VTech Electronics 0716 Zip Zap User Manual manual
VTech Electronics Limited Zip Zap manual
manual
Appendix E Dear Parent, You know how important learning the fundamentals is to your child’s future. As a parent, you take the most critical role in establishing an active learning environment. And nowadays toys have become a very important part of that environment. So we are excited to announce that VTech® has developed Zip Zap™ . Zip Zap™ directly responds to what children do naturally—play! Zip Zap™ uses Radio Frequency technology to enable your child to interact with friends from up to 30 feet away. Your child will enjoy the thrill of creating and sending customized e-cards and messages, as well as playing fun games, either alone or with a friend. While playing, your child will learn age-appropriate concepts like spelling, math and vocabulary. Additionally Zip Zap™ develops your child’s problem solving skills and logical ability with fun arcade-style action games. At VTech®, we know that a child has the ability to do great things. That’s why all of our electronic learning products are uniquely designed to develop a child’s mind and allow them to learn to the best of their ability. We thank you for trusting VTech® with the important job of helping your child learn and succeed! Sincerely, Your Friends at VTech® To learn more about the Grade School Learning Series and other VTech® toys, visit www.VTechkids.com INTRODUCTION Thank you for purchasing the VTech® Zip Zap™ learning toy! On/Off button Writing stylus LCD screen Erase button Write button Light up standby button Menu/Games button Introduction Zip Zap™ uses wireless communication technology to provide cool games that can be played alone or with a friend, from up to 30 feet away! You can pick your own icon and screen name, make and send e-cards and messages, and play great games in single player or multiplayer modes. Connect with your friends and enjoy hours of fun wherever you are. Inbox button Exit button Drawing/Writing Pad area Left/Right cursor + OK button Up/Down cursor • A pair of VTech® Zip Zap™ learning toys with writing styluses • One instruction manual WARNING: All packing materials such as tape, plastic sheets, wire ties and tags are not part of this toy, and should be discarded for your child’s safety. GETTING STARTED BATTERY INSTALLATION 1. Make sure the unit is OFF. 2. Locate the battery cover on the back of the unit. Use a coin or screwdriver to loosen the screw. 3. Open the battery cover. 4. Install 3 new “AAA” (UM-4/R03) batteries into the compartment as illustrated. (The use of new, alkaline batteries is recommended for maximum performance.) 5. Replace the battery cover. BATTERY NOTICE • Install batteries correctly observing the polarity (+,-) signs to avoid leakage. • Do not mix old and new batteries. • Do not mix batteries of different types: alkaline, standard(carbonzinc) or rechargeable(nickel-cadmium). Included in this packing & Getting started INCLUDED IN THIS PACKAGE • Remove exhausted or new batteries from the unit when the unit will not be used for an extended period of time. • Always remove exhausted batteries from the equipment. • Do not dispose of batteries in fire. • Do not attempt to recharge ordinary batteries. • The supply terminals are not to be short-circuited. • Only batteries of the same and equivalent type as recommended are to be used. REMOVE DEMO TAG The demo tag is connected between the 2 products. This should be removed immediately when the products are taken out of the packaging. If the demo tag is still in position when you begin play, please remove it to activate normal play mode. Special Note for playing Zip ZapTM in multiplayer mode • VTech® Zip Zap™ is a typical Radio Frequency device, and care has been taken to minimize interference from other Radio Frequency devices. However, in some cases interference may still occur, so we suggest not to play the VTech® Zip Zap™ next to a cordless phone or other type of communication equipment. • If the products are not functioning properly, please turn them Off and then On again. Special note WE DO NOT RECOMMEND THE USE OF RECHARGEABLE BATTERIES. PRODUCT FEATURES 1. ON/OFF BUTTON To turn the unit on, press the ON/ OFF BUTTON. Press the ON/OFF BUTTON again to turn the unit off. The stylus is the input device for making any drawing or input on the writing pad. In some activities, you need to press or move the stylus on the writing pad to confirm your answer. The writing pad area corresponds to the same area on the LCD screen, so for example, touching the lower left corner on the pad will show up as touching the lower left corner on the LCD. Product Features 2. DRAWING/WRITING PAD & STYLUS 3. STANDBY BUTTON Pressing this button allows the unit to enter Standby Mode, where it can still receive e-cards and messages. The Standby light will flash to indicate this mode is active. You will hear a “receiving” sound with a flashing light when someone has sent you a message or e-card. Reminder: Standby Mode does use battery power, so please turn the unit completely Off if not using. 4. MENU BUTTON Press this button to enter the Main Menu and begin choosing from 14 different activities to play. Press this button to access messages/ e-cards sent to you, or to accept an invitation sent to you. 6. OK BUTTON This button is used within some activities to confirm a choice. Product Features 5. INBOX BUTTON 7. UP/DOWN/LEFT/RIGHT BUTTON Press this button to select your choices in some activities, or scroll through activities when in the Main Menu screen. 8. WRITE BUTTON Hold this button and move the stylus on the writing pad to draw when in Drawing Fun or E-card Express. Or press it to input a selected letter in Write & Send or My Settings. Hold this button and move the stylus on the writing pad to erase your drawing from the LCD screen when in Drawing Fun or E-card Express. Or press it to erase the last inputted letter in Write & Send or My Settings. 