Autodesk Auto CAD For Macintosh 2012 Command Reference Guide CADmac
User Manual: autodesk AutoCAD for Macintosh - 2012 - Command Reference Guide Free User Guide for Autodesk AutoCAD Software, Manual
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Page Count: 1582
AutoCAD 2012 for Mac
Command Reference Guide
July 2011
©
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Contents
Chapter 1
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Introduction . . . . . . . . . . . . . . . . . . .
Using AutoCAD for Mac Documentation .
Using This Reference . . . . . . . . . . . .
Executing Commands . . . . . . . .
References to Other Sections . . . . .
Chapter 2
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.1
.1
.1
.2
.5
Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
3D Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
3DALIGN . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
3DARRAY . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
3DCONFIG (-3DCONFIG) . . . . . . . . . . . . . . . . . . 22
3DDISTANCE . . . . . . . . . . . . . . . . . . . . . . . . . 25
3DEDITBAR . . . . . . . . . . . . . . . . . . . . . . . . . . 25
3DFACE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
3DFORBIT . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
3DMESH . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
3DMOVE . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
3DORBIT . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
3DORBITCTR . . . . . . . . . . . . . . . . . . . . . . . . . 43
3DOSNAP . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
iii
3DPAN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
3DPOLY . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
3DROTATE . . . . . . . . . . . . . . . . . . . . . . . . . . 48
3DSCALE . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
3DSWIVEL . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
3DZOOM . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
A Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
ABOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
ACISIN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
ACISOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
ADDSELECTED . . . . . . . . . . . . . . . . . . . . . . . . 57
ALIGN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
AMECONVERT . . . . . . . . . . . . . . . . . . . . . . . . 61
ANALYSISCURVATURE . . . . . . . . . . . . . . . . . . . . 62
ANALYSISDRAFT . . . . . . . . . . . . . . . . . . . . . . . 63
ANALYSISOPTIONS . . . . . . . . . . . . . . . . . . . . . . 64
ANALYSISZEBRA . . . . . . . . . . . . . . . . . . . . . . . 67
ANNORESET . . . . . . . . . . . . . . . . . . . . . . . . . . 68
ANNOUPDATE . . . . . . . . . . . . . . . . . . . . . . . . 69
APERTURE . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
APPLOAD . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
ARC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
AREA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
ARRAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
ARRAYCLOSE . . . . . . . . . . . . . . . . . . . . . . . . . 89
ARRAYEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . 90
ARRAYPATH . . . . . . . . . . . . . . . . . . . . . . . . . . 96
ARRAYPOLAR . . . . . . . . . . . . . . . . . . . . . . . . 100
ARRAYRECT . . . . . . . . . . . . . . . . . . . . . . . . . 103
ARX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
ATTACH . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
ATTDEF . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
ATTDISP . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
ATTEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
ATTEXT (-ATTEXT) . . . . . . . . . . . . . . . . . . . . . 121
ATTIPEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . 122
ATTREDEF . . . . . . . . . . . . . . . . . . . . . . . . . . 123
ATTSYNC . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
AUDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
AUTOCOMPLETE . . . . . . . . . . . . . . . . . . . . . . 125
AUTOCONSTRAIN . . . . . . . . . . . . . . . . . . . . . . 126
B Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
BASE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
BATTMAN . . . . . . . . . . . . . . . . . . . . . . . . . . 127
BATTORDER . . . . . . . . . . . . . . . . . . . . . . . . . 135
BCLOSE . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
iv | Contents
B ED IT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
BHATCH . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
BLEND . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
BLIPMODE . . . . . . . . . . . . . . . . . . . . . . . . . . 142
BLOCK . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
BMPOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
BOUNDARY . . . . . . . . . . . . . . . . . . . . . . . . . 149
BOX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
BREAK . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
BREP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
BROWSER . . . . . . . . . . . . . . . . . . . . . . . . . . 158
BSAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
BSAVEAS . . . . . . . . . . . . . . . . . . . . . . . . . . . 159
C Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
CAL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
CHAMFER . . . . . . . . . . . . . . . . . . . . . . . . . . 182
CHAMFEREDGE . . . . . . . . . . . . . . . . . . . . . . . 186
CHANGE . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
CHPROP . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
CIRCLE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
CLASSICGROUP . . . . . . . . . . . . . . . . . . . . . . . 194
CLEANSCREENON . . . . . . . . . . . . . . . . . . . . . . 196
CLEANSCREENOFF . . . . . . . . . . . . . . . . . . . . . 196
CLOSE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
CLOSEALL . . . . . . . . . . . . . . . . . . . . . . . . . . 197
COLOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
COMMANDLINE . . . . . . . . . . . . . . . . . . . . . . . 206
COMMANDLINEHIDE . . . . . . . . . . . . . . . . . . . . 206
COMPILE . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
CONE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
CONSTRAINTBAR . . . . . . . . . . . . . . . . . . . . . . 210
CONSTRAINTSETTINGS . . . . . . . . . . . . . . . . . . . 212
CONTENT . . . . . . . . . . . . . . . . . . . . . . . . . . 216
CONTENTCLOSE . . . . . . . . . . . . . . . . . . . . . . 220
CONVERT . . . . . . . . . . . . . . . . . . . . . . . . . . 220
CONVTOMESH . . . . . . . . . . . . . . . . . . . . . . . 221
CONVTONURBS . . . . . . . . . . . . . . . . . . . . . . . 222
CONVTOSOLID . . . . . . . . . . . . . . . . . . . . . . . 223
CONVTOSURFACE . . . . . . . . . . . . . . . . . . . . . 225
COPY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
COPYBASE . . . . . . . . . . . . . . . . . . . . . . . . . . 230
COPYCLIP . . . . . . . . . . . . . . . . . . . . . . . . . . 231
COPYHIST . . . . . . . . . . . . . . . . . . . . . . . . . . 232
CUI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232
CUTCLIP . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
CVADD . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Contents | v
CVHIDE . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
CVREBUILD . . . . . . . . . . . . . . . . . . . . . . . . . 243
CVREMOVE . . . . . . . . . . . . . . . . . . . . . . . . . 246
CVSHOW . . . . . . . . . . . . . . . . . . . . . . . . . . 247
CYLINDER . . . . . . . . . . . . . . . . . . . . . . . . . . 248
D Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
DBLIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
DCALIGNED . . . . . . . . . . . . . . . . . . . . . . . . . 251
DCANGULAR . . . . . . . . . . . . . . . . . . . . . . . . 253
DCCONVERT . . . . . . . . . . . . . . . . . . . . . . . . 256
DCDIAMETER . . . . . . . . . . . . . . . . . . . . . . . . 256
DCDISPLAY . . . . . . . . . . . . . . . . . . . . . . . . . 257
DCFORM . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
DCHORIZONTAL . . . . . . . . . . . . . . . . . . . . . . 259
DCLINEAR . . . . . . . . . . . . . . . . . . . . . . . . . . 260
DCRADIUS . . . . . . . . . . . . . . . . . . . . . . . . . . 262
DCVERTICAL . . . . . . . . . . . . . . . . . . . . . . . . 263
DDEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
DDPTYPE . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268
DELCONSTRAINT . . . . . . . . . . . . . . . . . . . . . . 268
DIM and DIM1 . . . . . . . . . . . . . . . . . . . . . . . . 269
DIMALIGNED . . . . . . . . . . . . . . . . . . . . . . . . 272
DIMANGULAR . . . . . . . . . . . . . . . . . . . . . . . . 274
DIMARC . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
DIMBASELINE . . . . . . . . . . . . . . . . . . . . . . . . 280
DIMBREAK . . . . . . . . . . . . . . . . . . . . . . . . . . 282
DIMCENTER . . . . . . . . . . . . . . . . . . . . . . . . . 283
DIMCONSTRAINT . . . . . . . . . . . . . . . . . . . . . . 284
DIMCONTINUE . . . . . . . . . . . . . . . . . . . . . . . 286
DIMDIAMETER . . . . . . . . . . . . . . . . . . . . . . . 289
DIMDISASSOCIATE . . . . . . . . . . . . . . . . . . . . . 290
DIMEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . 291
DIMINSPECT . . . . . . . . . . . . . . . . . . . . . . . . . 293
DIMJOGGED . . . . . . . . . . . . . . . . . . . . . . . . . 296
DIMJOGLINE . . . . . . . . . . . . . . . . . . . . . . . . 298
DIMLINEAR . . . . . . . . . . . . . . . . . . . . . . . . . 299
DIMORDINATE . . . . . . . . . . . . . . . . . . . . . . . 304
DIMOVERRIDE . . . . . . . . . . . . . . . . . . . . . . . . 306
DIMRADIUS . . . . . . . . . . . . . . . . . . . . . . . . . 307
DIMREASSOCIATE . . . . . . . . . . . . . . . . . . . . . . 308
DIMREGEN . . . . . . . . . . . . . . . . . . . . . . . . . 310
DIMROTATED . . . . . . . . . . . . . . . . . . . . . . . . 311
DIMSPACE . . . . . . . . . . . . . . . . . . . . . . . . . . 313
DIMSTYLE . . . . . . . . . . . . . . . . . . . . . . . . . . 314
DIMTEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . 350
vi | Contents
DIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352
DISTANTLIGHT . . . . . . . . . . . . . . . . . . . . . . . 354
DIVIDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356
DONUT . . . . . . . . . . . . . . . . . . . . . . . . . . . 358
DRAGMODE . . . . . . . . . . . . . . . . . . . . . . . . . 359
DRAWINGRECOVERY . . . . . . . . . . . . . . . . . . . . 360
DRAWINGRECOVERYHIDE . . . . . . . . . . . . . . . . . 362
DRAWORDER . . . . . . . . . . . . . . . . . . . . . . . . 362
DSETTINGS . . . . . . . . . . . . . . . . . . . . . . . . . 363
DVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385
DXBIN . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
E Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
EATTEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . 393
EDGE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 398
EDGESURF . . . . . . . . . . . . . . . . . . . . . . . . . . 399
Edit PGP . . . . . . . . . . . . . . . . . . . . . . . . . . . 401
ELEV . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401
ELLIPSE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 402
ERASE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 406
EXPLODE . . . . . . . . . . . . . . . . . . . . . . . . . . 407
EXPORT . . . . . . . . . . . . . . . . . . . . . . . . . . . 410
EXTEND . . . . . . . . . . . . . . . . . . . . . . . . . . . 410
EXTERNALREFERENCES . . . . . . . . . . . . . . . . . . . 414
EXTERNALREFERENCESCLOSE . . . . . . . . . . . . . . . 423
EXTRUDE . . . . . . . . . . . . . . . . . . . . . . . . . . 423
F Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 428
FIELD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 428
FILL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 431
FILLET . . . . . . . . . . . . . . . . . . . . . . . . . . . . 432
FILLETEDGE . . . . . . . . . . . . . . . . . . . . . . . . . 436
FIND . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437
FLATSHOT . . . . . . . . . . . . . . . . . . . . . . . . . . 440
FREESPOT . . . . . . . . . . . . . . . . . . . . . . . . . . 444
FREEWEB . . . . . . . . . . . . . . . . . . . . . . . . . . . 447
G Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 450
GCCOINCIDENT . . . . . . . . . . . . . . . . . . . . . . 450
GCCOLLINEAR . . . . . . . . . . . . . . . . . . . . . . . 452
GCCONCENTRIC . . . . . . . . . . . . . . . . . . . . . . 453
GCEQUAL . . . . . . . . . . . . . . . . . . . . . . . . . . 454
GCFIX . . . . . . . . . . . . . . . . . . . . . . . . . . . . 455
GCHORIZONTAL . . . . . . . . . . . . . . . . . . . . . . 456
GCPARALLEL . . . . . . . . . . . . . . . . . . . . . . . . 457
GCPERPENDICULAR . . . . . . . . . . . . . . . . . . . . 458
GCSMOOTH . . . . . . . . . . . . . . . . . . . . . . . . . 459
GCSYMMETRIC . . . . . . . . . . . . . . . . . . . . . . . 460
GCTANGENT . . . . . . . . . . . . . . . . . . . . . . . . 462
Contents | vii
GCVERTICAL . . . . . . . . . . .
GEOMCONSTRAINT . . . . . . . .
GRADIENT . . . . . . . . . . . . .
GRID . . . . . . . . . . . . . . . .
GROUP . . . . . . . . . . . . . . .
GROUPEDIT . . . . . . . . . . . .
H Commands . . . . . . . . . . . . . .
HATCH . . . . . . . . . . . . . . .
HATCHEDIT . . . . . . . . . . . .
HATCHGENERATEBOUNDARY . .
HATCHSETBOUNDARY . . . . . .
HATCHSETORIGIN . . . . . . . .
HATCHTOBACK . . . . . . . . . .
HELIX . . . . . . . . . . . . . . .
HELP . . . . . . . . . . . . . . . .
HIDE . . . . . . . . . . . . . . . .
HIDEOBJECTS . . . . . . . . . . .
HIDEPALETTES . . . . . . . . . . .
I Commands . . . . . . . . . . . . . . .
ID . . . . . . . . . . . . . . . . . .
IMAGE . . . . . . . . . . . . . . .
IMAGEADJUST (-IMAGEADJUST) .
IMAGEATTACH . . . . . . . . . .
IMAGECLIP . . . . . . . . . . . .
IMAGEQUALITY . . . . . . . . . .
IMPORT . . . . . . . . . . . . . .
IMPRINT . . . . . . . . . . . . . .
INSERT . . . . . . . . . . . . . . .
INTERFERE . . . . . . . . . . . . .
INTERSECT . . . . . . . . . . . . .
ISOLATEOBJECTS . . . . . . . . .
ISOPLANE . . . . . . . . . . . . .
J Commands . . . . . . . . . . . . . . .
JOIN . . . . . . . . . . . . . . . .
JPGOUT . . . . . . . . . . . . . .
L Commands . . . . . . . . . . . . . . .
LAYER . . . . . . . . . . . . . . .
LAYERCLOSE . . . . . . . . . . . .
LAYERP . . . . . . . . . . . . . . .
LAYERPMODE . . . . . . . . . . .
LAYFRZ . . . . . . . . . . . . . . .
LAYISO . . . . . . . . . . . . . . .
LAYLCK . . . . . . . . . . . . . .
LAYMCH . . . . . . . . . . . . . .
LAYMCUR . . . . . . . . . . . . .
LAYMRG (-LAYMRG) . . . . . . .
viii | Contents
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. 463
. 464
. 466
. 467
. 468
. 470
. 471
. 471
. 496
. 500
. 501
. 501
. 502
. 503
. 505
. 506
. 507
. 508
. 508
. 508
. 509
. 512
. 513
. 516
. 517
. 518
. 518
. 519
. 526
. 531
. 532
. 533
. 534
. 534
. 536
. 537
. 537
. 555
. 555
. 556
. 556
. 557
. 559
. 559
. 560
. 561
LAYOFF . . . . . . . . . . . . . . . . . . . . . . . . . . . . 562
LAYOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . 563
LAYULK . . . . . . . . . . . . . . . . . . . . . . . . . . . 566
LAYUNISO . . . . . . . . . . . . . . . . . . . . . . . . . . 566
LEADER . . . . . . . . . . . . . . . . . . . . . . . . . . . 567
LENGTHEN . . . . . . . . . . . . . . . . . . . . . . . . . 570
LIGHT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 572
LIMITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573
LINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573
LINETYPE . . . . . . . . . . . . . . . . . . . . . . . . . . 575
LIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 581
LIVESECTION . . . . . . . . . . . . . . . . . . . . . . . . 582
LOAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 582
LOFT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 583
LOGFILEOFF . . . . . . . . . . . . . . . . . . . . . . . . . 592
LOGFILEON . . . . . . . . . . . . . . . . . . . . . . . . . 592
LTSCALE . . . . . . . . . . . . . . . . . . . . . . . . . . . 593
LWEIGHT . . . . . . . . . . . . . . . . . . . . . . . . . . 593
M Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 597
MASSPROP . . . . . . . . . . . . . . . . . . . . . . . . . . 597
MATBROWSERCLOSE . . . . . . . . . . . . . . . . . . . . 601
MATBROWSEROPEN . . . . . . . . . . . . . . . . . . . . 601
MATCHCELL . . . . . . . . . . . . . . . . . . . . . . . . . 605
MATCHPROP . . . . . . . . . . . . . . . . . . . . . . . . 605
MATERIALASSIGN . . . . . . . . . . . . . . . . . . . . . . 609
MATERIALS . . . . . . . . . . . . . . . . . . . . . . . . . 610
MATERIALSCLOSE . . . . . . . . . . . . . . . . . . . . . . 610
MEASURE . . . . . . . . . . . . . . . . . . . . . . . . . . 611
MEASUREGEOM . . . . . . . . . . . . . . . . . . . . . . . 613
MESH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 617
MESHCAP . . . . . . . . . . . . . . . . . . . . . . . . . . 629
MESHCOLLAPSE . . . . . . . . . . . . . . . . . . . . . . . 630
MESHCREASE . . . . . . . . . . . . . . . . . . . . . . . . 631
MESHEXTRUDE . . . . . . . . . . . . . . . . . . . . . . . 632
MESHMERGE . . . . . . . . . . . . . . . . . . . . . . . . 635
MESHREFINE . . . . . . . . . . . . . . . . . . . . . . . . . 636
MESHSMOOTH . . . . . . . . . . . . . . . . . . . . . . . 637
MESHSMOOTHLESS . . . . . . . . . . . . . . . . . . . . . 638
MESHSMOOTHMORE . . . . . . . . . . . . . . . . . . . . 639
MESHSPIN . . . . . . . . . . . . . . . . . . . . . . . . . . 640
MESHSPLIT . . . . . . . . . . . . . . . . . . . . . . . . . . 641
MESHUNCREASE . . . . . . . . . . . . . . . . . . . . . . 643
MINSERT . . . . . . . . . . . . . . . . . . . . . . . . . . . 643
MIRROR . . . . . . . . . . . . . . . . . . . . . . . . . . . 647
MIRROR3D . . . . . . . . . . . . . . . . . . . . . . . . . . 649
MLEADER . . . . . . . . . . . . . . . . . . . . . . . . . . 651
Contents | ix
MLEADERALIGN . . . . . . . . . . . . . . . . . . . . . . . 654
