Schulmerich Carillons 0362022000 MelodyWave Baton User Manual

Schulmerich Carillons, Inc. MelodyWave Baton Users Manual

Users Manual

Schulmerich Carillons, Inc.   Page 1 of 20  1/14/05 Bulletin 046-0836-000C    SCHULMERICH CARILLONS, INC. SELLERSVILLE, PA      OPERATING INSTRUCTIONS       This device has not been authorized as required by the rules of the Federal               Communications Commission.  This device is not, and may not be, offered for sale or lease, or sold or leased, until authorization is obtained.   BULLETIN 046-0836-000 REV. C January 18, 2005
Schulmerich Carillons, Inc.   Page 2 of 20  1/14/05 Bulletin 046-0836-000C   Table of Contents  Introduction..............................................................................................................3 General Description...............................................................................................4  Batons......................................................................................................................4   Baton Charging Case.............................................................................................5  Base Station ............................................................................................................6 Single Mode...............................................................................................................7 Multi Mode................................................................................................................9  Part Edit..................................................................................................................9  Baton Edit.............................................................................................................12  Multi Renaming ...................................................................................................14  Multi Clearing......................................................................................................15 Tables ........................................................................................................................16   1. General MIDI System Level 2 Voice List......................................................16   2. General MIDI System Level 2 Drums/Percussion List ................................18
Schulmerich Carillons, Inc.   Page 3 of 20  1/14/05 Bulletin 046-0836-000C   Introduction  Since the early 1980’s, musicians and composers have used a means of communication titled MIDI (Musical Instrument Digital Interface).  This protocol allows computers, electronic keyboards, sound generators, and other electronic musical instruments to talk to each other.  An example of a basic MIDI link would be an electronic keyboard and separate sound/tone generator.  A MIDI cable enables the keyboard to talk to and control the tone generator electronically.  Pressing the middle C on the keyboard sends a message to the tone generator that says, “HEY! Play middle C”.  Notes are not the only items sent via MIDI; the keyboard can also control the tone generator’s voice, volume, pitch, etc.       The m instrument is made up of one or more batons and a base station unit. It is a MIDI controller like the keyboard described above. When you play the m batons, the base station unit sends note on/off information to the tone generator just like pressing keys on the keyboard.  The m base station also lets you program what voice and note each of your batons plays.
Schulmerich Carillons, Inc.   Page 4 of 20  1/14/05 Bulletin 046-0836-000C   General Description  Batons  The m baton lets you play and mute a musical note by sending radio messages to the m Base Station.  The baton has a range of at least 50 feet.  Each baton is marked with note designators on labels located on the top and end (Figure 1).   When the baton is lifted from a horizontal position it will power up.  This is indicated by the red power LED on the top of the baton housing just above the note designator.  Shortly after you set the baton on a table, it will power itself down.  There is no power switch for the baton.  The baton is played with the note designator upright and facing you.  Rotating the baton forward and down, and snapping your wrist to halt the baton’s motion plays a note.  The faster you move the baton and snap your wrist the louder the note will sound (Figure 2).    Notice the small round light sensors on top and bottom near the end of the baton housing.  Covering up either of these sensors will mute the baton.  So placing the baton down on a table or touching it to your shoulder covers a light sensor and mutes any sounding note played by that baton.  Covering the sensor with your finger will not mute the sound; only non-transparent objects will cause muting.    FIGURE 2   FIGURE 1   Note Designator Power LED Light Sensor
