Adobe CharacterSets Frame Maker 9.0 Character Sets FM9
User Manual: adobe FrameMaker - 9.0 - Character Sets Free User Guide for Adobe FrameMaker Software, Manual
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ADOBE FRAMEMAKER 9
Character Sets
®
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Adobe® FrameMaker® 9 Character Sets for Windows®
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i
Contents
Adobe FrameMaker Character Sets
FrameMaker 9 character sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Support for FrameMaker 7.x character set
.................................................. 1
1
Adobe FrameMaker Character Sets
This document describes support for the Unicode character sets in Adobe® FrameMaker® 9.
FrameMaker 9 character sets
FrameMaker 9 supports the Unicode Character Set and uses UTF-8 encoding to provide Unicode support. For information about Unicode character sets, see www.unicode.org.
When working with a FrameMaker document, you can insert characters in different languages by using the Input
Method Editor (IME) of the relevant language. To insert a specific character you can use:
• Character palette utility (Select File > Utilities > Character palette from FrameMaker 9)
• Hex Input palette (Select File > Utilities > Hex Input from FrameMaker 9)
• Windows Character Map utility (Select Programs > Accessories > System Tools > Character Map)
For more information about Unicode support in FrameMaker 9, see
help.adobe.com/en_US/FrameMaker/9.0/Using.
If a character glyph is not available for the selected font, FrameMaker displays a question mark (?) in its place.
However, because FrameMaker preserves the original code point, the glyph is displayed when you apply the correct
font.
Important: To type characters in the Symbol or Dingbats font, select the desired font, and type the content.
Because some special characters can no longer be represented by their character names in MIF documents, you must
enter the UTF-8 code points of such characters. For more information, see the FrameMaker MIF Reference Guide or
the FDK Programmer’s Guide.
FrameMaker uses code points below ‘\x20’ (referred to as control codes) for internal purpose. Control codes specify
how the surrounding text is formatted.
Inserting the European Community currency symbol
You can insert the European Community currency (Euro) symbol in FrameMaker 9 documents using the relevant
IME or character palette. To open a document across multiple versions of FrameMaker, or in other, non-Unicode
applications, you can use one of the following font families: Adobe Euro Monospace, Adobe Euro Sans, Adobe Euro
Serif, or a Unicode font.
The Adobe Type 1 Euro Sans, Adobe Euro Serif, and Adobe Euro Monospace font families are placed in a selfextracting executable file. To install these fonts, double-click the Eurofont.exe file located in the FrameMaker installation folder. Unzip the font files to a separate folder, and then install the unzipped fonts by opening the Control
Panel and selecting Fonts > File > Install New Fonts.
ADOBE FRAMEMAKER 9 2
Character Sets
Support for FrameMaker 7.x character set
When you open a FrameMaker 7.x document in FrameMaker 8 or FrameMaker 9, font encoding is used to convert
the characters to Unicode encoding.
In FrameMaker 7.x or earlier, if you open a document on a platform (operating system and locale) that is different
from the one used to create it, a rectangular box appears for characters that are not available in the ANSI character
set. However, because FrameMaker preserves the character codes, the correct characters appear when you re-open
the document on the platform that was used to create it.
If you open a FrameMaker 7.x or earlier document in FrameMaker 9, it converts the unavailable characters to
Unicode and assumes that the converted characters are displayed correctly.
FrameMaker 9 support three character sets: ZapfDingbats (Dingbats), Symbol, and Standard (the platformdependent legacy character set). Some of the keyboard shortcuts used to enter the characters from these sets
continue to be supported in FrameMaker 9.
This document provides tables for each character set to list the supported keyboard shortcuts. The tables also
provide hexadecimal code values. “Hex code” is used to represent each character internally.
Instructions for typing quotation marks and apostrophes assume that Smart Quotes is off. For information about
Smart Quotes, see the FrameMaker User Guide.
FrameMaker 9 character sets
Standard character set All keyboard shortcuts are supported in FrameMaker 9.
Symbol and Dingbats character sets Keyboard shortcuts with a Hex code below 127 are supported in
FrameMaker 9. Keyboard shortcuts with Hex code above 127 are not supported in FrameMaker 9.
Note: For more information, see “Standard character set” on page 4 and “Symbol and ZapfDingbats character sets” on
page 11.
