Fostex Vf80 Users Manual 01Cover_page (80E)

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2015-02-02

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Owner’s Manual
Digital Multitracker

INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF

TRAINING

PEAK

PEAK

PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6

0

0

0

0

0

0

0

0

ENTER
/YES

SETUP

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-20

-∞

UNDO
/REDO

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

EDIT

STOP

LOCATE ABS 0
LOCATE REC END

LOCATE

MARK

PLAY

REWIND

DELETE

F FWD

Safety Instructions/Precautions

CAUTION:

CAUTION

TO PREVENT ELECTRIC SHOCK, MATCH WIDE BLADE OF
PLUG TO WIDE SLOT, FULLY INSERT.

RISK OF ELECTRIC SHOCK
DO NOT OPEN

ATTENTION:
POUR EVITER LES CHOCS ELECTRIQUES, INTRODUIRE
LA LAME LA PLUS LARGE DE LA FICHE DANS LA BORNE
CORRESPONDANTE DE LA PRISE ET POUSSER JUSQU'
AU FOND.

CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
NO USER - SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.

The lightning flash with arrowhead symbol, within an equilateral
triangle, is intended to alert the user to the presence of
uninsulated "dangerous voltage" within the product's enclosure
that may be of sufficient magnitude to constitute a risk of electric
shock to persons.

"WARNING"

The exclamation point within an equilateral triangle is intended
to alert the user to the presence of important operating and
maintenance (servicing) instructions in the literature
accompanying the appliance.

"TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK,
DO NOT EXPOSE THIS APPLIANCE TO RAIN OR
MOISTURE."

SAFETY INSTRUCTIONS

9. Heat - The appliance should be situated away from heat sources
such as radiators, heat registers, stoves, or other appliances
(including amplifiers) that produce heat.

1. Read Instructions - All the safety and operating instructions
should be read before the appliance is operated.
2. Retain Instructions - The safety and operating instructions
should be retained for future reference.

10. Power Sources - The appliance should be connected to a power
supply only of the type described in the operating instructions or

3. Heed Warnings - All warnings on the appliance and in the
operating instructions should be adhered to.

as marked on the appliance.
11. Grounding or Polarization - The precautions that should be taken

4. Follow Instructions - All operating and use instructions should
be followed.

so that the grounding or polarization means of an appliance is
not defeated.

5. Water and Moisture - The appliance should not be used near
water - for example, near a bathtub, washbowl, kitchen sink,

12. Power Cord Protection - Power supply cords should be routed
so that they are not likely to be walked on or pinched by items
placed upon or against them, paying particular attention to cords
at plugs, convenience receptacles, and the point where they

laundry tub, in a wet basement, or near a swimming pool, and
the like.

exit from the appliance.
13. Cleaning - The appliance should be cleaned only as

6. Carts and Stands - The appliance should be used only with a
cart or stand that is recommended by the manufacturer.

recommended by the manufacturer.
14. Nonuse Periods - The power cord of the appliance should be
unplugged from the outlet when left unused for a long period of
time.
15. Object and Liquid Entry - Care should be taken so that objects
do not fall and liquids are not spilled into the enclosure through

An appliance and cart combination should be moved with care.
Quick stops, excessive force, and uneven surfaces may cause

openings.
16. Damage Requiring Service - The appliance should be serviced

the appliance and cart combination to overturn.

by qualified service personnel when:
A.
B.
C.
D.

The power supply cord or the plug has been damaged; or
Objects have fallen, or liquid has been spilled into the appliance; or
The appliance has been exposed to rain; or
The appliance does not appear to operate normally or
exhibits a marked change in performance; or
E. The appliance has been dropped, or the enclosure damaged.

7. Wall or Ceiling Mounting - The appliance should be mounted to
a wall or ceiling only as recommended by the manufacturer.
8. Ventilation - The appliance should be situated so that its location
or position dose not interfere with its proper ventilation.
For example, the appliance should not be situated on a bed,
sofa, rug, or similar surface that may block the ventilation

17. Servicing - The user should not attempt to service the appliance

openings; or, placed in a built-in installation, such as a bookcase
or cabinet that may impede the flow of air through the ventilation

beyond that described in the operating instructions.
All other servicing should be referred to qualified service

openings.

personnel.

2

Safety Instructions/Precautions

Precautions
About power supply

Precautions upon handling the HD

• Be sure to connect the VF80 to the power supply specified
in the Specifications section of this owner’s manual.
Do not use an AC outlet of any other voltage.
• Do not connect the VF80 to the same AC outlet to which
devices that could generate noise (such as a large motor
or dimmer), or the devices that consume a large amount
of power (such as an air conditioning system or large
electric heater) are connected.
• If you use the VF80 in an area with a different power
voltage, first consult your dealer or the nearest Fostex
service station. You can use the VF80 with a power
frequency of 50Hz or 60Hz.
• It is very dangerous to use a power cord that is frayed or
damage. In such a case, stop using the VF80 immediately
and ask your dealer to repair the cord.
• To avoid possible electric shock and damage to the VF80,
avoid contact with water or other liquids, or do not handle
the power plug while your hands are wet.
• To prevent possible electric shock and damage to the
VF80, do not remove the main unit cover or reach the
inside the VF80.
• Do not let water or other liquid, or metal objects such as
pins, accidentally enter the inside of the VF80 because
this may lead to electric shock or damage. Should water
enter the inside of the VF80, remove the power plug from
AC outlet, and consult your dealer or the nearest FOSTEX
service station.
• To prevent damage to the VF80, be sure to power on the
connected devices first, then turn on the power to the
VF80. When you remove or connect the cables to the
input/output connectors on the VF80, make sure that the
track and master faders and volume controls are set to
“0.”

• Before turning the power off to the VF80, first quit setup
mode and make sure that the recorder section is stopped.
Especially, never attempt to turn off the power to the VF80
while the hard disk is accessing data (the HD ACCESS LED
is lit or flashing). Otherwise, not only will you lose
recorded data, but you may damage to the VF80.
Fostex is not responsible for the data lost during operation
of the VF80.
• Before you change the location of the VF80, pack the unit
in the shipping carton or an impact- resistant case.
Make sure that the VF80 is kept free from external
vibration or impact since the VF80 is very sensitive to
vibration.
• Do not install the VF80 in locations subject to the
following:
* Extremely high or low temperature, or significant
changes in temperature.
* Excessive humidity or dust.
* Excessive changes in power supply voltage.
* Unstable or significantly vibrating or shaking
surfaces.
* Near a strong magnetic field (such as a TV or
speaker).
• If you move the unit from a place with an excessively low
temperature to a warm place, or if you use the VF80 in a
room in which the temperature varies significantly during
winter, condensation may occur on the hard disk or other
parts. In such cases, leave the VF80 for about an hour in
the new location before you turn on the power.

Note on repair
• The VF80 does not use any parts that user can repair
easily. Contact your dealer or the nearest FOSTEX service
station to ask about repairs.
• Use the packing carton designed for the VF80 when you
transport the VF80 to the dealer for repair or return.
If you have discarded the packing box, try to pack the
VF08 completely using shock absorbing materials.
Fostex is not responsible for malfunction or damage due
to incomplete packaging or caused during transport.

Important!
Equipment name, electrical
ratings, serial number and
other information for the
VF80, are written on bottom
side.

MODEL VF80
DIGITAL MULTITRACKER
FOSTEX
230V~

50/60Hz

20W

SERIAL NO.
MADE IN CHINA

FOSTEX CORP.

Delay of display indication

About copyrights

• While using the VF80, you may have an experience to see
the delay of the reaction of the time counter or level
meters. This is not a malfunction and it bears no relation
to the actual sound to be recorded or played.

• It is prohibited by law to use any part of a CD recording
or video images or audio data for which copyright is
possessed by a third party for commercial purposes such
as contents, broadcasts, sales, or distribution-any
purpose other than for your personal pleasure.

Time counter

About damage
• Fostex is not responsible for any “direct damage” or
“indirect damage” caused by using the VF80.

Level meters

This kind of delay is due to the VF80 design concept in which
the audio processing takes priority over the display
processing when the audio processing gets busy (e.g. when
a sudden fader level change happens). You may always trust
the VF80 to record or playback audio in good condition.

3

Contents

“See this page” information by subject
The following shows reference pages where you can find information you need.
See also “The table of contents” shown on page 6.
I want to record my performance.

I want to delete a program.

Please read pages 28 and 30.

Please read page 62.

I want to replace a part of the previous recording
with a new recording.

I want to locate the desired position.
Please read pages 32 and 59.

Please read page 33.

I want to format a hard disk.

I want to copy a part of a song to another track.

Please read page 20.

Please read page 63.
I want to exchange tracks.

I want to mixdown tracks to an external
master recorder.

Please read page 68.

Please read pages 38 and 76.

I want to create multiple programs.

I want to know details about the demonstration song.

Please read page 61.

Please read page 24.

I want to control the VF80 via MIDI.

I want to know details about the internal effects.

Please read pages 91, 92, and 94.

Please read page 44.

I want to make my original CD.

I want to save or load the mixing setting.

Please read page 115.

Please read page 52.

I want to record audio on a CD or MD disc
to the VF80 digitally.

I want to cue audio at fast speed to search the
desired position.

Please read page 90.

Please read page 56.

I want to make a backup of song data.

I want to scrub audio to search the desired position.

Please read page 96.

Please read page 57.

I want to use a condenser microphone.

I want to record or playback audio by
altering the speed.

Please read page 27.
Please read page 58.
I want to equalize the sound.

I want to record audio with applying the
internal effects.

Please read pages 36 and 40.
Please read pages 37, 45, 76 and 83.

4

Contents

I want to put a desired name to a program.

I want to save song data to a DAT.

Please read page 62.

Please read page 97.

I want to record a material while monitoring
the input signal.

I want to make a tempo map.
Please read pages 122 and 124.

Please read page 72.
I want to mixdown tracks without using
an external master recorder.

I want to install the optional CD-RW/CD-R drive.
Please read page 134.

Please read page 79.

I want to erase unnecessary songs.

I want to set the MTC offset time.

Please read pages 62 and 66.

Please read page 127.

I want to know details about the training mode.

I want to synchronize the VF80 with an external
device.

Please read page 74.

Please read page 91.
I want to know details about the mastering mode.
Please read page 76.

I want to feed the MIDI sync signal to an
external MIDI device.

I want to make track bouncing (ping-pong recording).

Please read page 126.

Please read page 73.

I want to know format information of a hard disk.

I want to protect a recorded program.

Please read page 132.

Please read page 129.

I want to exchange the hard disk.

I want to save song data by the WAV file format.

Please read page 21.

Please read page 109.

I want to save song data to a CD-RW/CD-R disc.

I want to control panning.

Please read page 102.

Please read pages 36 and 40.

I want to copy a song recorded on a CD
available on the market.

I want to delete unnecessary programs.

Please read page 118.

Please read page 62.
I want to repeat playback of the desired part.
I want to know details about the insert effect.

Please read page 59.

Please read page 83.

5

Contents

Contents
• Safety Instructions ........................................ 2

Recording .................................................................. 29
Playback .................................................................... 29

• Precautions ........................................................ 3
About power supply ...................................................
Precautions upon handling the hard disk .................
Note on repair .............................................................
About copyright ..........................................................
About damage .............................................................

3
3
3
3
3

• Basic recording (recording onto two track) ..... 30
Preparation for recording ........................................ 30
Recording .................................................................. 31
Playback .................................................................... 31

• Mark function ................................................... 32
Setting a mark on the fly .......................................... 32
Locating a mark ........................................................ 32
Deleting a mark ........................................................ 32

Basic Features of VF80
• Product Features ................................................ 9

• ABS Locate ....................................................... 33

• Before Operating .............................................. 10
RECORDING method ................................................. 10
Program ..................................................................... 10
Remain Indicator ...................................................... 10
Additional track ........................................................ 11
INPUT monitor and REPRO monitor ........................ 11
Event .......................................................................... 11
Trim ........................................................................... 12
Time Base .................................................................. 12

• Punch In/Out .................................................... 33
Manual punch in/out using the keys on the unit ... 33
Punch in/out using the Foot Switch ........................ 33
Auto punch in/out function .................................... 34

• Mixing ............................................................... 36
Adjusting levels ........................................................
Setting PAN position .................................................
Adjusting EQ .............................................................
Setting effects ............................................................

Names and Functions

36
36
36
37

• Mix Down .......................................................... 38
Top panel (Analog input/output section) ..............
Top panel (Mixer section) ........................................
Top panel (Recorder/display section) ....................
Rear panel .................................................................
Side Panel ..................................................................

14
15
16
19
19

Analog Mix Down ...................................................... 38
Digital Mix Down ...................................................... 38

Mixer Functions
• Initial condition when turning the power ......... 39
• Operations while the Normal display is shown 39

About the hard disk storage device

Fader .......................................................................... 39
Track mute ................................................................ 39
Master fader mute .................................................... 39

Reformatting the Hard Disk ..................................... 20
Replacing a Hard Disk .............................................. 21
Formatting the New Hard Disk ................................ 23

• Mix Parameter Edit ........................................... 40
Adjusting PAN position ........................................... 40

Basic Recording and Playback

Editing EQ ............................................................... 41

• About a demonstration song! .......................... 24

Preset entries in the EQ library ........................... 42

Setting effects ......................................................... 44

• Connections of external equipment ................ 25

How to make the loop effect setting ....................... 45

Display when turning on the power ........................ 26
Switching the time base ............................................ 26
“Disk remain” indication ......................................... 26

Setting effect send levels ..................................... 46
Selecting an effect type ........................................ 47
Selecting pre/post of the effect send .................. 47
Turning the effect processor on or off ................ 48
About the effect types .......................................... 49

• Preliminary knowledge .................................... 27

Scene memory ........................................................ 52

• LCD ................................................................... 26

Inputs and tracks ...................................................... 27
How to use condenser microphones ........................ 27

Storing the current scene ....................................
Recalling a scene ..................................................
Deleting a scene ...................................................
Fader adjust ..........................................................

• Basic recording (recording onto a single track) .. 28
Preparation for recording ........................................ 28

52
52
53
53

Scene sequence ...................................................... 54

6

Contents

Assigning scene memories to the mark map ......
Deleting a mark from the mark map ..................
Scene sequence on/off selection .........................
Executing the scene sequence .............................

54
55
55
55

• Track bounce (Ping-pong recording) ............... 73
On/Off of bounce mode .............................................
Setting pan position ...................................................
Setting level of each track ..........................................
Performing the track bounce .....................................

73
73
73
73

• Training mode ................................................... 74

Recorder Functions

Connecting the instrument and headphones ........
On/Off of training mode .......................................
Slowing down the playback speed .........................
Changing the pitch ................................................
Canceling the center-positioned sound .................
Setting the cancel position ....................................
Boosting the bass sound ........................................
Playing along with the playback sound .................

• Cueing .............................................................. 56
Cueing with the [F FWD]/[REWIND] keys ............... 56
Shuttle cueing ......................................................... 56
Digital scrubbing ..................................................... 57
Performing digital scrubbing .............................. 57
Storing the digital scrub point ............................ 57

74
74
75
75
75
75
75
75

• Mastering mode ............................................... 76

• Variable Pitch .................................................... 58

Selecting a program to be played back ..................
On/Off of mastering mode ....................................
Setting the mastering effects .................................
On/Off the mastering effects .................................
Recording onto the master recorder .....................
Effect library details ..............................................

Turning on or off the vari pitch function ............... 58
Setting the Speed ...................................................... 58

• Loop Function .................................................. 59
Setting the start and end points ............................. 59
Capturing the current position on the fly .......... 59
Editing the position via the screen ..................... 59
Setting the start and end points by marks ......... 60

76
76
77
77
77
77

• Internal mastering function ............................. 79

Carrying out the loop playback ............................... 60

Rehearsing internal mastering .................................. 80
Performing internal mastering .................................. 81

• Program ............................................................ 61

About Start and End points ................................... 82

Creating a new program ...........................................
Selecting a program ..................................................
Deleting a program ...................................................
Editing a program title .............................................

61
62
62
62

• Using the insert effect ...................................... 83
Rehearsal ................................................................. 84
Recording the guitar ................................................. 85
Recording with effect ................................................ 86

• Track editing ..................................................... 63
Copy & Paste and Move & Paste ............................. 63

• Digital Recording ............................................. 90

Performing Copy (or Move) Paste ....................... 64
Undo/redo of Copy (or Move) Paste ................... 65

Recording an external source onto the VF80 digitally 90
Selecting a program to be recorded ......................
Selecting the digital input .....................................
Selecting a track to record .....................................
Starting to record ..................................................

Erasing track data ................................................... 66
Erasing .................................................................. 66
Undo/redo of Erase .............................................. 67

Track Exchange ....................................................... 68

90
90
90
90

• MIDI Clock Sync System .................................. 91

Performing the track exchange ........................... 68

Connecting to external equipment ........................
Setup of the VF80 ..................................................
Executing of recording ..........................................
Confirming the MIDI clock sync ............................

• Editing marks ................................................... 69
Viewing the mark list ............................................... 69
Editing a mark position ........................................... 69
Enter a mark title ..................................................... 70
Adding a mark ......................................................... 70

91
92
92
92

• MIDI Sync/MIDI Machine Control System ........ 92
Connecting to external equipment ........................
Setup of external equipment .................................
Setup of the VF80 ..................................................
Confirming MTC sync/MMC .................................
Executing of recording ..........................................

Deleting a mark ....................................................... 71
Locating a mark ....................................................... 71

Advanced Operations

93
93
93
93
93

• External MIDI equipment Sync System by the Slave Mode..94

• Metronome function......................................... 72
Setting the tempo map ...............................................
Setting the metronome output ...................................
Setting the time base to bar/beat ...............................
Monitoring the metronome sound ............................

Connecting to external equipment ........................
Setup of external equipment .................................
Setup of the VF80 ..................................................
Confirming chase lock ...........................................
Executing of recording ..........................................

72
72
72
72

7

94
94
94
94
95

Contents

Save/Load of Song Data

• Setting the Record Protect function .............. 129

• About Song Data .............................................. 96

• Setting Digital Input ....................................... 130

Items that can be saved or loaded as song data ......... 97

• Setting BAR/BEAT Resolution mode ............. 130

• Save/load using the S/PDIF digital signal ........ 97

• Setting the MIDI device number ..................... 131

Notes for digital audio recorder to be used ................ 97
Notes for saving data using the S/P DIF digital signal 97

• Checking the number of track events ............ 131

Saving data using the S/P DIF digital signal .............. 98
Connecting to an external digital recorder ............ 98
Setting the external recorder ................................. 98
Saving data ............................................................ 98

• The Drive Format Information ........................ 132

Loading data using the S/P DIF digital signal .......... 100

• Fader Recall mode Setting ............................. 133

• Fader Fix mode Setting .................................. 132

Connecting to an external digital recorder .......... 100
Setting the external recorder ............................... 100
Loading data ........................................................ 100

Appendix

• Save/load using CD-RW/CD-R ....................... 102

• Installing the CD-1A ....................................... 134

Please read this first! ................................................ 102

How to install the CD-1A .......................................... 135
Opening/closing the tray ......................................... 136
Placing/removing a disc .......................................... 136

Saving data using a CD-RW drive (Backup) ............. 104
Loading backup data from a CD-RW drive ............... 107
Saving a WAV file .................................................... 109
Important notes for using a WAV file .................. 109
About WAV file saved .......................................... 112

Others

Loading a WAV file .................................................. 113

• MIDI Implementation Chart ............................ 137

Special loading method when using a computer.. 114

• MMC Command List ....................................... 138

Making an audio CD ................................................ 115
Loading from an audio CD ...................................... 118

• Inquiry Message List ...................................... 138
• Maintenance ................................................... 139

SETUP Mode

• Specifications ................................................ 139

• To enter the SETUP mode .............................. 122

• Block Diagram ................................................ 140

• Time Signature Setting ................................... 122
New Registering of Time Signature ..........................
Correcting the Registered Time Signature ...............
Deleting of Time Signature ......................................
Clearing All Time Signature data .............................
Changing the Bar Offset Figure ................................

• Dimensions .................................................... 141

122
122
122
122
122

• Setting a Tempo .............................................. 124
New Registering of Tempo ....................................... 124
Correction of the Registered Tempo ........................ 124
Erasing of the Registered Tempo ............................. 124

• Setting the Metronome function .................... 125
• Setting MIDI sync output signal ..................... 126
• Setting an MTC frame rate ............................. 126
• Setting an MTC offset value ........................... 127
• Setting MTC offset mode ............................... 127
• Setting the Slave mode .................................. 128
• Setting the Slave type .................................... 128

8

Basic Features of VF80

Basic Features of VF80
The VF80 Digital Multitracker incorporates a digital mixer with an 8-track (plus 16-additional track)
digital recorder.
The digital mixer section features a high-performance DSP multi-effect processor employing the A.S.P.
(Fostex Advanced Signal Processing) technology originally developed by Fostex. The digital recorder
section allows you to record and playback uncompressed linear 16-bit/44.1 kHz digital audio.
You can make all process for music production such as overdubbing, track bounce, effect processing,
mixdown and mastering in the digital domain without sound deterioration.
In addition, by installing the optional CD-RW drive (Model CD-1A), you can save/load to /from CDRW/CD-R discs (the WAV file format also supported), as well as create original audio CDs.

Product Features
Recorder Section

Mixer Section

• Employs the Fostex original FDMS-3 (Fostex Disk
Management System-3) format, allowing high quality
recording/playback with uncompressed linear 16-bit/
44.1 kHz digital audio on 8 tracks, as well as 16
additional tracks. You can record about 3 hours of
mono audio per 1 GB disk space.

• Built in a high-performance DSP multi-effect
processor employing the A.S.P. (Fostex Advanced
Signal Processing) technology
• 7 track faders and a stereo master fader allow you to
control signal levels intuitively.
• The track ON/OFF switch is provided for each track.
The 2-band EQ with the EQ library and the effect send
with PRE/POST selection are provided for Tracks 1
through 6.

• Nondestructive audio editing functions such as copy,
paste, move, erase and undo/redo are possible.
• The "Program" function allows you to give a title to
each song and manage up to 99 titles.

• Both balanced (XLR) and unbalanced (1/4" phone)
connectors are provided for each analog input.
The phantom power is also available when using the
balanced connector. Also the trim knob on each input
makes it possible to accept a wide range of input
signals from microphone to line levels.

• +/- 6.0% pitch control.
• Accepts S/PDIF digital signal and records it directly
onto any VF80 track.
• The auto punch in/out function with rehearsal mode.
The IN and OUT points can be set with 1/100 frame
accuracy. You can also carry out punch in/out manu
ally using the foot switch.

• "Bounce" function allows bouncing signals from tracks
1 through 6 to tracks 7/8 with a single key operation.
• The mastering mode allows transferring audio on the
master tracks (7/8) to an external recorder with
applying the EQ, reverb and compressor.

Others
• Dot-matrix LCD and self-illuminating keys allow you
to know the current status visually, as well as to make
settings of the mixer and recorder easily.

• The “REC EFFECT” function allows you to rerecord a
recorded track while applying an effect (insert effect).
Some distortion and simulation effects are available
only for the insert effect.

• Durable and reliable 3.5-inch E-IDE standard hard
disk is built in.

• "Training mode" helps you to practice your instrument
by slowing down playback, shifting the pitch of the
recorded performance or masking the solo
instrument/voice.

• Save/load of song data using the S/PDIF (optical)
signal is possible.
• By installing the optional CD-RW drive (Model CD-1A),
you can save/load data to/from CD-RW/CD-R discs.

• "Scene memory" function allows you to save and load
up to 99 mixer scenes including fader positions and
EQ/effect settings.

• Feeds MIDI clock with song position pointer or MTC
(MIDI Time Code).
• Supports MMC (MIDI Machine Control).

• You can feed the mixed-down signal from the S/PDIF
output connector to an external digital device such as
a DAT recorder for digital recording.

• Can be slaved to an external MTC.
• The internal metronome function can be used for
recording a guide track.

• The “Internal Mastering” function allows you to make
mastering to VF80’s internal tracks, without the need
of an external master recorder.
In addition, by installing the CD-RW drive (Model CD1A), you can create original audio CDs using mastered
materials.

• The bar/beat resolution function allows editing by
beat (the clock digit is omitted).
• Up to 99 mark points can be set per each song.
You can locate any mark point or make the mark map
of a scene.

9

Basic Features of VF80

Before Operating
This section describes the basics that you should know before you start operating the VF80.
All users, including those who are familiar with using tape-based Multitracker and those who are new
to Multitracker, should read this section thoroughly to understand the functions of the VF80.

Recording method

Remain indicator

The VF80 uses a hard disk as a recording medium,
instead of a conventional tape.
You can start recording sound sources from any point
on a disk as long as the point is within the range of 24
hours in ABS time. Also you locate any point within
the range. You may think of the VF80 as incorporating tapes on which 24-hour time information is
striped.

The remain indicator shows how much recording time
is left on the current hard disk.

ABS0
00m 00s

05m 00s

recorded area

REC END
15m 00s

10m 00s

unrecorded area

recorded area

The VF80 program is managed by a 24-hour time
counter, however, the actual recording time left depends on the available disk space.
The remain indicator appears on the LCD during recording (or on REC standby), showing the rough remaining time if you record on a mono track.

23h 59m 59s

Note that if the remaining time is 100 hours or more,
the indicator shows the available (remaining) disk
space in MB.

unrecorded area ......

You can record at any point within 24 hours in ABS time.

You can record in any area within 24 hours in ABS time.
ABS 0: The beginning time at 00H 00M 00S
REC END: The end time of recording (in the example
above, 00H 15M 00S)
unrecorded

5 minute recording

recorded area

5 minute recording

recorded area

unrecorded area (remain)

The remaining time is 13h 28m 15s.

24 hour recording
......

With a tape recorder, the maximum recording time
depends on the tape length, regardless of the amount
of unrecorded areas. With the VF80, you can use the
media more efficiently because no disk space is used
for unrecorded areas.

The remaining value is calculated on a mono-track
basis. That is, the value indicates recordable time if
you record on a mono track. You can calculate the
recordable time when recording on more than one
track easily by dividing the time by the track number.

Program
You can use up to 99 "tapes with 24-hour time information" with the VF80. Each "tape" is called a "Program".
A program exists independently on the hard disk,
therefore, you can freely record, playback or edit each
program without affecting other programs.
You can give a name (program title) to each program,
so you can easily identify a program.
"Program title" with its program number appears at
the top left of the normal screen as shown below.

In the example above, if you record on 2 tracks, the
recordable time is about 6 hours 44 minutes (13 hours
28 minutes 15 seconds divided by 2). Or if you record
on 8 tracks, the recordable time is about 1 hour 41
minutes (13 hours 28 minutes 15 seconds divided by
8).
The VF80 manages up to 99 programs on the hard
disk. Each program includes not only the recording
data but also various setting information which consumes a small amount of disk space. Therefore, note
that the remaining time shown on the screen is a rough
value.

Program number/title ("01" is the program number while
"#0001" is a default title)

Always check the remaining time left before starting
recording, to ensure that you have enough disk space
to work with.

10

Basic Features of VF80

Additional track

Event

A program on the VF80 consists of 24 tracks. Tracks
1 through 8 are called "Real tracks" which you can
record, playback and edit. Tracks 9 through 24 are
called "Additional tracks". Using the "Track Exchange"
function, you can exchange between "real track(s)"
and "additional track(s)" in one-track, 2-track or 8track block.

Each time you make a recording, an independent
audio file is created on each recorded track. A silent
part on a track is also recognized as a file.
These files (audio files and silent files) are called
"events".
With the VF80, you can create up to 512 events per
track. You cannot make any further recording when
512 events are created. In the normal use, 512 events
are enough.
The VF80 can show the current number of events on
the LCD. It also shows a warning message if you are
going to make recording when 512 events already
exist. You may resolve this problem by saving the
program (see "Save/Load of a program").
Let's count the events for each recording step (A
through E) below.

This makes it possible to record solo on several tracks,
exchange tracks and compare the results, or to record
different rhythm versions using multiple tracks, exchange the rhythm tracks completely and making a
remix version.
Note that tracks 9 through 24 cannot be recorded,
played or edited. The tracks you want to work with
must be set as tracks 1 through 8.
One track exchange

A.Before recording, there is a single event (silent file) on the track
(the VF80 recognizes a silent part as a file).

8 track block exchange

Track 1

Track 9

Track 17

Track 2

Track 10

Track 18

Track 3

Track 11

Track 19

Track 4

Track 12

Track 20

Track 5

Track 13

Track 21

Track 6

Track 14

Track 22

Track 7

Track 15

Track 23

Track 8

Track 16

Track 24

B.After making a recording (REC B), there are two events on
the track; the recorded audio file and the following silent part.
C.After making another recording (REC C) continuously from
the end point of REC B, there are three events on the track;
two audio files and the following silent part.
D.After locating a point ahead of REC C and then making an
other recording (REC D), there are totally five events on the
track. Note that a silent file is created between Rec C and Rec
D.

2 track block exchange
8 track block exchange

E.After making a recording (REC E) over REC B and REC C,
there are four events on the track.

Input monitor and Repro monitor

A

There are two modes for monitoring a track of the
VF80 ; "Repro monitor" and "Input monitor".

B

Rec B

C

Rec B

Rec C

D

Rec B

Rec C

"Repro monitor" means that the track playback signal is monitored.
"Input monitor" means that the input source of the
track is monitored. You can check the signal level for
recording in this mode.

E

Input monitor is only available for tracks to be recorded (on REC standby) or currently being recorded.

Signal input in the recorder

Signal output from the recorder

1 track

Playback sound (Playback monitor)

2 track
3 track READY
4 track READY
5 track
6 track

Playback sound (Playback monitor)

7 track
8 track

Input signal (Input monitor)
Input signal (Input monitor)
Playback sound (Playback monitor)
Playback sound (Playback monitor)
Playback sound (Playback monitor)
Playback sound (Playback monitor)

11

Silence
Silence

Rec E

Silence
Silence

Rec D

Silence

Silence

Rec D

Silence

Basic Features of VF80

Bar/Beat/Clk shows the musical position generated
from the internal tempo map of the VF80 (including
time signature and tempo).

Trim
It is important to set the analog input level appropriately when converting an analog input signal from
[INPUT] A or B into a digital signal (A/D conversion).
You can adjust the analog level using the [TRIM] control. The [PEAK] indicator lights if the level is too high.

The example below shows the current recorder position is at beat 1 of bar -2.
This position (beat 1 of bar -2) corresponds to ABS 0
and the following bar/beat numbers are determined
according to the time signature and tempo settings.

If the [TRIM] setting is not appropriate and the analog input level is too high (if the PEAK indicator lights),
the signal will be converted into a distorted digital
signal, resulting digital noise. You cannot eliminate
this distortion/noise from the sound in the following
stages. Therefore, be sure to adjust the level appropriately using the [TRIM] knob not to light the [PEAK]
indicator when receiving the loudest audio input signal.
Appropriate gain

Excessive gain

Clip level

Beat 1 of bar -2 corresponds to ABS 0 as the default
setting, however, you can change to set it between bar
-9 and bar -2.
MTC (MIDI Time Code) runs in sync with the ABS time.
The MTC value (**h **m **s) corresponding to ABS 0
can be set, which is called "MTC offset".
If you set the MTC offset to 01h 00m 00s, the MTC will
start from 01h 00m 00s, and at the ABS 00h 00m 00s
position, the MTC value will be 02h 00m 00s
The example below shows that the current position is
at MTC 00h 59m 57s

Clip level

Time Base
The term "Time base" frequently appears in this
manual. The time base is used to show the location in
the recorder, like the "tape counter" of conventional
tape recorders.
There are three types of time bases:
1. ABS (Absolute time)
2. Bar/Beat/Clk (Bar/Beat/Clock)
3. MTC (MIDI Time Code)
You can switch between these time bases by pressing
the [TIME BASE SEL] key.
The ABS shows the absolute time of each program and
is striped from 00h 00m 00s (=ABS 0) to 23h 59m 59s
when a program is created.

The default MTC offset is 00h 59m 57s 00f 00sf. You
can change the offset to any time value of 24-hour
clock.

The example below shows the current recorder position is at 00m (minute) 00s (second) 00f (frame).
The hour digit appears only when the ABS time exceeds 01h 00m 00s 00f.

It is also possible to set the MTC offset by setting the
MTC value corresponding to "beat 1 of bar 1" instead
of "ABS 0".

ABS 0 is the reference position for managing all the
location and related to other time bases.

The following diagram illustrates the relationship
between the three time bases.
ABS 0
00M 00S

00M 03S

00M 06S

.....

ABS

- 002BAR 1

001BAR 1

002BAR 1

.....

BAR/ /CLK

00H 59M 57S

MTC

12

01H 00M 00S

01H 00M 03S

.....

Names and functions

Names and Functions
Top panel

INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

SCENE SEQ.

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF

TRAINING

PEAK

PEAK

PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6

0

0

0

0

0

0

0

0

ENTER
/YES

-10

-10

-20

-20

-30
-40

-∞

-10

-10

-20

-20

-30

-30

-40

-40

-∞

-∞

-10

-10

-10

-10

-20

-20

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-∞

-∞

-∞

-20

-∞

-20

SETUP

TIMEBASE
SEL

UNDO
/REDO

F1

F2

F3

SHIFT

VARI
PITCH

WAVE FORM
SCRUB

AUTO
PUNCH

LOOP

EDIT

EDIT

RECORD

-∞

EDIT

STOP

Rear panel

POWER

PHANTOM
ON OFF

S/P DIF / DATA
OUTPUT
INPUT

13

MIDI
OUTPUT

MARK

PLAY

LOCATE ABS 0
LOCATE REC END

INPUT

LOCATE

REWIND

DELETE

F FWD

Names and functions

Top panel (Analog input/output section)
2

1

3

4

6

5

INPUT A

9

L

BAL

GUITAR

10

ST OUT

PHONES

INPUT B

BAL

8

7

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

SCENE SEQ.

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

GUITAR
DIGITAL MULTITRACKER

LINE

12

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK
PHANTOM
F1

REC EFF

11

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6

0

0

0

0

0

0

0

0

ENTER
/YES

SETUP

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

LOCATE

EDIT

STOP

MARK

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END

5. [INPUT B/BAL] (Balanced) connector

1. [INPUT A/UNBAL] (Unbalanced) connector

• Connects to the balanced output of an external sound
source.
• Reference input level: -50 dBV to +2 dBV (approx. -48
dBu to +4 dBu)
• Connector type: XLR-3-31 type (pin #2 hot)
• A phantom power (+48 V) can be supplied for using a
condenser microphone by setting the [PHANTOM]
switch on the rear panel to ON.
• When the [INPUT B/UNBAL] connector is plugged, the
input from this connector is interrupted.

• Connects to the unbalanced output of an external sound
source.
• Reference input level: -50 dBV to +2 dBV
• Connector type: phone jack
• When this connector is plugged, the input from the
[INPUT A/BAL] connector is interrupted.

2. [INPUT A/BAL] (Balanced) connector
• Connects to the balanced output of an external sound
source.
• Reference input level: -50 dBV to +2 dBV (approx. -48
dBu to +4 dBu)
• Connector type: XLR-3-31 type (pin #2 hot)
• A phantom power (+48 V) can be supplied for using a
condenser microphone by setting the [PHANTOM]
switch on the rear panel to ON.
• When the [INPUT A/UNBAL] connector is plugged, the
input from this connector is interrupted.

6. [INPUT B/TRIM] knob
• Controls the gain according to the signal from [INPUT B].
• You can adjust the gain to accept input signals between
-50 dBV (MIC) and +2 dBV (LINE).

7. [PHONES] (Headphones) knob
• Adjusts the level of headphones for monitoring.

3. [INPUT A/TRIM] knob

8. [PHONES] (Headphones) connector

• Controls the gain according to the signal from [INPUT
A].
• You can adjust the gain to accept input signals between
-50 dBV (MIC) and +2 dBV (LINE).

• Connects headphones for monitoring.
• Connector type: TRS phone jack

9. [ST OUT L. R] (Stereo out) connector
•
•
•
•

4. [INPUT B/UNBAL] (Unbalanced) connector
• Connects to the unbalanced output of an external sound
source.
• Reference input level: -50 dBV to +2 dBV
• Connector type: phone jack
• When this connector is plugged, the input from the
[INPUT B/BAL] connector is interrupted.

14

Outputs the stereo (L and R) buss signal.
Connects to a master recorder, etc.
Reference output level: -10 dBV
Connector type: phone jack

Names and functions

10. [FOOT SW] (Foot switch) connector

11. [PEAK] indicators

• Connects to an optional foot switch (Model 8051) for
punch in/out operation.
• Connector type: phone jack

• Each indicator lights up when the corresponding input
signal reaches the clipping level.
• Set the [TRIM] knob properly not to light the indicator.



12. [CH ON/OFF] keys

Do not power on the machine with non-specified foot
SW connected to the foot SW jack. When powering on
the machine with non-specified foot SW (latch type foot
SW, etc.) connected to the foot SW jack, there is a case
that the machine does not correctly boot up with “No
Drive!” alter message. In such a case, power off the
machine once, disconnect the foot SW and then power
back on.

• Each key is used to turn on and off of the
corresponding channel. When on, the key illuminates.
See the following description for details about how to use
each element.

Top panel (Mixer section)
15
14
INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

16 18 20
17 19 21
FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK
PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

22

CURSOR
EXIT
/NO

13

EJECT

+6

+6

+6

+6

+6

+6

+6

+6

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

ENTER
/YES

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-∞

-40

-∞

-40

-∞

-40

-40

-∞

-∞

-40

-∞

-40

-∞

-40

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

EDIT

RECORD

-∞

UNDO
/REDO

SETUP

STOP

LOCATE

MARK

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END

24

23

13. [TRACK STATUS/TRACK SEL] keys

14. [BOUNCE] key

• While stopped, each key is used to change the track
status among OFF, PLAY and REC (READY).
During playback, pressing the key switches between OFF
and PLAY.
During recording, you cannot change the track status.
• When you view or edit mixer parameters such as pan
and EQ in the "Mix parameter edit" mode (described
later), you can select the target track by pressing the
corresponding [TRACK STATUS/TRACK SEL] key.
• The illumination of each key shows the track status as
follows.
* flashing in red: the track is in REC READY.
* lighting in red: the track is being recorded.
* lighting in green: the track can be played back.
* not lighting (off): the track is muted.

• Turns the bounce mode on or off.
When on (the key lights), tracks 7-8 are automatically
armed for recording, allowing track 1 through 5 signals
to bounce to track 7 and 8.
• Pressing this key while holding down the [SHIFT] key
enters the “REC EFFECT” mode, in which rerecording a
recorded track with applying the “insert effect” is
possible. While the “REC EFFECT” mode is active, the
[BOUNCE] key flashes in red. To exit the “REC EFFECT”
mode, press the [BOUNCE] key again.

15. [MIX PARAMETER-PAN] key
• When viewing or editing the pan pot setting, press this
key.
• Select the track to be viewed or edited by pressing the
corresponding [TRACK STATUS/TRACK SEL] key.

15

Names and functions

16. [MIX PARAMETER-EQ] key

20. [2TRK MODE-TRAINING] key

• When viewing or editing the EQ setting, press this key.
• Select the track to be viewed or edited by pressing the
corresponding [TRACK STATUS/TRACK SEL] key.

• Turns on or off the "Training mode" in which only tracks
7-8 are played back. When the mode is active, the key
lights up.

17. [MIX PARAMETER-SCENE / FADER] key

21. [2TRK MODE-MASTERING] key

• When storing, recalling or deleting a scene memory,
press this key.
• To view track fader positions, press this key while de
pressing the [SHIFT] key.

• Turns on or off the "Mastering mode" in which tracks
7-8 are played back with sound processing (the EQ,
reverb and compressor). When the mode is active, the
key lights up.

18. [MIX PARAMETER-EFFECT / ON/OFF] key

22. [STATUS/SEL-MASTER] key

• When selecting the internal DSP effects, adjusting the
effect send levels, selecting pre or post of the effect send,
or setting effect parameters, press this key.
• Select the track to be viewed or edited by pressing the
corresponding [TRACK STATUS/TRACK SEL] key.

• Turns on or off the master channel.
• Also used to select the track for the mix parameter edit.

23. [MASTER] fader
• Adjusts the output levels of the stereo L/R busses.

19. [MIX PARAMETER-SCENE SEQ. / MAP] key

24. Track faders

• Turns on or off the scene sequence mode.
• When editing the scene sequence map, press this key
while depressing the [SHIFT] key.

• Adjusts the playback levels of the tracks 1 through 6 and
7-8.

