Corel Painter 2015 User Guide Instruction Manual Ug En
User Manual: corel Painter - 2015 - Instruction Manual Free User Guide for Corel Painter Software, Manual
Open the PDF directly: View PDF .
Page Count: 968
Download | |
Open PDF In Browser | View PDF |
Copyright 2014 Corel Corporation. All rights reserved. Corel® Painter® 2015 User Guide The contents of this user guide and the associated Corel Painter software are the property of Corel Corporation and its respective licensors, and are protected by copyright. For more complete copyright information about Corel Painter, please refer to the About Corel Painter section in the Help menu of the software. Product specifications, pricing, packaging, technical support and information (“specifications”) refer to the retail English version only. The specifications for all other versions (including other language versions) may vary. Information is provided by Corel on an “as is” basis, without any other warranties or conditions, express or implied, including, but not limited to, warranties of merchantable quality, satisfactory quality, merchantability or fitness for a particular purpose, or those arising by law, statute, usage of trade, course of dealing or otherwise. The entire risk as to the results of the information provided or its use is assumed by you. Corel shall have no liability to you or any other person or entity for any indirect, incidental, special, or consequential damages whatsoever, including, but not limited to, loss of revenue or profit, lost or damaged data or other commercial or economic loss, even if Corel has been advised of the possibility of such damages, or they are foreseeable. Corel is also not liable for any claims made by any third party. Corel's maximum aggregate liability to you shall not exceed the costs paid by you to purchase the materials. Some states/countries do not allow exclusions or limitations of liability for consequential or incidental damages, so the above limitations may not apply to you. Corel, the Corel balloon logo, the Corel logo and balloon logo combination, Painter, Cinco, CorelDRAW, Natural-Media, PaintShop, RealBristle, VideoStudio and WordPerfect are trademarks or registered trademarks of Corel Corporation and/or its subsidiaries in Canada, the U.S., and/or other countries. Other product, font, and company names and logos may be trademarks or registered trademarks of their respective companies. Patents: www.corel.com/patent Sample artwork is provided by third parties not affiliated with Corel and used by permission. 110064 Contents Welcome to Corel Painter..................................................................................................................... 1 Using the documentation.....................................................................................................................1 Adjusting the Help window text size.................................................................................................... 4 Additional resources............................................................................................................................. 5 Registration.......................................................................................................................................... 5 Corel Cinco for Painter......................................................................................................................... 6 Feedback.............................................................................................................................................. 7 About Corel Corporation...................................................................................................................... 7 What’s new in Corel Painter 2015........................................................................................................9 Revolutionary digital brushes................................................................................................................ 9 Enhanced speed and performance..................................................................................................... 11 A fully responsive experience.............................................................................................................. 12 Mobile art that moves you.................................................................................................................13 What was new in earlier versions of Corel Painter.............................................................................. 13 Workspace tour...................................................................................................................................23 Corel Painter terms.............................................................................................................................24 Exploring the Document window....................................................................................................... 26 Choosing a workspace layout.............................................................................................................29 Exploring the toolbox......................................................................................................................... 31 Displaying the toolbox........................................................................................................................37 Displaying the Media Selector bar...................................................................................................... 38 Contents | 1 Displaying the property bar................................................................................................................ 39 Exploring the Navigator panel............................................................................................................ 40 Displaying the Brush Selector bar and the Brush library panel.............................................................41 Displaying the command bar............................................................................................................. 43 Exploring panels and palettes.............................................................................................................43 Rearranging panels and palettes.........................................................................................................49 Creating and modifying custom palettes............................................................................................ 53 Managing custom palettes................................................................................................................. 55 Working with libraries........................................................................................................................ 56 Creating, importing, exporting, and deleting workspaces................................................................... 57 Restoring the default Corel Painter settings........................................................................................ 58 A short tour of Corel Painter for users of Adobe Photoshop..............................................................61 Creating, navigating, and manipulating documents...........................................................................67 Creating documents........................................................................................................................... 68 Understanding resolution................................................................................................................... 70 Opening and placing files.................................................................................................................. 71 Creating and opening templates........................................................................................................ 74 Switching document views................................................................................................................. 74 Navigating images and viewing image information............................................................................ 75 Zooming images.................................................................................................................................77 Rotating images and the canvas.........................................................................................................80 Flipping images.................................................................................................................................. 82 Repositioning images..........................................................................................................................84 2 | Corel Painter 2015 User Guide Cropping images................................................................................................................................ 85 Resizing images and the canvas......................................................................................................... 86 Saving and backing up files............................................................................................................... 88 Choosing a file format....................................................................................................................... 89 Emailing documents........................................................................................................................... 91 Closing documents and quitting the application................................................................................ 92 Using two monitors........................................................................................................................... 93 Support for tablets and other devices................................................................................................ 93 Multi-touch support........................................................................................................................... 93 Wacom Intuos support.......................................................................................................................96 Drag-and-drop features...................................................................................................................... 97 Keyboard shortcuts............................................................................................................................. 99 Customizing keys..............................................................................................................................101 Toolbox commands.......................................................................................................................... 104 Panel commands.............................................................................................................................. 107 Corel Painter menu commands.........................................................................................................107 File menu commands....................................................................................................................... 108 Edit menu commands...................................................................................................................... 108 Canvas menu commands................................................................................................................. 109 Layers menu commands................................................................................................................... 110 Select menu commands................................................................................................................... 110 Shapes menu commands................................................................................................................. 111 Effects menu commands.................................................................................................................. 111 Contents | 3 Window menu commands............................................................................................................... 111 Screen navigation............................................................................................................................. 112 Panel navigation............................................................................................................................... 112 Panel menu commands.................................................................................................................... 113 Brush tools....................................................................................................................................... 114 Selection tools.................................................................................................................................. 116 Adjuster tools................................................................................................................................... 116 Shape tools...................................................................................................................................... 118 Animation........................................................................................................................................ 120 Lighting............................................................................................................................................ 120 Layer selection tools......................................................................................................................... 121 Mosaics............................................................................................................................................ 121 Other commands............................................................................................................................. 121 Painting............................................................................................................................................. 123 Choosing a painting workflow......................................................................................................... 124 Brush tracking and calibration..........................................................................................................126 Exploring painting media..................................................................................................................131 Working with the canvas and layers................................................................................................. 132 Displaying reference images............................................................................................................. 133 Clearing the canvas.......................................................................................................................... 134 Setting up the drawing cursor......................................................................................................... 134 Using a stylus vs. a mouse............................................................................................................... 136 Applying freehand and straight brushstrokes....................................................................................138 Constraining, fading, and undoing strokes....................................................................................... 140 4 | Corel Painter 2015 User Guide Erasing image areas......................................................................................................................... 141 Aligning brushstrokes to paths and shapes...................................................................................... 142 Letting media pool........................................................................................................................... 143 Making 360° strokes........................................................................................................................ 144 Painting with airbrushes................................................................................................................... 144 Adjusting spread.............................................................................................................................. 145 Recording and playing back brushstrokes......................................................................................... 147 Reference: Troubleshooting...............................................................................................................149 Working with paper texture and grain............................................................................................. 151 Applying paper texture.....................................................................................................................152 Creating and deleting paper textures................................................................................................153 Opening and managing the Paper Textures library............................................................................155 Inverting and scaling paper grain..................................................................................................... 155 Controlling brightness and contrast of paper grain.......................................................................... 157 Adjusting grain direction and behavior.............................................................................................157 Auto-painting photos........................................................................................................................159 Creating underpaintings................................................................................................................... 160 Auto-painting photos....................................................................................................................... 162 Restoring detail to paintings.............................................................................................................165 Image cloning and sampling............................................................................................................ 167 Cloning images................................................................................................................................ 167 Using Quick Clone............................................................................................................................171 Contents | 5 Setting cloning preferences.............................................................................................................. 172 Working with multiple clone sources................................................................................................173 Editing, updating, saving, and exporting clone source images.......................................................... 174 Painting in the clone........................................................................................................................ 176 Using brush loading......................................................................................................................... 179 Performing offset sampling.............................................................................................................. 179 Applying transformations when sampling.........................................................................................182 Using selections and transformations when sampling.......................................................................191 Filling an area with a sampled image...............................................................................................193 Working with composition tools, symmetry tools, rulers, and guides.............................................. 195 Using the Layout Grid...................................................................................................................... 196 Using the Mirror Painting mode....................................................................................................... 198 Using the Kaleidoscope Painting mode.............................................................................................201 Using Perspective Guides.................................................................................................................. 203 Using the Divine Proportion tool...................................................................................................... 208 Using rulers...................................................................................................................................... 211 Using guides.................................................................................................................................... 212 Using Snap to Guides...................................................................................................................... 213 Using the grid.................................................................................................................................. 214 Using Snap to Grid.......................................................................................................................... 215 Color................................................................................................................................................. 217 Choosing colors from the Color panel.............................................................................................. 218 Resizing the Color panel...................................................................................................................221 6 | Corel Painter 2015 User Guide Showing or hiding Color panel components.....................................................................................221 Using the temporal colors palette.................................................................................................... 222 Changing the paper color................................................................................................................ 223 Sampling colors from images........................................................................................................... 223 Cloning color....................................................................................................................................224 Creating two-color brushstrokes....................................................................................................... 224 Exploring the Mixer panel and mixing controls................................................................................. 226 Displaying and resizing the Mixer panel........................................................................................... 228 Mixing, sampling, and applying colors from the Mixer pad.............................................................. 229 Opening images in the Mixer panel................................................................................................. 231 Changing and saving the Mixer color swatches................................................................................ 232 Saving Mixer panel colors to a color set...........................................................................................232 Clearing and resetting Mixer panel colors.........................................................................................233 Saving the Mixer pad....................................................................................................................... 234 Loading color swatches and Mixer pad files..................................................................................... 234 Working with color sets................................................................................................................... 235 Customizing the layouts of color sets...............................................................................................236 Creating and exporting color sets.....................................................................................................237 Editing color sets..............................................................................................................................238 Setting color variability..................................................................................................................... 240 Setting Color Expression................................................................................................................... 240 Loading multiple colors.................................................................................................................... 240 Working with color fills.................................................................................................................... 241 Contents | 7 Applying a color as a fill.................................................................................................................. 242 Limiting and preventing leakage.......................................................................................................244 Color management........................................................................................................................... 247 Understanding color management................................................................................................... 247 Specifying the default RGB color profile........................................................................................... 251 Embedding color profiles when saving files...................................................................................... 252 Specifying the default CMYK color profile for converting CMYK images to RGB.................................253 Previewing and soft-proofing color profiles...................................................................................... 253 Assigning or removing color profiles................................................................................................ 254 Converting color profiles.................................................................................................................. 255 Working with color profile policies................................................................................................... 256 Working with presets....................................................................................................................... 257 Correcting and adjusting colors........................................................................................................259 Correcting colors using curves.......................................................................................................... 260 Adjusting brightness and contrast.................................................................................................... 261 Using the curve to correct colors......................................................................................................264 Drawing freehand curves to adjust colors.........................................................................................266 Specifying the curve values to adjust colors......................................................................................267 Adjusting hue, saturation, and value................................................................................................268 Adjusting selected colors.................................................................................................................. 271 Equalizing images.............................................................................................................................274 Matching color and brightness across images.................................................................................. 276 Inverting colors.................................................................................................................................277 8 | Corel Painter 2015 User Guide Posterizing an image........................................................................................................................ 278 Applying video legal colors...............................................................................................................279 Dodging and burning.......................................................................................................................279 Libraries.............................................................................................................................................281 Importing and exporting libraries..................................................................................................... 281 Creating and removing libraries........................................................................................................282 Modifying the display of library panels.............................................................................................283 Moving, renaming, and deleting library resources............................................................................ 285 Restoring default libraries................................................................................................................. 285 Selecting, managing, and creating brushes...................................................................................... 287 Understanding brushes.....................................................................................................................288 Exploring brush categories............................................................................................................... 288 Searching and selecting brushes.......................................................................................................304 Setting basic brush attributes........................................................................................................... 306 Displaying advanced brush controls dynamically............................................................................... 310 Organizing and displaying brushes in the Brush library panel........................................................... 310 Copying and moving brush variants................................................................................................. 312 Renaming brush categories and variants.......................................................................................... 312 Saving and deleting brush variants...................................................................................................313 Restoring default brush variants....................................................................................................... 315 Creating and deleting brush categories............................................................................................ 315 Creating and deleting brush libraries................................................................................................ 316 Contents | 9 Importing and exporting brush libraries, categories, and variants..................................................... 317 Saving a brush look......................................................................................................................... 321 Creating brush dabs......................................................................................................................... 321 Adjusting brushes with brush controls............................................................................................. 325 Exploring Brush Controls.................................................................................................................. 326 Expression settings........................................................................................................................... 327 Previewing brushstrokes and brush dabs.......................................................................................... 329 Calibrating brush variants.................................................................................................................330 General controls............................................................................................................................... 332 General controls: Dab types............................................................................................................. 332 General controls: Stroke types.......................................................................................................... 337 General controls: Methods and subcategories.................................................................................. 339 General controls: Source.................................................................................................................. 342 General controls: Multicore.............................................................................................................. 343 Opacity controls............................................................................................................................... 343 Grain controls...................................................................................................................................345 Stroke Attribute controls.................................................................................................................. 347 Size controls.....................................................................................................................................349 Angle controls.................................................................................................................................. 353 Spacing controls...............................................................................................................................357 Changing dab profiles...................................................................................................................... 359 Real Watercolor controls.................................................................................................................. 362 Real Wet Oil controls....................................................................................................................... 367 Computed Circular controls.............................................................................................................. 373 10 | Corel Painter 2015 User Guide Hard Media controls.........................................................................................................................373 Bristle controls..................................................................................................................................374 RealBristle controls........................................................................................................................... 375 Static Bristle controls........................................................................................................................ 375 Airbrush controls.............................................................................................................................. 378 Artists’ Oils controls......................................................................................................................... 381 Impasto controls.............................................................................................................................. 385 Digital Watercolor controls............................................................................................................... 385 Water controls..................................................................................................................................385 Liquid Ink controls............................................................................................................................390 Stroke Jitter controls.........................................................................................................................397 Well controls.................................................................................................................................... 398 Mouse controls................................................................................................................................ 401 Smoothing controls.......................................................................................................................... 402 Image Hose controls........................................................................................................................ 403 Rake controls....................................................................................................................................403 Multi controls...................................................................................................................................407 Cloning controls............................................................................................................................... 407 Color Variability controls...................................................................................................................415 Color Expression controls..................................................................................................................417 Jitter brushes.....................................................................................................................................419 Choosing a Jitter brush variant.........................................................................................................419 Controlling the behavior of Jitter variants......................................................................................... 422 Contents | 11 Watercolor.........................................................................................................................................423 Working with the Watercolor layer...................................................................................................424 Watercolor brushes and paper texture interaction............................................................................ 425 Working with Real Watercolor brushes.............................................................................................426 Working with Watercolor brushes.................................................................................................... 427 Working with Digital Watercolor brushes......................................................................................... 428 Particle brushes................................................................................................................................. 431 The New Brushes workspace layout..................................................................................................432 Gravity Particle brushes.....................................................................................................................432 Flow Particle brushes........................................................................................................................ 435 Spring Particle brushes..................................................................................................................... 438 General Particle brush controls......................................................................................................... 442 Info palettes..................................................................................................................................... 447 Applying and adjusting flow maps...................................................................................................449 Getting started with flow maps....................................................................................................... 449 Choosing flow maps and compatible brush variants.........................................................................450 Enabling flow maps and controlling flow resistance......................................................................... 452 Customizing flow maps....................................................................................................................453 Hard Media....................................................................................................................................... 457 Choosing a Hard Media variant........................................................................................................457 Modifying Hard Media profiles.........................................................................................................460 Controlling the behavior of Hard Media variants.............................................................................. 462 12 | Corel Painter 2015 User Guide Previewing Hard Media dabs............................................................................................................ 463 Markers............................................................................................................................................. 465 Getting started with markers............................................................................................................465 Customizing markers........................................................................................................................ 467 Image hose....................................................................................................................................... 469 Using the Image hose...................................................................................................................... 470 Adjusting Image hose opacity and grain.......................................................................................... 471 Adjusting the size and spacing of image hose elements................................................................... 473 Indexing nozzle files......................................................................................................................... 474 Understanding nozzles, ranks, and indexing.....................................................................................476 Creating a 1-Rank nozzle................................................................................................................. 479 Creating a 2-Rank nozzle................................................................................................................. 481 Creating a 3-Rank nozzle................................................................................................................. 483 Loading and managing nozzle files.................................................................................................. 485 Creating a nozzle from a movie....................................................................................................... 487 RealBristle brushes............................................................................................................................ 491 Getting started with RealBristle brushes........................................................................................... 492 Modifying RealBristle settings........................................................................................................... 492 Liquid Ink.......................................................................................................................................... 497 Working with Liquid Ink brushes...................................................................................................... 497 Adjusting attributes of the Liquid Ink layer.......................................................................................498 Contents | 13 Using Liquid Ink controls..................................................................................................................498 Impasto............................................................................................................................................. 501 Applying, displaying, and clearing impasto.......................................................................................501 Adjusting and creating Impasto brushes...........................................................................................503 Adjusting Impasto lighting and depth.............................................................................................. 507 Blending impasto with other layers.................................................................................................. 510 Layers................................................................................................................................................ 513 Getting started with layers............................................................................................................... 514 Displaying the Layers panel.............................................................................................................. 517 Creating and deleting layers............................................................................................................. 520 Converting selections into layers or floating objects..........................................................................521 Naming and adding notes to layers................................................................................................. 523 Selecting layers.................................................................................................................................524 Copying and duplicating layers.........................................................................................................526 Moving layers................................................................................................................................... 528 Transforming layers...........................................................................................................................530 Aligning layers..................................................................................................................................532 Locking layers................................................................................................................................... 533 Showing or hiding layers..................................................................................................................533 Changing layer order........................................................................................................................534 Viewing layer position...................................................................................................................... 536 Grouping layers................................................................................................................................ 536 Dropping layers with the canvas...................................................................................................... 539 14 | Corel Painter 2015 User Guide Painting on layers.............................................................................................................................539 Preserving layer transparency............................................................................................................541 Adjusting layer opacity..................................................................................................................... 542 Adding drop shadows to layers........................................................................................................543 Blending layers by using composite methods................................................................................... 543 Creating and deleting layer masks.................................................................................................... 552 Applying layer masks........................................................................................................................554 Loading layer masks to selections.....................................................................................................555 Selecting and viewing layer masks....................................................................................................555 Enabling and disabling layers masks.................................................................................................556 Copying layer masks.........................................................................................................................557 Inverting layer masks........................................................................................................................ 557 Editing layer masks...........................................................................................................................558 Importing and exporting layers.........................................................................................................558 Working with reference layers.......................................................................................................... 559 Storing layers as images in the Image Portfolio................................................................................ 561 Alpha Channels................................................................................................................................. 563 Creating and copying channels.........................................................................................................564 Generating channels automatically................................................................................................... 565 Importing and exporting alpha channels.......................................................................................... 567 Selecting and viewing channels........................................................................................................ 567 Setting channel attributes................................................................................................................ 570 Deleting and clearing channels.........................................................................................................571 Contents | 15 Editing channels............................................................................................................................... 571 Selections and transformations.........................................................................................................577 Getting started with selections......................................................................................................... 578 Creating path-based selections......................................................................................................... 580 Creating pixel-based selections......................................................................................................... 583 Creating selections from layers......................................................................................................... 586 Choosing the protected area of a selection...................................................................................... 588 Saving selections as alpha channels..................................................................................................588 Working with the Selection Portfolio................................................................................................ 592 Viewing selections............................................................................................................................ 593 Inverting selections........................................................................................................................... 594 Softening the edges of selections.....................................................................................................594 Stroking selections............................................................................................................................595 Modifying the borders of selections................................................................................................. 596 Expanding or contracting selections................................................................................................. 597 Adding to or subtracting from selections......................................................................................... 598 Preparing selections for transformations........................................................................................... 600 Moving selections.............................................................................................................................600 Transforming a duplicate selection................................................................................................... 602 Scaling and rotating path-based selections.......................................................................................602 Skewing and distorting path-based selections.................................................................................. 604 Canceling transformations................................................................................................................ 606 16 | Corel Painter 2015 User Guide Common options for effects.............................................................................................................609 Fading effects................................................................................................................................... 609 Applying recently used effects.......................................................................................................... 610 Changing effects with open panels.................................................................................................. 611 Applying effects using source luminance.......................................................................................... 611 Using focus and esoterica effects..................................................................................................... 613 Applying Smart Blur......................................................................................................................... 614 Applying Camera Motion Blur.......................................................................................................... 614 Applying Depth of Field................................................................................................................... 615 Applying Glass Distortion................................................................................................................. 618 Applying Motion Blur....................................................................................................................... 622 Sharpening focus..............................................................................................................................623 Softening focus................................................................................................................................ 624 Applying Zoom Blur......................................................................................................................... 625 Applying Marbling............................................................................................................................626 Automatically cloning an image....................................................................................................... 628 Applying the Auto Van Gogh effect................................................................................................. 629 Applying Blobs................................................................................................................................. 630 Creating custom tiles........................................................................................................................632 Applying Grid Paper......................................................................................................................... 636 Applying Growth effects...................................................................................................................636 Applying Highpass............................................................................................................................638 Contents | 17 Applying the Maze effect................................................................................................................. 639 Placing elements...............................................................................................................................640 Applying the Pop Art Fill effect........................................................................................................ 642 Using lighting and surface texture effects........................................................................................ 645 Applying preset lighting effects........................................................................................................ 646 Adding, deleting, and repositioning lights........................................................................................647 Adjusting light properties................................................................................................................. 648 Using paper to create texture...........................................................................................................649 Using 3D brushstrokes to create texture...........................................................................................650 Using image luminance to create texture......................................................................................... 651 Using clone source or pattern luminance to create texture............................................................... 652 Creating embossed effects................................................................................................................653 Using channels and layer masks to create texture.............................................................................654 Creating reflection maps.................................................................................................................. 655 Adjusting texture lighting................................................................................................................. 657 Apply Surface Texture controls..........................................................................................................659 Applying the Apply Screen effect..................................................................................................... 660 Applying the Color Overlay effect.....................................................................................................660 Applying the Dye Concentration effect............................................................................................. 663 Applying the Express Texture effect.................................................................................................. 666 Applying a warp effect.....................................................................................................................668 Applying the Woodcut effect........................................................................................................... 670 Applying the Distress effect.............................................................................................................. 672 Applying the Serigraphy effect......................................................................................................... 674 18 | Corel Painter 2015 User Guide Applying the Sketch effect............................................................................................................... 676 Dynamic Plug-ins...............................................................................................................................679 Getting started with dynamic plug-ins..............................................................................................680 Modifying and deleting dynamic layers............................................................................................ 681 Committing dynamic layers to default layers.................................................................................... 681 Applying the Brightness and Contrast dynamic plug-in.....................................................................682 Applying the Burn dynamic plug-in.................................................................................................. 683 Applying the Tear dynamic plug-in................................................................................................... 684 Applying the Bevel World dynamic plug-in....................................................................................... 686 Applying the Equalize dynamic plug-in.............................................................................................688 Applying the Glass Distortion dynamic plug-in................................................................................. 690 Applying the Kaleidoscope dynamic plug-in..................................................................................... 691 Applying the Liquid Lens dynamic plug-in........................................................................................ 693 Applying the Liquid Metal dynamic plug-in...................................................................................... 698 Applying the Posterize dynamic plug-in............................................................................................706 Patterns............................................................................................................................................. 709 Applying pattern fills........................................................................................................................ 709 Painting with patterns...................................................................................................................... 711 Creating and editing patterns...........................................................................................................714 Creating seamless patterns............................................................................................................... 717 Creating fractal patterns...................................................................................................................719 Contents | 19 Gradients...........................................................................................................................................723 Applying gradients........................................................................................................................... 723 Replacing image colors with gradient colors.....................................................................................726 Adjusting gradients.......................................................................................................................... 727 Creating and editing gradients......................................................................................................... 729 Saving gradients............................................................................................................................... 733 Mosaics and tessellations..................................................................................................................735 Creating a mosaic............................................................................................................................ 736 Selecting and removing tiles.............................................................................................................739 Specifying tile and grout color......................................................................................................... 741 Adjusting mosaic tile dimensions and randomness........................................................................... 742 Filling an area with tiles................................................................................................................... 746 Creating 3D tiles.............................................................................................................................. 747 Re-rendering mosaic tiles..................................................................................................................748 Stroking and filling a selection with mosaic tiles.............................................................................. 749 Adding mosaic effects to an image..................................................................................................750 Creating tessellations........................................................................................................................ 750 Weaves.............................................................................................................................................. 757 Applying weaves...............................................................................................................................757 Editing and saving weaves............................................................................................................... 759 Creating weave patterns...................................................................................................................760 Using the Edit Weave dialog box..................................................................................................... 761 Defining warp and weft expressions.................................................................................................763 20 | Corel Painter 2015 User Guide Defining warp and weft color expressions........................................................................................ 765 Designing the tie-up.........................................................................................................................766 Reference: Expression operators........................................................................................................768 Shapes...............................................................................................................................................781 Getting started with shapes............................................................................................................. 782 Drawing shapes................................................................................................................................783 Drawing lines and curves................................................................................................................. 785 Setting preferences for drawing shapes............................................................................................789 Selecting a shape............................................................................................................................. 791 Modifying shape outlines and fills.................................................................................................... 792 Adding, deleting, and moving anchor points................................................................................... 794 Adjusting curvature.......................................................................................................................... 796 Cutting and joining shape segments................................................................................................ 798 Converting shapes to image layers................................................................................................... 800 Converting selections to shapes........................................................................................................801 Resizing, rotating, skewing, and flipping shapes...............................................................................802 Duplicating shapes........................................................................................................................... 804 Combining shapes............................................................................................................................ 805 Blending shapes............................................................................................................................... 806 Saving a shape outline as a selection............................................................................................... 808 Exporting Adobe Illustrator shapes................................................................................................... 809 Contents | 21 Adding text....................................................................................................................................... 811 Adding text to images......................................................................................................................811 Formatting text.................................................................................................................................812 Aligning text.....................................................................................................................................813 Adjusting text kerning and leading...................................................................................................813 Stretching, rotating, and skewing text..............................................................................................814 Adding drop shadows to text...........................................................................................................815 Applying effects to text.................................................................................................................... 816 Applying curves to text.................................................................................................................... 817 Converting text layers....................................................................................................................... 819 Dropping text................................................................................................................................... 820 Working with animation and digital videos......................................................................................821 Choosing an animation workflow.....................................................................................................822 Creating frame-by-frame animation..................................................................................................823 Opening a Corel Painter movie.........................................................................................................825 Importing QuickTime and AVI files................................................................................................... 826 Selecting movie frames.....................................................................................................................827 Editing frame content...................................................................................................................... 827 Applying effects to a single frame....................................................................................................827 Previewing animations......................................................................................................................828 Using onion skinning....................................................................................................................... 829 Animating with layers...................................................................................................................... 830 Adding, deleting, and erasing frames...............................................................................................831 22 | Corel Painter 2015 User Guide Repeating frames............................................................................................................................. 831 Inserting movies............................................................................................................................... 832 Rotoscoping..................................................................................................................................... 833 Applying scripts to movies................................................................................................................833 Exporting movies as QuickTime........................................................................................................ 