LINKSYS WGA11BV1 Wireless Game Adapter User Manual WGA11B UG RevNC

LINKSYS LLC Wireless Game Adapter WGA11B UG RevNC

User Manual

Use this guide to install: WGA11BWireless-B GameAdapterUser Guide
COPYRIGHT & TRADEMARKS Specifications are subject to change without notice. Copyright © 2003 Cisco Systems,Inc. All rights reserved. Linksys is a registered trademarks of Cisco Systems, Inc. Otherbrands and product names are trademarks or registered trademarks of their respectiveholders.LIMITED WARRANTY Linksys guarantees that every Wireless-B Game Adapter will be free from physicaldefects in material and workmanship for one year from the date of purchase, when usedwithin the limits set forth in the Specifications section of this User Guide. TThhiiss  WWaarrrraannttyy  iiss  vvaalliidd  aanndd  mmaayy  bbee  pprroocceesssseedd  oonnllyy  iinn  tthhee  ccoouunnttrryy  ooff  ppuurrcchhaassee..If the product proves defective during this warranty period, go to the Linksys website atwww.linksys.comfor complete RMA (Return Merchandise Authorization) assistance. Youcan also call Linksys Technical Support in order to obtain a RMA Number. BE SURE TOHAVE YOUR PROOF OF PURCHASE AND A BARCODE FROM THE PRODUCT’S PACK-AGING ON HAND WHEN CALLING. RETURN REQUESTS CANNOT BE PROCESSEDWITHOUT PROOF OF PURCHASE. When returning a product, mark the RMA Numberclearly on the outside of the package and include a copy of your original proof of pur-chase. All customers located outside of the United States of America and Canada shallbe held responsible for shipping and handling charges.IN NO EVENT SHALL LINKSYS’S LIABILITY EXCEED THE PRICE PAID FOR THE PROD-UCT FROM DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAM-AGES RESULTING FROM THE USE OF THE PRODUCT, ITS ACCOMPANYING SOFT-WARE, OR ITS DOCUMENTATION. LINKSYS DOES NOT OFFER REFUNDS FOR ANYPRODUCT. Linksys makes no warranty or representation, expressed, implied, or statuto-ry, with respect to its products or the contents or use of this documentation and allaccompanying software, and specifically disclaims its quality, performance, mer-chantability, or fitness for any particular purpose. Linksys reserves the right to revise orupdate its products, software, or documentation without obligation to notify any individ-ual or entity. Please direct all inquiries to:Linksys  P.O. Box 18558, Irvine, CA 92623.   SAFETY AND REGULATORY NOTICESFCC STATEMENTThis Wireless-B Game Adapter has been tested and complies with the specifications fora Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designedto provide reasonable protection against harmful interference in a residential installation.This equipment generates, uses, and can radiate radio frequency energy and, if notinstalled and used according to the instructions, may cause harmful interference to radiocommunications. However, there is no guarantee that interference will not occur in a par-ticular installation. If this equipment does cause harmful interference to radio or televisionreception, which is found by turning the equipment off and on, the user is encouraged totry to correct the interference by one or more of the following measures:• Reorient or relocate the receiving antenna• Increase the separation between the equipment or devices• Connect the equipment to an outlet other than the receiver’s• Consult a dealer or an experienced radio/TV technician for assistanceFCC Caution: Any change or modification to the product not expressly approved byLinksys could void the user’s authority to operate the device.FCC Radiation Exposure StatementThis equipment complies with FCC radiation exposure limits set forth for an uncontrolledenvironment.  This equipment should be installed and operated with minimum distance20cm between the radiator and your body.• Access points with 2.4 GHz or 5 GHz integrated antenna must operate with a sepa-ration distance of at least 20 cm from all persons using the cable provided and mustnot be co-located or operating in conjunction with any other antenna or transmitter.End-users must be provided with specific operations for satisfying RF exposure compli-ance.Note: Dual antennas used for diversity operation are not considered co-located.INDUSTRY CANADA (CANADA)This Class B digital apparatus complies with Canadian ICES-003.Cet appareil numérique de la classe B est conforme à la norme NMB-003 du Canada.The use of this device in a system operating either partially or completely outdoors mayrequire the user to obtain a license for the system according to the Canadian regulations.EC DECLARATION OF CONFORMITY (EUROPE)Linksys Group declares that the product included in the Instant Wireless Series conformsto the specifications listed below, following the provisions of the EMC Directive89/336/EEC and Low Voltage Directive 73/23/EEC:• ETS 300-826, 301 489-1 General EMC requirements for Radio equipment.