Using key sequences
Many characters are generated by a key sequence. This key sequence often uses the Control, Esc, or Meta key. This
document uses the following conventions for key sequences:
Example
Action
Control+q
Hold down Control while pressing the lowercase letter q.
Control+q Shift+a Hold down Control while pressing the letter q, then release both keys, and then hold down Shift while
pressing the letter a.
Esc ~ Shift+a
Press and release Esc, then press and release ~ (tilde), then hold down Shift while pressing the letter a.
On Windows, you can also type a character in a document by using its ANSI number as described below:
1 Press the Num Lock to activate the numeric keypad.
2 Hold down the Alt key while typing the ANSI number (including the leading zero) using the keys on the numeric
keypad.
For example, to enter the “questiondown” character (¿) using its ANSI number, hold down Alt while typing 0191
from the numeric keypad, and then release Alt. Be sure to include the leading zero.
ADOBE FRAMEMAKER 9 3
Character Sets
Character sets
The Windows character set is based on the ANSI character set, and includes some additional characters not in the
ANSI set.
The tables in this section list the supported character sets, and the unsupported keyboard shortcuts in
FrameMaker 7.x and FrameMaker 8 for Windows.
Standard character set for special hyphens, spaces, returns, and undisplayed characters
The following table lists the special hyphens, spaces, returns, and undisplayed characters supported in
FrameMaker 7.x, FrameMaker 8, or FrameMaker 9.
Special hyphens, spaces, returns, and undisplayed characters
Standard character set
Symbol and Dingbats character sets
Hex
code
Key or key sequence
Standard character
set: graphic and
name
Hex
code
Key or key sequence
Symbol set: graphic
and name
ZapfDingbats:
graphic
\x04
Esc hyphen Shift+d or
Control+hyphen
discretionary
hyphen
\x04
Esc hyphen Shift+d or
Control+hyphen
discretionary
hyphen
\x05
Esc n s
suppress hyphenation
\x05
Esc n s
suppress hyphenation
\x15
Esc hyphen h
nonbreaking
hyphen
\x15
Esc hyphen h
nonbreaking
hyphen
\x08
Tab
tab
\x08
Tab
tab
\x09
Shift+Return
forced return
\x09
Shift+Return
forced return
\x0a
Return
end of paragraph
\x0a
Return
end of paragraph
\x10
Esc space 1 (one)
numeric space
\x10
Esc space 1 (one)
numeric space
\x11
Esc space h or
Control+space
nonbreaking space
\x11
Esc space h or
Control+space
nonbreaking space
\x12
Esc space t
thin space
\x12
Esc space t
thin space
\x13
Esc space n or
Alt+Control+space
en space
\x13
Esc space n or
Alt+Control+space
en space
\x14
Esc space m or
Control+Shift+space
em space
\x14
Esc space m or
Control+Shift+space
em space
\x27
Control+'
'
quotesingle
\x27
Control+'
‘ such that
'
\x60
Control+‘
`
grave
\x60
Control+'
‘ radiclex
`
\xda
Control+q Shift+z
/
fraction
\xda
\xde
Control+q Shift+w
Þ
Reserved
\xde
\xdf
Control+q ‘
ß
Reserved
\xdf
\xf5
Control+q Shift+m
õ
Reserved
\xf5
\xf9
Control+q t
ù
Reserved
\xf9
ADOBE FRAMEMAKER 9 4
Character Sets
Special hyphens, spaces, returns, and undisplayed characters
Standard character set
Symbol and Dingbats character sets
Hex
code
Key or key sequence
Standard character
set: graphic and
name
Hex
code
\xfa
Control+q r
ú
Reserved
\xfa
\xfe
Control+q Shift+j
þ Reserved
\xfe
\xfd
Control+q Shift+f
ý
\xfd
hungarumlaut
Key or key sequence
Symbol set: graphic
and name
ZapfDingbats:
graphic
Standard character set
The following table lists the standard character set supported in FrameMaker 7.x, FrameMaker 8, and
FrameMaker 9, in their ANSI order:
Standard character set
ANSI no.
Hex code
Key or key sequence
Standard character set: graphic and name
032
\x20
space
033
\x21
!