835 Exporting movies as AVI...................................................................................................................837 Importing and exporting numbered files.......................................................................................... 838 Exporting animated GIFs.................................................................................................................. 839 Using scripts to automate tasks....................................................................................................... 843 Getting started with scripts.............................................................................................................. 843 Displaying the Scripts panel..............................................................................................................844 Recording and playing scripts...........................................................................................................845 Enabling and playing background scripts......................................................................................... 847 Creating resolution-independent scripts............................................................................................848 Editing, renaming, and deleting scripts............................................................................................ 849 Converting scripts to movies............................................................................................................ 850 Importing and exporting scripts....................................................................................................... 851 Importing and exporting script libraries............................................................................................ 852 Creating and deleting script libraries................................................................................................ 853 Printing images................................................................................................................................. 855 Specifying the page layout and image size.......................................................................................855 Printing your work........................................................................................................................... 856 Contents | 23 Saving files in EPS format for printing.............................................................................................. 858 General notes on printing................................................................................................................ 859 Notes for users of Adobe Photoshop............................................................................................... 861 Comparing terminology in Corel Painter and Adobe Photoshop........................................................861 Comparing tools in Corel Painter and Adobe Photoshop.................................................................. 862 Frequently asked questions from users of Adobe Photoshop.............................................................864 Setting preferences........................................................................................................................... 867 General preferences..........................................................................................................................867 Interface preferences........................................................................................................................ 869 Performance preferences.................................................................................................................. 871 Shapes preferences...........................................................................................................................873 Cloning preferences..........................................................................................................................874 Tablet preferences.............................................................................................................................875 Connections preferences...................................................................................................................875 Web...................................................................................................................................................877 Choosing web-safe colors.................................................................................................................877 Posterizing using color sets.............................................................................................................. 878 Choosing web-friendly brushes.........................................................................................................879 Creating transparent GIFs................................................................................................................. 880 Reducing the number of colors in GIF files.......................................................................................882 Creating image maps....................................................................................................................... 883 Creating server-side image maps...................................................................................................... 885 Creating web page backgrounds...................................................................................................... 886 24 | Corel Painter 2015 User Guide Creating web buttons.......................................................................................................................889 Index................................................................................................................................................. 891 Contents | 25 26 | Corel Painter 2015 User Guide Welcome to Corel Painter Corel® Painter® 2015 is the ultimate digital art studio. Its inventive drawing tools, realistic brushes, cloning capabilities, and customizable features let you expand your creative output in exciting new ways. When you use the pressure-sensitive brushes of Corel Painter, they become fluid extensions of your hand, so the resulting brushstrokes are unrivaled in texture and precision. What’s more, features such as the ability to build your own Natural-Media® brushes and customize how brushes interact with the canvas give you countless ways to develop your artistic ideas. Corel Painter takes you far beyond what’s possible in a traditional art environment. This section contains the following topics: • “Using the documentation” (page 1) • “Adjusting the Help window text size” (page 4) • “Additional resources” (page 5) • “Registration” (page 5) • “Corel Cinco for Painter” (page 6) • “Feedback” (page 7) • “About Corel Corporation” (page 7) Using the documentation The server-based Help gives you access to a full range of up-to-date topics in a searchable format. You need to have an active internet connection to access the server-based help. However, if you are working offline, you can access the local help file that is installed with Corel Painter. Welcome to Corel Painter | 1 The Help is also provided as a PDF file, which is available online. In addition, you can refer to the Corel Painter 2015 Getting Started Guide, which provides general overviews about Corel Painter features and presents the most commonly used procedures. Documentation conventions The following table describes the conventions used in the Help. Convention Description Example Mac OS and Windows commands Commands for Mac OS and Windows sometimes appear within the same procedural step, with the operating systems specified in parentheses. Hold down Command (Mac OS) or Ctrl (Windows). Modifier keys (Command, Option, Ctrl, Alt) Names of modifier keys for Mac OS and Windows sometimes appear within the same procedural step, with the operating systems specified in parentheses. Command + I (Mac OS) or Ctrl + I (Windows) You choose a menu name by clicking it, and then you click to choose a menu item from the list. Choose File Quick Clone. Menu commands (Choose X menu menu item) Header bar 2 | Corel Painter 2015 User Guide A header bar is located at the top or side of some workspace components, such as the toolbox, property bar, and panels. (For the Mac OS, press Command + I; for Windows, press Ctrl + I.) Convention Description Example Panel tab The panel tab appears at the top of a panel. You can click a panel tab to expand that panel. Panel options menu Clicking the panel options menu button displays a pop-up menu with additional commands. Flyout Flyouts are containers shared by certain tools in the toolbox. You can open a flyout by clicking and holding down the tool on the flyout that is displayed. By clicking and holding down the Layer Adjuster tool in the toolbox, you can display a flyout that includes the Transform tool. A note contains information that is important to the steps that precede it. Often, a note describes conditions under which the procedure can be performed. This command is available only if you have turned off a selection. A tip contains suggestions related to the procedure. Some tips present alternative methods of performing the steps, or information about other benefits and uses of the procedure. You can choose a brush category and variant in the main application or in the Brush library panel. To access the Help • Choose Help Corel Painter 2015 Help (Mac OS) or Help Topics (Windows). Welcome to Corel Painter | 3 To use the Help 1 Choose Help Corel Painter 2015Help (Mac OS) or Help topics (Windows). 2 Perform a task from the following table. To Do the following Browse through Help topics Click the Contents tab, and click a topic in the left pane. Use the index Click the Index tab, and scroll through the entries to find a topic. Search the full text of the Help (Mac OS) Type a word or phrase in the Search box in the upper-right corner of the Help window, and press Return. (Windows) Click the Search tab, type a word or phrase in the box, and click Go. Note that the search feature does not support quotation marks. If you enclose the word or expression in quotation marks, the search will not produce any results. To access a PDF version of the Help • Click the following link. Corel Painter 2015 User Guide Adjusting the Help window text size You can adjust the size of the text that displays in the Help window by adjusting the zoom level in your browser. Adjusting the zoom level quickly increases the size of all web page elements, including text and images. You can adjust zoom levels in Internet Explorer, Chrome, Firefox, and Apple Help. Some browsers may offer additional controls for customizing the font size of the display text. For more information, see the Help for your browser. To adjust the size of text in Firefox and Chrome • In the browser, do one of the following: 4 | Corel Painter 2015 User Guide • To increase the zoom level, press Ctrl and + (Windows), or Command and + (Mac). • To decrease the zoom level, press Ctrl and - or Command and - (Mac). To adjust the size of text in Internet Explorer • In the Internet Explorer browser, do one of the following: • To increase the zoom level, press Ctrl and +. • To decrease the zoom level, press Ctrl and -. To adjust the size of text in Apple Help • In the Apple Help viewer, do one of the following: • To increase the zoom level, press Command and +. • To decrease the zoom level, press Command and -. Additional resources You can access additional Corel Painter resources online to learn more about the product and connect with the Corel Painter community. Resources To access Corel Painter website http://www.painterartist.com Corel Painter Tutorials http://www.youtube.com/user/PainterTutorials Corel Painter on Twitter http://www.twitter.com/corelpainter Corel Painter on Facebook http://www.facebook.com/corelpainter Registration Registering Corel products is important. Registration provides you with timely access to the latest product updates, valuable information about product releases and access to free downloads. If you skipped the registration process when installing Corel Painter 2015, you can register at www.corel.com/support/register. Welcome to Corel Painter | 5 Corel Cinco for Painter Corel® Cinco™ for Painter® is a companion app that lets you control Painter remotely from your iPad by opening and using any custom palettes that you created in Corel Painter. You can download Corel Cinco for Painter from the Apple App Store. Corel Cinco for Painter lets you display only one custom palette at a time, but you can quickly switch between palettes. Corel Cinco for Painter displays five palette controls per screen. If your custom palette includes more than five controls, you can swipe the screen to display the additional controls. The icons of the controls are conveniently positioned to match the shape of your hand so that each finger can quickly tap a control. Working with Corel Cinco for Painter allows you to extend your workspace and reduce onscreen clutter. It can also replace traditional shortcut keys. To allow Corel Cinco for Painter to connect with Corel Painter, you need to enable the option in the Painter Preferences dialog box. To allow Corel Cinco for Painter to connect with Corel Painter 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences Connections. • (Windows) Choose Edit Preferences Connections. 6 | Corel Painter 2015 User Guide 2 Enable the Allow companion application to connect to Painter check box. 3 Type a name in the Service Name box to give your copy of Corel Painter a unique name. We recommended that you do not enable the Allow companion applications to connect to Painter check box before the companion application is available. To use Corel Cinco for Painter with Corel Painter, you must have iTunes or Bonjour (Windows only) installed. You can also specify an Authentication Code to ensure that only a legitimate user can access your copy of Corel Painter from a remote application. Feedback We value any feedback that you may have about the product or the Help content. To provide feedback about a specific Help topic, scroll to the bottom of any Help topic and click the “Was this page helpful?” link. About Corel Corporation Corel is one of the world’s top software companies, boasting some of the industry's best-known graphics, productivity and digital media products. We've built a reputation for giving customers more choice, and delivering solutions that are easy to learn and use. Our mission is simple: help people achieve new levels of creativity and productivity. Corel’s product lines include CorelDRAW® Graphics Suite, Corel® Painter®, Corel® PaintShop® Pro, Corel® VideoStudio® and Corel® WordPerfect® Office. For more information on Corel, please visit www.corel.com. Welcome to Corel Painter | 7 8 | Corel Painter 2015 User Guide What’s new in Corel Painter 2015 Corel Painter takes you far beyond what’s possible in a traditional art environment. This section contains the following topics about what’s new in Corel Painter 2015: • “Revolutionary digital brushes” (page 9) • “Enhanced speed and performance” (page 11) • “A fully responsive experience” (page 12) • “Mobile art that moves you” (page 13) • “What was new in earlier versions of Corel Painter” (page 13) Revolutionary digital brushes With the addition of Particle brushes and Jitter Smoothing, Corel Painter 2015 continues to push the envelope of digital art. Particle Brushes These new physics-inspired brushes produce rich, chaotic strokes by emitting particles from a central point that create lines and patterns as they move across the canvas. This revolutionary brush category allows a wide variety of artists to push their creative visions further, whether in photo art, illustration, concept art, traditional art, and more. There are three types of Particle brushes — Gravity, Flow and Springs — and each have their own set of behaviors. You can control a Particle brush variant by linking its behavior to a variety of real-time input What’s new in Corel Painter 2015 | 9 factors, such as pressure, bearing, tilt or velocity. Or you can let them run free, with beautiful, unpredictable results. You can quickly get to work with Particle brushes by choosing the New Brushes user interface arrangement, which displays all palettes and controls related to the Particle brushes. For more information, see “Particle brushes” on page 431. Particle brushes were used to create the sparks and wisps of smoke in this image. Artwork by Don Seegmiller Jitter Smoothing Corel Painter X3 saw the introduction of Universal Jitter, which allows you to add randomness to your brushstrokes by integrating the Jitter expression in a range of brush controls. The addition of Jitter Smoothing in Corel Painter 2015 helps you give your brushstrokes an even more natural, organic look. 10 | Corel Painter 2015 User Guide Angle Jitter applied to a brushstroke without Jitter Smoothing (top) and with Jitter Smoothing (bottom). Opacity Jitter applied to a brushstroke without Jitter Smoothing (top) and with Jitter Smoothing (bottom) Enhanced speed and performance Speed and performance enhancements let you focus on your art and forget about technology. Native 64-bit application for Mac Users on the Mac OS will notice extended processing power right away, especially during operations that require big data transfers, such as opening files, switching clone sources, working with multiple layers, using large documents and more. Enhanced cross-platform performance Whether you're working on a Mac or a PC, you'll notice increased speed in Painter 2015. With the latest round of CPU performance optimizations, brushes perform faster, so you can concentrate on your art and forget about technology. Enhanced real-time effect preview Corel Painter 2015 takes the guesswork out of applying effects. You can now preview effects in real-time on the canvas so you instantly get an idea how the whole painting will look. What’s new in Corel Painter 2015 | 11 Enhanced brush tracking Because each artist uses a different strength or pressure level in a stroke, the enhanced Brush Tracking utility helps calculate the appropriate settings for pressure and velocity. The new visual power curve helps you control universal application pressure-sensitive memory and instantly apply the settings to the current brush variant. There are default pressure curves to choose from, or you can tweak the curve and save it as a preset. You can also make practice strokes with a variant on the canvas while you’re calibrating the brush tracking so you can draw from with the most realistic, accurate brushstroke information possible. For more information, see “Brush tracking and calibration” on page 126. A fully responsive experience Based on user feedback, Corel Painter 2015 offers you new streamlined ways to work as well as updated content. Custom user-interface palette arrangements Inspired by Painter artists, this collection of new pre-defined user-interface arrangements is designed to kick-start a variety of digital-art workflows by displaying only the relevant palettes and tools. There’s one for illustrating, creating photo art, and getting started with the revolutionary new Particle brushes. There’s even one that displays only minimal UI, freeing up space for tablet users. For more information, see “Choosing a workspace layout” on page 29. The New Brushes arrangement displays everything you need to use the Particle Brushes. Artwork by Mike Thompson 12 | Corel Painter 2015 User Guide Fresh new content You can add an extra special touch to your artwork with new, freshly inspirational papers, nozzles, images, patterns, weaves, gradients and more. Some of the updates are designed specifically for different types of digital artists, so whether you're an illustrator or photo artist, you can be sure to find compelling content to work with. Mobile art that moves you Corel Painter 2015 lets you paint on the go, so you can create anytime, anywhere. Real-Time Stylus and Windows Tablet PC support You can combine your Tablet PC with Windows Real-Time Stylus support to capture whatever inspires you on the fly. Support for the Windows Real-Time Stylus delivers truly responsive pressure-sensitivity, and depending on the device, tilt. What’s more, there’s no stylus driver to install, so you can use Corel Painter 2015 right away. For more information, see “Support for tablets and other devices” on page 93. Real-Time Stylus and Windows Tablet PC support let you create art on the go. Painter Mobile for Android The Painter Mobile for Android app gives you the ability to paint anywhere, anytime. When it's time to finalize your work, you can import it directly into Painter 2015 to add professional finishing touches. What was new in earlier versions of Corel Painter This topic describes what was new in earlier versions of Corel Painter. What’s new in Corel Painter 2015 | 13 What was new in Corel Painter X3? If you are migrating to Corel Painter 2015 from Update 2 of Corel Painter 12, you may not be aware of the features and enhancements that were added in Corel Painter X3. These features and enhancements are also available in Corel Painter 2015. A platform for inspiration, creativity, and reflection Brush search Helps you find the perfect brush by performing a search. Simply type in the name of the brush variant or a combination of brush properties, such as jitter or bristle, to narrow down the search. To find all of the new brush variants that were added in Corel Painter 2015, type in “14,” “X4,” or “2015” in the Search bar. For more information, see “Searching and selecting brushes” on page 304. Reference Image panel Lets you display an inspirational image in an easy to use, dockable panel. You can zoom, pan, and sample colors from the reference image while maintaining focus on your digital painting. For more information, see “Displaying reference images” on page 133. Enhanced stroke preview Offers a more detailed preview of the brushstroke that will appear on the canvas in real-time. The preview now visually represents brush parameters such as mixing, erasing, blending, and jitter. The brush preview displays in the Brush library panel, Brush search results panel, and the Stroke Preview brush control panel. For more information, “Previewing brushstrokes and brush dabs” on page 329. 14 | Corel Painter 2015 User Guide Inspirational Mixer Pads Lets you choose colors from a collection of original mixer pads that were created for you by expert Corel Painter artists. For more information, see “Displaying and resizing the Mixer panel” on page 228. The innovator in digital art Jitter brushes Produces more realistic brushstrokes by introducing an increased amount of randomness. The Jitter brush variants are found under various brush categories. For more information, see “Jitter brushes” on page 419. Universal Jitter Allows you to control the randomness of various brush features, such as size, angle, and opacity. You can now use Jitter in conjunction with a different expression. For more information, see “Controlling the behavior of Jitter variants” on page 422. Minimum controls Allows you to introduce a range of variation to a selected expression. You can apply minimum values for brush controls such as Size and Opacity. For more information, “Expression settings” on page 327. Additional Flow Maps, Patterns, and Papers Includes a greater variety of Flow Maps, Patterns, Papers that you can use in your paintings. Easier to learn and use What’s new in Corel Painter 2015 | 15 Smart Brush Settings with added media panel (Advanced Brush Controls) Provides you with a more intuitive way of modifying the advanced brush controls of a selected brush. For more information, see “Displaying advanced brush controls dynamically” on page 310. Perspective Guides Allows you to accurately draw in one, two or three-point perspective by using preset guides. The Perspective-Guided Strokes constrain your strokes to direct them towards the vanishing points. This feature replaces the Perspective Grid feature. For more information, “Using Perspective Guides” on page 203. Enhanced Cloning Reintroduces the traditional side-by-side cloning workflow and lets you view the crosshair cursor on your source image to increase painting accuracy. In addition, you now have the ability to edit the source image. For example, you can apply various effects to the source image. For more information, see “Cloning images” on page 167. and “Editing, updating, saving, and exporting clone source images” on page 174. Transform across layers Allows you to apply transformations to multiple layers and layer groups simultaneously. For more information, “Transforming layers” on page 530. Set maximum colors for color sets Lets you specify a maximum number of colors when creating new color sets. For more information, see “Creating and exporting color sets” on page 237. Show Onion Skin layers 16 | Corel Painter 2015 User Guide Allows you to display underlying frames when working with movies. For more information, see “Using onion skinning” on page 829. Performance Memory Extender Lets you take advantage of more of your Mac systems’s available RAM by letting you control how much RAM you want to designate to Painter. This features was introduced in Painter 12.2.1. For more information, see “Performance preferences” on page 871. Changes to the brush control panels In Corel Painter X3, a number of brush controls panels were more logically organized to better reflect the structure of the Corel Painter brush engine. The following table maps the Corel Painter 12 brush control panels to the Corel Painter X3 brush control panels. For more information about the brush control panels that include the new Jitter controls, see “Controlling the behavior of Jitter variants” on page 422. Corel Painter 12 brush control panels Corel Painter X3 brush control panels Dab Profile panel Stroke Preview panel (New) Dab Preview panel (New) Dab Profile panel (Modified) What’s new in Corel Painter 2015 | 17 Corel Painter 12 brush control panels Corel Painter X3 brush control panels General panel General panel (Modified) Stroke Attributes panel (New) Opacity panel (New) Grain panel (New) Size panel Size panel (Modified) Bristles panel (New) Multi panel (New) 18 | Corel Painter 2015 User Guide Corel Painter 12 brush control panels Spacing panel Corel Painter X3 brush control panels Spacing panel (Modified) Smoothing panel (New) What was new in Corel Painter 12 Updates 1 and 2 If you are migrating to Corel Painter 2015 from Corel Painter 12, you may not be aware of the features and enhancements that were added to Corel Painter 12 Updates 1 and 2. These features and enhancements are also available in Corel Painter 2015. Corel Painter 12 Update 1 Features Ability to import and export brush libraries, categories, and variants Allows you to import and export brush libraries, categories, and variants so you can better manage brush resources. For more information, “Importing and exporting brush libraries, categories, and variants” on page 317. Creating and removing brush libraries Allows you to more easily create and delete custom brush libraries. For more information, “Creating and deleting brush libraries” on page 316. Creating and removing brush categories Allows you to store brush variants in custom brush categories. You can also remove custom brush libraries when you no longer need them. What’s new in Corel Painter 2015 | 19 For more information, “Creating and deleting brush categories” on page 315. Saving brush variants Allows you to quickly save the custom brush variants that you create. For more information, “Saving and deleting brush variants” on page 313. Moving brush variants Allows you to easily drag variants between categories. For more information, “Copying and moving brush variants” on page 312. Deleting Workspaces Allows you to delete custom Workspaces from within the application. For more information, see “Creating, importing, exporting, and deleting workspaces” on page 57. Color mixing enhancements Allows you to open images as mixer pads and save mixer pads to the PNG file format. For more information, see “Opening images in the Mixer panel” on page 231 and “Saving the Mixer pad” on page 234. Panel resizing Lets you vertically resize most panels within a palette. For more information, see “Rearranging panels and palettes” on page 49. Navigator panel enhancements Lets you hide the image information area or the controls of the Navigator panel. For more information, see “Navigating images and viewing image information” on page 75. 20 | Corel Painter 2015 User Guide Corel Painter 12 Update 2 Features Flow Maps Introduces an additional textured surface for working with Real Watercolor and Real Wet Oil brushes that help you direct the flow of paint. For more information, see “Applying and adjusting flow maps” on page 449. Vertical docking of panels Allows you to vertically dock panels in the document window. For more information, see “Rearranging panels and palettes” on page 49. Support for Corel Cinco for Painter Allows Corel Painter to connect to Corel Cinco for Painter, which is a companion iPad app that integrates seamlessly into your current workflow to enhance productivity. For more information, see “Corel Cinco for Painter” on page 6. Wacom Multi-Touch support Enables enhanced multi-touch support for Wacom Intuos 5 touch tablets. You can now simultaneously pan, rotate, and zoom the canvas. For more information, see “Wacom Intuos support” on page 96. What’s new in Corel Painter 2015 | 21 22 | Corel Painter 2015 User Guide Workspace tour The Corel Painter workspace has been designed to give you easy access to tools, effects, commands, and features. The workspace is organized by using a series of menus, selectors, panels, and interactive palettes. This section contains the following topics: • “Corel Painter terms” (page 24) • “Exploring the Document window” (page 26) • “Choosing a workspace layout” (page 29) • “Exploring the toolbox” (page 31) • “Displaying the toolbox” (page 37) • “Displaying the Media Selector bar” (page 38) • “Displaying the property bar” (page 39) • “Exploring the Navigator panel” (page 40) • “Displaying the Brush Selector bar and the Brush library panel” (page 41) • “Displaying the command bar” (page 43) • “Exploring panels and palettes” (page 43) • “Rearranging panels and palettes” (page 49) • “Creating and modifying custom palettes” (page 53) • “Managing custom palettes” (page 55) • “Working with libraries” (page 56) • “Creating, importing, exporting, and deleting workspaces” (page 57) • “Restoring the default Corel Painter settings” (page 58) Workspace tour | 23 Corel Painter terms Before you get started with Corel Painter, you should be familiar with the following terms. Term Description Canvas The canvas is the rectangular work area inside the document window. In addition, the canvas serves as the background layer of the image. However, unlike other layers, it is always locked. The size of the canvas also determines the size of the image that you create. Pixels-per-inch (ppi) The default unit of measurement for resolution in Corel Painter. Pixels-per-inch (ppi) is equivalent to dots per inch (dpi). Layer Layers are independent image elements that stack on top of the canvas. You can manipulate the content of a layer without altering the canvas. Layers let you experiment with different compositions and effects without risking an unwanted, permanent edit. Brush category Brush categories are groups of similar brushes and media. Brush variant Brush variants are specific brushes and brush settings within a brush category. Dab types The dab type controls the way a brush applies color to the painting surface. In Corel Painter, there are numerous dab types that fall under two dab type groups: rendered and dab-based, also known as pixel-based. 24 | Corel Painter 2015 User Guide Term Description Rendered dab type The rendered dab type produces continuous, smooth-edged strokes. For example, Camel Hair and Airbrush use the rendered dab type. Dab-based dab type The dab-based dab types produce brushstrokes that are made up of tiny dabs of color that are closely spaced together so they appear smooth. Panel A panel is a single tabbed container that displays commands, controls, and settings for a specific feature. Panels reside in a palette. For example, the Color panel contains controls that allow you to choose colors. Palette A palette is a container for one or multiple panels. Paper Paper allows you to control both the color and texture of the canvas. Clone source The clone source determines the image, or image area, that you want to reproduce through cloning. A document can include multiple clone sources. Clone document The clone document is created by copying the original clone source image which allows you to reproduce a painterly version of the source image. A copy of the clone source is embedded in the clone document. In addition, you can add multiple clone sources to a clone document. Image sampling Image sampling lets you copy part of one image and reuse it elsewhere in the image or in another image. You can sample an image by using the Rubber Stamp tool, a Cloner brush that supports offset sampling, or a Cloner brush that supports multi-point sampling. Sampling is similar to Workspace tour | 25 Term Description cloning, but, unlike cloning, it does not create a separate document that stores clone sources. Composite method A composite method, which is similar to blend modes in Adobe Photoshop, lets you change how a layer blends with an underlying image. Exploring the Document window The document window is the area outside the canvas that is bordered by scroll bars and application controls. 26 | Corel Painter 2015 User Guide Circled numbers correspond to the numbers in the following table, which describes the main components of the application window. (Artwork by Android Jones) Part Description 1. Menu bar Lets you access tools and features using pull-down menu options Workspace tour | 27 Part Description 2. Brush Selector bar Lets you open the Brush library panel to choose a brush category and variant. It also allows you to open and manage brush libraries. 3. Property bar Displays commands that relate to the active tool or object. For example, when the Fill tool is active, the fill property bar displays commands for filling selected areas. 4. Brush Search bar Lets you quickly search the content of the currently selected brush library to find brushes that match a specific description. 5. Navigator panel Lets you navigate in the document window, change the magnification level, and access various document viewing options, such as Tracing Paper and Drawing Modes 6. Color panel Lets you choose main and additional colors for painting in Corel Painter documents. 7. Mixer panel Lets you blend colors together to create new colors. You can also open inspirational mixer pads designed by expert Corel Painter artists. (The inspirational mixer pad in the image was created by artist John Malcolm.) 8. Color Set Libraries panel Displays the colors in the current color set so you can organize groups of colors. 9. Advanced Brush Controls Lets you quickly access the advanced brush controls for any default brush variant. It also displays an enhanced stroke preview of the currently selected brush variant. The image shows the Color Variability panel, which includes the new Jitter Smoothness control. 28 | Corel Painter 2015 User Guide Part Description 10. Layers panel Lets you manage the hierarchy of layers and includes controls for creating, selecting, hiding, locking, deleting, naming, and grouping layers 11. A custom brush button This custom brush button shows the brush as a stroke instead of a brush category, helping you recognize the brush variant. 12. A custom palette Custom palettes give you easy access to controls that you use often. This custom palette includes a control (Quick Switch) that lets you switch between your favorite workspace layouts. 13. Info palette Explains key features of the new Particle brushes. 14. Toolbox Lets you access tools for creating, filling, and modifying an image 15. Canvas The canvas is the rectangular work area inside the document window whose size determines the size of the image you create. The canvas acts as the image background and, unlike a layer, it is always locked. Choosing a workspace layout Corel Painter 2015 offers preset workspace layouts that you can choose from. A workspace layout (also known as “palette arrangement”) displays, hides, and positions workspace elements such as palettes and panels to suit a specific workflow. The following table describes the available workspace layouts. Workspace layout Description New Brushes Displays the palettes of the new Particle brushes for quick and easy access Workspace tour | 29 Workspace layout Description Simple Displays minimal user interface that includes the toolbox, the menu bar, and a command bar that contains shortcuts to commonly used commands. This layout is ideal for small screens. Photo Art Displays palettes commonly used by photo artists, providing optimal setup for cloning photos, textures, and paintings Illustration Displays palettes commonly used for creating illustrations Default The default workspace layout that works well for most computers. For more information, see “Exploring the Document window” on page 26. The Quick Switch feature lets you choose two workspace layouts that you use most often and quickly switch between them to suit the current task or the display mode of your device. This feature is especially useful on multi- or dual-mode devices. For example, you can select Default as Layout 1 and Simple as Layout 2. When you flip the display panel from Notebook to Tablet mode, the Simple workspace layout is automatically displayed, letting you work in an un-cluttered minimalistic user interface. To choose a workspace layout • Choose Window Arrange Palettes, and choose a layout. You can also choose a layout from the Welcome screen by clicking the Create tab and selecting a layout in the Arrange Your Workspace area. To switch between workspace layouts 1 Choose Window Arrange Palettes Quick Switch Layout 1, and choose a layout. 2 Choose Window Arrange Palettes Quick Switch Layout 2, and choose a layout. 3 To switch between Layout 1 and Layout 2, do one of the following: 30 | Corel Painter 2015 User Guide • Reposition the display panel of your dual- or multi-mode device (for example, from Notebook mode to Tablet mode). • Choose Window Arrange Palettes Quick Switch Toggle Layout. You can switch between factory workspace layouts or custom workspace layouts that you created. For information about creating and saving custom workspace layouts, see “Rearranging panels and palettes” on page 49. Exploring the toolbox You can use the tools in the toolbox to paint, draw lines and shapes, fill shapes with color, view and navigate documents, and make selections. Under the toolbox is a color selector, plus six content selectors that let you choose papers, gradients, patterns, looks, and nozzles. The following table provides descriptions of the tools in the Corel Painter toolbox. Tool Description Color tools The Brush tool lets you paint and draw on the canvas or a layer. Brush categories include pencils, pens, chalk, airbrushes, oil paints, watercolors, and more. When the Brush tool is selected, you can choose specific brushes from the Brush library panel. For more information, see “Selecting, managing, and creating brushes” on page 287. The Dropper tool lets you pick up a color from an existing image. The property bar shows the values of the color. When you select a color with the Dropper tool, that color becomes the current color in the Color panel. For more information, see “Sampling colors from images” on page 223. The Paint Bucket tool lets you fill an area with media, such as a color, gradient, pattern, weave, Workspace tour | 31 Tool Description or clone. The property bar shows options for the areas that you can fill and the media that you can use. For more information, see “Working with color fills” on page 241. The Eraser tool lets you remove unwanted areas from an image. For more information, see “Erasing image areas” on page 141. Selection tools The Layer Adjuster tool is used to select, move, and manipulate layers. For more information, see “Displaying the Layers panel” on page 517. The Transform tool lets you modify selected areas of an image by using different transformation modes. For more information, see “Preparing selections for transformations” on page 600. The Rectangular Selection tool lets you create rectangular selections. For more information, see “Getting started with selections” on page 578. The Oval Selection tool lets you create oval selections. For more information, see “Getting started with selections” on page 578. The Lasso tool lets you draw a freehand selection. For more information, see “Getting started with selections” on page 578. The Polygonal Selection tool lets you select an area by clicking different points on the image to anchor straight line segments. For more 32 | Corel Painter 2015 User Guide Tool Description information, see “Creating path-based selections” on page 580. The Magic Wand tool lets you select an area of similar color by clicking or dragging in an image. For more information, see “Creating pixel-based selections” on page 583. The Selection Adjuster tool lets you select, move, and manipulate selections created with the Rectangular, Oval, and Lasso selection tools and selections converted from shapes. For more information, see “Preparing selections for transformations” on page 600. The Crop tool lets you remove unwanted edges from an image. For more information, see “Cropping images” on page 85. Shape tools The Pen tool lets you create straight lines and curves in objects. For more information, see “Drawing lines and curves” on page 785. The Quick Curve tool lets you create shape paths by drawing freehand curves. For more information, see “Adjusting curvature” on page 796. The Rectangular Shape tool lets you create rectangles and squares. For more information, see “Drawing shapes” on page 783. The Oval Shape tool lets you create circles and ovals. For more information, see “Drawing shapes” on page 783. Workspace tour | 33 Tool Description The Text tool creates text shapes. Use the Text panel to set the font, point size, and tracking. For more information, see “Adding text” on page 811. The Shape Selection tool is for editing Bézier curves. You use the Shape Selection tool to select and move anchor points and adjust their control handles. For more information, see “Selecting a shape” on page 791. The Scissors tool lets you cut an open or closed segment. If the segment is closed, after you click on a line or point, the shape path becomes open. For more information, see “Cutting and joining shape segments” on page 798. The Add Point tool lets you create a new anchor point on a shape path. For more information, see “Adding, deleting, and moving anchor points” on page 794. The Remove Point tool lets you remove an anchor point from a shape path. For more information, see “Adding, deleting, and moving anchor points” on page 794. The Convert Point tool is used to convert between smooth and corner anchor points. For more information, see “Adjusting curvature” on page 796. Photo tools The Cloner tool gives you quick access to the last Cloner brush variant you used. For more 34 | Corel Painter 2015 User Guide Tool Description information, see “Painting in the clone” on page 176. The Rubber Stamp tool gives you quick access to the Straight Cloner brush variant, and lets you to sample areas within an image or between images. For more information, see “Performing offset sampling” on page 179. The Dodge tool lets you lighten the highlights, midtones, and shadows in an image. For more information, see “Dodging and burning” on page 279. The Burn tool lets you darken the highlights, midtones, and shadows in an image. For more information, see “Dodging and burning” on page 279. Symmetry tools The Mirror Painting mode lets you create a perfectly symmetrical painting. For more information, see “Using the Mirror Painting mode” on page 198. The Kaleidoscope mode lets you transform basic brushstrokes into colorful and symmetrical kaleidoscope images. For more information, see “Using the Kaleidoscope Painting mode” on page 201. Composition tools The Divine Proportion tool lets you plan compositions by using guides based on a classical Workspace tour | 35 Tool Description composition method. For more information, see “Using the Divine Proportion tool” on page 208. The Layout Grid tool lets you divide your canvas so that you can plan your composition. For example, you can divide your canvas into thirds vertically and horizontally to use the compositional rule of thirds. For more information, see “Using the Layout Grid” on page 196. The Perspective Guides tool lets you display guides using one, two or three-point perspective. For more information, see “Using Perspective Guides” on page 203. Navigation tools The Grabber tool lets you scroll through an image quickly. For more information, see “Repositioning images” on page 84. The Magnifier tool lets you magnify areas of an image when you are performing detailed work, or reduce areas to get an overall view of an image. For more information, see “Zooming images” on page 77. The Rotate Page tool lets you rotate an image window to accommodate the way you naturally draw. For more information, see “Rotating images and the canvas” on page 80. Selectors The Color selector lets you choose main and additional colors. The front swatch displays 36 | Corel Painter 2015 User Guide Tool Description the main color, and the back swatch displays the additional color. For more information, see “Choosing colors from the Color panel” on page 218. The Paper Selector opens the Papers panel. From the Papers panel, you can choose a paper texture to alter the canvas surface and achieve more realistic results when applying brushstrokes. For more information, see “Working with paper texture and grain” on page 151. The View Mode selector allows you to switch between Full Screen and Windowed. For more information, see “Switching document views” on page 74. Displaying the toolbox The toolbox is open by default, but you can close it. In addition, to minimize the space required to display the toolbox, tools of similar function are grouped together and they are accessible from flyout menus. The button for only one of these tools is displayed at a given time on the toolbox. A flyout menu is indicated by a triangle in the lower-right corner of the button. You can open a flyout to access all of its tools. You can also reposition the toolbox by moving it in the application window. In addition, you can change the toolbox display. For example, you can arrange the tools in two columns instead of one, or you change the toolbox orientation from vertical to horizontal. If you are working with a tablet or low-resolution display, or you prefer to work in an uncluttered workspace; you can also display a simpler version of the toolbox that includes fewer tools. Top: A simpler version of the toolbox. Bottom: A two-row toolbox. Workspace tour | 37 To open or close the toolbox • Choose Window Toolbox. You can also close the toolbox by clicking the close button on the toolbox header bar. To access tools grouped in flyouts 1 In the toolbox, click and hold the tool icon whose flyout you want to open. A flyout menu of the entire group of related tools appears. 2 Click the tool that you want to use. The tool you’ve chosen appears in the toolbox. To move the toolbox • Drag the toolbox header bar to a new location in the application window. To change the toolbox display 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 Preferences Interface. • (Windows) Choose Edit Preferences Interface. 2 Choose an option from the Toolbox Layout list box. Displaying the Media Selector bar The Media Selector bar gives you quick access to the libraries for the following Corel Painter media: patterns, gradients, nozzles, weaves, and looks. The Media Selector bar is open by default, but you can close it at any time. The Media Selector bar (displayed horizontally). From left to right: Pattern Selector, Gradient Selector, Nozzle Selector, Weave Selector, Look Selector. You can also reposition the Media Selector bar by moving it in the application window. In addition, you can change the Media Selector bar display. For example, you can change the Media Selector bar orientation or increase the size of the buttons. 38 | Corel Painter 2015 User Guide To open or close the Media Selector bar • Choose Window Media Selector. You can also close the Media Selector bar by clicking the close button on the header bar. To move the Media Selector bar • Drag the Media Selector bar header to a new location in the application window. To change the Media Selector bar display 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 Preferences Interface. • (Windows) Choose Edit Preferences Interface. 2 Choose an option from the Media Layout list box. Displaying the property bar In Corel Painter, the property bar displays options for the currently selected tool. By default, the property bar displays in the application window docked below the menu bar, but you can close it. You can also move the property bar or dock it to the application window or to other panels. The property bar for the Grabber tool. From the property bar you can access and change tool options and settings. Tool settings are retained when you switch from one tool to another. You can also use the property bar to restore the default settings of the selected tool. To open or close the property bar • Choose Window Property Bar. You can also close the property bar by clicking the close button on the header bar. Workspace tour | 39 To move or dock the property bar • Perform a task from the following table. To Do the following Move the property bar Drag the property bar’s header bar to a new location. Dock the property bar Drag the header area of the property bar, and place it under the menu bar. The property bar snaps into place. To reset the default tool settings • Click the Reset Tool button on the property bar. The Reset Tool button on the property bar has the same icon as the selected tool in the toolbox. Various Reset Tool buttons for the Grabber property bar. Exploring the Navigator panel The Navigator panel is a convenient tool for managing many aspects of a document. You can use the Navigator panel to better orient yourself in the document window and modify the document window display. For example, when you’re working at a high zoom level, or with a large image, you can use the Navigator panel’s small canvas preview to display the entire image without having to zoom out. You can also move to a different image area without having to adjust the zoom level. In addition, you can change the zoom level or rotate the canvas from the Navigator panel. 40 | Corel Painter 2015 User Guide The Navigator’s canvas preview allows you to view the entire image even when you’re zoomed in. The Navigator lets you enable various tools such as the drawing modes, Impasto information, tracing paper, grids, and color management. The Navigator panel also displays document information such as the X and Y coordinates and the cursor position to help you navigate the image. You can also view document width, height, and resolution. For more information, see “Navigating images and viewing image information” on page 75. Displaying the Brush Selector bar and the Brush library panel The Brush library panel lets you choose a brush from the currently selected brush library. It also allows you to organize and display brushes in various ways. For example, you can create a new brush library, open a previously stored brush library, and view the most recently used brushes. The Brush library panel displays the content of only one brush library at a time. Workspace tour | 41 You can access the Brush library panel by clicking the Brush Selector on the Brush Selector bar. In the Brush library panel, brushes are organized into categories, which contain brush variants. Brush categories are groups of similar brushes and media. Brush variants are specific brushes and brush settings within a brush category. For example, in the Pastels category, there are pencil, chalk, soft, and hard pastel brush variants. You can change the display of the categories and variants. For more information, see “Organizing and displaying brushes in the Brush library panel” on page 310. The Brush library panel allows you to browse all of the brush categories and variants for the currently open brush library. To hide or show the Brush Selector bar • Choose Window Brush Selector. You can also close the Brush Selector bar by clicking the close button on the header bar. To move the Brush Selector bar • Perform a task from the following table. 42 | Corel Painter 2015 User Guide To Do the following Move the Brush Selector bar Drag the Brush Selector header bar to a new location in the application window. Dock the Brush Selector bar Drag the Brush Selector header bar to the edge of the application window or a panel. The bar snaps into place. Displaying the command bar The command bar gives you quick access to commonly used commands such as starting and saving documents, undoing and redoing actions, cutting and pasting, and accessing brush tracking options. Displaying the command bar is especially useful for tablets and other small-screen devices. The command bar. You can change the orientation of the command bar. To display the command bar • Choose Window Command Bar. To change the orientation of the command bar 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 Preferences Interface. • (Windows) Choose Edit Preferences Interface. 2 From the Command Bar Layout list box, choose an option. Exploring panels and palettes The interactive panels in Corel Painter are single tabbed containers that let you access content libraries, commands, controls, and settings. Panels are stored in palettes. You can store one or multiple panels in a palette. For example, you can reconfigure the panels that you most often use in one palette. You can also arrange panels and palettes in the application window to quickly access the tools and controls that you use Workspace tour | 43 most often or to maximize screen space. For example, you can display all color-specific panels in one color palette, or display panels individually. This palette includes three color-related panels: Color, Mixer, and Color Set Libraries. You can access a panel’s content by clicking its tabs. Corel Painter also includes the Brush controls palette, which is a preset palette that groups all panels that contain brush-related settings. You can copy an individual brush control panel to the workspace, but you can’t remove any of the brush control panels from the palette. Exploring panels Corel Painter includes several panels that you can group together to create a custom palette. Panel Description Brush Control panels The brush control panels are included in the Brush Allows you to customize brush variants. For more Controls palette. They include the following panels: information, see “Adjusting brushes with brush General, Stroke Attributes, Opacity, Grain, controls” on page 325. Dab Profile, Size, Bristles, Spacing, Smoothing, Angle, Static Bristle, Computed Circular, Well, Rake, Multi, Mouse, Cloning, Impasto, Image Hose, Airbrush, Water, Liquid Ink, Digital Watercolor, Artists’ Oils, Real Watercolor, Real Wet Oil, Stroke Jitter, RealBristle™Hard Media, Color Variability, Color Expression, Brush Calibration, Dab Preview, and Stroke Preview. 44 | Corel Painter 2015 User Guide Panel Description Advanced Brush Controls panel Generates a grouping of brush control panels that are relevant to the currently selected brush. For more information, see “Displaying advanced brush controls dynamically” on page 310. Color panels Color Lets you choose main and additional colors for painting in Corel Painter documents. For more information, see “Choosing colors from the Color panel” on page 218. Mixer Lets you mix and blend colors as you would on an artist’s palette. For more information, see “Exploring the Mixer panel and mixing controls” on page 226. Color Set Libraries Displays the colors in the current color set so you can organize groups of colors. For more information, refer to “Working with color sets” on page 235. Paper panels Papers Lets you apply and edit paper textures Paper Libraries Lets you open and manage paper libraries. You can also choose a paper texture. Media library panels Patterns, Gradients, Nozzles, Looks, and Weaves Let you open and manage media libraries. You can library panels also choose media. Workspace tour | 45 Panel Description Image Portfolio and Selection Portfolio Contain all images or selections in the current library. You can view the items as thumbnails or in a list as well as preview the current item. For more information, see “Storing layers as images in the Image Portfolio” on page 561 and “Working with the Selection Portfolio” on page 592. Media control panels Patterns, Gradients, and Weaves control panels Lets you apply and edit patterns, gradients, and weaves Flow Map panels Flow Map panel Lets you apply and manipulate flow maps. For more information, see “Applying and adjusting flow maps” on page 449. Flow Map Libraries panel Lets you open, manage, and navigate flow map libraries. For more information, see “Choosing flow maps and compatible brush variants” on page 450. Navigator, Clone Source, and Reference Image panels Navigator panel Lets you navigate the document window. You can also view document information, such as width and height; X and Y coordinates and the cursor position; context-sensitive information based on a selected tool; and unit information, such as pixels, inches, and resolution. For more information, see “Exploring the Navigator panel” on page 40. Clone Source panel Lets you open and manage clone sources. For more information, see “Cloning images” on page 167. 46 | Corel Painter 2015 User Guide Panel Description Reference Image panel Lets you display an inspirational image in the document window while maintaining focus on the canvas. For more information, see “Displaying reference images” on page 133. Layers and Channels panels Layers Lets you preview and arrange all layers in a Corel Painter document. You can use Dynamic Plug-ins, add new layers (including Watercolor and Liquid Ink layers), create layer masks, and delete layers. In addition, you can set the composite method and depth, adjust the opacity, and lock and unlock layers. For more information, see “Layers” on page 513. Channels Lets you preview thumbnails of all the channels in a Corel Painter document, including RGB composite channels, layer masks, and alpha channels. From the panel, you can also load, save, and invert existing channels, and create new channels. For more information, see “Alpha Channels” on page 563. Auto-Painting panels Underpainting Lets you adjust tone, color, and detail in a photo in preparation for auto-painting. This panel is used in the first step of the photo-painting process. For more information, see “Creating underpaintings” on page 160. Auto-Painting Lets you specify a range of settings that control how brushstrokes are applied. This panel is used in the second step of the photo-painting process. For Workspace tour | 47 Panel Description more information, see “Auto-painting photos” on page 162. Restoration Lets you fine-tune a painting by providing brushes that help you restore detail. This panel is used in the third step of the photo-painting process. For more information, see “Restoring detail to paintings” on page 165. Composition panels Divine Proportion Lets you customize the Divine Proportion guide — a tool that helps you plan a layout according to a classic composition method. For more information, see “Using the Divine Proportion tool” on page 208. Layout Grid Lets you customize the Layout Grid — a tool that helps you divide your canvas so that you can plan your composition. For more information, see “Using the Layout Grid” on page 196. Text and Scripts panels Text Lets you perform all text-related tasks, such as choosing fonts, adjusting opacity, and applying drop shadows. For more information, refer to “Adding text” on page 811. Scripts Lets you access all commands and settings related to scripts. For example, you can open, close, play, and record scripts from the Scripts panel. For more information, see “Using scripts to automate tasks” on page 843. 48 | Corel Painter 2015 User Guide Rearranging panels and palettes You can rearrange the display of panels to better match your workflow. For example, you can group taskrelated panels together in one palette. At any time, you can further customize these palettes by adding or removing a panel, repositioning a panel, or moving a panel to another palette. You can easily display a panel when you need it, and you can quickly close a panel when you’re done. If you want to save screen space, but keep the panels and palettes displayed (in the application window), you can collapse or resize them. Palettes and panels float in the workspace. Docking attaches the panel or palette to the vertical edge of the application window. Undocking detaches them from other parts of the workspace, so you can move them. To perform docking, you need to grab a panel’s tab or a palette’s header bar. Most panels in Corel Painter contain option menus from which you can access a series of related commands. For example, you can use the options menu in the Paper controls panel to capture, make, and invert paper textures. A typical palette features a header bar (1), panel tabs (2), and a Panel options button (3). By default, the Color panel is open and is grouped in a palette with the Mixer and Color Set Libraries panels. You can save the arrangement of palettes as a custom workspace layout for later use, and you can delete this custom workspace layout when you no longer need it. Workspace tour | 49 To group panels into palettes • Perform a task from the following table. To Do the following Group panels into a palette Drag a panel by its tab to another open panel to create a group. Add a panel to a palette Drag the panel tab to the palette. Remove a panel from a palette Drag the panel tab out of the palette. Reposition a panel in a palette Drag the panel tab to a new location in the palette. To hide or show a panel or palette • Perform an action from the following table. To Do the following Hide or show a panel from a menu Choose Window [Panel name]. Hide an open panel Click the Close button on the panel tab. Hide an open palette Click the Close button on the header bar. When you choose Window Show Panels, only the panels that were open when you chose Hide Panels are displayed. You can restore a previously hidden palette by choosing Window, and choosing the name of a panel that is contained in the palette. 50 | Corel Painter 2015 User Guide To expand or collapse a panel • Double-click the panel tab. To resize a panel or palette • Perform a task from the following table. To Do the following Resize a panel or palette proportionally Point to the lower-right corner of the panel or palette. When the cursor changes to a doublesided arrow, drag the panel or palette to resize it. Resize a panel or palette vertically Point to the lower edge of the panel or palette. When the cursor changes to a double-sided arrow, drag the edge of the panel or palette to resize it. Resize a panel or palette horizontally Point to the right edge of a panel or palette header. When the cursor changes to a doublesided arrow, drag the edge of the panel or palette to resize it. To dock or undock a palette • Perform a task from the following table. To Do the following Dock a palette Drag the palette header bar, or the blank space to the right of the tabs, to the vertical edge of the application window. The palette snaps into place when it lines up with the edge. Undock a palette Drag the blank area to the right of the panel tabs away from the edge of the application window. Workspace tour | 51 To Do the following Dock a panel Drag the panel tab to the vertical edge of the application window. The panel snaps into place when it lines up with the edge. Undock a panel Drag the panel tab away from the application window. If there’s not enough space along the vertical edge of the application window (for example, if you have a lot of expanded palettes), you may not be able to dock a panel or a palette. Collapse one or multiple panels to create sufficient space for docking. You cannot dock panels or palettes with toolbars. To access additional panel options • In the panel, click the Panel options button , and choose an option. To save an arrangement of palettes as a workspace layout 1 Choose Window Arrange Palettes Save Layout. 2 In the Palette Layout Name dialog box, type a name in the New Layout list box. The workspace layout appears as a menu item under Window Arrange Palettes. You can display a saved arrangement of palettes by choosing Window Arrange Palettes of Layout]. [Name You can restore the default palette arrangement at any time by choosing Window Arrange Palettes Default. To delete a workspace layout 1 Choose Window Arrange Palettes Delete Layout. 2 In the DeletePalette Layout dialog box, choose a layout from the Palette Layout list box. 52 | Corel Painter 2015 User Guide Creating and modifying custom palettes Corel Painter lets you create custom palettes that contain only the features that you want so you can quickly access them. For example, you can place items from the Brush library panel or any of the Media library panels in a custom palette. You can also add commands from the main menus or panel options to custom palettes. Items that appear on a custom palette are references (aliases or shortcuts) to the original. This means that if you change the original — for example, by modifying and saving a brush variant — the custom panel button loads the newest version. However, if you delete the original, Corel Painter won’t be able to find the item again to load in the custom palette. You can change how items on a custom palette are displayed. For example, you can display them as text, icons, or wide icons. Custom palettes behave like the standard panels. For more information about working with panels, see “Rearranging panels and palettes” on page 49. To create a custom palette 1 Choose Window Custom Palette Add Command. 2 Choose New from the Custom Palette list box. 3 With the Create Palette/Add Command dialog box open, do one of the following: • Choose a menu item from a default Corel Painter menu. • Choose a menu item from the Other menu to add additional controls to a custom palette. • Choose a menu item from the Panel Menus menu to add a panel, or any of the items included in a panel’s options flyout menu, to a custom palette. • Choose a menu item from the Tools menu to add a toolbox tool to a custom palette. • Choose an item from an open palette. 4 In the Create Palette/Add Command dialog box, click Add, and then click OK. If the item that you want is represented on a panel with an icon, you can create a custom palette by holding down Shift and dragging the icon out of a panel to the application window. This method works for brush variants, paper textures, media, such as gradients and patterns, and nozzles, looks, and scripts. You can add brush variants that are stored in different brush libraries to the same custom palette. When you choose a brush variant from the custom palette, the brush library in which the brush variant is stored is automatically loaded in the Brush library panel. This allows you to quickly switch between brush libraries. Workspace tour | 53 To open or close a custom palette • Perform a task from the following table. To Do the following Open a custom palette Choose Window Custom Palette [Custom Panel Name]. Close a custom palette On the custom panel header bar, click the Close button. To add items to a custom panel • Perform a task from the following table. To Do the following Add a button from a panel Hold down Shift and drag a button from one panel to the custom panel. Add a menu item Choose Window Custom Palette Add Command. Choose the custom panel from the SelectCustom Palette list box, and with the Create Palette/Add Command dialog box open, choose a menu item, and click OK. Add a tool Choose Window Custom Palette Add Command. Choose the custom panel from the Select Custom Palette list box, and with the Create Palette/Add Command dialog box open, choose a menu item from the Tools menu. To change the appearance of items on a custom palette 1 Do one of the following: • (Mac OS) Holding down Control, click an item. • (Windows) Right-click an item. 54 | Corel Painter 2015 User Guide 2 Perform a task from the following table. To Do the following Use a custom icon Choose Set Custom Icon, and locate the image you want. Display a text label for each item Choose Text View. Display an icon for each item Choose Icon View or Wide Icon View. To change the size of the icons, click the Options button in the custom palette, and choose Small Icons or Large Icons. Managing custom palettes You can manage your custom palettes in the Custom Palette Organizer. Corel Painter names custom palettes “Custom 1”, “Custom 2,” and so on. For ease of use, you can rename them. Corel Painter keeps your custom palettes from one session to the next. You can also save a custom palette to a file. If you save it to a file, you can remove it from Corel Painter, and then load it again later. You can delete obsolete custom palettes or those you don’t use very often. To rename a custom palette 1 Choose Window Custom Palette Organizer. 2 Choose a palette from the Custom Palette list. 3 Click Rename. 4 In the Palette Name dialog box, type a name in the New Palette text box. To save a custom palette 1 Choose Window Custom Palette Organizer. 2 Choose a palette from the Custom Palette list. 3 Click Export. 4 In the New Palette File dialog box, type a name in the File Name text box. Workspace tour | 55 5 Choose the drive and folder where you want to save the file. It’s a good idea to store all saved palettes in the same folder. To import a custom palette 1 Choose Window Custom Palette Organizer. 2 In the Custom Palette Organizer, choose a palette from the Custom Palette list. 3 Click Import. 4 In the Open Palette File dialog box, choose the file where the custom palette is saved. 5 Click Open. Only custom palette files created with version 8.1 or later are supported by Corel Painter. Custom palettes created with version 7 or earlier cannot be loaded. To delete a custom palette 1 Choose Window Custom Palette Organizer. 2 Choose a palette from the Custom Palette list. 3 Click Delete. Working with libraries A library is a storage place that helps you organize and manage a collection of similar items, such as brushes or paper textures. For example, the default paper textures are contained in the Paper Textures library, which is loaded by default when you open Corel Painter. As you customize paper textures and other resources, you can save them to your own libraries. Libraries are available for brushes, gradients, layers, lighting, looks, nozzles, paper textures, patterns, selections, scripts, and weaves. For more information, see “Libraries” on page 281 and “Importing and exporting brush libraries, categories, and variants” on page 317. 56 | Corel Painter 2015 User Guide The Paper Libraries panel lets you choose, organize, and apply paper textures. Creating, importing, exporting, and deleting workspaces Corel Painter lets you completely customize your workspace to suit your workflow needs. You can customize Brush libraries, Paper libraries, and Portfolios and save these changes to use later. In addition, you can easily create multiple workspaces, each with different libraries and portfolios. You can even share these customized workspaces with others by importing or exporting them. However, if you are importing a workspace that was created in an older version of Corel Painter, only libraries and custom palettes are preserved in Corel Painter 2015. You can also delete any obsolete workspaces. To create a new workspace 1 Choose Window Workspace New Workspace. 2 Type a name in the Workspace Name text box. 3 From the Based On list box, choose the workspace on which you want to base the new workspace. 4 Click Save. The application switches to the new workspace. To switch to a different workspace • Choose Window Workspace [Workspace Name]. To import a workspace 1 Choose Window Workspace Import Workspace. Workspace tour | 57 2 Choose the workspace file that you want to import. 3 Click Open. To export a workspace 1 Choose Window Workspace Export Workspace. 