• EN 609 50 Safety• ETS 300-328-2 Technical requirements for Radio equipment.Note: This equipment is intended to be used in all EU and EFTA countries. Outdoor usemay be restricted to certain frequencies and/or may require a license for operation. Formore details, contact Linksys Corporate Compliance.Note: Combinations of power levels and antennas resulting in a radiated power level ofabove 100 mW are considered as not compliant with the above mentioned directive andare not allowed for use within the European community and countries that have adoptedthe European R&TTE directive 1999/5/EC and/or the CEPT recommendation Rec 70.03.For more details on legal combinations of power levels and antennas, contact LinksysCorporate Compliance.• Linksys Group vakuuttaa täten että Wireless-B Game Adapter tyyppinen laite ondirektiivin 1999/5/EY, direktiivin 89/336/EEC ja direktiivin 73/23/EEC oleellisten vaa-timusten ja sitä koskevien näiden direktiivien muiden ehtojen mukainen.• Linksys Group déclare que  le pont Ethernet sans fil B est conforme aux conditionsessentielles et aux dispositions relatives à la directive 1999/5/EC, la directive89/336/EEC, et à la directive 73/23/EEC.
• Belgique B L’utilisation en extérieur est autorisé sur le canal 11 (2462 MHz), 12 (2467MHz), et 13 (2472 MHz).Dans le cas d’une utilisation privée, à l’extérieur d’un bâtiment, au-dessus d’unespace public, aucun enregistrement n’est nécessaire pour une distance de moinsde 300m. Pour une distance supérieure à 300m un enregistrement auprès de l’IBPTest requise. Pour une utilisation publique à l’extérieur de bâtiments, une licence del’IBPT est requise. Pour les enregistrements et licences, veuillez contacter l’IBPT.• France F: Bande de fréquence restreinte: seuls les canaux 10, 11, 12, 13 (2457,2462, 2467, et 2472 MHz respectivement) doivent être utilisés en France. Toute util-isation, qu'elle soit intérieure ou extérieure, est soumise à autorisation. Vous pouvezcontacter l'Autorité de Régulation des Télécommuniations (http://www.art-telecom.fr)pour la procédure à suivre.• France F: Restricted frequency band: only channels 10, 11, 12, 13 (2457, 2462,2467, and 2472 MHz respectively) may be used in France. License required forevery indoor and outdoor installations. Please contact ART for procedure to follow.• Deutschland D: Anmeldung im Outdoor-Bereich notwending, aber nicht genehmi-gungspflichtig. Bitte mit Händler die Vorgehensweise abstimmen.• Germany D: License required for outdoor installations. Check with reseller for proce-dure to follow.• Italia I: E' necessaria la concessione ministeriale anche per l'uso interno. Verificarecon i rivenditori la procedura da seguire. L'uso per installazione in esterni non e' per-messa.• Italy I: License required for indoor use. Use with outdoor installations not allowed.• the Netherlands NL License required for outdoor installations. Check with reseller forprocedure to follow.• Nederlands NL Licentie verplicht voor gebruik met buitenantennes. Neem contact opmet verkoper voor juiste procedure.WGA11B-UG-30606NC KL
1Chapter 1: IntroductionrThe Wireless-B Game Adapter gives any wired-Ethernet-equipped game con-sole wireless connection capabilities.  The Game Adapter can be used in twodifferent ways.  If you have an existing home wireless network with a cable orDSL Internet connection, the Game Adapter lets your PlayStation®2, Xbox™or GameCube™ attach to the network so you can get into online games with-out running wires to the game room.  Or, use a pair of Game Adapters to forma "cable-less cable" between two game consoles for head-to-head gaming -- inthe same room, or all the way across the house.It's completely driver-free, so there's no software-installation hassle, and itworks on any platform.  And the innovative Channel Selector Button with LEDdisplay makes wireless network configuration into child's play.  If you're usingtwo Game Adapters, just press their Channel Selector Buttons until the channelnumbers match, and you're connected.  To connect to an existing wireless net-work, press the Button to select Infrastructure mode.  If your setup's a little dif-ferent, there's an easy-to-use PC-based Setup Wizard to guide you through.Then just plug the Adapter into your game box, and go.The Wireless-B Gaming Adapter provides lag-free gaming with communica-tion speeds up to 11Mbps.  