Top panel (Recorder/Display section)
25
INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

27

26

28

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK
PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK

MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6

0

0

0

0

0

0

0

0

29
30
31
32
33

ENTER
/YES

SETUP

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

-∞

UNDO
/REDO

TIMEBASE
SEL

EDIT

STOP

LOCATE

MARK

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END

48 47 46 45 41 40 39 38 37
44 43 42
16

34
35
36

Names and functions

35. [LOCATE |

25. [TRACK EDIT / PGM] key

36. [LOCATE

/ /

/

| / DELETE] key

• Each press of this key locates the next mark point.
• Pressing this key while holding down the [SHIFT] key
delete the current mark point directly.

• Pressing this key while depressing the [SHIFT] key
allows you to carry out the following program-related
functions.
a. creating a new program
b. selecting a program
c. editing a program title
d. deleting a program

26. [CURSOR

/ MARK] key

• Each press of this key locates the previous mark point.
• Pressing this key while holding down the [SHIFT] key
stores the current position in the mark map.

• When editing audio of tracks such as copy/paste, etc.,
press this key.
There are four audio editing functions.
a. copy
b. move
c. erase
d. track exchange

37. [F FWD

] key

• Pressing this key while stopped fast-forwards the
position at 30x speed.
• Pressing this key during playback moves forward the
position at 3x speed with audible cue.
• Pressing this key while holding down the [STOP] key
executes the "LOCATE REC END" function (locates the
last recording position of the current program).

] keys

• Used to move the edit point in edit or setup mode.

38. [REWIND

27. LCD (Liquid Crystal Display)

] key

• Pressing this key while stopped rewinds the position at
30x speed.
• Pressing this key during playback moves backward the
position at 3x speed with audible cue.
• Pressing this key while holding down the [STOP] key
executes the "LOCATE ABS 0" function (locates the
beginning of the current program).

• Displays the recorder or mixer status or parameters.

28. Contrast adjusting knob
• Adjusts the LCD contrast.
Turning the knob clockwise makes the contrast higher,
while turning it counterclockwise makes it lower.

29. [ACCESS] indicator

39. [PLAY] key

• Lights up while the internal hard disk drive or external
backup SCSI device is writing or reading data.

• Pressing this key starts the recorder playback.
• Pressing the [RECORD] key while holding down this key
(or pressing this key while holding down the [RECORD]
key) starts recording of the armed (REC READY) track(s).
• Pressing this key alone during recording punches out
(releases recording).
• Pressing this key while holding down the [STOP] key
locates the last playback position.


Do not turn off the VF80 power while this indicator
lights. Data recorded in the disk may be erased.

30. [PHANTOM] indicator
• Lights up when the phantom power is supplied.
You can switch the phantom power on or off by the
[PHANTOM] switch on the rear panel.

40. [STOP] key
• Pressing this key during playback, recording, fastforward or rewinding stops the recorder running.
• Also used to cancel or interrupt SETUP menu settings
or audio editing functions such as Copy and Paste.
• Pressing the [F FWD] or [REWIND] key while holding
down this key executes the "LOCATE REC END" or
"LOCATE ABS 0" function.
• Pressing the [PLAY] key while holding down this key
locates the last playback position.
• Pressing the [RECORD] key while holding down this key
locates the last recording position.

31. [EXIT/NO / EJECT] key
• Used to cancel or interrupt SETUP menu settings or
audio editing functions such as Copy and Paste.
The opposite of the [ENTER/YES] key.

32. [ENTER/YES] key
• Used to execute SETUP menu settings or audio editing
functions such as Copy and Paste. The opposite of the
[EXIT/NO / EJECT] key.

41. [RECORD] key

33. [JOG / SHUTTLE] dial

• Pressing the [PLAY] key while holding down this key (or
pressing this key while holding down the [PLAY] key)
starts recording of the armed (REC READY) track(s).
• Pressing this key alone switches the monitor of the
armed track (s) to Input monitor (the [RECORD] key
flashes).
Pressing this key again switches the monitor back to
Repro monitor.
• Pressing this key while holding down the [STOP] key
locates the last recording position.

• When the [WAVE FORM SCRUB] key is illuminated, after
pressing any of the [TRACK STATUS/TRACK SEL] keys,
rotating this dial scrubs audio digitally with no pitch
change for both forward and backward directions.
• Used to change a parameter value in the edit mode.
• Pressing this dial while holding down the [SHIFT] key
moves the position forward or backward at 1x to 64x
speed depending on the rotating direction and degree.

34. [SHIFT] key
• Used to activate the second (shifted) functions of keys
and a dial. Each shifted function is labeled in a whileline boxes on the panel.

17

Names and functions

42. [WAVE FORM SCRUB] key

In the example below, pressing the [SETUP / F1]
key, [TIME BASE SEL / F2] key or [UNDO/REDO / F3]
key executes "RECALL", "STORE" or "DELETE" respectively.

• Pressing this key enters the scrub mode. In the scrub
mode, you can scrub audio forward or backward
digitally.

43. [VARI PITCH / EDIT] key
• Pressing this key switches between On and Off of the vari
pitch (vari-speed playback/recording) function.
When the function is active, this key is illuminated.
• Pressing this key while holding down the [SHIFT] key
makes you ready to edit the pitch value via the screen.

44. [LOOP / EDIT] key
• Pressing this key switches between On and Off of the loop
mode. When the mode is active, this key is illuminated.
• Pressing this key while holding down the [SHIFT] key
makes you ready to edit the loop parameters (Start point
and End point) via the screen.

F1

F2

F3

Recalling a scene

Storing a scene

Deleting a scene

45. [AUTO PUNCH I/O / EDIT] key
• Pressing this key switches between On and Off of the auto
punch mode. When the mode is active, this key is
illuminated.
• Pressing this key while holding down the [SHIFT] key
makes you ready to edit the auto punch parameters (In
point and Out point) via the screen.

SETUP

TIMEBASE
SEL

UNDO / REDO

F1

F2

F3

46. [TIME BASE SEL / F2] key
• Pressing this key switches the time base shown on the
screen among the following.

SHIFT

a. ABS (absolute time):
Absolute time from 00h00m00s to 23h59m59s.

b. Bar/Beat/Clk (Bar/Beat/Clock):
Bar/Beat/Clock according to the time signature and
tempo information set in the internal tempo map.

c. MTC (MIDI Time Code)
MTC with or without an offset to the ABS time.
• When a key icon is shown above "F2" on the screen,
pressing this key while holding down the [SHIFT] key
executes the function directly.

47. [SETUP / F1] key
• Pressing this key enters the setup mode for editing/
setting the initial setting parameters of recorder and
mixer.
• When a key icon is shown above "F1" on the screen,
pressing this key while holding down the [SHIFT] key
executes the function directly.

48. [UNDO/REDO / F3] key
• Pressing this key cancels the operation for the audio
editing (Copy, Paste, etc.), auto punch in/out or
recording, and returns to the previous condition.
This is the "undo" function.
• Pressing this key again returns to the condition before
carrying out the "undo" function. This is the "redo"
function.
• When a key icon is shown above "F3" on the screen,
pressing this key while holding down the [SHIFT] key
executes the function directly.

18

Names and functions

Rear panel

POWER

49

PHANTOM
ON OFF

S/P DIF / DATA
OUTPUT
INPUT

50 51 52 53

MIDI
OUTPUT

54

INPUT

55

53. [S/P DIF / DATA INPUT] connector

49. [AC IN] connector

• Accepts the S/P DIF digital signal. Used to connect to the
coaxial (S/P DIF) digital output of an external digital
device. If the external device only provides the optical
digital output, use the Fostex COP-1 coaxial/optical
converter.
• Connector: RCA pin jack

• Connects the supplied AC power cord. Make sure that
the voltage of your AC outlet matches the specified
voltage.

50. [POWER] switch
• Turns on or off the power of the unit.

54. [MIDI OUTPUT] connector

51. [PHANTOM] ON/OFF switch

• Connects to the MIDI IN connector of an external MIDI
device.
• Mainly transmits MIDI information for synchronization
such as MTC (MIDI Time Code) and MIDI clock with song
position pointer.
• Connector: DIN 5-pin type

• When the switch is set to ON, the phantom power is
supplied to the condenser microphone(s) connected to
the [INPUT A/BAL] and/or the [INPUT B/BAL] connector(s).

52. [S/P DIF / DATA OUTPUT] connector
• Outputs the S/P DIF digital signal. Used to connect to
the coaxial (S/P DIF) digital input of an external digital
device.
If the external device only provides the optical digital
input, use the Fostex COP-1 coaxial/optical converter.
• Connector: RCA pin jack

55. [MIDI INPUT] connector
• Connects to the MIDI OUT connector of an external MIDI
device.
• Mainly receives MIDI control information such as MMC
(MIDI Machine Control).
• Connector: DIN 5-pin type
See an appropriate section for the detailed information of
each operation or function.

Side panel

56
56. Slot for the optional CD-RW drive

• See page 134 for details about how to install the optional
CD-RW drive.
If you want to know details about the option, contact
your dealer or a Fostex sales office.

• You can install the Model CD-1A optional CD-RW drive
in this slot.

19

About the hard disk storage device

About the hard disk storage device
The VF80 is complete with a 3.5-inch E-IDE hard disk (storage device) which is formatted in the Master
8 mode. Therefore, there is no need to newly assemble a hard disk or to format the hard disk.
4 Press the [ENTER/YES] key while “IDE” is flashed.

Reformatting the hard disk

The menu to select the format type appears.
The display will appear as follows, according to the
previous format type. “****” represents the name of the
drive.

This section describes how to reformat the hard disk.
The VF80 adopts a “FDMS-3 (Fostex Disk Management
System-3)” format which is a Fostex exclusive format.
24 additional tracks can be used in addition to
recording and playing 8-tracks of uncompressed
44.1kHz/16 bit high quality sound.

The hard disk formatted in the “Standard” type upon
newly formatting the hard disk will show “Standard” and
“Erase”. The hard disk formatted in the “Quick” type
upon newly formatting the hard disk will show
“Standard” and “Quick”. The user can select one.


Note that, when you reformat your hard disk, you will
erase all data saved or recorded on the hard disk, as well
as all the settings made. Reformatting your hard disk
restore the VF80 back to the default setting.
Always make a point to check that there is no data that
you need remaining on the hard disk prior to
reformatting.

Flashing

1 Turn ON the VF80.
or

2 Press the [SETUP] key.

The system will go to the SETUP mode.
The select display of the SETUP menu appears. (The
highlight indicates the menu that is currently selected.)
Flashing

“Standard”

The hard disk is formatted with the access time
of the unit sectors, while judging whether the
sectors are good or bad. The formatting time
tends to be longer with this type, however, the
reliability is better.
Therefore, it is recommended that this default
format type is selected under normal
conditions.

“Erase”

This choice is only available when a hard disk
previously formatted in the “Standard” type is
being reformatted. With this format, the
“Standard” type is maintained, while all data on
the hard disk are erased. The formatting time is
shorter than the time required to format a
“Standard” type.

“Quick”

This is a quick formatting procedure in which all
hard disk sectors are considered to be good
sectors. The formatting time is fast, however, the
procedure cannot discover bad sectors.
Therefore, it is recommended that this format type
is only used when formatting a new hard disk that
Fostex has already confirmed to operate
normally.

3 Turn the [JOG] dial to highlight the “Disk Format” menu
title, press the [ENTER/YES] key.

“IDE” indicates the current drive.

Flashing

20

About the hard disk storage device

5 Select the format type with the [CURSOR / ] key. Then

Replacing a hard disk

press the [ENTER/YES] key.
The format type selected is set and “Sure?” flashes.

The user can immediately start recording with the
VF80. Note that the current hard disk can also be
replaced with another model for use with the VF80.
(However, please only use hard disks that Fostex
recommends.)



Flashing

The updated information on the operationconfirmed HD and backup media for VF80 is
mentioned in the following Fostex international
web site.

6 Press the [ENTER/YES] key while the [RECORD] key
is depressed.

If the “Standard” format is selected and executed, the
formatting process takes place while showing the
progress of the good sectors (Good ***MB) on the disk,
bad sectors on the disk (Bad ***MB) and remainder
(Remain ***MB).
Nothing can be done during the formatting process.
Please wait for a while until the process is completed.


For those who are unable to check our web site,
please contact the Fostex distributor in your
territory.


This section describes the procedures to replace the hard
disk. However, we recommended that the customer ask
the Fostex Customer Service Department to replace the
VF80 hard disk. Note that the product is not warranted
for any malfunctions that may occur after the customer
replaces the hard disk on their own. Also note that Fostex
will not be held liable for any accidents that may occur
during the replacement process or any hard disk
damages, if the customer decides to replace their own
hard disk on their own.

When the hard disk is successfully formatted
(formatting completed), the number of sectors and
noncontiguous sectors are shown after formatted, then
“Completed!” lights up. Formatting is completed
instantaneously if either “Erase” or “Quick” is selected
and executed.
For this reason, the “Completed!” message lights up
without showing the progress status while formatting
is taking place.


• Always turn OFF the power of the VF80 and unplug the
power plug from the electric outlet when replacing the
hard disk.
• Always place the hard disk on a flat and stable platform
during the replacement process. Place a soft cloth
under the unit to protect the product from scratching.
Gloves are recommended to prevent any hand injuries.


• A hard disk is an extremely sensitive precision device.
Never expose the hard disk to “strong shocks” when
replacing, assembling or handling. Never leave the
hard disk by a device that generates strong magnetic
fields.

7 Press the [EXIT/NO] key (or [STOP] key) to escape from

• Always set the DIP switch and Jumper of the newly
assembled hard disk to the “Cable Select” setting.
The hard disk will not operate normally if the setting
is set to “Slave” or “Master” when the hard disk is
assembled. Refer to the User’s Manual of the hard disk
for more details on the DIP switch and Jumper settings.

the SETUP mode.

The Normal Screen appears indicating the beginning of
the program (P01) that is automatically created after
formatting the hard disk.

• Note that the connector of some hard disks may be stiff,
and thus make it difficult or impossible to insert or
connect. Never apply excessive force to insert the
connector in such case. Always make a point to gently
insert the connector. Failure to do so may result in
unexpected injuries or damage the hard disk.

21

About the hard disk storage device

1 Unscrew the four screws from the bottom of the main

4 After disconnecting the cables, remove the panel that

unit that are fixing the panel.

is fixing the hard disk.
Unscrew the four screws with a screwdriver, as shown
in the Figure.

2
1

3

4

1

2

2 Turn over the panel that the hard disk is fixed according
to the instructions shown in the figure below.

Note that hard disk cables will be connected.
Be careful not to apply excessive force when turning
over the panel.

3

4

5 Fix a new hard disk to the panel in the reverse order of
removing the hard disk as performed earlier. Connect
the cables. Then house the hard disk at the bottom of
the main unit.
Follow the  described earlier, and properly
assemble the parts.

3 Remove the two cable connectors that are connected

When the new hard disk is successfully assembled,
go to the next section. Now, format the unformatted
hard disk.

to the hard disk.

Gently hold the connector and slowly pull out.

22

About the hard disk storage device

Formatting the Hard disk
Carefully follow the instructions below to newly
format the hard disk properly.
Flashing

1 Turn ON the VF80 after plugging the power cable in the
electric outlet.
The VF80 will startup. “Unformat!” will appear on the
LCD. The menu will automatically go to the SETUP
mode.
The display showing the “Disk Format” menu appears.

5 Press the [ENTER/YES] key while the [RECORD] key
is depressed.

The formatting process is started. The formatting
process will take some time.
When the formatting is successfully completed,
“Completed!” will light up on the display.

6 Press the [EXIT/NO] key (or [STOP] key) to escape from
the SETUP mode.

The Normal Screen appears indicating the beginning
of the program (P01) that is automatically created after
formatting the hard disk.

2 Press the [ENTER/YES] key.

The drive selection display appears.
“IDE” will be flashed.

Flashing



3 Press the [ENTER/YES] key where the “IDE” is flashed.
The menu to select the format type appears.
“****” represents the name of the drive.


Either the “Standard” or “Quick” format type can
be selected. However, make sure that the
“Standard” format type is selected when
formatting a newly installed hard disk.

Flashing

4 Press the [ENTER/YES] key where the “Standard” is
flashed.
The format type selected is set and “Sure?” flashes.

23

Basic Recording/Playback

Basic Recording and Playback
This chapter describes the basics of recording and playback audio using the VF80.
Before carrying out recording/playback, read “About a demonstration song!”, “Connections of external equipment”, “Preliminary knowledge” and “LCD”.

About a demonstration song!
Your VF80 may have a demonstration song on program 1 (P01) when shipped (note that some VF80
units may not have a demonstration song, depending on the production). Please check whether a
demonstration song is recorded or not on your unit according the following manner.


After turning on the unit and booting up program 1, press the [PLAY] key to start playback.

• If the level meters move:
A demonstration song is recorded.

• If the level meters do not move:
No demonstration song is recorded.

Title of the recorded demonstration song will be
indicated for the program title.

Temporary title such as "#0001" will be indicated
for the program title.

If a demonstration song is recorded, you can listen to the song any time by playing back program
1 (see page 28 for details about how to play back a program).
Note that you cannot record a new material on program 1 if a demonstration song is recorded on
program 1. Therefore, before starting recording for the first time, you must carry out any of the
following operations.
Note: You can start recording without the need for carrying out any of the following operations if no
demonstration song is recorded on your unit.
If you wish to start recording while keeping the demonstration song
Create a new program.
The newly created program is not record-prohibited, so you can record a material onto it.
See page “61” for details about how to create a new program.
If you wish to record a material on program 1 (overwriting the demonstration song)
Set "Rec Protect" menu in the setup mode to "Off".
Now you can overwrite the demonstration song on program 1 by a new material.
See page “129” for details about how to make the record-protect setting to "Off".
If you wish to record a material onto program 1 after deleting the demonstration song
Delete program 1.
After deleting program 1, a new blank "program 1" is automatically created onto which you can
record a new material.
See page “62” for details about how to delete a program.

24

Basic Recording/Playback

Connections of external equipment
You can connect various sound sources and external devices to the input and output connectors of the
VF80 as shown in the example below. When making connection, make sure that the [MASTER] fader
is set to the lowest (“∞”) position and the [PHONES] knob to the left most (“MIN”) position. Otherwise,
your speakers or headphones may damage by the audio noise generated when connecting cables.
Headphones

Amplifier + Speakers etc.
Microphones (Dynamic
or condenser type)

Foot switch (mode 8051)



INPUT A

You cannot use both the [BAL] and
[UNBAL] connectors on INPUT A and
INPUT B simultaneously. Plugging the
[UNBAL] connector disconnects the
[BAL] connector.

L

BAL

GUITAR

ST OUT

PHONES

INPUT B

BAL

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

Top panel

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK
PHANTOM
F1

REC EFF

F2

F3


Do not power on the machine with non-specified foot SW connected to the foot SW jack.
When powering on the machine with nonspecified foot SW (latch type foot SW, etc.)
connected to the foot SW jack, there is a case
that the machine does not correctly boot up
with “No Drive!” alert message. In such a case,
power off the machine once, disconnect the
foot SW and then power back on.

Guitar processor

Electric guitar

Electric bass

POWER

PHANTOM
ON OFF

S/P DIF / DATA
OUTPUT
INPUT

MIDI
OUTPUT

INPUT

Rear panel
AC outlet

Digital equipment (CD, MD, DAT etc.)

Sequencer
PC w/sequence software

25

Basic Recording/Playback

Switching the time base

LCD

Each press of the [TIME BASE SEL] key cycles the time
base of the Normal screen between “ABS”, “BAR/BEAT/
CLK” and “MTC”.

This section describes major contents on the LCD
display and their operations.

Display when turning on the power
When turning on the power of the VF80 on which a
formatted hard disk is installed, the unit starts up and
“Initial..” and “version number” appears on the LCD
display, followed by “Current Dr”, “IDE”, “hard disk name
(momentarily)” and “record mode (Standard or
Quick)”. Then the unit gets ready at the beginning
(ABS 0) of the program which was selected when the
power was turned off last time. The current position
is shown by the time base previously selected.
The display that appears when the unit gets ready is
call “Normal screen”. The Normal screen shows the following items.

Normal screen with ABS time base

Normal screen with BAR/BEAT/CLK time base

Screen example while starting up
Normal screen with MTC time base

3

Normal screen

4

“Disk remain” indication
You can check the disk remaining space which shows
the “recordable space left on the current disk”.
The disk remaining space (REM) is shown during “Rec
ready” or “Recording”, in “time” when the remaining
time is less than 100 hours, or in “MB (Megabyte)” of
the remaining space when it exceeds 100 hours.
Note that the remaining time is shown as the recordable time when you record onto a single track.
You can calculate the recordable time for recording
onto 8 tracks by dividing the displayed remaining time
by 8.

2
1

5

6

1. Scene number & name
With the initial setting, “S00: Initial Mix” appears.

2. Program number & name
With the initial setting, “P01: #0001” (#0001 is a tentative
name) appears.

3. Mark number & name
With the initial setting, “00: ABS 0” appears, showing that
the current location is at the beginning of the program. When
the recorder starts running, “:” between the number and
name is replaced with “+”.

Remaining time displayed in time

4. Time base
With the initial setting, the ABS time base is selected.
You can change the time base by using the [TIME BASE SEL]
key (see the next section).

5. Level meters for Tracks 1 through 8
Remaining time displayed in MB

6. Master level meters for the Stereo output (L, R)

26

Basic Recording/Playback

Preliminary knowledge
• Inputs and tracks
You can record onto adjacent two tracks (Tracks 1-2, 3-4, 5-6, or 7-8) or a mono track (one of Tracks 1 through
6). You cannot select another combination.
The input signal from INPUT A is fed to odd tracks (1, 3, 5 and 7), while the input signal from INPUT B is fed to
even tracks (2, 4, 6 and 8). Because each input signal is directly fed to appropriate tracks, you cannot tailor the
signal when recording. However, you can add reverb or equalize the sound during mixdown, or rerecord a track
sound later with applying a distortion-type effect.
PEAK
TRACK STATUS
/ TRACK SEL

CH ON/OFF

HARD DISK

TRACK 1
INPUT A

BALANCE
TRIM

TRACK 2
TRACK 3

UNBALANCE

TRACK 4
TRACK 5

TRACK 6

TRACK 7
CH ON/OFF

TRACK 8
INPUT B

BALANCE
TRIM
PEAK
UNBALANCE


Both the balanced and unbalanced input connectors are provided for INPUT A and INPUT B, allowing connection of balanced and unbalanced devices. In addition, the phantom (DC 48 V) power can be supplied to the
balanced XLR inputs, so you can use condenser microphones that need the phantom power (see the following
section about how to use condenser microphones).


You cannot use both the balanced and unbalanced inputs simultaneously.
When plugging the unbalanced (phone) input connector, the balanced (XLR) input connector is disconnected.

• How to use condenser microphones
When connecting a condenser microphone that needs the phantom power, set the [PHANTOM] switch on the rear
panel to “ON”. Read the following notes carefully before using the phantom power.


• Be sure to keep the following notes.

POWER

PHANTOM
ON OFF

S/P DIF / DATA
OUTPUT
INPUT

[PHANTOM] switch

* When connecting a condenser microphone to the balanced input
connector of the VF80, check whether or not the microphone needs
the phantom power (+48 V).
* Switch the [PHANTOM] switch to ON after connecting a microphone.
* When switching the [PHANTOM] switch, or when plugging or
unplugging a microphone, mute the VF80 output signals.
* When connecting a dynamic microphone to the balanced input
connector, set the [PHANTOM] switch to OFF. Otherwise, the
microphone may damage.

• You cannot use the phantom power for following microphones.

Note that the VF80 power must be ON when
changing the [PHANTOM] switch setting.
Also note that the [PHANTOM] switch should be
set to “OFF” after using the phantom power.

* microphones with the unbalanced output
* high impedance microphones
* microphones with the XLR connectors that leaks a signal between
pin #2 and pin #1 or pin #3 and pin #1
* microphones with the center tapout type ground such as oldfashioned ribbon microphones

27

Basic Recording/Playback

Basic recording (recording onto a single track)
At first, let’s record a single sound source onto a single track to know the basic recording procedure of the VF80
There are 8 recording tracks (Tracks 1 through 8) and you can record onto any desired track(s).
In the following example, we are going to record an electric guitar (with an effect unit) onto Track 1.
Before starting, set all the track faders (1 through 6 and 7-8) and the master fader to the lowest position (-∞), and
the [TRIM] knob to the left most position (LINE).

6
2

INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

FOOT SW

R

1
GUITAR

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF

TRAINING

PEAK

PEAK

6

PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

3

JOG SHUTTLE

1

2

3

4

5

7/8 2TRK MASTER

6

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6
ENTER
/YES

0

0

0

-10

-10

0

0

4

0

0

0

SETUP

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

EDIT

MARK

STOP

PLAY

8

LOCATE

REWIND

DELETE

11

F FWD

LOCATE ABS 0
LOCATE REC END

4

9

7 10

4 Raise both the track 1 fader and master fader to “0” po-

Preparation for recording
1

5

sition.

This is preparation for monitoring sound. If both of
these faders are set at the minimum position, no sound
can be monitored.

Connect the [INPUT A] UNBAL jack to the output of the
effect unit whose input is connected to a guitar.
To record onto Track 1, 3, 5 or 7, use INPUT A.



2 Connect the [PHONES] jack to headphones for moni-

The track 1 fader can be used for adjusting the monitor level without affecting the recording level. To
adjust the recording level, use the [TRIM] knob of
INPUT A.

toring.

3 Press the [TRACK STATUS/TRACK SEL] key of Track
1.

The key lighting in green changes to flashing in red,
showing Track 1 is now armed. (The “Remain” time is
shown on the screen.)
The [CH ON/OFF] key of INPUT A automatically lights.
In this condition, by pressing the [CH ON/OFF] key of INPUT A, INPUT A can be muted.

5 Press the [RECORD] key.

The key starts flashing in red, while Track 1 (which is
armed) changes to the input monitor mode.

28

Basic Recording/Playback

9 To stop recording, press the [STOP] key.

6 Use the [TRIM] knob of INPUT A while playing the gui-

After showing “Please Wait!”, the LCD returns to the Normal screen.

tar to get proper gain.
Set the gain at maximum within the range in which the
[PEAK] indicator does not turn on when playing the
guitar at the loudest volume.
You can monitor both the input level of Track 1 and the
stereo (L & R) output level from the bar-graph meters
on the screen.


To unarm a track, press the flashing [TRACK STATUS/TRACK SEL] key twice. The key changes to light
in green.

Now you have recorded a sound source onto a track.

Playback
10 Press the [REWIND] key while holding down the [STOP]
key to locate “ABS 0”.



11 Press the [PLAY] key to start playback.

Set the gain not to light the [PEAK] indicator when
playing the guitar at the loudest volume.
When the [PEAK] indicator lights, the input level is
too high and the sound may be distorted or digital
noise may be generated.

You can control the playback level by the track 1 fader.
If you find that the recording was not successfully made,
use the undo/redo function and try recording again.


The playback level of each recorded track can be controlled using the corresponding track fader.
You can mute the playback track by pressing the corresponding [TRACK STATUS/TRACK SEL] key except
in the mix parameter edit mode.

In the condition above, if you turn the [PHONES] knob
clockwise, you can monitor the sound from the headphones.


Be careful not to excessively raise the [PHONE] volume.
Prolonged exposure to loud sounds may have an
adverse effect on hearing.

Undo/Redo
After finishing a recording, pressing the [UNDO/
REDO] key returns to the condition just before recording (Undo).
If you press the [UNDO/REDO] key again, you can
cancel the Undo operation and return back to the
condition after recording.

Recording
7 Press the [REWIND] key while holding down the [STOP]
key to locate “ABS 0”.

If the current recorder position is “ABS 0”, you can skip
the operation above.

[UNDO/REDO] key

8 Press the [PLAY] key while holding down the [RECORD]
key to start recording.
The [TRACK STATUS/TRACK SEL] key of Track 1 and the
[RECORD] key light on, showing the VF80 is now recording.

The VF80 uses the direct recording method. In this
method, a digital signal just after the A/D conversion is
directly recorded onto a track, without being routed to
extra algorithms such as EQ.
You can add reverb or equalize the sound during
mixdown.
In addition, the insert effect function allows rerecording a track sound with applying a distortion-type effect
later. See “using the insert effect” on page 83.

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH I/O

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

UNDO / REDO

EDIT

STOP

LOCATE

MARK

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END


The undo/redo function is available to any recording,
however, if you carry out any of the following operations
after recording, you cannot use the undo/redo function.
Therefore, if you are not satisfied with the recording,
press the [UNDO/REDO] key immediately to undo the
recording and make recording again.

When the recorder starts running, the mark number and name
shown on the top line of the screen changes as below, showing
that the current position is ahead of “ABS 0” point.

* Making a new recording
* Making a new editing (copy, move, erase, auto punch
in/out, etc.)
* Turning off the power
* Executing program select, rename, and deleting
* Executing drive selection

29

Basic Recording/Playback

Basic recording (recording onto two tracks)
After recording onto track 1 as described in the previous section, let’s make recording of a stereo sound source
onto tracks 3 and 4.

Stereo source
1
INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF

PEAK

PEAK

5

TRAINING
PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

ENTER
/YES

3

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

EDIT

STOP

MARK

PLAY

7

LOCATE

REWIND

DELETE

10

F FWD

LOCATE ABS 0
LOCATE REC END

7

3

4

8

6 9

4 Press the [RECORD] key.

Preparation for recording

The [RECORD] key starts flashing in red, while Tracks 3
and 4 (which are armed) changes to the input monitor
mode.

1 Connect the [INPUT A] UNBAL and [INPUT B] UNBAL
jacks to the L and R outputs of the stereo source respectively.

5 Use the [TRIM] knobs of INPUT A and B while playing
the stereo source to get proper gain.

2 Press the [TRACK STATUS/TRACK SEL] keys of Tracks

Set the gain at maximum within the range in which the
[PEAK] indicator does not turn on.
You can monitor both the input level of Tracks 3 and 4
from the bar-graph meters on the screen.

3 and 4.

The keys lighting in green change to flashing in red,
showing Tracks 3 and 4 are now armed. (The “Remain”
time is shown on the screen.)
The [CH ON/OFF] keys of INPUT A and B automatically
light in green.

3 Raise the faders of tracks 3 and 4 and [MASTER] fader
to “0” position.
This is preparation for monitoring sound. If both of
these faders are set at the minimum position, no sound
can be monitored.

30

Basic Recording/Playback

Playback


Set the gain not to light the [PEAK] indicator.
When the [PEAK] indicator lights, the input level is
too high and the sound may be distorted or digital
noise may be generated.

9 Locate the desired position (time) for playback.
10 Press the [PLAY] key to start playback.

In the condition above, if you turn the [PHONES] knob
clockwise, you can monitor the sound from the headphones.

You can control track playback levels by using the corresponding track faders.
If you find that the recording was not successfully made,
use the undo/redo function and try recording again.


Be careful not to excessively raise the [PHONE] volume. Prolonged exposure to loud sounds may have
an adverse effect on hearing.


The playback level of each recorded track can be controlled using the corresponding track fader.
You can mute the playback tracks by pressing the
corresponding [TRACK STATUS/TRACK SEL] keys
except in the mix parameter edit mode.

Recording
6 Locate the start position (time) for recording.


7 Press the [PLAY] key while holding down the [RECORD]

The VF80 has 8 recordable tracks.
If you record materials onto all 8 tracks according
to the procedures described in “Basic recording”,
you cannot record further materials.
To record more materials, you can use the “track
bounce” technique to save tracks as follows:

key to start recording.
The [TRACK STATUS/TRACK SEL] keys of Tracks 3 and 4,
as well as the [RECORD] key light on, showing the VF80
is now recording.
You can see the meter for Track 1 also moving. By raising the Track 1 fader, you can make overdubbing onto
tracks 3 and 4 while listening to playback of track 1.

1. Record materials onto tracks 1 through 6.
2. Mix the signals recorded on tracks 1 through
6 and record the mixed signal onto tracks 7 and
8.
Then tracks 1 through 6 can be used to record
other materials.
This is the basic technique used for Multitrackers.
We recommend that tracks 7 and 8 are basically
used as the destination tracks of “track bounce”
from tracks 1 through 6.
See “Advanced Operation” for details about the track
bounce technique.

When the recorder starts running, the mark number
and name shown on the top line of the screen changes
as below, showing that the current position is ahead
of “ABS 0” point.

8

In addition, tracks 7 and 8 play an important role
in “training mode” and “mastering mode” described
later in “Advanced functions”.
The VF80 also provides the “track exchange” function which allows you to keep recordable tracks.
The VF80 has 16 additional tracks for each program, in addition to 8 recordable (and playable)
real tracks (1 through 8). The “track exchange”
function allows you to exchange a real track and
an additional track, making the real track empty.

To stop recording, press the [STOP] key.
After showing “Please Wait!”, the LCD returns to the Normal screen.

See page 56 “Recorder functions.”


To unarm tracks now recorded, press the flashing
[TRACK STATUS/TRACK SEL] keys again. The keys
changes to light in green.

Now you have recorded a stereo source onto two tracks
(3 and 4).

31

Basic Recording/Playback

Mark function
The VF80 has the Mark function which allows you to set marks at the desired positions in a song.
You can locate a mark position immediately, as well as use mark positions for the punch in and out points, beginning
and end points for repeat and editing points for track editing such as copy, move, erase, etc.
This section describes how to set, delete and locate a mark. For details about editing a mark, see “Recorder functions” described later.

Setting a mark on the fly

Locating a mark

In the initial condition, Mark 00 is automatically entered at the beginning of the current program (ABS
0) and named “ABS 0”.
You can enter up to 99 marks (Mark 01 through 99).
Mark number and name are shown on the Normal
screen as the arrow points in the screen example below. (You cannot edit or delete Mark 00.)

You can locate a mark using the [|

] or [

|] key.

Current position

[I

• Pressing [|

] key

[

I] key

] key locates the previous mark.

In the example above, each time you press the key from
the current position, the recorder will locate Mark 03 ->
02 -> 01 -> 00.

• Pressing [

1 During playback (or while stopped), press [|
key while holding down the [SHIFT] key.

|] key locates the next mark.

In the example above, each time you press the key from
the current position, the recorder will locate Mark 04 ->
05 -> 06.

/ MARK]

“Entry Mark” is shown briefly and a mark is entered at
the current position.
Also the time marked is entered in the mark map list
(see “Recorder functions” for details).

The current (located) mark number is shown on the
Normal screen.

2 To enter another mark, repeat step 1) above.


Marks are assigned in ascending order of ABS time.
For example, even if you enter marks in order as shown
in the upper diagram below, the mark numbers are assigned as shown in the lower diagram.

Deleting a mark
You can delete unnecessary mark

1 While stopped, locate the mark to be deleted using the
[|

] or [

|] key.

The mark to be deleted is shown on the screen.

2 Press the [

|/DELETE] key while holding down the

[SHIFT] key.
A pop-up panel asking for confirmation to delete the
current mark appears, in which “Sure?” blinks.

To cancel the operation for deletion, press the [EXIT/
NO] key.

3 Press the [ENTER/YES] key while holding down the
[RECORD] key.

The current mark is deleted.

32

Basic Recording/Playback

ABS locate functions
There are four types of the ABS locate functions as below.
• Pressing the [REWIND] key while holding down the [STOP] key locates the beginning of the current program
(ABS 00), regardless of the time base setting.
• Pressing the [F FWD] key while holding down the [STOP] key locates the end position of the last recording of the
current program (REC END).
You can use this function to locate the end point of a song or to check the length of a song.
• Pressing the [PLAY] key while holding down the [STOP] key locates the beginning of the last playback.
• Pressing the [RECORD] key while holding down the [STOP] key locates the beginning of the last recording.

Punch in/out
If you are not satisfied with your recording and want to modify only a specific part, you can replace the part with
a new recording using the punch in/out technique.
“Punch in” switches the transport mode from playback to recording, while “Punch out” switches the transport
mode from recording to playback. The point at which a punch in is carried out is called a “punch in point”, while
the point at which a punch out is carried out is called a “punch out point.”
You can carry out the punch in/out operation in 3 ways:

Punch in/out using the foot switch

* Manual punch in/out using the keys on the unit
* Using the foot switch (Model 8051)
* Auto punch in/out function

1 Connect the Model 8051 foot switch to the [FOOT SW]
jack.

After setting the punch in and out points, the punch
in/out can be took place automatically.

FOOT SW (Model 8051)

The following description is assumed that the track(s)
to be punched in/out are armed and the source input
level is set appropriately by using the [TRIM] knob.

[FOOT SW] jack

INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

FOOT SW

R

Manual punch in/out using the keys on the unit
GUITAR

MIX PARAMETER

TRACK
EDIT

SCENE

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

1 Start playback by pressing the [PLAY] key from a position before the punch in point.

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

MAX

TRIM

ON/OFF

ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK

F1

F2

F3

PHANTOM

REC EFF



2 When the playback position reaches the punch in point,

Do not power on the machine with non-specified foot
SW connected to the foot SW jack.
When powering on the machine with non-specified
foot SW (latch type foot SW, etc.) connected to the
foot SW jack, there is a case that the machine does
not correctly boot up with “No Drive!” alert message.
In such a case, power off the machine once, disconnect the foot SW and then power back on.

press the [RECORD] key while holding down the [PLAY]
key.
Only the armed track(s) switch from playback to recording.

3 At the punch out point, press the [PLAY] key .

The armed track(s) switch from recording to playback.

2 Start playback by pressing the [PLAY] key from a position before the punch in point.

3 When the playback position reaches the punch in point,
step on the foot switch.

Only the armed track(s) switch from playback to recording.

4 At the punch out point, step on the foot switch.

The armed track(s) switch from recording to playback.

33

Basic Recording/Playback

• Setting the punch in/out points numerically
While the recorder is stopped, you can set the in and
out points by entering the time numerically.

Auto punch in/out function
You must set the punch in and out points before performing auto punch in/out recording.
You can set the points either during playback and
while stopped. In the following description, we assume
that the “ABS” time base is selected.

1 While stopped, press the [AUTO PUNCH/EDIT] key
while holding down the [SHIFT] key.
The screen for setting the punch in/out points appears.

• Setting the punch in/out points on the fly during playback
(or while stopped)

1 Press the [AUTO PUNCH/EDIT] key while holding down
the [SHIFT] key.
The screen for setting the punch in/out points appears.
During playback, this counter shows the current
recorder position in real time.

2 Press the [ENTER/YES] key while the punch in point
value is highlighted on the screen as above.
Now you can edit the punch in point value.
Initially, the “seconds” value starts blinking, showing
that it can be edited.

2 At the point at which you want to set the punch in point,
press the [SETUP/F1] key while holding down the
[SHIFT] key.
“In Point Stored!” appears briefly, and the point is stored
as the punch in point.

Flashing

3 Move the blinking value by using the [CURSOR / ]
key and enter the desired value using the [JOG] dial.

4 After completing editing the time value, press the [ENTER/YES] key.

The edited time is stored as the punch in point.

5 Use the [CURSOR down] key to highlight the punch out
point value, and press the [ENTER/YES] key.
The time (or bar/beat) stored is shown here.

Now you can edit the punch out point value.

3 At the point at which you want to set the punch out point,
press the [TIME BASE SEL/F2] key while holding down
the [SHIFT] key.
“Out Point Stored!” appears briefly, and the point at which
you carry out the operation above is stored as the punch
out point.

Flashing

6 Enter the desired value with the same method as entering the punch in point, then press the [ENTER/YES]
key.
The edited time is stored as the punch out point.
The time (or bar/beat) stored is shown here.

7 After storing times for both points, press the [EXIT/NO]



key.

Set the punch in point earlier than the punch out point.

The LCD returns to the Normal screen.

34

Basic Recording/Playback

• Performing auto punch in/out recording
After storing the punch in and out points, you can
perform the auto punch in/out recording.

• Taking a mark point in the punch in or punch out point
You can take a mark point in the punch in or out point.



1 Press the [AUTO PUNCH /EDIT] key (to illuminate the

The following operation is possible only when any marks
are stored using the Mark function described earlier.

key).
The auto punch mode is now active.

2 Locate the earlier position to the punch in point.

1 Press the [AUTO PUNCH/EDIT] key while holding down
the [SHIFT] key.
The screen for setting the punch in/out points appears.

3 Press the [RECORD] key while holding down the
[PLAY] key.
A “take” of auto punch in/out recording starts and
“TAKE” lights up on the screen.
The recorder starts playback, and then automatically
puts into the record mode at the punch in point. It
automatically switches to playback at the punch out
point.


