Zoom G3 Users Manual

2015-01-26

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OPERATION MANUAL
Thank you very much for purchasing the ZOOM

/

.

Please read this manual carefully to learn about all the functions of the

/

so that

you will be able to use it fully for a long time.
Keep this manual in a convenient place for reference when necessary.

Contents
Usage and safety precautions ....................... 2

Using Rhythms ............................................ 28

Introduction ................................................... 3

Using the Looper ......................................... 30

Terms Used in This Manual ............................ 3

Using Audio Interface Functions ....................... 36

Part Names .................................................... 4

Adjusting the expression pedal.................... 37

Turning the power on ..................................... 6

Updating the firmware................................. 38

Adjusting effects ............................................ 8

/
to its factory
Restoring the
default settings. ....................................... 39

Selecting Patches ........................................ 12
Storing Patches............................................ 14
Setting patch-specific parameters ............... 16
Changing Various Settings ........................... 20
Using the Tuner ............................................ 26

Effect Types and Parameters ....................... 40
Troubleshooting ........................................... 58
Specifications .............................................. 59
Rhythm List ................................................. 59

© ZOOM CORPORATION
Copying or reproduction of this document in whole or in part without permission is prohibited.

Usage and safety precautions
SAFETY PRECAUTIONS
In this manual, symbols are used to highlight warnings
and cautions that you must read to prevent accidents. The
meanings of these symbols are as follows:

Usage and safety precautions

Warning

Caution

Something that could cause serious injury
or death.
Something that could cause injury or
damage to the equipment.

Battery handling
Install the batteries with the correct +/- orientation.
Use a specified battery type. Do not mix new and old batteries or
different brands or types at the same time. When not using the unit
for an extended period of time, remove the batteries from the unit.
If a battery leak should occur, wipe the battery compartment and
the battery terminals carefully to remove all battery residue.

Connecting cables with input and output jacks
Always turn the power OFF for all equipment before connecting any
cables.
Always disconnect all connection cables and the AC adapter before
moving the unit.

Other symbols
Required (mandatory) actions

Volume
Do not use the product at a loud volume for a long time.

Prohibited actions

Warning
Operation using an AC adapter
Use only a ZOOM AD-16 AC adapter with this unit.
Do not use do anything that could exceed the ratings of outlets and
other electrical wiring equipment. Before using the equipment in a
foreign country or other region where the electrical voltage differs from
that indicated on the AC adapter, always consult with a shop that carries
ZOOM products beforehand and use the appropriate AC adapter.

Operation using batteries

Usage Precautions
Interference with other electrical equipment
In consideration of safety, the

/

has been designed

to minimize the emission of electromagnetic radiation from the
device and to minimize external electromagnetic interference.
However, equipment that is very susceptible to interference or that
emits powerful electromagnetic waves could result in interference
if placed nearby. If this occurs, place the

/

and the

other device farther apart. With any type of electronic device that
uses digital control, including the

/

, electromagnetic

Use 4 conventional 1.5-volt AA batteries (alkaline or nickel-metal

interference could cause malfunction, corrupt or destroy data and

hydride).

result in other unexpected trouble. Always use caution.

Read battery warning labels carefully.
Always close the battery compartment cover when using the unit.

Alterations

Cleaning
Use a soft cloth to clean the panels of the unit if they become dirty.
If necessary, use a damp cloth that has been wrung out well. Never

Never open the case or attempt to modify the product.

use abrasive cleansers, wax or solvents, including alcohol, benzene
and paint thinner.

Precautions
Product handling
Do not drop, bump or apply excessive force to the unit.
Be careful not to allow foreign objects or liquids to enter the unit.

Operating environment
Do not use in extremely high or low temperatures.
Do not use near heaters, stoves and other heat sources.
Do not use in very high humidity or near splashing water.
Do not use in places with excessive vibrations.
Do not use in places with excessive dust or sand.

AC adapter handling
When disconnecting the AC adapter from an outlet, always pull the
body of the adapter itself.
During lightning storms or when not using the unit for a long time,
disconnect the power plug from the AC outlet.

Malfunction
If the unit becomes broken or malfunctions, immediately
disconnect the AC adapter, turn the power OFF and disconnect
other cables. Contact the store where you bought the unit or
ZOOM service with the following information: product model, serial
number and specific symptoms of failure or malfunction, along
with your name, address and telephone number.

Copyrights
t 8JOEPXT®, Windows Vista® and Windows® 7 are trademarks
or registered trademarks of Microsoft®.
t .BDJOUPTI ® and Mac OS ® are trademarks or registered
trademarks of Apple Inc.
t "MM PUIFS USBEFNBSLT
 QSPEVDU OBNFT BOE DPNQBOZ OBNFT
mentioned in this documentation are the property of their
respective owners.
Note: All trademarks and registered trademarks mentioned in this manual
are for identification purposes only and are not intended to infringe on the
copyrights of their respective owners.

2

Introduction
Six simultaneous effects
You can select and arrange the order of up to six effects as you like and use them

Feels just like using effect pedals
Three effects can be shown on the displays at the same time, allowing you to control them
intuitively using the parameter knobs and footswitches.

Realistic amplifier modeling
Using our new ZFX-IV DSP, we have faithfully recreated the distortion rich with harmonics
and the compression characteristic of tube amps.
The precisely-crafted modeled sounds are extremely responsive to picking dynamics and
guitar volume control.

Combine diverse effects as you like
With over 100 types of effects that you can freely combine, the

/

is a multi-effects

Introduction / Terms Used in This Manual

simultaneously. With the SCROLL keys, you can quickly change which effects are shown.

unit that will let your imagination run wild.

Looper that can be synchronized with rhythms
The looper can be synchronized with rhythms and record phrases of up to 40 seconds.

Works with ZOOM Edit & Share software
The

/

can be used with Edit & Share software, which is a patch editor and librarian,

on a computer to back up patches and change the order of effects.
See the ZOOM website (http://www.zoom.co.jp/) for further information about Edit & Share.

Terms Used in This Manual
Patch
The ON/OFF status and the parameter settings of each effect are stored as "patches." Use
patches to recall and save effects. The

/

can store 100 patches.

Bank
A set of 10 patches is called a "bank." The

/

has 10 banks labeled A–J.

3

Part Names
Top Panel
RHYTHM [

] key

TOTAL key

STORE/SWAP key

TAP key

Part Names

SCROLL keys
TYPE keys

Display

INPUT jack

Rear Panel

Pedal switch

BALANCED OUT connector
Headphones
OUTPUT jack
Guitar

4

Guitar amplifier

GLOBAL key

Expression pedal
(
only)

Part Names

PAGE keys

Parameter knobs1-3
(These are shown as
in this manual.)

Foot switches1-3
ACTIVE/PASSIVE switch
Use this switch to set the

INPUT impedance.

Set this to “ACTIVE” (pushed in) if you have an effect pedal
connected between your instrument and the
or you are directly connecting a guitar with active pickups.
Set this to “PASSIVE” (not pushed in) if you are directly
connecting a guitar with passive pickups.

PRE/POST switch
Use this switch to set the point when
the signal is output from the BALANCED

POWER (eco) switch
DC9V AC adapter jack

OUT connector.
Set it to “POST” (pushed in) to output the
signal after the

effects. Set it to

“PRE” (not pushed in) to output the signal
before the

effects.

GROUND switch
ZOOM AC adapter (AD-16)
USB connector

Use this switch to connect or disconnect the
BALANCED OUT connector with the ground.
Set it to “LIFT” (pushed in) to separate the signal
path from the grounding pin. Set it to “CONNECT”

CONTROL IN jack

(not pushed in) to connect it to the grounding pin.

FP01/FP02
FS01

Computer

5

Turning the power on
To turn the power on
Turning the power on

t -PXFSUIFBNQMJmFSTWPMVNFBMMUIFXBZ

When using batteries

When using an adapter

Insert batteries into the battery compartment
and set the POWER switch to ON.

Connect the AC adapter and set the
POWER switch to ON.

Bottom of the unit

t 5VSOUIFBNQMJmFSTQPXFSPOBOESBJTFJUTWPMVNF

Using the POWER switch eco setting
If the
/
is not used for about 25 minutes, it will automatically
switch to standby.
If a guitar signal is being input, the
/
will not automatically
switch to standby.

6

Display information

Graphic for selected effect

Turning the power on

Home Screens show the current patch

Virtual knob

HINT
t 5IFQPTJUJPOTPGUIFWJSUVBMLOPCTDIBOHFXJUIUIFQBSBNFUFSWBMVFT

Edit Screens show parameters being edited

Page tabs
Parameter names
Parameter values

HINT
t *GUIFSFBSFPSNPSFQBSBNFUFSTUIBUDBOCFBEKVTUFE
NVMUJQMFQBHFUBCTXJMMCFTIPXO

7

Adjusting effects
Confirm that the Home screens are shown.

Adjusting effects

1

To turn effects ON and OFF

t 1SFTT
BOE

t 5VSOTUIFFGGFDU0/0''
NOTE
t "OFGGFDUJT0/XIFOJUTGPPUTXJUDI-&%JTMJU
t "OFGGFDUJT0''XIFOJUTGPPUTXJUDI-&%JTOPUMJU

OFF

8

ON

EDIT

2

To select an effect type
Adjusting effects

t 1SFTT

t 5IFFGGFDUUZQFDIBOHFT
HINT
t 4FF QBHF  GPS JOGPSNBUJPO BCPVU FGGFDU
types and parameters.
t 8IFO UIF (-0#"- NFOV "650 4"7&
function is ON, changes made will be
saved automatically. (See page 24.)

3

To adjust parameters

t 5VSO
BOE

t 5IFFEJUJOHTDSFFOPQFOTXIFSFZPVDBOBEKVTUQBSBNFUFST
NOTE
t Time, rate and some other effect
parameters can be set in note durations
that are synchronized to the tempo.

NEXT

9

Adjusting effects

4

To change the page

Adjusting effects

t 1SFTT

t 5IFOFYUQBHFPQFOT

Effect processing capacity
The
/
allows you to combine six effects as you like. However, if you
combine effect types that require great amounts of processing power (amp
models, for example), the available processing capacity might not be enough. If
the processing required for an effect exceeds the available capacity, the effect is
bypassed and a “DSP Full!” message appears. This can be avoided by changing one
or more of the effect types or setting them to THRU.

10

NOTE

HINT

t "OFGGFDUSFRVJSFTUIFTBNFBNPVOUPG
processing power whether it is on or off.

t Press and hold the
button for at least one
second to immediately set an effect to THRU.

EDIT

5

To scroll through the effects shown
HINT

.

You can also scroll using the footswitches.
tLeft: Press

Example: If you press

tRight: Press

and

simultaneously.

and

simultaneously.

Adjusting effects

t 1SFTT

This shows there are more effects in this direction.

This shows the number of effects hidden in this direction.

About scrolling the effects
With the
/
, you can arrange and use up to six effects simultaneously. The display shows
three of these effects at a time. By scrolling, you can move to different parts of the effect chain and
view effects that might have been hidden.

(

+

)

(

+

)

11

Selecting Patches
Confirm that the Home display is shown.

Selecting Patches

1

To activate patch selection

t 1SFTTBOE)PMEGPSTFDPOE

t 5IFTDSFFOTTIPXUIFQBUDICBOL
OVNCFSBOEOBNF

Bank names

2

Patch number

Patch names

To change the patch

t 1SFTTUPTFMFDUUIFOFYUMPXFSQBUDI
t 1SFTTUPTFMFDUUIFOFYUIJHIFSQBUDI
t 5VSOPGUIFNJEEMFFGGFDU

t 5IFQBUDIOVNCFSBOEOBNFDIBOHFT
HINT
t :PVDBOBMTPDIBOHFQBUDIFT
by pressing
press and hold

12

as you
.

