LEGO Systems 95646 Mindstorms EV3 User Manual LME UserGuide ViewAll US 20130507

LEGO Systems Inc Mindstorms EV3 LME UserGuide ViewAll US 20130507

Contents

User manual part 2

Download: LEGO Systems 95646 Mindstorms EV3 User Manual LME UserGuide ViewAll US 20130507
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Document ID2083078
Application IDV0Mi9PbSwkpG5kmPbYXCuA==
Document DescriptionUser manual part 2
Short Term ConfidentialNo
Permanent ConfidentialNo
SupercedeNo
Document TypeUser Manual
Display FormatAdobe Acrobat PDF - pdf
Filesize128.46kB (1605743 bits)
Date Submitted2013-09-26 00:00:00
Date Available2013-09-26 00:00:00
Creation Date2013-09-04 14:08:54
Producing SoftwareAcrobat Elements 9.0.0 (Windows)
Document Lastmod2013-09-04 14:08:54
Document TitleLME_UserGuide_ViewAll_US_20130507.pdf
Document CreatorAdobe InDesign CS6 (Macintosh)
Document Author: LEGO® Education

EV3 SOFTWARE
Lobby
Every time you open the EV3 Software, you will automatically start
out in the Lobby area. The Lobby makes it easy to locate and work
with the software and gives you access to everything you need.
4. Search—Find projects with specific content using different
filter options
In the Lobby you will find the following options and resources:
5. www.LEGOeducation.com/MINDSTORMS—A link to the official
LEGO® MINDSTORMS® Education website.
3. View—This button takes you back to the Activity Overview.
1. Lobby Tab—This button always returns you to the Lobby.
2. Activity Overview—Here you can access, organize, and
preview content and get started with a project.
+ Building instructions for the Core Models
+ Quick Start resources such as a small introduction video
and the EV3 User Guide
+ File management, where you can start a new project or
open an existing one
+ Robot Educator, with forty-eight step-by-step tutorials that
explain how to use the EV3 Software and Hardware
Lobby overview
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EV3 SOFTWARE
Project Properties and Structure
When you open a new program or experiment, it will automatically
create a project folder file. All programs, experiments, images,
sounds, videos, instructions, and other assets that are used within
a project will automatically be stored in this project folder. This
makes it easy to store your project and share it with others.
Project, Program and
Experiment tabs
Each project will be displayed in the form of a tab at the top of
the screen. Underneath, you will see tabs for the Programs and
Experiments that belong to the selected Project. You can add a new
Project, Program, or Experiment by clicking on the + button to the
right of the other tabs. Clicking on an X will close the tab.
PROJECT PROPERTIES PAGE
If you click on the tab with the wrench to the far left of the Program
and Experiment tabs, you will be taken to the Project Properties
page. This page gives you an orderly display for the project that is
currently selected, including all programs and experiments, images,
sound, and other assets. Here you can describe your project with
text, images, and video that will determine how the project shows up
in the Lobby. In the Teacher version of the EV3 Software, the Project
Properties page also allows you to restrict access to selected
programs and other assets in your project.
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EV3 SOFTWARE
Project Properties and Structure
Project Properties displayed include:
1. Project Description—Give your project a title, describe it,
and insert any images and video you would like to appear in
the Lobby when the project is previewed.
2. Project Content Overview—Here you will find all assets
included in the project: for example, programs, experiments,
images, sounds, and My Blocks.
3. Daisy Chain Mode—This check box enables the Daisy Chain
Mode, so you can program up to four connected EV3 Bricks.
Project Properties page
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EV3 SOFTWARE
Robot Educator
Robot Educator is the name of both the basic robot and the tutorials
you will find in the EV3 Software. The Robot Educator learning tool is
designed to take you through the essentials of programming, data
logging, and hardware.
Understanding the objective
Build and program your robot
Test it
Modify it
Robot Educator consists of forty-eight tutorials divided into
the following categories: Basics, Beyond Basics, Hardware, Data
Logging, and Tools. Each tutorial is structured in the following way:
In the Robot Educator section in the Lobby, you can also find all
related building instructions and a Teacher’s Guide (only available
in the Teacher version of the EV3 Software).
Robot Educator
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EV3 SOFTWARE
Programming
Without a program, a robot is just a statue. It may be a cool statue,
but it’s still a statue. When you program a robot you give it abilities—
to move, to follow lines, to avoid objects, to make mathematical
calculations, and much more. The EV3 Software has an intuitive,
graphics-based format that users from 10 to 100 years of age can
quickly learn and successfully use.