In the step 3) above, if you press only the [PLAY] key,
a “rehearsal” of auto punch in/out recording starts
and “RHSL” lights up on the screen.
In the rehearsal mode, when the recorder reaches
the punch in point, only the monitor of the armed
track(s) switches to “Input monitor” without performing actual recording.
You can rehearse as many times as you like before
actual recording.

2 Press the [TIME BASE SEL] key when the in point time
value is highlighted (as above).
The highlighted line changes to show a mark.

Hint:
If you use the loop function together with the rehearsal mode, you can rehearse your playing repeatedly without the need of the recorder operation, allowing you to concentrate on your playing.
See “Recorder functions” for details about the loop
function.

Showing a mark.

3 Press the [ENTER/YES] key.
The highlighted mark starts blinking.

Blinking

4 Use the [JOG] dial to select the desired mark, and then
press the [ENTER/YES] key.
The selected mark position is taken in the punch
in point.
] key to highlight the punch out
point value, and press the [ENTER/YES] key.

5 Use the [CURSOR

6 Use the [JOG] dial to select the desired mark, and then
press the [ENTER/YES] key.

The selected mark position is taken in the punch out
point.

7 After setting both points, press the [EXIT/NO] key.

35

Basic Recording/Playback

Mixing
After recording all tracks (1 through 8), you can tailor the sound of each track. The following describes about
settings for level, pan, EQ and effects.

Adjusting levels
1

3 Set the pan position using the [JOG] dial.

The pan icon on the screen changes in real time according to the rotation of the [JOG] dial.

Adjust the playback level of each track using the corresponding fader (1 through 6 and 7/8).
The levels of tracks 7 and 8 are simultaneously controlled by a single fader (7/8).

2

4 Repeat steps 2) and 3) to set other tracks.
5 After completing the pan setting, press the [EXIT/NO]

Adjust the stereo master output (ST OUT L/R) levels
using the [MASTER] fader.

key.
The LCD returns to the Normal screen.



Adjusting EQ

You can view the stereo master output (L/R) levels
from the L/R level meters on the screen. The output
levels are affected by the [MASTER] fader position.
Be sure not to set the fader level too high to avoid
the sound distorted.

1 Press the [EQ] key.
The EQ screen is shown, where “Select TRK!” is flashing
in the initial condition.

Setting pan position
You can set the pan position of each track.

MIX PARAMETER

TRACK
EDIT

SCENE

SCENE SEQ.

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

ON/OFF

2TRK MODE

1 Press the [PAN] key.

The pan setting screen is shown, where “Select TRK!” is
flashing in the initial condition.

TRAINING

REC EFF

[EQ] key
MIX PARAMETER

TRACK
EDIT

SCENE

SCENE SEQ.

PGM

FADER

MAP

PAN

EQ

EFFECT

Flashing

[PAN] key
ON/OFF

2TRK MODE
BOUNCE

MASTERING

TRAINING

2 Press the [TRACK STATUS/TRACK SEL] key of the de-

REC EFF

sired track.
The default preset library entry (“L00: 2-SHLV”) is
shown, in which the High Gain field is highlighted,
showing that it can be edited.

Flashing

highlighted

2 Press the [TRACK STATUS/TRACK SEL] key of the desired track (or use the [CURSOR
the desired track).

/ ] keys to select
:

The pan icon of the selected track is highlighted, showing that it is editable.

There are 36 presets besides the default preset in the
EQ library. You can select a desired preset according to the situation and tailor the sound. See “Mixer
functions” for details.

highlighted

3 Edit the “Hi Gain” value using the [JOG] dial.

The EQ curve is shown according to the value setting,
while the sound changes in real time.
You can set the value between -18 dB and + 18 dB.

36

Basic Recording/Playback

4 Highlight the “Lo Gain” field by using the [CURSOR ]

3 Use the [JOG] dial to enter the send level.

key, and edit the “Lo Gain” value using the [JOG] dial.

While the send level changes, the corresponding icon
also changes in real time.
When the value increases, the effect sound of the currently selected effect type will be output.

You can set the value between -18 dB and + 18 dB, as
same as the Hi Gain.

5 Repeat steps 2 through 4 to edit EQ on other tracks.
4 To set the effect send levels for other tracks, carry out

6 After completing the EQ setting, press the [EXIT/NO]

step 2 and 3 above repeatedly.

key.
The LCD returns to the Normal screen.

Effect type setting
Setting effects

The VF80 provides 38 effect types (L01 through L38) used
for the loop effect and 6 effect types (L39 through L44) used
for the insert effect.

There are two methods for using the internal effect
processor of the VF80: “loop effect” and “insert effect”.
The following describes how to set the send level and
select an effect type of the loop effect.
See “Mixer Function” for details about the loop effect,
such as how to make pre/post setting of an effect send
or how to set effect parameters.
See also “Advanced Operations” on page 83 for details
about the insert effect.

2 Bring up the effect type setting screen and select the
desired effect type by rotating the [JOG] dial.

While rotating the [JOG] dial, the effect type appears
one after the other among 38 types (L01 ~ L38).

Highlighted

1 Press the [EFFECT] key.
The effect send level setting screen appears initially.
Each press of the [EFFECT] key switches between the
effect send level setting screen, effect type selection
screen and effect send pre/post selection screen.


If you select an effect type used for the insert effect
(i.e. any one of L39 through L44), the screens for
effect type selection and effect send pre/post selection are not shown.

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

SCENE SEQ.

[EFFECT] key

3 After selecting the desired effect type, press the [EN-

ON/OFF

2TRK MODE
BOUNCE

MASTERING

TER/YES] key.

TRAINING

The selected effect type is set.

REC EFF

4 Press the [EFFECT] key to bring up the effect send level

Flashing

setting screen.

5 Adjust the effect send levels as described above.
All the effect sends from tracks 1 through 6 are
initially set to “post-fader”. Therefore, when a track
fader is completely down, no signal is sent even if
you raise the effect send level of the track.
You can also select “pre-fader” if necessary.
See “Mixer functions” for details.

Effect send level setting
2 While the effect send level setting screen is shown,
press the [TRACK STATUS/TRACK SEL] key of the
desired track.



The effect knob icon of the selected track is highlighted,
showing that it can be edited. The default value for track
sends 1 through 6 is “0” while the default value for the
master is “80”.

You can set parameters for the selected effect type.
See “Mixer functions” for details about parameter
setting.


You can switch on or off the effect alternately by
pressing the [EFFECT/ON/OFF] key while holding
down the [SHIFT] key.
See “Mixer functions” for details.

highlighted

37

Basic Recording/Playback

Mixdown
After tailoring sound of all the tracks, let’s make a master tape (disc) using your master recorder (cassette, DAT,
MD, etc.). As the VF80 can feed the stereo outputs (L and R) via the S/PDIF (coaxial) digital output jack, you can
make the master tape (disc) in digital domain if your recorder provides a digital input jack. If your digital recorder only provides the optical input jack, use the Fostex COP-1 optical to coaxial converter.

Digital mixdown


The VF80 provides the “mastering mode” and “internal
mastering mode”.
In the mastering mode, you can record a material mixed
down to track 7 and 8 to an external master recorder,
while applying sound processing. The mastering mode
allows you to perform advanced mastering.
See “Advanced Operations” on page 76 for details about the
mastering mode.

POWER

In the internal mastering mode, you can create a master song
inside the VF80, without the need of using an external
master recorder. Also, you can create an audio CD from
master materials mastered in the mastering mode. (Note
that you need the optional CD-RW drive to create an audio
CD.)
See “Advanced Operations” on page 79 for details about the
internal mastering mode, and “Save/load of song data” on
page 115 for details about creating an audio CD.

PHANTOM
ON OFF

S/P DIF / DATA
OUTPUT
INPUT

MIDI
OUTPUT

INPUT

Digital master recorder

Analog mixdown

1 Connect the [DATA OUTPUT] jack to the digital input
jack of your master recorder.

Analog master recorder

2

Set the master recorder’s recording source to the digital input.
• The sampling frequency of the VF80 is fixed to 44.1
kHz, so you cannot record the VF80 digital output
signal to the master recorder that cannot accept 44.1
kHz digital signals.

INPUT A

L

BAL

GUITAR

ST OUT

PHONES

INPUT B

BAL

FOOT SW

• In general, you cannot adjust the digital input level
of a digital recorder.

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

3

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK

Adjust the stereo output level of the VF80 using the
[MASTER] fader.

PHANTOM
REC EFF

F1

F2

F3

• In general, set the fader so that the level meter on the
master recorder indicates “0” when the VF80 feeds
the loudest level signal.
If the level is too high, the sound may be distorted.

1 Connect the [ST OUT - L/R] jacks to the input jacks of
your analog master recorder.

2

4

Start recording the master recorder, and start playback
of the VF80 from the beginning of the song.

5

When recording finishes, stop both the units.

Set the recording level of the master recorder.

3 Start recording the master recorder, and start playback
of the VF80 from the beginning of the song.

4 When recording finishes, stop both the units.

You can fade in or fade out a song by using the [MASTER]
fader.

38

Mixer Functions

Mixer Functions
Initial condition when turning on the power
When turning on the power, the VF80 starts up while showing the unit information on the LCD display and then
gets ready when the screen below appears. This screen is called "Normal Screen", in which the program number
and current recorder position are shown. In the following example (the default), Program 1 (P01) is loaded and
the current position is the beginning (ABS 00M 00S).

Normal screen

INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK
PHANTOM
F1

REC EFF

TRACK STATUS

Lighting in green

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

ENTER
/YES

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

LOCATE

EDIT

STOP

MARK

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END

Lighting in orange

Operations while the Normal screen is shown
Fader

The [TRACK STATUS/TRACK SEL] key for the muted
track is unlit. Pressing the key again releases muting
and lights up the key.

The fader for each track (1 through 6 and 7/8) controls the level of the playback signal fed to the stereo
outputs.

Master fader mute
Track mute

While the VF80 is not in the mix parameter edit mode,
pressing the [STATUS/SEL] key for the master fader
mutes the stereo outputs.
While the stereo outputs are muted, the [STATUS/SEL]
key is unlit. Pressing the key again releases muting
and lights up the key.

While the VF80 is not in the mix parameter edit mode,
pressing any one of the [TRACK STATUS/TRACK SEL]
keys (for tracks 1 through 6 and 7/8) mutes the corresponding track.

39

Mixer Functions

Mix parameter section
The Mix parameter section provides five keys that are used for mixer function settings.
By pressing one of these keys alone or while holding down the [SHIFT] key, you can execute the following.


The VF80 mixer channels always receive corresponding track signals. They do not receive input signals.

•Pan setting
•EQ setting
•Effect send level setting
•Effect send pre/post setting
•Effect type/parameter setting
•Effect on/off setting
•Save/load/delete of a scene memory
•Scene sequence mode on/off setting
•Mark map setting
•Fader view

MIX PARAMETER
SCENE

SCENE SEQ.

FADER

MAP

EQ

EFFECT

PAN

ON/OFF

Adjusting pan positions
You can adjust the pan position of each track signal fed to the stereo outputs.

3 Use the [JOG] dial to adjust the pan position.

1 Press the [PAN] key.

The pan position is set according to the rotating degree.
The following show examples of the pan settings.

The pan screen appears.
If you have not edited any track parameter for pan, EQ
or effect send setting after turning on the power last
time, the message prompting to select a track ("Select
TRK!") flashes, as well as all the [TRACK STATUS/TRACK
SEL] keys on the panel flash.
If you have edited any track parameter for pan, EQ or
effect send setting after turning on the power last time,
the icon for the previously edited track is highlighted,
showing that it can be edited.

Pan position:
center

Pan position:
hard left

Pan position:
hard right

•Controllable tracks
Tracks 1 through 6 and 7/8
Flashing

•Available values
L10 (hard left) through C (center) to R10 (hard right)
(the default setting: "C" for all tracks)

4 To adjust the pan position for another track, repeat
steps 2 and 3 above.

2 Select the desired track by pressing the correspond-

5 After completing pan setting, press the [EXIT/NO] key.

The VF80 exits the mix parameter edit mode and the
LCD display returns to the Normal screen.

ing [TRACK STATUS/TRACK SEL] key (or using the
[CURSOR / ] keys).
The pan icon of the selected track is highlighted, indicating that you can edit it.
The [TRACK STATUS/TRACK SEL] key of the selected track
flashes.

Highlighted

40

Mixer Functions

Editing EQ
The VF80 is equipped with 2-band (HI and LO) EQ for Tracks 1 through 6.
36 preset entries are available in the EQ library.


You can apply EQ only to Tracks 1 through 6. You cannot
apply EQ to Tracks 7/8.

1

Library

Press the [EQ] key.

Selectable from 36 preset library entries (L00
through L36). The default is "L00: 2-SHLV.
After selecting the desired library, press the [ENTER/YES] key to confirm the setting.
*See the following table for details about the EQ
library.

The EQ screen appears.
If you have not edited any track parameter for EQ, pan
or effect send setting after turning on the power last
time, the message prompting to select a track ("Select
TRK!") flashes, as well as the [TRACK STATUS/TRACK
SEL] keys for Tracks 1 through 6 on the panel flash.
If you have edited any track parameter for pan, EQ or
effect send setting after turning on the power last time,
the icon for the previously edited track is highlighted,
showing that it can be edited.

Setting example 1: Set "Hi Gain" to "+11 dB."
The high frequency gain is boosted up as shown graphically.

Flashing

Setting example 2: Set "Lo Gain" to "-8 dB."
The low frequency gain is cut as shown graphically.

2

Select the desired track by pressing the corresponding [TRACK STATUS/TRACK SEL] key (or using the
[CURSOR / ] keys).
The selected track number and library entry name
(shown as "EQ-1" and "L00: 2-SHLV" respectively in the
screen example below) are shown, together with the
current settings. The gain value of Hi EQ ("Hi Gain")
flashes, indicating that you can edit it.

Setting example 3: Set "EQ library" to "L03."
The high frequency gain is boosted up as shown graphically.

Flashing

3

Use the [CURSOR
be edited.

/

By using the [JOG] dial to select "L03": Ana.Kick" and
pressing the [ENTER/YES] key, the preset parameter
values are shown together with the corresponding EQ
curve.
You can edit parameters from this preset condition and
store the setting as a scene. Note that if you turn off
the power, the setting is cleared.

] key to select a parameter to

Each time you press the [CURSOR ] key, the flashing
parameter (to be edited) changes in the following order. Hi Gain -> Lo Gain -> EQ ON/OFF -> library entry
->Hi Gain...
Pressing the [CURSOR ] key changes the flashing parameter in the reverse order.

4

Use the [JOG] dial to edit the parameter value.
The following values are available for each parameter.
Hi Gain

Lo Gain

-18 dB through 0 dB to +18 dB in 1 dB steps.
The current EQ curve is shown graphically according to the current values.

5

To edit the EQ for another track, repeat steps 2 through
4.

-18 dB through 0 dB to +18 dB in 1 dB steps.
The current EQ curve is shown graphically according to the current values.

6

After completing EQ editing, press the [EXIT/NO] key.

ON/OFF ON or OFF of EQ

41

The VF80 exits the EQ edit mode and the LCD display
returns to the Normal screen.

Mixer Functions

Preset entries in the EQ library
L00: 2-SHLV
Flat setting
The first time you bring up the EQ
screen, this entry is selected.

LO
Gain

Freq. 400Hz

4kHz

Q

H-S

L-S

L01: LightKick
Creates a light and jaunty kick
sound

LO
Gain

Creates a tight and hard kick sound.

600Hz

Q

L-S

5.0

Gain

+7.0

LO

Makes an analog kick sound boomy.

Q

8.0

L-S

LO

6kHz

Q

H-S

L-S

Makes a snare sound snappier.

LO
Gain

Q

L-S

L05: Power_SD
Creates a powerful and heavy snare
sound.

Creates a heavy sound of a snare
drum with a deep body.

Q

L-S

H-S

Gain

-8.0

LO

HI
+10.0

Freq. 360Hz

5.4kHz

Q

L-S

H-S

Gain

+5.0

LO

HI
+3.0

Freq. 100Hz

2.4kHz

Q

0.1

6.3

Gain

+5.0

LO

HI
+4.0

2.5

1.0

2.5

Gain

+3.0

LO

1.0

L15: Loud_Bass

HI

4.5

Creates a good analog bass sound
by boosting the low frequency range
and emphasizing the attack.

LO
Gain

Creates a bright piano sound.

+3.0

+4.0

Freq. 120Hz

1.3kHz

Q

2.0

2.2

Gain

-3.0

L16: Bright_Pf

HI
+4.0

HI

LO

HI
+4.0

Freq. 550Hz

4.3kHz

Freq. 340Hz

5kHz

Q

2.2

Q

0.9

H-S

Gain

+5.0

4.5

LO
Gain

+7.0

+4.0

3.2kHz

Q

6.3

7.1

LO
Gain

Creates a rich piano sound by
boosting the low frequency range
which contains rich harmonics.

HI

Freq. 100Hz

1.7kHz

Q

2.8

2.2

Gain

-10.0

LO

Creates a tight and smooth sound.
Suitable for a piano solo.

520Hz

Q

7.1

Creates a sound which emphasizes
the attack and distortion when hitting keyboards of an electric piano.

42

HI
-3.0

Freq. 200Hz

1.3kHz

Q

L-S

0.9

Gain

-13.0

LO

HI
+7.0

Freq. 170Hz

5.4kHz

Q

0.7

1.1

Gain

+8.0

L19: E.Pf

HI
+17.0

Freq. 130Hz

LO

L18: Power_Pf

-12.0

+6.0

L-S

L17: Loud_Pf

HI

Freq. 100Hz

L09: W.GongTom
Makes a tom-tom sound woody.

6kHz

2.4kHz

Q

L08: Melo.Tom
Creates a melodious sound.

Creates a all-round bass sound.

+7.0

-4.0

Freq. 100Hz

Freq. 190Hz

3.5kHz

L07: Talk_Tom
Creates a skinny tom-tom sound.

Gain

HI

Q

Freq. 150Hz

L06: Deep_SD

LO

3.5kHz

+5.0

+8.0

H-S

1.6

L14: Norm.Bass

HI

LO
Gain

Creates a fat base sound by slightly
boosting the low frequency range.

+6.0

-7.0

Freq. 1kHz

8kHz

Q

L13: Fat_Bass

-9.0

+5.0

L04: Snappy_SD

Creates a subtle sound by emphasizing the presence of a tambourine,
etc.

HI

Freq. 550Hz

Gain

HI
-18.0

Freq. 300Hz

L12: Tamb.

HI

4kHz

Gain

Creates a bright sound by emphasizing the attack of a conga, bongo,
etc.

+10.0

Freq. 400Hz

LO
+3.0

L11: Perc.

-12.0

+6.0

L03: Ana.Kick

Removes the brightness from a
cymbal sound by cutting high frequencies.

HI

Freq. 400Hz

L02: TightKick

L10: Lo-Fi_Cym

HI
0

0

LO

HI
+3.0

Freq. 1kHz

6.4kHz

Q

1.7

0.7

Mixer Functions

L20: Clean_EG
Adds a bright character to a transparent and clean electric guitar
sound.

LO
Gain

Freq. 100Hz

6.6kHz

Q

L-S

H-S

Gain

-2.0

L21: CrunCh_EG
Makes a moderately distorted
crunch electric guitar sound distinctive.

LO

HI
+4.0
5.8kHz
H-S

Gain

-5.0

LO
Gain

Freq. 310Hz

1.1

1.5

3.6kHz

LO

14kHz
H-S

0.7

LO

LO
Gain

+3.0

-2.0

9.4kHz

Q

L-S

0.1

Gain

-7.0

LO

Emphasizes the mid range only to
provide a telephone receiver sound.

HI

Freq. 530Hz

4.4kHz
H-S

7.1

H-S

Gain

ON

LO

HI
+3.0

Freq. 180Hz

10kHz

Q

HPF

H-S

Gain

+5.0

LO

HI
+6.0

Freq. 100Hz

12kHz

Q

L-S

H-S

Gain

ON

LO

HI
ON

Freq. 250Hz

8kHz

Q

HPF

LPF

Gain

ON

LO

HI
ON

Freq. 1.2kHz

5.6kHz

Q

LPF

HPF

Tips:
“L-S” (Low shelving type)

+5.0

Q

10kHz

0.7

L36: Telephone

HI

Freq. 210Hz

L27: Arpeg.AG

Cuts the high frequency range and
provides an opposite character to
L34.

9kHz
1.2

0.7

Freq. 120Hz

L35: AnalogMix

HI
+8.0

-9.0

Freq. 100Hz
Q

Makes an analog open-reel or cassette tape sound closer to a digital
sound.

HI
+5.0

Q

L34: Digi.Mix

HI
+12.0

+3.0

Freq. 230Hz

Gain

Makes a narration clear.

10

L-S

LO

L33: SpeeCh

HI
+4.0

+6.0

Freq. 370Hz

Gain

Effective for a whole chorus part by
emphasizing the high frequency
range.

1.3kHz

LO
Gain

L32: Chorus

HI
+7.0

+6.0

L26: Arpeg.EAG

This equalizer affects all frequencies below a specified
frequency when applying boost or cut.

“H-S” (High shelving type)

L28: Brass_Sec

LO
Gain

HI

This equalizer affects all frequencies below a specified
frequency when applying boost or cut.

+4.0

-3.0

Freq. 100Hz

5.6kHz

Q

5.0

2.5

“LPF” (Low pass filter)
This filter passes frequencies below a cut-off frequency
while cuts frequencies above the frequency.

L29: W.WindSec
Makes the mid frequency range of
woodwind instruments (such as
clarinets, oboe, etc.) richer.

Effective for a female vocal

LO

0.7

L25: Stroke_AG

Controls the balance of brass instruments (such as trumpets, trombones. etc.).

-5.0

Freq. 170Hz

Q

Suppresses a hole resonance of an
acoustic guitar and makes an arpeggio brighter.

Gain

Q

0.7

L24: Metal_EG

Controls the arpeggio code balance
of an electro-acoustic guitar.

H-S

1.4

Q

Suppresses a hole resonance of an
acoustic guitar and makes a code
stroke sound powerful.

6.2kHz

0.5

Q

L23: Dist.EG

Makes a high-gain metal sound distinctive.

Freq. 2kHz
Q

L31: Female_Vo

HI
+6.0

HI
+3.0

+2.0

4kHz

Q

Makes a hardly distorted electric
guitar sound distinctive.

Effective for a male vocal

LO
Gain

Freq. 120Hz

L22: OverDrvEG
Makes a mellow overdriven electric
guitar sound fatter.

L30: Male_Vo

HI
+4.0

-4.0

LO

HI
+4.0

“HPF” (High pass filter)

Freq. 125Hz

260Hz

Q

2.2

This filter passes frequencies below a cut-off frequency
while cuts frequencies above the frequency.

Gain

+3.0

L-S

43

Mixer Functions

Setting Effects
The VF80 provides 38 digital effect types used for the loop effect and 6 types used for the insert effect.
As you can select any type and adjust parameter settings for each type, comprehensive effect processing is possible.
Employing the Fostex A.S.P. (Fostex Advanced Signal Processing Technology*), the internal DSP multieffect processor realizes superb ambience effects. In addition, the newly developed "A.S.P. +" achieves
simulations of microphones/amplifiers with overwhelming reality.

Using a loop effect you can process sound recorded on tracks during track bouncing (ping-pong) or mixdown.
The processed sound is recorded to the other track(s) of the unit or external master recorder.
Using an insert effect, you can process sound on any of tracks 1 through 6 using a distortion or simulation
effect, and rerecord the processed sound to the same track.
* A. S. P. (Fostex Advanced Signal Processing Technology)
The A. S. P. is an exclusive new digital effect processing technology designed by Fostex.
This method extracts maximum efficiency from the limited DSP power.
It achieves an overwhelmingly high density Early Reflection sound and wonderfully smooth
High Dump response through the H. F. A. (Harmonic Feedback Algorithm). Also, it carries out an elaborate reverb simulation with clear sounds through the H. D. L. P. (HiDensity Logarithmic Processing), which eliminates the mutual interference between the
numerous integrated delay modules and reduce the impurity and girt of the sound.
* H. F. A. (Harmonic Feedback Algorithm)
There is one of indispensable elements in the natural echo called “Early Reflection Sound,” which is usually
sacrificed in commercial reverb products in order to reduce costs. (In practice, the Early Reflection Sound
means the very first reverberated sound that bounces back from walls, floors and ceilings of concert halls).
The entire reverb sound quality depends on this Early Reflection Sound and how closely it can resemble the
real echo. The H. F. A. is an algorithm that enables the effect unit to reproduce a clear and natural Early
Reflection Sound by applying an ideal harmonic feedback to each delay module.
* H. D. L. P. (Hi-Density Logarithmic Processing)
The reverb sounds consist of lots of small delay elements combined in a complex way, which are produced
by many delay modules inside the effect unit. In order to obtain smooth and comfortable reverb sounds,
it is very important to efficiently organize the relationship between each delay module and minimize
negative mutual interference. The H. D. L. P. is a technology which applies efficient logarithmic processing
to each delay module, so that they can work in the most efficient way in order to eliminate harmful reverb
elements and roughness. This makes it possible to establish high density and transparent sounds.

About "A.S.P.+"
Combining the ambience effect technology established through the development of "A.P.S."with acoustic
theories accumulated through the development of transducers such as monitor speakers for many years,
Fostex developed a unique simulation algorithm engine called "A.S.P.+", which performs overwhelmingly
realistic microphone/amplifier simulation.
To simulate a microphone, the frequency response of the microphone, which is the most essential factor
that decides the sound character of each famous/popular microphone, must be reproduced correctly. To
get this, "A.P.S.+" carries out a double accuracy operation for each frequency range using the unique "D.A.O."
(Double Accuracy Operation).
Regarding a guitar amplifier, the peak and dip of the specific frequencies, as well as feedback of the peak
frequency's harmonics, are the most essential factors that decide the sound character of each famous/popular
amplifier. To simulate such a unique character, "A.P.S.+" carries out a double accuracy operation for each
frequency range using the "D.A.O." (Double Accuracy Operation) to simulate the frequency curve, as well
as carries out harmonics feedback processing using the "H.F.A." (Harmonics Feedback Algorithm).

44

Mixer Functions

Before describing detail for the VF80 effect setting, we briefly explain each effect type (reverb, delay,
chorus, flanger, distortion and simulator).

Reverb:

Chorus:

The so called Reverb effect consists of various reflection
sounds mixed together. For example, when you clap your
hands in a tunnel, you will hear the sound linger even
after you stop clapping your hands. This is the Reverb.
The sounds we normally hear in daily life have three types
of sounds mixed together, i.e., “Direct sound,” “Early Reflection sound” and “Late Reflection sound.”
The Direct sound means the sound directly reaches the
ears from the sound source. The Early Reflection sound
means the sound that comes after the Direct sound and
has rebound off the wall of the tunnel up to a few times.
The Late Reflection sound means that the sound rebounds
many times long after the Direct sound has disappeared.
Our ears normally hear the “Direct sound” - “Early Reflection sound” - “Late Reflection sound” in the order.

This makes the one original sound appear to have many
sources. The Chorus is used to widen or thicken the original sound.

Delay:

Simulation:

Flanger:
The Flanger is one of applications of the Delay.
This is used to create a sound like a jet airplane ascending
or descending.

Distortion:
The distortion effect distorts the sound and adds harmonics. Four types of the distortion effect are provided: the guitar
distortion, bass distortion, drum distortion and voice distortion. The distortion is used for the insert effect.

Simulators for famous guitar amplifiers and microphones
are provided. You can get a familiar distortion sound of a
famous guitar amplifier or a popular microphone sound. A
simulator can be used for the insert effect.

This is the effect to added a delayed sound to the original
sound. You can obtain a richer sound or completely change
the original source sound by using the Delay.

How to make the loop effect setting
There are two methods for using the internal effect processor of the VF80; "loop effect" and "insert
effect".
The loop effect allows you to apply a desired effect to track signals during track bounce (ping-pong)
operation to the other tracks or mixdown operation to an external master recorder.
The insert effect is applied when rerecording any of recorded tracks 1 through 6.
The following describes how to make settings for the loop effect. See "Advanced Operations" on page
83 for details about the insert effect.

The effect settings described here are only available to Tracks 1 through 6.
On Track 7/8, the dedicated "Mastering processing" is built in and you can apply the reverb, compressor, etc. while transferring audio on the master tracks (7/8) to an external recorder. See "Advanced Operations" for details.

Track 1

Track 1

Track 2

Track 2

Track 3
Track 4

Track 3

ASP
Effect

Track 4

Track 5

Track 5

Track 6

Track 6

Track 7

Track 7

Track 8

Track 8

Bouncing tracks 1 through 6 to tracks 7 and
8.

ASP
Effect

Master Recorder

Mixing down tracks 1 through 6 and recording to an external
master recorder.

45

Mixer Functions

Setting effect send levels


When editing the loop effect setting, pressing the
[EFFECT] key after turning on the power cycles
the screen between "Effect send level setting
screen", "Effect type/parameter setting screen" and
"Effect send pre/post setting screen", as shown
right.

You can set send levels from Tracks 1 through 6 to the
internal A.S.P. effect processor.

1 Press the [EFFECT] key to bring up the send level
setting screen.
If you have not edited any track parameter for effect
send, EQ or pan setting after turning on the power last
time, the message prompting to select a track ("Select
TRK!") flashes, as well as the [TRACK STATUS/TRACK SEL]
keys for Tracks 1 through 6 on the panel flash.
If you have edited any track parameter for effect send,
EQ or pan setting after turning on the power last time,
the icon for the previously edited track is highlighted,
showing that it can be edited.


If you select one of effect types L39 through
L44, the "Effect type/parameter setting
screen" is shown and pressing the [EFFECT]
key does not change the screen.
This is because effect types L39 through L44
are only used as insert effects and do not have
the "Effect send level setting screen" and
"Effect send pre/post setting screen"
See "Advanced Operations" on page 83 for
details about the insert effect.

Flashing

2
Effect send level setting screen

Select the desired track by pressing the corresponding [TRACK STATUS/TRACK SEL] key (or using the
[CURSOR / ] keys).
The icon of the selected track is highlighted, indicating that you can edit it.
In the default settings, the send levels for Tracks 1
through 6 are "00" while the level for Master is "80."

Effect type/parameter setting screen

3

Use the [JOG] dial to adjust the send level value.
The knob icon also rotates according to the level value.
When the level is set to "00", no signal is sent to the effect
processor.

Effect send pre/post setting screen

• Editable tracks:
• Level range:
• Default level:

Tracks 1 through 6
00 through 99 in 1 step
Tracks 1 through 6: 00, Master: 80

4

To edit the send level for another track, repeat steps 2
and 3 above.

5

To edit the effect send master level, press the [STATUS/SEL] key of the master to highlight the master
level icon, and then use the [JOG] dial to edit the value.
The default level value is "80."

6

After completing send level settings, press the [EXIT/
NO] key.
The LCD display returns to the Normal screen.

46

Mixer Functions

Selecting an effect type

Selecting Pre/Post of the effect send
You can select the send signals from Tracks 1 through
6 pre- or post- fader.
When selecting Post, a signal after the track fader is
sent to the effect processor. So if you set the fader
completely down, no signal is sent to the effect processor.
When selecting Pre, a signal before the track fader is
sent to the effect processor. So even if you set the fader
completely down, the signal is sent to the effect processor.


Changing the effect preset may mute the sound momentarily!
Effect presets of the internal effect processor shown
above are classified into three types; ambience/delay type (No. 1 through 28), modulation/pitch type
(No. 29 through 36), pitch type (No. 37 and 38) and
distortion/simulation type (No. 39 through 44).
If you switch the effect preset between the three types
above, the audio is momentarily muted.

1

Press the [EFFECT] key to bring up the effect type/
parameter setting screen.

1 Press the [EFFECT] key to bring up the pre/post set-

The first time you bring up the screen, "L01: Norm HALL"
is selected as the effect type.
From the second time on when bringing up the screen,
the previously selected effect type is selected.

If you have not edited any track parameter for effect
send, EQ or pan setting after turning on the power last
time, the message prompting to select a track ("Select
TRK!") flashes,as well as the [TRACK STATUS/TRACK SEL]
keys for Tracks 1 through 6 on the panel flash.
If you have edited any track parameter for effect send,
EQ or pan setting after turning on the power last time,
the switch icon for the previously edited track is highlighted, showing that it can be edited.

ting screen.

Flashing

2 Use the [JOG] dial to select the desired effect type.

For the loop effect, you can select among L01 through
L38.
Effect types L39 through L44 are used for the insert
effect (described later).
When you select a type other than the current type, the
type flashes.

2 Select the desired track by pressing the correspond-

ing [TRACK STATUS/TRACK SEL] key (or using the
[CURSOR / ] keys).
The switch icon of the selected track is highlighted,
indicating that you can edit it.
In the default settings, all Tracks 1 through 6 are set to
"Post."

3 Press the [ENTER/YES] key after selecting the effect
type.
Now you can edit the first parameter.
In the example below, the "Eff Level" value is highlighted
showing that it can be edited.

Edit point

3 Use the [JOG] dial to select "Pre" or "Post."
4

The icon changes according to the selection as below.

Use the [JOG] dial to select a value for the highlighted
parameter.
See "Effect parameter details" about the available parameter values.

Pre fader signal is sent to the effect processor.

5 To set a value for another parameter, use the [CURSOR

Post fader signal is sent to the effect processor.

] key to select a parameter to be edited, and then use
the [JOG] dial to select a value.

• Selectable tracks: Tracks 1 through 6
• Setting values: PRE or POST (the default is POST).

6 After completing the settings, press the [EXIT/NO] key.
The VF80 exits the edit mode and the LCD display returns to the Normal screen.

47

Mixer Functions

Turning the effect processor on or off
You can select the on or off of the effect processor.

• To turn on the effect processor
Press the [EFFECT/ON/OFF] key while holding down the
[SHIFT] key to illuminate the [EFFECT/ON/OFF] key.
The effect processor is turned on and you can hear "wet"
sound.

• To turn off the effect processor
Press the [EFFECT/ON/OFF] key while holding down the
[SHIFT] key to illuminate the [EFFECT/ON/OFF] key.
The effect processor is turned off and you can hear "dry"
sound.

You can also see the on/off status of the effect processor in the effect type/parameter setting screen.

This icon shows the on/off status of the effect processor.

48

Mixer Functions

About the effect types
Effect types L01 through L38 are used for the loop effect, while L39 through L44 are used for the insert effect.
Name

Parameter type

Explanation

L01 Norm HALL

REVERB

Standard hall reverb; detailed and transparent, with a moderate amount of early reflections.

L02 Pres HALL

REVERB

Hall reverb with presence and definition.

L03 Wet HALL

REVERB

Hall reverb with restrained high-frequency and a refreshing atmosphere.

L04 NoER HALL

REVERB

All-purpose hall reverb with no early reflections, and even decay of all frequencies.

L05 Lo-F HALL

REVERB

Hall reverb with lingering low-frequency reverberation.

L06 STADIUM

REVERB

Stadium reverb characterized by long early reflections.

L07 AUDITRIUM

REVERB

Reverb simulating an auditorium with suppressed reverberation.

L08 HALL WAY

REVERB

Reverb with a long pre-delay, creating the impression of an extended space.

L09 Norm ROOM

REVERB

Room reverb simulating a moderate space with some sparkle.

L10 Dead ROOM

REVERB

Room reverb simulating a narrow and dead room. Adding a slight amount will give warmth to the sound.

L11 Pres ROOM

REVERB

All-purpose room reverb, with good definition and few early reflections.

L12 DrumBOOTH

REVERB

Room reverb simulating a drum booth.

L13 GARAGE

REVERB

Room reverb simulating a narrow and live space like a garage, with crisp presence.

L14 NormPLATE

REVERB

Modern-sounding plate reverb with wide bandwidth.

L15 Old PLATE

REVERB

Standard plate reverb with the character of older plate units.

L16 PresPLATE

REVERB

Plate reverb with good definition and extended high-frequencies.

L17 Wet PLATE

REVERB

Plate reverb with a gentle character.

L18 DigiPLATE

REVERB

Plate reverb that emphasizes a digital character, with metallic early reflections.

L19 NormVOCAL

REVERB

All-purpose hall reverb with no early reflections, and uniform decay at all frequencies.

L20 PresVOCAL

REVERB

Short reverberation with extended high frequency is added to the early reflections of an ideal vocal booth. Since
this adds sparkle to the sound, it is effective when you wish to bring the vocal to the forefront.

L21 SoloVOCAL

REVERB

Plate-like reverb is added to a spacious short delay. This blends well with any genre of music.

L22 Arena VOC

REVERB

Gentle reverb is added to spacious stadium-type early reflections.

L23 Arena CHO

REVERB

Short reverb with extended high frequency is added to spacious stadium-type early reflections. Effective on
chorus parts.

L24 KARAOKE

REVERB

All-purpose reverb (karaoke style) that makes any vocal sound professional.

L25 MnDL-HALL

DLY+REVERB

A combined effect of mono delay and hall reverb.

L26 MnDL-PLT

DLY+REVERB

A combined effect of mono delay and plate reverb.

L27 PnDL-HALL

DLY+REVERB

A combined effect of panning delay and hall reverb.

L28 PnDL-PLT

DLY+REVERB

A combined effect of panning delay and plate reverb.

L29 MonoDELAY

DELAY

Mono delay

L30 PanDELAY

DELAY

Panning delay

L31 MonoBpmDL

BPM DELAY

Mono delay. Specify BPM and note value to set the delay time.

L32 PanBpmDL

BPM DELAY

Panning delay. Specify BPM and note value to set the delay time.

L33 Short DL

SHORT DELAY

Short delay that allows you to set the delay time precisely.

L34 DOUBLING

DOUBLING

Doubling that allows you to set separate delay times for L and R.

L35 CHORUS

CHORUS

Produces a chorus effect. A doubling effect can also be added.

L36 FLANGE

FLANGE

Produces a flanging effect.

L37 MonoPITCH

MONO PITCH

Pitch shift adjustable in a +/-2 octave range.

L38 DlyPITCH

DELAY PITCH

Pitch shift with a feedback delay, allowing strange effects to be produced.

L39 Dist Gtr

DISTORTION

Distortion sound for a guitar. (See "Advanced Operations" on page 83.)

L40 Dist Bass

DISTORTION

Distortion sound for a bass. (See "Advanced Operations" on page 83.)

L41 Dist Drum

DISTORTION

Distortion sound for drums. (See "Advanced Operations" on page 83.)

L42 Dist Voice

DISTORTION

Distortion sound for a voice. (See "Advanced Operations" on page 83.)

L43 Gtr Amp Sim

SIMULATION

You can simulates popular guitar amplifier sounds. (See "Advanced Operations" on page 83.)

L44 Mic Sim

SIMULATION

You can simulates famous microphone sounds. (See "Advanced Operations" on page 83.)

