Schulmerich Carillons 0362022000 MelodyWave Baton User Manual
Schulmerich Carillons, Inc. MelodyWave Baton Users Manual
Users Manual
SCHULMERICH CARILLONS, INC. SELLERSVILLE, PA OPERATING INSTRUCTIONS This device has not been authorized as required by the rules of the Federal Communications Commission. This device is not, and may not be, offered for sale or lease, or sold or leased, until authorization is obtained. BULLETIN 046-0836-000 REV. C January 18, 2005 Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 1 of 20 1/14/05 Table of Contents Introduction ..............................................................................................................3 General Description ...............................................................................................4 Batons......................................................................................................................4 Baton Charging Case.............................................................................................5 Base Station ............................................................................................................6 Single Mode ...............................................................................................................7 Multi Mode ................................................................................................................9 Part Edit..................................................................................................................9 Baton Edit .............................................................................................................12 Multi Renaming ...................................................................................................14 Multi Clearing ......................................................................................................15 Tables ........................................................................................................................16 1. General MIDI System Level 2 Voice List ......................................................16 2. General MIDI System Level 2 Drums/Percussion List ................................18 Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 2 of 20 1/14/05 Introduction Since the early 1980’s, musicians and composers have used a means of communication titled MIDI (Musical Instrument Digital Interface). This protocol allows computers, electronic keyboards, sound generators, and other electronic musical instruments to talk to each other. An example of a basic MIDI link would be an electronic keyboard and separate sound/tone generator. A MIDI cable enables the keyboard to talk to and control the tone generator electronically. Pressing the middle C on the keyboard sends a message to the tone generator that says, “HEY! Play middle C”. Notes are not the only items sent via MIDI; the keyboard can also control the tone generator’s voice, volume, pitch, etc. The m instrument is made up of one or more batons and a base station unit. It is a MIDI controller like the keyboard described above. When you play the m batons, the base station unit sends note on/off information to the tone generator just like pressing keys on the keyboard. The m base station also lets you program what voice and note each of your batons plays. Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 3 of 20 1/14/05 General Description Batons The m baton lets you play and mute a musical note by sending radio messages to the m Base Station. The baton has a range of at least 50 feet. Each baton is marked with note designators on labels located on the top and end (Figure 1). When the baton is lifted from a horizontal position it will power up. This is indicated by the red power LED on the top of the baton housing just above the note designator. Shortly after you set the baton on a table, it will power itself down. There is no power switch for the baton. The baton is played with the note designator upright and facing you. Rotating the baton forward and down, and snapping your wrist to halt the baton’s motion plays a note. The faster you move the baton and snap your wrist the louder the note will sound (Figure 2). Notice the small round light sensors on top and bottom near the end of the baton housing. Covering up either of these sensors will mute the baton. So placing the baton down on a table or touching it to your shoulder covers a light sensor and mutes any sounding note played by that baton. Covering the sensor with your finger will not mute the sound; only non-transparent objects will cause muting. FIGURE 1 FIGURE 2 Power LED Note Designator Light Sensor Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 