MLEADERCOLLECT . . . . . . . . . . . . . . . . . . . . . 655
MLEADEREDIT . . . . . . . . . . . . . . . . . . . . . . . . 656
MLEADERSTYLE . . . . . . . . . . . . . . . . . . . . . . . 658
MLEDIT (-MLEDIT) . . . . . . . . . . . . . . . . . . . . . 667
MLINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 668
MODEL . . . . . . . . . . . . . . . . . . . . . . . . . . . . 670
MOVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 671
MREDO . . . . . . . . . . . . . . . . . . . . . . . . . . . 672
MSPACE . . . . . . . . . . . . . . . . . . . . . . . . . . . 673
MTEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . 673
MTEXT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 674
MULTIPLE . . . . . . . . . . . . . . . . . . . . . . . . . . 699
MVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . 700
MVSETUP . . . . . . . . . . . . . . . . . . . . . . . . . . 703
N Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 708
NAVVCUBE . . . . . . . . . . . . . . . . . . . . . . . . . 708
NEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 711
O Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 711
OBJECTSCALE . . . . . . . . . . . . . . . . . . . . . . . . 711
OFFSET . . . . . . . . . . . . . . . . . . . . . . . . . . . . 715
OFFSETEDGE . . . . . . . . . . . . . . . . . . . . . . . . . 718
OOPS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 719
OPEN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 720
OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . 724
ORTHO . . . . . . . . . . . . . . . . . . . . . . . . . . . . 742
OSNAP . . . . . . . . . . . . . . . . . . . . . . . . . . . . 743
OVERKILL . . . . . . . . . . . . . . . . . . . . . . . . . . 744
P Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 749
PAGESETUP . . . . . . . . . . . . . . . . . . . . . . . . . 749
PAGESETUPEDIT . . . . . . . . . . . . . . . . . . . . . . . 761
PALETTEICONOFF . . . . . . . . . . . . . . . . . . . . . . 762
PALETTEICONON . . . . . . . . . . . . . . . . . . . . . . 762
PAN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 763
PARAMETERS (-PARAMETERS) . . . . . . . . . . . . . . . 766
PASTECLIP . . . . . . . . . . . . . . . . . . . . . . . . . . 766
PEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 767
PFACE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 781
PLAN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 782
PLANESURF . . . . . . . . . . . . . . . . . . . . . . . . . 784
PLINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 785
PLOT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 792
PLOTSTAMP . . . . . . . . . . . . . . . . . . . . . . . . . 800
PLOTSTYLE . . . . . . . . . . . . . . . . . . . . . . . . . 808
PNGOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . 814
POINT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 815
x | Contents
POINTLIGHT . . . . . . . . . . . . . . . . . . . . . . . . . 816
POLYGON . . . . . . . . . . . . . . . . . . . . . . . . . . 821
POLYSOLID . . . . . . . . . . . . . . . . . . . . . . . . . 823
PRESSPULL . . . . . . . . . . . . . . . . . . . . . . . . . . 827
PREVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . 828
PROJECTGEOMETRY . . . . . . . . . . . . . . . . . . . . 829
PROPERTIES . . . . . . . . . . . . . . . . . . . . . . . . . 831
PROPERTIESCLOSE . . . . . . . . . . . . . . . . . . . . . 843
PSETUPIN . . . . . . . . . . . . . . . . . . . . . . . . . . 844
PSPACE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 845
PUBLISH . . . . . . . . . . . . . . . . . . . . . . . . . . . 845
PURGE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 849
PYRAMID . . . . . . . . . . . . . . . . . . . . . . . . . . 851
Q Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 853
QDIM . . . . . . . . . . . . . . . . . . . . . . . . . . . . 853
QLEADER . . . . . . . . . . . . . . . . . . . . . . . . . . 854
QNEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . 860
QSAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 860
QTEXT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 861
QUICKVIEW . . . . . . . . . . . . . . . . . . . . . . . . . 861
QUIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 864
R Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 864
RAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 864
RECOVER . . . . . . . . . . . . . . . . . . . . . . . . . . 866
RECTANG . . . . . . . . . . . . . . . . . . . . . . . . . . 866
REDEFINE . . . . . . . . . . . . . . . . . . . . . . . . . . 868
REDO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 868
REDRAW . . . . . . . . . . . . . . . . . . . . . . . . . . . 869
REDRAWALL . . . . . . . . . . . . . . . . . . . . . . . . . 869
REFCLOSE . . . . . . . . . . . . . . . . . . . . . . . . . . 870
REFEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . 871
REFSET . . . . . . . . . . . . . . . . . . . . . . . . . . . . 876
REGEN . . . . . . . . . . . . . . . . . . . . . . . . . . . . 877
REGENALL . . . . . . . . . . . . . . . . . . . . . . . . . . 877
REGENAUTO . . . . . . . . . . . . . . . . . . . . . . . . . 878
REGION . . . . . . . . . . . . . . . . . . . . . . . . . . . 879
RENAME . . . . . . . . . . . . . . . . . . . . . . . . . . . 880
RENDER . . . . . . . . . . . . . . . . . . . . . . . . . . . 882
RENDERENVIRONMENT . . . . . . . . . . . . . . . . . . 893
RENDEROUTPUTSIZE . . . . . . . . . . . . . . . . . . . . 894
RENDERWIN . . . . . . . . . . . . . . . . . . . . . . . . . 896
RESETBLOCK . . . . . . . . . . . . . . . . . . . . . . . . . 897
RESETPALETTES . . . . . . . . . . . . . . . . . . . . . . . 897
RESUME . . . . . . . . . . . . . . . . . . . . . . . . . . . 898
REVCLOUD . . . . . . . . . . . . . . . . . . . . . . . . . 898
REVERSE . . . . . . . . . . . . . . . . . . . . . . . . . . . 900
Contents | xi
REVOLVE . . . . . . . . . . . . . . . . . . . . . . . . . . . 900
REVSURF . . . . . . . . . . . . . . . . . . . . . . . . . . . 905
ROTATE . . . . . . . . . . . . . . . . . . . . . . . . . . . 907
ROTATE3D . . . . . . . . . . . . . . . . . . . . . . . . . . 909
RSCRIPT . . . . . . . . . . . . . . . . . . . . . . . . . . . 911
RULESURF . . . . . . . . . . . . . . . . . . . . . . . . . . 912
S Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 914
SAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 914
SAVEAS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 914
SAVEIMG . . . . . . . . . . . . . . . . . . . . . . . . . . . 916
SCALE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 916
SCALELISTEDIT . . . . . . . . . . . . . . . . . . . . . . . 918
SCRIPT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 920
SECTION . . . . . . . . . . . . . . . . . . . . . . . . . . . 921
SECTIONPLANE . . . . . . . . . . . . . . . . . . . . . . . 923
SECTIONPLANEJOG . . . . . . . . . . . . . . . . . . . . . 926
SECTIONPLANESETTINGS . . . . . . . . . . . . . . . . . . 927
SECTIONPLANETOBLOCK . . . . . . . . . . . . . . . . . 934
SELECT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 937
SELECTSIMILAR . . . . . . . . . . . . . . . . . . . . . . . 941
SETVAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . 943
SHADEMODE . . . . . . . . . . . . . . . . . . . . . . . . 943
SHAPE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 944
SHOWPALETTES . . . . . . . . . . . . . . . . . . . . . . . 945
SKETCH . . . . . . . . . . . . . . . . . . . . . . . . . . . 945
SLICE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 946
SNAP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 952
SOLDRAW . . . . . . . . . . . . . . . . . . . . . . . . . . 954
SOLID . . . . . . . . . . . . . . . . . . . . . . . . . . . . 955
SOLIDEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . 956
SOLPROF . . . . . . . . . . . . . . . . . . . . . . . . . . . 973
SOLVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . 975
SPELL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 980
SPHERE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 986
SPLINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 988
SPLINEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . 993
SPOTLIGHT . . . . . . . . . . . . . . . . . . . . . . . . . 997
STATUS . . . . . . . . . . . . . . . . . . . . . . . . . . . 1001
STLOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . 1003
STRETCH . . . . . . . . . . . . . . . . . . . . . . . . . . 1004
STYLE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1006
STYLESMANAGER . . . . . . . . . . . . . . . . . . . . . 1011
SUBTRACT . . . . . . . . . . . . . . . . . . . . . . . . . 1011
SURFBLEND . . . . . . . . . . . . . . . . . . . . . . . . 1013
SURFEXTEND . . . . . . . . . . . . . . . . . . . . . . . . 1015
SURFFILLET . . . . . . . . . . . . . . . . . . . . . . . . . 1016
xii | Contents
SURFNETWORK . . . . . . . . . . . . . . . . . . . . . . 1018
SURFOFFSET . . . . . . . . . . . . . . . . . . . . . . . . 1019
SURFPATCH . . . . . . . . . . . . . . . . . . . . . . . . . 1021
SURFSCULPT . . . . . . . . . . . . . . . . . . . . . . . . 1023
SURFTRIM . . . . . . . . . . . . . . . . . . . . . . . . . 1024
SURFUNTRIM . . . . . . . . . . . . . . . . . . . . . . . . 1026
SWEEP . . . . . . . . . . . . . . . . . . . . . . . . . . . 1027
T Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 1030
TABLE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1030
TABLEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . 1038
TABLEEXPORT . . . . . . . . . . . . . . . . . . . . . . . 1038
TABSURF . . . . . . . . . . . . . . . . . . . . . . . . . . 1039
TARGETPOINT . . . . . . . . . . . . . . . . . . . . . . . 1040
TEXT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1044
TEXTEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . 1051
TEXTTOFRONT . . . . . . . . . . . . . . . . . . . . . . . 1051
THICKEN . . . . . . . . . . . . . . . . . . . . . . . . . . 1052
TIFOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . 1053
TIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1054
TINSERT . . . . . . . . . . . . . . . . . . . . . . . . . . 1055
TOLERANCE . . . . . . . . . . . . . . . . . . . . . . . . 1057
TOOLSETS . . . . . . . . . . . . . . . . . . . . . . . . . 1063
TOOLSETSCLOSE . . . . . . . . . . . . . . . . . . . . . . 1063
TORUS . . . . . . . . . . . . . . . . . . . . . . . . . . . 1063
TRANSPARENCY . . . . . . . . . . . . . . . . . . . . . . 1065
TREESTAT . . . . . . . . . . . . . . . . . . . . . . . . . . 1066
TRIM . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1067
U Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 1071
U . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1071
UCS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1072
UCSICON . . . . . . . . . . . . . . . . . . . . . . . . . . 1078
UCSMAN . . . . . . . . . . . . . . . . . . . . . . . . . . 1081
UNDEFINE . . . . . . . . . . . . . . . . . . . . . . . . . 1088
UNDO . . . . . . . . . . . . . . . . . . . . . . . . . . . 1089
Undocumented Command or System Variable . . . . . . 1091
UNGROUP . . . . . . . . . . . . . . . . . . . . . . . . . 1091
UNION . . . . . . . . . . . . . . . . . . . . . . . . . . . 1092
UNISOLATEOBJECTS . . . . . . . . . . . . . . . . . . . . 1094
UNITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1095
UPDATEFIELD . . . . . . . . . . . . . . . . . . . . . . . 1100
UPDATETHUMBSNOW . . . . . . . . . . . . . . . . . . . 1100
UPLOADTOWS . . . . . . . . . . . . . . . . . . . . . . . 1101
V Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 1104
VIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1104
VIEWPLOTDETAILS . . . . . . . . . . . . . . . . . . . . 1106
VIEWRES . . . . . . . . . . . . . . . . . . . . . . . . . . 1108
Contents | xiii
VISUALSTYLES (-VISUALSTYLES) . . . . . . . . . . . . . 1109
VPCLIP . . . . . . . . . . . . . . . . . . . . . . . . . . . 1109
VPLAYER . . . . . . . . . . . . . . . . . . . . . . . . . . 1110
VPMAX . . . . . . . . . . . . . . . . . . . . . . . . . . . 1113
VPMIN . . . . . . . . . . . . . . . . . . . . . . . . . . . 1113
VPOINT . . . . . . . . . . . . . . . . . . . . . . . . . . . 1114
VPORTS . . . . . . . . . . . . . . . . . . . . . . . . . . . 1115
VSCURRENT . . . . . . . . . . . . . . . . . . . . . . . . 1124
VSSAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . 1125
W Commands . . . . . . . . . . . . . . . . . . . . . . . . . . 1125
WBLOCK . . . . . . . . . . . . . . . . . . . . . . . . . . 1125
WEBLIGHT . . . . . . . . . . . . . . . . . . . . . . . . . 1130
WEDGE . . . . . . . . . . . . . . . . . . . . . . . . . . . 1133
WHOHAS . . . . . . . . . . . . . . . . . . . . . . . . . . 1135
WIPEOUT . . . . . . . . . . . . . . . . . . . . . . . . . . 1136
X Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 1137
XATTACH . . . . . . . . . . . . . . . . . . . . . . . . . . 1137
XBIND . . . . . . . . . . . . . . . . . . . . . . . . . . . 1141
XCLIP . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1144
XEDGES . . . . . . . . . . . . . . . . . . . . . . . . . . . 1145
XLINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1146
XOPEN . . . . . . . . . . . . . . . . . . . . . . . . . . . 1149
XPLODE . . . . . . . . . . . . . . . . . . . . . . . . . . 1149
XREF . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1151
Z Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . 1153
ZOOM . . . . . . . . . . . . . . . . . . . . . . . . . . . 1153
Chapter 3
Command Modifiers . . . . . . . . . . . . . . . . . . . . . . 1159
Command Modifiers . . . . . . . . . . . . . . . .
Coordinate Filters (Command Modifier) . . .
Direct Distance Entry (Command Modifier) .
FROM (Command Modifier) . . . . . . . . .
MTP (Command Modifier) . . . . . . . . . .
TRACKING (Command Modifier) . . . . . .
Object Snaps (Command Modifier) . . . . .
Selection Modes (Command Modifier) . . . .
Chapter 4
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System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1165
System Variables . . . . . . . . .
3D System Variables . . . .
3DOSMODE . . . . .
3DSELECTIONMODE .
A System Variables . . . . .
ACADLSPASDOC . . .
ACADPREFIX . . . . .
xiv | Contents
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. 1165
. 1165
. 1165
. 1166
. 1167
. 1167
. 1167
ACADVER . . . . . . . . . . . . . . . . . . . . . . . . . . 1168
ACISOUTVER . . . . . . . . . . . . . . . . . . . . . . . . 1168
AFLAGS . . . . . . . . . . . . . . . . . . . . . . . . . . . 1168
ANGBASE . . . . . . . . . . . . . . . . . . . . . . . . . . 1169
ANGDIR . . . . . . . . . . . . . . . . . . . . . . . . . . 1169
ANNOALLVISIBLE . . . . . . . . . . . . . . . . . . . . . 1170
ANNOAUTOSCALE . . . . . . . . . . . . . . . . . . . . . 1170
ANNOTATIVEDWG . . . . . . . . . . . . . . . . . . . . . 1171
APBOX . . . . . . . . . . . . . . . . . . . . . . . . . . . 1172
APERTURE . . . . . . . . . . . . . . . . . . . . . . . . . 1172
APPAUTOLOAD . . . . . . . . . . . . . . . . . . . . . . 1173
ARRAYEDITSTATE . . . . . . . . . . . . . . . . . . . . . 1173
AREA . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1174
ARRAYTYPE . . . . . . . . . . . . . . . . . . . . . . . . . 1174
ATTDIA . . . . . . . . . . . . . . . . . . . . . . . . . . . 1175
ATTIPE . . . . . . . . . . . . . . . . . . . . . . . . . . . 1175
ATTMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1176
ATTMULTI . . . . . . . . . . . . . . . . . . . . . . . . . 1176
ATTREQ . . . . . . . . . . . . . . . . . . . . . . . . . . . 1177
AUDITCTL . . . . . . . . . . . . . . . . . . . . . . . . . 1177
AUNITS . . . . . . . . . . . . . . . . . . . . . . . . . . . 1177
AUPREC . . . . . . . . . . . . . . . . . . . . . . . . . . . 1178
AUTOCOMPLETEDELAY . . . . . . . . . . . . . . . . . . 1178
AUTOCOMPLETEMODE . . . . . . . . . . . . . . . . . . 1179
AUTOSNAP . . . . . . . . . . . . . . . . . . . . . . . . . 1180
B System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1181
BACKZ . . . . . . . . . . . . . . . . . . . . . . . . . . . 1181
BINDTYPE . . . . . . . . . . . . . . . . . . . . . . . . . 1181
BLIPMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1182
BLOCKEDITLOCK . . . . . . . . . . . . . . . . . . . . . 1182
BLOCKEDITOR . . . . . . . . . . . . . . . . . . . . . . . 1183
BTMARKDISPLAY . . . . . . . . . . . . . . . . . . . . . . 1183
C System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1183
CAMERADISPLAY . . . . . . . . . . . . . . . . . . . . . . 1183
CANNOSCALE . . . . . . . . . . . . . . . . . . . . . . . 1184
CANNOSCALEVALUE . . . . . . . . . . . . . . . . . . . 1184
CCONSTRAINTFORM . . . . . . . . . . . . . . . . . . . 1185
CDATE . . . . . . . . . . . . . . . . . . . . . . . . . . . 1185
CECOLOR . . . . . . . . . . . . . . . . . . . . . . . . . 1185
CELTSCALE . . . . . . . . . . . . . . . . . . . . . . . . . 1186
CELTYPE . . . . . . . . . . . . . . . . . . . . . . . . . . 1186
CELWEIGHT . . . . . . . . . . . . . . . . . . . . . . . . 1187
CENTERMT . . . . . . . . . . . . . . . . . . . . . . . . . 1187
CETRANSPARENCY . . . . . . . . . . . . . . . . . . . . . 1188
CHAMFERA . . . . . . . . . . . . . . . . . . . . . . . . . 1189
CHAMFERB . . . . . . . . . . . . . . . . . . . . . . . . . 1189
Contents | xv
CHAMFERC . . . . . . . . . . . . . . . . . . . . . . . . . 1189
CHAMFERD . . . . . . . . . . . . . . . . . . . . . . . . . 1190
CHAMMODE . . . . . . . . . . . . . . . . . . . . . . . . 1190
CIRCLERAD . . . . . . . . . . . . . . . . . . . . . . . . . 1190
CLASSICKEYS . . . . . . . . . . . . . . . . . . . . . . . . 1191
CLAYER . . . . . . . . . . . . . . . . . . . . . . . . . . . 1191
CLEANSCREENSTATE . . . . . . . . . . . . . . . . . . . 1191
CLISTATE . . . . . . . . . . . . . . . . . . . . . . . . . . 1192
CMATERIAL . . . . . . . . . . . . . . . . . . . . . . . . 1192
CMDACTIVE . . . . . . . . . . . . . . . . . . . . . . . . 1192
CMDDIA . . . . . . . . . . . . . . . . . . . . . . . . . . 1193
CMDECHO . . . . . . . . . . . . . . . . . . . . . . . . . 1194
CMDINPUTHISTORYMAX . . . . . . . . . . . . . . . . . 1194