PATCH SELECT

3

To change the bank
and

at the same time to select the next lower bank.

t Press

and

at the same time to select the next higher bank.

t 5VSOPGUIFNJEEMFFGGFDU

Selecting Patches

t Press

t 5IFQBUDICBOLBOEOBNFDIBOHFT

NOTE
t When pressing two footswitches at the same time, the sound could be affected by the footswitch that is
pressed slightly earlier. To avoid this, do not make sound when switching banks.

4

To return to the Home Screens

t 1SFTTBOEIPMEGPSTFDPOE

13

Storing Patches
When the AUTO SAVE function is ON, settings are saved automatically after
parameters are adjusted.

Storing Patches

1

To store a patch or swap

t 1SFTT

t CMJOLTBOEUIFTDSFFOTBQQFBSBTCFMPX

Selected patch

2

To select whether to store or swap the patch

t 5VSOPGUIFMFGUFGGFDU

Store

14

Saved/swapped patch
destination

Swap

STORE/SWAP

3

To set where to store or swap the new patch
Storing Patches

To change the patch number where stored/swapped
t 5VSOPGUIFSJHIUFGGFDU

Change the patch number

To change the bank where stored/swapped
t 5VSOPGUIFSJHIUFGGFDU

NOTE
t When the GLOBAL menu
AUTO SAVE function is ON,
the currently active patch
cannot be selected as the
destination.
Change the bank

4

To complete patch storing/swapping

t 1SFTT

t "GUFSi$0.1-&5&wBQQFBSTPOUIFEJTQMBZ
UIFTUPSFTXBQQBUDIPQFOT
HINT
t To cancel this, press any
key instead of

.

15

Setting patch-specific parameters

1

To activate the TOTAL menu

Setting patch-specific parameters

t 1SFTT

.

NOTE
t 4FUUJOHTNBEFGPS505"-QBSBNFUFSTBSFTBWFETFQBSBUFMZGPSFBDIQBUDI

CHAIN/
CTRL SW/PDL

NAME/PATCH

2

To change the patch name

t 5VSO

,

and

of the left effect.
: Turn

to move the cursor.

: Turn

to change the type of character/symbol.

: Turn

to change the character.

NOTE
t 5IFGPMMPXJOHDIBSBDUFSTBOETZNCPMTDBOCFVTFE
! # $ % & ' () +, -. ; = @ [] ^ _ ` { } ~A–Z, a–z, 0–9, (space)

3

To adjust the patch level

t 1SFTT

of the left effect and turn

.

NOTE
t 5IFTFUUJOHSBOHFJTo

HINT
t 5PDIBOHFUIFPWFSBMMWPMVNFPGBMMQBUDIFT
BEKVTUUIFNBTUFSMFWFM
(See page 20.)

16

TOTAL

4

To change the order of the effects
,

and

of the middle and right effects to change effect

positions.

HINT
t &GGFDUTUIBUBSF0''BQQFBSHSBZ

5

Setting patch-specific parameters

t Turn

To set an optional footswitch function

t 1SFTT

and turn

of the middle effect.

t &GGFDUGVODUJPOTUIBUDBOCFBTTJHOFEBSFTIPXO
HINT
t #:1"44.65&6TFUPCZQBTTPSNVUFUIFFGGFDU
t 5"15&.101SFTTUIFGPPUTXJUDISFQFBUFEMZBUUIFEFTJSFEUFNQP
to set the tempo used for rhythms, the looper and effects.
t /0"44*(//PGVODUJPOJTBTTJHOFEUPUIFGPPUTXJUDI
t *GUIFTFMFDUFEQBSBNFUFSIBTNVMUJQMFGVODUJPOT
VTF
one.

to select

NOTE
t *OPSEFSUPVTFUIFGVODUJPOTFU
UIFDPSSFTQPOEJOHFGGFDUNVTUBMTPCF0/
t 4FFi&GGFDUUZQFTBOEQBSBNFUFSTwGPSEFUBJMTBCPVUUIFGVODUJPOTUIBUDBOCFBTTJHOFEGPSFBDIFGGFDU
t *GZPVDPOOFDUB;00.'1PS'1QFEBMUPUIF

, you can use it as a volume pedal.

NEXT

17

Setting patch-specific parameters

6

To set an expression pedal function

Setting patch-specific parameters

Using the built-in expression pedal of the
or an optional external
expression pedal (ZOOM FP01/FP02) connected to a
, you can control
volume and effect parameters in real-time.

To select the controlled parameter
t 1SFTT

of the middle effect and turn

of the right effect.

t 1BSBNFUFSTUIBUDBOCFBTTJHOFEUPUIFFYQSFTTJPOQFEBMBSFTIPXOPOUIF
right display.
NOTE
t *G NVMUJQMF FGGFDUT UIBU TVQQPSU"650"44*(/ BSF BDUJWF
 BMM UIFJS
corresponding parameters will be assigned to the expression pedal
at the same time.
t 4FFi&GGFDU UZQFT BOE QBSBNFUFSTw GPS EFUBJMT BCPVU UIF GVODUJPOT
that can be assigned for each effect.

HINT
t */16570-$POUSPMTUIFJOQVUMFWFM
t 06516570-$POUSPMTUIFPVUQVUMFWFM	%PFTOPUBGGFDUUIFWPMVNFPGUIFSIZUINPSMPPQFS

t "650"44*(/8IFOBOFGGFDUUIBUTVQQPSUTBVUPBTTJHOJTTFMFDUFE
BQBSBNFUFSXJMMCFBTTJHOFEUPUIF
pedal automatically as follows.
Effect type

Parameter

PedalVx

Freq

PedalCry

Freq

TheVibe

Speed

PDL Pitch

Bend

PDL MnPitch

Bend

t /0"44*(/OPGVODUJPOJTBTTJHOFEUPUIFGPPUTXJUDIFT
t The effect that assigned to the expression pedal can be used to turn an effect ON/OFF with
the pedal switch.

18

TOTAL
Set the parameter range that the pedal can adjust
of the right effect to set the minimum value.

t 5VSO

of the right effect to set the maximum value.
HINT
t 5IF NJOJNVN WBMVF DBO CF TFU IJHIFS UIBO UIF NBYJNVN WBMVF
When set this way, pushing the pedal down decreases the effect,
while letting it up increases the effect.
t 8IFOVTJOH"650"44*(/
UIFNJOJNVNBOENBYJNVNWBMVFTPG
parameters are set automatically and cannot be changed.

7

Setting patch-specific parameters

t 5VSO

To exit the TOTAL menu

t Press

.

19

Changing Various Settings

1

To activate the GLOBAL menu

Changing Various Settings

t 1SFTT

NOTE
t (MPCBM QBSBNFUFS TFUUJOHT
affect all patches.

MASTER/SIG. PATH

2

BATTERY/LCD/SAVE

USB AUDIO/VERSION

To adjust the master level

t 5VSOPGUIFMFGUFGGFDU

NOTE
t 5IFTFUUJOHSBOHFJT

20

GLOBAL

3

To set the master tempo

NOTE
t 5IFTFUUJOHSBOHFJT
t 5IJTUFNQPTFUUJOHJTVTFECZFWFSZFGGFDU
SIZUINTBOEUIFMPPQFS

Changing Various Settings

t 5VSOPGUIFMFGUFGGFDU

Setting the tempo by tapping
t 1SFTTUXPPSNPSFUJNFTBUUIFEFTJSFEUFNQP

HINT
t :PVDBOBMTPTFUUIFUFNQPVTJOHBO'4
footswitch (sold separately).
(See page 17.)

4

To select the connected equipment

t 5VSOPGUIFMFGUFGGFDU

Parameter value

Meaning

DIRECT

Use when connected to headphones or monitor speakers

COMBO FRONT

Use when connected to an ordinary combo amp input

STACK FRONT

Use when connected to an ordinary stack amp input

COMBO POWER AMP

Use when connected to an ordinary combo amp return

STACK POWER AMP

Use when connected to an ordinary stack amp return

NEXT

21

Changing Various Settings

5

To change the direction of the signal flow

Changing Various Settings

t 1SFTTPOUIFMFGUFGGFDU

t 5VSOUPTFUUIFTJHOBMnPXEJSFDUJPO

6

To set the amount of time until the backlight dims

t 5VSOPGUIFNJEEMFFGGFDU

NOTE
t 5IFTFUUJOHPQUJPOTBSF0/BOEoTFDPOET

HINT
t The amount of power consumed can be reduced by dimming the backlight.

22

GLOBAL

7

To select the battery type
(nickel-metal hydride).

: Operating on batteries
: Operating on adapter power
: Operating on USB bus power
NOTE
t 4FUUIFCBUUFSZUZQFDPSSFDUMZJOPSEFSUPBMMPXUIFSFNBJOJOHCBUUFSZ
charge to be shown accurately.

8

Changing Various Settings

t 5VSOPGUIFNJEEMFFGGFDUUPTFUUIFCBUUFSZUZQFUP"-,"-*/&PS/J.)

To check the eco mode status

t 5IFFDPNPEF0/0''TUBUVTJTTIPXOCFOFBUIUIFQPXFSJDPO

9

To adjust the display contrast

t 1SFTTPGUIFNJEEMFFGGFDU
t 5VSO
BOEPGUIFNJEEMFFGGFDU

: Left display
: Center display
: Right display
NEXT

23

Changing Various Settings

10

To set the auto save function

Changing Various Settings

t 1SFTTPGUIFNJEEMFFGGFDU

t 5VSOPGUIFNJEEMFFGGFDU
HINT
t 0/1BUDIDIBOHFTXJMMCFTBWFEBVUPNBUJDBMMZ
t 0''1BUDIDIBOHFTXJMMOPUCFTBWFEVOUJMUIFZBSFTBWFENBOVBMMZ
(See page 14.)

11

To adjust the USB audio monitoring balance

t 5VSOPGUIFSJHIUFGGFDU
NOTE
t 5IJTBEKVTUTUIFCBMBODFCFUXFFOUIFPVUQVUTJHOBMGSPNUIF%"8
software (computer) and the DIRECT signal from the unit (after
effects).
t 5IFTFUUJOHSBOHFJT
t 4FUUPUPNPOJUPSPOMZUIF%*3&$5TJHOBMPSUPNPOJUPSPOMZUIF
DAW (computer) output signal.

24

PATCH SELECT

12

To adjust the recording level

NOTE
t 5IJT BEKVTUT UIF MFWFM PG UIF TJHOBM TFOU UP UIF %"8 TPGUXBSF
(computer).
t 5IFTFUUJOHSBOHFJTœE#

13

Changing Various Settings

t 5VSOPGUIFSJHIUFGGFDU

To view the firmware versions

t 1SFTT

of the right effect.

HINT
t $IFDL UIF ;00. XFCTJUF 	IUUQXXX[PPN
co.jp) for the latest firmware versions.

14

To exit the GLOBAL menu

t 1SFTT

25

Using the Tuner

1

To activate the tuner

Using the Tuner

t 1SFTTfor 1 second.

NOTE
t Turn
of the left effect to
switch between BYPASS and
MUTE.

2

To change the tuner’s standard pitch

t 5VSOof the right effect.

NOTE
t 5IFTUBOEBSEQJUDIGPSNJEEMF"DBOCFBEKVTUFEUP)[
t The standard pitch setting is saved even when the power is turned OFF.

3

To select the tuner type

t 5VSOof the right effect.

CHROMATIC
The chromatic tuner shows the nearest pitch name (semitone) and
how far the input sound is from that pitch.

Other tuner types
Depending on the selected type, the nearest string name and how
far the sound input is from that pitch are shown. Select from the
following tunings.

26

TUNER
Display

String number/Note name
7

6

5

4

3

2

1

E

A

D

G

B

E

GUITAR

Standard tuning for guitars, including 7-string guitars

B

OPEN A

In open A tuning, the open strings make an A chord

-

E

A

E

A

C#

E

OPEN D

In open D tuning, the open strings make a D chord

-

D

A

D

F#

A

D

OPEN E

In open E tuning, the open strings make an E chord

-

E

B

E

G#

B

E

OPEN G

In open G tuning, the open strings make a G chord

-

D

G

D

G

B

D

DADGAD

This alternate tuning is often used for tapping, etc.