!
exclaim
034
\x22
" (Smart Quotes off )
"
quotedbl
035
\x23
#
#
numbersign
036
\x24
$
$
dollar
037
\x25
%
%
percent
038
\x26
&
&
ampersand
040
\x28
(
(
parenleft
041
\x29
)
)
parenright
042
\x2a
*
*
asterisk
043
\x2b
+
+
plus
044
\x2c
, (comma)
,
comma
045
\\
- (hyphen)
-
hyphen
046
\x2e
. (period)
.
period
047
\x2f
/
/
slash
048
\x30
0
0
zero
049
\x31
1
1
one
050
\x32
2
2
two
051
\x33
3
3
three
052
\x34
4
4
four
053
\x35
5
5
five
054
\x36
6
6
six
space
ADOBE FRAMEMAKER 9 5
Character Sets
Standard character set
ANSI no.
Hex code
Key or key sequence
Standard character set: graphic and name
055
\x37
7
7
seven
056
\x38
8
8
eight
057
\x39
9
9
nine
058
\x3a
:
:
colon
059
\x3b
;
;
semicolon
060
\x3c
<
<
less
061
\x3d
=
=
equal
062
\x3e
>
>
greater
063
\x3f
?
?
question
064
\x40
@
@
at
065
\x41
A
A
A
066
\x42
B
B
B
067
\x43
C
C
C
068
\x44
D
D
D
069
\x45
E
E
E
070
\x46
F
F
F
071
\x47
G
G
G
072
\x48
H
H
H
073
\x49
I
I
I
074
\x4a
J
J
J
075
\x4b
K
K
K
076
\x4c
L
L
L
077
\x4d
M
M
M
078
\x4e
N
N
N
079
\x4f
O
O
O
080
\x50
P
P
P
081
\x51
Q
Q
Q
082
\x52
R
R
R
083
\x53
S
S
S
084
\x54
T
T
T
085
\x55
U
U
U
086
\x56
V
V
V
ADOBE FRAMEMAKER 9 6
Character Sets
Standard character set
ANSI no.
Hex code
Key or key sequence
Standard character set: graphic and name
087
\x57
W
W
W
088
\x58
X
X
X
089
\x59
Y
Y
Y
090
\x5a
Z
Z
Z
091
\x5b
[
[
bracketleft
092
\x5c
\
\
backslash
093
\x5d
]
]
bracketright
094
\x5e
^
^
asciicircum
095
\x5f
_(underline)
_
underscore
097
\x61
a
a
a
098
\x62
b
b
b
099
\x63
c
c
c
0100
\x64
d
d
d
0101
\x65
e
e
e
0102
\x66
f
f
f
0103
\x67
g
g
g
0104
\x68
h
h
h
0105
\x69
i
i
i
0106
\x6a
j
j
j
0107
\x6b
k
k
k
0108
\x6c
l
l
l
0109
\x6d
m
m
m
0110
\x6e
n
n
n
0111
\x6f
o
o
o
0112
\x70
p
p
p
0113
\x71
q
q
q
0114
\x72
r
r
r
0115
\x73
s
s
s
0116
\x74
t
t
t
0117
\x75
u
u
u
0118
\x76
v
v
v
0119
\x77
w
w
w
ADOBE FRAMEMAKER 9 7
Character Sets
Standard character set
ANSI no.
Hex code
Key or key sequence
Standard character set: graphic and name
0120
\x78
x
x
x
0121
\x79
y
y
y
0122
\x7a
z
z
z
0123
\x7b
{
{
braceleft
0124
\x7c
|
|
bar
0125
\x7d
}
}
braceright
0126
\x7e
~
~
asciitilde
0130
\xe2
Control+q b
‚
quotesinglbase
0131
\xc4
Control+q Shift+d
ƒ
florin
0132
\xe3
Control+q c
„
quotedblbase
0133
\xc9
Control+q Shift+i)
…
ellipsis
0134
\xa0
Control+q space
†
dagger
0135
\xe0
Control+q `
‡
daggerdbl
0136
\xf6
Control+q v
ˆ
circumflex
0137
\xe4
Control+q d
‰
perthousand
0138
\xb3
Control+q 3
š
Reserved
0139
\xdc
Control+q \
‹
guilsinglleft
0140
\xce
Control+q }
Œ
OE
‘
quoteleft
’
quoteright
“
quotedblleft
”
quotedblright
Shift+n
0145
\xd4
Control+q
Shift+t or `
0146
\xd5
Control+q
Shift+u
0147
\xd2
Alt+Control+` or
Control+q Shift+r
0148
\xd3
Control+Alt+' or
Control+q Shift+s
0149
\xa5
Control+q %
•
bullet
0150
\xd0
Control+q Shift+p
–
endash
0151
\xd1
Control+q Shift+q
—
emdash
0152
\xf7
Control+q w
~
tilde
0153
\xaa
Control+q *
™
trademarkserif
0154
\xf0
Control+q p
š
Reserved
ADOBE FRAMEMAKER 9 8
Character Sets
Standard character set
ANSI no.