3. Hardware Page—Establish and manage your communication
with the EV3 Brick here and see what motors and sensors are
connected where. This is also where you download programs
to the EV3 Brick.
The EV3 Programming environment consists of
the following main areas:
5. Programming Toolbar—Find basic tools for working with
your program here. Learn more about these tools in the EV3
Software Help.
1. Programming Canvas—Lay out your program here.
4. Content Editor—A digital workbook integrated into the software.
Get instructions or document your project using text, images,
and videos.
2. Programming Palettes—Find the building blocks for your
program here.
Programming environment
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EV3 SOFTWARE
Programming Blocks and Palettes
All the programming blocks that are used for controlling your
robot are located in Programming Palettes at the bottom of
the Programming environment underneath the Programming Canvas.
The Programming blocks are divided into categories according to
type and nature, making it easy to find the block you need.
To learn more about the EV3 Programming environment and see how
you can get started with your first program, see the Programming
and Programming Overview videos in the Quick Start section of
the Lobby.
You can also find more information about how to program in the EV3
Software Help.
ACTION BLOCKS
(In order from left to right)
+ Medium Motor
+ Large Motor
+ Move Steering
+ Move Tank
+ Display
+ Sound
+ Brick Status Light
FLOW BLOCKS
(In order from left to right)
+ Start
+ Wait
+ Loop
+ Switch
+ Loop Interrupt
SENSOR BLOCKS
(In order from left to right)
+ Brick Buttons
+ Color Sensor
+ Gyro Sensor
+ Infrared Sensor
+ Motor Rotation
+ Temperature Sensor
+ Timer
+ Touch Sensor
+ Ultrasonic Sensor
+ Energy Meter
+ NXT Sound Sensor
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EV3 SOFTWARE
Programming Blocks and Palettes
DATA BLOCKS
(In order from left to right)
+ Variable
+ Constant
+ Array Operations
+ Logic Operations
+ Math
+ Round
+ Compare
+ Range
+ Text
+ Random
ADVANCED BLOCKS
(In order from left to right)
+ File Access
+ Data Logging
+ Messaging
+ Bluetooth Connection
+ Keep Awake
+ Raw Sensor Value
+ Unregulated Motor
+ Invert Motor
+ Stop Program
MY BLOCKS
When you are repeatedly
using the same segment of
a program in many programs,
that is a good time to create
a My Block. Once your My
Block is created, you can
simply insert that single
block into future programs
within the same project.
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EV3 SOFTWARE
Data Logging
To data log is to collect information for analysis. For example,
a weatherperson might collect temperature readings throughout
the day, and then analyze it for a report on the evening news. Or
a zookeeper might collect data on where visitors are spending their
time at the zoo. The EV3 Software cannot only record data, it can
help you to organize and analyze it.
3. Hardware Page—Establish and manage your communication
with the EV3 Brick here and see what sensors are connected
where. This is also where you download experiments to the EV3
Brick and upload data to the software.
The EV3 Data Logging environment consists of
the following main areas:
5. Data Logging Toolbar—Find basic tools for working with your
graph and experiment here. Learn more about these tools in
the EV3 Software Help.
1. Graph Area—This is where you see and analyze your data
plots.
4. Content Editor—A digital workbook integrated into
the software. Get instructions or document your project using
text, images, and videos.
2. Configuration Panel—Here you set up your experiment,
manage your dataset, and get access to Dataset Calculation
and Graph Programming, special data logging functionalities.
Data Logging environment
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EV3 SOFTWARE
Data Logging
Configuration Panel
In the Configuration Panel, you will find four different tabs that will
help you prepare, manage, and analyze your experiments. Some
of the tabs are dynamic: they will automatically be shown when
relevant. You will always be able to switch between tabs manually.
EXPERIMENT CONFIGURATION
Here you set up your experiment by selecting the sample duration
and rate and choosing what sensors to collect data from. For each
sensor, you also have to select sensor mode, since most sensors
can provide different types of data.
Experiment Configuration panel
Dataset Table panel
DATASET TABLE
In addition to displaying the collected data in the graph area,
a dataset will be shown in the Dataset Table. Here you can also
rename the dataset, delete or hide it, and change plot style and
color of the graphs.
