Tektronix Switch 3000 Users Manual Operation Reference, Software V5.3
3000 to the manual 92c8e3a9-6e5e-4c31-a905-79d680c13fa3
2015-02-03
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Operation Reference Grass Valley Model 3000 Digital Production Switcher Software Release 5.3 071-0158-00 Revised Printing: February, 1998 Customer Support Telephone Numbers North America (800) 547-8949 Fax: (530) 478-3181 Elsewhere Distributor or sales office from which equipment was purchased. Tektronix Grass Valley Products is committed to providing the most responsive and professional product support available. We have a fully staffed, highly trained support team ready to respond to anything from a simple question to an emergency repair. Support is available via telephone or email. For new and updated customer support documents, as well as new product information, check the Tektronix web site and Grass Valley’s web page. Web Addresses Grass Valley Email Support GVGSERVICE@tek.com Grass Valley Web Page http://www.tek.com/Grass_ Valley Tektronix Web Site http://www.tek.com Postal Addresses Mail Tektronix Grass Valley Products P.O. Box 1114 Grass Valley, CA 95945 Shipping Tektronix Grass Valley Products 400 Providence Mine Rd., Nevada City, CA 95959 Copyright © Tektronix, Inc. All rights reserved. Printed in U.S.A. Tektronix products are covered by U.S. and foreign patents, issued and pending. Information in this publication supersedes that in all previously published material. Specifications and price change privileges reserved. TEKTRONIX, TEK, Grass Valley Group, Borderline, E-MEM, TEN-X, Wavelink, and are registered trademarks, and Air Link, Auto Match, Doubletake, E-Disk, Eagle V, Emphasys, EZ-Link, 409, Grass Valley, Horizon, Jogger, Kadenza, Kaleidoscope, K-Mask, Key-Layer, Key-Link, Krystal, MASTER System, Master 21, MAX, Omni-Key, Performer, Programmed Motion, Silhouette, Softset, SqueezeBack, Streamline, Super Edit, TEN-20, 20-TEN, Trace, TrailBlazer, VideoDesktop, Flex-Time, and XEDL are trademarks of Tektronix, Inc. P.O. Box 1000 Wilsonville, OR 97070-1000 U.S.A. The information in this manual is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Tektronix, Inc. Tektronix assumes no responsibility or liability for any errors or inaccuracies that may appear in this publication. Tektronix, Inc., Video and Networking Division, P.O. Box 1114 Grass Valley, California 95945 U.S.A. Contents Preface Welcome to the Model 3000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xi Organization of This Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xi How to Use This Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xii How to Contact Us . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xiii Conventions Used in This Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Button and Panel Knob References . . . . . . . . . . . . . . . . . . . . . . . . . . . Menu References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Soft Button and Soft Knob References . . . . . . . . . . . . . . . . . . . . . . . . xiii xiii xiv xiv Section 1 — System Overview Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1 General Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1 Standard Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-2 Optional Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-3 Physical Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Signal Processor Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Supplies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Control Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-4 1-4 1-5 1-6 Video and Key Inputs and Outputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-8 Inputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-8 Outputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-10 Functional Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-12 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-12 Video Processing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-12 iii Contents Description of Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-16 Dual Chroma Keyer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-16 Borderline Key Edge Generation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-16 Secondary Wipe Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-16 Safe Title/Action Area Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-17 Mix/Effects Clean Feed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-17 Frame Store . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-17 Effects Send . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-17 Tally Output . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-18 Tally Expansion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-18 Remote Auxiliary Bus Control Panels . . . . . . . . . . . . . . . . . . . . . . . 1-18 Chroma Key Auto Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-18 Section 2 — Control Panel Descriptions Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-1 Main Control Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-1 Auto Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-4 Subpanel Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-4 Menu Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-7 Source Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-9 Primary Source Selection (Primary Crosspoints) . . . . . . . . . . . . . . 2-10 Shift Lock Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-11 Crosspoint Button Flashing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-12 Secondary Source Selection (Re-entry Crosspoints) . . . . . . . . . . . . 2-13 Uncal Indicators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-13 Key Delegation Indicators (Model 3000-2 Only) . . . . . . . . . . . . . . . 2-13 Transition Subpanels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-14 Next Transition Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-15 M/E Next Transition Buttons (Standard Mode) . . . . . . . . . . . 2-15 M/E Next Transition Buttons (Layered Mode) . . . . . . . . . . . . 2-16 PGM-PST/DSK Next Transition Buttons . . . . . . . . . . . . . . . . . 2-17 Transition Type Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-17 Transition Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-20 Key Transition Buttons (3000-3 Only) . . . . . . . . . . . . . . . . . . . . 2-22 Key Mix Rates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-23 DSK Key Transition Rates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-23 iv Contents Mix/Effects Effects Memory Subpanel (3000-3 Only) . . . . . . . . . . . . . . Learn and Recall Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . E-MEM Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Learning Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recalling Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crosspoint Override . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mix/Effects E-MEM Keypad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mix/Effects E-MEM Readout . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-24 2-25 2-25 2-25 2-26 2-26 2-26 2-27 Keyer Subpanels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Keyer Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KEY ON Indicator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Key Type Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Key Source Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Split Key Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Other Key Modifier Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Borderline Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Auto Preview Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-33 2-34 2-35 2-35 2-38 2-38 2-39 2-40 2-41 2-42 Matte Subpanels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matte Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . MATTE SEL Indicators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Background Mattes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matte Modifier Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-43 2-44 2-44 2-45 2-45 Chroma Keyer Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chroma Keyer Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chroma Keyer Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chroma Keyer Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-48 2-49 2-49 2-50 Preview Subpanel (3000-3 only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-53 Master Effects Memory (E-MEM) Subpanel . . . . . . . . . . . . . . . . . . . . . . E-MEM Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects and Keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enable Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Learning Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recalling Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crosspoint Override . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Keypad with Readout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Master E-MEM Readout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effect Editing Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Clear Working Buffer Modes of Operation . . . . . . . . . . . . . . . Modes of Insertion/Deletion . . . . . . . . . . . . . . . . . . . . . . . . . . . Run Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-55 2-56 2-56 2-57 2-60 2-61 2-61 2-62 2-62 2-72 2-73 2-77 2-88 v Contents Positioner Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-90 Wipe Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-92 Wipe Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-93 Pattern Select Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-93 Wipe Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-94 Rotation Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-96 Pattern Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-97 Wipe Direction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-97 Pattern Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-98 Positioner Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-98 Masks Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-99 Mask Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-99 Mask Source Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-100 Mask Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-101 Frame Stores Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-103 Input Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-103 Output Routing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-104 Still Image Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-104 Dropshadows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-107 External Interface Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-108 Floppy Disk Drive . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-110 Crosspoint Name Displays (3000-3 only) . . . . . . . . . . . . . . . . . . . . . . . 2-111 Preview/Mask/Aux Bus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-112 Source Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-112 Aux 1-4 Effects Send Only Buttons . . . . . . . . . . . . . . . . . . . . . . . . . 2-113 Preview Only Select Buttons (3000-2 only) . . . . . . . . . . . . . . . . . . 2-113 Bus Delegate Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-114 Preview Bus Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-114 Mask Bus Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-114 Aux Bus Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-114 Effects Send Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-115 Effects Send – Looping Mode . . . . . . . . . . . . . . . . . . . . . . . . . . 2-117 Effects Send – Frame Store Looping Mode . . . . . . . . . . . . . . . 2-118 Effects Send – Non-Looping Mode . . . . . . . . . . . . . . . . . . . . . 2-119 Remote Aux Bus Panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-121 Joystick Override . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-123 Chop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-123 vi Contents Section 3 — Menu Descriptions Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-1 Menu Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-2 Menu Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-2 Configuration Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-4 User Preferences Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-5 Keyer Preferences Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-6 Preview Preferences Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-8 Beeper Prefs Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-10 Define Defaults Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-11 E-MEM Preferences Menu (3000-3 only) . . . . . . . . . . . . . . . . . 3-12 Normal Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-13 Learn A Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-13 Auto Recall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-13 Auto Run . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-13 Effects Dissolve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-14 Recall A Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-14 300 Style Mode (3-M/E Switchers Only) . . . . . . . . . . . . . . . . . 3-15 Operational Defaults in Either Mode . . . . . . . . . . . . . . . . . . . . 3-15 System Parameters Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-16 Set Clock Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-18 Inputs Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-19 Input Digital Resolution Menu . . . . . . . . . . . . . . . . . . . . . . . . . 3-20 External Key Sync Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-21 Setup on Key Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-22 Map Inputs Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-23 Name Crosspoint Button Menu . . . . . . . . . . . . . . . . . . . . . . . . . 3-25 Chroma Key Inputs Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-26 GPI Inputs Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-27 Outputs Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-29 Output Digital Resolution Menu . . . . . . . . . . . . . . . . . . . . . . . . 3-31 External Interface Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-32 Editor Interface Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-33 DPM Setup Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-34 Peripheral Interface Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-39 GPI Outputs Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-41 Aux Bus Format Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-42 vii Contents M/E Mode Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-43 M/E Copy Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-44 Status Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-45 System Log Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-46 Installation Information Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-47 Diagnostics Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-50 Blanking Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-51 Keyer Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-52 Chroma Trap Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-54 Keyer Copy Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-55 Video Process Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-56 Key 1 NAM Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-58 Chroma Key Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-59 Chroma Key Secondary Color Menu . . . . . . . . . . . . . . . . . . . . . . . . 3-61 Chroma Key Hue Modifiers Menu . . . . . . . . . . . . . . . . . . . . . . . . . . 3-62 Chroma Key Adjust Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-64 Wipe Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-65 Wipe Pattern Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-66 Wipe Texture Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-68 Wipe Modifiers Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-69 Wipe Modulation Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-70 Wipe Copy Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-71 E-MEM Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-73 E-MEM Register Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-75 Source Hold Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-78 Peripheral Devices Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-79 Keyframe Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-80 GPI & PBus Triggers Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-82 Keyframe Timeline Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-83 Example 1 – Inserting a Pause . . . . . . . . . . . . . . . . . . . . . . . . . . 3-86 Example 2 – Inserting a Pause . . . . . . . . . . . . . . . . . . . . . . . . . . 3-87 Effect Run with Auto Run Off . . . . . . . . . . . . . . . . . . . . . . . . . . 3-88 Effect Run with Auto Run On . . . . . . . . . . . . . . . . . . . . . . . . . . 3-89 Aux Bus Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-92 Mask Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-93 Matte Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-95 Matte Copy Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-96 Matte Texture Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-97 viii Contents Frame Store Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-98 Picture Process Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-100 Decode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-100 Compress . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-102 Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-103 Bevel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-103 Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-103 Parameter Copy Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-104 Video Store Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-105 Video Store Mosaic Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-107 Video Store Pseudo Color Menu . . . . . . . . . . . . . . . . . . . . . . . 3-108 Video Store Crop Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-112 Video Store Reposition Menu . . . . . . . . . . . . . . . . . . . . . . . . . . 3-114 Video Store Filter Menu (Blur) . . . . . . . . . . . . . . . . . . . . . . . . . 3-115 Video Store Filter Menu (Hue Rotate) . . . . . . . . . . . . . . . . . . . 3-117 Key Store Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-118 Key Store Crop Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-120 Key Store Reposition Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-121 Key Store Filter Menu (Blur–Video Mode) . . . . . . . . . . . . . . . 3-122 Key Store Filter Menu (Blur–Key Mode) . . . . . . . . . . . . . . . . 3-124 Key Store Filter Menu (Hue Rotate) . . . . . . . . . . . . . . . . . . . . 3-125 Mask Store Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-126 Miscellaneous Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-128 Signal Processing Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-129 Safe Title Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-130 Disk Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load File Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Save File Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Name File Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utilities Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-131 3-134 3-136 3-139 3-140 Section 4 — Menu Trees Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-1 Main Menu Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-1 Soft Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-2 Menu Tree Structures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-2 Index ix Contents x Preface Welcome to the Model 3000 This manual provides detailed descriptions of the switches and knobs on the control panel, the functions accessed through the menu display, and graphic representations of the menu tree structure for the Model 3000-2 and the Model 3000-3 Digital Switching Systems. Refer to the Model 3000 User Guide for setup and configuration procedures and task-oriented operating procedures. Organization of This Manual The main sections of this manual are arranged as follows: 1 System Overview — Describes the basic architecture of the Model 3000 switcher. 2 Control Panel Descriptions — Describes the Model 3000 panel functions provided via the various buttons and knobs. 3 Menu Descriptions — Describes the menu displays and the functions made available through them. 4 Menu Trees — Illustrates the paths through the menu levels. One tree is provided for each top-level Menu button. Index — Provides an alphabetical listing of the functions, operations, controls, and menus discussed in this manual. xi Contents How to Use This Manual This manual, the Model 3000 Operation Reference, is intended to be used in conjunction with the Model 3000 User Guide. Begin by reading the System Overview so that you will be familiar with the basic terminology used in this manual and the structure of the hardware/software system. Next, turn on the system as described in the Startup section of the User Guide and verify the switcher parameters set up for your site or studio. It is assumed that the system has been installed according to your studio plan and that all inputs and outputs are connected properly. If you are an experienced switcher operator, you may choose to go directly from Startup to operating the switcher, and refer to the Control Panel and Menu Descriptions sections of this manual only when you need to know more about the operation of a specific control. If you are not an experienced operator, you should read or scan the Control Panel and Menu Descriptions section to get an idea of the functions of the subpanels, controls, and menus. Whenever you need to know more about a particular switcher term, turn to the Glossary at the back of the User Guide. For quickly locating specific areas of interest, refer to the Table of Contents at the front of this manual, to the “local” table of contents provided behind each tabbed divider, or to the Index at the rear of the manual. (The “local” tables of contents allow you to locate the information you want without having to go all the way to the front of the manual.) xii Contents How to Contact Us If you have any comments about this manual, we would like to hear from you. You may FAX comments to Grass Valley Technical Writing at (916) 478-4140 or you may write to us at the following address: Tektronix, Inc. Grass Valley Products Technical Publications Department PO Box 1114 Grass Valley, CA 95945 Conventions Used in This Manual The following graphical and typestyle conventions are used throughout this manual. Button and Panel Knob References A control panel button is shown as follows: CLEAR WORK BUFR Similarly, a control panel knob is shown as follows: BRIGHTNESS Or, when used in the text, they are shown in the following type: CLR WORK BUFR — (button) BRIGHTNESS — (knob) xiii Contents Menu References Many Model 3000 features may be accessed via the menu display and its associated “soft” buttons and “soft” knobs. The term “soft” merely means that the function of the button or knob is temporary, being assigned via the menu display. An illustration similar to the following may be used when you need to access a function via the menu. KEYER MENU OPACITY = 100.00% keyer M/E 1 KEY 1 OFF KEY 2 AUTO KEY A AUTO KEY B AUTO HORIZ KEY POSITION = 0.00 clocks M/E 1 M/E 2 ON M/E 3 OFF DSK KEY 1 AUTO M/E SELECT KEYER SELECT SHAPING CHROMA TRAP > KEYER COPY > CALIBRATE VIDEO PROCESS > KEY 1 NAM > Soft Button and Soft Knob References In the text, soft buttons and soft knobs are shown in the same type as the panel buttons and knobs, using the button or knob label in the display: KEYER SELECT — (soft button) OPACITY — (soft knob) xiv 1 System Overview Introduction This section presents a general description of the Grass Valley Group Model 3000 Switching System, pointing out specific areas of interest to the operator. Both the 3000-2 (a two-effects switcher) and the 3000-3 (a three-effects switcher) are covered. The Control Panel and Signal Processor descriptions given in this section will provide you with a basic knowledge of the Model 3000 structure. Any differences between the two models will be noted. General Description The Model 3000 is a multi-format digital switcher that can manipulate a variety of composite digital and analog video and key signals through the use of 10-bit digital processing. Video inputs and outputs can be a combination of analog, digital bit serial, and digital bit parallel, depending upon the configuration of your installation and the optional input and output modules installed. The Model 3000-2 provides two mix/effects (M/E) systems, a program/preset mixer with dual downstream keyers, and up to 32 video inputs and 32 key inputs selectable at one time from the control panel. The Model 3000-3 has all the features of the 3000-2 plus a third M/E and up to 48 video inputs and 48 key inputs selectable at one time. 1-1 Section 1 — System Overview The layout of the control panel is user-friendly and the menu structure is easy to navigate, allowing quick and easy control of video signals. Standard Features 1-2 ■ Auto-Timed Inputs ■ Multi-format Input capability - Composite Analog, Serial Digital, and Parallel Digital ■ Multi-format Output capability ■ Tineline Keying ■ Complex Matte Generators ■ Full Complement of Wipe Patterns ■ Key Channel Throughout ■ 10-Bit Processing Throughout ■ Shaped Video Inputs and Outputs ■ 100 E-MEM registers ■ User-Preference Programming ■ Disk Storage of E-MEM and System Parameters ■ Extensive Masking ■ Mask Draw capability Optional Features Optional Features ■ Additional video and key inputs, up to 64 total ■ Additional video and key outputs ■ A Second Wipe Pattern Generator (one module that provides a second wipe pattern for each M/E) ■ Borderline on each Keyer ■ Dual Chroma Keyers for each M/E ■ Preview Outputs ■ Aux Buses ■ Safe Title/Action Area Generators ■ Four-Channel Effects Send ■ Redundant Power Supplies (frame and panel) ■ Video channel, Key channel, and Mask channel Frame Store ■ Chroma Key Auto Setup Refer to the end of this section for descriptions of the optional features. 1-3 Section 1 — System Overview Physical Description The switcher consists of three main areas: the Control Panel, the Signal Processor Frame, and the Frame Power Supply (see Figure 1-1). The electronic circuitry in the Model 3000 is primarily contained on circuit boards and modules in the Signal Processor Frame and Control Panel. Signal Processor Frame The Signal Processor Frame is a large rack-mounted unit that houses the system controller, effects logic, video and key processors, and input/output interfaces. In addition to the basic system, a typical system may have several options such as Chroma Keyers, Secondary Wipe Generator, and Frame Store. Most options are available as circuit board modules to be installed in the Signal Processor Frame. Refer to the Model 3000 Installation and Service manual for a complete description of the Signal Processor. A main processor (HOS, or Head-Of-State) and separate M/E processors reside within the Signal Processor Frame. Since each M/E has its own processor, failure of one processor may not disable the entire switcher. Individual effects can continue to operate independently in a limited capacity. 1-4 Physical Description Power Supplies TP0348-01 Two power supplies are used in the basic Model 3000 system: a control panel power supply, located in the control panel tub, and a 19" rack mount power supply used by the Signal Processor Frame. Optional Redundant power supplies are available. Video/Key Signals In INPUTS AND CROSSPOINTS EFFECTS PROCESSORS OUTPUT AND EXPANSION Video/Key Signals Out Pointing Device (bitpad) EFFECTS LOGIC CONTROL PANEL Frame to Panel Link CONTROLLER/ HEAD-OF-STATE PROCESSOR Signal Processor Frame CONTROL PANEL POWER SUPPLY Control Panel Frame Power Supply Figure 1-1. Simplified Block Diagram of the Model 3000 Switcher 1-5 Section 1 — System Overview Control Panel TP0348 01 The Control Panel is the operator interface for the Model 3000 system. The operator performs all actions via physical buttons and knobs and a software-driven menu. Video/Key Signals In INPUTS AND CROSSPOINTS EFFECTS PROCESSORS OUTPUT AND EXPANSION Pointing Device (bitpad) EFFECTS LOGIC CONTROL PANEL Frame to Panel Link CONTROLLER/ HEAD-OF-STATE PROCESSOR Signal Processor Frame CONTROL PANEL POWER SUPPLY Control Panel Frame Power Supply Figure 1-2. Functional Areas of Model 3000-2 Control Panel 1-6 Video/Ke Signals O Physical Description The Control Panel also provides connectors for the Mask Draw option and the data link to the Signal Processor Frame. Upper Panel 12B. Menu Display Buttons 13. Frame Store Subpanel 11. Mask Subpanel 12A. Menu Display 10. Wipe Subpanel TP0702-06B 15. 14. External Floppy Interface Disk Drive Subpanel Grass Valley Group 16. Crosspoint Name Display (Option) MASKS WIPE FRAME STORES EXTERNAL INTERFACE EDIT GPI PERPH CONFG AUX H POSITION V POSITION OPACITY VIDEO STORE FIELD 1 GRAB KEY STORE M/E MODE STAT SOFT TOP / GAIN KEYER CHR KEY E-MEM KEY FRAME AUX BUS MASK MATTE FRAME STORE LAST MENU MISC DISK SYMMETRY SOFTNESS OPACITY WIDTH PRESET SIZE ASPECT USER 2 USER 1 WIPE USER 3 DROP SHDW FRZE FIELD 2 MASK STORE USER 4 BORD LEFT RIGHT ASPCT BOTTOM / CLIP MASK INV MENU ROTATION TYPE PRI WIPE SEC WIPE MASK BUS M/E1 KEY 1 M/E2 KEY 1 M/E3 KEY 1 DSK 1 INH MASK M/E1 KEY 2 M/E2 KEY 2 M/E3 KEY 2 DSK 2 FORCE MASK BOX MASK STORE ROT POS ROT SPD NORM FLIP FLOP REV TEXTURE USER 5 USER 6 USER WIPE UNDO LEARN USER WIPE POSITIONER PATTERN MODIFIERS WIPE DIRECTION ROT MAG RANDOM SPLIT H MULTI V MULTI POS NORM POS AUTO ROTATE DELEGATE 17. Preview/ Mask/Aux Bus F1 F2 F3 F4 F5 F6 F7 F8 EXIT M/E1 PRI WIPE PATT MIX M/E1 SEC WIPE M/E2 PRI WIPE M/E 2 SEC WIPE M/E3 PRI WIPE M/E 3 SEC WIPE PATTERN MIX AUX 1-4 EFFECTS SEND ONLY PVW/AUX BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 PGM M/E 2 PGM M/E 3 PGM PGM M/E 1 A M/E 1 B M/E 1 KEY 1 M/E 1 KEY 2 M/E 2 A M/E 2 B M/E 2 KEY 1 BUS DELEGATE M/E 2 KEY 2 M/E 3 B M/E 3 A M/E 3 KEY 1 M/E 3 KEY 2 PVW AUX 1 A/B MASK AUX 2 A/B AUX 3 A/B AUX 4 A/B AUX 5 A/B AUX 6 A/B Grass Valley Group 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 2 M/E 3 UNCAL BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 2 M/E 3 UNCAL A BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 2 M/E 3 UNCAL 88888888 LOCK 7 8 9 RUN 4 5 6 BANK 0 LRN EFF EFF BKGD B BKGD A ON ON EFF EFF DIS M/E 2 M/E 3 B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 KEY 1 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 3 UNCAL KEY 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 3 UNCAL SHIFT 1 UNDO COLOR BKGD UNCAL BANK 2 3 0 TRAN RATE • KEY 2 ON MIX WIPE CUT AUTO TRAN BORD SHDW EXTD OUT LINE KEY OVER INH MASK FORCE MASK INV SHOW KEY VIDEO FILL MATTE FILL SPLIT KEY VIDEO KEY AUTO SEL KEY LIN KEY LUM KEY CHR KEY PRI PST PTTN SEC PST PTTN KEY ON BKGD B BKGD A KEY 1 KEY 2 NORM BORD SHDW EXTD OUT LINE KEY OVER INH MASK FORCE MASK INV SHOW KEY NORM BORDERLINE SIZE / POS KEY 1 MIX PST BLK BANK 1 ENTER KEY 1 CUT KEY PRIOR ON OVER EFF KEY 2 CUT KEY 2 MIX 888 POSITIONER MATTES EFF KEY 1 OVER LAYERED SEQ KEYERS TRANSITION EFFECTS MEMORY BLK KEY 2 KEY 1 M/E 1 HUE/ SOFTNESS BORDERLINE OPACITY SATURATION/ OFFSET GAIN PRI WIPE WASH SEC WIPE WASH FLAT MATTE MATTE 2 K1 FILL K1 BORD K2 FILL K2 BORD PRI WIPE SEC WIPE M/E 1 PRI M/E 2 PRI M/E 1 SEC M/E 2 SEC M/E 2 PRI M/E 2 SEC 9. Positioner Subpanel MATTE SEL CTR CLIP BRIGHTNESS TRANSITION M/E 2 EFF EFF EFF EFF BKGD B BKGD A KEY 1 KEY 2 ON ON ON ON BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 3 B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 KEY 1 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 UNCAL KEY 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 UNCAL M/E 3 88888888 UNCAL CUT WIPE PST BLK 9 8 RUN SEQ 4 5 6 BANK 0 VIDEO FILL MATTE FILL SPLIT KEY VIDEO KEY AUTO SEL KEY EFF DIS 1 2 3 BANK 1 LIN KEY LUM KEY CHR KEY PRI PST PTTN SEC PST PTTN 0 TRAN RATE ENTER KEY 2 CUT KEY 2 MIX 888 AUTO TRAN 7 LRN OVER EFF MATTES BORDERLINE SIZE / POS LOCK KEY 1 MIX UNCAL MIX Lower Panel OVER LAYERED A KEYERS EFFECTS MEMORY KEY 1 CUT KEY PRIOR UNDO BANK • KEY ON BKGD B KEY 1 CUT NORM BORD SHDW EXTD OUT LINE KEY 1 MIX KEY OVER INH MASK FORCE MASK INV SHOW KEY KEY 1 BKGD A HUE/ SOFTNESS BORDERLINE OPACITY CHROMA KEYERS PRI WIPE WASH SEC WIPE WASH FLAT MATTE MATTE 2 K1 FILL SATURATION/ OFFSET GAIN R M B K1 BORD K2 FILL K2 BORD PRI WIPE SEC WIPE MATTE SEL KEY 2 Y G M/E 1 KEY 1 CLIP M/E 1 KEY 2 LUM SELECTIVITY C M/E 2 KEY 1 SHADOW OPACITY CHROMA SHDW ON BKGD SUPR M/E 2 KEY 2 M/E 3 KEY 1 M/E 3 KEY 2 BRIGHTNESS TRANSITION EFFECTS MEMORY 88888888 LOCK 7 8 9 RUN LRN M/E 3 EFF EFF EFF EFF BKGD B BKGD A KEY 1 KEY 2 ON ON ON ON OVER LAYERED SEQ A BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 2 UNCAL B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 2 UNCAL EFF DIS 5 1 2 3 BANK 1 0 TRAN RATE ENTER • 6 OVER WIPE AUTO TRAN PST BLK EFF BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 M/E 3 UNCAL DSK 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 M/E 3 UNCAL BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 2 M/E 3 BKGD PST BLK CUT PRESET BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 2 KEY 2 CUT KEY 2 MIX 888 VIDEO KEY AUTO SEL KEY LUM KEY CHR KEY PRI PST PTTN SEC PST PTTN BKGD B BKGD A KEY 1 KEY 2 MATTE FILL HUE/ SOFTNESS BORDERLINE OPACITY SEC WIPE WASH MATTE 2 K1 FILL SATURATION/ OFFSET GAIN EFFECTS MEMORY PVW PRI WIPE WASH FLAT MATTE PVW PRI M/E 1 CLEAR WORK BUFR CONST DUR GET PUT PREV NEXT GO TO TIME GO TO KF K1 BORD K2 FILL K2 BORD PRI WIPE SEC WIPE M/E 2 EFF DUR KF DUR MARK CUT COPY PASTE MOD MOD EVENT INSRT BEFOR INSRT AFTER MARK BLOCK M/E 3 MATTE SEL DSK CLIP BRIGHTNESS DSK 1 PROGRAM SPLIT KEY LIN KEY KEY ON VIDEO FILL MIX CUT TRANSITION 1. Source Selection BORDERLINE SIZE / POS BANK 0 4 UNDO BANK MATTES KEYERS KEY PRIOR M/E 3 DSK 1 DSK 2 ON ON OVER OVER 060 AUTO TRAN NORM BORD SHDW EXTD OUT LINE INV SHOW KEY SPLIT KEY VIDEO KEY AUTO SEL KEY BORDERLINE SIZE / POS DSK 1 MIX DSK 2 CUT DSK 2 MIX KEY OVER INH MASK VIDEO FILL MATTE FILL LIN KEY LUM KEY KEY ON DSK 1 TIME ALIGN 7. Preview Subpanel MATTES DOWNSTREAM KEYERS DSK 1 CUT 8. Chroma Keyer Subpanel HUE/ SOFTNESS BORDERLINE OPACITY USER DEF WASH SEC WIPE WASH AUTO RCL FLAT MATTE MATTE 2 DPM 1 K1 FILL SATURATION/ OFFSET K1 BORD K2 FILL K2 BORD PRI WIPE SEC WIPE GAIN MATTE SEL DSK 2 CLIP GLOBL INHIB 8888888888888888 RE WIND ENABL ALL M/E 1 LOCK DPM 2 MISC M/E 2 SEQ 4 5 6 BANK 0 REV DPM 3 BKGD M/E 3 EFF DIS 1 2 3 BANK 1 AUTO RUN DPM 4 DSK PGM PST BANK 0 TRAN RATE ENTER STOP NEXT KF 7 8 9 RUN LRN UNDO • BRIGHT/TEX FLIP FLOP 6. Master Effects Memory Subpanel 4. Keyer 2. Transition Subpanels 3. M/E Subpanels 5. Matte Effects Memory Subpanels Subpanels Figure 1-3. Functional Areas of Model 3000-3 Control Panel 1-7 Section 1 — System Overview Video and Key Inputs and Outputs Inputs Three types of input options may be installed in the Signal Processor Frame to suit the needs of your installation. Each input module supports four inputs and provides auto-timing of each input. The following types of input modules are available. NOTE: Each of these inputs can be treated by the switcher as either a video input or a key input. ■ Analog 10-bit Composite Quad Input Module – Provides noise filtering, anti-aliasing, and auto-timing of the input signals, then performs an analog-to-digital conversion of each signal and multiplexes the data onto a video or key bus. ■ Digital Bit-Parallel Quad Input Module – Converts the inputs from ECL to TTL, auto-times the signals, and multiplexes them onto the video or key bus. ■ Digital Bit-Serial Quad Input Module – Decodes the inputs from serial to parallel, auto-times the signals, and multiplexes the data onto the video or key bus. In addition, RGB input modules are available with the Dual Chroma Keyer option. Each module supports two sets of RGB inputs (see Figure 1-4). Refer to the Configuration section of the Getting Started manual for information on assigning input formats and adjusting timing. 1-8 DUAL RGB INPUT MODULE DUAL RGB INPUT MODULE QUAD PARALLEL DIGITAL INPUT MODULE QUAD SERIAL DIGITAL INPUT MODULE Signal Processor Frame Module Cells C1 through C16 Up to 16 Quad Input Modules (Any mix of module types) QUAD ANALOG INPUT MODULE 0702-03 DUAL RGB INPUT MODULE Module Cells A1 through A3 Up to 3 Dual RGB Input Modules Video and Key Inputs and Outputs Figure 1-4. Video and Key Inputs 1-9 Section 1 — System Overview Outputs Regardless of the format of the input signals, the Signal Processor can provide outputs in any composite format. Signal outputs are provided by output modules installed in the Signal Processor Frame (see Figure 1-5). Each output module provides four video/key signal outputs of a given type, with up to three buffered outputs per signal channel. Since each output module cell is dedicated to specific functions, the format of each output signal is determined by the type of output module installed in that cell. The following choices of output modules are available: ■ ■ ■ Composite Analog (4 signal channels; 3 outputs of each signal) Parallel Digital (4 signals; 1 output of each signal) Serial Digital (4 signals; 3 outputs of each signal) Standard (Analog) outputs include: ■ ■ ■ ■ (DSK) Program Video (DSK) Program Key Mask Bus Switched Preview Video Optional outputs (Analog and/or Digital) include: ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ 1-10 M/E 1 Program Video, M/E 1 Program Key M/E 1 Preview Video M/E 2 Program Video, M/E 2 Program Key M/E 2 Preview Video M/E 3 Program Video, M/E 3 Program Key (3000-3 only) M/E 3 Preview Video (3000-3 only) DSK Preview DSK Preview Video Aux Buses 1A-4B, Aux Buses 5A-7B Clean Feed Video Frame Store Video and Key QUAD ANALOG OUTPUT MODULE 4 Signal Channels per Module 3 Outputs of each Signal QUAD PARALLEL DIGITAL OUTPUT MODULE 4 Signal Channels per Module 1 Output of each Signal QUAD SERIAL DIGITAL OUTPUT MODULE 4 Signal Channels per Module 3 Outputs of each Signal Up to 14 Quad Output Modules (Any mix of module types) Signal Processor Frame Module Cells A4 through A17 Video and Key Inputs and Outputs Figure 1-5. Video and Key Outputs 1-11 Section 1 — System Overview Functional Description Overview Figure 1-6 shows the video flow in a typical Model 3000 switching system. Video and key signals enter the Input Section of the Model 3000, which consists of analog, parallel digital, and/or serial digital modules. The analog signals are converted to digital format, and all inputs are timed and conditioned. The digital signals are then passed to the Video and Effects Section where keying and mixing take place. This section also provides effect modifications, such as wipes, that can be applied to selected inputs. In the Output Section, digital video and key signals are converted to any desired composite format (analog, parallel digital, or serial digital), as predetermined by the type of output modules installed, before leaving the Signal Processor. Video Processing Input video and key signal selections are made by the Crosspoint Matrix under control of the system Controller, according to operator assignments entered via the Control Panel. In addition to primary (external) video, secondary (internal) sources such as Masks, M/E re-entry video, and optional Frame Store are available as inputs to the crosspoint matrix. Two sets of RGB signals may be applied per optional Dual RGB input module. These inputs are forwarded to a Dual Chroma Keyer module. Keyers in each Mix/Effects bank provide outputs to the Effects Loop crosspoints for sending outside the switcher for external processing or for routing to the M/E mixers and wipe generators. 1-12 Functional Description The Effects Send outputs can also be directed to the Frame Store option for image capture. One optional Effects Loop Crosspoint module services all three Mix/Effects banks. Each M/E has two keyers and two background buses (A and B) as inputs. In standard mode, Keyers 1 and 2 can be mixed into a composite video and key which can be forwarded to the DSK, the other M/E, or output. In layered mode, Backgrounds A and B are also used as keyers that operate in a manner similar to Keyers 1 and 2. Optional preview capability allows monitoring of sources at certain points in the signal flow. You can preview video from the M/E mixers, Flip/Flop Mix and DSK mixer, switched preview bus, or mask bus. Eight pulse- or level-sensitive GPI inputs are provided. You can assign each of these inputs via the GPI Input menu to perform a specific function when triggered. The editor interface consists of an asynchronous RS-422, 38.4K baud serial communications port, managed by a communications processor. 1-13 Section 1 — System Overview RGB Inputs Video Signals In Key Signals In DUAL RGB INPUT MODULES DUAL CHROMA KEYERS M/E1, M/E2 & M/E3 Chr. Key 80 X 48 M/E VIDEO Video CROSSPOINT and MATRIX QUAD INPUT MODULES Key ANALOG, PARALLEL DIGITAL, AND SERIAL DIGITAL Aux Bus 1A-4B QUAD KEYER MODULES – M/E 1, M/E 2, & M/E 3 EFFECTS LOOP CROSSPOINTS Frame Store Video and Key M/E Program Video and Key Clipped Mask and Mask Store Video Switched Preview and Mask 0702-05L Clocks Program, Preset, and DSK Video and Key SYNC GENERATOR Black, Background, and Test Signals Aux Bus 5A-7B Video and Key CONTROL PANEL CONTROLLER (control buses not shown for simplicity) 1-14 To/From All Circuits Functional Description 0702-05R SECONDARY WIPE OPTION Aux Bus 1A-4B Video and Key M/E 1, M/E 2 & M/E 3 MIXERS Frame Store Video and Key FRAME STORE FOR VIDEO, KEY, AND MASK STORAGE Mask Store Output Mask Store Input M/E 1, M/E 2, & M/E 3 Program Video and Key M/E Pvw Video PREVIEW DSK Pvw Video PGM/PST MIXER AND DUAL DSK Mask and Switched Preview Program Video & Key QUAD OUTPUT MODULES ANALOG, PARALLEL DIGITAL, AND SERIAL DIGITAL Outputs Frame Store Video and Key M/E 1, M/E 2, & M/E 3 Program Video and Key Program Video and Key & Clean Feed Video Clean Feed Video DSK Preview Video M/E and DSK Preview Mask Switched Preview M/E1, M/E 2, & M/E 3 Preview DSK Preview NOTE: Primary Video Paths are Indicated by Wide Arrows Aux Bus Video and Key Figure 1-6. Video Flow Diagram of Typical Model 3000 Switching System 1-15 Section 1 — System Overview Description of Options The following options are currently available for the Model 3000 Switcher. For more details on these options, refer to the appropriate subpanel descriptions later in this manual. Dual Chroma Keyer Up to six analog component (RGB, YUV, or Betacam®) or composite inputs can be chroma keyed, two per Dual Chroma Keyer module. Each module is added to a specific M/E. Borderline Key Edge Generation Borderline ® Key Edge Generators are available for each keyer in the switcher. The Borderline feature is implemented as a mezzanine board that plugs onto the Keyer module of any M/E. Each Borderline generator supports 1, 2, or 3 line wide borders for border and outline modes and 1 to 6 line wide edges for shadow and extrude modes. Fill within the key edges may be either video or matte. Secondary Wipe Generator A Secondary Wipe Generator module provides a second pattern for each of the M/E systems. Only one module is required for enhancing all mix/effect systems. 1-16 Description of Options Safe Title/Action Area Generator The Safe Title/Action Area Generator provides up to four different patterns that can be superimposed on the switched preview output of the switcher. It may be used to define a safe title area, safe action area, or for screen centering and horizontal/ vertical alignment of picture elements. Mix/Effects Clean Feed A clean feed output of the wipe/mix signals (the two background bus video signals without any keys added) is provided by a LookAhead Preview mezzanine board installed on the Mixer and Primary Wipe Generator module. Frame Store The Frame Store option allows storage and retrieval of images at a resolution of 10 bits. Either two two-field pictures and keys or one four-field picture and key can be frozen in the Frame Store. A two-field mask store is also provided. Effects Send Effects Send provides a method of integrating digital effects devices into the switcher mix/effects system. Up to four send channels can be used to route the video and key from an M/E to and from an external digital effects system. 1-17 Section 1 — System Overview Tally Output The Tally Relay module provides tally outputs that reflect the switcher status. A rear-panel interconnect board provides the relay contacts at two connectors for on-air Tally A and on-air Tally B. Pinouts for the Tally connectors are given in the Installation section of the System Information manual. Tally Expansion The Tally Expansion Option increases the number of tally outputs from the Model 3000 Switcher. An unlimited number of Tally Expansion frames, each with up to three tally modules, can be added to the switcher. Remote Auxiliary Bus Control Panels Three models of Remote Aux Control Panels are available for controlling your switcher auxiliary buses from a remote location. The one- and two-RU panels each control a single aux bus; the three-RU panel provides delegated control of any number of aux buses. Chroma Key Auto Setup The Chroma Key Auto Setup option is a software option that automatically sets up a chroma key when you identify the background color. This option requires the presence of the Frame Store option. 1-18 2 Control Panel Descriptions Introduction User control of the Model 3000 Switcher is provided through a control panel containing a source-select button matrix, various “subpanels” and a flat panel text and graphics display called the “menu display.” This section provides an overview of the Model 3000-2 and Model 3000-3 control panels, and detailed descriptions of the subpanels. Operation of the 3000-2 and the 3000-3 is essentially identical; however, the 3000-3 has one more M/E, additional crosspoint buttons on the panel, discrete (rather than delegated) key buses, an E-MEM panel for each M/E, and keyer mix and cut buttons. Main Control Panel The control panel is physically divided into two areas referred to as the “upper” and “lower” panels (see Figure 2-1 and 2-2). The upper panel contains the main menu subpanel and the menu display, as well as the Wipes, Masks, Frame Stores, and External Interface subpanels and a 3.5-inch floppy disk drive used for storing setups and other data. Menu control for selecting and executing software functions is provided by the main menu buttons at the left of the display, plus eight “soft” buttons below the display and four “soft” knobs to the right of the display. The term “soft” means that the functions of these buttons and knobs are defined by software. 