So spend your time gaming, not stringing wires,with the Linksys Wireless-B Gaming Adapter.• Easy-to-use toggle switch for instant wireless configuration• Compatible with popular 802.11b devices for high-speed wireless gaming• Compact size allows easy placement and maximum portability• Compatible with most network-ready game consolesThe Wireless-B Game AdapterFeaturesTable of ContentsChapter 1: Introduction 1The Wireless-B Game Adapter 1Features 1Chapter 2: Getting to Know theWireless-G Game Adapter 2The Game Adapter’s Back Panel 2The Game Adapter’s Front Panel LEDs 3Chapter 3: Planning Your Wireless Network 4Network Topology 4Ad-Hoc versus Infrastructure Mode 4Chapter 4: Setting Up theWireless-G Game Adapter for Network Play 7Connecting the Game Adapter 7Setting Up the Game Adapter 8Chapter 5: Configuring the Wireless-BGame Adapter with the Setup Wizard 8Appendix A: Troubleshooting 12Frequently Asked Questions 12Appendix B: Glossary 13Appendix C: Specifications 18Environmental 18Appendix D: Warranty Information 19Appendix E: Contact Information 20
32The Game Adapter’s LEDs,shown in Figure 2-2, display theactivity on your network.Ethernet Green. The Ethernet LED will light up when data is trans-mitted over the Ethernet cable.Wireless Green.  The Wireless LED will be lit steadily when theGame Adapter is connected to the wired network. The LEDwill blink when there is network traffic. Wireless Channel When using the Channel Selector button for fast setup, thiswill display the channel on which the Game Adapter isbroadcasting (1 - 11) or indicated Infrastructure (IN), whenusing the Game Adapter in Infrastructure mode, for fastsetup.Figure 2-2Chapter 2: Getting to Know theWireless-B Game AdapterThe Back Panel, shown in Figure 2-1, is whereyou’ll connect the Game Adapter and find theReset button.Channel Selector The Channel Selector buttonselects the channel, whenusing the Game Adapter in Ad-hoc mode, or Infrastructure(IN), when using the GameAdapter in Infrastructuremode, for fast setup.Reset The Reset button resets theGame Adapter to its factorydefault settings.X - II This switch toggles theNetwork port betweencrossover mode (X) andstraight-through mode (II). Ifyou are connecting the GameAdapter directly to a computeror to an Uplink port, choosestraight-through (II).Network The Network port is where youwill connect the Ethernet net-work cable.Power The Power port is where youwill connect the power adapter.The Game Adapter’s Back PanelFigure 2-1The Game Adapter’s LEDs
54Figure 3-2 shows a wireless bridging scenario using two Wireless-B GameAdapters. Each wireless network is connected to a Wireless-B Game Adapterthrough a switch. A separate computer is equipped with a wireless PC card andcan communicate with both wireless networks as long as it has the same SSIDand channel as both wireless networks.Chapter 3: Planning Your WirelessNetworkA wireless local area network (WLAN) is exactly like a regular local area net-work (LAN), except that each computer in the WLAN uses a wireless device toconnect to the network. Computers in a WLAN share the same frequency chan-nel and SSID, which is an identification name for wireless devices.Unlike wired networks, wireless networks have two different modes in whichthey may be set up: infrastructure and ad-hoc. An infrastructure configurationis a WLAN and wired LAN communicating to each other through an accesspoint. An ad-hoc configuration is wireless-equipped computers communicatingdirectly with each other. Choosing between these two modes depends onwhether or not the wireless network needs to share data or peripherals with awired network or not. If the computers on the wireless network need to be accessible by a wired net-work or need to share a peripheral, such as a printer, with the wired networkcomputers, the wireless network should be set up in Infrastructure mode. Thebasis of Infrastructure mode centers around an access point, which serves as themain point of communications in a wireless network (see Figure 3-1). Accesspoints transmit data to PCs equipped with wireless network cards, which canroam within a certain radial range of the access point.  Multiple access pointscan be arranged to work in succession to extend the roaming range, and can beset up to communicate with your Ethernet hardware as well. If the wireless network is relatively small and needs to share resources onlywith the other computers on the wireless network, then the Ad-Hoc mode canbe used. Ad-Hoc mode allows computers equipped with wireless transmittersand receivers to communicate directly with each other, eliminating the need foran access point. The drawback of this mode is that in Ad-Hoc mode, wireless-equipped computers are not able to communicate with computers on a wirednetwork. And, of course, communication between the wireless-equipped comput-ers is limited by the distance and interference directly between them.Network TopologyAd-Hoc versus Infrastructure ModeFigure 3-1Figure 3-2