2 Choose the workspace that you want to export. 3 Click Save. To revert to the default workspace • Choose Window Workspace Default. Corel Painter lets you modify the default workspace, so this workspace may eventually differ from the factory default workspace. If you restore the factory default workspace, you will lose all customizations unless you save the workspace. For more information, see “Restoring the default Corel Painter settings” on page 58. To delete a workspace 1 Choose Window Workspace Delete Workspace. 2 From the Workspace list box, choose the workspace that you want to delete. 3 Click Delete. If you are trying to remove the active workspace, you may be prompted to choose a new active workspace. Restoring the default Corel Painter settings You can restore the Corel Painter workspace to its default factory settings. The restoring process removes all modifications and customizations that you made to the application — including the following: • All libraries (Brushes, Papers, Scripts, Nozzles, etc) • Custom palettes • Palette Layout(s) • Color Sets • All preferences (Preferences dialog box) • Customized keyboard shortcuts • Brush tracking and calibration settings • Recent brushes 58 | Corel Painter 2015 User Guide • Color Management presets • Perspective Guides, Layout, and Divine Proportion presets Before restoring the Corel Painter default workspace, we recommend that you export any libraries that you want to preserve. For example, if you created custom brushes, you can export the brush library. For more information, see “Importing and exporting libraries” on page 281. To restore Corel Painter to its default factory settings 1 Hold down Shift and start Corel Painter. A warning appears, asking you to confirm that you want to erase all of the modifications that you have made to Corel Painter. Restoring the default factory settings copies the original workspace settings from the installation to the user folder. 2 Choose whether you want to restore the current workspace or all workspaces. When you choose to restore all workspaces, all custom workspaces are deleted. Only the default workspace is preserved and restored to the factory settings. Workspace tour | 59 60 | Corel Painter 2015 User Guide A short tour of Corel Painter for users of Adobe Photoshop by Cher Threinen-Pendarvis Corel Painter is known for its responsive, realistic brushes, multitude of rich textures, and fabulous special effects, which cannot be found in any other program. The biggest difference that you will notice between Adobe Photoshop and Corel Painter is the warmth and texture of the Natural-Media brushes and paper textures of Corel Painter. You’ll find brushes with realistic bristles that lay down oily paint and dry-media brushes, such as variants in the Chalk and Pastels categories, that are sensitive to textures on the canvas. Now, let’s get started! Before we begin the tour, you need to make sure that you are displaying the default panels and palettes. To display the default settings, choose the Window menu, and choose Arrange Palettes Default. Property bar At the very top of the screen, you’ll see the property bar, which is similar to the Options bar in Photoshop. The property bar changes contextually, depending on the tool that you choose from the toolbox. The property bar with the Grabber tool selected from the toolbox. A short tour of Corel Painter for users of Adobe Photoshop | 61 Brush Selector bar On the far left of the property bar is the Brush Selector bar, which lets you open the Brush library panel. The Brush library panel contains the amazing brush categories and brush variants of Corel Painter, such as the Real Watercolor Brushes category and its variants. The Brush Selector bar (left) lets you choose a brush category and a brush variant (right). Color panel On the upper right corner of your screen you’ll see the large, beautiful Color panel, which lets you choose colors. You can choose colors by using the Hue Ring and the Saturation/Value Triangle. However, if you prefer to mix color by using numbers, you can adjust the three sliders that are located under the Hue Ring. By clicking the panel options button on the right side of the Color panel, you can set the sliders to display either Red, Green, and Blue, or Hue, Saturation, and Value. Also located on the Color panel is the Clone Color button, a useful control that lets you paint with color from a source image. On the left of the Color panel are the Main Color swatch swatch or Additional Color . The color swatches in Corel Painter operate differently than the Foreground and Background Color squares in Photoshop. To change the color, you can double-click either the Main Color swatch or the Additional Color swatch and then choose a new color on the Hue Ring. Or you can click in the Saturation/ Value Triangle to choose a new tint or shade. You can use the additional color to create gradients or to use brushes that paint more than one color. Unlike the Background Color in Photoshop, the additional color does not affect the canvas. Before moving on with the tour, click the Main Color swatch to select it. 62 | Corel Painter 2015 User Guide Color panel In Corel Painter, you can resize the Color panel by dragging the handle in the lower-right corner of the panel to resize it. Resizing the Color panel lets you select colors more accurately. Textures A basic paper texture is automatically loaded when you start Corel Painter. You can access additional rich paper textures by clicking the Paper Selector from the toolbox, or from the Paper Libraries panel (Window menu Paper Panels Paper Libraries). Layers and mask channels In Corel Painter, you can open Photoshop files that contain pixel-based layers and layer masks. You can access and edit the layers and layer masks by using the Layers panel, much like in Photoshop. The files you open in Corel Painter have multiple channels intact. A short tour of Corel Painter for users of Adobe Photoshop | 63 Layers panel Photoshop Layer Styles If you are using native Photoshop layer styles, such as the Drop Shadow layer style, make sure that you preserve the original Photoshop file in your archive before you convert the layer style information. That is, save the file with the live layer styles in the Photoshop (PSD) file format, and then save a new copy of this file. In the new file, convert the layer style information into pixel-based layers before importing the file into Corel Painter. To convert a layer that has a Drop Shadow layer style, select the layer, and then choose Layers Layers Style Create Layer. A word of caution: Some aspects of the effects cannot be reproduced with standard layers. File formats Corel Painter gives you the flexibility of opening Photoshop (PSD) files that are saved in RGB, CMYK, and grayscale modes while preserving pixel-based layers and mask channels (also referred to as alpha channels). You can also open TIFF files in Corel Painter, but only one mask channel is preserved. Layered TIFF (TIF) files that you create in Photoshop are flattened when you open them in Corel Painter. When you work exclusively with RIFF (RIF), which is the native file format for Corel Painter, you retain Corel Painter specific elements when saving files. For instance, special paint media layers, such as Watercolor layers, require the RIFF format to retain the live “wet” capabilities. However, if you open a Photoshop file in Corel Painter but plan on reopening the file in Photoshop, you should continue to save the file to the Photoshop format. Now roll up your sleeves, grab your stylus, and continue to explore Corel Painter. About the author An award-winning artist and author, Cher Threinen-Pendarvis is a pioneer in digital art. She has been widely recognized for her mastery of Corel Painter, Adobe Photoshop, and the Wacom pressure-sensitive 64 | Corel Painter 2015 User Guide tablet and has used these electronic tools since they were first released. Her artwork has been exhibited worldwide, her articles and art have been published in many books and periodicals, and she is a member of the San Diego Museum of Art Artist Guild. She has taught Corel Painter and Adobe Photoshop workshops around the world and is the principal of the consulting firm Cher Threinen Design. Cher is the author of The Photoshop and Painter Artist Tablet Book, Creative Techniques in Digital Painting, Beyond Digital Photography, and all nine editions of The Painter Wow! book. Visit Cher's web site at: www.pendarvisstudios.com. A short tour of Corel Painter for users of Adobe Photoshop | 65 66 | Corel Painter 2015 User Guide Creating, navigating, and manipulating documents The Corel Painter application provides a digital workspace in which you can create new images, or alter existing images, by using the Natural-Media tools and effects. Your working image, known as a document, is displayed in a document window. This document window includes navigation and productivity features to help you work efficiently. As you create an image, you can save your document in various file formats, such as RIFF (the native Corel Painter format), JPEG, TIFF, and PSD (Adobe Photoshop). Corel Painter also lets you open or import images saved in many other file formats. This section contains the following topics: • “Creating documents” (page 68) • “Understanding resolution” (page 70) • “Opening and placing files” (page 71) • “Creating and opening templates” (page 74) • “Switching document views” (page 74) • “Navigating images and viewing image information” (page 75) • “Zooming images” (page 77) • “Rotating images and the canvas” (page 80) • “Flipping images” (page 82) • “Repositioning images” (page 84) • “Cropping images” (page 85) • “Resizing images and the canvas” (page 86) • “Saving and backing up files” (page 88) Creating, navigating, and manipulating documents | 67 • • • • • • • • “Choosing a file format” (page 89) “Emailing documents” (page 91) “Closing documents and quitting the application” (page 92) “Using two monitors” (page 93) “Support for tablets and other devices” (page 93) “Multi-touch support” (page 93) “Wacom Intuos support” (page 96) “Drag-and-drop features” (page 97) Creating documents To start an image from a blank canvas, you must create a new document. This allows you to specify the canvas settings, such as width, height, and resolution. You can also specify the canvas color and texture. The size of the canvas determines the size of the image when it is printed. To quickly get started, you can choose from a list of preset canvas settings. However, you can also specify custom settings, which you can save as a preset for future use. You can resize the canvas (left) to prepare an image for printing (right). Canvas size and resolution When setting the canvas size and resolution, you can choose options that correspond to the image’s destination, however, you may want to choose a larger image size to preserve more image details. For example, you can set the resolution of a new image at 300 pixels-per-inch (ppi), the width to 16 inches, and the height to 20 inches. This large size makes it easier to maintain image quality when you need to produce a smaller version of the image. For more information, see “Understanding resolution” on page 70 and “Resizing images and the canvas” on page 86. 68 | Corel Painter 2015 User Guide Pixels-per-inch (ppi) is equivalent to dots per inch (dpi). To create a new document 1 Choose File New. 2 Type a filename in the Image Name text box. 3 From the Canvas Preset list box, choose a preset to automatically determine the size, resolution, color of the canvas, and the paper texture. You can also Change the unit of measurement for the document Choose a unit of measurement from the list box located to the right of the Width and Height boxes. Change the document size Type values in the Width and Height boxes. Change the number of pixels-per-inch (ppi) or pixels per centimeter that make up an image Type a value in the Resolution box. Change the resolution type Choose a resolution type from the list box located to the right of the Resolution box. Change the color of the canvas Click the Color chip, and choose a paper color from the Color dialog box. Change the texture of the canvas Click the Paper chip, and choose a paper texture from the Paper Textures panel. In the New Image dialog box, setting the document’s pixels-per-inch is equivalent to setting its dots per inch (dpi). For more information, see “Understanding resolution” on page 70. To create a custom canvas preset 1 Choose File New. Creating, navigating, and manipulating documents | 69 2 Choose the settings that you want to save as a canvas preset. 3 Click the Add button . 4 In the Add Preset dialog box, type a name in the Preset Name text box. A custom canvas preset is not a template. Unlike a template, it does not allow you to store any content. A custom canvas preset allows you to store only canvas dimensions, resolution, color, and texture. You can delete a canvas preset by choosing the preset name from the Canvas Preset list box and clicking the Delete button . Understanding resolution When you work with images in a digital workspace, it is helpful to understand the concept and applications of resolution. Resolution refers to how Corel Painter measures, displays, saves, and prints images — whether as small squares of color called “pixels” or as mathematical objects called “vectors.” A document’s resolution affects both its appearance on your computer screen and its print quality. You can specify a document’s resolution when you create a new document, save, or export a file. Resolution and screen appearance Most monitors have a resolution of 72 pixels-per-inch (ppi). The Corel Painter display default is 72 ppi, which means that each pixel in the Corel Painter image occupies one pixel on your monitor. The display resolution does not affect the document’s actual number of pixels-per-inch — it affects only how the image is displayed on the monitor. For example, a 300-ppi image is displayed on-screen at approximately four times its actual size. Because each pixel in the Corel Painter image occupies one pixel on your monitor, and the monitor’s pixels are approximately four times the size of the image’s pixels (72 ppi versus 330 ppi), the image must appear four times larger on-screen in order to display all of the pixels. In other words, your 300-ppi document will be printed at approximately one-quarter of its on-screen size. To view the image at its actual size, you can set the zoom level to 25%. If you set the dimensions in pixels and then change the number of pixels-per-inch (resolution), this change will affect the size of the printed image. If you set your document size in inches, centimeters, points, or picas and then change the resolution, the dimensions of the printed image will not be affected. 70 | Corel Painter 2015 User Guide Pixels-per-inch (ppi) is equivalent to dots per inch (dpi). Resolution and print quality The resolution of output devices (printers) is measured in dots per inch, and in the case of halftones, lines per inch (lpi). Output device resolutions vary, depending on the type of press and paper used. In general, a photograph is output at a crisp 150 lpi if printed on glossy magazine stock, and at 85 lpi if printed on newspaper stock. If you are using a personal laser or inkjet printer, set your document size in inches, centimeters, points, or picas at the dots-per-inch setting specific to your printer. Most printers produce excellent output from images set at 300 ppi. Increasing the file’s pixels-per-inch setting does not necessarily improve the output and may create a large, unwieldy file. If you are using a commercial printer or a more sophisticated output device, the dimensions of the image should always be set to the actual size that you want the image to appear in the printed piece. A good rule of thumb is to set the number of pixels-per-inch to twice the desired lines per inch. So, at 150 lpi, the setting should be twice that, or 300 ppi; at 85 lpi, the setting should be 170 ppi. If you have questions about the resolution of specific output devices, it’s a good idea to check with the print service provider. Opening and placing files You can open files that were created in Corel Painter or in other applications. For example, you can open a file from another graphics application and use Corel Painter to add brushstrokes, tints, or paper textures. You can also place a file in an existing Corel Painter document. The placed image becomes a new reference layer in the document — you can transform (resize, rotate, or slant) it on-screen by dragging its handles. A placed file maintains its link to the source file until you commit it to the standard layer format. You can scale a file before placing it in a document. Creating, navigating, and manipulating documents | 71 For more information, see “Working with reference layers” on page 559. Supported file formats Corel Painter lets you open the following file formats: • RIFF (RIF) — native Corel Painter format • TIFF (TIF) • PNG • CMYK TIF (TIF) — Because Corel Painter works with RGB colors, the CMYK TIF files that you open or import in the application are converted to an RGB color profile. • Adobe Photoshop formats (PSD) — Corel Painter preserves layers, layer masks, alpha channels, and composite methods. Layer effects and adjustment layers are not supported and should be merged or flattened in Adobe Photoshop. • Windows Bitmap (BMP) • PC Paintbrush (PCX) • TARGA (TGA) • GIF — Corel Painter does not convert GIF animations to frame stacks. • JPEG (JPG) Windows only • Frame stacks (FRM) — Corel Painter animation files • QuickTime (MOV), Video for Windows (AVI), and numbered files. For more information, see “Opening a Corel Painter movie” on page 825 or “Importing and exporting numbered files” on page 838. Corel Painter does not support LZW compressed TIFF file format. Only uncompressed TIFF files can be opened in Corel Painter. To open a document 1 Choose File Open. Corel Painter displays the folder of the last file you opened. 2 In the Open dialog box, locate the file that you want to open. For each image, Corel Painter lists the dimensions (in pixels), file size, and file format. Files saved in Corel Painter include thumbnails for browsing. 3 Click Open. The File menu also offers you a shortcut to previously opened documents. You can find your file in the recently opened files list by choosing File Recent, and clicking the filename to open the file. 72 | Corel Painter 2015 User Guide To browse for a document (Mac OS) 1 Choose File Open. 2 Click Browse. The Browse dialog box shows thumbnails for all the RIFF files in a folder. 3 Double-click the filename, or select a file, and click Open. To place a file 1 Choose File Place. 2 Select an image file, and click Open. The Place dialog box appears. 3 Perform a task from the following table. To Do the following Place the image in a specific location in the document window Click the area in the document window where you want to place the image. Place the image in the center of the document window Click Ok. Scale the image before placing In the Scaling area, type a value in both the Horizontal and Vertical boxes. Maintain the image proportions when scaling In the Scaling area, enable the Constrain Aspect Ratio check box. Retain the image mask Enable the Retain Alpha check box. The image mask becomes a layer mask. If the placed image contains a mask and you do not enable the Retain Alpha check box when placing, the image mask is discarded. Creating, navigating, and manipulating documents | 73 Creating and opening templates If you regularly work with documents that contain similar dimensions, formatting, and resolution, you can create document templates so that you don’t have to start each document from scratch. When creating a template, you can add content to the canvas and save it as part of the template. To save a document as a template 1 Create a file with the sizing, formatting, and resolution attributes you want. 2 Choose File Save As. 3 In the Save (Mac OS) or Save Image As (Windows) dialog box, save the file to one of the following folders in your user folder: • (Mac OS) Corel Painter 2015\Support Files\Templates • (Windows) AppData\Roaming\Corel\Painter 2015\Default\Templates If you want the template to display under File Open Template, you need to close and then reopen Corel Painter. In a multiuser environment, only users with Administrator status can add files to the Templates folder. In Windows, you need to ensure that all hidden files are displayed in order to access the AppData folder. To open a document template • Choose File Open Template {template name}. You can also open a template by choosing Help Welcome, and then choosing a template from the Open an Image Template list box. Switching document views Corel Painter offers two document viewing modes: Windowed and Full-Screen. Windowed mode is the default viewing mode for documents, which displays all standard tools in the workspace. For example, the property bar, Brush selector bar, toolbox, and a few additional panels are readily accessible. 74 | Corel Painter 2015 User Guide Full-Screen mode lets you hide your computer’s desktop and view the document window without scroll bars. When Full-Screen mode is enabled, the document window is centered over a solid background. All of the Corel Painter features work when you use Full-Screen mode. You can also change the default document view mode for the application. For more information, see “Interface preferences” on page 869. To switch viewing modes • From the toolbox, click the View Mode button to toggle between Full Screen Mode and Windowed Mode. You can also Toggle the viewing modes Press Command + M (Mac OS) or Ctrl + M (Windows). Reposition the canvas anywhere on the screen Hold down the Spacebar and drag. You can also switch viewing modes from the Navigator panel. Navigating images and viewing image information You can use the Navigator panel to better orient yourself in the document window. For example, when you’re working at a high zoom level or with a large image, you can use the Navigator panel’s small canvas preview to display the entire image without having to zoom out. You can also move to a different image area without adjusting the zoom level. In addition, you can highlight which area is currently displayed in the document window. Creating, navigating, and manipulating documents | 75 The Navigator’s canvas preview allows you to view the entire image even when you’re zoomed in. The Navigator also lets you view the X and Y coordinates and cursor position to help you navigate the image. In addition, you can view document information, such as width and height; and unit information, such as pixels, inches, and resolution. You can customize the appearance of the Navigator panel by hiding the image information area or the controls. To display the Navigator panel 1 Choose Window Navigator. 2 Perform a task from the following table. To Do the following Move to a different area of the image without adjusting the zoom level In the Navigator panel, click a different area of the canvas preview. Zoom to a specific magnification level in the document window Open the Zoom Canvas list box, and adjust the zoom level slider. 76 | Corel Painter 2015 User Guide To Do the following Rotate the image in the document window Open the Rotate Canvas list box, and adjust the rotation slider. From the Navigator panel, you can also enable various tools by clicking the Open Navigator Settings button , and choosing an option. The available tools include the drawing modes, Impasto, tracing paper, grids, and color management. To hide or show the information area or controls of the Navigator panel • In the Navigator panel, click the Navigator options button , and disable one of the following options: • Navigator Frame — In the Navigator canvas preview window, hides the frame that shows the area that is currently displayed in the document window • View Controls — Hides the Navigator controls, such as canvas preview so that you can view the entire image without having to zoom out. You can also move to a different image area without adjusting the zoom level. • Info — Hides the X and Y coordinates, cursor position, and document information, such as width and height, and unit information, such as pixels, inches, and resolution Zooming images You can change the level of magnification by zooming. You can zoom in and out by using the Magnifier tool, resetting magnification, or zooming to fit the screen. You can even zoom in and out while working with other tools. Creating, navigating, and manipulating documents | 77 The Magnifier tool lets you zoom in and out by clicking in the document window. To zoom in 1 In the toolbox, click the Magnifier tool . The Magnifier cursor shows a plus sign (+), which indicates that you are increasing the magnification (zooming in). 2 Click or drag in the document window. Each click increases the magnification to the next level, as defined in the Scale box at the bottom of the image window. When you drag, Corel Painter chooses the magnification level that most closely conforms to the selected area and centers the screen view on that area. You can also zoom in using the following keyboard shortcuts: • (Mac OS) Hold down Command, and press + (plus sign). • (Windows) Hold down Ctrl, and press + (plus sign). To zoom out 1 In the toolbox, click the Magnifier tool , and hold down Option (Mac OS) or Alt (Windows). A minus sign (–) appears on the Magnifier cursor, which indicates that you are decreasing the magnification (zooming out). 78 | Corel Painter 2015 User Guide 2 Click in the document window. Each click reduces the magnification to the next level, as defined in the Scale box at the bottom of the image window. You can also zoom out using the following keyboard shortcuts: • (Mac OS) Hold down Command, and press – (minus sign). • (Windows) Hold down Ctrl, and press – (minus sign). To zoom to a specific magnification level • Choose Window Navigator, and type a value in the Zoom canvas box. If you prefer, open the Zoom Canvas slider, and adjust the zoom level. To reset magnification to 100% • Double-click the Magnifier tool in the toolbox. You can also reset magnification to 100% by clicking the Reset tool the Reset Zoom to 100% button on the property bar or in the Navigator panel. To zoom to fit the screen • Choose Window Zoom to Fit. Corel Painter generates a view of the entire document to fit your document window. You can also zoom to fit the screen by clicking the Fit Screen button on the property bar. To set zooming performance preferences 1 Click the Magnifier tool in the toolbox. 2 Click one of the following buttons on the property bar: • High Quality Display — smooths objects when zooming • Area-averaging — increases screen drawing speed when zoomed out Creating, navigating, and manipulating documents | 79 You can also specify zooming preferences by clicking Edit Preferences Performance, and enabling options in the View Options area. Rotating images and the canvas You can rotate an image on the screen to accommodate the way you draw naturally. You can also rotate the canvas to change the image orientation. Rotate an image to accommodate the way you naturally draw. Rotating an image onscreen is meant for drawing purposes only; whereas rotating the canvas modifies the appearance of the image. For example, if you print an image that you rotated onscreen, the rotation is not reflected in the printed image. However, if you rotate the canvas of the image, the rotation is reflected in the printed image. You can rotate an image or the canvas by a predefined amount, or you can choose the amount of rotation. You can also reset the original orientation of an image. To rotate an image 1 From the toolbox, click the Rotate Page tool . If you prefer using a keyboard shortcut, hold down Option + Spacebar (Mac OS) or Spacebar + Alt (Windows). The cursor changes to a hand with a pointing finger 2 Drag in the document window to rotate the image. The new rotation angle appears on the property bar. 80 | Corel Painter 2015 User Guide . You can also Constrain rotation to 90° increments Hold down Shift while rotating. Rotate an image by specifying a rotation angle Type a rotation angle in the Rotation Angle box on the property bar or in the Navigator panel. You can also rotate an image from the Navigator panel by typing a value in the Rotate canvas box or by opening the Rotate Canvas slider and adjusting the rotation. To reset the original orientation of an image 1 In the toolbox, click the Rotate Page tool . 2 Do one of the following: • Click once in the document window. • Double-click the Rotate Page tool . • On the property bar, click the Reset Tool button . You can also reset image rotation from the Navigator panel by clicking the Reset Rotation button . To rotate the canvas 1 Choose Canvas Rotate Canvas. 2 Perform a task from the following table. You can also Rotate the Canvas layer 180 degrees Choose Canvas Rotate Canvas 180. Rotate the Canvas layer 90 degrees clockwise Choose Canvas Rotate Canvas 90 CW. Creating, navigating, and manipulating documents | 81 You can also Rotate the Canvas layer 90 degrees counterclockwise Choose Canvas Rotate Canvas 90 CCW. Rotate the Canvas layer by a user-defined amount Choose Canvas Rotate Canvas Arbitrary, and type a value in the Angle box. If your document has layers of different types, you are prompted to commit all of them to default, pixel-based layers. Flipping images You can flip the canvas and all of its associated layers together, or you can flip a layer, selection, or the canvas individually. You can flip all or parts of an image horizontally (from left to right) or vertically (from top to bottom). Original image. 82 | Corel Painter 2015 User Guide Image flipped horizontally. Image flipped vertically. To flip the canvas and layers together 1 Choose Canvas Rotate Canvas. 2 Choose one of the following: • Flip Canvas Horizontal • Flip Canvas Vertical If your document has layers of different types, you are prompted to commit all of them to a default, pixel-based layer. To flip the canvas, a layer, or a selection individually 1 Perform a task from the following table. Creating, navigating, and manipulating documents | 83 To flip Do the following The canvas Click the Canvas in the Layers panel. A layer Click one or multiple layers in the Layers panel. A selection Click a selection tool from the toolbox, and drag in the document window to select an area. 2 Choose Edit, and choose one of the following: • Flip Horizontal • Flip Vertical Repositioning images You can reposition an image in the Corel Painter workspace in order to view, or work on, a different area of an image. You can also view a different area of an image when you’re zoomed in. To reposition a document 1 In the toolbox, click the Grabber tool . The cursor changes to the Grabber tool. 2 Perform a task from the following table. To Do the following Scroll through the image Drag in the document window. Center the image Click once in the document window. You can also activate the Grabber tool by holding down the spacebar. To reposition a document while zoomed in 1 Choose Window Navigator. 84 | Corel Painter 2015 User Guide 2 In the Navigator panel, click a different area of the preview area. If the Navigator frame is displayed, you can drag the frame to a different area of the canvas preview. Cropping images You can remove unwanted edges from the image with the Crop tool . You can adjust the aspect ratio of the cropped image and choose to maintain the aspect ratio. You can also remove unwanted areas of an image by resizing the canvas area. For more information, see “Resizing images and the canvas” on page 86. To crop an image 1 In the toolbox, click the Crop tool . 2 Drag inside the image to define the rectangular area that you want to keep. You can adjust the rectangle by dragging a corner or any of its edges. 3 When you’re ready to execute the crop, click the Commit Crop button To cancel the crop, click the Cancel Crop button on the property bar. on the property bar. You can also execute the crop by double-clicking inside the rectangle. To constrain cropping to a square 1 In the toolbox, click the Crop tool . 2 Hold down Shift, and drag to define the area for cropping. 3 Double-click inside the square. To adjust the aspect ratio of the cropped image 1 In the toolbox, click the Crop tool . 2 On the property bar, type values in the Crop Ratio Width and Crop Ratio Height boxes. Creating, navigating, and manipulating documents | 85 Resizing images and the canvas You can change the physical dimensions of an image by resizing the canvas and the image together, or by resizing the canvas area only. It is important to understand the distinction between the two resizing techniques. When you resize the canvas and image together, the image dimensions and resolution change, but the image appearance doesn’t change. For example, if you resize a 300 ppi image to 150 ppi, the image size is smaller, but it looks the same. The image was resized by modifying the resolution. Alternatively, when you resize only the canvas area, both the image dimensions and appearance change. For example, if you increase the size of the canvas, a border appears around the image. If you decrease the size of the canvas, the edge of the canvas is trimmed. In addition, the image resolution is affected. 86 | Corel Painter 2015 User Guide The canvas area is resized in order to apply an empty border around the edge of an image. It is also important to note that the size of the onscreen image is affected by the pixel height and width of the image, the zoom level, and the monitor settings. As a result, an image may be displayed as a different size onscreen than when it is printed. For more information, see “Understanding resolution” on page 70 and “Creating documents” on page 68. To resize the canvas and image content together 1 Choose Canvas Resize. To keep the file size of the image in megabytes (MB) the same, enable the Constrain File Size check box. 2 In the New Size area, type values in the Width and Height boxes. If you enable the Constrain File Size check box, you need to type a value only in one of the boxes; the other values are adjusted automatically. If you choose pixels or percent as the unit and enter a value, the Constrain File Size check box is automatically disabled. Increasing the image dimensions significantly may cause the image to appear stretched and pixelated. Creating, navigating, and manipulating documents | 87 To resize the canvas area 1 Choose Canvas Canvas Size. 2 In the Canvas Size dialog box, specify the number of pixels you want to add to any side of the canvas. To reduce, or trim, the canvas size, specify negative values. Saving and backing up files You can save a file in its current format or in a different format. You can also track the changes that you make to a file by saving multiple versions of the file, also known as iterations. In addition, you have the option of creating backup files every time you save a document. When you save an iteration of a file, an updated version of the file is saved with a version number added to the filename. For example, if you saved the original file as Image. RIF and then save an iteration of the file, the latest version of the file is saved as Image_001.RIF. For each subsequent iterative save that you perform, the number added to the filename increases by 1, for example, Image_002.RIF and Image_003.RIF. Iterative saving is useful if you need to revert to an older version of a file, or simply to track your progress over time. To save a file in its current format • Choose File Save. To save a file with a different name or in a different format 1 Choose File Save As. 2 In the Save (Mac OS) or Save Image As (Windows) dialog box, use the controls to specify a location, file name, and format. To perform an iterative save • Choose File Iterative Save. The location of the last file saved is stored and used for iterative saves unless you specify a new location. You can also perform an iterative save by pressing Command + Option + S (Mac OS) or Ctrl + Alt + S (Windows). To create a backup file when saving 1 Do one of the following: 88 | Corel Painter 2015 User Guide • (Mac OS) Choose Corel Painter 2015 menu Preferences. • (Windows) Choose Edit Preferences. 2 In the Preferences list of categories, click General. 3 Enable the Create backup on Save check box. Choosing a file format When you save a file, you must choose a file format. The following section contains information about some of the supported file formats. Saving RIFF files RIFF is the Corel Painter file format, which retains special information about your document. For example, a RIFF file maintains all layers. RIFF files are best used as “work-in-progress” files. It is recommended that you always save files in RIFF format, and then save to GIF, JPEG, TIF, or another file format when a file is ready for production. Corel Painter lets you compress files and save disk space with a lossless compression method. When saving in RIFF format, you can minimize the file size on your hard disk by ensuring that the Uncompressed option is disabled by default. Saving JPEG files Corel Painter supports the JPEG file format. Unlike GIF, the JPEG file format displays a full range of colors. The JPEG file format lets you compress your file on a scale of Fair to Excellent, where quality is directly proportional to file size. These quality settings will let you achieve compression ratios ranging from less than 10:1 to greater than 100:1. JPEG is a “lossy” file format, meaning that a compressed JPEG file will not be identical, pixel-for-pixel, to the original. However, because the JPEG algorithm takes into account the sensitivity of the eye to different colors, the higher-quality settings should achieve visually satisfying results. You can assign a URL to layers and placed images and then save the file in GIF or JPEG format to produce an image map. For more information, see “Creating image maps” on page 883. When you save a file in JPEG format, Corel Painter displays the JPEG Encoding Quality dialog box, with the following options: • The Quality options — Excellent, High, Good, and Fair — let you set the degree of file compression. The Excellent option compresses the least, but retains the most data. Fair compresses the most, but loses the most data. You can also use the Quality slider to adjust file compression. • The Smoothness slider applies smoothing to the entire image. This is useful when using the Fair option to blur the edges of JPEG artifacts. The default is 0. Keep in mind that using a high smoothness setting can cause blurring. Creating, navigating, and manipulating documents | 89 • The Progressive JPEG check box creates a progressive JPEG file. The progressive format is useful for files designed for the Web. As the name implies, the progressive format displays an image in stages — as a series of scans — while the file downloads. The first scan is a low-quality image; the following scans improve in quality. This allows the user to see the whole image quickly. • The HTML Map Options — NCSA Map File, CERN Map File, and Client Side Map File — let you generate an image map. (NCSA refers to the National Center for Supercomputing Applications, and CERN refers to the Conseil Europeén pour la Recherche Nucléaire.) Use the NCSA Map File or CERN Map File option to generate a server-side image map. Use the Client Side Map File option to generate a client-side image map. For more information, see “Creating image maps” on page 883. It is best not to decompress and recompress a file multiple times. Although JPEG can compress and discard data that is not visible or obvious, the degradation of the data can affect the condition of your file. When a file has lost a significant amount of data, block patterns may appear in areas of the image. If you try to use the Apply Surface Texture feature on a JPEG file, you may find that the block patterns become more prominent. Saving GIF files Corel Painter lets you save documents as GIF files. GIF, a file format using 8 or fewer bits, is commonly used to display graphics on the Web. When you save a GIF file, you can choose settings from 4 Colors to 256 Colors. You can choose how your colors will be displayed and what part of your image will be transparent. You can enable the Color Set option to force all colors in the color table of the GIF file to match the colors in the current color set. This option can be useful when you are doing Web work, especially if you want to constrain colors to a specific color set or control the number of colors on a Web page, thus controlling the image file size. The Imaging Method setting determines how a 24-bit Corel Painter document will be converted to the limited number of colors that GIF uses. If you choose Quantize to Nearest Color, Corel Painter may replace some colors with colors that are located next to each pixel. If you choose Dither Colors, Corel Painter applies a pattern to the chosen colors to generate a more accurate, less banded result. Corel Painter can also save a frame stack as a GIF animation file. For more information, see “Exporting animated GIFs” on page 839. If you want your image to have transparency, enable the Output Transparency check box. Most programs that display GIF files support transparency, but for those that don’t, you should specify the color of the “transparent” area. If your image will be displayed on the Web, enable the Background is WWW Gray option. You can also choose to use the background color of your Web page by enabling the Background is BG Color option. For programs that support transparency, your selection will determine which areas are transparent. The Threshold slider determines which selection (loaded mask) value becomes transparent. You can see how the Threshold slider affects the transparency of your image in the Preview window of the dialog box. 90 | Corel Painter 2015 User Guide Transparency is displayed in the Preview window by a rectangular lattice. You can toggle between the Preview window and your Save As GIF options to the results you want. Enable the Interlaced check box if your image will be displayed on a Web page. For more information, see “Selections and transformations” on page 577. Saving RGB TIF files The TIF format facilitates exchange between applications and computer platforms. It is a widely supported bitmap image format that lets you save RGB color profile information. Saving Adobe Photoshop (PSD) files Corel Painter can save files in Adobe Photoshop (PSD) format. For optimum compatibility, shapes and text are rasterized, and masks are placed in channels. When you save a file in PSD format, you can embed the RGB color profile, as you do when saving in TIF format. Saving Encapsulated PostScript (EPS) files The encapsulated PostScript (EPS) files in Corel Painter conform to the Desktop Color Separation (DCS) 2.0 format (EPS-DCS 5 file format). Although Corel Painter saves files in EPS-DCS, it can’t read EPS-DCS. If you plan to save an image in EPS-DCS, it’s a good idea to save it in another format first, so that you’ll have a copy of it that you can reopen in Corel Painter. When you save an image as an EPS-DCS file with Preview Options turned on, Corel Painter uses the loaded International Color Consortium (ICC) profile to prepare the separation files. For more information, see “Printing images” on page 855. Although you can save your images as CMYK EPS separations, Corel Painter can’t open or edit CMYK files. When you save a file in EPS-DCS, Corel Painter opens the EPS Save Options dialog box, with these options: • Hex (ASCII) Picture Data provides another way of storing PostScript information. Some page design programs require that this option be checked. The file sizes will be approximately twice as large when saved with this option. • Preview options — No Preview, Black and White Preview, and Color Preview — specify whether to save preview data and in what format. The resulting preview file is a low-resolution (72-ppi) file. If you have an older laser printer, you must use the black and white preview to print these files. Although the preview or display is black and white, the color information remains intact. Emailing documents Corel Painter lets you email documents by using the default email application installed on your computer. Creating, navigating, and manipulating documents | 91 To email a document 1 Choose File Email Image. 2 Type the image name in the Image Name text box. 3 In the Select Image Format area, enable one of the following options: • JPEG • PNG • TIFF Closing documents and quitting the application You can close documents or quit Corel Painter by using menu commands, keyboard shortcuts, or the Close button of the current window. To close a document • Choose File Close. You can also Close the current window Click the Close button. Close the current document by using a keyboard shortcut Press Command + W (Mac OS) or Ctrl + W (Windows). To quit Corel Painter • Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Quit Corel Painter 2015. • (Windows) Choose File Exit. You can also quit Corel Painter by pressing Command + Q (Mac OS) or Ctrl + Q (Windows). 92 | Corel Painter 2015 User Guide Using two monitors The Corel Painter user interface can be displayed across two or more monitors. You can drag any of the Corel Painter panels, palettes, the property bar, and the toolbox to any monitor; however, each panel or palette must be displayed entirely on one monitor at a time. If a panel or palette straddles two monitors, it automatically snaps to the nearest vertical edge of the monitor displaying the large portion of the panel or palette. If the panel or palette is displayed equally on both monitors, it snaps to the vertical edge of the left monitor. For best performance, make sure that both monitors are set to the same resolution. In Windows, you must stretch the application window to straddle both monitors, then redesign your workspace. For information about configuring your system so that Corel Painter is displayed across two or more monitors, refer to the documentation of your operating system. Support for tablets and other devices Corel Painter supports Wacom-compatible tablets and devices as well as devices that support the Real-Time Stylus (RTS) feature of the Windows operating system. Both groups have multi-touch capabilities. Wacom-compatible devices are supported on both Mac OS and Windows. For more information, see “Wacom Intuos support” on page 96. RTS-compatible devices include tablet PCs and graphics tablets and are supported only on Windows. By default, Corel Painter uses tablet options that are suitable for Wacom-compatible devices. To take full advantage of your RTS-compatible graphics tablet or other device with Corel Painter, you must configure it first. Otherwise, you cannot use stylus information such as pressure and tilt to adjust and control brushstrokes. To configure your RTS-compatible device (Windows) 1 Choose Edit Preferences Tablet. 2 In the Tablet Options area, enable the RTS-compatible devices (Real-Time Stylus) option. 3 Restart Corel Painter. Multi-touch support Corel Painter supports two ways of working with gestures: with multi-touch mode enabled (default) or disabled. In addition, two multi-touch options are available: Corel Painter multi-touch and Windows multi-touch. Creating, navigating, and manipulating documents | 93 Corel Painter multi-touch This option, available both on Mac OS and Windows, provides enhanced support for Wacom Intuos 5 tablets and other Wacom-compatible devices. You can simultaneously pan, rotate, and zoom the canvas. This provides a seamless and responsive way of positioning and navigating the canvas. For example, you can rotate and move the canvas at the same time by moving two fingers in a circular motion while simultaneously swiping them across the tablet. You can also rotate and zoom by moving two fingers in a circular motion while simultaneously pinching the fingers together, or pulling them apart. In addition, you can quickly restore the canvas position, rotation, and zoom level. You can simultaneously perform panning (1), zooming (2), and rotating (3). You can also change the reference point, around which rotating and zooming takes place. If you’re not using a multi-touch tablet, by default the reference point is located at the center of the image. However, when using a multi-touch tablet, the reference point changes depending on the finger positions. Corel Painter sets the reference point at the center of the space that’s between your two fingers. 94 | Corel Painter 2015 User Guide Changing the finger positions from the center of the image (1) allows you to move the reference point (2). Windows multi-touch With this option, your gestures on the tablet or device behave the same way in Corel Painter as in other applications. However, you cannot use the advanced features of your Wacom-compatible device. Multi-touch disabled When the multi-touch mode is disabled, you cannot simultaneously pan, rotate, and zoom the canvas. Disabling multi-touch is useful if you find that the canvas moves unexpectedly or that brushstrokes do not apply paint as expected. To restore the canvas position, rotation, and zoom level • Double-tap two fingers simultaneously on the tablet. To enable or disable multi-touch support (Mac OS) 1 Choose Corel Painter 2015 Preferences Tablet. 2 Enable or disable the Corel Painter Multi-touch option. To enable or disable multi-touch support (Windows) 1 Choose Edit Preferences Tablet. 2 In the Multi-touch options area, enable or disable the Enable multi-touch check box. If multi-touch support is enabled, choose one of the following options: • Corel Painter Multi-touch • Windows Multi-touch Creating, navigating, and manipulating documents | 95 Wacom Intuos support Corel Painter supports the use of Wacom® Intuos® tablet, pen, and airbrush technology. Painting with an Intuos tablet and pen The Intuos tablet provides increased pressure sensitivity to help you create smooth curves, gradual transitions, and precise brushstrokes. When using an Intuos tablet with Corel Painter, you can take advantage of tilt and bearing input in exciting ways. Customizing brush tracking Every artist uses different pressure when drawing on an Intuos tablet. The Corel Painter brush tracking preferences help you customize your Intuos tablet to meet your pressure sensitivity needs. For more information, see “Brush tracking and calibration” on page 126. Linking stylus features to Expression settings The settings that you adjust Expression in the brush control panels let you tie brush features like Opacity, Grain, Angle, Size, Jitter, Resaturation, Bleed, Flow, and Depth to stylus data, such as Velocity, Direction, Pressure, Wheel, Tilt, and Bearing. For more information, see “Expression settings” on page 327. Using the Min Size setting In Corel Painter, the Min Size setting lets you take full advantage of stylus input data. When Size is set in the Expression panel of the Brush Controls palette to respond to stylus pressure, and the Min Size setting is set to a small percentage of the brush size, the strokes you make with the stylus create amazingly realistic results. Using the Intuos airbrush wheel The Intuos Airbrush — the first true computer airbrush — provides fingertip media flow control. Corel Painter airbrushes respond to angle (tilt), bearing (direction), and flow (wheel setting) data from the Intuos stylus, allowing for a truly realistic brushstroke. For example, as you tilt your stylus, specks of media land on the paper in a way that reflects that tilt. Corel Painter airbrushes create conic sections that mirror your stylus movements. Corel Painter airbrushes take advantage of the Intuos Airbrush stylus wheel control. Like the needle control on a real airbrush, the Intuos wheel control adjusts airbrush flow, or how much medium is applied. For more information, see “Painting with airbrushes” on page 144. 96 | Corel Painter 2015 User Guide Using multiple Intuos pens All Intuos pens — both standard and airbrush — feature Tool ID, which lets you configure and work with multiple pens during a Corel Painter session. For example, let’s assume you have two Intuos pens: Pen 1 and Pen 2. Pen 1 is set to an Oil brush variant; Pen 2 is set to an Artists variant. Every time you bring Pen 1 into the tablet’s proximity, Corel Painter automatically changes the active brush to the Oil brush. Every time you bring Pen 2 into the tablet’s proximity, Corel Painter switches to the Artists brush. If you’ve adjusted the tool assigned to a pen’s size or other settings, Corel Painter remembers those changes for the next time you use that pen. Drag-and-drop features Corel Painter supports drag-and-drop copying of documents and layers from one window to another. Dragging layers between documents You can copy layers between Corel Painter documents by dragging from one window to the other. When you drag a layer to a new document, the layer keeps its original properties. For more information, see “Moving layers” on page 528. Dragging between programs Corel Painter supports drag-and-drop functionality between applications. This can be a quick, convenient way to acquire images. For example, you can drag files from Adobe Photoshop directly into Corel Painter. Creating, navigating, and manipulating documents | 97 98 | Corel Painter 2015 User Guide Keyboard shortcuts Many features in Corel Painter have keyboard shortcuts which allow you to access a variety of tools quickly and easily using the keyboard, rather than selecting them from a menu or panel. The four modifier keys on a Mac-compatible keyboard are Command, Option, Shift, and the Spacebar. Keyboard shortcuts | 99 The four modifier keys on the Windows keyboard are Ctrl, Alt, Shift, and the Spacebar. The keyboard shortcuts rely on four modifier keys on Mac-compatible and Windows keyboards: Command, Option, Shift, and the Spacebar on the Mac OS; and Ctrl, Alt, Shift, and the Spacebar on Windows. Some of the same key combinations are reused to provide different actions depending on which tool is currently selected. For example, holding down the Shift key while using the Rectangle shape tool constrains the shape to a square; whereas holding down the Shift key while using a Cloning brush sets the clone destination. This section contains the following topics: • “Customizing keys” (page 101) • “Toolbox commands” (page 104) • “Panel commands” (page 107) • “Corel Painter menu commands” (page 107) • “File menu commands” (page 108) • “Edit menu commands” (page 108) • “Canvas menu commands” (page 109) • “Layers menu commands” (page 110) • “Select menu commands” (page 110) • “Shapes menu commands” (page 111) • “Effects menu commands” (page 111) • “Window menu commands” (page 111) • “Screen navigation” (page 112) • “Panel navigation” (page 112) • “Panel menu commands” (page 113) • “Brush tools” (page 114) • “Selection tools” (page 116) • “Adjuster tools” (page 116) 100 | Corel Painter 2015 User Guide • • • • • • “Shape tools” (page 118) “Animation” (page 120) “Lighting” (page 120) “Layer selection tools” (page 121) “Mosaics” (page 121) “Other commands” (page 121) Customizing keys Corel Painter lets you assign commands to keys on your keyboard. This saves you time by giving you immediate keyboard access to your favorite commands.Along with character, numeric, function, and modifier keys, you can also use Tab, Backspace (Windows), Delete, Insert, Home, End, Page Up, Page Down, Up Arrow, Down Arrow, Left Arrow, Right Arrow, and Spacebar. You can use keys already used for other shortcuts. You can also create a collection of keyboard shortcuts, or key sets, based on changes to the default key set. For easy reference, you can generate an HTML summary of a key set. To assign commands to keys 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences Customize Keys. • (Windows) Choose Edit Preferences Customize Keys. If you want to modify keyboard shortcuts that you previously stored in a key set, choose the key set from the Key Set list box. 2 Choose one of the following options from the Shortcuts list box: • Application Menus — lets you create or modify menu bar command shortcuts • Panel Menus — lets you create or modify panel menu command shortcuts • Tools — lets you create or modify tools shortcuts • Other — lets you create or modify command shortcuts for items that are not menus, panels, or tools 3 Choose a command from the Application Commands list. 4 In the Shortcut column next to the command, type the shortcut keys you want to assign. If you typed a unique shortcut key, you can click OK to exit the Preferences dialog box. If the shortcut you assigned is already in use, a message appears below the Application Commands list. To proceed, you need to perform a task from the following table: Keyboard shortcuts | 101 To Do the following Assign the shortcut to the selected command while deleting the shortcut key from the conflicting command Click Accept. Assign the shortcut to the new command and then assign another keyboard shortcut to the conflicting command Click Accept and Go To Conflict. To revert keyboard shortcuts To Do the following Revert the last keyboard shortcut you created or modified Click Undo. Revert to all keyboard shortcuts you created or modified since you opened the Preferences dialog box Click Reset. In the warning dialog box, click Yes. Revert all keyboard shortcuts to their default settings Click Defaults. In the warning dialog box, click Yes. To manage key sets (Mac OS) To Do the following Open an existing key set Click Open. In the Open Key Set dialog box, select a key set, and click Open. Create a new key set from the existing key set Click New. In the Save New Key Set dialog box, type a name for the key set in the Save As box, and click Save. 102 | Corel Painter 2015 User Guide To Do the following Save the active key set Click Save. In the Save Key Set dialog box, type a name for the key set in the Save As box, and click Save. Create an HTML summary of the active key set Click Export to HTML. In the Save Summary dialog box, type a name in the Save As box, and click Save. Delete the active key set Click Delete. Key set files created on the Mac OS cannot be imported into Corel Painter on Windows. Likewise, key set files created on Windows cannot be imported into Corel Painter on the Mac OS. To manage key sets (Windows) To Do the following Open an existing key set Click the Open button . In the Open Key Set dialog box, select a key set, and click Open. Create a new key set from the existing key set Click the New From Existing button . In the Save New Key Set dialog box, type a name for the key set in the Filename box, and click Save. Save the active key set Click the Save Active Set button . In the Save Key Set dialog box, type a name for the key set in the Filename box, and click Save. Create an HTML summary of the active key set Click the Create HTML Summary button . In the Save Summary dialog box, type a name in the Filename box, and click Save. Keyboard shortcuts | 103 To Do the following Delete the active key set Click the Delete button . Key set files created on the Mac OS cannot be imported into Corel Painter on Windows. Likewise, key set files created on Windows cannot be imported into Corel Painter on the Mac OS. Toolbox commands Tool name Shortcut key Navigation and Utility tools Magnifier M Grabber G Rotate Page E Divine Proportion , Layout Grid / Perspective Guides (opens property bar) . Crop C Drawing and painting tools Brush (Freehand line) B Brush (Straight line) V Paint Bucket K 104 | Corel Painter 2015 User Guide Tool name Shortcut key Dropper D Dodge ‘ Burn = Selection tools Rectangular selection R Oval selection O Lasso L Polygonal selection Shift + L Magic wand W Adjuster tools Layer adjuster F Selection adjuster S Shape selection H Shape design tools Pen P Quick curve Q Keyboard shortcuts | 105 Tool name Shortcut key Text T Shape object tools Rectangular shape I Oval shape J Shape edit tools Scissors Z Add point A Convert point Y Remove point X Transform tool Transform tool Option + Command + T (Mac OS) Alt + Ctrl + T (Windows) Symmetry tools Mirror tool ‘ Kaleidoscope tool Command + K (Mac OS) Ctrl + K (Windows) 106 | Corel Painter 2015 User Guide Panel commands Command Mac OS Windows Brush controls panel (General or All) Command + B Ctrl + B Colors Command + 1 Ctrl + 1 Mixer Command + 2 Ctrl + 2 Color sets Command + 3 Ctrl + 3 Layers Command + 4 Ctrl + 4 Channels Command + 5 Ctrl + 5 Clone source Command + 6 Ctrl + 6 Navigator Command + 7 Ctrl + 7 Gradients Command + 8 Ctrl + 8 Patterns Command + 9 Ctrl + 9 Corel Painter menu commands Command Preferences General Mac OS Windows Command + , Ctrl + , Hide Corel Painter 2015 Command + H Hide others Command + Option + H Keyboard shortcuts | 107 Command Mac OS Windows Quit Command + Q Ctrl + Q File menu commands Command Mac OS Windows New Command + N Ctrl + N Open Command + O Ctrl + O Close Command + W Ctrl + W Save Command + S Ctrl + S Save as Shift + Command + S Shift + Ctrl + S Export Source Image Shift + Command + S Shift + Ctrl + S Iterative save Command + Option + S Ctrl + Alt + S E-mail image Option + Command + E Alt + Ctrl + E Page setup Shift + Command + P Shift + Ctrl + P Print Command + P Ctrl + P Ctrl + Q Exit (Windows) Edit menu commands Command Mac OS Windows Undo Command + Z Ctrl + Z Redo Command + Y Ctrl + Y 108 | Corel Painter 2015 User Guide Command Mac OS Windows Fade Command + Shift + F Ctrl + Shift + F Cut Command + X Ctrl + X Copy Command + C Ctrl + C Copy merged Shift + Command + C Shift + Ctrl + C Paste Shift + Command + V Shift + Ctrl + V Paste in place Command + V Ctrl + V Fill Command + F Ctrl + F Free transform Option + Command + T Alt + Ctrl + T Preferences General Command + K Ctrl + K Preferences tracking Brush Shift + Command + K Shift + Ctrl + K Canvas menu commands Command Mac OS Windows Resize Shift + Command + R Shift + Ctrl + R Tracing paper Command + T Ctrl + T Show/Hide rulers Command + R Ctrl + R Show/Hide guides Command + ; Ctrl + ; Snap to guides Shift + Command + ; Shift + Ctrl + ; Show/Hide grid Command + ‘ Ctrl + ‘ Keyboard shortcuts | 109 Command Mac OS Windows Color management settings Option + Command + K Alt + Ctrl + K Layers menu commands Command Mac OS Windows New layer Command + Shift + N Ctrl + Shift + N Select all layers Command + Shift + 1 Ctrl + Shift + 1 Group Command + G Ctrl + G Ungroup Command + U Ctrl + U Collapse Command + E Ctrl + E Dry digital watercolor Command + Shift + L Ctrl + Shift + L Select menu commands Command Mac OS Windows All Command + A Ctrl + A None Command + D Ctrl + D Invert Command + I Ctrl + I Reselect Shift + Command +D Shift + Ctrl +D Hide marquee Shift + Command + H Shift + Ctrl + H Load selection Shift + Command + G Shift + Ctrl + G 110 | Corel Painter 2015 User Guide Shapes menu commands Command Mac OS Windows Join endpoints Shift + J Shift + J Duplicate Command + ] Ctrl + ] Set shape attributes Command + [ Ctrl + [ Effects menu commands Command Mac OS Windows Last effect Command + / Ctrl + / Auto clone Command + Shift + Z Ctrl + Shift + Z Correct colors Shift + Command + K n/a Adjust colors Shift + Command + A Ctrl +Shift + A Brightness/Contrast Shift + Command + B Ctrl +Shift + B Equalize Shift + Command + E Ctrl + Shift + E Negative Shift + Command + I Ctrl + Shift +I Tonal control Window menu commands Command Mac OS Windows Panels Tab Tab Keyboard shortcuts | 111 Command Mac OS Windows Zoom in Command + Plus sign Ctrl + Plus sign Zoom out Command + Minus sign Ctrl + Minus sign Zoom to fit Command + 0 Ctrl + 0 Screen toggle mode Command + M Ctrl + M Actual size Command + Option + 0 Ctrl + Alt + 0 Command Mac OS Windows Scroll image with grabber Spacebar Spacebar Center image Spacebar + click Spacebar + click Zoom in Spacebar + Command + click Spacebar + Ctrl + click Zoom out Spacebar + Command + Option + click Spacebar + Ctrl + Alt + click Rotate image Spacebar + Option + drag Spacebar + Alt + drag Constrain rotate to 90 degrees Shift + Option + Spacebar + drag Spacebar + Alt + Shift + drag Orient screen to default view Shift + Option + click Shift + Alt + click Screen navigation Panel navigation 112 | Corel Painter 2015 User Guide Command Mac OS Windows Scroll contents of panel Option + click + drag Alt + click + drag Expand/Collapse all panels Shift + click on Open/Close triangle Shift + click on Open/Close triangle Panel menu commands Command Mac OS Windows Select all layers Command + Shift + 1 Ctrl + Shift + 1 Delete layer Command + Delete Ctrl + Backspace Toggle between main and additional colors Shift + S Shift + S Standard colors Shift + O Shift + O Use clone color U U Pan tool Spacebar Spacebar Zoom tool (zoom-in) Command+ Spacebar Ctrl + Spacebar Zoom tool (zoom-out) Command+ Spacebar + Option Ctrl + Spacebar + Alt Layers panel Colors panel Mixer panel When apply color tool or mix color tool active Channels panel Keyboard shortcuts | 113 Command Mac OS Windows New from Command + Shift + M Ctrl + Shift + M Clear Command + Shift + U Ctrl + Shift + U Command + Shift + E Ctrl + Shift + E Mac OS Windows Dropper Option Alt Layer adjuster Command Ctrl Resize brush Option + Command Alt + Ctrl Increase current brush size incrementally ] ] Decrease current brush size incrementally [ [ Constrain to 45 degrees Shift Shift Adjust opacity in 10% increments 1 to 0 keys 1 to 0 keys Unconstrained draw Shift + 1 Shift + 1 Draw outside Shift + 2 Shift + 2 Draw inside Shift + 3 Shift + 3 Gradients panel Edit gradient Brush tools Command Brush controls 114 | Corel Painter 2015 User Guide Command Mac OS Windows Load nozzle Command + L Ctrl + L Set clone source Option Alt Set clone destination Option + Shift Alt + Shift Re-link clone source Command + Option + Clone Ctrl + Alt + Clone Correct colors Command + Shift + K Ctrl + Shift + K Toggle between main and additional colors Shift + X Shift + X Command + Angle Adjuster Ctrl + Angle Adjuster Limit fill extent Drag Drag Dropper Option Alt Cloners Colors Gradations Adjust spiral Paint bucket Keyboard shortcuts | 115 Selection tools Command Mac OS Windows Constrain to square or circle Hold down Shift after you start to drag. Hold down Shift after you start to drag. Add to selection Shift Shift Subtract from selection Option Alt Add color to selection Shift + click Shift + click Add range of colors to selection Shift + drag Shift + drag Remove color from selection Option + click Alt + click Remove range of colors from selection Option + drag Alt + drag Command Mac OS Windows Layer adjuster Command (except when either the screen Ctrl (except when either the screen navigation or Shape tools are selected) Rectangle, Oval, and Lasso selection tools Magic wand Adjuster tools 116 | Corel Painter 2015 User Guide Command Mac OS navigation or Shape tools are selected) Windows Selection adjuster Command (when Selection tools are selected) Ctrl (when Selection tools are selected) Shape selection tool Command (when Shape tools are selected) Ctrl (when Shape tools are selected) Duplicate Option + drag Alt + drag Delete layer Command + Shift + D Ctrl + Shift + D Move layer by one screen pixel Arrow keys Arrow keys Hide/Display marquee Command + Shift + H Ctrl + Shift + H Attribute dialog box for current layer Enter Enter Adjust opacity in 10% increments 1 to 0 keys 1 to 0 keys Select all layers Command + Shift + Option + A none Deselect layers Command + Shift + Option + D none Select/Deselect mode Command + Shift Ctrl + Shift Layer adjuster Keyboard shortcuts | 117 Command Mac OS Windows Reposition Click inside active selection, and drag Click inside active selection, and drag Duplicate Option + drag Alt + drag Move selection by one screen pixel Arrow keys, on canvas Arrow keys, on canvas Delete current selection Delete Backspace Select/Deselect mode Shift Shift Distort Option + corner handles Alt + corner handles Perspective distort Command + Option + corner handles Ctrl + Alt + corner handles Resize Corner handles Corner handles Resize/Preserve aspect Shift + corner handles Shift + corner handles Resize/One dimension Side handles Side handles Rotate Command + corner handles Ctrl + corner handles Skew Command + side handles Ctrl + side handles Selection adjuster Free transform Shape tools 118 | Corel Painter 2015 User Guide Command Mac OS Windows Shape selection tool toggle Command Ctrl Mac OS Windows Click last point Click last point Click and draw from endpoint Click and draw from endpoint Mac OS Windows Shift + click Shift + click Shift + click Shift + click Mac OS Windows Home Home Shape design tools Command Pen Add to current point Quick curve Add to current endpoint Shape objects tools Command Rectangle Constrain to square Circle Constrain to circle Shape selection tool Command Direct selection Select start point of shape Keyboard shortcuts | 119 Command Mac OS Windows Select endpoint of shape End End Select previous point in shape Page up Page up Select next point in shape Page down Page down Move path by one screen pixel Arrow keys Arrow keys Delete selected (closed) shape Delete Backspace Command Mac OS Windows First frame of stack Home Home Last frame of stack End End Next frame Page up Page up Previous frame Page down Page down Stop at current frame Option + Stop Alt + Stop Stop and return to current starting frame Command + . Ctrl + . Command Mac OS Windows Lighting mover Shift + Command + L Shift + Ctrl + L Animation Lighting 120 | Corel Painter 2015 User Guide Layer selection tools Command Mac OS Windows Group Command + G Ctrl + G Ungroup Command + U Ctrl + U Command Mac OS Windows Get tile color Option + click tile Alt + click tile Get tile shape Command + click tile Ctrl + click tile Delete tile Shift + click tile Shift + click tile Select all tiles A A Deselect all tiles D D Change selected tiles to current color C C Tint selected tiles with current color T T Vary color of selected tiles V V Command Mac OS Windows Add current color to color set Command + Shift + T Ctrl + Shift + T Mosaics Other commands Keyboard shortcuts | 121 Command Mac OS Windows Swap colors Shift + S Shift + S Nudge 1 pixel Arrow key Arrow key Nudge 4 pixels Shift + Arrow key Shift + Arrow key Memory info Shift + I Shift + I Zoom to actual pixels Command + Option + 0 Ctrl + Alt + 0 Insert script delay - - Close all windows Command + Shift + W Ctrl + Shift + W Perspective Guides — Reposition one vanishing point and the associated primary lines together when Hold down Shift and drag the vanishing point to a new position. Hold down Shift and drag the vanishing point to a new position. Perspective Guides — Reposition all vanishing points and primary lines together Hold down Command + Shift (Mac) or Ctrl + Shift (Win), and drag the vanishing point to a new position. Hold down Command + Shift (Mac) or Ctrl + Shift (Win), and drag the vanishing point to a new position. 122 | Corel Painter 2015 User Guide Painting The Corel Painter application lets you draw and paint as you might with real artists’ tools and media. In your studio, you use brushes, pens, pencils, chalk, airbrushes, and palette knives to make marks on a canvas or piece of paper. With Corel Painter, an infinite variety of marks are possible. This section contains the following topics: • “Choosing a painting workflow” (page 124) • “Brush tracking and calibration” (page 126) • “Exploring painting media” (page 131) • “Working with the canvas and layers” (page 132) • “Displaying reference images” (page 133) • “Clearing the canvas” (page 134) • “Setting up the drawing cursor” (page 134) • “Using a stylus vs. a mouse” (page 136) • “Applying freehand and straight brushstrokes” (page 138) • “Constraining, fading, and undoing strokes” (page 140) • “Erasing image areas” (page 141) • “Aligning brushstrokes to paths and shapes” (page 142) • “Letting media pool” (page 143) • “Making 360° strokes” (page 144) • “Painting with airbrushes” (page 144) • “Adjusting spread” (page 145) • “Recording and playing back brushstrokes” (page 147) Painting | 123 • “Reference: Troubleshooting” (page 149) Choosing a painting workflow Corel Painter includes a wide array of tools and features that allow you to create original artwork. The purpose of this topic is to introduce you to the two most-common Corel Painter workflows and refer you to Help topics that provide more information about each of these workflows. Workflow 1: Start with a photo Using Corel Painter’s powerful cloning tools, you can quickly transform a digital photo into a painting. The photo (left) was cloned (right) to begin the painting process. Workflow step Help topic 1. Open a photo for painting “Opening and placing files” on page 71 2. Prepare a photo for cloning “Using Quick Clone” on page 171 3. Paint the clone “Painting in the clone” on page 176 4. Save the photo painting “Saving and backing up files” on page 88 You can also create a photo-painting by using the Auto-painting feature. For more information, see “Auto-painting photos” on page 162. 