2-1 Section 2 — Control Panel Descriptions Functions available through the Menus are described in the next section of this manual Frequently-used controls are located on the lower panel for ease of reach by the operator. Rows of subpanels for the Mix/Effects and Program/Preset/Downstream Keyer systems are provided in line with the corresponding source selection buttons for making transitions, keying, creating mattes, and manipulating effects. Buttons for the Preview bus, Effects Send, Mask bus, and Auxiliary bus selections are located along the top of the lower panel for the Model 3000-2, or along the bottom of the upper panel for the 3000-3. The subpanel descriptions in this section are arranged in the following sequence, starting at the lower left and moving counterclockwise around the panel: 13. Frame Store Subpanel 12B. Menu Display Buttons 11. Mask Subpanel 12A. Menu Display Grass Valley Group ® MASKS Upper Panel GPI PERPH DROP AUX WIPE SOFT FRAME STORES EXTERNAL INTERFACE EDIT 10. Wipe Subpanel CONFG M/E MODE STAT KEYER CHR KEY WIPE E-MEM KEY FRAME AUX BUS MASK MATTE FRAME STORE LAST MENU MISC DISK SHDW 15. Floppy Disk Drive H POSITION FRZE V POSITION GRAB TOP / GAIN SYMMETRY OPACITY FIELD FIELD 1 2 OPACITY WIDTH PRESET SIZE ASPECT ASPCT BOTTOM / CLIP MASK STORE USER 3 USER 4 USER 5 USER 6 RIGHT MASK INV MENU ROTATION TYPE KEY STORE USER 2 USER 1 SOFTNESS BORD LEFT PRI WIPE SEC WIPE M/E1 KEY 1 M/E2 KEY 1 DSK 1 M/E1 KEY 2 M/E2 KEY 2 DSK 2 BOX VIDEO STORE EXIT MASK BUS MASK STORE FORCE MASK INH MASK ROT POS ROT SPD NORM FLIP FLOP REV RANDOM USER WIPE UNDO TEXTURE PATTERN MODIFIERS WIPE DIRECTION ROT MAG H MULTI SPLIT LEARN USER WIPE POSITIONER V MULTI POS NORM POS AUTO ROTATE DELEGATE M/E1 PRI WIPE PATT MIX M/E1 SEC WIPE M/E2 PRI WIPE M/E 2 SEC WIPE PATTERN MIX 17. Preview/ Mask/Aux Bus PREVIEW ONLY AUX 1-4 EFFECTS SEND ONLY PVW AUX BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT M/E 1 PGM M/E 2 PGM M/E 1 B PGM M/E 1 A M/E 1 KEY 1 M/E 1 KEY 2 M/E 2 A M/E 2 B M/E 2 KEY 1 M/E 2 KEY 2 M/E 1 PVW TRANSITION KEY BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT KEY 1 KEY 2 M/E 2 UNCAL UNCAL EFF SEND EFF SEND EFF SEND EFF SEND BKGD B BKGD A KEY 1 KEY 2 ON ON LAYERED A BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT M/E 2 UNCAL B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT M/E 2 UNCAL MIX WIPE CUT AUTO TRAN ON ON OVER OVER M/E 2 PVW BORD SHDW PVW KEY OVER INH MASK FORCE MASK EXTD INV SHOW KEY SPLIT KEY VIDEO KEY AUTO SEL KEY LIN KEY LUM KEY CHR KEY PRI PST PTTN SEC PST PTTN KEY ON BKGD B BKGD A KEY 1 KEY 2 VIDEO FILL PST BLK MATTE FILL TRANSITION KEY BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT M/E 1 BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT EFF SEND EFF SEND EFF SEND BKGD B BKGD A KEY 1 KEY 2 NORM BORD SHDW EXTD KEY 2 UNCAL M/E 1 MIX B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT M/E 1 BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT M/E 1 M/E 2 UNCAL PGM BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT M/E 1 M/E 2 UNCAL PST BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 BKGD 1 BKGD 2 SHIFT M/E 1 M/E 2 UNCAL ON LAYERED UNCAL DSK UNCAL CUT WIPE AUTO TRAN KEY PRIOR DSK 1 ON ON OVER KEY OVER INH MASK FORCE MASK INV ON OVER VIDEO FILL MATTE FILL SPLIT KEY VIDEO KEY AUTO SEL KEY PST BLK LIN KEY LUM KEY CHR KEY PRI PST PTTN SEC PST PTTN 060 KEY ON BKGD B NORM BORD BKGD A KEY 1 SHOW KEY KEY OVER INH MASK VIDEO FILL MATTE FILL LIN KEY LUM KEY KEY ON DSK 1 SPLIT KEY EXTD HUE/ SOFTNESS 1. Source Selection 060 2. Transition Subpanels K2 BORD SEC WIPE FLAT MATTE OPACITY K1 FILL SATURATION/ OFFSET GAIN KEY 2 INV SHOW KEY AUTO SEL KEY BRIGHTNESS HUE/ SOFTNESS SHADOW OPACITY HUE OPACITY SATURATION/ OFFSET MATTE 2 K1 BORD K2 FILL K2 BORD PRI WIPE SEC WIPE USER DEF WASH SEC WIPE WASH FLAT MATTE MATTE 2 K1 FILL K1 BORD K2 FILL K2 BORD BKGD 1 BKGD 2 MATTE SEL CLIP 9. Positioner Subpanel CHROMA SHDW ON BKGD SUPR M/E 1 PRI WIPE M/E 1 SEC WIPE M/E 2 PRI WIPE M/E 2 SEC WIPE CTR M/E 1 KEY 1 M/E 1 KEY 2 M/E 2 KEY 1 M/E 2 KEY 2 CLR WORK BUFR CONST DUR GET PUT GO TO TIME GO TO KF FLIP FLOP PREV NEXT MARK BLOCK TIME ALIGN EFF DUR KF DUR REV MARK CUT COPY PASTE AUTO RUN INSRT BEFOR INSRT AFTER MOD MOD EVENT AUTO RCL ENABLES DPM 1 ENABL ALL 6. Effects Memory (E-MEM®) Subpanel RE WIND STOP NEXT KF MATTES DSK 2 4. Keyer Subpanels POSITIONER LUM B EFFECTS MEMORY SEC WIPE WASH MATTE SEL CLIP SIZE / POS OUT LINE VIDEO KEY AUX 6 SELECTIVITY K1 BORD K2 FILL PRI WIPE PRI WIPE WASH DOWNSTREAM KEYERS SHDW AUX 5 M MATTE SEL GAIN AUTO TRAN AUX 4 R Y BRIGHTNESS OUT LINE ON DSK 2 OVER AUX 3 CHROMA KEYERS MATTE 2 MATTES OVER PST BLK CUT AUX 2 SEC WIPE WASH FLAT MATTE K1 FILL SATURATION/ OFFSET GAIN SIZE / POS TRANSITION BKGD AUX 1 PRI WIPE WASH C OPACITY KEYERS EFF SEND ON A HUE/ SOFTNESS G 060 KEY 1 UNCAL MASK MATTES OUT LINE SIZE / POS KEY PRIOR 8. Chroma Keyer Subpanel BUS DELEGATE DSK PVW KEYERS NORM CLIP Lower Panel TP0348-06B 14. External Interface Subpanel DPM 2 MISC DPM 3 BKGD DPM 4 DSK GLOBL INHIB M/E 1 M/E 2 8888888888888888 LOCK 7 8 9 RUN LRN SEQ EFF DIS PGM PST BANK 1 4 5 1 2 3 BANK 2 0 TRAN RATE ENTER UNDO BANK • 6 BRIGHT / TEX 5. Matte Subpanels Figure 2-1. Functional Areas of Upper and Lower Control Panels (3000-2) 2-2 Main Control Panel 1. Source Selection 10. Wipe Subpanel 2. Transition Subpanels 11. Mask Subpanel 3. M/E E-MEM Subpanels (3000-3 only) 12. Menu Display Subpanel 4. Keyer Subpanels 13. Frame Store Subpanel 5. Matte Subpanels 14. External Interface Subpanel 6. Master Effects Memory Subpanel 15. floppy Disk Drive 7. Preview Subpanel (3000-3 only) 16. Crosspoint Name Display (3000-3 Option) 8. Chroma Keyer Subpanel 17. Preview/Mask/Aux Bus 9. Positioner Subpanel 18. Preview/Mask/Aux Bus Upper Panel 13. Frame Store Subpanel 12B. Menu Display Buttons 12A. Menu Display 11. Mask Subpanel 10. Wipe Subpanel TP0702-06B 15. 14. External Floppy Interface Disk Drive Subpanel Grass Valley Group 16. Crosspoint Name Display (Option) MASKS WIPE FRAME STORES EXTERNAL INTERFACE EDIT GPI PERPH M/E MODE STAT KEYER CHR KEY WIPE E-MEM KEY FRAME AUX BUS CONFG AUX H POSITION V POSITION OPACITY FRZE VIDEO STORE FIELD 1 GRAB KEY STORE SOFT TOP / GAIN SYMMETRY SOFTNESS OPACITY WIDTH USER 2 USER 1 USER 3 DROP SHDW FIELD 2 MASK LAST MENU MASK STORE MATTE MISC USER 4 BORD LEFT RIGHT FRAME STORE ASPCT BOTTOM / CLIP DISK MASK INV PRESET SIZE SEC WIPE MASK BUS M/E2 KEY 1 M/E3 KEY 1 DSK 1 INH MASK M/E1 KEY 2 M/E2 KEY 2 M/E3 KEY 2 DSK 2 FORCE MASK BOX MENU RANDOM TEXTURE USER 6 USER WIPE UNDO LEARN USER WIPE ASPECT ROTATION TYPE PRI WIPE M/E1 KEY 1 USER 5 MASK STORE ROT POS ROT SPD NORM FLIP FLOP REV POSITIONER PATTERN MODIFIERS WIPE DIRECTION ROT MAG SPLIT H MULTI V MULTI POS NORM POS AUTO ROTATE DELEGATE 17. Preview/ Mask/Aux Bus F1 F2 F3 F4 F5 F6 F7 F8 EXIT M/E1 PRI WIPE PATT MIX M/E1 SEC WIPE M/E2 PRI WIPE M/E 2 SEC WIPE M/E3 PRI WIPE M/E 3 SEC WIPE PATTERN MIX AUX 1-4 EFFECTS SEND ONLY PVW/AUX BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 6 7 8 9 10 11 12 16 17 18 19 20 21 COLOR BKGD SHIFT M/E 1 PGM M/E 2 PGM M/E 3 PGM PGM M/E 1 A M/E 1 B M/E 1 KEY 1 M/E 1 KEY 2 M/E 2 A M/E 2 B M/E 2 KEY 1 BUS DELEGATE M/E 2 KEY 2 M/E 3 B M/E 3 A M/E 3 KEY 1 M/E 3 KEY 2 PVW AUX 1 A/B MASK AUX 2 A/B AUX 3 A/B AUX 4 A/B AUX 5 A/B AUX 6 A/B Grass Valley Group 14 15 22 23 CLR BKGD SHIFT M/E 2 M/E 3 UNCAL BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 2 M/E 3 UNCAL A BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 2 M/E 3 UNCAL BLK 2 3 4 5 88888888 LOCK 7 8 9 RUN 4 5 6 BANK 0 LRN EFF EFF BKGD B BKGD A ON ON EFF MIX EFF DIS M/E 2 1 UNDO B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 3 UNCAL KEY 1 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 3 UNCAL KEY 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 3 UNCAL BANK 2 3 BANK 1 0 TRAN RATE ENTER • BORD SHDW EXTD OUT LINE KEY OVER INH MASK FORCE MASK INV SHOW KEY VIDEO FILL MATTE FILL SPLIT KEY VIDEO KEY AUTO SEL KEY NORM BORDERLINE SIZE / POS PST BLK EFF AUTO TRAN KEY 1 CUT KEY PRIOR KEY 1 MIX ON OVER WIPE CUT KEY 2 ON OVER KEY 2 CUT LIN KEY KEY 2 MIX PRI PST PTTN CHR KEY LUM KEY SEC PST PTTN KEY ON BKGD B NORM BORD SHDW EXTD OUT LINE RUN KEY OVER INH MASK FORCE MASK INV SHOW KEY 888 KEY 1 BKGD A POSITIONER MATTES EFF KEY 1 LAYERED SEQ KEYERS TRANSITION EFFECTS MEMORY 13 KEY 2 KEY 1 M/E 1 HUE/ SOFTNESS BORDERLINE OPACITY SATURATION/ OFFSET GAIN PRI WIPE WASH SEC WIPE WASH FLAT MATTE MATTE 2 K1 FILL K1 BORD K2 FILL K2 BORD PRI WIPE SEC WIPE M/E 1 PRI M/E 2 PRI M/E 1 SEC M/E 2 SEC M/E 2 PRI M/E 2 SEC 9. Positioner Subpanel MATTE SEL KEY 2 CTR CLIP BRIGHTNESS TRANSITION M/E 2 EFF EFF EFF EFF BKGD B BKGD A KEY 1 KEY 2 ON ON ON ON BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 3 M/E 1 M/E 3 88888888 B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 KEY 1 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 UNCAL KEY 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 UNCAL A BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 2 UNCAL B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 2 UNCAL UNCAL CUT WIPE AUTO TRAN 7 9 8 LRN OVER PST BLK EFF MATTES BORDERLINE SIZE / POS LOCK KEY 1 MIX UNCAL MIX Lower Panel OVER LAYERED A KEYERS EFFECTS MEMORY KEY 1 CUT KEY PRIOR SEQ 4 5 6 BANK 0 VIDEO FILL MATTE FILL SPLIT KEY VIDEO KEY AUTO SEL KEY EFF DIS 1 2 3 BANK 1 LIN KEY LUM KEY CHR KEY PRI PST PTTN SEC PST PTTN 0 TRAN RATE ENTER KEY 2 CUT KEY 2 MIX 888 UNDO BANK • KEY ON BKGD B BKGD A NORM BORD SHDW KEY 1 HUE/ SOFTNESS CHROMA KEYERS PRI WIPE WASH SEC WIPE WASH FLAT MATTE MATTE 2 R Y G BORDERLINE OPACITY K1 FILL SATURATION/ OFFSET GAIN K2 BORD SEC WIPE MATTE SEL KEY 2 C M/E 1 KEY 1 CLIP LUM B K1 BORD K2 FILL PRI WIPE SELECTIVITY M M/E 1 KEY 2 M/E 2 KEY 1 SHADOW OPACITY CHROMA SHDW ON BKGD SUPR M/E 2 KEY 2 M/E 3 KEY 1 M/E 3 KEY 2 BRIGHTNESS TRANSITION EFFECTS MEMORY 88888888 LOCK 7 8 9 RUN LRN M/E 3 EFF EFF EFF EFF BKGD B BKGD A KEY 1 KEY 2 ON ON ON EFF DIS 5 1 2 3 BANK 1 0 TRAN RATE ENTER • 6 MIX WIPE CUT AUTO TRAN KEY 1 MIX PST BLK EFF DSK 1 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 M/E 3 UNCAL DSK 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 M/E 3 UNCAL PROGRAM BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 2 M/E 3 BKGD PST BLK CUT PRESET BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 2 KEY 2 MIX KEY OVER INH MASK VIDEO FILL MATTE FILL LIN KEY LUM KEY KEY ON BKGD B FORCE MASK INV SPLIT KEY VIDEO KEY AUTO SEL KEY CHR KEY PRI PST PTTN SEC PST PTTN BKGD A KEY 1 SHOW KEY KEY 2 BORDERLINE OPACITY SEC WIPE WASH MATTE 2 FLAT MATTE K1 FILL SATURATION/ OFFSET GAIN PVW PRI CLEAR WORK BUFR M/E 1 PREV M/E 3 DSK 1 DSK 2 ON ON OVER OVER 060 AUTO TRAN NORM BORD SHDW EXTD OUT LINE INV SHOW KEY SPLIT KEY VIDEO KEY AUTO SEL KEY BORDERLINE SIZE / POS DSK 1 MIX DSK 2 CUT DSK 2 MIX KEY OVER INH MASK VIDEO FILL MATTE FILL LIN KEY LUM KEY KEY ON DSK 1 NEXT GET GO TO TIME PUT K2 BORD SEC WIPE M/E 2 GO TO KF EFF DUR KF DUR MARK CUT COPY PASTE MOD MOD EVENT INSRT BEFOR INSRT AFTER MARK BLOCK M/E 3 MATTE SEL DSK TIME ALIGN 7. Preview Subpanel MATTES DOWNSTREAM KEYERS DSK 1 CUT CONST DUR K1 BORD K2 FILL PRI WIPE CLIP BRIGHTNESS TRANSITION 1. Source Selection KEY 2 CUT 888 HUE/ SOFTNESS EFFECTS MEMORY PVW PRI WIPE WASH OUT LINE OVER BANK 0 4 UNDO EXTD BORDERLINE SIZE / POS ON OVER LAYERED SEQ BANK MATTES KEYERS KEY 1 CUT KEY PRIOR 8. Chroma Keyer Subpanel HUE/ SOFTNESS BORDERLINE OPACITY USER DEF WASH SEC WIPE WASH AUTO RCL FLAT MATTE MATTE 2 DPM 1 K1 FILL SATURATION/ OFFSET K1 BORD K2 FILL K2 BORD PRI WIPE SEC WIPE GAIN MATTE SEL DSK 2 CLIP GLOBL INHIB 8888888888888888 RE WIND ENABL ALL M/E 1 LOCK DPM 2 MISC M/E 2 SEQ 4 5 6 BANK 0 REV DPM 3 BKGD M/E 3 EFF DIS 1 2 3 BANK 1 AUTO RUN DPM 4 DSK PGM PST BANK 0 TRAN RATE ENTER STOP NEXT KF 7 8 9 RUN LRN UNDO • FLIP FLOP BRIGHT/TEX 6. Master Effects Memory Subpanel 4. Keyer 2. Transition Subpanels 3. M/E Subpanels 5. Matte Effects Memory Subpanels Subpanels Figure 2-2. Functional Areas of Upper and Lower Control Panels (3000-3) 2-3 Section 2 — Control Panel Descriptions Auto Delegation Subpanel Delegation Some of the subpanels on the Model 3000 Switcher are delegated to other subpanels under conditional control of the operator or system. This feature is called “auto delegation.” The effect of auto delegation is that pressing a button on one subpanel may activate the related controls on another subpanel. For example, the single Chroma Keyer subpanel is used for controlling all Chroma Keyers, and is activated by pressing the CHR KEY button on any of the M/E Keyer subpanels. NOTE: Since the joystick positioner can be ganged to several M/E wipe generators, the POS NORM and the POS AUTO buttons on the Wipe subpanel do not delegate the joystick. Table 2-1 shows some of the delegations present in the Model 3000 Switcher. Table 2-1. Subpanel Delegation Subpanel Button Pressed Delegated Subpanel Transition (M/E) KEY 1 or KEY 2 Keyer, Key Bus (same M/E) Mask Chroma Keyer Transition (M/E) (Layered Mode) BKGD B or BKGD A Keyer (same M/E) Transition (M/E) WIPE Wipe 2-4 Conditions and Comments INH MASK or FORCE MASK must be on CHR KEY must be on Auto Delegation Table 2-1. Subpanel Delegation - (continued) Subpanel Button Pressed Delegated Subpanel Transition (DSK) DSK 1 or DSK 2 Downstream Keyer, DSK Bus Mask Any Input Bus BKGD 1 or BKGD 2 DSK Matte Crosspoint Conditions and Comments INH MASK must be on Lights BKGD 1 or BKGD 2 indicator on DSK Matte subpanel 3000-2 PVW/Aux Bus or 3000-3 Preview Panel Any PREVIEW ONLY Crosspoint (2 M/E) or any PREVIEW Crosspoint (3 M/E) Preview Bus Keyer (M/E) KEY 1 or KEY 2 Key Bus (same M/E) Mask Chroma Keyer PRI PST PTTN or SEC PST PTTN Wipe CHR KEY Chroma Keyer INH MASK or FORCE MASK Mask INH MASK or FORCE MASK must be on CHR KEY must be on INH MASK or FORCE MASK button must be turned on by the press Keyer (M/E) or Downstream Keyer Any Borderline mode button except NORM Matte (same M/E or DSK) Lights K1 BORD or K2 BORD indicator on Matte subpanel, depending on Keyer or DSK subpanel delegation 2-5 Section 2 — Control Panel Descriptions Table 2-1. Subpanel Delegation - (continued) Subpanel Button Pressed Delegated Subpanel Conditions and Comments Keyer (M/E) or Downstream Keyer MATTE FILL Matte (same M/E or DSK) Lights K1 FILL or K2 FILL indicator on Matte subpanel, depending on Keyer or DSK subpanel delegation Downstream Keyer DSK 1 or DSK 2 DSK Bus Mask INH MASK Mask PRI WIPE WASH or SEC WIPE WASH Wipe1 2 Matte E-MEM Register Recall Keyer and Key Bus Mask PRI WIPE or SEC WIPE Wipe Wipe BORD Matte (same M/E) Matte (M/E or DSK) INH MASK must be on INH MASK button must be turned on by the press If Wipe BORD is on BORD button must be turned on by the press Lights PRI WIPE or SEC WIPE indicator on Matte subpanel 1. On an M/E Matte subpanel: Pressing the PRI WIPE WASH button causes the Wipe subpanel to be auto delegated to the primary wipe pattern generator for the calling M/E. Pressing the SEC WIPE WASH button on the M/E Matte subpanel causes the Wipe subpanel to be auto delegated to the secondary wipe pattern generator for the calling M/E. 2. On the DSK Matte subpanel: Pressing the SEC WIPE WASH button causes the Wipe subpanel to be auto delegated to the secondary wipe pattern generator for M/E 1. 2-6 Auto Delegation Menu Delegation The Model 3000 also delegates certain menus to be displayed when specific buttons on the subpanels are double-pressed. (The second press must occur within a predetermined amount of time.) Table 2-2 lists the buttons that support this function. NOTE: An opened menu is delegated, where appropriate, to the button that opened the menu. For example, double-pressing the KEY 1 delegation button on the M/E 1 Keyer panel causes the keyer menu to open and the menu controls to be delegated to Keyer 1 of M/E 1. Table 2-2. Menu Delegation Subpanel Button DoublePressed Delegated Menu Transition WIPE Wipe Pattern menu Keyer (any M/E) KEY 1 and KEY 2 Keyer menu Keyer (any M/E) (Layered Mode) BKGD B, BKGD A, KEY 1, and KEY 2 Keyer menu Keyer (any M/E) PRI PST PTTN or SEC PST PTTN Wipe menu CHR KEY Chroma Key menu Downstream Keyer DSK 1 and DSK 2 Keyer menu Chroma Keyer M/E 1 KEY 1 through M/E 2 KEY 2 -3000-2 or through M/E 3 KEY 3 on 3000-3 Chroma Key menu DSK Matte USER DEF WASH Matte menu Comments Used to set default font parameters 2-7 Section 2 — Control Panel Descriptions Table 2-2. Menu Delegation - (continued) Subpanel Button DoublePressed Delegated Menu Frame Store VIDEO STORE, KEY STORE or MASK STORE Frame Store menu Wipe Wipe Pattern MENU Wipe Pattern menu M/E 1 PRI through M/E 2 SEC on 3000-2 or through M/E 3 SEC on 3000-3 Wipe Modifiers menu Wipe Pattern TEXTURE Wipe Texture menu Crosspoint Source Select SHIFT User Preference menu Mask INH MASK or MASK BUS Mask menu 2-8 Comments Source Selection Source Selection 0702-07 The Source Select portion of the control panel consists of Primary source select buttons, Secondary (re-entry) source select buttons, SHIFT buttons, and uncalibrated indicators (see Figure 2-3). Each M/E on the 3000-2 has a delegated key bus, rather than the two discrete key buses shown for the 3000-3 and key bus delegation indicators that show which bus is currently delegated. M/E 1 M/E 2 M/E 3 KEY 1 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 2 M/E 3 UNCAL KEY 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 2 M/E 3 UNCAL A BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 2 M/E 3 UNCAL B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 2 M/E 3 UNCAL KEY 1 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 3 UNCAL KEY 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 3 UNCAL A BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 3 UNCAL B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 3 UNCAL KEY 1 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 UNCAL KEY 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 UNCAL SHIFT M/E 1 M/E 2 UNCAL UNCAL A BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD B BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD SHIFT M/E 1 M/E 2 DSK 1 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 M/E 3 UNCAL DSK 2 BLK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 CLR BKGD SHIFT M/E 1 M/E 2 M/E 3 UNCAL SHIFT M/E 1 M/E 2 M/E 3 SHIFT M/E 1 M/E 2 M/E 3 PROGRAM BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD PRESET BLACK 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 COLOR BKGD Figure 2-3. Source Select Panel (3000-3 shown) 2-9 Section 2 — Control Panel Descriptions All buttons on the Source Select panel have three levels of illumination, known as “tally”: ■ OFF indicates not selected ■ DIM or “low tally” indicates selected, but not on-air ■ BRIGHT or “high tally” indicates selected and on-air Only one button in each row is illuminated at any time (not including the SHIFT button). Primary Source Selection (Primary Crosspoints) BLACK ... Each row of primary source selection buttons consists of 16 buttons the 3000-2 or 24 buttons for the 3000-2, each having a BKGD forBKGD 1 2 customer-specified designation under a clear lens cap. Each input, including BLACK and BKGD, can be mapped to any vertical column of source select (“crosspoint”) buttons. Thus, each column of buttons may be visualized as an input bus of video and key crosspoints. External video and key inputs connected to the switcher are numbered 1 through 64. Each input can be treated as either a video signal or a key signal, as defined in the Configuration menu. For the 3000-2, up to 32 video/key pairs may be assigned at one time to the crosspoint buttons — 16 “unshifted” and 16 “shifted” selections. For the 3000-3, up to 48 video/key pairs may be assigned at one time to the crosspoint buttons — 24 “unshifted” and 24 “shifted.” On each column of crosspoint buttons, you can map a video signal, a key signal, and a chroma key signal. The video and luminance keys can be any combination of external video, external key, and a variety of internal signals. When you press the crosspoint button at the intersection of the column and the row, the appropriate signal on each input column is switched onto any output bus (horizontal row)—the mapped key signal onto the selected key bus or the mapped video signal 2-10 Source Selection onto the selected video bus (Background A, Background B, Program, or Preset). Any video or key input may be selected on any number of output buses; however, only one output signal may selected at one time on each output bus. SHIFT The SHIFT button located at the right end of each primary source selection row is used to access the 16 or 24 shifted inputs. In Normal mode, you select a shifted input by holding SHIFT down (button lamp comes on) and pressing a crosspoint button on that bus. The SHIFT button lamp then remains lit to show that the selection is a shifted selection. NOTE: In Normal mode (Shift Lock off) the Shift mode will turn off if another selection is made on that bus without holding down the SHIFT button. So, even if the SHIFT button is already lit, in order to select another shifted crosspoint on that bus, you must press and hold the SHIFT button while selecting the new crosspoint. Shift Lock Mode A Shift Lock mode is also available that allows a bus to be held in the shifted state. This will allow ready access to those input sources that have been mapped to shifted crosspoints. This mode is enabled in the Configuration/User Preferences Menu by selecting LATCH. When in Shift Lock mode (with the SHIFT button lamp off), to select a shifted input, press and hold the SHIFT button (lamp comes on) and press a crosspoint button on that bus. The SHIFT button lamp then remains lit to show that the selection is a shifted selection and that the bus is in the shifted state. (So far it looks pretty much the same as Normal mode). The difference comes when you select another crosspoint on the same bus. In Shift Lock mode, whenever the SHIFT button is lit, if you make another selection on that bus without pressing the SHIFT button, the 2-11 Section 2 — Control Panel Descriptions selection will be a shifted crosspoint, whereas in Normal mode it would be an unshifted crosspoint. In Shift Lock mode, to select an unshifted crosspoint, press and hold the SHIFT button (lamp goes out) and select a crosspoint on that bus. NOTE: In Shift Lock mode, you must press SHIFT plus a crosspoint button in order to revert to the unshifted state. Simply pressing SHIFT will not have any effect. Crosspoint Button Flashing A primary crosspoint button may flash if the timing of a selected input cannot be corrected by the automatic input timing circuit. This flashing caution can be disabled through the Configuration menu. 2-12 Source Selection Secondary Source Selection (Re-entry Crosspoints) M/E 1 M/E 2 M/E 3 The secondary source (“M/E re-entry”) buttons, M/E 1, M/E 2, and M/E 3 (3000-3 only) are located at the right end of each row of primary crosspoint buttons. Unlimited re-entry is supported for outputs of the Mix/Effects (M/Es). The program output of any M/E may be reentered as an input on any other M/E or in the Flip-Flop Mix/DSK system, or it may be used as a key source on any other M/E or the DSK. Since multiple re-entry is allowed, lockout logic prevents one M/E from entering another M/E at the same time the other M/E is entering the first. If a circular re-entry is attempted, the request for the second re-entry will be ignored. Uncal Indicators UNCAL Each UNCAL indicator LED, located in line with a row of source select buttons, lights if one or more of the following variables are set to non-default values for the selected crosspoint on that bus: opacity, luminance gain, chroma gain, dc offset, coring, or horizontal key position. Key Delegation Indicators (Model 3000-2 Only) KEY 1 KEY 2 The KEY 1 and KEY 2 indicator LEDs, located adjacent to the reentry source selection buttons and in line with each row of key crosspoint buttons, light to indicate which keyer the row of buttons is currently delegated to control. 2-13 Section 2 — Control Panel Descriptions Transition Subpanels TRANSITION EFF SEND EFF SEND EFF SEND EFF SEND BKGD B BKGD A KEY 1 KEY 2 ON ON ON ON OVER OVER LAYERED MIX WIPE CUT AUTO TRAN KEY PRIOR TP0348-08 A Transition subpanel is supplied for each M/E and for the PGMPST/DSK mixer (see Figure 2-4 and 2-5). Controls common to all Transition subpanels are: a lever arm for manual transitions; transition direction indicators; CUT, AUTO TRAN, and PST BLK buttons; and a three-digit LED display that shows the auto transition duration in frames. PST BLK 060 Figure 2-4. Mix/Effects Transition Subpanel BKGD DSK 1 TP0348-09 TRANSITION DSK 2 ON ON OVER OVER PST BLK CUT AUTO TRAN 060 Figure 2-5. DSK Transition Subpanel 2-14 Transition Subpanels Next Transition Buttons The five next transition buttons in each M/E—BKGD B, BKGD A, KEY 1, KEY 2, and KEY PRIOR—select the M/E output signals that will change during the next transition. The three next transition buttons in the PGM-PST/DSK—BKGD, DSK 1, and DSK 2—similarly select the PGM-PST output signals that will change during the next transition. ON An ON indicator located beneath each key next transition button is lit when the associated signal is an active part of the M/E output. NOTE: The way the M/E Next Transition buttons operate depends on whether the M/E is operating in Standard Mode or in Layered Mode. The mode of operation is set in the M/E MODE menu, described in the next section of this manual. EFF The EFF (Effects Send) indicator located above each key next transition button is lit when the associated keyer output is selected as an effects send output by one of the AUX 1-4 EFFECTS SEND ONLY buttons. M/E Next Transition Buttons ( Standard Mode ) In Standard Mode, only the BKGD A, KEY 1, KEY 2, and KEY PRIOR next transition buttons and the ON and OVER indicators below the KEY buttons are functional. (The BKGD B button and the ON indicators below the BKGD buttons are not functional and the LAYERED indicator is not lit.) The transition can affect Background only, Key 1 only, Key 2 only, Key Priority only, or any combination thereof. Multiple-layer transitions are selected by simultaneously pressing more than one button. 2-15 Section 2 — Control Panel Descriptions BKGD A Pressing BKGD A selects background video to change during the next transition. That is, the background video output of the M/E will change from the source selected on the A Background bus to the source selected on the B Background bus. At the end of the transition, the inputs selected on the background buses will interchange, or “flip-flop.” The “new video” on the B Background bus will transfer to the A Background bus, and the “old video” on the A Background bus will transfer to the B Background bus. KEY 1 KEY 2 Activating the KEY 1 or KEY 2 button (lamp lit) causes the next transition to bring on or remove the selected key. Selecting KEY 1 or KEY 2 delegates the M/E Keyers subpanel and Key bus to the selected keyer so that the characteristics of that key may be adjusted (see Keyer subpanel description). One or both of the KEY buttons can be activated at the same time and one or both keys can be on (ON indicator lit) at the same time. KEY PRIOR OVER Pressing KEY PRIOR causes the next transition to swap the Key 1/Key 2 priority. This can be performed as a mix, wipe, or cut transition. Key priority always involves both Key 1 and Key 2 The OVER indicator indicates whether Key 1 is over Key 2, or Key 2 is over Key 1. (The key whose OVER indicator is lit is over the other key.) M/E Next Transition Buttons ( Layered Mode ) LAYERED In Layered Mode, all of the next transition buttons and indicators are functional and the LAYERED indicator is lit. In this mode, BKGD B and BKGD A are keyers. The transition can affect Background A only, Background B only, Key 1 only, Key 2 only, Key Priority only, or any combination thereof. Multiple-layer transitions can be selected by simultaneously pressing more than one button. 2-16 Transition Subpanels NOTE: Flip-flop operation occurs only when operating in Standard mode. Operating in layered mode causes the A and B Background layers to transition in a manner similar to the Key 1 and Key 2 layers (see the descriptions for Key 1 and Key 2). BKGD B In Layered mode, the BKGD A and BKGD B buttons also delegate the keyers subpanel. (The key bus delegation remains unchanged when the keyer subpanel is delegated to either of the background layers.) BKGD A PGM-PST/DSK Next Transition Buttons BKGD DSK 1 DSK 2 The PGM-PST/DSK next transition buttons function the same as the M/E next transition buttons in Standard Mode, except that there is no KEY PRIOR button. (The PGM-PST/DSK BKGD, DSK 1, and DSK 2 buttons correspond to the M/E BKGD A, KEY 1, and KEY 2 buttons.) Transition Type Buttons The type of transition at the next transition is determined by the WIPE, MIX, and PST BLK buttons. The WIPE and MIX buttons are mutually exclusive; pressing one selects it and de-selects the other. WIPE MIX A WIPE transition uses the output of the wipe generator to shape the selected transition(s). Your selected wipe pattern appears over the old video/key and moves across the screen, revealing the new video/key as it moves. Use either the lever arm or the AUTO TRAN button to perform the WIPE transition. Pressing MIX selects a transition that mixes video, keys or backgrounds, during the change from one source to the other. A mix transition gradually fades the new video and/or key over the old video and/or key. You can use either the lever arm or AUTO TRAN button to perform a MIX transition. 2-17 Section 2 — Control Panel Descriptions PST BLK Pressing the PST BLK button selects a two-stage transition that inserts black between the two video sources being mixed, wiped, or cut. For example, instead of mixing directly between the A Background and B Background buses during a background transition, a preset black transition mixes, wipes, or cuts from the A Background bus to black. When a second transition is performed, black mixes, wipes, or cuts, away to the B Background. After completion of the two transitions, PST BLK turns itself off automatically. In addition to this automatic cancellation, you can toggle PST BLK on and off manually. If you turn off PST BLK while the transition is on the black limit, the M/E or PGM-PST output will immediately switch from black to the original signal. If you turn off PST BLK when it is off limit, the transition to or from black will stop. The PST BLK function is provided in each M/E and in the PGMPST mixer. PST BLK affects only the effect where it is selected and not the entire switcher. The button lights when pressed and turns off automatically when the second transition is complete. The BLACK video input button on the A Bus remains lit while the M/E is on the black limit. The preview output for the M/E does not go to black. The preview monitor continues to show the final result of the two-stage preset black transition. MIX and WIPE are unaffected when PST BLK is turned on. MIX and WIPE can be changed at any time during a preset black operation. Preset Black always fades to a full screen black regardless of whether the switcher is operating in layered mode or standard mode. An abort of Preset Black occurs when the operator selects a crosspoint on the A Background bus while the M/E transition is on the black limit. This abort causes the following to occur: the preset black transition is cancelled, the PST BLK button lamp turns off, all keys are dropped, and the selected crosspoint is taken fully on-air. If the abort occurs in Layered Mode, the M/E is forced to Standard Mode to ensure that the selected crosspoint is a full raster image. 2-18 Transition Subpanels A new background source may be selected on the B Background bus when you are at the midpoint of a preset black mix. In the same manner, next-transition delegation buttons, keyer modes, or keyer sources may also be changed. None of these changes will abort the preset black transition. BLACK Configuring the BLACK Crosspoint — When mapping inputs to pushbuttons, one of the choices in the Configuration menu is BLACK, and another choice is NONE. Your selection will have an effect on how PST BLK operates, and what will happen in the event the controller CPU fails. When the first transition during a preset black operation is completed, the BLACK crosspoint is automatically selected on the A Background bus. If black has not been assigned to any pushbutton, the PST BLK button is disabled and the preset black function is not permitted. On the other hand, if black has been assigned to more than one pushbutton, preset black will select the leftmost BLACK pushbutton. If a pushbutton is assigned to NONE, black appears when that button is selected; however the preset black function will not use this as the BLACK crosspoint. This action permits the user to have a known signal appear when an undefined pushbutton is pressed, while also allowing the preset black function to select a specific BLACK crosspoint. To summarize operation: if the user has NONE assigned to one or more pushbuttons, but does not have black assigned to any pushbutton, the preset black function will think black is not available and will be disabled as described above. Processor Failure—The BLACK crosspoint is also important in the situation where the Controller main CPU fails while one of the M/Es is performing a re-entry. When it fails, the M/Es are required to abandon their re-entry crosspoints and select BLACK on the same bus. In the case where black was never assigned to a pushbutton, the M/E selects the leftmost crosspoint on the bus. 2-19 Section 2 — Control Panel Descriptions Transition Controls AUTO TRAN CUT You can perform a transition using any of three different controls: the lever arm, the AUTO TRAN button, or the CUT button. The lever arm is used to perform “manual” transitions. The BKGD B, BKGD A, KEY 1, KEY 2, KEY PRIOR buttons, or any combination thereof, can be delegated to the lever arm to perform the transition. You can move the lever arm in either direction due to the flip-flop architecture of the buses. Moving the lever arm from one limit to the other always performs a complete transition. Using the lever arm, it is possible to start a transition, stop it at any point, reverse it, and even return to the original limit, without completing the transition. The green arrow at the top or bottom of the lever arm travel lights to indicate the direction that the lever arm has to move to complete the transition. You can use the lever arm in combination with the AUTO TRAN button to perform a transition. You can start the transition by moving the lever arm off its limit, and finish the transition by pressing AUTO TRAN. The transition is completed at a rate proportional to the rate set for a full AUTO TRAN transition. For example, if the lever arm is moved halfway and the transition is completed by pressing AUTO TRAN at a rate of 200 frames, the remaining half of the transition will take 100 frames. NOTE: The lever arm will be left off-limit any time you begin a transition with the lever arm and finish it with AUTO TRAN. The lever arm will not function properly again until is moved to either limit (this action will not change the M/E output). While the lever arm is nonfunctional, both lever arm direction indicators are on. Pressing CUT cannot, however, complete a transition begun with the lever arm. In this case, CUT reverses the inputs during the background transitions. During key transitions, it changes the logic state of the key. 2-20 Transition Subpanels E-MEM recall operations result in another set of conditions for lever arm transitions. When an E-MEM recall places a transition at a point different from that of the lever arm, the lever arm becomes inactive until it is moved to catch up with the transition. For example, assume the lever arm is on a limit and an E-MEM recall puts the transition at some midpoint. In such a case, the lever arm would be inoperative until you moved it far enough to catch up with the transition. At that point, you could use the lever arm to complete the transition or return it to the beginning limit. (Or, you could press AUTO TRAN to complete the transition). Another example of use with E-MEM is a case where the lever arm is off limit and an E-MEM recall puts the transition on a limit. In this instance, both lever direction lights would be lit, indicating the lever arm is inoperative. Moving the lever arm to either limit will turn the direction lights off and reactivate the lever arm. (You could also use AUTO TRAN to resume the transition since auto transitions continue to function even when the lever arm is inoperative.) AUTO TRAN 060 Pressing the AUTO TRAN button starts an automatic S-linear transition at the rate displayed on the LEDs next to the button. The AUTO TRAN button supports the same transitions as the lever arm: BKGD B, BKGD A, KEY 1, KEY 2, KEY PRIOR, or any combination thereof. You can specify a transition rate by entering a value from 0 to 999 frames on the numeric keypad on the Effects Memory subpanel. A zero frame transition is equivalent to a cut. (Refer to the M/E and Master Effects Memory subpanel descriptions later in this section for further information on setting the rate.) The lamp in the AUTO TRAN button remains lit for the duration of the transition. Pressing AUTO TRAN a second time during a transition, stops the transition at the current point. The transition can be completed by pressing the button a third time or by moving the lever arm to its opposite limit. The lever arm becomes active when it catches up with the auto transition in progress. Pressing the CUT button leaves the transition where it stopped but reverses the two videos or the logic state of a key. Similarly, you can start a transition by using the lever arm and complete it by pressing the AUTO TRAN 2-21 Section 2 — Control Panel Descriptions button. However, performing a transition in such a manner leaves the lever arm off limit. CUT Pressing the CUT button causes an immediate transition. The M/E or PGM-PST output changes instantaneously. (The CUT button lights for one-half second.) The CUT button supports the same transitions as the lever arm: BKGD B, BKGD A, KEY 1, KEY 2, KEY PRIOR, or any combination thereof. Key Transition Buttons (3000-3 Only) M/E Trans DSK Trans KEY 1 CUT DSK 1 CUT KEY 1 MIX DSK 1 MIX KEY 2 CUT DSK 2 CUT KEY 2 MIX DSK 2 MIX 2-22 The four key transition buttons at the right edge of each transition panel provide a quick way of doing a simple cut or mix on any keyer in that M/E or DSK. Pressing the KEY 1 CUT or KEY 2 CUT button on the M/E Transition subpanel cuts the corresponding key ON if it was OFF, or OFF if it was ON, as indicated by the ON LED under the next transition button for that key. Similarly, pressing the KEY 1 MIX or KEY 2 MIX button mixes the key ON if it was OFF, or OFF if it was ON. Pressing the DSK 1 CUT or DSK 2 CUT button on the DSK Transition subpanel cuts the corresponding key ON if it was OFF, or OFF if it was ON; pressing the DSK 1 MIX or DSK 2 MIX button mixes the key ON if it was OFF, or OFF if it was ON. Transition Subpanels Key Mix Rates The mix rates used by the KEY 1 MIX and KEY 2 MIX buttons on the M/E Keyer panels are independently programmable, as detailed under the E-MEM panel TRAN RATE button description. After the M/E keyer mix rate has been programmed for each button, the rate is shown in the Transition panel readout only while the mix is in progress or while the SHOW KEY button on the Keyer or DSK panel is being pressed. The mix rates used by the DSK 1 MIX and DSK 2 MIX buttons at the right edge of the PGM-PST/DSK Transition panel are similarly independently programmable, but those rates may also be used as auto transition rates by the DSK 1 and DSK 2 buttons on the PGMPST/DSK Transition panel. DSK Key Transition Rates When an auto transition is done on the PGM-PST/DSK Transition panel, all transitions (BKGD, DSK 1, and/or DSK 2) take place at the same rate. What that rate is depends on what transitions are enabled at the time, with the programmed rate for the left-most enabled button taking precedence. In other words, if a BKGD transition is enabled (BKGD button lit), the auto transition rate will be the rate displayed in the readout on the Transition panel. However, if BKGD is not enabled, the auto transition rate will be the programmed rate for the leftmost DSK button—DSK 1 if it is enabled, or DSK 2 if that is the only enabled transition. 2-23 Section 2 — Control Panel Descriptions Mix/Effects Effects Memory Subpanel (3000-3 Only) The Effects Memory (E-MEM®) subpanel for each M/E (see Figure 2-6) allows you to learn and recall effects setups for the mix/effects system in which the subpanel resides. It also provides effects dissolves and sequences between effects stored in its own registers. Refer to the Master Effects Memory subpanel description, later in this section, for a description of the use of the mix/effects E-MEM panels when controlled by Master E-MEM to produce the overall output of the switcher. NOTE: Much of the following information is repeated in the description of the Master E-MEM panel; however, it is included here so that you can see the differences between the operation of the mix/effects E-MEM panel and that of the Master E-MEM keypad and readout. TP0702-25 EFFECTS MEMORY NO REG LOCK 7 8 9 RUN SEQ 4 5 6 BANK 0 EFF DIS 1 2 3 BANK 1 0 TRAN RATE ENTER LRN UNDO BANK • Figure 2-6. Mix/Effects E-MEM Subpanel (3000-3 Only) 2-24 Mix/Effects Effects Memory Subpanel (3000-3 Only) Learn and Recall Operations Effects setups are stored in E-MEM registers. The following parameters are learned and recalled in learn/recall operations on the mix/effects E-MEMs: standard or layered mode operation, crosspoint settings, transition settings, keyer settings, masks and mattes, chroma key settings, wipes, positioner settings and full additive mix (FAM) settings. E-MEM Registers There is a total of 100 registers in each mix/effects E-MEM, grouped in ten banks of ten registers. Each register belongs to a specific bank (0 through 9) and has a unique number (0 through 9) within that bank. For example, register 46 means bank 4, register 6. When the system is powered up, the keypad readout comes up with a “NO REG” message. Learning Effects To learn an effect setup into a register, press the following sequence of buttons on the E-MEM subpanel: LRN, BANK, bank number, register number NOTE: If the next desired register is in the current bank, you may omit BANK and bank number in the above sequence. Also, if the desired bank is 0 or 1, you may substitute BANK 0 or BANK 1 for BANK, bank number in the above sequence. 2-25 Section 2 — Control Panel Descriptions Recalling Effects To recall a register, press the following buttons: BANK, bank number, register number (The previous NOTE for learning applies also to recalling.) When an E-MEM register is recalled, the key memory for any recalled crosspoint is updated. Crosspoint Override During an E-MEM recall, if you don’t want the crosspoint to change, you can manually hold down the present crosspoint button while the E-MEM register is recalled. If key memory is off at this time, the video and key crosspoint are held. If key memory is on, the video and key crosspoint and the current keyer memory state are held. Mix/Effects E-MEM Keypad NO REG LOCK 7 8 9 RUN SEQ 4 5 6 BANK 0 EFF DIS 1 2 3 BANK 1 0 TRAN RATE ENTER LRN UNDO BANK 2-26 • In addition to learning and recalling effects, the E-MEM keypad is used as a numerical entry pad for the following buttons: TRAN RATE, LRN, LRN SEQ, LOCK, and BANK. Pushing a numerical button at any time other than when preceded by one of the above buttons recalls the corresponding register within the current bank. To recall a register in a different bank, enter the recall sequence described on the previous page. Mix/Effects Effects Memory Subpanel (3000-3 Only) Mix/Effects E-MEM Readout L B0 R04 The alphanumeric readout at the top of the E-MEM keypad provides status information about E-MEM operations and registers. During normal learn and recall operations, the display informs you what the current Bank (“B...”) and Register (“R...”) are. If the register is locked, there is an “L” shown at the left end of the display. Other messages on the E-MEM readout include “NO REG” at bootup, and “NO EMPTY” if no register is available for a LRN • operation. BANK ≠/BANK is a two-function key that can be used for bank selection or for accessing “second” functions, for example, LOCK and UNDO. Pressing the ≠/BANK button enables single-digit bank selection (0 through 9) on the keypad, and delegates buttons with second functions to the second function. The button lights when pressed, and stays lit until the delegation is completed. Pressing ↑/BANK a second time terminates the delegation. Refer to the “Learn and Recall Operations” description earlier in this section for use of the BANK button, and to the LOCK and UNDO headings for use of the ↑ (second) function button. LOCK LRN LRN is used for storing or “learning” the current panel setup into a register or for learning a register sequence. Refer to the “Learn and Recall Operations” description earlier in this section for learning effects into E-MEM registers. Also refer to the SEQ button description for learning a register sequence. LOCK BANK LRN The LOCK function locks a single register. Locking a register prevents the contents of that register from being changed. To lock the current register whose number is displayed, press the following buttons: ≠, LOCK 2-27 Section 2 — Control Panel Descriptions When locked, an “L” is displayed at the left end of the E-MEM readout. To unlock the register, press the buttons again: ≠, LOCK NOTE: You cannot lock an entire E-MEM bank from the subpanel; a menu selection is provided for this action. BANK 0 BANK 1 TRIM ENTER Pressing the BANK 0 button makes bank 0 the current bank, and causes buttons 0 through 9 on the keypad to become one-button recall registers for registers 00 through 09. This button is lit whenever bank 0 is the current bank. Pressing BANK 1 makes bank 1 the current bank, and causes buttons 0 through 9 on the keypad to become one-button recall registers for registers 10 through 19. This button is lit whenever bank 1 is the current bank. ENTER confirms a numerical entry on the keypad, such as for TRAN RATE. The ENTER button lights only when pressed. SEQ is used for creating automated register-recall sequences. SEQ Sequences are created by pressing the following buttons (parameters in parentheses are optional): SEQ, LRN, register, TRAN RATE, delay, register, TRAN RATE, delay, ... 2-28 Mix/Effects Effects Memory Subpanel (3000-3 Only) NOTE: SEQ and LRN may be pressed in either order to start the command sequence; TRAN RATE and delay, in parentheses, are optional. TRAN RATE enables a user-defined delay to be introduced between register recalls; delay is a 1- to 3-digit number entered on the keypad that specifies an amount of delay in TV frames. (If the number entered is a 1- or 2-digit number, the entry must be terminated by pressing ENTER; register is any desired register number, as described previously (that is, BANK, bank number, register number). A sequence loop may be created by again pressing the first register button as the last register in the sequence. Sequences are initiated by pressing the following buttons: SEQ, register The sequence starts at the register indicated, and proceeds through the linked sequence to the last register. If a loop has been programmed, the sequence loop continues until the SEQ button is pressed to terminate the sequence. A sequence loop can be broken by double-pressing a register button. This clears the sequence link that existed in that register and makes that the last register in the sequence. Different sequence delays may be learned into the different mix/effects E-MEM registers. With software version 3.1 and later, these sequence delays are completely independent; thus the sequencing may be occurring at different times on the different M/Es. EFF DIS EFF DIS causes an S-linear transition from the current state to the next recalled register. The current state may be a setup you have just done on the mix/effects panel or the state of the panel resulting from a register recall. 