CMDNAMES . . . . . . . . . . . . . . . . . . . . . . . . 1194
CMLEADERSTYLE . . . . . . . . . . . . . . . . . . . . . 1195
CMLJUST . . . . . . . . . . . . . . . . . . . . . . . . . . 1195
CMLSCALE . . . . . . . . . . . . . . . . . . . . . . . . . 1196
CMLSTYLE . . . . . . . . . . . . . . . . . . . . . . . . . 1196
COLORSCHEME . . . . . . . . . . . . . . . . . . . . . . 1196
COMPASS . . . . . . . . . . . . . . . . . . . . . . . . . . 1197
CONSTRAINTBARDISPLAY . . . . . . . . . . . . . . . . . 1197
CONSTRAINTBARMODE . . . . . . . . . . . . . . . . . . 1198
CONSTRAINTINFER . . . . . . . . . . . . . . . . . . . . 1199
CONSTRAINTNAMEFORMAT . . . . . . . . . . . . . . . 1200
CONSTRAINTRELAX . . . . . . . . . . . . . . . . . . . . 1200
CONSTRAINTSOLVEMODE . . . . . . . . . . . . . . . . 1201
CONTENTSTATE . . . . . . . . . . . . . . . . . . . . . . 1201
COPYMODE . . . . . . . . . . . . . . . . . . . . . . . . 1202
CPLOTSTYLE . . . . . . . . . . . . . . . . . . . . . . . . 1202
CPROFILE . . . . . . . . . . . . . . . . . . . . . . . . . . 1203
CROSSINGAREACOLOR . . . . . . . . . . . . . . . . . . 1203
CSHADOW . . . . . . . . . . . . . . . . . . . . . . . . . 1203
CTAB . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1204
CTABLESTYLE . . . . . . . . . . . . . . . . . . . . . . . 1204
CULLINGOBJ . . . . . . . . . . . . . . . . . . . . . . . . 1204
CULLINGOBJSELECTION . . . . . . . . . . . . . . . . . 1205
CURSORSIZE . . . . . . . . . . . . . . . . . . . . . . . . 1206
CVPORT . . . . . . . . . . . . . . . . . . . . . . . . . . 1206
D System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1207
DATE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1207
DBLCLKEDIT . . . . . . . . . . . . . . . . . . . . . . . . 1207
DBMOD . . . . . . . . . . . . . . . . . . . . . . . . . . . 1208
DEFAULTGIZMO . . . . . . . . . . . . . . . . . . . . . . 1209
DEFAULTLIGHTING . . . . . . . . . . . . . . . . . . . . 1211
DEFAULTLIGHTINGTYPE . . . . . . . . . . . . . . . . . 1211
DEFLPLSTYLE . . . . . . . . . . . . . . . . . . . . . . . . 1212
xvi | Contents
DEFPLSTYLE . . . . . . . . . . . . . . . . . . . . . . . . 1212
DELOBJ . . . . . . . . . . . . . . . . . . . . . . . . . . . 1213
DEMANDLOAD . . . . . . . . . . . . . . . . . . . . . . . 1214
DIASTAT . . . . . . . . . . . . . . . . . . . . . . . . . . 1215
DIMADEC . . . . . . . . . . . . . . . . . . . . . . . . . . 1215
DIMALT . . . . . . . . . . . . . . . . . . . . . . . . . . . 1216
DIMALTD . . . . . . . . . . . . . . . . . . . . . . . . . . 1216
DIMALTF . . . . . . . . . . . . . . . . . . . . . . . . . . 1217
DIMALTRND . . . . . . . . . . . . . . . . . . . . . . . . 1217
DIMALTTD . . . . . . . . . . . . . . . . . . . . . . . . . 1217
DIMALTTZ . . . . . . . . . . . . . . . . . . . . . . . . . 1218
DIMALTU . . . . . . . . . . . . . . . . . . . . . . . . . . 1218
DIMALTZ . . . . . . . . . . . . . . . . . . . . . . . . . . 1219
DIMANNO . . . . . . . . . . . . . . . . . . . . . . . . . 1220
DIMAPOST . . . . . . . . . . . . . . . . . . . . . . . . . 1220
DIMARCSYM . . . . . . . . . . . . . . . . . . . . . . . . 1221
DIMASSOC . . . . . . . . . . . . . . . . . . . . . . . . . 1221
DIMASZ . . . . . . . . . . . . . . . . . . . . . . . . . . . 1222
DIMATFIT . . . . . . . . . . . . . . . . . . . . . . . . . . 1223
DIMAUNIT . . . . . . . . . . . . . . . . . . . . . . . . . 1223
DIMAZIN . . . . . . . . . . . . . . . . . . . . . . . . . . 1224
DIMBLK . . . . . . . . . . . . . . . . . . . . . . . . . . . 1224
DIMBLK1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1226
DIMBLK2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1226
DIMCEN . . . . . . . . . . . . . . . . . . . . . . . . . . 1227
DIMCLRD . . . . . . . . . . . . . . . . . . . . . . . . . . 1227
DIMCLRE . . . . . . . . . . . . . . . . . . . . . . . . . . 1228
DIMCLRT . . . . . . . . . . . . . . . . . . . . . . . . . . 1228
DIMCONSTRAINTICON . . . . . . . . . . . . . . . . . . 1228
DIMDEC . . . . . . . . . . . . . . . . . . . . . . . . . . 1229
DIMDLE . . . . . . . . . . . . . . . . . . . . . . . . . . 1229
DIMDLI . . . . . . . . . . . . . . . . . . . . . . . . . . . 1230
DIMDSEP . . . . . . . . . . . . . . . . . . . . . . . . . . 1230
DIMEXE . . . . . . . . . . . . . . . . . . . . . . . . . . . 1231
DIMEXO . . . . . . . . . . . . . . . . . . . . . . . . . . 1231
DIMFRAC . . . . . . . . . . . . . . . . . . . . . . . . . . 1231
DIMFXL . . . . . . . . . . . . . . . . . . . . . . . . . . . 1232
DIMFXLON . . . . . . . . . . . . . . . . . . . . . . . . . 1232
DIMGAP . . . . . . . . . . . . . . . . . . . . . . . . . . 1232
DIMJOGANG . . . . . . . . . . . . . . . . . . . . . . . . 1233
DIMJUST . . . . . . . . . . . . . . . . . . . . . . . . . . 1233
DIMLDRBLK . . . . . . . . . . . . . . . . . . . . . . . . 1234
DIMLFAC . . . . . . . . . . . . . . . . . . . . . . . . . . 1234
DIMLIM . . . . . . . . . . . . . . . . . . . . . . . . . . . 1235
DIMLTEX1 . . . . . . . . . . . . . . . . . . . . . . . . . 1235
DIMLTEX2 . . . . . . . . . . . . . . . . . . . . . . . . . 1236
Contents | xvii
DIMLTYPE . . . . . . . . . . . . . . . . . . . . . . . . . 1236
DIMLUNIT . . . . . . . . . . . . . . . . . . . . . . . . . 1236
DIMLWD . . . . . . . . . . . . . . . . . . . . . . . . . . 1237
DIMLWE . . . . . . . . . . . . . . . . . . . . . . . . . . 1237
DIMPOST . . . . . . . . . . . . . . . . . . . . . . . . . . 1238
DIMRND . . . . . . . . . . . . . . . . . . . . . . . . . . 1238
DIMSAH . . . . . . . . . . . . . . . . . . . . . . . . . . 1239
DIMSCALE . . . . . . . . . . . . . . . . . . . . . . . . . 1239
DIMSD1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1240
DIMSD2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1241
DIMSE1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1241
DIMSE2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1241
DIMSOXD . . . . . . . . . . . . . . . . . . . . . . . . . 1242
DIMSTYLE . . . . . . . . . . . . . . . . . . . . . . . . . 1242
DIMTAD . . . . . . . . . . . . . . . . . . . . . . . . . . 1243
DIMTDEC . . . . . . . . . . . . . . . . . . . . . . . . . . 1244
DIMTFAC . . . . . . . . . . . . . . . . . . . . . . . . . . 1244
DIMTFILL . . . . . . . . . . . . . . . . . . . . . . . . . . 1244
DIMTFILLCLR . . . . . . . . . . . . . . . . . . . . . . . 1245
DIMTIH . . . . . . . . . . . . . . . . . . . . . . . . . . . 1245
DIMTIX . . . . . . . . . . . . . . . . . . . . . . . . . . . 1246
DIMTM . . . . . . . . . . . . . . . . . . . . . . . . . . . 1246
DIMTMOVE . . . . . . . . . . . . . . . . . . . . . . . . 1247
DIMTOFL . . . . . . . . . . . . . . . . . . . . . . . . . . 1247
DIMTOH . . . . . . . . . . . . . . . . . . . . . . . . . . 1248
DIMTOL . . . . . . . . . . . . . . . . . . . . . . . . . . 1248
DIMTOLJ . . . . . . . . . . . . . . . . . . . . . . . . . . 1248
DIMTP . . . . . . . . . . . . . . . . . . . . . . . . . . . 1249
DIMTSZ . . . . . . . . . . . . . . . . . . . . . . . . . . . 1249
DIMTVP . . . . . . . . . . . . . . . . . . . . . . . . . . . 1250
DIMTXSTY . . . . . . . . . . . . . . . . . . . . . . . . . 1250
DIMTXT . . . . . . . . . . . . . . . . . . . . . . . . . . 1251
DIMTXTDIRECTION . . . . . . . . . . . . . . . . . . . . 1251
DIMTZIN . . . . . . . . . . . . . . . . . . . . . . . . . . 1251
DIMUPT . . . . . . . . . . . . . . . . . . . . . . . . . . 1252
DIMZIN . . . . . . . . . . . . . . . . . . . . . . . . . . . 1253
DISPLAYVIEWCUBEIN2D . . . . . . . . . . . . . . . . . 1253
DISPLAYVIEWCUBEIN3D . . . . . . . . . . . . . . . . . 1254
DISPSILH . . . . . . . . . . . . . . . . . . . . . . . . . . 1254
DISTANCE . . . . . . . . . . . . . . . . . . . . . . . . . 1255
DIVMESHBOXHEIGHT . . . . . . . . . . . . . . . . . . . 1255
DIVMESHBOXLENGTH . . . . . . . . . . . . . . . . . . 1256
DIVMESHBOXWIDTH . . . . . . . . . . . . . . . . . . . 1257
DIVMESHCONEAXIS . . . . . . . . . . . . . . . . . . . . 1257
DIVMESHCONEBASE . . . . . . . . . . . . . . . . . . . . 1258
DIVMESHCONEHEIGHT . . . . . . . . . . . . . . . . . . 1259
xviii | Contents
DIVMESHCYLAXIS . . . . . . . . . . . . . . . . . . . . . 1260
DIVMESHCYLBASE . . . . . . . . . . . . . . . . . . . . . 1261
DIVMESHCYLHEIGHT . . . . . . . . . . . . . . . . . . . 1262
DIVMESHPYRBASE . . . . . . . . . . . . . . . . . . . . . 1262
DIVMESHPYRHEIGHT . . . . . . . . . . . . . . . . . . . 1263
DIVMESHPYRLENGTH . . . . . . . . . . . . . . . . . . . 1264
DIVMESHSPHEREAXIS . . . . . . . . . . . . . . . . . . . 1264
DIVMESHSPHEREHEIGHT . . . . . . . . . . . . . . . . . 1265
DIVMESHTORUSPATH . . . . . . . . . . . . . . . . . . . 1266
DIVMESHTORUSSECTION . . . . . . . . . . . . . . . . . 1266
DIVMESHWEDGEBASE . . . . . . . . . . . . . . . . . . . 1267
DIVMESHWEDGEHEIGHT . . . . . . . . . . . . . . . . . 1268
DIVMESHWEDGELENGTH . . . . . . . . . . . . . . . . . 1268
DIVMESHWEDGESLOPE . . . . . . . . . . . . . . . . . . 1269
DIVMESHWEDGEWIDTH . . . . . . . . . . . . . . . . . 1270
DONUTID . . . . . . . . . . . . . . . . . . . . . . . . . 1270
DONUTOD . . . . . . . . . . . . . . . . . . . . . . . . . 1271
DRAGMODE . . . . . . . . . . . . . . . . . . . . . . . . 1271
DRAGP1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1272
DRAGP2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1272
DRAGVS . . . . . . . . . . . . . . . . . . . . . . . . . . 1273
DRAWORDERCTL . . . . . . . . . . . . . . . . . . . . . 1273
DRSTATE . . . . . . . . . . . . . . . . . . . . . . . . . . 1274
DTEXTED . . . . . . . . . . . . . . . . . . . . . . . . . . 1274
DWGCHECK . . . . . . . . . . . . . . . . . . . . . . . . 1275
DWGCODEPAGE . . . . . . . . . . . . . . . . . . . . . . 1275
DWGNAME . . . . . . . . . . . . . . . . . . . . . . . . . 1276
DWGPREFIX . . . . . . . . . . . . . . . . . . . . . . . . 1276
DWGTITLED . . . . . . . . . . . . . . . . . . . . . . . . 1276
DYNCONSTRAINTMODE . . . . . . . . . . . . . . . . . 1277
DYNDIGRIP . . . . . . . . . . . . . . . . . . . . . . . . . 1277
DYNDIVIS . . . . . . . . . . . . . . . . . . . . . . . . . 1278
DYNINFOTIPS . . . . . . . . . . . . . . . . . . . . . . . 1279
DYNMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1279
DYNPICOORDS . . . . . . . . . . . . . . . . . . . . . . . 1280
DYNPIFORMAT . . . . . . . . . . . . . . . . . . . . . . . 1281
DYNPIVIS . . . . . . . . . . . . . . . . . . . . . . . . . . 1281
DYNPROMPT . . . . . . . . . . . . . . . . . . . . . . . . 1282
DYNTOOLTIPS . . . . . . . . . . . . . . . . . . . . . . . 1282
E System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1283
EDGEMODE . . . . . . . . . . . . . . . . . . . . . . . . 1283
ELEVATION . . . . . . . . . . . . . . . . . . . . . . . . . 1283
ERHIGHLIGHT . . . . . . . . . . . . . . . . . . . . . . . 1284
ERRNO . . . . . . . . . . . . . . . . . . . . . . . . . . . 1284
ERSTATE . . . . . . . . . . . . . . . . . . . . . . . . . . 1285
EXPERT . . . . . . . . . . . . . . . . . . . . . . . . . . . 1285
Contents | xix
EXPLMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1286
EXTMAX . . . . . . . . . . . . . . . . . . . . . . . . . . 1287
EXTMIN . . . . . . . . . . . . . . . . . . . . . . . . . . 1287
EXTNAMES . . . . . . . . . . . . . . . . . . . . . . . . . 1287
F System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1288
FACETERDEVNORMAL . . . . . . . . . . . . . . . . . . . 1288
FACETERDEVSURFACE . . . . . . . . . . . . . . . . . . . 1289
FACETERGRIDRATIO . . . . . . . . . . . . . . . . . . . . 1289
FACETERMAXEDGELENGTH . . . . . . . . . . . . . . . 1290
FACETERMAXGRID . . . . . . . . . . . . . . . . . . . . 1291
FACETERMESHTYPE . . . . . . . . . . . . . . . . . . . . 1291
FACETERMINUGRID . . . . . . . . . . . . . . . . . . . . 1292
FACETERMINVGRID . . . . . . . . . . . . . . . . . . . . 1292
FACETERPRIMITIVEMODE . . . . . . . . . . . . . . . . . 1293
FACETERSMOOTHLEV . . . . . . . . . . . . . . . . . . . 1293
FACETRATIO . . . . . . . . . . . . . . . . . . . . . . . . 1294
FACETRES . . . . . . . . . . . . . . . . . . . . . . . . . . 1295
FIELDDISPLAY . . . . . . . . . . . . . . . . . . . . . . . 1295
FIELDEVAL . . . . . . . . . . . . . . . . . . . . . . . . . 1296
FILEDIA . . . . . . . . . . . . . . . . . . . . . . . . . . . 1296
FILLETRAD . . . . . . . . . . . . . . . . . . . . . . . . . 1297
FILLETRAD3D . . . . . . . . . . . . . . . . . . . . . . . 1297
FILLMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1298
FONTALT . . . . . . . . . . . . . . . . . . . . . . . . . . 1298
FONTMAP . . . . . . . . . . . . . . . . . . . . . . . . . 1299
FRAME . . . . . . . . . . . . . . . . . . . . . . . . . . . 1299
FRAMESELECTION . . . . . . . . . . . . . . . . . . . . . 1300
FRONTZ . . . . . . . . . . . . . . . . . . . . . . . . . . . 1300
FULLPLOTPATH . . . . . . . . . . . . . . . . . . . . . . 1301
G System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1301
GEOMARKERVISIBILITY . . . . . . . . . . . . . . . . . . 1301
GFANG . . . . . . . . . . . . . . . . . . . . . . . . . . . 1302
GFCLR1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1302
GFCLR2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1303
GFCLRLUM . . . . . . . . . . . . . . . . . . . . . . . . . 1303
GFCLRSTATE . . . . . . . . . . . . . . . . . . . . . . . . 1303
GFNAME . . . . . . . . . . . . . . . . . . . . . . . . . . 1304
GFSHIFT . . . . . . . . . . . . . . . . . . . . . . . . . . 1305
GRIDDISPLAY . . . . . . . . . . . . . . . . . . . . . . . 1305
GRIDMAJOR . . . . . . . . . . . . . . . . . . . . . . . . 1306
GRIDMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1306
GRIDSTYLE . . . . . . . . . . . . . . . . . . . . . . . . . 1307
GRIDUNIT . . . . . . . . . . . . . . . . . . . . . . . . . 1307
GRIPBLOCK . . . . . . . . . . . . . . . . . . . . . . . . 1307
GRIPCOLOR . . . . . . . . . . . . . . . . . . . . . . . . 1308
GRIPCONTOUR . . . . . . . . . . . . . . . . . . . . . . 1308
xx | Contents
GRIPDYNCOLOR . . . . . . . . . . . . . . . . . . . . . . 1309
GRIPHOT . . . . . . . . . . . . . . . . . . . . . . . . . . 1309
GRIPHOVER . . . . . . . . . . . . . . . . . . . . . . . . 1309
GRIPMULTIFUNCTIONAL . . . . . . . . . . . . . . . . . 1310
GRIPOBJLIMIT . . . . . . . . . . . . . . . . . . . . . . . 1310
GRIPS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1311
GRIPSIZE . . . . . . . . . . . . . . . . . . . . . . . . . . 1311
GRIPSUBOBJMODE . . . . . . . . . . . . . . . . . . . . . 1311
GRIPTIPS . . . . . . . . . . . . . . . . . . . . . . . . . . 1312
GROUPDISPLAYMODE . . . . . . . . . . . . . . . . . . . 1313
GROUPLAYERDELETABLE . . . . . . . . . . . . . . . . . 1313
GROUPSONTOP . . . . . . . . . . . . . . . . . . . . . . 1314
GTAUTO . . . . . . . . . . . . . . . . . . . . . . . . . . 1314
GTDEFAULT . . . . . . . . . . . . . . . . . . . . . . . . 1315
GTLOCATION . . . . . . . . . . . . . . . . . . . . . . . 1316
H System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1316
HALOGAP . . . . . . . . . . . . . . . . . . . . . . . . . 1316
HANDLES . . . . . . . . . . . . . . . . . . . . . . . . . . 1317
HELPPREFIX . . . . . . . . . . . . . . . . . . . . . . . . 1317
HIDEPRECISION . . . . . . . . . . . . . . . . . . . . . . 1317
HIDETEXT . . . . . . . . . . . . . . . . . . . . . . . . . 1318
HIGHLIGHT . . . . . . . . . . . . . . . . . . . . . . . . 1318
HPANG . . . . . . . . . . . . . . . . . . . . . . . . . . . 1319
HPANNOTATIVE . . . . . . . . . . . . . . . . . . . . . . 1319
HPASSOC . . . . . . . . . . . . . . . . . . . . . . . . . . 1319
HPBACKGROUNDCOLOR . . . . . . . . . . . . . . . . . 1320
HPBOUND . . . . . . . . . . . . . . . . . . . . . . . . . 1320
HPBOUNDRETAIN . . . . . . . . . . . . . . . . . . . . . 1321
HPCOLOR . . . . . . . . . . . . . . . . . . . . . . . . . 1321
HPDLGMODE . . . . . . . . . . . . . . . . . . . . . . . 1322
HPDOUBLE . . . . . . . . . . . . . . . . . . . . . . . . . 1322
HPDRAWORDER . . . . . . . . . . . . . . . . . . . . . . 1323
HPGAPTOL . . . . . . . . . . . . . . . . . . . . . . . . . 1324
HPINHERIT . . . . . . . . . . . . . . . . . . . . . . . . . 1324
HPISLANDDETECTION . . . . . . . . . . . . . . . . . . 1324
HPISLANDDETECTIONMODE . . . . . . . . . . . . . . . 1325
HPLAYER . . . . . . . . . . . . . . . . . . . . . . . . . . 1325
HPMAXAREAS . . . . . . . . . . . . . . . . . . . . . . . 1326
HPMAXLINES . . . . . . . . . . . . . . . . . . . . . . . . 1326
HPNAME . . . . . . . . . . . . . . . . . . . . . . . . . . 1326
HPOBJWARNING . . . . . . . . . . . . . . . . . . . . . . 1327
HPORIGIN . . . . . . . . . . . . . . . . . . . . . . . . . 1327
HPORIGINMODE . . . . . . . . . . . . . . . . . . . . . . 1328
HPQUICKPREVIEW . . . . . . . . . . . . . . . . . . . . 1328
HPQUICKPREVTIMEOUT . . . . . . . . . . . . . . . . . 1329
HPSCALE . . . . . . . . . . . . . . . . . . . . . . . . . . 1329
Contents | xxi
HPSEPARATE . . . . . . . . .
HPSPACE . . . . . . . . . . .
HPTRANSPARENCY . . . . . .
I System Variables . . . . . . . . . .
ICONSIZE . . . . . . . . . . .
IMAGEFRAME . . . . . . . .
IMAGEHLT . . . . . . . . . .
IMPLIEDFACE . . . . . . . .
INDEXCTL . . . . . . . . . .
INETLOCATION . . . . . . .
INPUTHISTORYMODE . . . .
INSBASE . . . . . . . . . . . .
INSNAME . . . . . . . . . . .
INSUNITS . . . . . . . . . . .
INSUNITSDEFSOURCE . . . .
INSUNITSDEFTARGET . . . .
INTELLIGENTUPDATE . . . .
INTERFERECOLOR . . . . . .
INTERFEREOBJVS . . . . . . .
INTERFEREVPVS . . . . . . .
INTERSECTIONCOLOR . . .
INTERSECTIONDISPLAY . . .
ISAVEBAK . . . . . . . . . . .
ISAVEPERCENT . . . . . . . .
ISOLINES . . . . . . . . . . .
L System Variables . . . . . . . . .
LARGEOBJECTSUPPORT . . .
LASTANGLE . . . . . . . . . .
LASTPOINT . . . . . . . . . .
LASTPROMPT . . . . . . . . .
LATITUDE . . . . . . . . . .
LAYEREVAL . . . . . . . . . .
LAYEREVALCTL . . . . . . . .
LAYERMANAGERSTATE . . .
LAYERNOTIFY . . . . . . . .
LAYLOCKFADECTL . . . . . .
LAYOUTCREATEVIEWPORT .
LAYOUTREGENCTL . . . . .
LEGACYCTRLPICK . . . . . .
LENSLENGTH . . . . . . . . .
LIGHTGLYPHDISPLAY . . . .
LIGHTINGUNITS . . . . . . .
LIGHTSINBLOCKS . . . . . .
LIMCHECK . . . . . . . . . .
LIMMAX . . . . . . . . . . .