49

Mixer Functions

Effect parameter details
The parameters that can be adjusted will depend on the parameter type.
The following describes parameters for effect types L01 through L38 used for the loop effect.
See "Advanced Operations" on page 83 for details about parameters for effect types L39 through L44 used for
the insert effect.
Reverb effect parameters (parameter type: REVERB)
For effect types 1--24 of the preceding "Effect type" table, the following five parameters can be adjusted.
1. Eff Level
2. Rev Time
3. Pre Delay
4. Hi Ratio
5. E/R Level

Adjust
Adjust
Adjust
Adjust
Adjust

the
the
the
the
the

effect return level: 0~99
length of reverberation. Range: 0.1--9.9 seconds
time from the original sound until reverberation begins. Range: 0--100 ms
decay ratio of the high frequencies. Range: 0--10
volume of the early reflections. Range: 0--99

Delay+reverb effect parameters (parameter type: DELAY+REVERB)
For effect types 25--28 of the preceding "Effect type" table, the following five parameters can be adjusted.
1. Eff Level
2. Delay Time
3. Feedback
4. Delay Bal
5. Rev Time

Adjust
Adjust
Adjust
Adjust
Adjust

the
the
the
the
the

effect return level: 0~99
delay time: Range: 1--230 ms
number of delay repeats. Range: 0--99
delay balance. Range: 0--99
length of reverberation. Range: 0.1--9.9 seconds

Delay effect parameters (parameter type: DELAY)
For effect types 29 and 30 of the preceding "Effect type" table, the following five parameters can be adjusted.
1. Eff Level
2. Delay Time
3. Feedback
4. Hi Ratio
5. Filter

Adjust the effect return level: 0~99
Adjust the delay time. Range: 1--680 ms
Adjust the number of delay repeats. Range: 0--99
Adjust the decay ratio of the high frequencies. Range: 0--10
Adjust the tone of the delay sound. Range: L9~L1, OFF, H1~H9
* L1~L9 = LPF (larger numbers will lower the cutoff frequency)
* H1~H9 = HPF (larger numbers will raise the cutoff frequency)

BPM delay effect parameters (parameter type: BPM DELAY)
For effect types 31 and 32 of the preceding "Effect type" table, the following five parameters can be adjusted.
1. Eff Level
2. BPM
3. Note

4. Feedback
5. Filter

Adjust the effect return level: 0~99
Adjust the BPM. Range: 30--250 bpm
Select the note value for the delay. Range: 24, 16, 8T, 16...8, 4T, 8., 4, 2T, 4., 2, 2., 1
* 24 = 16th note sextuplets, 16 = 16th notes, 8T = 8th note triplets, 16. = dotted sixteenth notes,
8 = 8th notes, 4T = quarter note triplets, 8. = dotted eighth notes,
4 = quarter notes, 2T = half-note triplets, 4. = dotted quarter notes, 2 = half notes
* The "." shown in the ninth character of the LCD indicates a dotted note.
* The "T" shown in the ninth character of the LCD indicates a triplet.
Adjust the number of delay repeats. Range: 0--99 (100 steps in increments of 1)
Adjust the tone of the delay sound. Range: L9~L1, OFF, H1~H9
* L1~L9 = LPF (larger numbers will lower the cutoff frequency)
* H1~H9 = HPF (larger numbers will raise the cutoff frequency)

Short delay effect parameters (parameter type: SHORT DELAY)
For effect type 33 of the preceding "Effect type" table, the following five parameters can be adjusted.
1. Eff Level
2. Delay Time
3. Feedback
4. Hi Ratio
5. Filter

Adjust the effect return level: 0~99
Adjust the delay time. Range: 0.1--9.9 ms, 10--99 ms, 100--200 ms
Adjust the number of delay repeats. Range: 0--99
Adjust the decay ratio of the high frequencies. Range: 0--10
Adjust the tone of the delay sound. Range: L9~L1, OFF, H1~H9
* L1~L9 = LPF (larger numbers will lower the cutoff frequency)
* H1~H9 = HPF (larger numbers will raise the cutoff frequency)

Doubling effect parameters (parameter type: DOUBLING)
For effect type 34 of the preceding "Effect type" table, the following four parameters can be adjusted.
1. Eff Level
2. Lch Delay
3. Rch Delay
4. Filter

Adjust the effect return level: 0~99
Adjust the delay time of the L channel. Range: 0.1--9.9 ms, 10--99 ms, 100--200 ms
Adjust the delay time of the R channel. Range: 0.1--9.9 ms, 10--99ms, 100--200 ms
Adjust the tone of the delay sound. Range: L9~L1, OFF, H1~H9
* L1~L9 = LPF (larger numbers will lower the cutoff frequency)
* H1~H9 = HPF (larger numbers will raise the cutoff frequency)

50

Mixer Functions

Chorus effect parameters (parameter type: CHORUS)
For effect type 35 of the preceding "Effect type" table, the following five parameters can be adjusted.
1. Eff Level
2. Depth
3. Double Time
4. Double Lvl
5. Filter

Adjust the effect return level: 0~99
Adjust the chorus depth. Range: 0--99
Adjust the time difference of the doubling effect. Range: 0--99
Adjust the volume of the doubling effect. Range: 0--99
Adjust the tone of the delay sound. Range: L9~L1, OFF, H1~H9
* L1~L9 = LPF (larger numbers will lower the cutoff frequency)
* H1~H9 = HPF (larger numbers will raise the cutoff frequency)

Flanger effect parameters (parameter type: FLANGE)
For effect type 36 of the preceding "Effect type" table, the following five parameters can be adjusted.
1. Eff Level
2. Rate
3. Depth
4. Mod Delay
5. Feedback

Adjust
Adjust
Adjust
Adjust
Adjust

the
the
the
the
the

effect return level: 0~99
speed of modulation. Range: 0.01--2.00 Hz
depth of modulation. Range: 0--99
modulation delay. Range: 0--200
number of modulation repeats. Range: 0--99

Mono pitch effect parameters (parameter type: MONO PITCH)
For effect type 37 of the preceding "Effect type" table, the following four parameters can be adjusted.
1. Eff Level
2. Pitch
3. Adjust
4. Mode

Adjust the effect return level: 0~99
Adjust the amount of pitch shift. Range: -24--0--+24
* +/-12 is one octave. +/-24 is two octaves.
Make fine adjustments to the amount of pitch shift. Range: -50--0--+50
* +50 is a semitone sharp. -50 is a semitone flat.
Select the processing method. Range: 1--3

Delay pitch effect parameters (parameter type: DELAY PITCH)
For effect type 38 of the preceding "Effect type" table, the following five parameters can be adjusted.
1. Eff Level
2. Pitct
3. Adjust
4. Delay Time
5. Feedback

Adjust the effect return level: 0~99
Adjust the amount of pitch shift. Range: -24--0--+24
* +/-12 is one octave. +/-24 is two octaves.
Make fine adjustments to the amount of pitch shift. Range: -50--0--+50
* +50 is a semitone sharp. -50 is a semitone flat.
Adjust the delay time until the pitch-shifted sound is heard. Range: 0--500 ms
Adjust the number of delay repeats. Range: 0--99

51

Mixer Functions

Scene memory
The VF80 provides 100 Scene memories (S00 to S99) for each program. You can store a set of desired parameter
settings to each memory. Items to be stored include all parameters set by mix parameter editing functions, as
well as all track fader levels. In addition to 100 Scene memories, the VF80 also provides 10 Temporary memories
(T00 to T09) that can be used with all programs in common. Note that all settings stored in Temporary memories
disappear when turning off the power.
You can give a desired title (name) with up to 16 alphanumeric or symbolic characters to each Scene/Temporary
memory. (Note that up to 11 characters can be shown on the display.)

3 Enter the desired scene name by using the [JOG] dial

Storing the current scene

for selecting a character and using the [CURSOR / ]
keys for moving the editing (flashing) point.

You can store the current scene (settings) to a Scene
or Temporary memory by using the following procedure.

You can specify a scene name with up to 16 alphanumeric or symbolic characters and can see up to 14 characters on the display. The following characters can be
entered:


Scene memories (shown as S00 through S99 on the list)
are retained even if the power is turned off, while Temporary memories (shown as T00 through T09 on the list)
disappear when the power is turned off, though they do
not disappear when changing the program.
If you want to store a Temporary memory to a Scene
memory (S00 to S99), recall the temporary number before turning off the power and store the settings to the
desired Scene memory number.

A to Z, a to z, 0 to 9, + - * / # & ! ? ( ) [ ] < > : . , etc.

4 After completing the scene name entry, press the
[TIME BASE SEL/F2] key while holding down the
[SHIFT] key.
The display changes to the Normal display of the program whose scene name has just been set.

1 Press the [SCENE] key.

The display shows the screen for selecting the desired
scene number.

Recalling a scene
You can recall the settings stored in Scene or Temporary memories.


• If the "Fader recall On/Off setting" menu described
later is set to "OFF", when recalling a desired scene
memory, fader settings are not recalled, while "Scene
Recalled Fader RCL OFF" is momentarily shown on the
screen.

2 Use the [JOG] dial to select the desired scene number
to which you want to store the current settings, and
press the [TIME BASE SEL/F2] key while holding down
the [SHIFT] key. (In the following example, "S01" is
selected.)

• If the "Fader recall On/Off setting" menu is set to "ON",
regardless of the current physical positions of track
and master faders, the audio is output at the fader
positions when they were stored. We suggest you to
turn the monitor volume down when recalling a scene
memory to prevent an accidentally accessing highvolume sound.

The scene name of the program which you worked with
before entering the scene memory mode is duplicated
to the name of the selected scene number, whose
leftmost character flashes, showing that it can be edited.

1 Press the [SCENE] key.

The display shows the screen for selecting the scene
number.

Flashing

52

Mixer Functions

2 Use the [JOG] dial to select the desired scene number

Fader adjust

to be recalled.

After recalling a scene, the recalled fader level usually does not match the current physical fader position, you can move the physical faders to match the
current fader positions of the scene.
The following description is assumed that "Fader recall setting" of the setup mode is set to "Trk & Mst."

3 Press the [SETUP/F1] key while holding down the
[SHIFT] key.
The selected scene is recalled and the display changes
to the Normal display.

Deleting a scene

1 Press the [SCENE/FADER] key while holding down the
[SHIFT] key.

You can delete an unnecessary Scene or Temporary
memory by using the following procedure.

The display shows the fader setting screen.
The fader icon changes according to the relation between the physical fader position and recalled fader
position, as show below.


• You cannot delete the memory in scene number 00.
If you select scene number 00 and try to delete the
memory, "DELETE" does not appear on the display.
• You cannot undo deleting a scene.
Be sure not to select a wrong scene number to be
deleted.

1 Press the [SCENE] key.

The display shows the scene number/title list.
•The current physical fader position is lower than the recalled
position.

2 Select a memory to be deleted using the [JOG] dial.
3 Press the [UNDO/REDO/F3] key while holding down
the [SHIFT] key.
The message asking for confirmation to delete the scene
appears and "Sure?" flashes.
•The current physical fader position matches the recalled position.

To cancel to delete the mark, press the [EXIT/NO] key
now.

•The current physical fader position is higher than the recalled
position.

2 Move a physical fader manually to match the recalled
(scene memory) position.
Flashing

3 After adjusting all the fader positions, press the [EXIT/
NO] key.



4

If you recall a scene when "Fader recall setting" of the
setup mode is set to "OFF", the current physical fader
positions are valid.

Press the [ENTER/YES] key while holding down the
[RECORD] key.
The selected memory is deleted and the scene name
changes to "[Un-defined]", showing that no memory is
stored.

5 Press the [EXIT/NO] key.

The display returns to the Normal screen.

53

Mixer Functions

Scene sequence
Using the scene sequence function, you can recall desired scene memories at the desired mark positions during
playback. For example, you can recall scene memory 02 at "Bar 17/Beat 1" and scene memory 04 at "Bar 25/Beat
1", etc. To execute the scene sequence function, you must first assign scene (or temporary) memories to marks
in the mark map. If you set the timebase to Bar/Beat/Clk, you can assign scene memories to be recalled to the
musical positions (Bar/Beat/Clk numbers). Of course, you may set the timebase to ABS.

3 Highlight "Non" using the [CURSOR

/ ] keys, and
then select the desired scene number to be assigned
to the mark using the [JOG] dial.


You must store data to scene memories before assigning
to the mark map.

When selecting a scene number which holds data, its
scene title is also shown below the scene number.

Assigning scene memories to the mark map
In the following description, we assume that the
timebase is set to Bar/Beat/Clk.

1 While the recorder is stopped, press the [SCENE SEQ/
MAP] key while holding down the [SHIFT] key.
The screen shows the mark map, in which the current
marks are listed.
In the mark map example below, only scene memory 00
is assigned to mark 00. ("Non" means that no memory is
assigned to the corresponding mark.)

Scene number



Mark title

Scene title

You can view mark titles instead of mark positions
(in bar/beat/clock base or ABS time base) in the mark
map. Pressing the [TIME BASE SEL] key while the mark
map screen is shown switches mark positions and
mark titles.

4 After selecting the scene number, press the [ENTER/
YES] key.
Repeat steps 1 through 4 to assign scene numbers to
other marks.
In the example below, several scene numbers are assigned to marks and you are ready for executing the
scene sequence function described later.

2 Select the desired mark using the [JOG] dial, and then
press the [TIME BASE SEL/F2] key while holding down
the [SHIFT] key.
The display shows the screen for editing the selected
mark.

5 Press the [EXIT/NO] key after assigning all desired
scenes to marks.

54

Mixer Functions

Deleting a mark from the mark map

Executing the scene sequence

You can delete an unnecessary mark from the mark
map.

If you start playback while the scene sequence function is active (ON), the scenes will be recalled according to the mark map.


You cannot delete mark 00.


When executing the scene sequence, the fader positions
may be recalled or not according to the fader recall mode
setting in the setup mode (the default is "OFF").
For example, if you set the fader recall mode to "ON", both
the track and master faders are automatically recalled
every time the current scene changes.
On the contrary, if you set the fader recall mode to "OFF"
(the default mode), fader positions are not recalled so you
can manually control fader positions as you like.
We suggest you to make sure to set the fader recall mode
suitably for your work before executing the scene sequence. See "Fader recall mode setting" on page 133 for details.

1 While the VF80 is stopped, press the [SCENE SEQ/
MAP] key while holding down the [SHIFT] key.
The screen shows the mark map.

2 Highlight the desired mark using the [JOG] dial.
3 Press the [UNDO/REDO/F3] key while holding down the
[SHIFT] key.
The message asking for confirmation to delete the mark
appears and "Sure?" flashes.
To cancel to delete the mark, press the [EXIT/NO] key
now.



4 Press the [ENTER/YES] key while holding down the

The following show the screen appearances during playback with the mark map in which scene number 02 (with
the title "BBBB") is assigned to "Bar 12, Beat 1" and scene
number 06 (with the title "CCCC") is assigned to "Bar 20,
Beat 4."

[RECORD] key.
The map is deleted and the following marks are renumbered.

Scene sequence on/off selection
You can turn on or off the scene sequence function
for selecting whether or not performing the scene
sequence function using the mark map.

The unit starts playback from "Bar -2, Beat 1" with
the settings stored in scene number 00 (Init Mix).

1 While the VF80 is stopped, press the [SCENE SEQ] key.
The [SCENE SEQ] key lights in green, showing that the
scene sequence function is active (ON).
Each time you press the [SCENE SEQ] key, ON and OFF
alternates.

The unit recalls scene number 02 (BBBB) at "Bar
12, Beat 1" and continues playback.

When turning on the scene sequence function, "SCENE
SQ: ON" appears momentarily on the Normal screen and
then the scene number is highlighted.
When turning off the scene sequence function, "SCENE
SQ: OFF" appears momentarily on the Normal screen
and then the highlighted scene number returns to the
Normal screen.

The unit recalls scene number 06 (CCCC) at
"Bar 20, Beat 4" and continues playback.


The effect preset may not be changed while the
scene sequence function is active!
Effect presets of the internal effect processor are classified into three types; ambience/delay type (No. 1
through 28), modulation/pitch type (No. 29 through
36), pitch type (No. 37 and 38) and distortion/simulation type (No. 39 through 44).
Note that the scene sequence function does not recall an effect preset whose type is different from the
current one. This is to avoid momentary audio muting, and is not a malfunction. The other mix parameters of the scene can be recalled even if it includes
an effect preset whose type is different from the current one.

Highlighted

55

Recorder Functions

Recorder Functions
This chapter describes various recorder functions.

Cueing
The cueing function allows you to monitor audio at higher or lower speed.
• Rotating the [JOG/SHUTTLE] dial clockwise moves the
position to the forward direction, while rotating the dial
counter-clockwise moves the position to the backward
direction.

Cueing with the [F FWD]/[REWIND] keys
By pressing the [F FWD] or [REWIND] key during playback, you can monitor (cue) the sound at 3 times the
normal speed.

• According to the rotating degree, the cueing speed varies
among 1x, 2x, 4x, 8x, 16x, 32x, and 64x.
The current cueing speed is shown on the screen.

1 Press the [PLAY] key to start playback.

• As long as holding down the [SHIFT] key, shuttle cueing
continues even if you release the [JOG/SHUTTLE] dial.

2 Press the [F FWD] or [REWIND] key during playback.

The VF80 is "cueing" in the forward direction at 64x the normal speed.

The VF80 starts "cueing" at 3 times the normal speed,
while "FWD" or "RWD" appears on the screen.
The VF80 is "cueing" in the forward direction.

The VF80 is "cueing" in the backward direction at 64x the normal speed.

The VF80 is "cueing" in the backward direction.

The VF80 is still.

3 To return to the normal playback, press the [PLAY] key.

3 To return to the normal playback, press the [PLAY] key.

Shuttle cueing


Once the data is rewound to the beginning of a program (ABS 0), playback starts from the beginning of
the program, regardless of pressing the [SHIFT] key.
When reaching the end of a program (ABS: 23H 59M
59S), the program stops and the [PLAY] hey flashes.

During playback, "shuttle cueing" is possible at the
speed between 1 and 64 times the normal speed.

1 Press the [PLAY] key to start playback.
2 Rotate the [JOG/SHUTTLE] dial while holding down the
[SHIFT] key.

56

Recorder Functions

Digital scrubbing

Storing the digital scrub point

Digital scrubbing can be done between 0x and 1x
speed without changing the pitch while the VF80 is
stopped.
You can scrub audio track by track. The level envelope of the scrub track is shown on the screen, allowing you to locate the beginning of a song or interval
of songs easily.

You can store the scrub point to the Start, End or To
point for track editing functions (such as Copy, Move,
Paste and Erase), or the auto-punch in point.

Furthermore, you can use the position located by
digital scrubbing as an edit point for the track editing
or auto-punch in/out.

"Edit Start Point Stored!" is shown briefly and then the
scrub point is stored to the Start point for track editing.

• To store the scrub point to the Start point:
Press the [SETUP/F1] key while holding down the [SHIFT]
key.

Performing digital scrubbing
1 While stopped, press the [WAVE FORM SCRUB] key.

The VF80 enters the scrub mode, and the display shows
the screen below.

• To store the scrub point to the End point:
Press the [TIME BASE SEL/F2] key while holding down
the [SHIFT] key.
"Edit End Point Stored!" is shown briefly and then the scrub
point is stored to the End point for track editing.

2 Press the [TRACK STATUS/TRACK SEL] key for the
track you are going to scrub.

The level envelope of audio recorded on the selected
track is shown. When the VF80 is stopped, "" is
also shown.

• To store the scrub point to the To point:
Press the [UNDO/REDO/F3] key while holding down the
[SHIFT] key.
"Edit To Point Stored!" is shown briefly and then the scrub
point is stored to the To point, which can be used as the
starting point of Paste or the auto-punch In point.

3 By rotating the [JOG] dial, you can scrub audio of the
selected track.

The vertical line in the center shows the current position, and you can hear scrubbing audio from this position to either the forward or backward direction.
When rotating the [JOG] dial clockwise, "Scrub >" is
shown. When rotating the [JOG] dial counter-clockwise,
"< Scrub" is shown.
The cursor (the vertical line) moves while scrubbing,
while the time value (or bar/beat) of the current position is shown in realtime.

• After storing the point, press the [EXIT/NO] key.
The display returns to the Normal screen that was shown
when finishing scrubbing.


• You can also store the point by pressing the [ENTER/
YES] key after highlighting “START”, “END” or “TO” by
using the [CURSOR ] or [CURSOR ] key.
• By pressing the [| / MARK] key while holding down
the [SHIFT] key, you can store the scrub point to a mark
memory.
current scrubbing position

4 If you want to scrub another track, repeat steps 2 and 3.

57

Recorder Functions

Vari Pitch
You can alter the playback or recording speed of the recorder within +/- 6.0 % range in 0.1 % increments/decrements by using the vari pitch function. With the vari pitch function, the pitch changes according to the speed.
INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

LINE

UNBAL

TRIM

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK
PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

5

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

4

+6
ENTER
/YES

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

EDIT

3
LOCATE

MARK

STOP

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END

1

2 3

"ON" or "OFF" (of the vari pitch function) is also shown
on the screen.

Turning on or off the vari pitch function
1 Press the [VARI PITCH/EDIT] key.

4 Use the [JOG] dial to enter the pitch value.

The key lights up in green, showing the vari pitch function is active.

5 Press the [EXIT/NO] key to return to the Normal screen.
2 Press the [VARI PITCH/EDIT] key again.

The key turns off, showing the vari pitch function is not
active.


• Even if the pitch value is set to 0.0 % (no speed
change), pressing the [VARI PITCH] key turns on the
vari pitch function.
In such a condition, the function is active but the
speed is not changed.


You can turn on or off the vari pitch function while
stopped or during playback, however, you cannot turn
on or off the function during recording.

Setting the speed

• The vari pitch function automatically turns off by
carrying out any of the following.

You can adjust the speed while stopped or during
playback, however, you cannot adjust the speed during recording. If you adjust the speed during playback with the vari pitch function active, you can monitor the result of speed (pitch) change while adjusting.

1.Turning the power off and then on. (The pitch
value is also reset to 0.0 %.)
2.Setting the slave mode to "On" in the setup mode.
(The pitch value is retained.)
Note that you cannot turn on the vari pitch
function when the slave mode is "On".

1 While stopped or during playback, press the [VARI
PITCH/EDIT] key while holding down the [SHIFT] key.

3.Setting the digital input to "On" in the setup mode
("DIGI IN" is shown on the screen).
Note that you cannot turn on the vari pitch
function when the digital input is selected.

The current pitch value is highlighted, showing that the
value can be edited.

58

Recorder Functions

Loop Function
Using the loop function, you can repeat the desired part between the Start and End points.
By using the loop function together with the punch in/out or training mode, you can concentrate on playing
without the need for operating the VF80.
Current time (or musical position)


START point

END point

Playback

After locating the Start point, playback starts automatically.

The Start point is set to the captured time (or musical
position), which is shown here.

3 At the point where you want to set the End point, press

When the playback position reaches the End point,
the recorder locates to the Start point automatically.

the [TIME BASE SEL/F2] key while holding down the
[SHIFT] key.
"End Point Stored!" briefly appears and the End point is
set to the captured point.
Current time (or musical position)

Setting the Start and End points
There are following three methods for setting the Start
and End points.
1. Capturing the current position "On-the-fly"
2. Editing the time (or musical position) via the screen
3. Setting by marks
The End point is set to the captured time (or musical position), which is shown here.

Capturing the current position "on-the-fly"


The Start point must be earlier than the End point.
Otherwise, the loop function cannot be performed.

While stopped or running, you can set the Start or End
point at the point you capture.

1 Press the [LOOP/EDIT] key while holding down the
[SHIFT] key.

Editing the position via the screen

The display shows the loop screen in which you can set
the Start and End points.

In the following description, the recorder is assumed
to be stopped and the ABS time base is selected.

Current time (or musical position)

1 Press the [LOOP/EDIT] key while holding down the
[SHIFT] key.
The display shows the loop screen in which you can set
the Start and End points.

2 At the point where you want to set the Start point, press
the [SETUP/F1] key while holding down the [SHIFT] key.

"Start Point Stored!" briefly appears and the Start point
is set to the captured point.

59

Recorder Functions

2 To edit the Start point, press the [ENTER/YES] key while
"Start Point" value is highlighted.
The "seconds" value flashes, showing that it can be edited.

A mark is shown.

3 Press the [ENTER/YES] key.

The mark shown on the Start point value field starts
flashing.

The "seconds" value flashes.

3 Use the [CURSOR / ] keys to move the flashing value,
and use the [JOG] dial to edit the value.
You can also use the [CURSOR

/ ] keys to edit the value.
Flashing

4 After editing all values, press the [ENTER/YES] key.

The display returns to the similar screen shown in step
1 above, in which the Start point is set to the edited time.

5 To edit the End point, use the [CURSOR ] key to high-

4 Use the [JOG] dial to select the desired mark and press

light the "End point" value and carry out the same
operations as steps 2 through 4 above.

the [ENTER/YES] key.

The Start point is set to the selected mark, while the
display returns to the similar screen shown in step 2
above.



5 To edit the End point, use the [CURSOR

] key to highlight the "End point" value and carry out the same
operations as steps 3 through 4 above.

As also noted in "capturing the current position on-thefly", the Start point must be earlier than the End point.
Otherwise, the loop function cannot be performed.

The selected mark is set to the End point.


When rehearsing the auto punch in/out, if you also
activate the loop function in which the Start point is
set to a point a little bit earlier than the In point while
the End point is set to a point a little bit later than the
Out point, you can rehearse the auto punch in/out
repeatedly as many times as you like.
The loop function is also useful when you make a practice using the training mode.

Setting the Start and End points by marks
You can set the Start and End points by marks.


This method only can be used when any mark point is
already stored.

Carrying out the loop playback

1 While stopped, press the [LOOP/EDIT] key while hold-

Once setting the Start and End points, you can carry
out the loop function.

ing down the [SHIFT] key.

The display shows the loop screen in which you can set
the Start and End points.

1 Press the [LOOP] key to illuminate the key.

The loop function is now active.
Each time you press the [LOOP] key, On and Off of the
loop function alternates.

2 Start playback from the point earlier than the Start point.
When the recorder reaches the End point, it automatically locates to the Start point and starts playback from
that point. The recorder continues loop playback until
stopping the recorder.

2 Press the [TIME BASE SEL] key.

Both the Start point and End point value fields show a
mark (number and name).

3 To stop loop playback, press the [LOOP] key to turn off
the lamp and press the [STOP] key.

60

Recorder Functions

Program
The VF80 can have up to 99 programs (P01 through P99) and usually each program manages one song.
You can make recording against each program or playback materials recorded on each program.
This section describe program-related operations.
Note that you may use the program with the tentative
title ("#0002" in this example) if you do not need to enter the desired one. Anyway, you may also enter/edit
the title later by the procedure described in "Editing a
program title" on page 62.
To use the program with the tentative title, press the
[EXIT/NO] key. To put the desired title, see the following.

Creating a new program
When formatting a hard disk, a program (P01) is automatically created.
To create a new program, follow the procedure below
while the recorder is stopped and the display shows
the Normal screen.




• Rotate the [JOG] dial (or [CURSOR / ] keys)
to select a character for the blinking point from
among those listed below.

The initial settings for a new program are copied from the
setting of the current program.
Therefore, if you want to make a new program with the
same settings as an existing program, bring up the program before creating a new program.

• Use the [CURSOR
point.

/ ] keys to move the blinking

1 Press the [TRACK EDIT/PGM] key while holding down
the [SHIFT] key.
The screen for selecting, renaming or deleting a program appears. (The screen example below shows the
initial condition where only Program 01 exists.)


When selecting a character, rotating the [JOG] dial
while holding down the [SHIFT] key jumps among
characters surrounded with the box above.
This function will allow you to save time for selecting a desired character.

2 Use the [JOG] dial to highlight "P02 [New Program]"
and then press the [ENTER/YES] key.
When highlighting "P02 [New Program]", only highlighted "SELECT" is shown at the bottom of the screen.
Pressing the [ENTER/YES] key creates a new program
(P02 in this example) with the tentative title whose
leftmost character ("#" in this example) is highlighted.
In this condition, you can enter the program title by
following the procedure described in " below.

3 Press the [ENTER/YES] key after entering the title.
The title is set.

4 Press the [EXIT/NO] (or [STOP]) key.

The setup mode exits and the display shows the Normal screen of the newly created program.


• When creating a new program, the next program
number to the highest program number in the
existing programs is assigned.
If there is only one program (P01), Program 02
(P02) will be created. If there is five programs (P01
through P05), Program 06 (P06) will be created.
• Creating a new program consumes a small amount
of the recordable disk space. Also note that when
the recordable disk space is not enough, you
cannot create a new program.

61

Recorder Functions

1 Press the [TRACK EDIT/PGM] key while holding down

Selecting a program

the [SHIFT] key.
The screen for selecting, renaming or deleting a program
appears. In the screen, all existing program numbers
and titles are shown.

When more than one program exists on the disk, you
have to select the desired program before starting
operations for recording, playback or editing.
Select the desired program by following the procedure
below while the recorder is stopped and the display
shows the Normal screen.

1 Press the [TRACK EDIT/PGM] key while holding down
the [SHIFT] key.
The screen for selecting, renaming or deleting a program
appears. In the screen, all existing program numbers
and titles are shown.

2 Use the [JOG] dial to highlight the program to be deleted and then press the [UNDO/REDO/F3] key while
holding down the [SHIFT] key.
The screen shows "Delete! Sure?", asking you confirm.

2 Use the [JOG] dial to highlight the desired program and
then press the [SETUP/F1] key while holding down the
[SHIFT] key.


You may use the [CURSOR ] to highlight "DELETE" and
press the [ENTER/YES] key to bring up the screen
above, instead of pressing the [UNDO/REDO/F3] key
while holding down the [SHIFT] key.

3 Press the [ENTER/YES] key while holding down the

Deleting a program

[RECORD] key.
The selected (highlighted) program is deleted, and the
following programs in the list move up.

You can delete an unnecessary program individually.
To make recording or editing, a certain amount of disk
space is needed. By deleting unnecessary programs,
the available disk space increases.

4 Press the [EXIT/NO] key to switch to the Normal screen.
The previous program of the deleted program is selected.


• When only one program (P01) exists, if you try to
delete the program, the data in the program is deleted
but P01 remains.

Editing a program title

• For example, when five programs (P01 through P05)
exist, if you delete P03, it looks like P05 is deleted. This
is because the program numbers higher than 03 move
down. In other words, P04 and P05 become P03 and
P04 respectively.

You can edit a program title anytime by following the
procedure below.
Note that you can also enter a program title in the
process of creating a new program as mentioned earlier.

P03

P02

P01

1 Press the [TRACK EDIT/PGM] key while holding down

P05

P04

the [SHIFT] key.
The screen for selecting, renaming or deleting a program
appears. In the screen, all existing program numbers
and titles are shown.

P03 is deleted.

P01

P02

P03

P04

Note that you cannot undo or redo deleting the program.

62

Recorder Functions

You can put a title name with up to 16 characters from
among those listed below.
When selecting a character, rotating the [JOG] dial while
holding down the [SHIFT] key jumps among characters
surrounded with the box below.

2 Use the [JOG] dial to highlight (select) the desired program and then press the [TIME BASE SEL/F2] key while
holding down the [SHIFT] key.
Now you can edit the title of the selected program.
The leftmost character of the selected program is flashing.

Flashing

4 Press the [ENTER/YES] key after editing/entering the



title.

You may use the [CURSOR ] to highlight "RENAME"
and press the [ENTER/YES] key to bring up the screen
above, instead of pressing the [TIME BASE SEL/F2] key
while holding down the [SHIFT] key.

The edited/entered title is set.

5 Press the [EXIT/NO] (or [STOP]) key.

The display returns to the Normal screen.

3 Use the [CURSOR / ] keys to move the flashing (editing) point and use the [JOG] dial (or [CURSOR / ]
keys) to select a character for the flashing point.

Track editing
Because the VF80 uses a 3.5-inch E-IDE hard disk as the recording media, you can make non-linear and nondestructive audio editing by track effectively.

Copy & Paste

Move & Paste

The Copy & Paste function allows you to copy track
data of a desired part and paste it to a desired part of
the same or different track.
The copied data remains after pasting the data, so you
can paste the data as many times as required.
The copy & paste function is useful when using the
same musical part repeatedly in a song.

The Move & Paste function allows you to move track
data of a desired part and paste it to a desired part of
the same or different track.
Unlike the copy & paste operation, the moved data
does not remain in the original position.

Copy & paste within the same track.

A

Move & paste within the same track.

A

A'

Copy & paste between different track.

A'

Move & paste between different track.

A'
START Point

END Point

A'
START Point

TO Point

END Point

TO Point


• Copy data (or Move data) is replaced with the new data every time the copy (or move) operation is carried out.
• Note that copy data changes if you paste the copy data to the original data.
• The copy & paste (or move & paste) editing is performed on the current program. Therefore, do not change the current
program until the editing operations are completed.

63

Recorder Functions

The corresponding [TRACK STATUS/TRACK SEL] keys of
the source track(s) light in green, while the corresponding [TRACK STATUS/TRACK SEL] keys of the destination
track(s) light in red.

Performing Copy (or Move) & Paste
1 Set the Start and End points for the copy (or move)
operation and To point for the paste operation.
Using the digital scrub function, set the Start, End and
To points. See "Storing the digital scrub point" for details
about how to set the points.

6 Press the [ENTER/YES] key after selecting tracks.

The display shows the "Point Select" screen as below, in
which you can view the Start, End and To points set via
the digital scrub operation.

2 While the recorder is stopped, press the [TRACK EDIT]
key.
The screen for selecting the track edit type appears.


On the screen above, you can perform the following
operations.

3 Use the [JOG] dial to select "Copy Paste" (or "Move
Paste") and then press the [ENTER/YES] key.

1. Editing the Start, End and To points
2. Setting the Start and To points to "ABS 0" and the End point
to "REC END"
3. Checking the data to be copied (or moved)
4. Setting the Start, End and To points by marks

The display shows the screen for selecting the source
track(s) and destination track(s).
or "MovePaste"

• To edit the Start, End and To points:
Highlight the time field of the desired (Start, End or To) point,
and then press the [ENTER/YES] key.
The "seconds" value starts flashing, showing that you can
edit it. Use the [CURSOR / ] keys to move the flashing
value, and use the [JOG] dial to enter a value.
After entering the desired time, pressing the [ENTER/YES]
key to store the time data to the point.

4 Use the [JOG] dial to select the source track(s) from

• To set the Start and To points to "ABS 0" and the End
point to "REC END":

which the data is copied (moved).
Rotating the [JOG] dial changes the options among 1
through 8, 1&2, 3&4, 5&6, 7&8, 1-6, and 1-8.

Press the [SETUP/F1] key while holding down the [SHIFT] key.
"ALL OFF" changes to "ALL ON", and the Start and To
points are set to "ABS 0", while the End point is set to "REC
END" point. This function is useful when you copy (or
move) all track data (from "ABS 0" to "REC END") to different track(s).

5 Use the [CURSOR ] key to highlight (and flashes) the
right field, and use the [JOG] dial to select the destination track(s) to which the data is copied (moved).
Rotating the [JOG] dial changes the options as below
depending on the track(s) you selected in step 4.
Source track(s)

Destination options

• To check (monitor) the data to be copied (or moved)
[Source Play function]:

a mono track (1 through 8)
a pair of tracks
1-6
1-8

1 through 8
1&2, 3&4, 5&6, and 7&8
1-6 only
1-8 only

Press the [TIME BASE SEL/F2] key while holding down the
[SHIFT] key.
The display shows the "Source Play" screen as shown
below and the recorder starts playback of the data to be
copied (or moved).

In the example below, data on tracks 3&4 is copied (or
moved) and pasted onto tracks 7&8.

You can hear audio by moving up the corresponding track
fader. After checking audio, press the [STOP] key.
The display returns to the screen shown before performing the Source play function.

64

Recorder Functions

8 Press the [UNDO/REDO/F3] key while holding down the

• To set editing points by marks:

[SHIFT] key.

Press the [TIME BASE SEL] key.
Each data field for the Start, End and To points changes
to show the current option by mark as shown below.

The copy & paste (or move & paste) function is performed. When finished, "Completed!" appears on the
screen.

Use the [CURSOR / ] keys to highlight the field for the
desired point, and press the [ENTER/YES] key.
The field starts flashing.
Use the [JOG] dial to select the desired mark and press
the [ENTER/YES] key.
The point is set to the selected mark.


You may use the [CURSOR >] to highlight "EXE" and press
the [ENTER/YES] key to perform the function, instead of
pressing the [UNDO/REDO/F3] key while holding down the
[SHIFT] key.




This operation can be performed only when any mark
is set. When no mark is set, "00:ABS 0" is the one and
only option for each point.

The copy & paste (or move & paste) operation cannot be
performed when there is not enough disk space to perform the undo and redo operations. If you try to perform
the paste operation when there is not enough disk space,
The display will show "Over Time!", as well as the short
time.
In such a case, shorten the copy (or move) data by the
amount more than the displayed time or delete unnecessary sections or programs to keep the enough space,
and then try to paste again.

6 Use the [CURSOR

] key to highlight the field ("01"
above) for the number of times for repeat paste, and
press the [ENTER/YES] key.
"01" starts flashing and you can now enter the number
of times for repeat paste.

Undo/redo of Copy & Paste
You can undo a copy & paste or move & paste operation, as well as redo it (undo the undo operation).
• By pressing the [UNDO/REDO] key after completing the
copy & paste (or move & paste) operation, you can
return the track(s) to the condition before performing
the copy & paste (or move & paste) operation.
• By pressing the [UNDO/REDO] key just after
performing the undo operation, you can undo the undo
operation and return the track(s) to the condition
after performing the copy & paste (or move & paste)
operation.

7 Use the [JOG] dial to select the desired number and
press the [ENTER/YES] key.

You can select any number between "01" and "99".


Basically you can select the number of times for repeat
paste between 1 and 99, however, if the recordable space
of the hark disk is limited, you may not be able to select
the desired number. The VF80 automatically calculate
the available space and limit the number of times to the
appropriate value.

Note the following for performing the undo/redo operation.


You can undo or redo only when the recorder is stopped.
If you carry out any of the following after performing the
copy & paste (or move & paste) operation, you cannot
undo/redo the copy & paste (or move & paste) operation.

When setting the number of times for repeat paste to 02,
the copy & paste function is performed as below.
Copy & paste within the same track.

A

A'

A''

A'

A''

1. Making a new recording
2. Performing a new editing
3. Letting the recorder run in playback (or recording)
mode and pass through the auto punch-in point while
the auto punch mode is active
4. Turning off the power of the VF80
5. Performing any of the program operations (select,
rename or delete).

Copy & paste between different track.

START Point

END Point

TO Point

65

Recorder Functions

4 Use the [JOG] dial to select the track(s) to be erased.

Erasing track data

Rotating the [JOG] dial changes the options among 1
through 8, 1&2, 3&4, 5&6, 7&8, 1-6, and 1-8.
The corresponding [TRACK STATUS/TRACK SEL] key(s)
of the selected track(s) light in red.

You can erase a desired part of track data. You can
select a track or tracks (of which you are going to erase
data) from among each individual track, each pair of
tracks, 1-6 and 1-8.

5 Press the [ENTER/YES] key after selecting the track(s).

REC END

ABS 0

The screen shows the Start and End points.

Erase

START Point

END Point


• When all eight tracks (1 through 8) are recorded, if you
erase a part of the chosen track, only the erased part
becomes silent (no audio) and the following material
does not move advance to fill the gap.
Therefore, the REC END point remains the same.
However, if you erase a part between the chosen point
(=Start point) and the REC END point (=End point) of
all tracks, the REC END point moves advance.


On the screen above, you can perform the following
operations.
1. Editing the Start and End points
2. Setting the Start point to "ABS 0" and the End point to "REC
END"
3. Checking the data to be erased
4. Setting the Start and End points by marks

• The erase operations are performed on the current
program. Therefore, do not change the current pro
gram until all the operations are completed.

• To edit the Start and End points:
Highlight the time field of a desired (Start or End) point, and
then press the [ENTER/YES] key.
The "seconds" value starts flashing, showing that you can
edit it. Use the [CURSOR / ] keys to move the flashing
value, and use the [JOG] dial to enter a value.
After entering the desired time, pressing the [ENTER/YES]
key to store the time data to the point.

Erasing
1 Set the Start and End points for the erase operation.

Using the digital scrub function, set the Start and End
points. See "Storing the digital scrub point" for details
about how to set the points.

• To set the Start point to "ABS 0" and the End point to
"REC END":

2 While the recorder is stopped, press the [TRACK EDIT]
key.

Press the [SETUP/F1] key while holding down the [SHIFT] key.
"ALL OFF" changes to "ALL ON", and the Start point is set
to "ABS 0", while the End point is set to "REC END" point.
This function is useful when you erase all track data.

The screen for selecting the track edit type appears.

• To check (monitor) the data to be erased [Source Play
function]:
Press the [TIME BASE SEL/F2] key while holding down the
[SHIFT] key.
The display shows the "Source Play" screen as shown
below and the recorder starts playback of the data to be
erased.

3 Use the [JOG] dial to select "Erase" and then press the
[ENTER/YES] key.
The display shows the screen for selecting the track(s)
to be erased.

You can hear audio by moving up the corresponding
track fader. After checking audio, press the [STOP] key.
The display returns to the screen shown before performing the Source play function.

66

Recorder Functions

• To set editing points by marks:

Undo/redo of Erase

Press the [TIME BASE SEL] key.

You can undo an erase operation, as well as redo it
(undo the undo operation).

Each data field for the Start and End points changes to
show the current option by mark as shown below.

• By pressing the [UNDO/REDO] key after completing
the erase operation, you can return the track(s) to the
condition before performing the erase operation.
• By pressing the [UNDO/REDO] key just after
performing the undo operation, you can undo the
undo operation and return the track(s) to the
condition after performing the erase operation.

Use the [CURSOR / ] keys to highlight the field for the
desired point, and press the [ENTER/YES] key.
The field starts flashing.
Use the [JOG] dial to select the desired mark and press
the [ENTER/YES] key.
The editing point is set to the selected mark.