2-29 Section 2 — Control Panel Descriptions An effects dissolve may be learned into a register, so that recalling that register will initiate a dissolve to another specified register. The following button sequence is used to learn a dissolve (parameters in parentheses are optional): LRN, EFF DIS, (TRAN RATE, eff dissolve rate), register NOTE: LRN and EFF DIS may be pressed in either order to start the command sequence; TRAN RATE enables a user-defined effects dissolve rate to be introduced in the dissolve; eff dissolve rate is a 1- to 3-digit number entered on the keypad that specifies the effects dissolve rate in number of TV frames. (If the number entered is a 1- or 2-digit number, the entry must be terminated by pressing ENTER); register is any desired register number, as described previously (that is, BANK, bank number, register number). The effects dissolve rate is the same as the auto transition rate indicated in the readout on the Transition subpanel of that M/E. When the register with the learned effects dissolve is recalled, the EFF DIS button high tallies, turning off when the dissolve ends. Different sequence delays may be learned into the different mix/effects E-MEMs. With software version 3.1 and later, these sequence delays are completely independent; thus the sequencing may be occurring at different times on the different M/Es. As with sequence delays, the effects dissolve rates on different mix/effects are completely independent. Different effects dissolve rates may be learned separately into different mix/effects EMEMs; thus the dissolves may be running at different rates on the different M/Es. UNDO • 2-30 The • (dot button is used to represent the next empty register when used with the LRN operation. (At register 99, the search for an empty register will wrap around to 0). Mix/Effects Effects Memory Subpanel (3000-3 Only) LRN • learns the current switcher state into the next empty register, and that register becomes the current register. NOTE: If there are no empty registers, the operation will not be done, an error beep will sound, and the keypad readout will show “NO EMPTY.” UNDO BANK • UNDO is used to back out of a recall, learn, or another UNDO register operation. The UNDO button lights when pressed, confirming that it has been pressed. An UNDO must be done immediately after an undesired operation, otherwise it may not be able to undo the operation. For these register functions, pressing ↑, UNDO repeatedly allows you to toggle back and forth between the two last states. (For toggling UNDO, you have to press ↑/BANK then UNDO each time.) TRAN RATE TRAN RATE is used with the keypad to set the transition/mix rates used by the AUTO TRAN (auto transition) and KEY MIX buttons on the Transition subpanels, and by the EFF DIS button on the M/E E-MEM keypad. When TRAN RATE is pressed, the E-MEM readout displays the currently set auto transition rate, for example: AUTO:030 To change the auto transition rate for that M/E, enter the desired rate using the number buttons on the M/E E-MEM keypad. Pressing three number buttons on the keypad automatically enters the rate. If only one or two number buttons are pressed, the entry must be completed by pressing ENTER. Rates from zero through 999 frames may be entered. (If one or two incorrect number keys have been pressed, the entry may be aborted and the previous rate restored by pressing TRAN RATE again.) As soon as the new rate is confirmed, it is displayed in the auto transition rate display on the Transition subpanel and the E-MEM readout will then display the Key 1 mix rate, for example: 2-31 Section 2 — Control Panel Descriptions KEY1:060 This display refers to the mix rate of the KEY 1 MIX button at the right edge of the Transition panel. To change the Key 1 mix rate, follow the same procedure as described above for the auto transition rate. As soon as the new rate is confirmed, it is entered into memory for that M/E, but is not displayed. The readout then displays the third transition/mix rate: KEY2:060 Repeat the procedure again to set the mix rate for the KEY 2 MIX button. NOTE: The mix rate for either key is displayed on the auto transition readout when the KEY 1 MIX or KEY 2 MIX button is pressed (initiating a mix) or when the SHOW KEY button is pressed and the desired key is enabled (KEY 1 or KEY 2 button on Keyer panel lit). Any of the three transition/mix rates can be skipped simply by pressing the ENTER button when the display appears. When the sequence of transition/mix rates has been completed, the TRAN RATE button turns off and the keypad display returns to its previous state. RUN 2-32 The RUN button on the M/E E-MEM panel is non-functional at this time. Keyer Subpanels Keyer Subpanels One Keyer subpanel is provided for each M/E, and one Keyer subpanel serves the two Downstream Keyers (see Figure 2-7 and Figure 2-8). EXTD OUT LINE FORCE MASK INV SHOW KEY MATTE FILL SPLIT KEY VIDEO KEY AUTO SEL KEY LIN KEY LUM KEY CHR KEY PRI PST PTTN SEC PST PTTN KEY ON BKGD B BKGD A KEY 1 KEY 2 NORM BORD SHDW KEY OVER INH MASK VIDEO FILL BORDERLINE SIZE / POS TP0702-10 KEYERS BORDERLINE OPACITY GAIN CLIP Figure 2-7. Mix/Effects Keyers Subpanel NORM BORD KEY OVER INH MASK VIDEO FILL MATTE FILL LIN KEY LUM KEY KEY ON DSK 1 SHDW EXTD OUT LINE INV SHOW KEY VIDEO KEY AUTO SEL KEY BORDERLINE SIZE / POS SPLIT KEY TP0702-11 DOWNSTREAM KEYERS BORDERLINE OPACITY GAIN DSK 2 CLIP Figure 2-8. Downstream Keyers Subpanel 2-33 Section 2 — Control Panel Descriptions The Keyer subpanels provide control over the following features for a specified M/E or DSK: ■ Key masking ■ Video key type selection—preset pattern, chroma key, luminance key, or linear key. (The DSK has only luminance and linear keys.) ■ Key fill: matte or video fill ■ Key source: video key or auto-selection of key signals based on user preferences ■ Show key on Switched Preview monitor ■ Borderline settings ■ Key invert ■ Key priority ■ Clip and Gain Keyer Delegation KEY 1 2-34 KEY 2 BKGD B BKGD A DSK 1 DSK 2 In standard mode, the Keyer subpanel located in each M/E row can be delegated between Key 1 and Key 2. KEY 1 KEY 2 In layered mode, four keyers are available—Key 1, Key 2, Background B, and Background A. The Downstream Keyer subpanel can be delegated to DSK 1 or DSK 2. Keyer Subpanels KEY ON Indicator KEY ON The KEY ON indicator lamp displays whether the delegated keyer is in use or not. This indicator is a logical AND of the ON indicator in the transition subpanel and the keyer delegation selection. Key Type Buttons LIN KEY CHR KEY LUM KEY LIN KEY CLIP GAIN PRI PST PTTN SEC PST PTTN The second row of buttons from the bottom of each Keyer subpanel selects one of five keyer modes. Pressing the LIN KEY button selects a linear key with a gain fixed at unity, clip fixed at 50%, and no S-shaping. The LIN KEY lamp (only) is illuminated when this linear key is selected. If a linear key is desired, but the key signal is not at the correct level, adjustments can be made with the CLIP and GAIN knobs. CLIP adjusts the offset of the key signal (over a small range) in linear key mode. GAIN adjusts the amplitude of the key signal (over a small range). If either knob is adjusted away from unity, the LUM KEY button lights in addition to the LIN KEY button lamp. When both buttons are illuminated, that indicates to the operator that a linear key is being performed with non-unity gain and/or clip. If key memory is on, the non-unity clip and gain settings are recalled whenever the input associated with these settings is selected. When gain and clip are returned to unity, the LUM KEY button lamp goes off. Because it is difficult to adjust the knobs back to exact unity, provision is made to force the unity values by pressing the LIN KEY button a second time while the button is lit. This action restores unity and turns off the LUM KEY button lamp. LUM KEY The LUM KEY button selects a luminance key that has variable clip and gain adjustment and S-shaping of the key signal. Key CLIP (offset) and GAIN (amplitude) settings are remembered for each source on each keyer when key memory is enabled via the 2-35 Section 2 — Control Panel Descriptions software menu. The CLIP control has enough range to clip down to superblack. A menu selection is available that switches a chroma trap into the key path to remove unwanted chroma from video used for keying. CHR KEY PRI PST PTTN Pressing the CHR KEY button delegates the Chroma Keyer subpanel to that M/E. (The CHR KEY button is functional only when the chroma keyer option is installed.) Refer to the Chroma Keyer subpanel description later in this section for details on chroma keyer operation. CHR KEY does not function with background keyers (layered mode), and is not available on the DSKs. Pressing the Primary Preset Pattern PRI PST PTTN button selects the output of the primary (transition) wipe generator as the key source. Pattern adjustment is provided by the Wipe subpanel (see the Wipe subpanel description later in this section for details). The key CLIP and GAIN knobs are non-functional when this mode is selected. In the signal path through the Model 3000 switcher, keys, including preset patterns, occur before the effect send crosspoints. This allows any key, including a preset pattern, to be sent to an external digital video effects device via an effects send. Transition wipes, however, occur after the effects send crosspoints. After pressing PRI PST PTTN, the VIDEO KEY and AUTO SELECT KEY functions are ignored and the SPLIT KEY indicator is turned off; however the VIDEO KEY and AUTO SELECT KEY buttons and lamps continue to operate. NOTE: Double-pressing the PRI PST PTTN or SEC PST PTTN button in the Keyer Subpanel opens up a menu that allows you to set the preset pattern wipe direction. A single press of either the PRI PST PTTN or the SEC PST PTTN button auto delegates the Wipe Subpanel. 2-36 Keyer Subpanels SEC PST PTTN Pressing the SEC PST PTTN (Secondary Preset Pattern) button selects the optional secondary wipe generator as the key source. Operation of the keyer while SEC PST PTTN is selected is similar to that when PRI PST PTTN is selected. The secondary wipe generator option provides wipe pattern selection independent of the primary wipe generator (no interaction occurs between them). Without the secondary wipe option, only secondary preset pattern edge attributes are independent (preset size, softness, soft symmetry, border width, border matte, border opacity, and normal/reverse). All pattern controls are present on the Wipe subpanel and Wipe menus. Refer to the Wipe subpanel description, later in this section, for a discussion of these controls. Primary and Secondary Preset Patterns can be used with all keyers in layered mode. Preset patterns are not available on the DSKs. VIDEO FILL MATTE FILL The VIDEO FILL and MATTE FILL buttons determine whether the key is filled with key bus video or a locally generated matte. These buttons are mutually exclusive; pressing one button de-selects the other. One of the two buttons is always active and illuminated. VIDEO FILL and MATTE FILL operate independently from the key source buttons. All keyer modes except the A and B keyers operate with either video or matte fill. When the key bus is contributing to the switcher Program output, pressing MATTE FILL does not low tally the key bus, even though the key fill video is not visible. Video fill mode operates with background keyers in layered mode. When the keyer is delegated to a background layer, the VIDEO FILL button is turned on automatically (MATTE FILL is turned off). 2-37 Section 2 — Control Panel Descriptions Key Source Buttons VIDEO KEY AUTO SEL KEY The VIDEO KEY and AUTO SELECT KEY buttons determine the source of the key, or “hole cutter.” Pressing the VIDEO KEY button forces derivation of the key from a video source. The “video source” is the video selected on the key bus (for Keyers 1 and 2) or on the background bus (for background keyers in layered mode only). If VIDEO KEY and VIDEO FILL are both selected, the result is a selfkey. Pressing VIDEO KEY while in Chroma Key mode causes an encoded chroma key, using the fill video as the source for the encoded chroma keyer. Pressing the AUTO SEL KEY button forces the key to be derived from a user-defined source. User preferences selected in the Configuration/User Preferences menu determine whether a luminance or linear key is a self-key or an external key (and determine which external key is used). They also specify whether chroma keys are encoded or analog component (YUV, BETA or RGB). Split Key Operation A Split Key uses any key source other than a key derived from the key fill (self key) or a key source pre-selected in user preferences or a preset pattern. Split Keys can be used in all keyers, in either standard or layered mode. A Split Key is set up by first selecting the key fill source on the Key bus, then holding down the VIDEO KEY button or the AUTO SELECT button while pressing a second button on the key bus. The second source provides the key signal. For AUTO SELECT that key is the external key signal mapped to that column of crosspoint buttons; for VIDEO KEY the key is the video signal mapped to that column of crosspoints. 2-38 Keyer Subpanels SPLIT KEY When a split key is operational with an auto select key or a video key, the SPLIT KEY indicator is lit. Other Key Modifier Buttons KEY OVER Pressing KEY OVER swaps the priority of the two keyers, KEY 1 and KEY 2, regardless of which keyer the subpanel is delegated to. The KEY OVER button lights when the Keyer subpanel is delegated to the key that is over the other. It may be pressed whether or not either keyer is on-air. In Layered mode, the KEY OVER button does not light if the keyer subpanel is delegated to either background keyer, but the button still controls the priority of Keyers 1 and 2. It does not affect the priority of the background keyers, which have a fixed priority. OVER INV SHOW KEY One of the two key OVER indicators on the associated Transition subpanel is always on, indicating the priority of Keyers 1 and 2. The indicator is on regardless of the on-air status of either keyer. The INV toggle button inverts the polarity of the delegated key source. Inversion is applied to the incoming key source before key processing is applied. INV operates in all keyers in layered mode. The SHOW KEY button is used for viewing the key signal on a particular keyer. This button does not affect the on-air video. When held down, the Switched Preview bus output shows the key signal from the keyer currently delegated to the Keyer subpanel. The key signal displayed is the key after clipping, masking, and chroma trapping have taken place. The SHOW KEY button does not affect the program output of the M/E or DSK, and operates in all keyers in layered mode. 2-39 Section 2 — Control Panel Descriptions Borderline Controls NORM BORD SHDW EXTD OUT LINE The buttons at the top of the Keyer subpanel control the Borderline option. The NORM, BORD, SHDW, EXTD, and OUTLINE buttons are interlocked; only one button can be active at a time. Pressing a button de-selects any other button. NOTE: The background keyers (layered mode) do not have Borderline capability. Border, Shadow, and Extrude modes operate with video or matte filled keys. The Borderline matte is separate from the fill matte and has its own delegate button in the Matte subpanel. The Borderline matte is adjusted on the Matte subpanel after selecting K1 BORD or K2 BORD, as appropriate, with the MATTE SEL delegation button. NORM BORD SHDW EXTD 2-40 The NORM button turns Borderline off. The BORD button turns on symmetrical Borderline mode. The border width may be one, two, or three video lines wide, as adjusted by the SIZE/POS control. (This adjustment is shared with Outline mode.) The SHDW button turns on Shadow mode. The SIZE/POS knob is used to adjust the shadow width and position from one to six lines down and to the to the right or left. The EXTD (extrude) button operates like SHDW except for the aesthetic appearance of the shadow effect on the screen. The shadow width and position adjustments are shared with Shadow mode. Keyer Subpanels OUT LINE BORDERLINE SIZE/POS Pressing the OUTLINE button produces an outline of the key signal. The border width is adjustable to one, two, or three lines. In Outline mode, there is no fill video or fill matte; only the background video and outline border matte are output. As a result, the VIDEO FILL and MATTE FILL buttons have no effect when OUTLINE is active. The BORDERLINE SIZE/POS knob adjusts the width of all Borderline borders. The control also moves the shadow or extruded shadow either down to the left or down to the right. The BORDERLINE OPACITY knob adjusts the transparency of the Borderline borders. BORDERLINE OPACITY Auto Preview Operation In normal operation, the Switched Preview output of the system may be set to monitor any of the M/E preview outputs, DSK preview output, or preview primary bus. The Auto Preview feature is activated by pressing one of the keyer delegate buttons (KEY 1, KEY 2, BKGD B, or BKGD A) for 1/2 second or longer. When Auto Preview is active, the delegated key is inserted over the M/E preview or DSK preview output on the Switched Preview bus so that you may preview the key setup. Holding down the keyer delegate button or turning the CLIP and/or GAIN controls prolongs the Auto Preview mode. The preview returns to normal after the delegate button is no longer held down and there is no activity on the CLIP or GAIN controls. 2-41 Section 2 — Control Panel Descriptions Mask Control INH MASK FORCE MASK The INH MASK and FORCE MASK toggle buttons are illuminated when turned on, and can be turned on individually or together. When either button is pressed, the Masks subpanel is automatically delegated for adjusting the mask, if auto delegation is enabled. The background keyers (layered mode) do not have mask capabilities and the mask buttons are inoperative when the subpanel is delegated to a background keyer. Pressing INH MASK inhibits the key from being displayed wherever the mask is present. (Normally, the mask generator is used to define areas of the screen where the key is inhibited.) Pressing FORCE MASK causes the key to be fully turned on where the mask is present, rather than suppressing the key. The INH MASK and FORCE MASK buttons are inoperative for preset pattern keys. 2-42 Matte Subpanels Matte Subpanels Matte subpanels (Figure 2-9 and 2-10) are provided in each M/E and the DSK. Controls are provided in the Matte subpanels for creating and modifying mattes and for assigning the delegation of the subpanels. HUE/ SOFTNESS PRI WIPE WASH SEC WIPE WASH FLAT MATTE MATTE 2 K1 FILL SATURATION/ OFFSET 0702_13 MATTES K1 BORD K2 FILL K2 BORD PRI WIPE SEC WIPE MATTE SEL BRIGHTNESS Figure 2-9. Mix/Effects Matte Subpanel HUE/ SOFTNESS SATURATION/ OFFSET USER DEF WASH SEC WIPE WASH FLAT MATTE MATTE 2 K1 FILL K1 BORD K2 FILL K2 BORD BKGD 1 BKGD 2 TP0702-14 MATTES MATTE SEL BRIGHT/TEX Figure 2-10. DSK Mattes Subpanel 2-43 Section 2 — Control Panel Descriptions Matte Delegation MATTE SEL Each Matte subpanel has a MATTE SEL button used to select which of the six matte generators that particular subpanel will control. Above the MATTE SEL button are six indicators, which illuminate to show the current delegation at any given time. Pressing the MATTE SEL button repeatedly cycles the selection through all six matte generators. Holding the button down causes it to cycle through the selections automatically until the button is released. If the Borderline option is not installed in Key 1 or Key 2, the K1 BORD and/or K2 BORD selections will be skipped. MATTE SEL Indicators The six indicators above the MATTE SEL button indicate delegation as follows: K1 FILL and K2 FILL LEDs—Indicate that the Matte subpanel is K1 FILL K1 BORD delegated to one of the matte generators for an area determined by the key hole cutter. However, when the keyer is in Video Fill mode, the matte is not visible. All key types (LIN, LUM, CHR, PST PTTN) are operational with matte fill. K2 FILL K2 BORD K1 BORD and K2 BORD LEDs—Indicate that the Matte subpanel is PRI WIPE SEC WIPE M/E Mattes Panel delegated to a matte generator for adjusting the characteristics of the key border matte in all Borderline modes. (See the Keyer subpanel description for related keyer buttons BORD, SHDW, EXTRUDE, and OUTLINE.) PRI WIPE LED on the M/E Matte subpanel—Indicates delegation of the matte generator for controlling the transition wipe border matte. The PRI WIPE LED also indicates that the M/E Matte subpanel is delegated to create the primary preset pattern border in preset pattern mode. (See the PRI PST PTTN button description under the Keyer subpanel description.) 2-44 Matte Subpanels SEC WIPE LED on the M/E Matte subpanel—Indicates that the DSK Mattes Panel K1 FILL K1 BORD K2 FILL K2 BORD BKGD 1 BKGD 2 M/E Matte subpanel is delegated to create the secondary preset pattern border in preset pattern mode (see SEC PST PTTN button under the Keyer subpanel description). BKGD 1 and BKGD 2 LEDs on the DSK Matte subpanel—Indicate that the DSK Matte subpanel is delegated to background generator 1 or 2. System Background Mattes When BKGD 1 and BKGD 2 are delegated on the DSK Matte subpanel, the controls on that subpanel adjust the characteristics of the two system background mattes that are mapped to the BKGD 1 and BKGD 2 source selection buttons. Matte Modifier Controls Four buttons and three control knobs on each Matte subpanel control the characteristics of the delegated background matte. FLAT MATTE MATTE 2 The FLAT MATTE button selects a non-wash matte for the delegated matte generator. Pressing this button deselects all other matte mode buttons (MATTE 2, PRI WIPE WASH, and SEC WIPE WASH on the M/E Matte subpanel, or MATTE 2, USER DEF WASH, and SEC WIPE WASH on the DSK Matte subpanel). The MATTE 2 button delegates the matte controls to the second matte generator when a matte wash is selected. To select a matte wash, press either PRI WIPE WASH or SEC WIPE WASH on the M/E Matte subpanel or USER DEF WASH or SEC WIPE WASH on the DSK Matte subpanel. 2-45 Section 2 — Control Panel Descriptions PRI WIPE WASH SEC WIPE WASH USER DEF WASH PRI WIPE WASH on the M/E Matte subpanel selects the primary (Transition) wipe generator to modulate between the two mattes during a wash. Pressing and holding this button allows you to change the transition softness with the HUE/SOFTNESS knob and the offset (position) with the SATURATION/OFFSET knob. SEC WIPE WASH causes the secondary (optional) wipe generator to be used to modulate between the two mattes in a wash. Holding down this button performs the same function as with PRI WIPE WASH. USER DEF WASH on the DSK Matte subpanel selects the user wash generator to modulate between the two mattes during a wash. The USER DEF WASH pattern is a straight line that can be rotated via the USER DEF WASH ANGLE soft knob located in the Matte menu. (This menu may be opened by double-pressing the USER DEF WASH button.) When USER DEF WASH is held down, the HUE/SOFTNESS knob adjusts the transition softness, the SATURATION/OFFSET knob adjusts the transition offset (position), and the BRIGHT/TEX knob adjusts the texture. The texture consists of a random-like pattern (the same as the texture wipe pattern) that is mixed with the USER DEF WASH pattern. To control the texture, you make adjustments in the same manner as the wipe texture control, except that the buttons are in the Matte Texture menu. 2-46 Matte Subpanels HUE/SOFTNESS knob—Adjusts the hue of the matte. The knob HUE/ SOFTNESS also adjusts the softness (gain) of the transition between the two matte generators when you hold down the PRI WIPE WASH, SEC WIPE WASH, or USER DEF WASH button. Softness is not adjustable while FLAT MATTE is active. SATURATION/OFFSET knob—Adjusts the color saturation of the SATURATION/ OFFSET matte. The knob adjusts the offset (position) of the wash modulation when you hold down the PRI WIPE WASH, SEC WIPE WASH, or USER DEF WASH button. Offset is not adjustable while FLAT MATTE is active. BRIGHTNESS, BRIGHT/TEX knob—Adjusts the color brightness of BRIGHTNESS the matte. On the DSK Matte subpanel, this knob also allows adjustment of the texture of the matte when the USER DEF WASH is held down. When a Matte subpanel is delegated away from a matte generator and then returned, the status of the knobs and buttons is remembered. 2-47 Section 2 — Control Panel Descriptions Chroma Keyer Subpanel The Chroma Keyer option, which consists of a dual Chroma Key input module and a dual Chroma Keyer (processor) module, adds two Chroma Keyers to an M/E. With a Chroma Keyer option installed in one or more M/Es, the Model 3000 switcher can generate key signals on the basis of color information contained in a video picture. User control of chroma keying is provided by the Chroma Keyers subpanel (Figure 2-11) and the CLIP and GAIN controls on the Keyer subpanel. In addition to the controls provided on the Chroma Keyers subpanel, several Chroma Keyer controls are provided via the Menu Display. TP0702-12 CHROMA KEYERS R Y G B C M/E 1 KEY 1 LUM SELECTIVITY M M/E 1 KEY 2 M/E 2 KEY 1 SHADOW OPACITY CHROMA SHDW ON BKGD SUPR M/E 2 KEY 2 M/E 3 KEY 1 M/E 3 KEY 2 Figure 2-11. Chroma Keyers Subpanel (3000-3 shown) 2-48 Chroma Keyer Subpanel Chroma Keyer Delegation M/E 1 KEY 2 M/E 1 KEY 1 M/E 2 KEY 1 M/E 2 KEY 2 M/E 3 KEY 1 M/E 3 KEY 2 The Chroma Keyers subpanel may be delegated between any of the chroma keyers using the four (2 M/E) or six (3 M/E) buttons located at the bottom of the subpanel. Chroma Keyer Controls R Y M G B C The HUE control sets the color in the chroma key scene from which the key signal will be derived. The foreground and background suppress mattes also use this color unless otherwise set in the menu. The six indicators near the HUE knob indicate the color the knob is currently set to (R=red; M=magenta; B=blue; C=cyan; G=green; Y=yellow). SELECTIVITY sets the acceptance angle of hues used to make the key signal. SELECTIVITY SHDW ON The SHDW ON button turns the chroma key shadow on or off. The SHADOW OPACITY control sets the opacity of the chroma key shadow. SHADOW OPACITY BKGD SUPR The BKGD SUPR button turns background suppression on or off. When suppression is turned on, the associated control knobs are used to define the amount of suppression. 2-49 Section 2 — Control Panel Descriptions The BKGD SUPR LUM control adjusts the amount of luminance subtracted from the background region of the foreground video. LUM The BKGD SUPR CHROMA control adjusts the amount of chrominance subtracted from the background region of the foreground video. CHROMA Chroma Keyer Operation The following procedure describes manual adjustment of a chroma key. Automatic adjustment is provided by the Chroma Key Auto-Setup Option. The chroma keyer performs the fundamental suppression operation by subtracting mattes from the foreground. This results in a shaped foreground without a multiply operation. The primary hue selector chooses the hue to be subtracted out of the foreground. Chroma is subtracted off first, followed by a luminance subtraction. NOTE: Adjustment of chroma keys is aided by having a waveform monitor mounted in or near the control room console. 1. Select CHR KEY on the appropriate Keyer panel. 2. For an RGB chroma key, select AUTO SEL on the Keyer panel; for an encoded chroma key (with a Decoder board installed), select VIDEO KEY on the Keyer panel. 3. Select the chroma key source on the KEY bus. 4. Bring up the Chroma Key menu by pressing the main menu CHR KEY button. 5. 2-50 Set BACKGROUND VIDEO to OFF and set FOREGROUND CORING to FIXED in the Chroma Key menu. Chroma Keyer Subpanel 6. Select the background hue to be suppressed. Select BKGD SUPR on the Chroma Keyer panel, then set the CHROMA and LUM knobs fully counterclockwise. Turn the HUE knob for maximum effect on the desired suppression hue. 7. Adjust the SELECTIVITY knob for the desired amount of selectivity (range of hues admitted by the hue selector). Counterclockwise widens the selectivity; clockwise narrows the selectivity. 8. Adjust the CHROMA knob until all chroma has been subtracted out of the background. Clockwise allows greater suppression. 9. SELECTIVITY and CHROMA may be readjusted to optimize suppression of the background chroma. 10. Adjust the LUM knob until the background is subtracted down to black. 11. In the Chroma Key menu, set BACKGROUND VIDEO to ON. To aid in the adjustment of background video, you may also wish to set FOREGROUND VIDEO to OFF. 12. Select a background on the M/E to present the desired background. Adjust the CLIP and GAIN controls on the Keyer subpanel to achieve the desired effect. Use the lowest gain that still allows a fully opaque key. Small adjustments of the HUE and LUM knobs may be made as desired. 13. If you turned off FOREGROUND VIDEO in step 11, turn it back on at this time. 14. You may verify the desired appearance of the chroma key by selecting SHOW KEY on the Keyer subpanel and observing the key on the Preview monitor. Readjustment of the CLIP and GAIN controls on the Keyer subpanel may be made, if desired. 2-51 Section 2 — Control Panel Descriptions A secondary hue selector in the Model 3000 adds a color vector opposite the background hue to selected foreground objects. This can be used to tint foreground objects to counteract the color from the background. The secondary hue selector affects only the chroma suppression of the foreground. It does not contribute to the background key signal nor to luminance suppression. This function is enabled by the SECONDARY COLOR SUPPRESS selection in the Chroma Key/Secondary Color menu. Refer to the Menu Descriptions section of this manual for additional features provided by the Chroma Key menu. 2-52 Preview Subpanel (3000-3 only) Preview Subpanel (3000-3 only) The Preview subpanel (Figure 2-12) allows you to select the preview output to be viewed on the switched preview monitor. Choices available on the switched preview output are Preview Primary (current selection on PVW/AUX bus), M/E 1 Preview, M/E 2 Preview, M/E 3 Preview, and DSK (switcher) Preview. The buttons on the Preview panel are mutually exclusive, such that pressing one button de-selects any other button that was active. PVW PRI TP0702-24 PREVIEW M/E 1 M/E 2 M/E 3 DSK Figure 2-12. Preview Subpanel (3000-3 only) PVW PRI PVW PRI selects the currently active input on the PVW/AUX bus. This selection can be any primary or secondary input. 2-53 Section 2 — Control Panel Descriptions M/E 1 M/E 1 through M/E 3 select the corresponding M/E preview output. M/E 2 M/E 3 DSK 2-54 DSK selects the preview output of the Program /Preset and Downstream Keyers. Master Effects Memory (E-MEM) Subpanel Master Effects Memory (E-MEM) Subpanel The Effects Memory (3000-2) or Master Effects Memory (3000-3) subpanel shown in Figure 2-13 allows you to define, store, and recall effects setups for the entire switcher. (See the following page for definitions of effects and keyframes.) EFFECTS MEMORY AUTO RCL AUTO RUN CLEAR WORK BUFR CONST DUR TIME CURSR MARK CURSR GET PUT PREV NEXT EFF DUR KF DUR GO TO TIME GO TO KF CUT COPY PASTE MARK MOD INSRT BEFOR INSRT AFTER MARK BLOCK NO CURRENT REG DPM 1 ENABL ALL M/E 1 LOCK DPM 2 MISC M/E 2 DPM 3 BKGD DPM 4 DSK STOP NEXT KF 7 8 9 +/– HOLD INPUT SEQ 4 5 6 BANK 0 REV M/E 3 EFF DIS 1 2 3 BANK 1 RE WIND PGM PST BANK 0 TRAN RATE LRN UNDO • TRIM ENTER TP0702-15 The (Master) E-MEM subpanel contains enable buttons, a keypad with readout, effect editing buttons, effect run buttons, and a run lever arm. RUN Figure 2-13. Effects Memory Subpanel (3000-3 shown) 2-55 Section 2 — Control Panel Descriptions E-MEM Registers Effect setups are stored in E-MEM registers. There is a total of 100 registers in the Master E-MEM, grouped in ten banks of ten registers. Each register belongs to a specific bank (0 through 9) and has a unique number (0 through 9) within that bank. For example, register 46 means bank 4, register 6. When the system is powered up, the keypad readout comes up with a “NO CURRENT REG” message. Effects and Keyframes An E-MEM “effect” has generally been considered to be whatever was stored in an E-MEM register. This consisted of the status of enabled levels of the switcher as set up on the control panel and in the menus, at the time the E-MEM effect was stored (“learned”). However, the Model 3000 Switcher is now able to store more than one switcher state (“a keyframe”) on each enabled level in a single E-MEM register, and to transition, or “run,” between keyframes. Therefore, a keyframe effect is considered to be a sequence of keyframes stored in a single E-MEM register. You may think of an E-MEM effect as being the same as a keyframe effect, but consisting of a single keyframe on each enabled level. This mode of operation (single-keyframe effects) may still be used, and may be preferable to multiple-keyframe effects in many instances. 2-56 Master Effects Memory (E-MEM) Subpanel Enable Buttons When you learn a switcher state (or insert a keyframe) into an E-MEM register, the only switcher parameters that are learned are those that are enabled by the Enable buttons on the E-MEM subpanel. AUTO RCL AUTO RUN DPM 1 ENABL ALL M/E 1 DPM 2 MISC M/E 2 DPM 3 BKGD M/E 3 DPM 4 DSK PGM PST Each E-MEM register is partitioned into sections (or “levels”) corresponding to the Enable buttons and representing functional areas of the control panel and associated menu selections. All register manipulations, including Learn, Recall, Put, Get, and Run operations, affect only the enabled register levels. This allows you to build independent effects on each level and to recall or run the levels independently. For example, an effect using both M/E 1 and M/E 2 could be built with both being enabled, and either the M/E 1 or M/E 2 part of the effect could run separately by enabling only one and recalling the register. Conversely, separate effects built at different times, in different levels of the same register, could run together by enabling both M/E 1 and M/E 2. The M/E 1, M/E 2, M/E 3 (3000-3 only), PGM PST, and DSK buttons are also used when setting transition rates in the effects systems, as described later (see TRAN RATE). ENABL ALL Pressing ENABL ALL lights all Enable buttons (enables all levels) if any or all of them are not presently on, or turns all Enable buttons off if all of them are already on. This action allows all levels to be enabled or disabled with a maximum of two button presses. 2-57 Section 2 — Control Panel Descriptions M/E 1 M/E 2 M/E 1, M/E 2, and M/E 3 (3000-3 only) enable the following areas for learn and recall operations on a specific M/E: standard or layered mode operation, crosspoint settings, transition settings, keyer settings, masks and mattes, chroma key settings, wipes, positioner settings and full additive mix (FAM) settings. M/E 3 PGM PST DSK BKGD MISC PGM PST enables the crosspoint settings and transition settings for learn and recall operations on the Program and Preset buses. DSK enables the following areas for learn and recall operations on the two downstream keyers: DSK crosspoints, DSK keyer settings, DSK masks, and four mattes (K1 FILL, K1 BORD, K2 FILL, and K2 BORD on the DSK Mattes subpanel), excluding matte wash. BKGD enables the two background matte generator settings (BKGD 1 and BKGD 2 on the Mattes subpanel) for learn and recall operations, excluding matte wash. MISC enables the following user-defined areas for learn and recall operations: frame store settings, peripheral settings, GPI settings, aux bus settings, mask bus settings, preview bus settings, and matte wash settings for Backgrounds 1 and 2 and the DSK. All aux buses default to the MISC level unless assigned to a DPM level using the Config/DPM Setup and DPM Map Aux Buses menus. All aux buses are user-definable to be assigned to the MISC button or to the DPM 1, DPM 2, DPM 3, or DPM 4 buttons. Unless assigned to a DPM level using the Configuration/DPM Setup and DPM Map Aux Buses menus, all aux buses default to the MISC level. 2-58 Master Effects Memory (E-MEM) Subpanel DPM 1, DPM 2, DPM 3, and DPM 4 enable certain parameters of the DPM 1 DPM 2 DPM 3 associated DPMs (Digital Picture Manipulators) for learn and recall operations. The specific functions to be learned and/or recalled are determined by the type of DPM, its capabilities, and the configuration of the DPM port. Aux buses can be assigned to a DPM level by use of the Config/DPM Setup menu. Refer to the Startup section of the User Guide for setting up the DPMs. DPM 4 AUTO RCL AUTO RCL allows the state of the Enable buttons to be learned or recalled as part of an effect. If AUTO RCL is on while an effect is learned, the state of the Enable buttons is learned as part of the effect. If AUTO RCL is off while an effect is learned, the enables are not learned, and any subsequent recall (even if AUTO RCL is on during the recall) does not change the state of the enables. If AUTO RCL is on during a recall, the enables (as learned) are first recalled, then the resulting enabled portions of the switcher are recalled. If AUTO RCL is off during a recall, the enables remain as set on the Enable panel, and those parts of the effect are recalled. AUTO RUN AUTO RUN enables effect Recall-and-Run operations. When AUTO RUN is active, a register recall causes a recall of the register, sets the Time Cursor at Time 0, and causes an immediate run if the effect contains more than one keyframe. NOTE: Refer to “Effect Editing Controls,” later in this section, for a description of inserting keyframes into existing stored effects. 2-59 Section 2 — Control Panel Descriptions Learning Effects To learn the first (and perhaps the only) keyframe of an effect into an E-MEM register, enable the appropriate register levels, then press the following sequence of buttons on the E-MEM subpanel: LRN, BANK, bank number, register number NOTE: If the next desired register is in the current bank, you may omit BANK and bank number in the above sequence. Also, if the desired bank is 0 or 1, you may substitute BANK 0 or BANK 1 for BANK, bank number in the above sequence. A Learn operation initializes a register as a single-keyframe effect (that is, a single keyframe on each enabled level). More keyframes can be added to a single-keyframe effect by using INSRT BEFOR, INSRT AFTER, or PASTE (if there is a keyframe on the clipboard to be pasted). CAUTION If a Learn is done in a register that already has a multiple-keyframe effect, the Learn erases all existing keyframes at all enabled levels and stores the new state. An immediate Undo will restore the erased effect! The LRN button may also be used to learn the current state of each enabled level into the next unlocked empty register by pressing LRN •. NOTE: More information on adding, deleting, moving, and modifying keyframes is provided in the User Guide. 2-60 Master Effects Memory (E-MEM) Subpanel Recalling Effects To recall an effect in an E-MEM register, press the following buttons: BANK, bank number, register number or use the shortcuts described in the NOTE under “Learning Effects”. On recall, registers are positioned at Time 0 with Keyframe 1 data. If Auto Run mode is enabled and there is more than one keyframe in the effect, an immediate run then occurs. NOTE: When an E-MEM register is recalled, the key memory for any recalled crosspoint is updated, if Key Memory is enabled in the Keyer menu. Crosspoint Override During an E-MEM recall, if you don’t want the crosspoint on an individual bus to change, you can manually hold down the present crosspoint buttons while the E-MEM register is recalled. This is referred to as “crosspoint override.” When this is done, the video and key crosspoints are held, and if key memory is on at this time, the current keyer memory state is also held. See the HOLD INPUT button description, later in this section, for a method of holding all sources while E-MEM registers are recalled. 2-61 Section 2 — Control Panel Descriptions Keypad with Readout NO CURRENT REG LOCK 7 8 9 +/– SEQ 4 5 6 BANK 0 EFF DIS 1 2 3 BANK 1 0 TRAN RATE LRN UNDO BANK • TRIM ENTER The Master E-MEM keypad is used for effect learns and recalls, and serves as a numerical entry pad for the following buttons: TRAN RATE, LRN, LOCK, BANK, LRN SEQ, KF DUR, GET, PUT, GO TO KF, and GO TO TIME. (The last four of these buttons are located in the E-MEM effect editing group of buttons.) Pushing a numerical button at any time other than when preceded by one of the above buttons recalls the corresponding register within the current bank. To recall a register in a different bank, enter the recall sequence described previously. Master E-MEM Readout The alphanumeric readout at the top of the Master E-MEM keypad provides status information about E-MEM operations and registers. L B0 REG 04 During normal Learn and Recall operations, the display informs you what the current Bank (“B...”), Register (“REG...”), and Keyframe (“KF ...) are. If the register is locked, an “L” is shown at the left end of the display. Other messages on the Master E-MEM readout include “NO CURRENT REG” at bootup, “NO EMPTY REGS” if no register is available for a LRN • or PUT • operation, and “REG IS LOCKED” if you attempt to put an effect into a locked register. During Gets and Puts, the display provides prompts asking you for the source or destination register. One condition that can exist under certain circumstances is having two different enabled levels that were recalled by two different registers. In this case there are actually two Current Registers, but only one can be shown in the display. L B0∆REG04 KF01 2-62 The existence of this condition is indicated by a “∆” between the apparent current bank number and the apparent Current Register number. Master Effects Memory (E-MEM) Subpanel This condition would occur if (with AUTO RCL off) you enabled one level, recalled a register, turned off that enable, turned on another enable, recalled another register, and re-enabled the first level. In this situation, the locations of the contributing registers can be determined by turning on one enable at a time. BANK ↑/BANK is a two-function key that can be used for bank selection or for accessing “second” functions, e.g., LOCK and UNDO. Pressing the ↑/BANK button delegates the numeric keypad to single-digit bank selection, and delegates buttons with second functions to the second function. The button lights when pressed, and stays lit until the delegation is completed. Pressing ↑/BANK a second time will also terminate the delegation. Refer to “Learning Effects” and “Recalling Effects” earlier in this section for use of the BANK button, and to the LOCK and UNDO headings for use of the ↑ (second) function button. LOCK LRN LRN is used for storing or “learning” the Current Switcher State as a single keyframe (on each enabled level) in an register, or for learning a register sequence. Refer to “Learning Effects” earlier in this section for learning switcher data into E-MEM registers, and to the SEQ button description for learning a sequence of registers. In a multiple-keyframe effect, a LRN MOD operation is used to change register header information, such as Auto Recall on/off status, Effects Dissolve rate or on/off status, DPM Effect Number, and Source Hold. The LRN MOD operation is described in the User Guide and under the heading Learn Modify on page 2-84 of this section. 2-63 Section 2 — Control Panel Descriptions LOCK BANK LRN The LOCK function locks a single register. Locking a register prevents the contents of that register from being changed. To lock the Current Register whose number is displayed, press the following buttons: ↑, LOCK When locked, an “L” is displayed at the left end of the E-MEM readout, next to the register number. To unlock the register, press the buttons again: ↑, LOCK NOTE: You cannot lock an entire E-MEM bank from the subpanel; a menu selection is provided for this action. (Refer to the E-MEM Menu description in the Menu section of this manual.) BANK 0 BANK 1 TRIM ENTER Pressing the BANK 0 button makes Bank 0 the current bank, and causes buttons 0 through 9 on the keypad to become one-button recall registers for registers 00 through 09. This button is lit whenever bank 0 is the current bank. Pressing BANK 1 makes Bank 1 the current bank, and causes buttons 0 through 9 on the keypad to become one-button recall registers for registers 10 through 19. This button is lit whenever Bank 1 is the current bank. ENTER confirms a numerical entry on the keypad, such as for the following functions: GET, PUT, KF DUR, GO TO TIME, GO TO KF, and TRAN RATE. The ENTER button lights when pressed. (The TRIM function of this button is not implemented at this time.) SEQ is used for creating automated register-recall sequences. SEQ 2-64 Master Effects Memory (E-MEM) Subpanel Sequences are created by pressing the following buttons (parameters in parentheses are optional): SEQ, LRN, register, TRAN RATE, delay, register, TRAN RATE, delay, ... NOTE: SEQ and LRN may be pressed in either order to start the command sequence; TRAN RATE and delay, in parentheses, are optional. TRAN RATE enables a user-defined delay to be introduced between register recalls; delay is a 1- to 3-digit number entered on the keypad that specifies an amount of delay in TV frames. (If the number entered is a 1- or 2-digit number, the entry must be terminated by pressing ENTER; register is any desired register number, as described previously (e.g., BANK, bank number, register number). A sequence loop may be created by again pressing the first register button as the last register in the sequence. Sequences are initiated by pressing the following buttons: SEQ, register The sequence starts at the register indicated, and proceeds through the linked sequence to the last register. If a loop has been programmed, the sequence loop continues until the SEQ button is pressed to terminate the sequence. A sequence loop can be broken by double-pressing a register button, which clears the sequence link that existed in that register and making that the last register in the sequence. 2-65 Section 2 — Control Panel Descriptions If AUTO RUN is off, a sequence that includes a multiple-keyframe effect will recall the first keyframe in the register, but will not run the effect, then will proceed on to the next register in the sequence. If AUTO RUN is on, the sequence will recall the first keyframe, then run the effect before proceeding to the next register. During a sequence of registers with multiple levels, the SEQ button will high tally if any of the enabled levels was learned with a sequence. However, this does not necessarily mean that all enabled levels are sequencing. Different sequence delays may be learned separately into different enabled levels. The sequence delays on different levels are completely independent, and thus the sequencing may be occurring at different times on different levels. (The register sequence information is displayed in the E-MEM Register menu. If an E-MEM level is disabled (its Enable button turned off) while it is actively sequencing, the sequence will continue. Turning off the SEQ button at that time will not halt the sequence, because the sequencing level is not delegated. To ensure halting all actively running sequences, all E-MEM levels must be enabled (ENABL ALL) and then SEQ turned off. EFF DIS EFF DIS causes an S-linear transition from the Current Switcher State to the next recalled register. The Current Switcher State may be a setup you have just done on the control panel or the state resulting from a register recall. An effects dissolve may be learned into a register, so that recalling that register will initiate a dissolve to another specified register. Note that only the levels that are enabled on the E-MEM Enable subpanel will be learned as effects dissolves. If AUTO RUN is off, an effects dissolve to a multiple-keyframe effect will stop at the first keyframe of the effect. If AUTO RUN is on, the current state will dissolve to the first keyframe and the effect will run. 2-66 Master Effects Memory (E-MEM) Subpanel The following button sequence is used to learn an effects dissolve (parameters in parentheses are optional): LRN, EFF DIS, (TRAN RATE, eff dissolve rate), register NOTE: LRN and EFF DIS may be pressed in either order to start the command sequence; TRAN RATE enables a user-defined effects dissolve rate to be introduced in the dissolve; eff dissolve rate is a 1- to 3-digit number entered on the keypad that specifies the effects dissolve rate in number of TV frames. (If the number entered is a 1- or 2-digit number, the entry must be terminated by pressing ENTER); register is any desired register number, as described previously (for example, BANK, bank number, register number). The effects dissolve rate is the same as the auto transition rate indicated in the readout on the corresponding Transition subpanel. When the register with the learned effects dissolve is recalled, the EFF DIS button will high tally until the dissolve is completed, then will turn off. During a recall of a register with multiple levels, the EFF DIS button will high tally if any of the enabled levels contains an effects dissolve. This does not necessarily mean that all enabled levels are dissolving. Different effects dissolve rates may be learned separately into different enabled levels. The effects dissolve rates on different levels are completely independent, and thus the dissolves may be running at different rates on different levels. A LRN MOD operation can be used to change the effects dissolve rates on delegated levels of the effect. 