Laserforce LF700 LASER TAG AMUSEMENT GAME SYSTEM User Manual
Laserforce International Pty Ltd. LASER TAG AMUSEMENT GAME SYSTEM
Users Manual

Page 1 of 6 EMC Technologies Pty Ltd
ABN 82 057 105 549
Unit 3/87 Station Road
Seven Hills NSW 2147 Australia
Telephone +61 2 9624 2777
Facsimile +61 2 9838 4050
Email syd@emctech.com.au
www.emctech.com.au
Melbourne
176 Harrick Road
Keilor Park, Vic 3042
Tel: +61 3 9365 1000
Fax: +61 3 9331 7455
Sydney
Unit 3/87 Station Road
Seven Hills NSW 2147
Tel: +61 2 9624 2777
Fax: +61 2 9838 4050
Brisbane
1/15 Success Street
Acacia Ridge Qld 4110
Tel: +61 7 3875 2455
Fax: +61 7 3875 2466
Auckland (NZ)
47 MacKelvie Street
Grey Lynn Auckland
Tel: +64 9 360 0862
Fax: +64 9 360 0861
APPENDIX I
OF
TEST REPORT T101210A_F
USER MANUAL
FCC ID: MOQ-LF700
Manufacturer: Laser Force International Pty Ltd
Test Sample: Laser Force Laser Tag Amusement System
Model Number: LF7 (Battlesuit)
Serial Number: 03221 (Battlesuit)
Date: 12th April 2011

LASERFORCE GEN6 BATTLESUIT
USER MANUAL

Laserforce International
55 Ipswich Road
Brisbane, QLD
AUSTRALIA 4102
Ph: (+) 617 3391 0155
Fax: 617 3891 6337
sam@laserforcetag.com
www.laserforcetag.com
Dear Operator,
Please find enclosed your Laserforce Gen6 battlesuit user manual. This document
contains much of what you need to know about the Gen6 battlesuit pertaining to the
Laserforce system. Take the time to read it through, and become familiar with its
contents.
Please contact your Laserforce team or myself if you have any queries or require
any clarifications at all about any of the information provided in this document.
Yours sincerely,
Sam Kelly
Laserforce International

FCC INFORMATION
Information to the user (FCC Part 15.105)
NOTE: This equipment has been tested and found to comply with the limits for a
Class A digital device, pursuant to part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against harmful interference when the
equipment is operated in a commercial environment. This equipment generates,
uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instruction manual, may cause harmful interference to radio
communications. Operation of this equipment in a residential area is likely to cause
harmful interference in which case the user will be required to correct the
interference at his own expense.
Modification Warning (FCC Part 15.21)
Warning: Any changes or modifications not expressively approved by Laserforce
International could void the user's authority to operate this equipment.
GEN6 BATTLE SUIT
Each Laserforce battlesuit consists of five major parts. These are the:
1) Chestpack
2) Phaser unit
3) Shoulder units
4) Back unit
5) Vest chassis
Chestpack
Purpose: The chestpack contains the Main Controller Board (MCB), which is the
heart and brains of the battlesuit – it is effectively a mini wireless computer. Its major
functions are:
Setting and identifying the colour of the player by the flashing LED’s.
Housing the radio transceiver (located on the MCB)
Housing the main MCB board.
Housing the main power connector that is used for turning the suit on and off.
The radio provides a wireless communications link between the battlesuit and the
computer. Amongst other things, it transceives with the computer to record hits on or
by other battlesuits. The radio is built into the MCB.
The MCB board has embedded programmed Integrated Circuit (IC) chips. The MCB
board controls all aspects of the suit function. The main IC are commonly referred to
as the Main Eprom and the Sound Eprom. The Main Eprom controls the functions of
the battlesuit whereas the Sound Eprom has the pre-recorded sounds embedded in

its memory. The MCB can be updated with new programs by downloading the
program through the FUB connector
Phaser Unit.
The phaser has many sub-components internal to the phaser being:
1) Lens
2) Forward special features button
3) Forward microswitch
4) Two hand detect metal shield
5) Phaser PCB
6) Laser diode
7) Laser diode mounts (2)
8) Trigger microswitch
9) Trigger
10) RJ45 wiring assembly
11) Tamper plate
12) RJ45 locking plate
Purpose: The phaser has the following purposes:
a) Identifying the colour of the player by the flashing LED’s.
b) Housing infrared (IR) emitters to act as a hit zone for the players.
c) Housing the infrared receiver that records hits on all other players and field devices.
d) Housing the laser diode that acts as a special visual effect and also is used as an
aiming point
e) Housing the anti vandalism accelerometer
The phasers are supplied with the two-hand safety feature enabled. This means
that the phaser will not fire unless the forward hand grip is held when the main rear
trigger is pulled. This forces players to keep both hands on the phaser and
generally makes the game much safer.
The phaser board in the phaser unit controls the IR receiver, IR emitters, the laser, the
muzzle flash, special feature button and the flashing LEDs.
The IR receiver is located to the rear of the lens, which is located in the forward part of
the phaser barrel. It receives the IR from other battlesuits and targets.
Important: The phaser does not fire a beam, it receives infrared from the battlesuit
at which it is being aimed. When a phaser receives a signal it lets the player know
via the beeping lock-on tone
The phaser has a 2.5x lens located 41mm from the sensor (in the centre slot). This
magnifies and focuses the IR onto the IR receiver.

The phaser is fitted with a low-power red laser diode that fires a thin red beam for
2/10ths of a second when the trigger is pulled (or when the trigger is held down during
rapid fire). The laser is purely a visual effect. Many players will use the beam to help
with their aim.
Shoulder Units
Purpose: The shoulder units have the purpose of:
(a) Housing the speakers to provide sound to the player.
(b) Identifying the colour of the player by the flashing LED’s.
(c) Housing infrared (IR) emitters to act as a hit zone for the players.
The shoulders contain the speakers, visible LED's and the target infrared (IR) LED's.
Care should be taken that these are not damaged or knocked out of alignment when
working on the unit or removing or replacing the plastic cover.
Generally the shoulder units require little maintenance. The most likely failure will be
the speaker or the wiring leading into the shoulder unit.
Back Unit
Purpose: The back unit has the purpose of:
a) Housing infrared (IR) emitters to act as a hit zone for the players.
b) Identifying the colour of the player by the flashing LED’s.
c) Houses the 12v 2.2amp battery that provides all the power to the battlesuit
The 12 volt battery unit resides at the back of the battlesuit. The plastic battery cover is
retained on the unit by a locking tab and a spring clip. The battery is held in place by
lugs and spring clips.
The battery unit also contains a circuit board on which is mounted two visible and two
IR LEDs. Care should be taken that these are not damaged or knocked out of
alignment when removing or replacing the plastic cover.
Vest Chassis
The vest chassis consists of the woven nylon mesh, the adjustable straps and the
conduit containing the internal wiring.