124 | Corel Painter 2015 User Guide Workflow 2: Start with a sketch In Corel Painter, you can quickly create a sketch of a photo so you can use it as a guide for applying color. To maintain the integrity of the sketch, you should apply color to layers, and not directly to the sketch. In addition, depending on the desired effect, using layers gives you the option of incorporating the sketch markings in the final image. If you don’t want the sketch to be visible in the final image, you can delete the sketch by clearing the canvas. When you’re done, you can drop the layers to the canvas. The photo (left) was transformed into a sketch (right) to begin the painting process. Workflow Help topic 1. Choose a photo “Opening and placing files” on page 71 2. Convert a photo into a sketch “Applying the Sketch effect” on page 676 3. Create a layer “Creating and deleting layers” on page 520 4. Apply a brushstroke to the layer “Painting on layers” on page 539 5. Clear the canvas “Clearing the canvas” on page 134 6. Drop layers to the canvas “Dropping layers with the canvas” on page 539 Painting | 125 Workflow 3: Start with a blank canvas You can also start a project from scratch by choosing a paper texture and a brush, and applying color to the canvas. You can start with a blank canvas (left) and use your imagination, and the Corel Painter tools, to create a work of art. Workflow Help topic 1. Choose a paper texture “Applying paper texture” on page 152 2. Choose a brush “Selecting, managing, and creating brushes” on page 287 3. Choose a color “Choosing colors from the Color panel” on page 218 4. Apply a brushstroke to the canvas “Applying freehand and straight brushstrokes” on page 138 Brush tracking and calibration When you draw with traditional media, the amount of pressure that you use with a tool determines the density and width of your strokes. Using a pressure-sensitive stylus with Corel Painter gives you the same kind of control. Because each artist uses a different strength or pressure level in a stroke, you can adjust 126 | Corel Painter 2015 User Guide Corel Painter to match your stroke strength for all brushes by using the Brush Tracking preferences, or for a specific brush, by using the Brush Calibration controls. Brush Tracking for all brush variants Brush Tracking is particularly useful for artists with a light touch. If a light stroke leaves no color on the canvas, you can use Brush Tracking to increase sensitivity for all brushes. Corel Painter saves Brush Tracking between sessions, so whatever tracking sensitivity you set will be the default the next time you open the application. Abrupt changes in the width or density of your strokes shows that you need to adjust your Brush Tracking preferences. Top: A brushstroke with abrupt changes in width. Bottom: A similar brushstroke with adjusted brush tracking. The most common way of adjusting brush tracking is to apply a typical brushstroke, such as a wavy stroke, to the scratch pad. Corel Painter then uses your stroke to calculate the appropriate pressure and velocity settings for all brush variants. However, you can also specify pressure and velocity values. Painting | 127 Use the scratch pad in the Brush Tracking dialog box to customize how Corel Painter responds to your stroke pressure and speed. In addition, Corel Painter includes the following brush tracking presets that you can choose from: Default, Legacy, and Linear. The graph in the Brush Tracking dialog box shows how increasing the pen pressure affects brushstrokes, which are referred to as “output” in the graph. The graphs for the Default preset (upper left), Legacy preset (upper right), and the Linear preset (lower left). By default, brush tracking settings apply to all brush variants, but you can also limit them to only the current brush variant. 128 | Corel Painter 2015 User Guide Brush Calibration for individual brush variants The Brush Calibration controls are very useful for adjusting individual brush variants. You can modify the pressure of your stroke on the scratch pad to achieve different results. For example, you could use a light touch when sketching with a pencil brush variant, but set more pressure when using an oil paint brush variant. Corel Painter saves Brush Calibration control settings with the brush variant, so whatever sensitivity you set will be the default the next time you choose the brush variant. If you set Brush Calibration for a specific brush in addition to general Brush Tracking preferences, the Brush Calibration settings override the Brush Tracking preferences. Manually adjusting pressure and velocity When you use the scratch pad to set brush tracking and calibration, Corel Painter calculates the pressure and velocity settings for you. However, you can manually adjust these settings. For example, you can adjust the stroke pressure to achieve a full pressure range with a softer or harder touch by using the Scale and Power sliders for pressure. You can also adjust the stroke velocity to achieve a full velocity range with a slower or faster stroke by using the Scale and Power sliders for velocity. To ensure that a brush control is using the pressure or velocity settings, you need to set the brush control Expression setting to Pressure or Velocity. For more information, see “Expression settings” on page 327. To set brush tracking 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences Brush Tracking. • (Windows) Choose Edit Preferences Brush Tracking. 2 Drag in the scratch pad by using a “normal” stroke. Use the pressure and speed you prefer when drawing or painting. This allows the Brush Tracker to calculate the appropriate speed and pressure settings for the brush. If you are using a Wacom-compatible tablet, you can also apply brushstrokes in the document to preview the results and make adjustments as needed. To adjust the settings manually, perform a task from the following table: To Do the following Achieve a full pressure range with a softer or harder touch In the Pressure area, move the Scale and Power sliders. Achieve a full velocity range with a slower or faster motion In the Velocity area, move the Scale and Power sliders. Painting | 129 To Do the following Limit brush tracking to the current brush variant Enable the Apply to current brush variant check box. To choose a brush tracking preset 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 Preferences Brush Tracking. • (Windows) Choose Edit Preferences Brush Tracking. 2 Choose one of the following presets from the Preset list box: • Default — suitable for most artists. The preset also provides a good starting point for brush tracking adjustments. • Legacy — default brush tracking in Corel Painter X3 and earlier versions • Linear — pressure changes impact the brushstroke in a linear fashion. Each small variation in pen pressure changes the brushstroke. You can also Save brush tracking settings as a custom preset Adjust any settings you want in the Brush Tracking dialog box. Click the Add button . In the Add Preset dialog box, type a name in the Preset Name text box. Choose the preset from the Preset list box, and Delete a custom brush tracking preset click the Deletebutton To set brush calibration 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click a brush category, and click a brush variant. 4 Choose Window Brush Control Panels Brush Calibration. 5 Enable the Enable Brush Calibration check box. 130 | Corel Painter 2015 User Guide . 6 Click the Set brush calibration settings button . 7 Drag in the scratch pad by using a “normal” stroke. Use the pressure and speed you prefer when drawing or painting. This allows the Brush Tracker to calculate the appropriate speed and pressure settings for the brush. To adjust the settings manually, perform a task from the following table: To Do the following Achieve a full pressure range with a softer or harder touch Adjust the PressureScale and Pressure Power sliders. Achieve a full velocity range with a slower or faster motion Adjust the Velocity Scale and Velocity Power sliders. Exploring painting media Corel Painter lets you apply a wide variety of media to the canvas. For example, you can use a brush to apply colors directly from a color panel or apply a color that you mixed on the Mixer Pad. You can also paint by using a gradient, pattern, or clone. The following table lists the media that you can apply to the canvas or layer and references to the related topic in the Help. Media For information Color “Choosing colors from the Color panel” on page 218 Mixer pad “Exploring the Mixer panel and mixing controls” on page 226 Two-color “Creating two-color brushstrokes” on page 224 Gradients “Applying gradients” on page 723 Painting | 131 Media For information Patterns “Painting with patterns” on page 711 Cloners “Painting in the clone” on page 176 Working with the canvas and layers In Corel Painter, you have the option of painting directly on the canvas by applying brushstrokes or by creating a layer and applying brushstrokes on it. Working with layers allows you to protect the canvas from any unwanted changes. When you select a layer in the Layers panel, that layer becomes the target for your brushstrokes. For more information, see “Getting started with layers” on page 514. The result of any brushstroke you make depends on the following: • The brush category (or drawing tool) you choose • The brush variant you select within the brush category • The brush controls you set, such as brush size, opacity, and the amount of color penetrating paper texture • The paper texture • The color, gradient, or pattern you use as media • The brush method If you are using a Watercolor brush, you can paint only on a Watercolor layer. If you are using a Liquid Ink brush, you can paint only on a Liquid Ink layer. For more information, refer to “Working with the Watercolor layer” on page 424 and “Working with Liquid Ink brushes” on page 497. If you try to paint on a shape, dynamic layer, or reference layer, you must commit it to a standard layer so that your brushstrokes are accepted. You can also select a channel or a layer mask as the target for your brushstrokes. For more information, see “Creating and copying channels” on page 564 or “Creating and deleting layer masks” on page 552. When you have an active selection, painting is confined to the selection by default. For more information, see “Selections and transformations” on page 577. When you use complex brush variants, you see a dotted line on the canvas before the mark appears. For example, the Gloopy variant of the Impasto brush is complex, and it delays the appearance of the stroke onscreen. When you experience a delay, you can continue applying strokes, without losing any stroke data, while waiting for the stroke to appear on the screen. 132 | Corel Painter 2015 User Guide Displaying reference images In Corel Painter, you can open an inspirational photo or image that you want to reference in a painting by using the Reference Image panel. An example of displaying an image in the Reference Image panel and using it as an inspiration for a painting You can reposition or magnify the reference image while maintaining focus on your painting. In addition, you can sample a color directly from the reference image and apply it to your painting. If you plan on using reference images strictly for color sampling, you may prefer opening images directly in the Mixer panel instead. This technique allows you to sample and mix the image colors. For more information, see “Opening images in the Mixer panel” on page 231. We recommend using reference images that are a maximum of 1600 X 1600 pixels. You can open reference images that are saved as the following file formats: JPG, PNG, RIFF, and PSD. To display a reference image 1 Choose Window Reference Image. 2 In the Reference Image panel, click the Open a Reference Image button . 3 In the Open Reference Image dialog box, locate the file that you want to open. 4 Click Open. When you open RIFF, TIFF, and PSD files that contains layers in the Reference Image panel, all layers are flattened. Painting | 133 To move a reference image 1 In the Reference Image panel, click the Grabber tool . 2 Drag the image to a new position in the Reference Image window. To zoom in and out of a reference image 1 In the Reference Image panel, click the Magnifier tool . 2 Do one of the following: • To zoom in, click in the Reference Image window. • To zoom out, hold down Command (Mac) or Ctrl (Windows), and click in the Reference Image window. To sample a color in a reference image 1 In the Reference Image panel, click the Dropper tool . 2 Move the cursor to the color that you want to sample, and click it. The color swatch is updated to display the color you’ve selected. Clearing the canvas You can erase the canvas by clearing its contents. Clearing the canvas does not delete the canvas, it only removes its content. In Corel Painter, you cannot delete the canvas. To clear the canvas 1 Choose Window Layers. 2 In the Layers panel, click the Canvas to select it. 3 Choose Select All. 4 Choose Edit Clear. Setting up the drawing cursor You can choose the icon and orientation of the drawing cursor. You can also set the drawing cursor to show a brush ghost — a representation of the brush variant you choose from the Brush Selector bar. 134 | Corel Painter 2015 User Guide The Brush ghost (left) gives you information about the size of your brush variant. The Enhanced brush ghost (right) gives you information about the tilt, bearing, and rotation of your pen. To choose a drawing cursor icon 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences Interface. • (Windows) Choose Edit Preferences Interface. 2 In the Cursor Type area, enable the Iconic option. 3 Choose an icon from the Iconic list box: • Brush • Cross • Torus • Triangle • Hollow Triangle • Gray Triangle You can also Change the cursor color Click the Main Color button, and click a color in the Color dialog box. Change the cursor orientation Drag the Angle slider. If you want the drawing cursor icon to be a single pixel, enable the Single pixel option in the Cursor Type area. Painting | 135 To set brush ghost options 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 Preferences Interface. • (Windows) Choose Edit Preferences Interface. 2 In the Cursor Type area, enable one of the following options: • Brush ghost — gives you immediate visual feedback on the cursor, showing you the shape and size of the selected brush • Enhanced brush ghost — gives you visual feedback about the brush size as well as the tilt, bearing, and rotation of the pen. The outer ring indicates the brush size, and the line indicates the tilt and bearing of the pen. If you have a flat-tip pen that supports 360-degree rotation, a dot appears along the outer ring to indicate the pen rotation. The Enhanced brush ghost gives more visual feedback about your pen in relation to the tablet. Using a stylus vs. a mouse With Corel Painter, you can produce realistic brushstrokes that fade in and out; change width, tilt, and angle; and penetrate based on the stylus or mouse input. Overall, the stylus provides more control and interactivity because it gives you the most responsive digital painting experience by allowing your hand and brush to work fluidly as one. However, if you don’t have a stylus, you can adjust the mouse so it simulates stylus pressure, tilt, bearing, and fingerwheel settings. For more information, see “Mouse controls” on page 401. Edges When you reach for a wide, flat brush, the stroke you make is affected by how you hold the brush. A stroke made with the face of the brush comes out wide. A stroke made with the edge is narrow. 136 | Corel Painter 2015 User Guide Paint with the face of a flat brush for a wide stroke; use the edge for a narrow stroke. Tilt Some brush variants, such as the Smeary Flat variant in the Oils category, react to stylus tilt (how close to vertical the stylus is held) and bearing (the compass direction in which the stylus is pointing). Tilt can significantly affect brushstrokes. If you get unexpected results, especially with bristle-type brushes or airbrushes, you can try reducing the tilt of your stylus. Extreme tilt angles are usually undesirable. For information about adjusting tilt, see “Expression settings” on page 327. Pressure Many Corel Painter brushes respond to stylus pressure (how hard you press with the stylus). Depending on the variant settings, greater stylus pressure can increase the width of a brushstroke, the penetration of color, or the degree of other effects. The Corel Painter airbrushes also respond to the fingerwheel on the Wacom Intuos airbrush, simulating a needle control that adjusts how much ink is sprayed. You can link brush settings (such as size, opacity, and angle) to stylus input data (such as velocity, direction, pressure, airbrush fingerwheel, tilt, and bearing). Refer to “Expression settings” on page 327 for more information about linking brush settings to stylus input controls. In theory, a mouse has no pressure information because a mouse button is either “on” (button down) or “off” (button up). However, with Corel Painter you can simulate stylus pressure. If you are using a mouse with Corel Painter, you can compensate for the lack of pressure information by adjusting size, opacity, and grain on the property bar. For example, reducing opacity or grain can produce the same results as pressing more lightly with a stylus. To adjust pressure, tilt, and bearing when using a mouse 1 Choose Window Brush Control Panels Mouse. 2 Move the Pressure slider. A 100% setting uses maximum pressure. 3 Move the Tilt slider. A 90° setting simulates a stylus that is perpendicular to the tablet. Painting | 137 4 Move the Bearing slider. A setting of zero indicates that if a stylus were in use, it would be pointing left. 5 Move the Rotation slider. A 360° setting simulates a stylus that complete a 360°-barrel rotation. To see the effect of the tilt setting, apply a stroke to the drawing window using the Fine Spray variant of the Airbrush category. To adjust fingerwheel settings when using a mouse 1 Choose Window Brush Control Panels General. 2 Choose Wheel from the Expression list box. 3 Choose Window Brush Control Panels Mouse. 4 Move the Wheel slider. A 90% setting indicates that if a stylus were in use, it would be perpendicular to the tablet. Applying freehand and straight brushstrokes You can draw unconstrained lines by using the freehand drawing style, or you can draw straight lines. When you draw a freehand stroke, you can drag with any motion or in any direction. The stroke follows your path. Dragging to create freehand strokes. When you draw a straight line stroke, Corel Painter connects points with a straight line. 138 | Corel Painter 2015 User Guide To create a straight line stroke, you click to add the first point and then click or drag to create the stroke. To draw freehand lines 1 On the Brush property bar, click the Freehand Strokes button . 2 Drag on the canvas. You can use shortcut keys to toggle between the freehand and straight line drawing styles. Press B to choose the freehand style, or V to choose the straight-line style. To draw straight lines 1 On the Brush property bar, click the Straight line strokes button . 2 Click a point on the canvas where you want to start your line. 3 Do one of the following: • Click the point where you want to end the line. • Drag to place the end point exactly where you want it. Corel Painter connects the first and second points with a straight line. 4 To continue drawing from the second point, click or drag to create additional points on the canvas. Corel Painter connects each point with a straight line. 5 To end a line, do one of the following: • Press Return (Mac OS) or Enter (Windows) to close the polygon. The final point is connected to the origin with a straight line. • Click the Freehand Strokes button to return to the freehand drawing style without closing the polygon. 6 Press V to end the current polygon without closing it, so that you can begin a new one. 7 Drag on the canvas. Painting | 139 You can also paint in a straight line by holding down Shift as you drag on the canvas. Constraining, fading, and undoing strokes Using the freehand stroke drawing style, you can constrain your strokes to a straight line. The angle you draw depends on the orientation of the stroke. You can also make a stroke less opaque, or more translucent, by fading the stroke. In this example, a brushstroke was applied to the canvas (left) and then fade was applied to the brushstroke (right) by using the Fade dialog box (center). In addition, you can undo a stroke. You can also control how many individual strokes can be undone, see “Performance preferences” on page 871. To constrain freehand strokes • Hold down Shift as you drag. To fade a stroke 1 Choose Edit Fade. 2 Drag the Undo Amount slider. The Preview window displays the results of your selection. To undo a stroke • Choose Edit Undo Brush Stroke. 140 | Corel Painter 2015 User Guide You can also undo a stroke by pressing Command + Z (Mac OS) or Ctrl + Z (Windows). Erasing image areas You can erase any part of your image and control the opacity of erased areas. You can also link the opacity to stylus pressure or specify a fixed opacity value. You can set the Eraser opacity to Hard (left) or Soft (right). To erase an image area 1 In the Layers panel, choose the layer on which you want to erase. 2 Choose the Eraser tool in the toolbox. 3 On the property bar, adjust the Size pop-up slider and the Opacity pop-up slider . 4 Click one of the following buttons: • Soft Mode — sets opacity based on stylus pressure. The more pressure you apply, the higher the opacity. The initial opacity level is determined by the Opacity pop-up slider. • Hard Mode — sets opacity based on the value specified by the Opacity pop-up slider Painting | 141 You can toggle between Soft Mode and Hard Mode by holding down Option (Mac OS) or Alt (Windows) as you drag in the image window. You can erase in straight lines by clicking the Straight line strokes button on the property bar, clicking a point on the canvas where you want to start your line, and clicking where you want to end the line. You can also erase image areas by choosing the Brush tool in the toolbox and choosing Erasers from the Brush Category selector on the Brush Selector bar. Aligning brushstrokes to paths and shapes You can automatically align a brushstroke to a path or the edge of a shape. You do this by determining the tolerance area, that is, how close the brushstroke must be to the path or shape for automatic alignment to occur. If the brushstroke is within the tolerance area, the brushstroke snaps to the path or shape; if the brushstroke is outside of the tolerance area, no brushstroke is applied. You can align brushstrokes to paths (left) and to shapes (right). To align a brushstroke to a path or shape 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, click a brush category and a brush variant. 3 On the property bar, click the Align to Path button . Brushstrokes within the tolerance area of a path or shape are automatically aligned. 142 | Corel Painter 2015 User Guide If there are multiple shapes within the tolerance area, the brushstroke is aligned to the shape on the selected layer. To set the tolerance area for brushstroke alignment 1 Choose one of the following: • (Mac OS) Corel Painter 2015 menu Preferences • (Windows) Edit Preferences 2 In the Preferences list of categories, click General. 3 Type a number in the Align Brush to Path tolerance box. The tolerance area is measured in pixels and must be between 1 and 999. Letting media pool Corel Painter computed brushes allow media to build up or “pool” when you move a brush slowly. Pooling creates very realistic strokes, especially with airbrushes. You can also cause media to pool by simply touching and pausing with the selected brush. With an airbrush, paint pools when you pause in a stroke for 1 second (left), 4 seconds (middle), and 7 seconds (right). To enable media pooling 1 Choose Window Brush Control Panels Spacing. 2 Enable the Continuous Time Deposition check box. When the Continuous Time Deposition check box is disabled, you must move the brush (even just slightly) to cause media to be deposited. Painting | 143 Making 360° strokes Because there are no restrictions on bearing (stylus direction) in Corel Painter, you can create full 360° strokes with noncomputed brushes by completing an arc without interruption. Computed brushes use bearing, with the exception of those that use the Rendered dab type, so you cannot use them to create 360° strokes. Painting with airbrushes The Corel Painter computed airbrushes are so realistic, you feel as though you’re using a real airbrush. For more about computed brushes, refer to “General controls: Dab types” on page 332. The best way to get used to the Corel Painter airbrushes is to play with them. Select each variant and spray paint onto the canvas without worrying about running out of compressed air. With computed airbrushes, you can paint with color, patterns, or variants. One variant blows hairlike strokes; another variant just blows existing paint around on the canvas, like a hose without an airbrush attached. Try using the Fine Spray variant in the Airbrushes category for an example of how Bearing and Flow settings combine to give realistic airbrush results. For information about the Airbrush controls, see “Airbrush controls” on page 378. Conic sections Previous versions of digital airbrushes projected a thin mist of dots (or paint dabs) onto the canvas. The Digital Airbrush variant (named Fat Stroke in previous versions of Corel Painter) is included in the default brush library. With a digital airbrush, dots are laid down, or sprayed, within a circular area, resembling the circle thrown by a flashlight that is perfectly perpendicular to a piece of paper. The area of application remains circular, regardless of tilt, bearing, or stylus pressure. Density, or flow, adjustments can be mimicked with adjustments to the Opacity setting. 144 | Corel Painter 2015 User Guide Previous versions of airbrushes sprayed a thin layer of dots within an area that was always circular, like a circle of light from a flashlight that is perpendicular to a piece of paper. Now, airbrushes respond to angle (tilt), bearing (direction), and flow (fingerwheel setting) data from a stylus, allowing for a truly realistic brushstroke. For example, as you tilt your stylus, specks of media land on the paper in a way that reflects that tilt. Imagine, again, the circle of light thrown by a flashlight. The moment the flashlight is no longer perpendicular to the paper, the shape of the cone of light changes, creating a conic section. In the same manner, Corel Painter airbrushes create conic sections that mirror your stylus movements. Angle and tilt determine the shape and size of the conic section created by Corel Painter airbrushes, which resembles a circle of light from a flashlight that is no longer perpendicular to the paper. Extreme-tilt angles affect large areas of the canvas. This can slow the brush down as it tries to squirt paint too far from the stylus. Adjusting spread You can adjust airbrush spread, which affects how paint spreads out as it is applied. In other words, it sets the size of area where the paint will be applied. Painting | 145 A good range for the Spread setting is 30° to 40°. Narrow settings for Spread and Angle can cause problems. Combined with a very tilted stylus, a narrow setting for Spread can cause paint to be deposited away from the cursor. Varying edges You can vary the edges of the paint sprayed from an airbrush to achieve desired softness by selecting a brush tip profile. Each profile gives you a different edge to the paint you spray. For more information, refer to “Changing dab profiles” on page 359. Airbrush edges created with the Watercolor profile (left) and the Medium profile (right). Adjusting flow Although you can still adjust Opacity to apply fainter or darker dots of media, some Corel Painter airbrushes, for example, the Fine Wheel Airbrush variant, take advantage of stylus fingerwheel controls. Like the needle control on real airbrushes, the fingerwheel control adjusts airbrush flow — that is, how much media is applied. With the fingerwheel control, you can adjust airbrush flow on many airbrush styluses. Controlling droplet size You can control the size of the airbrush droplets. This is not the same as adjusting the size of the brush (the larger the brush, the more droplets are sprayed). 146 | Corel Painter 2015 User Guide To change the size of airbrush droplets 1 Choose Window Brush Control Panels General. 2 Choose Airbrush from the Dab Type list box. 3 In the Brush palette, click the Size tab to open the Size panel. 4 In the Size panel, move the Size slider. 5 Move the Feature slider to the left for smaller droplets, or to the right for larger droplets. Very large droplets may produce unexpected results. The Feature setting is not available for variants that use the Pixel Airbrush or Line Airbrush dab types. To increase or decrease media flow from an airbrush • Move the stylus fingerwheel toward the tip (or forward), to decrease flow. Move it away from the tip (or backward), to increase flow. You can also control media flow from an airbrush by adjusting the Flow and Min Flow sliders in the Airbrush panel in the Brush Controls palette. Flow sets the maximum flow. Min Flow sets the minimum amount of flow as a percentage of Flow. Depending on the Airbrush variant, you can reverse the effect of moving the airbrush fingerwheel by enabling the Invert button Expression button in the Color Expression panel, or by clicking the Invert Flow in the Airbrush panel in the Brush Controls palette. In the Airbrush panel in the Brush Controls palette, you can also determine flow based on stylus information, such as velocity or pressure, by choosing an expression from the Flow Expression list box. Recording and playing back brushstrokes Corel Painter plays back any stroke you record, wherever you click in the document window. In this way, you can easily create a series of identical strokes — for example, when you create hatching effects. Painting | 147 A brushstroke (top) is recorded and played back within a triangular selection. Another way to use a recorded stroke is with Auto Playback, which lets you repeat the recorded stroke at random positions on the page. You can also save recorded strokes for later use. You can play back saved strokes, and you can paint with the data from a saved stroke. This way of working can be particularly useful if you work sometimes with a stylus and sometimes with a mouse: you can record the brushstrokes you make with a stylus, save them for later use, and then use a mouse to obtain the data from that stroke, allowing stylus-quality results. Corel Painter has a number of brushstroke scripts that can be played back on their own or used in conjunction with an original brushstroke. When you use a brushstroke script, your freehand brushstrokes adhere to the stroke data in the script. This allows you to emulate features of a tablet and stylus while using a mouse. To record a stroke • Choose Brushes Record Stroke. The next brushstroke you make is saved in memory. To play back a stroke 1 Choose Brushes Playback Stroke. 2 Click where you want to repeat the stroke. Corel Painter centers the stroke on the point on which you click. You can repeat the stroke as many times as you want. 3 Choose Brushes Playback Stroke to turn off playback. To play back strokes randomly • Choose Brushes Auto Playback. Corel Painter repeats the stroke at random positions until you click. 148 | Corel Painter 2015 User Guide To save a stroke 1 Choose Brushes Save Stroke. 2 In the Save Stroke dialog box, type a name. Corel Painter adds the stroke to the list of saved strokes. To select a saved stroke • Choose Brushes Strokes, and choose a saved stroke. The selected stroke is used when you play back strokes or use stroke data. To use stroke data 1 Choose Brushes Strokes, and choose one of the following: • Pressure Modulate — varies the stylus pressure in a brushstroke • 360° Bearing Rotate — rotates the stylus bearing by 360° • Size/Bearing Modulate — varies the size of the brush tip and stylus bearing in a brushstroke • Size/Tilt Modulate — varies the size of the brush tip and tilt of the stylus in a brushstroke • Fade In/Out — the start point and endpoint of a brushstroke • Short Stroke — decreases the length of a brushstroke • Bearing Rotate — rotates stylus bearing in a brushstroke You can also base stroke data on brushstrokes that you’ve already saved. 2 Choose Brushes Use Stroke Data. 3 Draw brushstrokes. Reference: Troubleshooting This topic describes some of the reasons why a brushstroke may not appear: • Main color — In the Color panel, what color is the Main Color (front) swatch? Is it a color that will show up when applied to your image? If not, click the Main Color swatch, and then set a different color. • Opacity — Check the Opacity setting on the property bar and, if necessary, adjust the pop-up slider to increase opacity. • Brush method — The brush method determines the basic nature of a brush. To check the brush method, choose Window Brush Control Panels General. If you’re drawing with a light color on a dark background, the method must be set to Cover in order to show the lighter color. • Drawing mode — When you make a selection, the drawing mode determines what part of the selection is protected. For more information, see “Choosing the protected area of a selection” on page 588. Painting | 149 150 | Corel Painter 2015 User Guide Working with paper texture and grain With traditional art media, the results from using a marking tool depend on the texture of the surface to which it is applied. Corel Painter allows you to control the texture of the canvas to achieve the results you would expect from using traditional media on a given surface — pencil on watercolor paper, felt pens on cotton paper, chalk on the sidewalk, and so on. You can also create your own paper textures and adjust the grain of paper textures. You can use paper textures in many ways. Brushes interact with paper “grain,” just as traditional tools react with the texture of the surfaces beneath them. Working with paper grains is useful when you use the Apply Surface Texture command or other effects, such as Glass Distortion. You can select different paper textures, modify them, organize them in libraries, and even create your own custom textures. In Corel Painter, brushes that react with paper texture have a “grainy” method. For more information about brush methods, see “General controls: Methods and subcategories” on page 339. This section contains the following topics: • “Applying paper texture” (page 152) • “Creating and deleting paper textures” (page 153) • “Opening and managing the Paper Textures library” (page 155) • “Inverting and scaling paper grain” (page 155) • “Controlling brightness and contrast of paper grain” (page 157) • “Adjusting grain direction and behavior” (page 157) Working with paper texture and grain | 151 The terms “paper grain” and “paper texture” are used synonymously. Applying paper texture Corel Painter allows you to apply paper texture to the canvas. In general, you can define texture as the roughness or coarseness of a surface, which you can both see and feel. In Corel Painter, however, texture modifies only the appearance of the image, to give you the illusion of surface roughness. It also interacts by subtly or dramatically altering the appearance of brushstrokes. In addition, certain brushes include a “grainy” method subcategory that is specifically designed to react with the paper texture and grain. Some brushes also let you determine the amount of grain that is revealed by each brushstroke. For more information about brush methods, see “General controls: Methods and subcategories” on page 339. One brushstroke applied to three different paper textures. It is important to note that some brushes, such as those in the Airbrushes category, don’t reveal paper texture in their brushstrokes. This behavior corresponds with that of a traditional airbrush. Corel Painter includes several default paper textures that are stored in the Papers library. For more information about working with libraries, see “Working with libraries” on page 56. Additional paper textures are also provided on the Corel Painter DVD and on the Corel website. To apply a paper texture 1 Click the Paper selector button in the toolbox. 2 In the Paper Textures library panel, click a paper texture swatch. 152 | Corel Painter 2015 User Guide The currently selected paper is saved with the document. This includes custom paper textures that may not be saved in a paper texture library. You can also choose a paper texture from the Papers panel by choosing Window Paper Panels Papers, clicking the Paper Textures library button , and clicking a paper texture swatch in the Paper Textures library panel. Creating and deleting paper textures You can create your own paper texture by choosing a pattern and then modifying the spacing of the pattern elements. You can also modify the angle of the pattern elements to alter the direction of the texture. You can create a paper texture from a selected pattern. You can also create a paper texture by selecting an area of an image and converting it into a paper texture. A paper texture was generated by selecting an area of the image (left). An example of applying a brushstroke to the canvas using the new paper texture (right). To create a paper texture 1 Choose Window Paper Panels Papers. 2 In the Papers panel, click the Papers options button , and choose Make Paper. 3 In the Make Paper dialog box, choose a pattern from the Pattern list box. Working with paper texture and grain | 153 4 Adjust the Spacing slider. Moving the Spacing slider to the right opens up the space between rows and columns in the selected pattern. It also increases the size of the pattern. 5 Adjust the Angle slider. Moving the Angle slider changes the direction of the texture rows. 6 Type a name in the Save As box. The paper texture appears as the last selection in the Papers panel. You can also make a paper texture from the Paper Libraries panel by clicking the Make Paper button . To capture paper texture 1 Open or create an image. 2 Choose the Rectangular Selection tool from the toolbox. 3 Drag in the document window to select the area of the image that you want to capture as a paper texture. 4 In the Papers panel, click the Papers options button , and choose Capture Paper. If you want to blend the distinction between tile borders, in the Capture Paper dialog box drag the Crossfade slider to the right. 5 Type a name in the Save As box. The paper texture is added to the currently selected library. The Make Fractal Pattern feature and certain weaves also produce excellent paper textures. For more information, see “Creating fractal patterns” on page 719. You can also capture a paper texture from the Paper Libraries panel by clicking the Capture Paper button . 154 | Corel Painter 2015 User Guide Opening and managing the Paper Textures library You can organize and manage paper textures from the Paper Textures library panel. The Paper Textures library panel displays the default Papers library, the custom libraries that you create, and any custom libraries that you import. To open the Paper Textures library panel • Choose Window Paper Panels Paper Libraries. You can also open the Paper Libraries panel by clicking the Paper selector button in the toolbox. To delete a paper texture 1 Choose Window Paper Panels Paper Libraries. 2 Click a paper texture swatch. 3 Click the Delete Paper button . To rename a paper texture 1 Choose Window Paper Panels Papers. 2 Click the Paper Textures library button . 3 Click a paper texture swatch from the Paper Textures library panel. 4 Click the Paper options button , and choose Rename Paper. 5 Type a name in the New Name box. Inverting and scaling paper grain Paper texture can be visualized as a three-dimensional landscape made up of grains. The size, shape, and spacing of the grains determine the pattern and direction of the paper texture. When applying media to the canvas, brushes react to paper texture by coloring the grain peaks and ignoring the valleys. However, Corel Painter allows you to invert this effect to make color fill the grain valleys instead of the peaks. You can also resize the paper grain by adjusting the scale. Working with paper texture and grain | 155 To invert paper grain 1 Choose Window Paper Panels Papers. 2 Click the Paper Textures library button . 3 Click a paper texture swatch from the Paper Textures library panel. 4 In the Papers panel, click the Invert Toggle button . You can also invert paper texture by clicking the Paper options button in the Papers panel, and choosing Invert Paper. The green brushstroke was painted with the paper grain inverted. To scale paper grain 1 Choose Window Paper Panels Papers. 2 Click the Paper Textures library button . 3 Click a paper texture swatch from the Paper Textures library panel. 4 In the Papers panel, adjust the Paper Scale slider to resize the paper grain. As you move the slider, the Paper Preview window updates to display the new grain size. You can scale texture down to 25% or up to 400%. Scaling large textures can use a great deal of Random Access Memory (RAM). Most textures in Corel Painter range from 50 to 400 pixels square at 100% scaling. 156 | Corel Painter 2015 User Guide Brushstrokes on paper grains with different scale values. Controlling brightness and contrast of paper grain Brightness can be thought of as controlling the depth of the paper grain. The effect of lowering the paper’s brightness is similar to that of using a more shallow grain. Contrast can be thought of as controlling the steepness of the paper grain. The grain in higher-contrast paper changes from high to low more quickly and with fewer intermediate levels than the grain in lowercontrast paper. To change paper grain brightness 1 Choose Window Paper Panels Papers. 2 Click the Paper Textures library button . 3 Click a paper texture swatch from the Paper Textures library panel. 4 In the Papers panel, adjust the Paper Brightness slider . To change paper grain contrast 1 Choose Window Paper Panels Papers. 2 Click the Paper Textures library button . 3 Click a paper texture swatch from the Paper Textures library panel. 4 In the Papers panel, adjust the Paper Contrast slider . Adjusting grain direction and behavior When you use a brush that interacts with paper grain, the results appear with each stroke. If you have a stylus and tablet, you can adjust paper grain by changing the stroke of the stylus on a pressure-sensitive tablet. In most cases, a light stroke colors only the peaks and ridges of the grain. A heavy stroke fills color deep into the pockets and valleys. You can also affect the brush interaction with paper grain by changing the brush grain settings. Working with paper texture and grain | 157 If you want a uniform paper grain across an image, create your artwork first, and then apply the grain as a surface texture. If you apply paper texture before you create an image, the texture is erasable, and you cannot erase the paper texture without erasing brushstrokes at the same time. For this reason, it is usually best to add paper texture as a last step in developing your image. By default, paper grain is fixed, which means that the texture is in the same position each time you apply a brushstroke. You can change this setting if you want grain to be applied randomly. You can also change the look of brushstrokes by having the paper grain interact with stroke direction. This option works best when you paint with a stylus and use certain papers and brushes. When you find a brush and paper combination that you really like, you can save it as a new look in the Look Selector. For more information about saving looks, see “Saving a brush look” on page 321. To randomize paper grain 1 Choose Window Brush Control Panels Grain. 2 Enable the Random Brush Stroke Grain check box. The Random Brush Stroke Grain check box is not available for all brushes. To enable directional paper grain 1 Choose Window Paper Panels Papers. 2 Click the Paper Textures library button . 3 Click a paper texture swatch from the Paper Textures library panel. 4 In the Papers panel, click the Direction Toggle button . Factors such as stylus pressure, paper, and brush variant affect the appearance of brushstrokes when the Direction Toggle button is enabled. Papers with pronounced grain, such as Wood Grain and Gessoed Canvas, produce the best results. 158 | Corel Painter 2015 User Guide Auto-painting photos Corel Painter’s auto-painting tools streamline the process of creating a painting that is based on a digital image or scanned photo. Previous experience with digital art is not required to use these tools. The auto-painting process involves three basic steps: Step Description 1. Underpainting Prepare and clone a photo for painting 2. Auto-painting Apply brushstrokes to the canvas 3. Fine-tuning Fine-tune your artwork by restoring some detail to the image This section contains the following topics: • “Creating underpaintings” (page 160) • “Auto-painting photos” (page 162) • “Restoring detail to paintings” (page 165) Auto-painting photos | 159 Creating underpaintings An underpainting is a version of the photo in which you adjust the photo’s colors, tones, and sharpness. The purpose of the underpainting is to prepare it for auto-painting. For example, you can darken colors to simulate the colors used in an 18th-century painting, or you can soften colors to simulate the colors found in watercolor paintings. After adjusting these elements, you must clone the underpainting to preserve it and to prepare for autopainting. Creating a clone allows Corel Painter to borrow colors from the photo in order to recreate it as a painting on a blank canvas. Choosing an underpainting method Depending on the effect you want to achieve, you can choose one of the following methods for creating an underpainting: • Quickly simulate the color and tone used in some popular art styles, such as watercolor paintings or chalk drawings, by using a Color Scheme preset. • Match the color and tone of your underpainting to an existing image, such as a photo, scanned image, or digital artwork. • Quickly lighten, darken, or shift the color or contrast of your photo by using a Photo Enhance preset. • Adjust individual settings in the Photo Enhance area, and save the settings as a custom preset. One method you can use to prepare a photo for painting (left) is to choose a source image (center) that contains the colors and tones you want to use. The color and tone of the source image can be applied to your photo to create an underpainting (right). To create an underpainting 1 Open the image that you want to auto-paint. 2 Choose Window Auto-Painting Panels Underpainting. 3 In the Underpainting panel, choose a preset from the Color Scheme list box. 4 Choose a preset from the Photo Enhance list box. 160 | Corel Painter 2015 User Guide 5 In the Photo Enhance area, move any of the following sliders: • Brightness — lets you brighten or darken the photo • Contrast — lets you increase or decrease the difference in tone between the dark and light areas of the photo • Hue — lets you shift the color balance of the photo. For example, you can correct a color cast or apply a cast to create a special effect. • Saturation — lets you adjust the vividness of colors • Value — lets you brighten or darken the photo by using the HSV color space values • Smart Blur — lets you adjust the level of detail in the photo. More detail is maintained in highcontrast areas than in low-contrast areas. A preview of the change is shown in the photo, but the change is not applied until you click the Apply Underpainting button . 6 Click the Apply Underpainting button . Before clicking the Apply Underpainting button state by clicking the Reset Underpainting button , you can return the photo to its original . You can add an edge effect to simulate the unpainted edge of a canvas or to create a frame effect by choosing an edge from the Edge Effect list box and moving the Amount slider. To save Photo Enhance settings as a preset 1 In the Underpainting panel, adjust the Photo Enhance sliders to achieve the style you want. 2 Click the Add Preset button . 3 In the Save Preset dialog box, type a name for your preset. The preset appears in the Photo Enhance list box. You can delete a preset by choosing it in the Photo Enhance list box and clicking the Delete Preset button . To create an underpainting by matching the color and tone of another image 1 Open the image that you want to use as a source for color matching. 2 Open the image that you want to use as an underpainting. This image is now the active document. Auto-painting photos | 161 3 In the Underpainting panel, choose the filename for the source image from the Color Scheme list box. The underpainting is automatically updated with the color scheme from the source image. If you want to fine-tune the underpainting, you can adjust the Photo Enhance settings. 4 Click the Apply Underpainting button . To clone an underpainting • In the Underpainting panel, click the Auto Clone button . Auto-painting photos After the underpainting is created and cloned, you can start the auto-painting process. You can choose a Smart Stroke brush variant and let the Smart Stroke painting and Smart settings do the work. Although the Smart Stroke brush variants are optimized for auto-painting, you can also use any Cloner brush variant. If you want more control over how the brushstrokes interact with the canvas, you can set individual stroke settings. Auto-painting applies brushstrokes to the canvas. Using the Auto-Painting panel The Auto-Painting panel lets you specify how paint strokes are applied to a photo. You can choose from the following options: • Smart Stroke Painting — automatically applies paint strokes that follow forms in the photo • Smart Settings — changes the size, length, and pressure of brushstrokes in areas of greater detail. This option can be used with Smart Stroke painting to preserve detail from the source photo. • Stroke — lets you choose a brushstroke. You can also add custom brushstrokes to the list. • Randomness — introduces an “accidental” quality in color and stroke. Randomness contributes to the appealing, unique look of artwork created with Corel Painter. You can control the randomness of the following settings: 162 | Corel Painter 2015 User Guide • Pressure — lets you set a value from 0 to 100 to specify the amount of pressure with which brushstrokes are applied. This setting represents the percentage of the preset pressure for the Stroke option. • Length — lets you set a value from 0 to 100 to specify the length of the brushstrokes. This setting represents the percentage of the preset length for the Stroke option. • Rotation — lets you set a value from 0 to 360 degrees to specify the rotation of the brushstrokes. • Brush Size — lets you set the brush size You can control the speed of auto-painting so that you can see how and where individual strokes are applied. You can also stop the auto-painting process at any time. To auto-paint a photo by using Smart Stroke painting 1 In the document window, select the clone that you created from the underpainting. 2 Choose Window Auto-Painting Panels Auto-Painting. 3 In the Auto-Painting panel, enable the Smart Stroke Painting check box. 4 Click the Play button . Brushstrokes are applied automatically. 5 Click the Stop button when you are satisfied with the results. If you do not click the Stop button, auto-painting stops at the end of the brushstroke cycle. You can also Enable paint strokes to adjust automatically in size, length, and pressure to areas of greater detail Enable the Smart Settings check box. Control the speed at which brushstrokes are applied Move the Speed slider. Turn off tracing paper to view the auto-painting progression more easily Press Command + T (Mac OS) or Ctrl + T (Windows). To auto-paint a photo by using stroke settings 1 In the document window, select the image that you want to auto-paint. 2 In the Auto-Painting panel, choose a stroke from the Stroke list box. Auto-painting photos | 163 3 Click the Play button . Brushstrokes are applied automatically. 4 Click the Stop button when you are satisfied with the results. If you do not click the Stop button, auto-painting stops at the end of the brushstroke cycle. You can also Control the speed at which brushstrokes are applied Move the Speed slider. Change the size of the brushstrokes Move the Brush Size slider. Randomize the brushstrokes Move the Randomness slider. The settings in the slider determine the range of randomness for Pressure, Length, and Rotation. For example, if the Randomness for pressure slider is set to 32% and the Randomness slider is set to 64%, the pressure for each stroke is between 0% and 32% with a variation of 64%. Randomize the pressure of the brushstrokes Click the Randomness for pressure button, and then move the slider. Randomize the length of the brushstrokes Click the Randomness for length button, and then move the slider. Randomize the rotation of the brushstrokes Click the Randomness for rotation button, and then move the slider. You can use a custom stroke by clicking the Recording Options button and choosing Record Stroke. Paint a stroke on the canvas, and choose Save Stroke from the same menu. Your 164 | Corel Painter 2015 User Guide stroke is added to the Stroke list box. For more information, see “Recording and playing back brushstrokes” on page 147. Restoring detail to paintings After using the Auto-Painting panel to create the painting, you can use the Restoration panel to recover detail from the original photo, if necessary. For example, the Restoration panel is ideal for restoring some detail in the area of a subject’s eyes in a portrait. You can restore detail from the original photo by using brushes in the Restoration panel. The Restoration panel gives you access to two cloner brushes, which you can use in specific areas of your photo to restore detail. You can adjust the settings for these brushes on the property bar. To restore photo detail 1 Choose Window Auto-Painting Panels Restoration. 2 In the Restoration panel, click one of the following buttons: • Soft Edge Cloner Brush gradually — activates the Soft Edge Cloner brush variant, which restores detail • Hard Edge Cloner Brush — activates the Straight Cloner brush variant, which restores detail quickly with a few brushstrokes 3 Move the Brush Size slider . 4 Paint over the area in which you want to restore detail. Auto-painting photos | 165 166 | Corel Painter 2015 User Guide Image cloning and sampling Corel Painter includes powerful image cloning tools to help you transform an existing image, such as a photograph, into a work of art. You can also use image sampling tools and techniques to sample a portion of an image so you can use it elsewhere. This section contains the following topics: • “Cloning images” (page 167) • “Using Quick Clone” (page 171) • “Setting cloning preferences” (page 172) • “Working with multiple clone sources” (page 173) • “Editing, updating, saving, and exporting clone source images” (page 174) • “Painting in the clone” (page 176) • “Using brush loading” (page 179) • “Performing offset sampling” (page 179) • “Applying transformations when sampling” (page 182) • “Using selections and transformations when sampling” (page 191) • “Filling an area with a sampled image” (page 193) Cloning images Corel Painter lets you clone an image to create a work of art. In other words, you can use cloning techniques to give your digital photographs a second life. Image cloning and sampling | 167 This section explains the manual process of cloning an image. The manual process involves choosing the image you want to clone (source image), creating the clone, and then setting up the workspace to start painting in the clone. However, if you prefer, you can choose a source image and let Corel Painter automatically set up the workspace for painting in the clone. For information, see “Using Quick Clone” on page 171. Setting up the clone To begin the cloning process, you need to select the source image that you want to clone. Corel Painter then duplicates this source image and embeds the image as a clone source in the clone document. The clone document appears in a new document window, and the clone source is displayed in the Clone Source panel. You can also open the source image in a separate window, which allows you to paint on the canvas with the source image displayed by its side. A crosshair cursor appears in the Source Image window to identify which area of the source image you are painting. The area that is painted in the clone document window (left) is identified by a crosshair cursor in the Source Image window (right). Working with the source image The clone source image is best described as a snapshot of a selected image at a given time. Once the clone is created and the clone source image is embedded, the relationship with the original document is broken. However, you can edit the embedded clone source image to change its appearance. For more information, see “Editing, updating, saving, and exporting clone source images” on page 174. Once the initial clone is created, you can add additional source images to the clone document, which allows you to clone colors from different sources. For more information, see “Working with multiple clone sources” on page 173. 168 | Corel Painter 2015 User Guide When the clone document opens in the document window, you need to clear the canvas to begin painting in the clone by using the painterly technique of your choice. For more information, see “Painting in the clone” on page 176. Cloning with tracing paper Before you begin painting in the clone, you can also enable tracing paper. Tracing paper displays a fadedout version of the source image beneath the clone document, which lets you precisely apply clone colors to the canvas. Unlike traditional tracing paper, the Corel Painter tracing paper is a viewing mode that you can use as a reference for painting or tracing images. It’s not a real object, such as a layer or a document. This viewing mode provides a faded-out version of the source image in the document window, as if it were displayed on top of a light box. When you apply media to the image with tracing paper enabled, the media is applied to the clone document, not the tracing paper. The clone with the tracing paper turned on (right) allows you to see a faded-out image of the clone source image (left). When the tracing paper is turned on, not all image details are clearly visible. To keep track of the changes, you may want to toggle between enabling and disabling the tracing paper. You can also control the opacity of the tracing paper. Outlining with tracing paper In addition to painting in a clone, you can use a clone with tracing paper enabled to outline an image. You can then use the outline as a starting point for a painting. Image cloning and sampling | 169 Use the tracing paper feature to view the source image for outlining (left). When you turn tracing paper off, you can see the outline (right). To clone an image 1 Open the image that you want to clone. 2 Choose File Clone. The clone is displayed in its own document window. If you want to paint in the clone colors on a blank canvas, you can clear the clone document by choosing Select All, and then choosing Edit Clear. 3 Apply brushstrokes to the canvas by using a cloner brush, or choose any brush and set it to clone color. If you want to open the Clone Source panel, choose Window Clone Source. When you create a clone, a copy of the source image is automatically embedded in the clone document. Consequently, if you make changes to the original image, the changes are not reflected in the clone. If you want to use the most up-to-date version of the image, you need to add it as a new clone source and then delete the older version. For more information, see “To update changes to a clone source image” on page 175. If a source image has layers, cloning creates a fully composited copy — that is, all layers in the image are dropped automatically. This aspect of cloning lets you flatten an image for faster printing. If you select a Cloner brush and switch to offset sampling while cloning an image, the Offset Sampling check box is automatically enabled in the Clone Source panel. It is also important to note the sampling reference point is not treated as a clone source and does not display in the Clone Source panel. For more information, see “Performing offset sampling” on page 179. 170 | Corel Painter 2015 User Guide To display the Source Image window and crosshair cursor 1 Choose Window Clone Source. 2 In the Clone Source panel, enable the Show Source Image (with crosshair cursor) check box. To enable tracing paper 1 Choose Window Clone Source. 2 In the Clone Source panel, click the Toggle Tracing Paper button . To use a keyboard shortcut, press Command + T (Mac OS) or Ctrl+ T (Windows). A faint rendering of the source image is displayed through the tracing paper. 3 Do one of the following: • Apply brushstrokes to the canvas by using a clone tool or brush variant set to clone color. • Outline the image using, for example, a Pencil brush variant. You can also Change the opacity of tracing paper In the Clone Source panel, adjust the Set Tracing Paper Opacity slider. To disable the tracing paper In the Clone Source panel, click the Toggle Tracing Paper button. You can also enable tracing paper from the Navigator panel by clicking the Open Navigator Settings button and choosing Tracing Paper. Using Quick Clone You can use Quick Clone to automatically set up everything you need to clone an image. When you use Quick Clone, it automatically: • creates the clone document • embeds the clone source • closes the source image • clears the canvas Image cloning and sampling | 171 • enables tracing paper • selects a cloner brush You can also change the Quick Clone preferences. For more information, see “Setting cloning preferences” on page 172. To clone an image using Quick Clone 1 Open the image that you want to clone. 2 Choose File Quick Clone. 3 In the Clone Source panel, enable the Show Source Image (with crosshair cursor) check box. 4 Apply brushstrokes to the canvas by using the selected cloner brush. If you enabled the Switch to Cloner Brushes check box in the Preferences dialog box, the last Cloner brush that you used is automatically selected. Setting cloning preferences You can set various preferences for cloning and for Quick Clone. For example, you can choose to always use the last selected cloner brush variant or enable Tracing Paper. To customize cloning behavior 1 Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences Cloning. • (Windows) Choose Edit Preferences Cloning. 2 Perform a task from the following table. To Do the following Close the image that was used as the clone source Enable the Close Source Image check box. Open the Clone Source panel automatically Enable the Open Clone Sourcepanel check box. Start painting in the clone colors on a clear canvas Enable the Clear Canvas check box. Activate tracing paper Enable the Turn On Tracing Paper check box. 172 | Corel Painter 2015 User Guide To Do the following Activate the last Cloner brush variant Enable the Switch To Cloner Brushes check box. Use the current brush variant to clone the underlying color Enable the Clone Color check box. Display a dialog box every time you switch to the Source Image window from the clone document window. The dialog box warns you that any source image editing needs to be updated, saved, discarded, or exported. Enable the Show Edit Source Image Dialog Box check box. To enable the Clone Color check box, you must disable the Switch to Cloner Brushes check box. Working with multiple clone sources Corel Painter lets you add multiple clone sources to a clone document, which lets you borrow elements from multiple images and combine them in the clone. You can use any open document as a clone source if you add it as a clone source using the Clone Source panel. In addition, the Clone Source panel lets you quickly switch between clone sources. The girl (1) and background (2) images were set as clone sources. They were then merged into the clone image (3). Both clone sources display in the Clone Source panel (4). To add a clone source to a clone document 1 Open the clone image to which you want to add a clone source. Image cloning and sampling | 173 2 Choose Window Clone Source. 3 In the Clone Source panel, click the Open Source Image button , and choose Open Source. 4 Locate the image that you want to add as a clone source. 5 Click Open. The clone source is added to the Clone Source panel, and it’s also embedded in the document. If you want to add additional clone sources, repeat steps 3 to 5. To work with multiple clone sources 1 Choose Window Clone Source. 2 In the Clone Source panel, choose a clone source from the clone source list. 3 Apply brushstrokes to the canvas. To work with a different clone source, choose the clone source from the clone source list. Editing, updating, saving, and exporting clone source images You can edit an embedded clone source image to change its appearance. For example, you can add layers or apply effects to the source image. When the source image modifications are complete, you have various options for working with the edited source image. A black and white effect was applied to the Source Image (right). However, the edit is not yet reflected in the embedded clone source image (left). You can save the changes to the source image by updating the currently selected source image, or by creating a new source image from the edited source. It’s important to note that performing either of these 174 | Corel Painter 2015 User Guide actions flattens all layers and deletes all undo levels from the image. If you want to retain the layers, you can export the source image as a new document and then update the embedded source image to continue cloning. Once the source image is exported as a new document, the relationship with the embedded source image is broken. You can also discard any changes that you make to embedded source image. To edit a clone source image 1 Choose Window Clone Source. 2 In the Clone Source panel, enable the Show Source Image check box. 3 Click in the Source Image window. 4 The Edit Source Image dialog box opens to provide instructions on how to proceed after editing a source image. Click OK. 5 In Source Image window, edit the source image. To update changes to a clone source image 1 With the edited clone source image open in the Source Image window, switch to the clone document window. The Clone Source Image dialog box appears. 2 In the Clone Source Image dialog box, enable the Update option. 3 Click OK. To create a new source image from an edited source 1 With the edited clone source image open in the Source Image window, switch to the clone document window. The Clone Source Image dialog box appears. 2 In the Clone Source Image dialog box, enable the Create New option. 3 Click OK. The new source image reference displays in the Clone Source panel. To export an edited source image 1 With the edited clone source image open in the Source Image window, choose File ExportSource Image. 2 In the Export Source Image As dialog box, choose the drive and folder where you want to save the file. 3 Type a filename in the Save As (Mac) or File Name (Windows) text box. 4 Click Save. Image cloning and sampling | 175 You can also export a clone source image by pressing Command + Shift + S (Mac) or Ctrl + Shift + S (Windows). To discard the changes made to the source image 1 With the edited clone source image open in the Source Image window, switch to the clone document window. The Clone Source Image dialog box appears. 2 In the Clone Source Image dialog box, enable the Discard option. 3 Click OK. Painting in the clone After creating a clone, you can choose which brush you want to use to apply cloned colors to the canvas. Cloners Painting with a cloner brush is a great way to obtain an artistic rendering from photographic source material. You can choose the Cloner tool, which automatically enables the brush variants in the Cloners brush category. Some cloner brush variants, such as the Straight Cloner, reproduce a source image directly, but most variants let you reproduce a source image with media effects, such as paper grain and specialized dabs. The Oil Brush Cloner is just one of many cloner brush variants. Cloning method brush variants You can also expand Corel Painter’s cloning capabilities by turning almost any brush variant into a cloner. Using a cloning-method brush variant is the most common way to develop an image in a clone destination. The variant re-creates the source image while it effectively “filters” it, which allows you to reproduce an artistic rendering of the image in the clone document. 176 | Corel Painter 2015 User Guide Cloning allows you to “filter” source images to create an artistic rendering of the image. You can create new cloner brushes or refine existing cloner brush variants by using the brush controls. For more information, see “Adjusting brushes with brush controls” on page 325. Brushes that use buildup methods, like pencils and felt pens, build toward black. If you clone with one of these brushes in a dark area of your image, you may not achieve the desired results. You can use the Opacity slider on the property bar to control how rapidly these brushes build up to black. You can also choose chalk or one of the other tools that cover underlying colors. Because the cloning methods use a full set of pixels from the original document for each brush dab, you get a truer copy of the original than you might by using the Clone Color button . Unlike the Clone Color option, the cloning methods preserve the original image texture in the clone. Cloning methods are good to use when you want to precisely re-create portions of a source image. Auto cloning Using a cloner brush can take a long time if you’re working on a large area. To work more quickly, you can have Corel Painter make brushstrokes for you, using the Auto Clone feature. For more information, see “Automatically cloning an image” on page 628. You can also have Corel Painter place directional brushstrokes to produce a Van Gogh–like rendition of a cloned image. For more information, see “Applying the Auto Van Gogh effect” on page 629. Additional clone painting techniques The following table describes different techniques for painting a clone: To For information, see Create a mosaic or tessellation by using a source image “Creating a mosaic” on page 736 Image cloning and sampling | 177 To For information, see Add three-dimensional effects by applying surface texture “Using 3D brushstrokes to create texture” on page 650 Create a selection or channel “Selections and transformations” on page 577 and “Alpha Channels” on page 563 To choose a cloner brush 1 With a clone source selected, click the Cloner tool in the toolbox. The Cloners brush category and a cloners brush variant are automatically selected. If you want to change the brush variant, click the Brush Selector, and then click a different Cloners brush variant in the Brush library panel. 2 On the property bar, adjust any of the brush properties, such as size, opacity, and resat. 3 Apply brushstrokes to the canvas. For increased color accuracy, you can enable the Brush Loading option. For more information, see “Using brush loading” on page 179. To transform a brush variant into a cloner brush 1 With a clone source selected, click the Brush tool in the toolbox. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click a brush category and brush variant. 4 Click the Clone Color button in the Color panel. Enabling the Clone Color option disables the Color panel. This is a reminder that the color information is pulled from the clone source. 5 Choose Window Brush Control Panels General. 6 In the General panel, choose Cloning from the Method list box. 7 From the Subcategory list box, choose one of the following options: • Hard Cover Cloning — results in partially anti-aliased brushstrokes that hide underlying strokes • Soft Cover Cloning — produces anti-aliased brushstrokes that cover layered ones • Grainy Hard Cover Cloning — works like Hard Cover Cloning, but brushstrokes also interact with paper grain 178 | Corel Painter 2015 User Guide • Grainy Soft Cover Cloning — works like Soft Cover Cloning, but brushstrokes also interact with paper grain • Drip Cloning — pushes color around as if it were wet, cloning the original with distortions based on your stroke 8 Choose Window Brush Control Panels Cloning. 