4 of 20 1/14/05 Baton Charging Case Each baton is powered by a rechargeable battery. When not in use the batons should be stored in their charging case (Figure 3). Charge the batons by connecting the charging case to a 110V AC outlet with the included power supply (Figure 4). Fully insert each baton into its labeled hole in the charging case and the red indicator on the end of the baton should light. This indicator lets you know that the baton is charging. Charge the batons for 14 hours (overnight is fine) and only when necessary to extend the number of recharge cycles. Average time between charges is approximately 40 hours of 1 strike/second playing. FIGURE 3 FIGURE 4 Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 5 of 20 1/14/05 Base Station The m base station is the interpreter between your batons and the MIDI world. It communicates with General MIDI System Level 2 (GM2) devices. These devices, like the tone generator you are using, support a standard set of voices detailed in the last pages of this document. Your system operates in one of two modes: Single Mode or Multi Mode. In Single Mode, all powered batons play one selected voice of the maximum available, i.e. 4 octaves of Xylophone. Each voice’s volume and register, termed a Single Mode preset, can be changed and stored for later use. In Multi Mode, the base station can be programmed to allow your batons to play up to 16 different simultaneous voices or parts. One or more batons may be assigned to each of the parts you program. This combination of different parts and batons assignments creates one Multi Mode preset, which you can store for later use. These presets can be used for pieces with different lead and accompaniment voices or just for adding individual percussion instruments to an arrangement. The m base station has the following front panel controls (Figure 5): POWER: powers the base station unit. SINGLE: activates Single Mode of operation where all batons play one voice. MULTI: activates Multi Mode of operation where batons can play 16 different voices. MUTE: quenches all notes and prevents further batons from sounding. PART: allows setup of different instrument parts in a Multi Mode preset. BATON: allows you to assign each baton to a part and note in a Multi Mode preset. STORE: saves changes you make to either a Single or Multi preset. COPY: copies the selected parameter across a range of batons. SCROLL: rotating scroll changes the highlighted parameter; pressing scroll advances the cursor to the next parameter. CONTRAST: changes the contrast of the LCD screen for different viewing angles. The m base station also has a green activity LED indicator for each baton. These LED’s are positioned on a keyboard background at the top of the base station front panel. Each LED will light when its corresponding baton is played. When the voice assigned to that baton is a sustained voice, the light will stay on until the baton is muted; when the voice is percussive, the light blinks for ¼ second. The lights are also used in MULTI mode to aid in preset editing. These details are covered in the MULTI MODE section. FIGURE 5 Baton Activity LED’s LCD Screen Power Switch Schulmerich Carillons, Inc. Bulletin 046-0836-000C Contrast Knob Scroll Knob Page 6 of 20 1/14/05 Single Mode When the SINGLE button is pressed, the m base station enters Single Mode indicated by the light on the SINGLE button. This operation forces all the batons to play the voice indicated on the display. The voices number from 000-256: voices 001-256, detailed in TABLE 1 (see back of instructions), include acoustic and electronic instruments, voice 000, detailed in TABLE 2 is a Drums/Percussion voice that offers a wide array of percussion instruments. Each of these voices has a volume and transpose parameter that can be modified and stored. Only the SCROLL knob is required to make changes to voice settings in Single Mode. See how in the steps below. Press SINGLE Rotate SCROLL Press SCROLL Press SCROLL Press SCROLL On power-up the unit starts in Single Mode and is set to Voice 001, Acoustic Grand Piano. Notice the voice number 001 is highlighted. Rotating SCROLL now will change that voice up and down. Also note that the selected voice’s name and current volume and register settings are displayed. Change the active voice by rotating SCROLL. As you do, each voice’s volume and transpose values will update on the display. If you play the batons while doing this, the resulting sound will also match the voice shown. In this case we have selected voice 030, Marimba. Press SCROLL to change volume and transpose of the Marimba. This will first move the cursor to the volume setting. The volume can be changed from 0 (silent) to a maximum 127 by rotating the SCROLL knob. Here we have decided to trim the Marimba’s volume a bit by rotating SCROLL to change the value from 127 to 120. The batons will all now play slightly softer. Pressing SCROLL again after making the volume change will move the cursor to the transpose parameter. The transpose parameter allows pitch shifting of +/- 32 semitones by rotating SCROLL. To get a higher register of the Marimba playing from our set of batons, we rotated SCROLL to shift the voice up 12 semitones, or one octave. Now the batons will all play one octave higher than designated (G3 will play G4). Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 7 of 20 1/14/05 | Press STORE or Rotate SCROLL Press SCROLL Complete Pressing SCROLL again after making the transpose change will return the cursor to the voice number. Note that the changes made are still active. Before moving to another voice the changes must be stored. When you attempt to select a different preset or press STORE you will be prompted to store the changes. The volume and transpose parameters will be replaced by a store prompt and the cursor will move to a yes/no decision. The indicator on the STORE button will light. Rotating SCROLL will select YES for storing the changes or NO for canceling the changes. Press SCROLL with YES highlighted to store the changed volume and transpose and return you to the normal voice selection screen. Note that the new changed parameters are stored and displayed. From here you may select other Single presets for playing and modification. Parameter changes you save in any one of these presets are stored in non-volatile memory. They will be in effect the next time you select that preset. These changes can be made and stored permanently for any of the SINGLE mode presets. Additionally when you create parts in MULTI mode, these parameters will be your starting point for the voice you select. Changes made in SINGLE mode will not, however, alter previously created parts in MULTI mode. Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 8 of 20 1/14/05 Multi Mode When the MULTI button is pressed, the m base station enters Multi Mode indicated by the light on the MULTI button. This allows each of the batons to play selected notes and voices. The Multi presets number from 01-99. Each of these presets defines a set of voices or parts and which part and note each baton plays. When the PART button is pressed, the m base station enters Part Edit mode indicated by the light on the PART button. Each part you define has a volume, transpose, and pan parameter that can be modified and stored. When the BATON button is pressed, the m base station enters Baton Edit mode indicated by the light on the BATON button. Each baton can be programmed to play a note of one of the defined parts. Typically the desired parts for an arrangement are first defined followed by assigning groups or individual batons to play these parts. See how to create parts and assign batons to them in the example below. Part Edit Press MULTI Press SCROLL Press PART Press SCROLL When MULTI is pressed the last used Multi preset is displayed. Rotate SCROLL to change the highlighted preset up and down. The MULTI preset’s name is displayed at the bottom of the screen. ‘Blank’ implies that the preset is empty. Press SCROLL to activate the preset. When activated the part settings of voice, volume, and pan are sent to the tone generator. Also the settings of voice and note for each baton are activated. In this case the preset is empty so no parts are defined. Press PART to display the part settings for this Multi preset. Because this Multi preset is empty Part 01 is named ‘Blank’; we must add a part. Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 9 of 20 1/14/05 | Rotate SCROLL Press SCROLL Press SCROLL Press SCROLL Press SCROLL Rotate SCROLL Press SCROLL to add a new part. When a new part is added it defaults to voice 001 Acoustic Grand Piano. Note that the selected part’s voice name and current volume, register, and pan settings are displayed. Also all the green baton LED’s on the front panel light up. This indicates that all batons are assigned to Part 01. Rotate SCROLL to select the desired voice for this part. Here we changed part 01’s voice to 030, Marimba. The parameters stored for Marimba in Single mode will appear automatically for this part when the voice is changed. Press SCROLL after making the voice change to move the cursor to the volume setting for this part’s voice. Change the volume of the Marimba part if desired by rotating SCROLL. Press SCROLL after making any volume change to move the cursor to the transpose parameter. Change the transpose of the Marimba part if desired by rotating SCROLL. Press SCROLL after making any transpose change to move the cursor to the pan parameter. Change the panning or position in the stereo sound field of the Marimba part by rotating SCROLL. In this case we changed the Marimba part to play fully on the left channel. Press SCROLL after making the pan change to return the cursor to the part number. Note that the changes made are still active. Now a Marimba part has been fully defined. Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 10 of 20 1/14/05 | 10 Press SCROLL 11 Rotate SCROLL 12 Press SCROLL 3 Times 13 Press SCROLL 14 Press STORE 15 Press SCROLL Rotate SCROLL clockwise to allow creation of a new part. Up to 16 parts can be defined in each Multi preset. The name ‘Blank’ implies that this part is empty. When you move to Part 02, all baton LED’s turn off. This tells you that no batons are assigned to Part 02. Press SCROLL to create Part 02. This brings up voice 001 and its parameters so we can now add a new voice to the preset. Let’s add some percussion to our Marimba. Rotate SCROLL to select a voice for Part 02. Here we selected voice 000, Drums/ Percussion. The parameters stored for voice 000 in Single mode appear for this part when the voice is selected. Perform Steps 6-9 to make changes to this part. In this example we’ll just change the panning. Press SCROLL 3 times to move the cursor to the pan parameter. Change the panning or position in the stereo sound field of the part by rotating SCROLL. Here we set the Percussion part to play fully on the right channel. Press SCROLL after making the pan change and the cursor returns to the part number. Now a Marimba and a Drums/Percussion part are fully defined. Perform steps 4 through 10 as necessary to enter settings for each of up to 16 parts in your arrangement. When finished entering part information, press STORE to save the changes. The cursor moves to a yes/no decision and the indicator on the STORE button will light. Rotate SCROLL to select YES for storing the changes or NO for canceling the changes. Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 11 of 20 1/14/05 | 16 Complete Press SCROLL with YES displayed and the newly created parts will be stored. The name of the preset has changed from ‘Blank’ to ‘Untitled’ because the preset is no longer empty; it contains some part or baton information. Baton Edit Press BATON Press SCROLL When BATON is pressed the settings for the G3 baton are displayed. This screen shows that the G3 baton is assigned to play Part 01, Marimba. When the baton is played, it will sound a G4 Marimba note. It plays up an octave because the Part has a +12 transpose. The G3 activity LED will blink, helping to identify which baton you are editing. In this example we will assign two batons, G3 and G#3 to play Drums/Percussion, Part 02. Press SCROLL to change the Part setting for this baton. The Part number highlights. Rotate SCROLL Press SCROLL Rotate SCROLL to select the desired part. Here we’ve select Part 02. The G4 note letter changed to a percussion instrument name. This parameter will display as such for the Drums/Percussion voice only. All others will show up as standard note/octave designations. As set now, the G3 baton will play the High Floor Tom. Press SCROLL to change the note or, in this case, percussion instrument setting for this baton. The Plays Note setting highlights. Rotate SCROLL Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 12 of 20 1/14/05 | Press and Rotate SCROLL Press SCROLL Rotate SCROLL Press SCROLL Rotate SCROLL 10 Press and Rotate SCROLL Rotate SCROLL to select the note this baton plays. In this case we’ve chosen Maracas. Now the G3 baton will play a Maraca sound. Next we will set the G#3 to play the Claves. Press SCROLL to return the cursor to the Baton setting. Rotate SCROLL once clockwise to select G#3. The G#3 activity LED will blink to indicate we’re editing the G#3 baton. Press SCROLL to change the Part setting for this baton. The Part number highlights. Rotate SCROLL to select the desired part. Here again we’ve chosen Part 02, and the G#4 note letter changed to a Percussion instrument name. As set now, the G#3 baton will play the Pedal Hi-Hat. Press SCROLL to change the note or, in this case, percussion instrument setting for this baton. The Plays Note setting highlights. Rotate SCROLL to select the note this baton plays. Here we’ve selected Claves. Now the G#3 baton will play a Clave sound. Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 13 of 20 1/14/05 | 11 Press STORE 12 Press SCROLL 13 Complete Press SCROLL to return the cursor to the Baton setting. Rotate SCROLL once clockwise to select A3. The A3 activity LED will blink. This baton and all those up to G7 are set to Marimba. Press STORE to save the changes. The cursor moves to a yes/no decision and the indicator on the STORE button will light. Rotate SCROLL to select YES for storing the changes or NO for canceling the changes. Press SCROLL with YES displayed to store the changes. Now baton settings for the MULTI preset have been made and saved for later use. The display returns to the Multi activated screen. Multi Renaming Press SCROLL Press SCROLL Finish Renaming Press SCROLL from the Multi activated screen to rename your newly created Multi preset. The ‘Untitled’ name will be replaced by a cursor highlighting a blank character. We’ll name this preset ‘Example’, so rotate SCROLL to select the letter ‘E’. After selecting the letter ‘E’, press SCROLL to advance to the next letter in the name. Rotate SCROLL to select the letter ‘x’. Do this for each letter in the new name until complete. A total of 20 characters may be used to name your preset. Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 14 of 20 1/14/05 | Press STORE Press SCROLL Complete When complete the screen will appear as shown. If you make mistakes and need to move to a previous character, keep pressing SCROLL and the cursor will wrap around to the first character. Now the name is ready to store. Press STORE to save the changes. The cursor moves to a yes/no decision and the indicator on the STORE button will light. Rotate SCROLL to select YES for storing the changes or NO for canceling the changes. Press SCROLL with YES displayed to store the new name. Now the new Multi preset, named ‘Example’ with Marimba and two batons set for Maracas and Claves is complete. The display returns to the Multi activated screen. Multi Clearing Press MUTE And MULTI Press SCROLL Complete Press MUTE and MULTI simultaneously from the Multi activated screen to clear the contents of a Multi preset. The cursor moves to a yes/no decision and the indicator on the STORE button will light. Rotate SCROLL to select YES for clearing the preset or NO for canceling. Press SCROLL with YES displayed to clear the Example preset. The preset’s title returned to ‘Blank’. Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 15 of 20 1/14/05 TABLE 1 General MIDI System Level 2 Voice List This chart shows the names of all 256 GM2 Instruments, and the MIDI Voice numbers which select those Instruments. The patches are arranged into 16 "families" of instruments. 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 PIANO Acoustic Grand Acoustic Grand Wide Acoustic Grand Dark Bright Acoustic Piano Bright Acoustic Wide Electric Grand Piano Electric Grand Wide Honky-tonk Piano Honky-tonk Wide Electric Piano 1 Detuned Electric Piano 1 Electric Piano 1 Velocity Mix 60s Electric Piano Electric Piano 2 Detuned Electric Piano 2 Electric Piano 2 Velocity Mix EP Legend EP Phase Harpsichord Harpsichord Octave Mix Harpsichord Wide Harpsichord w/ Key off Clavi Pulse Clavi CHROMATIC PERCUSSION 25 Celesta 26 Glockenspiel 27 Music Box 28 Vibraphone 29 Vibraphone Wide 30 Marimba 31 Marimba Wide 32 Xylophone 33 Tubular Bells 34 Church Bell 35 Carillon 36 Dulcimer Schulmerich Carillons, Inc. Bulletin 046-0836-000C 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 ORGAN Drawbar Organ Detuned Drawbar Organ Italian 60s Organ Drawbar Organ 2 Percussive Organ Detuned Percussive Organ Percussive Organ 2 Rock Organ Church Organ Church Organ Octave Mix Detuned Church Organ Reed Organ Puff Organ Accordian Accordian 2 Harmonica Tango Accordian 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 GUITAR Acoustic Guitar Nylon Ukulele Acoustic Nylon + Key off Acoustic Guitar Nylon 2 Acoustic Guitar Steel 12 String Guitar Mandolin Steel Guitar w/ Body Sound Electric Guitar Jazz Electric Guitar Pedal Steel Electric Guitar Clean Electric Guitar Detuned Clean Mid Tone Guitar Electric Guitar Muted Electric Guitar Funky Cutting Electric Guitar Muted velo-sw Jazz Man Overdriven Guitar Guitar Pinch Page 16 of 20 73 74 75 76 77 GUITAR - CONTINUED Distortion Guitar Distortion Guitar w/ Feedback Distorted Rhythm Guitar Guitar Harmonics Guitar Feedback 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 BASS Acoustic Bass Electric Bass Finger Finger Slap Bass Electric Bass Pick Fretless Bass Slap Bass 1 Slap Bass 2 Synth Bass 1 Synth Bass Warm Synth Bass 3 Resonance Clavi Bass Hammer Synth Bass 2 Synth Bass 4 Attack Synth Bass Rubber Attack Pulse STRINGS AND ORCHESTRAL 94 Violin 95 Violin Slow Attack 96 Viola 97 Cello 98 Contrabass 99 Tremolo Strings 100 Pizzicato Strings 101 Orchestral Harp 102 Yang Chin 103 Timpani 1/14/05 TABLE 1 (Continued) ENSEMBLE 104 String Ensembles 1 105 String And Brass 106 60s Strings 107 String Ensembles 2 108 Synth Strings 1 109 Synth