Dataset Calculation panel
DATASET CALCULATION
Here you can manipulate datasets and graphs by doing various
calculations using numbers, functions, and other datasets.
The output result will be displayed as both graph and dataset values.
Graph Programming panel
GRAPH PROGRAMMING
By dividing your graph area in different zones, you can enable your
sensor input to trigger or activate an output: for example, a motor or
a sound from the EV3 Brick when the sensor values reach a certain
level or threshold.
To learn more about the EV3 data logging environment and see how
you can get started with your first experiment, see the Data Logging
and Data Logging Overview videos in the Quick Start section of
the Lobby.
You can also find more information about how to data log in the EV3
Software Help.
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EV3 SOFTWARE
Hardware Page
The Hardware Page provides a range of information about your
EV3 Brick. It is always located in the lower right-hand corner
when working with both Programs and Experiments and can be
collapsed when needed using the Expand/Collapse tab. Even when
collapsed, the Hardware Page Controller will be visible, allowing you
to download your program or experiment.
The different Hardware Page Controller buttons have
the following functionality:
1. Download—Downloads the Program or Experiment to the EV3
Brick
2. Download and Run—Downloads the Program or Experiment to
the EV3 Brick and runs it immediately
3. Download and Run Selected—Downloads only the highlighted
blocks to the EV3 Brick and runs them immediately
Hardware Page Controllers
4. Upload—Uploads your collected datasets from the EV3 Brick
to your Experiment
The EV3 text in the small window at the top will turn red when an EV3
Brick is connected to your computer.
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EV3 SOFTWARE
Hardware Page
BRICK INFORMATION
The Brick Information tab displays important information about
the EV3 Brick that is currently connected, such as EV3 Brick name,
battery level, firmware version, connection type, and memory bar. It
also gives you access to the Memory Browser and Wireless Setup
tools.
PORT VIEW
The Port View tab displays information about the sensors and motors
connected to the EV3 Brick. When your EV3 Brick is connected to
the computer, this information is automatically identified and you
will be able to see the live values. If your EV3 Brick is not connected,
you can still set up the Port View tab manually. Select a port, then
select the appropriate sensor or motor from the list.
AVAILABLE BRICKS
The Available Bricks tab shows the EV3 Bricks that are currently
available for connection. You are able to choose which EV3 Brick
you want to connect to and the type of communication. Also, you
can disconnect an existing EV3 Brick connection.
Brick Information tab
Port View tab
You can find more information about how to use the Hardware Page
in the EV3 Software Help.
Available Bricks tab
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EV3 SOFTWARE
Content Editor
The Content Editor offers a convenient way for users to document
the purpose, process, and analysis of their projects. You can include
text, images, videos, sound effects, and even building instructions.
It is also a convenient, paperless way for educators to monitor and
evaluate student projects. Content Editor is also the place where
already-made content—for example, Robot Educator tutorials and
purchased LEGO® Education activity packs—is displayed and used.
2. Edit/View Mode—Allows you to view or edit your pages.
3. Page Navigation—Go to the next or previous page.
4. Teacher/Student Toggle—Switch between the Student Page
and Teacher Notes while viewing the content. This functionality
is only available in the Teacher version of the EV3 Software.
5. Page Title—Add a title to your page.
6. Page Area—This is where the main content is shown and
edited.
Each page can be customized with different layouts and can
automatically perform a range of actions, such as opening specific
programs or highlighting a particular programming block.
7. Media Icons—Select what content type you wish to add to
the page area.
8. Page Thumbnails—Go to a specific page using the thumbnail
images. In the Teacher version of the EV3 Software, Teacher
Notes will also be available.
The Content Editor is located in the top right corner of the EV3
Software and is available whether you are working with a Program
or an Experiment. You open the Content Editor using the large button
with the book icon. Once open, you will be able to see whatever
content has been made for the project: for example, a Robot
Educator tutorial.
9. Add/Delete Page—When adding a page, you get to choose
from fourteen different templates.
10. Page Setup—Make special settings for each page, such as
format, page action, and navigation to the next page.
The Content Editor consists of the following main areas
and features:
You can find more information about how to use the Content Editor
in the EV3 Software Help.
1. Open/Close Content Editor—Here you open and close
the Content Editor.
10
Content Editor
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EV3 SOFTWARE
Tools
In the top menu bar of the EV3 Software you will find a number of
small Tools that can add extra functionality and support to your EV3
Software experience.
You can learn more about most of the Tools in the EV3 Software Help.