9 In the Cloning panel, choose Normal from the Clone Type list box. The additional cloning types allow you to apply transformation to the clone. For more information, see “Applying transformations when sampling” on page 182. 10 Apply brushstrokes to the canvas. If you change brushes while cloning images, you must click the Clone Color button again. If you change the brush or variant, the clone color is automatically disabled. To continue working with the clone color, re-enable the clone color. For more information about methods and subcategories, see “General controls: Methods and subcategories” on page 339. Using brush loading For greater color accuracy while cloning, you can use the brush loading option. This causes the brush to pick up individual colors in different regions of the brush dab. Without brush loading, the Clone Color option uses a single, averaged color from the source for each brush dab. This results in an approximation of the original. You can use the Clone Color button without brush loading to create an artistic impression of the source. To enable the Brush Loading option 1 Choose Window Brush Control Panels Well. 2 In the Well panel, enable the Brush Loading check box. Performing offset sampling Offset sampling, also known as “point-to-point cloning,” lets you sample an area of an image and then reuse it elsewhere within the document, or in separate document. Sampling is a useful technique for retouching photographs. Image cloning and sampling | 179 To perform offset sampling, you must set a sampling reference point and then set destination reference points. Sampling reference points specify the area of the document that you want to reuse, or clone. Destination reference points determine the area where you want the sampled image to appear. To identify which area of the source document you are sampling, a crosshair cursor appears. The green dot (left) represents the sampling reference point. The red dot (right) represents the destination point. It is important to note that the sampling reference point, also known as the source, is not treated as a clone source. The sampled area does not display in the Clone Source panel. To perform offset sampling within a document 1 Click the Rubber Stamp tool in the toolbox. If you want to adjust the size of the sampled area, type a value in the Size box, or adjust the slider on the property bar. 2 Hold down Option (Mac OS) or Alt (Windows), and click to set the source reference point. A green marker appears on the image, indicating the reference point for the source image. 3 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click to set the destination reference point. 4 Apply brushstrokes to the destination area to reveal the sampled area. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. You can also Adjust the clone color opacity 180 | Corel Painter 2015 User Guide On the property bar, type a percentage in the Opacity box, or adjust the slider. You can also Adjust the randomized jitter of the brushstroke On the property bar, type a value in the Stroke Jitter box, or adjust the slider. You can also enable offset sampling by clicking the Cloner tool in the toolbox. You can set the destination area before painting by clicking while holding down Option + Shift (Mac OS) or Alt + Shift (Windows). A red marker indicates the destination area. To perform offset sampling between documents 1 Open both the image that you want to use as the sampling source and the image that you want to use as the destination. If you want to view both images at once, you may want to arrange the images side-by-side. 2 With the source image selected, click the Cloner tool in the toolbox. If you want to change the brush variant, click the Brush Selector, and click a Cloners brush variant in the Brush library panel. 3 Hold down Option (Mac OS) or Alt (Windows), and click the source document to set the sample source area reference point. A green numbered marker appears on the image to indicate the reference point for the source area. 4 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click the destination document to set the destination reference point. 5 In destination document, apply brushstrokes to the canvas. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. You can also Adjust the size of the brushstroke Type a value in the Size box, or adjust the slider on the property bar. Adjust the clone color opacity On the property bar, type a percentage in the Opacity box, or adjust the slider. Image cloning and sampling | 181 You can also Control the amount of color that is replenished in a stroke On the property bar, type a percentage in the Resat box, or adjust the slider. Control how much the brush colors smear underlying colors, including the paper color On the property bar, type a percentage in the Bleed box, or adjust the slider. Adjust bristle separation On the property bar, type a value in the Feature box, or adjust the slider. The higher the setting, the farther apart the bristle hairs will appear. Scale the brushstroke proportionally with the brush size Click the Scale Feature With Brush Size button on the property bar. Applying transformations when sampling Corel Painter allows you to sample part of an image and apply a transformation to the sample when you reuse it elsewhere. This technique is also referred to as multi-point cloning. You can apply transformations such as, scaling, rotating, shearing (also referred to as skewing), or you can apply perspective. Multi-point sampling brush variants To apply transformations when sampling, you can select a multi-point cloning brush variant from the Cloners brush category or you can use any brush variant that supports the cloning method. For more information, see “To transform a brush variant into a cloner brush” on page 178. The following table describes the available multi-point sampling brush variants. 182 | Corel Painter 2015 User Guide Multi-point Cloners brush variant Example Rotate, Scale 2P lets you turn the sampled area around its center of rotation and size it to a percentage of its original size. Rotate, Scale 2P uses two reference points. Scale 2P lets you size the sampled area to a percentage of its original size. Scale 2P uses two reference points. Rotate 2P lets you turn the sampled area around its center of rotation. Rotate 2P uses two reference points. Image cloning and sampling | 183 Multi-point Cloners brush variant Rotate, Mirror 2P lets you turn the sampled area around its center of rotation while creating a horizontal or vertical mirror image of the clone source. Rotate, Mirror 2P uses two reference points. Rotate, Scale, Shear 3P lets you turn the sampled area around its center of rotation, while sizing it to a percentage of its original size, and skewing its appearance. Rotate, Scale, Shear 3P uses three reference points. Bilinear 4P lets you stretch, or warp, the sampled area disproportionately. You can also tile the clone source. Bilinear 4P uses four reference points. 184 | Corel Painter 2015 User Guide Example Multi-point Cloners brush variant Example Perspective 4P lets you give the sampled area the appearance of depth. Perspective Tiling 4P also lets you tile the sampled area. Perspective 4P uses four reference points. Reference points After selecting a brush variant, you need to set the sample and destination reference points in the image. The number of reference points depends on the type of transformation that you choose. The reference points allow you to identify the sample area, position the destination, and control the transformation. After the points are set, you can then apply brushstrokes to the destination area to gradually reveal the transformed sample. You can insert source points in one document and destination points in another, or you can insert both sets of points in the same document. Sample source (left) and destination (right) reference points are set for Perspective cloning. Tiling Tiling allows you to fill a space by repeating a small sampled image. The 4-Point Tiling option is available for Bilinear or Perspective cloning only. The four sample reference points define the sampled area, which is temporarily converted into a pattern tile. In the clone destination, the tile is warped according to the relative positions of the source and destination reference points and repeated as necessary to cover the area. If you want to save the sampled area for future use, you can capture it as a pattern. For more information, see “Creating and editing patterns” on page 714. Image cloning and sampling | 185 With 4-Point Tiling, the source image is repeated. Tiling is particularly useful when you want to fill an area with the sample source. For more information, see “Filling an area with a sampled image” on page 193. To scale the sample source 1 Click the Cloner tool in the toolbox. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the XScale 2P brush variant. When you choose the XScale 2P brush variant, the Scale (2) clone type is automatically selected in the Cloning brush control panel. 4 Hold down Option (Mac OS) or Alt (Windows), click in the image to set the two sample reference points. 5 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click to set the two destination reference points. The relative distance between the two destination points and the two source points determines the amount of scaling that is applied to the sample. For example, if the line length between the two destination points is longer than the line length between the two source points, the sample is scaled up. Conversely, if the line length between the two destination points is shorter than the line length between the two source points, the sample is scaled down. 6 Apply brushstrokes to the destination area. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. To achieve the best scaling results, set the sample reference points at the outer edges of the object that you want to sample to better delineate its size. This ensures that the object will be scaled proportionally. 186 | Corel Painter 2015 User Guide To rotate the sample source 1 Click the Cloner tool in the toolbox. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the XRotate 2P brush variant. When you choose the XRotate 2P brush variant, the Rotate (2) clone type is automatically selected in the Cloning brush control panel. 4 Hold down Option (Mac OS) or Alt (Windows), and set the two sample reference points. 5 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click in the image to set the two destination reference points. The relative difference between the angle of the line of the two destination points and the two sample reference points determines the angle of rotation of the sample. If the line angle does not change, the position of the destination points relative to the sample points also affects the rotation. For example, if you set the sample points vertically from bottom to top, but then set the destination points at the same vertical angle but from top to bottom, the sampled image will be flipped 180 degrees. 6 Apply brushstrokes to the destination area. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. The line length does not affect the rotation. To rotate and mirror the sample source 1 Click the Cloner tool in the toolbox. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the XRotate, Mirror 2P brush variant. When you choose the XRotate, Mirror 2P, the XRotate & Mirror (2) clone type is automatically selected in the Cloning brush control panel. 4 Hold down Option (Mac OS) or Alt (Windows), and click in the image to set the two sample reference points. 5 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click to set the two destination reference points. The relative difference between the angle of the line of the two destination points and the two sample points determines the angle of rotation of the mirrored clone image. If the line angle does not change, the position of the destination points relative to the sample points also affects the rotation. For example, if you set the sample points vertically from bottom to top, but Image cloning and sampling | 187 then set the destination points at the same vertical angle but from top to bottom, the sampled image will be flipped 180 degrees. If you want to mirror the sample, without any rotation, set both the sample and destination points in the same position. 6 Apply brushstrokes to the destination area. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. To rotate and scale the sample source 1 Click the Cloner tool in the toolbox. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the XRotate, Scale 2P brush variant. When you choose the XRotate, Scale 2P brush variant, the XRotate & Scale (2) clone type is automatically selected in the Cloning brush control panel. 4 Hold down Option (Mac OS) or Alt (Windows), and set the sample reference points. 5 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and set the two destination reference points. The relative distance between the two destination points and the two sample points determines the amount of scaling that is applied to the sample. In addition, the relative difference between of the angle of the line of the two destination points and the two sample reference points determines the angle of rotation of the mirrored sample image. In cases where the line angle does not change, the position of the destination points relative to the sample points also affects the rotation. Two destination reference points are set in preparation for Rotate & Scale sampling. 6 Apply brushstrokes to the destination area. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. 188 | Corel Painter 2015 User Guide To rotate, scale, and shear the sample source 1 Click the Cloner tool in the toolbox. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the XRotate, Scale, Shear 3P brush variant. When you choose the XRotate, Scale, Shear 3P brush variant, the XRotate, Scale, Shear (3) clone type is automatically selected in the Cloning brush control panel. 4 Hold down Option (Mac OS) or Alt (Windows), and click in the image to set the three sample reference points. 5 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click in the image to set the three destination reference points. When all three points are inserted, a triangle is created. The length of the line segments controls the scaling of the sample, the angling of the line segments controls the rotation, and the degree of slanting controls the shearing, also referred to as skewing. Sample source–destination reference points are set for Rotate, Scale, & Shear. 6 Apply brushstrokes to the destination area. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. To warp the sample source 1 Click the Cloner tool in the toolbox. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the XBilinear 4P brush variant. When you choose the XBilinear 4P brush variant, the XBilinear 4P clone type is automatically selected in the Cloning brush control panel. 4 Hold down Option (Mac OS) or Alt (Windows), and click to set the four sample reference points. 5 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click to set the four destination reference points. 6 The relative positions of all four sample and destination points affects the warping of the sample. Image cloning and sampling | 189 7 Apply brushstrokes to the destination area. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. You can tile the sample by enabling the 4-Point Tiling check box in the Cloning brush control panel. To add perspective to the clone source 1 Click the Cloner tool in the toolbox. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the XPerspective 4P brush variant. If you want the clone to produce a tiling effect, click the XPerspective Tiling 4P brush variant. When you choose the XPerspective 4P brush variant, the XPerspective 4P clone type is automatically selected in the Cloning brush control panel. 4 Hold down Option (Mac OS) or Alt (Windows), and click in the image to set the four sample reference points. 5 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click to set the four destination reference points. The relative position of the four sample and destination points controls the perspective transformation. To achieve a simple perspective transformation, set the four sample points to form a rectangle, and then set the four destination points to form a trapeze. 6 Apply brushstrokes to the destination area. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. To move previously set reference points 1 Do one of the following: Hold down Option (Mac OS) or Alt (Windows) to display the sample points. Hold down Option + Shift (Mac OS) or Alt + Shift (Windows) to display the destination points. 2 With the reference points displayed, drag a point to a new location. 190 | Corel Painter 2015 User Guide Using selections and transformations when sampling You can use a selection when sampling an image area in two ways: by making brushstrokes in the destination image obey the selection in the sample source image, or by copying the active selection in the sample source region. These two options can be used individually or together. These selection options require a Cloning method. They do not work for brushes of other methods that use the Clone Color button on the Color panel. Use Obey Source Selection to paint in the area that corresponds to the source selection. Use Copy Source Selection to sample both the selection and the color. To sample an area of an image by using a source selection 1 Choose a selection tool from the toolbox, and select the area of the image that you want to sample. Image cloning and sampling | 191 If you want to closely outline the sample source area, choose the Lasso tool . For information about setting up a selection, see “Creating path-based selections” on page 580. 2 Click the Cloner tool in the toolbox. 3 Click the Brush Selector on the Brush Selector bar. 4 In the Brush library panel, click the Cloners category, and click a brush variant. 5 Choose Window Brush Control Panels Cloning. 6 In the Cloning panel, enable the Clone Color check box. 7 Enable any of the following options: • Obey Source Selection — respects the content of the active sample source selection. When you paint in the destination, the brushstrokes are constrained to a region that corresponds to the sample source selection. For sampling types that apply a transformation, the selection is transformed. • Copy Source Selection — copies the active selection in the source region. When you paint in the destination, your brushstrokes sample the selection’s pixels as well as the RGB pixels. For sampling types that apply a transformation, the copied selection is transformed. Copy Source Selection is often used together with Obey Source Selection. 8 Hold down Option (Mac OS) or Alt (Windows), and click to set the sample source reference points. 9 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click to set the destination reference points. The number of points depends on the brush variant that you chose. 10 Apply brushstrokes to the destination area. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. This image uses Rotate & Scale sampling with both Obey Source Selection and Copy Source Selection enabled. 192 | Corel Painter 2015 User Guide Filling an area with a sampled image You can apply a transformed sample by filling, instead of using a brush. Filling allows you to cover a large area evenly, without much effort. Filling is supported only when you use perspective or bilinear sampling, with or without tiling. To apply a transformed sample as a fill, you need to set both sample source and destination reference points, as you would when applying a sample with a brush. For information, see “Applying transformations when sampling” on page 182. If you want to save the sample source reference area as a pattern for future use, you can capture the pattern. For more information, see “Creating and editing patterns” on page 714. To fill with a transformed source image 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, click the Cloners category, and click a brush variant that allows you to select four sample source and destination points: • XPerspective 4P • XPerspective Tiling 4P • XBilinear 4P 3 Choose Window Brush Control Panels Cloning. 4 In the Cloning panel, enable the Clone Color check box. 5 Do one of the following: • If you chose the XPerspective 4P or XPerspective Tiling 4P variant, choose Perspective from the Clone Type list box. • If you chose the XBilinear 4P variant, choose Bilinear from the Clone Type list box. 6 Hold down Option (Mac OS) or Alt (Windows), and click to set the four sample source reference points. 7 Hold down Option + Shift (Mac OS) or Alt + Shift (Windows), and click to set the four destination reference points. 8 Click the Paint Bucket tool from the toolbox. 9 Choose Source Image from the Fill list box on the property bar. 10 Click in the destination area to apply the fill. You can disable offset sampling by clicking the Clone Color button in the Color panel or by clicking the Brush Selector on the Brush Selector bar, and choosing a non-Cloner brush variant. Image cloning and sampling | 193 The destination points determine where the transformation occurs. By using transformed clone information, the brick pattern becomes a steep wall. 194 | Corel Painter 2015 User Guide Working with composition tools, symmetry tools, rulers, and guides The placement of objects in a painting can dramatically affect the overall appearance of the finished work. Corel Painter includes many tools and features to help you compose, size, and position images and image elements. For example, you can display the rulers or the grid to help you position image elements with precision. You can also use symmetry tools, such as the Mirror Painting tool, to achieve visual balance. This section contains the following topics: • “Using the Layout Grid” (page 196) • “Using the Mirror Painting mode” (page 198) • “Using the Kaleidoscope Painting mode” (page 201) • “Using Perspective Guides” (page 203) • “Using the Divine Proportion tool” (page 208) • “Using rulers” (page 211) • “Using guides” (page 212) • “Using Snap to Guides” (page 213) • “Using the grid” (page 214) • “Using Snap to Grid” (page 215) Working with composition tools, symmetry tools, rulers, and guides | 195 Using the Layout Grid The Layout Grid provides an easy way to divide your canvas so that you can plan your composition. For example, you can divide your canvas into thirds vertically and horizontally to use the compositional rule of thirds. From the Layout Grid panel, you can access grid settings, such as the number of divisions, size, angle, color, and opacity of the grid. You can adjust these settings while you work and save them as a preset for future drawings and paintings. You can also move the grid to a new position. The Layout Grid also lets you divide the canvas into compositional sections based on the proportions of the canvas. This nonprinting grid is used primarily for composing artwork before you begin drawing or painting. The Layout Grid helps you compose images. To show or hide the Layout Grid • Choose Canvas Compositions, and choose either Show Layout Grid or Hide Layout Grid. You can also show or hide the grid by clicking the Layout Grid tool clicking the Enable Layout Grid button in the toolbox and on the property bar. You can also show or hide the grid from the Navigator panel by clicking the Open Navigator Settings button in the toolbox, and choosing Show Grids. To set Layout Grid options 1 Choose Window Composition Panels Layout Grid. 196 | Corel Painter 2015 User Guide In the Layout Grid panel, ensure that the Enable Layout Grid check box is enabled. 2 Perform a task from the following table. To Do the following Set the number of vertical and horizontal divisions In the Divisions area, type values in the Vertical box and the Horizontal box. If you want to link the Vertical and Horizontal values, click the Synchronize Divisions button . In the Size area, move the Vertical slider to set the height, and move the Horizontal slider to set the width. Resize the grid If you want to resize the grid proportionally, enable the Synchronize Sizes button . Change the angle of the grid Type a value in the Rotate box to set the degree of the angle. Change the color of the vertical or horizontal gridlines In the Display area, click the Horizontal or Vertical color picker, and choose a color. Change the opacity of the grid Move the Opacity slider to the left to increase transparency. Move the slider to the right to increase opacity. You can also set some Layout Grid options by clicking the Layout Grid tool in the toolbox, and modifying the settings you want on the property bar. To save Layout Grid settings as a preset 1 In the Layout Grid panel, modify the settings you want, and click the Add Preset button . 2 In the Add Preset dialog box, type a name for your preset in the Preset Name box. Working with composition tools, symmetry tools, rulers, and guides | 197 3 Click Save. The preset appears in the Type list box. You can also save a preset by clicking the Layout Grid tool Add Preset button in the toolbox and clicking the on the property bar. To delete a Layout Grid preset 1 In the Layout Grid panel, choose the preset you want to delete from the Type list box. 2 Click the Delete Preset button . You can also delete a preset by clicking the Layout Grid tool in the toolbox, selecting a preset from the Presets list box on the property bar, and clicking the Delete Preset button . To choose a Layout Grid preset • In the Layout Grid panel, choose a preset from the Type list box. To move a Layout Grid 1 In the toolbox, click the Layout Grid tool The cursor changes to a hand icon . . 2 Drag the grid to a new position. Using the Mirror Painting mode In Corel Painter, you can create a symmetrical painting by using the Mirror Painting mode. When you enable the Mirror Painting mode, a plane appears in the drawing window that lets you paint one half of an object while Corel Painter automatically replicates a mirror image of the opposing side of the object by reproducing the brushstrokes. For example, if you want to paint a symmetrical face, simply paint one half of the face and Corel Painter automatically completes the other half. When using the Mirror Painting mode, the brushstrokes that you apply on one side of the plane may occasionally look different in the opposite plane. For example, if you start the Mirror Painting on a canvas 198 | Corel Painter 2015 User Guide that contains previously applied brushstrokes, the mirrored brushstrokes blend with the colors that are already on the canvas. In addition, if you’re applying randomized brushstrokes, such as a nozzle, the mirrored brushstrokes are also randomly applied. The green line that displays in the middle of the document window represents the mirror plane. You can display the mirror plane vertically, horizontally, or display both at the same time. You can also control the placement of the mirror plane in the drawing window by moving or by rotating the plane. To create a mirror painting 1 In the toolbox, click the Mirror Painting tool . 2 On the property bar, click any of the following buttons: • Vertical Plane • Horizontal Plane — positions the mirror plane vertically in the drawing window — positions the mirror plane horizontally in the drawing window 3 Click the Brush Selector on the Brush Selector bar. 4 In the Brush library panel, click a brush category, and click a brush variant. 5 Apply a brushstroke on either side of the mirror plane. To Do the following Hide the mirror plane while painting Click the Toggle Planes button on the property bar. Working with composition tools, symmetry tools, rulers, and guides | 199 To Do the following Disable mirror painting mode Click the Toggle Mirror Painting button on the property bar. The Brush tool is the only tool that you can use to create mirror and kaleidoscope paintings. Other tools, such as the Shape tool, are not supported. To control the display of the mirror plane 1 In the toolbox, click the Mirror Painting tool . 2 Perform a task from the following table. To Do the following Specify an angle of rotation On the property bar, type a value in the Rotation Angle box. Rotate the plane in the drawing window Point to a plane until the cursor changes into a rotation angle cursor , and then drag to rotate the plane. Change the plane position Hover over the center point of the plane until the cursor changes into a four-headed arrow , and then drag the plane to a new location in the drawing window. Change the color of the plane Click the Symmetry Plane Color button, and click a color swatch. Reset the mirror plane to the default position Click the Reset Mirror Painting button the property bar. 200 | Corel Painter 2015 User Guide on Using the Kaleidoscope Painting mode Corel Painter lets you to transform basic brushstrokes into a colorful and symmetrical kaleidoscope image. When you paint a brushstroke in one kaleidoscope segment, multiple reflections of the brushstroke appear in the other segments. You can apply between 3 to 12 mirror planes to a kaleidoscope. You can also rotate or reposition the mirror planes to expose different colors and patterns. The green lines that display in the document window delineate the symmetrical planes. To create a kaleidoscope painting 1 In the toolbox, click the Kaleidoscope Painting tool . 2 In the Segment Number box on the property bar, type the number of planes that you want to display. 3 Click the Brush Selector on the Brush Selector bar. 4 In the Brush library panel, click a brush category, and click a brush variant. 5 Apply brushstrokes in any of the kaleidoscope segments. If you want to achieve a spiralling effect, apply brushstrokes across multiple segments. To Do the following Hide the kaleidoscope planes while painting Click the Toggle Planes button on the property bar. Working with composition tools, symmetry tools, rulers, and guides | 201 To Do the following Disable the Kaleidoscope Painting mode Click the Toggle Kaleidoscope Painting button on the property bar. The Brush tool is the only tool that you can use to create mirror and kaleidoscope paintings. Other tools, such as the Shape tool, are not supported. To control the display of the kaleidoscope planes 1 In the toolbox, click the Kaleidoscope Painting tool . 2 Perform a task from the following table: To Do the following Specify an angle of rotation On the property bar, type a value in the Rotation Angle box. Rotate the plane in the drawing window Point to a plane until the cursor changes to a rotation angle cursor , and then drag to rotate the plane. Change the plane position Point to the center point of the planes until the cursor changes into a four-headed arrow , and then drag it to a new location in the drawing window. Change the color of the plane Click the Symmetry Plane Color button, and click a color swatch. Reset the mirror plane to the default position Click the Reset Kaleidoscope Painting button on the property bar. 202 | Corel Painter 2015 User Guide Using Perspective Guides You can display non-printing Perspective Guides to create objects that give the impression that they are receding, or vanishing, from view. You can hide the Perspective Guides when you no longer need them. You can choose from a selection of Perspective Guide presets, which include different configurations of the Perspective Guides. You can also modify a preset to best suit your needs. However, you can restore presets to their default state. You can also save a modified preset and delete presets that were previously saved. The Perspective Guide presets include one, two, or three vanishing points that help set the direction of the perspective. You can also enable Perspective-Guided Strokes. The Perspective-Guided Strokes straighten the appearance of brushstrokes while constraining their position to direct them towards the closest vanishing point. An example of painting a box by using Perspective Guides. Working with composition tools, symmetry tools, rulers, and guides | 203 The Perspective-Guided Strokes are constrained to direct them towards the closest vanishing point. You can also modify the appearance of Perspective Guides by repositioning the vanishing point, the horizon line, and the primary lines. You can also rotate the primary lines to best suit your needs. In addition, you can change the color and opacity of all lines. You can also increase or decrease the density of the intermediate lines. To show Perspective Guides 1 In the toolbox, click the Perspective Guides tool . If you prefer, you can enable the Perspective Guides tool by pressing the keyboard shortcut. 2 Click the Enable Perspective Guides button on the property bar. 3 On the property bar, click the Perspective Guide Presets button, and choose a preset from the list. To better display the guides, make sure you are in Full Screen mode. This allows you to reposition the guides to best suit your needs. You can also show the Perspective Guides by choosing Canvas Perspective Guides Enable Perspective Guides. However, this option does not allow you to modify the Perspective Guides. 204 | Corel Painter 2015 User Guide To show or hide Perspective Guides 1 In the toolbox, click the Perspective Guides tool 2 Click the Enable Perspective Guides button . on the property bar. To enable perspective-guided strokes 1 In the toolbox, click the Perspective Guides tool 2 Click the Perspective-Guided Strokes button . on the property bar. To reposition lines and the vanishing point 1 In the toolbox, click the Perspective Guides tool . 2 Perform a task from the following table. To Do the following Reposition the vanishing point Drag the vanishing point to a new position. Reposition the horizon line Drag the horizon line up or down. Reposition a primary line Drag the primary line’s position handle to a new position. Rotate a primary line Drag a rotation handle to change the line angle. Reposition one vanishing point and the associated primary lines together Hold down Shift and drag the vanishing point to a new position. Reposition all vanishing points and primary lines as a group Hold down Command + Shift (Mac) or Ctrl + Shift (Win), and drag the vanishing point to a new position. Move the primary line position handle Drag the position handle along the primary line. Working with composition tools, symmetry tools, rulers, and guides | 205 To control the display of the primary lines 1 In the toolbox, click the Perspective Guides tool . 2 Perform a task from the following table. To Do the following Show or hide the primary lines On the toolbar, click the Show/Hide Primary Lines button . Change the color of the primary lines On the toolbar, click the color picker that is to the right of the Show/Hide Primary Lines button, and choose a color. Change the opacity of the primary lines On the toolbar, move the Primary Lines Opacity slider to adjust the line opacity. To control the display of the horizon line 1 In the toolbox, click the Perspective Guides tool . 2 Perform a task from the following table. To Do the following Show or hide the horizon line On the toolbar, click the Show/Hide Horizon Line button . Change the color of the horizon line On the toolbar, click the color picker that is to the right of the Show/Hide Horizon Line button, and choose a color. Change the opacity of the horizon line On the toolbar, move the Horizon Line Opacity slider to adjust the line opacity. 206 | Corel Painter 2015 User Guide To control the display of the intermediate lines 1 In the toolbox, click the Perspective Guides tool . 2 Perform a task from the following table. To Do the following Show or hide the intermediate lines On the toolbar, click the Show/Hide Intermediate Lines button . Change the color of the intermediate lines On the toolbar, click the color picker that is to the right of the Show/Hide Intermediate Lines button, and choose a color. Change the opacity of the intermediate lines On the toolbar, move the Intermediate Lines Opacity slider to adjust the line opacity. Change the line density On the toolbar, move the Intermediate Lines Density slider to adjust the line density. To reset the perspective guides 1 In the toolbox, click the Perspective Guides tool 2 Click the Reset Tool button . on the property bar. To save perspective guide settings as a preset 1 In the toolbox, click the Perspective Guides tool 2 Click the Enable Perspective Guides button . on the property bar. 3 Click the Perspective Guide Presets button on the property bar, and then choose Add from the list. 4 In the Add Preset dialog box, type a name for your preset in the Preset Name box. 5 Click Save. The preset appears in the presets list. Working with composition tools, symmetry tools, rulers, and guides | 207 If you export your workspace, any Perspective Guides presets that you created are saved with the workspace. To delete a perspective guide preset 1 In the toolbox, click the Perspective Guides tool . 2 With perspective guides enabled, click the Perspective Guide Presets button on the property bar, and then choose Delete from the list. 3 Choose a preset from the Preset Name list box. 4 Click Yes. Using the Divine Proportion tool The Divine Proportion tool lets you use guides based on a classical composition method of the same name. When planning your artwork, you can use the guides to create a sense of proportion, which helps maintain interest as the eye of the viewer travels across a drawing or painting. Divine Proportion — helps identify where to place focal areas in artwork by using classical composition. This nonprinting layout is primarily used for composing artwork before you begin drawing or painting. The Divine Proportion tool can help you establish focal areas. The Divine Proportion panel lets you change the orientation, size, angle, color, and opacity of the Divine Proportion guide that appears on the canvas. You can also adjust the number of levels to determine how many times a section divides within itself, creating a spiral. You can adjust these settings while you work, and you can save them as a preset. You can also move the Divine Proportion guide to a new position. 208 | Corel Painter 2015 User Guide To show or hide the Divine Proportion guide • Choose Canvas Compositions, and then choose either Show Divine Proportion or Hide Divine Proportion. You can also show or hide the Divine Proportion guide by clicking the Divine Proportion tool in the toolbox and clicking the EnableDivine Proportion button on the property bar. To set Divine Proportion options 1 Choose Window Composition Panels Divine Proportion. The Divine Proportion panel appears. 2 In the Divine Proportion panel, enable the Enable Divine Proportion check box, and perform a task from the following table. To Do the following Set orientation In the Orientation area, click one of the Landscape or Portrait buttons. Resize the guide Move the Size slider to the right to increase the size. Move the slider to the left to decrease the size. Size is measured as a percentage of the width or height of the canvas, depending on whether the orientation is Landscape or Portrait. Change the angle Type a value in the Rotate box to set the degree of the angle. Change the color of the grid, spiral, or axis In the Display area, click the Grid, Spiral, or Axis color picker, and choose a color. Change the opacity Move the Opacity slider to the left to increase transparency. Move the slider to the right to increase opacity. Working with composition tools, symmetry tools, rulers, and guides | 209 To Do the following Change the numbers of levels Move the Levels slider to the right to increase the number of levels. Move the slider to the left to decrease the number of levels. You can also set some Divine Proportion options by clicking the Divine Proportion tool in the toolbox and modifying the settings that you want on the property bar. To save Divine Proportion settings as a preset 1 In the Divine Proportion panel, modify the settings you want, and click the Add Preset button . 2 In the Add Preset dialog box, type a name for your preset in the Preset Name box. 3 Click Save. The preset appears in the Type list box. You can also save a preset by clicking the Divine Proportion tool the Add Preset button in the toolbox and clicking on the property bar. To delete a Divine Proportion preset 1 In the Divine Proportion panel, choose the preset you want to delete from the Type list box. 2 Click the Delete Preset button . You can also delete a preset by clicking the Divine Proportion tool in the toolbox, selecting a preset from the Presets list box on the property bar, and clicking the Delete Preset button To choose a Divine Proportion preset • In the Divine Proportion panel, choose a preset from the Type list box. 210 | Corel Painter 2015 User Guide . To move the Divine Proportion guide 1 In the toolbox, click the Divine Proportion tool The cursor changes to a hand icon . . 2 Drag the Divine Proportion guide to a new position. Using rulers Corel Painter lets you show or hide rulers along the top and left sides of the document window. Each mark on a ruler is known as a tick and represents the selected unit of measurement. You can set the unit of measurement to pixels, inches, centimeters, points, or picas. As you rotate an image in the document window, the rulers scroll to show the position of the canvas in the document window. The origin of the document is the intersection of the zero (0) ticks on each ruler. By default, the origin is the upper left corner of the canvas. Changing the origin resets the location of the zero ticks on the rulers. To show or hide rulers • Choose Canvas Rulers, and choose either Show Rulers or Hide Rulers. To set the ruler units 1 Choose Canvas Rulers Ruler Options. 2 In the Ruler Options dialog box, choose a unit of measurement from the Ruler Units list box. You can also open the Ruler Options dialog box by holding down Option (Mac OS) or Alt (Windows) and clicking the ruler. To change the document origin 1 Click the box at the intersection of the rulers (upper-left corner of the document window). 2 Drag diagonally into the document window. Crosshairs mark the new origin point. 3 Drag the crosshairs to the desired position. The ruler numbers update to show the new origin as 0,0. Working with composition tools, symmetry tools, rulers, and guides | 211 To restore the origin • Double-click the box at the intersection of the rulers (upper-left corner of the document window). Using guides Guides are nonprinting lines that appear over the image in the document window. They are very helpful in aligning image elements. You can place guides at any position in the document window and easily reposition and remove them. If you enable the Snap to Ruler Ticks option, the guides you create will land precisely on the tick marks. Each guide also has options that let you change its color and lock it so that it can’t be dragged. To show or hide guides • Choose Canvas Guides Show Guides or Hide Guides. To create a guide 1 Show the rulers and the guides. 2 Click in a ruler at the position where you want to place the guide. A guide appears in the document window and a triangular marker appears in the ruler. A black triangle marks the guide’s position in the ruler. To reposition a guide • Drag the guide’s marker to any point of the ruler. 212 | Corel Painter 2015 User Guide You can also double-click the guide’s marker to display the Guide Options dialog box, and enter a value in the Guide Position box. To enable the Snap to Ruler Ticks option • Choose Canvas Rulers Snap to Ruler Ticks. To set a guide’s color 1 Double-click the guide’s marker. 2 In the Guide Options dialog box, click the Guide Color chip, and choose a color. To change the color of all guides, enable the Same Color for All Guides check box. To lock or unlock a guide 1 Double-click the guide’s marker to display the Guide Options dialog box. 2 Enable or disable the Lock Guide check box. To remove a guide • Drag the guide’s marker off the edge of the document window. To remove all guides 1 Double-click the guide’s marker to display the Guide Options dialog box. 2 Click Delete All Guides. Using Snap to Guides The Snap to Guides option enables selections and tool operations to “snap” to a guide within 6 pixels of the cursor (or edge). The following operations respect Snap to Guides: • Dragging with the Rectangular Selection and Oval Selection tools • Dragging with the Crop tool • Drawing straight lines with the Brush tool • Clicks made with the Pen tool Working with composition tools, symmetry tools, rulers, and guides | 213 • Clicking with the Text tool to create a text entry point • Clicking and dragging with the Paint Bucket tool and Magnifier tool • Dragging shapes and selections. The edges of the content and the selection rectangle for the shapes and selections snap to the guides. The cursor — wherever it might be in the object — also snaps to the guide. • Dragging the handles of reference layers, shapes, and selections to transform them • Dragging with the Selection Adjuster tool or Layer Adjuster tool To enable Snap to Guides • Choose Canvas Guides Snap to Guides. The option is enabled when the menu item has a check mark beside it. Using the grid Corel Painter provides a grid to help you in laying down brushstrokes or creating shapes. You can align and snap image elements to a basic grid. You can set the types, size, line thickness, and color of the grid. You can also print gridlines. To activate the grid • Choose Canvas Grid Show Grid. A non-printing grid appears. You can also activate the grid from the Navigator panel by clicking the Open Navigator Settings button and choosing Show Grid. To set grid options 1 Choose Canvas Grid Grid Options. 2 In the Grid Options dialog box, choose a grid type from the Grid Type list box. 3 Type values in any of the following boxes: • Horizontal Spacing • Vertical Spacing The unit of measure can be in pixels, inches, centimeters, points, picas, columns (2 in. wide), or percent. 214 | Corel Painter 2015 User Guide 4 Click the Grid Color chip to set the color of the gridlines. 5 Click the Background chip to set the grid’s background color. To print gridlines • Choose Effects Esoterica Grid Paper. Using Snap to Grid The Snap to Grid option enables certain tool operations to “snap” to a grid within 6 pixels of the cursor. The following tools respect Snap to Grid: • Pen tool • Shape Selection tool • Convert Point tool • Text tool To enable Snap to Grid • Choose Canvas Grid Snap to Grid. The option is enabled when the menu item has a check mark beside it. Working with composition tools, symmetry tools, rulers, and guides | 215 216 | Corel Painter 2015 User Guide Color Corel Painter offers many ways to select color and apply it to your image. For example, you can change the paper color, choose colors for your brushstrokes, or apply a color fill to an entire image or selection. You can select colors in several ways. You can use • the color swatches in the Color panel • the temporal color palette • the Dropper tool, which samples color from the image • the Use Clone Color setting, which pulls color from a source • the Mixer panel • the Color Sets panel This section contains the following topics: • “Choosing colors from the Color panel” (page 218) • “Resizing the Color panel” (page 221) • “Showing or hiding Color panel components” (page 221) • “Using the temporal colors palette” (page 222) • “Changing the paper color” (page 223) • “Sampling colors from images” (page 223) • “Cloning color” (page 224) • “Creating two-color brushstrokes” (page 224) • “Exploring the Mixer panel and mixing controls” (page 226) • “Displaying and resizing the Mixer panel” (page 228) • “Mixing, sampling, and applying colors from the Mixer pad” (page 229) Color | 217 • • • • • • • • • • • • • • • • “Opening images in the Mixer panel” (page 231) “Changing and saving the Mixer color swatches” (page 232) “Saving Mixer panel colors to a color set” (page 232) “Clearing and resetting Mixer panel colors” (page 233) “Saving the Mixer pad” (page 234) “Loading color swatches and Mixer pad files” (page 234) “Working with color sets” (page 235) “Customizing the layouts of color sets” (page 236) “Creating and exporting color sets” (page 237) “Editing color sets” (page 238) “Setting color variability” (page 240) “Setting Color Expression” (page 240) “Loading multiple colors” (page 240) “Working with color fills” (page 241) “Applying a color as a fill” (page 242) “Limiting and preventing leakage” (page 244) Choosing colors from the Color panel You can use the Color panel to select a color and view information about the selected color. Color panel In the Color panel, you can choose a color from the Hue Ring and adjust the color from the Saturation/ Value Triangle. The following information can help you adjust colors by using the Saturation/Value Triangle. • Color values span the Saturation/Value Triangle from top to bottom. The top of the triangle represents the highest value (white), and the bottom of the triangle represents the lowest value (black). 218 | Corel Painter 2015 User Guide • Saturation levels increase from left to right. Dragging to the right, or clicking on the right, produces purer colors within the predominant hue. Dragging to the left, or clicking on the left, reduces the color saturation and produces “muddier” or grayer colors. You can also set the Hue, Saturation, Value (HSV) and standard Red, Green, Blue (RGB) values for the selected color. You can also enable the Clone Color option from the Color panel. For more information, see “Cloning color” on page 224. The Main and Additional Color swatches display in the Color panel, temporal color panel, and the toolbox. They include two overlapping swatches: the front swatch displays the selected Main Color and the back swatch displays the selected Additional Color. The Additional Color is used when applying more than one color, as in two-color brushstrokes, two-point gradients, and Image Hose effects. It is not what other graphics applications refer to as the “background color.” In Corel Painter, the background color is the paper color. The Main Color and Additional Color overlapping swatches. To display the Color panel • Choose Window Color Panels Color. To choose a hue and color from the Color panel 1 Choose Window Color Panels Color. 2 Drag the handle on the Hue Ring to select the predominant hue. The Saturation/Value Triangle displays all available colors within that selected hue. 3 Select a color on the Saturation/Value Triangle by dragging the circle or by clicking the color you want. Color | 219 Drag in the Hue Ring to select a hue. Drag in the Saturation/Value Triangle to pick the saturation. You can also select a hue by clicking anywhere on the Hue Ring (in the Standard Colors view) or on the hue indicator (in the Small Colors view). To choose the Main Color 1 Choose Window Color Panels Color. 2 Double-click the front swatch in the Color Selector. 3 Choose a color from the Color dialog box. Click the front swatch to set the Main Color. To choose the Additional Color 1 In the Color panel, double-click the back swatch. 2 Choose a color from the Color dialog box. Click the back swatch to set the Additional Color. To work with the Main Color, click the front swatch to reselect it. 220 | Corel Painter 2015 User Guide To swap the Main and Additional Colors • Click the Color Swap icon in the lower-left corner of the Color Selector. You can also swap the Main Color with the Additional Color by pressing Shift + S or Shift + X. To switch between RGB or HSV values 1 In the Color panel, click the Color options button , and choose the available option: • Display as RGB or • Display as HSV 2 Move the sliders to adjust the values, or type new values in the boxes. You can preview the new color in the Main Color (front) swatch swatch and the Additional Color (back) . Resizing the Color panel You can customize the Color panel by resizing it. For instance, you can increase the panel size in order to select colors more accurately, and then decrease the panel size in order to focus on the canvas. To resize the Color panel • Drag the lower-right corner of the Color panel. Showing or hiding Color panel components By default, the Color panel displays the color wheel and color information for a selected color, but you can hide these elements. You can also choose to show or hide color tooltips, which appear by default when you point to a color in the Color panel. Tooltips provide information about individual colors. To show or hide the color wheel • In the Color panel, click the Color options button , and choose Color Wheel. A check mark indicates that it is displayed. Color | 221 To show or hide the color information • In the Color panel, click the Color options button , and choose Color Info. A check mark indicates that it is displayed. To show or hide the color tooltips • In the Color panel, click the Color options button , and choose one of the following: • Show Color Tooltip • Hide Color Tooltip Using the temporal colors palette The temporal colors palette is a floating color palette that displays in the document window that allows you to view and choose colors within the context of the image. The temporal colors palette, which is similar to the Color panel, consists of two components that help you choose a color and its intensity: the Hue Ring and the Saturation/Value Triangle. Hue Ring The Hue Ring lets you choose a color. Saturation/Value Triangle The Saturation/Value Triangle lets you choose the intensity of the color as well as, black, white, or shades of gray. Saturation levels can be set from left to right. Dragging or clicking to the right increases the saturation and produces purer colors within the predominant hue. Dragging or clicking to the left reduces the level of color saturation, producing “muddier” or grayer colors. Values can be set from top to bottom. The top of the triangle is the highest value (white), and the bottom is the lowest value (black). The current color is displayed in a round swatch to the left of the Saturation/Value Triangle. To display the temporal colors palette • Press Command + Option + 1 (Mac OS) or Ctrl + Alt +1 (Windows). You can also customize the temporal color palette keyboard shortcut by choosing Corel Painter 2015 menu Preferences (Mac OS) or Edit Preferences (Windows), and choosing Customize 222 | Corel Painter 2015 User Guide Keys. In the Customize Keys dialog box, choose Other from the Shortcuts list box, and click Toggle Temporal Color Palette from the Application Commands list. You can then type a new shortcut key in the Shortcut column and click OK. If you are using a Wacom tablet, you can also assign a shortcut to the stylus button. To choose a color on the temporal colors palette 1 In the Color panel, click a color on the Hue Ring. 2 Inside the Hue Ring, click the Saturation/Value Triangle to set the exact shade that you want. The color is displayed as the current color. Changing the paper color You can change a document’s paper color — the color of the background canvas — at any time. Example of changing the paper color. To change the existing paper color 1 Choose a Main Color from the Color panel. 2 Choose Canvas Set Paper Color. Do not use a bleach variant to expose the new paper color unless the paper color is white. Bleach variants erase to white, regardless of the paper color. Sampling colors from images You can select, or sample, a color from an existing image so that you can apply it to other areas in an image. To paint with a color already in an image 1 On the Color Selector in the toolbox, click the Main Color or Additional Color. Color | 223 2 Click the Dropper tool in the toolbox. 3 Move the cursor to the color that you want to sample, and click. The color swatch is updated to display the color you’ve selected. The Dropper tool picks up visible color only; it cannot be used to select a hidden color. The Dropper tool works with the Brush, Crop, Pen, Rectangular Shape, Oval Shape, Text, Shape Selection, Scissors, Add Point, Remove Point, Convert Point, and Paint Bucket tools. You can quickly access the Dropper tool from the toolbox by clicking the Brush tool in the toolbox, and then pressing Option (Mac OS) or Alt (Windows) or by pressing D on the keyboard. Cloning color Cloning a color lets you pick up dabs of color from an original (source) image and apply the same color to a clone (destination). Brushes that use dab-based dab types produce a color based on samples of color from the clone source, which results in an approximation of the original color. Brushes that use rendered dab types sample several colors and load each color onto individual bristles, which allows startlingly realistic results. For more information, see “Painting in the clone” on page 176. Creating two-color brushstrokes Selected brush categories include variants that support two-color brushstrokes. For example, the Acrylics, Calligraphy, and Chalk categories include variants that allow you to produce two-color brushstrokes. They are also known as noncomputed dab types, which are dab-based, as opposed to rendered. For more information, see “General controls: Dab types” on page 332. You can choose the two colors used by the brushstroke by specifying both a Main and an Additional Color. If you have only a Main Color selected, you produce a solid-color brushstroke. You can then use the Color Expression panel to determine when Corel Painter uses one color or the other. For more information, see “Setting Color Expression” on page 240. 224 | Corel Painter 2015 User Guide You can use two colors at once in a brushstroke. To set up a two-color brushstroke 1 In the Color panel, click the Main Color (front) swatch . 2 Click a color on the Saturation/Value Triangle. 3 Click the Additional Color (back) swatch . 4 Click a color on the Saturation/Value Triangle. 5 Choose Window Brush Control Panels Color Expression. Displaying the Color Expression panel helps you determine which brush variants support two-color brushstrokes. 6 Click the Brush Selector on the Brush Selector bar. 7 In the Brush library panel, click a brush category and a brush variant. If the Expression list box is grayed out in the Color Expression panel, the brush variant does not support two-color brushstrokes. 8 In the Color Expression panel, choose Direction from the Expression list box. For information about using the Color Sets panel, see “Working with color sets” on page 235. For information about using Color Expressions, see “Setting Color Expression” on page 240. For different results, try different Expression settings. For example, choose Pressure to create color transitions based on the pressure you apply with your stylus. You can also choose a color from a color set. For more information, see “Working with color sets” on page 235. Color | 225 Exploring the Mixer panel and mixing controls The Mixer panel lets you mimic the experience of mixing colors on a traditional artist’s palette. In the Mixer panel, you can access color swatches and various tools that let you mix colors. You can then apply two or more colors to the Mixer pad, the mixing area at the center of the Mixer panel, and then blend them together to create a new color. You can save, load, and reset colors in the Mixer panel. In addition, you can save colors as Mixer swatches and save colors to color sets. Understanding the Mixer panel controls The controls in the Mixer panel are used to apply, mix, sample, and clear color on the Mixer pad. Mixer panel tools The following table describes all of the Mixer panel tools. Mixer panel tool Description Dirty Brush Mode tool Lets you apply colors that were mixed in the Mixer panel to the canvas. The Dirty Brush Mode tool is active by default and can be used with brush variants that support mixing. For more information, see “Mixing, sampling, and applying colors from the Mixer pad” on page 229. 226 | Corel Painter 2015 User Guide Mixer panel tool Description Apply Color tool Acts as a loaded paint source; applies color to the Mixer pad. Color loaded on the Apply Color tool blends with color already in the Mixer pad. Mix Color tool Mixes colors already in the Mixer pad; does not add new colors to the Mixer pad. Sample Color tool Samples color in the Mixer pad for use on the canvas. The sampled color becomes the Main Color in the Color panel. Sample Multiple Colors tool Samples multiple colors in the Mixer pad. The size of the sample area is determined by the Change Brush Size slider. You can use the sampled color on the canvas. Zoom tool Lets you zoom in and out of areas in the Mixer pad. Pan tool Lets you scroll through the Mixer pad. Using the Clear and Reset Canvas button The Clear and Reset Canvas button erases the contents of the Mixer pad and resets the zoom level to 100%. It does not, however, reset the brush size. Using the Change Brush Size slider The Change Brush Size slider lets you increase or decrease the size of the Apply Color tool and the Mix Color tool. The Change Brush Size slider also lets you set the size of the sample area in the Mixer pad Color | 227 when sampling with the Sample Multiple Colors tool. If you adjust the Change Brush Size slider, the new value is retained when you reopen the application. Displaying and resizing the Mixer panel To display the Mixer panel, you can use the Window menu, or you can use a keyboard shortcut. You can start mixing colors using the default Mixer Pad or you can load one of the inspirational Mixer Pads that were designed for you by various expert Corel Painter artists. If you need more space to mix your colors, you can undock the Mixer panel and resize it. Increasing the size of the Mixer panel also gives you access to additional Mixer swatches. For more information, see “Changing and saving the Mixer color swatches” on page 232. You can also change the background of the Mixer pad, the surface on which you mix color. Mixer panel before (left) and after (right) resizing. To display the Mixer panel • Choose Window Color Panels Mixer. You can also display the Mixer panel by pressing Command + 2 (Mac OS) or Ctrl + 2 (Windows). To choose a Mixer Pad 1 Choose Window Color Panels Mixer. 2 Click the Mixer options button , and choose one of the following: • Restore Jeremy Sutton’s Mixer Pad • Restore John Malcom’s Mixer Pad • Restore Karen Bonaker’s Mixer Pad 228 | Corel Painter 2015 User Guide • Restore Skip Allen’s Mixer Pad • Restore Default Mixer To resize the Mixer panel • With the Mixer panel undocked, drag the resize handle at the lower-right corner of the main window of the panel. To change the Mixer pad background 1 Choose Window Color Panels Mixer. 2 Click the Mixer options button , and choose Change Mixer Background. 3 In the Color dialog box, choose a background color. Mixing, sampling, and applying colors from the Mixer pad You can create a color in the Mixer panel and then sample it to apply it to the canvas. In addition, some brush variants that support mixing allow you to mix colors in the Mixer panel and apply them directly to the canvas without sampling, which mimics the traditional experience of mixing color on an artist’s palette. The brush variants that support mixing use the following dab types: Camel Hair, Flat, Bristle Spray, Watercolor Camel Hair, Watercolor Flat, and Watercolor Bristle Spray. The dab type for a brush variant appears in the General panel of the Brush Controls palette. These brush variants also allow you to sample multiple colors simultaneously to produce multi-colored brushstrokes. You can sample multiple colors in the Mixer panel and paint directly on the canvas. Color | 229 When you have finished mixing and sampling colors, you can clear the mixer pad, or save it as a mixer pad (MXS) file that you can open and use later. For more information, see “Saving the Mixer pad” on page 234. To mix colors 1 Choose Window Color Panels Mixer. 2 Click the Apply Color tool in the Mixer panel. 3 Choose a color from a Mixer swatch, and paint on the Mixer pad. 4 Choose a second color from the Mixer swatch, and paint on the Mixer pad. 5 Do one of the following: • Use the Apply Color tool to add to and blend the colors. • Use the Mix Color tool to blend the colors. To sample a color from the Mixer pad 1 Choose Window Color Panels Mixer. 2 Click the Sample Color tool . 3 On the Mixer pad, click the color you want to sample. The sampled color becomes the Main Color in the image. To paint from the Mixer panel 1 Mix the color you want in the Mixer panel. The Dirty Brush Mode tool is active by default. If it is not active, click the Dirty Brush Mode tool. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, choose a brush category and variant that supports mixing. 4 Paint in the document window. The last color on the Apply Color tool or Mix Color tool is used in the brushstroke. You can verify if a brush variant supports mixing by clicking Window Brush Control Panels General, and ensuring that one of the following dab types is selected: Camel Hair, Flat, Bristle Spray, Watercolor Camel Hair, Watercolor Flat, and Watercolor Bristle Spray. 230 | Corel Painter 2015 User Guide To sample multiple colors 1 In the Brush library panel, choose a brush category and variant that supports mixing. 2 Mix the color you want in the Mixer panel. 3 Move the Change Brush Size slider to set the size of the sample area. The size of the sample area is displayed to the right of the slider and is measured in pixels. 4 Click the Sample Multiple Color tool , and click the area of the Mixer pad that you want to sample. You can verify if a brush variant supports mixing by clicking Window Brush Control Panels General, and ensuring that one of the following dab types is selected: Camel Hair, Flat, Bristle Spray, Watercolor Camel Hair, Watercolor Flat, and Watercolor Bristle Spray. Opening images in the Mixer panel You can now load an external image file in the Mixer panel so that you can sample and mix the image colors. For example, you can open a photo and then blend its colors directly in the Mixer pad to create new colors. You can open PNG, RIFF, TIFF, JPEG, and PSD files in the Mixer panel. An example of importing a photo in the Mixer panel (left) to transform the photo into a Mixer Pad To open an image in the Mixer panel 1 Click the Mixer options button , and choose Open Mixer Pad. 2 In the Open Mixer Pad dialog box, choose the image file format from the list box. Color | 231 3 Browse to the folder where the image file is stored. 4 Choose the image, and click Open. Changing and saving the Mixer color swatches You can store commonly used colors in Mixer color swatches at the top of the Mixer panel and then use these colors on the Mixer pad. A series of colors appears by default; however, this color series can be changed to suit the individual preferences of the artist. You can save the Mixer color swatches that you create. To change a Mixer swatch color 1 Choose Window Color Panels Mixer. 2 In the Mixer panel, click the Sample Color tool , and choose a color for the swatch. 3 Press Command (Mac OS) or Ctrl (Windows) and then click the Mixer swatch that you want to change. The new color appears in the Mixer swatch. To save colors in the Mixer panel 1 Choose Window Color Panels Mixer. 2 Click the Mixer options button , and choose Save Mixer Colors. 3 In the Save Mixer Colors dialog box, type a name for the Mixer colors and choose where you want to save the Mixer swatches (MSW) file. 4 Click Save. Saving Mixer panel colors to a color set You can add individual colors that you saved as color swatches to the currently selected color set. For example, if you mixed colors that you are particularly happy with, you can save them to a color set. You can also create a color set from the colors on the Mixer pad. You can also choose the maximum number of colors that you want to retain from the Mixer pad. For more information, see “Working with color sets” on page 235. To add a Mixer color swatch to a color set 1 In the Mixer panel, click the Sample Color tool save to a color set. 232 | Corel Painter 2015 User Guide , and choose the Mixer swatch that you want to 2 Click the Mixer options button , and choose Add Swatch to Color Set. The selected color is added to the current color set. To create a color set from the Mixer Pad 1 In the Mixer panel, click the Mixer options button , and choose New Color Set from Mixer Pad. 2 In the New Colorset dialog box, type a name in the Name text box. 3 Adjust the Max Colors slider to set the maximum number of colors that you want to add to the color set. 4 Click OK. 5 To access the new colors, choose Window Color Panels Color Sets. Clearing and resetting Mixer panel colors There are various options for clearing and restoring both the Mixer pad and Mixer color swatches. You can clear all colors from the Mixer pad to start mixing colors from scratch. You can also restore the Mixer pad to the default colors. In addition, you can reset the Mixer color swatches to the factory default colors. You can revert to the factory default color swatch colors. To clear the Mixer pad 1 Choose Window Color Panels Mixer. 2 Do one of the following: • Click the Mixer options button , and choose Clear Mixer Pad. • In the Mixer panel, click the Clear and Reset Canvas button . To restore the default Mixer pad • Click the Mixer options button , and choose Restore Default Mixer. To reset Mixer color swatches • Click the Mixer options button , and choose Reset Mixer Colors. Color | 233 Saving the Mixer pad When you have finished mixing and sampling colors, you can save the Mixer pad contents as a Mixer pad (MXS) file that you can open and use later. In addition, you can also save a Mixer pad as a PNG file. To save a new version of the Mixer pad 1 Choose Window Color Panels Mixer. 2 Click the Mixer options button , and choose Save Mixer Pad. 3 In the Save Mixer Pad dialog box, type a name for the Mixer colors, and choose where you want to save the Mixer pad (MXS) file. 4 Click Save. To save a Mixer pad as a PNG file 1 Choose Window Color Panels Mixer. 2 Click the Mixer options button , and choose Save Mixer Pad. 3 In the Save Mixer Pad dialog box, type a name in the File Name box. 4 Choose choose PNG from the Save As Type list box. 5 Click Save. Loading color swatches and Mixer pad files You can load previously saved Mixer color swatches or Mixer pad files (MXS) in the Mixer panel. To load colors in the Mixer panel 1 Choose Window Color Panels Mixer. 2 Click the Mixer options button , and choose Load Mixer Colors. 3 In the Load Mixer Colors dialog box, choose the Mixer swatch (MSW) file that you want to load. 4 Click Open. You can also load a color set in the Mixer panel by clicking the Mixer options button choosing Load Mixer Colors. In the Load Mixer Colors dialog box, go to Corel\Painter 234 | Corel Painter 2015 User Guide , 2015\Support Files\Color Sets\[Color Set Name], type *.* in the File name box, and press Enter. A list of hidden user files appears. Double-click a color set. To load a saved version of the Mixer pad 1 Choose Window Color Panels Mixer. 2 Click the Mixer options button , and choose Open Mixer Pad. 3 In the Open Mixer Pad dialog box, choose the Mixer pad (MXS) file that you want to open. 4 Click Open. Working with color sets Corel Painter uses color sets to organize groups of colors. Some color sets are organized by both name and color relationship. Corel Painter provides several color sets — Painter Colors, Mac OS and Windows system palettes, and the PANTONE MATCHING SYSTEM are a few. You can open any of the available color sets, choose a color from the color set, and then apply it to a brushstroke. You can open multiple color sets at a time. In addition, you can import a color set to access Additional Colors. For example, you can import a color set that you created in a previous version of Corel Painter. If you need to find a specific color in a color set, you can search for the color by name or have Corel Painter find the color that comes closest to matching the current color. Color Sets panel To display the Color Sets panel • Choose Window Color Panels Color Sets. Color | 235 To open a color set • In the Color Set Libraries panel, click the Color Set Libraries options button , and choose Color Set Libraries, and choose a color set from the list. To choose a color from a color set • In the Color Set Libraries panel, click a color. To import a color set 1 In the Color Set Libraries panel, click the Import Color Set button . 2 In the Select Color Set dialog box, click the Color Sets folder, choose a color set, and click Open. To find a color in a color set 1 In the Color Set Libraries panel, click the Search for Color button . 2 In the Find Color dialog box, do one of the following: • Enable the By name option, and type a name in the box. • Enable Closest to current color. 3 Click Begin. 