Strings 3 110 Synth Strings 2 111 Choir Aahs 112 Choir Aahs 2 113 Voice Oohs 114 Humming 115 Synth Voice 116 Analog Voice 117 Orchestra Hit 118 Bass Hit Plus 119 6th Hit 120 Euro hit BRASS 121 Trumpet 122 Dark Trumpet Soft 123 Trombone 124 Trombone 2 125 Bright Trombone 126 Tuba 127 Muted Trumpet 128 Muted Trumpet 2 129 French Horn 130 French Horn 2 Warm 131 Brass Section 132 Brass Section 2 Octave Mix 133 Synth Brass 1 134 Synth Brass 3 135 Analog Synth Brass 1 136 Jump Brass 137 Synth Brass 2 138 Synth Brass 4 139 Analog Synth Brass 2 REED 140 Soprano Sax 141 Alto Sax 142 Tenor Sax 143 Baritone Sax Schulmerich Carillons, Inc. Bulletin 046-0836-000C REED CONTINUED 144 Oboe 145 English Horn 146 Bassoon 147 Clarinet PIPE 148 Piccolo 149 Flute 150 Recorder 151 Pan Flute 152 Blown Bottle 153 Shakuhachi 154 Whistle 155 Ocarina SYNTH LEAD 156 Lead 1 Square 157 Lead 1a Square 2 158 Lead 1b Sine 159 Lead 2 Sawtooth 160 Lead 2a Sawtooth 2 161 Lead 2b Saw + Pulse 162 Lead 2c Double Sawtooth 163 Lead 2d Sequenced Analog 164 Lead 3 Calliope 165 Lead 4 Chiff 166 Lead 5 Charang 167 Lead 5a Wire Lead 168 Lead 6 Voice 169 Lead 7 Fifths 170 Lead 8 Bass + Lead 171 Lead 8a Soft Wrl SYNTH PAD 172 Pad 1 New Age 173 Pad 2 Warm 174 Pad 2a Sine Pad 175 Pad 3 Polysynth 176 Pad 4 Choir 177 Pad 4a Itopia 178 Pad 5 Bowed 179 Pad 6 Metallic 180 Pad 7 Halo 181 Pad 8 Sweep Page 17 of 20 SYNTH SFX 182 FX1 Rain 183 FX2 Soundtrack 184 FX3 Crystal 185 FX3a Synth Mallet 186 FX4 Atmosphere 187 FX5 Brightness 188 FX6 Goblins 189 FX7 Echoes 190 FX7a Echo Bell 191 FX7b Echo Pan 192 FX8 Sci-fi ETHNIC MISCELLANEOUS 193 Sitar 194 Sitar 2 Bend 195 Banjo 196 Shamisen 197 Koto 198 Taisho Koto 199 Kalimba 200 Bag Pipe 201 Fiddle 202 Shanai PERCUSSIVE 203 Tinkle Bell 204 Agogo 205 Steel Drums 206 Woodblock 207 Castanets 208 Taiko Drum 209 Concert Bass Drum 210 Melodic Tom 211 Melodic Tom 2 Power 212 Synth Drum 213 Rhythm Box Tom 214 Electric Drum 215 Reverse Cymbal SFX 216 Guitar Fret Noise 217 Guitar Cutting Noise 218 Acoustic Bass String Slap 219 Breath Noise 1/14/05 TABLE 1 (Continued) SFX CONTINUED 220 Flute Key Click 221 Seashore 222 Rain 223 Thunder 224 Wind 225 Stream 226 Bubble 227 Bird Tweet 228 Dog 229 Horse Gallop 230 Bird Tweet 2 231 Telephone Ring 232 Telephone Ring 2 SFX CONTINUED 233 Door Creaking 234 Door 235 Scratch 236 Wind Chime 237 Helicopter 238 Car Engine 239 Car Stop 240 Car Pass 241 Car Crash 242 Siren 243 Train 244 Jetplane 245 Starship SFX CONTINUED 246 Burst Noise 247 Applause 248 Laughing 249 Screaming 250 Punch 251 Heart Beat 252 Footsteps 253 Gunshot 254 Machine Gun 255 Lasergun 256 Explosion TABLE 2 General MIDI System Level 2 Drum/Percussion List This chart shows what drum sounds are assigned to each MIDI note for a GM2 module (ie, that has a drum part). These notes are activated when Voice 000, Drums/Percussion, is selected. MIDI Note # Drum Sound D#2 (27) High Q E2 (28) Slap F2 (29) Scratch Push F#2 (29) Scratch Pull G2 (29) Sticks G#2 (29) Square Click A2 (29) Metronome Click A#2 (29) Metronome Bell B2 (35) Acoustic Bass Drum C3 (36) Bass Drum 1 C#3 (37) Side Stick D3 (38) Acoustic Snare D#3 (39) Hand Clap E3 (40) Electric Snare F3 (41) Low Floor Tom F#3 (42) Closed Hi-Hat G3 (43) High Floor Tom G#3 (44) Pedal Hi-Hat A3 (45) Low Tom A#3 (46) Open Hi-Hat B3 (47) Low-Mid Tom Schulmerich Carillons, Inc. Bulletin 046-0836-000C Midi Note # Drum Sound C4 (48) Hi-Mid Tom C#4 (49) Crash Cymbal 1 D4 (50) High Tom D#4 (51) Ride Cymbal 1 E4 (52) Chinese Cymbal F4 (53) Ride Bell F#4 (54) Tambourine G4 (55) Splash Cymbal G#4 (56) Cowbell A4 (57) Crash Cymbal 2 A#4 (58) Vibraslap B4 (59) Ride Cymbal 2 C5 (60) Hi Bongo C#5 (61) Low Bongo D5 (62) Mute Hi Conga D#5 (63) Open Hi Conga E5 (64) Low Conga F5 (65) High Timbale F#5 (66) Low Timbale G5 (67) High Agogo G#5 (68) Low Agogo Page 18 of 20 Drum Sound Midi Note A5 (69) Cabasa A#5 (70) Maracas B5 (71) Short Whistle C6 (72) Long Whistle C#6 (73) Short Guiro D6 (74) Long Guiro D#6 (75) Claves E6 (76) Hi Wood Block F6 (77) Low Wood Block F#6 (78) Mute Cuica G6 (79) Open Cuica G#6 (80) Mute Triangle A6 (81) Open Triangle A#6 (82) Shaker B6 (83) Jingle Bell C7 (84) Bell Tree C#7 (85) Castanets D7 (86) Mute Surdo D#7 (87) Open Surdo 1/14/05 Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 19 of 20 1/14/05 INSTRUCTION TO THE USER This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. Consult the dealer or an experienced radio/TV technician for help. The user is cautioned that changes or modifications not expressly approved by the manufacturer could void the user’s authority to operate this equipment. Schulmerich Carillons, Inc. Bulletin 046-0836-000C Page 20 of 20 1/14/05
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