SOUND EDITOR
Create your own sound effects or customize one from our selection
of official EV3 Sound files. The sounds can then be used for
programming your robot by use of the Sound Programming Block.
IMAGE EDITOR
Make creative use of the EV3 Brick Display by designing original
images or customizing existing images. The images can then
be used for programming your robot by the use of the Display
Programming Block.
MY BLOCK BUILDER
Sometimes you make a great miniprogram that you want to use
again in another project or program. My Block Builder helps you take
this miniprogram and create a unique My Block where you define
the name, icon, and parameters that are relevant for you. My Blocks
will automatically be archived in the My Block Programming Palette.
FIRMWARE UPDATE
Periodically, updated firmware will become available for your EV3
Brick. We recommend that you install new versions as they become
available. This tool will tell you if there is a new firmware version
available and help you update it on your EV3 Brick.
WIRELESS SETUP
In case you wish your EV3 Software to communicate with your EV3
Brick using Wi-Fi, this tool will help set up the wireless connection.
To do so, you will need to acquire a Wi-Fi USB dongle for the EV3
Brick and enable Wi-Fi communication on the EV3 Brick.
BLOCK IMPORT
Add new blocks to your Programming Palettes. This can be
new LEGO® Programming Blocks or blocks developed by other
manufacturers: for example, in relation to a third-party sensor. These
Blocks first need to be downloaded to your computer—then you can
import them into your EV3 Software using this tool.
MEMORY BROWSER
It is easy to lose track of what you have stored on your EV3 Brick.
The Memory Browser provides an overview of memory use on your
EV3 Brick (including an SD card if you have it inserted). You can use
the Memory Browser to transfer programs, sounds, graphics, and
other files between your EV3 Brick and a computer, and copy and
delete files that are already on your EV3 Brick.
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EV3 SOFTWARE
Tools
DOWNLOAD AS APP
Advanced users may enjoy the challenge of creating applications
for generic tasks on the EV3 Brick. An EV3 Brick app is made as
a normal EV3 program, but when downloaded to the EV3 Brick
using this tool, it will show up as a new app in the Brick Apps screen,
together with the default apps such as Brick Programming and Port
View.
IMPORT BRICK PROGRAM
This tool will enable you to import a program made in the Brick
Program App on the EV3 Brick to the EV3 Software programming
environment. Your program can then be further refined using the full
functionality of the EV3 Software.
DATA LOG FILE MANAGER
Use this tool to view, manage, and import datasets created by
an experiment into your EV3 Software. This is used when collecting
data remotely on the EV3 Brick. The Data Log File Manager can
import datasets from the EV3 Brick, an SD card, or your computer.
REMOVE VALUES FROM DATASET
When collecting data from your sensors, you may later wish to
remove certain values from a dataset. This might be done to narrow
the range of sensor values you wish to further analyze or because
your dataset contains sporadically invalid values generated by
a sensor returning a default value when a real value cannot be
measured.
CREATE DATA LOGGING PROGRAM
If you have an experiment that you would like to integrate into
a program, this tool will help you. Rather than collecting data at
the same place all the time, you may wish to program a robot to
collect data from different areas in a room. This tool will transform
your experiment into a Data Logging Programming Block on
the Programming Canvas. You can now build your program.
EXPORT DATASETS
If you wish to work further with your dataset in another software
tool (for example, Microsoft Excel), you can export any EV3 dataset
to a comma-separated value (CSV) file format and save it on your
computer. The CSV file can then be opened from within the chosen
software. Make sure the software supports the CSV file format.
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TROUBLESHOOTING
EV3 Software Help
Under Help at the top menu bar of the EV3 Software, you will find
access to the EV3 Help section. The help section is a comprehensive
and structured resource that provides helpful information about and
guidance with all of the EV3 Software, including how to best use and
program with sensors and motors. This is the first place to look if
you need help or more information on how to use the EV3 Software.
Software Updates
Under Help at the top menu bar of the EV3 Software, you can enable
the EV3 Software to automatically check for software updates. By
clicking Check for Software Updates, a check mark will appear and
the software will regularly check for software updates (this requires
an Internet connection). If a relevant update is available, you will be
notified by the software. If you wish to install this software update,
you will be taken to a website where you can download the update
file. Once downloaded, you can install the update. Make sure you
have closed down your EV3 Software during installation.