Note the following for performing the undo/redo operation.


You can undo or redo only when the recorder is stopped.
If you carry out any of the following after performing
the erase operation, you cannot undo/redo the erase
operation.


This operation can be performed only when any mark
is set. When no mark is set, "00:ABS 0" is the one and
only option for each point.

1.Making a new recording
2.Performing a new editing
3.Letting the recorder run in playback (or recording)
mode and pass through the auto punch-in point while
the auto punch mode is active
4.Turning off the power of the VF80
5.Performing any of the program operations (select,
rename or delete).

6 Press the [UNDO/REDO/F3] key while holding down the
[SHIFT] key.

The erase function is performed. When finished, "Completed!" appears on the screen.


You may use the [CURSOR ] to highlight "EXE" and press
the [ENTER/YES] key to perform the function, instead of
pressing the [UNDO/REDO/F3] key while holding down the
[SHIFT] key.

67

Recorder Functions

Track Exchange

3 Use the [JOG] dial to select the source track(s).

The track exchange function allows you to exchange
tracks (regardless of whether they are real or additional tracks) on the program in single track unit, 2track unit or 8-track unit.

4 Use the [CURSOR ] key to highlight (and flashes) the

Rotating the [JOG] dial changes the options among
single tracks (1 through 24), pair tracks (1&2 through
23&24), 1-8, 9-16 and 17-24.

right field, and use the [JOG] dial to select the destination track(s).

By using this function, you can exchange tracks not
only among real tracks but also between real and
additional tracks, allowing to use tracks effectively.
For example, by exchanging a recorded real track with
an empty additional track, you can transfer data on
a real track to an additional track temporarily, so that
you can record a new material onto the real track.
The track exchange function is also used to check the
REC END point on an additional track.

You can only select the same number of tracks as the
source track(s) selected in step 3 above.
For example, if you select a single track in step 3 above,
you can only select a single track here.
 Exchanging Track 8 and Track 24

One track exchange
8 track block exchange

Track 1

Track 9

Track 2

Track 10

Track 18

Track 3

Track 11

Track 19

Track 4

Track 12

Track 20

Track 5

Track 13

Track 21

Track 6

Track 14

Track 22

Track 7

Track 15

Track 23

Track 8

Track 16

Track 24

Track 17

 Exchanging Tracks 1&2 and Tracks 7&8

2 track block exchange
8 track block exchange

 Exchanging Tracks 1-8 and Tracks 17-24

Performing the track exchange
1 While the recorder is stopped, press the [TRACK EDIT]
key.

The screen for selecting the track edit type appears.

5 After selecting tracks, press the [ENTER/YES] key.

The track exchange function is performed and the display returns to the Normal screen.

2 Use the [JOG] dial to select "Exchange" and then press



the [ENTER/YES] key.

If the selected tracks for the left and right fields are reversed, the same track exchange is performed.
For example, "1-8<->17-24" and "17-24<->1-8" perform the
same track exchange.
The setting in which the same track(s) are selected for
both the left and right fields, such as "1-8<->1-8", is invalid.
If you press the [ENTER/YES] key with such a setting, the
display shows the message "Select Err! Hit Any Keys".

The display shows the screen for selecting the tracks to
be exchanged. The screen example below shows that
tracks 01 through 08 and tracks 17 through 24 are exchanged in 8-track unit.
The left field shows the source track(s), while the right
fields shows the destination track(s).

68

Recorder Functions

Editing Marks
This section describes how to edit marks, assuming that more than one mark is already stored in realtime
according to the operations described in "Basic Recording and Playback".

Viewing the mark list

Editing a mark position

You can view the marks stored.

You can edit the current position of a mark in the
mark map.

1 While the recorder is stopped, press the [SCENE SEQ./

1 While the recorder is stopped, press the [SCENE SEQ./

MAP] key while holding down the [SHIFT] key.

MAP] key while holding down the [SHIFT] key.

The mark positions are shown by time or bar/beat/clock
values depending on the time base (In the following
screen example, the time base is set to "Bar/Beat/Clk").

The Mark map screen appears.

2 Use the [JOG] dial or [CURSOR
2 Use the [JOG] dial or [CURSOR

/

/ ] keys to highlight
the desired mark, and then press the [TIME BASE SEL/
F2] key.

] keys to scroll

The display shows the screen for editing the chosen
mark.

the marks stored.
In the Mark map screen, you can not only view all the
marks but also perform various operations (such as
editing a mark position, entering a mark title, locating
a mark, deleting a mark and adding a mark) described
later.

Blinking


When the Mark map screen is shown, you can switch
the screen to display the position (by time or bar/
beat/clock) or title of each mark by pressing the
[TIME BASE SEL] key.

3 Use the [CURSOR / ] keys to highlight (and flashes)
the field you want to edit, and then use the [JOG] dial
to select the desired value.
When the time base is set to "ABS" or "MTC", you can
edit fields for minute, second, frame and subframe.
When the time base is set to "Bar/Beat/Clk", you can
edit fields for bar, beat and clock, as shown below.]

3 After viewing the list, press the [EXIT/NO] key.
The display returns to the Normal screen.

4 After editing time (or bar/beat/clock), press the [ENTER/
YES] key.

The edited value is stored to the mark and the display
returns to the Mark map screen.

5 Press the [EXIT/NO] key.

The display returns to the Normal screen.

69

Recorder Functions

Enter a mark title

Adding a mark

You can enter or edit a title for each mark.

You can add a mark to the mark map.

1 While the recorder is stopped, press the [SCENE SEQ./

1 While the recorder is stopped, press the [SCENE SEQ./

MAP] key while holding down the [SHIFT] key.

MAP] key while holding down the [SHIFT] key.

The Mark map screen appears.

The Mark map screen appears.

2 Use the [JOG] dial or [CURSOR

/ ] keys to highlight the desired mark, and then press the [TIME BASE
SEL/F2] key.

2 Use the [JOG] dial or [CURSOR

/ ] keys to highlight "New Mark", and then press the [TIME BASE SEL/
F2] key.

The display shows the screen for editing the chosen
mark.

You can find "[New Mark]" at the bottom of the mark map.
Flashing

3 Press the [CURSOR / ] keys repeatedly to highlight
(and flashes) the leftmost point of the title field.

Flashing

Highlight (and flashes) this point.

On the screen for editing the mark, "001" (Bar number
field) is flashing, showing that it can be edited.
The mark name is tentatively set to "Mark", while no
scene is assigned (indicated by "Non").

4 Use the [CURSOR / ] keys to move the highlighted

point among the title field, and use the [JOG] dial to
select the desired character.

You can use up to 14 characters for each title but because of the screen size, characters displayed at once
are limited. You can select a character from among the
following.

3 Use the [CURSOR / ] keys to highlight (and flashes)
the field you want to edit among BAR, BEAT and CLK,
and then use the [JOG] dial to select the desired value.
When setting the time base to ABS or MTC, you can set
the position in the similar way.

4 After setting the mark position, press the [ENTER/YES]
key.

The new mark is added to the mark map and the display returns to the Mark map screen.

Hint
When selecting a character, rotating the [JOG] dial
while holding down the [SHIFT] key jumps among
characters surrounded with the box above.

5 Press the [EXIT/NO] key.

The display returns to the Normal screen.

5 After entering/editing the title, press the [ENTER/YES]



key.

When adding a new mark, you can also enter a mark title
or assign a scene for the scene sequence function.
See "Enter a mark title" above and "Scene Memory" in "Mixer
Functions" for details about operations.

The entered/edited title is stored to the mark.

6 Press the [EXIT/NO] key.

The display returns to the Normal screen.

70

Recorder Functions

Deleting a mark

Locating a mark

You can delete an unnecessary mark.

You can directly locate a mark.

1 While the recorder is stopped, press the [SCENE SEQ./

1 While the recorder is stopped, press the [SCENE SEQ./

MAP] key while holding down the [SHIFT] key.

MAP] key while holding down the [SHIFT] key.

The Mark map screen appears.

The Mark map screen appears.

2 Use the [JOG] dial or [CURSOR

/ ] keys to highlight the mark you want to delete, and then press the
[UNDO/REDO/F3] key while holding down the [SHIFT]
key.

2 Use the [JOG] dial or [CURSOR

/ ] keys to highlight the mark you want to locate, and then press the
[SETUP/F1] key while holding down the [SHIFT] key.
The recorder locates to the selected mark, and the display returns to the Normal screen.

"Delete!" is shown and "Sure?" flashes.
To cancel the delete operation, press the [EXIT/NO] key.


If you press the [SETUP/F1] key while holding down the
[SHIFT] key after editing a mark position (see "Editing a
mark position"), you can locate the new mark position.

Flashing

3

Press the [ENTER/YES] key while holding down the
[RECORD] key.
The chosen mark is deleted and the mark map is sorted,
resulting marks following the deleted mark in the mark
map list move up.
For example, if you delete Mark 03, the current Mark
04, 05,... will replace Mark 03, 04,.... respectively.

4

Press the [EXIT/NO] key.
The display returns to the Normal screen.

71

Advanced Operations

Advanced Operations
This chapter describes advanced or useful functions of the VF80.

Metronome function
The VF80 provides the internal tempo map, in which you can set the time signature (e.g. 4/4, 3/4) and tempo
(between 30 and 250).
It also can output the metronome sound (click) according to the tempo map, allowing you to record materials
at the specific tempo without the need of an external metronome or rhythm machine.
The metronome sound can be output from Track 6 of the VF80 when you set "Click?" in the Setup menu to "On."


When Track 6 is set to output the metronome sound (i.e. when you set "Click?" menu in the Setup menu to "On"),
you cannot record audio on Track 6 or playback audio recorded on Track 6.
When you have finished using the metronome function, we recommend setting "Click?" menu in the Setup mode
to "Off" so that you can use Track 6 for recording and playback.

Setting the tempo map

Setting the metronome output

To output the metronome sound (click), the tempo
map must be set.
To set the tempo map, use "Signature Set" and "Tempo
Set" menus in the Setup mode.
Initially, the time signature is set to "4/4" while the
tempo is set to "120."
To change the initial settings, operate the following.

You can set whether outputting the metronome sound
or not by "Click?" menu in the Setup mode.

1 Use the [JOG] dial to select the "Click?" menu, and then
press the [ENTER/YES] key.
The initial setting is "Off."

2 Use the [JOG] dial to select "On", and then press the

1 While the VF80 is stopped, press the [SETUP] key to

[ENTER/YES] key.

enter the Setup mode.

Now the metronome sound will be output from Track
6.

The screen for selecting a menu in the Setup mode appears.

3 Press the [EXIT/NO] key repeatedly until exiting the

2 Use the [JOG] dial to select the "Signature Set" menu,

Setup mode.

and then press the [ENTER/YES] key.

The screen for setting the time signature appears.
Set the desired time signature according to the procedure described in "Setting the time signature" on page 122.

Setting the time base to bar/beat
3 After setting the time signature, press the [EXIT/NO]

1 Press the [TIME BASE SEL] key to set the time base to

key to return to the screen for selecting a menu in the
Setup mode.

4

"Bar/Beat."

When the time base is set to "Bar/Beat", you can monitor the current position by Bar/Beat according to the
tempo map you set.

Use the [JOG] dial to select the "Tempo Set" menu, and
then press the [ENTER/YES] key.
The screen for setting the tempo appears.
Set the desired tempo according to the procedure described in "Setting the tempo" on page 124.

Monitoring the metronome sound
1 Press the [PLAY] key to start playback of the VF80.

5 After setting the tempo, press the [EXIT/NO] key to

The level meter for Track 6 shows the metronome sound
level.
Set the Master and Track 6 faders to the "0" position,
and raise the [PHONES] knob to monitor the metronome
sound via the headphones.

return to the screen for selecting a menu in the Setup
mode.
Go on to set the metronome output described below.

You can now record a material while listening to the
metronome sound as a guide.

72

Advanced Operations

Track bounce (Ping-pong recording)
When the number of empty tracks is short in the recording process, you can solve the problem by transferring
audio on the multiple already-recorded tracks to a different track or tracks.
This operation is called "Track bounce" or "Ping-pong recording". With the VF80, you can do this operation simply
by using the [BOUNCE] key.
When the Bounce mode is active, Tracks 7/8 are automatically armed and the materials recorded on Tracks 1
through 6 are ready to be bounced to Tracks 7/8.
In the following description for track bouncing operation, we assume that mono materials are recorded on Tracks
1 through 4, while a stereo material is recorded on Tracks 5 and 6.

On/off of bounce mode


If the peak indicator lights up, the recorded sound
will be distorted. Adjust the playback level of each
track appropriately.

1 Press the [BOUNCE] key.
Each press of the key alternates "On" and "Off."
When set to "On", the key is illuminated, while the
Bounce screen appears where "Remain" is displayed.

You can see the playback levels on Tracks 1 through 6,
input levels on Track 7/8 and output levels of the Stereo busses (L and R) via the meters on the screen.
By raising the [PHONES] knob, you can monitor the
sound.

Tracks 7/8 are automatically armed and the corresponding [TRACK STATUS/TRACK SEL] key flashes in red.
When the Bounce mode is active, you cannot arm the
other tracks (1 through 6).

4 After adjusting the levels, stop the recorder and then
locate the beginning position of track bouncing.

Setting pan positions
Performing the track bounce
1 Press the [PAN] key to set the pan position for each
track.

1

Set the pan positions at the desired points for Tracks 1
through 4, fully left for Track 5 and fully right for Track
6. See "Mixer Functions" for details about the pan setting.

Press the [PLAY] key while holding down the
[RECORD] key to start track bouncing.
The recorder starts recording of mixed audio from
Tracks 1 through 6 to Tracks 7/8.

2

2 After setting all pan positions, press the [EXIT/NO] key.
The balance mode screen appears.

After finishing the track bounce, press the [STOP] key
to stop the recorder.
Now you can use Tracks 1 through 6 to record new
materials.

Setting level of each track


1

• You can also apply EQ and/or effects to audio signals
on Tracks 1 through 6 to be bounce to Track 7/8.
See "Mixer Function" for details about how to apply EQ
and effects.

Set the [MASTER] fader to the "0" position.

2 Press the [RECORD] key only.

The [RECORD] key starts flashing, while Tracks 7/8 enter
the input monitor mode.

• When the Bounce mode is active, you can use any of
effect types L01 through L38. Note that, if you enter
the Bounce mode when any of insert effect types is
selected, “L01: Norm HALL” will be automatically
selected.

3 Press the [PLAY] key to start playback and adjust playback levels of Tracks 1 through 6 using the track faders.
Be careful not to light up the peak indicator when adjusting the playback level of each track.

73

Advanced Operations

Training mode
The VF80 provides the training mode which allows you to practice your instrument while playing back only Tracks
7/8. In the training mode, you can slow down the playback speed or altering the pitch, making it easy to play
along with your favorite musicians or transcribing ad-lib phrases.
You can also cancel the vocal or lead guitar solo which is positioned in the center, allowing you to replace it with
your vocal or guitar (like a karaoke).
The following description shows how to play the guitar along with audio recorded on Tracks 7/8.

INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
MASTERING

BOUNCE

CH ON/OFF

CH ON/OFF

TRAINING

PEAK

PEAK

PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

ENTER
/YES

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

EDIT

RECORD

STOP

LOCATE

MARK

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END



On/Off of training mode

Because only Tracks 7/8 can be played back in the Training mode, you have to record a song used for your practice in advance.
If you are going to use a song recorded on other tracks,
it will be a good idea to use the track exchange function
to move the song to Tracks 7/8.
Also, when you want to use an external source on CD,
MD, etc., record it onto Tracks 7/8 digitally using the
technique described later in "Digital Recording."

1 Press the [TRAINING] key.
Each press of the key alternates "On" and "Off."
When set to "On", the [TRAINING] key is illuminated,
while the display shows the training mode screen.


When copying a copyright material from CD, MD, etc.,
do not use the copy for any purpose except your practice or enjoyment. Any unauthorized use of the copy
for commercial purpose will constitute infringement
of such copyright and will render the infringer liable
to an action at law.

On the training mode screen, you can set the following. You can use the [CURSOR / ] key to select (highlight) the item to be set.


When the training mode is active, you cannot make any
recording, as well as playback Tracks 1 through 6.

1.
2.
3.
4.
5.

Connecting the instrument and headphones

Playback speed
Playback pitch
On/Off of the center cancel function
Setting of the cancel position
Low boost setting (for emphasizing the bass
sound)

1 Set the [MASTER] fader to the "∞" position.


2 Connect the instrument and headphones as shown in

You can set the playback speed only while the VF80
is stopped. The other items can be set both while
stopped and during playback.

the illustration above.

You may connect the instrument either [INPUT A] or
[INPUT B].

74

Advanced Operations

Setting the cancel position

Slowing down the playback speed
You can change the playback speed only while the
recorder is stopped.

1 Using the [CURSOR

] key to highlight the "Cancel
Pos" field, and then use the [JOG] dial to set the desired value.

1 When "Norm" in the "Play Speed" field is highlighted,

You can select the cancel position from "-99" via "0" to
"+99" in one step increments.
Try to find the best position where the sound to be
cancel gets lowest.

use the [JOG] dial to select "Half."

The playback speed is set to half the normal speed and
the pitch automatically raises one octave.
To change only the pitch, see the next section.

2 To return to the normal speed, use the [JOG] dial to
select "Norm."

Boosting the bass sound

The playback speed returns to the normal speed.

1 Using the [CURSOR

] key to highlight the "Lo Boost"
field, and then use the [JOG] dial to set the desired
value.

Changing the pitch
The following items can be set both while stopped and
during playback.

You can select the low boost level from "0" to "10" in one
step increments.

1 Using the [CURSOR ] key to highlight the "Play Pitch"
field, and then use the [JOG] dial to select the desired
pitch.
You can set the pitch within the range of +/- one octave.

Playing along with the playback sound
1 Set the [MASTER] fader to the "0" position.

Canceling the center-positioned sound

2 Press the [PLAY] key to starts playback of the VF80 and
raise the Track 7/8 fader gradually.

1 Using the [CURSOR ] key to highlight the "Vo. Can-

You can see the level is going up via the stereo output
level meters (L and R) on the screen.
Rotate the [PHONES] knob to adjust the headphones
level.

cel" field, and then use the [JOG] dial to select "ON".
You can cancel the center-positioned sound such as a
lead vocal.
Depending on audio sources, you may not perfectly
cancel the sound you want to remove because it is not
exactly center-positioned. In such a case, perform the
next operation.

3 Play the guitar along with the playback sound of Tracks

7/8, while adjusting the [TRIM] knob to the appropriate position where the [PEAK] indicator for the input
you connect the guitar does not light.
You can hear both the playback sound of Tracks 7/8
and your guitar together from the headphones.
If you move down the Tracks 7/8 fader, you can only
hear your guitar.

75

Advanced Operations

Mastering mode
You can use Tracks 7/8 as the mastering tracks.
After performing the track bouncing to mix down track signals to Tracks 7/8, you can record the audio signals
on Tracks 7/8 to an external (analog or digital) master recorder with applying EQ, reverb and compressor for
mastering (see the illustration below).
You can perform the above operation in the mastering mode, which can be selected by the [MASTERING] key.
When the mastering mode is active, only Tracks 7/8 can be played back, while the dedicated sound processing
for mastering is available. In the following description, we assume that the stereo mix signals are recorded on
Tracks 7/8.
STEREO OUT L, R

Digital master recorder
POWER

PHANTOM
ON OFF

Analog master recorder

S/P DIF / DATA
OUTPUT
INPUT

MIDI
OUTPUT

INPUT

S/P DIF OUTPUT

Selecting a program to be played back
Mastering library

If there is more than one program in the VF80, select
the desired program to be played back.
See "Selecting a program" for the operation.

You can select a desired preset entry
from 10 entries stored in the effect library.
See "Mastering library details" on the
next page.

Adjusts the EQ gain for the high freHigh Gain quency range within a +/- 18 dB range.
Freq. and Q: fixed

On/off of mastering mode
EQ

1 Press the [MASTERING] key.

Mid Gain

Adjusts the EQ gain for the middle frequency range within a +/- 18 dB range.
Freq. and Q: fixed

Low Gain

Adjusts the EQ gain for the low frequency range within a +/- 18 dB range.
Freq. and Q: fixed

Each press of the [MASTERING] key alternates ON and
OFF of the mastering mode.
When setting to ON, the [MASTERING] key is illuminated
and the following screen is displayed, while the [TRACK
STATUS/TRACK SEL] key of Track 7/8 and the [STATUS/
SEL] key for the master are illuminated in green.

Rev Level Adjusts the amount of reverb sound between 0 and 99.
Ambience

Rev Time
Pre Delay

Fixed (See “Mastering library details” on
the next page.

Adjusts the threshold of the compresThreshold sor between -50 dB and 0 dB in 1 dB
steps.
The screen example above shows the upper part of the
mastering setting. Pressing the [CURSOR ] key scrolls
down the setting items. To scroll up, press the [CURSOR ] key.

Compressor

Ratio

Selects the compressor ratio from the
following options.
∞:1, 20:1, 10:1, 8:1, 6:1, 5:1, 4:1, 3.5:1,
3:1, 2.5:1, 2:1, 1,7:1, 1.5:1, 1.3:1, 1.1:1,
1:1

Gain

Adjusts the compressor gain between
0 dB and +18 dB.

Atack

Fixed (See “Mastering library details” on
the next page.

Copy Protect

The table below shows the mastering setting items.

76

Selects ON or OFF of the copy protection for the S/P DIF output signal.
When set to ON, the flag for limiting a
digital copy to one generation is set in
the S/P DIF digital output signal.

Advanced Operations

2 After setting the recording level, return the VF80 to the



beginning of the program.

When selecting a desired preset entry from the Mastering library, the initial parameter values of the entry are
shown on the screen.
See "Mastering library details" on the next page for the
detailed information.

3 Start recording of the master recorder and then start
playback of the VF80.
The stereo output (L and R) signals are recorded onto
the master recorder.

Setting the mastering parameters
4 After finishing recording, stop the both machines.
1

Set the [MASTER] fader at the "0" position.

2

Start playback and move up the Track 7/8 fader gradually.


When you record VF80 audio onto a digital master
recorder via the S/P DIF digital signal, if the copy
protection ("Cp Protect") is set to "ON", you can limit
the digital copy from the master to another recorder.
If you do not want to make digital copies freely from
the master, set the copy protection to "ON."

You can monitor the playback sound of Tracks 7/8 by
rotating the [PHONES] knob clockwise.
In the mastering mode, you cannot monitor the playback sound of other tracks even if you move up the
faders.

3

Use the [CURSOR / ] key to highlight the parameter
value to be edited, and use the [JOG] dial to select the
desired value.

Mastering library details

You can monitor the tailored sound of Tracks 7/8 in
realtime.

The mastering library provides 10 preset entries
which can only be used in the mastering mode.
When applying mastering processing to the sound,
you can use a desired preset as a starting point of your
setting.
The following table shows the initial settings of EQ,
reverb and compressor parameters, as well as the
major usage for each preset.


When any parameter value is changed from the
initial setting, "E" appears on the right of the preset
entry name (as shown below), showing that the current setting is different from the initial setting.



L0: FLAT
Gain Freq. (fixed)

On/off of the mastering processing
1 To switch on or off the mastering processing, use the
[CURSOR / ] key to highlight the ON/OFF icon as
shown below, and use the [JOG] dial to select "ON" or
"OFF".

Q (fixed)

EQ Lo

0

400Hz

L-S

EQ Mid

0

1kHz

1

EQ Hi

0

4kHz

H-S

Ambience

Basic mastering settings.
Can be used for a wide
range of music genre.

0 (Rev Level)

Rev Time=1.0s / Pre Dly=0ms : fixed

When "ON" is selected, the tailored sound is output.
When "OFF" is selected, the original sound is output.

Comp THSHD

-25

Comp Ratio

4:1

Comp Gain

+10

Atack Time = 8ms : fixed



L1: Wet Mix
Gain Freq. (fixed)

Recording onto the master recorder

EQ Lo

0

400Hz

L-S

EQ Mid

0

1kHz

1.0

8kHz

H-S

EQ Hi

1

Stand by the master recorder for recording, and start
playback of the VF80.

Q (fixed)

+4.0

Ambience

75 (Rev Level)

Rev Time=0.5s / Pre Dly=0ms : fixed

You have to adjust the recording level now.
When the recording signal is digitally transferred from
the VF80 to the recorder, because a digital recorder usually does not provide the function for controlling the
digital input level, you must adjust the recording level
by controlling the stereo output level of the VF80 using the [MASTER] fader.

Comp THSHD

-30

Comp Ratio

3:1

Comp Gain

+10

Atack Time = 5ms : fixed

77

Makes a dry sound
wet.

Advanced Operations



L2: Light Mix
Gain Freq. (fixed)

Q (fixed)



L6: Hard

Powerful sound.

Makes a dark sound
bright.

Gain Freq. (fixed)

Q (fixed)

EQ Lo

0

400Hz

L-S

EQ Lo

0

400Hz

EQ Mid

0

1kHz

1.0

EQ Mid

0

1kHz

1

+4.0

8kHz

H-S

EQ Hi

0

4kHz

H-S

EQ Hi
Ambience

Ambience

0 (Rev Level)

0 (Rev Level)

Rev Time=1.0s / Pre Dly=0ms : fixed

Rev Time=1.0s / Pre Dly=0ms : fixed
Comp THSHD

-42

Comp THSHD

-36

Comp Ratio

3:1

Comp Ratio

8:1

Comp Gain

+18

Comp Gain

+18

Atack Time = 5ms : fixed

Atack Time = 10ms : fixed



L3: Live Mix
Gain Freq. (fixed)

L-S

Q (fixed)



L7: 70s

Makes a sound like
recorded in a small
live house.

Gain Freq. (fixed)

Q (fixed)

EQ Lo

0

400Hz

L-S

EQ Lo

-6

400Hz

EQ Mid

0

1kHz

1.0

EQ Mid

0

1kHz

1

-18

8kHz

H-S

EQ Hi

LPF-ON

6kHz

LPF

EQ Hi
Ambience

Ambience

99 (Rev Level)

Rev Time=0.1s / Pre Dly=30ms : fixed

0 (Rev Level)

Comp THSHD

-10

Comp Ratio

1.5 : 1

Comp Ratio

5:1

Comp Gain

+8

Comp Gain

+2

Atack Time = 5ms : fixed

Atack Time = 5ms : fixed



L4: Pop Mix
Gain Freq. (fixed)

L-S

Rev Time=1.0s / Pre Dly=0ms : fixed

-20

Comp THSHD

Q (fixed)



L8: Hall

Suitable for typical
pop music with vocal.

Gain Freq. (fixed)

Q (fixed)

EQ Lo

-3

400Hz

L-S

EQ Lo

+4

400Hz

EQ Mid

-3

500Hz

2.0

EQ Mid

-4

500Hz

1

H-S

EQ Hi

-8

6kHz

H-S

EQ Hi

+2

Ambience

4kHz

Ambience

80 (Rev Level)

80 (Rev Level)

Comp THSHD

-36

-25

Comp Ratio

3.5 : 1

Comp Ratio

1.5 : 1

Comp Gain

+18

Comp Gain

+5

Atack Time = 8ms : fixed

Atack Time = 10ms : fixed



L5: Dance
Gain Freq. (fixed)

Q (fixed)

EQ Lo

+10

400Hz

L-S

EQ Mid

-18

550Hz

3.5

EQ Hi

+15

10kHz

3.5

Ambience

L-S

Makes a sound like
recorded in a concert
hall.

Rev Time=3.0s / Pre Dly=100ms : fixed

Rev Time=0.7s / Pre Dly=0ms : fixed
Comp THSHD

Soulful and energetic
sound of 70s'.



L9: LO_Fi

Suitable for a dancing
floor. A speedy sound
which makes an audience excite.

Gain Freq. (fixed)
EQ Lo

-18

400Hz

EQ Mid

+15

2kHz

1

2kHz

LPF

EQ Hi

0 (Rev Level)

LPF-ON

Ambience

Rev Time=1.0s / Pre Dly=0ms : fixed

Q (fixed)
L-S

0 (Rev Level)

Rev Time=1.0s / Pre Dly=0ms : fixed

Comp THSHD

-30

Comp THSHD

-25

Comp Ratio

5:1

Comp Ratio

∞:1

Comp Gain

+14

Comp Gain

+5

Atack Time = 5ms : fixed

Atack Time = 5ms : fixed

78

Narrow range sound
by limiting the frequency range drastically.

Advanced Operations

Internal Mastering Function
The internal mastering function is an expansion of the mastering function described earlier.
It allows you to record a mixed-down material on tracks 7 and 8 to the current drive on the VF80
while applying a mastering effect.
Therefore, unlike the mastering function, this function allows you to make high-quality mastering
inside the VF80, without the need of an external master recorder.
In addition, by installing the optional CD-RW drive (Model CD-1A), you can create original audio
CDs from the materials mixed down internally using the internal mastering function. See "Making an
Audio CD" on page 115 in "Save/load of song data" for details.




Analog Master Recorder

Digital Master Recorder

Mastering Effect

New Program
ST OUT
S/P DIF OUT

L

Tracks 7 & 8

R

Tracks 1 & 2

VF80

Mastering Effect



The internal mastering function allows you
to carry out all operations using the VF80
only.

Tracks 7 & 8



VF80


After executing internal mastering, a new program which saves a mastering material is automatically
created on the current drive, whose program number is set to one greater than the current greatest
program number.
For example, if there are 8 programs (P01 through 08) on the current drive, after mastering a desired
program data using the internal mastering function, a new program (P09) is automatically created and
the mastering signals produced by the mastering function are recorded on tracks 1 and 2 of P09.
Note that if the VF80 is under either of the following conditions, you cannot carry out internal mastering.

1. There are 99 programs already existed on the current drive even though there is enough
recording space.
If you try to carry out internal mastering, "Can't New PGM!" is shown and the operation is ignored.
To carry out internal mastering, delete an unnecessary program.

2. There is not enough remaining space even though there are less than 99 programs on the current
drive.
If you try to carry out internal mastering, "Over Time!" is shown and the operation is ignored.
To carry out internal mastering, erase unnecessary song data or delete an unnecessary program.

See "Deleting a program" on page 62 and "Erasing track data" on page 66 in this manual.

79

Advanced Operations

Rehearsing internal mastering
Before performing the internal mastering, you can rehearse it as many times as you like, while
adjusting the track 7/8 level and sound effects.
In the following description, we assumes that a bounced material is recorded on tracks 7/8 of the
playback program. Headphones for monitoring are connected to the [PHONES] jack.
[PHONES]

[TRACK EDIT]

[MASTERING]

[ENTER/YES]

5

1

3

1

INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF

TRAINING

PEAK

PEAK

PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO

1[JOG]

EJECT

+6

+6

+6

+6

+6

+6

+6

+6
ENTER
/YES

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

1[SHIFT]
LOCATE

EDIT

MARK

STOP

PLAY

REWIND

DELETE

F FWD

7[STOP] + [REWIND]

LOCATE ABS 0
LOCATE REC END

5
[7/8 FADER]

4[PLAY]

2
[MASTER FADER]

6[STOP]
4 Press the [PLAY] key to start playback from the
beginning of the selected program.

1 Select the desired program for mastering.
To select the desired program, while stopped, press
the [TRACK EDIT/PGM] key while holding down the
[SHIFT] key, and select the program using the [JOG]
dial, then press the [ENTER/YES] key.

The VF80 starts playback, while the display keeps
showing the screen for adjusting the mastering effects.
Tracks 1 and 2 are internally set to "input monitor",
allowing you to check over-level via the peak LED
indicators.
You can monitor the mastering sound through
headphones by raising the track 7/8 fader and/or
[PHONES] level control. The mastering levels are
shown on the level meters at the right on the screen.

2 Set the [MASTER] fader to the "0" position.
3 Press the [MASTERING] key.

The VF80 enters the mastering mode and the display
shows the mastering screen in which you can adjust
the mastering effects.
The [MASTERING] key lights up in red, while the [TRACK
STATUS/TRACK SEL] keys of tracks 7/8 and the master
channel light up in green.

5 During playback, adjust track 7/8 levels using
the 7/8 fader, as well as EQ and effect settings if
necessary.
Set the levels properly so that the PEAK LED indicators do not flash or light frequently.
Note that levels may increase by changing EQ or
compressor parameters. When controlling the sound
characters and level, you should not only monitor the
level meters and listen to the sound, but also monitor
the PEAK LED indicators.
To adjusting the mastering effect parameters on the
mastering screen, use the [CURSOR] ( / ) keys to
select a parameter and the [JOG] dial to change the
parameter value.



80

Advanced Operations

7 Press the [REWIND] key while holding down the
[STOP] key to locate the beginning of the program.


On the mastering screen, you can tailor the sound
by adjusting EQ settings (HI, MID and LOW), as well
as the ambiance and compressor.
See page 76 for details about the mastering effects.

The VF80 locates the beginning of the program immediately and "00m 00s" is shown at the top right of
the screen. Keep showing the same mastering screen
after stopping the VF80 and locating the beginning of
the program.
To repeat the rehearsal, perform steps 4 and 5 repeatedly after making the VF80 locate the beginning
of the program. After completing the rehearsal satisfactorily, make sure to locate the beginning of the
program.


In the internal mastering function, the "CpProtect"
(Copy Protect) setting, which is one of the mastering effect items, does not affect the internally record
material. The copy protect setting affects materials
recorded on a CD-RW/CD-R disc, described later.
See "Making an audio CD" on page 115.


After completing the rehearsal, be careful not to move
the track 7/8 and master faders and change the mastering effect parameters.
If you wish to do another job after the rehearsal, you
should save the settings (fader positions and parameter settings) to a scene memory. See page 52 in the
owner's manual for details about the “scene memory”
function.

6 After completing all the adjustments, press the
[STOP] key to stop the VF80.

Performing internal mastering
Please read the following notes carefully before performing internal mastering.
1 Press the [PLAY] key while holding down the
[RECORD] key. (You cannot perform the auto
punch- in function.)


In the internal mastering function, unlike the normal
recording, you do not have to select recording tracks.
When recording a take in the internal mastering function according to the following procedure, the VF80 automatically arms Tracks 1 and 2.
Therefore, the [TRACK STATUS/TRACK SEL] keys for tracks
1 and 2 never light up in red during recording.

When mastering starts, a new program is automatically created and the material is recorded onto track
1 and 2 of the program. The ABS time at which mastering starts is registered with the "Start point" of the
new program.

2 When completing mastering, press the [STOP]
key to stop.


Internal mastering cannot be performed if rec-protected.

"Please wait" appears on the display for a few seconds,
and the internal mastering mode quits, while the VF80
locates the beginning (ABS 0) of the newly created
program. The ABS time at which you press the [STOP]
key is registered with the "End point" of the new program.
The following screen example shows that a title named
"Song Data-1" is mastered onto a new program named
"P09". As shown in the example below, "Mst<-" is prefixed to a mastered program title, so that you can distinguish mastered programs from other programs.
The screen can show up to the first 12 characters of a
title name.

If the "Rec Protected" setting of the setup mode is set to
"ON", you cannot perform internal mastering.
If you try to perform it, a warning message ("Protected!")
appears on the display. If this message appears, set the
"Rec Protected" setting to "OFF" before performing internal mastering.
See page 129 in the owner's manual for details about
the setup mode.


You cannot undo an internal mastering take.
If you are not satisfied with the result, try again from
the beginning.
If you do not need a previously recorded program, delete the program according to the procedure described
in "Deleting a Program" of the owner's manual.
A title example recorded using the internal mastering mode.



3 Playback the newly created program (P09, in the
example above) to check the result.

When recording a take in the internal mastering function, the vari-pitch setting is not effective and the take
is always recorded at the normal speed.

You can adjust the playback levels of mastered tracks
using track faders 1 and 2.
Read the following "Hint" carefully before making an
original audio CD from mastered materials.

81

Advanced Operations


As described earlier, the starting and ending times of internal mastering are automatically
registered as "Start point" and "End point" respectively, which can be used for track editing
(copy, move and erase) for the newly created program (see the illustrations below).
This function is very convenient for making an audio CD from mastered materials, because
data between "Start point" and "End point" is automatically transferred to a CD-RW/CD-R disc.
Note that you cannot make an audio CD using the VF80 save function (described later) without
setting these two points.
Data transferred to a CD-RW/CD-R disc
Start point
(automatically registered)

End point
(automatically registered)

New program (Tracks 1 & 2)

Internal mastering

Original program (Tracks 7 & 8)

Start point of internal mastering

End point of internal mastering

The "Start point" and "End point" which have been automatically set can be checked after completing mastering by the following procedure.
1 Press the [TRACK EDIT/PGM] key while the
VF80 is stopped.


You can edit the "Start point" and "End point" before creating an audio CD, allowing adjustment
of intervals between songs.
We recommend to set the "Start point" and "End
point" of the new program created by the internal
mastering to desired times before creating an
audio CD.

The display shows the screen for track editing, where
"Copy Paste" flashes.

Flashing

4 After checking the "Start" and "End" points,
press the [EXIT/NO] key to quit the track edit
mode.

2 Press the [ENTER/YES] key.
The display shows the screen for selecting an original and destination tracks for copy/paste.

The display returns to the previous screen before
performing step 1.
See page 115 about how to make an audio CD from
mastered materials.


When recording more than one song continuously
to a CD-RW/CD-R disc, the VF80 automatically
record an approximately 2-second silence after each
END point.

3 Press the [ENTER/YES] key again.
The display shows the screen for selecting edit
points, in which you can check "Start" and "End"
points that hold the beginning and end points of
the recording respectively (pointed by arrows below).

Start point

End point

Start point

1

2

Silence (about 2 seconds)

82

End point

End point

Start point

3

Advanced Operations

Using the insert effect
Unlike the loop effect described earlier in "Mixer Functions", the insert effect is applied when
rerecording any recorded track among tracks 1 through 6.
This rerecording mode in which the insert effect is applied is called "REC EFFECT" mode.
Six distortion/simulation type effects are available for the insert effect. You can distort a guitar,
bass, drums or vocal, as well as simulate a famous guitar amplifier or microphone character.



Track 1



Track 1

Track 2

Track 2

Track 3

ASP
Effect

Track 4

Track 3
Track 4

Track 5

Track 5

Track 6

Track 6

Track 7

Track 7

Track 8

Track 8



ASP
Effect

Master Recorder

Track 1

ASP
Effect




There are six effect types below available for the insert effect, in addition to 38 types for the loop effect as
described earlier in "Mixer Functions".
See page xx for details about parameters for each effect type.
“L39: Gtr Dist (guitar distortion)”

“L42: Voice Dist (voice distortion)”

“L40: Bass Dist (bass distortion)”

“L43: Gtr Amp Sim (guitar amp simulator)”

“L41: Drum Dist (drum distortion)”

“L44: Mic Sim (microphone simulator)”

83

Advanced Operations

The following explains how to record a guitar solo to track 1 and rerecord it while applying the
guitar distortion. Before executing recording, you can check the guitar sound with the distortion
effect while rehearsing the effect parameter settings until you satisfy with the sound.
We assume that the guitar is connected to the [INPUT A] connector and the VF80 locates to the
beginning of the program (ABS 0).

INPUT A

ST OUT

PHONES

INPUT B

BAL

L

BAL

GUITAR

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

MASTERING

BOUNCE

CH ON/OFF
PEAK

TRAINING

PEAK
PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

ENTER
/YES

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

EDIT

RECORD

STOP

LOCATE

MARK

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END

6 Use the [JOG] dial to select "L39: Gtr Dist" and
press the [ENTER/YES] key.

Rehearsal
You can check the guitar sound with an effect before recording.
"L39:Gtr Dist" should be selected for the guitar distortion.

"Insert Effect Selected!" is momentarily shown on the
display, followed by the parameter setting screen for
"L39: Gtr Dist".
Meanwhile, the [TRACK STATUS/TRACK SEL] keys for
tracks 1 through 6 starts flashing, showing that you
can select a track to which the effect is inserted.

1 Press the [TRACK STATUS/TRACK SEL] key for
track 1 to arm track 1.
Only the [TRACK STATUS/TRACK SEL] key for track 1
flashes, while the [CH ON/OFF] key lights.

2 Raise the track 1 fader and [MASTER] fader to
the "0" position.
If these faders are not raised, you cannot monitor the
sound.

3 Press the [RECORD] key.

7 Press the [TRACK STATUS/TRACK SEL] key for
track 1.

Track 1 is switched to "Input monitor".