Hex code
Key or key sequence
Standard character set: graphic and name
0155
\xdd
Control+q ]
›
guilsinglright
0156
\xcf
Control+q Shift+o
œ
oe
0159
\xd9
Esc % Shift+y
Ÿ
Ydieresis
0161
\xc1
Control+q Shift+a
¡
exclamdown
0162
\xa2
Control+q "
¢
cent
0163
\xa3
Control+q #
£
sterling
0164
\xdb
Control+q [
¤
currency
0165
\xb4
Control+q 4
¥
yen
0166
\xad
Control+q hyphen
¦
pipe
0167
\xa4
Control+q $
§
section
0168
\xac
Control+q ,
¨
dieresis
0169
\xa9
Control+q )
©
copyrightserif
0170
\xbb
Control+q ;
ª
ordfeminine
0171
\xc7
Control+q Shift+g
«
guillemetleft
0172
\xc2
Control+q Shift+b
¬
logicalnot
0173
\x2d
- (hyphen)
-
hyphen
0174
\xa8
Control+q (
®
registerserif
0175
\xf8
Control+q x
¯
macron
0176
\xfb
Control+q {
°
ring
0177
\xb1
Control+q 1
±
plusminus
Reserved
0178
\xb7
Control+q 7
2
0179
\xb8
Control+q 8
3
Reserved
0180
\xab
Control+q +
´
acute
0181
\xb5
Control+q 5
μ
Reserved
0182
\xa6
Control+q &
¶
paragraph
0183
\xe1
Control+q a
·
periodcentered
0184
\xfc
Control+q ¦
¸
cedilla
Reserved
0185
\xb6
Control+q 6
1
0186
\xbc
Control+q <
º
ordmasculine
0187
\xc8
Control+q Shift+h
»
guillemetright
0188
\xb9
Control+q 9
Reserved
0189
\xba
Control+q :
¼
½
Reserved
ADOBE FRAMEMAKER 9 9
Character Sets
Standard character set
ANSI no.
Hex code
Key or key sequence
Standard character set: graphic and name
0190
\xbd
Control+q =
¾
Reserved
0191
\xc0
Control+q @
¿
questiondown
0192
\xcb
Esc ` Shift+a
À
Agrave
0193
\xe7
Esc ' Shift+a
Á
Aacute
0194
\xe5
Esc ^ Shift+a
Â
Acircumflex
0195
\xcc
Esc ~ Shift+a
Ã
Atilde
0196
\x80
Esc % Shift+a
Ä
Adieresis
0197
\x81
Esc * Shift+a
Å
Aring
0198
\xae
Control+q .
Æ
AE
0199
\x82
Esc comma Shift+c
Ç
Ccedilla
0200
\xe9
Esc ` Shift+e
È
Egrave
0201
\x83
Esc ' Shift+e
É
Eacute
0202
\xe6
Esc ^ Shift+e
Ê
Ecircumflex
0203
\xe8
Esc % Shift+e
Ë
Edieresis
0204
\xed
Esc ` Shift+i
Ì
Igrave
0205
\xea
Esc ' Shift+i
Í
Iacute
0206
\xeb
Esc ^ Shift+i
Î
Icircumflex
0207
\xec
Esc % Shift+i
Ï
Idieresis
0208
\xc3
Control+q Shift+c
Ð
Reserved
0209
\x84
Esc ~ Shift+n
Ñ
Ntilde
0210
\xf1
Esc ` Shift+o
Ò
Ograve
0211
\xee
Esc ' Shift+o
Ó
Oacute
0212
\xef
Esc ^ Shift+o
Ô
Ocircumflex
0213
\xcd
Esc ~ Shift+o
Õ
Otilde
0214
\x85
Esc % Shift+o
Ö
Odieresis
0215
\xb0
Control+q zero
×
Reserved
0216
\xaf
Control+q /
Ø
Oslash
0217
\xf4
Esc ` Shift+u
Ù
Ugrave
0218
\xf2
Esc ' Shift+u
Ú
Uacute
0219
\xf3
Esc ^ Shift+u
Û
Ucircumflex
0220
\x86
Esc % Shift+u
Ü
Udieresis
0221
\xc5
Control+q Shift+e
Ý
Reserved
ADOBE FRAMEMAKER 9 10
Character Sets
Standard character set
ANSI no.
