Fostex Mr 8Hd Users Manual 0
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2015-02-02
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8588062100 (428387) Owner’s Manual Digital Multitracker MR-8HD Owner’s Manual (Safety instructions/Contents) CAUTION: CAUTION TO PREVENT ELECTRIC SHOCK, MATCH WIDE BLADE OF PLUG TO WIDE SLOT, FULLY INSERT. RISK OF ELECTRIC SHOCK DO NOT OPEN ATTENTION: POUR EVITER LES CHOCS ELECTRIQUES, INTRODUIRE LA LAME LA PLUS LARGE DE LA FICHE DANS LA BORNE CORRESPONDANTE DE LA PRISE ET POUSSER JUSQU' AU FOND. CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT REMOVE COVER (OR BACK). NO USER - SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE PERSONNEL. The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence of uninsulated "dangerous voltage" within the product's enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons. "WARNING" The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the appliance. "TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, DO NOT EXPOSE THIS APPLIANCE TO RAIN OR MOISTURE." 11. Grounding or Polarization - The precautions that should be taken so that the grounding or polarization means of an appliance is not defeated. 12. Power Cord Protection - Power supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the appliance. 13. Cleaning - The appliance should be cleaned only as recommended by the manufacturer. 14. Nonuse Periods - The power cord of the appliance should be unplugged from the outlet when left unused for a long period of time. 15. Object and Liquid Entry - Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings. 16. Damage Requiring Service - The appliance should be serviced by qualified service personnel when: SAFETY INSTRUCTIONS 1. Read Instructions - All the safety and operating instructions should be read before the appliance is operated. 2. Retain Instructions - The safety and operating instructions should be retained for future reference. 3. Heed Warnings - All warnings on the appliance and in the operating instructions should be adhered to. 4. Follow Instructions - All operating and use instructions should be followed. 5. Water and Moisture - The appliance should not be used near water - for example, near a bathtub, washbowl, kitchen sink, laundry tub, in a wet basement, or near a swimming pool, and the like. 6. Carts and Stands - The appliance should be used only with a cart or stand that is recommended by the manufacturer. A. The power supply cord or the plug has been damaged; or B. Objects have fallen, or liquid has been spilled into the appliance; or C. The appliance has been exposed to rain; or D. The appliance does not appear to operate normally or exhibits a marked change in performance; or E. The appliance has been dropped, or the enclosure damaged. 17. Servicing - The user should not attempt to service the appliance beyond that described in the operating instructions. All other servicing should be referred to qualified service personnel. 18. The appliance should be situated away from drops of water or spray of water. 19. Objects containing liquid such as vase must not be put on the appliance. 20. The appliance is not completely isolated from the power supply even if the power switch is at off position. 21. Apparatus shall not be exposed to dripping or splashing and no objects filled with liquids, such as vases, shall be placed on the apparatus. 22. Only use attachments/accessories specified by the manufacturer. 23. An appliance with a protective earth terminal should be connected to a mains outlet with a protective earth connection. 24. An appliance should be placed in a position where an AC plug / inlet can be easily pulled out by hand. An appliance and cart combination should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the appliance and cart combination to overturn. 7. Wall or Ceiling Mounting - The appliance should be mounted to a wall or ceiling only as recommended by the manufacturer. 8. Ventilation - The appliance should be situated so that its location or position dose not interfere with its proper ventilation. For example, the appliance should not be situated on a bed, sofa, rug, or similar surface that may block the ventilation openings; or, placed in a built-in installation, such as a bookcase or cabinet that may impede the flow of air through the ventilation openings. 9. Heat - The appliance should be situated away from heat sources such as radiators, heat registers, stoves, or other appliances (including amplifiers) that produce heat. 10. Power Sources - The appliance should be connected to a power supply only of the type described in the operating instructions or as marked on the appliance. 2 MR-8HD Owner’s Manual (Safety instructions/Contents) Important Safety Instructions 1) Read these instructions. 2) Keep these instructions. 3) Heed all warnings. 4) Follow all instructions. 5) Do not use this apparatus near water. 6) Clean only with dry cloth. 7) Do not block any ventilation openings. Install in accordance with the manufacturer's instructions. 8) Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat. 9) Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. If the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet. 10) Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus. 3 11) Only use attachments/accessories specified by the manufacturer. 12) Use only with the cart, stand, tripod, bracket, or table specified by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over. 13) Unplug this apparatus during lightning storms or when unused for long periods of time. 14) Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped. MR-8HD Owner’s Manual (Safety instructions/Contents) Table of contents Safety Instructions .................................................................................................................2 Read this chapter first! .............................................................................................................9 Introduction ..........................................................................................................................10 MR-8HD main features ........................................................................................................10 Precautions before using ...................................................................................................11 About power supply ...................................................................................................11 Precautions upon installing the MR-8HD ...............................................................11 Notes on repair ...........................................................................................................11 About copyrights ........................................................................................................11 About damages ...........................................................................................................11 Note on audio interruption .......................................................................................11 Notes on USB connection with Mac OS ....................................................................11 The basics of the MR-8HD ..................................................................................................12 Recording method ......................................................................................................12 About song ...................................................................................................................13 Remain (recordable space left on the disk) ............................................................13 Time base .....................................................................................................................14 Input and repro monitor ...........................................................................................14 TRIM control ................................................................................................................15 Names and functions .............................................................................................................17 Top panel 1 ............................................................................................................................18 Top panel 2 ............................................................................................................................20 Rear panel .............................................................................................................................22 LCD display ..........................................................................................................................23 Home screen ................................................................................................................23 Selecting a time base mode ......................................................................................24 Adjusting the display contrast .................................................................................24 MENU mode screen ....................................................................................................25 Warning message .......................................................................................................25 Basic operations .....................................................................................................................27 About power .........................................................................................................................28 Power connection .......................................................................................................28 About the standby mode ......................................................................28 Turning on the unit ....................................................................................................28 Listening the demo song ....................................................................................................29 Connecting headphones (or monitor speaker system) ........................................29 Playing back the demo song .....................................................................................30 Creating a song for recording ..........................................................................................31 4 MR-8HD Owner’s Manual (Safety instructions/Contents) Input connection ..................................................................................................................33 Input channel ..............................................................................................................33 INPUT A SEL switch .....................................................................................................33 Recording track combinations and available input channel(s) ..........................34 Recording onto a single track ............................................................................................35 Preparation for recording .........................................................................................35 Starting recording ......................................................................................................36 Playing back the recorded track ...............................................................................36 Undoing recording (undo/redo) .............................................................................36 Overdubbing basics ............................................................................................................37 Preparation for recording .........................................................................................37 Adjusting the recording levels while listening to track 1 .....................................38 Starting recording ......................................................................................................38 Playing back recorded track .....................................................................................38 Undoing recording (undo/redo) .............................................................................38 Recording onto four tracks simultaneously ....................................................................39 Preparation for recording .........................................................................................39 Starting recording ......................................................................................................40 Playing back recorded tracks ....................................................................................40 Undoing recording (undo/redo) .............................................................................40 Basic mixdown .....................................................................................................................41 Mixdown to an analog recorder ...............................................................................41 Mixdown to a digital recorder ..................................................................................42 Advanced playback and locates functions .........................................................................43 3 x cueing ..............................................................................................................................44 Playback between LOCATE A and B points .....................................................................44 Play mode ..............................................................................................................................45 Selecting a play mode ................................................................................................45 Auto play mode ...........................................................................................................46 Auto return mode .......................................................................................................46 Loop mode ...................................................................................................................46 Loop function in auto punch in/out mode ........................................47 Locate function ....................................................................................................................48 Time locate ..................................................................................................................48 Locating to the beginning (ABS ZERO) of a song ...............................48 Locating to the recording end point (REC END) of a song ...............48 Locating to the LOCATE A or LOCATE B point ........................................................49 Setting the LOCATE A or LOCATE B point ..........................................49 Locating ...................................................................................................50 Punch in/out .............................................................................................................................51 Punch in/out using the keys on the top panel ..................................................................52 Punch in/out using the footswitch .....................................................................................53 Auto punch in/out .................................................................................................................54 Setting the punch-in and punch-out points ...........................................................54 Rehearsal for auto punch in/out ..............................................................................55 Actual auto punch in/out ..........................................................................................56 5 MR-8HD Owner’s Manual (Safety instructions/Contents) Using effects ............................................................................................................................57 Using the insert effects .......................................................................................................58 Mic simulation effects ................................................................................................58 Amp simulation effects ..............................................................................................58 Applying external effects ....................................................................................................59 Using the reverb or delay ....................................................................................................60 Selecting an effect type ..............................................................................................60 Selecting a delay type ................................................................................................60 Adjusting the delay/reverb time .............................................................................61 Adjusting the effect send levels ................................................................................61 Using the mastering effects ...............................................................................................62 Selecting the desired effect type ..............................................................................62 Track bouncing .......................................................................................................................63 Preliminary knowledge .......................................................................................................64 Track bouncing example ...........................................................................................64 Signal flow of track bouncing ...................................................................................65 Bouncing tracks 1 through 4 to tracks 5/6 ........................................................................66 Rehearsal of track bouncing .....................................................................................66 Actual track bouncing ...............................................................................................67 Checking the bounced signals on tracks 5/6 .........................................................67 Bouncing tracks 1 through 6 to tracks 7/8 ........................................................................68 Rehearsal of track bouncing .....................................................................................68 Actual track bouncing ...............................................................................................69 Checking the bounced signals on tracks 7/8 .........................................................69 Bouncing tracks 1 through 8 to a new song .....................................................................70 Rehearsal of track bouncing .....................................................................................70 Actual track bouncing ...............................................................................................71 Mixing signals of inputs A through D ................................................................................72 Connecting sound sources to INPUT A through INPUT D ....................................72 [TO STEREO BUSS ON/OFF] key setting ...................................................................72 Panning setting for INPUT A through INPUT D ......................................................73 Bouncing the desired part of a song .................................................................................74 Rhythm guide function ..........................................................................................................75 Using the rhythm guide function .......................................................................................76 Setting the time signature and tempo .....................................................................76 Creating the conductor map ..............................................................................................78 Setting the signature map .........................................................................................78 Editing a time signature event .............................................................80 Deleting an unnecessary time signature event .................................80 Editing the bar offset ..................................................................................................81 Setting the tempo map ...............................................................................................82 Editing a tempo event ...........................................................................84 Deleting an unnecessary tempo event ...............................................84 6 MR-8HD Owner’s Manual (Safety instructions/Contents) MIDI synchronization .............................................................................................................85 Synchronization using MTC ...............................................................................................86 Connection ..................................................................................................................86 Settings of the MR-8HD and MIDI sequencer .........................................................86 MIDI sync/MTC frame rate settings .........................................................................86 Synchronization using MIDI clock .....................................................................................87 Connection ..................................................................................................................87 Settings of the MR-8HD and MIDI sequencer .........................................................87 Data export to a personal computer .....................................................................................89 WAV file conversion .............................................................................................................90 Enabling the file conversion .....................................................................................90 Procedure of file conversion .....................................................................................90 Exporting data to a personal computer ............................................................................92 Connection to a personal computer ........................................................................92 Notes on exporting a file ............................................................................................92 Exporting a WAV file to a personal computer ........................................................93 Protecting the hard disk ......................................................................................................94 Archiving a song ..................................................................................................................95 Song management .................................................................................................................97 Selecting the desired song .................................................................................................98 Editing a song name ............................................................................................................99 Deleting an unnecessary song ......................................................................................100 Protecting a song .............................................................................................................101 Track editing ..........................................................................................................................103 Erasing track data ..............................................................................................................104 Copying/pasting track data ..............................................................................................105 Moving track data ...............................................................................................................107 Exchanging whole track data ...........................................................................................108 Part editing .............................................................................................................................111 Playing back the “part” (Between LOCATE A and LOCATE B) to be edited......112 Changing an edit point during editing .................................................................112 Editing the part(s) ..............................................................................................................113 Copying/pasting the part(s)-1 ..........................................................................................114 Copying/pasting the part(s)-2 ..........................................................................................116 Copying to the clipboard ........................................................................................116 Pasting clipboard data .............................................................................................117 7 MR-8HD Owner’s Manual (Safety instructions/Contents) Moving the part(s) ............................................................................................................ .119 Exchange the parts ............................................................................................................120 Other functions .....................................................................................................................123 Hard disk formatting ..........................................................................................................124 Peak hold time setting .......................................................................................................125 Pre-roll/post-roll time setting ...........................................................................................126 Beat resolution mode on/off .............................................................................................127 Phantom power on/off .......................................................................................................128 Initializing the MR-8HD ......................................................................................................130 Troubleshooting ...................................................................................................................131 Trouble for recording .........................................................................................................132 Trouble for playback ..........................................................................................................133 Trouble for effect ................................................................................................................134 Trouble for USB connection .............................................................................................134 Other troubles .....................................................................................................................135 MR-8HD Specifications ........................................................................................................137 Specifications .....................................................................................................................138 Physical dimensions .........................................................................................................139 Block diagram ....................................................................................................................140 MIDI implementation chart ...............................................................................................142 Index ....................................................................................................................................143 Declaration of EC Directive ..............................................................................................144 8 MR-8HD Owner’s Manual (Read this chapter first!) Read this chapter first! This chapter describes precautions before using, as well as features and basic knowledge of the MR-8HD. To understand the MR-8HD features and basic functions, read this chapter before using. 9 MR-8HD Owner’s Manual (Read this chapter first!) Introduction Thank you very much for purchasing the Fostex MR-8HD digital multitracker. The MR-8HD is a digital multitracker which can record 8-track audio at 44.1 kHz/16 bits on the internal 3.5-inch hard disk. Up to four tracks can be recorded simultaneously. The MR-8HD is also equipped with an 8-channel digital mixer, digital effects including the delay/reverb, mastering effects and insert effects (simulation effects). It allows you to carry out all the process for digital multitrack recording including overdubbing, track bouncing and mixdown within the digital domain, ensuring no loss of sound quality. MR-8HD main features • You can record high quality audio to the built-in high performance 3.5-inch hard disk drive (40MB). You can also edit recorded audio later without sound deterioration. Up to 99 songs can be recorded. • The rhythm guide function is provided. You can make global time signature/tempo setting for a simple song or create a conductor map for a more complicate song, and output the guide click. • Song data (on mono WAV files on tracks 7 and 8) mastered by the MR-8HD can be converted to a stereo WAV file easily. You can export the converted file to a personal computer and create an audio CD using the CD burn function of the PC. • Provides four analog input channels and up to four tracks can be recorded simultaneously. Signals of four input channels ([INPUT A] through [INPUT D]) can be mixed to the stereo buss (Pre mastering effects). • The [DIGITAL OUT] port outputs S/PDIF format digital signals. You can make mixdown or digital copy to an external DAT or MD recorder. • You can bounce all eight tracks to a new song, which is automatically created in the bouncing process. • An ASP digital effect processor (delay/ reverb) with the algorithm newly developed by Fostex is built in, allowing effect processing to tracks 1 through 4 during track bouncing. In addition, the MR-8HD also provides insert effects for microphone and amplifier simulation for coloring sounds. • The whole or a part of track data can be edited (i.e. copied, pasted, moved, exported, exchanged and erased). • The [MIDI OUT] port is provided. You can synchronize the MR-8HD with external MIDI devices (MIDI sequencer, etc.) using MTC or MIDI clock. • The dedicated mastering effects are built in for the stereo buss, allowing you to process sounds during track bouncing or final mixdown. • The adoption of self-illuminated keys allows intuitive operation. • Phantom power is built in, allowing direct connection of condenser microphones. 10 MR-8HD Owner’s Manual (Read this chapter first!) Precautions before using About power supply Notes on repair • Be sure to connect the MR-8HD to the power supply specified in the specifications section of this owner's manual. Do not use an AC outlet of any other voltage. • The MR-8HD does not use any parts that user can repair easily. Contact your dealer or the nearest Fostex service station to ask about repairs. • Do not connect the MR-8HD to the same AC outlet to which devices that could generate noise (such as a large motor or dimmer), or the devices that consume a large amount of power (such as an air conditioning system or large electric heater) are connected. • Use the original packing carton of the MR-8HD when you transport or send the MR-8HD to the dealer or Fostex service station for repair. If you have discarded the packing carton, pack the MR-8HD using shock absorbing materials. Fostex is not responsible for malfunction or damage due to incomplete packaging or caused during transportation. • If you use the MR-8HD in an area with a different power voltage, first consult your dealer or the nearest Fostex service station. • Because the MR-8HD is a consumer product, Fostex does not offer on-site service or provide a loaner unit while your MR-8HD is under repair. • The [POWER] switch cannot turn off the power completely. When this switch is "up", the MR-8HD enters standby mode (i.e. the power does not completely turned off). Therefore, if you do not use the MR-8HD for a long time, we recommend unplugging the power cord from the AC outlet. About copyrights • It is prohibited by law to use any part of a CD recording or video images or audio data for which copyright is possessed by a third party for commercial purposes such as contents, broadcasts, sales, or distribution-any purpose other than for your personal pleasure. • It is very dangerous to use a power cord that is frayed or damage. In such a case, stop using the MR-8HD immediately and ask your dealer to repair the cord.Model name, power requirement, serial number and other information for the MR-8HD are shown at the bottom of the unit. About damages • Fostex is not responsible for any "direct damage" or "indirect damage" caused by using the MR-8HD. MODEL MR-8HD DIGITAL MULTITRACKER FOSTEX CO. 100 - 230V ~ 14W 60Hz Notes on audio interruption SERIAL NO. MADE IN CHINA • If you make recording or editing to a song many times, audio may be occasionally interrupted when the song is played back, due to data fragmentation. Note that this is not a malfunction. Precautions upon installing the MR-8HD • Do not install the MR-8HD in locations subject to the following: * Extremely high or low temperature, or significant changes in temperature. * Excessive humidity or dust. * Excessive changes in power supply voltage. * Unstable or significantly vibrating or shaking surfaces. * Near a strong magnetic field (such as a TV or speaker). Note on USB connection with Mac OS • Before you connect the MR-8HD to a Macintosh computer, make sure that the OS is Mac OS X or higher. The MR-8HD supports only Mac OS X or higher. If you connect the MR-8HD to a Macintosh computer with Mac OS lower than "OS X", song data on the MR-8HD may be damaged. 