10. EXIT BUTTON Press this button to exit out of the current game and get back to the main menu. Product Features 9. ERASE BUTTON 11. AUTOMATIC SHUT-OFF To preserve battery life, the VTech® Zip Zap™ will automatically turn off after several minutes without input. The unit can be turned on again by pressing the ON/OFF BUTTON. Also, when the “low battery” appears on the LCD screen, the unit will automatically turn off. Please replace the batteries. Reminder: Turn the unit off when it is not in use; otherwise it will drain the batteries and affect the Radio Frequency function. 12. RESET KEY If the unit begins functioning erratically, use the stylus and press the RESET key at the back of the unit to reset. ALINE 1) Press the ON/OFF BUTTON to start. 2) If this is your first time logging in, you can pick your icon and change the default name to your own name. Press the Erase button to erase the default name one letter at a time. Press the Write button to input a selected letter until you’ve spelled the name you want. When you’re done, press OK to confirm, and you will see a summary screen of your selected icon and your inputted name. 3) You will then enter the Main Menu. Press the Left/Right arrows to choose an activity, then press the OK or Write button to confirm your choice. Start to play START TO PLAY • After selecting an activity, the screen will first present the choice of Single Player mode. Press the OK button to play in single player mode. • If you wish to play in Multiplayer mode, use the Left/Right arrows to select Multiplayer. Then press the OK button to confirm. • When in Multiplayer mode, the product will search for any online friends. Once detected, their names will be displayed, and you can invite a friend to play. Use the writing stylus to select the friends from the list, then press the OK button to send an invitation to the invitees. The unit will exit Multiplayer mode if no other online friend is found or no one replies to your invitation. Multiplayer mode MULTIPLAYER MODE FOR THE GAMES Note: You can only send invitation to friends who are in Single Player mode on their units. • Invitees who are in single-player mode or main menu will see an invitation icon appear at the top-right corner of the screen for several seconds. Press the Inbox button to accept the invitation before the icon disappears. • Once invitations are accepted, the connected units can then play the game together. If one unit quits the game, or checks messages/ e-cards by pressing the Inbox button, all the other units will auto quit the game and return back to the main menu. • If the Radio Frequency signal is weak, it will auto quit the game and return back to main menu. ACTIVITIES In single player mode, draw anything you like on the pad and it will appear on the LCD screen. In Multiplayer mode, you can draw or invite other players to create drawings together. Only one player can draw at a time. When one player is holding down the Write button and drawing on the pad, it will appear on the other players’ LCD screens. During this time, the on screen cursor of the other players will turn grey, indicating they are not able to draw. Once the player who is drawing moves the stylus from the drawing pad, then the other players will have a chance to draw, and the cursor will re-appear on their screens. Activities Activity 1 – Drawing Fun Hold the Erase button and the cursor will change to an eraser icon, then move the stylus on the writing pad to erase the drawing. If you’d like to erase the drawing all at once, hold the Erase button and press the OK button. Other players will also see the drawing being erased from their screen at the same time. Other players will not be able to erase until the first player moves the stylus from the drawing pad and the cursor re-appears on their screens. 10 Activity 2 – Write & Send You can create, send or receive messages in this activity. When entering this activity, you have a choice on the screen: WRITE or READ. To read old or new messages, select the READ icon. You can also choose from a list of built-in messages by pressing the icon that appears on the right side of the screen. A list of built-in message will be displayed; use the Up/Down arrows to select and press the OK button to confirm. Press the OK button when you have completed your message. You can then select the receiver’s name, and press the OK button to send. The receivers will see an envelope icon appear on the top right of their screens. Pressing the Inbox button can quickly access this new message. Activities To write a new message, select the WRITE icon. You will see a blank screen with letters at the bottom. Press the Up/Down/Left/Right arrows to display more letters and icons. Then press the Write button to select a letter/icon, or the Erase button to remove a letter/icon. Note: The Zip ZapTM can save up to 5 saved messages. Any message received after the 5th message will automatically replace one of the existing messages in the save memory. Activity 3 – E-card Express You can make and send e-cards to others, or read received e-cards in this activity. When entering this activity, you will be given 2 choices: MAKE or READ. To read old or new e-cards, select the READ icon. 11 To make a new e-card, select the MAKE icon and you can select one of the 12 fun themed cards. Then add a drawing that will appear in the e-card by holding the Write button and writing/drawing on the pad. When you’ve finished making the e-card, press the OK button to send the card to your selected friends. The receivers will see an envelope icon appear on the top right of their screens. Pressing the Inbox button can quickly access this new e-card. Note: The Zip ZapTM can save up to 3 e-cards. Any e-card received after the 3rd e-card will automatically replace one of the existing e-cards in the save memory. A word with a missing letter is shown, then some letters will appear in the middle one by one and disappear quickly. When the correct letter that completes the word appears, use the stylus and press on the writing pad or press the OK button to confirm your answer. Activities Activity 4 – Fast Hit Activity 5 – Letter Hunt An object and its word will be displayed on the screen and then disappear. The letters from this word are then hidden in the dark and it’s up to you to find them and spell the word in the correct order. Move the stylus on the pad to search for the letters with the flashlight, then press OK or Write button when you’ve found a letter, but make sure you place them in the correct order. 