4 Click OK when the desired color is found. If the color set is visible, Corel Painter surrounds the found color with a selection frame. If you search for a color by name, but a color with that name is not found, the OK button is not available (it is grayed out). Customizing the layouts of color sets You can arrange colors in a color set in various ways. You can sort by hue, luminance, and saturation; determine the size of color swatches; decide whether to have grid lines; and display the colors in a list in order to view the color names. To change how colors are sorted 1 Choose Window Color Panels Color Sets. 2 In the Color Set Libraries panel, click the Color Set options button 3 Choose one of the following options: 236 | Corel Painter 2015 User Guide and choose Sort Order. • Saved — sorts colors in the order in which they were originally entered. • HLS — sorts colors by hue, luminance, and saturation. • LHS — sorts colors by luminance, hue, and saturation. • SHL — sorts colors by saturation, hue, and luminance. To adjust the size of the color swatches • In the Color Set Libraries panel, click the Color Set options button , choose Color Set Library View, and choose one of the following options: • Small • Medium • Large To display the color swatches as a list • In the Color Set Libraries panel, click the Color Set options button , choose Color Set Library View, and choose List. Creating and exporting color sets You can create color sets to control the colors in particular projects or to create groups of favorite painting colors. Creating clearly named color sets can be very useful. For example, you could name a color set Shades of Purple, Hero Image, My Crayons, or Rollover Buttons — all offering you easy access to recognizable color sets. You can create color sets from • an image • a selection on an image • a layer • the Mixer panel Once a color set is created, you can add additional colors to the color set. You can also export the color set. To create a color set 1 Choose Window Color Panels Color Sets. 2 In the Color Set Libraries panel, click the New Color Set button , and choose one of the following options: • New Color Set from Image — Includes all image colors in the color set. This option is available only if an image is open. Color | 237 • New Color Set from Layer — Includes all colors that are found in the active layer in the color set. This option is available only if an active layer is selected in the image. • New Color Set from Selection — Includes all colors in the selected area of the image in the color set. This option is available only if the image has an active selection. • New Color Set from Mixer Pad — Includes all colors that are used in the Mixer panel in the color set. 3 In the New Color Set dialog box, type a name in the Name text box. 4 Adjust the Max Colors slider to set the maximum number of colors that you want to add to the color set. For information about adding colors to a color set, see “Editing color sets” on page 238. For more information about selecting colors, see “Choosing colors from the Color panel” on page 218. To export a color set 1 In the Color Set Libraries panel, click the Export Color Set button . 2 Choose the name of the color set that you want to export from the Library list box. 3 Click OK. 4 Choose the drive and folder where you want to save the file. If you want to rename the color set, type a name for the color set in the File name box. 5 Click Save. Editing color sets You can customize color sets by adding, deleting, or replacing colors. You can also append colors to a color set. This is useful if you want to use colors from multiple color sets. In addition, you can name or rename individual colors in a color set. Naming colors in a color set can be useful. You can then search for a color by name, or annotate the colors you use, right in the document window. For more information, see “To find a color in a color set” on page 236. To add a color to a color set 1 In the Color panel, choose a color. 2 In the Color Set Libraries panel, choose the color set where you want to add the selected color. 3 Click the Add Color to Color Set button 238 | Corel Painter 2015 User Guide . You can also Add a sampled color to a color set Click the Dropper tool in the toolbox, click a color in the image, then click the Add Color to Color Set button Add a color from another color set . Drag a color swatch from one color set to another. To delete a color 1 In the Color Set Libraries panel, choose a color and click the Delete Color from Color Set button . 2 In the warning dialog box, click Yes. Corel Painter deletes the chosen color from the color set. To replace a color 1 Choose the color you want to add from the Color panel, a color set, or an existing image. 2 Hold down Command (Mac OS) or Ctrl (Windows), and click the color you want to replace. The new color replaces the old one in the color set. To show or hide a color • Perform a task from the following table. To Do the following Hide a color Right-click a color swatch in the Color Set Libraries panel, and choose Hide Color. Show all hidden colors In the Color Set Libraries panel, click the Color Set options button , choose Color Set Library View, and choose Show All Hidden Items. Color | 239 To name or rename a color 1 Right-click a color swatch in the Color Set Libraries panel, and choose Rename Color. 2 Type a color name in the New name box. Color names can contain up to 31 characters. To restore the default color set • In the Color Set Libraries panel, click the Color Set options button , choose Restore a Default Color Set. Setting color variability Color variability allows you to create brushstrokes of more than one color. Variability can be used to enhance the Natural-Media appearance of your work. For more information, see “Color Variability controls” on page 415. Setting Color Expression Color expression determines where Corel Painter should use the Main or Additional Color in an image. For more information, see “Color Expression controls” on page 417. Loading multiple colors Imagine the ability to load color at a bristle level, picking up different colors with each “hair” of a brush — as though filling tiny ink wells. Imagine also the ability to move multiple colors along with a palette knife, dragging them across your canvas or paper. The Brush Loading feature affects how paint comes off a brush and what happens to the pixels underneath. When Brush Loading is not active, brushes interact with previously applied colors by sampling underlying pixels and then loading the brush with one new color — the average of those that were sampled. With Brush Loading active, brushes can literally “pick up” existing colors, hair by hair. This capability offers truer color interaction, astounding color variations, and better cloning results. To paint with multiple colors 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, click a brush category and a brush variant. 240 | Corel Painter 2015 User Guide 3 Choose Window Brush Control Panels General. 4 Choose Static Bristle from the Dab Type list box. 5 Choose Multi from the Stroke Type list box. 6 Choose Window Brush Control Panels Well. 7 In the Well panel, enable the Brush Loading check box. This step activates the brush’s ability to pick up underlying colors. 8 Adjust the Resaturation and Bleed sliders. The Bleed setting determines how much underlying paint is affected by the brushstroke. A higher Bleed setting, combined with a low Resaturation setting, can enhance the Brush Loading feature. A resaturation value of 0, combined with different levels of bleed, will cause your brush to smear image color, rather than deposit it. In this case, the lower the bleed, the longer the smear. 9 Choose Window Brush Control Panels Spacing. 10 In the Spacing panel, adjust the Spacing and Min Spacing sliders to create fewer “echo” artifacts in your smeared stroke. 11 Drag a brushstroke through existing paint to see how the paint is “picked up” from the underlying pixels and moved across the canvas. It is easier to see the Brush Loading feature if the canvas is not white. To fill the canvas with another color, see “Applying a color as a fill” on page 242. You can tie brush controls like Bleed to the Controller setting in the Color Expression panel. For example, if you choose Pressure, each stroke bleeds more or less, depending on how hard you press the stylus. For more information, see “Expression settings” on page 327. Working with color fills Corel Painter gives you many options for filling images with color. You can apply a color fill to only part of an image, to a layer of an image, to an alpha channel, or to an entire image. You can also fill image areas based on pixel color. In addition, you can apply gradients, patterns, and weaves as fills. The following table lists the various ways to apply fills to an image and where to find more information. Fill type For more information see Color “Applying a color as a fill” on page 242 Color | 241 Fill type For more information see Gradient “Applying gradients” on page 723 Pattern “Applying pattern fills” on page 709 Weaves “Applying weaves” on page 757 Applying a color as a fill Corel Painter gives you different options for applying a color as a fill. You can quickly apply a fill to a selected area of an image or you can apply a fill to the entire image based on a selected pixel color. When filling an image with a selected pixel color, you can apply the fill directly to the canvas or to a channel. Corel Painter fills areas of the image based on color boundaries, as well as the specified tolerance and feather settings. Tolerance allows you to set the amount of variance allowed from the color of the selected pixel. With a low tolerance setting, Corel Painter fills only contiguous pixels that are very close to the selected pixel color. With a high tolerance setting, Corel Painter fills a greater range of colors. Feathering softens the edges of the fill by controlling the fill opacity for pixels with colors outside the tolerance range. For example, if feather is set to zero (the default), only pixels in the tolerance range are filled. With a low feather setting, pixels with colors just outside the Tolerance range receive partial fill. Increasing the feather setting increases the range of colors that receive partial fill. Pixels with colors farther from the tolerance range receive a more transparent fill. Typically, when feather is set high, tolerance is set low. You can also fill the interior of an area that is bound by lines. This is especially useful for producing solid fills of regions bounded by anti-aliased lines. If you want to fill regions completely, without affecting the lines, you can first copy the lines to a selection. Then, when you fill the cells, the lines are protected. To apply a color fill 1 In the Color panel, double-click the Main Color (front) swatch in the Color Selector. 2 Choose a color from the Color dialog box. 3 To apply a gradient to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. 242 | Corel Painter 2015 User Guide • A layer — Click a layer in the Layers panel. • A channel — Click a channel in the Channels panel. 4 Choose Edit Fill. If you prefer, press Command + F (Mac OS) or Ctrl + F (Windows). 5 In the Fill dialog box, choose Current Color from the Fill with list box. 6 Adjust the Opacity slider. To apply a pixel-based color fill 1 Choose Window Color Panels Color Sets. 2 In the Color Sets panel, click the Color Sets options button , and choose New Color Set from Image. 3 In the New Colorset dialog box, type a name in the Name text box. 4 Choose the Paint Bucket tool from the toolbox. 5 On the property bar, click one of the following buttons: • Fill Image • Fill Cell 6 Choose the Current Color option from the Fill list box. 7 Open the Select Fill panel, and choose a color. The image color set displays in the Select Fill palette. 8 Click the image in the drawing window. If the result is not what you want, undo the fill, change the settings, and try again. You can also Specify the range of colors to be filled On the property bar, type a value in the Tolerance box or adjust the slider. Specify the fill opacity for pixels outside of the tolerance range On the property bar, type a value in the Feather box or adjust the slider. Soften the edges of the fill On the property bar, click the Anti-Alias button . Color | 243 You can also Anti-aliasing is desirable when the Feather setting is set to zero or extremely low. You can constrain the fill to a rectangular area by dragging with the Paint Bucket tool. Limiting and preventing leakage In complex drawings, lines don’t always meet, which can cause the fill to leak into areas that you don’t want filled — sometimes through the whole image. You can’t always tell if there’s a leak just by looking at your image. If you click a small area and see the prompt, Now Looking for Extent of Fill, there’s probably a leak, and Corel Painter is preparing to fill a bigger area than you had in mind. In this case, you can abort the fill. You can limit leakage to a specific rectangular area. In typical cartoon line work, unbounded areas — for example, hair, tail feathers, and brush bristles — sometimes must be filled. By limiting leakage to a specific area, you can close off these items. You can also close leaks by copying the lines to a selection, saving the selection to a channel, editing the channel, and then reloading it to the selection. For more information about editing channels, refer to “Editing channels” on page 571. To undo a fill • To undo a fill, do one of the following: • Choose Edit Undo Paint Bucket Fill. • Press Command + Z (Mac OS), or Ctrl + Z (Windows). To limit leakage 1 Choose the Paint Bucket tool from the toolbox. 2 On the property bar, click the Fill Cell button or the Fill Image button . 3 Drag to create a rectangle that just covers the area you want to fill. If there is no leak, only the area within the lines is filled. If there is a leak, the fill goes outside the area, but not beyond the constraints of your rectangle. 244 | Corel Painter 2015 User Guide To close a leak 1 Copy the lines to a selection. 2 Choose Select Save Selection. 3 In the Save Selection dialog box, choose New from the Save to list box. 4 Click OK. A new channel is displayed in the Channels panel. 5 In the Channels panel, display and select the channel. 6 Click the Brush Selector on the Brush Selector bar. 7 In the Brush library panel, choose the same brush you used to create the lines. 8 In the Color panel, set black as the current Main Color. 9 Paint in the channel to close the gaps. 10 Choose Select Load Selection. 11 In the Load Selection dialog box, choose the modified channel from the Load From list box. 12 Enable the Replace Selection option to replace the original with the edited version. If you want to adjust the mask threshold, double-click the Paint Bucket tool in the toolbox, and move the slider. The channel does not have to be selected to contain the fill. If you deselect the channel in the Channels panel, the loaded selection is still in effect. Edit the channel to close leaks. Remember to load the channel back into the selection after editing. Color | 245 246 | Corel Painter 2015 User Guide Color management Corel Painter lets you manage colors when you create or open images, or place images in a document. The color management controls help ensure that colors are consistent when you work with images from various sources, such as Adobe Photoshop or a digital camera. In addition, you can store color information in a document by embedding a color profile in the file when you save it. This section contains the following topics: • “Understanding color management” (page 247) • “Specifying the default RGB color profile” (page 251) • “Embedding color profiles when saving files” (page 252) • “Specifying the default CMYK color profile for converting CMYK images to RGB” (page 253) • “Previewing and soft-proofing color profiles” (page 253) • “Assigning or removing color profiles” (page 254) • “Converting color profiles” (page 255) • “Working with color profile policies” (page 256) • “Working with presets” (page 257) Understanding color management This section provides answers to some commonly asked questions about color management. Color management | 247 What is color management? Color management is a process that lets you predict and control color reproduction, regardless of the source or destination of the image. For example, a monitor displays a different set of colors than a printer reproduces, so you may see colors on-screen that cannot be printed. If you want to reduce color discrepancies, you can use color management to ensure a more accurate color representation when an image is viewed, modified, or printed. During the digital imaging process, different tools are used to capture, modify, and print images. In a typical workflow, you capture an image by using a digital camera, upload the image to a computer, modify the image in a photo-editing application, and print the image. Each of these tools has a different way of interpreting color. In addition, each has its own range of available colors, called a color space, which is a set of numbers that define how each color is represented. A color space is a subset of a color model (for example, CMYK or RGB). In other words, each tool speaks a unique language when it comes to color. One number in the color space of a digital camera may represent an entirely different color in the color space of a monitor. As a result, when an image moves through the workflow, the colors get lost in the translation and are not accurately reproduced. A color management system is designed to improve the communication of color in the workflow. This is an example of a typical digital imaging workflow. A color management system, also known as a color engine, uses color profiles to translate the color values from the source, which ensures a more accurate color reproduction at the destination. A color profile contains the data that the color management system requires to translate colors. Many standard color profiles are available. In addition, color profiles exist for different brands of monitors, scanners, digital cameras, and printers. Why do I need color management? If your document requires accurate color representation, you should consider using color management. The complexity of your workflow and the ultimate destination of the images are also important considerations. If your documents are destined only for online viewing, color management may not be as important. However, if you plan to open images in another application, such as Adobe Photoshop, or if you are creating images for print or multiple types of output, the use of color management is essential. 248 | Corel Painter 2015 User Guide Color management lets you do the following: • reproduce colors consistently across your digital imaging workflow, especially when opening documents that were created in other applications • reproduce colors consistently when sharing files with others • preview, or “soft-proof”, colors before they are printed • reduce the need to adjust and correct images when sending images to different destinations A color management system does not offer identical color matching (this is not technically possible), but it greatly improves the color representation. Is my monitor displaying the right colors? How you perceive the color that your monitor displays is another important factor in managing color consistency. Your perception is influenced by the environment in which you are viewing the images. Here are some ways to neutralize your viewing environment. • Ensure that your room has a consistent flow of light. For example, if the room is filled with sunlight, use a shade, or if possible, work in a room without windows. • To ensure accuracy in perceiving colors, some graphics professionals work in windowless rooms with gray or neutral walls and ceilings. If these conditions do not match the room you work in, you can invest in a monitor hood, or you can create one by using black cardboard and tape. • Don’t wear bright clothing that can clash with the display of colors on the monitor. For example, wearing a white shirt reflects on the monitor and alters your perception of color. • Set the monitor background to a neutral color, such as gray, or apply a grayscale image. Avoid using colorful wallpapers and screensavers. Calibration and profiling of the monitor, also known as characterization, are also important steps for ensuring color accuracy. Calibration helps ensure consistency in the colors that are displayed on the monitor. After calibration, you can create a color profile of the monitor, which contains the details of how the monitor interprets colors. The profile is then shared with other devices. Calibration and profiling work together to achieve color accuracy: If a monitor is incorrectly calibrated, its color profile is not useful. However, calibration and profiling are complex and usually require a special calibration device and specialized software. Furthermore, improper calibration may do more harm than good. You can find additional information about monitor calibration and custom color profiles by researching colormanagement techniques and products. You can also refer to the documentation that was provided with your operating system or monitor. Should I assign or convert color profiles? In deciding whether to assign or convert a color profile, you should first consider the results that each action produces. When you assign a color profile in Corel Painter, the color values, or numbers, in the document do not change. Instead, the application simply uses the color profile to interpret the colors in an image. However, when you convert a color profile, the color values in the document change. Instead of assigning a color profile, the application translates one color profile to another. Converting a color Color management | 249 profile does more than affect the display of colors — it produces irreversible changes to the colors in the document. The best practice is to choose a working color space, such as sRGB, when you create an image and to use the same color profile throughout your workflow. You should avoid assigning and converting color profiles. However, you may encounter scenarios that require you to switch to a different color profile. For example, if you receive a file from someone, and no color profile is embedded in the file, you should assign a color profile to the file. In this way, you can retain the file’s original color values. You should choose the conversion option only if you are preparing the file for a specific output, such as a printer. After the data has been changed to accommodate the destination profile, conversion back to the original color profile is often not suitable. What is a rendering intent? A color management system can perform effective translation of colors from the source to multiple outputs. However, when matching colors from one color space to another, a color management system may be unable to match certain colors. These “out-of-gamut” colors can dramatically change the look of the image, depending on how they are interpreted by the color management system. Fortunately, you can choose a rendering intent to instruct the color management system how to interpret the out-of-gamut colors. The rendering intent that you choose depends on the graphical content of the image. This is an example of three types of images and their corresponding rendering intents. • Perceptual — Choose this rendering intent for photographs and bitmaps that contain many out-ofgamut colors. The overall color appearance is preserved by changing all colors, including in-gamut colors, to fit within the destinations range of colors at the destination. This rendering intent maintains the relationships between colors to produce the best results. • Saturated — Choose this rendering intent to produce more concentrated solid colors in business graphics, such as charts and graphs. Colors may be less accurate than those produced by other rendering intents. • Relative Colorimetric — Choose this rendering intent for logos or other graphics to preserve original colors. If a match is not found for the source colors, then the closest possible match is found. This rendering intent causes the white point to shift. In other words, if you are printing on white paper, the 250 | Corel Painter 2015 User Guide white areas of an image use the white of the paper to reproduce the color. Therefore, this rendering intent is a good option for printing images. • Absolute Colorimetric — Choose this rendering intent for logos, or other graphics, that require very precise colors. If no match is found for the source colors, then the closest possible match is used. The Absolute Colorimetric and Relative Colorimetric rendering intents are similar, but the Absolute Colorimetric rendering intent preserves the white point through the conversion and does not adjust for the whiteness of the paper. This option is used mainly for proofing. What is “soft-proofing”? Soft-proofing lets you generate an on-screen preview of what the image will look like when it’s reproduced. This technique simulates the “hard-proofing” stage in a traditional printing workflow. However, unlike hardproofing, soft-proofing lets you look at the final result without committing ink to paper. For example, you can preview what the printed image will look like when a specific brand of printer is used. You can also preview what the image will look like on another type of monitor. Soft-proofing also lets you verify whether the document’s color profile is suitable for a specific printer or monitor and can help you prevent unwanted results. For more information, see “Previewing and softproofing color profiles” on page 253. Specifying the default RGB color profile To use color management in Corel Painter, you can start by specifying the default RGB color profile that you want to assign to all new documents. When you create images in another application, such as Adobe Photoshop, you should use the same default color profile that you will use when opening the file in Corel Painter. In addition, you should always embed the color profile when saving a document in Corel Painter or Adobe Photoshop, so that the document retains the color information. For more information, see “Embedding color profiles when saving files” on page 252. To change the default RGB color profile 1 Choose Canvas Color Management Settings. 2 Choose a color profile from the Default RGB Profile list box. The factory default color profile for Corel Painter is sRGB, which is the default color profile for many monitors, digital cameras, and even some printers. Color management | 251 You can also access the Color Management Settings dialog box from the Navigator panel by clicking the Open Navigator Settings button , clicking Color Management, and choosing Color Management Settings. Embedding color profiles when saving files You can embed an assigned color profile in a file. However, if you did not assign a color profile to the file, the default color profile is embedded. The following file formats support color profile embedding: • RIFF (RIF) • TIFF (TIF) • Photoshop (PSD) • JPEG • Portable Network Graphics (PNG) To embed a color profile when saving a file 1 Choose File Save As. 2 In the Save Image As dialog box, use the controls to specify a location and filename. 3 From the Format list box (Mac) or the Save As Type list box (Windows), choose one of the following file formats: • RIFF Files (*.RIF; *.RIFF) • TIF Files (*.TIF; *.TIFF) • Photoshop Files (*.PSD) • JPEG Files (*.JPG; *.JPEG) • PNG Files (*.PNG) 4 Enable the Embed Profile check box. If you do not want to embed the color profile, you need to disable the Embed Profile check box. 252 | Corel Painter 2015 User Guide Specifying the default CMYK color profile for converting CMYK images to RGB Because Corel Painter works with RGB colors, all CMYK images that you open or import in the application are converted to an RGB color profile. You can specify the default CMYK profile that Corel Painter uses to convert the CMYK images to RGB. The following file formats are supported for CMYK images: • RIFF (RIF) • TIFF (TIF) • Photoshop (PSD) • JPEG • Portable Network Graphic (PNG) To specify the default CMYK color profile for converting CMYK images to RGB 1 Choose Canvas Color Management Settings. 2 Choose a color profile from the Default CMYK Conversion Profile list box. You can also access the Color Management Settings dialog box from the Navigator panel by clicking the Open Navigator Settings button , clicking Color Management, and choosing Color Management Settings. Previewing and soft-proofing color profiles After an RGB profile is selected for the document, you can preview the image with the default color profile applied. You can also “soft-proof” images, which means to preview on-screen what the image will look like when it is printed with a specific printer, or when it is displayed on another type of monitor. You can also soft-proof by using a specific rendering intent. For more information, see “What is a rendering intent?” on page 250. After soft-proofing an image, you can turn off the soft-proofing feature. To preview a color profile 1 Choose Window Navigator. 2 Click the Open Navigator Settings button , click Color Management Settings, and choose the name of the color profile that you want to preview. Color management | 253 To soft-proof an image 1 Choose Canvas Color Proofing Settings. 2 Choose a profile from the Simulate Device list box. 3 Choose a rendering intent from the Rendering Intent list box. 4 Enable the Turn On Color Proofing Mode check box. To turn off soft-proofing • Choose Canvas Color Proofing Mode. Assigning or removing color profiles You can change the appearance of a document by assigning a new color profile. A color profile contains the data that the color management system requires to translate colors from one color space to another. The default color profile for Corel Painter is sRGB IEC61966-2-1 noBPC, but you can choose from a list of Standard ICC color profiles. When you assign a new profile, the color values, or numbers, in the document do not change. When you enable color management and display a document, the colors in the document represent an interpretation of the assigned color profile. For more information, see “Should I assign or convert color profiles?” on page 249. You can also remove an assigned color profile from a document. In other words, color management is no longer applied to the document. The color values are retained, however. To assign or remove a color profile 1 Choose Canvas Assign Profile. 2 Enable one of the following color profile options: • Use Default RGB Profile — applies the default RGB profile to the document • Use Profile — applies a color profile to the document but does not convert the original colors. If you enable this option, you must choose a color profile. • Do Not Color Manage — retains the color values without associating them with a color profile If you have color profiles installed on your computer, Corel Painter includes them in the list of available color profiles. 254 | Corel Painter 2015 User Guide You can also assign a color profile from the Navigator panel by clicking the Open Navigator Settings button , clicking Color Management, and choosing Assign Profile. Converting color profiles Corel Painter lets you convert the color profile of a document to another color profile. Converting a color profile differs from assigning a color profile, which involves only the translation of one color profile to another and affects only the display of color. When you convert one color profile to another, the color values in the document are irreversibly changed. For more information, see “Should I assign or convert color profiles?” on page 249. Corel Painter also lets you choose the color management engine that is used for converting color profiles. The color management engine, also known as a color management module (CMM), uses the information in the color profiles to translate the color values. The resulting translation of the color values may differ, depending on the color management engine. In addition, you can flatten images when converting color profiles. Flattening images drops all the layers onto the background canvas. To convert a color profile 1 Choose Canvas Convert To Profile. 2 Choose a new color profile from the New Color Profile list box. You can also Choose a color engine Choose a color engine from the Color Engine list box. Choose a rendering intent Choose a rendering intent from the Rendering Intent list box. Flatten all layers in the image Enable the Flatten Image option. Color management | 255 You can also convert the color profile from the Navigator panel by clicking the Open Navigator Settings button , clicking Color Management, and choosing Convert To Profile. Working with color profile policies Corel Painter lets you create color profile policies for opening and placing both RGB and CMYK images. The options that you choose for the Color Profile Policy determine how colors are managed in images that you open and work with in the application. When creating a color profile policy for opening and placing images, you can specify the following: • RGB color profile to apply to images • CMYK color profile for converting images to RGB • color engine • rendering intent (depends on image content) For more information, see “What is a rendering intent?” on page 250. The color profile policy lets you display warning messages when a document has a mismatched or missing color profile. In the case of a mismatched color profile, you can choose a new color profile. If the document does not have a color profile associated with it, you can apply a new color profile or choose not to use color management with the document. To create a color profile policy 1 Choose Canvas Color Management Settings. 2 Choose one of the following options from the RGB Images list box: • Use embedded profile — applies the embedded RGB color profile to RGB images that you open or import • Use default RGB profile — converts the image by using the default RGB color profile that you specify in the color management settings 3 Choose one of the following options from the Convert CMYK Images list box: • Use default CMYK profile — converts to RGB by using the default CMYK color profile that you specify in the color management settings • Use embedded profile — converts to RGB by using the embedded CMYK color profile 4 Choose a color engine from the Color Engine list box. 5 From the Rendering Intent list box, choose one of the following options: • Perceptual — is recommended for a variety of images, especially bitmaps and photographs • Saturation — is best for vector graphics (lines, text, and solid-colored objects, such as charts) 256 | Corel Painter 2015 User Guide • Relative Colorimetric — is ideal for producing proofs on inkjet printers • Absolute Colorimetric — preserves the white point and can be used to proof images If you want to display a warning message when you open a document that has a mismatched color profile, enable the Profile Mismatch check box. For more complete descriptions of rendering intents, see “What is a rendering intent?” on page 250. You can also access the Color Management Settings dialog box from the Navigator panel by clicking the Open Navigator Settings button , clicking Color Management, and choosing Color Management Settings. Working with presets Corel Painter provides color management presets, which are default settings that you can apply to a document. They are useful if you do not feel comfortable changing the settings in the Color Management Settings dialog box. You can also create your own presets, which allows you to retain all of your selections in the Color Management Settings dialog box and reuse them in other documents. If you no longer need a preset, you can delete it. To choose a preset 1 Choose Canvas Color Management Settings. 2 Choose a preset from the Preset list box. You can also access the Color Management Settings dialog box from the Navigator panel by clicking the Open Navigator Settings button , clicking Color Management, and choosing Color Management Settings. To add a preset 1 Choose Canvas Color Management Settings. 2 In the Color Management Settings dialog box, use the controls to specify color management settings. Color management | 257 3 Click the Add button next to the Preset list box. 4 Type a name for the preset in the Preset Name box. You can also access the Color Management Settings dialog box from the Navigator panel by clicking the Open Navigator Settings button , clicking Color Management, and choosing Color Management Settings. To delete a preset 1 Choose Canvas Color Management Settings. 2 Choose a preset from the Preset list box. 3 Click the Delete button next to the Preset list box. A warning box appears and asks you if you want to delete the preset. 4 Click Yes. You can also access the Color Management Settings dialog box from the Navigator panel by clicking the Open Navigator Settings button Color Management Settings. 258 | Corel Painter 2015 User Guide , clicking Color Management, and choosing Correcting and adjusting colors Corel Painter includes a variety of effects and tools that let you correct and adjust image colors. For example, you can use the effects to fix a color-casted or washed-out photo. You can also use the effects to creatively alter image colors using techniques such as posterizing or inverting. This section contains the following topics: • “Correcting colors using curves” (page 260) • “Adjusting brightness and contrast” (page 261) • “Using the curve to correct colors” (page 264) • “Drawing freehand curves to adjust colors” (page 266) • “Specifying the curve values to adjust colors” (page 267) • “Adjusting hue, saturation, and value” (page 268) • “Adjusting selected colors” (page 271) • “Equalizing images” (page 274) • “Matching color and brightness across images” (page 276) • “Inverting colors” (page 277) • “Posterizing an image” (page 278) • “Applying video legal colors” (page 279) • “Dodging and burning” (page 279) Correcting and adjusting colors | 259 Correcting colors using curves Corel Painter lets you correct colors by using curves to adjust the relative amounts of the color components in an image. You can adjust the curves for red, green, blue, or all three color components at once. Modifying a curve individually is useful for correcting an unwanted color cast. The curves describe how the input color values are adjusted to create the output (corrected) color values. A visual representation of the curve. The horizontal axis represents the input (original color) values. The vertical axis represents the output (corrected) values. Before you adjust a curve, it appears perfectly diagonally (45°), which indicates that all input and output values are equal. Corel Painter maps light values at the top of the graph and darker values at the bottom. When you edit RGB curves, the current color is indicated by a colored point on the curve. For example, if you’re editing the color blue, dragging the curve below the diagonal line subtracts blue from the image and adds its complimentary color yellow. Alternatively, dragging above the line intensifies the color blue. You can use any of the following curve methods to correct colors: • Curve • Freehand • Advanced 260 | Corel Painter 2015 User Guide Use the Color Correction dialog box to correct colors. You can use a single curve method, or a combination of curve methods, to adjust the image. You can apply color correction to a selection, a layer, or the entire image. • If there is no selection, the correction is applied to the entire image. • To correct the color of only a section of the canvas, select the area by using a selection tool before applying the color correction. For more information about these tools, refer to “Getting started with selections” on page 578. • To correct the color of a layer, select the layer before applying the color correction. For more information about selecting a layer, refer to “Selecting layers” on page 524. • To apply color correction to a shape, dynamic layer, text layer, or reference layer, you must first commit the layer to an image layer. Adjusting brightness and contrast Corel Painter offers two different methods for adjusting image brightness and contrast. You can adjust brightness and contrast more quickly by using the Brightness/Contrast effect, or more precisely by using the curve in the Color Correction dialog box. When using the Brightness/Contrast effect, you can adjust all image colors at once. Correcting and adjusting colors | 261 Before (left) and after (right) applying the Brightness/Contrast effect. When using the curve, you can adjust the contrast or brightness of colors while maintaining the tonal transitions in the original image. You can adjust all colors at once, or adjust R, G, and B individually. As you adjust the Contrast or Brightness sliders, the endpoints of the curves remain fixed. Because the effect maintains the levels from the original image, there are always 256 distinct levels, regardless of how much you adjust the sliders. Contrast adjusts the difference between light and dark values. As you increase the contrast, the curve takes on an “S” shape, indicating that light colors are becoming lighter and dark colors darker. If you decrease the contrast, the curve takes on an inverted “S” shape and tones down the contrast of all midtone colors. An image before adjusting brightness and contrast by using the curve. 262 | Corel Painter 2015 User Guide An example of increasing the contrast by using the curve. Brightness moves all values on a curve to a brighter tone or darker tone. An example of increasing brightness by using the curve. To quickly adjust brightness and contrast 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Tonal Control Brightness/Contrast. 3 Move the Brightness slider to adjust image brightness. 4 Move the Contrast slider to adjust image contrast. Correcting and adjusting colors | 263 You can reset the sliders to the default settings by clicking Reset. You can compare the adjusted image with the original image by enabling and disabling the Preview check box. To adjust brightness and contrast by using the curve 1 Choose Effects Tonal Control Correct Colors. 2 In the Color Correction dialog box, choose Curve from the Method list box. 3 Click one of the following Channel buttons: • Red — allows you to adjust only the red curve • Green — allows you to adjust only the green curve • Blue — allows you to adjust only the blue curve • Master — allows you to adjust all color curves at once 4 Move any of the following sliders: • Brightness — lets you brighten or darken the selected color(s). This control can correct exposure problems caused by too much light (overexposure) or too little light (underexposure). • Contrast — increases or decreases the difference in tone between the dark and light areas of an image Channel icons in the Color Correction dialog box. You can clear all corrections so that you can start again by clicking Reset. You can compare the adjusted image with the original image by enabling and disabling the Preview check box. Using the curve to correct colors You can use the Curve method to drag the color curves to reshape them. This method lets you create very specific changes in color values. You can control the overall effect by using the Effect slider. The slider controls how much of the curve moves in response to dragging. When the slider is all the way to the right, the entire curve moves. As the value is reduced, a smaller portion of the curve moves. The Curve method lets you perform color and tonal corrections by adjusting either individual color channels (R, G, or B) or the master channel (all channels combined). 264 | Corel Painter 2015 User Guide Curve method of color correction. To quickly adjust colors, you can use the automatic correction controls. To correct colors using the curve 1 Choose Effects Tonal Control Correct Colors. 2 In the Color Correction dialog box, choose Curve from the Method list box. 3 Click one of the following Channel buttons: • Red — allows you to adjust only the red curve • Green — allows you to adjust only the green curve • Blue — allows you to adjust only the blue curve • Master — allows you to adjust all color curves at once 4 Drag the Effect slider to the right to increase the range of the curve that’s affected when you drag it, or drag it to the left to decrease range. 5 Position the crosshair cursor over the diagonal line, and drag the curve. Dragging the curve down increases shadows and dragging it up increases highlights. You can also Automatically correct the contrast and color in an image Choose Auto-set from the CurvePreset list box. Automatically adjust the contrast in an image according to the white point Choose White Point from the CurvePreset list box. Correcting and adjusting colors | 265 You can also Automatically adjust the contrast in an image according to the black point Choose Black Point from the CurvePreset list box. Clear all corrections Click Reset. Drawing freehand curves to adjust colors You can use the Freehand method to adjust colors. This method lets you draw a curve to produce dramatic results. It’s particularly useful for creating posterized or solarized effects. Freehand method of color correction. To adjust colors by using the Freehand method 1 Choose Effects Tonal Control Correct Colors. 2 In the Color Correction dialog box, choose Freehand from the Method list box. 3 Click one of the following Channel buttons: • Red — allows you to adjust only the red curve • Green — allows you to adjust only the green curve • Blue — allows you to adjust only the blue curve • Master — allows you to adjust all color curves at once 4 Drag the pointer over the graph to draw a new curve. Drawing a curve below the middle line increases shadows and drawing a curve above the middle line increases highlights. 266 | Corel Painter 2015 User Guide You can clear all corrections so that you can start again by clicking Reset. You can compare the adjusted image with the original image by enabling and disabling the Preview check box. Specifying the curve values to adjust colors You can use the Advanced method to more accurately adjust colors using the curve. You can adjust the 1/4 Tone, Midtone, and 3/4 Tone ranges by manually dragging the curves of red, green, and blue. You can also adjust color by setting the percentage of red, green, and blue at five specific points in the curve: Highlight, 1/4 Tone, Midtone, 3/4 Tone, and Shadow. Each section of the curve controls the balance between the shadows, midtones, and highlights of an image. Setting values in the upper portion of the grid lightens the image; whereas setting values in the lower portion of the grid darkens the image. Various tone curves were modified to achieve this look. Correcting and adjusting colors | 267 You can compare the adjusted image with the original image by enabling and disabling the Preview check box. To adjust 1/4 tone, midtone, and 3/4 tone by dragging color curves 1 Choose Effects Tonal Control Correct Colors. 2 In the Color Correction dialog box, choose Advanced from the list box. 3 Click one of the following Channel buttons: • Red — allows you to adjust only the red curve • Green — allows you to adjust only the green curve • Blue — allows you to adjust only the blue curve 4 Drag a node on the diagonal line. Dragging the curve down darkens the image and dragging it up lightens the image. To adjust colors by specifying curve values 1 Choose Effects Tonal Control Correct Colors. 2 In the Color Correction dialog box, choose Advanced from the Method list box. 3 Type percentage values for Red, Green, or Blue in the following columns: • Highlight — adjusts the image highlights (lower portion of the graph) • 1/4 Tone — adjusts the image contrast • Midtone — adjusts the image contrast • 3/4 Tone — adjusts the image contrast • Shadow — adjusts the image shadows (upper portion of the graph) Typing positive percentages, such as 89%, sets values in the upper portion of the graph, which lightens the image. Typing negative percentages, such as -89%, sets values in the lower portion of the graph and darkens the image. Typing the same percentage value for each color applies the change equally. Adjusting hue, saturation, and value The Adjust Colors effect lets you control the hue, saturation, and value of an image in much the same way as you would adjust your television. It also lets you adjust the image colors equally or by using the luminosity of an external source. When using luminosity to adjust colors, pixels with higher luminance undergo greater color adjustments. You can choose any of the following adjustment methods: • Uniform Color — adjusts all pixels equally 268 | Corel Painter 2015 User Guide • Paper — uses the selected paper grain to control the color adjustment • Image Luminance — uses the luminance of the image as the model for color adjustment. Areas of greater luminance are adjusted more. • Original Luminance — uses the luminance of the clone source as the model for color adjustment. If you have not set up a clone source, the current pattern is used. • [Alpha channel] or [Layer mask] — sets the selected alpha channel or layer mask as the model for controlling color adjustment. For example, a black-to-white gradation in the channel or mask lets you adjust the color progressively across the image. In black areas of the channel or mask, colors are not changed. In white areas of the channel or mask, the adjustment applies fully. Transitional areas receive proportional color adjustments. Use the Adjust Color dialog box to change the hue, saturation, and value of an image. To adjust colors equally 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Tonal Control Adjust Colors. 3 Choose Uniform Color from the Using list box. 4 Adjust any of the Adjust Colors controls. For information, see “Adjust Colors controls” on page 271. Correcting and adjusting colors | 269 To adjust colors by using paper luminance 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Tonal Control Adjust Colors. 5 Choose Paper from the Using list box. 6 Adjust any of the Adjust Colors controls. For information, see “Adjust Colors controls” on page 271. To adjust colors by using image luminance 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Tonal Control Adjust Colors. 3 Choose Image Luminance from the Using list box. 4 Adjust any of the Adjust Colors controls. For information, see “Adjust Colors controls” on page 271. To adjust colors by using clone or pattern luminance 1 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 2 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 3 Choose Effects Tonal Control Adjust Colors. 270 | Corel Painter 2015 User Guide 4 Choose Original Luminance from the Using list box. 5 Adjust any of the Adjust Colors controls. For information, see “Adjust Colors controls” on page 271. Adjust Colors controls • • • • Hue Shift — adjusts the hue of pixels Saturation — adjusts the amount of pure hue in the color Value — adjusts color brightness. Moving the slider to the left darkens colors. Reset — resets the sliders to their default settings Adjusting selected colors The Adjust Selected Colors effect is similar to the Adjust Colors effect, but it works only on a specified range of colors within an image. You choose a color in an image and adjust colors within a range of that color. You could, for example, change yellow peppers to red peppers. You can adjust colors that are exactly the same as the color you select, or you can choose colors within a range, based on proximity (on the color wheel or the color space) to the selected color. Selective color adjustments change only certain colors in the image. The Range sliders determine the extent of the HSV color space around the selected center color. By combining these settings, you can set up a very specific range of colors to adjust. For example, you can limit changes to a precise shade of red. The Feather sliders affect the softness at the edge of the selected colors. These sliders can help you create smoother transitions between the replaced color and the original. Correcting and adjusting colors | 271 A replaced color with and without feathering. You can choose from any of the following adjustment methods: • Uniform Color — adjusts all pixels equally • Paper — uses the selected paper grain to control the color adjustment • Image Luminance — uses the luminance of the image as the model for color adjustment. Areas of greater luminance are adjusted more. • Original Luminance — uses the luminance of the clone source as the model for color adjustment. If you have not set up a clone source, the current pattern is used. To adjust a selected color 1 Choose Effects Tonal Control Adjust Selected Colors. The Adjust Selected Colors dialog box appears. 2 Move the cursor over the image in the document window (the cursor becomes a dropper), and click the color you want to adjust. The Color panel displays the selected color as the main color. 3 Choose Uniform Color from the Using list box. 4 Adjust any of the Adjust Selected Colors controls. For information, see “Adjust Selected Colors controls” on page 274. To adjust selected colors by using paper luminance 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. 272 | Corel Painter 2015 User Guide • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Tonal Control Adjust Selected Colors. 5 Choose Paper from the Using list box. 6 Adjust any of the Adjust Selected Colors controls. For information, see “Adjust Selected Colors controls” on page 274. To adjust colors by using image luminance 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Tonal Control Adjust Selected Colors. 3 Choose Image Luminance from the Using list box. 4 Adjust any of the Adjust Selected Colors controls. For information, see “Adjust Selected Colors controls” on page 274. To adjust colors by using clone or pattern luminance 1 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 2 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 3 Choose Effects Tonal Control Adjust Selected Colors. 4 Choose Paper from the Using list box. 5 Adjust any of the Adjust Selected Colors controls. For information, see “Adjust Selected Colors controls” on page 274. Correcting and adjusting colors | 273 Adjust Selected Colors controls The following controls in the Select area let you refine the color selection. Hue controls • Range — controls the number of hues adjusted. Only hues within the specified percentage of hues on the color wheel are adjusted. • Feather — controls the softness at the edge of the selected hues Saturation controls • Range — controls the range of saturation adjusted. Only saturations within this range are adjusted. • Feather — controls the softness at the edge of the range of saturated colors Value controls • Range — controls the range of values adjusted • Feather — controls the softness at the edge of the selected values Moving the Range sliders to the right increases the amount of color space affected and creates smoother transitions between the replaced color and the original. The following controls in the Replace area let you refine the adjusted colors. • Hue — adjusts the colors of the pixels by changing their hue. Moving the slider to the right increases the hue. • Saturation — adjusts the amount of pure hue in the color. Moving the slider all the way to the left creates a grayscale image. • Value — adjusts color brightness. Moving the slider to the left darkens colors. The following controls can help you preview and reset adjustments. • Preview — enable this check box to preview the adjustments in the document window • Reset — resets the sliders to their default settings Equalizing images Corel Painter includes various options for equalizing images. Equalizing involves increasing the contrast by resetting the darkest and lightest points and then evenly distributing the values across those two points. You can produce an equalizing effect by automatically or manually adjusting the black and white points in an image. You can also equalize an image by using the Equalize effect. This effect allows you to adjust contrast, adjust black and white points, and distribute the brightness levels throughout the entire range of available levels. In addition, you can equalize an image by creating a histogram showing the number of pixels for each brightness level value and then adjusting those values. The Equalize effect also allows gamma adjustment, which lightens or darkens an image without changing highlights or shadows. 274 | Corel Painter 2015 User Guide Before (left) and after (right) applying the Equalize effect. To automatically set black and white points 1 Choose Effects Tonal Control Correct Colors. 2 In the Color Correction dialog box, choose Curve from the Method list box. 3 From the Curve Preset list box, choose Auto Set. To manually set black or white points 1 Choose the Dropper tool from the toolbox. 2 In the document window, click the color you want to assign as the darkest or lightest point. 3 Choose Effects Tonal Control Correct Colors. 4 In the Color Correction dialog box, choose Curve from the list box. 5 From the Curve Preset list box, choose one of the following: • Black Point — assigns all colors equal to or darker than the current main color to black • White Point — assigns all colors equal to or lighter than the current main color to white To equalize colors 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 From the menu bar, choose Effects Tonal Control Equalize. Corel Painter automatically adjusts the image or selection so that the lightest color is white and the darkest color is black. Correcting and adjusting colors | 275 3 In the Equalize dialog box, adjust contrast by dragging the black and white markers under the histogram, or type values in the Black box and White box. Any values in the image located to the right of the white marker become white; any values to the left of the black marker become black. 4 Move the Gamma slider. Moving the slider to the right darkens the image; moving the slider to the left lightens the image. Changing the gamma adjusts only the midtones of an image and leaves the black and white areas untouched. 5 Click OK to apply changes. A preview of the changes is applied to the original image, but the changes are not final until you click OK. If you want to revert to the original image, click Cancel. Matching color and brightness across images The Match Palette effect lets you apply the color and brightness of a source image to a destination image. For example, you can match the colors in a photo to the colors in a favorite painting. You can then clone and paint your photo in the same style as your favorite painting. You can also use the Match Palette effect to ensure that the color and brightness in a group of photos is consistent. You can apply the color and brightness from a source image (center) to your working image (left) to create a new effect (right). To match colors across images 1 Open both the source image and the destination image. 2 Select the destination image. 3 Choose Effects Tonal Control Match Palette. 4 From the Source list box, select the source image. The filenames for all open images appear in the list box. 5 Adjust any of the following sliders: 276 | Corel Painter 2015 User Guide • Color — lets you determine how the colors from the source image blend with the colors in the destination image. At higher settings, more source color is applied. • Variance (Color) — lets you adjust the range of the source colors. Higher settings increase the number of shades used from the source image. • Brightness — lets you determine how the luminance from the source image blends with the luminance in the destination image. Higher settings pull more highlights and shadows from the source image into the destination image. • Variance (Brightness) — lets you adjust the range of highlights and shadows. Higher settings increase the contrast between the highlights and shadows. 6 Move the Amount slider to specify the overall intensity of the other settings. Start at 100%, and decrease the amount until you are satisfied with the results. Inverting colors The Negative effect inverts all the colors in an image, or in the selected layer. Positive (left) and negative (right) versions of an image. To invert colors 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Tonal Control Negative. Correcting and adjusting colors | 277 Posterizing an image Corel Painter offers two different options for posterizing images. You can use the Posterize effect to reduce the number of color levels contained in an image. You can also posterize an image by specifying a color set. This effect lets you replace image colors with those of a specified colors set. This is useful for multimedia work, as well as applications such as silkscreening. You can use this effect to reduce the number of colors in an image. To posterize an image 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Tonal Control Posterize. 3 In the Posterize dialog box, specify a number of levels. The fewer levels you specify, the more dramatic the effect. To posterize an image combined with a paper grain, refer to “Applying the Apply Screen effect” on page 660. To posterize to two levels and also adjust the brightness, refer to “Equalizing images” on page 274. To posterize an image by using a color set 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Window Color Panels Color Sets. 3 Click the Color set libraries options button from the list. 278 | Corel Painter 2015 User Guide , choose Color Set Libraries, and choose a color set 4 Choose Effects Tonal Control Posterize Using Color Set. The image is replaced with the colors in the current color set. Applying video legal colors You can apply an effect that adjusts the colors in an image so they are compatible with video. Colors that aren’t possible in video are converted to video legal colors. Only bright yellows and cyans are not video legal. Corel Painter supports both the National Television System Committee (NTSC) for video systems in the U.S. and Phase Alternation by Line (PAL) for video systems in Europe. To apply video legal colors 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Tonal Control Video Legal Colors. 3 In the Video Legal Colors dialog box, choose NTSC or PAL from the System list box. Dodging and burning The Dodge and Burn tools let you adjust the highlights, midtones, and shadows in an image. The Dodge tool lightens the tone; the Burn tool darkens it. You can dodge and burn anywhere in a photo, affecting an area as large or as small as you like. To lighten the tone 1 Choose the Dodge tool from the toolbox. 2 On the property bar, move the Size slider 3 Move the Opacity slider , or type a value in the Size box. , or type a value in the Opacity box. 4 Drag the brush in the image to apply the effect. Correcting and adjusting colors | 279 The Dodge tool was used to lighten the girl’s eye. To darken the tone 1 Choose the Burn tool from the toolbox. If the Burn tool is not displayed in the toolbox, hold down the Dodge tool 2 On the property bar, move the Size slider 3 Move the Opacity slider to open the tool flyout. , or type a value in the Size box. , or type a value in the Opacity box. 4 Drag the brush in the image to apply the effect. The Burn tool was used to reduce the strong highlights on the faces. 280 | Corel Painter 2015 User Guide Libraries A library is a storage place for a collection of tools or media. In Corel Painter, default libraries are available for the following resources: brushes, paper, color sets, gradients, looks, nozzles, textures, patterns, selections, scripts, images, weaves, and flow maps. The default libraries contain a vast array of resources that are ready for you to use. In addition, you can create your own libraries to better organize resources, or to store customized resources. This section contains the following topics: • “Importing and exporting libraries” (page 281) • “Creating and removing libraries” (page 282) • “Modifying the display of library panels” (page 283) • “Moving, renaming, and deleting library resources” (page 285) • “Restoring default libraries” (page 285) Importing and exporting libraries Corel Painter lets you import and export libraries. For example, you can open a library that was created in a previous version of Corel Painter. You can also open multiple libraries at once, except in the Brush library panel. For more information, see “Creating and deleting brush libraries” on page 316. All of the Corel Painter tools and media that are included in the application are stored in default libraries. For example, the default papers that are included in Corel Painter are contained in the Papers libraries. When you first open a library panel, the content of the default library for that given tool or media is displayed in the panel. Libraries | 281 To import a library 1 In a library panel, click the Import[Resource type] Library button . For example, if you want to open a paper textures library from the Paper Libraries panel, click the Import Paper Library button . 2 Choose the drive and folder where the library is stored. 3 Click Open. The imported library displays at the bottom of the panel window. To import a library created in a previous version of Corel Painter 1 Click the Library panel’s options button , choose Import Legacy [Resource type] Library. 2 Choose the drive and folder where the library is stored. 3 Click Open. The imported library displays at the bottom of the panel window. To export a library 1 In a library panel, click the Export [Resource type] Library button . For example, if you want to open a gradient library from the Gradient Libraries panel, click the Export Gradient Library button . 2 In the Choose Library dialog box, choose the library that you want to export from the Library list box. 3 Choose the drive and folder where you want to store the library. 4 Click Save. Creating and removing libraries Libraries allow you to store and organize tools and media to make it easier for you to locate and access them. When you create a new resource, such as a gradient, it is automatically saved to the current library. However, you can create a custom library and move the resource to that library. In addition, you can copy any of the default resources to a custom library. If you no longer need a library, you can remove it. The method for creating a library is the same for most tools and media, except for brush libraries. For more information, see “Creating and deleting brush libraries” on page 316. 282 | Corel Painter 2015 User Guide To create a library 1 In a library panel, click the New [Resource type] Library button . For example, if you want to open a pattern library from the Pattern Libraries panel, click the New Pattern Library button . 2 In the New Library dialog box, type a name in the Save As box. A header bar for the new library appears at the bottom of the library panel and its title appears in the list of available libraries. The new library also contains one swatch by default. When you save an item, Corel Painter stores it in the currently selected library. If this is not where you want it, be sure to select the correct library before saving the item. You can move items between libraries later, but switching libraries before saving the resource will spare you that extra step. To add an existing resource to a library • From the library panel, drag a resource from one library to the library where you want to add the resource. When you create a new resource, such as a brush variant, paper, or weave, it is automatically saved to the currently selected library. For more information about creating resources, please refer to the Help chapter that pertains to the resource. Over time, with additions and deletions, library file sizes are compounded. In some cases, you may lose items if you restore a default library. For best results, save new resources to new libraries, and limit the number of resources in each library. To remove a library 1 Click the library panel’s options button , choose Remove [Resource type] Library. 2 Choose the library that you want to remove from the Library list box. Modifying the display of library panels You can modify the appearance of the library panels by changing the way they are organized and displayed. You can resize a library panel to control the space that it takes in the application window. You can also change the display size of the resource icons. If you do not need to use some of the resource swatches, you can hide them. In addition, if you create a new resource, you can create a custom icon for the resource. Libraries | 283 To modify the display of a library panel 1 Open a library panel. 2 Perform a task from the following table. To Do the following Resize the library panel Point to the edge of the panel. When the cursor changes to a double-sided arrow, drag the edge of the panel to resize it. Resize the library swatches Click the library panel’s options button , choose [Resource type] Library View, and choose one of the following options: •Small •Medium •Large Display the library swatches as a list Click the library panel’s options button , choose [Resource type] Library View, and choose List. Hide a library swatch Right-click a library resource swatch, and choose Hide [Resource type]. Unhide all swatches Click the library panel’s options button , choose [Resource type] Library View, and choose Show All Hidden Items. Customize a swatch icon 284 | Corel Painter 2015 User Guide Right-click a resource swatch, and choose Set Custom Icon. Choose the drive and folder where the image is stored. Click the image file and click Open. Moving, renaming, and deleting library resources You can move a library resource to a new position within a library, or drag it to a different library. You can also rename resources, such as renaming a paper or gradient, to give them more descriptive names. You can also delete an item from a library, including a default library. You can also restore the default library to the factory settings. For information, see “Restoring default libraries” on page 285. To move a library resource • In a library panel, do one of the following: • Drag a resource swatch to another position within the library. • Drag a resource swatch to another library. If you’re dragging a swatch to a different library, you cannot position the swatch at the end of the library. You must place the swatch in between, or before, an existing swatch. To rename a library resource 1 In a library panel, right-click the resource that you want to rename, and choose Rename [Resource]. (e.g. Rename Paper) 2 In the Rename dialog box, type the new name in the Rename [Resource] text box. To delete a library resource 1 In a library panel, click the resource that you want to delete. 