11 MR-8HD Owner’s Manual (Read this chapter first!) The basics of the MR-8HD This section describes the basics of the MR-8HD you should know before using the MR8HD. Recording method The MR-8HD is fitted with a 3.5-inch hard disk drive. Songs are recorded on a hard disk along with the ABS time (from 00m00s000ms to 99m59s999ms). INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIN MIC MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER BRIT STACK US METAL POWER EFFECT MIC SIMULATION TUBE RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG CONTRAST REVERB / DELAY TIME INPUT A AMP SIMULATION 60'S COMBO MIN ROOM MAX HALL 7/8 >STEREO WAV FILE BOUNCE 3.5-inch hard disk drive MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT DELAY MASTERING JKL4 PAN L R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 2 3 4 5/6 7/8 PQR6 MASTER MAX STU7 VWX8 YZ9 MAX RECORD MIN STOP PLAY REWIND F FWD LOCATE REC END LOCATE ABS ZERO A-B PLAY MIN The ABS time shows the absolute time on a hard disk and you can start recording from any desired time within the range between 00m00s000ms and 99m59s999ms ABS time. The beginning of a song 0m00s000ms (ABS ZERO) 05m00s000ms Recorded area 10m00s000ms Non-recorded area 15m00s000ms (REC END) Recorded area 99m59s999ms Non-recorded area ...... You can start recording from any desired time within the range between 00m00s000ms and 99m59s999ms ABS time. As the MR-8HD does not consume the disk space when no audio is recorded, you can record audio effectively, while the recordable time for a tape recorder depends on the tape length. Non recorded area (shown in white) 99m59s999ms 0m00s000ms 5-minute recording 5-minute recording Non-recorded area (remain) ...... Recorded area (shown in gray) 12 MR-8HD Owner’s Manual (Read this chapter first!) About song To understand songs, imagine separated rooms as shown below. Each room can be regarded as a song. With the MR-8HD, you can create up to 99 rooms (songs) on the hard disk (although the available space may limit the number of songs). Song01 Song05 Recorded track data is stored in a song as mono WAV files, as shown below. Song02 Track 1 Song03 Song98 Track 2 Track 8 Song01 WAV files Song04 Song99 Each song is independent on a disk and you can record, play back or edit a song without affecting other songs. You can give a desired song name for managing recorded songs (see page 99). Recorded track data is stored in a song as mono WAV files. The MR-8HD can convert the two WAV files recorded on tracks 7 and 8 (L and R) to a stereo WAV file (see page 90). You can export the converted stereo WAV file to your USB-connected personal computer, and use the file by a music software application or make an original audio CD using a CD burn software application (see page 92). Remain (recordable space left on the disk) "Remain" shows how much time you can further record audio data to the available space left on the internal hard disk. As described earlier, the MR-8HD stripes ABS time from 0m00s000ms to 99m59s999ms at maximum for each song. However, the remaining time (= available recording time left) depends on the available space on the hard disk in actual use. The remaining time is shown as in the screen example below during recording or record standby. Note that it shows the remaining time for recording onto a mono track. Remain value A "mono" track means a single track. Therefore, you can calculate the remaining time for recording to more than one track by dividing the displayed time by the number of tracks. Note that the remaining time shown on the screen is an approximate time. 13 MR-8HD Owner’s Manual (Read this chapter first!) Time base The term, "time base", is used as the reference of recorder position information. Using the [TIME BASE SELECT] key, you can select from among two time base modes: ABS time and bar/beat mode. Each screen example below shows the recorder is located at the beginning of a song in each time base mode. ABS time mode: ABS time stands for Absolute time, which is "striped" on the disk when creating a song. It starts from 0m00s000ms (=ABS zero, the beginning of a song) and ends by 99m59s999ms at maximum. Bar/beat mode: The bar/beat/clock information is created according to the internal tempo map. The ABS zero position is set to "bar -2/beat 1/clk 000" by default (this is called "bar offset"). The MR-8HD determines the bar/beat/clock value in a song in referenced to the bar offset, as well as the time signature map and tempo map. You can set the bar offset between bar 1 to bar -8 via the menu mode (see page 81). The figure below shows the relation between two time base modes. The beginning of a song 0m00s000ms (ABS ZERO) 0m03s000ms 0m06s000ms 1bar 1 3bar 1 000clk ABS time mode -2bar 1 000clk 000clk Bar/beat mode Input monitor and repro monitor Each of the MR-8HD tracks has two output modes: repro monitor and input monitor. In the repro monitor mode, the track playback signal is output. So if you want to listen to the track playback sound, select the repro monitor mode. In the input monitor mode, the input signal fed to the track is output. So you can check the level of the input signal to be recorded. To enter a MR-8HD track to input monitor mode, press the appropriate [REC SELECT] key to arm the track (i.e. make the track record-ready), then press only the [RECORD] key to enter the "RECORD READY" mode or press both the [RECORD] and [PLAY] keys simultaneously to start recording. Input signals for recorder tracks Output signals from recorder tracks Playback signal (repro monitor) Track 1 Playback signal (repro monitor) Track 2 Input signal (input monitor) Input signal (input monitor) Track 3 READY Track 4 READY Playback signal (repro monitor) Playback signal (repro monitor) Playback signal (repro monitor) Playback signal (repro monitor) Track 5 Track 6 Track 7 Track 8 14 MR-8HD Owner’s Manual (Read this chapter first!) [TRIM] control You must pay great attention to the [TRIM] control adjustment when recording to the MR-8HD. INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MIN MAX LINE GUITAR MIC PEAK ON OFF LINE MIC LINE PEAK MIC PEAK ON OFF LINE [TRIM] control MIC PEAK ON OFF ON OFF PEAK LED The analog signal received at each input ([INPUT A] through [INPUT D]) is sent to the TRIM control, by which the signal level fed to the A/D converter of the MR-8HD is controlled. You can check this level by the PEAK indicator. If the level is too high, the PEAK indicator lights, while you may hear the sound distorted or noisy. This distortion (noise) generated at this stage cannot be eliminated, therefore, adjust the TRIM control properly so that the PEAK indicator does not light at the loudest part of the input signal. The level is too high. Proper level Clipping level Clipping level 15 MR-8HD Owner’s Manual (Read this chapter first!) 16 MR-8HD Owner’s Manual (Names and functions) Names and functions This chapter describes the names and functions of the controls, keys, connectors, etc. on the MR-8HD top panel and rear panel, as well as details of the display. See this chapter whenever you want to know the function of a control, key, etc. 17 MR-8HD Owner’s Manual (Names and functions) Top panel 1 1 4 5 INPUT B BAL INPUT C BAL INPUT D BAL 2 3 6 8 7 INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL STEREO OUT L R PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM 1 2 21 20 MAX LINE MIN MIC LINE MIC LINE MIC LINE PHONES VOL MIC MIN MAX GUITAR PEAK PEAK 19 18 17 16 PEAK ON/ OFF ON/ OFF PEAK ON/ OFF 9 ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER BRIT STACK US METAL POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 1-8 >NEW SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT JKL4 MNO5 CONTRAST REVERB / DELAY TIME INPUT A 10 AMP SIMULATION 60'S COMBO MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 15 0 10 0 10 0 10 0 10 PLATE 11 DELAY MASTERING PAN L R L R L R L LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 14 2 4 3 5/6 7/8 PQR6 MASTER MAX RECORD MIN MIN 13 1. 3. [INPUT A] input connectors (XLR connector and phone jack) YZ9 STOP PLAY REWIND F FWD LOCATE REC END LOCATE ABS ZERO A-B PLAY [INPUT B] input connectors (XLR connector and phone jack) You can connect a guitar, microphone, keyboard, etc. to the [INPUT B] input. Both the [BAL] XLR connector and [UNBAL] phone jack are provided so you can use the appropriate connector according to the sound source. If you connect sources to both the XLR connector and phone jack, the phone input takes priority (see page 33). [INSERT] connector (TRS phone jack) 4. Connects an external effect processor (typically, a compressor/limiter, etc.). For connection between the MR-8HD and the effect processor, use a Y-cable as shown below (see page 59). TIP: SEND VWX8 12 Both the [BAL] XLR connector and [UNBAL/ GUITAR] phone jack are provided. You can connect a guitar, microphone, keyboard, etc. If you connect sources to both the XLR connector and phone jack, the phone input takes priority. When using the [INPUT A] section, select the [INPUT A SEL] switch on the rear panel appropriately according to your usage (see page 33). 2. STU7 MAX [INPUT C] input connectors (XLR connector and phone jack) You can connect a guitar, microphone, keyboard, etc. to the [INPUT C] input. Both the [BAL] XLR connector and [UNBAL] phone jack are provided so you can use the appropriate connector according to the sound source. If you connect sources to both the XLR connector and phone jack, the phone input takes priority (see page 33). To the effect input. GND RING: RETURN From the effect output. 18 MR-8HD Owner’s Manual (Names and functions) 5. [INPUT D] input connectors (XLR connector and phone jack) 14. You can connect a guitar, microphone, keyboard, etc. to the [INPUT D] input. Both the [BAL] XLR connector and [UNBAL] phone jack are provided so you can use the appropriate connector according to the sound source. If you connect sources to both the XLR connector and phone jack, the phone input takes priority (see page 33). 6. 15. 16. [STEREO OUT] jacks (L, R) 17. [PHONES] jacks (1, 2) [PHONES VOL] control [POWER] switch 18. Switches between standby mode and power on (see page 28). To turn off the power when the power is on, press and hold down the [POWER] switch for a few seconds. power completely. When this switch is "up", the MR-8HD enters standby mode (i.e. the power does not completely turned off). Therefore, if you do not use the MR-8HD for a long time, we recommend unplugging the power cord from the AC outlet. 11. [REVERB/DELAY TIME] control This control adjusts the reverb time or delay time. When you select "ROOM", "HALL" or "PLATE" for the effect type, it adjusts the reverb time.When you select "DELAY", it adjusts the delay time. (See page 61.) 19. [EFFECT] keys 20. [DISTORTION] control Controls the amount of the distortion effect for a guitar connected to the [XLR] connector or [UNBAL/GUITAR] jack (phone type) on the [INPUT A] channel. This control is effective only when the [INPUT A SEL] switch is set to "GTR/DIST" (see pages 35 through 40). [MASTER] fader Adjusts the stereo (L and R) buss output level (see pages 30 through 39). 13. [PEAK] indicators Each indicator lights when the input signal is overloaded (see page 15). You should adjust the input gain using the [TRIM] control so that the [PEAK] indicator does not light. These keys are used to select the effect type. You can select from three reverb types (ROOM, HALL and PLATE) and a delay (DELAY). The selected key is lit (see page 60). 12. [TO STEREO BUSS ON/OFF] keys Each key selects whether or not sending the corresponding input signal to the stereo L/ R busses (see page 72). Each press of the key alternates ON and OFF. When ON, the key illuminates in green. When OFF, it is unlit. When the corresponding input is assigned to a recording track, the key flashes in green. A long press of the key enters the input menu of the MENU mode, in which you can set phantom power on/off, panning, etc. (see page 128). : This switch cannot turn off the 10. Insert effect selection keys Used to select the insert effect (mic simulation or amp simulation) for the signal from the [INPUT A] jack. When setting the [INPUT A SELECT] switch on the rear panel to "MIC/LINE", you can use the mic simulation effect. When setting the switch to "GTR/DIST", you can use the guitar amp simulation effect (see page 58). Adjusts the headphone output level (see page 30). 9. [EFFECT SEND] controls Control the amount of signals from tracks 1 through 4 sent to the internal effect (reverb or delay) (see page 61). Two jacks (1 and 2) are provided. You can use two pairs of stereo headphones with the MR-8HD (see page 29). 8. [PAN] controls Control panning for tracks 1 through 4. These jacks output the stereo (L and R) buss signals. Connect these jacks to the monitoring equipment or master recorder (see pages 29 and 41). 7. [REC SELECT] keys Used to select the recording track(s). You can record onto up to four tracks simultaneously. Pressing a key arms or unarms the corresponding track(s). Tracks 5/6 or 7/8 are armed or unarmed simultaneously (see pages 35 through 42). 21. Track faders [TRIM] controls Each control adjusts the input gain of the corresponding input channel (see page 15, and 35 through 40). Each fader adjusts the track playback level. Each of track faders 5/6 and 7/8 controls the stereo signal (see pages 30 through 39). 19 MR-8HD Owner’s Manual (Names and functions) Top panel 2 22 23 24 25 26 27 28 29 INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT JKL4 MNO5 30 DELAY MASTERING PAN L R L R L R L LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 2 3 4 5/6 7/8 PQR6 MASTER MAX MIN 26. [RHYTHM GUIDE] key Switches on/off of the rhythm guide function (see page 76). Each press of the switch alternates on and off. A long press of the key enters the rhythm guide menu, in which you can set the rhythm guide parameters (see page 76). 25. STOP PLAY REWIND F FWD 31 32 33 34 [CONTRAST] key By rotating the [MENU/ENTER] knob while holding down this key, you can adjust the display contrast (see page 24). 27. [7/8 > STEREO WAV FILE] /GHI3 key This key is used when converting a mono WAV file recorded on tracks 7/8 to a stereo WAV file (see page 90). You can export the stereo WAV file to your personal computer over the USB connection (see page 92). In the menu mode, this key is used for character entry of G, H, I, g, h, i and 3 (see pages 32 and 99). [BOUNCE 1-4 > 5/6, 1-6 > 7/8] / ABC1 key Selects the bounce mode (see page 63). In the menu mode, this key is used for character entry of A, B, C, a, b, c and 1 (see pages 32 and 99). 24. YZ9 LOCATE REC END LOCATE ABS ZERO A-B PLAY MIN 37 36 35 23. VWX8 MAX RECORD 22. STU7 [TIME BASE SEL] key Selects the time base shown on the display (see page 24). Each press of the key switch between "time" and "bar/beat". 28. [BOUNCE 1-8 > NEW SONG] / DEF2 key 29. LCD display This 132 x 64 dot LCD display shows various information (see page 23). [MENU/ENTER] rotary/push knob Pressing this knob enters the menu mode. In the menu mode, rotating this knob selects the item or numeric value, while pressing this knob confirm the setting/selection. Selects the bounce mode (see page 63). In the menu mode, this key is used for character entry of D, E, F, d, e, f and 2 (see pages 32 and 99). 20 MR-8HD Owner’s Manual (Names and functions) 30. • [STOP] + [F FWD] (LOCATE REC END) Locates to the recording end of the current song (REC END) (see page 48). [MASTERING (POWERFUL/NATURAL/ BRIGHT] keys Used to select the desired mastering effect during track bounce or mixdown. You can select from three effect types by pressing an appropriate key (see page 62). In the menu mode, the [POWERFUL] key is used for character entry of J, K, L, j, k, l and 4, while the [NATURAL] key is used for character entry of M, N, O, m, n, o and 5(see pages 32 and 99). 31. [RECORD] key Pressing the [PLAY] key while holding down the [RECORD] key starts recording of the armed (record-ready) track(s). By pressing only the [RECORD] key when any track(s) is armed (in record-ready), the input signal(s) of the armed track(s) can be monitored (i.e. input monitor mode). (see pages 35 through 40). [UNDO/REDO]/[DELETE] key Used to undo or redo recording or editing (see pages 36, 38, 40). Each press of the key alternates "undo" and "redo". In the menu mode, this key is used for deleting a character(see pages 32 and 99). 