4 Adjust the gain appropriately using the [TRIM]
control for [INPUT A] while playing the guitar.

Only the [TRACK STATUS/TRACK SEL] key for track 1
flashes, showing that track 1 is selected.

You can monitor the guitar sound by raising the
[PHONES] control.

8 Adjust parameters while playing the guitar to get
the desired sound.

5 Press the [EFFECT] key repeatedly until the effect type selection screen appears.

You can select a desired parameter using the [CURSOR] / keys and change the value using the [JOG]
dial.

When you press the [EFFECT] key for the first time
after turning on the power, "L01:Norm HALL" is shown
as the effect type.

Before editing parameters, you can monitor the sound
with the default parameter settings.
The monitor sound changes in realtime when changing a parameter.
See the next page for details about the parameters for
"L39: Gtr Dist".


Do not raise the headphones volume too loud while
monitoring the sound, which may damage your ears.

84

Advanced Operations





The "L39: Gtr Dist" effect type has 11 parameters as
shown below. (Note that the screen example below
shows all parameters for the explanation. Actually,
you can see 5 parameters at a time while the other
parameters are hidden.)
Use the [CURSOR] / keys to select a highlighted
parameter. Use the [JOG] dial to select the value of
the highlighted parameter.
The monitor sound changes in realtime when changing a parameter.

It will be a good idea to store a favorite parameter setting to a scene.
You can recall a stored setting whenever you
like. See page 52 for details about the scene
memory.

Recording the guitar
After making desired effect parameter settings in
rehearsal, record the guitar while monitoring the
effected sound.
Note that the dry sound is recorded though you
monitor the wet sound.
We assume that track 1 is "Input monitor" (i.e. the
[RECORD] key and the [TRACK STATUS/TRACK SEL]
key for track 1 are flashing).

1. Dist Type

Selects a distortion type.
Options: Acous, Rythm, OvDrv, Dist, Blues,
Fuzz, Lead, Metal (Default: Dist)

2. Dist Gain

Adjusts the distortion gain.
Range: 1 to 15 (The default depends on
the distortion type selected.)

3. Warm

Makes the sound warmer when On.
Options: ON, OFF (default: ON)

4. Bass

Adjusts the low frequency response.
Range: 0 to 10 (default: 5)

5. Middle

Adjusts the mid frequency response.
Range: 0 to 10 (default: 5)

6. Treble

Adjusts the high frequency response.
Range: 0 to 10 (default: 5)

7. Noise Gate

Turns on or off the noise gate.
Options: OFF, 1 to 99 (default: OFF)

8. Out Level

Sets the output level of the distortion.
Range: 0 to 99 (default: 80)

9. Delay Time

Sets the delay time.
Range: 5 ms to 1200 ms (default: 250 ms)

10. Feedback

Sets the feedback level of the distortion.
Range: 0 to 99 (default: 40)

11. Delay Level

Sets the delay level.
Range: 0 to 99 (default: 0)

1 Press the [EXIT/NO] key to switch to the Normal
screen.
2 Press the [PLAY] key while holding down the
[RECORD] key to start recording and play the
guitar.
The dry sound is recorded to track 1 while the wet
sound is monitored.
The screen shows both the recording level of the guitar and the monitor level.

3 Press the [STOP] key to stop recording.
The [TRACK STATUS/TRACK SEL] key for track 1 still
flashes, while the [RECORD] key turns off.

4 Press the [REWIND] key while holding down the
[STOP] key to locate to the beginning of the program.


To check the recorded "dry" sound just recorded, press the [EFFECT] key while holding
down the [SHIFT] key to turn off the effect,
then press [PLAY] key to start playback.
If you do not turn off the effect, the "wet"
playback sound is monitored with the effect
you set in rehearsal.

85

Advanced Operations

3 Press the [PLAY] key while holding down the
[RECORD] key to start recording.

Rerecording with effect
The final step is to rerecord the recorded "dry" sound
on track 1 while applying the effect (guitar distortion) with the setting you made in rehearsal.

During recording in the “REC EFFECT mode”, the
[BOUNCE/REC EFF] key is flashing in red.

4 Press the [STOP] key to stop recording.
5 Press the [BOUNCE/REC EFF] key.

1 Press the [BOUNCE/REC EFF] key while holding down the [SHIFT] key.

The unit exits the REC EFFECT mode, and the [BOUNCE/
REC EFF] key turns off, while the [TRACK STATUS/TRACK
SEL] key for track 1 lights steadily in green.

The unit enter the REC EFFECT mode, in which you
can apply the insert effect. The screen shows something like below.
The [BOUNCE/REC EFF] key and the [TRACK STATUS/
TRACK SEL] key for track 1 flash.

6 Press the [REWIND] key while holding down the
[STOP] key to locate to the beginning of the program.
7 Press the [EFFECT] key while holding down the
[SHIFT] key to turn off the effect.
The [EFFECT] key turns off.


Before playing back the rerecorded sound, always
turn off the effect by the above operation.
If you playback the rerecorded sound while the effect is set to ON, you will monitor the "wet" sound
with applying the effect.


When entering the REC EFFECT mode, the [TRACK
STATUS/TRACK SEL] key for track 1 flashes. You can
select any track to be recorded from among tracks
1 through 6 by pressing the appropriate [TRACK
STATUS/TRACK SEL] key.
In this example, you are going to record to track 1,
so you do not have to change the setting.

8 Press the [PLAY] key to start playback from the
beginning of the program.
You can confirm that the "dry" sound on track 1 is
replaced with the "wet" sound.

2 Press the [EFFECT] key.



The effect type selection screen appears, where "L39
Gtr Dist" is selected. All parameter are set as you did
during rehearsal.

If you are not satisfied with the result, press the
[UNDO/REDO] key to undo the last recording, and
make recording again. Pressing the [UNDO/REDO]
key once returns track 1 to the "dry" sound.
Pressing the [UNDO/REDO] key again returns track 1
back to the "wet" sound.
If you like, try recording in the similar manner by selecting the other effect type.





• In the REC EFFECT mode, you can select an effect type
only from among L39 through L44.
If you enter the REC EFFECT mode from the
condition in which an effect type for the loop effect
is selected, "L39: Gtr Dist" will be initially selected.

If the effect is set to OFF, press the [EFFECT] key
while holding down the [SHIFT] key to switch it to
ON.



• In the REC EFFECT mode, if you recall a scene in which
the loop effect is used, the effect type is not changed.
Or, when a track the insert effect is applied to is
selected, if you recall a scene in which a track the
insert effect is applied to is selected, the track
selection is not recalled. In such a case, use the [TRACK
STATUS/TRACK SEL] key to change the selection.

When applying the insert effect, you can adjust the
recording level by the "Out Level" parameter.
Before starting recording, check/adjust the recording level by following the procedure below. Note
that the channel fader, [MASTER] fader, EQ and pan
only affect the monitor sound.
1. Use the [JOG] dial to highlight the "Out Level"
parameter.

• In the REC EFFECT mode, You cannot set "Scene
Sequence" and "Digital In" to ON. If you enter the
REC EFFECT mode while one or both of these are set
to ON, the unit automatically sets it (them) to OFF.

2. Press the [RECORD] key to monitor the input.
3. Press the [PLAY] key to start playback from the
beginning.

• In the REC EFFECT mode, you cannot playback or
record tracks 7 and 8 (the [TRACK STATUS/TRACK
SEL] keys never light up).

4. While monitoring the playback sound with
applying the effect, adjust the "Out Level" value
appropriately using the [JOG] dial so that the
PEAK indicator does not light frequently.

• To rerecord a desired part of a track with applying
the insert effect, it will be a good idea to use the auto
punch-in/out function. See page 33 for details about
the auto punch-in/out.

5. After setting the level, locate to the beginning of
the program.

86

Advanced Operations

• Parameters for distortion effects

Details of each distortion type

(Parameter type: DISTORTION)

Each distortion type (selectable for each of effect
types No.39 through 42) can apply the effect as described below.

Effect types No.39 through 42 (shown in "Effect type list" on
page 49) are distortion types.
Each of these has 11 parameters as shown below.

• Distortion types for "L39: Gtr Dist"
The default distortion gain value depends on the
distortion type selected.
Name

1. Dist Type

Selects a distortion type.
Each effect type has following distortion
type options. (An underlined option is
the default.)
L39: Acous, Rythm, OvDrv, Dist, Blues, Fuzz,
Lead, Metal
L40: Bass1, Bass2, Bass3
L41: Kick, Snar1, Snar2
L42: Voic1, Voic2, Voic3
See the table on the right for details
about each type.

2. Dist Gain

Adjusts the distortion gain.
Range: 1 to 15 (The default depends on
the distortion type selected. See the table
on the right.)

3. Warm

Makes the sound warmer when On.
Options: ON, OFF (default: ON)

4. Bass

Adjusts the low frequency response.
Range: 0 to 10 (default: 5)

5. Middle

Adjusts the mid frequency response.
Range: 0 to 10 (default: 5)

6. Treble

Adjusts the high frequency response.
Range: 0 to 10 (default: 5)

7. Noise Gate

Turns on or off the noise gate.
Options: OFF, 1 to 99 (default: OFF)

8. Out Level

Sets the output level of the distortion.
Range: 0 to 99 (default: 80)

9. Delay Time

Sets the delay time.
Range: 5 ms to 1200 ms (default: 250 ms)

10. Feedback

Sets the feedback level of the distortion.
Range: 0 to 99 (default: 40)

11. Delay Level

Sets the delay level.
Range: 0 to 99 (default: 0)

Comment

Default
Dist Gain

Acoustic

You can get an electric-acoustic
guitar sound

1

Rhythm

You can get a slight distortion when
picking the guitar strongly.

4

Over Drive

You can get a smooth distortion like
driving a tube amplifier.

15

Distortion

You can get a hard distortion like
driving a three-stacked amplifier.

15

Blues

You can get a fat overdrive sound.

Fuzz

You can get a rough sound with a fat
low frequency range.

15

Lead

You can get a bright and smooth
distortion.

15

Metal

You can get a shred sound.

15

15

• Distortion types for "L40: Bass Dist"
Bass 1

Simulates a bass amplifier.

Bass 2

You can get a sound like recording a
distorted bass sound through a line.

Bass 3

You can get a fat bass sound.

• Distortion types for "L41: Drum Dist"
Kick

You can distort a kick sound
appropriately.

Snar 1

You can distort a snar sound appropriately.

Snar 2

You can distort a snar sound excessively.

• Distortion types for "L42: Voice Dist"

87

Voic 1

You can get a smooth distortion.

Voic 2

You can get a boomy and bright distortion.

Voic 3

You can get a bullhorn sound.

Advanced Operations

• Parameters for distortion effects

Details of each amplifier types

(Parameter type: AMP SIMULATION)

Five guitar amplifier types can be simulated.
Each amplifier type has its own unique character as
described below.
The default distortion gain value depends on the
amplifier type selected.

Effect type No.43 (shown in "Effect type list" on page 49) is
the amp simulation type.
This effect type has 11 parameters as shown below.

Name

Comment

Default
Amp Gain

British 800 Amplifier
Brit800

Simulates the 800-series British tube
amplifier, a synonym for "rock".
The king of the rock sound of the
80's hard rock and heavy metal.
Distorted raging sound.

8

Tremo Rect Amplifier
TremoRect

1. Type

2. Amp Gain

3. Bass

Selects an amplifier type to be simulated.
Options: Brit800, TremoRect, MetalRect,
ClassA30, Fatman (default: Brit800)
See the table on the right for details
about each type.

MetalRect

5. Treble

Adjusts the high frequency response.
Range: 0 to 10 (default: 10)

6. Presence

Adjusts the presence (the feeling of being "up front").
Range: 0 to 10 (default: 0)

7. Noise Gate

Turns on or off the noise gate.
Options: OFF, 1 to 99 (default: OFF)

8. Out Level

Sets the output level of the distortion.
Range: 0 to 99 (default: 80)

9. Delay Time

Sets the delay time.
Range: 5 ms to 1200 ms (default: 250 ms)

Simulates the amp head of the high
gain amp series, same as the Tremo
Recti Amplifiers. Deep and well-separated distortion and heavy sound.
Suitable for the metal sound.

15

British Class A 30 Amplifier

Adjusts the low frequency response.
Range: 0 to 10 (default: 10)
Adjusts the mid frequency response.
Range: 0 to 10 (default: 10)

15

Metal Panel Recti Amplifier

Adjusts the distortion gain.
Range: 1 to 15 (The default depends on
the distortion type selected. See the table
on the right.)

4. Middle

Simulates the American combo
model amplifier, designed to get
high gain sound for the 90's hard
rock and heavy metal.
Fat bass and raging distorted sound.

ClassA30

Simulates a most popular British
sound tube amplifier.
The preamp section is designed using the class A circuit for creating
the fat and warm sound.
Usually used in the range between
clear and crunch sound, but sometimes used with the higher gain to
get a harder distortion.

2

Fat Bass Amplifier

FatMan

10. Feedback

Sets the feedback level of the distortion.
Range: 0 to 99 (default: 40)

11. Delay Level

Sets the delay level.
Range: 0 to 99 (default: 0)

Simulates the American combo amplifier designed as a bass amplifier
but used by many guitarists because
of its fat presence sound.
Suitable for jazz and blues with its
clear and crunch sound, however,
because you can get a raging distortion that you cannot expect from an
ordinary bass amplifier when raising the gain, It can be used for a wide
range of genres.

5

• Parameters for distortion effects
(Parameter type: MIC SIMULATION)
Effect type No.44 (shown in "Effect type list" on page
49) is the mic simulation type.
This effect type has 3 parameters as shown below.

88

Advanced Operations

1. IN

2. Out

3. Gate

Selects a microphone input type.
Options: US Dyn 58 (dynamic type), MCon2
(condenser type)
Default: US Dyn 58

German Dynamic 421 (Low cut: 3)
GDyn 421 LC3 Simulates the sound of "GDyn 421" above
with the Low Cut switch to On (3).
You can suppress boosted low frequencies.

Selects a microphone output type to be simulated.
Options: TCon3k, TCon3k LC, TCon414,
TCon414LC1, TCon414LC2, TDyn112, GDyn421,
GDyn421LC3, GDyn421LC2, GDyn421LC1,
GDyn421SPE, MCon1, MCon2, MConV, UsDyn58,
VCon47, VCon87, VCon87 LC
Default: VCon87
See the next page for details.

German Dynamic 421 (Low cut: 2)
Simulates the sound of "GDyn 421" above
GDyn 421 LC2 with the Low Cut switch to On (2).
You can suppress boosted low frequencies
more than "GDyn 421 LC3".
German Dynamic 421 (Low cut: 1)
Simulates the sound of "GDyn 421" above
GDyn 421 LC1 with the Low Cut switch to On (1).
You can suppress boosted low frequencies
more than "GDyn 421 LC2".

Adjusts the noise gate.
Options: OFF, 0 to 99 (default: OFF)

German Dynamic 421 (Low cut: SPE)
Simulates the sound of "GDyn 421" above
GDyn 421 SPE with the Low Cut switch to On (SPE).
You can considerably suppress boosted low
frequencies. Suitable for a speech.

Sets the output level.
4. Out Level Range: 0 to 99 (default: 80)

Details of microphone output types
18 options are available for the microphone output
type, as shown below.

TCon 3k

TCon 3k LC

TCon 414

Trad Condenser 3k (Low cut: Off)
Simulates the sound of a multipurpose
professional condenser microphone with
a large diaphragm.
Its warm and transparent sound is suitable for a vocal, as well as a drum overhead or guitar amplifier.
Trad Condenser 3k (Low cut: On)
Simulates the sound of "TCon 3k" above
with the Low Cut switch to On.
You can suppress boosted low frequencies
as a result from placing a microphone in
close proximity to the signal source.
Trad Condenser 414 (Low cut: On)
Simulates the sound of one of the most
popular condenser microphones in professional studios together with the Classic
condenser 87. You can get a high-fidelity
clean sound of an acoustic piano.

MCon 1

Modern Condenser 1
Simulates the sound of a modern condenser microphone which has a wider dynamic range and bright sound. It offers a
warm tube sound, making a vocal or acoustic guitar as if it were recorded by a condenser microphone.

MCon 2

Modern Condenser 2
Simulates the sound of a condenser microphone offering wide dynamic range, like
"MCon 1". It offers a flat frequency response and natural sound.

MCon V

Modern Condenser V
Simulates the sound of a modern tube microphone with vintage feel.
It offers a deep and natural sound which
only tube microphones can provide.
Suitable for a vocal, piano and ensemble.

Us Dyn 58

US Dynamic 58
Simulates the most popular dynamic handheld vocal microphone.
High-end and low-end frequencies are not
extended as compared with a condenser
microphone.

VCon 47

Vintage Condenser 47
Simulates a professional tube microphone
with a large diaphragm that offers clean
and dry sound.
Suitable for an acoustic guitar and brass.

VCon 87

Vintage Condenser 87 (Low cut: Off)
Simulates the sound of a classic and historic model used for vocals and strings frequently in professional studios.
Provides outstanding warm sound among
condenser microphones.

VCon 87 LC

Vintage Condenser 87 (Low cut: On)
Simulates the sound of "VCon 87" with low
cut "On".
You can suppress boosted low frequencies
as a result from placing a microphone in
close proximity to the signal source.

Trad Condenser 414 (Low cut: 75 Hz)
Simulates the sound of "TCon 414" above
TCon 414 LC1
with the Low Cut switch to On (75 Hz).
You can suppress boosted low frequencies.
Trad Condenser 414 (Low cut: 150 Hz)
Simulates the sound of "TCon 414" above
TCon 414 LC2 with the Low Cut switch to On (150 Hz).
You can suppress boosted low frequencies
more than "TCon 414LC1".

TDyn 112

Trad Dynamic 112
Simulates the sound of a dynamic microphone suitable for a kick.
You can get a clean and powerful sound
by applying it to a kick or bass.
It has a slightly boosted low frequencies.

GDyn 421

German Dynamic 421
Simulates the sound of a dynamic microphone which is frequently used for recording a tom-tom.
Suitable for recording a skin percussion
because of its powerful attack feeling with
a high frequency peak.

89

Advanced Operations

Digital recording
You can digitally record an external digital source to the VF80, or stereo output signals of the VF80 to an external
digital recorder. This section describes how to make digital recording between the VF80 and an external digital
device. Note that the VF80 can only handle S/P DIF format digital data.

Recording an external source onto the VF80 digitally
The following describes how to record an external S/P DIF digital source (such as CD, MD and DAT) onto the
VF80.

POWER

PHANTOM
ON OFF

S/P DIF / DATA
OUTPUT
INPUT

MIDI
OUTPUT

INPUT

Selecting a track to record


• When recording a digital source onto the VF80, make
sure that the source signal is the "44.1 kHz, 16-bit" S/P
DIF digital format.

1 Press the [TRACK STATUS/TRACK SEL] key of Tracks
7/8.
The key lighting in green change to flashing in red.

• You can record an external S/P DIF digital source only
onto Tracks 7/8 of the VF80. If you want to record it
onto other tracks, first record it onto Tracks 7/8 and
then move the data to other tracks using the track
exchange function.

Starting to record
1 Set the Track 7/8 and Master faders to the "0" position.
Start recording of the VF80 by pressing the [PLAY] key
2 while holding down the [RECORD] key, and start playback of the external digital device.

Selecting a program to be recorded
When more than one program exists, select the desired
program using the program select function before recording.
See "Selecting a program" in "Recorder function" about
how to select a program.

"When recording a digital signal, you cannot adjust the
input level of the VF80." "To get the optimum recording level, adjust the output level of the source."
The level meters for Tracks 7/8 on the screen shows
the input levels.


During digital recording, the level meters for the
stereo outputs (L and R) are not active.

Selecting the digital input
1 In the "Digital In" menu of the setup mode, select "On."

See "Setting digital input" in "Setup mode" about how to
select "On."
When set to "On", you can record an incoming S/P DIF
signal from the [S/P DIF / DATA INPUT] connector onto
Track 7/8 of the VF80.

3

Rotating the [PHONES] knob clockwise to monitor the
source sound.

4

After finishing recording, stop the VF80 by pressing
the [STOP] key , as well as stop the external digital device.

2 After setting "Digital In" menu, press the [EXIT/NO] key
to exit the setup mode.



When receiving a correct S/P DIF digital signal, "DIGI
IN" is shown steadily on the screen. When a correct
digital signal is not received, "DIGI IN" blinks on the
screen. In such a case, check the connection and settings of the external source device.

After you have finished the digital recording, return
the "Digital In" setting to "Off."
When "On", you cannot record any analog signal
onto Tracks 7/8.

90

Advanced Operations

Recording the VF80 stereo output signals digitally onto an external digital device
You can record the stereo output signal digitally onto an external digital device via the [S/P DIF/DATA OUTPUT]
connector.
You do not have to carry out any special operation for outputting an S/P DIF digital signal from the [S/P DIF/
DATA OUTPUT] connector, because it is always output there.
All you have to do for mixing down to an external digital device digitally is to connect the device to the [S/
P DIF/DATA OUTPUT] connector. You can perform the digital mixdown during the mixdown process described
in "Mixdown" of the "Basic recording/playback" chapter as well as in the mastering mode described in "Mastering mode" of this chapter.

POWER

PHANTOM
ON OFF

S/P DIF / DATA
OUTPUT
INPUT

MIDI
OUTPUT

INPUT

MIDI clock sync system
By setting any desired meter at any desired point of the programmable tempo map contained in the VF80, and
by output of a MIDI clock and song position pointer according to the setting, a hardware type MIDI sequencer
can be synchronized as a MIDI clock slave. Consequently, in this system, the VF80 will be the master and the MIDI
sequencer the slave.
MIDI clock & song position ponter

MIDI IN

MIDI Sound Source

INPUT

ST OUT L, R

MIDI OUT

INPUT A
BAL

ST OUT

PHONES

INPUT B

L

BAL

FOOT SW

R

Master Recorder
GUITAR

MIX PARAMETER

TRACK
EDIT

SCENE

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

LINE

UNBAL

MIDI IN

MIC

TRIM

LINE

UNBAL

MIC

MIN

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

MAX

TRIM

ON/OFF

MIDI OUT

ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK
PHANTOM
F1

REC EFF

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

MIDI Sequencer

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6
ENTER
/YES

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

EDIT

RECORD

STOP

LOCATE

MARK

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END

Connecting external equipment

2

Set the MIDI sequencer for “external sync mode
(EXTERNAL SYNC) by MIDI clock.”
Refer to the Owners Manual of the equipment in use
for details.

1 Connect the VF80 MIDI OUT to MIDI IN of the MIDI
sequencer.

91

Advanced Operations

Setup of the VF80

Executing of recording

1 Because the MIDI clock and song position pointer will

Various ways of recording can be conducted while
synchronizing the VF80 and the MIDI sequencer with
the MIDI clock.

be output from the VF80, set the SETUP mode “MIDI
sync signal output setting” to “CLK.”
Refer to page “126”, SETUP mode “MIDI sync signal output
setting” for correct operating procedures.

Confirming the MIDI clock sync
During recording and at playback following the
recording, the time base (BAR/BEAT/CLK) is displayed
in accordance to the setup tempo map, and the MIDI
clock and song position pointer is also output.
Confirm that the travel position (BAR/BEAT/CLK) of
the VF08 and the travel position of the synchronized
MIDI sequencer are matched.

2 The meter in the desired bar can be set by “Time
signature setting” of the SETUP mode.
Refer to page “122”, SETUP mode “Time Signature Setting”
for operating procedure.

3 Tempo in the desired bar can be set by “Tempo setting”
of the SETUP mode.
Refer to page “124”, SETUP mode “Tempo Setting” for
operating procedure.

If correct sync cannot be obtained, re-check the
connections/cables and setting of both equipment.

4 Set the SETUP mode “Metronome setting” to “On” if



click sound is to be output according to the setup
tempo map.

In the VF80, the “ABS 0” position is set at “-002BAR/1BEAT
/00CLK.” This setting is made in consideration of the
time required (it will not sync immediately) for the MIDI
sequencer, etc. to enter into sync. As a result, if the VF80
is played back from ABS 0 (LOCATE ABS 0), sync will be
completed by the time it reaches the first bar, and will
thus synchronize from head of the tune.

Refer to page “125”, SETUP mode “Metronome setting” for
operating procedure.

5 Press the [TIME BASE SEL] key, and then change the
time base display to BAR/BEAT/CLK.

MTC sync/MIDI machine control system
The following will explain synchronization by the MTC (MIDI time code) output and the computer controlling
system using MMC (MIDI machine control). In this system, the VF80 will be the master and the computer (with
sequence software) will be the slave. The VF80 will attach any desired offset (time difference) against ABS time
(absolute time) and output it as MTC in any desired frame rate. It can also carry out the proper operation upon
receiving an MMC from outside. In this case, because the VF80 can setup a DEVICE ID number by the SETUP mode
“MIDI Device ID Setting” menu, a multiple number of the VF80’s can be separately controlled by changing the DEVICE
ID numbers in the transmitted message from the computer.
MMC

MIDI IN

MIDI Sound Source

MIDI IN

MIDI OUT
INPUT A
BAL

ST OUT

PHONES

INPUT B

FOOT SW

L

BAL

R

ST OUT L, R

GUITAR

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

MIDI OUT

MIDI IN

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF
PEAK

TRAINING

PEAK
PHANTOM
F1

REC EFF

Computer System
with
MMC/MTC software

TRACK STATUS

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

MIDI OUT

1

2

3

4

5

6

7/8 2TRK

MASTER

+6

+6

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

ENTER
/YES

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

RECORD

EDIT

STOP

LOCATE ABS 0
LOCATE REC END

92

LOCATE

MARK

PLAY

REWIND

DELETE

F FWD

Master Recorder

Advanced Operations

Connecting to external equipment


By “MTC offset time setting” and “MTC offset mode setting,”
at what position (ABS 0 or 001BAR/1BEAT/00CLK)
should the setup MTC (MTC offset time) is to be output
is set. When setting the start time of the tune in the
sequence software by these setups, be careful of the
following points.

1 Connect the VF80 MIDI IN/OUT to the computer (with
MIDI interface) MIDI IN/OUT.
MMC/MTC complied sequence software is activated in
the computer.

Setup of external equipment

• Offset mode: For ABS
If playback is started from ABS 0, since MTC will be
output starting from the MTC offset time that has been
set, the start time of the tune set by the sequence software
must be set about 3 seconds later from the MTC offset
time that was setup. This will provide time because the
sequence software cannot sync immediately after MTC
is output. For example, if the initial setting of “00h 59m
57s 00f 00sf” is used, set the start time of the tune to “01h
00m 00s 00f.”
If playback is thus started from ABS 0 (LOCATE ABS 0),
sync will be obtained by the time it reaches the first bar
and therefore it can be made to sync from the head of
the tune.

1 Setup the following in the sequence software.
*
*
*
*

Set to MTC external sync mode (EXTERNAL SYNC).
Set for output of MMC.
Set to the desired MTC read out frame rate.
Set start time of the tune (which MTC time is to be the first
bar). Refer to precaution in regards to MTC offset, farther
on.

For details, refer to Owners Manual of the external
equipment.

Setup of the VF80

• Offset mode: For BAR
As mentioned before, because the “ABS 0” position is set
at the “002BAR / 1BEAT / 00CLK” position, the setup MTC
offset time can be set to the head of the tune without
taking into account the time until reaching sync, as
mentioned above. The length of the time two bars
beforehand will change in accordance to the first bar
setting for “signature” and “tempo.” For example, it will
be long if the tempo is set slow. This mode can be
effectively applied when using the MIDI clock and MTC
in parallel, and when using MTC for the sync signal while
controlling the recorder with time base BAR/BEAT/CLK.

1 Because MTC will be output from the VF80, set to “MTC”
the SETUP mode “MIDI sync signal output setting.”
Refer to page “126”, SETUP mode “MIDI sync signal output
setting” for operating procedure.

2 Set a random offset time by the SETUP mode “MTC
offset time setting.”

Refer to page “127”, SETUP mode “MTC offset time setting”
for operating procedure.

3 In the SETUP mode “MTC offset mode setting,” whether
the MTC offset time setup in Step 2 should be output
(ABS) at the ABS 00m 00s 00f 00sf position or at the
001BAR 1BEAT 00CLK (bar, signature) must be
selected.

Confirming MTC sync/MMC
1 During recording and at playback after recording, time
base MTC is displayed according to the setting and MTC
is output at the same time.

Refer to page “127”, SETUP mode “MTC offset mode
setting” for operating procedure.

Check that the VF80 traveling position (MTC) and the
traveling position of the sequence software in sync are
matched.

4 Setup to the same frame rate as that setup by the
sequence software by “MTC Frame rate setting” of the
SETUP mode.

2 Send MMC commands such as PLAY, STOP and

Refer to page “126”, SETUP mode “MTC Frame rate setting”
for operating procedure and details.

LOCATE from the sequence software to see that the
VF80 will be properly controlled.
When a correct MIDI command (MMC or FEX) is received,
“MIDI” in the display will be lit for about 40msec.
There is no setting in the VF80 to receive MMC but it
will operate if a correct MIDI signal is input.

5 Set to the same figure as the sequence software MMC

device number by the SETUP mode “MIDI device ID
setting.”
When the sequence software transmits by “7F,” it means
“ALL DEVICE” and therefore, it need not be setup.
Refer to page “131”, SETUP mode “MIDI device ID setting”
for operating procedure and details.

If sync and control cannot be done correctly, re-check
connections/cables and the setting of both equipment.

Execution of recording

6 Press the [TIME BASE SEL] key, and then change the
time base display to MTC.

Carry out various recordings while synchronizing the
VF80 and a MIDI sequencer with the MIDI clock.

93

Advanced Operations

External MIDI equipment sync system by the slave mode
Up to this point, synchronization with external MIDI equipment has been explained with the VF80 as the master
and MIDI equipment as the slave but depending on the slave mode setting, the MIDI equipment can be set as the
master and the VF80 as the slave.
MTC

Sound Source

MIDI IN

INPUT
INPUT A
BAL

ST OUT

PHONES

INPUT B

L

BAL

GUITAR

FOOT SW

R

MIX PARAMETER

TRACK
EDIT

SCENE

PGM

FADER

MAP

PAN

EQ

EFFECT

BOUNCE

MASTERING

SCENE SEQ.

GUITAR
DIGITAL MULTITRACKER

MIDI OUT

LINE

UNBAL

MIC

TRIM

LINE

UNBAL

MIC

MIN

MAX

TRIM

ON/OFF
ACCESS

2TRK MODE
CH ON/OFF

CH ON/OFF

TRAINING

PEAK

PEAK

PHANTOM
F1

REC EFF

TRACK STATUS

Computer System
with
MMC/MTC software

RED

REC

GREEN

OFF

PLAY

MUTE

F2

F3

STATUS
/SEL

TRACK STATUS / TRACK SEL

JOG SHUTTLE

1

2

3

4

5

6

7/8 2TRK MASTER

CURSOR
EXIT
/NO
EJECT

+6

+6

+6

+6

+6

+6

+6

+6
ENTER
/YES

0

0

0

0

0

0

0

0

-10

-10

-10

-10

-10

-10

-10

-10

-20

-20

-20

-20

-20

-20

-20

-20

-30

-30

-30

-30

-30

-30

-30

-30

-40

-40

-40

-40

-40

-40

-40

-40

-∞

-∞

-∞

-∞

-∞

-∞

-∞

-∞

UNDO
/REDO

SETUP

TIMEBASE
SEL

F1

F2

F3

SHIFT

AUTO
PUNCH

LOOP

VARI
PITCH

WAVE FORM
SCRUB

EDIT

EDIT

EDIT

RECORD

STOP

LOCATE

MARK

PLAY

REWIND

DELETE

F FWD

LOCATE ABS 0
LOCATE REC END

4 Set slave mode to “On” by the SETUP mode “Slave

Connection to external equipment

mode setting.”
Refer to page “128”, SETUP mode “Slave mode setting”
for operating procedure and details.

1 Connect MIDI OUT of the computer (with MIDI interface)
with MIDI IN of the VF80.
The computer sequence software complying to MMC/
MTC must be activated.

5 Set slave type to “Vari” by the SETUP mode “Slave type
setting.”
Refer to page “128”, SETUP mode “Slave type setting” for
operating procedure and details.

Setup of external equipment
1 Sequence software is setup as follows.

6 Press the [TIME BASE SEL] key, to change the time
base display to MTC.

* Set for output of MTC.
* Set frame rate of the MTC to be output.
* Confirm start time of the tune.
Refer to Owners Manual of the respective equipment
for details.

Confirming chase lock
1 When the sequence software is played, “CHASE” and

Setup of the VF80

“MTC” in the display will be light and the chase lock
will be completed.

1 Set to same frame rate as the sequence software by the

Check that the MTC output by the sequence software
and MTC time displayed in the VF80 are the same.

SETUP mode “MTC Frame rate setting.”
Refer to page “126”, SETUP mode “MTC Frame rate setting”
for operating procedure and details.

2 When the sequence software stops, MTC will be
interrupted and the VF80 will also stop.

2 Set to the desired mode by the SETUP mode “MTC

“CHASE” in the display will change from lit to blinking.

offset mode setting.”
Refer to page “127”, SETUP mode “MTC offset mode
setting” for operating procedure and details.

3 During FF/REW of the sequence software, the VF80 will
remain stopped but upon starting to record, the VF80
will immediately chase lock.

3 A random offset time can be set by the SETUP mode

Should it not be possible to chase lock, re-check
connections / cables and all settings.

“MTC offset time setting.”
Refer to page “127”, SETUP mode “MTC offset time setting”
for operating procedure and details.

94

Advanced Operations

Execution of recording


• Chase lock of the VF80 by MTC only is permissible
when speed difference of the MTC from the master is
within +/- 5.6%.
Against the MTC within this range, variable pitch will
be constantly applied internally for chasing. Chase
lock, however, will not function against MTC at a speed
difference outside this range. Also, when the master
speed difference is large, it is advised to let the VF80
learn the master speed by entering PLAY prior to
recording. By doing so, it will be lock faster from the
second and later sessions.

Carry out various recordings while the recorder is
chase locked to the sequence software.


The position (ABS 0 or 001BAR/1BEAT/00CLK) when the
setup MTC (MTC offset time) should be output was setup
by the “MTC offset time setting” and “MTC offset mode
setting.” In accordance to start time of the tune set by
the sequence software, setup as explained below.

• Normally, when “Setup of slave type” is set to “Vari,”
the VF80 will be constantly controlled by vari-pitch
and follow the MTC, which is the master.
However, if the digital input is set to “On” via the SETUP
mode “Setup of digital input,” it will be in “Word clock
external sync operation” by the digital signal (S/P DIF)
that is input.
Therefore, it must be noted that when “Setup of digital
input” is executed, even though “Setup of slave type”
is set to “Vari,” it will not follow by application of varipitch and upon completion of lock, it will change to
external sync operation by the digital input signal.

Offset mode: For ABS
Set the MTC offset time about three seconds prior to the
start time of the tune set by the sequence software.
Because the recorder cannot immediately chase lock
after input of MTC, in order to sync the unit from head
of the tune, set the preroll using the sequence software,
and playback from before the actual head of the tune to
allow the recorder to enter into sync by the time it arrives
at the head of the tune.

Offset mode: For BAR/BEAT
The MTC offset time can be set to the same time as the
start time of the tune set by the sequence software.
Because the “ABS 0” position is set at the “002BAR/1BEAT/
00CLK” position in the unit, as mentioned before, the
preceding time required for sync is already set.
The preceding time of two bar lengths could change in
length depending on the first bar’s “signature setting” and
“tempo setting” mentioned before. For example, it will
be longer if the tempo is slowed down.


Sync signal “Vari” of the “Slave mode setting” menu:
When the VF80 is made to chase lock by MTC only,
variable pitch will be constantly applied by external
MTC. If a digital signal is output to an external digital
equipment from the VF80, it will not be able to follow
the speed difference (MTC speed difference of the
master) of the VF80 and the external digital equipment,
in some cases, may not be able to input a continuous
digital signal.
As a counter measure, the sync signal should be set to
“Free” by the “Slave mode setting” menu. Using this
setting, the VF80 will enter self operation by the internal
clock, after completion of chase lock, and it will be
possible to supply a stable digital signal to the external
equipment.
Under this setting, when MTC drift between the master
recorder and slave recorder exceeds 10 frames, the VF80
will assume that chase lock has been disengaged and the
slave recorder will carry out position matching again
with the master unit (re-chase operation).
During the re-chase operation, sound output will be
muted and the digital signal will also be interrupted.
If it is within 10 frames, the slave recorder will continue
to run while admitting this drift.

95

Save/Load of Song data

Save/Load of song data
You can save or load song data (including audio and setup data) using a digital audio recorder via the S/P DIF
digital signal, as well as using a optional CD-RW drive (Model CD-1A).
This function allows you to save finished or unfinished song data to a digital recorder or a optional CD-RW
drive, and load the data later.

******About song data******
There are two methods of saving/loading song data depending on the digital signals used to handle the
data, which are S/PDIF digital and CD-RW drive. The data format and time required for the save/load
operations are different between each method.

•Using the S/PDIF digital signal (you can save/load data for each program individually.):
Following to five seconds of the pilot signal (shown in gray in the diagram below), the song data is output to an
external digital audio device such as a DAT recorder.
The audio data is divided into data blocks of track pairs (shown in black in the diagram below) and transferred.
To save data for Real tracks 1 through 8, 4 two-track data are transferred. To save all tracks including the Additional
tracks in addition to the Real tracks, 12 two-track data are transferred. Therefore, it will take about 4 times as much
as the recorded time of a program (from ABS 0 to REC END) to save the Real tracks 1 through 8 of the program, while
it will take about 12 times to save all the data including the Additional tracks.
When loading song data from the external device to the VF80 via the S/PDIF digital signal, data is transferred with
two-track data blocks, as with the same way as saving data from the VF80 to the external device. (See also 
on the next page.)

Trk 3&4

Trk 1&2

Program 1 (P01)

Trk 21&22

Program 2 (P02)

Trk 23&24

Program 99 (P99)

•Using a CD-RW/CD-R disc (you can save/load data for each program individually.):
See the following .
When using a CD-RW/CD-R discs, all audio data including both the Real and Additional tracks (shown in black in
the diagram below) is transferred simultaneously. Therefore, you can save or load a program much faster than
using the S/PDIF signal. Note that no pilot tone or beep sound is recorded when saving data to a CD-RW/CD-R discs.
If song data to be saved requires more space than the available disk space, you can save the data to more than one
disk (up to 99 disks). You can also save/load data by the WAV file format. In the save/load operation using the
WAV file, you can specify any track(s) to be saved or loaded, as well as all tracks.

Trk 1 & 2 & 3 & 4 & 5 & 6 &7
& 8 & 9 & 10 & 11 & 12 & 13
& 14 & 15 & 16 & 17 & 18 &
19 & 20 & 21 & 23 & 24

Program 1 (P01)

Program 2 (P02)

Program 99 (P99)


To save/load using a CD-RW/CD-R disc, you must install the optional CD-RW drive
in the VF80.
For the detailed information about the CD-RW drive, contact your dealer or the
nearest FOSTEX sales office. See 134 page about how to install the CD-RW drive in
the VF80.

96

Save/Load of Song data


•Memory data:
AUTO PUNCH IN/OUT data and Start/End/To points,
Scene memories 00 through 99, Marks 00 through 99 (only can be saved/loaded using CD-RW drive)

•Timebase:
ABS, MTC or BAR/BEAT/CLK

•Setup mode:
Bar/beat setting, tempo setting, metronome on/off, preroll time, MIDI synchronization output signal
setting, MTC offset time, MTC offset mode, REC protect setting, slave mode on/off, and slave type setting
Fader fix mode setting, fader recall mode setting


•On/off settings for auto play mode and auto return mode
•Vari pitch on/off and pitch data
•Setup mode:
DIGITAL IN and DIGITAL OUT settings, bar/beat resolution on/off setting, device ID setting and drive
select setting

Saving/loading data using the S/PDIF digital signal

The VF80 song data only can be saved to or loaded from digital recorders that can handle 16 bit, 44.1 kHz
linear digital data with S/PDIF format (such as DAT recorders).


When saving all data including both real and Additional track data using the S/PDIF digital signal, note the
following.
Only the data recorded within the time duration between ABS 0 and REC END of the Real tracks is saved.
Therefore, if the recorded time of Additional tracks is longer than the Real tracks, only the Additional track data
within the time duration between ABS 0 and REC END of the Real tracks is saved.
In the example shown on the right, the Additional
tracks have data from "00m 00s" to "10m 00s", while
the Real tracks have data from "00m 00s" to "07m 00s".
If you are going to save all tracks, the Additional track
data from "00m 00s" to "07m 00s" will be saved but
the rest will not be saved.
In such a case, you can solve the problem by setting
the time length of saved data to 10 minutes by using
the "Save Length" screen mentioned later (see "step
4" on page 99). Note that the maximum save length
is 59 minutes 59 seconds.