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TROUBLESHOOTING
Firmware Update
Firmware is the software that is inside the EV3 Brick. Without its
firmware, the EV3 Brick will not work. Occasionally, the LEGO Group
may release new versions of the firmware that add enhanced
functions or fix software bugs.
To update the firmware, you need a USB connection from your
computer to your EV3 Brick. Your computer must also be connected
to the Internet.
1. Turn your EV3 Brick on and connect it to your computer.
2. Select Firmware Update in the Tools menu.
3. Click the Check button to see if new firmware updates are
available.
4. Select the most recent firmware version from the Available
firmware files.
Firmware Update tool
5. If you want to use a firmware version located on your computer
instead, use the Browse button to find and select the correct
firmware file.
6. Click the Download button to download the new firmware to
your EV3 Brick. The progress bars at the bottom of the Firmware
Update dialog box will show you how the firmware update is
proceeding. Once complete, your EV3 Brick will restart itself.
If for some reason your EV3 Brick stops working during the firmware
update process, you will need to manually update the firmware by
doing the following (the EV3 Brick still needs a USB connection to
your computer):
1. Hold down the Back, Center, and Right buttons on the EV3
Brick.
2. When the EV3 Brick restarts, release the Back button.
3. When the screen says “Updating,” release the Center and Right
buttons and click the Download button in the Firmware Update
tool. The firmware will be downloaded to your EV3 Brick, which
will restart itself.
NOTE:
If the manual firmware update does not make your EV3 Brick work
the first time, repeat the manual update process.
NOTE:
Updating firmware will
delete all existing files and
projects in the EV3
Brick memory!
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Check your EV3 Brick
batteries before repeating
manual firmware updates.
The problem may simply
be due to worn-down
batteries!
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TROUBLESHOOTING
Resetting the EV3 Brick
If your EV3 Brick suddenly stops working and cannot be shut down
through the normal process, you will need to reset your EV3 Brick.
Resetting the EV3 Brick does not delete existing files and projects
from previous sessions in the EV3 Brick memory. Files and projects
from the existing session will be lost.
1. Make sure that the EV3 Brick is turned on.
2. Hold down the Back, Center, and Left buttons on the EV3 Brick.
3. When the screen goes blank, release the Back button.
4. When the screen says “Starting,” release the Center and Left
buttons.
NOTE:
Check your EV3 Brick
batteries before reinstalling
firmware. Problems may
simply be due to worndown batteries!
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USEFUL INFORMATION
Sound File List
ANIMALS
COLORS
Cat purr
Dog whine
Snake hiss
Black
White
Dog bark 1
Elephant call
Snake rattle
Blue
Yellow
Dog bark 2
Insect buzz 1
T-rex roar
Brown
Dog growl
Insect buzz 2
Green
Dog sniff
Insect chirp
Red
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USEFUL INFORMATION
Sound File List
COMMUNICATION
EXPRESSIONS
Bravo
Goodbye
Okay
Boing
Kung fu
Smack
EV3
Hello
Okey-dokey
Boo
Laughing 1
Sneezing
Fantastic
Hi
Sorry
Cheering
Laughing 2
Snoring
Game over
LEGO
Thank you
Crunching
Magic wand
Uh-oh
Go
MINDSTORMS
Yes
Crying
Ouch
Good job
Morning
Fanfare
Shouting
Good
No
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USEFUL INFORMATION
Sound File List
INFORMATION
MECHANICAL
Activate
Error
Start
Air release
Blip 4
Motor stop
Analyze
Flashing
Stop
Airbrake
Horn 1
Ratchet
Backwards
Forward
Touch
Backing alert
Horn 2
Sonar
Color
Left
Turn
Blip 1
Laser
Tick tack
Detected
Object
Up
Blip 2