32. [F FWD] key Pressing this key fast forwards the recorder. During playback, pressing this key starts 3 x cueing (see page 44). While holding down the [STOP] key, pressing this key locates to the recording end of the current song (REC END) (see page 48). [STORE]/+-_0 key Stores the current recorder position (time data) as the LOCATE A/IN or LOCATE B/OUT point (see pages 49 and 54). In the menu mode, this key is used for character entry of +, -, _ and 0 (see pages 32 and 99). 33. [REWIND] key Pressing this key rewinds the recorder. During playback, pressing this key starts 3 x reverse cueing (see page 44). While holding down the [STOP] key, pressing this key locates to the beginning (ABS ZERO) of the current song (see page 48). This key is also used to go up the menu screen layer while a menu screen is displayed. [LOCATE B/OUT]/GHI3 key Pressing this key while holding down the [STORE] key sets the LOCATE B point (or punch out point) (see page 49 and 54). In the menu mode, this key is used for character entry of G, H, I and 3 (see pages 32 and 99). 34. 35. [LOCATE A/IN]/VWX8 key Pressing this key while holding down the [STORE] key sets the LOCATE A point (or punch in point) (see page 49 and 54). In the menu mode, this key is used for character entry of V, W, X, v, w, x and 8 (see pages 32 and 99). Transport keys [PLAY] key Starts playback of the recorder. Pressing this key while holding down the [RECORD] key starts recording of the armed (record-ready) track(s). Pressing this key during recording exits recording. 36. [PLAY MODE]/STU7 key Selects a play mode. You can select from among normal, auto play, auto return and loop (see page 45). In the menu mode, this key is used for character entry of S, T, U, s, t, u and 7 (see pages 32 and 99). [STOP] key Stops the recorder. By pressing the [PLAY], [REWIND] or [F FWD] key while holding down the [STOP] key, you can locate to a specific point or repeat playback as below. 37. [AUTO PUNCH]/PQR6 entry key Turns on or off the auto punch mode (see page 55). In the menu mode, this key is used for character entry of P, Q, R, p, q, r and 6 (see pages 32 and 99). • [STOP] + [PLAY] (A-B PLAY) Repeats playback between the LOCATE A and LOCATE B points (see page 44). • [STOP] + [REWIND] (LOCATE ABS ZERO) Locates to the beginning (ABS ZERO) of the current song (see page 48). 21 MR-8HD Owner’s Manual (Names and functions) Rear panel 1 2 INPUT A SEL GTR CLEAN MIC/LINE GTR DIST AC-IN 1. [AC IN] connector USB USB HOST MIDI OUT DIGITAL OUT 7 6 5 4 4. Connect the supplied power cord to this connector (see page 28). 2. Either of the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used. Set the switch to this position when the source is an external microphone or line level source. If you need to connect the unit to a digital device which only provides a coaxial type digital connector (typically, an RCA pin jack), use the Fostex COP-1/96k coaxialoptical converter (shown right). Either of the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used. You can adjust the input level and distortion using the [TRIM] and [DISTORTION] controls respectively. You can also use the amp simulation insert effect. Model COP-1/96k Use an optical digital cable with Toslink plugs on both ends. Either of the [BAL] XLR and [UNBAL/GUITAR] phone connecGTR CLEAN tors can be used. You can adjust the input level using the [TRIM] control. You can also use the amp simulation insert effect. 3. [DIGITAL OUT] connector (Toslink optical connector) : The dust protection cap is inserted to the [DIGITAL OUT] connector when the unit is shipped. Remove the cap when you use this connector. If you do not use this connector, attach the dust protection cap. This switch must be set appropriately according to the input source of the [INPUT A] channel (see page 33). GTR DIST 3 Used to connect with an external digital device using an optical cable (see page 42). [INPUT A SELECT] switch MIC/LINE FOOT SW 5. [MIDI OUT] jack (DIN 5-pin connector) Used to connect to a MIDI IN jack of an external MIDI device (such as a MIDI sequencer) (see page 86). [FOOT SW] jack (TRS phone jack) Used to connect with an unlatched-type footswitch (see page 53). 6. [USB HOST] connector (USB A type) Prepared for the future expansion. : Do not connect your personal computer to the [USB HOST] port. 7. [USB] port (USB B type) Used to connect with a personal computer using a standard USB cable for song file data transfer between the MR-8HD and the personal computer (see page 92). unlatched-type footswitch 22 MR-8HD Owner’s Manual (Names and functions) LCD display The following describes details about the LCD display, including screen contents and operation. Home screen When turning on the MR-8HD, the display shows the startup screen (showing the startup status of the MR8HD), followed by the "home" screen, which is similar to the one below. In this condition, the previously loaded song is loaded and the recorder is located at the beginning of the song. The home screen provides the following information. 1 2 6 5 3 1. 4 Time counter display 4. Time information of the current recorder position is shown in ABS or bar/beat mode (by default, bar/beat). Using the [TIME BASE SELECT] key, you can select a desired time base mode. When the recorder is moving (playing back, fast forwarding, etc.), the appropriate icon is also shown. While the hard disk drive is in access, " ACC " lights up. 2. Stereo buss (L and R) level display During recording or playback, the output levels of the L/R stereo buss are shown. 5. Song status display Lights up the following status icons when the appropriate modes (functions) are active. At least one of the tracks is in the input monitor mode (see pages 36, 38 and 40). Character display Normally, the name of the song currently loaded is shown (up 16 characters can be shown at a time). It also shows following information. • A name of the operation mode currently being executed (such as "BOUNCE 1-6->7/8). • A (not-so-serious) warning message • The "Remain" time when at least one track is record-armed (i.e. At least one of the [REC SELECT] keys is active). The auto punch mode is active (see page 55). The auto return mode is active (see page 45). The loop mode is active (see page 45). The auto play mode is active (see page 45). The remain time shows how much time you can further record audio data onto a mono track using the available space left on the hard disk. 3. 6. Song number display Shows the song number of the song currently loaded. Also, " " is lit when the phantom power is on. Track level display The recording or playback levels of tracks 1 through 8 are shown. When a track is record armed, the track number indication changes to the source input channel (any of A, B, C and D). 23 MR-8HD Owner’s Manual (Names and functions) Selecting a time base mode When the display shows the home screen, pressing the [TIME BASE SELECT] key switches the time base mode between ABS and bar/beat. D I G I TA L M U LT I T R A C K E R Example of bar/beat display RHYTHM GUIDE 1-4 > 5/6 1-6 > 7/8 TIME BASE SELECT 1-8 > NEW SONG CONTRAST STEREO 7/8 > WAV FILE BOUNCE MENU/ENTER ABC1 DEF2 GHI3 Example of ABS display [TIME BASE SELECT] key Adjusting the display contrast You can adjust the display contrast by rotating the [MENU/ENTER] knob while holding down the [CONTRAST] key. Rotating the dial clockwise heightens the contrast, while rotating it counterclockwise lowers the contrast. D I G I TA L M U LT I T R A C K E R High contrast RHYTHM GUIDE 1-4 > 5/6 1-6 > 7/8 TIME BASE SELECT 1-8 > NEW SONG CONTRAST STEREO 7/8 > WAV FILE BOUNCE MENU/ENTER ABC1 DEF2 GHI3 [CONTRAST] key [MENU/ENTER] knob Low contrast While pressing down the [CONTRAST] key, the display shows "CONTRAST -> DIAL". 24 MR-8HD Owner’s Manual (Names and functions) MENU screen Pressing the [MENU/ENTER] knob while the recorder is stopped enters the menu mode and brings up the menu screen. In the menu mode, you can make setting or editing via the appropriate screen. The top menu screen has two pages, in which you can select the desired menu by rotating the [MENU/ENTER] knob. D I G I TA L M U LT I T R A C K E R First page RHYTHM GUIDE 1-4 > 5/6 1-6 > 7/8 TIME BASE SELECT 1-8 > NEW SONG CONTRAST 7/8 > STEREO WAV FILE BOUNCE MENU/ENTER ABC1 DEF2 GHI3 Second page [MENU/ENTER] knob Warning message If a serious problem happens to the MR-8HD during operation, an appropriate warning message is shown on the display. Most warning messages are being shown until the [MENU/ENTER] knob is pressed. Note that there are also not-so-serious warning messages besides the following. This message is shown when you are going to delete a song which is protected. During recording, this message is shown if there is no more space left on the hard disk for recording. This message is shown when the hard disk drive has a problem. This message is shown when you are going to make recording or editing to a song which is protected. This message is shown when you are going to edit a track or part but there is not enough space on the hard disk for executing the undo function. This message is shown when you are going to create a new song while 99 songs exist on the hard disk. 25 MR-8HD Owner’s Manual (Names and functions) 26 MR-8HD Owner’s Manual (Basic operations) Basic operations This chapter describes power connection, power on/off, demo song playback, etc., as well as basic multitrack recording. If it is the first time for you to use a Multitracker, read this chapter carefully first so that you are familiar with the MR-8HD basic operations, then read other sections which describe advanced operations. 27 MR-8HD Owner’s Manual (Basic operations) About power The MR-8HD operates by AC power. Before you start using the MR-8HD, you must connect the supplied power cord. Power connection Connect between the [AC IN] connector on the MR-8HD rear panel and an AC outlet using the supplied power cord. The MR-8HD enters the standby mode when the power cord is connected. INPUT A SEL GTR CLEAN MIC/LINE GTR DIST AC-IN USB USB HOST MIDI OUT DIGITAL OUT FOOT SW [AC IN] connector AC outlet Supplied power cord About the standby mode The standby mode is the condition when the power cord is connected and the [POWER] switch is set to OFF. In the standby mode, a small amount of power is consumed and the indicator of the [POWER] switch flashes slowly. : When you do not operate the MR-8HD for a long period of time, we recommend disconnecting the power cord. Turning on the unit You can turn on or off the MR-8HD power using the [POWER] switch (pointed by an arrow below). To turn off the power, press and hold down the [POWER] switch for a few seconds. When you press the [POWER] switch to turn on the power for the first time, the MR-8HD starts up and the display shows the screen as below (note that it takes some time until the screen as below is shown). This screen shows that the demo song is loaded and stopped at the beginning (ABS 0) of the song named "FOSTEX_FEVER". [POWER] switch INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L PHONES UNBAL /GUITAR INSERT DISTORTION TRIM MAX LINE MIN STEREO OUT R UNBAL TRIM MIC LINE UNBAL UNBAL LINE MIC LINE 2 PHONES VOL TRIM TRIM MIC 1 MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT JKL4 MNO5 CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING PAN L R L R L R L LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 MAX 2 3 4 5/6 7/8 PQR6 MASTER VWX8 YZ9 MAX RECORD MIN STU7 MIN STOP PLAY REWIND F FWD Follow the procedure described on the next page to play back the demo song. LOCATE REC END LOCATE ABS ZERO A-B PLAY 28 MR-8HD Owner’s Manual (Basic operations) Listening the demo song A demo song is pre-recorded on the hard disk of the MR-8HD when shipped. Before you make recording, let's listen to the demo song via headphones (or a monitor speaker). Connecting headphones (or a monitor speaker system) Connect headphones to either of the two [PHONES] jacks of the MR-8HD. Both jacks feed the same signal so you may connect headphones whichever you like. If you have a powered monitor speaker, you may connect it to the [STEREO OUT] jacks of the MR-8HD. Powered monitor speaker Headphones INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT L R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT JKL4 MNO5 CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL 7/8 >STEREO WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING PAN L R L R L R L LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 2 3 4 5/6 7/8 MAX PQR6 MASTER STU7 VWX8 YZ9 MAX RECORD MIN MIN : You can plug a 1/4" phone plug to the STOP PLAY REWIND F FWD LOCATE REC END LOCATE ABS ZERO A-B PLAY : When you connect a powered monitor speaker to the unit, turn down the volume of the powered monitor speaker to minimum before you turn on the MR-8HD and the powered monitor speaker. [STEREO OUT] L or R jack. 29 MR-8HD Owner’s Manual (Basic operations) Playing back the demo song In the demo song, approximately 1-minute audio is recorded on all eight tracks. Follow the procedure below for listening to the demo song. In the following procedure, it is assumed that the MR-8HD is turned on and a pair of headphones (or a monitor speaker system) is connected. 3 INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L PHONES UNBAL /GUITAR INSERT DISTORTION TRIM MAX LINE MIN STEREO OUT R UNBAL TRIM MIC LINE UNBAL UNBAL LINE MIC LINE 2 PHONES VOL TRIM TRIM MIC 1 MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER EFFECT MIC SIMULATION TUBE RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 1-8 >NEW SONG CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND Hint-1 0 10 0 10 0 10 0 10 PLATE ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT DELAY MASTERING PAN L R L R L R L JKL4 MNO5 AUTO PUNCH PLAY MODE A / IN PQR6 STU7 VWX8 LOCATE R B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 2 3 4 5/6 7/8 MASTER MAX Hint-2 MAX RECORD MIN STOP 1) Raise the [MASTER] fader to the " " position. Set the track faders at the lowest position. 2) Press the [PLAY] key to start playback. 3) Raise the track faders (1 through 8) gradually to adjust the playback level and balance. PLAY REWIND F FWD LOCATE REC END LOCATE ABS ZERO A-B PLAY MIN 1,3 1 4 2 : The demo song is protected and you cannot overwrite or erase it. Therefore, you cannot make recording in this condition. If you want to make new recording while keeping the demo tape on the hard disk, see "Creating a song for recording" on the next page. If you do not keep the demo song, carry out either of the following operations. Also raise the [PHONES VOL] control gradually to adjust the headphones level. (If you are using a powered monitor speaker for monitoring, adjust the level control of the powered speaker.) (1) : While listening to the playback sound, adjust panning setting of tracks 1 through 4, as well as try to adjust the internal effects (reverb/delay) (see page 60). 4) YZ9 Release the song protection (see page 101). Then, start recording (overwrite recording) from the beginning of the demo song, or delete the demo song from the hard disk. If you delete the demo song, create a new song (see the next page) and make recording to the new song. When the demo song ends, press the [STOP] key to stop the recorder. : To listen to the demo song again: (2) When the recorder is stopped after listening to the demo song, press the [REWIND] key while holding down the [STOP] key. The recorder instantly moves back to the beginning of the demo song (see page 48). Then pressing the [PLAY] key starts playback from the beginning of the demo song. Format the hard disk (see page 124) and make recording. Because a new song is automatically created after formatting the disk, you can start recording without the need of creating a new song manually. 30 MR-8HD Owner’s Manual (Basic operations) Creating a song for recording This section describes how to create a new song for recording on the hard disk, while keeping the demo song. In the following procedure, it is assumed that the MR-8HD is stopped at the beginning (ABS ZERO) of the demo song. 1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode. The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially. 4) The display now shows the screen for entering a new song name. The rightmost character on the default song name is flashing (in the example below, "2" of "Song02" starts flashing). : By selecting "<< Back" and pressing the [MENU/ENTER] knob, the display returns to the previous screen. You can also return the display to the previous screen by pressing the [REWIND] key. 2) Rotate the [MENU/ENTER] knob to select "- - -:(New Song)", and press the [MENU/ENTER] knob. Rotate the [MENU/ENTER] knob to select "Song", and press the [MENU/ENTER] knob. The display now shows the first page of the song menu screen, where "<< Back" is highlighted initially. 