76The Game Adapter can be set upby holding down the ChannelSelector button until it flashes andthen clicking the button to cycle tothe appropriate setting on theLED display, as shown in Figure4-3.When playing Head-to-Head: Set both Game Adapters to the same chan-nel, 1-11.When playing over the Internet: Set the Game Adapter to IN when using asimple wireless network with no WEPencryption settings and SSID enabled.Figure 4-3Setting up the Game AdapterChapter 4: Simple SetUp1. Plug the included Ethernet network cable into the Game Adapter’s LANport, as shown in Figure 4-1.2. Plug the other end of the Ethernet network cable into yourPC’s RJ-45 port.3. Plug the supplied power cable into the Game Adapter’sPower port, as shown in Figure 4-2. Then, plug the otherend into an electrical outlet, preferably a surge protector. 4. Start your PC.Connecting the Game AdapterFigure 4-1Figure 4-2Note: If your wireless network uses WEP encryption and/or hasSSID disabled, the Game Adapter should be configured with itsSetup Wizard to use one of the three available profiles. Profilesshow up on the LED display as “P1”, “P2”, or “P3”. Once theGame Adapter is configured with its Setup Wizard, select theappropriate profile from the LED display. This is explained furtherin “Chapter 5: Configuring the Wireless-B Game Adapter with theSetup Wizard”.
9Chapter 5: Configuring theWireless-B Game Adapter with theSetup Wizard1. Insert the Setup CD-ROM into your PC’s CD-ROM drive. The SetupUtility should run automatically, and the screen in Figure 5-1 should appear.If it does not, click the Start  button and choose Run. In the field thatappears, enter D:\setup.exe (if “D” is the letter of your CD-ROM drive).•Setup - Click Setup to proceed with the Setup Wizard. •User Guide - Click User Guide to open the PDF file of this User Guide. •Exit - Click Exit to exit the Setup Wizard.Click  Setup tobegin the setupprocess.82. The Setup Wizard will search for theGame Adapter.If it cannot find one, you will be asked tocheck the connections, as shown in Figure5-2. Review your connections and clickContinue. The Setup Wizard will searchagain.3. The next screen,shown in Figure5-3, will showthe GameAdapter’s cur-rent settings.Click the Nextbutton to contin-ue with thesetup.4. When the Game Adapter is located, youwill be asked to enter your network pass-word. Type the password in the field, asshown in Figure 5-4, and click Enter.Figure 5-2Figure 5-1Note: If your wireless network uses WEP encryption and/or hasSSID disabled, the Game Adapter should be configured with itsSetup Wizard to use one of the three available profiles. Profilesshow up on the LED display as “P1”, “P2”, or “P3”. Once theGame Adapter is configured with its Setup Wizard, select theappropriate profile from the LED display. Setup for Head-to-Head play or with a simple wireless connectionis described in “Chapter 4: Simple Setup”.Figure 5-4Figure 5-3
1110•Passphrase - Instead of manually entering a WEP key, you can enter aPassphrase, and the WEP Key will appear in the Key field. The Passphraseis case-sensitive and should have 16 or fewer alphanumeric characters. Itmust match the passphrase of your wireless network and is compatible withLinksys wireless products only. (You will have to enter the WEP key man-ually on any non-Linksys wireless products.) Write down the Passphraseand click Next to continue.•Key - You can also enter the WEP Key manually in the Key field. If you areusing 64-bit WEP encryption, then the key must consist of exactly 10 hexa-decimal characters. If you are using 128-bit WEP encryption, then the keymust consist of exactly 26 hexadecimal characters. Valid hexadecimal char-acters are “0”-“9” and “A”-“F”. If you would like to setup a second and/or third profile click Ye s next to “Wouldyou like to configure another profile?”