2-67 Section 2 — Control Panel Descriptions UNDO • The • (dot) button is used to represent the next unlocked empty register when used with the LRN and PUT buttons. The next unlocked empty register is defined as the next register that is unlocked and empty on all levels, not just enabled levels. The search for an unlocked empty register starts at the Current Register and proceeds to register 99, then wraps around to register 0 and continues. LRN • learns the enabled levels of the Current Switcher State into the next unlocked empty register, and that register becomes the Current Register. This initiates the register as a single-keyframe effect. PUT • ENTER copies the enabled levels of the Current Register into the next unlocked empty register. If multiple keyframes are contained in the enabled levels of the Current Register, they are copied into the new register. The Current Switcher State and the Current Register are not affected by this operation. NOTE: If there are no unlocked empty registers, the operation will not be done, an error beep will sound, and the keypad readout will show “NO EMPTY REGS” GET • ENTER clears out all levels of the Current Register, which makes it an empty register. The Current Switcher State is not affected. The • function is also used to separate seconds, frames, and field parameters in time entry commands such as GO TO TIME and KF DUR. UNDO BANK 2-68 • UNDO is used to back out of a Recall, Learn, Put, Get, or another Undo register operation. The UNDO button lights when pressed, confirming that it has been pressed. An Undo must be done immediately after an undesired operation, otherwise it may not be able to undo the operation. Master Effects Memory (E-MEM) Subpanel For the above register functions, pressing ↑, UNDO repeatedly allows you to toggle back and forth between the two last states. (For toggling UNDO, you have to press ↑/BANK then UNDO each time.) NOTE: Editing operations such as Cut, Copy, Paste, and Mod cannot be undone with the UNDO function on the E-MEM keypad. TRAN RATE TRAN RATE is used with the keypad to set the transition/mix rates used by the AUTO TRAN (auto transition), KEY MIX, and DSK MIX buttons on the Transition subpanels, and by the EFF DIS button on the E-MEM keypad. When TRAN RATE is pressed, the E-MEM display queries: SET WHICH RATE? and any Enable buttons that are on turn off. The transition rate is then delegated to the desired Transition subpanel by pressing M/E 1, M/E 2, M/E 3 (3000-3 only), PGM PST, or DSK. All of these functions may be enabled simultaneously by pressing ENABL ALL. NOTE: When TRAN RATE has been selected, ENABL ALL enables only those levels that have programmable transition rates (M/E 1, M/E 2, M/E 3 (3000-3 only), BKGD, DSK, and PGM PST). After the desired levels are enabled, the display queries: RATE = ? (3000-2) or AUTO RATE = ? (3000-3) (This is the first of 3 rates that the display will ask for.) 2-69 Section 2 — Control Panel Descriptions To set the auto transition rate for all enabled levels, enter the desired rate using the number buttons on the keypad. Pressing three number buttons on the keypad automatically enters the rate. If only one or two number buttons are pressed, the entry must be completed by pressing ENTER. Rates from zero through 999 frames may be entered. (If one or two incorrect numbers have been entered, the entry may be cleared and the previous rate restored by pressing TRAN RATE again.) As soon as the new rate is confirmed, it is displayed in the auto transition rate display on the Transition subpanel of each enabled level. The Master E-MEM display then queries: KEY 1 RATE = ? This refers to the mix rate of the KEY 1 MIX buttons or DSK 1 MIX button at the right edge of each Transition panel. To set the Key 1 and/or DSK 1 mix rate for all enabled levels, follow the same procedure as described above for the auto transition rate. (If you want to set each key mix rate separately, enable each level separately.) As soon as the new rate is confirmed, it is entered into memory for each enabled level, but is not displayed. The display then asks for the third rate to be set: KEY 2 RATE = ? Repeat the procedure again to set the mix rate for the KEY 2 MIX buttons and DSK 2 button. NOTE: The mix rate for either key is displayed on the auto transition readout when the KEY 1 MIX/DSK 1 MIX or KEY 2 MIX/DSK 2 MIX button is pressed (initiating a mix) or when the SHOW KEY button is pressed on the appropriate panel and the desired key is enabled (KEY 1/DSK 1 or KEY 2/DSK 2 button on Keyer panel lit). 2-70 Master Effects Memory (E-MEM) Subpanel Any of the three transition/mix rates can be skipped simply by pressing the ENTER button when the query appears. If there are no enabled levels that require one of the abovementioned rates, that query will be skipped. For example, PGM PST does not require a key rate, and DSK does not require an auto transition rate. When the sequence of transition/mix rates has been completed, the TRAN RATE button turns off and the Enable buttons return to their previous state, as does the keypad readout display. The +/– key is provided for future keypad operations. +/– 2-71 Section 2 — Control Panel Descriptions Effect Editing Controls The effect editing controls are located in the upper portion of the Master E-MEM subpanel. CLEAR WORK BUFR CONST DUR TIME CURSR MARK CURSR GET PUT PREV NEXT EFF DUR KF DUR GO TO TIME GO TO KF CUT COPY PASTE MARK MOD INSRT BEFOR INSRT AFTER MARK BLOCK CLEAR WORK BUFR The CLEAR WORK BUFR, GET, and PUT buttons on the effect editing panel are at low tally whenever they are enabled to perform their respective functions. All other buttons on the effect editing panel must be enabled by a menu selection in the main Keyframe menu. (Select ENABLE with the KEYFRAME EDITING soft button.) When enabled, the effect editing buttons are at low tally; when disabled, the effect editing buttons are off. (Some of the buttons may also be off under certain conditions, as described under the individual button descriptions.) CLEAR WORK BUFR is used to restore user-defined default switcher state values to the Working Buffer, clearing out any previous values that were stored there. This button is normally off, but lights for one-half second when pressed. CLEAR WORK BUFR is always functional, even when the other effects editing buttons are not enabled (KEYFRAME EDITING set to DISABLE in the Keyframe menu). NOTE: The “Current Register” is defined as the active register on each E-MEM level. If all enabled levels are in the same register, the Current Register is the same as that shown in the E-MEM keypad display. However, if the enabled levels have different Current Registers, as indicated by a “∆” between the bank number and the register number, the Get and Put operations will operate on different registers. For example, if enabled level M/E 1 is in Register 1, and enabled level M/E 2 is in Register 2, a “PUT CUR INTO 03” operation will copy M/E 1 Register 1 into M/E 1 Register 3, and M/E 2 Register 2 into M/E 2 Register 3. 2-72 Master Effects Memory (E-MEM) Subpanel Clear Working Buffer Modes of Operation With Version 5.0 and later software, there are four modes of operation for the [CLEAR WORK BUFR] button: 1. Single press of the [CLEAR WORK BUFR] button — Clears the Current Working Buffer except Keyers. This clears the CWB to User-Defined Defaults for all enabled levels, but leaves the key memory portion of the CWB unaffected. 2. Double press of the [CLEAR WORK BUFR] button — Clears the Current Working Buffer including Keyers. This is the same as a single press of the button, with the addition of key memory parameters being cleared (crosspoints are unaffected). 3. Single press of the [CLEAR WORK BUFR] button while holding down a key bus crosspoint button — Clears only the key memory portion of the Current Working Buffer for the selected key crosspoint. (This includes clearing any split keys for that key crosspoint.) 4. Double press of the [CLEAR WORK BUFR] button while holding down a key bus crosspoint button — Clears the Current Working Buffer for a selected E-MEM level and clears any split keys for that key crosspoint. 2-73 Section 2 — Control Panel Descriptions GET provides a method of copying or “getting” the contents of a GET specified register into the Current Register. The Current Switcher State and the Current Register number are not affected by the Get operation. The GET button is at low tally whenever a Get operation is permissible and off when the operation is not permissible (when there is no Current Register or the Current Register is locked). When pressed, the GET button high-tallies and the E-MEM readout provides a prompt. For example, if Bank 0 and Register 7 are currently selected, the display will prompt: GET 0x INTO CUR (If the bank were 1 and the Current Register 7, the display would show: GET 1x INTO CUR) To get the effect from a specific bank and register, change the bank number if the correct bank is not already selected, then enter the register number of the effect to be copied. Press ENTER to complete the Get operation. The Get operation does not copy sequence link information (sequence link register or sequence delay) to the Current Register. An Undo of the Get operation will restore the previous contents to the current register, without affecting the Current Switcher State or changing the current register number. Also, as mentioned previously under the • button description, the GET button may be used for clearing out the Current Register by pressing GET • ENTER. 2-74 Master Effects Memory (E-MEM) Subpanel PUT The PUT button provides a method of copying or “putting” the contents of the Current Register into another E-MEM register. If multiple keyframes are contained in the enabled levels of the Current Register, they are copied into the new register. The PUT button is at low tally whenever a Put operation is permissible and off when the operation is not permissible (no Current Register). When pressed, the PUT button high-tallies and the E-MEM readout provides a prompt. For example, if a register in Bank 0 is currently selected, the display will prompt: PUT CUR INTO 0x? To put the current effect into a specific bank and register, change the bank number if the correct bank is not already selected, then enter the destination register number. Press ENTER to confirm the Put operation. The Put operation does not copy sequence link information (sequence link register or sequence delay) to the destination register. If the destination register is locked, the Put operation will not be performed, an error beep will sound, and the keypad readout will show “REG IS LOCKED”. An Undo of the Put operation will restore the previous contents to the destination register, without affecting the Current Switcher State or changing the Current Register number. Also, as mentioned previously, the PUT button may be used to copy the Current Register contents into the next empty register by pressing PUT • ENTER. 2-75 Section 2 — Control Panel Descriptions NOTE: The remainder of the Effect Editing controls deal primarily with effect keyframes and effect timelines. Refer to “Effects and Keyframes” near the beginning of this section for general definitions of effects and keyframes. In the Model 3000, a Timeline is a graphical representation (in the Timeline menu) of the keyframes and their time relationships on a given enabled level in the current E-MEM register. Each enabled register has its own timeline. The Master Timeline (the top timeline in the Timeline menu) is a composite representation of the timelines of all enabled levels in the current E-MEM register. All time positions of the effect are referenced to the Master Timeline. A Master Timeline Keyframe is a point on the Master Timeline that has a keyframe on one or more levels at that point in time. The Current Time is the time position of the Time Cursor on the Master Timeline of the effect. The Current Keyframe is the keyframe and its duration on which the Time Cursor is positioned. TIME CURSR MARK CURSR 2-76 Pressing the TIME CURSR button once brings up the Timeline menu of the current E-MEM register. If there is more than one keyframe in the effect, the position of the Time Cursor may be positioned on the timeline by the RUN TIME) soft knob in the menu, the Run lever arm on the E-MEM panel, or any of the effects positioning buttons GO TO KF, GO TO TIME, NEXT, PREV, or REWIND). The MARK CURSR button is provided for future editing operations; however, pressing MARK CURSR once brings up the Timeline menu. Master Effects Memory (E-MEM) Subpanel Modes of Insertion/Deletion The editing mode selected determines the way keyframes are added to or removed from an effect. The editing mode is selected by the CONST DUR button on/off) on the E-MEM Effects Editing panel and by the DELEGATES/ENABLES selection in the Main Keyframe menu or the Timeline menu. The four editing functions that add keyframes or delete keyframes from an effect (Cut, Paste, Insert Before, and Insert After) are affected by the selected editing mode and by the position of the Time Cursor on the Master Timeline. NOTE: Cuts, Inserts, and Pastes cannot be performed on any locked level of an E-MEM register. Only those levels that are delegated are affected by timeline editing. When ENABLES is selected in the Timeline menu or the main Keyframe menu, all enabled levels are also delegated; thus all levels are affected. When DELEGATES is selected in the menu, only specified enabled levels are delegated; all other enabled levels are enabled but not delegated. With previous software versions ■ If the Master Timeline cursor was on a keyframe, an Insert operation (Insert Before or Insert After) used the “on a keyframe” rule; that is, a new keyframe was added before or after the current keyframe on each delegated level, and that added keyframe lengthened the overall duration of those timelines. ■ If the Master Timeline cursor was not on a keyframe, the Insert operation used the “on the path” rule; that is, a new keyframe was added at that point-in-time on each delegated level, subtracting the added keyframe’s duration from the current keyframe’s duration. Therefore, the added keyframe did not add to the overall duration of that timeline. 2-77 Section 2 — Control Panel Descriptions With software version 5.2, the system makes decisions as to whether to use the “on a keyframe” or “on the path” rules based on whether keyframes are present on the delegated levels, not whether they are present on the Master Timeline. The new rules are as follows: ■ If any delegated level has no keyframe at the current time (location of cursor), an Insert operation does an insert “on the path” on each delegated level. As before, an insert “on the path” does not increase the overall length of the timelines. ■ If any delegated level has a keyframe at the current time, an Insert operation does an insert “on a keyframe” on each delegated level. An insert “on a keyframe” increases the length of the timeline of each delegated level(s) by the duration of the inserted keyframe (equal to the duration of the current keyframe on the Master Timeline). Note that in Constant Duration mode, inserting “on a keyframe” is inhibited because that would add to the duration of the delegated timeline. These new rules apply to all corresponding Insert, Paste, and Mod operations. Constant Duration Off The following pages describe the operation of the keyframe insertion/deletion functions when not in Constant Duration mode (CONST DUR button at low tally) and with ENABLES selected in the Timeline menu or main Keyframe menu. NOTE: Refer to the CONST DUR button description for the operation of keyframe insertions and deletions in Constant Duration mode. The DELEGATES selection in the Timeline menu is discussed in the Menus section of this manual. 2-78 Master Effects Memory (E-MEM) Subpanel When CONST DUR is off, the overall duration of the effect is the sum of the durations of the individual keyframes (on the Master Timeline). Adding or deleting keyframes or changing the duration of one or more keyframes may change the overall duration of the effect. INSRT BEFOR Insert Before, On a Keyframe. When the Time Cursor is positioned on a Master Timeline keyframe, INSRT BEFOR inserts a keyframe and its duration into each delegated level just prior to the current keyframe. All subsequent keyframes are “rippled” (pushed out) in time by an amount equal to the newly inserted keyframe duration. This increases the overall duration of the effect by the duration of the inserted keyframe. The data entered into the keyframe on each delegated level is the data in the Current Working Buffer, which is the same as the Current Switcher State for that level. Unless otherwise specified (see KF DUR), the duration of the inserted keyframe is the same as that of the current keyframe. Any delegated level that does not have a keyframe at that point in time will have a keyframe and its duration inserted at the location of the Time Cursor. Insert Before, On-the-Path. When the Time Cursor is “on-the-path” (not on a Master Timeline keyframe), the INSRT BEFOR button is tallied off and the Insert operation is not allowed. 2-79 Section 2 — Control Panel Descriptions INSRT AFTER Insert After, On a Keyframe. When the Time Cursor is positioned on a Master Timeline keyframe, INSRT AFTER inserts a keyframe and its duration into each delegated level immediately following the duration of the current keyframe (in other words, just before the next keyframe on the Master Timeline). All subsequent keyframes are “rippled” (pushed out) in time by an amount equal to the newly inserted keyframe duration. This increases the overall duration of the effect by the duration of the inserted keyframe. The data entered into the keyframe on each delegated level is the data in the Current Working Buffer, which is the same as the Current Switcher State for that level. The position of the Time Cursor moves to the location of the newly-inserted keyframe. Unless otherwise specified (see KF DUR), the duration of the inserted keyframe is the same as that of the current keyframe. Any delegated level that does not have a keyframe at that point in time will have a keyframe and its duration inserted at the same point in time as the other inserted keyframes (that is, just before the next keyframe on the Master Timeline). Insert After, On-the-Path. When the Time Cursor is located “on-thepath” (not on a Master Timeline keyframe), INSRT AFTER inserts a keyframe on each delegated level but does not add time to the overall effect. The data entered into the keyframe on each delegated level is the data in the Current Working Buffer, which is the same as the Current Switcher State for that level. This includes the values of all parameters at that point, interpolated on-the-path between the two keyframes, plus any changes that may have been made on the control panel and in the menus since stopping at that point on the timeline. The duration of the inserted keyframe is the difference between the point of insertion and the position of the next keyframe. The duration of the previous keyframe (what had been the current keyframe) is decreased by the same amount. The current time position remains at the point of the newly-inserted keyframe. 2-80 Master Effects Memory (E-MEM) Subpanel CUT When the Time Cursor is positioned on a Master Timeline keyframe, CUT deletes the keyframe from any delegated level that has a keyframe, and deletes the duration of the Master Timeline keyframe from all delegated levels, even those that do not have a keyframe at that point. All subsequent keyframes are rippled backward in time (toward Time 0) by an amount equal to the duration on the Master Timeline of the deleted keyframe. This decreases the overall duration of the effect by the duration of the cut keyframe. The Cut operation can also be used to clear a single keyframe to produce an empty register. When the Time Cursor is not on a Master Timeline keyframe, the CUT button is tallied off and the Cut operation is not permitted. COPY makes a copy of the data in the Current Working Buffer, for COPY all delegated levels, and places it in the Clipboard Buffer. No changes are made to the effect. If the Time Cursor is on a keyframe on the Master Timeline when the Copy is done, the duration of the copied keyframe is the duration of the Master Timeline keyframe. If the current time position is on-the-path on the Master Timeline, the keyframe duration is the difference between the current time position and the position of the next keyframe. The keyframe can then be pasted into another effect (same levels) or into another point in the same effect (same levels). PASTE The PASTE button inserts a keyframe (on all delegated levels) into an effect. This operation is essentially the same as doing an Insert After, with the following exceptions: For a Paste, the data to be inserted comes from the Clipboard Buffer, rather than from the Current Working Buffer, and the keyframe duration also comes from the Clipboard if the Paste is done on a keyframe. If the Paste is done on-the-path, the keyframe duration is handled the same as that of an Insert After, adding no time to the effect. 2-81 Section 2 — Control Panel Descriptions Constant Duration Mode The following paragraphs describe the operation of keyframe insertion/deletion in Constant Duration mode. Refer to the previous portion of this section for operation with Constant Duration turned off. CONST DUR CONST DUR forces the overall duration of an effect to be constant during editing, except as noted here. The length of the existing effect is unchanged by keyframe deletions (cuts) or additions (inserts or pastes). When CONST DUR is on, the button is hightallied; when off, it is low-tallied if edit mode is enabled, or tallied off if edit mode is off. Also, in Constant Duration mode, the KF DUR button is tallied off, indicating that keyframe duration modifications are not allowed. All Inserts and Pastes in Constant Duration mode must be made on-the-path—they are not allowed on keyframes—except as follows: An Insert Before may be done on the first keyframe of an effect, or an Insert After or Paste may be done on the last keyframe of an effect. The duration and timing of the original effect are not affected, but the inserted keyframe is appended to the effect, increasing its overall duration. When an Insert or Paste is done on-the-path in Constant Duration mode, the duration of the inserted keyframe is subtracted from that of the previous keyframe. A Paste operation in Constant Duration mode is similar to an Insert After, except that the data to be pasted comes from the Clipboard Buffer, rather than the Current Working Buffer. A Cut must be made on a keyframe, whether CONST DUR is on or off. If a Cut is done in Constant Duration mode, the keyframe state is deleted and the duration of the cut keyframe is added to the duration of the previous keyframe. The Time Cursor remains positioned at the point of deletion. NOTE: The following operations are the same whether CONST DUR is on or off. 2-82 Master Effects Memory (E-MEM) Subpanel Modify Keyframes MOD When the Time Cursor is positioned on a Master Timeline keyframe, pressing the MOD button once enters any modification that has been made on any delegated level. When MOD is pressed, the button high-tallies for one-half second to confirm the Mod operation. If an individual delegated level does not have a keyframe at the time location where a Mod is being done, the Mod operation will insert a keyframe on-the-path if any changes have been made on that level. The duration of the inserted keyframe is taken from that of the previous keyframe. No change is made to the overall effect duration. Modify All Keyframes (Relative) When the Time Cursor is positioned on a Master Timeline keyframe, pressing the MOD button twice applies any modification that has been made on any delegated level to all keyframes on that level. For instance, if you want to change the background color by 180° in all keyframes on the M/E 1 level, place the cursor on any keyframe, change the background color, and press MOD twice (generally referred to as Mod All Relative operation). It is also possible to modify all keyframes on a given level to a single value (for example, changing the background to Blue in all keyframes on that level) by doing a Mod All Absolute operation. This function is accessed through the Keyframe menu, as described in the menu descriptions portion of this manual. 2-83 Section 2 — Control Panel Descriptions Learn Modify LOCK MOD E-MEM Register LRN Register Header Data Keyframe Data Each E-MEM register contains a block of data called “register header” information. This data is not changeable on a keyframe basis, but it can be modified for the entire register using a LRN MOD operation. The following header data can be modified: ■ Auto Recall on/off ■ Effects Dissolve on/off ■ Effects Dissolve rate ■ DPM Effect Number (DPM level) ■ Source Hold (in the E-MEM/Source Hold menu) The differences between the “learn” operations are defined below: ■ An E-MEM “Learn” operation modifies both the register header data and the keyframe data ■ An Effect Editing operation modifies only the keyframe data ■ A “Learn Mod” operation modifies only the register header data To use LRN MOD, modify the desired parameter and enter: [LRN] [MOD] CAUTION A simple “Learn Register” operation not using [MOD] erases all keyframes in a multiple keyframe E-MEM register. 2-84 Master Effects Memory (E-MEM) Subpanel KF DUR KF DUR allows you to change the duration of the current keyframe or to set the duration of a keyframe to be inserted. If not all delegated levels are on a keyframe, or if different delegated levels have differing keyframe durations, pressing KF DUR will add an appropriate change to the current keyframe duration on all levels. When pressed, KF DUR high-tallies and the E-MEM display shows the current keyframe duration: KF DUR SSS:FF.f where SSS=Seconds, FF=Frames, and f=field(s) of the desired keyframe duration. A new duration may be entered as follows on the E-MEM keypad: [S] [S] [S] [•] [F] [F] [•] [f] [ENTER]* The keyframe duration is then applied to all delegated levels by pressing MOD once. __________________ *Not all digits are required for defining the time. The system will recognize the • button presses to determine which digits are seconds, which are frames, and which are fields. For instance, to enter 2 seconds and 5 frames (65 frames or 130 fields), you would need only to enter: [2] [•] [5] [ENTER] or [•] [6] [5] [ENTER] or [•] [•] [1] [3] [0] [ENTER] In all of these cases, the display will show: KF DUR 002:05.0 2-85 Section 2 — Control Panel Descriptions EFF DUR EFF DUR permits editing of the overall length of an effect. The duration of an effect is the time from the beginning of the effect (time 0) to the last keyframe. Effect duration “slides” the overall duration of an effect and scales the delegated levels. Setting Effect Duration applies to all delegated levels. A “natural” duration is one that results from building an effect from scratch. A “forced” duration results when you modify a duration from the “sum of all keyframes” time. When EFF DUR is pressed, the E-MEM Subpanel displays EFFDUR N — for natural duration, or EFFDUR F — for forced duration. If any delegated levels have a forced duration, the display indicates forced duration. EFF DUR applies only to delegated levels. If the delegated levels are not the same as the enabled levels, the display will show DELDUR N, OR DELDUR F, to indicate the effect duration of the delegated levels. The EFF DUR button may be used to change the overall duration of an effect by scaling the effect proportionately. PREV and NEXT are used to step the effect forward or backward to PREV NEXT the next keyframe on the Master Timeline. When the PREV or NEXT button is pressed, it high-tallies for onehalf second to confirm the operation. The PREV button is off at the beginning of an effect or if the effect has zero or one keyframe. The NEXT button is off at the end of an effect or when the effect has zero or one keyframe. GO TO TIME GO TO TIME enables positioning of the effect to a specific position on the Master Timeline. When GO TO TIME is active, the desired time is entered as follows on the E-MEM keypad: [S] [S] [S] [•] [F] [F] [•] [f] [ENTER] where SSS=Seconds, FF=Frames, and f=field(s) of the desired point in time or as abbreviated previously under KF DUR. 2-86 Master Effects Memory (E-MEM) Subpanel GO TO KF GO TO KF moves the Time Cursor to the specified keyframe on the Master Timeline. To move to the desired keyframe, press the GO TO KF button, enter the number on the keypad, then press the ENTER button. (A 3digit number is entered automatically without pressing ENTER). The MARK button is provided for future clipboard operations. MARK MARK BLOCK The MARK BLOCK button is provided for future clipboard operations. NOTE: Refer to the User Guide for additional information on use of the Effect Editing controls. 2-87 Section 2 — Control Panel Descriptions Run Controls The Run controls on the Master E-MEM subpanel determine the manner in which the selected E-MEM effect will run. STOP NEXT KF HOLD INPUT REV RE WIND RUN STOP NEXT KF HOLD INPUT RUN 2-88 Pressing STOP NEXT KF causes an effect to be stepped through, one Master Timeline keyframe at a time. When on, STOP NEXT KF causes run commands to last the duration of one keyframe, and each lever arm transition to advance the run only one keyframe at a time. The button is at high tally when the function is selected, at low tally when enabled but not selected. When HOLD INPUT is enabled (high tally), all crosspoints (video and key) on all buses of the switcher are held. That is, the state of the crosspoints do not change when an E-MEM recall is done. If key memory is on at this time, the current keyer memory state is also held. (See “Crosspoint Override” earlier in this section for holding crosspoints on individual buses.) Pressing the RUN button causes an effect to begin running from its current position. The RUN button is also used to stop and resume an effect during the run by acting as a run toggle button. The RUN button lights during a run, then turns off when the run is complete. Master Effects Memory (E-MEM) Subpanel The Run lever arm can be used to manually run an effect. Moving the lever arm causes the current effect to run. Normally, the position of the lever arm directly corresponds to the relative percentage of run completion; however, if the lever arm and the effect get out of sync (for example, the lever arm is not at an endpoint when a register is recalled), the remaining lever arm movement is scaled to the remaining effect duration. (Forward direction is scaled to the end of the effect; reverse direction is scaled to the start of the effect.) The Run lever arm may also be used for positioning the Time Cursor in the Timeline menu when building an effect. REV causes an effect to run backwards. The button may be pressed REV RE WIND before or during the effect run (on-the-fly). The button lights and stays lit when pressed, then toggles off when pressed again. REWIND positions the current effect at Time 0. If an effect is already running when this button is pressed, the effect run stops and the effect returns to Time 0. The REV button inverts the REWIND function. In other words, it positions the effect at the last keyframe of the effect. The REWIND button lights for one-half second any time it is pressed. NOTE: Refer to the Effects Editing section of the User Guide for additional information on use of the Run controls. 2-89 Section 2 — Control Panel Descriptions Positioner Subpanel The Positioner joystick allows wipe patterns to be moved from their current position to another position on the screen. M/E 1 PRI M/E 1 SEC M/E 2 PRI M/E 2 SEC M/E 3 PRI M/E 3 SEC The delegation buttons located below the joystick (see Figure 2-14) enable control of the primary and (optional) secondary wipe patterns to be delegated to any or all M/Es. If all of the delegation buttons are turned off, the joystick is disabled. NOTE: The position of a wipe pattern cannot be changed if both POS NORM and POS AUTO are off for that wipe generator, even if the joystick is delegated via its delegation button. TP0702-16 POSITIONER M/E 1 PRI M/E 1 SEC M/E 2 PRI M/E 2 SEC M/E 2 PRI M/E 2 SEC CTR Figure 2-14. Positioner Subpanel (3000-3 shown) 2-90 Positioner Subpanel Direction and speed of pattern movement are determined by the direction and distance the joystick is moved. The farther it is moved from the center position, the faster the pattern moves. When released, the joystick returns to its center position, leaving the pattern where it is currently positioned. CTR Pressing the CTR button causes the assigned patterns to automatically center on the screen. 2-91 Section 2 — Control Panel Descriptions Wipe Subpanel The Wipe subpanel (Figure 2-15) is delegated to controlling any one of the six available wipe pattern generators in the switcher. Each M/E has a primary wipe generator and may have an optional secondary wipe pattern generator. The secondary wipe pattern generator option allows complete independence between the primary and secondary wipes with no interaction between them. Even if the secondary wipe pattern generator option is not installed, secondary wipes are available, but only the edge attributes of the secondary wipe are independent. (Edge attributes include preset size, softness, soft symmetry, border width, border matte, border opacity and normal/reverse.) Pattern select, rotation modes, positioner modes, and pattern modifiers are the same values as those of the primary wipe generator on the same M/E. SOFT SYMMETRY USER 1 USER 2 USER 3 USER 4 USER 5 USER 6 USER WIPE UNDO LEARN USER WIPE SOFTNESS BORD OPACITY WIDTH ASPCT MENU RANDOM TEXTURE PRESET SIZE ROTATION TYPE ROT POS ROT SPD WIPE DIRECTION ROT MAG NORM REV PATTERN MODIFIERS FLIP FLOP SPLIT H MULTI V MULTI ROTATE DELEGATE PATT MIX M/E 1 PRI M/E 1 SEC M/E 2 PRI M/E 2 SEC M/E 3 PRI M/E 3 SEC PATTERN MIX Figure 2-15. Wipe Subpanel (3000-3 shown) 2-92 POSITIONER POS NORM POS AUTO TP0702-17 WIPE Wipe Subpanel The transition WIPE button on the Transition subpanel always uses the primary wipe generator. Preset wipes, masks, and matte wash can also use the secondary wipe generator. Wipe Delegation DELEGATE M/E 1 PRI M/E 1 SEC M/E 2 PRI M/E 2 SEC M/E 3 PRI M/E 3 SEC Pressing any one of the Wipe delegation buttons at the bottom of the Wipe subpanel delegates the entire Wipe subpanel to the named wipe generator. Pattern Select Buttons MENU RANDOM TEXTURE Pressing any of the Wipe pattern buttons (see Figure 2-15) selects that wipe pattern and lights the button. These buttons are mutually exclusive (including MENU); pressing one selects a pattern and de-selects the previously active pattern. Pressing the MENU pattern button selects a pattern that was previously chosen in the pattern menu. Double-pressing the MENU button opens the wipe pattern menu. Wipe patterns not available on the pattern select panel may be selected through the Wipe menu, described in the Menu section of this manual. RANDOM selects one of the available random patterns. TEXTURE selects a user-adjusted texture pattern, selected in the Wipe Texture menu. 2-93 Section 2 — Control Panel Descriptions LEARN USER WIPE – The six USER... wipe buttons let you learn a USER 1 USER 2 USER 3 USER 4 USER 5 USER 6 LEARN USER WIPE wipe effect into memory and then recall it all at once. Everything on the Wipe subpanel is learned except the delegate buttons. Upon recall, the stored wipe parameters are transferred to the delegated wipe generator. This shared system allows you to transfer wipe effects from one wipe generator to another. To store a wipe setup, press the LEARN USER WIPE button, followed by any one of the six USER buttons. The current wipe pattern selection and all modifiers will be memorized into the USER register. To recall the wipe effect later, press that USER button. After a USER button is pressed, either for a learn or recall operation, the button remains lit as a reminder that it was the last one used. USER WIPE UNDO allows an accidental USER wipe recall or learn USER WIPE UNDO to be “un-done.” When undoing a recall, pressing this button restores the panel to the state that existed before the last learn; when undoing a learn, it restores the user register to its previous state (the control panel is not affected). Wipe Control SOFT SOFTNESS 2-94 Pressing the SOFT button toggles the wipe edge softness on and off. When the button is illuminated, wipe edge softness can be adjusted with the SOFTNESS knob. The SOFTNESS knob controls the amount of wipe edge softness when SOFT is on. A setting of full counter-clockwise rotation causes zero softness, while full clockwise rotation causes maximum softness. Wipe Subpanel SYMMETRY BORD WIDTH OPACITY Turning the SYMMETRY knob controls the relative softness between the inside and outside wipe border edges, when the SOFT and BORD buttons are turned on. The last value of SYMMETRY is remembered when either BORD or SOFT is turned off. BORD toggles control of the wipe border on and off. When BORD is on, the adjacent WIDTH and OPACITY knobs become active for modifying the wipe border. The wipe border is functional on transition and preset wipes only. The WIDTH knob sets the width of the wipe border when BORD is on. When BORD is turned off, the last value of WIDTH is remembered and is recalled when BORD is turned on again. The OPACITY knob controls the opacity or translucence of the wipe border when BORD is on. The OPACITY value is remembered when BORD is turned off. PRESET SIZE adjusts the wipe pattern size for preset patterns used PRESET SIZE in non-transitional wipe patterns. It is also used to adjust the size of masks that use the wipe generator. The ASPCT button toggles control of the ASPECT knob (horizontal to vertical ratio) of the wipe pattern on and off. ASPECT Turning the ASPECT knob clockwise from mid-position stretches the horizontal axis of the wipe pattern. Similarly, turning the knob counter-clockwise from mid-position stretches the vertical axis. ASPECT 2-95 Section 2 — Control Panel Descriptions Rotation Type ROT POS ROT SPD ROT MAG The 3 rotation type buttons, ROT POS, ROT SPD, and ROT MAG are mutually exclusive and toggle on and off. Only one of these buttons can be on at a time. ROTATE ROT POS ROT POS (rotate position) allows rotation of the wipe pattern to a fixed angle. With this mode on, turning the ROTATE knob from its ROT SPD ROT SPD (rotate speed) allows constant rotation of the wipe pattern at a rate adjusted by the ROTATE knob. Turning the knob ROT MAG 2-96 The ROTATE knob, located adjacent to the three rotation type buttons, controls whichever mode is enabled. The knob setting for each of the three rotation modes is remembered even when the modes are de-selected. mid-position rotates the entire wipe pattern up to four complete rotations, either clockwise or counterclockwise. clockwise or counterclockwise from mid-position causes the wipe pattern to rotate up to a maximum of four rotations per second. ROT MAG (rotate magnitude) causes the wipe pattern to rotate as a function of the transition position (lever arm or auto transition). The amount and direction of rotation is adjusted by the ROTATE knob. Turning the knob clockwise or counterclockwise causes the wipe pattern to rotate up to a maximum of four rotations during the course of the wipe transition. The starting angle (or position) of the pattern is determined by the ROT POS value. Wipe Subpanel Pattern Mix PATT MIX PATTERN MIX PATT MIX toggles the pattern mix mode on or off. When PTN MIX SOURCE is set to NORMAL in the menu, the pattern mix mode causes the delegated wipe generator to mix its pattern with the other wipe generator pattern on a given M/E. (The “other wipe generator” is the secondary generator if delegated to the primary, or the primary generator if delegated to the secondary.) When PTN MIX SOURCE is set to TEXTURE, the pattern mix mode causes the delegated wipe generator to mix its pattern with the texture pattern. The adjacent PATTERN MIX knob controls the mix ratio between the two pattern generators. If the PTN MIX TYPE is NAM+ or NAM- (as selected in the Wipe Modifier menu), the pattern mix knob controls the relative size of the two patterns. The knob value (shared by mix and NAM modes) is remembered when the PATT MIX button is turned off. Wipe Direction NORM and REV select the wipe direction (normal or reverse). One NORM REV of these buttons is always on. FLIP FLOP toggles flip-flop mode on and off. When flip-flop mode FLIP FLOP is on, the wipe direction changes at the end of each wipe transition. (The NORM and REV lights alternate on and off during a wipe, every time the transition reaches the opposite limit.) NOTE: The NORM, REV, and FLIP FLOP buttons on the Wipe subpanel do not affect the primary preset pattern key. Instead, a menu selection provides a choice of either NORM or REV. 2-97 Section 2 — Control Panel Descriptions Pattern Modifiers SPLIT The SPLIT button toggles split mode on and off. When split mode is on, the selected wipe pattern is split into two. Split operation is affected by the SPLIT OFFSET button and knob in the Wipe Modifier menu. H MULTI and V MULTI allow multiple copies of the same wipe H MULTI V MULTI pattern to appear. Pressing H MULTI results in an additional copy of the wipe pattern being arranged horizontally (in a row). One additional copy of the pattern is supplied for each push of the button, up to a maximum of eight rows. Similarly, V MULTI produces multiple patterns arranged vertically in a column. Pressing both V MULTI and H MULTI at the same time results in a grid alignment of multiple patterns. If either button is held down for 1/2 second, that aspect (horizontal or vertical) returns to a single pattern. Additional modifiers are available through submenus available under the Wipe menu. These menus are described in the Menu section of this manual. Positioner Buttons POS NORM POS AUTO The POS NORM and POS AUTO buttons are mutually exclusive; only one can be on, although both can be off. If both are off, delegating the joystick has no effect on the pattern. Pressing POS NORM allows you to move the center of the wipe solid with the delegated joystick on the Positioner subpanel. When used for a wipe transition, the POS NORM button may cause the wipe edge to pop if the pattern is too far off center when a transition is performed. POS AUTO offers the same ability as POS NORM, plus it scales the size of the pattern according to the distance it is positioned offcenter. (This action eliminates any popping.) This feature does not apply to matrix (non-solid) wipe patterns. 2-98 Masks Subpanel Masks Subpanel The Masks subpanel (Figure 2-16) services and controls all video key masks in the switcher. A mask is a control signal used to modify a key signal. Delegation of the subpanel allows it to control any of the masks. Buttons and knobs are provided for controlling mask position and aesthetic features. TP0702-18 MASKS TOP / GAIN LEFT RIGHT BOTTOM / CLIP MASK INV BOX PRI WIPE SEC WIPE MASK BUS MASK STORE M/E1 KEY 1 M/E2 KEY 1 M/E3 KEY 1 DSK 1 INH MASK M/E1 KEY 2 M/E2 KEY 2 M/E3 KEY 3 DSK 2 FORCE MASK Figure 2-16. Masks Subpanel (3000-3 shown) Mask Delegation M/E1 KEY 1 M/E2 KEY 1 M/E3 KEY 1 DSK 1 M/E1 KEY 2 M/E2 KEY 2 M/E3 KEY 2 DSK 2 Pressing one of the M/E or DSK Mask Delegation buttons selects the corresponding mask generator. Only one button can be on (high tally) at a time; pressing a button de-selects the previous button (lamp turns off). 2-99 Section 2 — Control Panel Descriptions INH MASK delegates the Mask subpanel controls for adjusting the INH MASK FORCE MASK inhibit mask. The actual selection of mask inhibit is performed on the Keyer subpanel (see the MASK INH discussion under the Keyer panel description). FORCE MASK delegates the Mask subpanel controls for making adjustments to a forced mask. The actual selection of force mask is performed on the Keyer subpanel (see the FORCE MASK discussion under the Keyer panel description. The DSK cannot perform a forced mask. Auto delegation of the Mask subpanel may occur when other buttons on the control panel are pressed. (Refer to the Auto Delegation discussion earlier in this section.) Mask Source Selection The top row of buttons select sources that determine the shape of the mask. These buttons are mutually exclusive and one is always active. BOX uses a rectangular box generator for the mask. The box is BOX PRI WIPE SEC WIPE 2-100 completely independent of the wipe systems. The four knobs at the top of Masks subpanel determine the position of the four sides of the box. The box mask has hard edges. Each keyer has its own box, so it is possible to have up to six differently sized box masks in use at a time. A box mask is the only type of mask available on the DSKs. PRI WIPE selects the primary (transition) wipe generator to produce the mask. The primary wipe generator in the same M/E provides the mask signal. Wipe subpanel controls select the pattern, size, position and edge softness. This is not available on the DSKs. SEC WIPE selects the secondary (optional) wipe generator to produce the mask. The secondary wipe generator in the same M/E provides the mask signal. If the secondary wipe option is not installed, the pattern shape and position are the same as the Masks Subpanel primary wipe generator. Pattern size and edge softness are still independent of the primary wipe mask source. This is not available on the DSKs. MASK BUS MASK STORE MASK BUS selects a video source to generate the mask. The mask bus is a dedicated video bus in the primary matrix accessed with a bus delegate button in the Aux Bus area of the panel. The mask bus permits any primary or re-entered input to be used as a mask source. A clip and gain circuit in the mask generator processes the selected video input for display in the mask. When MASK BUS is selected, the TOP/GAIN knob becomes a gain control and the BOTTOM/CLIP knob becomes a clip control. This is not available on the DSKs. MASK STORE selects the output of the mask store for use as a mask. The Mask bus (after the clipper) is used as the input to the Mask Store. This allows the clipped mask bus to be frozen and used as a mask. If the Mask Store option is not installed, the MASK STORE button does not light. This is not available on the DSKs. Mask Controls Several knobs and one button on the Masks subpanel control the size and edge characteristics of the mask. An edge of the mask cannot be moved past the edge of the raster or past the opposite mask edge. On a box mask, as one edge is adjusted to reach the opposite mask edge or the edge of the raster, the control function stops and the knob beeps. Turning the knob in the other direction then shows the mask edge. The Mask TOP/GAIN and BOTTOM/CLIP knobs function as gain and clip controls only when the mask source is delegated to the Mask bus. The clip and gain-adjusted Mask bus can be frozen in the mask frame store (or mask store). 