LIMMIN . . . . . . . . . . . .
xxii | Contents
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. 1329
. 1330
. 1330
. 1331
. 1331
. 1331
. 1332
. 1332
. 1333
. 1333
. 1333
. 1334
. 1335
. 1335
. 1336
. 1338
. 1339
. 1340
. 1340
. 1341
. 1341
. 1342
. 1342
. 1343
. 1343
. 1343
. 1343
. 1344
. 1344
. 1345
. 1345
. 1345
. 1346
. 1347
. 1347
. 1348
. 1349
. 1350
. 1351
. 1352
. 1352
. 1352
. 1353
. 1353
. 1354
. 1354
LINEARBRIGHTNESS . . . . . . . . . . . . . . . . . . . . 1355
LINEARCONTRAST . . . . . . . . . . . . . . . . . . . . . 1355
LOCALE . . . . . . . . . . . . . . . . . . . . . . . . . . . 1355
LOCALROOTPREFIX . . . . . . . . . . . . . . . . . . . . 1356
LOFTANG1 . . . . . . . . . . . . . . . . . . . . . . . . . 1356
LOFTANG2 . . . . . . . . . . . . . . . . . . . . . . . . . 1357
LOFTMAG1 . . . . . . . . . . . . . . . . . . . . . . . . . 1357
LOFTMAG2 . . . . . . . . . . . . . . . . . . . . . . . . . 1357
LOFTNORMALS . . . . . . . . . . . . . . . . . . . . . . 1358
LOFTPARAM . . . . . . . . . . . . . . . . . . . . . . . . 1358
LOGEXPBRIGHTNESS . . . . . . . . . . . . . . . . . . . 1359
LOGEXPCONTRAST . . . . . . . . . . . . . . . . . . . . 1359
LOGEXPDAYLIGHT . . . . . . . . . . . . . . . . . . . . 1360
LOGEXPMIDTONES . . . . . . . . . . . . . . . . . . . . 1360
LOGEXPPHYSICALSCALE . . . . . . . . . . . . . . . . . 1361
LOGFILEMODE . . . . . . . . . . . . . . . . . . . . . . . 1361
LOGFILENAME . . . . . . . . . . . . . . . . . . . . . . . 1362
LOGFILEPATH . . . . . . . . . . . . . . . . . . . . . . . 1362
LOGINNAME . . . . . . . . . . . . . . . . . . . . . . . . 1362
LONGITUDE . . . . . . . . . . . . . . . . . . . . . . . . 1363
LTSCALE . . . . . . . . . . . . . . . . . . . . . . . . . . 1363
LUNITS . . . . . . . . . . . . . . . . . . . . . . . . . . . 1364
LUPREC . . . . . . . . . . . . . . . . . . . . . . . . . . . 1364
LWDEFAULT . . . . . . . . . . . . . . . . . . . . . . . . 1365
LWDISPLAY . . . . . . . . . . . . . . . . . . . . . . . . . 1365
LWUNITS . . . . . . . . . . . . . . . . . . . . . . . . . . 1365
M System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1366
MATBROWSERSTATE . . . . . . . . . . . . . . . . . . . . 1366
MAXACTVP . . . . . . . . . . . . . . . . . . . . . . . . . 1366
MAXSORT . . . . . . . . . . . . . . . . . . . . . . . . . 1367
MBUTTONPAN . . . . . . . . . . . . . . . . . . . . . . . 1367
MEASUREINIT . . . . . . . . . . . . . . . . . . . . . . . 1368
MEASUREMENT . . . . . . . . . . . . . . . . . . . . . . 1368
MENUECHO . . . . . . . . . . . . . . . . . . . . . . . . 1369
MENUNAME . . . . . . . . . . . . . . . . . . . . . . . . 1369
MESHTYPE . . . . . . . . . . . . . . . . . . . . . . . . . 1369
MIRRHATCH . . . . . . . . . . . . . . . . . . . . . . . . 1370
MIRRTEXT . . . . . . . . . . . . . . . . . . . . . . . . . 1370
MLEADERSCALE . . . . . . . . . . . . . . . . . . . . . . 1371
MSLTSCALE . . . . . . . . . . . . . . . . . . . . . . . . . 1372
MTEXTCOLUMN . . . . . . . . . . . . . . . . . . . . . . 1372
MTEXTFIXED . . . . . . . . . . . . . . . . . . . . . . . . 1373
MTJIGSTRING . . . . . . . . . . . . . . . . . . . . . . . 1373
MYDOCUMENTSPREFIX . . . . . . . . . . . . . . . . . . 1374
N System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1374
NAVVCUBEDISPLAY . . . . . . . . . . . . . . . . . . . . 1374
Contents | xxiii
NAVVCUBELOCATION . . . . . . .
NAVVCUBEOPACITY . . . . . . . .
NAVVCUBEORIENT . . . . . . . .
NAVVCUBESIZE . . . . . . . . . .
NOMUTT . . . . . . . . . . . . . .
NORTHDIRECTION . . . . . . . .
O System Variables . . . . . . . . . . . .
OBJECTISOLATIONMODE . . . . .
OBSCUREDCOLOR . . . . . . . . .
OBSCUREDLTYPE . . . . . . . . .
OFFSETDIST . . . . . . . . . . . .
OFFSETGAPTYPE . . . . . . . . . .
OPMSTATE . . . . . . . . . . . . .
ORTHOMODE . . . . . . . . . . .
OSMODE . . . . . . . . . . . . . .
OSNAPCOORD . . . . . . . . . . .
OSNAPNODELEGACY . . . . . . .
OSNAPZ . . . . . . . . . . . . . . .
OSOPTIONS . . . . . . . . . . . .
P System Variables . . . . . . . . . . . .
PALETTEICONSTATE . . . . . . . .
PAPERSPACEVISOR . . . . . . . . .
PAPERUPDATE . . . . . . . . . . .
PARAMETERCOPYMODE . . . . .
PDMODE . . . . . . . . . . . . . .
PDSIZE . . . . . . . . . . . . . . .
PEDITACCEPT . . . . . . . . . . .
PELLIPSE . . . . . . . . . . . . . .
PERIMETER . . . . . . . . . . . . .
PERSPECTIVE . . . . . . . . . . . .
PERSPECTIVECLIP . . . . . . . . .
PFACEVMAX . . . . . . . . . . . .
PICKADD . . . . . . . . . . . . . .
PICKAUTO . . . . . . . . . . . . .
PICKBOX . . . . . . . . . . . . . .
PICKDRAG . . . . . . . . . . . . .
PICKFIRST . . . . . . . . . . . . .
PICKSTYLE . . . . . . . . . . . . .
PLATFORM . . . . . . . . . . . . .
PLINECONVERTMODE . . . . . . .
PLINEGEN . . . . . . . . . . . . .
PLINETYPE . . . . . . . . . . . . .
PLINEWID . . . . . . . . . . . . .
PLOTOFFSET . . . . . . . . . . . .
PLOTROTMODE . . . . . . . . . .
PLOTTRANSPARENCYOVERRIDE .
xxiv | Contents
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. 1375
. 1375
. 1376
. 1376
. 1377
. 1377
. 1378
. 1378
. 1378
. 1379
. 1380
. 1381
. 1381
. 1382
. 1382
. 1383
. 1384
. 1384
. 1385
. 1386
. 1386
. 1386
. 1387
. 1387
. 1388
. 1389
. 1389
. 1390
. 1390
. 1390
. 1391
. 1391
. 1392
. 1392
. 1393
. 1393
. 1394
. 1394
. 1395
. 1395
. 1396
. 1396
. 1397
. 1397
. 1398
. 1398
PLQUIET . . . . . . . . . . . . . . . . . . . . . . . . . . 1399
POLARADDANG . . . . . . . . . . . . . . . . . . . . . . 1399
POLARANG . . . . . . . . . . . . . . . . . . . . . . . . . 1400
POLARDIST . . . . . . . . . . . . . . . . . . . . . . . . . 1400
POLARMODE . . . . . . . . . . . . . . . . . . . . . . . . 1401
POLYSIDES . . . . . . . . . . . . . . . . . . . . . . . . . 1402
POPUPS . . . . . . . . . . . . . . . . . . . . . . . . . . . 1402
PREVIEWCREATIONTRANSPARENCY . . . . . . . . . . . 1402
PREVIEWEFFECT . . . . . . . . . . . . . . . . . . . . . . 1403
PREVIEWFACEEFFECT . . . . . . . . . . . . . . . . . . . 1403
PREVIEWFILTER . . . . . . . . . . . . . . . . . . . . . . 1404
PREVIEWTYPE . . . . . . . . . . . . . . . . . . . . . . . 1404
PRODUCT . . . . . . . . . . . . . . . . . . . . . . . . . 1405
PROGRAM . . . . . . . . . . . . . . . . . . . . . . . . . 1405
PROJECTNAME . . . . . . . . . . . . . . . . . . . . . . . 1405
PROJMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1406
PROXYGRAPHICS . . . . . . . . . . . . . . . . . . . . . 1406
PROXYNOTICE . . . . . . . . . . . . . . . . . . . . . . . 1407
PROXYSHOW . . . . . . . . . . . . . . . . . . . . . . . . 1407
PROXYWEBSEARCH . . . . . . . . . . . . . . . . . . . . 1408
PSLTSCALE . . . . . . . . . . . . . . . . . . . . . . . . . 1408
PSOLHEIGHT . . . . . . . . . . . . . . . . . . . . . . . . 1409
PSOLWIDTH . . . . . . . . . . . . . . . . . . . . . . . . 1409
PSTYLEMODE . . . . . . . . . . . . . . . . . . . . . . . 1410
PSTYLEPOLICY . . . . . . . . . . . . . . . . . . . . . . . 1410
PSVPSCALE . . . . . . . . . . . . . . . . . . . . . . . . . 1411
PUCSBASE . . . . . . . . . . . . . . . . . . . . . . . . . 1411
Q System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1411
QTEXTMODE . . . . . . . . . . . . . . . . . . . . . . . . 1411
R System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1412
RASTERDPI . . . . . . . . . . . . . . . . . . . . . . . . . 1412
RASTERPERCENT . . . . . . . . . . . . . . . . . . . . . . 1412
RASTERPREVIEW . . . . . . . . . . . . . . . . . . . . . . 1413
RASTERTHRESHOLD . . . . . . . . . . . . . . . . . . . . 1413
REBUILD2DCV . . . . . . . . . . . . . . . . . . . . . . . 1413
REBUILD2DDEGREE . . . . . . . . . . . . . . . . . . . . 1414
REBUILD2DOPTION . . . . . . . . . . . . . . . . . . . . 1414
REBUILDDEGREEU . . . . . . . . . . . . . . . . . . . . . 1415
REBUILDDEGREEV . . . . . . . . . . . . . . . . . . . . . 1415
REBUILDOPTIONS . . . . . . . . . . . . . . . . . . . . . 1416
REBUILDU . . . . . . . . . . . . . . . . . . . . . . . . . 1416
REBUILDV . . . . . . . . . . . . . . . . . . . . . . . . . 1417
RECOVERAUTO . . . . . . . . . . . . . . . . . . . . . . 1417
REFEDITNAME . . . . . . . . . . . . . . . . . . . . . . . 1418
REGENMODE . . . . . . . . . . . . . . . . . . . . . . . . 1418
RE-INIT . . . . . . . . . . . . . . . . . . . . . . . . . . . 1419
Contents | xxv
REMEMBERFOLDERS . . . . . . . . . . . . . . . . . . . . 1419
RENDERUSERLIGHTS . . . . . . . . . . . . . . . . . . . 1420
REPORTERROR . . . . . . . . . . . . . . . . . . . . . . . 1420
ROAMABLEROOTPREFIX . . . . . . . . . . . . . . . . . 1421
RTDISPLAY . . . . . . . . . . . . . . . . . . . . . . . . . 1421
S System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1422
SAVEFIDELITY . . . . . . . . . . . . . . . . . . . . . . . 1422
SAVEFILE . . . . . . . . . . . . . . . . . . . . . . . . . . 1422
SAVEFILEPATH . . . . . . . . . . . . . . . . . . . . . . . 1423
SAVENAME . . . . . . . . . . . . . . . . . . . . . . . . . 1423
SAVETIME . . . . . . . . . . . . . . . . . . . . . . . . . 1423
SCREENSIZE . . . . . . . . . . . . . . . . . . . . . . . . 1424
SELECTIONANNODISPLAY . . . . . . . . . . . . . . . . 1424
SELECTIONAREA . . . . . . . . . . . . . . . . . . . . . . 1425
SELECTIONAREAOPACITY . . . . . . . . . . . . . . . . . 1425
SELECTIONCYCLING . . . . . . . . . . . . . . . . . . . 1425
SELECTIONPREVIEW . . . . . . . . . . . . . . . . . . . . 1426
SELECTSIMILARMODE . . . . . . . . . . . . . . . . . . . 1426
SHADEDGE . . . . . . . . . . . . . . . . . . . . . . . . . 1427
SHADEDIF . . . . . . . . . . . . . . . . . . . . . . . . . 1428
SHADOWPLANELOCATION . . . . . . . . . . . . . . . . 1428
SHORTCUTMENU . . . . . . . . . . . . . . . . . . . . . 1429
SHORTCUTMENUDURATION . . . . . . . . . . . . . . . 1429
SHOWALLUSEDLAYERSGROUP . . . . . . . . . . . . . . 1430
SHOWEMPTYGROUPS . . . . . . . . . . . . . . . . . . . 1430
SHOWGROUPS . . . . . . . . . . . . . . . . . . . . . . . 1431
SHOWHIST . . . . . . . . . . . . . . . . . . . . . . . . . 1431
SHOWPAGESETUPFORNEWLAYOUTS . . . . . . . . . . . 1432
SHOWPALETTESTATE . . . . . . . . . . . . . . . . . . . 1432
SHOWUNRECONCILEDLAYERSGROUP . . . . . . . . . . 1433
SHOWVPOVERRIDESGROUP . . . . . . . . . . . . . . . 1433
SHOWXREFGROUPS . . . . . . . . . . . . . . . . . . . . 1434
SHOWXREFLAYERS . . . . . . . . . . . . . . . . . . . . 1434
SHPNAME . . . . . . . . . . . . . . . . . . . . . . . . . 1435
SIGWARN . . . . . . . . . . . . . . . . . . . . . . . . . . 1435
SKETCHINC . . . . . . . . . . . . . . . . . . . . . . . . 1435
SKPOLY . . . . . . . . . . . . . . . . . . . . . . . . . . . 1436
SKTOLERANCE . . . . . . . . . . . . . . . . . . . . . . . 1436
SKYSTATUS . . . . . . . . . . . . . . . . . . . . . . . . . 1436
SMOOTHMESHCONVERT . . . . . . . . . . . . . . . . . 1437
SMOOTHMESHGRID . . . . . . . . . . . . . . . . . . . . 1438
SMOOTHMESHMAXFACE . . . . . . . . . . . . . . . . . 1438
SMOOTHMESHMAXLEV . . . . . . . . . . . . . . . . . . 1439
SNAPANG . . . . . . . . . . . . . . . . . . . . . . . . . . 1439
SNAPBASE . . . . . . . . . . . . . . . . . . . . . . . . . 1440
SNAPISOPAIR . . . . . . . . . . . . . . . . . . . . . . . . 1440
xxvi | Contents
SNAPMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1440
SNAPSTYL . . . . . . . . . . . . . . . . . . . . . . . . . 1441
SNAPTYPE . . . . . . . . . . . . . . . . . . . . . . . . . 1441
SNAPUNIT . . . . . . . . . . . . . . . . . . . . . . . . . 1442
SOLIDCHECK . . . . . . . . . . . . . . . . . . . . . . . . 1442
SOLIDHIST . . . . . . . . . . . . . . . . . . . . . . . . . 1442
SORTENTS . . . . . . . . . . . . . . . . . . . . . . . . . 1443
SPACEPAN . . . . . . . . . . . . . . . . . . . . . . . . . 1444
SPACEPANTIMEOUT . . . . . . . . . . . . . . . . . . . . 1444
SPLDEGREE . . . . . . . . . . . . . . . . . . . . . . . . . 1445
SPLFRAME . . . . . . . . . . . . . . . . . . . . . . . . . 1445
SPLINESEGS . . . . . . . . . . . . . . . . . . . . . . . . . 1446
SPLINETYPE . . . . . . . . . . . . . . . . . . . . . . . . 1446
SPLKNOTS . . . . . . . . . . . . . . . . . . . . . . . . . 1447
SPLMETHOD . . . . . . . . . . . . . . . . . . . . . . . . 1447
SPLPERIODIC . . . . . . . . . . . . . . . . . . . . . . . . 1448
STATUSBAR . . . . . . . . . . . . . . . . . . . . . . . . . 1448
SUBOBJSELECTIONMODE . . . . . . . . . . . . . . . . . 1449
SUNSTATUS . . . . . . . . . . . . . . . . . . . . . . . . . 1451
SURFACEASSOCIATIVITY . . . . . . . . . . . . . . . . . 1452
SURFACEASSOCIATIVITYDRAG . . . . . . . . . . . . . . 1452
SURFACEAUTOTRIM . . . . . . . . . . . . . . . . . . . . 1453
SURFACEMODELINGMODE . . . . . . . . . . . . . . . . 1453
SURFTAB1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1454
SURFTAB2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1454
SURFTYPE . . . . . . . . . . . . . . . . . . . . . . . . . . 1455
SURFU . . . . . . . . . . . . . . . . . . . . . . . . . . . 1455
SURFV . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1455
SYSCODEPAGE . . . . . . . . . . . . . . . . . . . . . . . 1456
T System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1456
TABLEINDICATOR . . . . . . . . . . . . . . . . . . . . . 1456
TARGET . . . . . . . . . . . . . . . . . . . . . . . . . . . 1457
TBSHOWSHORTCUTS . . . . . . . . . . . . . . . . . . . 1457
TDCREATE . . . . . . . . . . . . . . . . . . . . . . . . . 1457
TDINDWG . . . . . . . . . . . . . . . . . . . . . . . . . 1458
TDUCREATE . . . . . . . . . . . . . . . . . . . . . . . . 1458
TDUPDATE . . . . . . . . . . . . . . . . . . . . . . . . . 1458
TDUSRTIMER . . . . . . . . . . . . . . . . . . . . . . . . 1459
TDUUPDATE . . . . . . . . . . . . . . . . . . . . . . . . 1459
TEMPOVERRIDES . . . . . . . . . . . . . . . . . . . . . . 1459
TEMPPREFIX . . . . . . . . . . . . . . . . . . . . . . . . 1460
TEXTED . . . . . . . . . . . . . . . . . . . . . . . . . . . 1460
TEXTEVAL . . . . . . . . . . . . . . . . . . . . . . . . . 1461
TEXTFILL . . . . . . . . . . . . . . . . . . . . . . . . . . 1461
TEXTOUTPUTFILEFORMAT . . . . . . . . . . . . . . . . 1462
TEXTQLTY . . . . . . . . . . . . . . . . . . . . . . . . . 1462
Contents | xxvii
TEXTSIZE . . . . . . . . . . . . . . . . . . . . . . . . . . 1463
TEXTSTYLE . . . . . . . . . . . . . . . . . . . . . . . . . 1463
THICKNESS . . . . . . . . . . . . . . . . . . . . . . . . . 1463
TILEMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1464
TIMEZONE . . . . . . . . . . . . . . . . . . . . . . . . . 1464
TOOLSETSSTATE . . . . . . . . . . . . . . . . . . . . . . 1469
TOOLTIPMERGE . . . . . . . . . . . . . . . . . . . . . . 1469
TOOLTIPSIZE . . . . . . . . . . . . . . . . . . . . . . . . 1470
TOOLTIPTRANSPARENCY . . . . . . . . . . . . . . . . . 1470
TRACKPATH . . . . . . . . . . . . . . . . . . . . . . . . 1470
TRANSPARENCYDISPLAY . . . . . . . . . . . . . . . . . 1471
TREEDEPTH . . . . . . . . . . . . . . . . . . . . . . . . . 1472
TREEMAX . . . . . . . . . . . . . . . . . . . . . . . . . . 1472
TRIMMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1473
TSPACEFAC . . . . . . . . . . . . . . . . . . . . . . . . . 1473
TSPACETYPE . . . . . . . . . . . . . . . . . . . . . . . . 1474
TSTACKALIGN . . . . . . . . . . . . . . . . . . . . . . . 1474
TSTACKSIZE . . . . . . . . . . . . . . . . . . . . . . . . 1475
U System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1475
UCS2DDISPLAYSETTING . . . . . . . . . . . . . . . . . . 1475
UCS3DPARADISPLAYSETTING . . . . . . . . . . . . . . . 1476
UCS3DPERPDISPLAYSETTING . . . . . . . . . . . . . . . 1476
UCSAXISANG . . . . . . . . . . . . . . . . . . . . . . . . 1477
UCSBASE . . . . . . . . . . . . . . . . . . . . . . . . . . 1477
UCSDETECT . . . . . . . . . . . . . . . . . . . . . . . . 1478
UCSFOLLOW . . . . . . . . . . . . . . . . . . . . . . . . 1478
UCSICON . . . . . . . . . . . . . . . . . . . . . . . . . . 1479
UCSNAME . . . . . . . . . . . . . . . . . . . . . . . . . 1479
UCSORG . . . . . . . . . . . . . . . . . . . . . . . . . . 1480
UCSORTHO . . . . . . . . . . . . . . . . . . . . . . . . . 1480
UCSSELECTMODE . . . . . . . . . . . . . . . . . . . . . 1481
UCSVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . 1481
UCSVP . . . . . . . . . . . . . . . . . . . . . . . . . . . 1481
UCSXDIR . . . . . . . . . . . . . . . . . . . . . . . . . . 1482
UCSYDIR . . . . . . . . . . . . . . . . . . . . . . . . . . 1482
UNDOCTL . . . . . . . . . . . . . . . . . . . . . . . . . 1483
UNDOMARKS . . . . . . . . . . . . . . . . . . . . . . . 1483
UNITMODE . . . . . . . . . . . . . . . . . . . . . . . . . 1484
UPDATETHUMBNAIL . . . . . . . . . . . . . . . . . . . 1484
USERI1-5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1485
USERR1-5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1485
USERS1-5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1486
V System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1486
VIEWCTR . . . . . . . . . . . . . . . . . . . . . . . . . . 1486
VIEWDIR . . . . . . . . . . . . . . . . . . . . . . . . . . 1486
VIEWMODE . . . . . . . . . . . . . . . . . . . . . . . . 1487
xxviii | Contents
VIEWSIZE . . . . . . . . . . . . . . . . . . . . . . . . . . 1487
VIEWTWIST . . . . . . . . . . . . . . . . . . . . . . . . 1488
VISRETAIN . . . . . . . . . . . . . . . . . . . . . . . . . 1488
VPCONTROL . . . . . . . . . . . . . . . . . . . . . . . . 1489
VPCOORDDISPLAY . . . . . . . . . . . . . . . . . . . . . 1489
VPLAYEROVERRIDES . . . . . . . . . . . . . . . . . . . . 1490
VPLAYEROVERRIDESMODE . . . . . . . . . . . . . . . . 1490
VPMAXIMIZEDSTATE . . . . . . . . . . . . . . . . . . . 1491
VPROTATEASSOC . . . . . . . . . . . . . . . . . . . . . 1491
VSACURVATUREHIGH . . . . . . . . . . . . . . . . . . . 1492
VSACURVATURELOW . . . . . . . . . . . . . . . . . . . 1492
VSACURVATURETYPE . . . . . . . . . . . . . . . . . . . 1492
VSADRAFTANGLEHIGH . . . . . . . . . . . . . . . . . . 1493
VSADRAFTANGLELOW . . . . . . . . . . . . . . . . . . 1494
VSAZEBRACOLOR1 . . . . . . . . . . . . . . . . . . . . . 1494
VSAZEBRACOLOR2 . . . . . . . . . . . . . . . . . . . . . 1495
VSAZEBRADIRECTION . . . . . . . . . . . . . . . . . . . 1495
VSAZEBRASIZE . . . . . . . . . . . . . . . . . . . . . . . 1496
VSAZEBRATYPE . . . . . . . . . . . . . . . . . . . . . . . 1496
VSBACKGROUNDS . . . . . . . . . . . . . . . . . . . . . 1497
VSEDGECOLOR . . . . . . . . . . . . . . . . . . . . . . 1497
VSEDGEJITTER . . . . . . . . . . . . . . . . . . . . . . . 1498
VSEDGELEX . . . . . . . . . . . . . . . . . . . . . . . . 1499
VSEDGEOVERHANG . . . . . . . . . . . . . . . . . . . . 1500
VSEDGES . . . . . . . . . . . . . . . . . . . . . . . . . . 1500
VSEDGESMOOTH . . . . . . . . . . . . . . . . . . . . . 1502
VSFACECOLORMODE . . . . . . . . . . . . . . . . . . . 1502
VSFACEHIGHLIGHT . . . . . . . . . . . . . . . . . . . . 1503
VSFACEOPACITY . . . . . . . . . . . . . . . . . . . . . . 1503
VSFACESTYLE . . . . . . . . . . . . . . . . . . . . . . . 1504
VSHALOGAP . . . . . . . . . . . . . . . . . . . . . . . . 1505
VSHIDEPRECISION . . . . . . . . . . . . . . . . . . . . . 1505
VSINTERSECTIONCOLOR . . . . . . . . . . . . . . . . . 1506
VSINTERSECTIONEDGES . . . . . . . . . . . . . . . . . 1506
VSINTERSECTIONLTYPE . . . . . . . . . . . . . . . . . . 1507
VSISOONTOP . . . . . . . . . . . . . . . . . . . . . . . . 1508
VSLIGHTINGQUALITY . . . . . . . . . . . . . . . . . . . 1509
VSMATERIALMODE . . . . . . . . . . . . . . . . . . . . 1509