Hex code
Key or key sequence
Standard character set: graphic and name
0222
\xd7
Control+q
Þ
Reserved
Shift+w
0223
\xa7
Control+q '
ß
germandbls
0224
\x88
Esc ` a
à
agrave
0225
\x87
Esc ' a
á
aacute
0226
\x89
Esc ^ a
â
acircumflex
0227
\x8b
Esc ~ a
ã
atilde
0228
\x8a
Esc % a
ä
adieresis
0229
\x8c
Esc * a
å
aring
0230
\xbe
Control+q >
æ
ae
0231
\x8d
Esc comma c
ç
ccedilla
0232
\x8f
Esc ` e
è
egrave
0233
\x8e
Esc ' e
é
eacute
0234
\x90
Esc ^ e
ê
ecircumflex
0235
\x91
Esc % e
ë
edieresis
0236
\x92
Esc ` i
ì
igrave
0237
\x93
Esc ' i
í
iacute
0238
\x94
Esc ^ i
î
icircumflex
0239
\x95
Esc % i
ï
idieresis
0240
\xb2
Control+q 2
ð
Reserved
0241
\x96
Esc ~ n
ñ
ntilde
0242
\x98
Esc ` o
ò
ograve
0243
\x97
Esc ' o
ó
oacute
0244
\x99
Esc ^ o
ô
ocircumflex
0245
\x9b
Esc ~ o
õ
otilde
0246
\x9a
Esc % o
ö
odieresis
0247
\xd6
Control+q Shift+v
÷
Reserved
0248
\xbf
Control+q ?
ø
oslash
0249
\x9d
Esc ` u
ù
ugrave
0250
\x9c
Esc ' u
ú
uacute
0251
\x9e
Esc ^ u
û
ucircumflex
0252
\x9f
Esc % u
ü
udieresis
ADOBE FRAMEMAKER 9 11
Character Sets
Standard character set
ANSI no.
Hex code
Key or key sequence
Standard character set: graphic and name
0253
\xc6
Control+q Shift+f
ý
Reserved
0254
\xca
Control+q Shift+j
þ
Reserved
0255
\xd8
Esc % y
ÿ
ydieresis
Symbol and ZapfDingbats character sets
The following table lists the Symbol and Dingbats character set supported in older versions of FrameMaker as well
as FrameMaker 9 in their Hex order.
Symbol and ZapfDingbats character sets
ANSI no.
Hex code
Key or key sequence
Symbol set: graphic and name
ZapfDingbats: graphic
032
\x20
space
033
\x21
Shift+!
!
exclaim
✁
034
\x22
Shift+"
∀
universal
✂
035
\x23
Shift+#
#
numbersign
✃
036
\x24
Shift+$
∃
existential
✄
037
\x25
Shift+%
%
percent
☎
038
\x26
Shift+&
&
ampersand
✆
040
\x28
Shift+(
(
parenleft
✈
041
\x29
Shift+)
)
parenright
✉
042
\x2a
Shift+*
∗
asteriskmath
☛
043
\x2b
Shift++
+
plus
☞
044
\x2c
, (comma)
,
comma
✌
045
\x2d
- (hyphen)
−
minus
✍
046
\x2e
. (period)
.
period
✎
047
\x2f
/
/
slash
✏
048
\x30
0
0
zero
✐
049
\x31
1
1
one
✑
050
\x32
2
2
two
✒
051
\x33
3
3
three
✓
052
\x34
4
4
four
✔
053
\x35
5
5
five
✕
054
\x36
6
6
six
✖
055
\x37
7
7
seven
✗
space
ADOBE FRAMEMAKER 9 12
Character Sets
Symbol and ZapfDingbats character sets
ANSI no.