-

D

A

D

G

A

D

To use a drop tuning

t 5VSOof the right effect.

Using the Tuner

4

Meaning

NOTE
t :PV DBO MPXFS UIF UVOJOH CZ POF 	 ×1), two ( ×2) or three ( ×3)
semitones.
t %SPQUVOJOHJTOPUQPTTJCMFXIFOUIF5:1&JTTFUUP$)30."5*$

5

To tune the guitar

t 1MBZUIFPQFOTUSJOHUIBUZPVXBOUUPUVOFBOEUVOFJU

CHROMATIC TUNER

OTHER TUNERS

The name of the nearest note and the pitch
accuracy are shown.

Flat

Correct pitch

Sharp

The number of the nearest string and the
pitch accuracy are shown.

Flat

Correct pitch

Sharp

HINT
t The keys above the displays
also light to show the pitch
accuracy.

6

Pitch too low

Pitch too high
Pitch correct

To end tuning

t 1SFTT
PS

27

Using Rhythms

1

To activate a rhythm

Using Rhythms

t 1SFTT

t 5IFSIZUINQBUUFSOTUBSUTUPQMBZBOEUIFSIZUINTFUUJOHTDSFFOTPQFO
HINT
t You can use a rhythm pattern
while using the looper.

RHYTHM PATTERN

2

TEMPO

LEVEL

To select the rhythm pattern

t 5VSOof the left effect.

NOTE
t 4FFQBHFGPSUZQFTPGQBUUFSOT

3

To adjust the tempo

t 5VSOof the middle effect.

HINT
t :PVDBOBMTPTFUUIFUFNQPVTJOH

NOTE
t 5IFTFUUJOHSBOHFJT
t 5IJTUFNQPTFUUJOHJTVTFECZFWFSZFGGFDU
SIZUINTBOEUIFMPPQFS

28

RHYTHM

4

To adjust the rhythm level

NOTE
t 5IFTFUUJOHSBOHFJT

5

Using Rhythms

t 5VSOof the right effect.

To stop the rhythm

t 1SFTT

HINT
t 1SFTTBHBJOUPSFTUBSUSIZUINQBUUFSOQMBZCBDL

6

To complete setting the rhythm

The rhythm stops and the previous screen reappears
t 1SFTT

To select a patch (and keep the rhythm playing)
t 1SFTT

To return to the Home Screens (and keep the rhythm playing)
t 1SFTT

29

Using the Looper

1

To activate the Looper

Using the Looper

t 1SFTTfor 1 second.

TIME

2

TEMPO

LOOPER LEVEL
SETTING

To set the recording time

t 5VSOon the left effect.
Manual
Use the footswitch to start and stop recording.

Note mark
Set the recording time by setting the tempo and the number of
quarter notes.

NOTE
t The looper can record 1.5–40 seconds (20 seconds when UNDO is enabled).
t *GUIFTFUUJOH	OVNCFSPGRVBSUFSOPUFT
XPVMEOPUGBMMJOUIJTSBOHF

it will automatically be adjusted.
t Changing the recording time will erase the currently recorded loop.

3

To adjust the tempo

t 5VSOof the middle effect.
HINT
t :PVDBOBMTPTFUUIFUFNQPVTJOH
t *G OP MPPQ IBT CFFO SFDPSEFE ZFU
 ZPV DBO BMTP TFU UIF UFNQP CZ
tapping
.

NOTE
t 5IFTFUUJOHSBOHFJT
t $IBOHJOHUIFUFNQPXJMMFSBTFUIFDVSSFOUMZSFDPSEFEMPPQ
t This tempo setting is used by every effect, rhythms and the looper.

30

LOOPER

4

To record a phrase and play it back

Recording standby

Recording

Loop playing back

Using the Looper

t 1SFTT

If set to “Manual”
t When

is pressed again or the maximum recording time (about 40 seconds) is

reached, loop playback starts (and “PLAY” appears on the display).

If set to a note mark
t "GUFSSFDPSEJOHDPOUJOVFTGPSUIFTFUUJNF
MPPQQMBZCBDLTUBSUT	BOEi1-":w
appears on the display).
HINT

NOTE

t %VSJOHSFDPSEJOH
QSFTT
to cancel recording.

t %VSJOH SIZUIN QMBZCBDL
 SFDPSEJOH XJMM TUBSU BGUFS UIF
precount.
t 4JODFRVBOUJ[BUJPOJTBQQMJFEEVSJOHSIZUINQMBZCBDL
FWFOJG
you stop the recording a little out of time, adjustment will be
made automatically and the loop will play with correct timing.

5

To stop loop playback

t 1SFTT

NEXT

31

Using the Looper

6

To overdub a recorded loop

Using the Looper

To start overdubbing
t %VSJOHMPPQQMBZCBDL
QSFTT
Loop playing back

Overdubbing

To end overdubbing
t 1SFTTBHBJO
Overdubbing

7

Loop playing back

To erase the loop

t 1SFTTGPSTFDPOE

t i$-&"3wBQQFBSTPOUIFEJTQMBZ

32

LOOPER

8

To adjust the loop volume

t 5VSO

Using the Looper

To adjust the volume of the looped phrase
of right effect.

NOTE
t 5IFTFUUJOHSBOHFJTo

To adjust the volume of the rhythm
t 1SFTT

of the right effect and turn

.

NOTE
t 5IFTFUUJOHSBOHFJTo

9

To return to the Home Screens

t 1SFTT

HINT
t You can return to the Home Screens while the loop is playing.

NOTE
t 3FUVSOJOHUPUIF)PNF4DSFFOTXJMMOPUFSBTFUIFMPPQ
t 5VSOJOHUIFQPXFS0''XJMMFSBTFUIFMPPQ

NEXT

33

Using the Looper

10

To change the Looper settings

Using the Looper

t 1SFTTPGUIFSJHIUFGGFDU

To activate the Undo function
t 5VSOPGUIFSJHIUFGGFDU

NOTE
t 8IFO6OEPJT0/
UIFNBYJNVNMPPQSFDPSEJOHUJNFJT
limited to 20 seconds.

HINT
t 8IFO6OEPJT0/
ZPVDBODBODFMUIFMBTUPWFSEVCCJOHCZQSFTTJOHGPSTFDPOE 
After undoing, you can also redo by pressing
for 1 second again, restoring the last overdubbing.

34

LOOPER
To select the STOP MODE
t 5VSOPGUIFSJHIUFGGFDU

How loop playback stops
Playback stops immediately

FINISH

Playback stops after the loop plays to its end

FADE OUT

Playback stops after fading out

Using the Looper

STOP MODE
STOP

HINT
t &WFOXIFOTFUUPi'*/*4)wPSi'"%& 065w
 ZPVDBOTUPQMPPQQMBZCBDL JNNFEJBUFMZCZ QSFTTJOHBOE
holding down
.

35

Using Audio Interface Functions
This unit can be used with computers running the following operating systems.

Compatible OS
Windows
Using Audio Interface Functions

Windows® XP SP3 (32bit) or newer
Windows® Vista SP1 (32bit, 64bit) or newer
Windows® 7 (32bit, 64bit)
32bit: Intel® Pentium® 4 1.8GHz or faster, RAM 1GB or more
64bit: Intel® Pentium® Dual-Core 2.7GHz or faster, RAM 2GB or more
Mac
OS X 10.5/10.6/10.7
Intel® Core Duo 1.83GHz or faster
RAM 1GB or more

Quantization (bit-rate)
16-bit

Sampling frequency
44.1kHz

For details about recording, playback and other functions, please see the included
startup guide.
HINT
t :PVDBOBEKVTUUIFCBMBODFCFUXFFOUIFTJHOBMTGSPNUIF

/

and the computer. (See page 24.)

t :PVDBOBEKVTUUIFSFDPSEJOHMFWFM	4FFQBHF

t 8IFO JUT 108&3 TXJUDI JT TFU UP 0''
 UIF

/

can be connected to a computer by USB and

powered by its USB bus.

NOTE
t 5P NPOJUPS UIF TJHOBM PG ZPVS DPOOFDUFE HVJUBS BGUFS JU IBT QBTTFE UISPVHI ZPVS %"8 TPGUXBSF
(computer), set the USB AUDIO MONITOR balance to 100. (See page 24.)
At other settings, the signals from the computer and the
/
will be mixed, causing the output
TJHOBMUPTPVOEMJLFBnBOHFSFGGFDUJTCFJOHVTFE

36

Adjusting the expression pedal

1

To calibrate its sensitivity
, set the POWER switch to ON.
NOTE
t $BMJCSBUFUIFQFEBMJG
- Pressing the pedal does not have much effect.
- The volume or tone changes too much even when
only pressing the pedal lightly.

t Following the instructions shown, operate the pedal and press

each time.

Adjusting the expression pedal

t While pressing

t 8IFODBMJCSBUJPOJTPWFS
i0,wBQQFBSTPOUIFTDSFFOBOEQMBZNPEFTUBSUT
HINT
t *Gi&3303wBQQFBST
SFTUBSUDBMJCSBUJPOGSPNUIFCFHJOOJOH

2

To adjust the torque

You can use a 5mm hex key (Allen wrench) to adjust the torque of the
expression pedal.
t Insert the hex key into the torque adjustment screw on the side of the pedal.
Turn it clockwise to tighten the pedal, and turn it counterclockwise to loosen the pedal.

NOTE
Loosen

Tighten

t #F DBSFGVM XIFO MPPTFOJOH B UPSRVF BEKVTUNFOU TDSFX

because if you loosen it too much, it could come off
inside the unit, making it impossible to hold the pedal in
place.

37

Updating the firmware
To download the latest firmware Update application:
t 7JTJUUIF;00.XFCTJUF	IUUQXXX[PPNDPKQ

Updating the firmware

HINT
t 0QFOUIF(-0#"-NFOVUPDIFDLUIFDVSSFOUmSNXBSFWFSTJPOT	4FFQBHF


1

To prepare to update the firmware

t $POmSNUIBUUIF108&3TXJUDIJTTFUUP0''

t 8IJMFQSFTTJOHCPUI
DPOOFDUUIFVOJUUPBDPNQVUFSVTJOHUIF
USB cable.

t 5IF7&34*0/61%"5&TDSFFOBQQFBST

2

To update the firmware

t Launch the firmware update application on your computer, and
execute the update.

38

NOTE

HINT

t %P OPU EJTDPOOFDU UIF 64# DBCMF XIJMF UIF
firmware is being updated.

t 4FFUIF;00.XFCTJUFGPSJOTUSVDUJPOTBCPVU
how to use the application.

FIRMWARE UPDATE

3

To complete updating
/

has finished updating, “Complete!” appears on the

display.
t %JTDPOOFDUUIF64#DBCMF
HINT
t 6QEBUJOHUIFmSNXBSFXJMMOPUFSBTFTBWFEQBUDIFT

Restoring the

/

to its factory default settings

Updating the firmware

t 8IFOUIF

1. To use the All Initialize function
t 8IJMFQSFTTJOH
TFUUIF108&3TXJUDIUP0/

t 5IF"MM*OJUJBMJ[FTDSFFOBQQFBST

2. To execute the All Initialize function
t 1SFTT

NOTE
t 1SFTTBOZLFZPUIFSUIBOUPDBODFM

HINT
t &YFDVUJOH UIF"MM *OJUJBMJ[F GVODUJPO XJMM SFTUPSF BMM UIF TFUUJOHT PG UIF
/
, including its patches, to
factory defaults. Do not use this function unless you are certain that you want to do this.

39

Effect Types and Parameters
Effect number

Parameter

Parameter range

Effect type

Effect Types and Parameters

091 DynaDelay

Effect explanation

Footswitch function

This dynamic delay adjusts the volume of the effect sound
according to the input signal level.
Knob1
Time
Page01

Page02

Sense

1–2000

Sets the delay time.
F.B

-10– -1, 1–10

0–100

P Level

0–150

InputMute
Knob3

P Mix

0–100

P

Adjusts the amount of effected sound
that is mixed with the original sound.