Schulmerich Carillons, Inc.   Page 5 of 20  1/14/05 Bulletin 046-0836-000C   Baton Charging Case  Each baton is powered by a rechargeable battery.  When not in use the batons should be stored in their charging case (Figure 3).  Charge the batons by connecting the charging case to a 110V AC outlet with the included power supply (Figure 4).  Fully insert each baton into its labeled hole in the charging case and the red indicator on the end of the baton should light.  This indicator lets you know that the baton is charging.  Charge the batons for 14 hours (overnight is fine) and only when necessary to extend the number of recharge cycles.  Average time between charges is approximately 40 hours of 1 strike/second playing.    FIGURE 3   FIGURE 4
Schulmerich Carillons, Inc.   Page 6 of 20  1/14/05 Bulletin 046-0836-000C   Base Station  The m base station is the interpreter between your batons and the MIDI world.  It communicates with General MIDI System Level 2 (GM2) devices.  These devices, like the tone generator you are using, support a standard set of voices detailed in the last pages of this document.  Your system operates in one of two modes: Single Mode or Multi Mode.    In Single Mode, all powered batons play one selected voice of the maximum available, i.e. 4 octaves of Xylophone.  Each voice’s volume and register, termed a Single Mode preset, can be changed and stored for later use.    In Multi Mode, the base station can be programmed to allow your batons to play up to 16 different simultaneous voices or parts.  One or more batons may be assigned to each of the parts you program.  This combination of different parts and batons assignments creates one Multi Mode preset, which you can store for later use.  These presets can be used for pieces with different lead and accompaniment voices or just for adding individual percussion instruments to an arrangement.  The m base station has the following front panel controls (Figure 5): POWER: powers the base station unit. SINGLE: activates Single Mode of operation where all batons play one voice. MULTI: activates Multi Mode of operation where batons can play 16 different voices. MUTE: quenches all notes and prevents further batons from sounding. PART: allows setup of different instrument parts in a Multi Mode preset. BATON: allows you to assign each baton to a part and note in a Multi Mode preset. STORE: saves changes you make to either a Single or Multi preset. COPY: copies the selected parameter across a range of batons. SCROLL: rotating scroll changes the highlighted parameter; pressing scroll advances the cursor to the next parameter. CONTRAST: changes the contrast of the LCD screen for different viewing angles.    The m base station also has a green activity LED indicator for each baton.  These LED’s are positioned on a keyboard background at the top of the base station front panel.  Each LED will light when its corresponding baton is played.  When the voice assigned to that baton is a sustained voice, the light will stay on until the baton is muted; when the voice is percussive, the light blinks for ¼ second.  The lights are also used in MULTI mode to aid in preset editing.  These details are covered in the MULTI MODE section. FIGURE 5 Baton Activity LED’s Power Switch Contrast Knob Scroll Knob LCD Screen
Schulmerich Carillons, Inc.   Page 7 of 20  1/14/05 Bulletin 046-0836-000C    Press SINGLE | 1 | | Rotate SCROLL | | 2 | | Press SCROLL | | | 3 | | | Press SCROLL | | | 4 | | | | Press SCROLL | Single Mode  When the SINGLE button is pressed, the m base station enters Single Mode indicated by the light on the SINGLE button. This operation forces all the batons to play the voice indicated on the display.  The voices number from 000-256: voices 001-256, detailed in TABLE 1 (see back of instructions), include acoustic and electronic instruments, voice 000, detailed in TABLE 2 is a Drums/Percussion voice that offers a wide array of percussion instruments.  Each of these voices has a volume and transpose parameter that can be modified and stored. Only the SCROLL knob is required to make changes to voice settings in Single Mode.  See how in the steps below.                             On power-up the unit starts in Single Mode and is set to Voice 001, Acoustic Grand Piano.  Notice the voice number 001 is highlighted.  Rotating SCROLL now will change that voice up and down.  Also note that the selected voice’s name and current volume and register settings are displayed.  Change the active voice by rotating SCROLL.  As you do, each voice’s volume and transpose values will update on the display.  If you play the batons while doing this, the resulting sound will also match the voice shown.  In this case we have selected voice 030, Marimba.  Press SCROLL to change volume and transpose of the Marimba.  This will first move the cursor to the volume setting.  The volume can be changed from 0 (silent) to a maximum 127 by rotating the SCROLL knob.  Here we have decided to trim the Marimba’s volume a bit by rotating SCROLL to change the value from 127 to 120.  The batons will all now play slightly softer.  Pressing SCROLL again after making the volume change will move the cursor to the transpose parameter.  The transpose parameter allows pitch shifting of +/- 32 semitones by rotating SCROLL. To get a higher register of the Marimba playing from our set of batons, we rotated SCROLL to shift the voice up 12 semitones, or one octave.  Now the batons will all play one octave higher than designated (G3 will play G4).