2-101 Section 2 — Control Panel Descriptions TOP/GAIN BOTTOM/CLIP TOP/GAIN is a two-purpose knob whose operation is dependent on whether the BOX button or the MASK BUS or MASK STORE button is pressed. If BOX is active, the TOP/GAIN knob controls the top side of the box-style mask (see BOX button description). If MASK BUS or MASK STORE is active, the TOP/GAIN knob controls the gain of the Mask bus clipper. BOTTOM/CLIP is a two-purpose knob whose operation is dependent on whether the BOX button or the MASK BUS or MASK STORE button is pressed, just as with the TOP/GAIN knob. If BOX is active, the BOTTOM knob controls the bottom of the box-style mask (see BOX button description). If MASK BUS or MASK STORE is active, this knob controls the Mask bus clipper. The LEFT and RIGHT knobs control the left and right sides of the box-style mask. They are inactive if BOX is not selected. LEFT RIGHT MASK INV 2-102 The MASK INV button inverts the polarity of the signal used to create the mask. A mask that normally allows a key inside of a box will allow a key outside the box when MASK INV is on. Mask Invert functions with all mask sources. Frame Stores Subpanel Frame Stores Subpanel The primary functions of the Frame Store option are storage of still video and key images and creation of dropshadows behind keys. Controls for manipulation of these functions are found on the Frame Stores subpanel, shown in Figure 2-17, and in the Frame Store menu, described in the Menu section of this manual. The Frame Store option includes three hardware memory arrays: video channel, key channel, and mask channel. H POSITION V POSITION OPACITY TP0702-20 FRAME STORES DROP SHDW FRZE VIDEO STORE GRAB KEY STORE FIELD 1 FIELD 2 MASK STORE Figure 2-17. Frame Stores Subpanel (3000-3 shown) Input Selection Aux bus pair 4A/4B can be used to supply inputs to the frame store video and key channels. The clipped mask bus is the only input for the mask channel. 2-103 Section 2 — Control Panel Descriptions Output Routing Video and key outputs from the frame store are routed to the switcher crosspoint matrix and may be used as primary switcher inputs. The video and key outputs are also routed to an output module for use by external devices. The mask channel output may be used as a source for the mask generators. It is also routed to the switcher crosspoint matrix for use as a primary switcher input, and to an output module for use by external devices. If the frame store is not in Freeze mode, its output is delayed by 2 fields if 2-Field mode is selected in the Frame Store menu, or by 4 fields if 4-Field mode is selected. (Mask Store has no 4-Field mode.) Still Image Storage Video and key can be frozen either separately or simultaneously through the use of panel controls. In addition, the system has read-before-write capability, so stills can be layered in a recursive manner. The system accomplishes this by sending the output of the frame store to the input of an M/E for combination with another image. A composite is generated that can be fed back to the input of the frame store and re-frozen. VIDEO STORE 2-104 KEY STORE MASK STORE The VIDEO STORE, KEY STORE, and MASK STORE buttons select whether the Frame Stores subpanel is assigned to the video channel, key channel, or mask channel. One of these buttons is always lit, and VIDEO STORE and KEY STORE may be selected simultaneously. Frame Stores Subpanel Operations that can be independently set for video, key and mask channels are as follows: ■ Freeze ■ Grab ■ Field 1 and Field 2 When VIDEO STORE and KEY STORE are selected simultaneously, the key channel settings are automatically aligned with the video channel settings. FRZE GRAB FIELD 1 FIELD 2 The FRZE button provides a freeze/unfreeze function that toggles between states. Press once to freeze, press a second time to unfreeze. When enabled, this button stops data from being written to the frame store, resulting in a frozen image. Pressing the GRAB button updates the frame store with new input data and freezes the new data. If freeze is off (moving video is coming out of the frame store), pressing GRAB turns on freeze. Freeze can be turned off again by pressing the FRZE button. If freeze is on and GRAB is pressed, the frame store is unfrozen for two or four fields and then frozen again (2 fields if in 2-field mode, or 4 fields if in 4-field mode). The FRZE button remains lit to indicate that freeze is still on. Since the GRAB button initiates a single one-time action, it lights only while the button is pressed and for a short instant afterward. FIELD 1 and FIELD 2 determine the field, or fields, that are read out while the image is frozen. Either field may be selected, or both may be selected at the same time. When unfrozen, the Field buttons have no effect. A full frame is always frozen, regardless of the state of these buttons. This method of storage allows the operator to decide between fields and frames after the image is frozen. 2-105 Section 2 — Control Panel Descriptions When an image is read from the frame store in field mode, the “other” field is replicated from the selected field (indicated by the illuminated FIELD button), if REPLICATE mode is selected in the Video Store menu. If INTERPOLATE mode is selected in the menu, the “other” field is interpolated from the selected field. A two-field sequence is the normal default image frozen in the frame store. However, the memory architecture also allows storage of a complete four-field color frame. A FRAME TYPE button located in the Frame Store menu allows you to switch between two-field storage mode and four-field storage mode. At the present time, either mode allows storage of only one image. When in four-field mode, not all of the Frame Store functions are available, but this mode produces the highest quality video, since there is no decode/encode processing. 2-106 Frame Stores Subpanel Dropshadows DROP SHDW H POSITION V POSITION The DROP SHDW button turns shadow mode on and off. OPACITY When shadow mode is on, the H POSITION and V POSITION knobs adjust the horizontal and vertical offset of the shadow from the main key signal. A third knob, OPACITY, adjusts the opacity of the shadow. DROP SHDW mode is functional only with primary video inputs that have an associated linear key signal. No clip and gain adjustments are available to the user. Dropshadow mode does not reduce the bandwidth of the key channel. 2-107 Section 2 — Control Panel Descriptions External Interface Subpanel EXTERNAL INTERFACE EDIT GPI PERPH TP0348-2 The External Interface subpanel (Figure 2-18), located at the left end of the upper control panel, provides selection of the type of interface to be used to communicate with external devices. DPM Figure 2-18. External Interface Subpanel The buttons on the subpanel perform the following functions: EDIT The EDIT button enables or disables editor access to the switcher. Initially pressing the button illuminates it and allows external control of the switcher through the Editor port. Pressing the button a second time turns off the button lamp and disables editor control of the switcher. With EDIT off, editor protocol messages that affect the switcher are still acknowledged by the switcher, although it does not act under Editor control. For example, the switcher will still send status information to the editor. NOTE: An editor cannot control the EDIT button via software protocol. In addition, the EDIT button does not affect communication through the other serial ports. 2-108 External Interface Subpanel GPI PERPH DPM The GPI button enables and disables GPI outputs and control of the switcher from GPI inputs. When GPI is on, control inputs from GPI relay contacts are read by the switcher, and GPI outputs from the switcher are also active for external use. When the button is off, all GPI inputs and outputs are disabled. The PERPH button functions in a manner similar to that of the EDIT button, except that it controls peripheral access to the switcher via any peripheral-configured serial port and it does not acknowledge protocol messages while it is turned off. The DPM (Digital Picture Manipulator) button turns communication with a digital effects device on or off. The device being controlled is defined through the Configuration menu. The default state (as in when the switcher is reset) is DPM Enable (ON). Set the DPM to OFF when doing live broadcast, and you don’t want the switcher responding to DPM commands. The DPM button on the External Interface Subpanel may be used to enable/disable communications to and from DPMs such as the Grass Valley Krystal or Kaleidoscope machines. 2-109 Section 2 — Control Panel Descriptions Floppy Disk Drive TP0348-22 The floppy disk drive (Figure 2-19) is located in the left end of the Upper Control Panel. Figure 2-19. Floppy Drive Operations available by way of the disk drive are ■ Formatting disks ■ Saving and loading system configurations ■ Saving and loading E-MEM register data Refer to the Disk Menu description in the Menu section of this manual for disk operating information. 2-110 Crosspoint Name Displays (3000-3 only) Crosspoint Name Displays (3000-3 only) The ability of the Model 3000-3 to display crosspoint names on the Control Panel are activated in this release. The displayed crosspoint names are defined using the Configuration/Inputs/ Map Inputs/Name Crosspoint Button Menu. While you may define up to nine characters for a button name, the Control Panel display only allows up to four characters; the first four characters as defined in the Name Crosspoint Button Menu. (Refer to your Operator’s Guide for descriptions of this menu.) NOTE: This function requires the Input Readout Display Option (Part No. 088919-00). The Upper Control Panel LEDs normally display the names of unshifted crosspoints. 2-111 Section 2 — Control Panel Descriptions Preview/Mask/Aux Bus PVW AUX BLACK 2 3 4 5 6 7 8 9 10 11 12 13 M/E 1 B M/E 1 A M/E 1 KEY 1 M/E 1 KEY 2 14 15 16 17 18 19 20 21 22 23 COLOR BKGD AUX 1-4 EFFECTS SEND ONLY M/E 1 PGM M/E 2 PGM M/E 3 PGM PGM M/E 2 B M/E 2 A M/E 2 KEY 1 M/E 2 KEY 2 M/E 3 B 0702-23 The row of buttons labeled PVW AUX (Figure 2-20) that runs along the bottom of the upper panel is used to select sources for the preview, mask, and aux bus facilities. SHIFT BUS DELEGATE M/E 3 A M/E 3 KEY 1 M/E 3 KEY 2 PVW MASK AUX 1 AUX 2 AUX 3 AUX 4 AUX 5 Figure 2-20. PVW AUX Source Select and Delegate Buttons (3000-3 shown) The PVW AUX crosspoints consist of four groups of buttons, as follows: ■ Primary Source Select (BLACK ... SHIFT) ■ Secondary (Re-entry) Source Select (M/E 1 PGM ... PGM) ■ Aux 1-4 Effects Send Only Select (M/E 1B ... M/E 3 KEY 2) ■ Preview Only Select (M/E 1 PVW, M/E 2 PVW, DSK PVW) (3000-3 only) ■ Bus Delegate Select (PVW ... AUX 6) Source Selection BLACK 2-112 ... PGM The first two groups of buttons select primary and secondary (re-entry) video/key sources for the PVW, MASK, and AUX 1-6 output buses. AUX 6 Preview/Mask/Aux Bus The re-entry sources are as follows: ■ M/E 1, M/E 2, and M/E 3 program outputs ■ Switcher program (PGM) output The selected source button is either bright or dim, depending upon its on-air status. All other buttons in the row are unlit. Aux 1-4 Effects Send Only Buttons AUX 1-4 EFF ... ... M/E 1 B M/E 3 KEY 2 The Aux 1-4 Effects Send Only buttons select both video and key outputs. Key outputs must be associated with selected video sources. NOTE: The AUX 1-4 EFFECTS SEND ONLY buttons are functional only when the Effects Send option is installed. (For Effects Send operation, the system automatically configures the aux bus pair (A/B) as a video/key pair. It is not necessary to do this in the Aux Bus Format menu.) Preview Only Select Buttons (3000-2 only) PREVIEW ONLY M/E 1 PVW M/E 2 PVW DSK PVW The Preview Only buttons select the desired preview output to be viewed on the switched preview monitor. When one of the Preview Only buttons is pressed, the PVW bus delegate button is automatically selected if it isn’t already on. Choices available on the switched preview output are M/E 1 Preview output, M/E 2 Preview output, and DSK (switcher) Preview output. 2-113 Section 2 — Control Panel Descriptions Bus Delegate Buttons BUS DEL ... PVW ... AUX 6 PVW AUX selector buttons can be delegated eight ways using the Bus Delegate buttons. The following delegation choices are available (one Bus Delegate button is always lit): ■ The preview bus (press PVW) ■ The mask bus (press MASK) ■ Any of the panel-selectable aux buses (press one of the AUX 1 ... AUX 6 buttons) Preview Bus Selection PVW The PVW button enables the selection of the source to be viewed on the switched preview monitor. The selection can be any primary or secondary input, or any of the PVW ONLY crosspoint sources (M/E 1 PVW, M/E 2 PVW, or DSK PVW) on the 3000-2 or any of the crosspoint sources selected on the Preview subpanel (PVW PRI, M/E 1, M/E 2, M/E 3, or DSK) on the 3000-3. Mask Bus Selection MASK Pressing the MASK button in the Bus Delegate group delegates the source select buttons to select a source for the mask generators. The MASK button high tallies when the mask bus is contributing to the switcher Program output. Aux Bus Selection AUX 1 2-114 ... AUX 6 Aux buses 1 through 6 can be used as simple video routing aux buses. In addition, aux buses 1 through 4 can be used for sending video and key to an external digital device (DPM) or to the internal frame store (Aux Bus 4 only). Preview/Mask/Aux Bus Each bus consists of an “A” bus and a “B” bus and is under E-MEM control. The “A” buses are for video only; the “B” buses may be configured for either video or key. Output of Aux Bus 4 to the internal frame store option is available even if the Aux Bus Output option is not installed. To use an aux bus as a simple routing bus: for an “A” bus, press the appropriate Bus Delegate button to select the desired aux bus, then select any primary or re-entry source on the PVW AUX row. To select a “B” bus, hold down the Bus Delegate button while selecting the primary or re-entry source. To use an aux bus for “effects looping” operation, select the layer of the desired M/E on the Aux 1-4 Effects Send Only group of buttons. This causes the selected M/E output to be sent out the aux bus output. Concurrently, a primary switcher input (that has previously been chosen to receive the return video from the DPM or other external device) is automatically routed to the chosen mixer layer for insertion of the processed video. The primary input to be used for the return path is set up in the Configuration menu. Aux buses 5A through 7B cannot use the effects send function. Buses 5A through 6B are accessible from the control panel; buses 7A and 7B are available only through the use of an external control panel. Effects Send Operation The Effects Send feature sends the video and key outputs of an M/E Keyer via aux buses to an external Digital Picture Manipulator (DPM). The return video/keys are connected to any of the external primary video/key inputs and may be mapped either to effects loop crosspoints or to primary crosspoints on the control panel, or to both. Before the Effects Send feature can be used, the appropriate physical cable connections must be made between the Model 3000 2-115 Section 2 — Control Panel Descriptions and the DPM, as described in the “Cable Connections” portion of the Installation and Service manual. NOTE: The Effects Send feature requires that the Effects Send Crosspoint module be installed in Cell 11 of Bay B in the switcher frame, and that Aux Output modules be installed in the appropriate output cells on the back of the switcher frame. In addition, the following functions must be assigned, as described in the “Startup Section” portion of the User Guide: ■ The DPM type, aux bus control, port assignment, and channel routing must be set up in the DPM Setup menu (config/extern_if/dpm_if_setup). ■ The appropriate aux buses must be assigned to the DPM in the DPM Map Aux Buses menu (config/extern_if/dpm_setup/dpm_map_aux_buses). ■ For effects looping, the aux bus return path must be mapped in the DPM Map Inputs menu (config/extern_if/dpm_if_setup/dpm_map_inputs). ■ If the output of the DPM is to be used as an input to the switcher in non-looping mode, that input must be mapped as for other primary inputs in the Map Inputs menu (config/inputs/map_inputs). The Effects Send feature may be used either in Loop Mode or in No Loop Mode, as described below. This selection is made in the Aux Menu. 2-116 Preview/Mask/Aux Bus Effects Send – Looping Mode Looping mode takes the output of an M/E Keyer, sends it to an external DPM, then returns the output of the DPM to the Mix/Wipe circuit of the same M/E in the switcher. This provides the effect of inserting a DPM right into the M/E, between the Keyer and the Mix/Wipe system. To select Effects Send looping mode, first press the AUX BUS button on the main menu panel, then press the LOG AUX SELECT soft button to select the Aux Bus to be looped. With the EFF LOOP MODE button, select EXT LOOP. DPM SWITCHER Aux Bus Aux Bus 1-4 Key 1 Key 1 Key 2 M/E KEYER A Bkgd Key 2 A Bkgd M/E MIXER M/E Out B Bkgd B Bkgd Figure 2-21. Effects Send Looping Mode 5. With one of the BUS DELEGATE buttons, select the (physical) AUX BUS (1-4) that you want to use. With the switcher set up as described previously for looping, the DPM output will automatically be routed to the Mix/Wipe system of the M/E whose Keyer output you sent to the DPM. 6. Select the Keyer output to be sent to the DPM by pressing one of the AUX 1-4 EFFECTS SEND ONLY buttons on the PVW/AUX row of buttons (M/E 1B through M/E 3 KEY 2). NOTE: The B and A bus selections apply only when in layered mode. 2-117 Section 2 — Control Panel Descriptions Effects Send – Frame Store Looping Mode NOTE: The Frame Store option must be installed in order for the following to apply. The Frame Store option may be used as the device that manipulates the Keyer output. In the Aux Menu, when AUX 4 is selected with the LOG AUX SELECT button, a third choice, FRAME STORE, is added to the EFF LOOP MODE selections. Selecting FRAME STORE will send the output of the selected Keyer to the Frame Store option module and will connect the output of the Frame Store to the Mix/Wipe system of the same M/E. DPM SWITCHER Aux Bus Key 1 Key 1 Key 2 A Bkgd B Bkgd Aux Bus 1-4 M/E KEYER Key 2 A Bkgd M/E MIXER M/E Out B Bkgd Figure 2-22. Effects Send Frame Store Looping Mode In Frame Store loop mode, operation of the Effects Send loop is the same as described above, except that manipulation of the Keyer output is done on the Frame Store panel, rather than by the DPM. 2-118 Preview/Mask/Aux Bus Effects Send – Non-Looping Mode Non-Looping mode takes the output of an M/E Keyer, sends it to an external DPM. The output of the DPM may then be used as an input to the switcher which may be selected on any bus on the control panel. This allows the output of one Keyer to be manipulated by the DPM, then used as a video or key input by the other M/E or the Program/Preset system. To Crosspoints via Primary Inputs DPM SWITCHER Aux Bus 1-4 Key 1 Key 1 Key 2 M/E KEYER A Bkgd Key 2 A Bkgd M/E MIXER M/E Out B Bkgd B Bkgd Figure 2-23. Effects Send Non-Looping Mode 1. To select Effects Send non-looping mode, first press the AUX BUS button on the main menu panel, then press the LOG AUX SELECT soft button to select the Aux Bus to be looped. With the EFF LOOP MODE button select NO LOOP. 2-119 Section 2 — Control Panel Descriptions 2. With one of the BUS DELEGATE buttons, select the (physical) AUX BUS (1-4) that you want to use. With the switcher set up as described previously for non-looping, the DPM output will be routed to the previously-mapped crosspoint column on the Source Select panel. 3. Select the Keyer output to be sent to the DPM by pressing one of the AUX 1-4 EFFECTS SEND ONLY buttons on the PVW/AUX row of buttons (M/E 1B through M/E 3 KEY 2). NOTE: The B and A bus selections apply only when in layered mode. 4. 2-120 On the Source Select panel, select the DPM output on the aux return that has been mapped to one of the crosspoints, as described earlier. This may then be selected as a source on any output bus on the Source Select panel. Remote Aux Bus Panels Remote Aux Bus Panels The Remote Aux Control Panels allow you to control the switcher aux buses from a remote location. There are three models of the Remote Aux Panels, each identified by the number of rack units (RUs) it occupies in the equipment rack. ■ One RU panel (Option Part Number 088901-00) ■ Two RU panel (Option Part Number 088902-00) ■ Three RU panel (Option Part Number 088903-00) The one RU and two RU panels (Figure 2-24) are functionally identical. The one RU panel is designed for areas with very restricted space, and has small crosspoint buttons containing LED tally lamps. The two RU panel has large crosspoint buttons with internal tally lamps. Each of these panels must be set up to control a specific aux bus and must have the setup changed to control another bus. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 SHIFT M/E M/E M/E 1 2 3 PGM ON AIR Grass Valley Group 1 2 3 4 5 6 7 8 17 18 19 20 21 22 23 24 9 10 11 12 13 14 15 16 SHIFT M/E 1 M/E 2 M/E 3 PGM Grass Valley Group Figure 2-24. One RU and Two RU Remote Aux Control Panels 2-121 Section 2 — Control Panel Descriptions The three RU panel (Figure 2-25) has large buttons and is designed for locations where it is desirable to operate more than one bus. This panel will normally control all aux buses but can be set up to lock out specific buses. 1 2 3 5 4 6 7 9 10 11 12 13 14 15 16 SHIFT M/E 1 8 SOURCE 17 18 19 20 21 22 23 24 AUX 1A AUX 2A AUX 3A AUX 4A AUX 5A AUX 6A AUX 7A AUX 8A AUX 9A AUX 1B AUX 2B AUX 3B AUX 4B AUX 5B AUX 6B AUX 7B AUX 8B AUX 9B M/E 2 M/E 3 PGM DELEGATE Grass Valley Group Figure 2-25. Three RU Remote Aux Control Panel As many as 32 Remote Aux Panels can be attached to one switcher. Source Selection 1 ... PGM The Remote Aux Panels are designed to control 48 primary inputs (24 unshifted and 24 shifted) and four re-entry inputs. Each crosspoint lamp on the two or three RU panel will high tally when that input is on air. There is an ON AIR lamp on the one RU panel which will illuminate to indicate that the selected input is on air. The on-air tally can be permanently enabled on all panels. 2-122 Remote Aux Bus Panels Rear Panel Switches The rear panel includes a number of switches that control operating modes, such as address, bus enable, delegate enable, and test mode. These switches are set up during installation, as described in the Installation section of the Installation & Service manual. Remote Aux Operation Operation of the Remote Aux Panel is identical to operation of the local aux panel installed in the switcher control panel. If the switcher setup identifies a bus pair (e.g. 2A and 2B) as video and key, selecting a source on bus 2A will also change 2B. To split the key selection will require use of the three RU panel or two of the one or two RU panels (one set up for each bus). More than one Remote Aux Control Panel can attempt to control a single aux bus. When two or more panels controlling the same bus have source buttons pressed, the panel with the highest address will control the source. Joystick Override Each panel has inputs for up to 8 external user-supplied switch closures to enable the override. The aux bus switches to a userdefined crosspoint selection when the switch is closed. When the switch is released, the aux bus returns to its previous selection. Chop Chop mode provides continuous automatic switching between two sources at frame rate. This function allows you to compare two signals for system calibration. 2-123 Section 2 — Control Panel Descriptions 2-124 Menu Descriptions 3 Introduction Many Model 3000 features are accessed via the Menu Display on the upper control panel. This section illustrates the top-level menus and their submenus, and describes the functions of the “soft buttons” and “soft knobs” accessed by each. The top-level menus are presented in the order that the top menu buttons occur on the panel, from upper left to lower right. TP0702-19 NOTE: The menus shown in this section are for the 3000-3. Menus for the 3000-2 are the same except that the M/E 3 selections are not present. CONFG M/E MODE STAT KEYER MENU CORING = 5.0 IRE /keyer KEYER CHR KEY WIPE E-MEM KEY FRAME AUX BUS OPACITY = 100% HORIZONTAL KEY POSITION = 2.5 clocks M/E 1 MASK LAST MENU MATTE MISC FRAME STORE DISK M/E 2 SHAPED M/E 3 ON ON ON UNSHAPED DSK KEY 1 OFF OFF OFF CONFIG M/E SELECT KEYER SELECT CHROMA TRAP CORING SUPER BLACK SHAPING F1 F2 F3 F4 F5 F6 SUPERBLACK INPUT LEVEL = 7.5 IRE KEY 1 NAM > VIDEO PROCESS > F7 F8 EXIT Figure 3-1. Top-Level Menu Buttons and Menu Display 3-1 Section 3 — Menu Descriptions Menu Structure The top-level menus may be displayed by pressing the buttons at the left of the Menu Display. Submenus are then brought up by pressing the soft buttons at the bottom of the display. Each menu function that will call up a submenu is indicated by a “>” symbol at the end of the function name in the display. The menus presented here are arranged in hierarchical order; that is, after each top-level menu, the submenus under that menu are described before going on to the next top-level menu. (All menus and submenus are listed in the “local” Table of Contents at the beginning of this section.) The hierarchical menu structures may also be seen in the Menu Trees section of this manual. Menu Delegation Some menus or submenus may be brought up by automatic menu delegation which is activated by double-pressing certain buttons on the control panel. (The second press must occur within a predetermined amount of time.) Table 3-1 lists the buttons that support this function. NOTE: An opened menu is delegated, where appropriate, to the button that opened the menu. For example, double-pressing the KEY 1 delegation button on the M/E 1 Keyer panel causes the keyer menu to open and the menu controls to be delegated to Keyer 1 of M/E 1. 3-2 Menu Delegation Table 3-1. Menu Delegation Subpanel Button Double-Pressed Delegated Menu Transition BKGD B M/E Mode menu Keyer (M/E) KEY 1 and KEY 2 Keyer menu Keyer (M/E) (Layered Mode) BKGD B, BKGD A, KEY 1, and KEY 2 Keyer menu Keyer (M/E) PRI PST PTTN or SEC PST PTTN Wipe Modifier menu CHR KEY Chroma Key menu Downstream Keyer DSK 1 and DSK 2 Keyer menu Chroma Keyer M/E 1 KEY 1 through M/E 2 KEY 2 on 3000-2 Chroma Key menu Comments Used to set PST PTN DIRECTION or through M/E 3 KEY 2 on 3000-3 DSK Matte USER DEF WASH Matte menu Wipe Wipe Pattern MENU Wipe Pattern menu M/E 1 PRI through M/E 2 SEC on 3000-2 or through M/E 3 SEC on 3000-3 Wipe Modifier menu Wipe Pattern Wipe Texture menu Used to set USER DEF WASH ANGLE TEXTURE 3-3 Section 3 — Menu Descriptions Configuration Menu The Configuration Menu is used for system setup. Functions are covered in detail in the Startup section of User Guide. CONFIGURATION MENU config USER PREFS > SYSTEM PARAMS > INPUTS > OUTPUTS > EXTERN I/F > AUX BUS FORMAT > Each of the soft buttons defined in the Configuration Menu brings up a submenu, as follows: USER PREFS> — Displays the User Preferences submenu. From time to time you may wish to change some of the parameters in this submenu, such as keyer preferences and preview preferences. SYSTEM PARAMS> — Displays the System Parameters submenu. INPUTS> — Displays the Inputs submenu. Assignment (mapping) of the input sources to the crosspoint buttons on the Source Select panel is done through this submenu. OUTPUTS> — Displays the Outputs submenu. EXTERN I/F> — Displays the External Interfaces submenu. AUX BUS FORMAT> — Displays the Aux Bus Format submenu. 3-4 Configuration Menu User Preferences Menu The User Preferences Menu gives you control over some of the user interface functions of the system. USER PREFS MENU config / user prefs LATCH NORMAL SHIFT MODE KEYER PREFS > PREVIEW PREFS > BEEPER PREFS > DEFINE DEFAULTS > The User Preferences Menu selections are as follows: SHIFT MODE — Sets crosspoint Shift button to Normal or Latch mode. Normal requires holding down Shift each time you select a shifted crosspoint. Latch mode locks Shift on after first use. KEYER PREFS> — Displays the Keyer Preferences Menu. PREVIEW PREFS> — Displays the Preview Prefs Menu. BEEPER PREFS — Displays the Beeper Prefs Menu. DEFINE DEFAULTS> — Displays the Define Defaults Menu, which allows you to change the default values used when the switcher is turned on. E-MEM PREFS — Displays the E-MEM Prefs Menu. 3-5 Section 3 — Menu Descriptions Ke y e r P r e fe r e n c e s Me n u The Keyer Preferences Menu allows you to select keyer operating modes. KEYER PREFS MENU config / user prefs / keyer prefs ON ON OFF OFF DSK DROP KEY MEMORY CLEAR KEY MEM > The Keyer Preferences Menu selections are the following: DSK DROP — Enables/disables DSK drop mode. KEY MEMORY — Enables/disables key memory mode, which remembers settings of the keyer analog controls from the last use. CLEAR KEY MEM> — Displays the Clear Key Memory Menu, which allows you to clear the key memory settings for various areas of the switcher. 3-6 Configuration Menu Clear Key Memory Menu The Clear Key Memory Menu allows you to clear key memory settings for selected areas of the switcher. CLEAR KEY MEMORY MENU config / user prefs / keyer prefs / clear key mem CURRENT XPT 7 Press a button below to clear key memory for – M/E 1 M/E 2 M/E 3 DSK AUX MASK A B KEY 1 KEY 2 SECTION SELECT BUS SELECT CLEAR XPT: the current xpt on the selected bus CLEAR BUS: all xpts on the selected bus CLEAR SECTION: all xpts on all buses in the selected section CLEAR SWITCHER: all xpts in the switcher CLEAR XPT CLEAR BUS CLEAR SECTION CLEAR SWITCHER The Clear Key Memory Menu selections are as follows: SECTION SELECT and BUS SELECT — Select the area of the switcher whose key memory you wish to clear. After selecting the section and bus, press the specific crosspoint desired on the selected bus. (The number of that crosspoint will appear in the CURRENT XPT box in the menu.) When DSK is the section selection, bus selections are KEY 1 and KEY 2. When AUX is selected, bus choices are 1 through 7. And when MASK is selected, the BUS SELECT and CLEAR SECTION choices disappear. CLEAR XPT, CLEAR BUS, CLEAR SECTION, and CLEAR SWITCHER — Perform the Clear operation for the selected memory area. 3-7 Section 3 — Menu Descriptions P r e v i e w P r e fe r e n c e s Me n u The Preview Preferences Menu allows you to set the preview options for selected switcher subsystems. Your choice of Preview Modes depends on how many monitors you have per M/E and how you wish to use them. PREVIEW PREFS MENU PUSH TO PREVIEW TIMEOUT = 3 secs config / user prefs / preview prefs M/E 1 M/E 2 M/E 3 PGM PST PGM ALL KEYERS OFF LOOKAHEAD PGM OFF PGM OFF AUTO ALL KEYERS LOOKAHEAD DELEG KEYER M/E 2 PVW SELECT PGM ON OFF OFF DIM PVW PUSH TO PVW The Preview Preferences Menu selections are as follows: PVW SELECT — Selects the switcher subsystem whose preview options you wish to set. NOTE: The optional M/E Preview mezzanine board must be installed in each M/E in order to select AUTO and LOOKAHEAD Preview Modes. These selections are not displayed in the menu if the board is not installed. PVW MODE — Selects the preview mode desired for the selected switcher subsystem: 3-8 Configuration Menu AUTO — Causes the video to alternate between the M/E PGM and PVW (next transition) outputs on a single M/E monitor as the M/E output changes from on-air to not on-air. LOOKAHEAD — Causes the next transition of the selected M/E (what is going on-air next) to be displayed on the M/E monitor. PGM — Causes the PGM output of the M/E or the PGM PST to be displayed on the Preview monitor. KEY PVW (displayed only if PGM PST is selected) — Causes the DSK 1 and DSK 2 keys to be displayed over the PGM PST transition on the Preview Monitor. DIM PVW — Turns the dim preview function on or off. ALL KEYERS — Causes the preview of all keyers using a mask in that M/E or DSK to dim. DELEG KEYER — Causes only the preview of the currently delegated keyer using a mask in that M/E or DSK to dim. OFF — Turns off the preview dim function so that the preview never dims in the selected M/E or DSK regardless of masking. PUSH TO PVW — Enables/disables the push-to-preview mode for the entire switcher. When ON, the push-to-preview feature allows you to make key setting changes on the selected keyer without affecting the Program output of the M/E. To display the M/E look-ahead preview, the key delegate button (for example KEY 1 or KEY 2 on the Keyer panel) must be held down for 1/2 second or more. PUSH TO PREVIEW TIMEOUT — Sets how long the preview will remain on after the key delegate button has been released and the clip and gain controls are not being operated. 3-9 Section 3 — Menu Descriptions Be e p e r P r e fs Me n u The Beeper Preferences Menu allows you to customize beeper alerts. BEEPER PREFS MENU config / user prefs / beeper prefs ON ON ON ON ON OFF OFF OFF OFF OFF BEEPER ON/OFF WARNING END OF KNOB KNOB CENTER INACTIVE KNOB The Beeper Prefs Menu selections are as follows: BEEPER ON/OFF —Enables or disables the beeper alert system. WARNING—Use to enable or disable beeper warnings. (For example: On the Keyer Copy Menu, if you try to copy M/E 1 Key 1 to M/E 1 Key 1 (copy a key onto itself) you will get a beep with Beeper Prefs selection: WARNING ON.) END OF KNOB —Enable or disable the beeper alert that sounds when the knob is turned to either end of its’ range. KNOB CENTER —Enable or disable the beeper alert that sounds when the knob is turned to the center of its’ range. INACTIVE KNOB —Enable or disable the beeper alert for knobs “turned off” during the current switcher state. 3-10 Configuration Menu De fi n e De fa u l ts Me n u The Define Defaults Menu allows you to change the default values that are stored in memory and used when the switcher is turned on. DEFINE DEFAULTS MENU config / user prefs / define defaults Set Default State to Current Switcher State. All M/Es will use M/E 1 settings. Set Default State to GVG Factory Default. M/E 1 M/E 2 M/E 3 M/E SELECT GVG DEFAULT SET DEFAULT The Define Defaults Menu selections are as follows: M/E SELECT — Selects the M/E whose settings are to be used during power-up. (Only one set of values is stored for the M/Es, therefore both M/Es use the same values at boot-up.) The switcher panel (including the selected M/E) is used to set up the switcher default values. SET DEFAULT — Enters the new default values. GVG DEFAULT — Restores the factory-set default values to the switcher. 3-11 Section 3 — Menu Descriptions E -ME M P r e fe r e n c e s Me n u (3 0 0 0 -3 o n l y ) The E-MEM Preferences Menu allows you to set up preferences for E-MEM effects editing functions and Master E-MEM. E-MEM USER PREFS MENU config / user prefs / E-MEM prefs ENABLE DISABLE ENABLE DISABLE RUN LEVER KEYFRAME EDITING <> <> <> 300 STYLE NORMAL <> MASTER E-MEM <> <> <> The E-MEM User Preferences Menu selections are as follows: RUN LEVER — Enables or disables running of keyframe effects using the Run Control lever arm. KEYFRAME EDITING — Enables or disables editing of keyframe effects. MASTER E-MEM — Enables normal Master E-MEM operation or 300-style E-MEM operation. 3-12 Configuration Menu No r m a l Mo d e In Normal mode on a 2 M/E Switcher, when you do a Learn or Recall, individual M/Es are simply levels in the Master E-MEM register. In Normal mode on a 3 M/E Switcher, when you do a Learn or Recall, the Master E-MEM forces all individual enabled M/Es to align with the same register that the Master E-MEM is pointing to and causes the individual M/Es to learn the current Switcher setup into those aligned registers. L e a r n A Re g i s te r We will look at how the Learn operation works with Auto Run, Auto Recall, and Effects Dissolve in the Normal mode. Au to Re c a l l ■ Auto Recall ON — Switcher learns the current Switcher enables into the Master E-MEM register ■ Auto Recall OFF — Switcher does not learn Switcher enables into the Master E-MEM register Au to Ru n ■ ■ Auto Run ON — Operation does two things: • Enables the Auto Run function • Turns on Independent Timeline runs Auto Run OFF — Operation does two things: • Disables the Auto Run function • Turns on Master Timeline runs 3-13 Section 3 — Menu Descriptions NOTE: In a later Switcher software release, Independent and Master Timeline runs will be controlled by a menu selection. E ffe c ts Di s s o l v e ■ Effects Dissolve ON — Switcher learns that Effects Dissolve is on into the Master E-MEM register ■ Effects Dissolve OFF — Dissolve is not learned into Master E-MEM register Re c a l l A Re g i s te r We will look at how the Recall operation works with Auto Run, Auto Recall, and Effects Dissolve in the Normal mode. Auto Recall ■ Auto Recall ON — Switcher recalls learned enables before recalling the effect ■ Auto Recall OFF — Switcher does not recall the learned enables. The Switcher recalls only what is currently enabled on the Control Panel Auto Run ■ Auto Run ON — After the effect is recalled it runs (if the effect has multiple keyframes stored) ■ Auto Run OFF — After the effect is recalled it waits at the first keyframe Effects Dissolve 3-14 ■ Effects Dissolve ON (or ON when Learned) — Switcher applies a dissolve from the Switcher’s current state (or register) to the register being recalled ■ Effects Dissolve OFF (and OFF when Learned) — Switcher does nothing Configuration Menu 3 0 0 S ty l e Mo d e (3 -M/ E S w i tc h e r s O n l y ) In 300 Style mode, when you do a Learn or Recall, the Master E-MEM allows individual M/Es to “skew registers” (that is, allows M/Es to point to different registers) than the Master EMEM is pointing and allows the Master E-MEM to learn the individual M/E’s skewed register numbers. This operation does not change the content of those skewed M/E registers, because the operation does not write the current M/E settings into those registers. You must independently learn the M/E settings into the individual M/E E-MEMs. Registers that are Learned using the Model 300 Style mode have an “M” in the Master E-MEM display as a mode identifier. The Learn and Recall operation, described in the previous Normal mode text, is identical in the 300 Style mode. Therefore, that text is not repeated here. O p e r a ti o n a l De fa u l ts i n E i th e r Mo d e ■ If Auto Run is ON when the register is Recalled, the keyframe effect runs. ■ If Auto Run is OFF when the register is Recalled, the keyframe effect does not run when Recalled. ■ If Auto Recall is ON when the register is Learned and ON when the register is Recalled, the Switcher enables are learned with the effect and re-established before the effect is recalled. ■ If Auto Recall is ON when the register is Learned and OFF when the register is Recalled, the Switcher enables do not change from the current settings. ■ If Auto Recall is OFF when the register is Learned and ON when the register is Recalled, all Switcher enables go off. ■ If Effects Dissolve is ON when the register is Learned, the Switcher runs the dissolve when the register is recalled whether the Effects Dissolve button is currently ON or OFF. 3-15 Section 3 — Menu Descriptions System Parameters Menu The System Parameters Menu allows you to set the video standard (internal black level), to select the matte generator chroma limiting algorithm, and to set the system clock. SYSTEM PARAMETERS MENU START HORIZONTAL BLANKING = 0.0 clocks config / system params END HORIZONTAL BLANKING = 0.0 clocks SUPERBLACK OUTPUT = -10.0 IRE XMITABLE FIELD 1 VALID RGB 7.5 IRE FIELD 2 BOTH 4X3 0 IRE NONE NONE 16 X 9 INTERNAL BLACK LVL FIELD DOM MATTE GEN LIM H-BLANKING DEFAULT ASPECT RATIO SET CLOCK > The System Parameters Menu selections are as follows: INTERNAL BLACK LVL — Selects either 7.5 IRE or 0 IRE, which sets the video standard (internal black level) for operation on the NTSC standard used in the U.S.A. (Black = 7.5 IRE) or the NTSC standard used in Japan (Black = 0 IRE). FIELD DOM — Allows you to specify on which field “set” changes made during the vertical interval will take effect. NONE — Selection changes become effective at the beginning of the next field, immediately after the functions have been changed). 3-16 Configuration Menu FIELD 1 or FIELD 2 — Changes become effective at the beginning of the selected field. If a change takes place prior to the other field, it will be delayed by one field so that it also becomes effective at the beginning of the selected field. This way, all changes are synchronized to take place at the beginning of the same field. MATTE GEN LIM — Selects the desired matte generator chroma limiting algorithm. The selections are as follows: XMITABL — Prevents the total signal (luminance and chrominance) from exceeding the NTSC transmission standard. VALID RGB — Limits colors to those which generate red, green, and blue values within the 0 to 100% range. BOTH — Selects a valid RGB color limiter that also prevents the encoded signal envelope from exceeding NTSC transmission level. (This is the system default mode.) NONE — Turns off all algorithm methods for matte generator limiting. START HORIZONTAL BLANKING — Adjusts the start of H blanking over a range of -16.0 clocks to +16.0 clocks. Default is 0.0 clocks. END HORIZONTAL BLANKING — Adjusts the end of H blanking over a range of -16.0 clocks to +16.0 clocks. Default value is 0.0 clocks. SUPERBLACK OUTPUT — Adjusts the superblack output level over a range of -20.0 IRE to +7.5 IRE for U.S.A. NTSC, or -20.0 IRE to 0.0 IRE for the Japanese NTSC. H-BLANKING DEFAULT — Resets the horizontal blanking start and end values to GVG default settings (0.0 clocks). ASPECT RATIO — Selects either 4x3 or 16x9 Aspect ratio for those installations equiped for this format. SET CLOCK> — Displays the Set Clock Menu, which allows you to set the date and time for the system. 3-17 Section 3 — Menu Descriptions S e t Cl o c k Me n u The Set Clock Menu allows you to set the date and time for the system. This is used for dating files copied to disk. SET CLOCK MENU YEAR = 1994 config / system param / set clock CLOCK MONTH = July July 4 1994 5:07:00 PM Press "CONFIRM" button to update the clock setting DAY =4 DATE TIME SELECT CONFIRM The Set Clock Menu selections are as follows: SELECT — Enables the DATE or TIME functions for setting the system clock. DATE — Enables the YEAR, MONTH, and DAY soft knobs for setting the date. TIME — Enables the HOUR, MINUTE, and SECOND soft knobs for setting the time. CONFIRM — Enters the new date or time. 3-18 Configuration Menu Inputs Menu The Inputs Menu allows mapping of signals to crosspoint inputs and also provides selection of input signal processing and format parameters. 100% COLOR BARS 75% COLOR BARS MULTIBURST MULTIPULSE PULSE & BAR CHR KEY TEST H RAMP H RAMP-LSB INPUTS MENU config / inputs 100% COLOR BARS 75% COLOR BARS MULTIBURST MULTIPULSE PULSE & BAR CHR KEY TEST H RAMP H RAMP-LSB DIGITAL RES > EXT KEY SYNC > SETUP ON KEY > MAP INPUTS > CHR KEY INPUTS > TOP TEST SIGNAL BOTTOM TEST SIGNAL GPI INPUTS > Inputs Menu selections are the following: DIGITAL RES> — Displays the Input Digital Resolution Menu, which allows setting the system for 8- or 10-bit inputs. EXT KEY SYNC> — Displays the External Key Sync Menu, which allows designating analog key inputs as having sync or no sync. SETUP ON KEY> — Displays the Setup on Key Menu, which allows designating analog key inputs as having setup or no setup. MAP INPUTS> — Displays the Map Inputs Menu, which allows assignment of video and key inputs and chroma key type to crosspoints. Includes shaped/unshaped selection for video and key inputs. 3-19 Section 3 — Menu Descriptions CHR KEY INPUTS> — Displays the Chroma Key Inputs Menu, which allows format selection and timing adjustments to chroma key inputs. GPI INPUTS> — Displays the GPI Inputs Menu, which allows you to define the functions to be initiated via the eight GPI inputs. I n p u t Di g i ta l Re s o l u ti o n Me n u The Input Digital Resolution Menu allows you to set each digital input for 8- or 10-bit resolution sources. INPUT DIGITAL RESOLUTION MENU config / inputs / digital res C9 33-36 C10 37-40 C11 41-44 C12 45-48 C13 49-52 C14 53-56 C15 57-60 C16 61-64 SERIAL ANALOG ANALOG SERIAL PARALLEL SERIAL NO BOARD SERIAL 10 BITS 10 BITS 8 BITS 10 BITS 10 BITS 8 BITS 8 BITS 10 BITS 8 BITS 10 BITS 10 BITS 10 BITS 10 BITS 8 BITS 10 BITS 10 BITS 8 BITS 8 BITS 10 BITS 8 BITS 8 BITS 8 BITS 8 BITS 8 BITS 9 TO 16 C 14 10 BITS 10 BITS 10 BITS 10 BITS GROUP SELECT CARD SELECT INPUT 53 INPUT 54 INPUT 55 INPUT 56 1 TO 8 Input Digital Resolution Menu selections are as follows: GROUP SELECT — Selects which group of cards to display; the first eight input cards or the last eight. CARD SELECT — Selects one of the digital input cards (4 inputs each). INPUT ... buttons — Set inputs for 8- or 10-bit sources. 3-20 Configuration Menu E x te r n a l Ke y S y n c Me n u The External Key Sync Menu allows you to designate each external analog key input as having sync or no sync. EXT KEY SYNC MENU MANUAL TIME FOR INPUT 53 = 0 clocks config / inputs / ext key sync MANUAL TIME FOR INPUT 54 = 0 clocks MANUAL TIME FOR INPUT 55 = 0 clocks 1 TO 8 AUTOMATIC AUTOMATIC AUTOMATIC AUTOMATIC 9 TO 16 Card 14 MANUAL MANUAL MANUAL MANUAL GROUP SELECT CARD SELECT INPUT 53 INPUT 54 INPUT 55 INPUT 56 MANUAL TIME FOR INPUT 56 = 0 clocks The External Key Sync Menu selections are the following: GROUP SELECT — Selects which group of cards to display; the first eight input cards or the last eight. CARD SELECT — Selects one of the analog input cards. INPUT ... buttons — Set inputs to either AUTOMATIC or MANUAL, depending on whether sync is present on the input. MANUAL TIME FOR INPUT ... knobs — May be used to adjust the timing of the selected input if the input module fails to detect sync. 3-21 Section 3 — Menu Descriptions S e tu p o n Ke y Me n u The Setup on Key Menu allows you to designate each external analog key input as having setup or no setup. SETUP ON KEY MENU config / inputs / setup on key NO SETUP NO SETUP NO SETUP NO SETUP 9 TO 16 Card 14 KEY SETUP KEY SETUP KEY SETUP KEY SETUP GROUP SELECT CARD SELECT INPUT 53 INPUT 54 INPUT 55 INPUT 56 1 TO 8 The Setup on Key Menu selections are the following: GROUP SELECT — Selects which group of cards to display; the first eight input cards or the last eight. CARD SELECT — Selects one of the analog input cards. INPUT ... buttons — Set inputs to either KEY SETUP or NO SETUP, depending on whether setup is desired on the input key. 3-22 Configuration Menu Ma p I n p u ts Me n u The Map Inputs Menu allows assignment of video, key, and chroma key inputs to crosspoints. Includes shaped/unshaped selection for video and key inputs. MAP INPUTS MENU VIDEO INPUT = DPM 1 LOG CHAN 1 (KSCOPE) config / inputs / map inputs KEY INPUT = DPM 1 LOG CHAN 1 (KSCOPE) XPT BUTTON NUMBER XPT BUTTON NAME 12 UNSHAPED VIDEO SHAPED VIDEO VIDEO/ KEY FMT CHROMA KEY INPUT = NONE (ENCODED) Use the Preset Bus to select button number. LOG CHANNEL PHYS INPUTS LOG/PHYS ASSIGNMENT NAME XPT BUTTON > Select the crosspoint button column to be assigned by pressing the PST button in that column. The Map Inputs Menu selections are as follows: VIDEO/KEY FMT — Selects Shaped or Unshaped format for the selected video or key signal. LOG/PHYS ASSIGNMENT — Allows a poolable DPM (such as Kaleidoscope) to control its logical channels (video and key) connected to the Model 3000. LOG CHANNEL — Selects the mode used to assign logical channels from a poolable DPM to crosspoints. PHYS INPUTS — Selects the mode used when assigning any inputs that are not controlled by a poolable DPM. 3-23 Section 3 — Menu Descriptions NOTE: Refer to “Configuring a DPM” in the Startup section of the User Guide for more information on the Log/Phys Assignment. VIDEO INPUT — Selects a video signal for assignment to the currently selected crosspoint button. KEY INPUT — Selects a key signal for assignment to the currently selected crosspoint button. CHROMA KEY INPUT — Selects a chroma key input for assignment to the currently selected crosspoint button. NAME XPT BUTTON> — Displays the Name Crosspoint Button Menu. 3-24 Configuration Menu Na m e Cr o s s p o i n t Bu tto n Me n u The Name Xpt Button Menu allows you to assign a name to each of the input sources. NAME XPT BUTTON MENU sp config / inputs / map inputs / name xpt button ' ( ) - / * : . String Register: Cam a Save String b c d e f g h i k l m n o p q r s t u v w x y z Get String A B C D E F G G H I Button Name: J K L M N O P Q R S T U V W X Y Z XPT BUTTON NUMBER Cam 2 _ 30 (SHIFT-14) Character = G CURSOR BACK j ACCEPT CHAR Use the Preset Bus to select button number. CURSOR FORWARD DELETE CHAR SAVE STRING 1 2 3 4 5 6 7 8 9 0 GET STRING ACCEPT NAME Name Xpt Button Menu selections are as follows: The soft knobs located to the right of the Menu Display select the characters of the source name. The soft buttons provide cursor and editing control. ACCEPT CHAR — Enters each selected character. The new character will be displayed in the Map Inputs Menu. ACCEPT NAME — Stores the source name. 3-25 Section 3 — Menu Descriptions Ch r o m a Ke y I n p u ts Me n u The Chroma Key Inputs Menu allows you to select the input format and adjust the timing of each chroma key input. CHROMA KEY INPUTS MENU COARSE config / inputs / chr key inputs TIMING = 0.000 clocks FINE RGB BETA YUV INPUT 1 INPUT 2 INPUT 3 INPUT 4 INPUT 5 INPUT 6 INPUT FORMAT The Chroma Key Inputs Menu selections are as follows: INPUT ... buttons — Select the chroma keyer to be affected by the format and timing selections described below. INPUT FORMAT — Sets the currently selected chroma keyer to RGB, YUV, or Beta input format. COARSE — Adjusts coarse timing for the currently selected chroma keyer. FINE — Adjusts fine timing for the currently selected chroma keyer. 