Adjusts the effect sensitivity.

Adjusts the feedback amount.

Effect screen

FS

Knob2

P

Adjusts the output level.

Tempo synchronization possible icon

Pedal control possible icon

Automatic assignment icon

Parameter explanation

Effect Types and Parameters
001 Comp

This compressor in the style of the MXR Dyna Comp.
Knob1
Page01

Sense

Knob2
P Tone

Adjusts the compressor sensitivity.
ATTCK

Page02

0–10

Knob3

0–10

Level

Adjusts the tone.

0–150

P

Adjusts the output level.

Slow, Fast

Sets compressor attack speed to
Fast or Slow.

002 RackComp This compressor allows more detailed adjustment than COMP.
Knob1
THRSH
Page01

Page02

003 M Comp

0–50

Knob2
P Ratio

1–10

Sets the level that activates the
Adjusts the compression ratio.
compressor.
ATTCK

Knob3
Level

0–150

P

Adjusts the output level.

1–10

Adjusts the compressor attack rate.

This compressor provides a more natural sound.
Knob1
THRSH
Page01

Page02

0–50

Knob2
P Ratio

1–10

Sets the level that activates the
Adjusts the compression ratio.
compressor.
ATTCK

Knob3
Level

0–150

P

Adjusts the output level.

1–10

Adjusts the compressor attack rate.

004 SlowATTCK This effect slows the attack of each note, resulting in a violin-like performance.
Knob1
Time
Page01

1–50

Adjusts the attack time.

Knob2
P Curve

0–10

Knob3
P Level

0–150

P

Set the curve of volume change during
Adjusts the output level.
attack.

Page02

005 ZNR

ZOOM's unique noise reduction cuts noise during pauses in playing without affecting the tone.
Knob1
Page01
Page02

40

THRSH

1–25

Adjusts the effect sensitivity.

Knob2
P DETCT

GtrIn, EfxIn

Sets control signal detection level.

Knob3
Level

0–150

Adjusts the output level.

P

006 NoiseGate This is a noise gate that cuts the sound during playing pauses.
Knob1
Page01

THRSH

1–25

Knob2
P Level

Adjusts the effect sensitivity.

0–150

Knob3
P

Adjusts the output level.

007 DirtyGate This vintage style gate features a characteristic way of closing.
Knob1
Page01

THRSH

1–25

Knob2
P Level

Adjusts the effect sensitivity.

0–150

Knob3
P

Adjusts the output level.

Page02

008 GraphicEQ This unit has a six band equalizer.
Knob1
160Hz
Page01

Page03

009 ParaEQ

400Hz

800Hz

-12–12

-12–12

6.4kHz

-12–12

12kHz

-12–12

Boosts or cuts the high (3.2 kHz) Boosts or cuts the extremely high Boosts or cuts the harmonics (12
frequency band.
(6.4 kHz) frequency band.
kHz) frequency band.
Level

0–150

P

Adjusts the output level.

This is a 2-band parametric equalizer.
Knob1
Page01
Page02
Page03

010 CombFLTR

Knob3

-12–12

Boosts or cuts the low (160 Hz) frequency Boosts or cuts the low-middle (400 Boosts or cuts the middle (800 Hz)
band.
Hz) frequency band.
frequency band.
3.2kHz

Page02

Knob2

-12–12

Effect Types and Parameters

Page02

Freq1

Knob2

20Hz–20kHz

Q1

Adjusts center frequency of EQ1.

Adjusts EQ1 Q.

Freq2

Q2

20Hz–20kHz

Adjusts center frequency of EQ2.
Level

0–150

Knob3

0.5, 1, 2, 4, 8, 16

Gain1

-12–12

Adjusts EQ1 gain.

0.5, 1, 2, 4, 8, 16

Gain2

Adjusts EQ2 Q.

-12–12

Adjusts EQ2 gain.

P

Adjusts the output level.

5IJTFGGFDUVTFTUIFDPNCmMUFSUIBUSFTVMUTGSPNmYJOHUIFNPEVMBUJPOPGUIFnBOHFSMJLF
an equalizer.
Knob1
Freq
Page01

Page02

1–50

Knob2
P Reso

-10–10

Knob3
P Mix

0–100

P

This sets the emphasized frequency.

Adjusts the intensity of the resonance Adjusts the amount of effected sound
sound of the effect.
that is mixed with the original sound.

HiDMP

Level

0–10

0–150

P

Adjusts the treble attenuation of the
Adjusts the output level.
effect sound.

011 AutoWah This effect varies wah in accordance with picking intensity.
Knob1
Sense
Page01

-10–-1, 1–10

Knob2
P Reso

Adjusts the sensitivity of the effect.

0–10

Knob3
P Level

0–150

P

Adjusts the intensity of the resonance
Adjusts the output level.
sound.

Page02

012 Resonance This effect varies the resonance filter frequency according to picking intensity.
Knob1
Sense
Page01

-10–-1, 1–10

Knob2
P Reso

Adjusts the sensitivity of the effect.

0–10

Knob3
P Level

0–150

P

Adjusts the intensity of the resonance
Adjusts the output level.
sound.

Page02

NEXT

41

Effect Types and Parameters
013 Cry

This effect varies the sound like a talking modulator.
Knob1
Range

Knob2
P Reso

0–10

P

Effect Types and Parameters

Page02

Adjusts the balance between original
Adjusts the output level.
and effect sounds.

0–100

P Level

0–150

P

5IJTFOWFMPQFmMUFSIBTUIFnBWPSPGB.00(.'MPXQBTTmMUFSBOEDBOCFTFUJOBXJEFSBOHF
Knob1
Page01

Page02

0–100

Knob2
P Sense

Knob3

0–10

Reso

Sets minimum frequency of envelope
Sets effect sensitivity.
filter.
Type

HPF, BPF, LPF

Chara

Sets filter type.
Bal

Page03

0–100

2Pole, 4Pole
0–150

P

Sets effect resonance.
VLCTY

Adjusts amount of filter applied.
P Level

0–10

Fast, Slow

Sets speed of filter action.
P

Adjusts the balance between original
Adjusts the output level.
and effect sounds.

This special effect gives the sound a stepped quality.
Knob1
Depth
Page01

Page02

016 SeqFLTR

-10–-1, 1–10

Adjusts the frequency range processed Adjusts the intensity of the modulation
Adjusts the sensitivity of the effect.
by the effect.
resonance sound.

Freq

015 Step

Knob3
P Sense

Page01

Bal

014 M-Filter

1–10

Knob2

0–100

Rate

0–50

Sets the depth of the modulation.

Sets the speed of the modulation.

Shape

Level

0–10

Adjusts the effect envelope.

0–150

Knob3
P Reso

0–10

P

Adjusts the intensity of the modulation
resonance sound.
P

Adjusts the output level.

5IFTFRVFODFmMUFSIBTUIFnBWPSPGB;7FY4FFL8BI
Knob1
Page01
Page02

Step

Knob2

2–8

PTTRN

Adjusts number of sequence steps.
Shape

0–10

Sets effect pattern.
Reso

Sets effect sound envelope.

1–8
0–10

Sets effect resonance.

Knob3
Speed

1–50

P

Sets modulation speed.
P Level

0–150

P

Adjusts the output level.

017 RndmFLTR This filter effect changes character randomly.
Knob1
Page01

Speed

Page03

018 Booster

Knob2
P Range

Sets modulation speed.
Type

Page02

1–50
HPF, BPF, LPF

Sets filter type.
Level

0–150

0–100

Knob3
P Reso

0–10

Adjusts frequency range affected.

Sets effect resonance.

Chara

Bal

2Pole, 4Pole

Adjusts amount of filter applied.

0–100

P
P

Adjusts the balance between original
and effect sounds.

P

Adjusts the output level.

The booster increases signal gain to make the sound more powerful.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

019 OverDrive

Simulation of the Boss OD-1, the compact effect box that was the first to take the
“overdrive” title.
Knob1
Page01
Page02

42

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

Adjusts the output level.

P

020 T Scream

Simulation of the Ibanez TS808, which is loved by many guitarists as a booster and has
inspired numerous clones.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

021 Governor Simulation of the Guv'nor distortion effect from Marshall.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

022 Dist+

Simulation of the MXR distortion+ effect that made distortion popular worldwide.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

023 Dist 1

Effect Types and Parameters

Page02

Simulation of the Boss DS-1 distortion pedal, which has been a long-seller.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

024 Squeak

Simulation of the popular Pro Co Rat famous for its edgy distortion sound.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

025 FuzzSmile

Simulation of the Fuzz Face, which has made rock history with its humorous panel design
and smashing sound.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

026 GreatMuff

Simulation of the Electro-Harmonix Big Muff, which is loved by famous artists around the
world for its fat, sweet fuzz sound.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

027 MetalWRLD

Simulation of the Boss Metal Zone, which is characterized by long sustain and a powerful
lower midrange.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

NEXT

43

Effect Types and Parameters
028 HotBox

Simulation of the compact Matchless Hotbox pre-amplifier with a built-in tube.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Effect Types and Parameters

Page02

029 Z Clean

ZOOM original unadorned clean sound.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

030 Z MP1

An original sound created by merging characteristics of an ADA MP1 and a MARSHALL
JCM800.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

031 Z Bottom A high gain sound that emphasizes low and middle frequencies.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

032 Z Dream

A high gain sound for lead playing based on the Mesa Boogie Road King Series II Lead
channel.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

033 Z Scream An original high gain sound balanced from low to high frequencies.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

034 Z Neos

A crunch sound modeled on the sound of a modified British class A combo amplifier.
Knob1
Page01

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

035 Z Wild

A high gain sound with even more overdrive boost.
Knob1
Page01
Page02

44

Gain

0–100

Adjusts the gain.

Knob2
P Tone

0–100

Adjusts the tone.

Knob3
Level

0–150

Adjusts the output level.

P

036 Lead

Lead a bright and smooth distortion sound.
Knob1
Page01

Gain

0–100

Knob2
P Tone

Adjusts the gain.

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

037 ExtremeDS This distortion effect boasts the highest gain in the world.
Knob1
Page01

Gain

0–100

Knob2
P Tone

Adjusts the gain.

0–100

Adjusts the tone.

Knob3
Level

0–150

P

Adjusts the output level.

Page02

038 Aco.Sim

This effect changes the tone of an electric guitar to make it sound like an acoustic guitar.
Knob1
Top
Page01

0–100

Knob2
P Body

0–100

Knob3
Level

0–150

P

Adjusts the unique string tone of Adjusts the body resonance of acoustic
Adjusts the output level.
guitars.
acoustic guitars.

Page02

Effect Types and Parameters

Page02

039 FD COMBO Modeled sound of a Fender Twin Reverb ('65), which is loved by guitarists in various genres.
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

040 DELUXE-R This models the sound of a Fender Deluxe Reverb made in 1965.
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

041 FD VIBRO Modeled sound of a '63 Fender Vibroverb.
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

042 US BLUES Crunch sound of a Fender Tweed Bassman.
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

NEXT

45

Effect Types and Parameters
043 VX COMBO Modeled sound of a British combo amplifier representing the 1960s Liverpool sound.
Knob1
Page01

Effect Types and Parameters

Page02
Page03

044 VX JMI

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

This simulates the sound of an early model of a class-A British combo amp.
Knob1
Page01
Page02

Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

A d j u s t s v o l u m e o f s u p e r- h i g h
Selects cabinet.
frequencies.

045 BG CRUNCH Crunch sound of a Mesa Boogie MkIII combo amp.
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

046 MATCH 30 .PEFMFETPVOEPGB%$	DIBOOFM

UIF.BUDIMFTTnBHTIJQDPNCPBNQ
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

047 CAR DRIVE This models the sound of a Carr Mercury high-end small combo amp.
Knob1
Page01
Page02

Page03

048 TW ROCK

Gain

0–100

Knob2
P Tube

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

A d j u s t s v o l u m e o f s u p e r- h i g h
Selects cabinet.
frequencies.