Schulmerich Carillons, Inc.   Page 8 of 20  1/14/05 Bulletin 046-0836-000C               Parameter changes you save in any one of these presets are stored in non-volatile memory.  They will be in effect the next time you select that preset.  These changes can be made and stored permanently for any of the SINGLE mode presets.  Additionally when you create parts in MULTI mode, these parameters will be your starting point for the voice you select.  Changes made in SINGLE mode will not, however, alter previously created parts in MULTI mode.  Pressing SCROLL again after making the transpose change will return the cursor to the voice number.  Note that the changes made are still active.  Before moving to another voice the changes must be stored.   When you attempt to select a different preset or press STORE you will be prompted to store the changes.  The volume and transpose parameters will be replaced by a store prompt and the cursor will move to a yes/no decision.  The indicator on the STORE button will light.  Rotating SCROLL will select YES for storing the changes or NO for canceling the changes.   Press SCROLL with YES highlighted to store the changed volume and transpose and return you to the normal voice selection screen.  Note that the new changed parameters are stored and displayed.  From here you may select other Single presets for playing and modification.     | 5 | Press STORE or Rotate SCROLL | 6 | | | | Press SCROLL | | 7 | | | Complete
Schulmerich Carillons, Inc.   Page 9 of 20  1/14/05 Bulletin 046-0836-000C   Multi Mode  When the MULTI button is pressed, the m base station enters Multi Mode indicated by the light on the MULTI button. This allows each of the batons to play selected notes and voices.  The Multi presets number from 01-99.  Each of these presets defines a set of voices or parts and which part and note each baton plays.    When the PART button is pressed, the m base station enters Part Edit mode indicated by the light on the PART button. Each part you define has a volume, transpose, and pan parameter that can be modified and stored.   When the BATON button is pressed, the m base station enters Baton Edit mode indicated by the light on the BATON button. Each baton can be programmed to play a note of one of the defined parts.  Typically the desired parts for an arrangement are first defined followed by assigning groups or individual batons to play these parts.  See how to create parts and assign batons to them in the example below.   Part Edit                             When MULTI is pressed the last used Multi preset is displayed.  Rotate SCROLL to change the highlighted preset up and down.  The MULTI preset’s name is displayed at the bottom of the screen. ‘Blank’ implies that the preset is empty.     Press SCROLL to activate the preset.  When activated the part settings of voice, volume, and pan are sent to the tone generator.  Also the settings of voice and note for each baton are activated.  In this case the preset is empty so no parts are defined.   Press PART to display the part settings for this Multi preset.  Because this Multi preset is empty Part 01 is named ‘Blank’; we must add a part.      Press MULTI | 1 | | Press SCROLL | | 2 | | Press PART | 3 | | | Press SCROLL |
Schulmerich Carillons, Inc.   Page 10 of 20  1/14/05 Bulletin 046-0836-000C                              Press SCROLL to add a new part.  When a new part is added it defaults to voice 001 Acoustic Grand Piano. Note that the selected part’s voice name and current volume, register, and pan settings are displayed.  Also all the green baton LED’s on the front panel light up.  This indicates that all batons are assigned to Part 01.    Rotate SCROLL to select the desired voice for this part.  Here we changed part 01’s voice to 030, Marimba.  The parameters stored for Marimba in Single mode will appear automatically for this part when the voice is changed.   Press SCROLL after making the voice change to move the cursor to the volume setting for this part’s voice. Change the volume of the Marimba part if desired by rotating SCROLL.      