5) 3) Enter the desired song name. Use the character entry keys to enter the desired character at the flashing point. Rotate the [MENU/ENTER] knob to move the flashing point. Use the [UNDO/REDO/DELETE] key to delete the character at the flashing point. Therefore, when the rightmost character is flashing as in the screen example above, you can delete all characters by pressing the [UNDO/REDO/DELETE] key repeatedly. You can enter up to 16 characters for a song name. Rotate the [MENU/ENTER] knob to select "Select Song", and press the [MENU/ENTER] knob. See on the next page for entering the song name as "My_Song". The display now shows the first page of the song selection screen. You can see the list of the song numbers/names on the hard disk. Currently, only the demo song is created, and "S01: FOSTEX_FEVER" and "---:(New Song)" are shown. "---:(New Song)" is used to create a new song. : You may leave the default song name as it is. Also, you can edit the song name after creating a song using the "Rename Song" menu item in the song menu of the menu mode (see page 99). 31 MR-8HD Owner’s Manual (Basic operations) 7) PLAY MODE STU7 While “[ENTER]” is flashing, press the [MENU/ENTER] knob. The display now shows the home screen of the newly created song (My_Song). As shown in the lower screen example, the song name (My_Song) and the song number (Song02) are shown. Some keys on the MR-8HD top panel act as character entry keys in the menu mode. For example, the [PLAY MODE] key (shown at the left) can be used for entering S, T, U, s, t, u and 7. Each press of a character entry key switches the character to be entered among those assigned to the key. The following procedure example shows how to enter "My_Song" as a song name. 1. Use the [NATURAL] key to enter "M". 2. Use the [LOCATE B/OUT] key to enter "y". 3. Use the [STORE] key to enter "_". 4. Use the [PLAY MODE] key to enter "S". Now, in addition to the demo song, a new song on which no audio is recorded is created by the procedure above. 5. Use the [NATURAL] key to enter "o". 6. Rotate the [MENU/ENTER] knob to move the cursor right. It is a good idea to create more than one song before you start recording. 7. Use the [NATURAL] key to enter "n". After creating a song or songs for recording, connect the sound source to the MR-8HD (see the next page) and start recording. 8. Use the [7/8>STEREO WAV FILE] key to enter "g". : After creating a new song, by executing procedure steps 1 through 3, the following song selection screen appears. This screen is used for loading the desired song from the list, as well as creating a new song. For example, by rotating the [MENU/ENTER] knob to highlight “S01: FOSTEX_FEVER” and pressing the [MENU/ENTER] knob, you can load the demo song. Pressing a different character entry key automatically moves the cursor right. If two successive characters are assigned to the same character entry key, rotate the [MENU/ENTER] knob after selecting the first character to move the cursor right. 6) After completing song name entry, press the [MENU/ENTER] knob. The cursor moves to “[ENTER]” at the bottom of the screen. For details about how to select the desired song, see "Song management" on page 97. : If you want to cancel creating a song, rotate the [MENU/ENTER] knob to move the cursor to "[CANCEL]" and press the [MENU/ ENTER] knob. 32 MR-8HD Owner’s Manual (Basic operations) Input connection Input channel The MR-8HD provides four input channels: [INPUT A], [INPUT B], [INPUT C] and [INPUT D]. Each channel provides both the XLR and 1/4" phone connectors. INPUT B INPUT C INPUT D INPUT A INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MIN STEREO OUT L R MAX LINE MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN MAX GUITAR PEAK PEAK PEAK PEAK Input channel Available input connectors INPUT A Either of the XLR (balanced) connector or phone (unbalanced) jack can be used (if both connectors are plugged, the phone jack is effective). INPUT B INPUT C INPUT D Shapes of connectable connector XLR-3-12C type PHONE plug • When you use the [INPUT A] channel, set the [INPUT A SEL] switch on the rear panel appropriately. • If you use a condenser microphone, use the XLR (balanced) connector. The MR-8HD can supply the phantom power (see page 128). INPUT A SEL switch When you use the [INPUT A] channel, you must set the [INPUT A SEL] switch on the rear panel appropriately. “MIC/LINE” position INPUT A SEL GTR CLEAN MIC/LINE GTR DIST “GTR DIST” position INPUT A SEL GTR CLEAN MIC/LINE GTR DIST INPUT A SEL GTR CLEAN MIC/LINE GTR DIST MIDI OUT DIGITAL OUT FOOT SW “GTR CLEAN” position [INPUT A SEL] switch INPUT A SEL GTR CLEAN MIC/LINE GTR DIST 33 Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used. Set the switch to this position when the source is an external microphone or line level source. Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used. You can adjust the input level and distortion using the [TRIM] and [DISTORTION] controls respectively. You can also use the amp simulation insert effect. Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used. You can adjust the input level using the [TRIM] control. You can also use the amp simulation insert effect. MR-8HD Owner’s Manual (Basic operations) Recording track combinations and available input channel(s) The following shows the recording track combinations and available input channel(s) by the number of tracks simultaneously recorded. Recording to two tracks simultaneously Recording to a single track Track 1 1 1 Track 2 2 3 3 Track 4 1 Trk 1 and 3 3 1 Recording to three tracks simultaneously 2 Trk 7 and 8 7/8 Trk 1 and 4 4 2 1 Trk 5 and 6 5/6 Only [INPUT A] is available. You can record only the [INPUT A] channel signal to the selected track. The channels from [INPUT B] to [INPUT D] are not available. 2 Trk 3 and 4 4 Track 3 4 1 Trk 1 and 2 2 Trk 2 and 3 3 2 Trk 2 and 4 4 Trk 1, 2 and 3 3 [INPUT A] and [INPUT B] are available. 3 1 4 Trk 1, 2 and 4 4 Trk 1, 3 and 4 1 Trk 1, 5 and 6 5/6 1 7/8 2 3 4 2 5/6 2 7/8 3 5/6 3 7/8 4 4 The [INPUT A] channel signal is assigned to the track with the lower number, while the [INPUT B] channel signal is assigned to the track with the higher number. 5/6 7/8 Recording to four tracks simultaneously Trk 1, 7 and 8 1 2 Trk 2, 3 and 4 1 2 Trk 2, 5 and 6 1 2 3 4 7/8 3 4 Trk 3, 5 and 6 3 4 Trk 3, 7 and 8 1 3 Trk 4, 5 and 6 1 3 Trk 4, 7 and 8 1 4 1 4 If you make recording to tracks 2, 4, 7 and 8, input-totrack assignment is as follows. Trk 1, 2, 5 and 6 5/6 Trk 2, 7 and 8 [INPUT A], [INPUT B] and [INPUT C] are available. The [INPUT A] channel signal is assigned to the track with the lowest number, the [INPUT B] signal assigned to the track with the next lowest number, and the [INPUT C] signal is assigned to the track with the highest number. Trk 1, 2, 3 and 4 2 3 2 3 Trk 3, 4, 5 and 6 5/6 7/8 7/8 7/8 4 Trk 1, 4, 7 and 8 Trk 2, 3, 5 and 6 7/8 2 Trk 1, 3, 7 and 8 Trk 1, 4, 5 and 6 5/6 5/6 4 Trk 3, 4, 7 and 8 Trk 1, 3, 5 and 6 5/6 2 Trk 1, 2, 7 and 8 Trk 2, 3, 7 and 8 Trk 2, 4, 5 and 6 5/6 7/8 Trk 2, 4, 7 and 8 All input channels are available. The [INPUT A] channel signal is assigned to the track with the lowest number, the [INPUT B] signal assigned to the track with the next lowest number, the [INPUT C] signal is assigned to the track with the second highest number, and the [INPUT D] signal is assigned to the track with the highest number. INPUT A -> Track 2 INPUT B -> Track 4 INPUT C -> Track 7 INPUT D -> Track 8 34 MR-8HD Owner’s Manual (Basic operations) Recording onto a single track You can record onto any one of tracks 1 through 4. When making recording to a single track, you can record a signal fed to the [INPUT A] channel. The following describes the procedure for recording an acoustic guitar onto track 1 via a microphone. We assume that Song02 is loaded and no sound is recorded to Song02. See "Creating a song for recording" on page 31 for details about how to create a song. 2 INPUT A SEL 1 6 GTR CLEAN MIC/LINE GTR DIST INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL 6 INPUT B BAL INPUT C BAL INPUT D BAL PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT L R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL 7/8 >STEREO WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT DELAY MASTERING JKL4 PAN L 3 R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 2 3 4 5/6 7/8 PQR6 MASTER MAX STU7 VWX8 YZ9 MAX RECORD MIN STOP PLAY REWIND F FWD 7 LOCATE REC END LOCATE ABS ZERO A-B PLAY MIN 9 4 3) Preparation for recording 1) 5 8 10 4 Press the [REC SELECT] key for track 1. Track 1 is record armed and the [REC SELECT] key for track 1 starts flashing. On the home screen, the remaining time is shown, while "1" for the track number changes to "A". Connect a microphone to the [BAL] or [UNBAL/GUITAR] input connector of the [INPUT A] channel. : You can supply the phantom power to a condenser microphone connected to the [BAL] XLR connector (see page 128). Note that you cannot supply the phantom power via the [GUITAR/UNBAL] phone connector. 2) Set the [INPUT A SEL] switch to "MIC/LINE". 4) : You can apply the mic simulation as insert effects when the [INPUT A SEL] switch to "MIC/LINE" (see page 58). Set track fader 1 and [MASTER] fader to the nominal position (marked by ). Raising these faders allows you to monitor the input sound. If these faders are not raised, you cannot monitor the sound via headphones. 35 MR-8HD Owner’s Manual (Basic operations) Starting recording : The fader for track 1 is used to adjust the monitor level. To adjust the recording level, use the [TRIM] control of the [INPUT A] channel. 7) While holding down the [RECORD] key, press the [PLAY] key to start recording. The guitar is recorded. 5) Press the [RECORD] key once (the key indicator starts flashing). 8) Track 1 (which is record armed) now enters " is the input monitor mode and " shown on the home screen. When recording completes, press the [STOP] key to stop the recorder. : We recommend to press the [REC SELECT] key for track 1 to unarm track 1. Playing back the recorded track 9) 10) 6) Press the [REWIND] key while holding down the [STOP] key to locate the recorder to the beginning of the song. Press the [PLAY] key to start playback. You can adjust the monitor level using the track 1 fader, as well as the [MASTER] fader and [PHONES VOL] control. While playing the guitar, adjust the recording level using the [TRIM] control of the [INPUT A] channel. If you are not satisfied with the result, use the undo/redo function to cancel the recording and try again. Adjust the level appropriately so that the PEAK indicator does not light. Turning the [PHONES VOL] control clockwise raises the headphone monitor level. Undoing recording (undo/redo) The screen shows the input level of track 1, as well as the stereo L and R output levels. If you press the [UNDO/REDO] key after finishing recording, you can return to the condition before the recording started (UNDO operation). Therefore, you can try recording again. If you press the [UNDO/REDO] key again (after UNDO), the undo operation is canceled and you can return to the condition when the recording finished (REDO operation). BOUNCE MENU / ENTER MASTERING LOCATE B / OUT : Adjust the [TRIM] control properly STORE UNDO/REDO +-_0 DELETE [UNDO/REDO] key so that the PEAK indicator does not light at the loudest part of the guitar sound. If the input level is too high, the PEAK indicator lights and the sound may be distorted or noisy. YZ9 PLAY REWIND F FWD END ZERO : When receiving a line level signal, set the [TRIM] control to left ("LINE") to get the appropriate level. When receiving a microphone signal, set the [TRIM] control to right ("MIC") to get the appropriate level. : The undo/redo function is available for all kind of recordings, however, if you carry out any of the following operations after making recording, you cannot undo the recording. • Carrying out new recording. • Carrying out track or part editing. • Turning off the power. • Selecting another song or editing the song name. 36 MR-8HD Owner’s Manual (Basic operations) Overdubbing basics Overdubbing is recording something new while listening to the previously recorded track(s). It is a very important method in multitrack recording. The following describes an example of overdubbing for recording a stereo keyboard to tracks 7/8 while listening to the guitar on track 1. See the procedure previously described in "Recording onto a single track" for details about how to record a guitar on track 1. In the procedure below, we assume that the song of which the guitar has been recorded on track 1 is loaded. Note that you can make overdubbing to another track or other tracks in the same manner as described below. 2 1 INPUT A SEL 1 7 GTR CLEAN MIC/LINE GTR DIST INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L 7 PHONES UNBAL /GUITAR INSERT DISTORTION TRIM MAX LINE MIN STEREO OUT R UNBAL UNBAL TRIM MIC LINE UNBAL TRIM MIC LINE 1 PHONES VOL TRIM MIC LINE 2 MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER EFFECT MIC SIMULATION TUBE RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT JKL4 MNO5 CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING 3 PAN L R L R L R L LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 2 3 4 5/6 7/8 PQR6 MASTER MAX STU7 VWX8 YZ9 MAX RECORD MIN MIN STOP PLAY REWIND F FWD 9 LOCATE REC END LOCATE ABS ZERO A-B PLAY 8,11 4 4 5 8,10 6,12 4 This indicates you can now record the [INPUT A] and [INPUT B] channel signals to tracks 7 and 8 respectively. Preparation for recording 1) Connect the L and R outputs of the keyboard to input connectors of the [INPUT A] and [INPUT B] channels. Connect the L and R outputs to the [INPUT A] and [INPUT B] channels respectively. 2) Set the [INPUT A SEL] switch to "MIC/LINE". 3) Press the [REC SELECT] key for tracks 7/8. Tracks 7/8 are record armed and the [REC SELECT] key for tracks 7/8 starts flashing. 4) On the home screen, the remaining time is shown, while "7" and "8" for the track numbers change to "A" and "B" respectively. Set track faders 1 and 7/8 and the [MASTER] fader to the nominal position (marked by ). Raising these faders allows you to monitor the input sound. If these faders are not raised, you cannot monitor the sound via headphones. 37 MR-8HD Owner’s Manual (Basic operations) Starting recording : Track 1 and 7/8 faders are used to adjust the monitor level. To adjust the recording levels, use the [TRIM] controls of the [INPUT A] and [INPUT B] channels. 5) 9) While holding down the [RECORD] key, press the [PLAY] key to start recording. The recorder records the keyboard while playing back track 1 (guitar). Press the [RECORD] key once (the key indicator starts flashing). 10) The armed tracks 7/8 now enter the input " is shown on monitor mode, while " the home screen. When recording completes, press the [STOP] key to stop the recorder. : We recommend to press the [REC SELECT] key for tracks 7/8 to unarm tracks 7/8. Playing back the recorded track 11) Press the [REWIND] key while holding down the [STOP] key to locate the recorder to the beginning of the song. Adjusting the recording levels while listening to track 1 12) 6) Press the [PLAY] key to play back the song from the beginning. Though tracks 7/8 are in the input monitor mode, you can hear the track 1 signal by rotating the [PHONES VOL] control clockwise (while the meter for track 1 shows the playback level). 7) Press the [PLAY] key to start playback. You can adjust the monitor level using the track faders, as well as the [MASTER] fader and [PHONES VOL] control. : If you are not satisfied with the result, use the undo/redo function to cancel the recording and try again. While playing the keyboard, adjust the recording levels using the [TRIM] controls of the [INPUT A] and [INPUT B] channels. Undoing recording (undo/redo) If you press the [UNDO/REDO] key after finishing recording, you can return to the condition before the recording started (UNDO operation). Therefore, you can try recording again. If you press the [UNDO/REDO] key again (after UNDO), the undo operation is canceled and you can return to the condition when the recording finished (REDO operation). Adjust the levels appropriately so that the PEAK indicators for these input channels do not light. The home screen shows the playback level of track 1 and the input levels of tracks 7 and 8, as well as the stereo L and R output levels. BOUNCE MENU / ENTER MASTERING LOCATE B / OUT STORE UNDO/REDO +-_0 DELETE [UNDO/REDO] key YZ9 PLAY : Adjust each [TRIM] control prop- REWIND F FWD END ZERO erly so that the corresponding PEAK indicator does not light at the loudest part of the keyboard sound. : When receiving a line level signal, set the [TRIM] control to left ("LINE") to get the appropriate level. When receiving a microphone signal, set the [TRIM] control to right ("MIC") to get the appropriate level. 