Real Tracks

Save
DAT
Additional
Tracks

The other way to solve the problem is to exchange
the Additional track data and the Real track data
before saving data. You should be careful not to lose
the Additional track data in this operation. See page
68 about the "track exchange operation".

seven minutes

REC END (10m 00s)
of additional track
REC END (07m 00s)
of real track

97

Save/Load of Song data

Saving data using the S/PDIF digital signal
You can save data using the S/PDIF digital signal via the [S/P DIF DATA OUTPUT] (coaxial) jack.
• Use an external digital recorder that supports 44.1 kHz sampling frequency (the same as the VF80,

Connecting to an external digital recorder

Saving data

Connect the [S/P DIF DATA OUTPUT] jack to the digital
input jack of the external digital recorder (DAT, etc.).

You can save data via the "Save PGM" menu in the
setup mode.
• Output signal options: S/PDIF and IDE (CD-1A) • Program options: P01 to P99 (an individual Program) • Track options: * When using S/PDIF: Tracks 1-8, Tracks 1-16, Tracks 1-24, Tracks 9-16, Tracks 9-24 or Tracks 17-24. * When using IDE (CD-1A): All tracks (1-24) is selected automatically. (You can select tracks individually when saving by the WAV file format). Do not do anything, such as unplug the connecting cable, that interrupts the digital signal until the saving operation is completed. Otherwise, the unit may generates a noise which damages an external recorder. VF80 POWER PHANTOM ON OFF S/P DIF / DATA OUTPUT INPUT MIDI OUTPUT INPUT 1 Press the [SETUP] key to enter the setup mode. S/P DIF DATA OUTPUT The display shows the screen for selecting the setup menu. 2 Use the [JOG] dial to select "Save PGM" and press the [ENTER/YES] key. The display shows the screen for selecting the device to which the data is saved. "IDE" flashes. Digital equipment • If your digital recorder only provide the optical digital input jack and does not provide the coaxial jack, use the optional COP-1 (optical/coaxial converter). • Do not connect digital signals for both directions between the VF80 and the external recorder (i.e. the digital output of the VF80 to the digital input of the external recorder and the digital output of the external recorder to the digital input of the VF80), which may form a digital loop and cause feedback. Setting the external recorder Flashing 1 Set the sampling frequency to 44.1 kHz (the same as the VF80). 2 Set the input source to "digital input" to accept the • "IDE" should be selected when saving or loading data via CD-RW/CD-R. signal from the VF80. Some machine also needs to select the clock reference to "external" when setting the input source to "digital input". See the operation manual of the machine for the detailed information. 3 Use the [JOG] dial or [CURSOR] keys to select "SPDIF" and press the [ENTER/YES] key. The display shows the screen for selecting the program to be saved. The program number currently selected flashes, while the data size of the program is shown. While a program number is flashing, you can select the desired program to be saved. If you cannot hear the input signal or you hear digital noise when monitoring the source signal of the external digital recorder, check the connections, cables and settings of both the VF80 and the external recorder. • See the operation manual of the external recorder for the detailed information. 98 Save/Load of Song data When you save tracks including Additional tracks, read on page 97 before executing the save operation. Flashing 7 After selecting tracks, press the [ENTER/YES] key again. 4 Use the [JOG] dial to select the program to be saved The display shows "Rec Start Recorder!" together with the program and tracks to be saved, and "Sure?" flashes. If you are sure to start saving data to the recorder, go on to the next step. and press the [ENTER/YES] key. The display shows the "Save Length" screen. Initially, the recorded time length of the selected program (ABS 00 to REC END) is shown as the time length of data saving. Normally you do not need to edit the length but you may edit it to the desired value if needed. Flashing Flashing 8 After checking all preparations on the external recorder are made, start it recording. It may be a good idea to put a Start-ID (for DAT) or set a locate memory at the starting position so that you can easily find the position when you load the data later. For example, if the actual recorded time is 9 min. 00 sec., you can make the length of the data to be saved shorter or longer than 9 min. 00 sec., as long as the length does not exceed 59 min.59 sec. The initially displayed value here is the length of the Real track, therefore, as noted earlier, you may edit the value to match the length of the Additional track if it is longer. 9 Press the [ENTER/YES] key immediately after the external recorder starts recording. The display shows something like the one below. After a few seconds, the unit starts saving the data and "Wait time" starts counting down. To edit the save length Use the [CURSOR] keys to move the flashing field between "minutes" and "seconds". Use the [JOG] dial to set the value for the flashing field. 5 Press the [ENTER/YES] key. The display shows the screen for selecting tracks to be saved. For the first several seconds, the VF80 transmits the pilot signal that will be a reference for locating the tape position during the load operation, and the actual data saving starts from the position at which "Wait Time" starts counting down. Data is saved in 2-track unit. When the data saving is completed, "Completed!" appears on the screen and the VF80 stops. Flashing If you interrupts saving before completing, the saved data is invalid. 6 Select tracks to be saved. Use the [CURSOR] keys to move the blinking field between "From" and "To". Use the [JOG] dial to set the track number for the blinking field. 10 Stop the external recorder. 11 Press the [EXIT/NO] key (or the [STOP] key) For the "From" field, you can select from 1, 9 and 17. For the "To" field, you can select a higher value than the "From" field value among 8, 16 and 24. Accordingly, you can set "Save Track Area" to one of the following. repeatedly until exiting the setup mode. • To cancel each operation or to return to the previous screen before pressing the [ENTER/YES] key, press the [EXIT/NO] key (or the [STOP] key). Each press of the key returns to the previous screen level and finally exits the setup mode. "From 1 To 8", "From 1 to 16", "From 1 To 24", "From 9 To 16", "From 9 To 24", and "From 17 To 24" 99 Save/Load of Song data Loading data using the S/PDIF signal You can load data using the S/PDIF digital signal via the [S/P DIF DATA INPUT] (coaxial) jack. *Use an external recorder that supports 44.1 kHz sampling frequency (the same as the VF80). Connecting to an external recorder Loading data Connect the [S/P DIF DATA INPUT] jack to the digital output jack of the external digital recorder. You can load data via the "Load PGM" menu in the setup mode.
• Input signal options: S/PDIF and IDE (CD-1A) • Program options: P01 to P99 (an individual Program) • Track options: * When using S/PDIF: Tracks 1-8, Tracks 1-16, Tracks 1-24, Tracks 9-16, Tracks 9-24 or Tracks 17-24. * When using IDE (CD-1A): All tracks (1-24) is selected automatically. (You can select tracks individually when saving by the WAV file format). Do not do anything, such as unplug the coaxial cable, that interrupts the digital signal until the loading operation is completed. Otherwise, the unit may generates a noise which damages an external recorder. VF80 POWER PHANTOM ON OFF S/P DIF / DATA OUTPUT INPUT MIDI OUTPUT 1 Press the SETUP key to enter the setup mode. INPUT The display shows the screen for selecting the setup menu. S/P DIF DATA INPUT 2 Use the [JOG] dial to select "Load PGM" and press the [ENTER/YES] key. The display shows the screen for selecting the recorder from which the data is loaded. "IDE" flashes. Digital Equipment • If your digital recorder only provide the optical digital input jack and does not provide the coaxial jack, use the optional COP-1 (optical/coaxial converter). • Do not connect digital signals for both directions between the VF80 and the external recorder (i.e. the digital output of the VF80 to the digital input of the external recorder and the digital output of the external recorder to the digital input of the VF80), which may form a digital loop and cause feedback. Flashing Setting the external recorder 3 Use the [JOG] dial or [CURSOR] keys to set "Load Device Select" to "SPDIF" and press the [ENTER/YES] key. 1 Make preparations of the external recorder for outputting the digital signal. The display shows the screen for selecting a load destination program to which data is loaded. A program number currently selected blinks, followed by its program name. The data size of the current program is also shown. When a program number is flashing, you can select the desired load destination program. 2 Locate the beginning of the pilot signal for the song data. • See the operation manual of the external recorder for the detailed information. Flashing 100 Save/Load of Song data You can select a load destination program from existing programs on the current drive as well as "New PGM". When selecting "New PGM", a new program is created. 7 When the VF80 is locking to the digital input signal, press the [ENTER/YES] key. The display shows "Play Start Player!". • If you load data to a program in which data is already recorded, the newly loaded data overwrites the current data track by track. Consequently, on each overwritten track, the loaded data becomes valid while the current data is erased. 4 Use the [JOG] dial to select the program to which data is loaded and press the [ENTER/YES] key. 8 Start playback of the external recorder. The display shows the screen for selecting tracks to be loaded. After reading the pilot signal recorded when saving the data, the data starts loading automatically. When starts loading, the display shows something like the one below, in which "Wait time" starts counting down. Flashing 5 Select tracks to be loaded. Use the [CURSOR] keys to move the flashing field between "From" and "To". Use the [JOG] dial to set the track number for the flashing field. For the "From" field, you can select from 1, 9 and 17. For the "To" field, you can select from 8, 16 and 24. For example, if you select "From 1 to 24", data for all tracks (1 to 24) will be loaded. Data is loaded in 2-track unit. While loading, the [TRACK STATUS/TRACK SEL] keys for channels 1 and 2 flash, while the input levels are displayed by level meters 1 and 2. When the data loading is completed, "Completed!" appears on the screen. 6 After selecting tracks, press the [ENTER/YES] key again. The display shows something like the one below. A load destination program (existing or new program) to which the data is loaded and tracks to be loaded are shown, while "Sure?" flashes. If you quit loading before completing, the loaded data is invalid. 9 Stop the external recorder. 10 Press the [EXIT/NO] key (or the [STOP] key) repeatedly until exiting the setup mode. Flashing • To cancel each operation or to return to the previous screen before pressing the [ENTER/YES] key, press the [EXIT/NO] key (or the [STOP] key). Each press of the key returns to the previous screen level and finally exits the setup mode. In the above step, if the VF80 does not lock to the digital signal from the external digital recorder, the following warning message appears on the display, showing that the VF80 does not receive a correct S/ PDIF digital signal. So check the cable connection and the digital output setting of the external digital recorder. 101 Save/Load of Song data Save/Load using CD-RW/CD-R By installing the optional CD-RW drive (Model CD-1A) to the VF80, you can save or load data in the FDMS-3 or WAV file format using a CD-RW/CD-R disc. In addition, you can create an audio CD (CDDA) or load audio data from an audio CD. Please read the notes below first before performing the save/load operation. Please read this first! Save/load of Song Data Using a CD-RW drive The save/load operation using a CD-RW/CD-R disk is performed in the following manners. • Save You can only a single selected program data to a disc regardless of the program data amount. You cannot save more than one program data even if there are enough disc space. However, you can save a program data to more than one disc if the data amount is larger than a disc space. As shown on the right, you can save almost all necessary information such as song data of all tracks (real and additional tracks) and mixer scene data. Trk 1 & 2 & 3 & 4 & 5 & 6 &7 & 8 & 9 & 10 & 11 & 12 & 13 & 14 & 15 & 16 & 17 & 18 & 19 & 20 & 21 & 23 & 24 Program 1 (P01) Save Program 2 (P02) • Load The data loading using a CD-RW drive is taken place after a “new program” is created in the current drive (the load destination). You cannot overwrite an existing program with the loaded data. The newly created program is numbered the next number to the highest existing program number. Program 99 (P01) Current drive of the VF80 Trk 1 & 2 & 3 & 4 & 5 & 6 &7 & 8 & 9 & 10 & 11 & 12 & 13 & 14 & 15 & 16 & 17 & 18 & 19 & 20 & 21 & 23 & 24 Load Program 1 (P01) Program 2 (P02) New Program Current drive of the VF80 • Creating an audio CD You can make an audio CD by recording sound data of tracks 1 and 2 between the “Start point” and “End point” to a CD-RW/CD-R disc. It is also possible to record some mastered materials continuously. • Loading an audio CD data You can load a material on a (commercial or created) audio CD to a program of the VF80. Audio data is loaded to a “new program” automatically created by the VF80, which is the same way as backup data loading. The VF80 never overwrites the existing program. 102 Save/Load of Song data With an optional CD-RW drive, you can use not only CD-RW discs but also CD-R discs. Note that CD-R discs has some restrictions as shown below. CD-R disc CD-RW disc You can save (record) data to a disc as many times required. Note that when saving new data, it is recorded after the previously recorded data is erased. In other words, every time you save new data, all disc data is rewritten. (See “Saving data” described later.) You can save (record) data to a disc only once. You cannot save data to a recorded disc. You can, of course, load data as many times as required. A CD-RW/CD-R disc on which VF80 data is recorded can only be played by Fostex machines. Do not play it by non-Fostex devices. The drive or system used may be damaged. However, a CD-RW/CD-R disc with audio CD format created by the Fostex machine can be played by general machines such as audio CD players. (If an audio CD is made using a CD-RW disc, it can be played back only by a player that supports CD-RW playback. You cannot playback such a disc by a conventional CD player that does not support CD-RW playback.) The writing and reading speeds for data save and load of the VF80 are automatically set as below. • Writing speed: according to a CD-RW drive used, however the maximum speed is 8 times. • Reading speed: according to a CD-RW drive used. The writing speed depends on a CD-RW drive but it is limited to 8 times. For save/load of the VF80 data, use discs that can be written at 4 times or higher speed. Do not use discs that only can be written at real-time or twice speed. 103 Save/Load of Song data Saving data using a CD-RW drive (Backup) The following procedure describes how to save FDMS-3 song data. We assume that the optional CD-RW drive (Model CD-1A) is already installed to the VF80 and a virgin CD-RW or CD-R disc is set. Do not carry out any VF80 key operation until the access process to the CD-RW/CD-R disc is completed. flashing 1 After turning on the VF80, insert a disc to the CD-RW drive. 5 While “BkUp” flashing, press the [ENTER/YES] key. 2 Press the [SETUP] key of the VF80 to enter the setup The display shows the screen for selecting a backup mode (between FDMS-3 and WAV), where “WAV” is flashing. mode. The display shows the screen for selecting the setup menu. flashing 6 Use the [CURSOR <] key to select (highlight) “FDMS3” 3 Use the [JOG] dial to select (highlight) “Save PGM” and press the [ENTER/YES] key. and press the [ENTER/YES] key. The display shows the screen for selecting a program to be saved (the program number of the selected program flashes). The display shows the screen for selecting a save device, where “IDE” is flashing. Flashing recorded space By rotating the [JOG] dial, you can select a desired program number/title from among available programs in the VF80 current drive. The recorded space of the selected program is also shown. If you select a program which requires more than one disc for saving, the display shows the required number of discs (see the screen example below). Flashing 4 While “IDE” is flashing, press the [ENTER/YES] key. After briefly showing the model name of the connected CD-RW drive, the display shows the screen for selecting a save mode, where “BkUp” (backup) is flashing. number of discs To save (backup) song data, select “BkUp”. To make an audio CD, select “CD-DA” or “Setup”. 7 After selecting a program, press the [ENTER/YES] key. The display shows the screen as below. This procedure describes how to save song data, so we select “BkUp” here. See “making an audio CD” described later for details about how to make an audio CD. Flashing flashing 104 Save/Load of Song data In the example above, the selected program data will be saved to a CD-RW/CD-R disc with the backup number “B01”. The program title is copied to the backup title (you can not edit it). By rotating the [JOG] dial when the above screen is shown, you can also select “Eject”, besides “B01”. If you select “Eject” and then press the [ENTER/YES] key, the disc will be ejected. If an error occurs for some reason during the save operation, the error message as below appears. If it appears, press the [EXIT/NO] key. The display returns to the previous screen before performing the save operation. Note that saved data before the error message appears is all invalid. 8 While “B01” is shown, press the [ENTER/YES] key. The VF80 starts the save operation. The recorded space shown on the display is counted down while the save operation progresses. It will take some time for saving all data. The following display example shows that the data of the selected program number is being saved to the backup number “B01”. If the message above appears while saving data to a CD-R disc, you can no longer use the disc. When completing the save operation, “Save Completed!” appears on the display (as shown below) and the VF80 stops access to the drive, while the disc in the CD-RW drive is automatically ejected. In the description for saving data above, we assume to use a non-recorded CD-RW/CD-R disc. If you use a recorded disc (including a disc on which computer data is recorded), also note the following. By performing step 5 in the save operation procedure shown above (“While “BkUp” is flashing, press the [ENTER/YES] key”.) When a recorded disc is inserted, the display shows a warning message, followed by the confirmation screen (where “Sure?” flashes). When saving data to more than one disc, the first disc will be ejected when it is full (i.e. there is no more recording space on the disc), while “Insert Disk!” appears on the screen. After inserting the second disc, the VF80 automatically resumes the save operation. After completing the save operation, the final disc is ejected and the above screen appears. (See below). With this screen, you can choose whether erasing the recorded data or ejecting the disc. You cannot abort the save operation before completed. Especially during the save operation to more than one disc, if you happen to press the [EXIT/NO] key while removing or inserting a disc, you have to redo the save operation from the beginning with the first disc. Flashing Flashing If you save data to more than one disc, we recommend to put a number on each disc in the saving order (such as DISC-1, DISC-2, etc.) so that you will easily know the order for inserting discs when loading data. • To erase the existing (recorded) data Press the [ENTER/YES] key while both “ERASE” and “Sure?” are flashing. The display shows the screen below and the VF80 starts erasing the disc. As the erase process progresses, the number of flashing “ * ” increases from left to right. 9 Press the [EXIT/NO] key (or the [STOP] key) to exit the Setup mode. 105 Save/Load of Song data Flashing Flashing Increases as the process progresses. Immediately after completing erasing the disc, the display shows the same screen (for selecting a program to be saved) which appears after step 5 is performed. Hereafter, perform the same procedure as described above. • To eject the disc Use the [JOG] dial to highlight “Eject” (flashing) and press the [ENTER/YES] key. The disc is ejected while the display shows “Insert Disk!”. By inserting a disc, you can start the save operation again from the beginning. If you try to save data to a recorded CD-R disc, the display shows a warning message saying “Not Writable”, followed by a message saying “Insert Disk” as below. 106 Save/Load of Song data Loading backup data from a CD-RW drive The following procedure describes how to load FDMS-3 song data. We assume that the optional CD-RW drive (Model CD-1A) is already installed to the VF80 and a CD-RW or CDR disc on which the song data is recorded is set. 4 While “IDE” is flashing, press the [ENTER/YES] key. After briefly showing the model name of the connected CD-RW drive, the display shows the screen for selecting a load mode, where “BkUp” (backup) is flashing. Do not carry out any VF80 key operation until the access process to the CD-RW/CD-R disc is completed. To load song data saved, select “BkUp”. To load a material from an audio CD, select “CD-DA”. 1 After turning on both the VF80, insert the disc to the CD-RW drive. This procedure describes how to load song data, so we select “BkUp” here. See “Loading from an audio CD” described later for details about how to load a material from an audio CD. If you load song data which is saved to more than one disc, set DISC-1 first. If you set the other disc and go on the following procedure, the VF80 automatically recognized that the disc order i s not correct and the display shows “Wrong Disk”, followed by “Illegal No!” momentarily, and the disc is automatically ejected. Flashing 2 Press the [SETUP] key to enter the setup mode. 5 While “BkUp” is flashing, press the [ENTER/YES] key. The display shows the screen for selecting the setup menu. The display shows the backup number and title, as well as recorded space. Flashing By rotating the [JOG] dial, you can select a desired program number/title from among available programs in the VF80 current drive. You can also select “Eject”. If you select “Eject” and press the [ENTER/YES] key, the disc is ejected 3 Use the [JOG] dial to select (highlight) “Load PGM” and press the [ENTER/YES] key. The display shows the screen for selecting a load device, where “IDE” is flashing. When you load song data which is saved to more than one disc, the display also shows the disc number currently set. The example below shows DISC1 is set. Flashing Light up Flashing 6 While the desired backup number/title is shown on the display, press the [ENTER/YES] key. The display shows the screen for creating a new program on the current drive, to which data will be loaded (“New PGM” lights). 107 Save/Load of Song data Light up Flashing Flashing As described earlier, when loading data from a CDRW drive, the VF80 creates a new program on the current drive, which is the load destination. Therefore, “New PGM” is shown on the right of the flashing program number. The program number for the newly created destination program is the next number to the highest existing program number. For example, if there are 8 existing programs (“P01” through “P08”) on the current drive, the newly created program is numbered “P09”. When loading data from more than one disc, the first disc will be ejected immediately after all disc data has been loaded, while “Insert Disk!” appears on the screen. After inserting the second disc, the VF80 automatically resumes the load operation. After completing loading all the discs, the above screen appears. You cannot abort the load operation before completed. If you rotate the [JOG] dial while the above screen (“Destn PGM Select”) is shown, you can select an existing program on the current drive as the destination. However, as mentioned earlier, when loading data using CD-RW you cannot actually load data to the existing program by overwriting the program data. If you press the [ENTER/YES] key (see the next step) while selecting an existing program as the destination, the display shows “Void!” and the VF80 ignores the operation. 8 Press the [EXIT/NO] key (or the [STOP] key) to exit the setup mode. If an error occur for some reason during the load operation, the error message as below appears. If it appears, press the [EXIT/NO] key. The display returns to the previous screen before performing the load operation. Note that loaded data before the error message appears is all invalid. 7 While “New PGM” is shown, press the [ENTER/YES] key. The VF80 starts the load operation. The recorded space shown on the display is counted down while the load operation progresses. It will take some time for loading all data. The following display example shows that the data of the backup number “B01” is being loaded to “P08” which is newly created on the current drive. If there is not enough available space for loading on the current drive, the display shows “Disk Full!” and the display returns to the previous screen. When completing the load operation, “Load Completed!” appears on the display (as shown below) and the VF80 stops access to the drive, while the disc in the CD-RW drive is automatically ejected. 108 Save/Load of Song data Saving a WAV file Song data can be saved to or load from a CD-R/CD-RW disc by the FDMS-3 (Fostex Disk Management System3) format, as well as by the WAV file format. As you can handle song data of the VF80 with a WAV file, it is possible to directly import/export data from/to a personal computer, to playback/edit a data file with various software applications, and to import a data file edited by a computer to the VF80. About directory of a backup disk: • A WAV file saved is recorded in the root directory (in the first layer) on the backup disk. • A WAV file that can be loaded must be allocated in the root directory on the backup disk. A WAV file moved from the root directory to another area such as a folder cannot be recognized by the VF80, which may cause a malfunction. About file names of WAV files • A WAV file the VF80 saves is recorded with a file name "******##.WAV". • A WAV file the VF80 can load must have a file name "******##.WAV". The first 6 characters "******" are the title that is shown in the "Title Edit" screen in the setup mode. These characters can be changed when saving using a WAV file or edited by a computer. The following 2 characters "##" indicate the track number (1 to 24) for the save/load using a WAV file. The last ". WAV" is the file extension indicating that the file format is WAV. The VF80 does not recognize other file names than above. See the following description for each operation about details. By using the specifications above, you can load only the desired tracks of a WAV file or load a trackswapped WAV file. See "Loading a WAV file" described later for details. You can save a WAV file. The following procedure assumes that the newly CD-RW/CD-R disk is used for backup. 1 Press the [SETUP] key to enter the setup mode. 4 While "WAV" is flashing, press the [ENTER/YES] key. The display shows the screen for selecting the Setup menu. The display shows the screen for selecting On or Off of the Edit Source Export function, where "Off" flashes. You can switches between On and Off by using the [CURSOR] keys . 2 Use the [JOG] dial to select "Save PGM" and press the [ENTER/YES] key. The display shows the screen for selecting the device to which the data is saved. "IDE" flashes. Flashing Flashing If you save all data from "ABS 0" to "REC END" (in most cases), you do not have to change the setting here. 3 While "IDE" is flashing, press the [ENTER/YES] key. The display shows the screen for selecting the backup mode (FDMS 3 or WAV), where "WAV" flashes. The Edit Source Export function allows you to save the desired range of data between the Start and End points which are set when executing the Copypaste or Move-paste function. Therefore, if you want to save only the specific range of data, you have to register the Start and End points before the save operation. See "Track Editing" in "Recorder Function" for details about how to set the Start and End points. Flashing 109 Save/Load of Song data 7 After selecting the track(s), press the [ENTER/YES] key. If you save all data from "ABS 0" to "REC END", make sure to set the Edit Source Export function to Off. The display shows the screen for selecting a WAV file on the disk. If no file is recorded on the disk, "WAV" and "Sure?" flashes. You can select "Eject" by rotating the [JOG] dial. To remove the disk, select "Eject" and press the [ENTER/YES] key. 5 While "Off" is blinking, press the [ENTER/YES] key. The display shows the screen for selecting a program to be saved. The program number currently selected flashes, while the data size of the program is shown. Flashing Flashing Flashing 6 Use the [JOG] dial to select a program to be saved If the backup disk contains any existing program(s) previously saved, the display may show following screens after carrying out the previous step, depending on the available space of the backup disk. and press the [ENTER/YES] key. The display shows the screen for selecting a track to be saved. Initially, "All Track" flashes. •Showing the title and "New File": There is enough space for creating a new WAV file in addition to the existing WAV files on the disk. Pressing the [ENTER/YES] key advances to the next step (for editing the file name). After completing the save operation, this new WAV file will be added on the disk. Flashing By rotating the [JOG] dial (or press the [CURSOR] key), you can select "From ** To **" (where the left field flashes initially) instead of "All Track". If you save data for all tracks (1 through 24), select "All Track". If you save data for any specific track(s), select "From ** To **" and specify the desired track numbers. •Showing the title and "New File", and "-****MB" alternately: The space for adding a new WAV file to the existing WAV files on the disk is ****MB short. Pressing the [ENTER/YES] key shows "Disk Full!", followed by "Delete All WAV?". Pressing the [ENTER/YES] key again deletes all the WAV file on the disk and advances to the next step (for editing the file name) After completing the save operation, only this new WAV file will remain on the disk. Flashing By rotating the [JOG] dial while the left ("From") field is flashing, you can select the track number from 01 through 24. The number in the right ("To") field automatically follows the number in the left field (i.e. numbers in the left and right fields are always the same). Therefore, if you want to save a single track, you just have to set the right ("From") field and do not have to set the right ("To") field. For example, "From 02 To 02" will save only track 2. To specify tracks 5 through 12: •Enter "05" to the left field while the left field is flashing. •Press the [CURSOR ] key to make the right field flashing. •Enter "12". (Note that the number for the right field must be equal to or larger than the left field.) •Showing the title and "****MB": To get enough space for creating a WAV file, the specified file on the backup disk will be deleted. By pressing the [ENTER/YES] key, "DEL" appears. Pressing the [ENTER/YES] key again will delete the specified WAV file on the disk and advances to the next step (for editing the file name). After completing the save operation, the specified WAV file will be replaced with the new WAV file on the disk. Finally the screen shows "From 05 to 12" to save tracks 5 through 12. 110 Save/Load of Song data When saving data onto more than one disk, the current disk number is shown on the screen as "Disk *" (where * indicates the number). Immediately after the data save to each disk is completed, the disk is automatically ejected, and "Insert Disk *" blinks on the screen, prompting you to insert the next disk. Inserting the next disk resumes the save operation. •Showing the title and "-****MB": Even if the specified file is deleted, the space for creating a new WAV file on the disk is ****MB short. Pressing the [ENTER/YES] key shows "Disk Full!", followed by "Delete All WAV?". Pressing the [ENTER/YES] key again deletes all the WAV file on the disk and advances to the next step (for editing the file name). After completing the save operation, only the new WAV file will remain on the disk. After the save operation is completed, "Save Completed!" appears on the screen. 8 After selecting a file, press the [ENTER/YES] key. The display shows the screen for editing the WAV file. In the save operation which requires more than one backup disk, if you use a backup disk which contains any program(s) saved, the display shows the screen as shown below. By rotating the [JOG] dial, you can set the desired numeric, symbolic or alphabetical character to the blinking point. You can move the blinking point by using the [CURSOR] keys. See the following table for the available characters. Upper-case alphabetical characters (A to Z) Numerals (0 to 9) Symbols (! # $ % & ' ( ) @ ^ _ -) This screen is asking you weather to delete all existing WAV files on the disk or to eject the disk. To delete all the existing files, select "All Delete" and press the [ENTER/YES] key. All existing files are deleted and the disk is ready for saving data. If you do not want to delete the existing files, select "Eject" and press the [ENTER/YES] key. The disk is ejected so you can insert another disk. To select between "All Delete" and "Eject", press the [CURSOR] key. You can use up to 6 characters for a file name. Some characters entered are converted as shown below. • Upper-case alphabetical characters (A to Z): not converted • Lower-case alphabetical characters (a to z): converted to the corresponding upper-case • Numerals (0 to 9): not converted • Symbols (! # $ % & ' ( ) @ ^ _ -): not converted • Other symbols: converted to "_". 10 Press the [EXIT/NO] key (or the [STOP] key) repeatedly until exiting the setup mode. 9 After entering the file name, press the [ENTER/YES] key. The save operation is executed and the display shows something like the one as below. As the file save goes on, the remaining data size shown on the screen counts down. 111 Save/Load of Song data •WAV file structure A WAV file on the backup disk has 24 files (one file per track) in the root directory of the disk. The file names are "******01.WAV" through "******24.WAV" where "******" shows the file name specified in step 8 above and each number (01 - 24) shows the corresponding track number. If a track has no data recorded, the corresponding file with no data is created. ###### 01. WAV ###### 02. WAV ###### 24. WAV •WAV file structure which is saved over more than one disk A WAV file is saved in order of track number (from tracks 1 to 24). During the save operation over more than one backup disk, the VF80 always calculates the available space of the disk automatically. If the VF80 knows that the available space gets smaller than the data size of the next track, it will change the disk when the data save of the current track is completed. •WAV file size When saving data by the WAV file format to a backup disk, the file size may sometimes increase compared with the data size in the current drive, depending on the recorded data condition such as the start time, end time, the data amount, etc. on each track. For example, if a track is recorded from ABS:0 (min.) to ABS:1 (min.) and ABS:10 (min.) to ABS 11 (min.), the file on the current drive has a length of 2 minutes, while the WAV file has a length of 11 minutes. Also as mentioned above, if a track has no data recorded, the corresponding WAV file with no data is created though the size is small. • If the file name you are going to save duplicates with the existing WAV file name on the backup disk, "Warning! Already Exist" is shown on the screen and the save operation will not be executed. In such a case, change the file name according to the procedure above and carry out the save operation again. • A disk on which you have overwritten data many times may lower the access speed because of the disk fragmentation. Therefore, we suggest that you should use a newly formatted "clean" disk for backup. • If any other file but "******##.WAV" or folder, which cannot be recognized by the VF80, is created on the backup disk using a personal computer, the VF80 cannot calculate the available backup disk space accurately. Accordingly, it may happen that the save operation cannot be completed. You should note this when changing the file name or creating a folder using your computer. 112 Save/Load of Song data Loading a WAV file 1 Press the [SETUP] key to enter the setup mode. The display shows the screen for selecting the Setup menu. Flashing 2 Use the [JOG] dial to select "Load PGM" and press Flashing the [ENTER/YES] key. The display shows the screen for selecting the device from which the data is loaded. "IDE" flashes. When the screen shows "Title" and "Size", the selected program will be deleted and replaced with the WAV file loaded. When the screen shows "Title" and "New PGM", the WAV file loaded will create a new program. 3 While "IDE" is flashing, press the [ENTER/YES] key. The display shows the drive name, followed by the screen for selecting the WAV file to be loaded, showing the WAV file name and size. If no disk is inserted, "No SCSI Disk!" is shown. If the current drive does not have enough available space for loading the WAV file, the size indication on the screen shows a negative value ("-***"). In such a case, select a program that can be replaced with the WAV file loaded without causing the disk space shortage, or delete unnecessary programs by the "Delete PGM" menu in the setup mode. Flashing 4 Use the [JOG] dial to select the desired WAV file to 7 After selecting the load destination program, press be loaded. the [ENTER/YES] key. If more than one WAV file with different file names (the first 6 characters) is saved, you can see each file name (by the first 6 characters) in order when rotating the [JOG] dial. You can also select "Eject" to remove the backup disk. When selecting a new program as the load destination (by selecting an option showing "Title" and "New PGM"), the load operation immediately starts. When selecting an existing program as the load destination (by selecting an option showing "Title" and "Size"), "Overwrite?" and "Sure?" appear. Pressing the [ENTER/YES] key will start the load operation. During the load operation, the screen shows something like the one as below. As the data load goes on, the remaining data size shown on the screen counts down. The VF80 cannot recognize any other file names but "******##.WAV" and cannot load such disks. A WAV file with an unique name (the first 6 characters) is recognized as an independent backup file and can be selected. 5 After selecting the desired WAV file, press the [ENTER/YES] key. The display shows the screen for selecting a track to be loaded. "All" flashes initially. Besides "All", you can select any one of tracks (01 through 24) by rotating the [JOG] dial (or press the [CURSOR] key). Flashing When the load operation is completed, "Load Completed!" appears on the screen. 6 After selecting the desired track(s), press the [ENTER/ YES] key. The display shows the screen for selecting the load destination program to which a WAV file is loaded. You can select the program by using the [JOG] dial. The title of the program to which the WAV file is loaded is replaced with the WAV file name loaded (the first 6 characters). 113 Save/Load of Song data 8 Press the [EXIT/NO] key (or the [STOP] key) repeatedly until exiting the setup mode. To go back to the previous step or abort the operation, you can also use the [EXIT/NO] key or the [STOP] key. << Special loading method when using a computer >> < Note> WAV files which can be saved/loaded by this recorder must have file names written as “******##.WAV.” Other file names cannot be acknowledged by this recorder. Unknown file names will not be acknowledged and could cause malfunction. Extreme care should be taken when changing file names and making folders on a computer. * * * * The first six letters will be the title shown in the SETUP mode “Title Edit” display. The last two letters “##” represent each track number (1-24) of the WAV file which are to be saved/loaded. The last “WAV” is the extension which indicate that this is a WAV file. File name of the WAV file which is to be saved in the backup disk of this recorder will all be recorded in capital letters. However, in certain computers, this WAV file name will be displayed in small letters. (*) Method to load specific tracks. The backup disk in which files are saved will contain files from “******01.WAV” up to “******24.WAV.” Should these files be deleted, moved from the root directory, for example, into a another folder or the file name changed which cannot be acknowledged, this recorder will not recognize this file. When a backup disk changed in this manner is loaded, only WAV files with file names “******##.WAV” which are located in an acknowledgeable root directory can be loaded. For example, if the “zero number of data” made at save is deleted from the backup disk and then load is executed, only WAV files recorded with any other sound can be loaded. (*) When loading WAV files saved in a multiple number of disks, they can be loaded by a special method derived from the above method. Assume that there is backup disc 1 saved with “******01.WAV” through “******12.WAV” and disc 2 saved with “******13.WAV” through “******24.WAV.” First, when backup disk 1 is loaded, files in tracks 1-12 will be loaded. At this point, tracks 13-24 will not be loaded and thus be non-recorded. Next, when backup disk 2 is loaded, files in tracks 1-12 remains intact and tracks 13-24 only will be loaded. ****** 12. WAV ****** 01. WAV ****** 24. WAV ****** 13. WAV Backup Disk 1 Backup Disk 2 (*) Method in loading by changing the track. If the two letters “##” in file name “******##.WAV” in the backup disk are changed, it will be possible to load them on this recorder on a track different from that at the initial save. For example, if a WAV file named “ABCDEF01.WAV” on track 1 is changed to “ABCDEF03.WAV” this WAV file will be loaded on track 3. (*) Method in loading by changing the title. If the 6 letters “******” in file name “******##.WAV” in the backup disk are changed, it will be possible to load them on this recorder under a title different from that at the first save. Letters which can be used at changing the file name in a computer are those only indicated below. All of these letters must be one byte size. Alphabets Numerals Symbols : A-Z and a-z : 0-9 : !#$%&’()@‘_= 114 Save/Load of Song data Making an audio CD The following procedure describes how to record mastered songs (using the internal mastering function) to a CD-RW/CD-R disc to make an audio CD (CD-DA format). The “Save PGM” menu in the Setup mode, which is used for saving song data, is also used for making an audio CD. VF80 INPUT A BAL ST OUT PHONES INPUT B L BAL GUITAR CD-RW/CD-R disc FOOT SW R MIX PARAMETER TRACK EDIT SCENE SCENE SEQ. PGM FADER MAP GUITAR DIGITAL MULTITRACKER PAN LINE UNBAL MIC TRIM LINE UNBAL MIC MIN EQ EFFECT MAX TRIM ON/OFF ACCESS 2TRK MODE BOUNCE CH ON/OFF CH ON/OFF MASTERING TRAINING PEAK PEAK PHANTOM F1 REC EFF TRACK STATUS RED REC GREEN OFF PLAY MUTE F2 F3 STATUS /SEL TRACK STATUS / TRACK SEL JOG SHUTTLE 1 2 3 4 5 6 7/8 2TRK MASTER CURSOR EXIT /NO EJECT +6 +6 +6 +6 +6 +6 +6 +6 0 0 0 0 0 0 0 0 ENTER /YES SETUP -10 -20 -30 -10 -20 -30 -10 -20 -30 -10 -20 -30 -10 -20 -30 -10 -10 -20 -20 -30 -30 -10 -20 UNDO /REDO TIMEBASE SEL F1 F2 AUTO PUNCH LOOP EDIT EDIT F3 SHIFT LOCATE WAVE FORM SCRUB VARI PITCH -30 -40 -40 -40 -40 -40 -40 -40 -40 -∞ -∞ -∞ -∞ -∞ -∞ -∞ -∞ RECORD EDIT STOP MARK PLAY DELETE REWIND F FWD LOCATE ABS 0 LOCATE REC END Start point End point Start point 1 End point 2 Silence (about 2 seconds) If an audio CD is made using a CD-RW disc, it can be played back only by a player that supports CD-RW playback. You cannot playback such a disc by a conventional CD player that does not support CD-RW playback. End point Start point When making an audio CD using the VF80, internal mastering materials on the current drive are recorded to a CD-RW/CD-R disc (by the CD-DA format). You can record not only a single song but also multiple songs continuously. When recording more that one songs continuously, the VF80 automatically inserts a 2-second silent space between songs. 3 The following procedure assumes that there is a program (song) mastered by the internal mastering function and the optional CD-RW drive (CD1A) is installed to the VF80. 4 Press the [ENTER/YES] key while “SCSI” flashes. After showing the model name of the connected CDRW drive, the display shows the screen for selecting the save mode, in which “BkUp” flashes. To carry out making an audio CD, select “CD-DA”. If you need to change the copy protection setting (the default setting is “OFF”), select “Setup” (for setting writing conditions). If you make an audio CD without changing the copy protection setting, skip steps 5 and 6 below and go to step 7. Key operations of the VF80 should be done after completing access to a CD-RW/CD-R disc. 1 After turning on the power of the VF80, load a nonrecorded disc to the CD-RW drive. Flashing 2 Press the [SETUP] key to enter the Setup mode. 3 Use the [JOG] dial to select (highlight) the “Save PGM” menu and press the [ENTER/YES] key. 5 Use the [JOG] dial (or the [CURSOR] / key) to select “Setup” and press the [ENTER/YES] key. The display shows the screen for selecting the device to which the data is saved. “IDE” flashes. The display shows the “CD-DA Setup” screen, on which you can select the copy protection setting (see the next page). Flashing 115 Save/Load of Song data Copy protection setting You can restrict the disc copy (duplication) capability of an audio CD you are going to make. “ON” “OFF” Flashing A disc you made can be copied to other digital device once. A disc you made can be copied to other digital device as many times as required (default). 