Press SCROLL after making any volume change to move the cursor to the transpose parameter. Change the transpose of the Marimba part if desired by rotating SCROLL.       Press SCROLL after making any transpose change to move the cursor to the pan parameter. Change the panning or position in the stereo sound field of the Marimba part by rotating SCROLL.  In this case we changed the Marimba part to play fully on the left channel.     Press SCROLL after making the pan change to return the cursor to the part number.  Note that the changes made are still active.  Now a Marimba part has been fully defined.   | | | 4 | | | Rotate SCROLL | | | 5 | | Press SCROLL | | 6 | Press SCROLL | | 7 | | Press SCROLL | | | 8 | | Press SCROLL | | 9 | Rotate SCROLL |
Schulmerich Carillons, Inc.   Page 11 of 20  1/14/05 Bulletin 046-0836-000C                       Rotate SCROLL clockwise to allow creation of a new part.  Up to 16 parts can be defined in each Multi preset.  The name ‘Blank’ implies that this part is empty. When you move to Part 02, all baton LED’s turn off.  This tells you that no batons are assigned to Part 02.  Press SCROLL to create Part 02.  This brings up voice 001 and its parameters so we can now add a new voice to the preset.  Let’s add some percussion to our Marimba.   Rotate SCROLL to select a voice for Part 02.  Here we selected voice 000, Drums/ Percussion.  The parameters stored for voice 000 in Single mode appear for this part when the voice is selected.  Perform Steps 6-9 to make changes to this part.  In this example we’ll just change the panning.  Press SCROLL 3 times to move the cursor to the pan parameter. Change the panning or position in the stereo sound field of the part by rotating SCROLL.  Here we set the Percussion part to play fully on the right channel.   Press SCROLL after making the pan change and the cursor returns to the part number.  Now a Marimba and a Drums/Percussion part are fully defined.  Perform steps 4 through 10 as necessary to enter settings for each of up to 16 parts in your arrangement.     When finished entering part information, press STORE to save the changes. The cursor moves to a yes/no decision and the indicator on the STORE button will light.  Rotate SCROLL to select YES for storing the changes or NO for canceling the changes.   | | 10 | | Press SCROLL | 11 | | Rotate SCROLL | 12 | | | Press SCROLL 3 Times | | 13 | | Press SCROLL | | 14 | | Press STORE  | 15 | | Press SCROLL |
Schulmerich Carillons, Inc.   Page 12 of 20  1/14/05 Bulletin 046-0836-000C        Baton Edit                         Press SCROLL with YES displayed and the newly created parts will be stored.  The name of the preset has changed from ‘Blank’ to ‘Untitled’ because the preset is no longer empty; it contains some part or baton information.       When BATON is pressed the settings for the G3 baton are displayed.  This screen shows that the G3 baton is assigned to play Part 01, Marimba.  When the baton is played, it will sound a G4 Marimba note.  It plays up an octave because the Part has a +12 transpose.  The G3 activity LED will blink, helping to identify which baton you are editing.  In this example we will assign two batons, G3 and G#3 to play Drums/Percussion, Part 02.   Press SCROLL to change the Part setting for this baton.  The Part number highlights.     Rotate SCROLL to select the desired part.  Here we’ve select Part 02.  The G4 note letter changed to a percussion instrument name.  This parameter will display as such for the Drums/Percussion voice only.  All others will show up as standard note/octave designations.  As set now, the G3 baton will play the High Floor Tom.   Press SCROLL to change the note or, in this case, percussion instrument setting for this baton.  The Plays Note setting highlights.  | | 16 | | | Complete     Press BATON | | | | 1 | | | Press SCROLL | | 2 | Rotate SCROLL | | 3 | | | | Press SCROLL | 4 | | Rotate SCROLL |