This crunch sound uses the drive channel of a Two Rock Emerald 50, an American
boutique amplifier.
Knob1
Page01
Page02
Page03

46

0–100

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

049 TONE CITY This models the sound of a Sound City 50 Plus Mark 2, a legendary British amplifier.
Knob1
Page01

Page03

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

050 HW STACK Modeled sound of the legendary Hiwatt Custom 100 all-tube amplifier from the UK.
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

051 TANGERINE This models the Orange Graphic 120 with its unique design and sound.
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

Effect Types and Parameters

Page02

Gain

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

052 B-BREAKER This models the sound of a Marshall 1962 Bluesbreaker combo amp.
Knob1
Page01
Page02

Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

A d j u s t s v o l u m e o f s u p e r- h i g h
Selects cabinet.
frequencies.

053 MS CRUNCH The crunch sound of the Marshall 1959 that has given birth to many legends.
Knob1
Page01
Page02
Page03

054 MS 1959

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

This models the sound of a Marshall 1959 Plexi made in 1969.
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

NEXT

47

Effect Types and Parameters
055 MS DRIVE The high gain sound of a JCM2000 Marshall stack amp.
Knob1
Page01

Effect Types and Parameters

Page02
Page03

Gain

0–100

Knob2
P Tube

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

056 BGN DRIVE This simulates the lead sound from channel 3 of a Bogner Ecstasy.
Knob1
Page01
Page02
Page03

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

057 BG DRIVE The high gain sound of the Mesa Boogie Dual Rectifier red channel (Vintage mode).
Knob1
Page01
Page02
Page03

058 DZ DRIVE

Gain

0–100

Knob2
P Tube

Page02
Page03

0–150

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

This simulates the high-gain sound of the Engl Invader, which features a powerful low-end.
Knob1
Page01
Page02
Page03

060 REVO-1

Knob3
Level

Adjusts the gain.

Knob1

059 ALIEN

0–100

The 3-channel high gain sound of a Diezel Herbert, which is a handmade German guitar
amplifier that allows control of three independent channels.
Page01

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

This simulates the high-gain sound of a Krank Revolution 1 Plus.
Knob1
Page01
Page02
Page03

48

0–100

Gain

0–100

Knob2
P Tube

0–100

Knob3
Level

0–150

Adjusts the gain.

Adjusts tube amp compression.

Adjusts the output level.

Trebl

Middl

Bass

0–100

0–100

P

0–100

Adjusts volume of high frequencies.

Adjusts volume of middle frequencies. Adjusts volume of low frequencies.

Prese

CAB

0–100

See Table 1

Adjusts volume of super-high frequencies. Selects cabinet.

061 Tremolo

This effect varies the volume at a regular rate.
Knob1
Page01

0–100

Knob2
P Rate

Adjust the depth of the modulation.
Wave

UP 0–UP 9,
DWN 0–DWN 9,
TRI 0–TRI 9

0–50

Knob3
P Level

Adjusts the rate of the modulation.

0–150

P

Adjusts the output level.

P

Sets the modulation waveform.

062 Slicer

This effect creates a rhythmical sound by continuously slicing the input.
Knob1
PTTRN
Page01

Page02

063 Phaser

Knob2

1–20

Speed

1–50

Sets effect pattern.

Sets modulation speed.

THRSH

Level

0–50

Adjusts effect threshold.

0–150

Knob3
P Bal

0–100

P

Adjusts the balance between original
and effect sounds.
P

Adjusts the output level.

This effect adds a phasing variation to the sound.
Knob1
Page01

Rate

1–50

Knob2
P Color

Sets the speed of the modulation.

Knob3

4 STG, 8 STG,
inv 4, inv 8

Level

Sets the tone of the effect type.

0–150

P

Adjusts the output level.

Effect Types and Parameters

Page02

Depth

Page02

064 DuoPhase This effect combines two phasers.
Knob1
Page01

RateA

1–50

Knob2
P RateB

1–50,
SyncA, RvrsA

Knob3
P Level

0–150

P

Adjusts speed of LFO A modulation. Adjusts speed of LFO B modulation. Adjusts the output level.
Page02
Page03

ResoA

0–10

P ResoB

0–10

P Link

Seri, Para, STR

Adjusts resonance of LFO A modulation. Adjusts resonance of LFO B modulation. Sets how two phasers are connected.
DPT_A

1–100

P DPT_B

Adjusts depth of LFO A modulation.

1–100

P

Adjusts depth of LFO B modulation.

065 WarpPhase This phaser has a one way effect.
Knob1
Page01
Page02

066 Chorus

Speed

1–50

Sets modulation speed.
DRCTN

Knob2
P Reso

Knob3
P Level

Sets effect resonance.

0–150

P

Adjusts the output level.

Go, Back

Sets direction of warping.

This effect mixes a shifted pitch with the original sound to add movement and thickness.
Knob1
Depth
Page01

Page02

067 Detune

0–10

0–100

Knob2
Rate

1–50

Sets the depth of the modulation.

Sets the speed of the modulation.

Tone

Level

0–10

Adjusts the tone.

0–150

Knob3
P Mix

0–100

P

Adjusts the amount of effected sound
that is mixed with the original sound.
P

Adjusts the output level.

By mixing an effect sound that is slightly pitch-shifted with the original sound, this effect
type has a chorus effect without much sense of modulation.
Knob1
Cent
Page01

Page02

-25–25

Knob2
PreD

Knob3

0–50

Mix

0–100

P

Adjusts the detuning in cents, which Sets the pre-delay time of the effect Adjusts the amount of effected sound
are fine increments of 1/100-semitone. sound.
that is mixed with the original sound.
Tone

0–10

Adjusts the tone.

Level

0–150

P

Adjusts the output level.

NEXT

49

Effect Types and Parameters
068 VintageCE This is a simulation of the BOSS CE-1.
Knob1
Comp
Page01

Effect Types and Parameters

Page02

Knob2

0–9

Rate

1–50

Knob3
P Mix

0–150

P

Adjusts the amount of effected sound
that is mixed with the original sound.

Sets the sensitivity of the compressor. Sets the speed of the modulation.
Level

0–100

P

Adjusts the output level.

069 StereoCho This is a stereo chorus with a clear tone.
Knob1
Depth
Page01

Page02

0–100

Knob2
P Rate

1–50

Sets the depth of the modulation.

Sets the speed of the modulation.

Tone

Level

0–10

Adjusts the tone.

0–150

Knob3
P Mix

0–100

P

Adjusts the amount of effected sound
that is mixed with the original sound.
P

Adjusts the output level.

070 Ensemble This is a chorus ensemble that features three-dimensional movement.
Knob1
Depth
Page01

Page02

Knob2

0–100

Rate

1–50

Sets the depth of the modulation.

Sets the speed of the modulation.

Tone

Level

0–10

Adjusts the tone.

0–150

Knob3
P Mix

0–100

P

Adjusts the amount of effected sound
that is mixed with the original sound.
P

Adjusts the output level.

071 VinFLNGR 5IJTBOBMPHnBOHFSTPVOEJTTJNJMBSUPBO.93.3
Knob1
Page01

Depth

072 Flanger

Knob2
P Rate

Sets the depth of the modulation.
PreD

Page02

0–100
0–50

P Mix

Sets pre-delay time of effect sound.

Depth

0–100

P Level

0–150

P

Knob2

0–50

0–50

Knob3
P Reso

P Mix

0–100

P

Adjusts the intensity of the modulation resonance.

Sets the speed of the modulation.

Sets pre-delay time of effect sound.

-10–10

P Level

0–150

P

Adjusts the amount of effected sound
Adjusts the output level.
that is mixed with the original sound.

The volume of the effect sound changes according to the input signal level with this
EZOBNJDnBOHFS
Knob1
Page01
Page02

Depth

0–100

Sets the depth of the modulation.
Reso

-10–10

Knob2
Rate

0–50

Knob3
P Sense

Sets the speed of the modulation.
P Level

0–150

-10–-1, 1–10

P

Adjusts the sensitivity of the effect.
P

Adjusts the intensity of the modulation resonance. Adjusts the output level.

This effect automatically adds vibrato.
Knob1
Depth
Page01

Page02

0–100

Knob2
Rate

0–50

Sets the depth of the modulation.

Sets the speed of the modulation.

Tone

Level

0–10

Adjusts the tone.

0–150

Knob3
P Bal

0–100

P

Adjusts the balance between original
and effect sounds.
P

Adjusts the output level.

This effect adds sound one octave and two octaves below the original sound.
Knob1
Oct1
Page01

Page02

50

P

Adjusts the amount of effected sound
Adjusts the output level.
that is mixed with the original sound.

P Rate

Sets the depth of the modulation.
PreD

Page02

075 Octave

0–100

-10–10

Adjusts the intensity of the modulation resonance.

Sets the speed of the modulation.

Knob1

074 Vibrato

Knob3
P Reso

5IJTJTBKFUTPVOEMJLFBO"%"nBOHFS
Page01

073 DynaFLNGR

0–50

0–100

Knob2
P Oct2

0–100

Knob3
P Dry

0–100

P

Adjusts the level of the sound one Adjusts the level of the sound two Adjusts the volume of the unaffected
octave below the effect sound.
octaves below the effect sound.
sound.
Chara

0–100

Adjusts effect character.

Tone

0–10

Adjusts the tone.

Level

0–150

Adjusts the output level.

P

076 PitchSHFT This effect shifts the pitch up or down.
Knob1
Shift
Page01

Tone

Knob3

0–10

Bal

Adjusts the pitch shift amount in semitones.
Adjusts the tone.
Selecting “0” gives a detuning effect.
-25–25

Level

0–150

0–100

P

Adjusts the balance between original
and effect sounds.
P

Allows fine adjustment of pitch shift
Adjusts the output level.
amount in Cent (1/100 semitone) steps.

077 MonoPitch This is a pitch shifter with little sound variance for monophonic (single note) playing.
Knob1
Shift
Page01

078 HPS

Tone

Knob3

0–10

Bal

-25 – 25

Level

0–150

0–100

P

Adjusts the balance between original
and effect sounds.

Adjusts the pitch shift amount in semitones.
Adjusts the tone.
Selecting “0” gives a detuning effect.
Fine

Page02

Knob2

-12 – 12 , 24

P

Allows fine adjustment of pitch shift
Adjusts the output level.
amount in Cent (1/100 semitone) steps.

This intelligent pitch shifter outputs the effect sound with the pitch shifted according to scale and key settings.
Knob1
Scale
Page01

Knob2

-6, -5, -4, -3, -m, m,
3, 4, 5, 6
(See Table 2)

Key

Knob3

C, C#, D, D#, E,
F, F#, G, G#, A,
A#, B

Mix

0–100

P

Effect Types and Parameters

Fine
Page02

Knob2

-12–12 , 24

Sets the pitch of the pitch-shifted Sets the tonic (root) of the scale used Adjusts the amount of effected sound
sound added to the original sound.
for pitch shifting.
that is mixed with the original sound.
Page02

Tone

0–10

Level

Adjusts the tone.

0–150

P

Adjusts the output level.

079 BendCho This effect provides pitch bending that uses the input signal as trigger and processes each note separately.
Knob1
Depth
Page01

Page02

080 RingMod

Knob2

0–100

Time

0–100

P

Sets time before effect starts.

Adjusts the balance between original
and effect sounds.

Mode

Tone

Level

Up, Down

Sets direction of pitch bend.

0–10

Adjusts the tone.

0–150

P

Adjusts the output level.

This effect produces a metallic ringing sound. Adjusting the “Freq” parameter results in a
drastic change of sound character.
Knob1
Page01

Page02

1–50

Knob2
P Tone

Sets the frequency of the modulation.
Level

0–150

Knob3

0–10

Bal

0–100

P

Adjusts the balance between original
and effect sounds.

Adjusts the tone.

P

Adjusts the output level.