9 Use the [JOG] dial to select a desired program and press the [ENTER/YES] key. To change the setting, press the [ENTER/YES] key when the “CD-DA Setup” screen is shown. The current setting starts flashing, showing it can be edited. While flashing, use the [JOG] dial to select “ON” or “OFF”, then press the [ENTER/YES] key to confirm. The selected program is set to the first track. Flashing 6 After setting the copy protection, press the [EXIT/NO] key. • To record a single song to a CD-RW/CD-R disc, select a program and press the [ENTER/YES] key, and then go to step 10. The display returns to the screen for selecting the save mode, in which “CD-DA” now flashes. • To record more than one song to a CD-RW/CD-R disc, repeat the procedure for selecting a program described above (i.e. use the [JOG] dial to select a program and press the [ENTER/YES] key) until selecting all desired programs, and then go to step 10. Flashing 7 While “CD-DA” is flashing, press the [ENTER/YES] key. If the program time shows “00: 00” when selecting a program as the screen example below, the “Start” and “End” points are not correctly set. After showing “Please Wait!”, the display shows the screen for selecting the program(s) to be record. In the screen, a number such as “01” or “02” shows the track number, while “NON” shows that no program is assigned to the track. In other words, in the following conditions, the “Start” and “End” points are not regarded as being correctly set. “Start point” = “End point” “Start point” > “End point” Flashing If you press the [ENTER/YES] key after selecting such a program, the warning message as below appears on the display and you cannot select the program. “Void In!”, “Void Out!”, or “Void Data!” 8 Press the [ENTER/YES] key again. The display shows the screen in which the last program number of the current drive flashes. Its program title and recording time are also shown, while the total time of songs is shown at the top of the screen. Data between the "Start point" and "End point" is transferred to an audio CD. Before executing recording, we recommend you to confirm that the actual audio in the program starts just after the "Start point" and ends just before "End point". It is possible to select a program that is not internal mastering if it holds the correct “Start” and “End” points. However, if you record such a program to a CDRW/CD-R disc with the audio CD format, only track 1 and 2 can be recorded. So, make sure that you select programs properly when making an audio CD. 116 Save/Load of Song data When recording more than one program to a CDRW/CD-R disc, do not skip any track when assigning programs to tracks. If you skip any track, you cannot record data to the subsequent tracks. In the following example, track 03 is skipped when assigning programs. So only tracks 01 and 02 will be recorded. Tracks 03 and subsequent tracks can not be recorded. When a CD-RW disc on which any data is recorded is set, if you perform step 7 above (i.e. pressing the [ENTER/YES] key when “CD-DA” is flashing), “Not Empty!” appears on the display, followed by the screen for selecting whether erasing recorded data or ejecting the disc. Flashing When making an audio CD, if you select a program which consumes more disc space than the recordable space of a CD-RW/CD-R disc, “Disk Full!” appears on the display and you cannot select the program. Flashing • If you erase recorded data: Press the [ENTER/YES] key while “ERASE” and “Sure?” are flashing. After the key press, the display changes as follows and the VF80 starts erasing the data. As the erasing process is going on, the number of flashing “ * ” increases. 10 After specifying the program(s), press the [ENTER/ YES] key while holding down the [RECORD] key. The VF80 starts recording to the disc, while the display shows the following screen. Flashing Flashing When the recording ends, “Save Completed!” appears on the screen, while the disc is automatically ejected from the CD-RW drive. Increases as the process progresses. 11 When completed, press the [EXIT/NO] key to quit the When erasing is completed, the display shows the same screen which appears when pressing the [ENTER/YES] key after selecting “CD-DA” on step 7 above. So follow the same procedure from step 8 on page 116. Setup mode. • If you eject the disc: Use the [JOG] dial to make “Eject” flashing and then press the [ENTER/YES] key. The disc is ejected, while “Insert Disk!” appears on the screen. When inserting a blank disc, you can go on the next step (see the procedure described above). 117 Save/Load of Song data Loading from an audio CD You can load a desired song to the VF80 from an audio CD you created by recording on a CD-RW/CD-R disc. When a desired song is loaded, the VF80 automatically creates a new program on the current drive, and the song are recorded on tracks 1 and 2 of the program. Loading data from an audio CD is operated via the “Load PGM” menu in the Setup mode, which is the same way as loading backup data. VF80 INPUT A ST OUT PHONES INPUT B BAL L BAL GUITAR FOOT SW R MIX PARAMETER TRACK EDIT SCENE PGM FADER MAP PAN EQ EFFECT SCENE SEQ. GUITAR DIGITAL MULTITRACKER LINE UNBAL MIC TRIM LINE UNBAL MIC MIN MAX TRIM ON/OFF ACCESS 2TRK MODE CH ON/OFF BOUNCE CH ON/OFF PEAK MASTERING TRAINING PEAK PHANTOM F1 REC EFF TRACK STATUS RED REC GREEN OFF PLAY MUTE F2 F3 STATUS /SEL TRACK STATUS / TRACK SEL JOG SHUTTLE 7/8 2TRK MASTER +6 +6 +6 +6 +6 +6 +6 +6 0 1 0 2 0 3 0 4 0 0 0 0 5 6 CURSOR EXIT /NO EJECT ENTER /YES SETUP -10 -10 -10 -20 -20 -10 -10 -10 -10 -20 -20 -20 -20 -20 -20 -30 -30 -30 -30 -30 -30 -30 -30 -40 -40 -40 -40 -40 -40 -40 -10 -40 -∞ -∞ -∞ -∞ -∞ -∞ -∞ -∞ UNDO /REDO TIMEBASE SEL F1 F2 F3 AUTO PUNCH LOOP VARI PITCH EDIT EDIT EDIT RECORD STOP SHIFT LOCATE WAVE FORM SCRUB MARK PLAY REWIND DELETE F FWD LOCATE ABS 0 LOCATE REC END CD-RW/CD-R disc (or commercially available audio CD) You can also load a material from a commercially available audio CD in the same manner, however, never use a material for which a copyright is reserved for a commercial purpose. Any unauthorized use will constitute infringement of such copyright and will render the infringer liable to an action at low. The following procedure assumes that the optional CD-RW drive (CD-1A) is installed to the VF80 and you have an audio CD you created (or available on the market). 4 4. Press the [ENTER/YES] key while “IDE” flashes. After showing the model name of the connected CDRW drive, the display shows the screen for selecting the load mode, in which “BkUp” flashes. To carry out loading a song from an audio CD, select “CD-DA”. Do not carry out any VF80 key operation until the access process to the CD-RW/CD-R disc is completed. Flashing 1 After turning on the power of the VF80, load a recorded audio CD disc to the CD-RW drive. 2 Press the [SETUP] key to enter the Setup mode. 5 Use the [JOG] dial (or [CURSOR] / key) to select (highlight) “CD-DA”, then press the [ENTER/YES] key. 3 Use the [JOG] dial to select (highlight) the “Load PGM” menu and press the [ENTER/YES] key. The display shows the screen for selecting the device from which the data is loaded. “IDE” flashes. A warning message for copyright appears. You can scrolls the message to read all message by rotating the [JOG] dial. Flashing 118 Save/Load of Song data 7 Use the [JOG] dial to select a track number to be loaded and press the [ENTER/YES] key. The warning message for copyright shown on the screen is as follows. The destination program number starts flashing, which is one greater than the highest program number among those available on the current drive. This means a track is going to be loaded to a new program. For example, if there are 4 programs available on the current drive, the destination program number(s) on the current drive and then perform step 7 above again. If there are already 99 programs on the current drive, “Disk Full!” appears and no destination program number is shown. In such a case, delete the unnecessary program(s) on the current drive and then perform step 7 above again. Warning! You are responsible for use of this digital device. Be sure to abide by the copyright conditions of the source material. Press “Enter/Yes” key if you agree with the above. The warning message above also appears when setting the “Digital In setting” menu to “On”. See “Setup mode” on page 130 for details. Flashing If you do not agree with the warning message contents, press the [EXIT/NO] key to quit loading. The display briefly shows “Set Disable” and “Can’t Loading”, then returns to the mode select screen. If you agree with the warning message contents, go to the next step to continue the operation. By rotating the [JOG] dial, you can select “NON”, as well as a “Program”. When performing the load operation, tracks that are set to “NON” are not loaded. 6 If you agree to the message contents, press the 8 While the program number is flashing, press the [ENTER/YES] key. [ENTER/YES] key. After showing “Set Enable!”, the display shows the screen for selecting the song(s) to be loaded. If there is more than one track recorded on the audio CD, “ ” flashes, showing that you can select a desired track. If there is only one track recorded on the audio CD. “ ” is not shown on the screen. The flashing program number changes to light solidly, showing that the first track is ready to be loaded to the program. To load more than one track, repeat steps 7 through 8 above. The following screen example shows that tracks 1 and 2 will be loaded to program 05 and 06 respectively. The track time is also shown to the left of each program number. or When loading from a audio CD, no title is shown when selecting the track. 119 Save/Load of Song data If you are going to load tracks 1 and 3 in the example above, instead of tracks 1 and 2, track 3 will be loaded to program 06 (see the screen example below). However, if you select track 2 after selecting tracks 1 and 3, the VF80 automatically reassigns track 2 to program 06 and track 3 to program 07 (see the screen example below). 9 After specifying track(s) to be loaded, press the [ENTER/YES] key while holding down the [RECORD] key. The VF80 starts loading tracks to the current drive. The following screen example shows that track 1 is now being loaded to program 02 on the current drive. When the loading ends, “Load Completed!” appears on the screen, while the disc is automatically ejected from the CD-RW drive. 10 Press the [EXIT/NO] key to quit the Setup mode. The display returns to the Normal display that was shown last time before entering the Setup mode. 120 SETUP mode SETUP mode The SETUP mode of the VF80 offers the “Changing the initial settings” menus, which configure the operating environment of the VF80, a “Check” menu that enables you to check the number of events for each track, and an “Execution” menu that executes certain operations, such as save and load and disk formatting. The “Changing the initial settings” menu include 15 parameters as shown in below. These parameters were set before the VF80 was shipped from the factory and these values are called the “initial settings.” Modifying these settings allows you to change the operating environment of the VF80. The “Check” menu provides two parameters “Checking the number of events” as shown in - “Checking the number of events” and “Checking the current drive information.” Also, as shown in , the “Execution” menus include three items: Load PGM, Save PGM, and Disk Format, which you can execute by selecting the corresponding SETUP menu. This chapter explains how to use the “Changing the initial settings” menus shown in and the “Check” menu shown in . For more information on the “Execution” menus, refer to the corresponding pages in the “Reference page” column in . “Changing the initial settings” menu Parameters Setting a time signature Setting a tempo Setting the metronome function Setting MIDI sync output signal Setting an MTC frame rate Setting an MTC offset value Setting the offset mode Setting the slave mode Setting the slave type Setting the record protect function Setting digital input Setting BAR/BEAT resolution mode Setting the MIDI device ID number Setting the fader fix mode Setting the fader recall mode Display Signature Set Tempo Set Click Midi Sync Out Frame Rate Mtc Offset Offset Mode Slave Mode Slave Type Rec Protect Digital In Resolution Device ID Fader Fix Fader Recall Default setting 001BAR 4/4 001BAR 1 120 Off MTC 25 frame 00h 59m 57s 00f 00sf ABS Off Vari Off Off Off 00 Off Off Refer page 122 124 125 126 126 127 127 128 128 129 130 130 131 132 133 Community : Modes applicable program by program. They can be saved/loaded. : Modes applicable to all program. They cannot be saved/loaded. “Check” menu Check item Check of the event number on the track Check of the current drive information Display Number Of Event Drive Information Refer page 131 132 Community - “Execution” menu Execution item Saving song data to an external device Loading song data from an external device Formatting an current drive disk Display Load PGM Save PGM Disk Format Refer page 96 96 20 121 Community - SETUP mode To enter the SETUP mode Entering the SETUP is possible only when the VF80 is in the Stop mode. 1 While the recorder is stopped, press the [SETUP] key on the operating panel. At shipping from the plant or when power is switched on again, the “Signature Set” menu will be reversed in white-black. Otherwise, when exiting from the SETUP mode, the SETUP menu that was displayed last will be reversed in black and white. When the [SETUP] key is pressed, the recorder enters the SETUP mode first stage and change to the display for selecting the SETUP menu. The white black reversed title indicates the currently selected menu and the (flash) indicates that other titles exist below. 2 If the desired menu is selected via the [JOG] dial and the [ENTER/YES] key pressed, you can proceed to the actual setup procedure. * To exit from the SETUP mode or return to the previous level, press the [EXIT/NO] key (or [STOP] key). * When selecting the desired SETUP menu, the [CURSOR / ] keys can be used in addition to the [JOG] dial. Time signature setting [“Signature Set”] Using the “Setting a time signature” menu, you can set a time signature of a given measure on the internal programmable Tempo Map. Also in this setting, the BAR (-002BAR, 1 , 00CLK) displayed at the head of the disk in the time base BAR/BEAT/CLK can be set within a range of -009BAR ~ -002BAR. For example, you can specify 4/4 for the first and second measures, and 2/2 from the third measure.” Setting a time signature and tempo will create a Tempo Map, which allows the VF80 to manage a song using the BAR/BEAT/CLK Time Base. You can also use the Metronome function. A time signature and tempo setting are required when MIDI clock & song position pointer are output to an external sequencer. • New Registering of Time Signature * Initial Setting : 001bar 4/4 beat * Available bars : 001 ~ 999 * Available time signature : 1/4, 2/4, 3/4, 4/4, 5/4, 1/8, 3/8, 5/8, 6/8, 7/8, 8/8, DEL * Maximum setting points : 64 * The setting is applicable song by song. * The setting can be saved or loaded as a part of the song data * The setting is memorized even when the power is off. * Make sure you choose the right program before setting this mode. 3 While in the previous step 2 display, select “Insert New Event” and press the [ENTER/YES] key. The “Insert New Event” display section will change to the display for setting up a new bar and the “002” number will flash. At this point, the bar figure displayed will be the bar figure setup last +1 and the signature figure displayed will be same as the last setting (Example: In the initial state, “002BAR 4/4 ” will be shown. 1 Select a program for which to set a time signature. 2 In the menu selecting display, select “Signature Set” and press the [ENTER/YES] key. The display will change to confirming the currently set signature. In the initial setting, the display will be as shown below to indicate that the bar offset is -002BAR, signature from the first bar is set to 4/4, and nothing is set after the first bar. If the [JOG] dial is rotated, items displayed can be alternately selected. “-002BAR Offset” to setup the bar offset figure, “Insert New Event” to setup a new signature following the first bar, and “All Clear” to clear all signature/ tempo settings, can be selected. flashing 4 Input the desired bar figure with the [JOG] dial and press the [ENTER/YES] key. It will change to flashing of “4/4 .” 5 Input the desired meter via the [JOG] dial and press the [ENTER/YES] key. The input bar and signature figures will be set as shown in the following. This display is an example of setting the third bar to 3/4 beat. If the [JOG] dial is rotated, the editing point of bar or signature, like the figures shown below, can be input. flashing 122 SETUP mode 3 Press the [ENTER/YES] key. The selected measure/signature setting will be deleted. 4 After deleting, press the [EXIT/NO] key (or [STOP] key) to exit from the SETUP mode. flashing You cannot register the “001BAR“ of “001BAR 4/4 .” The following bar numbers and time signatures can be entered via the [JOG] dial. Bar Take care because this procedure wipes out the tempo setting as well as time signature setting. You can enter are from 001 to 999. Time 1/4, 2/4, 3/4, 4/4, 5/4, 1/8, 3/8, 5/8, 6/8, 7/8, 8/8 Signature or DEL “DEL” is used to deleted time signature data. • Clearing All Time Signature/Tempo Data 6 Next, to register other bar and time signature, repeat Be careful because this procedure wipes out the tempo setting as well as time signature setting. steps 2 through 5. 7 Upon completion of registering, press the [EXIT/NO] key (or the [STOP] key) and exit from the SETUP mode. 1 Under the above “Confirmation display,” select “All Clear” and press the [ENTER/YES] key. A following display of “All Clear,” “SURE ?” will flash. This indicates the standby mode for clearing all signature setting data and the tempo data. • Correcting the Registered Time Signature 1 Under the previous “Confirmation display,” select bar/ time signatures to be changed and press the [ENTER/ YES] key. 2 Input the desired signature via the [JOG] dial and flashing press the [ENTER/YES] key. The newly input signature will be setup. 2 Press the [ENTER/YES] key. Time 1/4, 2/4, 3/4, 4/4, 5/4, 1/8, 3/8, 5/8, 6/8, 7/8, 8/8 Signature or DEL “DEL” is used to deleted time signature data. Except for the initial setting “001BAR 4/4 ,” other time signature settings and the tempo setting will be cleared at the same time. 3 Upon finishing, press the [EXIT/NO] key (or [STOP] 3 Press the [EXIT/NO] key (or STOP key) to exit from key) to exit from the SETUP mode. the SETUP mode. • Changing the Bar Offset Figure • Deleting a Time Signature 1 Under the above “Confirmation display,” select 1 Under the above “Confirmation display,” select bar/ “-002BAR Offset” and press the [ENTER/YES] key. time signatures to be deleted and press the [ENTER/ YES] key. The “-002” display will change to flashing. 2 Press the [ENTER/YES] key again to make “ */* ” to flash and input “DEL” via the [JOG] dial. flashing 2 Input the desired offset value with the [JOG] dial and flashing press the [ENTER/YES] key. Offset value can be input in the -2 through -9 range. 3 After correction, press the [EXIT/NO] key (or [STOP] key) to exit from the SETUP mode. 123 SETUP mode Setting a tempo [“Tempo Set”] The “Tempo Map Set” menu enables you to specify a tempo at a given point in a song that already has a time signature setting. For example, you can specify a tempo of 150 to the third beat of the 12th measure. Time signature and tempo settings make a Tempo Map, which is used by the VF80 to manage the song using the BAR/BEAT/CLK time base, and enable the metronome function. Tempo settings as well as time signature settings are required when you wish to output MIDI clock and Song Position Pointer to an external sequencer. The tempo set figure setup here is an approximate figure and thus not accurate. Therefore, although the tempo map be matched with a personal computer, they will gradually drift apart. In order to prevent this drift, the personal computer side can be set to either MIDI clock sync or, the MIDI sync output signal temporarily set to “MIDI Clock” the figure reset to make it possible for the computer to read the accurate tempo, and the return it again to MTC sync. Initial Setting: 001BAR 1st beat 120 bpm Bar to register: Follows to the time signature setting Beat to register: Follows to the time signature setting Available tempo: 30 ~ 250, DEL (delete) Maximum setting points:64 The setting is applicable song by song. The setting can be saved or loaded as a part of the song data * The setting is memorized even when the power is off. * Make sure you choose the right program before setting this mode. 2 Input the desired bar with the [JOG] dial and press 1 Select a program for which to set a tempo setting. 4 Input the desired tempo with the [JOG] dial and press * * * * * * * the [ENTER/YES] key. The bar value that can be input is identical with the above “signature setup.” When the [ENTER/YES] key is pressed, “beat value” will change to flashing. 3 Input the desired beat with the [JOG] dial and press the [ENTER/YES] key. The meter value that can be input is identical with the above “signature setup.” When the [ENTER/YES] key is pressed, “tempo value” will change to flashing. the [ENTER/YES] key. 2 Under the menu selection display, select “Tempo Set” The tempo can be input within the range of 30 through 250. When the [ENTER/YES] key is pressed, the tempo map value thus input will be set and return to the above mentioned “Confirmation display for tempo map.” and press the [ENTER/YES] key. The display will change, confirming the current tempo setting. At the initial setting, the display will be as shown below, indicating that tempo of the first beat for the 001 bar is 120 and subsequent tempo is not setup. “Insert New Event” should be selected at setup of a new tempo. When the [JOG] dial is rotated, the currently displayed items can be selected alternately. 5 To register another tempo map, repeat steps 1 through 4. 6 Upon completing registering, press the [EXIT/NO] key (or [STOP] key) to exit from the SETUP mode. For a setup example, if it is attempted to setup the following tempo in the music that is set to [001BAR 4/ 4 ] and [005BAR 3/4 ] by the previous “signature setup,” as seen in the music score below, the tempo flashing • New Registering of Tempo 4 4 1 Under the above “Confirmation display,” select “Insert New Event” and press the [ENTER/YES] key. Tempo = 120 The “Insert New Event” section will change to new tempo setup display and “002” will flash. The bar value thus displayed will be the last setup bar value +1 and tempo value will be identical with the last setting (Example: In the initial setup state, “002BAR 1 =120” will be displayed. Tempo = 90 3 4 Tempo = 60 Tempo = 120 Tempo Map Time signature setting flashing 124 Tempo setting 001 BAR 4/4 001 BAR 1 003 BAR 1 = 120 = 90 005 BAR 3/4 005 BAR 3 007 BAR 2 = 60 = 120 SETUP mode • Correction of the Registered Tempo • Erasing of the Registered Tempo 1 Under the above “Confirmation display,” select the 1 Under the above “Confirmation display,” select the tempo map which is to be changed and press the [ENTER/YES] key. tempo map which is to be erased and press the [ENTER/YES] key. The same as before, “tempo value” will flash. The same as before, “tempo value” will flash. 2 Input the desired tempo with the [JOG] dial and press the [ENTER/YES] key. flashing 3 Upon completing registering, press the [EXIT/NO] key (or [STOP] key) to exit from the SETUP mode. 2 Input the “DEL” with the [CURSOR ] key, and then press the [ENTER/YES] key. The selected tempo map will be erased. 3 Upon completing registering, press the [EXIT/NO] key (or [STOP] key) to exit from the SETUP mode. You cannot register the “001BAR 1 =120.” Setting the Metronome function [“Click”] “Setting the Metronome function” menu allows you to determine whether or not the VF80 outputs a metronome sound from track 6 during playback or recording. Turning the Metronome function on enables you to record your performance while playing the instrument accompanying the metronome sound. Metronome sound will be output from track 6. For this reason, when the metronome function is activated, a new sound source cannot be recorded on the track to which the metronome sound is to be output or sound recorded on this track cannot be played back. If the metronome function is not to be used, be sure to reset it to “Off.” * * * * * * Initial Setting : [Off] Available setting : [Off] or [On] The setting is applicable song by song. The setting can be saved or loaded as a part of the song data The setting is memorized even when the power is off. Make sure you choose the right program before setting this mode. 2 Select “On” or “Off” with the [JOG] dial and press the [ENTER/YES] key. The selected item will be setup. 1 Select “Click” in the menu selection display and press On Metronome sound will be output from track 6. Off (default) Metronome sound will not be output. the [ENTER/YES] key. The currently set item (Off or On) will flash (“Off” will flash if in the initial state). 3 Press the [EXIT/NO] key (or [STOP] key) to exit from the SETUP mode. flashing 125 SETUP mode Setting MIDI sync output signal [“Midi Sync Out”] The “Setting MIDI sync output signal” menu enables you to select the type of MIDI sync signals output from the MIDI OUT connector on the rear panel of the VF80 to an external MIDI device. The options are MIDI clock & Song Position Pointer, or MTC (MIDI time code). Select an appropriate option depending on the type of signal supported by the connected MIDI device. If you select MIDI clock & Song Position Pointer, first you need to set the time signatures and tempo as described previously. If you select MTC, you first need to set the MTC frame rate, the MTC offset time, and the MTC offset mode as described later. 2 Select the desired MIDI sync signal with the [JOG] • Initial setting: • Option: [Mtc] [CLK] (clock & Song Position Pointer), [MTC] (MIDI time code), or [Off] (no output) * You can set the parameters for each Program individually. * The settings can be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. dial and press the [ENTER/YES] key. CLK (Initial setting) MIDI clock and song position pointer will be output. Mtc MIDI time code will be output. Off Any MIDI sync signal will not be output. 1 Select “Midi Sync Out” in the menu selection display and press the [ENTER/YES] key. 3 Press the [EXIT/NO] key (or STOP key) to exit from The currently set item will flash. “CLK” will flash in initial setting. the SETUP mode. flashing Setting an MTC frame rate [“Frame Rate”] The “Setting an MTC frame rate” menu enables you to set the frame rate for MTC output from the MIDI OUT connector of the VF80 to an external MIDI device. If you have already set the type of MIDI sync output signal to [MTC], you need to set the frame rate. Use the frame rate of MTC received by the external MIDI device (or sequence software). 2 Select the desired frame rate value with the [JOG] • Initial setting: [25] (25 frames) • Setting range of frame rate: [24], [25], [29df], [29nd], [30df] or [30nd] * You can set the value for each Program individually. * The settings can be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. dial and press the [ENTER/YES] key. It will be set to the selected frame rate. 3 Press the [EXIT/NO] key (or STOP key) to exit from the SETUP mode. 1 Select “Frame Rate” in the menu selection display and There are no 29.97nd or 29.97df in the MTC standard. Use either 30nd or 30df unless you definitely need to synchronize the VF80 with NTSC video. press the [ENTER/YES] key. The currently set frame rate will flashes. “25” will flash in the initial setting. flashing 126 SETUP mode Setting an MTC offset value [“Mtc Offset Set”] The “Setting an MTC offset value” menu enables you to specify an offset time value - the difference between the time of MTC output from the VF80 and the ABS 00m 00s 00f 00sf time. You need to specify this value if you have selected [MTC] for the “Setting MIDI sync output signal” menu. With the initial setting of 00h 59m 57s 00f 00sf, for example, MTC of 59m 57s 00f 00sf is output at the ABS time 00m 00s 00f 00sf. You can also set an offset value from the 001bar 1beat 00clk value (bar/beat) on the Tempo Map. Refer to the next section for information on MTC Offset mode. • Initial setting: [00h: 59m: 57s: 00f: 00sf] • Setting range of offset time: 00h: 00m: 00s: 00f: 00sf ~ 23h: 59m: 59s: 29f: 99sf * You can set the value for each Program individually. * The settings can be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. flashing For example, if you set MTC Offset mode to “ABS” (See the next section) and you wish to start the song from MTC’s 01h 00m 00s 00f, you may wish to set a preroll of three seconds with an MTC offset of 00h 59m 57s 00f. 2 Move the edit point with the [CURSOR] key, input the desired offset with the [JOG] dial, then press the [ENTER/YES] key. Offset value thus input will be set. Advancing or retarding the input figure is carried out automatically with reference to the currently set MTC frame rate figure. 1 Select “Mtc Offset Set” in the menu selection display and press the [ENTER/YES] key. It will change to the second level display of the [Mtc Offset] menu and the currently set offset value will be shown. 00h 59m 00f 00sf will be displayed in the initial state and “s” will flash. Flashing indicates the editable point. 3 Press the [EXIT/NO] key (or STOP key) to exit from the SETUP mode. Setting MTC Offset mode [“Offset Mode”] If you have selected [MTC] in the “Setting Offset mode” menu, you need to select MTC Offset mode. This menu enables you to determine whether the specified MTC is output at ABS 00h 00m 00s 00f or at 001bar 1beat 00clk (bar/beat) of the Tempo Map. * As an example, if you set MTC Offset mode to “ABS” and you wish to start the song from MTC’s 1h 00m 00s 00f, you may want to set a preroll of three seconds with MTC offset of 00h 59m 57s 00f. If you select “Bar “ as the MTC Offset mode, a preroll of two measures is automatically set. Use 01h 00m 00s 00f; do not set a preroll value. * If you set Offset mode to “Bar “ and use MTC to synchronize sequence software on the computer, the tempo of the sequencer may sometimes slip gradually. This is because the tempo of the VF80 and the tempo of the software are slightly different even if both use the same tempo. Some sequence software can read the tempo output from the VF80 correctly. We recommend that you use the tempo of the VF80 on the sequence software. No such problems will occur if the sequence software synchronizes the VF80 via MIDI clock, instead of MTC. • • * * Initial setting: [ABS] Offset mode option: [ABS] or [Bar ] You can set the mode for each Program individually. The settings can be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. flashing 1 Select “Offset Mode” in the menu selection display and press the [ENTER/YES] key. The currently set offset mode will flash. “ABS” will flash in the initial setting. 127 SETUP mode 2 Select the desired offset mode with the [JOG] dial 3 Press the [EXIT/NO] key (or STOP key) to exit from and press the [ENTER/YES] key. the SETUP mode. The selected offset mode will be set. [ABS] (Initial setting) The specified MTC offset time is output at ABS 00h 00m 00s 00f. [BAR ] The specified MTC offset time is output at 001bar 1beat 00clk of the Tempo Map. Setting the Slave mode [“Slave Mode”] This mode allows you to choose the VF80 slave mode setting either On or Off. If you set the slave mode to “On”, the VF80 will synchronize to the incoming MTC (MIDI Time Code) from master unit. It will also synchronize to a type of external sync signal which you have chosen with the section “Slave Type setting.” 2 Select “On” or “Off” with the [JOG] dial and press the • • * * Initial setting: [Off] Slave mode option: [On] or [Off] You can set the mode for each Program individually. The settings can be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. [ENTER/YES] key. 3 Press the [EXIT/NO] key (or STOP key) to exit from the SETUP mode. Upon exit from the SETUP mode, the “SLAVE” icon will flash. This icon will change to constant lighting when VF80 is correctly synchronized with the external equipment. 1 Select “Slave Mode” in the menu selection display and press the [ENTER/YES] key. The currently set slave mode will flash. “Off” will flash in the initial setting. flashing flashing Setting the Slave Type [“Slave Type”] If you have set Slave Mode to “On” in the previous section “Slave Mode Setting,” you can choose what type of external sync signal that the VF80 synchronizes to. This mode allows you to choose the external sync signal type. • • * * Initial setting: [Vari] Slave type option: [Vari], [Free] or [SPDIF] You can set the mode for each Program individually. The settings can be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. * You need to input MTC from an external device to the VF80 with any Slave Type. * The VF80 re-chase window is fixed to ten frames. That is, if an offset between the master device and slave device exceeds ten frames, the VF80 interprets that as out of sync, and tried to chase and lock to MTC sent from the master device. This operation is called “re-chasing.” During the re-chase operation, audio output is muted. If the slave machine slips with MTC from the master device by less than ten frames, the slave machine continues running while recognizing the slippage. * When you set the Slave Type, the Vari Pitch function is automatically disabled. (The “VARI PITCH” indicator turns off.) 128 SETUP mode 1 Select “Slave Type” in the menu selection display and press the [ENTER/YES] key. The currently set slave type will flash. “Vari” will be flash in the initial setting. Free Vari (Initial setting) This is the mode whereby after chase locking, it will constantly run by varipitch so that the time does not drift away from that of the master by compensating the phase drift. However, if digital in has been set, it will operate the same as for “Free.” SPDIF This is the mode whereby after chase locking, it will free run by the S/P DIF clock only when there is S/P DIF digital signals from the master. However, if digital in has been set, that clock will have priority. flashing 2 Select the desired slave type with the [JOG] dial and press the [ENTER/YES] key. It will be set to the selected slave type. This is the mode whereby after chase locking, it will free run by the internal clock of VF80 or the digital in clock from the external equipment should the time drift away from that of the master. 3 Press the [EXIT/NO] key (or STOP key) to exit from the SETUP mode. Setting the Record Protect function [“Rec Protect”] The “Setting the Record Protect function” menu allows you to turn the Record Protection function On or Off. When this function in turned “On”, you cannot record, paste, or erase data. Use this function to protect your important data from being accidentally erased. • • * * Initial setting: [Off] Options: [On] or [Off] You can set the mode for each Program individually. The settings can be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. When recording is disabled (“On”) and you try to record, paste, or erase data, the VF80 displays “Protected!” for a second, indicating that you cannot perform the operation. To perform the operation you need to enable recording (“Off”). 1 Select “Rec Protect” in the menu selection display and then press the [ENTER/YES] key. The presently set item (On or Off) will flash. “Off” will flash in the initial setting. flashing 2 Select “On” or “Off” with the [JOG] dial and then press the [ENTER/YES] key. It will be set to the selected item (On or Off). Selecting “Off” enables recording; you can record, paste, and erase data. Selecting “On” disables recording; and you cannot record, paste, or erase data. 3 Press the [EXIT/NO] key (or STOP key) to exit from the SETUP mode. 129 SETUP mode Setting Digital Input [“Digital In”] In the [Setting digital input] menu, whether the signal assigned to tracks 7 and 8 are S/P DIF digital signal analog signals, can be setup. By using this function, it becomes possible to digitally record from external digital equipment (CD, MD, DAT, adat, digital mixer, etc.). You can scroll the message by rotating the [JOG] dial. If you agree to the message, press the [ENTER/YES] key again. If you do not agree to the message, press the [EXIT/NO] key to stop setting. • • * * Initial setting: [Off] Options: [On] or [Off] You can set the mode for each Program individually. The settings cannot be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. 3 Press the [EXIT/NO] key (or STOP key) to exit from the SETUP mode. 1 Select “Digital In” in the menu selection display and then press the [ENTER/YES] key. When setting “Digital In” to “On”, “DIGI IN” appears on the Normal screen. While the VF80 receives a valid S/P DIF digital signal from an external digital device and is locked to it, “DIGI IN” steadily lights. While the VF80 does not receive a valid S/P DIF signal, “DIGI IN” blinks. If “DIGI IN” blinks when sending an S/P DIF signal from the external device, check the connection between the VF80 and the external device, as well as the settings (for the digital output, etc) of the external device. The presently set item (On or Off) will flash. “Off” will flash in the initial setting. flashing When “Digital In” is set to “On”, if you enter the bounce, training or mastering mode, the “Digital In” setting is automatically changes to “Off.” Therefore, to perform the digital recording after exiting the move above, you must set “Digital In” to “On” again. 2 Select “On” or “Off” with the [JOG] dial and then press the [ENTER/YES] key. It will be set to the selected item (On or Off). When selecting “On” and pressing the [ENTER/YES] key, “Warning” message appears. Setting BAR/BEAT Resolution mode [“Resolution”] The “Setting BAR/BEAT resolution mode” menu enables you to turn BAR/BEAT resolution mode on and off. The initial setting is “Off.” When you turn this mode “On”, the CLK (clock) digits will be always round off to “00” and be stored in the memory key while the VF80 is using the BAR/BEAT/CLK time base. That is, beat-resolution is used. Using this function allows you to automatically store a beat-resolution value of the IN/OUT points, START/END points and END point in real-time. Therefore, it is very convenient when you perform the Copy & Paste or Move & Paste operation in beat-resolution. 1 Select “Resolution” in the menu selection display and For example, assume that you have stored the value for 001bar 1 46 clk as the START point, and the value for 002bar 4 51 clk as the END point. These values will be used as they are if BAR/BEAT resolution mode is turned off. However, the mode is turned on, the following values will be stored instead. The following example has a time signature setting of 4/ 4. press the [ENTER/YES] key. The presently set item will be flash (On or Off). “Off” will flash in the initial setup. 001 bar 1 46 clk -> 001 bar 1 00 clk (A clk value of 46 will be rounded off.) 002 bar 4 51 clk -> 003 bar 1 00 clk (A clk value of 51 will be rounded up.) flashing • • * * Initial setting: [Off] Options: [On] or [Off] You can set the mode for each Program individually. The settings cannot be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. 2 Select “On” or “Off” with the [JOG] dial and press the [ENTER/YES] key. 3 Press the [EXIT/NO] key (or STOP key) to exit from the SETUP mode. 130 SETUP mode Setting the MIDI device number [“Device ID”] The “Setting the MIDI device number” menu enables you to set the VF80 device ID number required to control the VF80 from a sequence software using MMC (MIDI Machine Control). The transmit device ID links to this setting. You can set the device ID from 00 to 99. However, if the device ID number of the message the VF80 receives is [7F], the VF80 will recognizes it to perform the corresponding operation, regardless of its device ID setting. 2 Select desired device number with the [JOG] dial and • • * * Initial setting: [00] Options: [00] ~ [99] You can set the mode for each Program individually. The settings cannot be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. press the [ENTER/YES] key. 3 Press the [EXIT/NO] key (or STOP key) to exit from the SETUP mode. 1 Select “Device ID” in the menu selection display and press the [ENTER/YES] key. The presently device number will be flash. “00” will flash in the initial setup. flashing Checking the number of track events [“Number Of Event”] The “Checking the number of track events” menu enables you to check the number of events on each track. Each track (including Additional tracks) of VF80 Programs consists of consecutive audio files (and “zero” files). The number of events represents the total number of audio files and 0 files. Each track can contain up to 512 events. If you are editing a song of typical length (about six minutes), repeated editing operation does not usually exceed this maximum number. (Exceeding this limit is called “event number overflow.”) Even a 20-minute song will not cause event number overflow. This is because the recorder system always optimizes the data structure by keeping the number of events low. However, if a recording on a track is scattered in different areas of the disk, or if you have made a very long recording on a single track and performed many edits, you should be wary of “event number overflow.” To avoid this problem, use the “Checking the number of track events” menu to check the number of events on each track prior to recording or editing. 1 Select “Number of Event” in the menu a selection display 2 Use the [JOG] dial to select another (01~24) to check and press the [ENTER/YES] key. the number of events on the corresponding track. It will change to the "Event" second level and the event number currently in each track will be displayed (The * symbol indicates there is data below). *** is the event number. 3 Press the [EXIT/NO] key (or [STOP] key) to exit from the SETUP mode. 131 SETUP mode The Drive Format Information [“Drive Information”] Format information of the current drive currently installed can be checked by using the “Drive Format Information” menu. Should any trouble occur in the VF80, providing the information obtained here to our nearest Fostex Service Station will be of great help in giving quick service. The following items will be displayed and can be confirmed. 1 Select “Drive Information” in the menu selection display 1. Manufacture / Model of the currently installed hard disk. 2. Format method 3. Format type 4. Simultaneously recordable number of tracks 5. Number of bits at formatting 6. Sampling frequency at formatting 7. Present number of programs 8. Present number of free blocks 9. Audio file / maximum number of events and its program No. 10. Specific capacity of the drive 11. Remaining capacity of the drive 12. Present software version and press the [ENTER/YES] key. It will change to the "Drive Information" second level and the current drive information currently in use will be displayed (The symbol indicates there is data below). 2 As the [JOG] dial is rotated, information will be displayed one by one. 3 Press the [EXIT/NO] key (or [STOP] key) to exit from the SETUP mode. Fader Fix Mode Setting [“Fader Fix”] Whether the fader manipulation should be reflected on the sound volume or not can be set. The setup content will be held even if the main power is switched off. 2 The “Fader Fix Mode” can be made to function when set in other (Track, Master or Trk & Mst) than “Off” of the next item on the “Fader Recall Mode”. Select the desired item with the [JOG] dial and press the [ENTER/YES] key. The selected item will be set. On • • * * Initial setting: [Off] Options: [On] or [Off] You can set the value for each Program individually. The settings can be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. For all modes, manipulation of the Track fader/Master fader will have not affect on the sound volume. Any accidental shifting of the fader position by vibration and misoperation can be prevented. Off (Initial setting) Manipulation of the Track fader/ Master fader will affect the sound volume. 1 Select “Fader Fix” in the menu selection display and press the [ENTER/YES] key. 3 Press the [EXIT/NO] key (or [STOP] key) to exit from the The currently set will flash. “Off” will flash in the initial setting. SETUP mode. flashing 132 SETUP mode Fader Recall Mode Setting [“Fader Recall”] In the "Setup of the fader recall mode" menu, whether each track fader/master fader settings should be recalled or not at scene recall, can be setup. 2 Input the desired item with the [JOG] dial and press • • * * Initial setting: [Off] Options: [Off], [Track], [Master] or [Trk & Mst] You can set the value for each Program individually. The settings can be saved and loaded as part of the song data. * The settings are maintained after you turn off the power to the VF80. the [ENTER/YES] key. The selected item will be set. Off (Initial setting) When scene is recalled, the fader position immediately prior to recalling the scene will be directly employed without recalling the setup figures of each track fader and the master fader. Track When scene is recalled, setup figures of each track faders only will be recalled and not recall the master fader setup figure. Master When scene is recalled, the setup figure of the master fader only is recalled and the track fader setup figures will not be recalled. Trk & Mst When scene is recalled, each track faders and the master fader set up figures will both be recalled. 1 Select “Fader Recall” in the menu a selection display and press the [ENTER/YES] key. The currently set will flash. “Off” will flash in the initial setting. flashing 3 Press the [EXIT/NO] key (or [STOP] key) to exit from the SETUP mode. 133 Appendix (Installing the optional CD-RW drive) Installing the CD-1A The CD-1A package includes the drive and accessories shown below. After purchasing the unit, check that all items are included. When installing the CD-1A to the VF80, the blank panel and two screws are not used. *a CD-RW drive unit *two screws for mounting the drive *a blank panel With the CD-1A, you can use discs of following types. • When handling a disc, be careful not to dirty or scratch the surface of the disc. We recommend that you hold the disc with your finger on the disc edge and center hole. Recordable Can be used for saving or loading song data, as well as making an audio CD. Note that you can record data to a CDR disc only once. You cannot record data to a disc which has been recorded before. • Do not stick any paper, etc. on the label side. Also do not scratch the label side, which may cause problems during playback or recording. Use only a felt pen or equivalent for writing any memo on the label side. Using a ball-point pen, pencil, etc. that has a hard tip may damage a disc. ReWritable Can be used for saving or loading song data, as well as making an audio CD. You can record or erase data to a CDR disc as many times as wish.

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