VSMAX . . . . . . . . . . . . . . . . . . . . . . . . . . . 1510
VSMIN . . . . . . . . . . . . . . . . . . . . . . . . . . . 1510
VSMONOCOLOR . . . . . . . . . . . . . . . . . . . . . . 1511
VSOBSCUREDCOLOR . . . . . . . . . . . . . . . . . . . 1511
VSOBSCUREDEDGES . . . . . . . . . . . . . . . . . . . . 1512
VSOBSCUREDLTYPE . . . . . . . . . . . . . . . . . . . . 1512
VSOCCLUDEDCOLOR . . . . . . . . . . . . . . . . . . . 1514
VSOCCLUDEDEDGES . . . . . . . . . . . . . . . . . . . 1515
Contents | xxix
VSOCCLUDEDLTYPE . . . . . . . . . . . . . . . . . . . . 1516
VSSHADOWS . . . . . . . . . . . . . . . . . . . . . . . . 1518
VSSILHEDGES . . . . . . . . . . . . . . . . . . . . . . . 1518
VSSILHWIDTH . . . . . . . . . . . . . . . . . . . . . . . 1520
VTDURATION . . . . . . . . . . . . . . . . . . . . . . . 1520
VTENABLE . . . . . . . . . . . . . . . . . . . . . . . . . 1521
VTFPS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1522
W System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1522
WHIPARC . . . . . . . . . . . . . . . . . . . . . . . . . . 1522
WINDOWAREACOLOR . . . . . . . . . . . . . . . . . . . 1523
WORLDUCS . . . . . . . . . . . . . . . . . . . . . . . . 1523
WORLDVIEW . . . . . . . . . . . . . . . . . . . . . . . . 1523
WRITESTAT . . . . . . . . . . . . . . . . . . . . . . . . . 1524
X System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1524
XCLIPFRAME . . . . . . . . . . . . . . . . . . . . . . . . 1524
XDWGFADECTL . . . . . . . . . . . . . . . . . . . . . . 1525
XEDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1526
XFADECTL . . . . . . . . . . . . . . . . . . . . . . . . . 1526
XLOADCTL . . . . . . . . . . . . . . . . . . . . . . . . . 1527
XLOADPATH . . . . . . . . . . . . . . . . . . . . . . . . 1527
XREFCTL . . . . . . . . . . . . . . . . . . . . . . . . . . 1528
XREFNOTIFY . . . . . . . . . . . . . . . . . . . . . . . . 1528
XREFSTATE . . . . . . . . . . . . . . . . . . . . . . . . . 1528
XREFTYPE . . . . . . . . . . . . . . . . . . . . . . . . . 1529
Z System Variables . . . . . . . . . . . . . . . . . . . . . . . . 1529
ZOOMFACTOR . . . . . . . . . . . . . . . . . . . . . . . 1529
ZOOMWHEEL . . . . . . . . . . . . . . . . . . . . . . . 1530
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1531
xxx | Contents
Introduction
1
Introduction
The Command Reference, a comprehensive guide to AutoCAD for Mac®
commands, lists all AutoCAD for Mac commands in alphabetical order.
In addition to the command listings, the Command Reference covers several
topics in the appendixes: command aliases, system variables, dimension
variables, utilities, standard libraries, graphical database objects, and Unicode
fonts.
Using AutoCAD for Mac Documentation
In addition to this Command Reference, several other resources are available to
help you learn and use AutoCAD for Mac. The complete documentation set for
AutoCAD for Mac is online. You can access it from the Help menu.
NOTE For the latest documentation corrections and additions, refer to the Readme
file.
Using This Reference
The Command Reference provides detailed information on all commands,
command options, and system variables. The explanations reflect the default
AutoCAD for Mac system variable settings and the default prototype drawing.
If you change system variable settings, the prompts on your screen might differ
from what you see here. For example, the setting of the FILEDIA (page 1296)
1
system variable governs whether you work in a dialog box or at the command
prompt when you use certain commands. See appendix B, “System Variables”.
Executing Commands
The process of executing a command begins by starting the command, using
one of several methods. For some commands, such as REGEN (page 877) , no
further action is required. For other commands, you must respond by providing
additional information or actions in order to complete the command.
As you work with commands, note that right-clicking in the drawing area
either acts as Enter or displays a shortcut menu. You can control this behavior
in the Application Preferences dialog box or with the SHORTCUTMENU (page
1429) system variable.
Starting Commands
You can start a command by doing one of the following:
■ Select the command from a menu, tool set, status bar, or shortcut menu.
■
Enter the command name or command alias at the Command prompt
and press ENTER or SPACEBAR.
In this Command Reference, near the beginning of each command description
is a command access section, listing the specific ways you can start that
command. For example, following is the command access section for the PAN
(page 763) command:
Menu: View ➤ Pan ➤ Realtime
Toolbar: Status bar
Shortcut menu: With no objects selected, right-click in the drawing area,
and choose Pan.
Command entry: pan (or 'pan for transparent use)
The availability of certain shortcut menus depends on the current setting of
the SHORTCUTMENU (page 1429) system variable. The instructions in the
command access sections assume that you have made the indicated menu
available.
You can exit a command at any time by pressing ESC.
2 | Chapter 1 Introduction
Using Transparent Commands
In many cases, you can start a command while using another command. The
command you start is called a transparent command. For example, to turn
on the grid while drawing a line, you can start the GRID (page 467) command
transparently by preceding the command with an apostrophe. Two right angle
brackets (>>) precede prompts for transparent commands.
Command: line
Specify first point: 'grid
>>Specify grid spacing(X) or
[ON/OFF/Snap/Major/aDaptive/Limits/Follow/Aspect] :
on
Resuming LINE command
Specify first point:
In the Command Reference, the command access sections identify commands
that you can use transparently.
Suppressing Dialog Boxes
Many commands provide both command prompt and dialog box interfaces.
In most cases, when both a command prompt and dialog box interface are
available, the command prompt version is preceded with a hyphen character.
For example, the command prompt version of ATTDEF (page 106) is -ATTDEF.
You can also control the display of file dialog boxes through the FILEDIA
(page 1296) system variable. See appendix B, “System Variables”.
Responding to Prompts
If a command does not immediately execute, AutoCAD for Mac either displays
a dialog box or displays command prompts requesting more information.
Command prompts are structured as follows:
Command: commandname
Current settings: Setting1 Setting2 Setting3
Instructional text [Option1/oPtion2/opTion3/...] :
The optional current value line displays the current settings for the command
or for system variables related to the command. The succeeding prompts
identify the type of input required to complete the command and, when
applicable, list the available options in straight brackets and a default option
or value in angle brackets. In some cases, AutoCAD for Mac determines default
Introduction | 3
options and values based on the option or value that you last specified, or
based on the settings of certain system variables.
Typically, the first word of a prompt indicates the type of action you can take.
Most command prompts begin with the wordenter, select, or specify. These
words indicate how you can respond to the prompt.
Terminology in command prompts
If the prompt starts with...
You can...
Select
Select objects on the screen using your pointing
device.
Enter
Enter text at the command prompt.
Specify
Use your pointing device or enter text at the
command prompt to select a point location on
the screen.
Selecting Options at the Command Prompt
To select one of the options contained within the straight brackets, you can
enter the entire option name or only the capitalized letters, and then press
Enter or Spacebar. To select the default option enclosed in angle brackets (<>),
if available, press Enter or Spacebar.
You can also choose command options from a shortcut menu by right-clicking
in the drawing area while the command is active. The options available at the
command prompt appear in the shortcut menu. For information about how
to enable or disable this shortcut menu, see “Shortcut Menus” in the User's
Guide .
Entering Data at the Command Prompt
Some prompts ask you to enter data, rather than (or as an alternative to)
choosing an option. To do so, enter the text at the command prompt and
press Enter or Spacebar. However, be aware that when the command prompt
requests an object name, Spacebar inserts a space at the command prompt
rather than acting as Enter. This allows for the support of extended symbol
names.
Just as default command options are often provided, prompts may include
default values, enclosed in angle brackets (<>), when data is requested. For
4 | Chapter 1 Introduction
example, the POLYGON (page 821) command displays the following prompt,
suggesting 4 as the number of sides for your polygon:
Command: polygon
Enter number of sides <4>:
To accept the default value, press Enter or Spacebar.
Using Wild-Card Characters at the Command Prompt
When the prompt directions ask for a name list, such as a block name, variable
name, named view, and so on, you can use wild-card characters to specify
names. See the table in “Filter and Sort the List of Layers” in the User's Guide.
Repeating Commands
If no command is active, you can repeat the previous command by pressing
Enter or Spacebar or by right-clicking in the drawing area and choosing the
Repeat Command Name option from the shortcut menu.
Accessing Recently Used Commands
You can access the six most recently used commands from a shortcut menu
by right-clicking in the command window and choosing Recent Commands.
References to Other Sections
At the end of most command descriptions, you'll find a section called “See
Also.” This section includes references to chapters in other AutoCAD for Mac
guides and other AutoCAD for Mac commands and system variables related
to the current command.
Introduction | 5
6
Commands
2
Commands
You can start a command by using one of the following methods:
■ Click the command name on a menu, status bar, or shortcut menu.
■
Enter the command name or command alias at the Command prompt and
press Enter or Spacebar.
The acad.pgp file lists the command aliases.
To access the acad.pgp, on the Tools menu, click Customize ➤ Edit Command
Aliases (PGP).
In this Command Reference, near the beginning of each command description
is a command access section that lists the specific ways you can start that
command.
3D Commands
3D
Creates 3D polyface mesh objects in common geometric shapes that can be
hidden, shaded, or rendered.
List of Prompts
The following prompts are displayed.
7
Enter an option [Box (page ?)/Cone (page ?)/DIsh (page
?)/DOme (page ?)/Mesh (page ?)/Pyramid (page ?)/Sphere
(page ?)/Torus (page ?)/Wedge (page ?)]:
Box
Creates a 3D box polyface mesh.
Corner of Box Sets the first corner of the box.
Length of Box Sets the first corner of the box.
Width
Specifies the width of the box. Enter a distance or specify a point relative to
the corner point of the box.
Height of Box Specifies the height of the box. Enter a distance or specify a
point relative to the corner point of the box.
Rotation Angle Rotates the box about the first corner specified. If you enter
0, the box remains orthogonal to the current X and Y axes.
Copy Creates a rotated copy of the box.
8 | Chapter 2 Commands
Reference Aligns the box with other objects in the drawing or relative to an
angle you specify. The base point for the rotation is the first corner of the box.
■ Reference Angle:Defines a reference angle by specifying two points or
an angle from the X axis on the XY plane. For example, you can rotate the
box to align two specified points on the box with a point on another object.
After defining a reference angle, specify a point for the reference angle to
align with. The box then rotates around the first corner relative to the
angle of rotation specified for the reference angle.
If you enter 0 as a reference angle, the new angle determines the rotation
of the box.
■
New Angle:
Specify a point relative to the base point. The base point for the rotation
is the first corner of the box. The box rotates by the angle between the
reference angle and the new angle. If you want to align the box with
another object, specify two points on the target object to define the new
angle of rotation for the box.
If the reference angle of rotation is 0, the box rotates the angular distance
entered relative to the first corner of the box.
Cube
Creates a cube using the length for the width and height of the box.
Center Point for Base
Radius for Base
Radius for Top
Specify rotation angle of box about the Z axis or [Reference]: Specify an angle
or enter r
Rotation Angle Rotates the cube about the first corner of the box. If you enter
0, the box remains orthogonal to the current X and Y axes.
Copy Creates a rotated copy of the cube.
Reference Aligns the box with other objects in the drawing or relative to an
angle you specify. The base point for the rotation is the first corner of the box.
Commands | 9
Specify the reference angle <0>: Specify a point, enter an angle, or press Enter
You can define a reference angle by specifying two points or an angle from
the X axis on the XY plane. For example, you can rotate the box to align two
specified points on the box with a point on another object. After defining a
reference angle, specify a point for the reference angle to align with. The box
then rotates around the first corner relative to the angle of rotation specified
for the reference angle.
If you enter 0 as a reference angle, the new angle alone determines the rotation
of the box.
Specify the new angle: Specify a point or enter an angle
To specify the new angle of rotation, specify a point relative to the base point.
The base point for the rotation is the first corner of the box. The box rotates
the angular distance between the reference angle and the new angle. If you
want to align the box with another object, specify two points on the target
object to define the new angle of rotation for the box.
If the reference angle of rotation is 0, the box rotates the angular distance
entered relative to the first corner point of the box.
Cone
Creates a cone-shaped polygon mesh.
Specify center point for base of cone: Specify a point (1)
Specify radius for base of cone or [Diameter]: Specify a distance or enter d
Radius for Base
Defines the base of the cone by its radius.
Specify radius for top of cone or [Diameter] <0>: Specify a distance, enter d, or
press Enter
10 | Chapter 2 Commands
Radius for Top Defines the top of the cone by its radius. A value of 0 produces
a cone. A value greater than 0 produces a truncated cone.
Specify height of cone: Specify a distance
Enter number of segments for surface of cone <16>: Enter a value greater than
1 or press Enter
Diameter for Top Defines the top of the cone by its diameter. A value of 0
produces a cone. A value greater than 0 produces a truncated cone.
Specify diameter for top of cone <0>: Specify a distance or press Enter
Specify height of cone: Specify a distance
Enter number of segments for surface of cone <16>: Enter a value greater than
1 or press Enter
Diameter for Base
Defines the base of the cone by its diameter.
Specify diameter for base of cone: Specify a distance
Specify radius for top of cone or [Diameter] <0>: Specify a distance, enter d, or
press Enter
Radius for Top Defines the top of the cone by its radius. A value of 0 produces
a cone. A value greater than 0 produces a truncated cone.
Specify height of cone: Specify a distance
Commands | 11
Enter number of segments for surface of cone <16>: Enter a value greater than
1 or press Enter
Diameter for Top Defines the top of the cone by its diameter. A value of 0
produces a cone. A value greater than 0 produces a truncated cone.
Specify diameter for top of cone <0>: Specify a distance
Specify height of cone: Specify a distance
Enter number of segments for surface of cone <16>: Enter a value greater than
1 or press Enter
Dish
Creates the lower half of a spherical polygon mesh.
Specify center point of dish: Specify a point (1)
Specify radius of dish or [Diameter]: Specify a distance or enter d
Radius Defines the dish by its radius.
Enter number of longitudinal segments for surface of dish <16>: Enter a value
greater than 1 or press Enter
Enter number of latitudinal segments for surface of dish <8>: Enter a value
greater than 1 or press Enter
Diameter Defines the dish by its diameter.
Specify diameter of dish: Specify a distance
Enter number of longitudinal segments for surface of dish <16>: Enter a value
greater than 1 or press Enter
Enter number of latitudinal segments for surface of dish <8>: Enter a value
greater than 1 or press Enter
Dome
Creates the upper half of a spherical polygon mesh.
Specify center point of dome: Specify a point (1)
Specify radius of dome or [Diameter]: Specify a distance or enter d
Radius Defines the dome by its radius.
12 | Chapter 2 Commands
Enter number of longitudinal segments for surface of dome: Enter a value greater
than 1 or press Enter
Enter number of latitudinal segments for surface of dome <8>: Enter a value
greater than 1 or press Enter
Diameter Defines the dome by its diameter.
Specify diameter of dome: Specify a distance
Enter number of longitudinal segments for surface of dome <16>: Enter a value
greater than 1 or press Enter
Enter number of latitudinal segments for surface of dome <8>: Enter a value
greater than 1 or press Enter
Mesh
Creates a planar mesh whose M and N sizes determine the number of lines
drawn in each direction along the mesh. The M and N directions are similar
to the X and Y axes of an XY plane.
Specify first corner point of mesh: Specify a point (1)
Specify second corner point of mesh: Specify a point (2)
Specify third corner point of mesh: Specify a point (3)
Specify fourth corner point of mesh: Specify a point (4)
Enter mesh size in the M direction: Enter a value between 2 and 256
Enter mesh size in the N direction: Enter a value between 2 and 256
Commands | 13
Pyramid
Creates a pyramid or a tetrahedron.
Specify first corner point for base of pyramid: Specify a point (1)
Specify second corner point for base of pyramid: Specify a point (2)
Specify third corner point for base of pyramid: Specify a point (3)
Specify fourth corner point for base of pyramid or [Tetrahedron]: Specify a
point (4) or enter t
Fourth Corner Point
Defines the fourth corner point of the base of a pyramid.
Specify apex point of pyramid or [Ridge/Top]: Specify a point (5) or enter an
option
The Z value of the point specified determines the height for the pyramid's
apex, top, or ridge line.
Apex Point Defines the top of the pyramid as a point (apex).
Ridge Defines the top of the pyramid as a ridge line. The two endpoints must
lie in the same direction as the base points to prevent a self-intersecting
wireframe.
Specify first ridge end point of pyramid: Specify a point (1)
Specify second ridge end point of pyramid: Specify a point (2)
14 | Chapter 2 Commands
Top Defines the top of the pyramid as a rectangle. If the top points cross, they
create a self-intersecting polygon mesh.