Motor idle
Walk
Down
Right
Blip 3
Motor start
Error alarm
Searching
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USEFUL INFORMATION
Sound File List
MOVEMENTS
NUMBERS
Arm 1
Servo 1
Speed down
Eight
One
Three
Arm 2
Servo 2
Speed idle
Five
Seven
Two
Arm 3
Servo 3
Speed up
Four
Six
Zero
Arm 4
Servo 4
Speeding
Nine
Ten
Drop load
Slide load
Lift load
Snap
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USEFUL INFORMATION
Sound File List
SYSTEM
Click
Overpower
Confirm
Power down
Connect
Ready
Download
Start up
General alert
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USEFUL INFORMATION
Image File List
EXPRESSIONS
EYES
Big smile
Sad
Angry
Dizzy
Neutral
Tired left
Heart large
Sick
Awake
Down
Nuclear
Tired middle
Heart small
Smile
Black eye
Evil
Pinch left
Tired right
Mouth 1 open
Swearing
Bottom left
Hurt
Pinch middle
Toxic
Mouth 1 shut
Talking
Bottom right
Knocked out
Pinch right
Up
Mouth 2 open
Wink
Crazy 1
Love
Sleeping
Winking
Mouth 2 shut
ZZZ
Crazy 2
Middle left
Tear
Disappointed
Middle right
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USEFUL INFORMATION
Image File List
INFORMATION
LEGO
Accept
No go
Thumbs down
Color sensor
IR sensor
Sound sensor
Backward
Question mark
Thumbs up
EV3 icon
Large motor
Temp. sensor
Decline
Right
Warning
EV3
LEGO
Touch sensor
Forward
Stop 1
Gyro sensor
Medium motor
US sensor
Left
Stop 2
IR beacon
MINDSTORMS
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USEFUL INFORMATION
Image File List
OBJECTS
PROGRESS
Bomb
Lightning
Bar 0
Dial 2
Hourglass 0
Timer 4
Boom
Night
Bar 1
Dial 3
Hourglass 1
Water level 0
Fire
Pirate
Bar 2
Dial 4
Hourglass 2
Water level 1
Flowers
Snow
Bar 3
Dots 0
Timer 0
Water level 2
Forest
Target
Bar 4
Dots 1
Timer 1
Water level 3
Light off
Dial 0
Dots 2
Timer 2
Light on
Dial 1
Dots 3
Timer 3
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USEFUL INFORMATION
Image File List
SYSTEM
!Accept 1
!Dot empty
!Slider 0
!Slider 6
!Accept 2
!Dot full
!Slider 1
!Slider 7
!Alert
!EV3
!Slider 2
!Slider 8
!Box
!Hourglass 0
!Slider 3
!Decline 1
!Hourglass 1
!Slider 4
!Decline 2
!Play
!Slider 5
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62
USEFUL INFORMATION
Brick Program App—Assets List
SOUNDS
IMAGES
1. Hello
7. Object
1. Neutral
7. Question mark
2. Goodbye
8. Ouch
2. Pinch right
8. Warning
3. Fanfare
9. Blip 3
3. Awake
9. Stop 1
4. Error alarm
10. Arm 1
4. Hurt
10. Pirate
5. Start
11. Snap
5. Accept
11. Boom
6. Stop
12. Laser
6. Decline
12. EV3 icon
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63
USEFUL INFORMATION
Element List
10x
Bushing, ½-module, yellow
4239601
10x
Bushing, 1-module, gray
4211622
30x
Connector peg with friction,
3-module, blue
4514553
14x
Axle, 3-module, gray
4211815
22x
Connector peg with bushing,
3-module, red
4140806
4x
Axle, 4-module, black
370526
2x
Axle with stud,
3-module,dark beige
6031821
6x
Axle, 5-module, gray
4211639
2x
Axle, 12-module, black
370826
60x
Connector peg with friction,
2-module, black
4121715
10x
Connector peg,
2-module, gray
4211807
8x
Connector peg with axle,
2-module, beige
4666579
2x
Axle with stop,
4-module, dark gray
4560177
4x
T-Beam, 3x3-module, black
4552347
2x
Axle with stop,
8-module, dark gray
4499858
2x
Axle, 8-module, black
370726
20x
Connector peg with friction/axle,
2-module, blue
4206482
4x
Pointer, 3-module, white
4173941
4x
Axle, 6-module, black
370626
5x
Axle, 7-module, gray
4211805
6x
Connector peg,
3-module, beige
4514554
2x
Axle, 10-module, black
373726
10x
Axle, 2-module, red
4142865
4x
Beam with crosshole,
2-module, black
6006140
2x
Beam, 3-module, black
4142822
2x
Axle, 9-module, gray
4535768
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USEFUL INFORMATION
4x
Beam, 3-module, green
6007973
4x
Beam, 5-module, gray
4211651
6x
Angular beam,
4x4-module, white
4509912
4x
Beam, 3-module, red