. If not, click No.When you have configured all of the profiles you wish, configuration is com-plete.5. From the Basic Settings screen, shown in Figure 5-5, select the IP Addresssetting for the Game Adapter. Obtain IP Address automatically shouldonly be selected if you are connected to a network with a DHCP server,allowing it to administer the IP Address automatically. Otherwise, selectSpecify an IP Address. If you are not familiar with IP Address settings,leave thedefault set-tings. Oncethe selectionis made,click Next tocontinue orBack toreturn to thepreviousscreen.6. From the Profile Configuration screen, shown in Figure 5-6, you can set theProfile’s settings as shown below:•Mode - Select Head-to-Head when playing between two Game Adaptersor Internet when playing over an Internet Connection.•SSID - The SSID is the unique name shared among all devices in your wire-less network. The SSID must be identical for all devices in the wireless net-work. It is case-sensitive and must not exceed 32 alphanumeric characters,which can be any keyboard character.•WEP (Disabled/64-bit WEP/128-bit WEP) - In order to utilize WEPencryption, select 64-bit or 128-bit WEP from the drop-down menu.Figure 5-5Figure 5-6
13Appendix B: Glossary802.11b - One of the IEEE standards for wireless networking hardware.Products that adhere to a specific IEEE standard will work with each other,even if they are manufactured by different companies. The 802.11b standardspecifies a maximum data transfer rate of 11Mbps, an operating frequency of2.4GHz, and WEP encryption for security. 802.11b networks are also referredto as Wi-Fi networks.Adapter - Printed circuit board that plugs into a PC to add to capabilities orconnectivity to a PC. In a networked environment, a network interface card isthe typical adapter that allows the PC or server to connect to the intranet and/orInternet.Ad-hoc Network - An ad-hoc network is a group of computers, each with awireless adapter, connected as an independent 802.11 wireless LAN.  Ad-hocwireless computers operate on a peer-to-peer basis, communicating directlywith each other without the use of an access point.  Ad-hoc mode is alsoreferred to as an Independent Basic Service Set or as peer-to-peer mode.Bit - A binary digit. The value - 0 or 1-used in the binary numbering system.Also, the smallest form of data.Cable Modem - A device that connects a computer to the cable television net-work, which in turn connects to the Internet.DHCP (Dynamic Host Configuration Protocol) - A protocol that lets networkadministrators manage centrally and automate the assignment of InternetProtocol (IP) addresses in an organization's network. Using the Internet's set ofprotocol (TCP/IP), each machine that can connect to the Internet needs aunique IP address. When an organization sets up its computer users with a con-nection to the Internet, an IP address must be assigned to each machine.Without DHCP, the IP address must be entered manually at each computer and,if computers move to another location in another part of the network, a new IPaddress must be entered. DHCP lets a network administrator supervise and dis-tribute IP addresses from a central point and automatically sends a new IPaddress when a computer is plugged into a different place in the network. DHCP uses the concept of a "lease" or amount of time that a given IP addresswill be valid for a computer. The lease time can vary depending on how long a12Appendix A: TroubleshootingThis section provides solutions to potential problems regarding the installation andoperation of the Wireless-B Game Adapter. If you can’t find an answer here, checkthe Linksys website at www.linksys.com.Can I run an application from a remote computer over the wireless network?This will depend on whether or not the application is designed to be used overa network. Consult the application’s user guide to determine if it supports oper-ation over a network.Can I play multiplayer games with other users of the wireless network?Yes, as long as the game supports multiple players over a LAN. Refer to thegame’s user guide for more information.What is ad-hoc mode?When a wireless network is set to ad-hoc mode, the wireless-equipped com-puters are configured to communicate directly with each other. The ad-hocwireless network will not communicate with any wired network. Would the information be intercepted while transmitting on air?Instant Wireless products feature two-fold protection in security. On the hard-ware side, it has the inherent security feature of scrambling. On the softwareside, Instant Wireless products offer the encryption function (WEP) to enhancesecurity and access control. Users can set it up depending upon their needs.What is WEP?WEP is Wired Equivalent Privacy, a data privacy mechanism based on a 40/64bit shared key algorithm, as described in the IEEE 802.11 standard. Frequently Asked Questions