3-26 Configuration Menu G P I I n p u ts Me n u The GPI Inputs Menu allows you to assign specific functions to trigger the GPIs. Eight GPI inputs are provided. All of these accept pulse-type inputs except Aux Tally Back, which is level-sensitive. GPI INPUTS MENU FUNCTION SELECT (MISC) config / inputs / gpi inputs AUX TALLY GPI 1 GPI 2 GPI 3 GPI 4 GPI 5 GPI 6 GPI 7 GPI 8 AUX TALLY - BUS 1 M/E 1 AUTO TRAN M/E 1 CUT RUN EFFECT MASTER RECALL EFF - 26 GPI DISABLED FRAME STORE VIDEO GRAB SEQUENCE MODE When the desired function is selected, press PROGRAM GPI button to set the selected GPI input to the selected function Choose from these 6 buttons to select various categories of GPI functions. Then use the FUNCTION SELECT knob to select a function GPI 1 GPI SELECT LOG CHAN TALLY KF EFFECT MISC AUTO TRANS CUT E-MEM DISABLE GPI AUX BUS =1 AUX TALLY BUS 1? FRAME STORE PROGRAM GPI Functions available for assignment to the GPIs are ■ ■ ■ ■ ■ ■ Miscellaneous (Aux Tally) Keyframe Effects Auto Transitions Cuts E-MEM registers Frame Stores The FUNCTION SELECT knob is always delegated to one of these functions, as indicated in parentheses in the FUNCTION SELECT knob label. GPI SELECT — Selects the GPI input whose function is to be assigned. FUNCTION SELECT soft knob — Selects the appropriate function based on what GPI assignment is chosen. 3-27 Section 3 — Menu Descriptions MISC — Enables selection of the Aux Tally Back function, or allows the selected GPI input to be disabled. AUX TALLY — Allows an external device to control the aux bus tally level (high or low). The AUX BUS soft knob selects the appropriate aux bus. LOG CHANNEL TALLY — Allows the Tally to track the DPM’s logical channel . DISABLE GPI — Causes any signal applied to the selected GPI input to be ignored. KF EFFECT — Enables selection of the Keyframe GPI function. The following functions may be triggered with GPI pulses: RUN, REWIND, AUTO RUN, and REVERSE AUTO TRANS — Enables selection of the Auto Transition GPI function. The following transitions may be triggered with GPI pulses: M/E 1, M/E 2, M/E 3 (3000-3), PGM PST, DSK 1 and DSK 2 TITLE MIX, and PGM PST PST BLK CUT — Enables selection of the Cut GPI function. The following cuts may be triggered by the GPI: M/E 1, M/E 2, M/E 3 (3000-3), DSK 1, DSK 2, and PGM PST E-MEM — Enables selection of the E-MEM GPI function. The following E-MEM functions may be triggered by the GPI: RECALL ME 1, RECALL ME 2, RECALL ME 3 (3000-3), RECALL MSTR, AUTO RECALL, EFF DISSOLV, and SEQUENCE. The REGISTER soft knob selects the register for E-MEM recalls. FRAME STORE — Enables selection of the Frame Store GPI function. Triggerable functions are as follows: VIDEO GRAB, KEY GRAB, and MASK GRAB PROGRAM GPI — For each GPI, after the desired function has been selected, pressing PROGRAM GPI enters the selection, which is then indicated in the table in the menu display. 3-28 Configuration Menu Outputs Menu The Outputs Menu allows you to set certain parameters on the output signals. OUTPUTS MENU LUM CLIP = 105 IRE config / outputs PGM M/E 1 PGM M/E 2 PGM M/E 3 PGM AUX BUS 1 AUX BUS 2 AUX BUS 3 AUX BUS 4 AUX BUS 5 AUX BUS 6 AUX BUS 7 FRAMESTORE OFF ON ON OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF ON OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF SHAPED SHAPED SHAPED SHAPED UNSHAPED - ON - ON ON SHAPED ON PGM OFF OFF UNSHAPED OFF OUTPUT SELECT SUPER BLACK SETUP ON KEY VIDEO/KEY FMT LIMITER CHROMA CLIP = 105 % COMPOSITE CLIP = 138 IRE BLACK CLIP = -20 IRE OUTPUT TIMING > DIGITAL RES > Outputs Menu selections are as follows: OUTPUT SELECT — Selects the output whose parameters are to be changed. SUPERBLACK — Turns the output superblack level ON or OFF. The superblack level is set in the System Parameters Menu. SETUP ON KEY — Selects or deselects setup on the key output. 3-29 Section 3 — Menu Descriptions VIDEO/KEY FMT — Sets the output processing to provide the type of signal desired as an input to the external device that is to use the signal: UNSHAPED if the video is already shaped but the device needs a full screen-sized picture, or SHAPED if the device can accept video that has already been processed by a key signal. Note that this selection applies only to the Program output and Aux 1-4 signals, and it applies to Aux 1-4 only if the Effects Send option is present. Without the Effects Send option, the Aux 1-4 outputs pass whatever signal is present, either shaped or unshaped. When the Effects Send option is not present, the SHAPED/UNSHAPED selections for the Aux Buses are not in the menu. LIMITER — Turns the limiter on or off. The ON position allows adjustment of the Program Output characteristics, as follows. Note that this selection applies only to the Program output signal. LUM CLIP — Adjusts the luminance clipping level of the output signal. This clips out luminance levels above the selected threshold. The range of the soft knob is from 75 IRE to 138 IRE. The default setting is 105 IRE. CHROMA CLIP — Adjusts the chrominance clipping level of the output signal. This clips out chrominance levels above the selected threshold. The range of the soft knob is from 80% to 120%. The default setting is 105%. COMPOSITE CLIP — Adjusts the composite clipping level of the output signal. This clips out chrominance and luminance levels above the selected threshold. The range of the soft knob is from 75 IRE to 138 IRE. The default setting is 138 IRE. BLACK CLIP — Adjusts the black clipping level of the output signal. This clips out luminance levels below the selected threshold. The range of the soft knob is from -20 IRE to 10 IRE. The default setting is -20 IRE. OUTPUT TIMING — Allows adjustment of reference timing and electrical path length of the switcher, thereby affecting output signal timing. DIGITAL RES> — Displays the Output Digital Resolution Menu. 3-30 Configuration Menu O u tp u t Di g i ta l Re s o l u ti o n Me n u The Output Digital Resolution Menu allows you to set each digital output to 8- or 10-bit resolution. OUTPUT DIGITAL RESOLUTION MENU config / outputs / digital res A 11 A 12 A 13 A 14 A 15 A 16 A 17 SERIAL ANALOG PARALLEL SERIAL NO BOARD PARALLEL ANALOG 10 BITS 8 BITS 10 BITS 10 BITS - 8 BITS 8 BITS 10 BITS 8 BITS - 10 BITS 8 BITS 8 BITS 8 BITS - 10 BITS 8 BITS 8 BITS 8 BITS - 8 BITS 8 BITS A 16 8 BITS 10 BITS 8 BITS 11 TO 17 10 BITS 10 BITS 10 BITS GROUP SELECT CARD SELECT MASK SWITCHED PVW DSK PGM VIDEO DSK PGM KEY 4 TO 10 Outputs Digital Resolution Menu selections are as follows: GROUP SELECT and CARD SELECT — Select the output whose resolution is to be changed. Note that as the output boards are selected with the CARD SELECT button, the names of the outputs change above the soft buttons. Output buttons — Set the resolution to either 8-BIT or 10-BIT for each selected digital output. NOTE: Dithering of the 8-bit outputs is selectable in the Misc/Signal Process Menu. 3-31 Section 3 — Menu Descriptions External Interface Menu Parameters for external interfaces, such as an editor or a DPM (Digital Picture Manipulator), may be set up through the External Interface Menu. EXTERNAL INTERFACE MENU config / extern if EDITOR I/F > DPM I/F > PERIPHERAL I/F > GPI I/F > EDITOR I/F> — Displays the Editor Interface Menu. DPM I/F> — Displays the DPM Interface Menu. PERIPHERAL I/F> — Displays the Peripheral Interface Menu. GPI I/F> — Displays the GPI Outputs Menu. 3-32 Configuration Menu E d i to r I n te r fa c e Me n u The Editor Interface Menu allows you to set the baud rate and parity for communication with an editor. EDITOR INTERFACE MENU config / extern if / editor if 2400 4800 9600 19200 38400 ODD EVEN NONE BAUD PARITY BAUD — Selects baud rates from 2400 to 38,400 for the Editor port. PARITY — Selects ODD, EVEN, or no specified parity (NONE). 3-33 Section 3 — Menu Descriptions DP M S e tu p Me n u The DPM Setup Menu and submenus allow you to define device types, assign ports, etc., for Digital Picture Manipulators used with the Model 3000 Switcher. DPM SETUP MENU EFF SEND DELAY = 5 fields config / extern if / dpm setup EFF SEND DELAY DPM 1 DPM 2 DPM 3 DPM 4 KRYSTAL OTHER FIXED NONE NONE BOTH - 5 0 0 0 CONTROL DELAY 6 0 0 0 CONTROL DELAY = 06 fields DPM 1 KSCOPE KRYSTAL OTHER NONE SWR IN SWR OUT BOTH OFF DEVICE SELECT DPM TYPE CHANNEL ROUTING K'SCOPE SOURCES DPM MAP DPM MAP AUX BUSES > INPUTS > DEVICE SELECT — Selects the DPM Device whose characteristics are to be assigned. DPM TYPE — Defines the DPM type for each device when Krystal or K’scope is selected. 3-34 Configuration Menu NOTE: A delay has been introduced when changing DPM TYPE. This delay allows a new DPM TYPE to be chosen without cycling through intermediate DPM Types. Once the desired selection has been made, the new DPM TYPE will be set 2 seconds later. CHANNEL ROUTING — Enables input routing, output routing, or both, or disables routing. VIDEO DELAY — Defines the number of fields of delay in the video path of the DPM. CONTROL DELAY — Defines the number of fields of delay in the CPL (Control-Point Language) processing of the DPM. K’SCOPE SOURCES> — Displays the DPM KScope Sources Menu. DPM MAP AUX BUSES> — Displays the DPM Map Aux Buses Menu. DPM MAP INPUTS> — Displays the DPM Map Inputs Menu. NOTE: For information regarding DPM assignments available under this menu, refer to the DPM Setup description in the Startup section of the Model 3000 User Guide. 3-35 Section 3 — Menu Descriptions DPM KScope Sources Menu. This menu allows you to map Kaleidoscope video source crosspoints to your switcher video source crosspoints. You may set this map to a GVG default depending on your Control Panel type. Or you may map each Kaleidoscope source button individually to the switcher crosspoint button of your choice. DPM KSCOPE SOURCES MENU config / extern if / dpm setup / dpm k'scope sources K'SCOPE BTN SWR BTN K'SCOPE BTN SWR BTN K'SCOPE BTN 0 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 11 11 12 13 14 15 16 17 18 19 20 21 12 13 14 15 16 S/1 S/2 S/3 S/4 S/5 S/6 22 23 24 25 26 27 28 29 30 31 SWR BTN Dial in switcher xpt button for K'scope source button S/7 S/8 S/9 S/10 S/11 S/12 M/E 1 M/E 2 M/E 3 PGM K'SCOPE BUTTON =0 SWITCHER BUTTON =1 SET DEFAULTS DPM Map Aux Buses Menu. This menu allows you to assign aux buses for use with DPM devices. DEVICE SELECT — Selects the Device to which aux buses are to be assigned. NUMBER OF CHANNELS — Sets the number of DPM channels to be assigned to the selected Device. FIRST CHANNEL — Sets the channel of the first aux bus (in a consecutive sequence) for the selected Device. 3-36 Configuration Menu DPM MAP AUX BUSES MENU NUMBER OF CHANNELS =4 config / extern if / dpm setup / dpm map aux buses Connection of physical AUX buses to physical channels MISC PHYS CHAN DPM 1 DPM 2 DPM 3 DPM 4 AUX 5 CHAN A - AUX 6 CHAN B - AUX 7 CHAN C - CHAN D - FIRST CHANNEL = CHAN E CHAN E AUX 1 - CHAN F AUX 2 - CHAN G AUX3 - CHAN H AUX 4 - DPM 1 DEVICE SELECT NOTE: If a Kaleidoscope or other poolable DPM is used, its CHANNEL 1 must be AUX 1. Only one poolable DPM may be used at one time. Any aux buses not assigned to a poolable DPM may be assigned to an OTHER FIXED DPM. Refer to the DPM Setup description in the Startup section of the User Guide for further information. 3-37 Section 3 — Menu Descriptions DPM Map Inputs Menu. This menu allows you to set up the DPM video and key return input numbers. DPM MAP INPUTS MENU config / extern if / dpm setup / dpm map inputs DEVICE 2 PHYSICAL CHAN 1-PRI CHAN 2 CHAN 3 CHAN 4 CHAN 5 CHAN 6 CHAN 7 CHAN 8 SECONDARY DEVICE 1 DEVICE 2 DEVICE 3 DEVICE 4 CHAN 2 DPM SELECT CHANNEL SELECT LOGICAL CHAN 1 CHAN 2 CHAN 3 CHAN 4 CHAN 5 CHAN 6 CHAN 7 CHAN 8 – VIDEO INPUT KEY INPUT – – 19 42 29 63 – – – – – – – – – – – – VIDEO INPUT = 19 KEY INPUT = 42 DPM SELECT — Selects the DPM device to which the DPM video and key inputs are to be assigned. CHANNEL SELECT — Selects the DPM channel to which video and key input numbers are to be assigned for the selected Device. VIDEO INPUT — Selects the DPM physical input number to correspond with the physical video channel that was connected to that input during installation. KEY INPUT — Selects the DPM physical input number to correspond with the physical key channel that was connected to that input during installation. 3-38 Configuration Menu P e r i p h e r a l I n te r fa c e Me n u The Peripheral Interface Menu allows you to set up the parameters for the Peripheral Bus II port (A3). PERIPHERAL INTERFACE MENU config / extern if / peripheral if NOTE: The Peripheral Bus port is labelled "Port A3" on the rear of the frame electronics. 2400 4800 9600 19200 38400 ODD EVEN NONE BAUD PARITY PERIPHERAL TRIGGERS > BAUD and PARITY — Select the baud rate and parity parameters for the Peripheral Bus II port interface. These should be set to be the same for the Model 3000 and the peripheral device. PERIPHERAL TRIGGERS> — Displays the Peripheral Triggers Menu, which allows you to define the triggers to be sent to devices on the peripheral bus. 3-39 Section 3 — Menu Descriptions Peripheral Triggers Menu This menu allows you to configure peripheral triggers that the switcher may use to trigger the designated device/function. These triggers can then be learned into E-MEM effects (on the MISC or DPM 1–DPM 4 level). Refer to the Keyframe/Attach Peripheral Trigger Menu description for attaching peripheral triggers to E-MEM registers. PERIPHERAL TRIGGERS MENU config / extern if / peripheral if / peripheral triggers A B C D E F G H DEVICE NO. FUNCTN NO. 1 - 4 - LEVEL - DEVICE NUMBER =1 FUNCTION NUMBER =4 DPM 1 - LEVEL = DPM 1 B TRIGGER SELECT FIRE B TRIGGER SELECT — Selects the trigger to be assigned (A - H). DEVICE NUMBER — Selects the peripheral device to which a trigger will be sent. FUNCTION NUMBER — Sets the function of the selected device that will be triggered by a trigger message on the Peripheral II bus. LEVEL — Sets the E-MEM level where the trigger will be learned. FIRE ... — Manually fires the trigger, for testing purposes. 3-40 Configuration Menu G P I O u tp u ts Me n u The GPI Outputs Menu allows you to select a GPI for triggering by the PGM Cut button, set E-MEM levels for each assigned GPI, and to set the duration of the GPI trigger. GPI OUTPUTS MENU LENGTH = 1 field config / external if / gpi outputs OFF GPI 1 GPI 2 GPI 3 GPI 4 GPI 5 GPI 6 GPI 7 GPI 8 PGM CUT TRIGGER LEVEL LENGTH 1 2 3 4 5 6 7 8 MISC MISC MISC MISC MISC MISC MISC MISC 1 1 1 1 1 1 1 1 7 MISC DPM 1 DPM 2 DPM 3 DPM 4 SELECT GPI E-MEM LEVEL The following selections are available in the GPI Outputs Menu: PGM CUT TRIGGER — Assigns one of eight GPI outputs to trigger whenever the PGM bus Cut button is pressed. SELECT GPI — Selects a GPI trigger for assignment to an E-MEM level. E-MEM LEVEL — Assigns the selected GPI trigger to an E-MEM level. LENGTH — Sets the duration of the GPI trigger in fields. 3-41 Section 3 — Menu Descriptions Aux Bus Format Menu This menu is used to set up the format for each of the 7 aux buses. Each bus consists of an “A” bus and a “B” bus. The “A” buses are for video only. The “B” buses may be either video or key. AUX BUS FORMAT MENU config / aux bus format VIDEO VIDEO VIDEO VIDEO VIDEO VIDEO KEY KEY KEY KEY KEY KEY KEY AUX BUS 1B AUX BUS 2B AUX BUS 3B AUX BUS 4B AUX BUS 5B AUX BUS 6B AUX BUS 7B VIDEO AUX BUS 1B through AUX BUS 7B — Selects either VIDEO or KEY for each “B” aux bus. Make sure that any aux buses assigned to Kaleidoscope are configured for KEY operation of their “B” aux buses. NOTE: Shaping of the outputs for Aux Buses 1-4 may be done in the Config/Outputs Menu. 3-42 M/E Mode Menu M/E Mode Menu The M/E Mode Menu allows selection of Standard or Layered mode, and turns Full Additive Mix mode on or off on an M/E-byM/E basis. M/E MODE MENU KEY 1 OPACITY = 100.00% me mode M/E 1 M/E 2 M/E 3 STANDARD LAYERED STANDARD KEY 2 OPACITY = 100.00% OFF ON OFF KEY A OPACITY = 100.00% M/E 1 M/E 2 LAYERED ON M/E 3 STANDARD OFF M/E SELECT M/E MODE FULL ADD MIX KEY B OPACITY = 100.00% M/E COPY > The following menu selections are accessible through the M/E Mode Menu: M/E SELECT — Selects the Mix/Effects system to which subsequent menu selections apply. M/E MODE — Sets the selected Mix/Effects to either Layered mode or Standard mode. In Layered mode, the A and B buses function as keyers rather than background buses. In Standard mode, the A and B buses function as background buses. FULL ADD MIX — Enables or disables the FAM mode when in Layered mode. When FAM is on, the opacity of each layer is adjustable with a soft knob. M/E COPY> — Displays the M/E Copy Menu. 3-43 Section 3 — Menu Descriptions M/E Copy Menu The M/E Copy Menu allows you to copy or swap all M/E settings between M/Es. M/E COPY MENU me mode / me copy COPY M/E 1 TO M/E 2 SWAP M/E 1 WITH M/E 2 M/E 1 M/E 2 M/E 3 M/E 1 FROM M/E TO M/E M/E 2 M/E 3 DO M/E SWAP DO M/E COPY The M/E Copy Menu selections are: FROM M/E — Selects the M/E system to copy or swap from. TO M/E — Selects the M/E system to copy or swap to. DO M/E SWAP — Initiates the M/E swap currently selected. DO M/E COPY — Initiates the M/E copy currently selected. NOTE: An UNDO function appears in the menu after a Copy or Swap operation has been initiated. The Undo must be performed before exiting the menu in order for it to take effect. 3-44 Status Menu Status Menu The Status Menu gives information about the state of the switcher software and hardware. STATUS MENU status SYSTEM LOG > INSTALL INFO > DIAGS > The Status Menu selections are as follows: SYSTEM LOG> — Displays the System Log Menu which shows any current switcher error messages. INSTALL INFO> — Displays the first Installation Info Status Menu, which displays the version of the software installed and provides information about the circuit boards installed in the processor frame. DIAGS> — Displays the Diagnostics Menu. 3-45 Section 3 — Menu Descriptions System Log Menu The System Log Menu displays switcher error-condition messages and other information, such as each system reset. These are useful to GVG Customer Service for troubleshooting purposes. Messages are routinely generated and do not necessarily indicate a problem with the switcher. SYSTEM LOG MENU ..... MESSAGE LOG CLEARED BY USER AT 15:24 ON JAN 5, 1995 SCROLL PAGE UP PAGE DOWN FIRST PAGE LAST PAGE LAST RESET CLEAR LOG The System Log Menu selections are: PAGE UP/DOWN, FIRST/LAST PAGE, SCROLL — Scroll the Error Log pages to view the log messages. PAGE UP takes you to the previous page, PAGE DOWN to the following page, FIRST PAGE to the first page of the log, and LAST PAGE to the last page. The SCROLL knob allows scrolling up or down one line at a time. CLEAR LOG — Erases all displayed error messages. LAST RESET — Brings the first message after the last system power up or reset to the top of the display. 3-46 Status Menu Installation Information Menus The three pages of the Installation Info Menu, available under the Status Menu, provide information about the presence, version, and types of boards that are installed. INSTALLATION INFO MENU MODEL 3000-3 SOFTWARE VERSION: 5.0 status / install info SLOT 1 2 3 4 5 - BOARD M1 CK DECODER M2 CK DECODER M3 CK DECODER M1 KEYER K1 BDL K2 BDL M2 KEYER K1 BDL K2 BDL MAIN BOARDS VERSION 068907-01A 068943-228 068907-01A 068943-228 068907-01A 068943-228 068904-01D 068915-00A 068915-00A 068904-01D 068915-00A 068915-00A UPPER BOARDS SLOT BOARD 6 M3 KEYER K1 BDL K2 BDL 7 SYNC SAFE TITLE 8 XPT HI 9 XPT LO 10 FRAME STORE DECODER 11 EFX SEND 12 M3 MIX/WIPE PVW DIM VERSION 068904-01D 068915-00A 068915-00A 068901-00K 068917-00B 068900-00A 068900-00A 068911-00D SLOT 13 14 15 16 17 BOARD M2 MIX/WIPE PVW DIM M1 MIX/WIPE PVW DIM SEC WIPE PGM/PST/DSK K1 BDL K2 BDL CTRL PROC VERSION 068903-08I 068942-00A 068903-08I 068942-00A 068912-00C 068905-00F 068915-00A 068915-00A 068903-08I 068942-00A LOWER BOARDS The MAIN BOARDS selection shows the functions of all the slots in the center card cage (Bay B). Each slot that has a module installed indicates the presence of the module by listing its assembly/version number. Entries that have a “-” in the left column are mezzanine boards that might be installed on the modules listed immediately above them in the table. Note that the version of the installed software is displayed in the upper right-hand corner of the display. 3-47 Section 3 — Menu Descriptions INSTALLATION INFO MENU MODEL 3000-3 SOFTWARE VERSION: 5.0 status / install info SLOT BOARD 1 RGB CK IN 2 RGB CK IN 3 RGB CK IN 4 DIG OUT-SER 5 6 7 8 9 ANLG OUT 10 11 12 DIG OUT-PAR MAIN BOARDS VERSION 068922-00C 068922-00C 068922-00C 068931-00F SLOT BOARD 13 14 15 16 DIG OUT-PAR 17 ANLG OUT VERSION 068930-00C 068929-00F 068929-00F 068930-00C UPPER BOARDS LOWER BOARDS The UPPER BOARDS selection shows what slots in the upper card cage (Bay A) have modules installed, and the format and assembly/version number for each installed module. 3-48 Status Menu INSTALLATION INFO MENU MODEL 3000-3 SOFTWARE VERSION: 5.0 status / install info SLOT 1 2 3 4 5 6 7 8 9 10 11 12 BOARD DIG IN-PAR DIG IN-PAR VERSION 068923-00B 068923-00B DIG IN-SER 068924-00C MAIN BOARDS UPPER BOARDS SLOT BOARD 13 14 ANLG IN-AUTO 15 ANLG IN-AUTO 16 ANLG IN-AUTO 17 VERSION 068921-00G 068921-00G 068921-00G LOWER BOARDS The LOWER BOARDS selection shows what slots in the lower card cage (Bay C) have modules installed, and the format and assembly/version number for each installed module. 3-49 Section 3 — Menu Descriptions Diagnostics Menu The Diagnostics Menu allows access to the Blanking Menu. DIAGNOSTICS MENU status / diags BLANKING > BLANKING> — Displays the Blanking Menu. 3-50 Status Menu Bl a n k i n g Me n u The Blanking Menu allows you to turn off the internal blanking processor on the Mask, Switched Preview, DSK Program Video, and DSK Program Key outputs. BLANKING MENU status / diags / blanking CHOP ON OFF BLANKING PROCESSOR The BLANKING PROCESSOR selections are as follows: ON — Normal operating mode of the Model 3000. The switcher inserts sync and blanking on the output signal. OFF — Turns off the internal blanking processor and passes through the blanking and sync present on the source signal. CHOP — Chops between blanking from the internal blanking processor and blanking on the source signal to allow external SC/H phase adjustment of the input source. NOTE: When you exit from this menu, the function defaults to ON. 3-51 Section 3 — Menu Descriptions Keyer Menu The Keyer Menu provides key parameter adjustments not available on the control panel and shows the status of these parameters on each key bus of the selected M/E or DSK. (Only Key 1 and Key 2 are shown when in Standard mode.) KEYER MENU OPACITY = 100.00% keyer M/E 1 KEY 1 OFF KEY 2 AUTO KEY A AUTO KEY B AUTO HORIZ KEY POSITION = 0.00 clocks M/E 1 M/E 2 ON M/E 3 OFF DSK KEY 1 AUTO M/E SELECT KEYER SELECT SHAPING CHROMA TRAP > KEYER COPY > CALIBRATE VIDEO PROCESS > KEY 1 NAM > The following selections are accessible through the Keyer Menu: M/E SELECT — Selects the effects system to which subsequent menu selections apply. KEYER SELECT — Selects the keyer to which the subsequent menu selections apply. SHAPING — Forces shaped (ON) or unshaped (OFF) video for the selected key bus, regardless of the current Configuration Menu setting, or allows the current Configuration setting to apply (AUTO). CHROMA TRAP> — Displays the Keyer Chroma Trap Menu. 3-52 Keyer Menu KEYER COPY> — Displays the Keyer Copy Menu which allows copying keyer parameters from one keyer to another. CALIBRATE — For the delegated crosspoint bus, resets all functions that turn on the Source Select UNCAL lamp to their default values (includes CORING and OPACITY). VIDEO PROCESS> — Displays the Video Process Menu, which allows adjustment of the luminance gain, chroma gain, and DC offset for the individual key bus selected. KEY 1 NAM> — Displays the Key 1 NAM Menu, which allows non- additive mixing (NAMing) of Key 2 into Key 1 on an M/E-by-M/E basis. OPACITY — Adjusts the opacity of the selected key. This function is available even when doing a full-additive mix. HORIZ KEY POSITION — Adjusts the horizontal position of the selected key. This function is not available when DSK is selected. 3-53 Section 3 — Menu Descriptions Chroma Trap Menu The keyer Chroma Trap Menu allows you to turn on a chroma trap for selected keyers and to select the filtering mode. CHROMA TRAP MENU keyer / chroma trap KEY 1 KEY 2 KEY A KEY B ON ON OFF OFF BS-HARD BS-HARD BS-HARD BS-HARD LP-HARD DSK KEY 1 ON OFF AUTO BS-HARD M/E SELECT KEYER SELECT CHROMA TRAP FILTER TYPE M/E 2 M/E 1 LP-SOFT M/E 2 M/E 3 BS-SOFT M/E SELECT and KEYER SELECT — Selects the effects system and keyer to which subsequent menu selections apply. CHROMA TRAP — Enables or disables the chroma trap for the selected keyer. The filtering removes unwanted chroma from video used for keying. If you have a 068904-01 Keyer module four levels of chroma filtering are available, as follows: BS - HARD, BS - SOFT, LP - HARD, and LP - SOFT. (BS = Band Stop; LP = Low Pass.) BS - HARD is the default selection and is for keys that have high frequency content. The other selections provide varying degrees of softening of the key, and can reduce ringing on hard key edges. If you have a 068904-00 Keyer module, one level of chroma filtering is provided, and the CHROMA TRAP choices are ON and OFF. 3-54 Keyer Menu Keyer Copy Menu The Keyer Copy Menu allows you to copy all keyer settings from any keyer to another. KEYER COPY MENU keyer / keyer copy COPY M/E 1 KEY 2 TO M/E 2 KEY 2 SWAP M/E 1 KEY 2 WITH M/E 2 KEY 2 KEY 1 KEY 2 KEY A KEY B TO KEYER M/E 1 M/E 2 M/E 3 DSK KEY 1 KEY 2 KEY A KEY B EXCLUDE INCLUDE M/E 1 M/E 2 M/E 3 DSK FROM GROUP FROM KEYER WIPES TO GROUP DO KEYER SWAP DO KEYER COPY Selections in the Keyer Copy Menu are as follows: FROM GROUP and FROM KEYER — Select the Keyer whose setup parameters are to be copied. WIPES — Allows you to include or exclude Wipe settings that may be associated with the selected keyers. TO GROUP and TO KEYER — Select the destination Keyer that is to receive the copied keyer setup. DO KEYER SWAP — Initiates the keyer Swap currently selected. DO KEYER COPY — Initiates the keyer Copy currently selected. NOTE: An UNDO function appears in the menu after a Copy or Swap operation has been initiated. The Undo must be performed before exiting the menu in order for it to take effect. 3-55 Section 3 — Menu Descriptions NOTE: If the destination Keyer has parameters that the source Keyer does not, those parameters are set to default values in the destination Keyer. Video Process Menu The Video Processing Menu allows you to adjust luminance gain, chroma gain, and dc offset for the selected bus. VIDEO PROCESS MENU LUM GAIN = 1.00 keyer / video process M/E 2 KEY 1 OFF OFF KEY 2 ON ON A ON OFF B OFF ON CHROMA GAIN = 1.00 DC OFFSET = 0.00 IRE M/E 1 ON ON M/E 3 KEY 2 OFF OFF M/E SELECT BUS SELECT VIDEO PROCESS CORING M/E 2 3-56 CORING = 7.50 IRE RESTORE DEFAULTS Keyer Menu The Video Process Menu selections are as follows: M/E SELECT — Selects the M/E to be adjusted. BUS SELECT — Selects the bus to be adjusted. VIDEO PROCESS — Enables or disables the Video Processing adjustments listed below for the selected bus. LUM GAIN — Sets luminance gain of the selected bus. CHROMA GAIN — Sets chroma gain of the selected bus. DC OFFSET — Sets dc offset of the selected bus. CORING — Enables or disables the coring function for linear keys on the selected key bus (applies only to Key 1 and Key 2 buses in Standard mode and A and B buses in Layered mode). Does not apply to the DSK CORING — Adjusts M/E background video in key area to ensure that video is fully removed. RESTORE DEFAULTS — Restores default settings of the selected soft knob functions. 3-57 Section 3 — Menu Descriptions Key 1 NAM Menu The Key 1 NAM Menu allows NAMing Key 2 into Key 1 on an M/E-by-M/E basis. KEY 1 NAM MENU NAM SOFTNESS = 0% keyer / key 1 nam M/E 1 KEY 1 ON M/E 2 M/E 3 KEY 1 KEY 1 OFF OFF NAM OFFSET = 50% M/E 1 M/E 2 ON M/E 3 OFF M/E SELECT NAM K2 INTO K1 RESTORE DEFAULTS Selections in the Key 1 NAM Menu are as follows: M/E SELECT — Selects the M/E to be set. NAM K2 INTO K1 — Enables or disables NAMing Key 2 into Key 1. In this mode, the signal with the highest instantaneous value is passed. NAM SOFTNESS — Adjusts the softness of the transition between two video signals for the selected M/E. NAM OFFSET — Sets the transition threshold between the two video signals (similar to a clip adjustment). NOTE: When NAMing Key 2 into Key 1, Key 2 will be on the M/E output but not indicated by a key ON indicator. (The crosspoint button tally will be correct.) RESTORE DEFAULTS — Restores the default values of the selected soft knob functions. 3-58 Chroma Key Menu Chroma Key Menu The Chroma Key Menu allows selection and adjustment of a variety of chroma key parameters. CHROMA KEY MENU FOREGROUND CORING = 7.50 IRE chr key M/E 1 KEY 1 ON ON OFF M/E 1 KEY 2 ON ON FIXED M/E 2 KEY 1 ON ON VARIABLE M/E 2 KEY 2 ON ON OFF M/E 3 KEY 1 ON ON OFF M/E 3 KEY 2 ON ON OFF SHADOW GAIN = 50% SHADOW CLIP = 50% VARIABLE M/E 2 KEY 1 CHR KEY SELECT ON ON FIXED OFF OFF OFF FOREGROUND BACKGROUND FOREGROUND SECONDARY VIDEO VIDEO CORING COLOR > HUE MODS > KEY ADJUST > The Chroma Key Menu selections are as follows: CHR KEY SELECT — Selects the M/E Keyer to which the menu selections apply. FOREGROUND VIDEO — Turns the foreground on and off. When off, the foreground image is replaced with black. BACKGROUND VIDEO — Turns the background on and off. When on, the foreground image is a full raster image. 3-59 Section 3 — Menu Descriptions FOREGROUND CORING — Turns foreground coring on and off. Coring replaces the key area of the background with black to ensure a clean key when background and fill are additively keyed together. VARIABLE provides a FOREGROUND CORING knob which allows adjustment of the coring level. FIXED provides a factory default foreground coring level. OFF must be selected to enable the Chroma Key panel BKGD SUPR LUM and CHROMA knobs to operate. SHADOW GAIN — May be used to adjust the gain of the Chroma Key shadow after the function has been turned on by the SHDW ON button on the Chroma Keyers subpanel. SHADOW CLIP — May be used to adjust the clip level of the Chroma Key shadow after the function has been turned on by the SHDW ON button on the Chroma Keyers subpanel. SECONDARY COLOR> — Displays the Secondary Color Menu, which allows adjustment of the secondary color suppression angle, secondary color selectivity, and secondary chroma suppression level. HUE MODS> — Displays the Hue Modifications Menu, which allows adjustment of the secondary hue angle, separate hue suppression, flare suppression, and flare suppression offset. KEY ADJUST> — Displays the CK Key Adjust Menu, which provides adjustment of the chroma key position, width, and key softness. 3-60 Chroma Key Menu Chroma Key Secondary Color Menu The Chroma Key Secondary Color Menu allows you to select and adjust selectivity and suppression of the secondary color. CK SECONDARY COLOR MENU chr key / sec color M/E 1 KEY 1 M/E 1 KEY 2 OFF ON M/E 2 KEY 1 M/E 2 KEY 2 M/E 3 KEY 1 M/E 3 KEY 2 ON OFF OFF OFF SEC COLOR SUPPRESS ANGLE = 34 degrees SEC COLOR SUPPRESS SELECTIVITY = 50% SEC CHROMA SUPPRESS LEVEL = 50% M/E 2 KEY 1 ON OFF CHR KEY SELECT SEC COLOR SUPPRESS The CK Secondary Color Menu selections are as follows: CHR KEY SELECT — Delegates the chroma keyer to be adjusted. SECONDARY COLOR SUPPRESS — Enables or disables the following soft knobs: SEC COLOR SUPPRESS ANGLE — Provides an offset adjustment to the primary chroma key hue setting. SEC COLOR SUPPRESS SELECTIVITY — Adjusts selectivity of the chroma key hue control. SEC CHROMA SUPPRESS LEVEL — Allows you to change a second color in the foreground that may have been affected by the primary color suppression. For example, if the set is a person with blond hair in front of a blue background, after suppressing the blue background, individual strands of the blond hair may appear bluish. By adjusting the secondary chroma suppression level, you can adjust the hair color back to its normal blond. 3-61 Section 3 — Menu Descriptions Chroma Key Hue Modifiers Menu The Chroma Key Hue Modifiers Menu allows you to select and adjust hue selectivity and flare suppression. CK HUE MODIFIERS MENU SEPARATE HUE SUPPRESS = 127 degrees chr key / hue mods M/E 1 KEY 1 M/E 1 KEY 2 M/E 2 KEY 1 M/E 2 KEY 2 M/E 3 KEY 1 M/E 3 KEY 2 OFF ON ON OFF OFF OFF ON OFF ON ON OFF OFF ON ON ON ON OFF OFF FOREGROUND FLARE SUPPRESS = 75% HUE SUPPRESS OFFSET = 0% M/E 2 KEY 1 ON OFF CHR KEY SELECT SEP HUE SUPPRESS ON OFF ON OFF FLARE HUE SUPRSS SUPPRESS OFFSET The CK Hue Modifiers Menu selections are as follows: CHR KEY SELECT — Delegates the chroma keyer to be adjusted. SEP HUE SUPPRESS — Enables or disables suppression of the selected hue from background and foreground. Also enables or disables the SEPARATE HUE SUPPRESS soft knob. SEPARATE HUE SUPPRESS — Adjusts hue suppression applied to background and foreground. 3-62 Chroma Key Menu FLARE SUPPRESS — Enables or disables suppression of the selected hue from the foreground. Also enables or disables the FOREGROUND FLARE SUPPRESS soft knob. FOREGROUND FLARE SUPPRESS — Adjusts flare suppression. HUE SUPRSS OFFSET — Enables or disables the HUE SUPPRESS OFFSET soft knob. HUE SUPPRESS OFFSET — Corrects for color impurities in video tape. For example, if you are keying out blue in your source tape and the white on the tape is blue-shifted, you will also key out the white. The offset suppression adjustment allows you to change the origin of the suppression space, so that the blue-shifted white is not included in the suppression. 3-63 Section 3 — Menu Descriptions Chroma Key Adjust Menu The Chroma Key Adjust Menu provides adjustment of the chroma key horizontal position, key width, and softness. CK KEY ADJUST MENU KEY WIDTH = 0.00 clocks chr key / key adjust M/E 1 KEY 1 M/E 1 KEY 2 M/E 2 KEY 1 M/E 2 KEY 2 M/E 3 KEY 1 M/E 3 KEY 2 OFF ON ON OFF OFF OFF ON OFF ON ON OFF OFF OFF OFF OFF OFF OFF OFF KEY SOFTNESS = 50% HORIZ KEY POSITION = 0.00 clocks ON M/E 2 KEY 1 ON OFF ON OFF OFF CHR KEY SELECT KEY WIDTH KEY SOFTNESS FGD RESHAPING The Chroma Key Adjust Menu selections are as follows: CHR KEY SELECT — Delegates the chroma keyer to be adjusted. KEY WIDTH — Enables or disables the KEY WIDTH soft knob. KEY WIDTH — Adjusts the width of the chroma key. KEY SOFTNESS — Enables or disables the KEY SOFTNESS soft knob. KEY SOFTNESS — Adjusts softness of the chroma key. FGD RESHAPING — When ON, causes the shaped fill from the chroma keyer to be multiplied with the key signal from the chroma keyer. Depending upon the picture(s), FGD RESHAPING may improve the appearance of the chroma key. HORIZ KEY POSITION — Adjusts the horizontal position of the chroma key. 3-64 Wipe Menu Wipe Menu The Wipe Menu allows you to access the Wipe submenus. WIPE MENU wipe PATTERN > TEXTURE > WIPE MODS > WIPE COPY > PATTERN> — Displays the Wipe Pattern Menu. TEXTURE> — Displays the Wipe Texture Menu. WIPE MODS> — Displays the Wipe Modifiers Menu. WIPE COPY> — Displays the Wipe Copy Menu. 3-65 Section 3 — Menu Descriptions Wipe Pattern Menu The Wipe Pattern Menu allows you to assign a variety of wipe patterns to a selected wipe generator. WIPE PATTERN MENU 1 0 6 2 3 11 10 PATTERN SELECT 13 12 4 14 5 15 16 7 8 17 18 23 9 19 24 20 30 21 31 41 40 22 ME 1 PRI 3-66 23 26 27 28 37 SML RNDM 38 LRG RNDM 39 48 49 29 32 42 52 50 25 33 43 34 44 53 ME 1 SEC ME 2 PRI 36 TEXTURE 45 55 54 51 35 46 56 ME 2 SEC 47 EXT 57 ME 3 PRI 58 ME 3 SEC Wipe Menu The following selections are available through the Wipe Pattern Menu: M/E 1 PRI — Delegates the PATTERN SELECT soft knob to the M/E 1 Primary Wipe Generator. M/E 1 SEC — Delegates the PATTERN SELECT soft knob to the M/E 1 Secondary Wipe Generator. M/E 2 PRI — Delegates the PATTERN SELECT soft knob to the M/E 2 Primary Wipe Generator. M/E 2 SEC — Delegates the PATTERN SELECT soft knob to the M/E 2 Secondary Wipe Generator. M/E 3 PRI (3000-3 only) — Delegates the PATTERN SELECT soft knob to the M/E 3 Primary Wipe Generator. M/E 3 SEC (3000-3 only) — Delegates the PATTERN SELECT soft knob to the M/E 3 Secondary Wipe Generator. PATTERN SELECT — Selects a wipe pattern from the pattern menu for use by the currently delegated wipe generator. 3-67 Section 3 — Menu Descriptions Wipe Texture Menu The Wipe Texture Menu allows you to adjust the appearance of the video texture. WIPE TEXTURE MENU wipe / texture M/E 1 PRI M/E 1 SEC M/E 2 PRI M/E 2 SEC M/E 3 PRI M/E 3 SEC 1:1 1:1 6:1 2:1 1:1 2:1 2:1 FREE RUN 2:1 1:1 2:1 1:1 NONE NOTCH NOTCH SMOOTHING NONE SMOOTHING 3 6 5 2 6 3 1:1 M/E 2 PRI 1:1 2:1 3:1 4:1 6:1 8:1 2:1 4:1 6:1 8:1 FREE RUN SMOOTHING NOTCH NONE 1 2 3 4 5 6 WIPE GEN SELECT HORIZ STRETCH VERT MODE FILTER MODE LENGTH A 1 1 2 4 2 1 1 2 3 4 LENGTH B 6 6 1 3 6 6 1 2 3 4 5 6 SOURCE The Wipe Texture Menu selections are as follows for the selected wipe generator: HORIZ STRETCH — Selects one of the horizontal stretch ratios listed in the menu. VERT MODE — Selects one of the vertical stretch ratios listed in the menu. FILTER MODE — Selects one of the filtering modes listed in the menu. LENGTH A — Selects one of the lengths listed in the menu. LENGTH B — Selects one of the lengths listed in the menu. SOURCE — Selects one of the sources listed. 3-68 Wipe Menu Wipe Modifiers Menu The Wipe Modifiers Menu provides adjustment of wipe parameters not available on the Wipe subpanel. WIPE MODIFIERS MENU SPLIT OFFSET = 0% wipe / wipe mods ME 1 PRI ME 1 SEC ME 2 PRI ME 2 SEC ME 3 PRI ME 3 SEC MIX MIX NAM NAM+ MIX MIX TEXTURE NORMAL NORMAL TEXTURE NORMAL NORMAL ON OFF ON ON OFF OFF REVERSE NORMAL NORMAL REVERSE NORMAL NORMAL NAM NAM+ TEXTURE ON REVERSE ME 2 PRI MIX NORMAL OFF NORMAL WIPE GEN SELECT PTN MIX TYPE PTN MIX SOURCE SPLIT OFFSET PST PTN DIRECTION WIPE MODULATE > The Wipe Modifiers Menu selections are as follows: WIPE GEN SELECT — Selects the desired wipe generator. PTN MIX TYPE — Selects the type of pattern mix. PTN MIX SOURCE — Selects the pattern mix source. NORMAL — Selects a mix between the primary and secondary wipe generators. This selection is prohibited if the secondary wipe option is not installed. TEXTURE — Selects a mix between the texture pattern and the primary wipe generator. SPLIT OFFSET button — Enables or disables the split wipe offset function. SPLIT OFFSET soft knob — Adjusts the offset of split wipes. PST PTN DIRECTION — Selects the direction of the preset pattern for the selected wipe generator. WIPE MODULATE> — Displays the Wipe Modulation Menu. 3-69 Section 3 — Menu Descriptions Wi p e Mo d u l a ti o n Me n u The Wipe Modulation Menu allows modulation to be added to the wipe patterns. WIPE MODULATION MENU wipe / wipe mods / wipe modulate M/E 1 PRI M/E 1 SEC M/E 2 PRI M/E 2 SEC M/E 3 PRI M/E 3 SEC HORIZ VERT HORIZ LOCK HORIZ LOCK SINE SINE SINE TRIANGLE SINE SINE M/E 2 PRI LOCK HORIZ VERT OFF TRIANGLE SINE WIPE GEN SELECT MODULATION AMPLITUDE = 50% MODULATION FREQUENCY = 0.50 cycles/screen MODULATE MODULATE WAVEFORM The Wipe Modulation Menu selections are as follows: WIPE GEN SELECT — Selects the desired wipe generator. MODULATE — Turns wipe modulation ON or OFF. When OFF, no other buttons or knobs in this menu are available. MODULATE WAVEFORM — Selects the modulation waveform — either TRIANGLE or SINE. MODULATION AMPLITUDE — Adjusts the amplitude of the modulation signal. MODULATION FREQUENCY — Adjusts the frequency of the modulation signal. 3-70 Wipe Menu Wipe Copy Menu The Wipe Copy Menu allows you to copy or swap Primary (PRI) or Secondary (SEC) wipe generator settings between M/Es. WIPE COPY MENU wipe / wipe copy COPY M/E 1 PRI TO M/E 2 PRI SWAP M/E 1 PRI WITH M/E 2 PRI M/E 1 M/E 2 M/E 3 PRI SEC M/E 1 M/E 2 M/E 3 PRI SEC FROM GROUP FROM WIPE GEN TO GROUP TO WIPE GEN DO WIPE SWAP DO WIPE COPY 3-71 Section 3 — Menu Descriptions The Wipe Copy Menu selections are as follows: FROM GROUP — Selects the M/E or PGM PST system to copy or swap from. FROM WIPE GEN — Selects either the PRI or SEC Wipe Generator to copy or swap from. TO GROUP — Selects the M/E or PGM PST system to copy or swap to. TO WIPE GEN — Selects either the PRI or SEC Wipe Generator to copy or swap to. DO WIPE SWAP — Initiates the wipe swap currently selected. DO WIPE COPY — Initiates the wipe copy currently selected. NOTE: An UNDO selection appears in the menu after a Copy or Swap operation has been initiated. The Undo must be performed before exiting the menu in order to take effect. 3-72 E-MEM Menu E-MEM Menu The E-MEM Menu displays the status of several parameters on all levels of the E-MEM register selected on the Master E-MEM panel and provides access to lower-level E-MEM menus. E-MEM MENU E-MEM E-MEM LEVEL M/E 1 M/E 2 M/E 3 PGM PST DSK BKGD MISC DPM 1 DPM 2 DPM 3 DPM 4 REGISTER> REG 07 07 07 07 07 07 07 07 07 07 07 SOURCE HOLD> ENABLE STATUS ON - PERIPH DEVICES> LOCK STATUS ON - SEQ LINK 08 08 08 08 08 08 08 08 08 08 08 ENABLE DISABLE ENABLE DISABLE RUN LEVER KEYFRAME EDITING SEQ DELAY 000 - KF PATH > KEYFRAMES USED AVAILABLE 000 698 698 698 403 403 403 403 397 397 397 397 GPI & PBUS TRIGGERS> 3-73 Section 3 — Menu Descriptions The following selections are available under the E-MEM Menu: REGISTER> — Displays the E-MEM Register Menu. SOURCE HOLD> — Displays the Source Hold Menu. PERIPH DEVICES> — Displays the Peripheral Devices Menu. RUN LEVER — Enables or disables the Run lever arm to manually move the Time Cursor along the timeline and manually run keyframe effects. DISABLE may be used in a live situation to avoid problems that might arise from bumping the lever arm. KEYFRAME EDITING — Enables/disables keyframe editing mode. This activates the effects editing buttons on the E-MEM panel, allowing multiple-keyframe effects to be built and modified. ENABLE — Enables keyframe editing mode, which activates the effects editing buttons on the E-MEM panel (low tally) and allows multiple-keyframe effects to be built and modified. DISABLE — Disables keyframe editing and turns off the effects editing buttons. KF PATHS> — Displays the Keyframe Paths Menu, which allows the type of path to be set for interpolation of parameters between keyframes. GPI & PBUS TRIGGERS — Displays the GPI and PBUS Trigger Menu. 3-74 E-MEM Menu E-MEM Register Menu This menu allows you to lock and unlock registers, and to clear registers and sequences. E-MEM REGISTER MENU E-MEM / register Current Bank: 5 Current Register: 52 CLEAR REG LOCK REG CLEAR SEQ SELECT LOCK ALL LOCK BANK LOCK REG SELECT — Enables the desired operation: locking/unlocking registers, clearing effects, or clearing sequences from registers. When CLEAR REG or CLEAR SEQ is selected, the soft button selections in the above menu are: CLEAR ALL, CLEAR BANK, and CLEAR REG. NOTE: Levels are enabled with the Enable buttons on the E-MEM panel. 3-75 Section 3 — Menu Descriptions For CLEAR REG: CLEAR ALL — For all enabled levels, clears all data from all 100 registers, making them empty. After CLEAR ALL is pressed, a submenu allows you to CONFIRM or CANCEL the operation. CLEAR BANK — For all enabled levels, clears all data from all registers in the bank whose number is displayed in the menu. After CLEAR BANK is pressed, a submenu allows you to CONFIRM or CANCEL the operation. CLEAR REG — For all enabled levels, clears all data from the register whose number is displayed in the menu, making it an empty register. After CLEAR REG is pressed, a submenu allows you to CONFIRM or CANCEL the operation. To clear a Master E-MEM function (3000-3), deselect all M/E enables and then use the menu clear buttons. For LOCK REG: LOCK ALL, UNLOCK ALL — For all currently enabled levels, locks or unlocks all 100 registers. If any registers are unlocked, a LOCK ALL selection is displayed; if any or all registers are locked, an UNLOCK ALL selection is displayed. LOCK BANK, UNLOCK BANK — For all currently enabled levels, locks or unlocks all registers in the bank whose number is displayed in the menu. Note that the current bank displayed may not be the same as the current bank for independent E-MEM levels. If so, the current bank will not get locked on those levels, but the selected bank will. For the currently displayed bank number, if any currentlyenabled E-MEM level has an unlocked register in the bank, a LOCK BANK instruction is displayed. When all registers in the bank are locked, an UNLOCK BANK instruction is displayed. LOCK REG, UNLOCK REG — For all currently enabled levels, locks the register whose number is displayed in the menu. Note that this may not be the current register for some levels. 3-76 E-MEM Menu If so, the current register will not get locked on those levels, but the selected register will. For the currently displayed register number, if any currentlyenabled E-MEM register level is unlocked, a LOCK REG instruction is displayed. When all of the enabled E-MEM register levels are locked, an UNLOCK REG instruction is displayed. For CLEAR SEQ: CLEAR ALL — For all enabled levels, clears only sequence information for all 100 registers. After CLEAR ALL is pressed, a submenu allows you to CONFIRM or CANCEL the operation. CLEAR BANK — For all enabled levels, clears only sequence information for all registers in the bank whose number is displayed in the menu. After CLEAR BANK is pressed, a submenu allows you to CONFIRM or CANCEL the operation. CLEAR REG — For all enabled levels, clears only sequence information for the register whose number is displayed in the menu. After CLEAR REG is pressed, a submenu allows you to CONFIRM or CANCEL the operation. 3-77 Section 3 — Menu Descriptions Source Hold Menu The Source Hold Menu permits you to inhibit crosspoint changes on individual buses during E-MEM recalls. SOURCE HOLD MENU BUS = M/E 1 A E-MEM / source hold BUS M/E 1 A M/E 2 A M/E 3 A PGM PVW AUX 3 AUX 7 HOLD - BUS M/E 1 B M/E 2 B M/E 3 B PST MASK AUX 4 - BUS M/E 1 K1 M/E 2 K1 M/E 3 K1 DSK 1 AUX 1 AUX 5 - BUS M/E 1 K2 M/E 2 K2 M/E 3 K2 DSK 2 AUX 2 AUX 6 Menu changes delegated E-MEMs only. - ON OFF CLEAR ALL HOLDS ALL HOLD SOURCE HOLD BUS = ... soft knob — Selects the bus to which the source hold is to be applied. CLEAR ALL HOLDS — Clears all Source Holds. ALL HOLD — Sets all Source Holds. SOURCE HOLD — Enables or disables the Source Hold feature on the selected bus. When ON, all crosspoints (video and key) on the bus are held; that is, the state of the crosspoints do not change when E-MEM recalls are done. 3-78 E-MEM Menu Peripheral Devices Menu This menu allows you to select which peripheral devices you want to be included in E-MEM learns and recalls. PERIPHERAL DEVICES MENU E-MEM / periph devices 0 OFF 1 2 3 4 5 6 7 ON OFF OFF OFF OFF OFF OFF 8 9 10 11 12 13 14 15 OFF OFF OFF OFF OFF OFF OFF OFF 16 17 18 19 20 21 22 23 OFF OFF OFF OFF OFF OFF OFF OFF Set the peripheral devices which are to be affected by E-MEM Learn and Recall operations. DEVICE NUMBER =1 ON CLEAR ALL OFF <> OFF SET ALL ON DEVICE 1 CLEAR ALL OFF — Turns OFF learn and recall operations to all devices on the peripheral bus. SET ALL ON — Turns ON learn and recall operations to all devices connected to the peripheral bus. DEVICE NUMBER = ... soft knob — Selects the Device Number to be turned ON or OFF with regard to E-MEM learn and recall operations. DEVICE ... — Turns ON or OFF learn and recall operations to the selected device. 