Hex code
Key or key sequence
Symbol set: graphic and name
ZapfDingbats: graphic
056
\x38
8
8
eight
✘
057
\x39
9
9
nine
✙
058
\x3a
:
:
colon
✚
059
\x3b
;
;
semicolon
✛
060
\x3c
,
<
less
✜
061
\x3d
=
=
equal
✝
062
\x3e
>
>
greater
✞
063
\x3f
?
?
question
✟
064
\x40
@
≅
congruent
✠
065
\x41
A
Α
Alpha
✡
066
\x42
B
Β
Beta
✢
067
\x43
C
Χ
Chi
✣
068
\x44
D
Δ
Delta
✤
069
\x45
E
Ε
Epsilon
✥
070
\x46
F
Φ
Phi
✦
071
\x47
G
Γ
Gamma
✧
072
\x48
H
Η
Eta
★
073
\x49
I
Ι
Iota
✩
074
\x4a
J
ϑ
theta1
✪
075
\x4b
K
Κ
Kappa
✫
076
\x4c
L
Λ
Lambda
✬
077
\x4d
M
Μ
Mu
✭
078
\x4e
N
Ν
Nu
✮
079
\x4f
O
Ο
Omicron
✯
080
\x50
P
Π
Pi
✰
081
\x51
Q
Θ
Theta
✱
082
\x52
R
Ρ
Rho
✲
083
\x53
S
Σ
Sigma
✳
084
\x54
T
Τ
Tau
✴
085
\x55
U
Υ
Upsilon
✵
086
\x56
V
ς
sigma1
✶
087
\x57
W
Ω
Omega
✷
ADOBE FRAMEMAKER 9 13
Character Sets
Symbol and ZapfDingbats character sets
ANSI no.
Hex code
Key or key sequence
Symbol set: graphic and name
ZapfDingbats: graphic
088
\x58
X
Ξ
Xi
✸
089
\x59
Y
Ψ
Psi
✹
090
\x5a
Z
Ζ
Zeta
✺
091
\x5b
[
[
bracketleft
✻
092
\x5c
\
∴
therefore
✼
093
\x5d
]
]
bracketright
✽
094
\x5e
^
⊥
perpendicular
✾
095
\x5f
_(underline)
_
underscore
✿
097
\x61
a
α
alpha
❁
098
\x62
b
β
beta
❂
099
\x63
c
χ
chi
❃
100
\x64
d
δ
delta
❄
101
\x65
e
ε
epsilon
❅
102
\x66
f
φ
phi
❆
103
\x67
g
γ
gamma
❇
104
\x68
h
η
eta
❈
105
\x69
i
ι
iota
❉
106
\x6a
j
ϕ
phil
❊
107
\x6b
k
κ
kappa
❋
108
\x6c
l
λ
lambda
●
109
\x6d
m
μ
mu
❍
110
\x6e
n
ν
nu
■
111
\x6f
o
ο
omicron
❏
112
\x70
p
π
pi
❐
113
\x71
q
θ
theta
❑
114
\x72
r
ρ
rho
❒
115
\x73
s
σ
sigma
▲
116
\x74
t
τ
tau
▼
117
\x75
u
υ
upsilon
◆
118
\x76
v
ϖ
omega1
❖
119
\x77
w
ω
omega
◗
120
\x78
x
ξ
xi
❘
ADOBE FRAMEMAKER 9 14
Character Sets
Symbol and ZapfDingbats character sets
ANSI no.
Hex code
Key or key sequence
Symbol set: graphic and name
ZapfDingbats: graphic
121
\x79
y
ψ
psi
❙
122
\x7a
z
ζ
zeta
❚
123
\x7b
{
{
braceleft
❛
124
\x7c
|
|
bar
❜
125
\x7d
}
}
braceright
❝
126
\x7e
~
∼
similar
❞
Unsupported keyboard shortcuts for the Symbol and Dingbats character set in FrameMaker 8
The following table lists the Symbol and Dingbats character set supported in older versions of FrameMaker. In
FrameMaker 9, you can insert the corresponding Unicode characters, but the keyboard shortcuts are no longer
supported:
Symbol and Dingbats character set
Ansi no.