12 Activity 6 – Counting Fun Coins are falling! Some will make it into the piggy bank, and others will miss. Watch carefully and count how many coins fall inside the piggy bank and then pick the correct answer. Use the arrows to select the answer, then press the OK button or press the stylus to confirm. Activity 7 – Math Mania It’s up to you to solve addition and subtraction equations. You need to judge whether a given equation is correct or incorrect. If the equation is correct, draw a vertical line to nod the dog’s head “yes,” or draw a horizontal line to shake the dog’s head “no” for an incorrect equation. Activities Another version of this game will use a basketball net in place of a piggy bank. Count the basketballs that go through the net and answer the question the same as above. Activity 8 – Logic Time It’s logic time. In this activity, you will take turns answering. Each time a player has to pick 1 to 3 grapes from the bunch. Move the hand to one of the grapes and press the Write button to take it off. The player who picks the last one will lose the game. You can press the OK button if you want to pass your turn to the next player (in Multiplayer mode) or computer (in Single Player mode) after you’ve picked 1 or 2 grapes. 13 Another version of this game will ask you to pump up a balloon. Move the stylus on the writing pad up and down to pump the balloon one time. Each player can choose to pump the balloon up one, two, or three times each turn. Just don’t be the person left with the last pump. Activity 9 – Pair Up Activity 10 – Find the Difference Look closely! There are 4 patterns shown on the screen. Pick the one that’s different within the limited time. Press the pattern via its corresponding position on the writing pad. Activities Match up pairs of cards within the time limit. The cards will be shown first for several seconds, then they will be covered up. To select a card, press the card via its corresponding position on the writing pad. Activity 11 – Quick Bounce In Single Player mode, there are 3 holes at the top of the screen and a ball is moving. Move the stylus on the writing pad from left to right to control the line at the bottom of the screen, and bounce the ball back into the holes. If you miss and the ball gets past, you will lose a chance. In Multiplayer mode, if one player hits the ball into a hole, it will go to another player’s screen. The receiving player then has the task of trying to hit more than one ball at the same time. 14 Activity 12 – Crazy Sounds In Multiplayer mode, the first player will start with an object. Then the next player will repeat the sequence of the previous player and then add one more object, and so on. The one who fails to follow the correct sequence will be out. The one who remains to the end will be the winner. Activity 13 – Maze Craze You’re given a maze with Start and Exit points. Move the cursor to the Start point and it will become a flashing ball. Trace the path from Start to Exit within the time limit, and avoid touching the edges. If you touch one of the edges before you reach the Exit, you’ll have to start from the beginning. Activities Remember the sequence and repeat it back, then add one more sound into the sequence. In single player mode, the computer will start by randomly playing several sounds. Repeat the sequence by pressing the objects on the screen. In Multiplayer mode, the one who finishes the path first wins the game. Activity 14 – My Settings In this activity, kids can change their icon and edit their name. They can also adjust the volume to mute/low/high, or turn the background music on or off. 15 1. Keep the unit clean by wiping it with a slightly damp cloth. 2. Only the Zip ZapTM stylus should be used to write on the pad. If any substance gets on the pad, wipe it with a tissue or damp cloth. Do not scrub the surface as it could cause damage. 3. Avoid using excess pressure on the pad. 4. Keep the unit out of direct sunlight and away from any direct heat sources. 5. Remove the batteries when the unit is not in use for an extended period of time. 6. Do not drop the unit on a hard surface and do not expose the unit to excess moisture. TROUBLE SHOOTING If for some reason the program/activity stops working, then please follow these steps: 1. 2. 3. 4. 5. Turn the unit OFF. Interrupt the power supply by removing the batteries. Let the unit stand for a few minutes, then replace the batteries. Turn the unit back ON. The unit will now be ready to play again. If the unit still does not work, replace with an entire set of new batteries. If the problem persists, please call our Consumer Services Department at 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada, and a service representative will be happy to help you. This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. This Class B digital apparatus complies with Canadian ICES-003. Cet appareil numerique de la classe B est conforme a la norme NMB-003 du Canada. Care / Maintenance & Troubleshooting CARE & MAINTENANCE 16 IMPORTANT NOTE: NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. Other info Creating and developing Grade School Learning™ products is accompanied by a responsibility that we at VTech® take very seriously. We make every effort to ensure the accuracy of the information which forms the value of our products. However, errors sometimes can occur. It is important for you to know that we stand behind our products and encourage you to call our Consumer Services Department at 1-800-521-2010 in the U.S. or 1-877-3528697 in Canada with any problems and/or suggestions that you might have. A service representative will be happy to help you. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: • Reorient or relocate the receiving antenna. • Increase the separation between the equipment and receiver. • Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. • Consult the dealer or an experienced radio/TV technician for help. Caution: changes or modifications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment. 17
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