8) : The undo/redo function is available for all kind of recordings, however, if you carry out any of the following operations after making recording, you cannot undo the recording. After adjusting the recording levels properly, press the [REWIND] key while holding down the [STOP] key to locate the recorder to the beginning of the song. • Carrying out new recording. • Carrying out track or part editing. • Turning off the power. • Selecting another song or editing the song name. 38 MR-8HD Owner’s Manual (Basic operations) Recording onto four tracks simultaneously You can simultaneously record up to four tracks. See page 34 for the available combinations of four recording tracks. The following describes the procedure for recording different sound sources simultaneously to tracks 1 through 4. You can make four-track simultaneous recording with any available track combination in the same manner. 2 1 INPUT A SEL 1 1 1 6 GTR CLEAN MIC/LINE GTR DIST INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L 6 PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL 7/8 >STEREO WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING 3 JKL4 PAN L R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 3 2 4 5/6 7/8 MAX PQR6 MASTER STU7 VWX8 YZ9 MAX RECORD MIN MIN STOP PLAY REWIND F FWD 7 LOCATE REC END LOCATE ABS ZERO A-B PLAY 9 4 5 4 3) Preparation for recording 1) A] B] C] D] -> -> -> -> 10 Press the [REC SELECT] key for tracks 1 through 4. Tracks 1 through 4 are record armed and the [REC SELECT] keys for tracks 1 through 4 start flashing. Connect the following sound sources to the [INPUT A] through [INPUT D] channels. [INPUT [INPUT [INPUT [INPUT 8 Electric guitar Electric bass Microphone (vocal) Drum machine On the home screen, track numbers "1" through "4" changes to "A" through "D" respectively, showing that each input is assigned to the appropriate track. The remaining time of the hard disk is shown. : If you connect a condenser microphone to the [BAL] XLR connector of the [INPUT C] channel, you can supply the phantom power to the microphone (see page 128). 2) Set the [INPUT A SEL] switch to "GUIT DIST". You can add distortion of the internal effects to your guitar sound. 4) : You can apply the amp simulation as insert effects when the [INPUT A SEL] switch is set to "GUIT DIST" (see page 58). Set the track faders 1 through 4 and [MASTER] fader to the nominal position (marked by ). Raising these faders allows you to monitor the input sound. If these faders are not raised, you cannot monitor the sound via headphones. 39 MR-8HD Owner’s Manual (Basic operations) Starting recording : Track faders 1 through 4 are used to adjust the monitor levels. To adjust the recording level, use the [TRIM] controls for [INPUT A] through [INPUT D]. 7) While holding down the [RECORD] key, press the [PLAY] key to start recording. The recorder starts recording. 5) Press the [RECORD] key once (the key indicator starts flashing). 8) Tracks 1 through 4 (which are armed) now enter the input monitor mode and " is shown on the home screen. " When recording completes, press the [STOP] key to stop the recorder. : We recommend to press the [REC SELECT] key for tracks 1 through 4 to unarm these tracks. Playing back the recorded track 9) 10) 6) While playing the music, adjust the recording level of each track using the [TRIM] control of each input channel. Press the [REWIND] key while holding down the [STOP] key to locate the recorder to the beginning of the song. Press the [PLAY] key to start playback. You can adjust the monitor level using track faders 1 through 4, as well as the [MASTER] fader and [PHONES VOL] control. Adjust the level appropriately so that the PEAK indicator does not light. Turning the [PHONES VOL] control clockwise raises the headphone monitor level. : If you are not satisfied with the result, use the undo/redo function to cancel the recording and try again. The screen shows the input level of tracks 1 through 4, as well as the stereo L and R output levels. Undoing recording (undo/redo) If you press the [UNDO/REDO] key after finishing recording, you can return to the condition before the recording started (UNDO operation). Therefore, you can try recording again. If you press the [UNDO/REDO] key again (after UNDO), the undo operation is canceled and you can return to the condition when the recording finished (REDO operation). BOUNCE : Adjust the [TRIM] control of each MENU / ENTER input channel properly so that the PEAK indicator does not light at the loudest part of the sound. MASTERING LOCATE B / OUT STORE UNDO/REDO +-_0 DELETE [UNDO/REDO] key YZ9 : You can add distortion to an electric PLAY guitar connected to [INPUT A]. Use the [DISTORTION] control to adjust the distortion level. When you add distortion, readjust the [TRIM] control. REWIND F FWD END ZERO : When receiving a line level signal, set : The undo/redo function is available for the [TRIM] control to left ("LINE") to get the appropriate level. When receiving a microphone signal, set the [TRIM] control to right ("MIC") to get the appropriate level. all kind of recordings, however, if you carry out any of the following operations after making recording, you cannot undo the recording. • Carrying out new recording. • Carrying out track or part editing. • Turning off the power. • Selecting another song or editing the song name. 40 MR-8HD Owner’s Manual (Basic operations) Basic mixdown This section describes basic mixdown which is the final process of multitrack recording. Mixdown mixes recorded materials on tracks 1 through 8 down to stereo. The mixdowned material can be recorded to an external master recorder. The MR-8HD is equipped with the [DIGITAL OUT] connector, so you can record a mixdowned signal to a digital master recorder (DAT, MD, etc.) which can accept an S/P DIF digital signal in digital domain. With the MR-8HD, you can also record a mixdowned signal internally to a new song of the MR-8HD using the track bouncing function, without the need of an external master recorder (see "Track bouncing" described later). Delay or Reverb Track 5 (Playback) Track 6 (Playback) Track 7 (Playback) Mastering effects Mixing Track 1 (Playback) Track 2 (Playback) Track 3 (Playback) Track 4 (Playback) D/A STEREO OUT (L) Analog signals STEREO OUT (R) DIGITAL OUT Digital signal Track 8 (Playback) Mixdown to an analog recorder The following describes how to make mixdown recording to an external analog recorder. [STEREO OUT L, R] MR-8HD INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MIN STEREO OUT R MAX LINE MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN Analog master recorder MAX GUITAR PEAK ON/ OFF PEAK PEAK ON/ OFF TO STEREO BUSS 1) 2) PEAK ON/ OFF ON/ OFF POWER Connect the [STEREO OUT (L, R)] connectors of the MR-8HD to the input connectors of an analog master recorder. 3) Adjust the recording level of the master recorder while rehearsing mixdown. See the manual of the master recorder for details about how to adjust the recording level. While playing back the MR-8HD, rehearse mixing down the recorded sounds by adjusting the level and panning of each track, applying effects to tracks 1 through 4 and applying the mastering effects to the L/R stereo mix, etc. The output levels from the [STEREO OUT (L, R)] connectors can be controlled by the [MASTER] fader. Adjust the levels appropriately so that the highest segments of L and R meters do not light. 4) After rehearsing mixdown and adjusting the recording level, locate the MR-8HD to the beginning of the song. 5) Start the master recorder recording and then start the MR-8HD playing back. 6) After finishing recording, stop both recorders. : By sliding up or down the MR-8HD [MASTER] fader gradually, you can fade in or fade out recording. See "Using effects" on page 57 for details about the delay/reverb and mastering effects. You can also mix sound sources connected to [INPUT A] through [INPUT D] during mixdown. See page 73 for details. 41 MR-8HD Owner’s Manual (Basic operations) Mixdown to a digital recorder The following describes how to make mixdown recording to an external digital recorder. Digital master recorder INPUT A SEL GTR CLEAN MIC/LINE GTR DIST AC-IN USB USB HOST MIDI OUT DIGITAL OUT FOOT SW MR-8HD [DIGITAL OUT] Optical cable 1) Connect the [DIGITAL OUT] connector of the MR-8HD to the digital input connector of a digital master recorder using an optical cable. 3) : The [DIGITAL OUT] connector of While playing back the MR-8HD, rehearse mixing down the recorded sounds by adjusting the level and panning of each track, applying effects to tracks 1 through 4 and applying the mastering effects to the L/R stereo mix, etc. See "Using effects" on page 57 for details about the delay/reverb and mastering effects. You can also mix sound sources connected to [INPUT A] through [INPUT D] during mixdown. See page 72 for details. the MR-8HD is the Toslink optical type. If your digital recorder provides only the coaxial type connector, use the Fostex COP1/96 kHz coaxial-optical converter. Contact Fostex or our dealer for details about the Model COP-1/96 kHz. 4) Use the [MASTER] fader of the MR-8HD to adjust the output level. Adjust the level appropriately so that the level meter of the master recorder shows "0" when the MR-8HD outputs the biggest signal. If the level meter exceeds "0", the sound may be distorted. 5) Start the master recorder recording and then start the MR-8HD playing back. Model COP-1/96kHz 2) : By sliding up or down the MR-8HD [MASTER] fader gradually, you can fade in or fade out recording. Set the master recorder to accept the digital input. 6) Make sure that the recorder accepts the digital signal output from the MR-8HD, which is 44.1kHz, 16-bit, S/P DIF signal. Generally, a digital recorder cannot adjust the digital input level. 42 After finishing recording, stop both recorders. MR-8HD Owner’s Manual (Advanced playback and locate functions) Advanced playback and locate functions This chapter describes advanced playback functions including cueing, partial playback (between points A and B), special play modes, as well as the locate function. 43 MR-8HD Owner’s Manual (Advanced playback and locate functions) 3 x cueing By holding down the [F FWD] or [REWIND] key during playback, the recorder enters cueing mode and you can monitor playback at 3 x speed. It may be useful for searching a specific position. • [REWIND] key [F FWD] key By holding down the [F FWD] key during play back, the recorder starts cueing forwards at 3 x speed. During forward cueing, ">>" is shown on the display. RECORD STOP PLAY REWIND F FWD LOCATE REC END LOCATE ABS ZERO A-B PLAY • By holding down the [REWIND] key during play back, the recorder starts cueing backwards at 3 x speed. During backward cueing, "<<" is shown on the display. Playback between LOCATE A and B points When the LOCATE A and LOCATE B points are set, you can playback between these points once. This function is always available regardless of the play mode setting (see "Play mode" on next page). This function allows you to check the editing part (between LOCATE A and B points) for copy/paste, erase, etc. See "Part editing" described later. [STOP] key RECORD • [PLAY] key STOP PLAY REWIND While the recorder is stopped, press the [PLAY] key while holding down the [STOP] key. The MR-8HD plays back audio data between the LOCATE A and LOCATE B points once, then stops. F FWD LOCATE REC END LOCATE ABS ZERO A-B PLAY LOCATE A point LOCATE B point Playback : Note that this function is available only when the LOCATE A and B points are set. See page 49 for details about how to set the LOCATE A and B points. While the recorder is playing back between the LOCATE A and B points, the display shows the icon as below. : If you carry out the operation above when the LOCATE A point is set ahead of the LOCATE B point (i.e. LOCATE A > LOCATE B), the MR-8HD plays back audio data from the LOCATE A point to the REC END points once, then stops. During playback, you can monitor playback audio of the desired track(s) by raising the appropriate track fader(s), the [MASTER] fader and the [PHONES] control. 44 MR-8HD Owner’s Manual (Advanced playback and locate functions) Play mode The MR-8HD offers special play modes including the auto play, auto return and loop playback modes in addition to the normal playback mode. Selecting a play mode INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING JKL4 PAN L R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO VWX8 YZ9 +-_0 DELETE PLAY MODE REC SELECT 1 MAX 2 3 4 5/6 7/8 PQR6 MASTER RECORD MIN STU7 MAX MIN STOP PLAY REWIND F FWD STU7 LOCATE REC END LOCATE ABS ZERO A-B PLAY While the recorder is stopped, you can choose the desired play mode by pressing the [PLAY MODE] key as many times as needed. While the recorder is stopped, each time you press the [PLAY MODE] key, the play mode switches among "Off", "Auto Play", "Auto return" and "Loop". The current mode is shown on the screen as follows (when "Off" is selected, there is no indication). Play mode "off" Auto play mode Lighting Lighting Lighting Auto return mode Loop mode 45 MR-8HD Owner’s Manual (Advanced playback and locate functions) Auto play mode In the Auto play mode, when locating to the ABS ZERO, REC END, LOCATE A or LOCATE B point, the recorder automatically starts playback from the point. The following shows the auto play function after locating to the LOCATE A point (see page 48 for the locate function). The point where you execute the locate function The point where you execute the locate function LOCATE A point Locate Locate Playback When locating to the LOCATE A point, the recorder automatically starts playback immediately. Auto return mode The auto return mode is active when the LOCATE A and LOCATE B points are set. In the auto return mode, when reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point and stops. LOCATE A point LOCATE B point playback When reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point and stops. Loop mode As with the auto return mode, the loop mode is active when the LOCATE A and LOCATE B points are set. In the loop mode, when reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point and starts playback. The recorder repeats this behavior until you stop the recorder. You may find it very convenience to use the loop function together with the auto punch in/out function (see the next page). LOCATE B point LOCATE A point Playback When locating to the LOCATE A point, the recorder automatically starts playback. When reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point. 46 MR-8HD Owner’s Manual (Advanced playback and locate functions) Loop function in auto punch in/out mode When the loop mode is active (while the auto punch in/out mode is inactive), the LOCATE A and LOCATE B points are used as the loop start and end points. When the auto punch in/ out mode is active (while the loop mode is inactive), the LOCATE A and LOCATE B points are used as the punch-in and punch-out points. When both the auto punch in/out and loop modes are active, the LOCATE A and LOCATE B points are used as the punch-in and punch-out points, while the loop function starts at "the LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the post-roll time, as shown below. The pre-roll time is initially set to four seconds, while the post-roll time is set to one second. : If you set the LOCATE A point to the beginning of a song (ABS ZERO) or set the LOCATE B point to the recording end point (REC END) of a song, the pre-roll or post-roll time is ignored. LOCATE A point LOCATE B point 4 sec. 1 sec. LOOP END point LOOP START point Using the loop function in the auto punch in/out mode reduces the number of key presses, allowing you to concentrate on playing. LOCATE A point (Punch in point) LOCATE B point (Punch out point) LOOP END point LOOP START point You can change the pre-roll and post-roll time within the range between 0.1 and 10.0 seconds (in 0.1 second steps) in the menu mode (see page 126). 