Infrastructure Network - An infrastructure network is a group of computersor other devices, each with a wireless adapter, connected as an 802.11 wirelessLAN.  In infrastructure mode, the wireless devices communicate with eachother and to a wired network by first going through an access point.  An infra-structure wireless network connected to a wired network is referred to as aBasic Service Set (BSS).  A set of two or more BSS in a single network isreferred to as an Extended Service Set (ESS).  Infrastructure mode is useful ata corporation scale, or when it is necessary to connect the wired and wirelessnetworks.IP (Internet Protocol) - The method or protocol by which data is sent from onecomputer to another on the Internet. It is a standard set of rules, procedures, orconventions relating to the format and timing of data transmission between twocomputers that they must accept and use to be able to understand each other.IP Address - In the most widely installed level of the Internet Protocol (IP)today, an IP address is a 32-binary digit number that identifies each sender orreceiver of information that is sent in packet across the Internet. When yourequest an HTML page or send e-mail, the Internet Protocol part of TCP/IPincludes your IP address in the message (actually, in each of the packets if morethan one is required) and sends it to the IP address that is obtained by lookingup the domain name in the Uniform Resource Locator you requested or in thee-mail address you're sending a note to. At the other end, the recipient can seethe IP address of the Web page requestor or the e-mail sender and can respondby sending another message using the IP address it received. LAN (Local Area Network) - A group of computers and associated devices thatshare a common communications line and typically share the resources of asingle processor or server within a small geographic area (for example, withinan office building). Mbps (Megabits per second) - One million bits per second; unit of measure-ment for data transmission.Network - A system that transmits any combination of voice, video and/or databetween users. Packet - A unit of data routed between an origin and a destination in a network.Passphrase - Used much like a password, a passphrase simplifies the WEPencryption process by automatically generating the WEP encryption keys forLinksys products.1514user is likely to require the Internet connection at a particular location. It's espe-cially useful in education and other environments where users change fre-quently. Using very short leases, DHCP can dynamically reconfigure networksin which there are more computers than there are available IP addresses. Driver - A workstation or server software module that provides an interfacebetween a network interface card and the upper-layer protocol software runningin the computer; it is designed for a specific device, and is installed during theinitial installation of a network-compatible client or server operating system.DSL (Digital Subscriber Line) - A technology that dramatically increases thedigital capacity of ordinary telephone lines into the home or office and, byemploying unused bandwidth, still allows for normal phone usage. DSL pro-vides "always-on" operation, eliminating the need to dial in to the service.Encryption - A security method that applies a specific algorithm to data inorder to alter the data's appearance and prevent other devices from reading theinformation. Ethernet - IEEE standard network protocol that specifies how data is placedon and retrieved from a common transmission medium. Has a transfer rate of10 Mbps. Forms the underlying transport vehicle used by several upper-levelprotocols, including TCP/IP and XNS.Hardware - Hardware is the physical aspect of computers, telecommunica-tions, and other information technology devices. The term arose as a way to dis-tinguish the "box" and the electronic circuitry and components of a computerfrom the program you put in it to make it do things. The program came to beknown as the software.IEEE (The  Institute of Electrical and Electronics  Engineers) - The IEEEdescribes itself as "the world's largest technical professional society, promotingthe development and application of electrotechnology and allied sciences forthe benefit of humanity, the advancement of the profession, and the well-beingof our members." The IEEE fosters the development of standards that often become national andinternational standards. The organization publishes a number of journals, hasmany local chapters, and several large societies in special areas, such as theIEEE Computer Society.