Specify first corner point for top of pyramid: Specify a point
Specify second corner point for top of pyramid: Specify a point
Specify third corner point for top of pyramid: Specify a point
Specify fourth corner point for top of pyramid: Specify a point
Tetrahedron
Creates a tetrahedral polygon mesh.
Specify apex point of tetrahedron or [Top]: Specify a point or enter t
Apex Point Defines the top of the tetrahedron as a point (apex).
Top Defines the top of the tetrahedron as a triangle. If the top points cross,
they create a self-intersecting polygon mesh.
Specify first corner point for top of tetrahedron: Specify a point (1)
Specify second corner point for top of tetrahedron: Specify a point (2)
Specify third corner point for top of tetrahedron: Specify a point (3)
Sphere
Creates a spherical polygon mesh.
Specify center point of sphere: Specify a point (1)
Specify radius of sphere or [Diameter]: Specify a distance or enter d
Radius Defines the sphere by its radius.
Enter number of longitudinal segments for surface of sphere <16>: Enter a
value greater than 1 or press Enter
Commands | 15
Enter number of latitudinal segments for surface of sphere <16>: Enter a value
greater than 1 or press Enter
Diameter Defines the sphere by its diameter.
Specify diameter of sphere: Specify a distance
Enter number of longitudinal segments for surface of sphere <16>: Enter a
value greater than 1 or press Enter
Enter number of latitudinal segments for surface of sphere <16>: Enter a value
greater than 1 or press Enter
Torus
Creates a toroidal polygon mesh that is parallel to the XY plane of the current
UCS.
Specify center point of torus: Specify a point (1)
Specify radius of torus or [Diameter]: Specify a distance or enter d
The radius of the torus is measured from its center point to its outside edge,
not to the center of the tube.
Radius of Torus
Radius Defines the torus by its radius.
16 | Chapter 2 Commands
Specify radius of tube or [Diameter]: Specify a distance or enter d
Diameter of Torus
Defines the torus by its diameter.
Specify diameter of torus: Specify a distance
Specify radius of tube or [Diameter]: Specify a distance or enter d
Radius of Tube
Defines the tube by its radius.
Enter number of segments around tube circumference <16>: Enter a value
greater than 1 or press Enter
Enter number of segments around torus circumference <16>: Enter a value
greater than 1 or press Enter
The radius of the tube of the torus is measured from the center of the tube to
the outside edge of the tube.
Diameter of Tube
Defines the tube by its diameter.
Specify diameter of tube: Specify a distance
Enter number of segments around tube circumference <16>: Enter a value
greater than 1 or press Enter
Commands | 17
Enter number of segments around torus circumference <16>: Enter a value
greater than 1 or press Enter
Wedge
Creates a right-angle, wedge-shaped polygon mesh with a sloped face tapering
along the X axis.
Specify corner point of wedge: Specify a point (1)
Specify length of wedge: Specify a distance
Specify width of wedge: Specify a distance
Specify height of wedge: Specify a distance
Specify rotation angle of wedge about the Z axis: Specify an angle
The base point for the rotation is the corner point of the wedge. If you enter
0, the wedge remains orthogonal to the current UCS plane. Enter c to create
a rotated copy of the wedge.
See also:
Create Custom Mesh (Legacy)
3DALIGN
Aligns objects with other objects in 2D and 3D.
Access Methods
Button
Menu: Modify ➤ 3D Operations ➤ 3D Align
Toolbar: Modeling tool set ➤ Copy tool group ➤ 3D Align
18 | Chapter 2 Commands
Summary
You can specify one, two, or three points for the source object. Then, you can
specify one, two, or three points for the destination.
List of Prompts
The following prompts are displayed.
Select objects: Select the objects to align and press Enter
Specify source plane and orientation . . .
The selected object is moved and rotated so that the base points, and the X
and Y axes of the source and destination align in 3D space. 3DALIGN works
with dynamic UCS (DUCS), so you can dynamically drag the selected objects
and align them with the face of a solid object.
Specify base point or [Copy]: Specify a point or enter c to create a copy
The base point of the source object will be moved to the base point of the
destination.
Specify second point or [Continue] : Specify a point on the object’s
X axis, or press Enter to skip forward to specifying destination points
The second point specifies a new X axis direction within a plane parallel to
the XY plane of the current UCS. If you press Enter instead of specifying a
second point, the X and Y axes are assumed to be parallel with the X and Y
axes of the current UCS.
Specify third point or [Continue] : Specify a point on the object’s
positive XY plane, or press Enter to skip forward to specifying destination points
The third point fully specifies the orientation of the X and Y axes of the source
object that will be aligned with the destination plane.
Specify destination plane and orientation . . .
Specify first destination point: Specify a point
This point defines the destination of the base point of the source object.
Commands | 19
Specify second source point or [eXit] : Specify a point for the X
axis of the destination or press Enter
The second point specifies a new X axis direction for the destination within
a plane parallel to the XY plane of the current UCS. If you press Enter instead
of specifying a second point, the X and Y axes of the destination are assumed
to be parallel with the X and Y axes of the current UCS.
Specify third destination point or [eXit] : Specify a point for
the destination’s positive XY plane, or press Enter
The third point fully specifies the orientation of the X and Y axes of the
destination plane.
NOTE
If the destination is a plane on an existing solid object, you can define the
destination plane with a single point by turning on dynamic UCS.
See also:
Align Objects
3DARRAY
Maintains legacy behavior for creating nonassociative, 3D rectangular or polar
arrays.
Access Methods
Button
Menu: Modify ➤ 3D Operations ➤ 3D Array
Toolbar: Modeling tool set ➤ Copy tool group ➤ 3D Array
Summary
3DARRAY functionality has been replaced with the enhanced ARRAY (page
86) command, which allows you to create associative or nonassociative, 2D
or 3D, rectangular, path, or polar arrays. 3DARRAY maintains legacy behavior.
20 | Chapter 2 Commands
For 3D rectangular arrays, in addition to columns and rows, you also specify
the number of levels in the Z direction. For 3D polar arrays, you specify the
axis of rotation with any two points in space.
The entire selection set is treated as a single element in the array.
List of Prompts
The following prompts are displayed.
Enter type of array [Rectangular (page ?)/Polar (page ?)]
: Enter an option or press Enter
Rectangular Array
Copies objects in a matrix of rows (X axis), columns (Y axis), and levels (Z
axis). An array must have at least two rows or two columns or two levels.
Specifying one row requires that more than one column be specified, and vice
versa. Specifying one level creates a two-dimensional array.
Positive values generate the array along the positive X, Y, and Z axes. Negative
values generate the array along the negative X, Y, and Z axes.
Commands | 21
Polar Array
Copies objects about an axis of rotation.
The specified angle determines how far the objects are arrayed about the axis
of rotation. A positive number produces a counterclockwise array rotation. A
negative number produces a clockwise array rotation.
Entering y or pressing Enter rotates each array element.
See also:
Array Objects
3DCONFIG (-3DCONFIG)
Sets options that affect 3D display performance.
Summary
Enter -3dconfig at the Command prompt to use this command.
List of Prompts
The following prompts are displayed.
Enter option [Dynamic tessellation (page ?)/General options
(page ?)/acceLeration (page ?)/Plot emulation (page
?)/eXit] :
Dynamic Tessellation
Sets the options that determine the smoothness of the objects in a drawing.
Objects are drawn using many short lines (or triangles when drawing spheres).
These lines are called tessellation lines. Objects in your drawing appear smoother
when you use more tessellation lines.
22 | Chapter 2 Commands
Surface Tessellation Determines the amount of detail for surfaces in your
drawing. A higher setting provides more detail but uses more tessellation lines
and more memory.
Curve Tessellation Determines the amount of detail for curves in your
drawing. A higher setting provides more detail but uses more tessellation lines
and more memory.
Number of Tessellations to Cache Configures your system according to
memory and performance requirements. The 3D cache always stores at least
one tessellation. When this option is set to 1, the tessellation for all viewports
is the same; some objects in the drawing may be regenerated as you zoom in
and out. Setting this option to 2 or more is useful when you have more than
one viewport with different views. Increasing the number requires more
memory.
General Options
Sets performance-related options that are not hardware dependent.
Discard Back Faces Discards back faces when drawing objects. You cannot
see the effect of discarding back faces on some objects, such as spheres, because
you cannot see the back face even when it is present. The effect of discarding
back faces is visible on objects such as those that don't have a top. Discarding
back faces enhances performance.
Transparency Quality Adjusts the transparency quality. At the Low setting,
a screen-door effect achieves transparency without sacrificing speed. At the
Medium setting, the default in software mode, blending improves image
quality. The High setting, the default in hardware mode, produces an image
free of visual artifacts at the cost of drawing speed. Materials must also be
turned on for transparency to be visible.
The General Options prompt is redisplayed.
Acceleration
Specifies whether to use software or hardware acceleration in 3D.
If you select Hardware, you can also specify whether geometry acceleration
are turned on or off.
Hardware Specifies hardware acceleration. The hardware graphics card
performs most of the drawing tasks in 3D to increase performance.
■ Driver Name. You can select a driver from a list of available
hardware-accelerated drivers found in the Drv directory. If you want to use
®
a hardware driver from another vendor, it must be supported by the Heidi
Graphics System.
Commands | 23
■
■
Enhanced 3D Performance. Enables a more efficient use of the
graphic card when working with 3D objects.
NOTE
If you experience problems with precision, turn this option off.
■
Smooth display. Controls the status of the full screen anti-aliasing
effect. This option removes the jagged effect on the display of diagonal
line and curved edges.
■
Advanced material effects. Controls the status of the advanced
materials effect on screen.
■
Gooch hardware shader. Enables the use of Gooch shading. With
this option on the details of a 3D object are shown by softening the
contrast between lighted areas and shadowed areas by using warm and
cool colors as a substitute to light and dark colors.
■
Per-pixel lighting. Enables the computation of colors for individual
pixels. With this option on the 3D objects and lighting effects appear
smoother in the viewport.
■
Full shadow display. Enables shadows to be displayed in the
viewport.
NOTE
Enhanced 3D performance effect must be turned on.
■
Texture compression. Enables the use of texture compression to
reduce the amount of video memory required to open and display a
drawing that contains materials with images or has attached images.
NOTE
With this option turned on, the time it takes to load the images might
increase the first time that they are accessed, and there is a reduction
in the quality of the images when they are displayed in the viewport
or plotted.
Software Feature is not supported and is provided for scripting compatibility
only.
Plot Emulation
Feature is not supported and is provided for scripting compatibility only.
24 | Chapter 2 Commands
See also:
Control Performance
3DDISTANCE
Starts the interactive 3D view and makes objects appear closer or farther away.
Access Methods
Menu: View ➤ Camera ➤ Adjust Distance
Shortcut menu: Start any 3D navigation command, right-click in the drawing
area, and click Other Navigation Modes ➤ Adjust Distance (4).
Summary
3DDISTANCE changes the cursor to a line with one arrow pointing up and
one pointing down. Click and drag the cursor vertically toward the top of the
screen to move the camera closer to the objects, making them appear larger.
Click and drag the cursor vertically toward the bottom of the screen to move
the camera away from the objects, making them appear smaller.
See also:
Use 3D Navigation Tools
3DEDITBAR
Reshapes splines and NURBS surfaces, including their tangency properties.
Summary
Several grips are available for moving a point and changing the magnitude
and direction of tangents at specific points on splines, and in the U, V , and
W directions on NURBS surfaces.
Commands | 25
The Grips on the Gizmo
The 3D Edit Bar gizmo includes three grips:
■ Triangle grip. Specifies the method for reshaping the selected object.
■
Square grip. Reshapes the selected object by moving the base point or
changing the tangent direction at the base point. Use the three axes to
restrict the movement option to a specified axis. Similarly, the three squares
that touch the square grip restrict the movement option to the specified
planes.
26 | Chapter 2 Commands
■
Tangent arrow grip. Changes the magnitude of the tangent at the base point.
For example, lengthening the tangent arrow grip flattens the curvature of
the surface at the point of tangency. The tangent arrow points in the
direction of one of the surface’s U, V, or W axes, depending on the tangent
direction specified in 3D Edit Bar Shortcut Menu (page 29).
Commands | 27
List of Prompts
The following prompts are displayed.
Select a NURBS surface or curve to edit Specifies the object to be modified.
Valid objects include lines, arcs, circles, ellipses and elliptical arcs, polylines,
helixes, splines, and NURBS surfaces. Objects other than surfaces can be
converted to splines.
Select point on curve or Select point on NURBS surface Specifies a base point
on the selected curve or NURBS surface. Changes to the selected object are
relative to this point.
Base point Specifies a new base point on the curve or NURBS surface.
Displacement Specifies a new base point by projecting the absolute coordinates
entered onto the selected curve or surface, when possible.
Undo Cancels the previous change without exiting the command.
Exit Cancels the current operation and returns to the previous prompt, or it
exits the command.
28 | Chapter 2 Commands
See also:
Modify Splines
Edit NURBS Surfaces
3D Edit Bar Shortcut Menu
Displays options to set the location of the base point, constraints, and
tangency.
Access Methods
Shortcut menu: Right-click on the 3D Edit Bar gizmo.
Summary
The 3D Edit Bar shortcut menu displays several options depending on whether
a spline or a NURBS surface is selected, where you click, and which editing
method, move or tangent, is current.
The illustration displays an imaginary UV plane in yellow that is tangent to
the surface, and contains the base point. It displays the U axis in red, the V
axis in green, and W axis, which is normal to the surface, in blue.
NOTE By default, the orientation of the 3D Edit Bar gizmo is aligned with the
World Coordinate System, but its alignment can be changed using the shortcut
menu. To align the axes with the U, V, and W axes of a NURBS surface, choose
Align Gizmo With > Object.
Commands | 29
List of Options
The following options are displayed.
Move Point Location Reshapes the selected object by moving the base point.
Move Tangent Direction Reshapes the selected object by changing the slope
of the tangent at the base point.
U Tangent Direction Locates the tangent arrow grip on the U axis. Changes
to the tangency are constrained to the UW plane.
V Tangent Direction Locates the tangent arrow grip on the V axis. Changes
to the tangency are constrained to the VW plane.
Normal Tangent Direction Locates the tangent arrow grip on the W axis,
which is normal to the surface at the base point. Changes to the tangency are
constrained to the UW plane.
Set Constraint Sets whether the change in tangency or point location is
constrained to a specific axis or major plane.
■ X, Y or Z. Restricts the change to the specified World Coordinate System
(WCS) axis.
■
XY, YZ, or XZ. Restricts the change to the specified World Coordinate
System (WCS) plane.
Relocate Base Point Specifies a new base point on the curve or NURBS surface.
Align Gizmo With Reorients the gizmo to align with the WCS or UCS, or
with a selected face or object.
See also:
Modify Splines
Edit NURBS Surfaces
3DFACE
Creates a three-sided or four-sided surface in 3D space.
Access Methods
Menu: Draw ➤ 3D Modeling ➤ Meshes ➤ 3D Face
30 | Chapter 2 Commands
Summary
After entering the last two points for a 3D face, the command repeats
automatically using the these two points as the first two points of the next
3D face. For example:
List of Prompts
The following prompts are displayed.
Specify first point (page 31) or [Invisible (page 31)]: Specify
a point (1) or enter i
First Point Defines the start point for the 3D surface. After entering the first
point, enter the remaining points in a natural clockwise or counterclockwise
order to create a normal 3D face. If you locate all four points on the same
plane, a planar face is created that is similar to a region object. When you
shade or render the object, planar faces are filled.
Invisible Controls which edges of a 3D face are visible, allowing for accurate
modeling of objects with holes. Entering i or invisible before the first point
of an edge makes the edge invisible.
The invisible specification must precede any object snap modes, XYZ filters,
or coordinate input for that edge. You can create a 3D face in which all edges
are invisible. Such a face is a phantom; it does not appear in wireframe
presentations but can hide material in line drawings. 3D faces do appear in
shaded renderings.
You can combine 3D faces to model complex 3D surfaces.
Commands | 31
Specify second point or [Invisible]: Specify a point (2) or enter i
Specify third point or [Invisible] : Specify a point (3), enter
i, or press Enter
Specify fourth point or [Invisible] :
Specify a point (4), enter i, or press Enter
The Third Point and Fourth Point prompts are repeated until you press Enter.
Specify points 5 and 6 at these repeating prompts. When you finish entering
points, press Enter.
See also:
Create Custom Mesh (Legacy)
3DFORBIT
Rotates the view in 3D space without constraining roll.
Access Methods
Menu: View ➤ Orbit ➤ Free Orbit
Pointing device: Press Shift-Ctrl and click the mouse wheel to temporarily
enter 3DFORBIT mode.
32 | Chapter 2 Commands
Shortcut menu: Start any 3D navigation command, right-click in the drawing
area, and click Other Navigation Modes ➤ Free Orbit (2).
Summary
Selecting one of more objects before starting this command limits the display
to those objects only.
While the command is active, right-click to display additional options from
a shortcut menu.
3DFORBIT activates a 3D Free Orbit view in the current viewport. If the user
coordinate system (UCS) icon is on, a shaded 3D UCS icon representing the
current UCS appears in the 3D Orbit view. You can view your entire drawing
or select one or more objects before starting the command.
The 3D Free Orbit view displays an arcball, which is a circle divided into four
quadrants by smaller circles. When the Enable Orbit Auto Target option is
deselected in the shortcut menu, the target of the view stays stationary. The
camera location, or point of view, moves around the target. The center of the
arcball, not the center of the objects you’re viewing, is the target point. Unlike
3DORBIT (page 40), 3DFORBIT does not constrain the change in view to
prevent roll, the rotation of the view about an axis orthogonal to the plane
of your screen.
NOTE You cannot edit objects while the 3DFORBIT command is active.
Moving your cursor over different parts of the arcball changes the cursor icon,
indicating the direction in which the view rotates. See 3D Free Orbit Cursor
Icons (page 34).
While the command is active, you can access additional 3DORBIT options
from a shortcut menu by right-clicking in the drawing area. See 3D Orbit
Shortcut Menu (page 41).
TIP While in 3D Orbit mode, you can temporarily enter 3D Free Orbit mode by
pressing and holding the Shift key.
See also:
Use 3D Navigation Tools
Commands | 33
3D Free Orbit Cursor Icons
While using 3D Free Orbit, the cursor changes as it is moved to indicate how
the model will be orbited when clicking and dragging.
View rotation is determined by the placement and appearance of the cursor
as follows:
Sphere Encircled by Two Lines When you move the cursor inside the arcball,
it changes to a small sphere encircled by two lines. If you click and drag in
the drawing area you can move freely around the objects. It works as if your
cursor is grabbing a sphere surrounding the objects and dragging it around
the target point. You can drag horizontally, vertically, and diagonally using
this method.
Circular Arrow When you move the cursor outside the arcball, it becomes a
circular arrow. Clicking outside the arcball and dragging the cursor around
the arcball causes the view to move around an axis that extends through the
center of the arcball, perpendicular to the screen. This is called a roll.
Horizontal Ellipse When you move the cursor over one of the small circles
on the left or right side of the arcball, it becomes a horizontal ellipse. Clicking
and dragging from either of these points rotates the view around the vertical
or Y axis through the middle of the arcball.
Vertical Ellipse When you move the cursor over one of the small circles on
the top or bottom of the arcball, it becomes a vertical ellipse. Clicking and
dragging from either of these points rotates the view around the horizontal
or X axis through the middle of the arcball.
34 | Chapter 2 Commands
See also:
3D Navigation Tools
3DMESH
Creates a free-form polygon mesh.
Summary
The mesh density controls the number of facets, and is defined in terms of a
matrix of M and N vertices, similar to a grid consisting of columns and rows.
3DMESH is a legacy method for creating mesh, designed primarily for operation
under program control rather than by manual entry.
To take advantage of smoothing, creasing, and refinement capabilities, use
the MESH (page 617) command.
List of Prompts
The following prompts are displayed.
Size of mesh in M direction Sets the M direction value. Enter a value between
2 and 256.
Size of mesh in N direction Sets the N direction value. Enter a value between
2 and 256.
M times N equals the number of vertices that you must specify.
Location for vertex (0, 0) Sets the coordinate location of the vertex. Enter a
2D or 3D coordinate.
Commands | 35
The location of each vertex in the mesh is defined by m and n, the row and
column indices of the vertex. Defining vertices begins with vertex (0,0). You
must supply the coordinate locations for each vertex in row m before specifying
vertices in row m + 1.
Vertices may be any distance from each other. The M and N orientation of a
mesh depends on the position of its vertices.
3DMESH polygon meshes are always open in both M and N directions. You
can close a mesh with PEDIT (page 767).
See also:
Create Custom Mesh (Legacy)
3DMOVE
In a 3D view, displays the 3D Move gizmo to aid in moving 3D objects a
specified distance in a specified direction.