This effect creates a lo-fi sound.
Knob1
Bit
Page01

Page02

082 Bomber

Knob3
P Bal

Adjusts the effect depth.

Freq

081 BitCrush

0–50

Knob2

4–16

SMPL

0–50

Sets bit depth.

Sets sampling rate.

Tone

Level

0–10

Adjusts the tone.

0–150

Knob3
P Bal

P

Adjusts the output level.

Knob1
Page01

Page02
Page03

HndGn, Arm,
Bomb, Thndr

Decay

1–100

Sets length of reverberations.

THRSH

Power

0–50

Adjusts effect threshold.
0–150

FS

Knob2

Sets type of effect sound.

Level

P

Adjusts the balance between original
and effect sounds.

This effect produces an explosive sound when picking.
PTTRN

0–100

0–30

Trigger
Knob3

P Bal

0–100

P

Adjusts the balance between original
and effect sounds.
Tone

0–10

Adjusts strength of explosive sound. Adjusts the tone.
P

Adjusts the output level.

NEXT

51

Effect Types and Parameters

083 MonoSynth

This effect produces the sound of a monophonic (single-note playing) guitar synthesizer
that detects the pitch of the input signal.
Knob1
Page01

Effect Types and Parameters

Page02

Synth

0–100

Knob2
P Dry

Adjusts synthesizer sound level.
Wave

Sine, Tri, SawUp,
SawDn

Tone

Page02

Upper

0–100

0–10

Speed

0–100

P

Knob3
P Dry

Adjusts volume of low frequencies.

Adjusts level of original sound.

HPF

LPF

Level

0–10

0–10

1–2500

FS

Knob2
F.B

0–100

HiDMP

P-P

Level

0–10

MONO, P-P

1–2000

P F.B

0–100

Adjusts the feedback amount.

HiDMP

Level

0–10

FS

Knob2

Sets the delay time.

0–150

0–100

P

Adjusts the amount of effected sound
that is mixed with the original sound.
P

1–2000

Sets the delay time.
Rate

1–50

Sets the speed of the modulation.

FS
Knob2

F.B

0–100

P Level

0–150

Time

1–2500

InputMute
Knob3

P Mix

0–100

P

Adjusts the amount of effected sound
that is mixed with the original sound.

Adjusts the feedback amount.
P

Adjusts the output level.

Knob1

FS

Knob2
F.B

0–100

Hold, InputMute
Knob3

P Mix

0–100

P

Sets the delay time.

Adjusts the feedback amount.

Adjusts the amount of effected sound
that is mixed with the original sound.

HiDMP

P-P

Level

0–10

MONO, P-P

0–150

P

Adjusts the treble attenuation of the Sets delay output to mono or pingAdjusts the output level.
delay sound.
pong.

089 ReverseDL This reverse delay is a long delay with a maximum length of 1250 ms.
Knob1
Time

Page02

InputMute
Knob3

P Mix

This analog delay simulation has a long delay with a maximum
length of 2500 ms.

Page01

P

Adjusts the treble attenuation of the
Adjusts the output level.
delay sound.

Time

Page02

0–150

Adjusts the treble attenuation of the Sets delay output to mono or pingAdjusts the output level.
delay sound.
pong.

Knob1

Page01

P

Adjusts the amount of effected sound
that is mixed with the original sound.

087 ModDelay This delay effect allows the use of modulation.

Page02

0–100

Adjusts the feedback amount.

Time

Page01

Hold, InputMute

Sets the delay time.

Knob1

Page02

P

Knob3
P Mix

This effect simulates a tape echo. Changing the “Time”
parameter changes the pitch of the echoes.

Page01

0–150

P

Adjusts high-pass filter cutoff frequency. Adjusts low-pass filter cutoff frequency. Adjusts the output level.

Time
Page01

0–100

Adjusts volume of high frequencies.

This long delay has a maximum length of 2500 ms.

Page02

52

0–100

Adjusts smoothness of pitch change.

Knob2
P Lower

Knob1

088 AnalogDly

P

Adjusts the output level.

Adjusts the tone.

Knob1

086 TapeEcho

0–150

This effect simulates an organ sound.
Page01

085 Delay

Knob3
P Level

Adjusts level of original sound.

Sets waveform.

084 Z-Organ

0–100

10–1250

F.B

0–100

Sets the delay time.

Adjusts the feedback amount.

HiDMP

Level

0–10

FS

Knob2

0–150

Adjusts the treble attenuation of the
Adjusts the output level.
delay sound.

Hold, InputMute
Knob3

P Bal

0–100

P

Adjusts the balance between original
and effect sounds.
P

090 MultiTapD This effect produces several delay sounds with different delay times.
Knob1
Time
Page01

091 DynaDelay

PTTRN

1–2500

Page02

Level

0–10

Adjusts the tone.

P

F.B

Sense

1–2000

0–100

FS

Knob2

Sets the delay time.

-10– -1, 1–10

P Level

0–150

Page03

P

FS
F.B

0–150

0–100

P Depth

0–100

P Reso

1–2000

Pitch

0–100

-12–12

P Tone

Adjusts the feedback amount.

TimeL

Knob3
P Mix

0–10

TimeR

1–1000

LchFB

P

FS

InputMute
Knob3

1–1000

Mix

0–100

P

0–100

P RchFB

0–100

P Level

0–150

P

Adjusts delay feedback of left channel. Adjusts delay feedback of right channel. Adjusts the output level.
LchLv

0–100

P RchLv

Adjusts delay output of left channel.

1–2000

Sets the delay time.
Rate

1–50

Sets the speed of the modulation.

0–100

P

Adjusts delay output of right channel.

FS

Knob2
F.B

0–100

4 STG, 8 STG,
inv 4, inv 8

Level

Sets the tone of the effect type.

Knob1
Time

10–1000

P

0–150

P

Adjusts the output level.

FS

Knob2
Duty

0–100

Adjusts the amount of effected sound
that is mixed with the original sound.

Adjusts the feedback amount.
P Color

InputMute
Knob3

P Mix

096 TrgHldDly This delay samples and holds using picking as the trigger.

Page02

0–150

Adjusts delay time of left channel Adjusts delay time of right channel Adjusts the amount of effected sound
that is mixed with the original sound.
delay.
delay.

Time

Page01

P

Adjusts the output level.

Knob2

Knob1

Page02

0–100

Level

Adjusts the tone.

095 PhaseDly This effect applies a phaser to a delayed sound.

Page01

InputMute

Sets volume of pitch shift applied to Adjusts the amount of effected sound
that is mixed with the original sound.
delayed sound.

Sets the delay time.
F.B

FS

Knob2

Knob1

Page03

P

P

This stereo delay allows the left and right delay times to be
set separately.

Page02

0–10

Adjusts the output level.

Time

Page01

P

Adjusts the intensity of the modulation
resonance.

Sets the depth of the modulation.

Knob1

Page02

0–100

Adjusts the amount of effected sound
that is mixed with the original sound.

This effect applies pitch shift to a delayed sound.

Page01

InputMute
Knob3

P Mix

Adjusts the feedback amount.

Sets the speed of the modulation.
Level

P

Adjusts the amount of effected sound
that is mixed with the original sound.

Knob2

1–2000

1–50

0–100

Adjusts the output level.

Sets the delay time.
Rate

InputMute
Knob3

P Mix

Adjusts the effect sensitivity.

Adjusts the feedback amount.

Time

094 StereoDly

0–150

Adjusts the output level.

Knob1

Page02

P

Tone

This effect filters a delayed sound.

Page01

0–100

Sets the tap pattern, which varies from Adjusts the amount of effected sound
rhythmical to random patterns.
that is mixed with the original sound.

Time

093 PitchDly

Mix

Sets the delay time.

Knob1

092 FilterDly

Knob3

1–8

This dynamic delay adjusts the volume of the effect sound
according to the input signal level.

Page01

InputMute

Effect Types and Parameters

Page02

FS

Knob2

InputMute
Knob3

25–100

Mix

0–100

P

Sets the delay time.

Sets the time that the sample-and- Adjusts the amount of effected sound
that is mixed with the original sound.
hold sound is produced.

THRSH

Level

0–30

Adjusts effect threshold.

0–150

P

Adjusts the output level.

NEXT

53

Effect Types and Parameters
097 HD Reverb This is a high-definition reverb.

FS

Knob1
Decay
Page01

Effect Types and Parameters

Page02

098 Hall

0–100

Knob2
Tone

Mix

PreD

Level

1–200

HPF

0–10

1–30

FS

Knob2
P Tone

Mix

1–100

Level

0–150

1–30

FS

Knob2
P Tone

1–100

Level

0–150

Mix

Decay

P

1–30

P Tone

1–100

Level

Decay

Mix

P

P

1–30

FS
Knob2

P Tone

1–100

Level

0–150

InputMute
Knob3

0–10

Mix

0–100

P

Adjusts the amount of effected sound
that is mixed with the original sound.
P

Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.

This reverb effect simulates the acoustics of a large enclosure
such as a sports arena.
Knob1
Decay

1–30

1–100

FS

Knob2
P Tone

Level

0–150

InputMute
Knob3

0–10

Mix

0–100

P

Adjusts the amount of effected sound
that is mixed with the original sound.

Sets the duration of the reverberations. Adjusts the tone.
PreD

Page02

0–100

Adjusts the amount of effected sound
that is mixed with the original sound.

Sets the duration of the reverberations. Adjusts the tone.
PreD

P

Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.

5IJTFGGFDUSFQSPEVDFTPOMZUIFFBSMZSFnFDUJPOTPGSFWFSC
Knob1
Decay
Page01

Page02

54

Knob3

0–10

0–150

InputMute

Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.

Knob1

103 EarlyRef

FS

Knob2

This reverb effect simulates a spring reverb.

Page01

P

Adjusts the amount of effected sound
that is mixed with the original sound.

Sets the duration of the reverberations. Adjusts the tone.
PreD

102 Arena

0–100

Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.

Knob1

Page02

InputMute
Knob3

0–10

100 TiledRoom This reverb effect simulates the acoustics of a tiled room.

Page01

P

P

Sets the duration of the reverberations. Adjusts the tone.
PreD

101 Spring

0–100

Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.

Decay

Page02

InputMute

Adjusts the amount of effected sound
that is mixed with the original sound.

Sets the duration of the reverberations. Adjusts the tone.

Knob1

Page01

P

Knob3

0–10

This reverb effect simulates the acoustics of a room.

Page02

0–150

Adjusts the delay between input of the
Adjusts high-pass filter cutoff frequency. Adjusts the output level.
original sound and start of the reverb sound.

PreD

Page01

P

Adjusts the amount of effected sound
that is mixed with the original sound.

Decay

Page02

0–100

Sets the duration of the reverberations. Adjusts the tone.

Knob1

099 Room

Knob3

0–10

This reverb effect simulates the acoustics of a concert hall.

Page01

InputMute

1–30

Knob2
Shape

-10–10

Adjusts the duration of the reverb.

Adjusts the effect envelope.

Tone

Level

0–10

Adjusts the tone.

0–150

Adjusts the output level.

Knob3
P Mix

0–100

P

Adjusts the amount of effected sound
that is mixed with the original sound.
P

104 Air

This effect reproduces the ambience of a room, to create spatial depth.
Knob1
Size
Page01

Tone

Sets the size of the space.
0–10

Knob3

0–10

Mix

0–150

P

Adjusts the amount of effected sound
that is mixed with the original sound.

Adjusts the tone.
P Level

0–100

P

Adjusts the amount of reflection
Adjusts the output level.
from the wall.

105 Comp+OD This effect combines compressor and overdrive.
Knob1
Page01
Page02

Comp

Knob2

0–10

Gain

Sets compressor strength.
Tone

0–100

Knob3
P Level

Sets overdrive gain.

0–150

P

Adjusts the output level.

0–100

Sets overdrive tone.

106 Comp+Phsr This effect combines compressor and phaser.
Knob1
Page01

Page02

Comp

Knob2

0–10

Rate

Sets compressor strength.
Color

1–50

Knob3
P Level

Sets the speed of the modulation.