2 Click the Delete [Resource] button . Do not delete default resource files or folders. Restoring default libraries You can restore a default library at any time. When you restore the default libraries, all custom resources are removed for all libraries. To restore a default library • In a library panel, click the library options button , choose Restore Default [Resource] Library. Libraries | 285 286 | Corel Painter 2015 User Guide Selecting, managing, and creating brushes Corel Painter offers an impressive array of realistic and responsive brushes that you can use to apply media to the canvas. For example, you can choose a brush with realistic bristles that apply oil, watercolor, or acrylic paint. You can also choose a dry media brush, such as chalk or charcoal. This section contains the following topics: • “Understanding brushes” (page 288) • “Exploring brush categories” (page 288) • “Searching and selecting brushes” (page 304) • “Setting basic brush attributes” (page 306) • “Displaying advanced brush controls dynamically” (page 310) • “Organizing and displaying brushes in the Brush library panel” (page 310) • “Copying and moving brush variants” (page 312) • “Renaming brush categories and variants” (page 312) • “Saving and deleting brush variants” (page 313) • “Restoring default brush variants” (page 315) • “Creating and deleting brush categories” (page 315) • “Creating and deleting brush libraries” (page 316) • “Importing and exporting brush libraries, categories, and variants” (page 317) • “Saving a brush look” (page 321) • “Creating brush dabs” (page 321) Selecting, managing, and creating brushes | 287 Understanding brushes Corel Painter offers users a wide range of preset brushes that are designed with the real media in mind, so you can predict how a brush will behave. In an art store, if the brushes in one aisle don’t produce the results you want, you can try a different aisle. Similarly, with Corel Painter, individual brushes, known as brush variants, are stored in the Brush library panel in different brush categories. You can use the brush variants as they are, or you can adjust them to suit your purposes. Many artists use brush variants with only minor adjustments — to size, opacity, or grain (how brushstrokes interact with paper texture). To modify a brush variant extensively, or to create a new brush variant, you can adjust the brush controls. For more information, see “Adjusting brushes with brush controls” on page 325 or “Saving and deleting brush variants” on page 313. Most Corel Painter brushes apply media, such as a color, gradient, or pattern, to an image. However, some brushes make changes to media already in the image. For example, the Just Add Water brush variant (in the Blenders brush category) smudges and dilutes existing colors in the image with smooth, anti-aliased brushstrokes. Using one of these brushes on a blank area of the canvas has no effect. Corel Painter includes a batch of Natural-Media brushes that use a media application method called “rendered dab types” to produce wonderfully realistic, continuous, smooth-edged brushstrokes. They are fast and more consistent because the brushstrokes appear as you draw, and are not created by applying dabs of color. In fact, you can’t draw fast enough to leave dabs or dots of color in a brushstroke. These brushes allow for rich features that are not possible with the application of dab-based media. You can take better advantage of tilt and angle, and you can paint with patterns or gradients. For more information, see “General controls: Dab types” on page 332. Exploring brush categories In the following section, descriptions of the brush categories are presented in alphabetical order. The section includes a description of each category and highlights some of the brush variants that you can find in Corel Painter. Acrylics Airbrushes Artists Blenders Chalk & Crayons Charcoal & Conte Cloners Digital Watercolor Erasers F/X Gel Gouache 288 | Corel Painter 2015 User Guide Acrylics Airbrushes Artists Blenders Image Hose Impasto Liquid Ink Markers Oils Palette Knives Pastels Pattern Pens Pencils Pens Photo Real Watercolor Real Wet Oil Smart Stroke Sponges Sumi-e Tinting Watercolor “Particle brushes” (page 298) Acrylics The Acrylic brush variants, much like their real-world counterparts, are versatile brushes that let you apply quick-drying paints to the canvas. Most of the brushes allow you to cover underlying brushstrokes and many are capable of multicolored brushstrokes. In addition, a few Acrylic brush variants interact with underlying pixels to create realistic effects. Captured Bristle Thick Acrylic Flat Wet Acrylic Airbrushes Airbrushes apply fine sprays of color, which carefully mirror the feel of a real airbrush in action. However, some variants have a different way of building up color. Most airbrushes support color buildup on a single brushstroke. However, some of the digital airbrushes do not. To achieve color buildup with the digital airbrushes, you need to overlay multiple brushstrokes. Selecting, managing, and creating brushes | 289 Digital soft flow airbrush Digital hard edge airbrush Digital soft flat airbrush The Wacom airbrush styluses are fully compatible with the variants in the Airbrushes category. For more information, see “Airbrush controls” on page 378. Coarse Spray Fine Spray Digital Airbrush Artists The Artist brush variants help you paint in the styles of master artists. For example, you can paint in the style of Vincent Van Gogh, with multishaded brushstrokes, or in the style of Georges Seurat, with multiple dots combining to form an image. When you use any of the Artist brush variants, dragging quickly produces wider brushstrokes. You can use the Color Variability settings to adjust how the Artist brushstrokes are colored. Impressionist Sargent Brush 290 | Corel Painter 2015 User Guide Seurat Blenders Blenders brushes affect underlying pixels by moving and mixing them. The variants can reproduce the effects of blending paint by applying water or oil. You can also smooth drawing lines and create shading just as you would on a pencil sketch or charcoal drawing. Just Add Water Smear Smudge Chalk & Crayons Chalk brush variants produce the thick, rich texture of natural chalk sticks, and have strokes that interact with the paper grain. The opacity is linked to stylus pressure. Blunt Chalk Square Chalk Variable Chalk Crayons offer a range of styles. From soft and dull, to waxy and grainy, they produce textured strokes that interact with the paper grain. As with other dry media brush variants, the opacity is linked to stylus pressure. Selecting, managing, and creating brushes | 291 Basic Crayon Grainy Hard Crayon Waxy Crayon Charcoal & Conte Charcoal brush variants range from pencils to hard or soft charcoal sticks. As with other dry media brush variants, the opacity is linked to stylus pressure. Blender brush variants can be used to soften and blend the charcoal strokes. For a smooth workflow, keep your favorite Charcoal and Blender brush variants together in a custom palette. Charcoal Soft Vine Charcoal Hard Charcoal Pencil Similar to Chalk, Conte brush variants produce textured strokes that interact with the paper grain. As with other dry media brush variants, the opacity is linked to stylus pressure. Dull Conte Square Conte Tapered Conte Cloners The Cloner brush variants behave like other brush variants, except that they take color from a cloned or sampled source. These variants recreate the source imagery while effectively filtering it, reproducing the image in an artistic style, such as pastel chalk or watercolor. For more information, see “Cloning controls” on page 407 and “Image cloning and sampling” on page 167. 292 | Corel Painter 2015 User Guide Original photo Soft Cloner Impressionist Cloner Digital Watercolor Digital Watercolor brush variants produce watercolor effects that react with the canvas texture. Unlike Watercolor brush variants, which work with the Watercolor Layer, Digital Watercolor brushstrokes can be applied directly to any standard pixel-based layers, including the canvas. For example, if you’re applying watercolor effects to a photo, Digital Watercolor brushstrokes can be applied directly to the image. If you’re creating a realistic watercolor from scratch, the Real Watercolor or Watercolor brush variants allow colors to flow, mix, and absorb more realistically. For more information, see “Real Watercolor controls” on page 362 and “Digital Watercolor controls” on page 385. The width of Digital Watercolor brushstrokes is affected by stylus pressure, with the exception of the Wet Eraser brush variant. Simple Water Diffuse Water Dry Brush Erasers There are three types of Eraser brush variants: Eraser, Bleach, and Darkener. Eraser brush variants erase down to the paper color. Bleach brush variants erase to white, gradually lightening by removing color. Darkener brush variants are the inverse of Bleach variants. Darkener brush variants gradually increase color density, building colors toward black. With all Eraser brush variants, pressure determines how much you erase. Selecting, managing, and creating brushes | 293 Bleach Eraser Flat Eraser F/X F/X brush variants can give you an array of creative results. Some add color; others affect underlying pixels. The best way to appreciate the F/X brush variants is to experiment with them on an image and a blank canvas. Fairy Dust Glow The Fire brush (works with underlying colors) Some variants, such as Grainy Distorto or Grainy Mover, produce blending effects. Other variants, such as Hurricane, Turbulence, and Water Bubble, produce more dramatic effects. Bulge Confusion Hurricane Gel Gel brushes allow you to tint an image’s underlying colors with the brushstroke color. For example, a yellow brushstroke gives the underlying color a yellow cast. The Gel brushes use the Merge Modes brush control to produce the effect. For more information, see “Stroke Attribute controls” on page 347. The Gel effect 294 | Corel Painter 2015 User Guide is similar to blending layers by using the Gel composite method; however, you do not require any layers to achieve the same results. Gel coarse Gel broad Gel captured Gouache Gouache brush variants let you paint with the fluidity of watercolors and the opacity of acrylics. These variants range from fine, detail brushes, to flat or thick brushes. Brushstrokes created with Gouache brush variants cover underlying brushstrokes. Detail Opaque Thick Gouache Flat Wet Gouache Round Image Hose The Image Hose is a special brush that applies images instead of color. The images it “paints” with come from special image files called nozzles. Each nozzle file contains multiple images that are organized by characteristics such as size, color, and angle. Each characteristic (parameter) can be linked to a stylus attribute (animator), such as Velocity, Pressure, and Direction. For more information, see “Image Hose controls” on page 403 and “Image hose” on page 469. The name of each Image Hose variant tells you which parameter and animator are in effect. For example, the Linear-Size-P Angle-R brush variant links size to stylus pressure (P) and sets the angle randomly (R). Selecting, managing, and creating brushes | 295 Linear-Angle-B (Bearing) Linear-Size-P (Pressure) Spray-Size-P (Pressure) controls size and spread Impasto Impasto brush variants use the classic technique of applying thick paint on a canvas to create depth. The depth information for the brushstroke is stored with the layer, but you need to display the Impasto information to view it. For information, see “Impasto controls” on page 385 and “Impasto” on page 501. Some variants, such as Acid Etch, Clear Varnish, Depth Rake, and Texturizer-Clear, apply depth effects to underlying pixels. Other variants apply three-dimensional brushstrokes with the current paint color. Opaque Flat Smeary Round Loaded Palette Knife Liquid Ink Liquid Ink brush variants combine ink and paint to create a thick, liquid paint effect. There are three main types of Liquid Ink brush variants: ones that apply ink, ones that remove ink to create a resist effect, and ones that soften edges. A new layer is created automatically when you first apply a brushstroke. You can also create 3D effects with Liquid Ink. For information, see “Liquid Ink controls” on page 390 and “Liquid Ink” on page 497. 296 | Corel Painter 2015 User Guide Clumpy Ink Coarse Bristle Smooth Flat Markers The brush variants in the Marker category replicate conventional, real-world markers. The brush variants range from fine point to blunt and have a variety of nib shapes and opacity levels. The strokes that you make with some of the Marker variants closely reflect those of traditional, high-quality markers, mainly because of the way the Marker variants interact with the canvas. For example, the Flat Rendering Marker allows color buildup and pooling. For more information, see “Hard Media” on page 457. Round Tip Marker Leaky Marker Flat Rendering Marker Art Marker Dirty Marker Felt Marker Oils Oils brush variants let you create effects you’d expect from oil paints. Some variants are semitransparent and can be used to produce a glazed effect. Other variants are opaque and cover underlying brushstrokes. Selecting, managing, and creating brushes | 297 Fine Camel Opaque Flat Smeary Round Some Oil brush variants let you mix media as though you were working with traditional oil paints. You can use colors mixed on the Mixer pad and apply them directly to the canvas. The colors can then be blended with the oils already on the canvas. In addition, you can load multiple colors from the Mixer pad. Some Oil brush variants load the brush with a finite amount of oil, which is then transferred to the image. As you apply a brushstroke to the canvas, the brush loses oil, and the brushstroke becomes fainter. Because layers don’t have the oily properties of the canvas, brushstrokes applied to a layer don’t fade as rapidly. Some Oil brush variants are palette knives that let you mix paint directly on the canvas. There are six brush tip profiles designed specifically for Oil brushes. For more information, see “Artists’ Oils controls” on page 381 and “Artists’ Oils brush tip profiles” on page 360. Palette Knives You can use Palette Knives brush variants to scrape, push, or pick up and drag colors in your image. Only one Palette Knives brush variant, the Loaded Palette Knife, applies the current paint color. The Palette Knives dabs are always parallel to the shaft of the stylus. Loaded Palette Knife Palette Knife Smeary Palette Knife Particle brushes Particle brushes are physics-inspired brushes that give a unique look and feel to your artwork. They emit particles from a central point, and in turn the particles draw a pattern of lines (paths) as they move across the canvas. For more information, see “Particle brushes” on page 431. 298 | Corel Painter 2015 User Guide Flow Aurora Gravity Deco Streamline Spring Concept Creature Pastels Pastels, which include oil pastels, range from hard pastel styles that reveal the paper grain to extra soft pastels that glide on to completely cover existing strokes. Opacity is linked to stylus pressure. Artist Pastel Chalk Soft Pastel Square Soft Pastel The oil pastel brush variants produce the thick, rich texture of natural pastel sticks. Most oil pastel brush variants cover existing strokes with the current paint color. However, the Variable Oil Pastel brush variant blends the underlying color into the stroke. As with other dry media brush variants, opacity is linked to stylus pressure. Oil Pastel Chunky Oil Pastel Variable Oil Pastel Pattern Pens Pattern Pens brush variants let you use a brush to apply a pattern to an image. You can vary features such as the size of the pattern and the transparency. For example, Pattern Pen Micro decreases the size Selecting, managing, and creating brushes | 299 of the pattern, and Pattern Pen Transparent applies a semitransparent version of the pattern. For more information, see “Painting with patterns” on page 711. Pattern Pen Pattern Pen Masked Pattern Pen Marker (based on the current color) Pencils Pencil brush variants are great for any artwork that would traditionally require pencils, from rough sketches to fine-line drawings. Like their natural counterparts, Pencil brush variants interact with canvas texture. All variants build to black and link opacity to stylus pressure. The width of Pencil strokes varies according to the speed of the stroke, so dragging quickly produces a thinner line and dragging slowly leaves a thicker line. 2B Pencil Cover Pencil Greasy Pencil Colored Pencil Hard Colored Pencil Oily Colored Pencil 300 | Corel Painter 2015 User Guide Pens Pens brush variants, like the Scratchboard Rake and Bamboo Pen, create realistic effects without the drawbacks of traditional pens, which can clog, spatter, or run dry. Croquil Pen Scratchboard Tool Thick and Thin Pen Whether you want to reproduce the look of calligraphy pen strokes on a grainy texture, or the smooth strokes of a calligraphy brush, the Calligraphy brush variants offer you a range of creative options. Calligraphy Calligraphy Brush Dry Ink Photo Photo brush variants let you modify digital images or existing artwork. For example, you can clean up photos by adjusting color or removing scratches, add a blur effect, or sharpen an image. You can also add color to a grayscale image. Blur Dodge Burn Selecting, managing, and creating brushes | 301 Real Watercolor The brushstrokes of the Real Watercolor brush variants flow and apply pigments in a very natural way, helping you create realistic watercolor paintings. In addition, the brushstrokes interact with the paper texture and grain to produce results you would expect from real-world watercolors. You can modify the Real Watercolor brush controls to achieve different effects. For more information, see “Real Watercolor controls” on page 362. Light fringe Wet on wet paper Dry on dry paper Real Wet Oil The Real Wet Oil brush variants help you achieve realistic oil brushstrokes. The Real Wet Oil brush variants let you control paint viscosity and color concentration, similar to mixing oil paint and a medium. You can also modify the Real Wet Oil brush controls to achieve different effects. For more information, see “Real Wet Oil controls” on page 367. Turp grainy Liquid oil Wet oil Smart Strokes Smart Strokes brush variants are based on popular brush variants from other brush categories, but they are optimized to work with the Photo Painting System. For more information about the Photo Painting System, see “Auto-painting photos” on page 162. Sponges Sponges let you create a variety of textures by applying the current paint color to cover or blend existing colors. Some Sponge brush variants apply dabs of paint at random angles with each click of a stylus. Wet sponge brush variants, such as Grainy Wet Sponge, apply sponge dabs as you drag across the canvas. The 302 | Corel Painter 2015 User Guide Smeary Wet Sponge variant lets you blend the current paint color with existing colors as you drag across the canvas. Dense Sponge Grainy Wet Sponge Smeary Wet Sponge Sumi-e Sumi-e brush variants let you create flowing sumi-e-style brushstrokes. In addition, various brush sizes and shapes are available to help you recreate traditional sumi-e brushstrokes. Sumi-e Brush Detail Sumi-e Coarse Bristle Sumi-e Tinting Tinting brush variants let you apply effects to photos or existing artwork. For example, you can apply translucent color to areas of a black-and-white photo by using the Basic Round brush variant. Applying each color to a separate Gel or Colorize layer lets you adjust the opacity of each color layer independently for a more subtle or dramatic effect. Some of the Tinting brushes are based on the Merge Modes brush control. For more information, see “Stroke Attribute controls” on page 347. Selecting, managing, and creating brushes | 303 Basic Round Blender Soft Grainy Round Watercolor Watercolor brush variants paint onto a watercolor layer, which enables the colors to flow, mix, and absorb into the paper. The watercolor layer is created automatically when you first apply a brushstroke with a Watercolor brush variant. The layer lets you control the wetness and evaporation rate of the paper to effectively simulate conventional watercolor media. Most Watercolor brush variants interact with the canvas texture. You can use Watercolor brush variants to apply a watercolor effect to a photo by lifting the canvas to the watercolor layer. For more information, see “Water controls” on page 385 and “Watercolor” on page 423. For more information about additional watercolor brush variants, see “Real Watercolor” on page 302. To paint directly on the canvas, use a Digital Watercolor brush variant. Diffuse Flat Splatter Water Wet Camel Searching and selecting brushes In Corel Painter, you can find brush variants by searching or browsing the currently selected brush library. You can quickly search the content of the currently selected brush library to find brushes that match a specific description. You can perform a search by entering one attribute, or a combination of brush attributes. For example, typing the search terms “pencil real” generates a list of all “Real Pencil” brush variants. You can also look for brush variants by browsing the brush categories in the Brush library panel. If you hover over a brush variant’s name, you can preview the variant’s brush dab and brush stroke at the bottom 304 | Corel Painter 2015 User Guide of the panel. The Brush library panel also displays the most recently used brushes at the top of the panel so you can quickly access the last brushes that you used. The Brush library panel lets you choose a brush category (left) and a brush variant (right). The default Corel Painter brush variants are displayed in the Brush library panel until you open or import a different brush library. In addition, the Brush library panel displays only one brush library at a time. For more information, see “Importing and exporting brush libraries, categories, and variants” on page 317. If you’re looking for a brush from a previous version of Corel Painter, you can reload the old version’s brush library. For more information, see “Importing and exporting brush libraries, categories, and variants” on page 317. To select a brush category and variant 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click a brush category, and click a brush variant. To search for brush variants 1 In the Search bar, type one attribute or a combination of brush attributes in the Search text box. The Search bar is located to the right of the property bar, in the upper-right corner of the document window. 2 Hover over a brush variant in the list to display a preview of the brushstroke. 3 Choose a brush variant from the list. You can search for brushes that are new in Corel Painter 2015 by typing 2015, X4, or 14 in the Search text box. Selecting, managing, and creating brushes | 305 If you previously hid the Search bar, you can show it by clicking Window Search. Setting basic brush attributes To quickly get started in Corel Painter, you specify basic brush attributes, such as brush size, opacity, and grain, on the property bar. Size determines the dimension of a single brush dab. You can also use the ghost brush to determine if a change in size is required. For more information, see “Setting up the drawing cursor” on page 134. The ghost brush, the circle displayed to the right of the brushstroke, appears when a brush is selected and positioned over the canvas. It mirrors the size and shape of the brush dab. Opacity controls the degree to which a stroke covers or builds up on the underlying pixels. 80% opacity (top) and 20% opacity (bottom). Grain controls the interaction of color with the paper texture. You can also set brush attributes, such as angle and squeeze, dynamically onscreen. A circle appears onscreen in the document window that lets you size and shape the brush within the context of the image. 306 | Corel Painter 2015 User Guide The circle provides a visual representation of the brush size onscreen. You can also access additional brush controls to further customize brushes. For example, you can set a minimum brushstroke size to control the tapering and widening of brushstrokes as stylus pressure or direction is varied. For more information, see “Adjusting brushes with brush controls” on page 325. To set brush size 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click a brush category, and click a brush variant. 4 On the property bar, move the Size slider , or type a value in the Size box. If you want to scale the brushstroke feature proportionally with the brush size, click the Scale Feature with Brush Size button on the property bar, which is available for some brushes. Corel Painter may need to rebuild the brush after you resize it; therefore, you can expect a short delay. You can also increase brush size incrementally by pressing the right square bracket ( ] ) key or decrease brush size by pressing the left square bracket ( [ ) key. You can specify the default brush size increment value in pixels by choosing Corel Painter 2015 Preferences General (Mac OS) or Edit Preferences General (Windows) and typing a pixel value in the Brush size increment box. You can also disable the scaling option in all areas by choosing Corel Painter 2015 Preferences General (Mac OS) or Edit Preferences General (Windows) and enabling the Disable feature scaling when resizing brush. Selecting, managing, and creating brushes | 307 To set opacity 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click a brush category, and click a brush variant. 4 On the property bar, move the Opacity slider , or type a percentage in the Opacity box. When the Opacity setting is low, the applied color is thin, so you can see through to the underlying colors. When the setting is high, the applied color covers underlying pixels more completely. Some methods and dab types do not allow you to adjust opacity. When the Brush tool is active, you can set opacity by pressing a number key. Each number key is mapped to a fixed percentage. For example, 1 equals 10% opacity, 5 equals 50% opacity, and 0 equals 100% opacity. To set grain 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click a brush category, and click a brush variant. 4 On the property bar, move the Grain slider, or type a percentage in the Grain box. Move the slider to the left to reduce penetration and reveal more texture. Move it to the right to increase penetration and reveal less grain. For liquid media brushes, Grain controls the amount of “pull.” For Image Hose brushes, Grain controls the mixture with the additional color. For other brushes, such as airbrushes, the Grain slider is not available. To set brush attributes onscreen • Perform a task from the following table. 308 | Corel Painter 2015 User Guide To Do the following Change the brush size Hold down Command + Option (Mac OS) or Ctrl + Alt (Windows), and drag the crosshair cursor to display the Radius circle in the document window. Keep dragging until the circle is set to the size that you want, and then release the stylus or mouse button. Change the brush opacity Hold down Command + Option (Mac OS) or Ctrl + Alt (Windows), and click the crosshair cursor to display the Radius circle in the document window. While pressing the stylus, or holding down the left mouse button, release the keys, and press Command (Mac OS) or Ctrl (Windows) once. Drag the Opacity circle in the image window until the circle is set to the opacity that you want, and then release the stylus or mouse button. Change the brush squeeze setting Hold down Command + Option (Mac OS) or Ctrl + Alt (Windows), and click the crosshair cursor to display the Radius circle in the document window. While pressing the stylus, or holding down the left mouse button, release the keys, and press Command (Mac OS) or Ctrl (Windows) twice. Drag the Squeeze circle in the document window until the circle is set to the brush squeeze that you want, and then release the stylus or mouse button. Change the brush angle Hold down Command + Option (Mac OS) or Ctrl + Alt (Windows), and click the crosshair cursor to display the Radius circle in the document window. While pressing the stylus, or holding down the left mouse button, release the keys, and press Command (Mac OS) or Ctrl (Windows) three times. Drag the Angle circle in the document window until the circle is set to the angle that you want, and then release the stylus or mouse button. Selecting, managing, and creating brushes | 309 You can also revert to an onscreen brush sizing control that has the look and feel of the brush sizing control in earlier versions of Corel Painter by choosing Corel Painter 2015 Preferences General (Mac OS) or Edit Preferences General (Windows) and enabling the Simplified (Legacy-style) check box. Displaying advanced brush controls dynamically You can quickly access the advanced brush controls for any default brush variant from the property bar. This option dynamically generates a grouping of brush control panels that are relevant to the currently selected brush. It also displays any media options, such as papers or flow maps, that are relevant for the selected brush. This feature simplifies the process of finding the relevant brush controls and media for any given default brush. For more information about modifying the individual controls, see “Selecting, managing, and creating brushes” on page 287. To display relevant brush controls dynamically • With a brush variant selected in the brush library, press the Advanced Brush Controls button on the property bar. Organizing and displaying brushes in the Brush library panel You can modify the appearance of the Brush library panel by changing the way brushes are organized and displayed. This allows you to set up the Brush library panel to best suit your needs. For example, you can hide the recently used brushes to give you more space or hide brush categories and variants to expose the brushes that you use most. To modify the Brush library panel 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, perform a task from the following table. To Do the following Resize the Brush library panel Point to the edge of the panel. When the cursor changes to a double-sided arrow, drag the edge of the panel to resize it. 310 | Corel Painter 2015 User Guide To Do the following Hide the recently used brushes In the Brush library panel, click the Brush library options button Hide the dab and stroke preview window , and choose Recent Brushes. In the Brush library panel, click the Brush library options button , and choose Dab and Stroke Preview. To modify the display of brush categories and variants 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, perform a task from the following table. To Do the following Modify the display of brush categories In the Brush library panel, click the Brush library options button , choose Category Display, and choose one of the following: •Categories as Icons •Categories as List Modify the display of brush variants In the Brush library panel, click the Brush library options button , choose Variant Display, and choose one of the following: •Variants as Icons •Variants as List Hide a brush category Right-click a brush category, and choose Hide Category. Hide a brush variant Right-click a brush variant, and choose Hide Variant. Selecting, managing, and creating brushes | 311 Unhide all brush categories In the Brush library panel, click the Brush library options button , choose Category Display, and choose Show All Categories. Unhide all brush variants In the Brush library panel, click the Brush library options button , choose Variant Display, and choose Show All Variants. Customize a brush category or brush variant icon Right-click a brush category or variant, and choose Set Custom Icon. Choose the drive and folder where the image is stored. Click the image file and click Open. Copying and moving brush variants You can reorganize brush variants by copying or dragging them to a different category. To copy a brush variant 1 In the Brush library panel, choose a brush variant. 2 Choose Brushes Copy Variant. 3 Choose the destination brush category from the Copy Variant To list box. You can also copy a variant by clicking the Brush library options button , and choosing Copy Variant. To move a brush variant • In the Brush library panel, drag a brush variant from one brush category to another. Renaming brush categories and variants You can rename brush categories and variants. 312 | Corel Painter 2015 User Guide To rename brush categories and variants 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, perform a task from the following table. To Do the following Rename a brush category Right-click a brush category, choose Rename Category, and type a name for the category. Rename a brush variant Right-click a brush variant, choose Rename Variant, and type a name for the variant. Saving and deleting brush variants You can save a customized brush variant for future use. When saving a brush variant, you have the option of saving to the currently selected brush category, or saving to a new brush category that you create. The new brush variant is always saved to the currently selected brush library. You can also delete the brush variants that you create. In addition, you can save the variant as a look. Variant settings are included when you save a look, but looks can also include paper texture, pattern, gradient, and nozzle data. For more information, see “Saving a brush look” on page 321. To save a brush variant 1 In the Brush library panel, click the brush variant that you want to save. 2 Choose Brushes Save Variant. 3 In the Save Variant dialog box, type a name for the new variant. 4 Choose the category in which you want to save the variant from the Brush Category list box. If you want the current main and additional colors to be saved with the variant, enable the Save Current Color check box. You do not need to enable the option if the variant uses the Clone Color option. 5 Click Save. The new variant appears on the variant menu, in the currently selected brush category. Selecting, managing, and creating brushes | 313 You can also Copy the variant to another category With a variant selected, click the Brush library options button , and choose Copy Variant. Choose the destination brush category from the Copy Variant To list box. (Remember to delete the variant in the category from which it was copied.) When you create a new variant, the variant files are saved in the operating system’s Users folder. The variant is stored in the brush category folder that was selected when the variant was saved. You can also create a new brush category by clicking the Add New Brush Category button in the Save Variant dialog box and typing a name in the New Category Name text box. You can also save a brush variant from the Brush library panel by clicking the Brush library options button and choosing Save Variant. You can also copy brush variants at the root of the category folder by copying the brush variant files (XML, NIB, STK, and, in some instances, a JPEG file) to the desired category. This is a useful method when you need to copy multiple variant files to a new category. To delete a brush variant 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, click a brush category, and then click the brush variant that you want to delete. 3 Choose Brushes Remove Variant. 4 Click Yes to delete the variant. The variant’s related files (XML, NIB, STK, and, in some instances, a JPEG file) are deleted from the operating system’s Users folder. You cannot delete any of the default brush variants. 314 | Corel Painter 2015 User Guide You can also delete a brush variant from the Brush library panel by clicking the Brush library options button and choosing Remove Variant. Restoring default brush variants You can restore any modified brush variant to its default settings. For information about restoring all factory default settings, see “Restoring the default Corel Painter settings” on page 58. To restore a default brush variant 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, click a brush category, and then click the brush variant that you want to restore. 3 In the Brush library panel, click the Brush library options button , and choose Restore Default Variant. If you want to restore all brush variants to their default settings, click the Brush library options button , and choose Restore All Default Variants. You can also restore a default brush variant by clicking the Reset Tool button on the property bar. Creating and deleting brush categories You can create a brush category to store new brush variants or to organize existing variants for a specific workflow or project. You can also delete a brush category. To create a new brush category 1 Choose Brushes New Brush Category. 2 Type a name in the New Category Name text box. The new brush category appears in the Brush Category list of the Brush library panel and contains the currently selected brush variant, because a brush category must contain at least one brush variant. Selecting, managing, and creating brushes | 315 You can also change the brush category icon by right-clicking a category in the Brush library panel, choosing Set Custom Icon, and choosing the image that you want to display as the category icon. You can also create a new brush category from the Brush library panel by clicking the Brush library options button and choosing New Brush Category. To remove a brush category 1 Choose Brushes Remove Brush Category. 2 In the Choose Brush Category dialog box, choose a category from the Category list box. 3 Click OK. A warning message about deleting the brush category appears. 4 Click OK. You cannot remove any of the default Painter brush categories. You can also remove a brush category from the Brush library panel by clicking the Brush library options button and choosing Remove Brush Category. Creating and deleting brush libraries You can create a brush library by modifying the contents of an existing brush library and then exporting it. You cannot create a brush library from scratch. To modify an existing brush library for export, you can add new brush categories and variants. You can also exclude brush categories and variants from export by hiding them in the brush library panel. After you’ve exported the modified library, you can import it as a new brush library. In addition, you can delete a brush library from within Corel Painter. To create a brush library 1 In the Brush library panel, display the brush library that you want to copy. To exclude brush categories and variants from the exported brush library, you can hide them by doing the following: • Right-click a brush category, and choose Hide Category. • Right-click a brush variant, and choose Hide Variant. 2 Click Brushes Export Brush Library. 316 | Corel Painter 2015 User Guide 3 In the Choose Brush Library dialog box, choose the brush library that you want to export from the Library list box. 4 Click OK. 5 In the Export Brush Library dialog box, type a name for the new library in the File Name text box. 6 Click Save. 7 Click Brushes Import Brush Library. 8 In the Import Brush Library dialog box, choose the exported library, and click Open. This is the recommended method for creating a new brush library in Corel Painter 12 Update 1 and later. In previous versions of Corel Painter, the only method for creating a new library was by manipulating brush files in the operating system file browser. Currently, there is no method for creating blank brush libraries. To delete a brush library 1 In the Brush library panel, click the Brush library options button , and choose Remove Brush Library. 2 Choose a brush library from the list box. If you are trying to remove the active library, which is the library currently open in the Brush library panel, you are prompted to choose a new active library. You cannot delete any of the default Painter brush libraries. Importing and exporting brush libraries, categories, and variants You can import and export brush libraries, categories, and variants. This allows you to work with brush resources that were created by others, or share them with others. You can only import brush libraries, categories, and variants that were previously exported by you or someone else from Corel Painter 12 Update 1 or later. You can share exported brush resources (brush libraries, categories, and variants) only with users who have Corel Painter 12 Update 1 or later installed. The brush source files of Corel Painter 12 Update 1 or later are not supported in older versions of Corel Painter, including Corel Painter 12 and Service Pack 1. It is important to note that you can display only one library at a time in the Brush library panel. Selecting, managing, and creating brushes | 317 Corel Painter 11 (or earlier) brush libraries You can open brush libraries that were created in an older version of Corel Painter. In Corel Painter 11 and earlier versions, brush variants are individual XML files organized in brush category folders within brush libraries. To use older brush libraries, you must first copy them to Corel\Painter 2015\Brushes. After you copy the files, you can access them through the Brush library panel or the Brushes menu. Brush libraries that are not in the Brushes folder are not recognized or visible within Corel Painter. The folder structure of brush libraries must match that of the default Painter Brushes library folder (Corel \Painter 2015\Brushes\[library folder]\[category folder]\[variantFile.xml]). If you want to copy only a few brush variants, you must still add them to a brush library while following the correct folder structure. When you open the older library, you can export it. This converts the brush library to the new brush library format. To import a brush library 1 Click Brushes Import Brush Library. 2 In the Import Brush Library dialog box, browse to the folder where the brush library is stored. 3 Choose the brush library, and click Open. The imported brush library is displayed in the Brush library panel. You can also import a brush library from the Brush library panel by clicking the Brush library options button , choosing Import, and choosing Brush Library. You can also import a brush library from the file browser of your operating system by doubleclicking a brush library file. To import a legacy Corel Painter brush library 1 In the file browser of your operating system, browse to the location where the legacy brush library folder is stored. 2 Copy the files. 3 Paste the library folder in the Corel\Painter 2015\Brushes folder. 4 Ensure that the library folder is writable by doing the following: • (Mac OS) While pressing Control, click the brush library folder, and click Get Info. In the Info dialog box, disable the Locked check box. Repeat for subfolders and files. • (Windows) Right-click the brush library folder, and choose Properties. On the General page, disable the Read-only check box, and click Apply. In the Confirm Attribute Changes dialog box, enable the Apply Changes to This Folder, Subfolders and Files option. 5 In Corel Painter, click the Brush Selector on the Brush Selector bar. 318 | Corel Painter 2015 User Guide 6 In the Brush library panel, click the Brush library options button , and choose Brush Library Painter Brushes. To export a brush library 1 Click Brushes Export Brush Library. 2 In the Choose Brush Library dialog box, choose the brush library that you want to export from the Library list box. 3 In the Export Brush Library dialog box, browse to the folder where you want to store the library. To rename the brush library, type a name in the File Name box. 4 Click Save. You can also export a brush library from the Brush library panel by clicking the Brush library options button , choosing Export, and choosing Brush Library. To import a brush category 1 Click Brushes Import Category. 2 In the Import Brush Category dialog box, browse to the folder where the brush category is stored. 3 Choose the brush category, and click Open. You can also import a brush category from the Brush library panel by clicking the Brush library options button , choosing Import, and choosing Category. You can also import a brush category from the file browser of your operating system by doubleclicking a brush category file. The brush category automatically appears in the Brush library panel. To export a brush category 1 Click Brushes Export Category. 2 In the Choose Brush Category dialog box, choose a brush category from the Category list box. 3 Click OK. 4 In the Export Brush Category dialog box, click Save. To rename the brush category, type a name in the File Name box. Selecting, managing, and creating brushes | 319 You can also export a brush category from the Brush library panel by clicking the Brush library options button , choosing Export, and choosing Category. To import a brush variant 1 Click Brushes Import Brush. 2 In the Import Brush Variant dialog box, browse to the folder where the brush variant is stored. 3 Choose the brush variant file, and click Open. 4 In the Save Variant dialog box, choose the brush category where you want to store the variant from the Brush Category list box. To rename the brush variant, type a name in the Save Variant As text box. 5 Click Save. You can also create a new brush category while in the Save Variant dialog box by clicking the Add New Brush Category button and typing a name in the New Category Name text box. You can also import a brush variant from the Brush library panel by clicking the Brush library options button , choosing Import, and choosing Brush. You can also import a brush variant from the file browser of your operating system by doubleclicking a brush variant file. The brush variant automatically appears in the Brush library panel. To export a brush variant 1 In the Brush library panel, click the brush variant that you want to export. 2 Click Brushes Export Brush. 3 In the Export Brush dialog box, click Save. To rename the brush variant, type a name in the File Name box. You can also export a brush variant from the Brush library panel by clicking the Brush library options button , choosing Export, and choosing Brush. 320 | Corel Painter 2015 User Guide Saving a brush look A look retains all brush variant settings, plus the paper, pattern, gradient, or nozzle settings. For example, if you customize a brush variant and paper texture to achieve a specific effect that you want to use in the future, you can save these settings as a look. When you save a look, it is added to the Look Libraries panel. A brush variant is not itself associated with information about underlying texture or other elements. The look, on the other hand, is associated with additional information about a particular variant. Regardless of a document’s current libraries, when you select a look, you use the elements that are part of that look. To save a look 1 Choose Window Media Library Panels Looks. 2 Create a look by choosing a brush variant and any additional settings that you want to save with the look. 3 Apply a brushstroke to the canvas. 4 Click the Rectangular Selection tool , press Shift, and drag to select a square portion of the image or brushstroke, so you can use it as an icon for the look. 5 In the toolbox, click the Brush tool 6 Click the Look Libraries options button . , and choose Save Look. 7 In the New Look dialog box, type a name for the look in the Save As box. The new look appears as the last item in the Brush Looks panel. To apply a saved look 1 From the Media Selector bar, click the Look Selector button. 2 Choose a look from the Brush Looks panel. Corel Painter loads the correct variant and materials for the saved look. 3 Paint in the document window. Creating brush dabs You can create your own brush dab shapes by creating a shape, selecting it, and then capturing it as a dab. Selecting, managing, and creating brushes | 321 This musical note was captured as a brush dab. To create a brush dab shape 1 On a white background, draw a shape in black. Use shades of gray to define the transparent areas of the dab. To follow stroke direction, a captured brush set must face toward the right side. 2 Choose the Rectangular Selection tool from the toolbox. 3 Hold down Shift and drag across your brush shape to create a square selection. Corel Painter uses the selected area to set the brush size. When the brush is created, the selected area is sampled to compute each brush dab. If the original area requires scaling to the size of the brush dab, sampling can appear aliased. The greater the scaling, the more aliasing is apparent. To prevent too much aliasing from appearing, create a shape with soft (grayscale) edges that is close to the size you’ll be using. 4 Click the Brush Selector on the Brush Selector bar. 5 In the Brush library panel, choose the brush category in which you want to save the variant for the captured dab shape. 6 Click the Brush library options button , and choose Capture Dab. 7 If necessary, choose Window Brush Control Panels Size, and change the settings. 8 Draw with the brush on the canvas. If you like the results you’ve captured, you can save the brush as a new variant. For information about how to save customized brushes for later use, see “Saving and deleting brush variants” on page 313. 322 | Corel Painter 2015 User Guide You can paint with a captured brush just as you would with other brushes. Selecting, managing, and creating brushes | 323 324 | Corel Painter 2015 User Guide Adjusting brushes with brush controls Like a fully stocked art store, Corel Painter supplies you with many different brushes and drawing tools, each with modifiable characteristics. This chapter provides descriptions and procedures for customizing and saving the many parameters of any brush type. This section contains the following topics: • “Exploring Brush Controls” (page 326) • “Expression settings” (page 327) • “Previewing brushstrokes and brush dabs” (page 329) • “Calibrating brush variants” (page 330) • “General controls” (page 332) • “General controls: Dab types” (page 332) • “General controls: Stroke types” (page 337) • “General controls: Methods and subcategories” (page 339) • “General controls: Source” (page 342) • “General controls: Multicore” (page 343) • “Opacity controls” (page 343) • “Grain controls” (page 345) • “Stroke Attribute controls” (page 347) • “Size controls” (page 349) • “Angle controls” (page 353) • “Spacing controls” (page 357) • “Changing dab profiles” (page 359) Adjusting brushes with brush controls | 325 • • • • • • • • • • • • • • • • • • • • • • • “Real Watercolor controls” (page 362) “Real Wet Oil controls” (page 367) “Computed Circular controls” (page 373) “Hard Media controls” (page 373) “Bristle controls” (page 374) “RealBristle controls” (page 375) “Static Bristle controls” (page 375) “Airbrush controls” (page 378) “Artists’ Oils controls” (page 381) “Impasto controls” (page 385) “Digital Watercolor controls” (page 385) “Water controls” (page 385) “Liquid Ink controls” (page 390) “Stroke Jitter controls” (page 397) “Well controls” (page 398) “Mouse controls” (page 401) “Smoothing controls” (page 402) “Image Hose controls” (page 403) “Rake controls” (page 403) “Multi controls” (page 407) “Cloning controls” (page 407) “Color Variability controls” (page 415) “Color Expression controls” (page 417) Exploring Brush Controls You can apply media to the canvas by using a ready-to-use default brush variant from the impressive Corel Painter brush library. You can also modify a brush variant to meet a particular need. The brush controls are divided into multiple brush control panels that allow you to adjust a brush variant while you work, or alter an existing variant to create a new variant. You can use the brush controls to adjust the Corel Painter brushes in many different ways, such as change their size, shape, angle, flow, and much more. In fact, the Corel Painter default brush variants are built by adjusting the same set of brush controls in order to emulate a real-life painting or drawing tool. Changes that you make to brush variants, including basic controls, including changes to Size and Opacity, are retained until you restore the brush variant. You can also save custom brushes as the default, as new variants, or as looks. For more information, see “Saving and deleting brush variants” on page 313 and “Saving a brush look” on page 321. 326 | Corel Painter 2015 User Guide Modifying Brush Variants When you modify a brush variant using the brush controls, the modified brush variant information is stored in the variant’s XML, NIB, STK, and in some instances, JPEG files that are found in the operating system’s User folder: Users\(user name)\AppData\Roaming\Corel\Painter 2015\Default\Brushes\Painter Brushes folder (Windows) When you start Corel Painter, the application applies the modified settings to the brush variant, instead of the default settings. However, the default settings are not lost, they remain stored in the application folder. If you decide to reset a brush variant’s default settings, the modified brush variant files are automatically deleted from the Users folder. To open a brush control panel • Choose Window Brush Control Panels, and choose a brush control panel from the list. To open all brush controls panels at once • Choose Window Brush Control Panels General. You can also open all brush control panels at once by pressing Command + B (Mac) or Ctrl + B (Windows). To close all brush control panels at once, the General brush control panel must be docked with the other brush control panels. To close a brush control panel • Click the Close button on the brush control panel title bar. Expression settings Corel Painter lets you control brush effects along the stroke based on a number of real-time input factors. For example, many brushes vary their opacity or size in response to changes in stylus pressure. These responses reflect their default settings. You can use the Expression settings to vary these effects in response to other factors, such as stroke direction or velocity. Expression settings are linked to the following controls: Opacity, Grain, Size, Angle, Airbrush (Feature and Flow), Impasto, Liquid Ink, Stroke Jitter, Well (Saturation and Bleed), and Color Expression. In addition, for some of the brush controls that use Expression, you can adjust the Min setting to specify the range of variation that you want the expression to apply. The Min setting represents a percentage of the specific setting, such as Opacity, and it must be linked to an expression to have an effect. For example, if Adjusting brushes with brush controls | 327 you choose the Pressure expression on the Opacity panel, set the Opacity slider to 50%, and then set the Min Opacity slider to 20%, the more stylus pressure you apply, the more opaque the brushstroke will be. Direction adjusts the angle value of the direction controller. When the expression is set to Direction, it specifies the angle at which a brushstroke narrows or widens, which is particularly useful for calligraphic effects. To choose an Expression setting 1 Open any of the following brush control panels: Opacity, Grain, Size, Angle, Airbrush (Feature and Flow), Impasto, Liquid Ink, Stroke Jitter, Well (Saturation and Bleed), and Color Expression. 2 Perform a task from the following table. To Do the following Disable the expression setting Choose None from the Expression list box. Adjust the brushstroke based on the dragging speed Choose Velocity from the Expression list box. Dragging quickly minimizes the setting; dragging slowly increases it. Adjust the selected brushstroke based on the direction of the stroke Choose Direction from the Expression list box, and move the Direction slider. Adjust the brushstroke based on stylus pressure Choose Pressure from the Expression list box. Greater pressure increases the setting for that brush feature. Adjust the brushstroke based on the wheel setting on an airbrush stylus, specifically the Intuos Airbrush stylus Choose Wheel from the Expression list box. The maximum value is set when the wheel is pushed all the way forward. The minimum is set when the wheel is pushed all the way back. Adjust the brushstroke based on the angle of the stylus from the tablet Choose Tilt from the Expression list box. For example, when the stylus is perpendicular to the tablet, Tilt is set at zero. Adjust the brushstroke according to the direction in which the stylus points Choose Bearing from the Expression list box. 328 | Corel Painter 2015 User Guide To Do the following Adjust the brushstroke as you turn a flat-tip Intuos Art Pen that supports 360-degrees of barrel rotation sensitivity Choose Rotation from the Expression list box. Adjust the brushstroke according to the luminance of the clone source Choose Source from the Expression list box. Higher luminance (closer to white) increases the setting for that component, producing a wider stroke. Adjust the brushstroke on a random basis Choose Random from the Expression list box. Reverse the effect of an Expression setting Click the Invert button . Not all stylus models convey tilt or bearing information. Previewing brushstrokes and brush dabs The Stroke Preview and Dab Preview panels include preview windows that show how brush control changes affect the appearance of the currently selected variant’s brushstrokes and brush dabs. Both preview panels display changes in real-time. In addition, the Stroke Preview panel reflects how brushstrokes blend with colors and textures. For example, if you change the brush size (Size panel) or dab type (General panel), you can preview the impact of the changes on both the dab and stroke. The Dab Preview window lets you choose different viewing modes, to reveal different aspects of the brush dabs. The Dab Preview window lets you toggle between Size and Shape, Hard Media, and Brush Dab views. In the Size and Shape view, concentric circles show the minimum and maximum sizes of a brush. The inner (black) circle shows the minimum dab width. The outer (gray) circle shows the maximum dab width. Adjusting brushes with brush controls | 329 Remember that some brushes vary the line width based on pressure or stroke speed. The difference between the diameter of the two circles shows the range in which the stroke width can vary. In the Hard Media view, you can preview what a Hard Media, such as a Pencil variant, will look like at various angles. This is useful when modifying the settings in the Hard Media brush control panel. The dab appears in the Dab Preview window at the corresponding angle. In the Dab Preview, shading shows the density distribution of the brush tip. The density distribution describes how much of the medium is conveyed by a given point on the brush dab. For example, an individual dab made by an airbrush produces a soft-edged circular mark with minimum density at the outer edge of the dab. Density increases inward to a maximum value at the exact center of the dab. The Dab Preview cannot be used for the Image Hose or rendered dab types. To preview brushstrokes • Choose Window Brush Control Panels Stroke Preview. To preview brush dabs 1 Choose Window Brush Control Panels Dab Preview. 2 In the Dab Profile panel, click one of the following buttons: • Preview Size and Shape • Preview Hard Media • Preview Brush Dab The Dab Preview window supports only views of dab based brushes. You can switch between the different preview modes by clicking in the preview window. Calibrating brush variants When you draw with traditional media, the amount of pressure that you use with a tool determines the density and width of your strokes. Using a pressure-sensitive stylus with Corel Painter gives you this same kind of control. Because each artist uses a different strength or pressure level in a stroke, you can calibrate individual brush variants to match your stroke strength. 330 | Corel Painter 2015 User Guide The most common way of adjusting brush calibration is to apply a typical brush stroke, such as a wavy stroke, to the scratch pad. Corel Painter then uses your stroke to calculate the appropriate pressure and velocity settings for the brush variant. For example, you can set less pressure when sketching with a pencil brush variant, but set more pressure when using an oil paint brush variant. Corel Painter saves Brush Calibration control settings with the brush variant, so whatever sensitivity you set will be the default the next time you choose the brush variant. If you set Brush Calibration for a specific brush in addition to general Brush Tracking preferences, the Brush Calibration settings override the Brush Tracking preferences. For more information, see “Brush tracking and calibration” on page 126. When you use the scratch pad to set brush calibration, Corel Painter calculates the pressure and velocity settings for you. However, you can manually adjust these settings. For example, you can adjust the stroke pressure to achieve a full pressure range (Pressure Scale slider) using a softer or harder touch (Pressure Power slider). You can also adjust the stroke velocity to achieve a full velocity range (Velocity Scale slider) with a slower or faster stroke (Velocity Power slider). To ensure that a brush control is using the pressure or velocity settings, you need to set the brush control Expression setting to Pressure or Velocity. For more information, see “Expression settings” on page 327. To calibrate a brush variant 1 With a brush variant selected, choose Window Brush Control Panels Brush Calibration. 2 Enable the Enable Brush Calibration check box. 3 Click the Set brush calibration settings button . The Brush Tracker appears. 4 Drag in the Scratch Pad using a “normal” stroke. Use the pressure and speed you prefer when drawing or painting. This allows the Brush Tracker to calculate the appropriate speed and pressure settings for the brush. If you want to adjust the settings manually, perform a task from the following table. To Do the following Achieve a full pressure range with a softer or harder touch Adjust the Pressure Scale and Pressure Power sliders. Achieve the full velocity range with a slower or faster motion Adjust the Velocity Scale and Velocity Power sliders. Adjusting brushes with brush controls | 331 General controls Corel Painter provides extensive control over brush properties and dab types. You can also choose how brushstrokes interact with existing color in the image. To learn about the controls included in the General panel, see the following topics: • “General controls: Dab types” (page 332) • “General controls: Stroke types” (page 337) • “General controls: Methods and subcategories” (page 339) • “General controls: Source” (page 342) • “General controls: Multicore” (page 343) General controls: Dab types When you choose a dab type, you’re choosing a method for applying media to the canvas. Corel Painter uses rendered dab types that are computed during the stroke. Earlier versions of Corel Painter used “dab-based” media application, in which brushes applied small dots of media to create brushstrokes. With the spacing between dabs set small, strokes appear smooth. If you zoom in enough, you can probably tell that the brushstroke is made up of tiny dabs of color. If you make a rapid brushstroke or set large spacing between dabs, strokes can become trails of dots. Rendered dab types create continuous, smooth-edged strokes. They’re fast and less prone to artifacts than dab-based media application. In fact, you can’t draw fast enough to leave dabs or dots of color showing in a stroke, because they’re just not there. Rendered dab types allow rich new features that were not possible with dab-based media application. The Scratchboard Tool variant of the Pen brush category illustrates the smooth stroke that can be accomplished with the rendered dab types. Corel Painter brushes use dab-based or rendered dab types: 332 | Corel Painter 2015 User Guide Dab-based dab type Description Circular Dabs are controlled by the sliders in the Size and Angle brush control panels. Single-Pixel Consists of one pixel only. You can’t change its size. You use single-pixel brushes when you zoom in for editing at the pixel level. Static Bristle Controlled by the sliders in the Size brush control panel. When the Static Bristle dab type is selected, the preview grid displays a bristly profile. Captured Shapes that you create and capture. For more information, see “Creating brush dabs” on page 321. Eraser Dabs that let you erase parts of images Computed Circular Controlled by the sliders in the Computed Circular brush control panel. This dab type allows you to customize the brush dab profile. For more information, see “Computed Circular controls” on page 373. A captured dab lets you paint with specific shapes and designs that you create. Adjusting brushes with brush controls | 333 Rendered dab type Description Camel Hair Creates bristle brushes with circular arrays of bristles. Individual brush hairs can have their own color, and they can also pick up underlying colors independently of the Brush Loading option. By increasing color variability in Corel Painter, you can make each hair a separate color. For more information, see “Setting color variability” on page 240. The Feature slider in the Bristles panel separates bristles. The higher the setting, the farther apart the hairs will appear. Using a low setting makes the strokes more solid. For more information about the Size controls, see “Size controls” on page 349. Flat Creates flat brushes such as those used to apply paint to houses or walls. Brushes that use Flat dabs respond to bearing and allow for flat or narrow strokes, depending on how the stylus is held. Flat dabs are always perpendicular to the shaft of the stylus. The Feature setting in the Bristles panel separates bristles. Palette Knife Creates brushes that are the opposite of Flat dab brushes. With resaturation set low, you can use these brushes to scrape, push, pick up, or rapidly drag colors along. Palette Knife dabs are always parallel to the shaft of the stylus. The Feature setting in the Bristles panel separates bristles. Bristle Spray 334 | Corel Painter 2015 User Guide Creates brushes that can use airbrush controls. These brushes recognize tilt, which separates bristles on the opposite side of the tilt. Rendered dab type Description By adjusting the Feature slider in the Bristles panel, you can separate bristles. Airbrush Creates brushes that act like airbrushes. Bearing (direction) and angle (tilt) affect the eccentricity of the resulting conic section. The Feature slider in the Airbrush panel controls the size of the individual droplets of media. Setting the Feature slider too high might produce undesirable artifacts. You can reverse the spray direction when you paint by enabling the Continuous Time Deposition check box in the Spacing panel, and by holding down Option + Shift (Mac OS) or Alt + Shift (Windows). Pixel Airbrush Creates brushes that work like airbrushes. Brushes that use Pixel Airbrush dabs cannot use the Feature slider to control the size of individual droplets of media. You can reverse the spray direction when you paint by enabling the Continuous Time Deposition check box in the Spacing panel, and by holding down Option + Shift (Mac OS) or Alt + Shift (Windows). Line Airbrush Creates brushes that work like airbrushes. Brushes that use Line Airbrush dabs spray lines instead of droplets of media. You can reverse the spray direction when you paint by enabling the Continuous Time Deposition check box in the Spacing panel, and by holding down Option + Shift (Mac OS) or Alt + Shift (Windows). Projected Creates brushes that act like airbrushes. Brushes created with Projected dabs work similarly to the Adjusting brushes with brush controls | 335 Rendered dab type Description airbrush from previous versions of the application, but react to bearing and angle data. They create conic sections with an overall softness. You can reverse the spray direction when you paint by enabling the Continuous Time Deposition check box in the Spacing panel, and by holding down Option + Shift (Mac OS) or Alt + Shift (Windows). Rendered Creates brushes that conform the source to a stroke. Use the Source list box to control what is mapped into the computed brushstrokes. For more information, see “General controls: Source” on page 342. The effects of Feature on the stroke. Corel Painter also includes additional dab types that do not fall under the dab-based or rendered dab types. Additional dab types Liquid Ink Liquid Ink dabs create liquid paint effects that simulate traditional ink-based media. You can give a Liquid Ink brushstroke the appearance of height by applying lighting effects. There are five types of Liquid Ink dab types: Liquid Ink Camel Hair, Liquid Ink Flat, Liquid Ink Palette Knife, Liquid Ink Bristle Spray, and Liquid Ink Airbrush. Watercolor dabs Watercolor dabs create brushes that work like watercolor brushes. The colors flow and mix and absorb into the paper. You can control the 336 | Corel Painter 2015 User Guide Additional dab types wetness and evaporation rate of the paper. There are five types of Watercolor dab types: WatercolorCamel Hair, Watercolor Flat, Watercolor Palette Knife, Watercolor Bristle Spray, and WatercolorAirbrush. Artists’ Oil dabs Artists’ Oil dabs produce brushes that work like real-world, high quality oil brushes. To choose a dab type 1 Choose Window Brush Control Panels General. 2 Choose a dab type from the Dab Type list box. General controls: Stroke types The StrokeType determines how a brushstroke applies media. Corel Painter brushes use one of the following stroke types. • The Single stroke type draws one dab path that corresponds exactly to your brushstroke. • You can use Static Bristle, Captured, or one of the bristly rendered dab types (such as Camel Hair) with the Single stroke type to create the effect of multiple bristles. The Single stroke type has one dab path. • The Multi stroke type draws a set of randomly distributed dab paths, positioned around the brushstroke you make. These dabs leave dab paths that are not parallel and might overlap. The Multi stroke type may produce different results each time you use it. For more information, see “Multi controls” on page 407. • Increasing the Stroke Jitter value in the Stroke Jitter panel spreads out the strokes in a multi-stroke brush. • Increasing the amount of bristles can increase the density of the brushstroke. For more information, see “Multi controls” on page 407. • Multi-stroke brushes are computed before you apply them, therefore, the computing process can delay their appearance on the canvas. Because of this delay, multi-stroke brushes work best when you apply short, controlled strokes. Adjusting brushes with brush controls | 337 The Multi stroke type draws a set of randomly distributed dab paths. • The Rake stroke type draws a set of evenly distributed dab paths. The several dab paths in a rake brushstroke are parallel. You can control all other aspects of the stroke by using settings in the Rake brush control panel. • Each bristle in a Rake brush can have a different color. Increasing Color Variability in Corel Painter causes bristles to be colored differently. A Rake stroke is composed of evenly distributed dab paths. • The Hose stroke type applies only to the Image Hose. It’s a single stroke composed of the current Image Hose Nozzle file. For more information about the Image Hose and Nozzle files, see “Image hose” on page 469. The Hose stroke type uses the current Nozzle file as media. To choose a stroke type 1 Choose Window Brush Control Panels General. 2 Choose a stroke type from the Stroke Type list box. If a stroke type is not available (appears greyed out), it’s not supported by the currently selected brush variant and dab type. 338 | Corel Painter 2015 User Guide General controls: Methods and subcategories The brush method defines the most basic level of brush behavior and is the foundation on which all other brush variables are built. The method and method subcategory represent attributes of the stroke’s appearance. Because the method sets a brush variant’s most basic behavior, you can alter a variant’s behavior by changing its method. For example, suppose you want a stroke that looks like charcoal, but instead of hiding underlying strokes, you want the brushstrokes to build to black. You can get this effect by changing the method to Buildup. Perhaps you want a variant of the Pens brush category to smear underlying colors. You can change its method from Cover to Drip. Some brush effects are less easily affected by other methods, and results may differ. Each method can have several variations, called method subcategories. These subcategories further refine the brush behavior. The following terms are used in describing most method subcategories: • Soft methods produce strokes with feathered edges. • Flat methods produce hard, aliased strokes with pixelated edges. • Hard methods produce smooth strokes. • Grainy methods produce brushstrokes that react to paper texture. • The words “edge” and “variable” are sometimes used to describe a method subcategory. Edge strokes are thick and sticky-looking. Variable strokes are affected by tilt and direction. Combining a method with a method subcategory results in a specific brush style that you can assign to a given brush. For example, Grainy Hard Cover brushstrokes interact with paper grain and are semi anti-aliased so that they hide underlying pixels. Grainy Hard Cover is the default method for Chalk and Charcoal. Grainy Hard Buildup was used to create the brushstroke on top. Soft Variable Buildup was used to create the stroke on the bottom. Corel Painter supplies the following methods: • Buildup • Cover • Eraser Adjusting brushes with brush controls | 339 • • • • • • • Drip Mask (Cover) Cloning Wet Digital Wet Marker Plug-in The Buildup methods allow you to produce brushstrokes that build towards black as they are overlaid. A real-world example of buildup is the felt pen: scribble on the page with blue, then scribble on top of that with green, and then red. The scribbled area keeps getting darker, approaching black. Even if you were to apply a bright color like yellow, you couldn’t lighten the scribble — it would stay dark. Crayons and Felt Pens are buildup brushes. An example of the Buildup method. The Cover methods produce brushstrokes that cover underlying strokes, as oil paint does in traditional painting. No matter what colors you use, you can always apply a layer of paint that completely hides what’s underneath. Even with a black background, a thick layer of yellow remains pure yellow. Some Chalk and Pen variants are examples of brushes that use the Cover method. An example of the Cover method. The Eraser methods erase, lighten, darken, or smear the underlying colors. An example of the Eraser method. The Drip methods interact with the underlying colors to distort the image. 