Hex code
Key or key
sequence
Symbol set: graphic and name
0130
Reserved
0131
Reserved
0132
Reserved
0133
Reserved
0134
Reserved
0135
Reserved
0136
Reserved
0137
Reserved
0138
Reserved
0139
Reserved
0140
Reserved
0145
Reserved
0146
Reserved
0147
Reserved
0148
Reserved
0149
Reserved
0150
Reserved
0151
Reserved
0152
Reserved
Dingbats: graphics
ADOBE FRAMEMAKER 9 15
Character Sets
Symbol and Dingbats character set
Ansi no.
Hex code
Key or key
sequence
Symbol set: graphic and name
0153
Reserved
0154
Reserved
0155
Reserved
0156
Reserved
0157
Reserved
0158
Reserved
0159
Reserved
Dingbats: graphics
0161
\xa1
Control+q !
ϒ
Upsilon1
❡
0162
\xa2
Control+q "
′
minute
❢
0163
\xa3
Control+q #
≤
lessequal
❣
0164
\xa4
Control+q $
⁄
fraction
❤
0165
\xa5
Control+q %
∞
infinity
❥
0166
\xa6
Control+q &
ƒ
florin
❦
0167
\xa7
Control+q '
♣
club
❧
0168
\xa8
Control+q (
♦
diamond
♣
0169
\xa9
Control+q )
♥
heart
♦
0170
\xaa
Control+q *
♠
spade
♥
0171
\xab
Control+q +
↔
arrowboth
♠
0172
\xac
Control+q ,
←
arrowleft
①
0173
\xad
Control+q -
↑
arrowup
✍
0174
\xae
Control+q .
→
arrowright
③
0175
\xaf
Control+q /
↓
arrowdown
④
0176
\xb0
Control+q 0
°
degree
⑤
0177
\xb1
Control+q 1
±
plusminus
⑥
0178
\xb2
Control+q 2
″
second
⑦
0179
\xb3
Control+q 3
≥
greaterequal
⑧
0180
\xb4
Control+q 4
×
multiply
⑨
0181
\xb5
Control+q 5
∝
proportional
⑩
0182
\xb6
Control+q 6
∂
partialdiff
⑩
0183
\xb7
Control+q 7
•
bullet
❷
0184
\xb8
Control+q 8
÷
divide
❸
0185
\xb9
Control+q 9
≠
notequal
❹
ADOBE FRAMEMAKER 9 16
Character Sets
Symbol and Dingbats character set
Ansi no.
Hex code
Key or key
sequence
Symbol set: graphic and name
Dingbats: graphics
0186
\xba
Control+q :
≡
equivalence
❺
0187
\xbb
Control+q ;
≈
approxequal
❻
0188
\xbc
Control+q <
…
ellipsis
❼
0189
\xbd
Control+q =
⏐
arrowvertex
❽
0190
\xbe
Control+q >
⎯
arrowhorizex
❾
0191
\xbf
Control+q ?
↵
carriagereturn
❿
0192
\xc0
Control+q @
ℵ
aleph
➀
0193
\xc1
Control+q
Shift+a
ℑ
Ifraktur
➁
0194
\xc2
Control+q
Shift+b
ℜ
Rfraktur
➂
0195
\xc3
Control+q
Shift+c
℘
weierstrass
➃
0196
\xc4
Control+q
Shift+d
⊗
circlemultiply
➄
0197
\xc5
Control+q
Shift+e
⊕
circleplus
➅
0198
\xc6
Control+q
Shift+f
∅
emptyset
➆
0199
\xc7
Control+q
Shift+g
∩
intersection
➇
0200
\xc8
Control+q
Shift+h
∪
union
➈
0201
\xc9
Control+q
Shift+i
⊃
propersuperset
➉
0202
\xca
Control+q
Shift+j
⊇
reflexsuperset
➊
0203
\xcb
Esc ` Shift+a
⊄
notsubset
➋
0204
\xcc
Esc ~ Shift+a
⊂
propersubset
➌
0205
\xcd
Esc ~ Shift+o
⊆
reflexsubset
➍
0206
\xce
Control+q
Shift+n
∈
element
➎
0207
\xcf
Control+q
Shift+o
∉
notelement
➏
0208
\xd0
Control+q
Shift+p
∠
angle
➐
0209
\xd1
Control+q
Shift+q
∇
gradient
➑
ADOBE FRAMEMAKER 9 17
Character Sets
Symbol and Dingbats character set
Ansi no.