Schulmerich Carillons, Inc.   Page 13 of 20  1/14/05 Bulletin 046-0836-000C                          Rotate SCROLL to select the note this baton plays.  In this case we’ve chosen Maracas.  Now the G3 baton will play a Maraca sound.  Next we will set the G#3 to play the Claves.    Press SCROLL to return the cursor to the Baton setting.  Rotate SCROLL once clockwise to select G#3.   The G#3 activity LED will blink to indicate we’re editing the G#3 baton.   Press SCROLL to change the Part setting for this baton.  The Part number highlights.     Rotate SCROLL to select the desired part.  Here again we’ve chosen Part 02, and the G#4 note letter changed to a Percussion instrument name.  As set now, the G#3 baton will play the Pedal Hi-Hat.   Press SCROLL to change the note or, in this case, percussion instrument setting for this baton.  The Plays Note setting highlights.     Rotate SCROLL to select the note this baton plays.  Here we’ve selected Claves.  Now the G#3 baton will play a Clave sound.  | 5 | | Press and Rotate SCROLL | 6 | | Press SCROLL | 7 | | Rotate SCROLL | 8 | | Press SCROLL | 9 | | Rotate SCROLL | 10 | | Press and Rotate SCROLL |
Schulmerich Carillons, Inc.   Page 14 of 20  1/14/05 Bulletin 046-0836-000C                Multi Renaming                Press SCROLL to return the cursor to the Baton setting.  Rotate SCROLL once clockwise to select A3.   The A3 activity LED will blink.  This baton and all those up to G7 are set to Marimba.     Press STORE to save the changes. The cursor moves to a yes/no decision and the indicator on the STORE button will light.  Rotate SCROLL to select YES for storing the changes or NO for canceling the changes.    Press SCROLL with YES displayed to store the changes.  Now baton settings for the MULTI preset have been made and saved for later use.  The display returns to the Multi activated screen.        Press SCROLL from the Multi activated screen to rename your newly created Multi preset.  The ‘Untitled’ name will be replaced by a cursor highlighting a blank character.  We’ll name this preset ‘Example’, so rotate SCROLL to select the letter ‘E’.    After selecting the letter ‘E’, press SCROLL to advance to the next letter in the name.  Rotate SCROLL to select the letter ‘x’.  Do this for each letter in the new name until complete.  A total of 20 characters may be used to name your preset. | | 11 | | Press STORE  | 12 | | Press SCROLL | | 13 | | | Complete       Press SCROLL | 1 | Press SCROLL | | 2 | | Finish Renaming |
Schulmerich Carillons, Inc.   Page 15 of 20  1/14/05 Bulletin 046-0836-000C                 Multi Clearing             | | 3 | | Press STORE  | 4 | | Press SCROLL | | 5 | | | Complete       Press MUTE And MULTI | 1 | Press SCROLL | | 2 | | Complete    When complete the screen will appear as shown.  If you make mistakes and need to move to a previous character, keep pressing SCROLL and the cursor will wrap around to the first character.  Now the name is ready to store.  Press STORE to save the changes. The cursor moves to a yes/no decision and the indicator on the STORE button will light.  Rotate SCROLL to select YES for storing the changes or NO for canceling the changes.    Press SCROLL with YES displayed to store the new name.  Now the new Multi preset, named ‘Example’ with Marimba and two batons set for Maracas and Claves is complete.    The display returns to the Multi activated screen.        Press MUTE and MULTI simultaneously from the Multi activated screen to clear the contents of a Multi preset.  The cursor moves to a yes/no decision and the indicator on the STORE button will light.  Rotate SCROLL to select YES for clearing the preset or NO for canceling.    Press SCROLL with YES displayed to clear the Example preset.  The preset’s title returned to ‘Blank’.