3-79 Section 3 — Menu Descriptions Keyframe Path Menu The Keyframe Path Menu allows you to set the type of path for interpolation of parameters between keyframes. KEYFRAME PATH MENU Register: 52 Keyframe: 2 keyframe / kf path M/E 1 M/E 2 M/E 3 PGM PST DSK MISC BKGD DPM 1 DPM 2 DPM 3 DPM 4 SELECT LEVEL TRANSITION KEY 1 KEY 2 KEY A KEY B WIPES WIPEXFORM S-LINEAR LINEAR S-LINEAR HOLD HOLD S-LINEAR TENSION = 0.00 CURVE ALL FSTOREXFRM CONTINUITY = 0.00 WIPEXFORM HOLD LINEAR S-LINEAR CURVE SELECT GROUP PATH TYPE BIAS = 0.00 LEVEL SELECT and GROUP SELECT — Select the register level and the functional group to which the path type is to be applied. Each functional group of each keyframe can have its own path type. When ALL is selected, the same path type can be applied to all functional groups simultaneously. PATH TYPE — Selects the algorithm to be used for interpolating between keyframes for the selected group. The available path types are Linear, S-Linear, and Hold. LINEAR — Causes a constant change in parameter values between keyframes, with no acceleration or deceleration. S-LINEAR — Causes the change to each parameter to begin slowly as it leaves the starting keyframe, to move faster through the midrange of the keyframe duration, then to decelerate as it approaches the destination keyframe. 3-80 E-MEM Menu CURVE — Provides three knobs to control the three parameters of the path vector: TENSION, CONTINUITY, and BIAS. These knobs act on the vector parameters to adjust the path into (entry) and out of (exit) the keyframe. The path through KF2 is parallel with an imaginary line drawn between KF1 and KF2. TENSION — Controls the length of the tension vector. At a setting of 0, the imaginary line extends an equal distance into and out of the keyframe, and the path through the middle keyframe is curved. At 1.00, the Tension vector is shortened to non-existence through KF2. At -1.00, the effect is a lengthening of the Tension vector, causing the path through the middle keyframe to be longer and broader. CONTINUITY — Determines the angle of the path into and out of the keyframe. At 1.00, the effect is that of motion dropping into and then out of the keyframe, similar to a bouncing ball. At -1.00, the paths between the keyframes become straight lines, accelerating through the keyframe. BIAS — Determines whether the path will be “pulled” towards the previous or the following keyframe. At 0, the curve through the keyframe is gentle. At 1.00, the path is pulled towards the previous keyframe. Entrance and exit to the keyframe are on a straight line from the previous keyframe, and the path of the effect travels completely through KF2 before turning towards KF3. At -1.00, the path is pulled towards the following keyframe. Entrance and exit to the keyframe are a straight line pointed to the following keyframe. HOLD — Causes all parameters to hold at their starting values throughout the keyframe duration. All changes occur at the end of the keyframe duration, with no interpolation between keyframes. 3-81 Section 3 — Menu Descriptions GPI & PBus Triggers Menu The PBus Device and Function assignments are made in the Peripheral Interface menu under config/ext if/peripheral if. GPI & PBUS TRIGGERS MENU Effect: E-MEM / gpi & pbus triggers A B C D E F G H PERIPHERAL TRIGGERS (PBUS 2) FUNCTION DEVICE E-MEM LEVEL 6 1 - A MISC OFF SELECT PERIPH ATTACH PERIPH 1 2 3 4 5 6 7 8 1 FIRE A FIRE ATTACHED SELECT GPI Keyframe: GPI OUTPUT TRIGGERS E-MEM LEVEL 1 - 6 MISC OFF ATTACH GPI FIRE 1 FIRE ATTACHED SELECT GPI — Selects the GPI Output (1 through 8) to which you may attach an E-MEM register or keyframe. The trigger numbers correspond to the physical connections made to the GPI Output connectors on the rear of the switcher frame. ATTACH — Attaches the selected PBus or GPI trigger to the indicated E-MEM register or keyframe (MISC), or turns the trigger OFF. MISC notation in the upper right-hand corner of the screen reminds you that the Attach GPI/PBus function operates through the MISC level on the E-MEM Enables panel, Effect: is the currently selected E-MEM register, and Keyframe: is the location of the Time Cursor on the Master Timeline. FIRE ... — Test fires the selected (highlighted) trigger or GPI. 3-82 Keyframe Timeline Menu FIRE ATTACHED — Test fires all attached triggers (set to ON) simultaneously, regardless of the current selection. SELECT PERIPH — Selects the Peripheral trigger (A through H) which you may attach to an E-MEM register or keyframe. The triggers are defined in the Peripheral Triggers submenu under Configuration. Keyframe Timeline Menu The Keyframe “top level” menu button invokes the Timeline menu. The Timeline Menu provides a graphical display of the keyframe positions for all enabled levels in the current E-MEM register. This menu allows you to view changes to the effect in the selected register while you add, remove, and edit keyframes. The Timeline Menu can be accessed either by pressing the KEYFRAME button on the main menu panel, or by pressing the TIME CURSR button on the E-MEM effects editing panel. TIME TIMELINE MENU Register 8 KF editing enabled Master Timeline > ———— Run Cursor 2 Keyframes 1:00 KF 2 START Duration 1:00 1 RUN RUN DEL 2 KF EFF DUR M/E 1 M/E 1 M/E 2 M/E 2 M/E 3 BKGD PGM PST SELECT DSK BKGD MISC DPM 1 DPM 2 DPM 3 ZOOM 1.0X DPM 4 LAST PAN / ZOOM MOD ALL ABSOLUTE DELEGATES PAUSE ENABLES NO PAUSE TIME ALIGN LEVELS SET START TIME 3-83 Section 3 — Menu Descriptions The appearance of the Timeline Menu is determined by the state of the current E-MEM register. Parameters that affect the appearance of the menu include the following: ■ The number of the current E-MEM register selected on the E-MEM keypad ■ Which levels are enabled and which are delegated ■ The number, location, and duration of keyframes stored in the register ■ The position of the Time Cursor on the timeline The menu illustrated is for a Model 3000-3 switcher with all levels enabled, two keyframes in the effect, and keyframe editing enabled. MOD ALL ABSOLUTE — Performs a Mod operation (see Effects Editing section) which causes the values in all keyframes to be replaced with the current values in the Current Working Buffer. This modifies all keyframes on a given level to a single value (for example, changing the background to Blue in all keyframes on that level). DELEGATES/ENABLES: ENABLES — Provides a timeline for each level that is enabled by the E-MEM ENABLE buttons. The ENABLE button of each enabled level is high-tallied and the name of each enabled level is highlighted in the menu. DELEGATES — Allows individual enabled levels to be delegated for modification while keeping the timelines of the other enabled levels in the display. When DELEGATES is selected, the names of the enabled levels become unhighlighted in the menu and the buttons of the enabled levels go to low tally on the E-MEM Enable panel. Then, pressing one or more of the Enable buttons will delegate the selected levels for timeline editing. The buttons of the delegated levels will go to high tally and the names of the delegated levels will be highlighted in the menu. (The buttons of the undelegated enabled levels will remain at low tally.) 3-84 Keyframe Timeline Menu PAUSE — Allows you to insert a pause at a keyframe. When a pause is added to a keyframe and a run is performed, the run will stop at that keyframe on any level that has the pause programmed. The presence of a pause at any keyframe and on any timeline is indicated by a sloped line following the keyframe marker. Each pause marker will also appear on the Master Timeline. The rules for adding a pause or inserting a keyframe that contains a pause are the same as for changing any other parameter. You can add a pause to an existing keyframe by parking on that keyframe, enabling PAUSE, and doing a Mod. Or you can insert a keyframe with a pause by enabling PAUSE, then doing an Insert After or Insert Before. The basic rules for Auto Run on/off remain the same, but the results of running effects appear differently when pauses are programmed. TIMELINE MENU KF editing enabled 1 > ———— Run Cursor Register 8 2 3 0:00 8 Keyframes 4 5 KF TIME 1 Duration 7:00 6 7 RUN RUN DEL START 8 KF Master Timeline EFF DUR M/E 1 4:00 M/E 2 5:00 SELECT BKGD ZOOM 1.0X LAST PAN / ZOOM MOD ALL ABSOLUTE DELEGATES PAUSE ENABLES NO PAUSE TIME ALIGN LEVELS SET START TIME 3-85 Section 3 — Menu Descriptions E x a m p l e 1 – I n s e r ti n g a P a u s e 1. Press the Keyframe button on the top menu panel or the Time Cursr button on the Effects Editing panel to bring up the Timeline Menu. 2. Recall an empty register or one that you can write over. 3. If in Enable Mode, enable M/E 1, M/E 2, and Bkgd. If in Delegate mode, delegate M/E 1, M/E 2, and Bkgd. 4. Set up a Timeline Menu similar to that shown above; that is, with staggered keyframes on the various levels, staggered independent timeline lengths, and a total of about 8 keyframes. We will discuss adding the pauses in a moment. (If you don’t know how to set up these timelines and keyframes, refer to the Effects Editing portion of your User Guide or Operator’s manual.) 5. Select DELEGATES in the Timeline Menu if not in this mode already. 6. Undelegate M/E 2 and Bkgd (in the above example). (Turn off M/E and Bkgd on the E-MEM panel.) 7. Rewind the effect, then press Next KF to move to Keyframe 2. 8. In the Timeline menu, undelegate the levels you do not wish to modify, and delegate those levels you do wish to modify. a. Press PAUSE/NO PAUSE button until the desired state appears highlighted. b. Press MOD. NOTE: If the pause state of all delegated levels are not identical, neither PAUSE or NO PAUSE is selectable. 3-86 Keyframe Timeline Menu E x a m p l e 2 – I n s e r ti n g a P a u s e 1. Press E-MEM on the top menu panel to bring up the E-MEM menu, then the soft KF PATHS button in the E-MEM menu to access the Keyframe Path menu. Note (in the upper right corner of the menu) that we are still on Keyframe 2 in the selected register. 2. Select M/E 1 with the SELECT LEVEL button in the E-MEM Keyframe Path Menu, then turn ON the PAUSE function. KEYFRAME PATH MENU Register: 8 Keyframe: 2 E-MEM / kf path TRANSITION KEY 1 KEY 2 S-LINEAR LINEAR S-LINEAR M/E 1 M/E 2 M/E 3 PGM PST KEY A KEY B WIPES WIPEXFORM HOLD HOLD S-LINEAR DSK MISC BKGD DPM 1 DPM 2 ALL For 2200-2i, delete M/E3, PGM/PST, DSK; change DPMs TENSION = 0.00 CURVE CONTINUITY = 0.00 FSTOREXFRM HOLD DPM 3 DPM 4 OFF WIPEXFORM LINEAR S-LINEAR CURVE SELECT LEVEL PAUSE SELECT GROUP PATH TYPE ON BIAS = 0.00 3. Press Last Menu on the top menu panel to return to the Keyframe Menu. 4. Press Mod. This will modify the selected keyframe (2) on the delegated level (M/E 1) to now include the programmed pause. 5. Move to keyframe 4 with the Next KF button and, in the same manner, add a pause to the BKGD level. (Undelegate M/E 1 and delegate Bkgd.) Note that an easy way to move back and forth between the Keyframe Menu and the E-MEM Menu is with the Last Menu button. 3-87 Section 3 — Menu Descriptions 6. Press Rewind. E ffe c t Ru n w i th Au to Ru n O ff (Ma s t e r T i m e l i n e Enabled) 7. Turn off Auto Run if it is on. 8. Press Run. Note that when a run is performed while Auto Run is off (Auto Run pushbutton not lit), the run is performed on the Master Timeline; therefore, the run stops at any keyframe that has a pause programmed on any level. Thus, in the example, the run stops on all levels at Keyframe 2. TIMELINE MENU KF editing enabled > ———— Run Cursor Register 8 2 3 1 1:00 8 Keyframes 4 5 KF TIME 2 Duration 7:00 6 7 RUN RUN DEL START 8 KF Master Timeline EFF DUR M/E 1 4:00 M/E 2 BKGD 5:00 SELECT ZOOM 1.0X LAST PAN / ZOOM MOD ALL ABSOLUTE 9. DELEGATES PAUSE ENABLES NO PAUSE TIME ALIGN LEVELS SET START TIME Press Run again. The run proceeds to the pause programmed at keyframe 4 on the BKGD level. 10. Press Run again. All levels of the effect run to the end of the effect (keyframe 8). 3-88 Keyframe Timeline Menu E ffe c t Ru n w i th Au to Ru n O n (I n d e p e n d e n t Timelines Enabled) 11. Turn on Auto Run and rewind the effect. 12. Press Run. Note that when a run is performed while Auto Run is on (Auto Run pushbutton lit), runs are made on the enabled independent timelines (regardless of delegation), not on the Master Timeline. In the example, the M/E 1 and BKGD levels run to their respective pauses and stop, while the M/E 2 effect runs to the end of its timeline. TIMELINE MENU KF editing enabled 1 > ———— Run Cursor Register 8 2 3 0:00 8 Keyframes 4 5 KF TIME 1 Duration 7:00 6 7 RUN RUN DEL START 8 KF Master Timeline EFF DUR M/E 1 4:00 M/E 2 BKGD 5:00 SELECT ZOOM 1.0X LAST PAN / ZOOM MOD ALL ABSOLUTE DELEGATES PAUSE ENABLES NO PAUSE TIME ALIGN LEVELS SET START TIME 13. Press Run again. The M/E 1 and BKGD levels run to the end of their independent timelines, while the M/E 2 effect remains at the end of its timeline. NOTE: During a Run, independent timelines stop and remain at their respective last keyframe. If all timelines are at their end, then the next Run command restarts all timelines in sync from the beginning of the timeline. 3-89 Section 3 — Menu Descriptions With Auto Run on and Independent Timelines running, the Master Timeline remains at its first Keyframe (or zero time). When the Independent Timelines arrive at their last keyframe, the Independent Timelines are “skewed” from the Master Timeline position, and all Timeline edits are disabled. For you to enable a Keyframe edit, press REWIND or GO TO KF and the Master and Independent Timelines sync, allowing further Timeline editing. Lever Arm Scaling ■ Run the effect with the lever arm. Note that each partial run to the next pause is scaled to full scale of the lever arm. This is true whether Auto Run is on or off. Keyframe Runs in a Sequence Remember that you must have Auto Run on when you Run a sequence in order for the keyframe effects in the recalled registers to run when the sequence is recalled. Note that, with Auto Run on, any Recalled effect that has a pause programmed at any enabled keyframe causes the effect in only that level—and the sequence—to pause. Pause on First or Last Keyframe A Pause on the first keyframe with Auto Run on causes the effect on that level to not run. Occasions on which the presence of a pause on the first or last keyframe becomes significant are as follows: ■ 3-90 If the first keyframe on a timeline has a pause and a new keyframe is inserted before it, the second keyframe will then have a pause that will affect the running of the effect Keyframe Timeline Menu ■ If the last keyframe on a timeline has a pause and a new keyframe is inserted after it, the next-to-last keyframe will then have the pause. ■ If the first keyframe on an individual level’s timeline has a pause and the beginning of that timeline is skewed with respect to the beginning of the overall effect, the effect stops on that pause if the effect is running on the Master Timeline (Auto Run off). ■ If the last keyframe on an individual level’s timeline has a pause and that timeline is not as long as the overall effect, the entire effect stops on that pause if the effect is running on the Master Timeline (Auto Run off). TIME ALIGN LEVELS — Adjusts the start times of all delegated levels so that their current times align. SET START TIME — Sets the start time (time of the first keyframe) of all delegated levels to the time of the cursor. The relative timing of all keyframes within a level remains unchanged; only the start times of delegated levels are changed. TIME SELECT — Selects the function of the TIME knob, as follows: RUN — Runs the current effect with the delegated soft knob. Usage is the same as the E-MEM subpanel RUN button. Only enabled levels are activated in this operation. RUN DEL — Runs multiple keyframe effects in their relative time position. START — Adds a delay to where the keyframe begins. KF —“Slides” a delegated keyframe timeline relative to the next/previous keyframe. Durations remain fixed. If CONST DUR is set, the overall effect duration is unaffected. EFF DUR — “Slides “ the overall effect duration; scales the delegated levels. NOTE: Other soft button and soft knob functions that appear in the Timeline Menu under specific conditions are discussed in the User Guide. 3-91 Section 3 — Menu Descriptions Aux Bus Menu The Aux Bus Menu allows you to select or deselect looping mode on Aux Buses 1 through 4 for use with the Effects Send feature. You can also assign the video and key sources to be used for the Effects Send loop and assign them to the the near and/or far side of a DPM rotation effect. AUX BUS MENU aux bus PVW BUS PVW BUS MASK BUS MASK BUS NO LOOP AUX BUS 1 AUX BUS 2 AUX BUS 1 AUX BUS 2 EXT LOOP NO LOOP AUX BUS 3 AUX BUS 3 NO LOOP AUX BUS 4 AUX BUS 4 NO LOOP AUX BUS 5 AUX BUS 5 NO LOOP AUX BUS 6 AUX BUS 6 NO LOOP AUX BUS 7 AUX BUS 7 NO LOOP LOGICAL PHYSICAL NO LOOP NO LOOP AUX BUS 1 EXT LOOP LOG AUX SELECT EFX LOOP MODE The following selections are available from the Aux Menu: BUS SELECT — Selects the logical (and physical) aux bus to be assigned to an effects send loop. Logical buses are those bus numbers that are assigned to physical buses via menu mapping. Physical buses (shown in parentheses) are the actual bus outputs. EFF LOOP MODE — Turns the effects send loop on (EXT LOOP) or off (NO LOOP) for the selected (highlighted) bus. When AUX 4 is selected, a FRAME STORE selection is added for using the Frame Store in the effects send loop. (The Frame Store option must be present for this selection to be functional.) 3-92 Mask Menu E-MEM CONTROL — MISC activates E-MEM recalls at the MISC or DPM level for the selected aux bus, depending on the level selection in the Config/External IF/DPM Setup/Map Aux Buses Menu. OFF disables E-MEM recalls for the selected bus. NEAR/FAR/BOTH — These buttons determine whether the video source for the currently-highlighted aux bus will appear on the near side, the far side, or both. If you visualize a rotating card with an image on the front and an image on the back, the image that you can see at this moment is the near side, and the image hidden on the back is the far side. TAKE — Changes the source selection for the currently-selected aux bus. Sources can also be changed by selecting them on the Aux Bus or the Remote Aux Panel. Mask Menu The Mask Menu allows you to adjust the opacity of the inhibit mask and to set chroma filtering. MASK MENU INHIBIT MASK OPACITY = 100% mask M/E1 KEY1 M/E1 KEY2 M/E2 KEY1 M/E2 KEY2 M/E3 KEY1 M/E3 KEY2 ON ON OFF ON OFF OFF ON ON M/E1 KEY2 OFF OFF KEYER SELECT INH MASK OPACITY MASK BUS CHR TRAP 3-93 Section 3 — Menu Descriptions The Mask Menu selections are as follows: KEYER SELECT — Delegates a keyer for the following selections. INH MASK OPACITY — Enables OPACITY soft knob. or disables the INHIBIT MASK INHIBIT MASK OPACITY — Adjusts opacity of the inhibit mask. Available only for Key 1 and Key 2 in the M/Es. MASK BUS CHR TRAP — Enables or disables the chroma trap on the mask bus. The filtering removes unwanted chroma from video used to generate the mask. If you have a 068904-01 Keyer module, four levels of chroma filtering are available — BS - HARD, BS - SOFT, LP - HARD, and LP - SOFT. (BS = Band Stop; LP = Low Pass.) BS - HARD is the default selection and is for signals that have high frequency content. The other selections provide varying degrees of softening, and can reduce ringing on hard mask edges. 3-94 Matte Menu Matte Menu The Matte Menu enables the luminance level of Backgrounds 1 and 2 to be adjusted down to superblack, and allows adjustment of the user-definable wash angle. MATTE MENU WASH ANGLE = 250.00 degrees matte SUPERBLACK SUPERBLACK ON NORMAL NORMAL OFF BKGD 1 LUM BKGD 2 LUM USER DEF WASH ANGLE MATTE COPY > TEXTURE > The following selections are accessible through this menu: BKGD 1 LUM and BKGD 2 LUM — Enables or disables luminance adjustment down to superblack with the Background 1 and/or Background 2 LUM controls. USER DEF WASH ANGLE — Enables the WASH ANGLE soft knob. WASH ANGLE — Adjusts the angle of the separation line between two selected wash mattes. MATTE COPY> — Displays the Matte Copy Menu. TEXTURE> — Displays the Matte Texture Menu which allows a texture to be applied to the matte. 3-95 Section 3 — Menu Descriptions Matte Copy Menu The Matte Copy Menu allows you to copy or swap all Matte settings from one Matte Generator to another. MATTE COPY MENU matte / matte copy COPY MATTE 2 OF M/E 1 KEY 1 FILL TO MATTE 1 OF M/E 1 KEY 1 FILL SWAP MATTE 2 OF M/E 1 KEY 1 FILL WITH MATTE 1 OF M/E 1 KEY 1 FILL M/E 1 M/E 2 M/E 3 DSK BKGD KEY 1 FILL KEY 1 BORD KEY 2 FILL KEY 2 BORD PRI WIPE SEC WIPE 2 TO 1 1 TO 2 MATTE 1 MATTE 2 BOTH M/E 1 M/E 2 M/E 3 DSK BKGD KEY 1 FILL KEY 1 BORD KEY 2 FILL KEY 2 BORD PRI WIPE SEC WIPE FROM GROUP FROM MATTE GEN SIDE SELECT TO GROUP TO MATTE GEN DO MATTE SWAP DO MATTE COPY The following menu selections are accessible through the Matte Copy Menu: FROM GROUP — Selects the M/E or PGM PST bus system to copy or swap from. FROM MATTE GEN — Selects the Matte Generator to copy or swap from. SIDE SELECT — Selects the source and destination mattes for copying or swapping. (Each Matte Generator has two mattes.) TO GROUP — Selects the M/E or PGM PST bus system to copy or swap to. TO MATTE GEN — Selects the Matte Generator to copy or swap to. DO MATTE SWAP — Initiates the matte swap currently selected. 3-96 Matte Menu DO MATTE COPY — Initiates the matte copy currently selected. NOTE: An UNDO function appears in the menu after a Copy or Swap operation has been initiated. The Undo must be performed before exiting the menu in order to take effect. Matte Texture Menu The Matte Texture Menu allows you to adjust the appearance of the video texture. MATTE TEXTURE MENU matte / texture 1:1 2:1 3:1 4:1 6:1 8:1 1:1 2:1 4:1 6:1 8:1 FREE RUN HORIZ STRETCH VERT MODE SMOOTHING NOTCH NONE 1 2 3 4 5 6 2 3 4 1 2 3 4 5 6 FILTER MODE LENGTH A LENGTH B SOURCE 1 The Matte Texture Menu selections are as follows: HORIZ STRETCH — Selects one of the horizontal stretch ratios listed in the menu. VERT MODE — Selects one of the vertical stretch ratios listed in the menu. 3-97 Section 3 — Menu Descriptions FILTER MODE — Selects one of the filtering modes listed in the menu. LENGTH A — Selects one of the lengths listed in the menu. LENGTH B — Selects one of the lengths listed in the menu. SOURCE — Selects one of the sources listed. Frame Store Menu The Frame Store Menu and submenus include operational settings for the Frame Store. FRAME STORE MENU VIDEO PAGE SELECT PAGE 1 PAGE 2 PAGE 3 PAGE 4 frame store KEY PAGE SELECT PAGE 1 PAGE 2 PAGE 3 PAGE 4 AUX 4 feeds the Frame Store SHADOW BLUR = 0.0% ON ON VIDEO OFF OFF KEY DRP SHADOW LOCK BLUR VIDEO/KEY KEY STORE MODE SHADOW BLUR SYMMETRY = 0% PICTURE PROCESS> PARAM COPY > VIDEO STORE> KEY STORE > MASK STORE > 3000 3-98 Frame Store Menu DRP SHADOW BLUR — Turns on or off the Frame Store Drop Shadow blur and enables the shadow blur adjustment knobs. SHADOW BLUR — Adjusts the amount of blur to be applied to the Drop Shadow. SHADOW BLUR SYMMETRY — Adjusts the ratio of vertical to horizontal blur on the Drop Shadow. When set to 0.0, the vertical and horizontal blur are equal. LOCK VIDEO/KEY — Causes the key store to follow any parameter change that you make in the associated video store. KEY STORE MODE — Allows the Key Store to be configured either as a key or video. PICTURE PROCESS> — Displays the Picture Process Menu. PARAMETER COPY> — Displays the Parameter Copy Menu. VIDEO STORE> — Displays the Video Store Menu. KEY STORE> — Displays the Key Store Menu. MASK STORE> — Displays the Mask Store Menu. Appears only if a Mask Store board is present in the processor frame. 3-99 Section 3 — Menu Descriptions Picture Process Menu Decode, Compress, Filter, Bevel, and Copy selections are available on the Frame Store Picture Process Menu. (The Decode function is required.) FRAME STORE PICTURE PROCESS MENU VIDEO PAGE SELECT PAGE 1 PAGE 2 PAGE 3 PAGE 4 frame store / picture process KEY PAGE SELECT PAGE 1 PAGE 2 PAGE 3 PAGE 4 <> DECODE COMPRESS PAGE 1 FILTER PAGE 2 PAGE 1 PAGE 2 BEVEL VIDEO STORE PAGE 3 VIDEO STORE PAGE 3 COPY KEY STORE PAGE 4 KEY STORE PAGE 4 PROCESS FROM STORE FROM PAGE TO STORE TO PAGE <> DO SWAP DO COPY 3000 De c o d e On Model 3000 switchers, you must first decode the frame you will be manipulating before you can use Compress, Filter, or Bevel. The process of decoding means you are separating the chroma and luma parts of the signal. The decode process must be repeated if any of the following situations occur: 3-100 ■ Switcher boot-up (Control Processor Program Enable reset) ■ UnFREZing of any image ■ GRABing any image. ■ COMPRESSing from the Decode Page to the TO PAGE. Frame Store Menu The decode procedure is as follows: 1. Set up the switcher for Frame Store operations. 2. Select 2-field mode (FIELD 2 button) on the Frame Store Subpanel. 3. Press the FRZE button on the Frame Store Subpanel. 4. Use the VIDEO PAGE or KEY PAGE soft knob on the Frame Store Menu to view PAGE 1 through PAGE 4 in order to select the page you want to process. 5. Use the PROCESS soft button to select the DECODE function. 6. Use the DECODE PAGE soft button to select the page to decode. 7. Press DECODE PAGE. NOTE: The decoding process takes about 30 seconds. 8. A Decode complete message displays when the task is done. Another message gives the decoded page number. 9. The FROM page is always the decoded page. You can now use the COMPRESS, FILTER, and BEVEL selections to manipulate this page. 3-101 Section 3 — Menu Descriptions Co m p r e s s The Compress operation compresses the FROM page to the TO page. The compressed image appears in the upper left-hand corner of the TO page. NOTE: On the Model 3000 the FROM page is the decoded page. The key from the corresponding FROM page in the Key Store can be processed in one of three ways. 1. CREATE This makes a 4x3 key in the corresponding TO Key Store page that is the same size as the compressed video. Use this option if the FROM video is a full-screen image. Set up the Frame Store to output Shaped video in this mode. 2. COMPRESS Use this option to compress titles and other keys. This compressws the corresponding FROM Key Store page the same as the Video Store page. 3. NONE This selection does nothing with or to the Key Store pages. When using COMPRESS, it is best to lock the key to the video. Also, if the edges have blanking the Crop function is useful. It is also useful to note the repositioning of compressed video will run in realtime. NOTE: Compress works only on still frozen video. 3-102 Frame Store Menu F i l te r Filter only affects the luma of the video page. Select one of the following filter options, and experiment with them to achieve the desired effect. NOTE: For a better looking Emboss effect, Soften the image first before using Emboss. ■ EMBOSS – Use for image edge enhancement and shading; gives image a 3D appearance. ■ SHARPEN – Sharpens the image. ■ SOFTEN – Softens the image. With the filter type selected, press the DO FILTER soft button as many times as applicable to implement the effect. NOTE: Multiple button pushes are stored in a buffer. The buffer will continue to increment even if you have finished pressing buttons. It may take up to 30 seconds to complete five passes. Be v e l Bevel gives an image a “lighted picture frame” in a 3-D type of effect. The BRIGHTNESS soft knob controls the quantity of light projected on the frame. BEVEL WIDTH controls the width of the frame. The LIGHT SOURCE button selects where the light comes from: Bottom, Top, Right, or Left. NOTE: This should be used on a full 4x3 image. The results may look strange otherwise. Co p y Use COPY from the PROCESS choices to copy or swap from and to video and key store pages. 3-103 Section 3 — Menu Descriptions Parameter Copy Menu Use the Parameter Copy menu to copy or swap all parameter settings from video to video, key to key, or video to key. FRAME STORE PARAMETER COPY MENU frame store / parameter copy COPY PARAMETERS FROM VIDEO STORE TO KEY STORE SWAP PARAMETERS FROM VIDEO STORE WITH KEY STORE VIDEO STORE KEY STORE VIDEO STORE KEY STORE FROM STORE TO STORE DO SWAP DO COPY The Parameter Copy menu selections are: FROM STORE — Selects the store to copy/swap from. TO STORE — Selects the store to copy/swap to. DO SWAP — Initiates the Parameter swap currently selected. DO COPY — Initiates the Parameter copy currently selected. 3-104 Frame Store Menu Video Store Menu The Video Store Menu allows you to select a page of stored video, create a strobe effect by setting a strobe time period between a stored image and a delegated source image, and provides access to Video Store positioning and pseudo color controls. VIDEO STORE MENU PAGE SELECT frame store / video store PAGE 1 PAGE 2 PAGE 3 PAGE 4 STROBE TIME PERIOD = 20 STROBE FREEZE PERIOD = 10 4 FIELD INTERPOLATE ON 2 FIELD REPLICATE OFF FRAME TYPE INTERPOLATE STROBE MOSAIC > PSEUDO COLOR > CROP > REPOSITION > FILTER > FRAME TYPE — Select either 4 or 2 field video format. Four-field mode has 2 pages of video/key. Two-field mode has 4 pages of video/key. INTERPOLATE — (FRAME TYPE must be in “2-field” mode to display this function.) Select how the video data is to be interpreted. For example, interpolate evaluates screen lines 1 and 3 and averages them to get line 2. Replicate copies line 1 to create line 2, etc. 3-105 Section 3 — Menu Descriptions STROBE—When ON is selected, strobe is activated. Strobe alternates between a frozen framestore image and a selected source image (M/E, PGM, etc. delegated to Aux Bus 4) with the frequency set by the soft knobs described below. The difference between the time settings is what varies the strobe effect. STROBE TIME PERIOD — Sets the time (in fields) for the delegated video source to be displayed. Minimum time period is 4 fields. STROBE FREEZE PERIOD — Sets the time (in fields) during which the frozen frame store image is displayed. Minimum time period is 8 fields. PAGE SELECT —Selects one of four pages (frames) of the video image. MOSAIC> — Opens the Video Store Mosaic Menu. PSEUDOCOLOR> — Opens the Video Store Pseudo Color Menu. CROP> — Opens the Video Store Crop Menu. REPOSITION> — Opens the Video Store Reposition Menu. FILTER> — Opens the Video Store Filter Menu. NOTE: The Mosaic, Pseudo Color, and Filter modes are functional only in 2-field mode. 3-106 Frame Store Menu V i d e o S to r e Mo s a i c Me n u This menu allows you to apply and adjust a mosaic pattern to the video store video. VIDEO STORE MOSAIC MENU frame store / video store / mosaic MOSAIC SIZE = 50% MOSAIC ASPECT = 0.00 FIRST ACTIVE PIXEL =0 ON OFF MOSAIC MOSAIC — Turns on the mosaic feature and enables the mosaic adjustment soft knobs. MOSAIC SIZE — Adjusts the width of the mosaic area, up to 100% of the screen. MOSAIC ASPECT — Adjusts the vertical-to-horizontal aspect of the mosaic area. FIRST ACTIVE PIXEL — Adjusts the positioning of the left edge of the mosaic area. 3-107 Section 3 — Menu Descriptions V i d e o S to r e P s e u d o Co l o r Me n u The Pseudo Color Menu allows you to select normal or reversed video, and several pseudocolor modes. The mode selected determines the functions of the fourth and fifth soft buttons and the soft knobs. The following illustration is the appearance of the Video Store Pseudo Color Menu when POSTR/SOLR is selected. VIDEO STORE PSEUDO COLOR MENU frame store / video store / pseudo color POSTERIZATION = 0.0 SOLARIZATION = 0.0 3-108 ON ON OFF OFF POSTR/SOLR HUE MOD COLOR MOD CONTRAST REVERSE VIDEO UNSHAPE/ RESHAPE MODE SELECT ON ON OFF OFF POSTERIZE SOLARIZE Frame Store Menu REVERSE VIDEO — Turns reverse video on or off, which inverts the luminance (white and black are reversed) and places each hue 180° away from its original color. UNSHAPE/RESHAPE — Allows shaped video (of a video/key pair) to be unshaped before being bitmapped, then reshaped after bitmapping. This button appears only if Key Store is configured as Key. MODE SELECT — Selects one of four pseudocolor modes, as described on the following pages. Posterization/Solarization Menu Selecting POSTR/SOLR mode provides adjustment of the posterization and solarization parameters. POSTERIZE — Causes the luminance values of a frozen image to be changed from a continuous scale to a limited(adjustable) number of steps. POSTERIZATION — Adjusts the number of steps of luminance. SOLARIZE — Causes the chrominance values of a frozen image to be changed from a continuous scale to a limited(adjustable) number of steps. SOLARIZATION — Adjusts the number of steps of chrominance. Pseudo Color Hue Modification Menu The following illustration is the appearance of the Pseudo Color Menu when HUE MOD is selected. HUE MOD–Enables the hue modification feature, which strips chroma from the stored image and substitutes a spectrum of 3-109 Section 3 — Menu Descriptions VIDEO STORE PSEUDO COLOR MENU frame store / video store / pseudo color HUE MOD START PHASE = 0.0 HUE MOD END PHASE = 0.0 HUE MOD SATURATION = 0.0 POSTR/SOLR OFF HUE MOD COLOR MOD CONTRAST ON OFF CW CCW UNSHAPE/ RESHAPE MODE SELECT HUE MOD HUE MOD PATH ON ON OFF REVERSE VIDEO colors for the resulting black and white. Also enables the soft knobs for adjustment of the colors to be substituted. HUE MOD START PHASE and HUE MOD END PHASE — Adjust the starting color and ending color of the spectrum to be substituted for black and white. HUE MOD SATURATION — Adjusts the saturation of the color spectrum to be substituted. HUE MOD PATH — Sets the direction of the hue substitution from black to white, as viewed on a vectorscope. Pseudo Color Modification Menu The following illustration is the appearance of the Pseudo Color Menu when COLOR MOD is selected. This menu provides adjustment of the color modification parameters. COLOR MOD — Enables the color modification feature, which strips chroma from the stored image, then substitutes two colors for the black and white limits of the resulting image. 3-110 Frame Store Menu VIDEO STORE PSEUDO COLOR MENU frame store / video store / pseudo color BLACK HUE = 0.0 BLACK SAT = 0.0 BLACK BRIGHT = 0.0 POSTR/SOLR HUE MOD ON OFF ON OFF COLOR MOD CONTRAST ON OFF REVERSE VIDEO UNSHAPE/ RESHAPE MODE SELECT COLOR MOD BLK/WHT DELEGATE BLK/WHT DELEGATE — Delegates the soft knobs for adjustment of the color to be substituted. BLACK HUE, BLACK SAT, and BLACK BRIGHT or WHITE HUE, WHITE SAT, and WHITE BRIGHT — Adjust the color and luminance of the colors to be substituted for the black and white portions of the signal. Pseudo Color Contrast Menu The following illustration is the appearance of the Pseudo Color Menu when CONTRAST is selected. CONTRAST — Turns on the contrast function and enables the contrast adjustment knobs. Adjustment of these controls is highly subjective and depends on the characteristics of the image and the desires of the operator. 3-111 Section 3 — Menu Descriptions VIDEO STORE PSEUDO COLOR MENU frame store / video store / pseudo color CONTRAST LUM SLOPE = 0.0 CONTRAST LUM RANGE =0 CONTRAST SATURATION = 0.0 ON ON POSTR/SOLR HUE MOD COLOR MOD OFF OFF CONTRAST ON OFF REVERSE VIDEO UNSHAPE/ RESHAPE MODE SELECT CONTRAST CONTRAST LUM SLOPE — Adjusts the luminance contrast of the stored video. CONTRAST LUM RANGE — Adjusts the luminance contrast of the video. CONTRAST SATURATION — Adjusts the saturation of the video chrominance. V i d e o S to r e Cr o p Me n u This menu allows you to crop (mask) portions of the stored video image. CROP — Turns on the crop feature and enables the soft knob adjustments for positioning the crop. TOP, BOTTOM, LEFT, and RIGHT — Adjust the limits of the crop for the stored video. 3-112 Frame Store Menu VIDEO STORE CROP MENU frame store / video store / crop TOP = 0.00 screen units BOTTOM = 0.00 screen units LEFT = 0.00 screen units ON RIGHT = 0.00 screen units OFF CROP 3-113 Section 3 — Menu Descriptions V i d e o S to r e Re p o s i ti o n Me n u This menu allows positioning of the video store output image. VIDEO STORE REPOSITION MENU frame store / video store / reposition Coarse Adjust Horizontal = 0.0000 Screen Units (0.00 Pixels) Blur is currently ON. Position values are limited to 4 Line, 1 Pixel boundaries Fine Adjust Horizontal Coarse Adjust Vertical = 0.0000 Screen Units (0.00 Lines) ON ON ON OFF OFF OFF HORIZONTAL VERTICAL POSITION POSITION PIXEL DETENT Fine Adjust Vertical RESTORE DEFAULTS HORIZONTAL POSITION — Enables or disables horizontal positioning of the stored (frozen) image. Coarse Adjust Horizontal and Fine Adjust Horizontal soft knobs — Adjust the horizontal position of the image. VERTICAL POSITION — Enables or disables vertical positioning of the stored image. Coarse Adjust Vertical and Fine Adjust Vertical soft knobs — Adjust the vertical position of the image. RESTORE DEFAULTS — Returns the image to the original position. 3-114 Frame Store Menu V i d e o S to r e F i l te r Me n u (Bl u r ) The Video Store Filter Menu allows you to apply either a blur or hue spectrum to the video store output image. FILTER SELECT — Selects either BLUR or HUE ROTATE filter mode. Following is the appearance of the menu when BLUR is selected. KEY STORE FILTER MENU LUM BLUR 0% frame store / key store / filter CHROMA BLUR 0% BLUR SYMMETRY 0% BLUR ON ON ON ON ON HUE ROTATE OFF OFF OFF OFF OFF FILTER SELECT BLUR SEPARATE LUM/CHROMA LUM BLUR CHROMA BLUR BLUR SYMMETRY 3-115 Section 3 — Menu Descriptions BLUR — Turns on the blur filter mode. SEPARATE LUM/CHROMA — Allows separate adjustment of luminance blur and chrominance blur applied to the video store image. LUM BLUR — Enables the LUM BLUR adjustment. LUM BLUR — Adjust the amount of luminance blur applied to the image CHROMA BLUR — Enables the CHROMA BLUR adjustment. CHROMA BLUR — Adjusts the amount of chrominance blur applied to the video store image. BLUR SYMMETRY — Enables the BLUR SYMMETRY adjustment. BLUR SYMMETRY — Adjusts the proportions of luminance and chrominance blur. 3-116 Frame Store Menu V i d e o S to r e F i l te r Me n u (Hu e Ro t a t e ) This is the appearance of the Video Store Filter Menu when HUE ROTATE is selected. VIDEO STORE FILTER MENU frame store / video store / filter BLUR ON HUE ROTATE OFF FILTER SELECT HUE ROTATE HUE ANGLE 0 deg HUE ROTATE — Turns on the hue rotate filter mode which strips chroma from the stored image and substitutes a full spectrum of colors for the black , white, and in between portions of the resulting image. HUE ANGLE — Adjusts the hue of the color substituted for black. (The complement of the selected hue is substituted for white.) 3-117 Section 3 — Menu Descriptions Key Store Menu The Key Store Menu allows you to select either 4-field or 2-field storage mode for Key Store, and provides access to Key Store positioning controls. KEY STORE MENU PAGE SELECT frame store / key store PAGE 1 3-118 4 FIELD INTERPOLATE 2 FIELD REPLICATE FRAME TYPE INTERPOLATE CROP > PAGE 2 PAGE 3 REPOSITION > PAGE 4 FILTER > Frame Store Menu FRAME TYPE — Selects either 4-field or 2-field mode: 4-FIELD — Stores all of the color information in the original composite signal. 2-FIELD — Uses only 2 of the 4 fields of color information, but allows twice as many pages to be stored. INTERPOLATE — When 2 FIELD mode is selected, you may choose either DUPLICATE or REPLICATE to produce the other 2 fields of color information. INTERPOLATE — Causes vertical interpolation (averaging) between pixels in each pair of adjacent raster lines of the selected field for use as the other field of each frame. REPLICATE — Causes the selected field to be used twice for each frame. PAGE SELECT — Selects one of four pages (fields) of the video image in 2-field mode, or one of two pages in 4-field mode. REPOSITION> — Displays the Key Store Reposition Menu. FILTER> — Displays the Key Store Filter Menu. 3-119 Section 3 — Menu Descriptions Ke y S to r e Cr o p Me n u This menu allows you to crop (mask) portions of the stored key. KEY STORE CROP MENU frame store / key store / crop TOP = 0.00 screen units BOTTOM = 0.00 screen units LEFT = 0.00 screen units ON RIGHT = 0.00 screen units OFF CROP CROP — Turns on the crop feature and enables the soft knob adjustments for positioning the crop. TOP, BOTTOM, LEFT, and RIGHT — Adjust the limits of the crop for the stored key. 3-120 Frame Store Menu Ke y S to r e Re p o s i ti o n Me n u This menu allows positioning of the key store output image. KEY STORE REPOSITION MENU frame store / key store / reposition Coarse Adjust Horizontal = 0.0000 Screen Units 0 Pixels) Blur is currently ON. Position values are limited to 4 Line, 1 Pixel boundaries Fine Adjust Horizontal Coarse Adjust Vertical = 0.0000 Screen Units (0 Lines) ON ON ON OFF OFF OFF HORIZONTAL VERTICAL POSITION POSITION PIXEL DETENT Fine Adjust Vertical RESTORE DEFAULTS HORIZONTAL POSITION — Enables or disables horizontal positioning of the stored key. Coarse Adjust Horizontal and Fine Adjust Horizontal soft knobs — Adjust the horizontal position of the key. VERTICAL POSITION — Enables or disables vertical positioning of the stored key. Coarse Adjust Vertical and Fine Adjust Vertical soft knobs — Adjust the vertical position of the key. RESTORE DEFAULTS — Returns the key to the original position. 3-121 Section 3 — Menu Descriptions Ke y S to r e F i l te r Me n u (Bl u r – V i d e o M o d e ) The Key Store Filter Menu allows you to apply a blur to the key store output. If the key is configured as video, it also allows you to apply a hue spectrum to the key store output. FILTER SELECT — Selects either BLUR or HUE ROTATE filter mode. Following is the appearance of the menu when BLUR is selected and the key is configured as video. KEY STORE FILTER MENU LUM BLUR 0% frame store / key store / filter CHROMA BLUR 0% BLUR SYMMETRY 0% BLUR ON ON ON ON ON HUE ROTATE OFF OFF OFF OFF OFF FILTER SELECT BLUR SEPARATE LUM/CHROMA LUM BLUR CHROMA BLUR BLUR SYMMETRY 3-122 Frame Store Menu BLUR — Turns on the blur filter mode. SEPARATE LUM/CHROMA — Allows separate adjustment of luminance blur and chrominance blur applied to the video store image. LUM BLUR — Enables the LUM BLUR adjustment. LUM BLUR — Adjust the amount of luminance blur applied to the image, CHROMA BLUR — Enables the CHROMA BLUR adjustment. CHROMA BLUR — Adjusts the amount of chrominance blur applied to the video store image. BLUR SYMMETRY — Enables the BLUR SYMMETRY adjustment. BLUR SYMMETRY — Adjusts the proportions of luminance and chrominance blur. 3-123 Section 3 — Menu Descriptions Ke y S to r e F i l te r Me n u (Bl u r – Ke y M o d e ) The Key Store Filter Menu appears as follows when BLUR is selectedand the key is configured as a key. KEY STORE FILTER MENU BLUR 0% frame store / key store / filter BLUR SYMMETRY 0% BLUR ON ON HUE ROTATE OFF OFF FILTER SELECT BLUR BLUR SYMMETRY BLUR — Turns on the blur filter mode and enables the BLUR adjustment. BLUR — Adjust the amount of blur applied to the image, BLUR SYMMETRY — Enables the BLUR SYMMETRY adjustment. BLUR SYMMETRY — Adjusts the vertical and horizontal ratio of the blur. 3-124 Frame Store Menu Ke y S to r e F i l te r Me n u (Hu e Ro ta t e ) When HUE ROTATE is selected, the Key Store Filter Menu appears as follows: KEY STORE FILTER MENU frame store / key store / filter BLUR ON HUE ROTATE OFF FILTER SELECT HUE ROTATE HUE ANGLE 0 deg HUE ROTATE — Turns on the hue rotate filter mode which strips chroma from the stored image and substitutes a full spectrum of colors for the black , white, and in between portions of the resulting image. HUE ANGLE — Adjusts the hue of the color substituted for black. (The complement of the selected hue is substituted for white.) 3-125 Section 3 — Menu Descriptions Mask Store Menu The Mask Store Menu allows you to select straight or freehand drawing, paint brush parameters, screen parameters, and fill shapes. You can also save, or undo, your current work. DRAW — Use to enable/disable the graphics tablet, the pen cursor, and the Mask Store Menu. MASK STORE MENU BRUSH OPACITY = 50% frame store / mask store BRUSH SIZE = 14 (TV LINES) BRUSH SOFTNESS = 35% 3-126 ON STRAIGHT BLACK OFF FREEHAND WHITE DRAW DRAW MODE BRUSH SOURCE SAVE FILL SHAPE BLACK SCREEN WHITE SCREEN UNDO Frame Store Menu DRAW MODE — Selects between freehand and straight drawing tools. BRUSH SOURCE — Selects either Black or White brush strokes. Use the following soft knobs to adjust brush parameters. BRUSH OPACITY soft knob — Makes brush strokes lighter or darker. BRUSH SIZE soft knob — Selects brush size from 1 TV lines to 31 TV lines high. BRUSH SOFTNESS soft knob — Adjusts the thickness of the brush. SAVE — Saves current work to a “save buffer.” (A Save is automatic after FRZE or GRAB is pressed. FILL SHAPE — Fills a closed object with either a black or white background (determined by BRUSH SOURCE selection). BLACK SCREEN — Fills the mask store screen with system black. WHITE SCREEN — Fills the mask store screen with system white UNDO — Erases all work not saved to the save buffer. Any data not saved, freezed, or grabbed is lost. 3-127 Section 3 — Menu Descriptions Miscellaneous Menu The MISC button on the main menu subpanel brings up the toplevel Miscellaneous menu. MISC MENU misc SIGNAL PROCESS > SAFE TITLE > The following menu selections are accessible through the Miscellaneous menu: SIGNAL PROCESS> — Displays the Signal Process Menu, which allows you to select Fineline and Dither modes. SAFE TITLE> — Displays the Safe Title Menu, which allows you to turn on or off safe title and select a safe title pattern. 3-128 Miscellaneous Menu Signal Processing Menu The Signal Processing Menu allows you to turn Fineline and Dither modes on or off. SIGNAL PROCESSING MENU misc / signal process OFF ON FREE RUN OFF FRAME LOCK FINELINE DITHER The Signal Processing Menu selections are as follows: FINELINE — Enables/disables Fineline mode. DITHER — Selects FRAME LOCK or FREE RUN dithering for 8-bit digital outputs, or turns OFF the output dithering. 3-129 Section 3 — Menu Descriptions Safe Title Menu The Safe Title Menu allows you to turn the Safe Title mode on or off, select a safe title pattern, and adjust safe title horizontal position. The functions of this menu appear only if the Safe Title option is installed. SAFE TITLE MENU misc/safe title SAFE TITLE H-POSITION = 0.0000 clocks (0.0000 nsec) SAFE TITLE SCREEN CTR ON TITLE & CTR OFF X-HATCH SAFE TITLE SAFE TITLE SELECT The Safe Title Menu selections are as follows: SAFE TITLE — Turns the Safe Title Generator preview monitor display on or off. SAFE TITLE SELECT — Selects a safe title pattern. This soft button appears only when SAFE TITLE is on. SAFE TITLE H-POSITION — Positions safe title horizontally. This soft knob appears only when SAFE TITLE is on. 3-130 Disk Menu Disk Menu The Disk Menu provides disk and file management functions such as creating directories and loading and saving files to and from diskettes. The following menu appears when the main menu DISK button is pressed and no directory has been read. DISK MENU FILE SELECT disk CURRENT DIRECTORY TOTAL BYTES /FLOPPY MARKED FILES # FILES # BYTES 0 0 FILENAME FLOPPY CHILD DIRECTORY 0 EXT BYTES DATE TIMEUTILS > CHILD DIRECTORY — Causes the system to read a diskette, if present, in the disk drive, and to list the parent directory of the diskette. 3-131 Section 3 — Menu Descriptions Pressing CHILD DIRECTORY also changes the appearance of the Disk Menu to enable certain other functions: DISK MENU disk FILE SELECT CURRENT DIRECTORY TOTAL BYTES /FLOPPY MARKED FILES # FILES # BYTES 0 0 FILENAME 0 EXT /FLOPPY BYTES DATE TIME VIEW BY NAME LIST PARENT DIRECTORY DIRECTORY LOAD FILE > SAVE FILE > MARK FILE FOR DELETE DELETE FILE > UTILS > LIST DIRECTORY — Causes the system to re-read the directory of the diskette in the disk drive. PARENT DIRECTORY — Backs you out from a subdirectory to the parent directory. LOAD FILE> — Displays the Load File Menu. If a subdirectory is selected (see FILE SELECT below), the CHILD DIRECTORY label appears instead of LOAD FILE>. This allows you to read the selected subdirectory. SAVE FILE> — Displays the Save File Menu. MARK FILE FOR DELETE — Allows you to mark a number of files so that they may all be deleted simultaneously. (Does not enable simultaneous loading or saving of files.) DELETE FILE> — Displays the Confirm Delete Menu which allows you to DO DELETE or CANCEL. Either a single selected file or a number of marked files can be deleted. 