Access Methods
Menu: Modify ➤ 3D Operations ➤ 3D Move
Summary
With the 3D Move gizmo, you can move selected objects and subobjects freely
or constrain the movement to an axis or plane.
36 | Chapter 2 Commands
If the default gizmo (DEFAULTGIZMO (page 1209)) is 3D Move, the 3D Move
gizmo is displayed whenever you select an object in a view with a 3D visual
style. If you are working in a viewport with 2D Wireframe set as the visual
style, 3DMOVE temporarily changes the visual style to 3D Wireframe for the
duration of the command.
The 3D Move gizmo is displayed at the center of the selected 3D object or
objects by default. You can use the shortcut menu to change its location.
You can also align the 3D Move gizmo with the plane of a face or object by
using the Align Gizmo With ➤ Face option on the shortcut menu. The
direction of the move operation is then constrained relative to this work plane.
When the 3D Move gizmo is displayed, the 3D Move Gizmo shortcut menu
(page 39) offers options for aligning, moving, or changing to another gizmo.
List of Prompts
The following prompts are displayed.
Select objects Selects the 3D objects you want to move. When you have
selected the objects, press Enter.
Commands | 37
When you have selected an object, the gizmo is displayed. You can constrain
the movement by clicking one of the following locations on the gizmo:
■
Move along an axis. Click an axis to constrain the movement to that
axis.
■
Move along a plane. Click the area between the axes to constrain the
movement to that plane.
Stretch point When you are specifying the move using the gizmo, sets the
new location of the selected objects. Drag and click to move the objects
dynamically.
Copy When you are specifying the move using the gizmo, creates a copy of
the selected objects instead of moving them. You can make multiple copies
by continuing to specify locations.
Base point Specifies the base point of the 3D objects you want to move.
■ Second point. Specifies where the 3D object or objects will be dragged.
You can also move the cursor to indicate a direction and then enter a
distance.
Displacement Specifies a relative distance and direction for the placement of
the selected 3D objects using coordinate values that you enter at the command
prompt.
See also:
Move 3D Objects
38 | Chapter 2 Commands
3D Move Gizmo Shortcut Menu
Displays options to set the constraint of a 3D object, switch gizmos, and move
or align the gizmo.
Access Methods
Shortcut menu: Right-click the 3D Move gizmo
List of Options
The following options are displayed.
Move Activates the 3D Move gizmo.
Rotate Activates the 3D Rotate gizmo.
Scale Activates the 3D Scale gizmo.
Set Constraint Sets whether the change is constrained to a specific axis.
■ X, Y or Z. Restricts the change to the designated axis.
■
XY, YX, or ZX. Restricts the change to a plane that is defined by the
selected axes.
Relocate Gizmo Moves the gizmo to the point you specify.
Align Gizmo With Sets the alignment for the change. Options include:
■ World UCS
■
Current UCS
■
Face
Custom Gizmo Allows you to define the current gizmo by specifying one,
two, or three points, or an object.
Commands | 39
Respect Dynamic UCS When relocating the gizmo, as you move the cursor,
temporarily aligns the XY plane of the UCS with the faces or edges.
See also:
Move 3D Objects
3DORBIT
Rotates the view in 3D space, but constrained to horizontal and vertical orbit
only.
Access Methods
Button
Menu: View ➤ Orbit ➤ Constrained Orbit
Pointing device: Press Shift and click the mouse wheel to temporarily enter
3D Orbit mode.
Shortcut menu: Start any 3D navigation command, right-click in the drawing
area, and click Other Navigations Modes ➤ Constrained Orbit (1).
Toolbar: Status bar (expanded) ➤ 3D Orbit
Summary
Selecting one of more objects before starting this command limits the display
to those objects only.
While the command is active, right-click to display additional options from
a shortcut menu.
3DORBIT activates a 3D Orbit view in the current viewport. You can view
your entire drawing or select one or more objects before starting the command.
When 3DORBIT is active, the target of the view stays stationary and the camera
location, or point of view, moves around the target. However, it appears as if
the 3D model is turning as the mouse cursor is dragged In this way, you can
specify any view of the model.
The 3D Orbit cursor icon appears. If you drag the cursor horizontally, the
camera moves parallel to the XY plane of the world coordinate system (WCS).
If you drag the cursor vertically, the camera moves along the Z axis.
40 | Chapter 2 Commands
NOTE You cannot edit objects while the 3DORBIT command is active.
While the command is active, you can access additional 3DORBIT options
from a shortcut menu by right-clicking in the drawing area. See 3D Orbit
Shortcut Menu (page 41).
See also:
Use 3D Navigation Tools
3D Orbit Shortcut Menu
When the 3DORBIT command (or any 3D navigation command or mode) is
active, you can access the options on the 3D Orbit shortcut menu. To access
the 3D Orbit shortcut menu, right-click in the 3D Orbit view.
Current Mode: Current
Displays the current mode.
Other Navigation Modes
Choose one of the following 3D navigation modes:
■ Constrained Orbit (1). Constrains orbiting to the XY plane or the Z
direction.
■
Free Orbit (2). Allows orbiting in any direction, without being constrained
to the XY plane or the Z direction. See 3DFORBIT (page 32).
■
Adjust Distance (4). Simulates moving the camera closer to the object
or farther away. See 3DDISTANCE (page 25).
■
Swivel (5). Changes the cursor to an arched arrow and simulates the
effect of swiveling the camera. See 3DSWIVEL (page 54).
■
Zoom (8). Changes the cursor to a magnifying glass with plus (+) and
minus (-) sign and simulates moving the camera closer to an object or
farther away. Works like the Adjust Distance option. See 3DZOOM (page
54).
■
Pan (9). Changes the cursor to a hand cursor and moves the view in the
direction that you drag. See 3DPAN (page 45).
Commands | 41
TIP
You can switch to any mode by using the shortcut menu or by entering
the number displayed after its name.
Enable Orbit Auto Target
Keeps the target point on the objects you are viewing rather than on the center
of the viewport. This feature is turned on by default.
Zoom Window
Changes the cursor to a window icon so that you can select a specific area to
zoom in on. When the cursor changes, click a starting point and end point
to define the zoom window. The drawing is zoomed in and focused on the
area you selected.
Zoom Extents
Centers the view and sizes it to display all objects.
Zoom Previous
Displays the previous view.
Parallel
Displays objects so that two parallel lines in a drawing never converge. The
shapes in your drawing always remain the same and do not appear distorted
when they are closer.
Perspective
Displays objects in perspective so that all parallel lines converge at one point.
Objects appear to recede into the distance, and parts of the objects appear
larger and closer to you. The shapes are somewhat distorted when the object
is very close. This view correlates more closely to what your eyes see. See
PERSPECTIVE (page 1390).
Reset View
Resets the view back to the view that was current when you first started
3DORBIT.
42 | Chapter 2 Commands
Preset Views
Displays a list of predefined views such as Top, Bottom, and SW Isometric.
Choose a view from the list to change the current view of your model.
Named Views
Displays a list of named views in the drawing. Choose a named view from the
list to change the current view of your model.
Visual Styles
Provides methods for shading objects. For more information about visual
styles, see Use a Visual Style to Display Your Model.
The options are the same as the options in VSCURRENT (page 1124).
Visual Aids
Provides aids to visualizing the objects.
■ Compass. Draws a 3D sphere composed of three lines representing the
X, Y, and Z axes.
■
Grid. Displays a two-dimensional array of lines similar to graph paper.
This grid is oriented along the X and Y axes.
NOTE Before starting 3DORBIT (page 40), you can use the GRID (page 467)
command to set system variables that control the grid display. The number of
major grid lines corresponds to the value you set using the Grid Spacing option
of the GRID command, which is stored in the GRIDUNIT (page 1307) system
variable. Ten horizontal lines and ten vertical lines are drawn between the
major lines.
■
UCS Icon. Displays a shaded 3D UCS icon. Each axis is labeled X, Y, or Z.
The X axis is red, the Y axis is green, and the Z axis is blue.
See also:
3D Navigation Tools
3DORBITCTR
Sets the center of rotation in 3D Orbit view.
Commands | 43
Summary
Starts 3D Orbit view and uses a center of rotation that you specify with your
pointing device. If you specify a point outside the current view, 3DORBITCTR
ignores the specified point and uses the default center of rotation.
3DORBITCTR overrides the AutoTarget option in the 3DORBIT (page 40)
command.
See also:
Use 3D Navigation Tools
3DOSNAP
Sets the object snap modes for 3D objects.
Access Methods
Menu: Tools ➤ Drafting Settings
Shortcut menu: Press Option while right-clicking in the drawing area and
click 3D Osnap ➤ Osnap Settings.
Toolbar: Status bar (expanded) ➤ 3D Object Snap
Summary
Displays the 3D Object Snap tab of the Drafting Settings dialog box (page 364).
You can also set the 3D object snap settings with the 3DOSMODE (page 1165)
system variable.
NOTE
Because 3D object snaps can slow performance, select only the object snaps
you need.
See also:
Create Solids and Surfaces from Lines and Curves
Create Solids
Create Surfaces
Modify Surfaces
44 | Chapter 2 Commands
Use Grips to Modify Solids and Surfaces
Snap to Locations on Objects (Object Snaps)
-3DOSNAP
Uses command prompts to set running object snap modes for 3D objects.
List of Prompts
The following prompts are displayed.
Enter List of Object Snap Modes Specify one or more object snap modes by
entering the first four characters of the name. If you enter more than one,
separate the names with commas.
■ ZVERtex. Snaps to a vertex or a control vertex.
■
ZMIDpoint. Snaps to the midpoint on a face edge.
■
ZCENter. Snaps to the center of a face.
■
ZKNOt. Snaps to a spline knot.
■
ZPERpendicular. Snaps to a perpendicular face (planar faces only).
■
ZNEAr. Snaps to an object nearest to face.
■
ZNONe. Turns off all 3D object snaps.
See the 3D Object Snaps tab of the Drafting Settings dialog box (page 364) for
more information.
3DPAN
When a drawing is in a Perspective view, starts the interactive 3D view and
enables you to drag the view horizontally and vertically.
Access Methods
Menu: View ➤ Pan ➤ Realtime
Shortcut menu: Start any 3D navigation command, right-click in the drawing
area, and click Other Navigation Modes ➤ Pan (9).
Toolbar: Status bar ➤ Pan
Commands | 45
Summary
Moves in the direction that you drag. You can drag the view vertically,
horizontally, or diagonally. 3DPAN changes the cursor to a hand cursor.
You can view your entire drawing or select objects before entering 3DPAN.
See also:
Use 3D Navigation Tools
3DPOLY
Creates a 3D polyline.
Access Methods
Button
Menu: Draw ➤ 3D Polyline
Toolbar: Modeling tool set ➤ Open Shapes tool group (expanded) ➤
3D Polyline
Summary
A 3D polyline is a connected sequence of straight line segments created as a
single object. 3D polylines can be non-coplanar; however, they cannot include
arc segments.
46 | Chapter 2 Commands
List of Prompts
The following prompts are displayed.
Specify start point of polyline: Specify a point (1)
Specify endpoint of line (page 47) or [Undo (page 47)]: Specify
a point or enter an option
Specify endpoint of line or [Undo]: Specify a point or enter an option
Specify endpoint of line or [Close (page 47)/Undo]: Specify a
point or enter an option
Endpoint of Line Draws a straight line from the previous point to the specified
new point. The prompt is repeated until you press Enter to end the command.
Undo Deletes the last line created. You can continue drawing from the previous
point.
Close Draws a closing line from the endpoint back to the first point, and then
ends the command. To be closed, a 3D polyline must contain at least two
lines.
See also:
Draw Polylines
Commands | 47
3DROTATE
In a 3D view, displays the 3D Rotate gizmo to aid in revolving 3D objects
around a base point.
Access Methods
Menu: Modify ➤ 3D Operations ➤ 3D Rotate
Summary
With the 3D Rotate gizmo, you can rotate selected objects and subobjects
freely or constrain the rotation to an axis.
If you are working in a viewport with 2D Wireframe set as the visual style,
3DROTATE temporarily changes the visual style to 3D Wireframe for the
duration of the command.
The 3D Rotate gizmo is displayed at the center of the selected object or objects
by default. You can adjust the axis of rotation by using the shortcut menu to
change the location of the gizmo.
When the 3D Rotate gizmo is displayed, the 3D Rotate Gizmo shortcut menu
(page 49) offers options for aligning, moving, or changing to another gizmo.
48 | Chapter 2 Commands
List of Prompts
The following prompts are displayed.
Select objects Specifies the objects that you want to rotate.
Base point Sets the center point of the rotation.
Pick a rotation axis On the 3D Scale gizmo, specifies the axis of rotation.
Move the mouse until the axis path you want to select turns yellow, then click
to select it.
Specify angle start point or type an angle Sets the relative start point of the
rotation. You can also enter an angle value.
Specify angle end point Rotates the object about the specified axis. Click to
end the rotation.
See also:
Rotate 3D Objects
3D Rotate Gizmo Shortcut Menu
Displays options to set the constraint of a 3D object, switch gizmos, and move
or align the gizmo.
Commands | 49
Access Methods
Shortcut menu: Right-click the 3D Rotate gizmo
List of Options
The following options are displayed.
Move Activates the 3D Move gizmo.
Rotate Activates the 3D Rotate gizmo.
Scale Activates the 3D Scale gizmo.
Set Constraint Sets whether the change is constrained to a specific axis.
■ X, Y or Z. Restricts the change to the designated axis.
Relocate Gizmo Moves the gizmo to the point you specify.
Align Gizmo With Sets the alignment for the change. Options include:
■ World UCS
■
Current UCS
■
Face
Custom Gizmo Allows you to define the current gizmo by specifying one,
two, or three points, or an object.
Respect Dynamic UCS When relocating the gizmo, as you move the cursor,
temporarily aligns the XY plane of the UCS with the faces or edges.
See also:
Rotate 3D Objects
3DSCALE
In a 3D view, displays the 3D Scale gizmo to aid in resizing 3D objects.
Access Methods
Summary
With the 3D Scale gizmo, you can resize selected objects and subobjects along
an axis or plane, or resize the objects uniformly.
50 | Chapter 2 Commands
When the 3D Scale gizmo is displayed, the 3D Scale Gizmo shortcut menu
(page 52) offers options for aligning, moving, or changing to another gizmo.
List of Prompts
The following prompts are displayed.
Select objects Specifies the objects to be scaled.
Specify base point Specifies the base point for the scaling.
Pick a scale axis or plane Specifies whether the object is scaled uniformly or
only along a specific axis or plane. You have the following choices:
■ Scale uniformly. Click the area closest to the vertex of the 3D Scale
gizmo. The interior region of all axes of the gizmo is highlighted.
■
Constrain the scale to a plane. Click between the parallel lines between
the axes that define the plane. This option is only available for meshes,
not solids or surfaces.
■
Constrain the scale to an axis. Click the axis. This option is only
available for meshes, not solids or surfaces.
Commands | 51
Specify scale factor Specifies the amount of change. Drag to dynamically
modify the size of the selected objects or enter a scale value. For example,
enter 2 to double the size of the selection.
Copy Creates and scales a copy of the selected objects.
Reference Sets a scale based on a ratio.
■ Reference length. Sets the relative amount that represents the current
size in the scale ratio.
■
New Length. Sets the relative value used to calculate the new size. For
example, if the reference length is 1 and the new length is 3, the size of
the selected objects is tripled.
■
Points. Specifies the relative value used to calculate the new size based
on two points that you specify.
See also:
Scale 3D Objects
3D Scale Gizmo Shortcut Menu
Displays options to set the constraint of a 3D object, switch gizmos, and move
or align the gizmo.
52 | Chapter 2 Commands
Access Methods
Shortcut menu: Right-click the 3D Scale gizmo
List of Options
The following menu options are displayed when you right-click the 3D Scale
gizmo.
Move Activates the 3D Move gizmo.
Rotate Activates the 3D Rotate gizmo.
Scale Activates the 3D Scale gizmo.
Set Constraint Sets whether the change is constrained to a specific axis.
■ X, Y or Z. Restricts the change to the designated axis.
■
XY, YX, or ZX. Restricts the change to a plane that is defined by the
selected axes.
■
XYZ. Applies the scaling uniformly to all axes.
NOTE
Unlike most other objects, mesh objects support non-uniform scale.
Relocate Gizmo Moves the gizmo to the point you specify.
Align Gizmo With Sets the alignment for the change. Options include:
■ World UCS
■
Current UCS
■
Face
Custom Gizmo Allows you to define the current gizmo by specifying one,
two, or three points, or an object.
Respect Dynamic UCS When relocating the gizmo, as you move the cursor,
temporarily aligns the XY plane of the UCS with the faces or edges.
See also:
Use Gizmos to Modify Objects
Commands | 53
3DSWIVEL
Changes the target of the view in the direction that you drag.
Access Methods
Menu: View ➤ Camera ➤ Swivel
Shortcut menu: Start any 3D navigation command, right-click in the drawing
area, and click Other Navigation Modes ➤ Swivel (5).
Summary
Simulates panning with a camera in the direction that you drag. The target
of the view changes. You can swivel the view along the XY plane or along the
Z axis.
See also:
Use 3D Navigation Tools
3DZOOM
Zooms in and out in a perspective view.
Access Methods
Menu: View ➤ Zoom
Pointing device: Scroll the mouse wheel to zoom in and out.
Shortcut menu: Start any 3D navigation command, right-click in the drawing
area, and click Other Navigation Modes ➤ Zoom (8).
Toolbar: Status bar ➤ Zoom
Summary
Zooming in a perspective view simulates moving the camera closer to the
target or farther away. Objects appear closer or farther away, but the position
of the camera does not change.
54 | Chapter 2 Commands
List of Prompts
The following prompts are displayed in a perspective view.
Press Esc or Enter to exit, or right-click to display
shortcut-menu.
Enter option [All (page 55)/Extents (page 55)/Window (page
55)/Previous (page 55)/Object] :
All Zooms to display the entire drawing.
Extents Zooms to display the drawing extents and results in the largest possible
display of all the objects
Window Zooms to display an area specified by two points of a rectangular
window.
Previous Zooms to display the previous view.
Object Zooms to display one or more selected objects as large as possible and
in the center of the view.
Real Time Using the pointing device, zooms interactively.
See also:
Specify 3D Views
A Commands
ABOUT
Displays information about AutoCAD for Mac.
Access Methods
Menu: AutoCAD ➤ About AutoCAD
Command entry: 'about for transparent use
Summary
Copyright information and product information is displayed. Product
information includes the version number and service pack, serial number,
Commands | 55
license type and expiration date, and the text of the license agreement. You
can save the product information as a text file.
See also:
Start a Drawing
ACISIN
Imports an ACIS (SAT) file and creates 3D solid, body, or region objects.
Access Methods
Menu: Insert ➤ ACIS File
Summary
The Select ACIS File box is displayed. Select the file to import in the File Name
list. The SAT (ASCII) ACIS file is imported into the drawing.
NOTE ACISIN imports SAT files up to ACIS version 7.0.
See also:
Import ACIS SAT Files
ACISOUT
Exports a body object, solid, or region to an ACIS file.
Summary
Selected objects that are not solids or regions are ignored, and the Create ACIS
File dialog box is displayed. Enter the name of the file you want to create. The
selected objects are exported to an ASCII file.
NOTE When exchanging SAT files to earlier versions of AutoCAD, you need to set
the ACISOUTVER (page 1168) system variable to the ACIS version used for that
release. For example, to export SAT files to AutoCAD R14, set ACISOUTVER to 16.
56 | Chapter 2 Commands
See also:
Export ACIS SAT Files
ADDSELECTED
Creates a new object based on the object type and general properties of a
selected object.
Access Methods
Shortcut menu: Select a single object, right-click, and choose Add Selected.
Summary
Differs from COPY by duplicating only the general properties (page 833) of an
object. For example, creating an object based on a selected circle adopts the
general properties of the circle, such as its color and layer, but prompts you
for the new circle’s center point and radius.
With the ADDSELECTED command, you can create a new object with the
same object type as a selected object. Certain objects have special properties
that are supported in addition to its general properties, as shown in the
following table.
Object type
Special properties supported by ADDSELECTED
Gradient
Gradient name, Color 1, Color 2, Gradient Angle,
Centered
Text, MText, Attribute Definition
Text Style, Height
Dimensions (Linear, Aligned,
Radial, Diametric, Angular, Arc
Length, and Ordinate)
Dim Style, Dim Scale
Tolerance
Dim Style
Leader
Dim Style, Dim Scale
Commands | 57
Object type
Special properties supported by ADDSELECTED
Multileader
Multileader Style, Overall Scale
Table
Table Style
Hatch
Pattern, Scale, Rotation
Block Reference, External Reference
Name
Underlays (Image)
Name
List of Prompts
The following prompt is displayed.