1716the network. TCP is known as a "connection oriented" protocol due to requir-ing the receiver of a packet to return an acknowledgment of receipt to thesender of the packet resulting in transmission control.TCP/IP (Transmission Control Protocol/Internet Protocol) - The basic com-munication language or set of protocols for communications over a network(developed specifically for the Internet).  TCP/IP defines a suite or group ofprotocols and not only TCP and IP.Topology - A network's topology is a logical characterization of how thedevices on the network are connected and the distances between them. Themost common network devices include hubs, switches, routers, and gateways.Most large networks contain several levels of interconnection, the most impor-tant of which include edge connections, backbone connections, and wide-areaconnections.WEP (Wired Equivalent Privacy) - A data privacy mechanism based on a 64-bit or 128-bit shared key algorithm, as described in the IEEE 802.11 standard. WLAN (Wireless Local Area Network) - A group of computers and associat-ed devices that communicate with each other wirelessly.Workgroup - Two or more individuals that share files and databases. PC Card - A credit-card sized removable module that contains memory, I/O,or a hard disk. Port - A pathway into and out of the computer or a network device. For exam-ple, the serial and parallel ports on a personal computer are external sockets forplugging in communications lines, modems and printers. RJ-45 (Registered Jack-45) - A connector similar to a telephone connector thatholds up to eight wires, used for connecting Ethernet devices.Roaming - In an infrastructure mode wireless network, this refers to the abili-ty to move out of one access point's range and into another and transparentlyreassociate and reauthenticate to the new access point.  This reassociation andreauthentication should occur without user intervention and ideally withoutinterruption to network connectivity.  A typical scenario would be a locationwith multiple access points, where users can physically relocate from one areato another and easily maintain connectivity.Server - Any computer whose function in a network is to provide user accessto files, printing, communications, and other services. Software - Instructions for the computer. A series of instructions that performsa particular task is called a "program." The two major categories of software are"system software" and "application software." System software is made up ofcontrol programs such as the operating system and database management sys-tem (DBMS). Application software is any program that processes data for theuser.SSID (Service Set IDentifier) - A unique name shared among all points in awireless network. The SSID must be identical for each point in the wireless net-work and is case-sensitive. Switch - 1. A data switch connects computing devices to host computers,allowing a large number of devices to share a limited number of ports. 2. Adevice for making, breaking, or changing the connections in an electrical cir-cuit.TCP (Transmission Bontrol Protocol) - A method (protocol) used along withthe IP (Internet Protocol) to send data in the form of message units (datagram)between network devices. While IP takes care of handling the actual deliveryof the data (routing), TCP takes care of keeping track of the individual units ofdata (called packets) that a message is divided into for efficient delivery over
19Appendix C: SpecificationsStandards 802.11bPorts Power, EthernetButtons Scan, ResetCabling Cat 5 UTPLEDs Ethernet, Wireless, Wireless ChannelTransmit Power 15dBmSecurity Features WEPWEP key bits 64, 128Dimensions 2.83" x 5.31" x 1.10" (72 mm x 135 mm x 28 mm)Unit Weight 0.26 lbs. (0.12 kg)Power 5 volt 2.5 AmpCertification FCCOperating Temp. 32ºF to 104ºF (0ºC to 40ºC) Storage Temp. -4ºF to 158ºF (-20ºC to 70ºC) Operating Humidity 10% to 85%, Non-CondensingStorage Humidity 5% to 90%, Non-Condensing 18Appendix D: Warranty InformationBE SURE TO HAVE YOUR PROOF OF PURCHASE AND A BARCODEFROM THE PRODUCT’S PACKAGING ON HAND WHEN CALLING.RETURN REQUESTS CANNOT BE PROCESSED WITHOUT PROOF OFPURCHASE. IN NO EVENT SHALL LINKSYS’S LIABILITY EXCEED THE PRICEPAID FOR THE PRODUCT FROM DIRECT, INDIRECT, SPECIAL, INCI-DENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM THEUSE OF THE PRODUCT, ITS ACCOMPANYING SOFTWARE, OR ITSDOCUMENTATION. LINKSYS DOES NOT OFFER REFUNDS FOR ANYPRODUCT. LINKSYS OFFERS CROSS SHIPMENTS, A FASTER PROCESS FOR PRO-CESSING AND RECEIVING YOUR REPLACEMENT.  LINKSYS PAYSFOR UPS GROUND ONLY. ALL CUSTOMERS LOCATED OUTSIDE OFTHE UNITED STATES OF AMERICA AND CANADA SHALL BE HELDRESPONSIBLE FOR SHIPPING AND HANDLING CHARGES. PLEASECALL LINKSYS FOR MORE DETAILS.Environmental
Appendix E: Contact InformationFor help with the installation or operation of the Wireless-b Game Adapter,contact Linksys Technical Support at one of the phone numbers or Internetaddresses below.Sales Information 800-546-5797 (LINKSYS)Technical Support 800-326-7114RMA (Return MerchandiseAuthorization) Issues www.linksys.com (or call 949-271-5461)Fax 949-265-6655E-mail support@linksys.comWeb http://www.linksys.comFTP Site ftp.linksys.com20© Copyright 2003 Cisco Systems Inc. All rights reserved.http://www.linksys.com

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