Schulmerich Carillons, Inc.   Page 16 of 20  1/14/05 Bulletin 046-0836-000C   TABLE 1 General MIDI System Level 2 Voice List This chart shows the names of all 256 GM2 Instruments, and the MIDI Voice numbers which select those Instruments. The patches are arranged into 16 "families" of instruments.   PIANO  ORGAN  GUITAR - CONTINUED 1    Acoustic Grand    37  Drawbar Organ  73  Distortion Guitar              2    Acoustic Grand Wide  38  Detuned Drawbar Organ  74  Distortion Guitar w/ Feedback 3    Acoustic Grand Dark  39  Italian 60s Organ  75  Distorted Rhythm Guitar 4    Bright Acoustic Piano                  40  Drawbar Organ 2  76  Guitar Harmonics 5    Bright Acoustic Wide            41  Percussive Organ  77  Guitar Feedback 6    Electric Grand Piano            42  Detuned Percussive Organ   7    Electric Grand Wide  43  Percussive Organ 2  BASS 8    Honky-tonk Piano  44  Rock Organ  78  Acoustic Bass 9    Honky-tonk Wide  45  Church Organ  79  Electric Bass Finger 10  Electric Piano 1  46  Church Organ Octave Mix  80  Finger Slap Bass 11  Detuned Electric Piano 1  47  Detuned Church Organ  81  Electric Bass Pick 12  Electric Piano 1 Velocity Mix  48  Reed Organ  82  Fretless Bass 13  60s Electric Piano  49  Puff Organ  83  Slap Bass 1 14  Electric Piano 2  50  Accordian  84  Slap Bass 2 15  Detuned Electric Piano 2  51  Accordian 2  85  Synth Bass 1 16  Electric Piano 2 Velocity Mix  52  Harmonica  86  Synth Bass Warm 17  EP Legend  53  Tango Accordian  87  Synth Bass 3 Resonance 18  EP Phase   88  Clavi Bass 19  Harpsichord  GUITAR 89  Hammer 20  Harpsichord Octave Mix  54  Acoustic Guitar Nylon  90  Synth Bass 2 21  Harpsichord Wide  55  Ukulele  91  Synth Bass 4 Attack 22  Harpsichord w/ Key off  56  Acoustic Nylon + Key off  92  Synth Bass Rubber 23  Clavi  57  Acoustic Guitar Nylon 2  93  Attack Pulse 24  Pulse Clavi  58  Acoustic Guitar Steel   59  12 String Guitar  STRINGS AND ORCHESTRAL CHROMATIC PERCUSSION  60  Mandolin 94  Violin 25  Celesta  61  Steel Guitar w/ Body Sound  95  Violin Slow Attack 26  Glockenspiel  62  Electric Guitar Jazz  96  Viola 27  Music Box  63  Electric Guitar Pedal Steel  97  Cello 28  Vibraphone  64  Electric Guitar Clean 98  Contrabass 29  Vibraphone Wide  65  Electric Guitar Detuned Clean  99  Tremolo Strings 30  Marimba 66  Mid Tone Guitar  100 Pizzicato Strings 31  Marimba Wide  67  Electric Guitar Muted  101 Orchestral Harp 32  Xylophone  68  Electric Guitar Funky Cutting  102 Yang Chin 33  Tubular Bells  69  Electric Guitar Muted velo-sw  103 Timpani 34  Church Bell  70  Jazz Man   35  Carillon  71  Overdriven Guitar   36  Dulcimer 72  Guitar Pinch
Schulmerich Carillons, Inc.   Page 17 of 20  1/14/05 Bulletin 046-0836-000C   TABLE 1 (Continued)  ENSEMBLE  REED CONTINUED  SYNTH SFX 104 String Ensembles 1  144 Oboe  182 FX1 Rain 105 String And Brass  145 English Horn  183 FX2 Soundtrack 106 60s Strings  146 Bassoon  184 FX3 Crystal 107 String Ensembles 2  147 Clarinet  185 FX3a Synth Mallet 108 Synth Strings 1   186 FX4 Atmosphere 109 Synth Strings 3  PIPE 187 FX5 Brightness 110 Synth Strings 2  148 Piccolo  188 FX6 Goblins 111 Choir Aahs  149 Flute  189 FX7 Echoes 112 Choir Aahs 2  150 Recorder  190 FX7a Echo Bell 113 Voice Oohs  151 Pan Flute  191 FX7b Echo Pan 114 Humming  152 Blown Bottle  192 FX8 Sci-fi 115 Synth Voice  153 Shakuhachi   116 Analog Voice  154 Whistle  ETHNIC MISCELLANEOUS 117 Orchestra Hit  155 Ocarina  193 Sitar 118 Bass Hit Plus   194 Sitar 2 Bend 119 6th Hit  SYNTH LEAD  195 Banjo 120 Euro hit  156 Lead 1 Square 196 Shamisen  157 Lead 1a Square 2  197 Koto BRASS 158 Lead 1b Sine  198 Taisho Koto 121 Trumpet  159 Lead 2 Sawtooth  199 Kalimba 122 Dark Trumpet Soft  160 Lead 2a Sawtooth 2  200 Bag Pipe 123 Trombone  161 Lead 2b Saw + Pulse  201 Fiddle 124 Trombone 2 162 Lead 2c Double Sawtooth  202 Shanai 125 Bright Trombone  163 Lead 2d Sequenced Analog   126 Tuba  164 Lead 3 Calliope  PERCUSSIVE 127 Muted Trumpet 165 Lead 4 Chiff  203 Tinkle Bell 128 Muted Trumpet 2  166 Lead 5 Charang  204 Agogo 129 French Horn 167 Lead 5a Wire Lead  205 Steel Drums 130 French Horn 2 Warm  168 Lead 6 Voice  206 Woodblock 131 Brass Section  169 Lead 7 Fifths  207 Castanets 132 Brass Section 2 Octave Mix  170 Lead 8 Bass + Lead  208 Taiko Drum 133 Synth Brass 1  171 Lead 8a Soft Wrl  209 Concert Bass Drum 134 Synth Brass 3   210 Melodic Tom 135 Analog Synth Brass 1  SYNTH PAD  211 Melodic Tom 2 Power 136 Jump Brass  172 Pad 1 New Age  212 Synth Drum 137 Synth Brass 2  173 Pad 2 Warm  213 Rhythm Box Tom 138 Synth Brass 4  174 Pad 2a Sine Pad  214 Electric Drum 139 Analog Synth Brass 2  175 Pad 3 Polysynth  215 Reverse Cymbal  176 Pad 4 Choir   REED 177 Pad 4a Itopia  SFX 140 Soprano Sax  178 Pad 5 Bowed  216 Guitar Fret Noise 141 Alto Sax  179 Pad 6 Metallic  217 Guitar Cutting Noise 142 Tenor Sax  180 Pad 7 Halo  218 Acoustic Bass String Slap 143 Baritone Sax  181 Pad 8 Sweep  219 Breath Noise