4153718
4x
Double angular beam,
3x7-module, white
4495412
4x
Beam, 7-module, gray
4495930
4x
Beam, 3-module, blue
4509376
4x
Beam, 3-module, yellow
4153707
4x
Angular beam,
3x7-module, gray
4211624
6x
Beam, 9-module, gray
4211866
4x
Angular beam,
4x6-module, black
4112282
6x
Angular beam,
2x4-module, red
4141270
4x
Beam, 11-module, gray
4611705
2x
Angular beam,
3x5-module, gray
4211713
6x
Beam, 13-module, gray
4522934
4x
Angular beam,
3x5-module, white
4585040
6x
Beam, 15-module, white
4542578
LEGOeducation.com
3x
Frame,
5x7-module, gray
4539880
1x
Frame,
5x11-module, gray
4540797
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USEFUL INFORMATION
4x
Double connector peg,
3-module, gray
4560175
6x
Double connector peg,
3x3-module, gray
4225033
8x
Double cross block,
3-module, black
4121667
4x
Cross block fork,
2x2-module, black
4162857
4x
Cross block,
2x2-module, black
4140430
4x
½ triangle beam,
5x3-module, gray
6009019
4x
Rubber beam with crossholes,
2-module, black
4198367
2x
3-spoke angular block,
3x120º, gray
4502595
4x
Gear, 8-tooth, dark gray
4514559
4x
Tube, 2-module, gray
4526985
4x
Angular connector peg,
3x3-module, gray
4296059
2x
Bevel gear, 12-tooth, beige
4565452
2x
Cross beam,
2x1-module, red
6008527
6x
Bushing/axle extender,
2-module, red
4513174
4x
Gear, 16-tooth, gray
4640536
8x
Cross block,
2-module, gray
4211775
2x
Connector peg with handle,
3-module, black
4563044
4x
Angular block 1, 0º,
black
4107085
8x
Cross block,
3-module, dark gray
4210857
2x
½ beam,
4-module, black
4142236
6x
Cross block,
3x2-module, gray
4538007
LEGOeducation.com
2x
Angular block, 6 (90º), black
4107767
4x
Gear, 24-tooth, dark gray
4514558
4x
Angular block 2, 180º,
black
4107783
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USEFUL INFORMATION
2x
Gear, 40-tooth, gray
4285634
2x
Double bevel gear,
12-tooth, black
4177431
2x
Double bevel gear,
20-tooth, black
4177430
2x
Turntable bottom,
28-tooth, gray
4652235
2x
Turntable top,
28-tooth, black
4652236
4x
Tire, 30.4x4 mm, black
6028041
1x
Right curved panel,
3x5-module, black
4566249
4x
Hub, 24x4 mm, dark gray
4587275
1x
Steel Ball, silver metalic
6023956
4x
Sprocket,
40.7x15 mm, black
4582792
1x
Right curved panel,
5x11-module, black
4543490
1x
Ball bearing, dark gray
4610380
2x
Double bevel gear,
36-tooth, black
4255563
2x
Hub,
43.2x26 mm, gray
4634091
54x
Track, 5x1,5-module, black
6014648
2x
Worm gear, gray
4211510
4x
Gear, 4-tooth, black
4248204
LEGOeducation.com
2x
Low profile tire,
56x28 mm, black
6035364
1x
Left curved panel,
5x11-module, black
4541326
1x
Left curved panel,
3x5-module, black
4566251
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USEFUL INFORMATION
1x
Color Sensor
6008919
1x
EV3 Brick
6009996
2x
Touch Sensor
6008472
1x
Rechargeable Battery
6012820
2x
Large Motor
6009430
1x
Ultrasonic Sensor
6008924
1x
Gyro Sensor
6008916
1x
Medium Motor
6008577
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USEFUL INFORMATION
25 cm / 10 in.
4x
Cable, 25 cm / 10 in.
6024581
1x
USB Cable
6036901
35 cm / 14 in.
2x
Cable, 35 cm / 14 in.
6024583
50 cm / 20 in.
1x
Cable, 50 cm / 20 in.
6024585
iPad, iPhone and iPod touch are
trademarks of Apple Inc., registered in
the U.S. and other countries.
iPod Touch (4th gen.)
iPhone 4
iPhone 4S
iPad 1
iPad 2
iPad 3 (3rd gen.)
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Author                          : LEGO® Education
Create Date                     : 2013:09:04 14:08:54+02:00
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Metadata Date                   : 2013:05:23 21:07:43+02:00
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Creator                         : LEGO® Education
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FCC ID Filing: NPI95646

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