47 MR-8HD Owner’s Manual (Advanced playback and locate functions) Locate function The following describes the locate functions, which allow you to immediately skip to a specified point in a song. Time locate Regardless of the current recorder position, you can locate to the beginning (ABS ZERO) of the song or the recording end (REC END) of the song. Locating to the beginning (ABS ZERO) of a song • While the recorder is stopped, press the [REWIND] key while holding down the [STOP] key. INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L The MR-8HD immediately locates to the beginning of the song (ABS ZERO) and stops. PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS The current position ABS ZERO REC END DYNAMIC CONDENSER POWER EFFECT MIC SIMULATION TUBE RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 1-8 >NEW SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING JKL4 PAN L R L L R R L MNO5 LOCATE R AUTO PUNCH PLAY MODE Locate A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 4 3 2 1 5/6 7/8 PQR6 MASTER MAX STU7 VWX8 YZ9 MAX STOP RECORD MIN PLAY REWIND F FWD LOCATE REC END LOCATE ABS ZERO A-B PLAY MIN [STOP] key + [REWIND] key Locating to the recording end point (REC END) of a song • While the recorder is stopped, press the [F FWD] key while holding down the [STOP] key. INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L The MR-8HD immediately locates to the recording end of the song (REC END) and stops. PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS ABS ZERO The current position REC END DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT DELAY MASTERING JKL4 PAN L R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE Locate A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 MAX 2 3 4 5/6 7/8 PQR6 MASTER VWX8 YZ9 MAX RECORD MIN STU7 MIN STOP PLAY REWIND LOCATE REC END LOCATE ABS ZERO A-B PLAY [STOP] key + [F FWD] key 48 F FWD MR-8HD Owner’s Manual (Advanced playback and locate functions) Locating to the LOCATE A or LOCATE B point You can set the desired point of a song as the LOCATE A or LOCATE B point. The LOCATE A and B points can be used not only for locating, but also for auto punch in/out, play modes and part editing, etc. Setting the LOCATE A or LOCATE B point You can set the LOCATE A or LOCATE B point while the recorder is running or stops at the desired point, regardless of time base setting. : You cannot set the LOCATE A or B point for a protected song. If you are going to do so, the warning message ("This song is protected!") is shown. To set the LOCATE A or B point for a protected song, release the protection first (see page 101). : The LOCATE A point must be earlier than the LOCATE B point. If not, you cannot carry out the auto punch in/out or loop function correctly. : While the time base is set to the bar/beat mode, if you set the "Beat resolution" menu item in the menu mode to "On", you can store the LOCATE A or B point in beat resolution. In other words, the clock digit of the Bar/Beat/Clk value is automatically rounded down or up, so that the clock digit is always "000". See page 127 for details about how to make the beat resolution active or inactive. INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT C BAL INPUT D BAL UNBAL UNBAL UNBAL STEREO OUT L R PHONES UNBAL /GUITAR INSERT DISTORTION TRIM MAX LINE MIN INPUT B BAL TRIM MIC LINE LINE MIC LINE 2 PHONES VOL TRIM TRIM MIC 1 MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 1-8 >NEW SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL 7/8 >STEREO WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY [STORE] key + [LOCATE A/IN] key MASTERING JKL4 PAN L R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 MAX 2 3 4 5/6 7/8 PQR6 MASTER STU7 VWX8 YZ9 MAX [STORE] key + [LOCATE B/OUT] key RECORD MIN • MIN STOP PLAY REWIND F FWD LOCATE REC END LOCATE ABS ZERO A-B PLAY To set the LOCATE A point: When the recorder is playing back (or stopped), press the [LOCATE A/IN] key at the desired point while holding down the [STORE] key. The display briefly shows "Store LOCATE A", and the point when pressing the [LOCATE A/IN] key is stored as the LOCATE A point. • To set the LOCATE B point: When the recorder is playing back (or stopped), press the [LOCATE B/OUT] key at the desired point while holding down the [STORE] key. The display briefly shows "Store LOCATE B", and the point when pressing the [LOCATE B/OUT] key is stored as the LOCATE B point. 49 MR-8HD Owner’s Manual (Advanced playback and locate functions) Locating While the recorder is stopped, press the [LOCATE A/IN] (or [LOCATE B/OUT]) key. The recorder instantly locates to the appropriate point. • When the current recorder position is between the LOCATE A and LOCATE B points: LOCATE A point LOCATE B point The current position Locate Locate • When the current recorder position is before the LOCATE A and LOCATE B points: The current position LOCATE A point LOCATE B point Locate Locate • When the current recorder position is after the LOCATE A and LOCATE B points: LOCATE A point LOCATE B point The current position Locate Locate : By selecting the play mode to "Auto play", the recorder automatically starts playback after locating the LOCATE A or LOCATE B point. 50 MR-8HD Owner’s Manual (Punch in/out) Punch in/out Using the punch in/out function of the MR-8HD, you can overwrite the desired part of the recorded track. "Punch in" means switching from playback to recording, while "punch out" means switching from recording to playback. The MR-8HD offers three methods for making punch in/out recording. 1) 2) 3) Manual punch in/out using the top panel keys Punch in/out using a footswitch Auto punch in/out at the specified in/out points The following description assumes that the song you are going to make punch in/out recording to is loaded and the preparations for recording is completed. 51 MR-8HD Owner’s Manual (Punch in/out) Punch in/out using the keys on the top panel You can make punch in/out manually by using the [RECORD] and [PLAY] keys on the MR-8HD top panel. : The punch in/out operation by yourself using the keys on the top panel sometimes prevents you from concentrating on playing. In such a case, ask someone to operate the MR8HD, or use either of the other two punch in/out methods described later. INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L PHONES UNBAL /GUITAR INSERT DISTORTION UNBAL TRIM MAX LINE MIN STEREO OUT R TRIM MIC LINE UNBAL UNBAL LINE MIC LINE 2 PHONES VOL TRIM TRIM MIC 1 MIN MIC MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT EFFECT MIC SIMULATION TUBE CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING JKL4 PAN L 1 R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 2 1 3 4 5/6 7/8 MAX PQR6 MASTER STU7 VWX8 YZ9 MAX RECORD MIN STOP PLAY REWIND F FWD 3 LOCATE REC END LOCATE ABS ZERO A-B PLAY MIN 2,4 Press the [RECORD] key while holding down the [PLAY] key. (Punch in) Playback 1) Press only the [PLAY] key. (Punch out) Recording Playback Press the [REC SELECT] key for the track you are going to make punch in/out recording. You cannot punch in by only pressing the [RECORD] key. You need to hold down the [PLAY] key when pressing the [RECORD] key. The track is record-armed. 2) Locate the recorder to the point before the punchin point and press the [PLAY] key to start playback. 4) It may be a good idea to play the instrument along with the playback sound, so that you can get the tempo and feel. 3) When the recorder reaches at the point you want to punch out, press only the [PLAY] key. The recorder status switches from recording to playback. When the recorder reaches at the point you want to punch in, press the [RECORD] key while holding down the [PLAY] key (see below>). The armed track is punched in (i.e. starts recording). 5) Press the [STOP] key to stop the recorder. 6) Rewind the recorder and play back the part you performed the punch in/out recording to check the result. If you are not satisfied with the result, use the undo function to cancel the punch in/out recording and try again. 52 MR-8HD Owner’s Manual (Punch in/out) Punch in/out using the footswitch You can make hands-free punch in/out recording using an unlatched-type footswitch. INPUT A SEL GTR CLEAN MIC/LINE GTR DIST AC-IN USB USB HOST MIDI OUT DIGITAL OUT FOOT SW [FOOT SW] jack Unlatched-type footswitch Press the footswitch. (Punch in) Playback 1) Connect the footswitch to the [FOOT SW] jack on the MR-8HD rear panel. 2) Press the [REC SELECT] key for the track you are going to make punch in/out recording. Press the footswitch. (Punch out) Recording : You cannot perform another punch in/out recording successively. To perform punch in/out recording in another part, stop the recorder and perform the steps above again. The track is record-armed. 3) Locate the recorder to the point before the punchin point, and press the [PLAY] key to start play back. It may be a good idea to play the instrument along with the playback sound, so that you can get the tempo and feel. 4) 6) Press the [STOP] key to stop the recorder. 7) Rewind the recorder and play back the part you performed the punch in/out recording to check the result. If you are not satisfied with the result, use the undo function to cancel the punch in/out recording and try again. When the recorder reaches at the point you want to punch in, press the footswitch. The armed track is punched in (i.e. starts recording). 5) Playback When the recorder reaches at the point you want to punch out, press the footswitch again. The recorder status switches from recording to playback. 53 MR-8HD Owner’s Manual (Punch in/out) Auto punch in/out By setting the punch-in and punch-out points in advance, The recorder automatically makes punch in/out recording for you. You can rehearse punch in/out recording as many times you like. Setting the punch-in and punch-out points You can set the punch-in and punch-out points on-the-fly while playing back the recorder (as well as you can set them while the recorder is stopped at the desired position). Punch-in point Punch-out point Part replaced with a new recording : You cannot make punch-in/out recording : If you are not satisfied with the on a song which is protected. Release the song protection before making punch-in/out recording. punch-in or punch-out point you set, simply redo the operation above. The new time data overwrites the previous one. 1) Start playback from the beginning of the song (or from a point before the point where you want to make punching in) by pressing the [PLAY] key. 2) When the recorder reaches at the point where you want to make punching in, press the [LOCATE A/IN] key while holding down the [STORE] key. 4) : To rewind the recorder to the beginning of the song after setting the punch-out point, press the [REWIND] key while holding down the [STOP] key. The display briefly shows "Store LOCATE A" and the time data when you press the [LOCATE A/IN] key is set as the punch-in point. To locate before the punch-in point, carry out the following. LOCATE 3) AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO PQR6 STU7 VWX8 YZ9 +-_0 DELETE (1) (2) The display briefly shows "Store LOCATE B" and the time data when you press the [LOCATE B/OUT] key is set as the punch-out point. A / IN B / OUT STORE UNDO/REDO PQR6 STU7 VWX8 YZ9 +-_0 DELETE Press the [REWIND] key to move back the recorder and press the [STOP] key at the desired point. : The punch-in and punch-out points you set also can be used for the locate function, playback by the play mode and part editing (see pages 45 and 111). LOCATE PLAY MODE While the recorder is stopped, press the [LOCATE A/IN] key. The recorder immediately locates to the punch-in point and stops. When the recorder reaches at the point where you want to make punching out, press the [LOCATE B/OUT] key while holding down the [STORE] key. AUTO PUNCH Stop the recorder after setting the punch-in and punch-out points, and rewind the recorder to the beginning of the song (or to a point before the point where you want to make punching in). 54 MR-8HD Owner’s Manual (Punch in/out) Rehearsal for auto punch in/out After setting the punch-in and punch-out points appropriately, you can rehearse the auto punch in/out for checking the punch-in and -out points or practicing punch-in and -out timing. INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING JKL4 PAN L R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO VWX8 YZ9 +-_0 DELETE AUTO PUNCH REC SELECT 1 MAX 2 3 4 5/6 7/8 PQR6 MASTER MAX RECORD MIN STU7 MIN STOP PLAY REWIND F FWD PQR6 LOCATE REC END LOCATE ABS ZERO A-B PLAY Punch-in point Pressing the [AUTO PUNCH] key switches the auto punch in/out mode on or off. Each press of the [AUTO PUNCH] key turns on or off the indicator. Punch-out point Playback Playback Input monitor 1) Locate the recorder to the point before the punchin point (or the beginning of the song). 4) The recorder starts punch in/out rehearsal. The " " icon on the display changes to the : You can immediately locate to the punch-in point by pressing the [LOCATE A/IN] key. Therefore, by pressing the [LOCATE A/IN] key, followed by the [REWIND] key then the [STOP] key, you can easily locate to the point before the punch-in point. 2) Press the [REC SELECT] key of the track you are going to make punch in/out operation to arm the track. 3) Press the [AUTO PUNCH] key to make the auto punch mode active. " " icon. In the rehearsal mode, the recorder automatically switches the monitor of the armed track from "repro" to "input" at the punch-in point, but actual recording is not made (the [RECORD] key flashes while " " is shown on the display. By repeating the operation above, you can practice auto in/out operation as many times as you like. 5) The " screen. Press the [PLAY] key. " icon is now shown on the After the punch-out point is passed, locate the recorder back to the beginning position. : By using the loop function when rehearsing the auto punch in/out operation, you can concentrate on playing without the need of troublesome operation of the MR8HD. See page 45 for details about the loop function. Lighting 55 MR-8HD Owner’s Manual (Punch in/out) Actual auto punch in/out After rehearsing the auto punch-in/out operation, it's time for executing actual auto punch in/ out operation. Punch in point Playback 1) Locate the recorder to the point before the punchin point. 2) Make sure that "AUTO PUNCH" is shown on the screen (i.e. the auto punch mode is active). Punch out point Recording : In addition to the punch in/out function, the MR-8HD allows you to edit the recorded material using the following editing functions. If it is not shown, press the [AUTO PUNCH] key. 3) Playback • Deleting the whole data on the desired track (using the "Erase Track" menu item). See page 104. Press the [RECORD] key while holding down the [PLAY] key. • Copying all data on a track and pasting it to another track (using the "Copy Paste Track" menu item). See page 105. The recorder starts executing actual punch in/ out operation. The " " icon on the display changes to the " " icon. • Moving the desired track data to the other track(s) (using the "Move Track" menu item). See page 107. Unlike the rehearsal, the recorder automatically starts recording when it reaches the punch-in point, then automatically stops recording and exits the auto punch mode at the punch-out point. • Exchanging all track data between tracks (using the "Change Track" menu item). See page 108. : You can cancel the auto punch in/ out recording you made by pressing the [UNDO/REDO] key. • Deleting the desired part (using the "Erase Part" menu item). See page 113. • Pasting the desired part(s) to the other track(s) (using the "Copy Paste Part" menu item or the "Copy Part" and "Paste Part" menu items). See pages 114 and 116. • Moving the desired part(s) to the other track(s) (using the "Move Part" menu item). See page 119. • Exchanging parts between tracks (using the "Change Part" menu item). See page 121. A "part" is defined as audio data between the "LOCATE A" and "LOCATE B" points. Therefore, you have to set the "LOCATE A" and "LOCATE B" points when editing a "part". The punch-in and punch-out points set for the auto punch in/out function also can be used as the "LOCATE A" and "LOCATE B" points. 56 MR-8HD Owner’s Manual (Using effects) Using effects The MR-8HD provides the insert effects for recording (microphone and amplifier simulation effects), the delay/reverb effects for track bounce or mixdown (for tracks 1 through 4 only), and the mastering effects for L/R mix. You can also use an external effect device connected to the [INSERT] connector. 57 MR-8HD Owner’s Manual (Using effects) Using the insert effects The [INPUT A] channel of the MR-8HD provides two types of insert effects: microphone and amplifier simulation effects. These effects can be used during recording. These effects simulate popular microphones and guitar amplifiers. If you use the microphone simulation effect when you record an acoustic guitar through your microphone, you can make recording as if you are using a famous microphone. If you use the guitar amplifier simulation effect when you record an electric guitar directly connected to the MR-8HD, you can make recording as if you are using a famous guitar amplifier. Note that you cannot get exactly the same sound as the original microphone/guitar amplifier by using simulation effects. Mic simulation effects You can use mic simulation effects when the [INPUT A SELECT] switch on the rear panel is set to "MIC/LINE". INPUT A SEL DYNAMIC CONDENSER BRIT STACK US METAL TUBE Set to the "MIC/LINE" position GTR CLEAN MIC/LINE GTR DIST INPUT A “DYNAMIC” By pressing the appropriate key, you can choose from among three mic simulation effects: DYNAMIC, CONDENSER and TUBE (the indicator of the key lights up). MIC SIMULATION “CONDENSER” 60'S COMBO AMP SIMULATION “TUBE” • Details of each mic simulation effect DYNAMIC Simulates the sound of a popular dynamic microphone. CONDENSER Simulates the sound of a popular condenser microphone for professional use. TUBE Simulates the sound of a popular tube microphone for professional use. Amp simulation effects You can use mic simulation effects when the [INPUT A SEL] switch on the rear panel is set to "GTR DIST" or "GTR CLEAN". Only when the switch is set to "GTR DIST", you can also use the distortion (adjusted by the [DISTORTION] control), as well as the insert effects. INPUT A SEL When the switch is set to "GTR DIST". “BRIT STACK” “US METAL” DYNAMIC CONDENSER BRIT STACK US METAL “60”s COMBO” TUBE GTR CLEAN MIC/LINE GTR DIST INPUT A SEL MIC SIMULATION INPUT A 60'S COMBO AMP SIMULATION • Amp simulation effects details When the switch is set to "GTR CLEAN". GTR CLEAN MIC/LINE GTR DIST You can choose from three guitar amp simulation effects: BRIT STACK, US METAL and 60's COMBO (the selected key lights up). 