Select object: Use an object selection method
The prompts vary by object type.
See also:
Copy, Array, Offset, or Mirror Objects
ALIGN
Aligns objects with other objects in 2D and 3D.
Access Methods
Button
Menu: Modify ➤ 3D Operations ➤ Align
Toolbar: Drafting tool set ➤ Move/Rotate/Scale tool group (expanded)
➤ Align
58 | Chapter 2 Commands
Summary
Either one, two, or three pairs of source points and definition points can be
specified to move, rotate, or tilt the selected objects, aligning them with points
on another object.
List of Prompts
The following prompts are displayed.
Select objects: Select the objects to align and press Enter
Specify either one (page 59), two (page 59), or three pairs (page 60) of source
points and definition points to align the selected objects.
ALIGN Using One Pair of Points When you select only one source point and
destination point pair, the selected objects move in 2D or 3D from the source
point (1) to the destination point (2).
ALIGN Using Two Pairs of Points When you select two point pairs, you can
move, rotate, and scale the selected objects in 2D or 3D to align with other
objects.
Commands | 59
The first set of source and destination points defines the base point for the
alignment (1, 2). The second set of points defines the angle of rotation (3, 4).
After you enter the second set of points, you are prompted to scale the object.
The distance between the first and second destination points (2, 4) is used as
the reference length to which the object is scaled. Scaling is available only
when you are aligning objects using two point pairs.
NOTE
If you use two source and destination points to perform a 3D alignment on
non-perpendicular working planes, you get unpredictable results.
ALIGN Using Three Pairs of Points When you select three point pairs, you
can move and rotate the selected objects in 3D to align with other objects.
The selected objects move from the source point (1) to the destination point
(2).
The selected object is rotated (1 and 3) so that it aligns with the destination
object (2 and 4).
The selected object is then rotated again (3 and 5) so that it aligns with the
destination object (4 and 6).
60 | Chapter 2 Commands
See also:
Align Objects
AMECONVERT
Converts AME solid models to AutoCAD solid objects.
Summary
The objects you select must be Advanced Modeling Extension (AME) Release
2 or 2.1 regions or solids. All other objects are ignored.
Because of increased accuracy in the new solid modeler, AME models may
look slightly different after conversion. This difference is noticeable where
the previous version of the solid modeler identified the surfaces of two different
shapes as so close as to be considered in the same plane. The new solid
modeler's finer tolerance may interpret these surfaces as being slightly offset.
This phenomenon is most apparent with aligned features such as fillets,
chamfers, and through-holes.
Holes might become blind holes when the new modeler, with its much finer
approximation capability, interprets what was once a through-hole as being
slightly less wide than the solid. Typically, the length of the remaining solid
material is the difference between the tolerance of the previous modeler and
that of the new modeler.
Likewise, updated fillets or chamfers can occasionally be placed slightly below
the surface, creating a hole through the solid, leaving the original shape
unaltered. Also, drawing fillets or chamfers slightly above the original surface
creates an uneven transition between the solid and the fillet or chamfer.
See also:
Use Render with Other Applications
Commands | 61
ANALYSISCURVATURE
Displays a color gradient onto a surface to evaluate different aspects of its
curvature.
Access Methods
Button
Toolbar: Modeling tool set ➤ Analysis tool group ➤ Surface Analysis
flyout ➤ Curvature Analysis
Summary
Allows you to visualize Gaussian, minimum, maximum, and mean U and V
surface curvature. Maximum curvature and a positive Gaussian value display
as green; minimum curvature and a negative Gaussian value display as blue.
Positive Gaussian curvature means that the surface is shaped like a bowl.
Negative Gaussian curvature means the surface is shaped like a saddle (as
shown below). Mean curvature and a zero Gaussian value means that the
surface is flat in at least one direction (planes, cylinders, and cones have zero
Gaussian curvature).
To change the curvature analysis display settings, use the Curvature tab (page
65) of the Analysis Options dialog box (page 64).
See also:
Analyze the Curvature of a NURBS Surface
62 | Chapter 2 Commands
ANALYSISDRAFT
Displays a color gradient onto a 3D model to evaluate whether there is
adequate space between a part and its mold.
Access Methods
Button
Toolbar: Modeling tool set ➤ Analysis tool group ➤ Surface Analysis
flyout ➤ Draft Analysis
Summary
The color spectrum shows draft angle changes within a specified range. The
maximum draft angle displays as red, and the minimum draft angle displays
as blue.
If the surface is parallel to the construction plane with surface normals facing
in the same direction as the current UCS, the draft angle is 90.0. When
perpendicular, it is 0. If the surface is parallel to the current UCS with surface
normals facing in the opposite direction than the current UCS, the draft
angle is -90.0.
To change the draft analysis display settings, use the Draft Angle tab (page
66) of the Analysis Options dialog box (page 64).
See also:
Use the Draft Analysis Tool
Commands | 63
ANALYSISOPTIONS
Sets the display options for zebra, curvature, and draft analysis.
Access Methods
Button
Toolbar: Modeling tool set ➤ Analysis tool group ➤ Surface Analysis
flyout ➤ Analysis Options
Summary
The Analysis Options dialog box (page 64) is displayed.
See also:
Analyze Surfaces
Analysis Options Dialog Box
Sets the display options for zebra, curvature, and draft analysis.
List of Tabs
The Analysis Options dialog box contains the following tabs:
■ Zebra (page 64)
■
Curvature (page 65)
■
Draft Angle (page 66)
See also:
Analyze Surfaces
Zebra Tab (Analysis Options Dialog Box)
Changes the display settings for the ANALYSISZEBRA command.
64 | Chapter 2 Commands
List of Options
The following options are displayed.
Select Objects to Analyze
Prompts you to select the surface objects to analyze. When you are done
selecting objects, press Enter to return to the dialog box.
Stripe Display
Stripe Direction
Specifies the display angle. (VSAZEBRADIRECTION (page 1495)) This option is
only available when Type is set to Cylinder. If you are using the Chrome Ball
type, change the stripe directions with the VSAZEBRADIRECTION (page 1495)
system variable.
Type
Sets analysis display type. (VSAZEBRATYPE (page 1496))
Size
Sets the width of the zebra stripes. (VSAZEBRASIZE (page 1496))
Color 1
Sets the first color for zebra stripes. (VSAZEBRACOLOR1 (page 1494))
Color 2
Sets the second color for zebra stripes. (VSAZEBRACOLOR2 (page 1495))
Clear Zebra Analysis
Removes the zebra display from all objects in the current drawing.
See also:
Analyze Surfaces
Curvature Tab (Analysis Options Dialog Box)
Changes the display settings for the ANALYSISCURVATURE command.
List of Options
The following options are displayed.
Commands | 65
Select objects to analyze
Prompts you to select the surface objects to analyze. When you are done
selecting objects, press Enter to return to the dialog box.
Color Mapping
Display Style
Specifies the display for color mapping (VSACURVATURETYPE (page 1492)
system variable).
Enter the maximum curvature value (VSACURVATUREHIGH (page 1492)
system variable). When the surface curvature reaches this value, it displays as
green.
Enter the minimum curvature value (VSACURVATURELOW (page 1492) system
variable). When the surface curvature reaches this value, it displays as blue.
Auto Range
Calculates the curvature range so that 80% of the values are within the high
and low range (VSACURVATUREHIGH (page 1492) and VSACURVATURELOW
(page 1492) system variables).
Max Range
Calculates the maximum and minimum ranges of all objects selected for
curvature analysis (VSACURVATUREHIGH (page 1492) and VSACURVATURELOW
(page 1492) system variables).
Clear Curvature Analysis
Removes the curvature analysis display from all objects in the current drawing.
See also:
Analyze Surfaces
Draft Angle Tab (Analysis Options Dialog Box)
Changes the display settings for the ANALYSISDRAFT command.
List of Options
The following options are available.
66 | Chapter 2 Commands
Select objects to analyze
Prompts you to select the surface objects to analyze. When you are done
selecting objects, press Enter to return to the dialog box.
Color Mapping
Maps green to the highest draft angle, red to the medium draft angle, and
blue to the lowest draft angle.
Angle Sets the value for the high and low draft angles. The draft angle is the
angle in degrees between the surface normal and the UCS plane.
Enter a value for the highest angle allowed (VSADRAFTANGLEHIGH (page
1493)). When the object’s angle reaches this value, it displays in green.
Displays the average value of the high and low angles. When the object’s angle
reaches this value, it displays in red.
Enter a value for the lowest angle allowed (VSADRAFTANGLELOW (page 1494)).
When the object’s angle reaches this value, it displays in blue.
Clear Draft Angle Analysis
Removes the curvature analysis display from all objects in the current drawing.
See also:
Analyze Surfaces
ANALYSISZEBRA
Projects stripes onto a 3D model to analyze surface continuity.
Access Methods
Button
Toolbar: Modeling tool set ➤ Analysis tool group ➤ Surface Analysis
flyout ➤ Zebra Analysis
Summary
The way the stripes line up where two surfaces meet, helps analyze the
tangency and curvature of the intersection.
Commands | 67
In this example, the surface continuity is G0 because the surface edges are
coincident, but they are not tangent and they have different curvatures. The
fact that the stripes are not aligned shows that the surfaces are not tangent.
To change the zebra analysis display settings, use the Zebra Analysis tab (page
64) of the Analysis Options dialog box (page 64).
See also:
Analyze Surface Continuity with Zebra Analysis
ANNORESET
Resets the locations of all alternate scale representations of the selected
annotative objects.
Access Methods
Button
Toolbar: Annotation tool set ➤ Annotation Scaling tool group ➤ Sync
Scale Positions
Menu: Modify ➤ Annotative Object Scale ➤ Synchronize
Multiple-Scale Positions
Shortcut menu: Select an annotative object. Right-click and choose
Annotative Object Scale ➤ Synchronize Multiple-Scale Positions.
68 | Chapter 2 Commands
Summary
The location of each scale representation of an annotative object can be
adjusted using grips. For each selected annotative object, all alternate scale
representations are returned to the location of the object’s current scale
representation.
See also:
Add and Modify Scale Representations
ANNOUPDATE
Updates existing annotative objects to match the current properties of their
styles.
Summary
When a non-annotative text object is updated to an annotative text style, the
object becomes annotative and supports the current . If the text style has a
fixed Paper Height, the object is set to that height. If the text style’s Paper
Height is set to 0, the size of the text does not change. The Paper Height value
is inferred by dividing the model height by the current annotation scale.
If an annotative object is updated to a non-annotative style, the object becomes
non-annotative and any alternate are removed.
See also:
Work with Annotative Styles
APERTURE
Controls the size of the object snap target box.
Access Methods
Command entry: aperture (or 'aperture for transparent use)
Commands | 69
Summary
Object snap applies only to objects inside or crossing the object snap target
box. The APBOX (page 1172) system variable controls whether the object snap
target box is displayed. The number of pixels you enter using APERTURE
controls the size of the object snap box. The higher the number, the larger
the target box.
You can also change this setting in the Application Preferences dialog box,
Cursor & Selection tab.
APERTURE controls the object snap target box, not the pickbox displayed at
the Select Objects prompt. The object selection pickbox is controlled by the
PICKBOX (page 1393) system variable.
APPLOAD
Loads and unloads applications and defines which applications to load at
startup.
Access Methods
Menu: Tools ➤ Load Application
Summary
The Startup Suite option loads the specified applications each time the product
first starts. Application files can be dragged from the files list, or from any
application with dragging capabilities.
The Load/Unload Applications dialog box is displayed (page 71).
See also:
Overview of AutoLISP Automatic Loading
70 | Chapter 2 Commands
Load/Unload Applications Dialog Box
Loads and unloads applications and defines which applications to load at
startup.
Summary
Loads and unloads applications and specifies applications to be loaded at
startup.
List of Options
The following options are displayed.
The options at the top of this dialog box are derived from the standard file
selection dialog box (page 720). Following are descriptions of the additional
options provided by the Load/Unload Applications dialog box:
Commands | 71
Load Loads or reloads the applications that are currently selected either in
the files list or on the History List tab. Load is unavailable until you select a
file that you can load. ObjectARX and DBX applications are loaded
immediately, but LSP and FAS applications are queued and then loaded when
you close the Load/Unload Applications dialog box.
If you select a file that is already loaded, Load reloads the application when
applicable. You cannot reload ObjectARX applications. In this case, you must
first unload the ObjectARX application and then load it again. The Load option
is also available from a shortcut menu by right-clicking a file on the History
List tab.
Loaded Applications
Displays an alphabetical list (by file name) of currently loaded applications.
LISP routines are displayed in this list only if you loaded them in the
Load/Unload Applications dialog box.
You can drag files into this list from the files list or from any application with
dragging capabilities, such as Finder.
You can also unload certain applications from this list. See the Unload option
for details. Files that you cannot unload are not available for selection.
History List
Displays an alphabetical list (by file name) of applications that you previously
loaded with Add To History selected. If Add To History is not selected when
you drag files into this list, the dragged files are loaded but not added to the
history list.
You can drag files into this list from the files list, or from any application with
dragging capabilities, such as Finder.
You can load and remove applications from this list, but to unload applications,
you must use the Loaded Applications tab. See the Load, Unload, and Remove
options.
Add to History
Adds any applications that you load to the history list.
Unload/Remove
Unloads the selected applications or removes them from the History List.
Unload is available only when a file is selected on the Loaded Applications
tab. Remove is available only when you select a file on the History List tab.
LISP applications cannot be unloaded, nor can ObjectARX applications that
are not registered for unloading.
72 | Chapter 2 Commands
NOTE
Remove does not unload the selected application. The Remove option is also
available from a shortcut menu by right-clicking an application on the History
List tab.
Startup Suite
Contains a list of applications that are loaded each time you start AutoCAD
for Mac.
You can drag application files from the files list, or from any application with
dragging capabilities such as Finder, into the Startup Suite area to add them
to the Startup Suite.
You cannot add applications that you load with the AutoCAD for Mac web
browser to the Startup Suite.
Contents
Displays the Startup Suite dialog box (page 73). You can also add files to the
Startup Suite by clicking the Startup Suite icon or by right-clicking an
application on the History List tab and clicking Add to Startup Suite on the
shortcut menu.
Status Line
Displays messages that indicate the status of loading and unloading operations.
See also:
Overview of AutoLISP Automatic Loading
Startup Suite Dialog Box
Adds and removes application files from the Startup Suite. These are the
applications that are loaded each time you start AutoCAD for Mac
Commands | 73
List of Options
The following options are displayed.
List of Applications
Displays an alphabetical list (by file name) of the application files to load at
startup.
Add
Displays the Add File to Startup Suite dialog box. You can use this dialog box
to select files to add to the startup suite.
Remove
Removes selected files from the Startup Suite.
See also:
Overview of AutoLISP Automatic Loading
ARC
Creates an arc.
Access Methods
Button
74 | Chapter 2 Commands
Toolbar: Drafting tool set ➤ Open Shapes tool group ➤ Arc flyout
Menu: Draw ➤ Arc
Summary
To create an arc, you can specify combinations of center, endpoint, start point,
radius, angle, chord length, and direction values.
For example:
The distance between the start point and the center determines the radius.
The endpoint is determined by a line from the center that passes through the
third point.
The resulting arc is always created counterclockwise from the start point.
The distance between the start point and the center determines the radius.
The other end of the arc is determined by specifying an included angle that
uses the center of the arc as the vertex.
The resulting arc is always created counterclockwise from the start point.
Commands | 75
The distance between the start point and the center determines the radius.
The other end of the arc is determined by specifying the length of a chord
between the start point and the endpoint of the arc.
The resulting arc is always created counterclockwise from the start point.
The included angle between the endpoints of the arc determines the center
and the radius of the arc.
The tangent direction can be specified either by locating a point on the desired
tangent line, or by entering an angle. You can determine which endpoint
controls the tangent by changing the order in which you specify the two
endpoints.
76 | Chapter 2 Commands
The direction of the bulge of the arc is determined by the order in which you
specify its endpoints. You can specify the radius either by entering it or by
specifying a point at the desired radius distance.
The distance between the start point and the center determines the radius.
The endpoint is determined by a line from the center that passes through the
third point.
The resulting arc is always created counterclockwise from the start point.
The distance between the start point and the center determines the radius.
The other end of the arc is determined by specifying an included angle that
uses the center of the arc as the vertex.
Commands | 77
The resulting arc is always created counterclockwise from the start point.
The distance between the start point and the center determines the radius.
The other end of the arc is determined by specifying the length of a chord
between the start point and the endpoint of the arc.
The resulting arc is always created counterclockwise from the start point.
Immediately after you create a line or an arc, you can start an arc that is
tangent at an endpoint by starting the ARC command and pressing ENTER at
the Specify Start Point prompt. You need to specify only the endpoint of the
arc.
78 | Chapter 2 Commands
List of Prompts
The following prompts are displayed.
Specify start point (page ?)of arc or [Center (page ?)]:
Specify a point, enter c, or press Enter to start tangent to last line,
arc, or polyline (page ?)
Start Point
Specifies the starting point of the arc.
NOTE
If you press Enter without specifying a point, the endpoint of the last drawn
line or arc is used and you are immediately prompted to specify the endpoint
of the new arc. This creates an arc tangent to the last drawn line, arc, or
polyline.
Specify second point of arc or [Center/End]:
Second Point
Draws an arc using three specified points on the arc's circumference. The first
point is the start point (1). The third point is the endpoint (3). The second
point (2) is a point on the circumference of the arc.
Specify end point of arc: Specify a point (3)
You can specify a three-point arc either clockwise or counterclockwise.
Center
Specifies the center of the circle of which the arc is a part.
Specify center point of arc:
Specify end point of arc or [Angle/chord Length]:
End Point Using the center point (2), draws an arc counterclockwise from the
start point (1) to an endpoint that falls on an imaginary ray drawn from the
center point through the third point (3).
Commands | 79
The arc does not necessarily pass through this third point, as shown in the
illustration.
Angle Draws an arc counterclockwise from the start point (1) using a center
point (2) with a specified included angle. If the angle is negative, a clockwise
arc is drawn.
Specify included angle: Specify an angle
Chord Length Draws either a minor or a major arc based on the distance of
a straight line between the start point and endpoint.
If the chord length is positive, the minor arc is drawn counterclockwise from
the start point. If the chord length is negative, the major arc is drawn
counterclockwise.
Specify length of chord: Specify a length
End
Specifies the endpoint of the arc.
Specify end point of arc:
Specify center point of arc or [Angle/Direction/Radius]:
Center Point Draws an arc counterclockwise from the start point (1) to an
endpoint that falls on an imaginary ray drawn from the center point (3)
through the second point specified (2).
80 | Chapter 2 Commands
Angle Draws an arc counterclockwise from the start point (1) to an endpoint
(2), with a specified included angle. If the angle is negative, a clockwise arc is
drawn.
Specify included angle: Enter an angle in degrees or specify an angle by moving
the pointing device counterclockwise
Direction Begins the arc tangent to a specified direction. It creates any arc,
major or minor, clockwise or counterclockwise, beginning with the start point
(1), and ending at an endpoint (2). The direction is determined from the start
point.
Specify tangent direction for the start point of arc:
Radius Draws the minor arc counterclockwise from the start point (1) to the
endpoint (2). If the radius is negative, the major arc is drawn.
Specify radius of arc:
Center
Specifies the center of the circle of which the arc is a part.
Specify center point of arc:
Specify start point of arc:
Specify end point of arc or [Angle/chord Length]:
End Point Draws an arc counterclockwise from the start point (2) to an
endpoint that falls on an imaginary ray drawn from the center point (1)
through a specified point (3).
Commands | 81
Angle Draws an arc counterclockwise from the start point (2) using a center
point (1) with a specified included angle. If the angle is negative, a clockwise
arc is drawn.
Specify included angle:
Chord Length Draws either a minor or a major arc based on the distance of
a straight line between the start point and endpoint.
If the chord length is positive, the minor arc is drawn counterclockwise from
the start point. If the chord length is negative, the major arc is drawn
counterclockwise.
Specify length of chord:
Tangent to Last Line, Arc, or Polyline
Draws an arc tangent to the last line, arc, or polyline drawn when you press
ENTER at the first prompt.
Specify end point of arc: Specify a point (1)
See also:
Draw Arcs
82 | Chapter 2 Commands
AREA
Calculates the area and perimeter of objects or of defined areas.
Summary
Several commands are available to provide area information including AREA,
MEASUREGEOM (page 613), and MASSPROP (page 597). Alternatively, use
BOUNDARY (page 149) to create a closed polyline or region. Then use LIST
(page 581) or the Properties Inspector (page 832) to find the area.
List of Prompts
The following prompts are displayed.
Specify first corner point (page ?) or [Object (page ?)/Add
Area (page ?)/Subtract Area (page ?)]