0–150

P

Adjusts the output level.

4 STG, 8 STG,
inv 4, inv 8

Effect Types and Parameters

Ref
Page02

Knob2

1–100

Sets phaser color.

107 Comp+AWah This effect combines compressor and auto-wah.
Knob1
Page01
Page02

108 Cho+Dly

Comp

Knob2

0–10

Sense

Sets compressor strength.
Reso

0–10

Sets auto-wah sensitivity.

0–150

P

Adjusts the output level.

P

Sets resonance of auto-wah.

Knob1

Page02

ChoRt

1–50

Knob2
P ChoMx

Adjusts chorus rate.
DlyFB

0–100

0–100

Knob3
P DlyTm

Adjusts chorus mix.
P DlyMx

Adjusts delay feedback.

0–100

1–2000

Adjusts delay time.
P Level

Adjusts delay mix.

0–150

P

Adjusts the output level.

This effect combines delay and reverb.
Knob1
Page01
Page02

110 Cho+Rev

Knob3
P Level

This effect combines chorus and delay.
Page01

109 Dly+Rev

-10–-1, 1–10

DlyTm

Knob2
DlyMx

1–1500

Adjusts delay time.
DlyFB

0–100

0–100

Knob3
P RevMx

Adjusts delay mix.
P Level

Adjusts delay feedback.

0–150

0–100

P

Adjusts reverb mix.
P

Adjusts the output level.

This effect combines chorus and reverb.
Knob1
Page01
Page02

ChoRt

1–50

Knob2
P ChoMx

Adjusts chorus rate.
Level

0–150

0–100

Knob3
P RevMx

Adjusts chorus mix.

0–100

P

Adjusts reverb mix.

P

Adjusts the output level.

111 FLG+VCho 5IJTFGGFDUDPNCJOFTnBOHFSBOEWJOUBHFDIPSVT
Knob1
Page01
Page02

FlgDp

0–100

"EKVTUTnBOHFSEFQUI
ChoRt

1–50

Adjusts vintage chorus rate.

Knob2
P FlgRt

0–50

Knob3
P ChoMx

"EKVTUTnBOHFSSBUF
P Level

0–150

0–100

P

Adjusts vintage chorus mix.
P

Adjusts the output level.

NEXT

55

Effect Types and Parameters
112 PedalVx

This simulates a vintage British wah pedal.
Knob1
Page01

Freq

1–50

Adjusts the emphasized frequency.

Knob2
P DryMX

0–100

Knob3
P Level

0–150

P

Adjusts the mix with the unaffected sound. Adjusts the output level.

Effect Types and Parameters

Page02

113 PedalCry

This simulates a vintage CRYBABY wah pedal.
Knob1
Page01

Freq

1–50

Adjusts the emphasized frequency.

Knob2
P DryMX

0–100

Knob3
P Level

0–150

P

Adjusts the mix with the unaffected sound. Adjusts the output level.

Page02

114 TheVibe

This vibe sound features unique undulations.
Knob1
Page01
Page02

Speed

0–50

Sets modulation speed.
Wave

0–100

Adjusts modulation waveform.

Knob2
P Depth

0–100

Knob3
P Bias

P

Adjusts bias of waveform modulation.

Sets the depth of the modulation.
P Mode

0–100

VIBRT, CHORS

Level

Sets effect to vibrato or chorus.

0–150

P

Adjusts the output level.

115 PDL Pitch Use an expression pedal to change the pitch in real time with this effect.
Knob1
Color
Page01

116 PDL MnPit

Knob2
Tone

Bend

Up, Down

Level

0–150

0–100

P

Sets the amount of pitch shift.
P

Sets the direction of the pitch change
Adjusts the output level.
to Up or Down.

This is a pitch shifter specially for monophonic sound (single-note playing), which allows
the pitch to be shifted in real time with the expression pedal.
Knob1
Color
Page01

1–9
(See Table 3)

Knob2
Tone

Knob3

0–10

Bend

Sets the type of pitch change control
Adjusts the tone.
with the expression pedal.
Mode

Page02

56

Knob3

0–10

Sets the type of pitch change control
Adjusts the tone.
with the expression pedal.
Mode

Page02

1–9
(See Table 3)

Up, Down

Level

0–150

Sets the direction of the pitch change
Adjusts the output level.
to Up or Down.

0–100

Sets the amount of pitch shift.
P

P

Table 1
Type

Modeled cabinet and speakers
Fender Twin Reverb ('65) cabinet with 2x12-inch Jensen speakers

DELUXE-R 1X12

Fender Deluxe Reverb cabinet with 1x12-inch Jensen speaker

FD VIBRO 2x10

Fender Vibroverb ('63) cabinet with 2x10-inch Jensen speakers

US BLUES 4x10

Fender Tweed Bassman cabinet with 4x10-inch Jensen speakers

VX COMBO 2x12

British combo amp cabinet with 2x12-inch Celestion Alnico speakers

VX JMI 2x12

Early model British combo amp cabinet with 2x12-inch Celestion Alnico speakers

BG CRUNCH 1x12

Mesa Boogie MkIII cabinet with 1x12-inch Electro Voice speaker

MATCH 30 2x12

Matchless DC30 cabinet with 2x12-inch Celestion speakers

CAR DRIVE 1x12

Carr Mercury cabinet with 1x12-inch Eminence speaker

TW ROCK 1x12

Two Rock Emerald 50 cabinet with 1x12-inch Fane speaker

TONE CITY 4x12

Cabinet with 4x12-inch Fane speakers

HW STACK 4x12

Hiwatt Custom 100 cabinet with 4x12-inch Fane speakers

TANGERINE 4x12

Orange Graphic 120 cabinet with 4x12-inch Celestion speakers

B-BREAKER 2x12

Marshall Bluesbreaker cabinet with 2x12-inch Celestion speakers

MS CRUNCH 4x12

Marshall 1959 cabinet with 4x12-inch Celestion speakers

MS 1959 4x12

Marshall 1959 B cabinet with 4x12-inch Celestion speakers

MS DRIVE 4x12

Marshall JCM2000 cabinet with 4x12-inch Celestion speakers

BGN DRIVE 4x12

Bogner Ecstasy cabinet with 4x12-inch Celestion speakers

BG DRIVE 4x12

Mesa Boogie Dual Rectifier cabinet with 4x12-inch Celestion speakers

DZ DRIVE 4x12

Diezel Herbert cabinet with 4x12-inch Celestion speakers

ALIEN 4x12

Engl Invader cabinet with 4x12-inch Celestion speakers

REVO-1 4x12

Krank Revolution 1 Plus cabinet with 4x12-inch Eminence speakers

OFF

No cabinet used.

Effect Types and Parameters

FD COMBO 2x12

Table 2
Setting

Interval

Setting

−6

Scale used

6th down

3

−5

5th down

4

4th down

5

3rd down

6

Major

−4
−3
−m

Minor

m

Scale used

Interval
3rd up

Major

4th up
5th up
6th up

3rd down
3rd up

Table 3
Color

Pedal min

Pedal max

Color

Pedal min

Pedal max

1

0 cent

+1 octave

6

-1 octave + original

+1 octave + original

2

0 cent

+2 octaves

7

-700 cents + original

+500 cents + original

3

0 cent

-100 cents

8

Doubling

Detuned + original

4

0 cent

-2 octave

9

-∞ (0 Hz) + original

+1 octave + original

5

0 cent

−∞

57

Troubleshooting
The unit will not turn ON

An effect is not working

tConfirm that the POWER switch is set

Troubleshooting

exceeded, “DSP Full!” appears on the

switch to "OFF" before connecting the

effect graphic. In this case, the effect is

USB cable.

bypassed (→P10).

t8IFO VTJOH CBUUFSJFT
 DPOGJSN UIBU UIFZ
still have a charge.

(→P18).
t"EKVTUUIFFYQSFTTJPOQFEBM	→P37).

t"EKVTUUIFQBUDIMFWFM	→P16).

The recorded level in a DAW is low

t"EKVTUUIFNBTUFSMFWFM	→P20).
tW he n a d ju s tin g the vo lu m e w i th an
expression pedal, make sure that a suitable
volume setting has been set with the
pedal.
t$POGJSN UIBU VOJU JT OPU JO NVUF NPEF
(→P26).

Batteries lose their charge quickly
t$ P O G J S N  U I B U  Z P V  B S F  O P U  V T J O H
manganese batteries. Alkaline batteries
should provide 6 hours of continuous
t$IFDLUIFCBUUFSZTFUUJOH	→P23).

t$IFDLTIJFMEFEDBCMFTGPSEFGFDUT
t6TFPOMZBHFOVJOF;00."$BEBQUFS

The sound distorts strangely/has an odd timbre
t4FUUIF065165QBSBNFUFSBDDPSEJOHUP
the output equipment (→P21).
t4FUUIF"$5*7&1"44*7&TXJUDIBDDPSEJOH
to the type of guitar pickups or the device
connected directly to the

t$IFDLUIFSFDPSEJOHMFWFMTFUUJOH	→P25).

operation.

There is a lot of noise

(→P5).

The expression pedal is not working well
t$IFDL UIF FYQSFTTJPO QFEBM TFUUJOHT

No sound or very low volume
t$IFDLUIFDPOOFDUJPOT	→P4–5).

58

tI f t h e ef fe c t p ro c e s s i n g c a p a c i t y i s

to "ON". When using bus power, set the

/

t4FU UIF UZQF PG CBUUFSZ CFJOH VTFE UP
enable the remaining charge to be shown
more accurately.

Specifications
Effect types
Number of simultaneous effects
Number of user banks/patches
Sampling frequency
A/D conversion
D/A conversion
Signal processing
Frequency characteristics
Display
Input

Specifications / Rhythm List

116 types
6
10 patches x 10 banks
44.1kHz
24-bit with 128x oversampling
24-bit with 128x oversampling
CJUnPBUJOHQPJOUCJUmYFEQPJOU
20-20 kHz +1 dB, -3 dB (10 kΩ load)
LCD x 3
Standard monaural phone jack
Rated input level
-20dBm
Input impedance
1MΩ
ACTIVE/PASSIVE (switch selectable)
Output R
Standard monaural phone jack
Maximum output level:
Line: +5 dBm (with output load impedance of 10 kΩ or more)
L/MONO/PHONES
Standard stereo phone jack (line/headphones)
Maximum output level:
Line: +5 dBm (with output load impedance of 10 kΩ or more)
Headphones: 20 mW + 20 mW (into 32 Ω load)
BALANCED OUTPUT XLR connector
Output impedance
100 Ω (HOT-GND, COLD-GND), 200 Ω (HOT-COLD)
PRE/POST (switch selectable)
GND LIFT (switch selectable)
Control input
For FP01/FP02/FS01
Power
AC adapter
DC9V (center minus plug), 500 mA (ZOOM AD-16)
Batteries
6 hours of continuous operation using 4 AA
alkaline batteries
USB
Bus power
Dimensions
G3 170mm(D) x 234mm(W) x 54mm(H)
G3X 175mm(D) x 323mm(W) x 66mm(H)
USB
USB Audio
Weight
G3 1.2kg
G3X 1.6kg
Options
FP01/FP02 expression pedal and FS01 foot switch
tE#N7SNT

Rhythm List
#
1
2
3
4
5
6
7
8
9
10
11
12
13
14

PatternName
GUIDE
8Beat1
8Beat2
8Beat3
8SHFFL
16Beat1
16Beat2
16SHFFL
Rock
Hard
Metal1
Metal2
Thrash
Punk

TimSig
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4

#
15
16
17
18
19
20
21
22
23
24
25
26
27
28

PatternName
DnB
Funk1
Funk2
Hiphop
R'nR
Pop1
Pop2
Pop3
Dance1
Dance2
Dance3
Dance4
3Per4
6Per8

TimSig
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
3/4
3/4

#
29
30
31
32
33
34
35
36
37
38
39
40
41

PatternName
5Per4_1
5Per4_2
Latin
Ballad1
Ballad2
Blues1
Blues2
Jazz1
Jazz2
Metro3
Metro4
Metro5
Metro

TimSig
5/4
5/4
4/4
4/4
3/4
4/4
3/4
4/4
3/4
3/4
4/4
5/4

59

G3 / G3X presets have been created by professional guitarists.
●BANK C : Richie Kotzen

●BANK D : Kiko Loureiro

●BANK E : Rob Caggiano

●BANK F : Mike Orlando

Manufacturer names and product names mentioned in this patch list are trademarks or registered trademarks of their respective owners and do not
indicate any affiliation with ZOOM CORPORATION.
All product and artist names are intended only to illustrate sonic characteristics that were used as reference in the development of this product.