Schulmerich Carillons, Inc.   Page 18 of 20  1/14/05 Bulletin 046-0836-000C   TABLE 1 (Continued)  SFX CONTINUED  SFX CONTINUED  SFX CONTINUED 220 Flute Key Click 233 Door Creaking  246 Burst Noise 221 Seashore  234 Door  247 Applause 222 Rain  235 Scratch  248 Laughing 223 Thunder  236 Wind Chime  249 Screaming 224 Wind  237 Helicopter  250 Punch 225 Stream  238 Car Engine  251 Heart Beat 226 Bubble  239 Car Stop  252 Footsteps 227 Bird Tweet  240 Car Pass  253 Gunshot 228 Dog  241 Car Crash  254 Machine Gun 229 Horse Gallop  242 Siren  255 Lasergun 230 Bird Tweet 2  243 Train  256 Explosion 231 Telephone Ring  244 Jetplane   232 Telephone Ring 2  245 Starship    TABLE 2 General MIDI System Level 2 Drum/Percussion List This chart shows what drum sounds are assigned to each MIDI note for a GM2 module (ie, that has a drum part).  These notes are activated when Voice 000, Drums/Percussion, is selected.   MIDI Note #  Drum Sound  Midi Note #  Drum Sound  Midi Note #Drum Sound D#2 (27)   High Q       C4    (48)   Hi-Mid Tom               A5    (69)   Cabasa E2   (28)   Slap  C#4  (49)   Crash Cymbal 1           A#5  (70)   Maracas F2   (29)   Scratch Push       D4    (50)   High Tom                 B5    (71)   Short Whistle F#2 (29)   Scratch Pull       D#4   (51)   Ride Cymbal 1            C6    (72)   Long Whistle G2   (29)   Sticks       E4     (52)   Chinese Cymbal           C#6  (73)   Short Guiro G#2 (29)   Square Click  F4     (53)   Ride Bell                D6    (74)   Long Guiro A2   (29)   Metronome Click  F#4   (54)   Tambourine               D#6  (75)   Claves A#2 (29)   Metronome Bell  G4    (55)   Splash Cymbal            E6    (76)   Hi Wood Block B2   (35)   Acoustic Bass Drum       G#4  (56)   Cowbell                  F6    (77)   Low Wood Block C3   (36)   Bass Drum 1  A4    (57)   Crash Cymbal 2           F#6  (78)   Mute Cuica C#3 (37)   Side Stick               A#4  (58)   Vibraslap  G6    (79)   Open Cuica D3   (38)   Acoustic Snare           B4    (59)   Ride Cymbal 2  G#6  (80)   Mute Triangle D#3 (39)   Hand Clap                C5    (60)   Hi Bongo  A6    (81)   Open Triangle E3   (40)   Electric Snare           C#5  (61)   Low Bongo  A#6  (82)   Shaker F3   (41)   Low Floor Tom            D5    (62)   Mute Hi Conga  B6    (83)   Jingle Bell F#3 (42)   Closed Hi-Hat            D#5  (63)   Open Hi Conga  C7    (84)   Bell Tree G3   (43)   High Floor Tom           E5    (64)   Low Conga  C#7  (85)   Castanets G#3 (44)   Pedal Hi-Hat             F5    (65)   High Timbale  D7    (86)   Mute Surdo A3   (45)   Low Tom                  F#5  (66)   Low Timbale  D#7  (87)   Open Surdo A#3  (46)   Open Hi-Hat              G5    (67)   High Agogo   B3    (47)   Low-Mid Tom              G#5  (68)   Low Agogo
Schulmerich Carillons, Inc.   Page 19 of 20  1/14/05 Bulletin 046-0836-000C
Schulmerich Carillons, Inc.   Page 20 of 20  1/14/05 Bulletin 046-0836-000C          INSTRUCTION TO THE USER  This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC rules.  These limits are designed to provide reasonable protection against harmful interference in a residential installation.  This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications.  However, there is no guarantee that interference will not occur in a particular installation.  If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:  Reorient or relocate the receiving antenna.  Increase the separation between the equipment and receiver.  Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.  Consult the dealer or an experienced radio/TV technician for help.    The user is cautioned that changes or modifications not expressly approved by the manufacturer could void the user’s authority to operate this equipment.

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