Hex code
Key or key
sequence
Symbol set: graphic and name
Dingbats: graphics
0210
\xd2
Control+q
Shift+r
®
registerserif
➒
0211
\xd3
Control+q
Shift+s
©
copyrightserif
➓
0212
\xd4
Control+q
Shift+t
™
trademarkserif
➔
0213
\xd5
Control+q
Shift+u
∏
product
→
0214
\xd6
Control+q
Shift+v
√
radical
↔
0215
\xd7
Control+q
Shift+w
⋅
dotmath
↕
0216
\xd8
Esc % y
¬
logicalnot
➘
0217
\xd9
Esc % Shift+y
∧
logicaland
➙
0218
\xda
Control+q
Shift+z
∨
logicalor
➚
0219
\xdb
Control+q [
⇔
arrowdblboth
➛
0220
\xdc
Control+q \
⇐
arrowdblleft
➜
0221
\xdd
Control+q ]
arrowdblup
➝
0222
\xde
Control+q ^
arrowdblright
➞
0223
\xdf
Control+q _
arrowdbldown
➟
0224
\xe0
Control+q `
lozenge
➠
0225
\xe1
Control+q a
angleleft
➡
0226
\xe2
Control+q b
registersans
➢
0227
\xe3
Control+q c
copyrightsans
➣
0228
\xe4
Control+q d
trademarksans
➤
0229
\xe5
Esc ^ Shift+a
summation
➥
0230
\xe6
Esc ^ Shift+e
parenlefttp
➦
0231
\xe7
Esc ' Shift+a
parenleftex
➧
0232
\xe8
Esc % Shift+e
parenleftbt
➨
0233
\xe9
Esc ` Shift+e
bracketlefttp
➩
0234
\xea
Esc ' Shift+i
bracketleftex
➪
0235
\xeb
Esc ^ Shift+i
bracketleftbt
➫
0236
\xec
Esc % Shift+i
bracelefttp
➬
0237
\xed
Esc ` Shift+i
braceleftmid
➭
ADOBE FRAMEMAKER 9 18
Character Sets
Symbol and Dingbats character set
Ansi no.
Hex code
Key or key
sequence
Symbol set: graphic and name
Dingbats: graphics
0238
\xee
Esc ' Shift+o
braceleftbt
➮
0239
\xef
Esc ^ Shift+o
braceex
➯
0240
\xf0
0241
\xf1
Esc ` Shift+o
angleright
➱
0242
\xf2
Esc ' Shift+u
integral
➲
0243
\xf3
Esc ^ Shift+u
integraltp
➳
0244
\xf4
Esc ` Shift+u
integralex
➴
0245
\xf5
Control+q u
integralbt
➵
0246
\xf6
Control+q v
parenrighttp
➶
0247
\xf7
Control+q w
parenrightex
➷
0248
\xf8
Control+q x
parenrightbt
➸
0249
\xf9
Control+q y
bracketrighttp
➹
0250
\xfa
Control+q z
bracketrightex
➺
0251
\xfb
Control+q {
bracketrightbt
➻
0252
\xfc
Control+q ¦
(pipe)
bracerighttp
➼
0253
\xfd
Control+q }
bracerightmid
➽
0254
\xfe
Control+q ~
bracerightbt
➾
0255
Reserved
Source Exif Data:
File Type : PDF File Type Extension : pdf MIME Type : application/pdf PDF Version : 1.6 Linearized : Yes Author : Adobe Systems, Incorporated Create Date : 2008:11:26 18:04:00Z Modify Date : 2016:01:30 15:23:40-07:00 XMP Toolkit : Adobe XMP Core 5.4-c005 78.147326, 2012/08/23-13:03:03 Format : application/pdf Creator : Adobe Systems, Incorporated Title : CharacterSets.book Creator Tool : FrameMaker 8.0 Metadata Date : 2016:01:30 15:23:40-07:00 Producer : Acrobat Distiller 9.0.0 (Windows) Document ID : uuid:83269f82-a695-4c71-974e-52563f0f9663 Instance ID : uuid:04dcad5e-f573-4651-9488-505611b21715 Page Mode : UseOutlines Page Count : 21EXIF Metadata provided by EXIF.tools