58 BRIT STACK Simulates a popular British 800-series tube guitar amp head. US METAL Simulates a popular US high gain metal guitar amplifier. 60’s COMBO Simulates a popular tube combo guitar amplifier. MR-8HD Owner’s Manual (Using effects) Applying external effects During recording, you can apply external effects to a sound source connected to an input connector in the [INPUT A] channel. The [INPUT A] channel has the [INSERT] connector (phone jack). You can connects an external effect unit (typically, a compressor/limiter) to this connector using a Y-cable, as shown below. EFFECTOR (COMP/LIMITER) etc. Input Output INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL L STEREO OUT R PHONES UNBAL /GUITAR INSERT DISTORTION TRIM UNBAL UNBAL UNBAL 1 2 Sound source MAX LINE MIN TRIM MIC LINE TRIM MIC LINE PHONES VOL TRIM MIC LINE MIC MIN MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER MIC SIMULATION TUBE EFFECT RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING JKL4 PAN L R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO +-_0 DELETE REC SELECT 1 2 3 4 5/6 7/8 MAX PQR6 MASTER STU7 VWX8 YZ9 MAX STOP RECORD MIN PLAY REWIND F FWD LOCATE REC END LOCATE ABS ZERO A-B PLAY MIN The source (dry) signal fed to the [INPUT A] channel is sent to the external effect unit connected to the [INSERT] connector and the wet (effect) signal returns to the [INPUT A] channel. Thus, you can apply effects to the "INPUT A" signal by connecting an external effect unit. EFFECTOR Input Sound source Output Dry (original) sound INPUT A Wet (effect) sound See the manual of your effect unit for details about how to use it. A Y-cable is not supplied with the MR-8HD, therefore, purchase an appropriate Y-cable available in the market. 59 MR-8HD Owner’s Manual (Using effects) Using the reverb or delay The MR-8HD has the original built-in reverb/delay processor featuring the newly-developed algorithm. You can apply the reverb or delay to playback signals of tracks 1 through 4 during mixdown and track bouncing. Selecting an effect type Selecting a delay type You can select an effect type from among three reverb options (ROOM, HALL and PLATE) and a delay (DELAY) by using the keys in the [EFFECT] section shown below. When you use the delay effect, you can select a delay type. 1) The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially. EFFECT REVERB / DELAY TIME MIN ROOM MAX HALL HALL ROOM PLATE DELAY PLATE DELAY 2) ROOM Simulates reverberation in a medium-sized room. When you select "ROOM", you can adjust the reverb time using the [REVERB/ DELAY TIME] control. HALL Simulates reverberation in a hall with moderate early reflection. When you select "HALL", you can adjust the reverb time using the [REVERB/DELAY TIME] control. PLATE Simulates a plate reverb with a wide frequency range. When you select "PLATE", you can adjust the reverb time using the [REVERB/DELAY TIME] control. Rotate the [MENU/ENTER] knob to select "System", and press the [MENU/ENTER] knob. The display now shows the system menu screen, where "<< Back" is highlighted. Details of each effect type DELAY While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode. 3) Rotate the [MENU/ENTER] knob to select "Delay Type" and press the [MENU/ENTER] knob. The current delay type starts flashing and you can now select from among three options shown below ("L-R" is initially selected). Adds delay effects. You can select the desired delay types using the "Delay Type" item of the System menu in the menu mode (you can easily access to the "Delay Type" setting screen by a long press of the [DELAY] key). Three delay types are available: Mono, L-R and Diff. See below for details. When you select "ROOM", you can adjust the delay time using the [REVERB/DELAY TIME] control. 60 MR-8HD Owner’s Manual (Using effects) You can choose from among the following three delay types. L-R L-R delay (default) Mono Mono delay Diff 4) Adjusting the effect send levels To apply the effect (reverb or delay) to tracks 1 through 4, adjust the [EFFECT SEND] control for each track to adjust the level of the track signal sent to the effect processor. In the example as illustrated below, tracks 1 and 2 signals are sent to the effect processor. Diffusion delay Rotate the [MENU/ENTER] knob to select the desired delay type and press the [MENU/ENTER] knob. The selected delay type is set, while the display returns to the previous screen. 5) Press the [STOP] key to quit the menu mode. EFFECT SEND 0 Adjusting the delay/reverb time PLATE 10 0 10 0 10 The effect processor's stereo output signals (wet signals) and stereo (L/R) signals (dry signals) are merged together and then output from the [STEREO OUT] jacks. EFFECT REVERB / DELAY TIME MAX HALL 0 As shown in the signal flowchart below, a track (playback) signal after the track fader is fed to the [EFFECT SEND] control and adjusted, then fed to the effect processor input. You can adjust the reverb time or delay time using the [REVERB/DELAY TIME] control, depending on the selected effect type. MIN ROOM 10 [REVERB / DELAY TIME] control As you can see in the flowchart below, the signal sent to the effect processor is affected by the track fader (i.e. a track fader must be raised to send track signal to the effect processor). The signal which passes through a fader is generally called a "post fader signal". DELAY HALL Adjusts the reverb time within the range between 1.0 s and 6.0 s (center position: 3.0 s) ROOM Adjusts the reverb time within the range between 0.1 s and 2.0 s (center position: 1.0 s) PLATE Adjusts the reverb time within the range between 0.5 s and 4.0 s (center position: 2.0 s) DELAY Adjusts the delay time within the range between 100 ms to 1000 ms (center position: 300 ms) STEREO BUSS 1 Playback Dry sound Track 1 PAN L L R EFFECT SEND 0 10 Adjusts the track playback level Delay or Reverb Adjusts the send level to the effect processor Wet sound 61 R MR-8HD Owner’s Manual (Using effects) Using the mastering effects The MR-8HD provides the dedicated mastering effects for the L/R stereo buss. You can use the mastering effects when bouncing more than one track to stereo tracks or when mixing down tracks 1 through 8 to stereo and sent to an external master recorder for recording. Mastering effects Reverb or Delay INPUT A ~ INPUT D Trk 5 Trk 6 Record Playback Playback Playback Playback INPUT A ~ INPUT D bouncing Record Trk 7 Trk 8 Record bouncing Record Reverb or Delay Mastering effects Trk 4 Playback Trk 5 Trk 6 Playback Trk 7 Trk 8 Playback STEREO OUT (L, R) Playback Playback Trk 1 Trk 2 Trk 3 Trk 4 Trk 5 Trk 6 Trk 7 Trk 8 INPUT A ~ INPUT D Playback Playback Playback Playback Playback Playback Playback Playback Mastering effects Playback Mixing Playback Trk 3 Mastering effects Trk 2 Mastering effects Reverb or Delay Mixing Trk 1 Playback Mastering effects Playback Playback Playback Mixing Playback Playback Trk 1 Trk 2 Trk 3 Trk 4 Trk 5 Trk 6 Mastering effects Playback Mixing Trk 1 Trk 2 Trk 3 Trk 4 Mastering effects Reverb or Delay [STEREO OUT L, R] D/A [DIGITAL OUT] INPUT A ~ INPUT D Trk 7 Trk 8 Record New Song Record bouncing See "Track bounce" on page 63 for details about track bounce which allows mixing multiple tracks to stereo. See "Mixdown" on page 41 for details about mixdown. Selecting the desired effect type Three mastering effect types are available. You can select the desired type using the [MASTERING] keys (POWERFUL, NATURAL and BRIGHT). POWERFUL NATURAL POWERFUL Adds power to the sound. Good for rock. BRIGHT MASTERING JKL4 NATURAL Slightly adds power to the sound. Good for acoustic music. BRIGHT Add brightness to the sound. Good for use when the mixed sound is dark. MNO5 : By activating the mastering effect, the output level raises. Therefore, be careful of the level change when monitoring via headphones or monitor speakers, as well as when adjusting the recording level of an external recorder. Each effect type has the following character. Select the appropriate type. 62 MR-8HD Owner’s Manual (Track bouncing) Track bouncing This chapter describes track bouncing which is an important function in the recording process. The track bouncing mixes several tracks and records onto other two tracks. By using this function, you can record more sound materials to the MR-8HD tracks. Three track bouncing modes are available: (1) Bouncing tracks 1 through 4 to tracks 5/6. (2) Bouncing tracks 1 through 6 to tracks 7/8 (3) Bouncing tracks 1 through 8 to tracks 7/8 of a new song. In any mode, you can apply a reverb (or delay) to tracks 1 through 4 when bouncing to two tracks in stereo. Furthermore, you can apply the mastering effect to the mixed signals. You can also execute track bouncing while mixing sound sources from inputs A through D. 63 MR-8HD Owner’s Manual (Track bouncing) Preliminary knowledge Before executing track bouncing, read "Track bouncing example" below and "Track bouncing signal flow" on the next page. Track bouncing example You can record more than eight materials using the track bouncing function as shown in the following example. Make recording to tracks 1 through 6. Track 7 Track 8 Overdub new materials to tracks 1 through 4. Track 6 Track 7 Track 8 Overdub new materials to tracks 1 through 4. Bounce tracks 1 through 4 to tracks 5/6. Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 In this step, you can make track bouncing while listening to tracks 7/8 as well. Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 64 Delete tracks 1 through 6. Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 Mixing Track 1 Track 2 Track 3 Track 4 Track 5 Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 Mixing Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Bounce tracks 1 through 6 to tracks 7/8. Delete tracks 1 through 4. Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 MR-8HD Owner’s Manual (Track bouncing) Signal flow of track bouncing The following shows the signal flow for each of three track bouncing modes. • "1-4 > 5/6" mode (see page 66) Reverb or Delay Playback Playback Trk 3 Playback Trk 4 Playback Mastering effects Trk 1 Trk 2 Mixing In the "1-4 > 5/6" mode, tracks 1 through 4 are played back, mixed down to stereo, and bounced to tracks 5/6. You can apply a reverb (or delay) to tracks 1 through 4, as well as the mastering effect to the mixed signals. You can also mix signals from the [INPUT A] through [INPUT D] channels during track bouncing. From headphones (or monitor speakers), you can hear the signals bounced to tracks 5/6 (i.e. mixed signals) as well as playback signals of tracks 7/8. INPUT A ~ INPUT D Track bouncing Trk 5 Trk 6 Record Trk 7 Trk 8 Playback STEREO OUT (L, R) Record Playback • "1-6 > 7/8" mode (see page 68) Reverb or Delay Playback Trk 2 Playback Trk 3 Playback Trk 4 Playback Trk 5 Trk 6 Playback Mastering effects Trk 1 Mixing In the "1-6 > 7/8" mode, tracks 1 through 6 are played back, mixed down to stereo, and bounced to tracks 7/8. In this mode, you can apply a reverb (or delay) to tracks 1 through 4, as well as the mastering effect to the mixed signals. You can also mix signals from the [INPUT A] through [INPUT D] channels during track bouncing. From headphones (or monitor speakers), you can hear the signals bounced to tracks 7/8 (i.e. mixed signals). Playback INPUT A ~ INPUT D Track bouncing Trk 7 Trk 8 Record STEREO OUT (L, R) Record • "1-8 > NEW SONG" mode (see page 70) Reverb or Delay Playback Trk 2 Playback Trk 3 Playback Trk 4 Playback Trk 5 Trk 6 Playback Trk 7 Trk 8 Playback Playback Playback INPUT A ~ INPUT D Trk 7 Trk 8 Record New Song Record Track bounce 65 Mastering effects Trk 1 Mixing In the "1-8 > NEW SONG" mode, tracks 1 through 8 are played back, mixed down to stereo, and bounced to tracks 7/8 of a new song which is automatically created. So this bouncing mode allows you to internally record a stereo master without the need of an external master recorder. In this mode, you can apply a reverb (or delay) to tracks 1 through 4, as well as the mastering effect to the mixed signals. You can also mix signals from the [INPUT A] through [INPUT D] channels during track bouncing. From headphones (or monitor speakers), you can hear the signals bounced to tracks 7/8 of the new song. STEREO OUT (L, R) MR-8HD Owner’s Manual (Track bouncing) Bouncing tracks 1 through 4 to tracks 5/6 You can bounce tracks 1 through 4 to tracks 5/6. Before executing track bouncing, you can rehearse track bouncing as many times as you like. Rehearsal of track bouncing Before executing track bouncing, you can rehearse it. While rehearsing track bouncing, you can control the playback level, panning and reverb (or delay) send setting of each source track, as well as apply the mastering effect to the mixed L/R signals. We recommend to make rehearsal thoroughly until you are satisfied with the sound. The following assumes that the song you are going to execute track bouncing is loaded. INPUT A SELECT D I G I TA L M U LT I T R A C K E R INPUT A BAL INPUT B BAL INPUT C BAL INPUT D BAL PHONES UNBAL /GUITAR INSERT UNBAL UNBAL UNBAL DISTORTION TRIM TRIM TRIM TRIM MAX LINE MIN STEREO OUT L R MIC LINE MIC LINE MIC LINE 1 2 PHONES VOL MIN MIC MAX GUITAR PEAK PEAK PEAK ON/ OFF ON/ OFF PEAK ON/ OFF ON/ OFF TO STEREO BUSS DYNAMIC CONDENSER POWER EFFECT MIC SIMULATION TUBE RHYTHM GUIDE TIME BASE SELECT 1-4 > 5/6 1-6 > 7/8 NEW 1-8 >SONG ABC1 DEF2 GHI3 POWERFUL NATURAL BRIGHT CONTRAST REVERB / DELAY TIME INPUT A BRIT STACK AMP SIMULATION 60'S COMBO US METAL MIN ROOM 4 4 MAX HALL STEREO 7/8 >WAV FILE BOUNCE MENU / ENTER EFFECT SEND 0 10 0 10 0 10 0 10 PLATE DELAY MASTERING JKL4 PAN L R L R L R L MNO5 LOCATE R AUTO PUNCH PLAY MODE A / IN B / OUT STORE UNDO/REDO VWX8 YZ9 +-_0 DELETE 1 4 REC SELECT 1 2 3 4 5/6 7/8 MAX PQR6 MASTER MAX RECORD MIN 4 Use the [1-4 > 5/6, 1-6 > 7/8] key to select the "1-4 > 5/6" bounce mode. Selecting this bounce mode automatically arms tracks 5/6 and changes the monitoring mode for these tracks to input monitoring mode. The display looks like this: PLAY REWIND F FWD 5 3 3) Press the [PLAY] key to start playback from the beginning of the song. 4) While playing back the song, adjust playback levels of tracks 1 through 4 using the track faders. You can also adjust panning for tracks 1 through 4 and apply the reverb or delay to these tracks, as well as apply the mastering effect to the mixed sound. Lighting During rehearsal and actual track bouncing, the track faders and [MASTER] fader control the following signals. Lighting Faders 1 through 4 Flashing 2) STOP LOCATE REC END LOCATE ABS ZERO A-B PLAY MIN 2,4 1) STU7 Raise the [5/6] fader and [MASTER] fader to the " " position. Set all the other track faders down to the minimum position. 66 Playback levels of tracks 1 through 4 for bouncing. Fader 5/6 Monitor levels of tracks 5/6. [MASTER] fader Recording master level of tracks 5/6. MR-8HD Owner’s Manual (Track bouncing) During rehearsal and actual track bouncing, level meters on the screen show the following signal levels. Meters 1 through 4 Meters 5/6 Meters L and R Checking the bounced signals on tracks 5/6 You can check the bounced signals while the bounce mode is active. Playback levels of tracks 1 through 4. Recording levels of tracks 5/6. Monitor output levels of STEREO OUT (L, R). By raising the [PHONES VOL] control, you can hear the signals bounced to tracks 5/6. Use the [5/6] fader to control the monitor output levels, and use the [MASTER] fader to adjust the recording levels of the bounced signals appropriately while checking meters 5/6. Actual track bouncing After finishing rehearsal, let's carry out actual track bouncing. Make sure that the recorder stops at the beginning of the song. Press the [PLAY] key while holding down the [RECORD] key. Track bouncing starts with the effect/level settings made in the rehearsal mode. The mixed signals are recorded onto tracks 5/6. 3) 3) Press the [PLAY] key to start playback from the beginning of the song. 4) Use the [5/6] fader to control the playback level of the bounced signals.
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