COMMENT

COMMENT

BANK / PATCH PATCH NAME

WAH BGN

This drive sound uses the BGN DRIVE effect. Press the expression pedal down to use pedal wah.

0

XtremeWah

1

TREM FD

This uses FD COMBO for a clean sound. Use the expression pedal to control the Tremolo effect.

1

HeavyMedal This very saturated distortion sound is great for heavy metal and rock, as well as rhythm and lead playing.

2

DZ Bend

This high-gain sound combines DZ DRIVE and PDL Mono Pitch.

2

MetaSynCor Synth octaves and a lush delay make this tone huge. The expression pedal controls the synth.

3

Movejet

The expression pedal controls the Resonance of the Flanger in this simple flanger sound.

4

FunkyWah

5

MS Echo

6

MultiMod

This rich modulation sound with a wide stereo feel is created by a combination of DuoPhase and StereoChorus effects.

7

ShuffleAT

Using the Slicer, this patch automatically generates a shuffle backing pattern.

8

DriveA-Wah

9

Mike Orlando

0

This is a spacious and distorted auto wah sound. The expression pedal controls the delay feedback.

3

StackedUp

This is a classic British rock tone. The expression pedal controls the delay.

4

AngelFaze

This patch adds a tone that sound like an acoustic sound with a beautiful phase effect. The expression pedal controls the FilterDly Mix.

5

MrGovenor

This uses the Governor effect to produce an overdrive sound good for rock. Use the expression pedal to control the Delay Mix.

6

PitchedOut

This insane pitch transposition sound is great for tricky solos. The expression pedal controls the HPS Mix.

7

Open Wah!

This cry effect is great for soloing and chord playing. The expression pedal controls the delay of DLY+Reverb.

Combining a nice drive sound with auto-wah, this patch sings in response to dynamics with both single note lines and chords.

8

CrunchCore

Chorus adds width to this big rock sound. Use the expression pedal to control the StereoCho Mix.

Taste-AC

You don't need to change your axe in the middle of a show. This patch uses the acoustic simulator for a tone with a lot of air.

9

DreamScape With this clean filter effect the notes seem to take off in a pitch-changing delay. This is great for special effects and unaccompanied moments.

0

GoodFuzz

With this patch, you can get a great fuzz sound no matter what the volume setting of the guitar. The clear sound when the volume is around 2 is really great!

0

FD COMBO

This is the clean sound of the FD COMBO. Press the expression pedal down to turn PedalVx ON.

1

Jazz

This sound is good for jazz with a cool tone.

1

DELUXE-R

This crunch sound uses the DELUXE-R effect. Turn the HotBox ON to boost it even more.

2

Fripper

This ambient ReverseDelay sound uses a spacious loop. Use the expression pedal to control the ReverseDelay.

2

FD VIBRO

This crunch sound uses the FD VIBRO model. Use the expression pedal to add Tremolo.
This crunch sound uses the US BLUES model. Use the expression pedal to add TapeEcho.

This is a funky pedal wah sound. Turn the compressor and phaser ON for a perfect tone for single-note muted backing lines.
Use the expression pedal with this 70s Marshall sound to control the TapeEcho Mix.

Horn

Short reflections from the Air effect make this patch sound like a wind instrument. This is great for playing sax-style phrases.

3

US BLUES

4

Clean FLNG

Instead of chorus, this clean sound is modulated by a flanger effect. Suits a retro atmosphere.

4

VX COMBO

5

DST&VIBRO

This bluesy drive sound combines DIST and FD VIBRO effects.

5

VX JMI

6

Fast Filt

This filter sound responds quickly to picking dynamics. Single note lines work best with this effect.

6

BG CRUNCH

7

CRY&BLUES

This crunch sound uses the B-BREAKER effect. Use the expression pedal to assign PedalCry.

7

MATCH 30

This clean sound uses the MATCH30 model and gets more width from the Air effect.

8

BoostCity

8

CAR DRIVE

This crunch sound uses CAR DRIVE and features resonance characteristic of a small amp.

9

Heaven

9

TW ROCK

This crunch sound uses the TW ROCK model. Reverberations from the PhaseDly stand out.

0

StereoFunk

This auto-wah sound is cool and funky. The Air effect creates wide stereo imaging.

0

TONE CITY

This crunch sound uses the TONE CITY model. Use the expression pedal to add Flanger.

1

Tele ClnRW

A wide stereo chorus and hard compression create a clean sound for backing parts.

1

HW STACK

This clean sound uses the HW STACK model and gives the sound a 3D feeling with a combination of EarlyRef and Air effects.

2

410BlsSolo

Delay and reverb are added to the US BLUES 4x10 combo sound. Hit an open chord, let it ring and check the sustain!

2

TANGERINE

This crunch sound uses the TANGERINE effect. Try turning the Phaser ON.

3

Str Cln LD

This combines chorus and delay in a tone with aggressive compression. The tone is clean, but suitable when you want to solo through a high gain amp.

3

B-BREAKER

This crunch sound uses the B-Breaker model. The open tone is characteristic of an open-back amp.

4

Trem Clean

This clean sound has a vintage feel. Use the expression pedal to control the tremolo.

4

MS CRUNCH

This solo sound combines MS CRUNCH and T Scream and features ping-pong Delay.

5

Elec Rhyth

This rhythm sound for classic hard rock uses a little EarlyRef. Remember the shorts and the backpack?

5

MS 1959

This is the MS 1959 crunch. The Vibe is ready to be activated at the head of the chain.

6

Washed Out

The CAR DRIVE, Cho+Dly and Comp in this patch create a big overdriven tone that sounds like multiple layered guitars.

6

MS DRIVE

This drive sound uses the MS DRIVE model. Turn Comp ON to get a clean sound.

7

BigFatFlng

This dirty, big-bottomed flanged guitar sound transforms a clean amp into a fat rocking sound!

7

BGN DRIVE

This drive sound is based on the BGN DRIVE effect. Use the expression pedal to control the StereoDly Mix.

8

Robo Funk

M Comp, RndmFLTR, and ParaEQ create a sick funk sound best for quick staccato single-note lines.

8

BG DRIVE

This is the high-gain sound of the BG DRIVE model. Move the expression pedal to raise the pitch by 2 octaves!

9

Fool Frnds

This emulates the sound of an acoustic guitar plugged directly into an amp. Reverb is optional.

9

DZ DRIVE

This high-gain sound uses DZ DRIVE and features a crisp, tight tone.

0

MatchVibe

This classic rock tone uses MATCH 30. Turn OverDrive on for leads or TheVibe on for backing.

0

ALIEN

1

Revolving

This heavy sound with a beautiful low end is great for riffs. Boost and delay can also be added in this patch that is great for modern metal style solos.

1

REVO-1

This drive sound uses the TONE CITY effect. Turn the Booster ON for an even more powerful sound.
This patch creates a chord sound that will make you feel like you are in Heaven. This is recommended for long chord backing parts.

Amp Modeling

3

This crunch sound uses the VX COMBO model. Use the expression pedal to add Ensemble.
This crunch sound uses VX JMI. Turn the Booster ON for solos.
This crunch sound uses the BG CRUNCH model. EarlyRef provides the secret ingredient.

This high-gain sound uses the ALIEN effect. This monstrous tone features a fat low-end.
This high-gain sound uses REVO-1. The NoiseGate shuts out noise.

Livid

This clean sound uses a chorus and two delays to create width perfect for arpeggios and chords.

2

JB Crunch

3

ValleyRock

Add flanger and delay to this 80s Heavy Rock sound for a Van Halen flavor.

3

BrianDL

This patch was inspired by the sound used by Queen's Brian May in “Brighton Rock.” The delay flying left and right every two beats is the key.

4

IndieDrive

This indie rock patch has two types of delays that can be used independently or simultaneously.

4

Smooth

This smooth distortion sound is inspired by Eric Johnson's performance of “Cliffs of Dover.”

5

MetallicCh

A slight chorus gives this modern heavy sound greater width.

5

Hendrix

Press down on the pedal to turn PedalVx ON in this Jimi Hendrix sound. Use the expression pedal to control wah and The Vibe.

6

Progressng

This prog metal solo tone for fast picking has an effective modulated ping-pong delay.

6

MetalKirk

7

Enfermo

This heavy rock tone uses the Booster to maximize lead sounds.

7

U2…

This dotted-eighth-note delay that bounces left and right was popularized by U2’s guitarist The Edge.

8

7 mirrors

This is a tribute to the enigmatic master guitarist Allan Holdsworth.

8

E.V.H

This captures the crisp riffing sound of Van Halen’s “You Really Got Me.”

9

HolyShift

This sound features pitch shifting and is great for solos. Use the expression pedal to control the HPS Mix.

9

Beatle AC

0

Honeydrip

This is a very usable sound for single note lines and lead playing.

0

J.Page

This is the sound used by Jimmy Page live at Madison Square Garden. Turn the wah ON to get it!

1

It's Alive

This killer sound for solos has a vocal quality depending on the guitar note pitch.

1

Layla…

This tone can be heard in Eric Clapton's eternal hit Layla. Enjoy it with a Strat in a between pickup setting.

2

Tropicana

This lead tone features the TANGERINE amp sound.

2

Mr.Moore

This extreme Marshall sound is a tribute to Gary Moore.

3

Thrash Em

No explanation needed for this exemplary thrash sound.

3

M.S-Wah

Everyone has tried Michael Schenker’s half-cocked wah sound once, right?

4

Zipper

This really obnoxious fuzzed-out sound has some depth added by the Air effect.

4

JazzFusion

John Scofield inspired this crunch with chorus sound. This patch is perfect for funky jazz fusion.

5

Solottery

Using BG CRUNCH, this smooth and squashed solo sound adds nice warmth with AnalogDly.

5

Step Chord

Use the tap button to match the tempo of the song that you play and strum a power cord just once to create a new arrangement.

6

FilterCLN

The M-Filter responds slowly to picking dynamics for a clean sound. This effect is good for cutting, arpeggios and other chord playing.

7

Theremin

This patch simulates the strange sound of a Theremin using the MonoSynth effect. Use your arm to change the pitch in large increments for a more convincing performance.

8

Atom

9

DreamSeq

6

Creeper

This ominous and creepy sound is great with an amp.

7

Heavy D

This heavy tone that uses Z Bottom and BG DRIVE was designed with drop D tuning in mind.

8

Classic

This patch has a very Classic Rock feel to it and is great with an amp.

9

Wood

This sound uses Governor, M Comp and DELUXE-R for a woody drive tone. The Cry effect adds the feeling of a human voice.

Guitar Legend

2

SFX

Rob Caggiano

Kiko Loureiro

Richie Kotzen

Demo

BANK / PATCH PATCH NAME

This long reverb sound is ideal for emotional performances like when Jeff Beck plays “Amazing Grace.”

This modeled Mesa Boogie Dual Rectifier sound is perfect for riffs with the right amount of gain. Use the expression pedal to turn wah ON.

This is the characteristic thick crunch sound used by The Beatles in their early days.

This hall sound is created by setting the pitch delay interval to two.
This special effect sound uses Z Dream and SeqFLTR effects. Use the expression pedal to control the StereoDly Mix.
G3/G3X Patch List - 1



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