3-132 Disk Menu UTILS> — Displays the Utilities Menu. FILE SELECT — Moves the selection box through the list of files in the directory to select the file or directory to be acted upon by subsequent operations. VIEW BY NAME/EXT/DIR ONLY — Allows the directory to be listed in alphabetical order by file name or by extension, or to just list subdirectories. The display changes automatically as the new selection is made. After the diskette directory has been read, the display might look something like the following example: DISK MENU FILE SELECT disk CURRENT DIRECTORY TOTAL BYTES /FLOPPY MARKED FILES # FILES # BYTES 0 0 FILENAME LOCAL LOCAL NEWS NEWS 8004 EXT R32 K32 CFG KFG BYTES 1329 2365 543 2432 DATE JUL-23-1996 JUL-23-1996 MAY-02-1996 MAY-02-1996 TIME 11:23 11:23 07:00 07:00 VIEW BY NAME LIST PARENT DIRECTORY DIRECTORY LOAD FILE > SAVE FILE > MARK FILE FOR DELETE DELETE FILE > UTILS > 3-133 Section 3 — Menu Descriptions Load File Menu The following menu comes up when you press LOAD FILE> if the selected file is an E-MEM register. LOAD FILE MENU disk / load file Load file: /FLOPPY/ABLE.R01 E-MEM REGISTER E-MEM BANK E-MEM ALL NO LOAD NO LOAD NO LOAD NO LOAD NO LOAD NO LOAD NO LOAD LOAD LOAD LOAD LOAD LOAD LOAD LOAD M/E 1 M/E 2 M/E 3 PGM PST DSK BKGD/ MISC DPMs 1-4 MASTER E-MEM E-MEM LOAD SELECT DO LOAD M/E 1 through MASTER E-MEM — Allow you to include or omit portions of the selected file before loading it from disk into the switcher. E-MEM LOAD SELECT — Enables loading of the selected E-MEM REGISTER, the E-MEM BANK containing the selected register, or E-MEM ALL (all 100 E-MEM registers). NOTE: It takes approximately 6 minutes to load all 100 registers, even if most of them are empty, so you may prefer to load only specific banks. DO LOAD — Displays the Confirm File Load Menu, which allows you to DO LOAD or CANCEL. 3-134 Disk Menu If the selected file is a Configuration file instead of an E-MEM file, the Load File Menu will appear as follows: LOAD FILE MENU disk / load file Load file: /FLOPPY/NEWS.CFG NO LOAD NO LOAD NO LOAD NO LOAD NO LOAD LOAD LOAD LOAD LOAD LOAD USER PREFS SYSTEM PARAMS OUTPUTS EXTERN I/F INPUTS NO LOAD LOAD CLR WK BUF DO LOAD USER PREFS through CLR WK BUF — Allow you to include or omit portions of the selected file before loading it into the switcher. DO LOAD — Displays the Confirm File Load Menu, which allows you to DO LOAD or CANCEL. 3-135 Section 3 — Menu Descriptions Save File Menu The Save File Menu allows you to save selected portions of E-MEM register data or Configuration data to disk. SAVE FILE MENU disk / save file CURRENT DIRECTORY TOTAL BYTES /FLOPPY 8004 CONFIG E-MEM BANK E-MEM ALL NO SAVE NO SAVE NO SAVE NO SAVE NO SAVE NO SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE M/E 3 PGM PST DSK MISC/ BKGD DPMs 1-4 MASTER E-MEM M/E 1 3-136 E-MEM REGISTER M/E 2 REGISTER = 24 SAVE SELECT NAME FILE > Disk Menu M/E 1 through MASTER E-MEM — Select portions of the E-MEM register data or switcher Configuration data to be included or omitted when saving it to disk. SAVE SELECT — Selects the type of save to be done. The switcher serial protocol for use with Editors has been enhanced to support the transfer of E-MEM registers to and from an Editor. This allows an Editor to save its decision list (E DL) together with the switcher E-MEMs on one diskette. Refer to your Editors Operations Manual to see if this feature is supported by your Editor. REGISTER = — Selects a single register to be saved. When E-MEM BANK is selected, 10 registers at a time can be saved. When E-MEM ALL is selected, all 100 registers may be saved in one operation. NAME FILE> — Displays the Name File Menu for you to name the file(s) that you wish to create on the disk. For an E-MEM file, an automatic extension is added to the file name on the disk (for example, .R24 for register 24). If an E-MEM bank or if all E-MEM registers are saved, a separate file is created on the disk for each E-MEM register. 3-137 Section 3 — Menu Descriptions If CONFIG is selected in the Save File Menu, the menu looks like this: SAVE FILE MENU disk / save file CURRENT DIRECTORY TOTAL BYTES /FLOPPY 8004 CONFIG E-MEM REGISTER E-MEM BANK NO SAVE NO SAVE NO SAVE NO SAVE NO SAVE NO SAVE SAVE SAVE SAVE SAVE SAVE SAVE USER PREFS SYSTEM PARAMS INPUTS OUTPUTS EXTERN I/F CLR WK BUF E-MEM ALL SAVE SELECT NAME FILE > USER PREFS through CLR WK BUF — Select portions of the switcher Configuration data to be included or omitted when saving it to disk. NAME FILE> — Displays the Name File Menu which allows you to name the file you wish to create on the disk. For a Configuration file, an automatic extension of CFG is added to the file name on the disk. 3-138 Disk Menu Name File Menu This menu is used to name files to be saved. It is similar to the Name Inputs Menu described earlier in this section. NAME FILE MENU ( disk / save file / name file ) - y z String Register: USER a Save String b c d e f g h i j k l m n o p q r s t u v w x Get String A B C D E F G G H I J K L M N O P Q R S T U V W X Y Z File Name: WORKIN 1 2 3 4 5 6 7 8 9 0 Character = G CURSOR BACK ACCEPT CHAR CURSOR FORWARD DELETE CHAR SAVE STRING GET STRING ACCEPT NAME When ACCEPT NAME is pressed, the Confirm File Save Menu comes up, allowing you to DO SAVE or CANCEL. If a file with the same name already exists in the directory, you will be warned of that fact and given a third alternative, OVER WRITE. This selection will cause the new file to be written over the existing file, erasing the existing file. 3-139 Section 3 — Menu Descriptions Utilities Menu The Utilities Menu allows you to format disks and create subdirectories for the purpose of organizing your saved files. UTILITIES MENU disk / utils TOTAL BYTES CURRENT DIRECTORY Ø / DISK USAGE KBYTES USED CREATE DIR > % USED KBYTES AVAIL % AVAIL FORMAT 720K > FORMAT 1.44M > FORMAT 720K> and FORMAT 1.44M> — Bring up the Confirm Format Disk Menu which allows you to format a blank or previously used disk in the appropriate format. The Confirm Format Disk Menu allows you to DO FORMAT or CANCEL. NOTE: Be sure to have the write-protect tab set to off (closed) to allow writing to the disk. 3-140 Disk Menu CREATE DIR> — Displays the Name Directory Menu, which allows you to create subdirectories on the disk. This menu uses the same format as the Name File Menu described earlier in this section. Pressing ACCEPT NAME allows you to DO CREATE or CANCEL. If a directory with the same name already exists in the parent directory, you will be warned of that fact and the Confirm Create Directory Menu will allow you to RENAME or CANCEL. To save files to a subdirectory, first create the subdirectory, then have it open when you save the files that you wish to be in it. (To open the subdirectory, select it with the FILE SELECT knob in the next higher directory and press CHILD DIRECTORY.) 3-141 Section 3 — Menu Descriptions 3-142 4 Menu Trees Introduction Many Model 3000 features are accessed via software menus displayed on a flat panel that can show both alphanumeric text and graphics. Main Menu Buttons CONFG M/E MODE STAT KEYER CHR KEY WIPE E-MEM KEY FRAME AUX BUS MASK MATTE FRAME STORE LAST MENU MISC DISK The menu system is divided into groups of related menus. Any particular group of menus can be accessed by pressing one of the main menu buttons located at the left of the menu display. Each main menu button (except LAST MENU) brings up a main menu, under which there may be sub-menus that allow selection of less-frequently used options. (Some of the main menus contain only one or two levels of sub-menus.) Pressing a main menu button causes the soft button assignments in the display to change specifically for that menu. 4-1 Section 4 — Menu Trees Soft Buttons The eight “soft” buttons located below the menu display allow you to make function and sub-menu selections from menus displayed on the screen. The symbol “>” following the name of a soft button indicates that pressing that button will bring up a lower-level menu. A ninth button in the row is a dedicated EXIT button that allows you to leave the menu you are in and return to the next higher menu on the tree. Menu Tree Structures Tree-structure diagrams are presented on the following pages for the main menu buttons. 4-2 LATCH NORMAL DSK DROP KEY MEMORY CLEAR KEY MEM ON/OFF M/E 1 M/E 2 M/E 3 PGM PST PVW SELECT PVW MODE DIM PVW PUSH TO PVW SHIFT MODE KEYER PREFS PREVIEW PREFS BEEPER PREFS DEFINE DEFAULTS E-MEM PREFS BEEPER ON/OFF WARNING END OF KNOB KNOB CENTER INACTIVE KNOB SECTION SELECT BUS SELECT CLEAR XPT CLEAR BUS CLEAR SECTION CLEAR SWITCHER AUTO LOOKAHEAD PGM PUSH TO PVW TIMEOUT ON OFF RUN LEVER KEYFRAME EDITING MASTER E-MEM M/E 1 M/E 2 M/E 3 ENABLE/DISABLE ENABLE/DISABLE 300 STYLE NORMAL 4X3 16 X 9 ASPECT RATIO FIELD DOMINANCE MATTE GEN LIM H–BLANKING DEFAULT INTERNAL BLK LV SET CLOCK CONFG USER PREFS SYSTEM PARAMS INPUTS OUTPUTS EXTERN I/F AUX BUS FORMAT START HORIZ BLANKING END HORIZ BLANKING SUPER BLACK OUTPUT DIGITAL RES EXT KEY SYNC SETUP ON KEY MAP INPUTS CHR KEY INPUTS GPI INPUTS TOP TEST SIGNAL BOTTOM TEST SIGNAL XMITABLE VALID RGB BOTH NONE 7.5 IRE 0 IRE DATE SELECT CONFIRM GROUP SELECT CARD SELECT INPUT ... INPUT ... INPUT ... INPUT ... GROUP SELECT CARD SELECT INPUT ... INPUT ... INPUT ... INPUT ... VIDEO/KEY FMT LOG/PHYS ASSIGN NAME XPT BUTTON TIME INPUT 1 INPUT 2 INPUT 3 INPUT 4 INPUT 5 INPUT 6 INPUT FORMAT GPI SELECT MISC KF EFFECT AUTO TRANS CUT E-MEM FRAME STORE PROGRAM GPI Software Version 5.3 3 M/E Switcher = YEAR MONTH DAY HOUR MINUTE SECOND 1 TO 8 9 TO 16 Card ... 8 BIT 10 BIT 1 TO 8 9 TO 16 Card ... NO SETUP KEY SETUP UNSHAPED VIDEO SHAPED VIDEO LOG CHANNEL PHYS INPUTS VIDEO INPUT KEY INPUT CHROMA KEY INPUT See CONFIG Part 2 ALL KEYERS DELEG KEYER OFF A B KEY1 KEY2 1 2 3 4 5 6 7 ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF M/E SELECT GVG DEFAULT SET DEFAULT FIELD 1 FIELD 2 NONE M/E 1 M/E 2 M/E 3 DSK AUX MASK 0754#1 Menu Tree Structures VIDEO GRAB KEY GRAB MASK GRAB Card ... AUTOMATIC MANUAL MANUAL TIME FOR INPUT ... CURSOR BACK ACCEPT CHAR CURSOR FORWRD DELETE CHAR SAVE STRING or GET STRING ACCEPT NAME DO SAVE CANCEL OVER WRITE RENAME CANCEL M/E 1 M/E 2 M/E 3 PGM PST DSK 1 TITLE DSK 2 TITLE PGM PST BLACK COARSE FINE RGB BETA YUV GPI 1 — GPI 8 AUX TALLY LOG CHAN TALLY DISABLE GPI 1 TO 8 9 TO 16 GROUP SELECT CARD SELECT INPUT ... INPUT ... INPUT ... INPUT ... RUN REWIND AUTO RUN REVERSE M/E 1 M/E 2 M/E 3 PGM PST DSK 1 DSK 2 M/E 1 RECALL M/E 2 RECALL M/E 3 RECALL MSTR RECALL AUTO RECALL EFX DISSOLV SEQUENCE Figure 4-1. CONFG Menu Tree (Part 1) 4-3 Section 4 — Menu Trees See CONFIG Part 1 ON OFF ON OFF SHAPED UNSHAPED OUTPUT SELECT SUPER BLACK SETUP ON KEY VIDEO/KEY FMT LIMITER DIGITAL RES OUTPUT TIMING CONFG USER PREFS SYSTEM PARAMS INPUTS OUTPUTS EXTERN I/F AUX BUS FORMAT 0754#2 PGM M/E 1 PGM M/E 2 PGM M/E 3 PGM AUX BUS 1 AUX BUS 2 AUX BUS 3 AUX BUS 4 AUX BUS 5 AUX BUS 6 AUX BUS 7 FRAME STORE ON OFF GROUP SELECT CARD SELECT M/E 1 PVW M/E 2 PVW M/E 3 PVW DSK PVW LUM CLIP CHROMA CLIP COMPOSITE CLIP BLACK CLIP RESTORE DEFAULT OUTPUT TIMING OFFSET BAUD PARITY EDITOR I/F DPM I/F PERIPH I/F GPI OUTPUTS 4 TO 10 11 TO 17 A ... 8 BIT 10 BIT 2400 4800 9600 19200 38400 KSCOPE KRYSTAL OTHER NONE ODD EVEN NONE SWR IN SWR OUT BOTH OFF DEVICE SELECT DPM TYPE CHANNEL ROUTING DPM MAP AUX BUS DPM MAP INPUTS EFF SEND DELAY CONTROL DELAY BAUD PARITY PERIPH TRIGGERS DEVICE SELECT 2400 4800 9600 19200 38400 ODD EVEN NONE TRIGGER SELECT FIRE ... DEVICE NUMBER FUNCTN NUMBER PGM CUT TRIGGER SELECT GPI E-MEM LEVEL AUX BUS 1B AUX BUS 2B AUX BUS 3B AUX BUS 4B AUX BUS 5B AUX BUS 6B AUX BUS 7B Software Version 5.3 GPI LENGTH OFF GPI 1 — 8 1—8 MISC DPM 1 DPM 2 DPM 3 DPM 4 VIDEO KEY 3 M/E Switcher = Figure 4-2. CONFG Menu Tree (Part 2) 4-4 DEVICE 1 DEVICE 2 DEVICE 3 DEVICE 4 NO. OF CHANNELS CHAN 1 = AUX ... DPM SELECT CHANNEL SELECT VIDEO INPUT KEY INPUT A B C D E F G H MISC PHYS CHAN DEVICE 1 DEVICE 2 DEVICE 3 DEVICE 4 DEVICE 1 DEVICE 2 DEVICE 3 DEVICE 4 CHAN A CHAN B CHAN C CHAN D CHAN E CHAN F CHAN G CHAN H SECONDARY CHAN 1-8 AUX 1-7 Menu Tree Structures M/E SELECT M/E MODE FULL ADD MIX M/E COPY M/E MODE LAYERED STANDARD ON OFF TP0754-25 M/E 1 M/E 2 M/E 3 KEY 1 OPACITY KEY 2 OPACITY KEY A OPACITY KEY B OPACITY FROM M/E TO M/E DO M/E SWAP DO M/E COPY M/E 1 M/E 2 M/E 3 M/E 1 M/E 2 M/E 3 Software Version 5.3 Figure 4-3. M/E MODE Menu Tree STAT SYSTEM LOG INSTALL INFO DIAGS TP0754-26 PAGE UP PAGE DOWN FIRST PAGE LAST PAGE CLEAR LOG MAIN BOARDS UPPER BOARDS LOWER BOARDS BLANKING PROCESSOR Software Version 5.3 CHOP ON OFF Figure 4-4. STAT Menu Tree 4-5 Section 4 — Menu Trees KEY1 KEY2 KEYA KEYB ON OFF AUTO KEYER M/E SELECT KEYER SELECT SHAPING CHROMA TRAP KEYER COPY CALIBRATE VIDEO PROCESS KEY 1 NAM TP0754-27 M/E 1 M/E 2 M/E 3 DSK H KEY POSITION OPACITY M/E SELECT KEYER SELECT CHROMA TRAP FILTER TYPE M/E 1 M/E 2 M/E 3 PGM PST KEY1 KEY2 KEYA KEYB ON OFF AUTO LP - SOFT LP - HARD BS - SOFT BS - HARD M/E 1 M/E 2 M/E 3 DSK FROM GROUP FROM KEYER WIPES TO GROUP TO KEYER DO KEYER SWAP DO KEYER COPY EXCLUDE INCLUDE M/E 1 M/E 2 M/E 3 DSK M/E 1 M/E 2 M/E 3 PGM PST M/E SELECT BUS SELECT VIDEO PROCESS CORING RESTORE DEFAULTS KEY1 KEY2 KEYA KEYB KEY1 KEY2 KEYA KEYB KEY1 KEY2 KEYA KEYB ON OFF LUM GAIN CHROMA GAIN DC OFFSET ON OFF CORING M/E 1 M/E 2 M/E 3 M/E SELECT NAM K2 INTO K1 RESTORE DEFAULTS Software Version 5.3 Figure 4-5. KEYER Menu Tree 4-6 ON OFF NAM SOFTNESS NAM OFFSET Menu Tree Structures TP0754-28 M/E 1 KEY1 M/E 1 KEY2 M/E 2 KEY1 M/E 2 KEY2 M/E 3 KEY 1 M/E 3 KEY 2 ON OFF ON OFF CHR KEY CHR KEY SELECT FOREGROUND VIDEO BACKGROUND VIDEO FOREGROUND CORING SECONDARY COLOR HUE MODS KEY ADJUST SETUP VARIABLE FIXED OFF FOREGROUND CORING SHADOW GAIN SHADOW CLIP CHR KEY SELECT SEC COLOR SUPPRESS M/E 1 KEY1 M/E 1 KEY2 M/E 2 KEY1 M/E 2 KEY2 M/E 3 KEY 1 M/E 3 KEY 2 SEC COLOR SUPPRESS ANGLE SEC COLOR SUPPRESS SELECTIVITY SEC CHROMA SUPPRESS LEVEL M/E 1 KEY1 M/E 1 KEY2 M/E 2 KEY1 M/E 2 KEY2 M/E 3 KEY 1 M/E 3 KEY 2 CHR KEY SELECT SEP HUE SUPPRESS FLARE SUPPRESS HUE SUPPRESS OFFSET ON OFF SEPARATE HUE SUPPRESS ON OFF FOREGROUND FLARE SUPPRESS ON OFF HUE SUPPRESS OFFSET M/E 1 KEY1 M/E 1 KEY2 M/E 2 KEY1 M/E 2 KEY2 M/E 3 KEY 1 M/E 3 KEY 2 CHR KEY SELECT KEY WIDTH KEY SOFTNESS FGD RESHAPING Software Version 5.3 CHR KEY SELECT AUTO SETUP ON OFF ON OFF KEY WIDTH ON OFF HORIZ KEY POSITION KEY SOFTNESS M/E 1 KEY1 M/E 1 KEY2 M/E 2 KEY1 M/E 2 KEY2 M/E 3 KEY 1 M/E 3 KEY 2 Figure 4-6. CHR KEY Menu Tree 4-7 M/E 1 PRI M/E 1 SEC M/E 2 PRI M/E 2 SEC M/E 3 PRI M/E 3 SEC WIPE PATTERN TEXTURE WIPE MODS WIPE COPY WIPE GEN SELECT HORIZ STRETCH VERT MODE FILTER MODE LENGTH A LENGTH B SOURCE WIPE GEN SEL PTN MIX TYPE PTN MIX SOURCE SPLIT OFFSET PST PTN DIRECTION WIPE MODULATE TP0754-29 Section 4 — Menu Trees PATTERN SELECT M/E1 PRI M/E1 SEC M/E2 PRI M/E2 SEC M/E 3 PRI M/E 3 SEC 1:1, 2:1, 3:1, 4:1, 6:1, 8:1 1:1, 2:1, 4:1, 6:1, 8:1, FREE RUN SMOOTHING 1, 2, 3, 4, 5, 6 NOTCH 1, 2, 3, 4 NONE 1, 2, 3, 4, 5, 6 M/E1 PRI M/E1 SEC M/E2 PRI M/E2 SEC M/E 3 PRI M/E 3 SEC NAM+ NAMMIX NORMAL TEXTURE ON OFF SPLIT OFFSET REVERSE NORMAL WIPE GEN SELECT MODULATE MODULATE WAVEFORM M/E 1 M/E 2 M/E 3 FROM GROUP FROM WIPE GEN TO GROUP TO WIPE GEN DO WIPE SWAP DO WIPE COPY Software Version 5.3 PRI SEC M/E 1 M/E 2 M/E 3 PRI SEC Figure 4-7. WIPE Menu Tree 4-8 M/E1 PRI M/E1 SEC M/E2 PRI M/E2 SEC M/E 3 PRI M/E 3 SEC LOCK HORIZ VERT OFF TRIANGLE SINE MODULATION AMPLITUDE MODULATION FREQUENCY Menu Tree Structures TP0754-30 SELECT ALL BANK REG CLEAR REG LOCK REG CLEAR SEQ LOCK / UNLOCK / CLEAR LOCK / UNLOCK / CLEAR LOCK / UNLOCK / CLEAR CLEAR ALL HOLDS ALL HOLD SOURCE HOLD ON OFF BUS CLEAR ALL SET ALL DEVICE (##) ON OFF DEVICE NUMBER E-MEM REGISTER SOURCE HOLD PERIPH DEVICES RUN LEVER KEYFRAME EDITING KF PATHS GPI & PBUS TRIGGERS ENABLE DISABLE SELECT LEVEL PAUSE SELECT GROUP PATH TYPE SELECT PERIPH ATTACH PERIPH FIRE (A–H) FIRE ATTACHED SELECT GPI ATTACH GPI FIRE (1–8) FIRE ATTACHED ON OFF TRANSITION KEY1 KEY2 KEYA KEYB WIPES WIPEXFORM ALL M/E 1 M/E 2 M/E 3 PGM PST DSK MISC BKGD DPM 1 DPM 2 DPM 3 DPM 4 HOLD LINEAR S-LINEAR A, B, C, D, E, F, G, or H MISC OFF 1, 2, 3, 4, 5, 6, 7, or 8 MISC OFF Software Version 5.3 Figure 4-8. E-MEM Menu Tree 4-9 DELEGATES / ENABLES TIME ALIGN LEVELS SET START TIME TIME KNOB SELECT ZOOM M/E 1 M/E 2 PGM PST DSK MISC BKGD DPM 1 DPM 2 DPM 3 DPM 4 RUN RUN DEL START KF EFF DUR M/E 1 M/E 2 PGM PST DSK MISC BKGD DPM 1 DPM 2 DPM 3 DPM 4 SELECT LEVEL SELECT GROUP PATH TYPE KEY FRAME TIMELINE KF PATHS KEYFRAME EDITING RUN LEVER MOD ALL ABSOLUTE ENABLE BUTTONS ATTACH GPI ATTACH TRIGGER ENABLE DISABLE ENABLE DISABLE DELEGATES ENABLES SELECT GPI ATTACH FIRE GPI (1-8) FIRE ATTACHED TRANSISTION KEY1 KEY2 KEYA KEYB WIPES WIPEXFORM ALL HOLD LINEAR S-LINEAR CURVE 1 2 3 4 5 6 7 8 ON OFF TRIGGER SELECT ATTACH FIRE (A-H) FIRE ATTACHED Software Version 5.3 Figure 4-9. KEYFRAME Menu Tree 4-10 A B C D E F G H ON OFF TP0764-00 Section 4 — Menu Trees PVW BUS MASK BUS AUX BUS 1 – 7 BUS SELECT EFF LOOP MODE E-MEM CONTROL NEAR SIDE FAR SIDE BOTH TAKE AUX BUS TP0754-32 Menu Tree Structures NO LOOP EXT LOOP FRAME STORE VIDEO KEY Software Version 5.3 M/E1 KEY1 M/E1 KEY2 M/E2 KEY1 M/E2 KEY2 M/E3 KEY1 M/E3 KEY2 MASK Software Version 5.3 KEYER SELECT INH MASK OPACITY MASK BUS CHR TRAP ON OFF TP0754-33 Figure 4-10. AUX BUS Menu Tree INHIBIT MASK OPACITY ON OFF 3 M/E Switcher Only Figure 4-11. MASK Menu Tree 4-11 TP0754-34 Section 4 — Menu Trees SUPERBLACK NORMAL MATTE BKGD 1 LUM BKGD 2 LUM USER DEF WASH ANGLE MATTE COPY TEXTURE SUPERBLACK NORMAL ON OFF WASH ANGLE FROM GROUP FROM MATTE GEN SIDE SELECT TO GROUP TO MATTE GEN DO MATTE SWAP DO MATTE COPY HORIZ STRETCH VERT MODE FILTER MODE LENGTH A LENGTH B SOURCE KEY 1 FILL KEY BORD KEY 2 FILL KEY 2 BORD PRI WIPE SEC WIPE KEY 1 FILL KEY 1 BORD KEY 2 FILL KEY 2 BORD PRI WIPE SEC WIPE 1:1, 2:1, 3:1, 4:1, 6:1, 8:1 1:1, 2:1, 4:1, 6:1, 8:1, FREE RUN SMOOTHING 1, 2, 3, 4, 5, 6 NOTCH 1, 2, 3, 4 NONE 1, 2, 3, 4, 5, 6 Software Version 5.3 Figure 4-12. MATTE Menu Tree 4-12 M/E 1 M/E 2 M/E 3 DSK BKGD 2 TO 1 1 TO 2 MATTE 2 MATTE 1 BOTH M/E 1 M/E 2 M/E 3 DSK BKGD Menu Tree Structures ON OFF ON OFF FRAME STORE DRP SHADOW BLUR LOCK VIDEO/KEY KEY STORE MODE PICTURE PROCESS PARAM COPY VIDEO STORE KEY STORE MASK STORE VIDEO KEY See Part 2 SHADOW BLUR SHADOW BLUR SYMMETRY PROCESS FROM STORE FROM PAGE TO STORE TO PAGE DO SWAP DO COPY FROM STORE TO STORE DO SWAP DO COPY TP0754-35 DECODE COMPRESS FILTER BEVEL COPY VIDEO STORE KEY STORE PAGE 1 PAGE 2 PAGE 3 PAGE 4 VIDEO STORE KEY STORE PAGE 1 PAGE 2 PAGE 3 PAGE 4 VIDEO STORE KEY STORE VIDEO STORE KEY STORE Software Version 5.3 Figure 4-13. FRAME STORE Menu Tree (Part 1) 4-13 TP0754-36 Section 4 — Menu Trees 4 FIELD 2 FIELD ON OFF See Part 1 ON OFF STROBE TIME PERIOD FRAME TYPE STROBE MOSAIC PSEUDO COLOR CROP REPOSITION FILTER FRAME STORE ON OFF PAGE SELECT DRP SHADOW BLUR LOCK VIDEO/KEY KEY STORE MODE PICTURE COPY PARAM COPY VIDEO STORE KEY STORE MASK STORE STROBE FREEZE PERIOD POSTRSOLR HUE MOD COLOR MOD CONTRAST ON OFF MOSAIC MOSAIC SIZE MOSAIC ASPECT POSTERIZATION HUE MOD START PHASE HUE MOD END PHASE HUE MOD SATURATION BLACK HUE BLACK SAT BLACK BRIGHT FIRST ACTIVE PIXEL REVERSE VIDEO UNSHAPE/RESHAPE MODE SELECT POSTERIZE / HUE MOD / COLOR MOD / CONTRAST SOLARIZE / HUE MOD PATH BLK/WHT DELEGATE ON OFF CROP ON OFF SOLARIZATION ON OFF CW CCW TOP BOTTOM LEFT RIGHT BLACK / WHITE HUE BLACK / WHITE SAT BLACK / WHITE BRIGHT HORIZONTAL POSITION VERTICAL POSITION PIXEL DETENT RESTORE DEFAULTS ON OFF COARSE ADJUST HORIZ FINE ADJUST HORIZONTAL ON OFF ON OFF COARSE ADJUST VERTICAL FINE ADJUST VERTICAL FILTER SELECT BLUR SEPARATE LUM / CHROMA BLUR SYMMETRY ON OFF ON OFF ON OFF BLUR CHROMA BLUR BLURE SEMETRY FILTER SELECT HUE ROTATE ON OFF HUE ANGLE LUM BLUR 4 FIELD 2 FIELD ON OFF FRAME TYPE STROBE CROP REPOSITION FILTER PAGE SELECT STROBE TIME PERIOD STROBE FREEZE PERIOD CROP HORIZONTAL POSITION VERTICAL POSITION PIXEL DETENT RESTORE DEFAULTS BLUR BLUR SYMMETRY Software Version 5.3 DRAW DRAW MODE SAVE SOFTEN FILL SHAPE BLACK SCREEN WHITE SCREEN UNDO ON OFF ON OFF COARSE ADJUST HORIZ FINE ADJUST HORIZONTAL ON OFF ON OFF ON OFF ON OFF COARSE ADJUST VERTICAL FINE ADJUST VERTICAL ON OFF STRAIGHT FREEHAND BRUSH SOURCE BRUSH OPACITY BRUSH SIZE BRUSH SOFTNESS Figure 4-14. FRAME STORE Menu Tree (Part 2) 4-14 TOP BOTTOM LEFT RIGHT BLUR BLUR SYMMETRY Menu Tree Structures MISC SIGNAL PROCESS SAFE TITLE SAFE TITLE SAFE TITLE SELECT Software Version 5.3 ON OFF TP0754-37 FINELINE DITHER OFF FREE RUN FRAME LOCK ON OFF SAFE TITLE — SCREEN CTR TITLE & CTR X-HATCH SAFE TITLE H-POSITION (CFG FILE SELECTED) USER PREFS SYSTEM PARAMS INPUTS OUTPUTS EXTERN I/F DO LOAD (E-MEM FILE SELECTED) ME 1 ME 2 ME 3 PGM-PST DSK MISC BKGD DPMs 1-4 DO LOAD LOAD NO LOAD USER PREFS SYSTEM PARAMS INPUTS OUTPUTS EXTERN I/F CLR WK BUF NAME FILE (E-MEM FILE SELECTED) DISK LIST DIRECTORY PARENT / CHILD DIRECTORY LOAD FILE SAVE FILE MARK FILE FOR DELETE DELETE FILE UTILS FILE SELECT VIEW BY DIR / NAME / EXT SAVE SELECT (CFG FILE SELECTED) E-MEM LOAD SELECT ME 1 ME 2 ME 3 PGM-PST DSK MISC BKGD DPMs 1-4 NAME FILE LOAD/NO LOAD TP0754-38 Figure 4-15. MISC Menu Tree SAVE NO SAVE REGISTER SAVE SELECT SAVE/NO SAVE SAVE SELECT CURSOR BACK ACCEPT CHAR CURSOR FORWRD DELETE CHAR SAVE STRING GET STRING ACCEPT NAME DO SAVE CANCEL or OVER WRITE RENAME CANCEL DO DELETE CANCEL CREATE DIR FORMAT 720K FORMAT 1.44M CURSOR BACK ACCEPT CHAR CURSOR FORWRD DELETE CHAR SAVE STRING GET STRING ACCEPT NAME DO FORMAT CANCEL Software Version 5.3 DO CREATE CANCEL or RENAME CANCEL Figure 4-16. DISK Menu Tree 4-15 Section 4 — Menu Trees 4-16 Index Symbols +/– button (Master E-MEM) 2-71 • (dot) button (Master E-MEM) 2-68 “NO REG” message 2-25 Numerics 300 Mode Operation (3-M/E Only) 3-15 A Analog 10-bit Composite Quad Input Module 1-8 ASPCT button 2-95 ASPECT knob 2-95 Auto Delegation 2-4 Auto Preview (Key) 2-41 AUTO RCL button 2-59 AUTO RCL Master E-MEM button 2-59 AUTO RUN Master E-MEM button 2-59 AUTO SELECT KEY button 2-38 Auto Setup 1-18 AUTO TRAN button 2-20, 2-21 Auto Trans 2-14 AUX 1-4 EFFECTS SEND ONLY buttons 2-15, 2-113 Aux Bus crosspoints 2-112 Delegation 2-114 Format Menu 3-42 Menu 3-92 Menu Tree 4-11 Aux Remote Panel 2-121 Chop Mode 2-123 Joystick Override 2-123 Operation 2-123 Rear Panel Switches 2-123 Auxiliary Bus Control Panels 1-18 B Background background buses 1-13 Background Mattes 2-45 BKGD 1 and BKGD 2 LEDs 2-45 BKGD 1, BKGD 2 (mattes) 2-45 BKGD A button 2-16, 2-17 BKGD B button 2-17 BKGD button 2-17 BKGD Master E-MEM Enable button 2-58 BKGD SUPR button (chroma key) 2-49 BKGD SUPR CHROMA knob 2-50 BKGD SUPR LUM knob 2-50 Bank BANK 0 button 2-28 BANK 0 button (Master E-MEM) 2-64 BANK 1 button 2-28 BANK 1 button (Master E-MEM) 2-64 BANK Button 2-63 Index-1 Index BANK button 2-27 BANK button (Master E-MEM) 2-63 Beeper Prefs Menu 3-10 BLACK Crosspoint 2-19 Blanking Menu 3-51 BORD button 2-40, 2-95 Borderline BORD button 2-40 Controls 2-40 EXTD button 2-40 Key Edge Generator 1-16 NORM button 2-40 OPACITY knob 2-41 OUTLINE button 2-41 SHDW button 2-40 SIZE/POS knob 2-41 BOTTOM/CLIP knob (mask) 2-101 BOTTOM/CLIP Mask Knob 2-102 BOX button 2-100 BRIGHTNESS knob 2-47 Bus Delegate buttons, PVW/MASK/AUX 2-114 Button Flashing 2-12 Buttons • (dot) button (Master E-MEM) 2-68 ASPCT 2-95 AUTO RCL 2-59 AUTO RUN 2-59 AUTO SELECT KEY 2-38 AUTO TRAN 2-20, 2-21 Aux 1-4 Effects Send Only 2-113 Aux Bus Crosspoints 2-112 Aux Bus Selection 2-114 BANK 2-27 BANK (Master E-MEM) 2-63 BANK 0 2-28 BANK 0 (Master E-MEM) 2-64 BANK 1 2-28 BANK 1 (Master E-MEM) 2-64 BKGD 2-17 BKGD (Master E-MEM) 2-58 Index-2 BKGD A 2-16, 2-17 BKGD B 2-17 BKGD SUPR 2-49 BLACK Crosspoint 2-19 BORD 2-40, 2-95 BOX 2-100 Bus Delegate 2-114 CHR KEY 2-36 CLEAR WORK BUFR 2-72 CONST DUR 2-82 COPY 2-81 Crosspoint Shift Lock 2-11 CTR 2-91 CUT 2-20 CUT (Master E-MEM) 2-81 DPM 2-109 DPM 1 - DPM 4 (Master E-MEM) 2-59 DROP SHDW 2-107 DSK (Master E-MEM) 2-58 DSK (Preview) 2-54 DSK 1 2-17 DSK 1 CUT 2-22 DSK 1 MIX 2-22 DSK 2 2-17 DSK 2 CUT 2-22 DSK 2 MIX 2-22 EDIT 2-108 EFF DIS 2-29 EFF DIS (Master E-MEM) 2-66 EFF DUR 2-86 ENTER 2-28 ENTER (Master E-MEM) 2-64 EXTD 2-40 External Interface 2-108 FIELD 1 2-105 FIELD 2 2-105 FLAT MATTE 2-45 FLIP FLOP 2-97 FORCE MASK 2-42, 2-100 FRZE 2-105 GET 2-74 Index GO TO KF 2-87 GO TO TIME 2-86 GPI 2-109 GRAB 2-105 H MULTI 2-98 HOLD INPUT 2-88 INH MASK 2-42, 2-100 INSRT AFTER 2-80 INSRT BEFOR 2-79 INV 2-39 KEY 1 2-16 KEY 1 CUT 2-22 KEY 1 MIX 2-22 KEY 2 2-16 KEY 2 CUT 2-22 KEY 2 MIX 2-22 KEY OVER 2-39 KEY PRIOR 2-16 KEY STORE 2-104 LEARN USER WIPE 2-94 LIN KEY 2-35 LOCK 2-27 LOCK (Master E-MEM) 2-64 LRN 2-27 LRN (Master E-MEM) 2-63 LUM KEY 2-35 M/E 1 - M/E 3 Preview 2-54 M/E 1, M/E 2, M/E 3 (Master E-MEM) 2-58 MARK 2-87 MARK BLOCK 2-87 MARK CURSR 2-76 MASK BUS 2-101 Mask Bus Crosspoints 2-112 Mask Bus Selection 2-114 Mask Delegation 2-99 MASK INV 2-102 MASK STORE 2-101, 2-104 MATTE 2 2-45 MATTE FILL 2-37 MATTE SEL 2-44 MENU 2-93 MISC (Master E-MEM) 2-58 MIX 2-17 MOD 2-83 NEXT 2-86 NORM 2-40, 2-97 OUTLINE 2-41 PASTE 2-81 PATT MIX 2-97 Pattern Modifiers 2-98 Pattern Select 2-93 PERPH 2-109 PGM PST (Master E-MEM) 2-58 POS AUTO 2-98 POS NORM 2-98 Positioner Buttons 2-98 PREV 2-86 Preview Bus Crosspoints 2-112 Preview Bus Selection 2-114 Preview Only 2-113 PRI PST PTTN 2-36 PRI WIPE 2-100 PRI WIPE WASH 2-46 Primary Crosspoints 2-10 PST BLK 2-17 PUT 2-75 PVW 2-114 PVW PRI 2-53 RANDOM 2-93 Re-entry Crosspoints 2-13 Remote Aux Panel 2-121 REV 2-89, 2-97 REWIND 2-89 ROT MAG 2-96 ROT POS 2-96 ROT SPD 2-96 Rotation Type 2-96 RUN 2-32, 2-88 SEC PST PTTN 2-37 SEC WIPE 2-100 SEC WIPE WASH 2-46 Index-3 Index SEQ 2-28 SEQ (Master E-MEM) 2-64 SHDW 2-40 SHDW ON 2-49 SHIFT 2-11 SHOW KEY 2-39 SOFT 2-94 SPLIT 2-98 STOP NEXT KF 2-88 TEXTURE 2-93 TIME CURSR 2-76 TRAN RATE 2-31 TRAN RATE button 2-69 UNDO (•) 2-30, 2-31 UNDO button (Master E-MEM) 2-68 USER DEF WASH 2-46 USER WIPE UNDO 2-94 V MULTI 2-98 VIDEO FILL 2-37 VIDEO KEY 2-38 VIDEO STORE 2-104 WIPE 2-17 Wipe Delegation 2-93 Wipe Direction 2-97 C Channel Key 2-103 Mask 2-103 Video 2-103 Chop mode (Remote Aux) 2-123 Chroma Key BKGD SUPR button 2-49 BKGD SUPR CHROMA knob 2-50 BKGD SUPR LUM 2-50 CHR KEY button 2-36 CHR KEY Menu Tree 4-7 Chroma Key Adjust Menu 3-64 Index-4 Chroma Key Auto Setup 1-18 Chroma Key Hue Modifiers Menu 362 Chroma Key Inputs Menu 3-26 Chroma Key Menu 3-59 Chroma Key Secondary Color Menu 3-61 Chroma Keyers Subpanel 2-48 CHROMA knob, CK BKGD SUPR 2-50 Delegation 2-49 HUE knob 2-49 Operation 2-50 SELECTIVITY knob 2-49 SHADOW OPACITY knob 2-49 SHDW ON button 2-49 Chroma Trap Menu 3-54 Clear Key Memory Menu 3-7 CLEAR WORK BUFR button (Master EMEM) 2-72 CLIP and GAIN knobs (key) 2-35 CLIP knob (mask) 2-101 CONFG Menu Tree 4-3 Configuration Menu 3-4 CONST DUR button (Master E-MEM) 277, 2-82 Control Panel 1-6, 2-1 COPY button (Master E-MEM) 2-81 Crosspoint(s) Flashing 2-12 Matrix 1-12 Name Displays 2-111 Override 2-26 Override (E-MEM) 2-61 Primary 2-10 pushbuttons 2-9 PVW AUX 2-112 Re-entry 2-13 CTR button 2-91 Current Keyframe (Master E-MEM) 2-76 Current Register, E-MEM 2-72 Index Current Time (Master E-MEM) 2-76 Current Working Buffer 2-79 Cut 2-14 CUT button 2-22 CUT button (Master E-MEM) 2-81 D Define Defaults Menu 3-11 Definitions Effects 2-56 Keyframe 2-56 Delegation 2-4, 2-7 Chroma Keyer 2-49 Keyer 2-34 Mask 2-99 MASK bus 2-114 Mattes 2-44 PVW/MASK/AUX buses 2-114 Description Functional 1-12 Options 1-16 Physical 1-4 Signal Processor 1-4 Diagnostics Menu 3-50 Digital Bit-Parallel Quad Input Module 1-8 Digital Bit-Serial Quad Input Module 1-8 Disk DISK Menu 3-131 DISK Menu Tree 4-15 Floppy Drive 2-110 DPM DPM 1 - DPM 4 Master E-MEM buttons 2-59 DPM button, External I/F 2-109 DPM KScope Sources Menu 3-36 DPM Map Inputs Menu 3-38 DPM Setup Menu 3-34 DROP SHDW button 2-107 Dropshadows, Key 2-107 DSK DSK (Master E-MEM) button 2-58 DSK 1 button, DSK 2 button 2-17 DSK 1 CUT button 2-22 DSK 1 MIX button 2-22 DSK 2 CUT button 2-22 DSK 2 MIX button 2-22 DSK Preview button 2-54 Dual Chroma Keyer 1-12, 1-16 E EDIT Button 2-108 editor interface 1-13 Editor Interface Menu 3-33 EFF DUR button (Master E-MEM) 2-86 EFF Send indicator 2-15 Effect Editing Controls 2-72 Effects Definition 2-56 Effects Dissolve 2-66 EFF DIS button 2-29 EFF DIS button (Master E-MEM) 2-66 Effects Editing CLEAR WORK BUFR button 2-72 CONST DUR button 2-77, 2-82 Controls 2-72 COPY button 2-81 Current Keyframe 2-76 Current Time 2-76 CUT button 2-81 EFF DUR button 2-86 GET button 2-74 GO TO KF button 2-87 GO TO TIME button 2-86 HOLD INPUT button 2-88 INSRT AFTER button 2-80 INSRT BEFOR button 2-79 MARK BLOCK button 2-87 MARK button 2-87 MARK CURSR button 2-76 Master Timeline 2-76 Master Timeline Keyframe 2-76 MOD button 2-83 Index-5 Index NEXT button 2-86 PASTE button 2-81 PREV button 2-86 PUT button 2-75 REV button 2-89 REWIND button 2-89 RUN button 2-88 Run Controls 2-88 STOP NEXT KF button 2-88 TIME CURSR button 2-76 Timeline 2-76 Effects Loop Crosspoints 1-12 Effects Looping 2-115 Effects Memory Subpanel, Master 2-55 Effects Memory Subpanel, Mix/Effects 224 Effects Send 1-17 EFFECTS SEND ONLY buttons 2-15, 2-113 Frame Store Looping Mode 2-118 Looping Mode 2-117 Non-Looping Mode 2-119 Operation 2-115 Outputs 1-13 Effects, E-MEM 2-56 Effects, Learning (Master E-MEM) 2-60 Effects, Recalling (Master E-MEM) 2-61 E-MEM E-MEM Menu 3-73 E-MEM Menu Tree 4-9 E-MEM Register Menu 3-75 E-MEM Registers 2-25 E-MEM (Master) +/– button 2-71 • (dot) button 2-68 AUTO RCL button 2-59 AUTO RUN button 2-59 Bank 2-63 BANK 0 button 2-64 BANK 1 button 2-64 BANK button 2-63 Index-6 BKGD Enable button 2-58 button, PGM/PST 2-58 CLEAR WORK BUFR button 2-72 CONST DUR button 2-77, 2-82 COPY button 2-81 Crosspoint Override 2-61 Current Keyframe 2-76 Current Register 2-72 Current Time 2-76 CUT button 2-81 DPM 1 - DPM 4 buttons 2-59 DSK button 2-58 EFF DIS button 2-66 EFF DUR button 2-86 ENABL ALL button 2-57 Enable buttons 2-57 ENTER button 2-64 GET button 2-74 GO TO KF button 2-87 GO TO TIME button 2-86 HOLD INPUT button 2-88 INSRT AFTER button 2-80 INSRT BEFOR button 2-79 Keypad 2-62 Learning Effects 2-60 LOCK button 2-64 LRN button 2-60, 2-63 M/E 1, M/E 2, M/E 3 buttons 2-58 MARK BLOCK button 2-87 MARK button 2-87 MARK CURSR button 2-76 Master Timeline 2-76 Master Timeline Keyframe 2-76 MISC button 2-58 MOD button 2-83 NEXT button 2-86 PASTE button 2-81 PREV button 2-86 PUT button 2-75 Readout 2-62 Recalling Effects 2-61 Index Registers 2-56 REV button 2-89 REWIND button 2-89 RUN button 2-88 Run Controls 2-88 SEQ button 2-64 STOP NEXT KF button 2-88 TIME CURSR button 2-76 Timeline 2-76 TRAN RATE button 2-69 UNDO button 2-68 E-MEM Readout (M/E) 2-27 ENABL ALL Master E-MEM button 2-57 Enable buttons, E-MEM 2-57 ENTER button 2-28 ENTER button (Master E-MEM) 2-64 EXTD (extrude) button 2-40 External Interface DPM button 2-109 EDIT button 2-108 GPI button 2-109 Menu 3-32 PERPH button 2-109 Subpanel 2-108 External Key Sync Menu 3-21 F fader arm 2-14, 2-20 Features 1-2, 1-3 Optional 1-3 Standard 1-2 FIELD 1 button 2-105 FIELD 2 button 2-105 Flashing Crosspoint 2-12 FLIP FLOP button 2-97 Floppy Disk Drive 2-110 FORCE MASK and INH MASK buttons 242 FORCE MASK button 2-100 Frame Store 1-17 FIELD 1 button 2-105 FIELD 2 button 2-105 FRAME TYPE button 2-106 FRZE button 2-105 GRAB button 2-105 Input Selection 2-103 INTERPOLATE mode 2-106 KEY STORE button 2-104 Looping Mode 2-118 MASK STORE button 2-104 Menu 3-98 Menu Tree 4-13 Option 1-13 REPLICATE mode 2-106 Routing Outputs 2-104 Still Image Storage 2-104 Subpanel 2-103 VIDEO STORE button 2-104 FRZE button 2-105 Functional Description 1-12 G GAIN and CLIP knobs (key) 2-35 GAIN knob 2-35 GAIN knob, mask 2-101 General Description 1-1 GET button 2-74 GO TO KF button (Master E-MEM) 2-87 GO TO TIME button (Master E-MEM) 2-86 GPI GPI Button 2-109 GPI Inputs Menu 3-27 GPI Outputs Menu 3-41 Inputs 1-13 GRAB button 2-105 Index-7 Index H H MULTI button 2-98 H POSITION knob (key dropshadow) 2107 Head-Of-State 1-4 HOLD INPUT button 2-88 HOS 1-4 HUE knob (chroma key) 2-49 HUE/SOFTNESS knob (matte) 2-47 I Indicators BKGD 1 and BKGD 2 2-45 Crosspoint Name Displays 2-111 EFF Send 2-15 E-MEM Readout (M/E) 2-27 K1 BORD and K2 BORD 2-44 K1 FILL and K2 FILL 2-44 Key Delegation (KEY 1 and KEY 2) 213 Key ON 2-15 Key OVER 2-16 LAYERED 2-16 MATTE SEL 2-44 OVER 2-39 PRI WIPE 2-44 Readout, Master E-MEM 2-62 SEC WIPE 2-45 Transition Rate 2-21 Uncal 2-13 INH MASK and FORCE MASK 2-42 INH MASK button 2-100 Input Digital Resolution Menu 3-20 Input Module Options Analog 10-bit Composite Quad 1-8 Digital Bit-Parallel Quad 1-8 Digital Bit-Serial Quad 1-8 RGB 1-8 Index-8 Input Selection, Frame Store 2-103 Inputs 2-10 Key 1-8 Menu 3-19 Video 1-8 INSRT AFTER (Master E-MEM) 2-80 INSRT BEFOR (Master E-MEM) 2-79 Installation Information Menus 3-47 INV (key) button 2-39 J Joystick 2-90 CTR button 2-91 Override (Remote Aux) 2-123 Positioner Subpanel 2-90 K K1 BORD and K2 BORD LEDs 2-44 K1 FILL and K2 FILL LEDs 2-44 Key Auto Preview 2-41 AUTO SELECT KEY button 2-38 Borderline BORD button 2-40 Borderline EXTD button 2-40 Borderline NORM button 2-40 BORDERLINE OPACITY knob 2-41 Borderline OUTLINE button 2-41 Borderline SHDW button 2-40 BORDERLINE SIZE/POS knob 2-41 Channel 2-103 CHR KEY button 2-36 CLIP and GAIN knobs 2-35 Delegation 2-34 Delegation Indicators 2-13 DROP SHDW button 2-107 dropshadow H POSITION 2-107 dropshadow OPACITY knob 2-107 Index dropshadow V POSITION knob 2-107 Dropshadows 2-107 GAIN knob 2-35 Inputs 1-8, 2-10 INV button 2-39 KEY 1 button 2-16 KEY 1 CUT button 2-22 KEY 1 MIX button 2-22 Key 1 NAM Menu 3-58 KEY 2 button 2-16 KEY 2 CUT button 2-22 KEY 2 MIX button 2-22 KEY ON Indicator 2-35 KEY OVER button 2-39 KEY PRIOR button 2-16 KEY STORE button 2-104 Layered mode 2-34 LIN KEY button 2-35 LUM KEY button 2-35 MATTE FILL and VIDEO FILL buttons 2-37 Mix Rates 2-23 Modifier buttons 2-39 ON indicator 2-15 Outputs 1-10 OVER indicators 2-39 PRI PST PTTN button 2-36 Primary Sources 2-112 SEC PST PTTN button 2-37 Secondary Sources 2-112 SHOW KEY button 2-39 Source buttons 2-38 Split Key Operation 2-38 Still Image Storage 2-104 Subpanels 2-33 Type buttons 2-35 VIDEO KEY button 2-38 Key Store Crop Menu 3-120 Filter Menu (Blur–Video Mode) 3-122 Filter Menu (Hue Rotate) 3-125 KEY STORE button 2-104 Key Store Crop Menu 3-120 Key Store Filter Menu (Blur–Key Mode) 3-124 Menu 3-118 Reposition Menu 3-121 Key Transition Buttons 2-22 Keyer 1-13, 2-33 Copy Menu 3-55 Delegation 2-34 Menu 3-52 Menu Tree 4-6 Preferences Menu 3-6 Subpanels 2-33 Keyer Subpanels 2-33 Keyframe CLEAR WORK BUFR button 2-72 CONST DUR button 2-77, 2-82 COPY button 2-81 Current Keyframe 2-76 Current Time 2-76 CUT button 2-81 Definition 2-56 Deletion 2-77 Editing Constant Duration Off 2-78 Editing Functions 2-77 EFF DUR button 2-86 E-MEM 2-56 GET button 2-74 GO TO KF button 2-87 GO TO TIME button 2-86 HOLD INPUT button 2-88 Insertion 2-77 INSRT AFTER button 2-80 INSRT BEFOR button 2-79 MARK BLOCK button 2-87 MARK button 2-87 MARK CURSR button 2-76 Master Timeline 2-76 Master Timeline Keyframe 2-76 Menu 3-83 Index-9 Index Menu Tree 4-10 MOD button 2-83 Modify Relative 2-83 modifying 2-83 NEXT button 2-86 PASTE button 2-81 Path Menu 3-80 PREV button 2-86 PUT button 2-75 REV button 2-89 REWIND button 2-89 RUN button 2-88 Run Controls 2-88 STOP NEXT KF button 2-88 TIME CURSR button 2-76 Timeline 2-76 Keypad (Master E-MEM) 2-62 Knobs ASPECT 2-95 BKGD SUPR CHROMA 2-50 BKGD SUPR LUM 2-50 BORDERLINE OPACITY 2-41 BORDERLINE SIZE/POS 2-41 BOTTOM/CLIP 2-102 BRIGHTNESS 2-47 CLIP and GAIN (key) 2-35 GAIN 2-35 H POSITION 2-107 HUE 2-49 HUE/SOFTNESS 2-47 LEFT 2-102 Mask Controls 2-101 OPACITY 2-95, 2-107 PATTERN MIX 2-97 PRESET SIZE 2-95 RIGHT 2-102 ROTATE 2-96 SATURATION/OFFSET 2-47 SELECTIVITY 2-49 SHADOW OPACITY 2-49 SOFTNESS 2-94 Index-10 SYMMETRY 2-95 TOP/GAIN 2-102 V POSITION 2-107 WIDTH 2-95 L Layered mode 1-13, 2-16 layered mode 2-34 Learn and Recall Operations 2-25 LEARN USER WIPE button 2-94 Learning Effects (Master E-MEM) 2-60 LEFT Mask knob 2-102 lever arm 2-14, 2-20 LIN KEY button 2-35 Load File Menu 3-134 LOCK button 2-27 LOCK button (Master E-MEM) 2-64 Looping Mode Effects Send 2-117 Frame Store 2-118 LRN button 2-27 LRN button (Master E-MEM) 2-60, 2-63 LUM KEY button 2-35 LUM knob, CK BKGD SUPR 2-50 M M/E 1 - M/E 3 (Preview) 2-54 M/E 1, M/E 2, M/E 3 buttons 2-58 M/E Copy Menu 3-44 M/E Mode Menu 3-43 M/E MODE Menu Tree 4-5 M/E processors 1-4 Main Menu Buttons 4-1 Map Inputs Menu 3-23 MARK BLOCK button 2-87 MARK button 2-87 MARK CURSR button 2-76 Index Mask BOTTOM/CLIP Knob 2-102 BOTTOM/CLIP knob 2-101 BOX button 2-100 Channel 2-103 Control 2-42 Controls 2-101 Delegation 2-99 FORCE MASK button 2-100 INH MASK button 2-100 LEFT knob 2-102 MASK BUS button 2-101 MASK bus crosspoints 2-112 MASK Bus Delegate button 2-114 Mask Bus Selection 2-114 MASK INV button 2-102 MASK STORE button 2-101 Menu 3-93 Menu Tree 4-11 PRI WIPE button 2-100 RIGHT knob 2-102 SEC WIPE button 2-100 Source Selection 2-100 Subpanel 2-99 TOP/GAIN 2-102 TOP/GAIN knob 2-101 MASK INV 2-102 Mask Store MASK STORE button 2-104 Mask Store Menu 3-126 Master E-MEM +/– button 2-71 • (dot) button 2-68 AUTO RCL button 2-59 AUTO RUN button 2-59 BANK 0 button 2-64 BANK 1 button 2-64 BANK button 2-63 Bank button 2-63 BKGD Enable button 2-58 CLEAR WORK BUFR button 2-72 CONST DUR button 2-77, 2-82 COPY button 2-81 Crosspoint Override 2-61 Current Keyframe 2-76 Current Register 2-72 Current Time 2-76 CUT button 2-81 DPM 1 - DPM 4 buttons 2-59 DSK button 2-58 EFF DIS button 2-66 EFF DUR button 2-86 ENABL ALL button 2-57 Enable buttons 2-57 ENTER button 2-64 GET button 2-74 GO TO KF button 2-87 GO TO TIME button 2-86 HOLD INPUT button 2-88 INSRT AFTER button 2-80 INSRT BEFOR button 2-79 Keypad 2-62 Learning Effects 2-60 LOCK button 2-64 LRN button 2-60, 2-63 M/E 1, M/E 2, M/E 3 buttons 2-58 MARK BLOCK button 2-87 MARK button 2-87 MARK CURSR button 2-76 Master Timeline 2-76 Master Timeline Keyframe 2-76 MISC button 2-58 MOD button 2-83 NEXT button 2-86 PASTE button 2-81 PGM/PST button 2-58 PREV button 2-86 PUT button 2-75 Readout 2-62 Recalling Effects 2-61 Registers 2-56 REV button 2-89 Index-11 Index REWIND button 2-89 RUN button 2-88 Run Controls 2-88 SEQ button 2-64 STOP NEXT KF button 2-88 Subpanel 2-55 TIME CURSR button 2-76 Timeline 2-76 TRAN RATE button 2-69 UNDO button 2-68 Master Timeline 2-76 Master Timeline Keyframe 2-76 Matte Copy Menu 3-96 Delegation 2-44 FLAT MATTE button 2-45 MATTE 2 button 2-45 MATTE FILL and VIDEO FILL buttons 2-37 MATTE SEL button 2-44 MATTE SEL indicators 2-44 Menu 3-95 Menu Tree 4-12 Modifier Controls 2-45 Subpanels 2-43 Texture Menu 3-97 Wash, Sec Wipe 2-46 Wash, User 2-46 MENU button 2-93 Menu Delegation 2-7, 3-2 Menu Structure 3-2 Menu Trees 4-2 AUX BUS Menu 4-11 CHR KEY Menu 4-7 CONFG Menu 4-3 DISK Menu 4-15 E-MEM Menu 4-9 FRAME STORE Menu 4-13 KEYER Menu 4-6 KEYFRAME Menu 4-10 M/E MODE 4-5 Index-12 M/E MODE Menu 4-5 MASK Menu 4-11 MATTE Menu 4-12 MISC Menu 4-15 STAT Menu 4-5 WIPE Menu 4-8 Menus Aux Bus 3-92 Aux Bus Format 3-42 Beeper Prefs 3-10 Blanking 3-51 Chroma Key 3-59 Chroma Key Adjust 3-64 Chroma Key Hue Modifiers 3-62 Chroma Key Inputs 3-26 Chroma Key Secondary Color 3-61 Chroma Trap 3-54 Clear Key Memory 3-7 Configuration 3-4 Define Defaults 3-11 Diagnostics 3-50 DISK 3-131 DPM KScope Sources 3-36 DPM Map Inputs 3-38 DPM Setup 3-34 Editor Interface 3-33 E-MEM 3-73 User Preferences 300 Mode (3-M/E Only) 3-15 Normal Mode 3-13 E-MEM Register 3-75 External Interface 3-32 External Key Sync 3-21 Frame Store 3-98 GPI Inputs 3-27 GPI Outputs 3-41 Input Digital Resolution 3-20 Inputs 3-19 Installation Information 3-47 Key 1 NAM 3-58 Index Key Store 3-118 Key Store Crop 3-120 Key Store Filter Blur–Key Mode 3-124 Blur–Video Mode 3-122 Hue Rotate 3-125 Key Store Reposition 3-121 Keyer 3-52 Keyer Copy 3-55 Keyer Preferences 3-6 Keyframe 3-83 Keyframe Path 3-80 Load File 3-134 M/E Copy 3-44 M/E Mode 3-43 Main Buttons 4-1 Map Inputs 3-23 Mask 3-93 Mask Store 3-126 Matte 3-95 Matte Copy 3-96 Matte Texture 3-97 Miscellaneous 3-128 Name Crosspoint Button 3-25 Name File 3-139 Output Digital Resolution 3-31 Outputs 3-29 Parameter Copy 3-104 Peripheral Devices 3-79 Peripheral Interface 3-39 Peripheral Triggers 3-40 Picture Process 3-100 Posterization/Solarization 3-109 Preview Preferences 3-8 Pseudo Color Contrast 3-111 Hue Modification 3-109 Modification 3-110 Safe Title 3-130 Save File 3-136 Set Clock 3-18 Setup on Key 3-22 Signal Processing 3-129 Soft Buttons 4-2 Source Hold Menu 3-78 Status 3-45 System Log 3-46 System Parameters 3-16 User Prefs 3-5 Utilities 3-140 Video Process 3-56 Video Store 3-105, 3-107 Video Store Crop 3-112 Video Store Filter (Blur) 3-115 Video Store Filter (Hue Rotate) 3-117 Video Store Pseudo Color 3-108 Video Store Reposition 3-114 Wipe 3-65 Wipe Copy 3-71 Wipe Modifiers 3-69 Wipe Modulation 3-70 Wipe Pattern 3-66 Wipe Texture 3-68 MISC Master E-MEM button 2-58 MISC Menu Tree 4-15 Miscellaneous Menu 3-128 Mix button 2-17 Mix/Effects Clean Feed 1-17 MOD button, Master E-MEM 2-83 N Name Crosspoint Button Menu 3-25 Name File Menu 3-139 NEXT button, Master E-MEM 2-86 Next Transition buttons 2-15, 2-17 NO REG Message 2-25 Non-Looping Mode, Effects Send 2-119 NORM button 2-40, 2-97 O ON indicator 2-15, 2-16 Index-13 Index On-the-Path 2-79 OPACITY knob (key dropshadow) 2-107 OPACITY knob (pattern border) 2-95 Optional Features 1-3 Optional Outputs Analog 1-10 Digital 1-10 Options Borderline® Key Edge Generator 1-16 Descriptions 1-16 Dual Chroma Keyer 1-16 Frame Store 1-13, 1-17 Remote Auxiliary Bus Control Panels 1-18 Safe Title/Action Area Generator 1-17 Secondary Wipe Generator 1-16 Tally Relay Module 1-18 OUTLINE button 2-41 Output Digital Resolution Menu 3-31 Output Modules 1-10 Outputs Effects Send 1-13 Key 1-10 Routing Frame Store 2-104 Video 1-10 Outputs Menu 3-29 OVER button 2-16 OVER indicators 2-39 Override, Crosspoint 2-61 P Parameter Copy Menu 3-104 PASTE button (Master E-MEM) 2-81 PATT MIX button 2-97 Pattern ASPCT button 2-95 ASPECT knob 2-95 BORD button 2-95 Direction buttons 2-97 FLIP FLOP button 2-97 Index-14 H MULTI button 2-98 NORM button 2-97 OPACITY knob 2-95 Pattern Mix controls 2-97 PATTERN MIX knob 2-97 Pattern Modifiers 2-98 POS AUTO button 2-98 POS NORM button 2-98 Positioner buttons 2-98 PRESET SIZE knob 2-95 REV button 2-97 ROT MAG button 2-96 ROT POS knob 2-96 ROT SPD knob 2-96 ROTATE knob 2-96 Rotation controls 2-96 Select buttons 2-93 SOFT button 2-94 SOFTNESS knob 2-94 SPLIT button 2-98 SYMMETRY knob 2-95 V MULTI button 2-98 WIDTH knob 2-95 Peripheral Devices Menu 3-79 Peripheral Interface Menu 3-39 Peripheral Triggers Menu 3-40 PERPH button 2-109 PGM PST (Master E-MEM) Button 2-58 PGM/PST Master E-MEM button 2-58 PGM-PST/DSK Next Transition buttons 217 Physical Description 1-4 Picture Process Menu 3-100 POS AUTO button 2-98 POS NORM button 2-98 Positioner buttons 2-98 CTR button 2-91 Subpanel 2-90 Posterization/Solarization Menu 3-109 Power Supplies 1-5 Index PRESET SIZE knob 2-95 PREV button (Master E-MEM) 2-86 Preview 1-13 Bus Delegation 2-114 Crosspoints 2-112 DSK button 2-54 Preferences Menu 3-8 Preview Only Select Buttons 2-113 PVW PRI button 2-53 Subpanel 2-53 Preview (Key), Auto 2-41 Preview M/E 1 - M/E 3 2-54 PRI PST PTTN button 2-36 PRI WIPE button 2-100 PRI WIPE LED 2-44 PRI WIPE WASH 2-46 Primary Crosspoints 2-10 Primary Key Sources 2-112 Primary Video Sources 2-112 Primary Wipe Patterns 2-90 Pseudo Color Contrast Menu 3-111 Hue Modification Menu 3-109 Modification Menu 3-110 PST BLK button 2-17, 2-18 PUT button, Master E-MEM 2-75 PVW AUX bus 2-112 PVW Bus Delegate button 2-114 PVW PRI button 2-53 R RANDOM button 2-93 Readout, Master E-MEM 2-62 Rear Panel Switches, Remote Aux 2-123 Recall Operation 2-25 Recalling Effects (E-MEM) 2-61 Re-entry Crosspoints 2-13 Remote Aux Panel 2-121 Chop Mode 2-123 Joystick Override 2-123 Operation 2-123 Rear Panel Switches 2-123 Remote Auxiliary Bus Control Panels 1-18 REV button (Master E-MEM) 2-89 REV button (wipe) 2-97 REWIND button (Master E-MEM) 2-89 RGB Input Modules 1-8 RGB signals 1-12 RIGHT Mask knob 2-102 ROT MAG button 2-96 ROT POS button 2-96 ROT SPD button 2-96 ROTATE knob 2-96 Rotation controls 2-96 RUN button 2-32 RUN button (Master E-MEM) 2-88 Run Controls (Master E-MEM) 2-88 S Safe Title Menu 3-130 Safe Title/Action Area Generator 1-17 SATURATION/OFFSET knob 2-47 Save File Menu 3-136 SEC PST PTTN button 2-37 SEC WIPE button 2-100 SEC WIPE LED 2-45 SEC WIPE WASH 2-46 Secondary Key Sources 2-112 Secondary Source Selection 2-13 Secondary Video Sources 2-112 Secondary Wipe Generator 1-16 Secondary Wipe Patterns 2-90 SELECTIVITY knob (chroma key) 2-49 SEQ button 2-28 SEQ button (Master E-MEM) 2-64 Set Clock Menu 3-18 Setup on Key Menu 3-22 SHADOW OPACITY knob 2-49 Shadows, Key 2-107 SHDW button (Borderline) 2-40 SHDW ON button (chroma key) 2-49 SHIFT button 2-11 Index-15 Index Shift Lock Mode 2-11 Shift pushbutton 2-9 SHOW KEY button 2-39 Signal Processing Menu 3-129 Signal Processor Description 1-4 Signal Processor Frame 1-4 SOFT button 2-94 Soft Buttons 4-2 SOFTNESS knob 2-94 Source Hold Menu 3-78 Source Selection 2-9 SPLIT button 2-98 Split Key Operation 2-38 Standard Analog Outputs 1-10 Standard Features 1-2 STAT Menu Tree 4-5 Status Menu 3-45 Still Image Storage 2-104 STOP NEXT KF button 2-88 SYMMETRY knob 2-95 System Log Menu 3-46 System Overview 1-1 System Parameters Menu 3-16 T Tally 2-10 Tally Expansion 1-18 Tally Relay Module 1-18 TEXTURE button 2-93 TIME CURSR button 2-76 Timeline 2-76 TOP/GAIN knob 2-102 TOP/GAIN knob (mask) 2-101 Transition Controls 2-20 Subpanels 2-14 TRAN RATE button 2-31, 2-69 Type buttons 2-17 Transition Rate Indicators 2-21 Index-16 U Uncal Indicators 2-13 UNDO (•) button 2-30 UNDO button 2-31 UNDO button (Master E-MEM) 2-68 USER # (wipe) buttons 2-94 USER DEF WASH button 2-46 User Prefs Menu 3-5 USER WIPE UNDO button 2-94 Utilities Menu 3-140 V V MULTI button 2-98 V POSITION knob 2-107 Video Channel 2-103 Flow Diagram 1-15 Inputs 1-8, 2-10 Outputs 1-10 Primary Sources 2-112 Process Menu 3-56 Processing 1-12 Secondary Sources 2-112 Still Image Storage 2-104 Video and Key Inputs and Outputs 1-8 VIDEO FILL and MATTE FILL buttons 2-37 VIDEO KEY button 2-38 Video Store Crop Menu 3-112 Filter Menu (Blur) 3-115 Filter Menu (Hue Rotate) 3-117 Menu 3-105 Mosaic Menu 3-107 Pseudo Color Menu 3-108 Reposition Menu 3-114 VIDEO STORE button 2-104 Index W Wash Sec Wipe 2-46 User 2-46 WIDTH knob (pattern) 2-95 Wipe ASPCT button 2-95 ASPECT knob 2-95 BORD button 2-95 Copy Menu 3-71 Delegation 2-93 Direction buttons 2-97 FLIP FLOP button 2-97 H MULTI button 2-98 LEARN USER WIPE button 2-94 Menu 3-65 MENU button 2-93 Menu Tree 4-8 Modifiers Menu 3-69 Modulation Menu 3-70 NORM button 2-97 OPACITY knob 2-95 PATT MIX button 2-97 Pattern Menu 3-66 Pattern Mix controls 2-97 PATTERN MIX knob 2-97 Pattern Modifiers 2-98 Pattern Select buttons 2-93 POS AUTO button 2-98 POS NORM button 2-98 Positioner buttons 2-98 Positioner Subpanel 2-90 PRESET SIZE knob 2-95 RANDOM button 2-93 REV button 2-97 ROT MAG button 2-96 ROT POS button 2-96 ROT SPD 2-96 ROTATE knob 2-96 Rotation controls 2-96 SOFT button 2-94 SOFTNESS knob 2-94 SPLIT button 2-98 Subpanel 2-92 SYMMETRY knob 2-95 TEXTURE button 2-93 Texture Menu 3-68 USER # buttons 2-94 USER WIPE UNDO button 2-94 V MULTI button 2-98 WIDTH knob 2-95 WIPE button 2-17 Working Buffer 2-72 Index-17 Index Index-18
Source Exif Data:
File Type : PDF File Type Extension : pdf MIME Type : application/pdf PDF Version : 1.2 Linearized : No Encryption : Standard V1.2 (40-bit) User Access : Print, Copy, Annotate, Fill forms, Extract, Assemble, Print high-res Create Date : 1998:02:13 09:44:21 Producer : Acrobat Distiller 3.01 for Power Macintosh Author : James Wesley, Rawles Title : Model 3000 Operation Reference, Software v5.3 Creator : FrameMaker 5.5 Modify Date : 1998:03:18 10:33:59 Keywords : operation, 3000, switcher, 5.3, 0158 Page Count : 332 Page Mode : UseOutlines Page Layout : OneColumnEXIF Metadata provided by EXIF.tools