340 | Corel Painter 2015 User Guide An example of the Drip method. The Mask method is provided only for compatibility with earlier versions of the application. You do not need to use the Mask method because the masking capabilities of Corel Painter are provided by the Cover method. The Cloning methods take images from a clone source and re-create them in another location, often rendering them in a Natural-Media style. For more information about painting a clone, see “Painting in the clone” on page 176. The image on the left was created with a brush that used the image on the right as the clone source. The Wet method applies brushstrokes to a Watercolor layer. For more information, see “Working with the Watercolor layer” on page 424. The Digital Wet method applies digital watercolor brushstrokes to the canvas or a regular layer. For more information, see “Working with Digital Watercolor brushes” on page 428. The Marker method lets you simulate the use of professional markers for drawing and creating renderings. For more information, see “Markers” on page 465. Plug-in is a special category of method subcategories. It defines no specific brush behavior, but is an open door to a wide range of subcategories. It’s well worth your time to browse through the Plug-in method subcategories. There, you’ll find methods such as Left Twirl, which simulates the dab and brushstroke of an Impressionist performing left-handed twirls. Adjusting brushes with brush controls | 341 You can give any built-in brush the power of a plug-in by changing its method and subcategory. To choose a method and subcategory 1 Choose Window Brush Control Panels General. 2 Choose a method from the Method list box. 3 Choose a subcategory from the Subcategory list box. The Method and Subcategory options are available only with circular, single-pixel, static bristle, captured, and eraser dab types. General controls: Source The Source setting lets you specify the media that is applied by the brush variant. Source applies only to some dab types, such as Line Airbrush,Projected, and Rendered. For more information about setting a media source, see “Exploring painting media” on page 131. Corel Painter brushes use one of the following source types: • Color applies primary or secondary color. • Gradient applies the current gradient across the length of the stroke. For more information, see “Applying gradients” on page 723. • Gradient Repeat applies the current gradient repeatedly along the stroke. For more information, see “Applying gradients” on page 723. • Pattern paints with a pattern containing no mask information. For more information, see “Painting with patterns” on page 711. • Pattern With Mask paints with a pattern limited by the pattern’s mask. For more information, see “Painting with patterns” on page 711. • Pattern As Opacity paints a pattern in which the luminance of the pattern becomes the opacity of the stroke. For more information, see “Painting with patterns” on page 711. To choose a media source 1 Choose Window Brush Control Panels General. 2 Choose a source from the Source list box. 342 | Corel Painter 2015 User Guide General controls: Multicore Corel Painter helps you maximize brush performance when working on a multicore computer. To enable brush multicore support 1 Choose Window Brush Control Panels General. 2 Enable the Multicore check box. Not all brush variants support the Multicore option. Opacity controls Opacity lets you control how Corel Painter varies the density of the media that you apply to the canvas. The Opacity controls let you set opacity levels for the currently selected brush. You can also use the Expression settings to link opacity to various stylus or mouse movements. For example, you can link the opacity of an Airbrush variant to stylus pressure. Heavier pressure produces more opaque strokes. For more information, see “Expression settings” on page 327. You can also adjust the Min setting to specify the range of variability that you want the expression to apply. The Min Opacity setting represents a percentage of the Opacity setting and it must be linked to an expression to have an effect. For example, if you choose the Pressure expression on the Opacity panel, set the Opacity slider to 20%, and then set the Min Opacity slider to 50%, the opacity will vary from 10% to 20% every time you apply pressure during a brushstroke. You can increase the variation of the opacity effect by adjusting Opacity Jitter, which enhances the natural appearance of brushstrokes. You can also use the Smoothness slider to smooth the opacity variation in a brushstroke for a more organic look. Adjusting brushes with brush controls | 343 Digital Airbrush brushstrokes without Opacity Jitter (left) and with Opacity Jitter (right) Opacity Jitter applied to a brushstroke without jitter smoothing (top) and with jitter smoothing (bottom) To set brush opacity 1 Choose Window Brush Control Panels Opacity. 2 Move the Opacity slider to the left to reduce opacity, or to the right to increase opacity. You can also Link the opacity settings to a specific stylus or mouse movement Choose an option from the Expression list box. Set the percentage of variability that you want the expression to apply Move the Min Opacity slider. Adjust the angle of the Direction expression Move the Direction slider. Adjust the amount of variation that is applied to Opacity Move the Opacity Jitter slider. 344 | Corel Painter 2015 User Guide You can also Smooth the opacity variation Move the Smoothness slider. When adjusting Opacity Jitter, make sure the Min Opacity slider is not set to 100%. Setting the Min Opacity to 100% stops Opacity Jitter from occurring. You can also set brush opacity dynamically onscreen. For more information, see “To set brush attributes onscreen” on page 308. Grain controls Grain lets you control the amount of paper texture that brushstrokes reveal. You can set the level of grain that you want to reveal (Grain slider). You can also use the Expression settings to link grain to various stylus or mouse movements. For more information, see “Expression settings” on page 327. For example, you can link grain to pressure. Increasing pressure causes the pencil to “dig into” the paper and produce a grainier brushstroke. You can also adjust the Min setting to specify the range of variability that you want the expression to apply. The Min Grain setting represents a percentage of the Grain setting and it must be linked to an expression to have an effect. For example, if you choose the Pressure expression on the Grain panel, set the Grain slider to 100% and set the Min Grain slider to 10%, the amount of grain revealed will vary from 10% to 100% every time you apply pressure during a brushstroke. Normally, when you make a brushstroke, the paper grain is fixed. Strokes repeated over an area bring out the same grain, but you can specify to randomly move the paper grain for each dab of each stroke (Random Brush Stroke Grain and Grain Jitter). You can also use the Smoothness slider to smooth the grain jitter in a brushstroke for a more organic look. Adjusting brushes with brush controls | 345 Brushstrokes with Random Brush Stroke Grain disabled (top) and enabled (bottom) In addition, you can use the paper’s brightness and contrast settings to control brush–grain interaction. For more information, see “Working with paper texture and grain” on page 151 and “Expression settings” on page 327. To set grain 1 Choose Window Brush Control Panels Grain. 2 Move the Grain slider to adjust the penetration into the grain. You can also Link the grain settings to a specific stylus or mouse movement Choose an option from the Expression list box. Set the percentage of variability that you want the expression to apply Move the Min Grain slider. Adjust the angle of the Direction expression Move the Direction slider. Adjust the amount of variation that is applied to Grain Move the Grain Jitter slider. 346 | Corel Painter 2015 User Guide You can also Smooth the grain variation Move the Smoothness slider. Randomize the brushstroke grain interaction Enable the Random Brushstroke Grain check box. When adjusting Grain Jitter, make sure the Min Grain slider is not set to 100%. Setting the Min Grain to 100% stops Grain Jitter from occurring. Stroke Attribute controls You can apply a merge mode to a brush variant to control how brushstrokes interact with the underlying colors within the currently selected layer or the canvas. This technique allows you to produce similar results to applying composite method to layers. In addition, it allows you to control where the effect is applied. For more information about composite methods, see “Blending layers by using composite methods” on page 543. To apply a merge mode 1 Choose Window Brush Control Panels Stroke Attributes. 2 Enable the Use Stroke Attributes check box. 3 Move the Stroke Opacity slider. 4 From the Merge Mode list box, choose one of the following merge modes: Merge Mode Description Color Creates a new color by combining the luminance of the underlying color with the hue and saturation of the brushstroke color. This method is the opposite of Luminosity. Colorize Replaces the hue and saturation of the underlying color with the hue and saturation of the brushstroke color. You can use this mode to apply color to a grayscale image. Adjusting brushes with brush controls | 347 Merge Mode Description Darken Darkens the underlying color with the brushstroke color — whichever is darker Default Covers and hides the underlying brushstrokes Difference Subtracts one color from the other, depending on which color has a greater brightness value Dissolve Combines the underlying color with the brushstroke color, based on opacity Gel Tints the underlying color with the brushstroke color. For example, a yellow brushstroke gives the underlying color a yellow cast. GelCover Uses a combination of the Default method and the Gel method Hard Light Multiplies, or screens colors, depending on the luminance of the underlying color Hue Creates a color by combining the luminance and saturation of the underlying color with the hue of the brushstroke color Lighten Colors with the underlying color or the brushstroke color — whichever is lighter Luminosity Creates a new color from the hue and saturation of the underlying color and the luminance of the brushstroke color. This method is the opposite of Color. 348 | Corel Painter 2015 User Guide Merge Mode Description Magic Combine Combines the brushstroke color with the underlying color based on luminance. The parts of the brushstroke that are lighter than the underlying color are visible. The parts that are darker are replaced by the lighter area of the underlying color. Multiply Combines colors to create a darker color Normal Works like the Default method; the brushstroke covers the underlying color. Overlay Combines colors while preserving the highlights and shadows of the underlying color Pseudocolor Translates the brushstroke’s luminance into hue Reverse-Out Inverts the colors beneath it Saturation Creates a color by combining the luminance and hue of the image color with the saturation of the layer color Screen Combines colors to create a lighter color Shadow Map Blocks light and combines colors while preserving the shadows of the underlying color Soft Light Darkens or lightens colors depending on the luminance of the underlying color Size controls The Size brush controls determine how Corel Painter varies the width of the brushstroke. Adjusting brushes with brush controls | 349 Size lets you control the width of the brush and the brushstroke. As size changes, you may need to adjust the spacing controls for brushes that use nonrendered or dab-based dab types to prevent gaps from appearing in the stroke. Size controls the width of the brush. You can choose an Expression setting to create a brush that responds to subtle hand movements. For more information, see “Expression settings” on page 327. You can also adjust the Min setting to specify the range of variability that you want the expression to apply. The Min Size setting represents a percentage of the Size setting and it must be linked to an expression to have an effect. For example, if you choose the Pressure expression on the Size panel, set the Size slider to 40 and set the Min Size slider to 50%, the stroke sizes will vary from 20% to 40% every time you apply pressure. The Min Size control allows you to create a brushstroke that is amazingly realistic. As stylus pressure eases, brushstrokes taper. As pressure increases, brushstrokes widen, just as they would with a real brush. The minimum and maximum sizes of a stroke can be linked to Expression settings, such as pressure or velocity. The small black circle shows the minimum stroke size, and the gray circle shows the maximum stroke size. The Size Jitter control lets you introduce more variation to the size of the brushstroke, which enhances the responsiveness and natural appearance of the brushstrokes. You can also use the Smoothness slider to smooth the size variation for a more organic look. 350 | Corel Painter 2015 User Guide Oils Real Round brushstrokes without Size Jitter (left) and with Size Jitter (right) Size Jitter applied to a brushstroke without jitter smoothing (top) and with jitter smoothing (bottom) Size Step controls the transition between narrow and wide sections of a stroke. Brushstrokes with Size Step set to 1% (top) and 100% (bottom) To set brush size 1 Choose Window Brush Control Panels Size. 2 Move the Size slider to the right to make the brush larger, which makes the transition appear more abrupt. Move the slider to the left to make the brush smaller, which produces a smoother transition. Adjusting brushes with brush controls | 351 You can also Adjust the amount of variation that is applied to Size Move the Size Jitter slider. Smooth the size variation Move the Smoothness slider. Link the size settings to a specific stylus or mouse movement Choose an option from the Expression list box. Set the percentage of variability that you want the expression to apply Move the Min Size slider. Adjust the angle of the Direction expression Move the Direction slider. You can also set the brush size dynamically onscreen. For more information, see “To set brush attributes onscreen” on page 308. When adjusting Size Jitter, make sure the Min Size slider is not set to 100%. Setting the Min Size to 100% stops Size Jitter from occurring. You can also change the brush size from the property bar by adjusting the Size slider or typing a value in the Size box. To set stroke transition 1 Choose Window Brush Control Panels Size. 2 Move the Size Step slider to the right to increase the transition between brush sizes. Move it to the left to make the transitions smaller. To switch the brush size preview mode 1 Choose Window Brush Control Panels Dab Preview. 2 Click the Preview Size and Shape button 352 | Corel Painter 2015 User Guide . Angle controls The Angle controls let you change the shape of a brush. Some Angle controls work in conjunction with Expression settings. For more information, see “Expression settings” on page 327. The Squeeze setting lets you control the shape of the brush dab. Squeezing a brush changes it from round to elliptical. You use the Squeeze controls with Circular and Captured dab types. Brushstrokes with Squeeze set to 100% (left) and 25% (right) This brushstroke created with Pen brush uses the Squeeze control to produce a calligraphy effect. The Angle slider controls the angle of an elliptical brush dab and the length of the ellipse. It is significant only for dabs with Squeeze settings under 100%. You can use Angle controls with Circular and Captured dab types. Adjusting brushes with brush controls | 353 Brushstrokes with Angle set to 90° (top) and 45° (bottom) The Angle Jitter control lets you introduce variation to the angle of the brushstrokes, which enhances their responsiveness and natural appearance. You can use the Smoothness slider to smooth the angle variation in a brushstroke for a more organic look. Felt Marker brushstrokes without Angle Jitter (left) and with Angle Jitter (right) Angle Jitter applied to a brushstroke without jitter smoothing (top) and with jitter smoothing (bottom) 354 | Corel Painter 2015 User Guide Angle Jitter applied to an Image Hose brushstroke without jitter smoothing (top) and with jitter smoothing (bottom) For dab-based brushes, the Ang Range setting lets you specify a range of dab angles that may appear in a brushstroke. To take advantage of this feature, you must use the Expression settings to base the angle on some factor, such as stroke direction or bearing. For more information, see “Expression settings” on page 327. Brushstrokes with Ang Range set to 0° (left) and 180° (right) For dab-based brushes, the Ang Step slider controls the increment of change for brushes with an Ang Range setting greater than 0°. For example, setting the Ang Step to 5° produces a brush dab every 5° within the current Ang Range setting. Brushstrokes with Ang Step set to 0° (left) and 90° (right) Adjusting brushes with brush controls | 355 To set brush shape 1 Choose Window Brush Control Panels Angle. 2 Move the Squeeze slider to the left to make the brush dab more elliptical. Move it to the right to make it rounder. You can also change the brush shape dynamically onscreen. For more information, see “To set brush attributes onscreen” on page 308. To apply an expression to the brush angle 1 Choose Window Brush Control Panels Angle. 2 Choose an option from the Expression list box. If you want to switch the main and additional colors, click the Invert button . If you chose Direction from the Expression list box, move the Direction slider until the desired angle is achieved. To set elliptical brush dab angle 1 Choose Window Brush Control Panels Angle. 2 Move the Angle slider to the right to rotate the dab counterclockwise. Move the slider to the left to rotate the brush clockwise. To set brush dab angle range 1 Choose Window Brush Control Panels Angle. 2 Move the Ang Range slider to the right to increase the range of angles that can appear in a dab. Move the slider to the left to reduce the range of angles that can appear in a stroke. Setting this slider to 360° allows for any angle in your stroke. To set angle variation using jitter 1 Choose Window Brush Control Panels Angle. 2 Move the Angle Jitter slider. To smooth the angle variation, move the Smoothness slider. 356 | Corel Painter 2015 User Guide To set brush angle increment 1 Choose Window Brush Control Panels Angle. 2 Move the Ang Step slider to the right to produce fewer angles between dabs. Move it to the left to create more angles between dabs. Spacing controls When a brushstroke uses a dab-based dab type, Corel Painter creates the stroke with a series of dabs. By adjusting the spacing between those dabs, you can control the continuity of the brushstroke. The Spacing control allow you to set the distance between brush dabs in a stroke. The Min Spacing slider specifies the minimum number of pixels between dabs. If you don’t want a continuous stroke, you can adjust the Min Spacing to create a dotted or dashed line. Each dot or dash represents one brush dab. Brushstrokes with Min Spacing set to 2.0 (top) and 10.5 (bottom) Continuous Time Deposition controls whether you must move a brush before a medium is applied. With Continuous Time Deposition enabled, the medium begins flowing at the first touch. Brushes that use rendered dab types take full advantage of this setting, which causes the medium to pool realistically when the stroke is slowed or paused. Brushes that use dab-based dab types require a full pause in the stroke before the medium begins to pool. You use Continuous Time Deposition mostly with airbrush tools. With Continuous Time Deposition disabled, you must move a brush before the medium flows. Boost allows you to optimize the performance of brushstrokes. However, a high-boost level may produce a less accurate brushstroke that appears a bit jagged. This setting applies only to specific brush dab types, such as Flat and Camel hair. Adjusting brushes with brush controls | 357 To set spacing between brush dabs 1 Choose Window Brush Control Panels Spacing. 2 Perform a task from the following table. To Do the following Increase the distance between dabs Move the Spacing slider to the right. Decrease the distance between dabs Move the Spacing slider to the left until the dabs begin to overlap. Overlapping increases the density of the stroke and makes it look more continuous. Set the size of the dab to equal the spacing Move the Spacing slider to the right to 100%. For example, a dab that is 10 pixels across is repeated every 10 pixels. To set minimum dab spacing 1 Choose Window Brush Control Panels Spacing. 2 Move the Min Spacing slider to the right to increase the minimum spacing between dabs. Move it to the left to decrease the minimum spacing between dabs. To set continuous time deposition 1 Choose Window Brush Control Panels Spacing. 2 Enable the Continuous Time Deposition check box. To boost brushstrokes 1 Choose Window Brush Control Panels Spacing. 2 Move the Boost slider to the right to increase brush performance. Move it to the left to decrease brush performance. 358 | Corel Painter 2015 User Guide Changing dab profiles The Dab Profile panel displays a selection of dab profiles that you can apply to your brushes. Each brush tip profile shows a cross-section of density distribution across the diameter of the dab. You can think of a brush tip profile as a bell-curve graph representing the density spread across the brush dab. Different media have different density distributions. Changes in the density distribution produce different marking qualities in a brushstroke. For rendered airbrush dab types, the brush tip profile controls the concentration of the spray. Each Corel Painter brush uses one of the following brush tip profiles. Profile Description Pointed Profile Provides maximum density at the center, with rapid falloff to the edge. Medium Profile Has a wide area of greater density at the center, with rapid falloff to the edge. Linear Profile Provides maximum density at the center, with even falloff to the edge. Dull Profile Provides maximum density at the center, with high density weighting to the edge. Watercolor Profile Provides maximum density at the outer edge in a ringlike fashion, with medium internal density. This tip may be used with the rendered dab types to yield a hollow dab or a spray concentration. Adjusting brushes with brush controls | 359 Profile Description 1-Pixel Edge Provides maximum density throughout, with rapid falloff at the edge, producing a 1-pixel, anti-aliased edge. Artists’ Oils brush tip profiles There are six brush tips designed specifically for Artists’ Oils brushes. You can also use any brush tip, listed in the table above, with Artists’ Oils brushes. Artists’ Oils profile Description Soft Round Provides maximum density throughout, with rapid falloff at the edge. Pointed Rake Provides a range of bristle lengths, with bristles longer in the center and tapering in length toward the edge. Flat Rake Provides a range of bristle lengths and maximum density throughout, producing pronounced, even bristling. Flat Designed for Artists’ Oils palette knives, it provides maximum density throughout, with rapid falloff at the edge. Chisel Designed for Artists’ Oils palette knives, its maximum density is off-center, with uneven falloff. Wedge Designed for Artists’ Oils palette knives, it provides maximum density at one edge, with consistent falloff to the other edge. 360 | Corel Painter 2015 User Guide Hard Media Profiles There are six tip profiles designed specifically for the Hard Media variants. Hard Media profile Description Pencil Profile Provides a sharper tip when perpendicular to the tablet and a wider, softer tip when at an angle. Medium Profile Has a wide area of greater density at the center, with rapid falloff toward the edge. Linear Profile Provides maximum density at the center, with even falloff toward the edge. Pointed Profile Provides maximum density at the center, with rapid falloff toward the edge. Dull Profile Provides maximum density at the center, with highdensity weighting toward the edge. 1-Pixel Edge Provides maximum density throughout, with rapid falloff toward the edge, producing a 1-pixel, antialiased edge. Adjusting brushes with brush controls | 361 To choose a brush tip profile 1 Choose Window Brush Control Panels Dab Profile. 2 In the Dab Profile panel, click a brush tip profile icon. Real Watercolor controls The Corel Painter Real Watercolor brush controls help you achieve very realistic watercolor brushstrokes. The controls simulate working with a watercolor brush, watercolor paper, pigments, and a glass of water. You can adjust pigment levels and water consistency to achieve natural flow and pigment settling effects. The following section describes the Real Watercolor brush controls in more detail. Brush controls The Real Watercolor brush-related controls let you set the amount of water and pigment that the brush deposits on the paper. Brushstrokes set at a lower Wetness setting (left) and higher Wetness setting (right) Water controls The Real Watercolor water-related controls let you adjust the water viscosity, or thickness, in order to control the way it flows and spreads on the surface of the paper. For example, if the water viscosity is high, it will produce a runny effect and the water will flow and spread easily. If the water viscosity is low and thick, it will have a tendency to pool, instead of flow. You can also adjust the speed at which the water dries, which influences how and where the pigment settles on the paper. 362 | Corel Painter 2015 User Guide Brushstrokes set at a lower Viscosity setting (left) and higher Viscosity setting (right) Flow controls The Flow controls let you enable and choose flow maps, so you can introduce an additional surface texture that promotes greater water displacement. For more information, see “Getting started with flow maps” on page 449. You can also adjust the Flow Resistance to control the effect the paper grain or flow map texture has on the direction of the water flow. Brushstrokes set at a lower Flow Resistance setting (left) and higher Flow Resistance setting (right) Pigment controls The Pigment controls let you adjust how much pigment is deposited on the paper after the water evaporates and how quickly the pigment settles on the paper. You can also specify the degree to which water is able to lift dry pigment from the paper. Brushstrokes set at a higher Settling Rate (left) and a lower Settling Rate (right) Adjusting brushes with brush controls | 363 Paper controls With the Paper controls, you can adjust how the Real Watercolor brushes interact with paper texture and grain. You can adjust the paper roughness, which affects all other paper settings. Brushstrokes set at a lower Roughness setting (left) and higher Roughness setting (right) In addition, you can set the rate at which the paper grain can absorb water and control the amount of pigment that settles into the valleys of the paper grain when it dries. Wind controls The Wind controls let you control the angle at which water flows on the paper. You can also specify the amount of wind force exerted on the water. Brushstrokes set at a lower Angle and Force settings (left) and higher Angle and Force settings (right) Diffusion controls The diffusion controls allow you to manage how and when the pigment is diffused on the paper. You can specify that diffusion be precisely applied to ensure accurate water flow. You can also delay diffusion so the effect is applied only after you complete a brushstroke. In addition, you can choose to suspend diffusion temporarily. This lets you apply multiple brushstrokes to the paper before applying the diffusion, to apply the effect to all brushstrokes at once. You can also specify the number of flow steps to be completed during animation. This controls the rate at which the visual flow of the pigment refreshes onscreen. For example, you can specify a lower number of steps for smaller brushes and a higher number of steps for bigger brushes. 364 | Corel Painter 2015 User Guide To adjust the Real Watercolor controls 1 Choose Window Brush Control Panels Real Watercolor. 2 Perform an action from the following table. To Do the following Set the amount of water the brush deposits on the paper In the Brush area, move the Wetness slider to adjust the amount of water. Set the amount of pigment the brush deposits on the paper In the Brush area, move the Concentration slider to adjust the amount of pigment. Adjust the water thickness to control the way it flows and spreads on the surface of the paper In the Water area, move the Viscosity slider to adjust the thickness. Adjust the speed at which the water dries In the Water area, move the Evaporation Rate slider to adjust the effect. Adjust the degree to which the flow map surface, or the paper texture, affects the direction of the water flow In the Flow area, move the Flow Resistance slider to adjust the effect. Adjust the amount of pigment deposited on the paper after the water evaporates In the Pigment area, move the Settling Rate slider to adjust the amount of pigment. Control how quickly the pigment settles on the paper In the Pigment area, move the Weight slider to the left to achieve a lighter pigment or to the right to achieve a heavier pigment. A lighter weight pigment flows with the water longer, whereas a heavier pigment settles onto the paper very quickly. Specify the degree to which water is able to lift dry pigment from the paper In the Pigment area, move the Pickup slider to adjust the amount of pigment pickup. Adjusting brushes with brush controls | 365 To Do the following Adjust the paper roughness In the Paper area, move the Roughness slider to the left to decrease the paper roughness or to the right to increase the paper roughness. This impacts flow resistance, dry rate, and pigment granulation. Adjust the rate at which the paper grain can absorb water In the Paper area, move the Dry Rate slider to the left to decrease the speed of absorption or to the right to increase the speed of absorption. Control the amount of pigment that settles into the valleys of the paper grain when it dries In the Paper area, move the Granulation slider to adjust the effect. Control the angle at which water flows on the paper In the Wind area, move the Angle slider to adjust the angle. Specify the amount of wind force exerted on water, which affects the way it flows on the paper In the Wind area, move the Force slider to adjust the force. You can optimize the performance of Real Watercolor and Real Wet Oil brushes by temporarily disabling High Quality Display. Click the Magnifier tool in the toolbox, and click the High Quality Display button on the property bar. To apply a flow map when using a Real Watercolor brush 1 In the Brush library panel, choose a Real Watercolor brush variant. 2 Choose Window Brush Control Panels Real Watercolor. 3 In the Flow area, enable the Flow Map option to set the Source. To maximize the effect of flow maps, you need to ensure that the Wetness control is set high and the Evaporation Rate control is set low. 366 | Corel Painter 2015 User Guide To control Real Watercolor diffusion 1 Choose Window Brush Control Panels Real Watercolor. 2 Perform an action from the following table. To Do the following Apply diffusion precisely to ensure accurate water flow Enable the Accurate Diffusion check box. Delay diffusion until the brushstroke is complete Enable the Delay Diffusion check box. Suspend diffusion temporarily Enable the Pause Diffusion check box or click the Pause Diffusion button on the property bar to suspend the diffusion. You need to disable the check box to perform the diffusion. Specify the speed at which the pigment is revealed onscreen Move the Animation Step slider to the left to lower the speed of the animation or to the right to increase the speed. Specifying a lower Animation Step, such as 0, produces a smoother effect. Real Wet Oil controls The Real Wet Oil brush variants help you achieve realistic oil brushstrokes. For example, you can control paint viscosity and color concentration, similar to mixing oil paint and a medium. The following section describes the Real Wet Oil brush controls in more detail. Brush controls The Real Wet Oil brush-specific controls let you set the amount of liquid and paint that the brush deposits on the canvas. Adjusting brushes with brush controls | 367 Brushstrokes set at a lower Wetness setting (left) and higher Wetness setting (right) Liquid Flow controls The Liquid Flow controls let you adjust the liquid viscosity, or thickness, in order to control the way it’s applied to the canvas. For example, if the liquid viscosity is high, the paint spreads easily and looks smooth. If the liquid viscosity is low and thick, the paint does not spread as easily and creates the illusion of texture. Brushstrokes set at a lower Viscosity setting (left) and higher Viscosity setting (right) You can also adjust the speed at which the liquid evaporates, which influences how the paint dries on the canvas. Brushstrokes set at a lower Evaporation Rate (left) and higher Evaporation Rate (right) Flow controls The Flow controls let you enable and choose flow maps, so you can introduce an additional surface texture to promote greater liquid displacement. For more information, see “Getting started with flow maps” on page 449. You can also adjust the flow resistance to control how paint spreads on the canvas or flow map. 368 | Corel Painter 2015 User Guide Brushstrokes set at a lower Flow Resistance setting (left) and higher Flow Resistance setting (right) Paint controls The Paint controls let you modify the look and feel of paint on the canvas. For example, you can adjust the opacity of the paint deposited on the canvas after the oil dries. You can also specify how easily the paint blends and the degree to which oil is able to lift dry paint from the canvas. Brushstrokes set at a lower Settling Rate (left) and higher Settling Rate (right) Canvas controls With the canvas controls, you can adjust how the Real Wet Oil brushes interact with canvas texture and grain. For example, you can adjust the canvas roughness, which affects all other canvas settings. Brushstrokes set at a lower Roughness setting (left) and higher Roughness setting (right) In addition, you can set the rate at which the paper grain can absorb liquid and control the amount of paint that settles into the valleys of the canvas grain when it dries. Adjusting brushes with brush controls | 369 Wind controls The Wind controls let you to set the angle at which the paint spreads on the canvas. You can also specify the amount of wind force exerted on the paint. Brushstrokes set at a lower Angle and Force settings (left) and higher Angle and Force settings (right) Diffusion controls The Diffusion controls allow you to manage how and when the paint is diffused on the canvas. You can specify that diffusion be precisely applied to ensure accurate paint dispersion. You can also delay diffusion so the effect is applied only after you complete a brushstroke. In addition, you can choose to suspend diffusion temporarily. This lets you apply multiple brushstrokes to the canvas before applying the diffusion, to apply the effect to all brushstrokes at once. You can also specify the number of flow steps to be completed during animation. This controls the rate at which the visual flow of the paint refreshes onscreen. For example, you can specify a lower number of steps for smaller brushes and a higher number of steps for bigger brushes. To adjust the Real Wet Oil controls 1 Choose Window Brush Control Panels Real Wet Oil. 2 Perform an action from the following table. To Do the following Set the amount of oil the brush deposits on the canvas In the Brush area, move the Wetness slider to adjust the amount of liquid. Set the concentration of paint the brush deposits on the canvas In the Brush area, move the Concentration slider to adjust the amount of pigment. 370 | Corel Painter 2015 User Guide To Do the following Adjust the oil thickness to control the way it spreads on the surface of the canvas In the Liquid Flow area, move the Viscosity slider to adjust the viscosity effect. Adjust the speed at which the paint dries In the Liquid Flow area, move the Evaporation Rate slider to adjust the effect. Adjust the degree to which the flow map surface, or the paper texture, affects the direction of the water flow In the Flow area, move the Flow Resistance slider to adjust the effect. Adjust the opacity of the paint deposited on the canvas after the oil dries In the Paint area, move the Settling Rate slider to the left to decrease the amount of paint (more opacity) or to the right to increase the amount of paint (less opacity). Control how easily the paint colors mix on the canvas In the Paint area, move the Blend Rate slider to the left to decrease the blending capacity or to the right to increase the blending capacity. Specify the degree to which oil is able to lift dry paint from the canvas In the Paint area, move the Pickup slider to adjust the amount of paint pickup. Adjust the canvas roughness In the Canvas area, move the Roughness slider to the left to decrease the canvas roughness or to the right to increase the canvas roughness. (This impacts flow resistance, dry rate, and paint granulation.) Control the effect canvas grain has on the direction of the paint flow In the Canvas area, move the Flow Resistance slider to adjust the flow resistance. Adjust the rate at which the canvas grain can absorb paint In the Canvas area, move the Dry Rate slider to adjust the speed of absorption. Adjusting brushes with brush controls | 371 To Do the following Control the degree to which paint settles into the valleys of the canvas grain when it dries In the Canvas area, move the Granulation slider to adjust the effect. Control the angle at which paint spreads on the canvas In the Wind area, move the Angle slider to adjust the angle. Specify the amount of wind force exerted on paint, which affects the way it spreads on the canvas In the Wind area, move the Force slider to adjust the force. You can improve the appearance of the visual flow of paint onscreen by clicking the Magnifier tool in the toolbox, and disabling the High Quality Display button on the property bar. To apply a flow map when using a Real Wet Oil brush 1 In the Brush library panel, choose a Real Wet Oil brush variant. 2 Choose Window Brush Control Panels Real Wet Oil. 3 In the Flow area, enable the Flow Map option to set the Source. To maximize the effect of flow maps, you need to ensure that the Wetness control is set high and the Evaporation Rate control is set low. To control Real Wet Oil diffusion 1 Choose Window Brush Control Panels Real Wet Oil. 2 Perform an action from the following table. To Do the following Apply diffusion precisely to ensure accurate water flow Enable the Accurate Diffusion check box. Delay diffusion until the brushstroke is complete Enable the Delay Diffusion check box. 372 | Corel Painter 2015 User Guide Suspend diffusion temporarily Enable the Pause Diffusion check box to suspend the diffusion. You need to disable the check box to perform the diffusion. Specify the speed at which the paint is revealed onscreen Move the Animation Step slider to the left to lower the speed of the animation or to the right to increase the speed. Specifying a lower Animation Step, such as 0, produces a smoother effect. Computed Circular controls The Computed Circular controls allow you to specify the tip profile of brushes using the Computed Circular dab type. For example, you can customize the dab opacity and hardness, which controls the color density at the outer edge of the dab. To customize a Computed Circular dab profile 1 Choose Window Brush Control Panels Computed Circular. 2 Perform a task from the following table. To Do the following Modify dab opacity Move the Dab Opacity slider to the left to reduce the opacity. Move it to the right to increase the opacity. Control the color density at the edge of the dab Move the Dab Hardness slider to the left to reduce the color density and create a soft dab. Move it to the right to increase the color density and create a hard dab. Hard Media controls The Hard Media controls let you customize drawing and sketching tools with more precision. You can adjust several Hard Media variants, which include blenders, pencils, chalks, Conté, crayons, pastels, markers, Adjusting brushes with brush controls | 373 and erasers. The Hard Media controls can be used only with the Circular, Captured, and Eraser dab types. For more information, see “Hard Media” on page 457. Bristle controls The Bristle controls allow you to adjust the appearance of bristle brushes, such as Camel Hair, Flat, Palette Knife, and Bristle Spray. You can specify the number of bristles, or bristle density (Feature). You can also control how far the bristles spray out, or fan out, when applying brushstrokes (Spread). This control is linked to the Tilt expression. For example, the more you tilt the stylus, the greater the bristles will fan out. You can also specify that bristles scale relative to the size of the brush. This ensures that the feature is distributed proportionally to match the size of the brush. To adjust bristle controls 1 Choose Window Brush Control Panels Bristles. 2 Perform an action from the following table: To Do the following Specify the number of bristles Move the Feature slider. The higher the setting, the denser the brush bristles. Adjust the fanning of the bristles Move the Spread slider. This control is linked to the Tilt expression. To scale bristles with the brush size 1 Choose Window Brush Control Panels Bristles. 2 Enable the Scale Feature with Brush Size check box. You can also scale a brushstroke’s features with the brush size by clicking the Scale Feature with Brush Size button on the Brush property bar. You can also disable the scaling option in all areas by choosing Corel Painter 2015 menu Preferences General (Mac OS) or Edit Preferences General (Windows), and enable the Disable feature scaling when resizing brush. 374 | Corel Painter 2015 User Guide RealBristle controls RealBristle controls let you choose a brush tip profile, adjust the brush, and determine how the brush interacts with the surface of the canvas. For more information about RealBristle controls, see “Modifying RealBristle settings” on page 492. Static Bristle controls The Static Bristle controls help you create the look of a real brushstroke, complete with the striations that hairs on a real brush make. Use the Static Bristle controls to design the individual bristles in a single brush dab. You can also preview a “soft” view of the dab to display how the bristle dabs change. For more information, see “To switch the brush size preview mode” on page 352. If you choose Rake as the stroke type, you can adjust brush scale and contact angle. For more information, see “Rake controls” on page 403. The Thickness slider controls the diameter of separate bristles. Brushstrokes with Thickness set to 17% (left) and 87% (right) Clumpiness lets you control how bristles adhere to each other by applying a random variance to the thickness of each bristle, which makes some of the bristles look like they are clumping together. Clumpiness is proportional to Thickness. Adjusting brushes with brush controls | 375 Brushstrokes with Clumpiness set to 0% (left) and 100% (right) The Hair Scale lets you control the density of bristles in the brush dab and, therefore, the number of bristles in the dab. Brushstrokes with Hair Scale set to 410% (top) and 990% (bottom) Scale/Size lets you control the degree of size variation applied to the bristles of a brush. At 0%, there is no size change applied to the bristles. Setting this slider to a value greater than 0% creates a set of scaled iterations of the dab. 376 | Corel Painter 2015 User Guide Brushstrokes with Scale/Size set to 0% (top) and 100% (bottom) At a Scale/Size setting of 100%, when the brush size changes, the bristles scale in proportion to the size. At a Scale/Size setting of 8%, when the brush size changes, the bristles remain a constant absolute size. The Scale/Size control is invalid if a size range is not specified (that is, if Min Size is set to 100%). To set bristle thickness 1 Choose Window Brush Control Panels Static Bristle. 2 Move the Thickness slider to the left to reduce the density of the medium left by the stroke. Move it to the right to increase brush density. When the slider is moved fully to the left, the brush leaves a faint stroke — even if Opacity is set to 100%. To set clumping of bristles 1 Choose Window Brush Control Panels Static Bristle. 2 Move the Clumpiness slider to the left to reduce bristle clumping. Move it to the right to increase bristle clumping. To set bristle density 1 Choose Window Brush Control Panels Static Bristle. 2 Move the Hair Scale slider to the left to reduce the amount of bristle density and create a fine-hair brush. Move it to the right to increase density. Adjusting brushes with brush controls | 377 To scale bristles according to brush size 1 Choose Window Brush Control Panels Static Bristle. 2 Move the Scale/Size slider to the left to reduce the degree of size variation. Move it to the right to increase size variation. Airbrush controls The Airbrush controls allow you to adjust the amount and the displacement of the media that is applied by an airbrush. Feature lets you set the spacing in between individual paint droplets. Flow controls how much media is applied by an airbrush stroke. The Flow control acts like the needle control on a real airbrush. Because the airbrush dab types deposit many small dabs to create their spraypaint look, you might need to cut down on the flow to speed up the airbrush. You can also link an Expression setting to both the Flow and Feature controls. This lets you link the controls to a stylus or mouse movement. You can choose different Expression settings for each. For example, you can link Flow to the Pressure expression and link Feature to the Tilt expression. You can also adjust the Min setting to specify the range of variability that you want the expression to apply. The Min Flow and Min Feature settings represent a percentage of the Flow and Feature settings and they must be linked to an expression to have an effect. For example, if you link the Pressure expression to the Flow control, set the Flow slider to 40% and set the Min Flow slider to 50%, the amount of flow will vary from 20% to 40% every time you apply pressure with the stylus. Spread controls how paint spreads out as it is applied. In other words, it sets the size of the cone of spread from the tip of the airbrush or spray can. A good range for the Spread setting is 30% to 40%. Narrow settings for Spread and Angle can cause problems. Narrow settings for Spread and Tilt can cause paint to be deposited away from the cursor. Flow Jitter and Feature Jitter let you adjust the amount of variation that you want these controls to apply when using the airbrush, which produces more realistic results. You can use the Smoothness sliders to smooth the jitter for a more organic look. 378 | Corel Painter 2015 User Guide Broad Wheel Airbrush brushstrokes without Flow Jitter (left) and with Flow Jitter (right) Finer Spray Airbrush brushstrokes without Feature Jitter (left) and with Feature Jitter (right) Flow Jitter applied to a brushstroke without jitter smoothing (top) and with jitter smoothing (bottom) Adjusting brushes with brush controls | 379 Feature Jitter applied to a brushstroke without jitter smoothing (top) and with jitter smoothing (bottom) To adjust the Airbrush feature spacing 1 Choose Window Brush Control Panels Airbrush. 2 Move the Feature slider to adjust the paint droplet spacing. The higher the setting, the farther apart the paint droplets will appear. You can also Adjust the amount of variation that is applied to Feature Move the Feature Jitter slider. Smooth the variation in the paint spacing Move the Smoothness slider. Link the features settings to a specific stylus or mouse movement Choose an option from the Expression list box. Set the percentage of variability that you want the expression to apply Move the Min Feature slider. Adjust the angle of the Direction expression Move the Direction slider. When adjusting Feature Jitter, make sure the Min Feature slider is not set to 100%. Setting the Min Feature to 100% stops Feature Jitter from occurring. 380 | Corel Painter 2015 User Guide To set paint spread 1 Choose Window Brush Control Panels Airbrush. 2 Move the Spread slider to the left to reduce the amount of spread, or to the right to increase the amount of spread. To set ink flow 1 Choose Window Brush Control Panels Airbrush. 2 Move the Flow slider to the left to reduce the smallest amount of media applied with a stroke, or to the right to increase it. You can also Adjust the amount of variation that is applied to Flow Move the Flow Jitter slider. Smooth the variation in the ink flow Move the Smoothness slider. Link the flow settings to a specific stylus or mouse movement Choose an option from the Expression list box. Set the percentage of variability that you want the expression to apply Move the Min Flow slider. Adjust the angle of the Direction expression Move the Direction slider. When adjusting Flow Jitter, make sure the Min Flow slider is not set to 100%. Setting the Min Flow to 100% stops Flow Jitter from occurring. Artists’ Oils controls The Artists’ Oils controls are divided into three critical components: Paint, Brush, and Canvas. You can control Artists’ Oils brush size and opacity with a tablet expression. For more information, see “Expression settings” on page 327. Adjusting brushes with brush controls | 381 The Grain slider on the General panel affects the look of Artists’ Oils by controlling the level at which paper absorbs paint. When the Grain slider is set to 0%, the paper absorbs a very limited amount of paint; no paper grain is visible in the stroke and the paint color appears lighter. When Grain is set to 100%, the paper completely absorbs the paint; no paper grain is visible, and the paint color appears darker. Grain is visible with Artists’ Oils when Grain is set between 1% and 99%. As an Artists’ Oils brush runs out of paint, paper grain becomes more visible, so Amount also affects how much grain appears. Artists’ Oil brushes hold a finite amount of paint. As the paint runs out, the stroke becomes fainter. Paint Amount determines how much paint is loaded before each new brushstroke. The more paint you load, the longer the brushstroke lasts. Viscosity controls the rate of paint transfer to the canvas. The higher the viscosity, the faster the brush runs out of paint, creating shorter brushstrokes. Blend controls how the paint color mixes with paint already on the canvas. High blend levels allow paint on the brush to blend easily with existing paint. Brush Bristling controls the amount of bristling at the tail and tip of a brushstroke. For example, you can adjust bristling to increase the irregularity of the brush bristles. Clumpiness controls brush bristle fineness. For example, you can increase the amount of brush hair variation, or clumpiness. 382 | Corel Painter 2015 User Guide Trail-off determines the length of a brushstroke tail when the brush is running out of paint. This doesn’t change the length of the brushstroke, just the look of the end of the stroke. For example, you can adjust the trail-off to produce a longer trail-off effect of the brushstroke tail. Canvas Wetness determines the wetness of the paint on the canvas. This affects how paint from a brushstroke interacts with paint already on the canvas. Painting in Dirty Mode Painting in Dirty Mode allows you to further replicate the experience of using artists’ oil paints in the real world. In this mode, any paint remaining on the brush upon completion of a brushstroke is left to interact with paint loaded for the next brushstroke. When you select another color, the brush is cleared of remaining paint. To set the amount of Artists’ Oils paint loaded 1 With an Artists’ Oils brush selected, choose Window Brush Control Panels Artists’ Oils. If the controls on the Artists’ Oils panel are not available (appear gray), the selected Oils brush variant is not supported by the Artists’ Oils controls. For example, any Oils brush variant name that begins with Real are supported brush variants. 2 Move the Amount slider to the right to increase the amount of paint loaded for each brushstroke. To set the viscosity of Artists’ Oils paint 1 With an Artists’ Oils brush selected, choose Window Brush Control Panels Artists’ Oils. If the controls on the Artists’ Oils panel are not available (appear gray), the selected Oils brush variant is not supported by the Artists’ Oils controls. For example, any Oils brush variant name that begins with Real are supported brush variants. 2 Move the Viscosity slider to the right to increase the rate at which paint is transferred to the canvas. It is important to note that higher viscosity settings make for a shorter brushstroke. To set Artists’ Oils paint blending 1 With an Artists’ Oils brush selected, choose Window Brush Control Panels Artists’ Oils. If the controls on the Artists’ Oils panel are not available (appear gray), the selected Oils brush variant is not supported by the Artists’ Oils controls. For example, any Oils brush variant name that begins with Real are supported brush variants. 2 Move the Blend slider to the right to increase the blending of brushstroke paint and existing paint. Adjusting brushes with brush controls | 383 You can also set how Artists’ Oils paint blend on the Blend slider on the Artists’ Oils property bar. To set Artists’ Oils brush bristling 1 With an Artists’ Oils brush selected, choose Window Brush Control Panels Artists’ Oils. If the controls on the Artists’ Oils panel are not available (appear gray), the selected Oils brush variant is not supported by the Artists’ Oils controls. For example, any Oils brush variant name that begins with Real are supported brush variants. 2 Move the Bristling slider to the right to increase the length of the bristling and the tip and tail of the brushstroke. To set Artists’ Oils brushstroke trail-off 1 With an Artists’ Oils brush selected, choose Window Brush Control Panels Artists’ Oils. If the controls on the Artists’ Oils panel are not available (appear gray), the selected Oils brush variant is not supported by the Artists’ Oils controls. For example, any Oils brush variant name that begins with Real are supported brush variants. 2 Move the Trail-off slider to the right to increase the length of brushstroke trail-off. To set canvas wetness for Artists’ Oils 1 With an Artists’ Oils brush selected, choose Window Brush Control Panels Artists’ Oils. If the controls on the Artists’ Oils panel are not available (appear gray), the selected Oils brush variant is not supported by the Artists’ Oils controls. For example, any Oils brush variant name that begins with Real are supported brush variants. 2 Move the Wetness slider to the right to increase the mixing of brushstroke color and existing color. You can also set how Artists’ Oils paints blend on the Blend slider on the Artists’ Oils property bar. To paint in Dirty Mode 1 With an Artists’ Oils brush selected, choose Window Brush Control Panels Artists’ Oils. If the controls on the Artists’ Oils panel are not available (appear gray), the selected Oils brush variant is not supported by the Artists’ Oils controls. For example, any Oils brush variant name that begins with Real are supported brush variants. 2 Enable the Dirty Mode check box. 384 | Corel Painter 2015 User Guide Impasto controls The Impasto brush controls let you modify and create brush variants that give the illusion of depth. The controls allow you to choose different methods for applying and controlling the appearance of depth. For more information, see “Impasto” on page 501 and “Adjusting and creating Impasto brushes” on page 503. Some Impasto controls work in conjunction with Expression settings. For more information, see “Expression settings” on page 327. Digital Watercolor controls Digital Watercolor controls let you create effects similar to those of watercolor brushes without requiring a separate layer. You can use Diffusion to create soft, feathery edges on the brushstrokes. Wet Fringe controls the amount of pooling of water and paint at the edges of Digital Watercolor brushstrokes. For more information about wet fringe, see “Working with Digital Watercolor brushes” on page 428. Water controls Water controls work with Watercolor layers. A Watercolor layer is automatically created when you apply a stroke with a Watercolor brush. The layer can be edited from the Layers panel. Wetness controls the dilution and the spread of paint. As Wetness is increased, the resulting stroke expands over a larger area, eliminating the appearance of brush hairs. Brushstrokes with Wetness set to 0 (top) and 40 (bottom) Adjusting brushes with brush controls | 385 Pickup controls how much dry paint gets picked up during diffusion. Lower values mean that there is no mixing or leaching of paints. Higher values produce more leaching. Brushstrokes with Pickup set to 0% (top) and 100% (bottom) Dry Rate controls the rate at which water dries during diffusion. Lower values cause greater spread; higher values reduce the amount of spread. Brushstrokes with Dry Rate set to 1% (top) and 50% (bottom) The evaporation threshold (Evap Thresh slider) controls the minimum amount of water that can still diffuse. Lower values cause greater spread; higher values reduce the amount of spread. 386 | Corel Painter 2015 User Guide Brushstrokes with Evap Thresh set to 1% (top) and 50% (bottom) The diffusion setting (Diffuse Amt slider) controls the amount of paint diffused. Using high diffusion creates soft edges that feather into the grain, as though you were painting on wet absorbent paper. Using low diffusion is similar to painting on dry paper. Brushstrokes with Diffuse Amt set to 0% (top) and 8% (bottom) The capillary factor (Cap Factor slider) controls the grain’s effect on diffusion. Lower values result in a smoother edge. The grain soak-in (Grn Soak-In slider) controls the amount of paint that soaks into the grain when paint is drying. You can lower both capillary factor and grain soak-in values to reduce grain effects. Brushstrokes with Grn Soak-In set to 0% (top) and 100% (bottom) Adjusting brushes with brush controls | 387 Enable the Accurate Diffusion check box to use a smaller diffusion window. Disabling Accurate Diffusion results in a larger, less accurate window being used. Brushstrokes with Accurate Diffusion enabled (top) and disabled (bottom) You can specify the amount of wind force exerted on the diffusing particles. Set the Wind Force to zero to turn off directional diffusion. Brushstrokes with Wind Force set to 0% (top) and 25% (bottom) You can specify wind direction, which controls the direction in which the particles diffuse. This can be used to simulate tilting of a wet watercolor image to introduce the paint migration effects of gravity. Brushstrokes with Wind Angle set to 270° (top) and 180° (bottom) To adjust watercolor controls 1 Choose Window Brush Control Panels Water. 2 Perform an action from the following table. 388 | Corel Painter 2015 User Guide To Do the following Adjust wetness Move the Wetness slider to the left to create a more uniform brushstroke, or to the right to have the water flow more in the direction of the wind. Set paint pickup Move the Pickup slider to the right to increase the amount of leaching, or to the left to reduce it. Set the dry rate Move the Dry Rate slider to the right to reduce the amount of spread, or to the left to increase it. Set the evaporation threshold Move the Evap Threshold slider to the right to reduce the amount of spread, or to the left to increase it. Set the diffusion amount Move the Diffuse Amt slider right to create soft edges that feather into the grain, or to the left to emulate painting on dry paper. Set the effect of grain on diffusion Move the Cap Factor slider to the right to create rougher edges, or to the left to create smoother, more continuous results. Set grain soak-in Move the Grn Soak-In slider to the right to create rougher surfaces, or to the left to create smoother, more continuous results. Set accurate diffusion Enable the Accurate Diffusion check box. Set wind force Move the Wind Force slider to the right to increase wind force, or to the left to decrease it. Set wind direction Move the Wind Angle slider to the right to increase angle. Adjusting brushes with brush controls | 389 To Do the following Delay diffusion Enable the Delay Diffusion check box. Diffusion begins when you finish the brushstroke. When you enable the Delay Diffusion check box, you increase the speed of Watercolor brush variants. Liquid Ink controls Liquid Ink controls work with Liquid Ink layers. You can use the Liquid Ink controls to specify qualities such as type, smoothness, and volume of a brushstroke. You can adjust the Liquid Ink controls when you select a Liquid Ink brush. Liquid Ink is divided into two basic properties: Ink and Color. The Ink component provides the form of the brushstroke, while the Color component applies color to the Ink form. The Ink and Color components can be used together or controlled separately. The following describes the available Ink types. Example Description Ink Plus Color applies the currently selected color to the Ink form. Ink Only applies only the ink component. 390 | Corel Painter 2015 User Guide Example Description Color Only applies only the color component. Soften Ink Plus Color applies color to an ink form, causing inks and colors to blend into one another. Soften Ink Only applies only the ink component. Soften Color Only applies only the color component. Resist repels ink. Adjusting brushes with brush controls | 391 Example Description Erase deletes ink and color. Presoftened Ink Plus Color is applied in conjunction with surface depth effects. Smoothness controls the “tack” of the brushstrokes. Lower values result in coarser brushstrokes. Higher values cause brushstrokes to appear smoother. Brushstrokes with Smoothness set to 0% (top) and 100% (bottom) Volume controls the height of the brushstroke, or the amount of medium applied to the image. Higher values result in thicker strokes. 392 | Corel Painter 2015 User Guide Brushstrokes with Volume set to 100% (top) and 500% (bottom) You can also use the Expression settings to link Volume to various stylus or mouse movements. For example, you can link Volume to the Wheel expression to control the amount of spray from the Liquid Ink airbrush by adjusting the wheel on the airbrush stylus. The wheel on the stylus acts like a needle control on a real airbrush. In addition, you can adjust the Min Volume setting to specify the range of variability that you want the expression to apply. The Min Volume setting represents a percentage of the Volume setting and it must be linked to an expression to have an effect. For example, if you choose the Wheel expression on the Liquid Ink panel, set the Volume slider to 40%, and then set the Min Volume slider to 50%, the volume will vary from 20% to 40% every time you use the stylus wheel to apply spray. You can use the Depth controls to give Liquid Ink brushstrokes the appearance of height. For more information about Depth controls, see “Impasto controls” on page 385. Rand Vol controls the randomness in volume within the brushstroke. A value of zero results in a perfectly smooth brushstroke. Brushstrokes with Rand Vol set to 0% (top) and 100% (bottom) Rand Size controls the randomness in size within a brushstroke. A value of zero results in a perfectly smooth brushstroke. Adjusting brushes with brush controls | 393 Brushstrokes with Rand Size set to 0% (top) and 100% (bottom) The bristle fraction (Bristle Frac slider) controls the thickness of the bristles. Higher values cause the bristles to stick together and result in a smoother brushstroke. Lower values cause the individual brushstrokes to become visible. Brushstrokes with Bristle Frac set to 3% (top) and 20% (bottom) Rand Br Vol controls the variation in bristle height. A value of zero signifies that all the bristles are of equal height. Brushstrokes with Rand Br Vol set to 0% (top) and 75% (bottom) Rand Br Size controls the variation in bristle width. A value of zero signifies that all the bristles are of equal width. 394 | Corel Painter 2015 User Guide Brushstrokes with Rand Br Size set to 0% (top) and 100% (bottom) To choose an ink type 1 Choose Window Brush Control Panels Liquid Ink. 2 Choose a liquid ink type from the Ink Type list box. To set smoothness 1 Choose Window Brush Control Panels Liquid Ink. 2 Adjust the Smoothness slider. Lower values result in coarse brushstrokes. Higher values cause brushstrokes to blend into one another and appear smoother. To set ink volume 1 Choose Window Brush Control Panels Liquid Ink. 2 Adjust the Volume slider. Higher values result in thicker strokes. To apply an expression to ink volume 1 Choose Window Brush Control Panels Liquid Ink. 2 Choose an option from the Expression list box. You can also Set the percentage of variability that you want the expression to apply Move the Min Volume slider. Adjusting brushes with brush controls | 395 You can also Adjust the angle of the Direction expression Move the Direction slider until the desired angle is achieved. Reverse the effect of an Expression setting Click the Invert button To set random volume 1 Choose Window Brush Control Panels Liquid Ink. 2 Adjust the Rand Vol slider. Lower values result in more uniform brushstrokes. To set random size 1 Choose Window Brush Control Panels Liquid Ink. 2 Adjust the Rand Size slider. Lower values result in more uniformly sized brushstrokes. To set bristle fraction 1 Choose Window Brush Control Panels Liquid Ink. 2 Adjust the Bristle Frac slider. Higher values result in strokes in which individual bristles are less visible. To set random bristle volume 1 Choose Window Brush Control Panels Liquid Ink. 2 Adjust the Rand Br Vol slider. Higher values result in a greater variation in the length of brush bristles. To set random bristle size 1 Choose Window Brush Control Panels Liquid Ink. 2 Adjust the Rand Br Size slider. Higher values result in a greater variation in the length of brush bristles. 396 | Corel Painter 2015 User Guide . Stroke Jitter controls The Stroke Jitter controls introduces a randomized jitter to the brushstroke. Instead of appearing directly along the stroke, dabs appear randomly outside the brushstroke path. You can also set an Expression setting to further control the Stroke Jitter effect. For more information, see “Expression settings” on page 327. Brushstrokes with Stroke Jitter set to 0 (top) and 3.13 (bottom) You can also find feature-specific jitter controls on the following brush control panels: Opacity, Grain, Size, Angle, Airbrush, Impasto, and Color Expression. To set stroke jitter 1 Choose Window Brush Control Panels Stroke Jitter. 2 Move the Stroke Jitter slider to the left to decrease deviation from the stroke path, or to the right to increase the deviation. You can also Adjust the angle of the Direction expression Move the Direction slider until the desired angle is achieved. Reverse the effect of an Expression setting Click the Invert button . Adjusting brushes with brush controls | 397 Well controls The Well controls determine how a brush conveys its medium (color) to the paper. The Resaturation, Bleed, and Dryout controls work together to determine how much color a brush has at the start and finish of a stroke. Resaturation lets you control the amount of color that is replenished in a stroke. If it is set at zero, the brush does not produce any color. When Resaturation is less than 10% (and Bleed is less), a brushstroke fades in gently. When the Resaturation slider is set at zero and Bleed is set high, an airbrush can move underlying colors, as when just the airbrush hose is used to blow paint around on the canvas. Brushstrokes with Resaturation set to 25% (top) and 100% (bottom) Bleed lets you control how much the brush colors smear underlying colors, including the paper color. When Bleed is higher than resaturation, more color bleeds than covers, so the stroke never reaches full opacity. Brushstrokes with Bleed set to 55% (left) and 1% (right) You can also apply an Expression setting to the Resat and Bleed controls to link them to a stylus or mouse movement. You can choose different Expression settings for each. For example, you can link Resat to the Pressure expression and link Bleed to the Velocity expression. You can also adjust the Min setting to specify the range of variability that you want each expression to apply. The Min Resat and Min Bleed settings represent a percentage of the Resat and Bleed settings and they must be linked to an expression to have an effect. For example, if you link the Pressure expression 398 | Corel Painter 2015 User Guide to the Resat control, set the Resat slider to 40% and set the Min Resat slider to 50%, the amount of resaturation will vary from 20% to 40% every time you apply pressure with the stylus. Brush Loading affects how dab-based brushes interact with underlying pixels and works in conjunction with Resat and Bleed. When Brush Loading is active, brushes can pick up existing colors, hair by hair. This capability offers truer color interaction, astounding color-variations, smearing, and better cloning results. For more information about dab-based brushes, see “General controls: Dab types” on page 332. When Brush Loading is not active, brushes interact with previously applied colors by sampling underlying pixels and then loading the brush with one new color — the average of those colors that were sampled. When you use Brush Loading, it’s best to use a very low setting for spacing. For more information, see “Spacing controls” on page 357. The Dryout control determines how quickly a brush runs out of medium. Dryout is measured in pixels. Moving the slider to the left causes a brush’s reservoir to empty more quickly. This can produce brushstrokes that fade out gently. If Dryout is set high, the brush never runs out of color. Dryout works in conjunction with Bleed, so Bleed must be set above zero if you want to take advantage of Dryout. You can modulate the Dryout effect by changing the Bleed setting. Brushstrokes with Dryout set to 724 (left) and 22026 (right) To set resaturation 1 Choose Window Brush Control Panels Well. 2 Move the Resaturation slider to the left to reduce the amount of color replenished in a stroke. Move it to the right to increase the amount of color. You can also Link the size settings to a specific stylus or mouse movement Choose an option from the Expression list box. Adjusting brushes with brush controls | 399 You can also Set the percentage of variability that you want the expression to apply Move the Min Resat slider. Adjust the angle of the Direction expression Move the Direction slider. To set color bleed 1 Choose Window Brush Control Panels Well. 2 Move the Bleed slider to the left to reduce the amount of interaction with underlying pixels. Move it to the right to increase the interaction. You can also Link the size settings to a specific stylus or mouse movement Choose an option from the Expression list box. Set the percentage of variability that you want the expression to apply Move the Min Resat slider. Adjust the angle of the Direction expression Move the Direction slider. To set brush dryout 1 Choose Window Brush Control Panels Well. 2 Move the Dryout slider to the left to shorten the distance the brush can move before it dries out. Move it to the right to lengthen the distance. To enable brush loading 1 Choose Window Brush Control Panels Well. 2 Enable the Brush Loading check box. 400 | Corel Painter 2015 User Guide Mouse controls In theory, a mouse has no pressure information. A mouse button is either on (button down), or off (button up). However, the Corel Painter Mouse controls let you simulate the following stylus settings: • Pressure (how hard you would be pressing with a stylus) • Tilt (how close to vertical the stylus is held) • Bearing (the compass direction in which the stylus is pointing) • Rotation (to simulate using a flat-tip stylus that supports 360-degree rotation) • Wheel (how much ink is sprayed). For more information, see “Using a stylus vs. a mouse” on page 136. You can record and save brushstrokes created with a stylus and then have Corel Painter use the saved settings for the stroke when you switch to a mouse. For more information about using saved brushstrokes to further enhance mouse functionality, see “Recording and playing back brushstrokes” on page 147. To set pressure for the mouse 1 Choose Window Brush Control Panels Mouse. 2 Move the Pressure slider. A 100% setting uses maximum pressure. To set tilt for the mouse 1 Choose Window Brush Control Panels Mouse. 2 Move the Tilt slider. A 90º setting indicates that if a stylus were in use, it would be perpendicular to the tablet. To set bearing for the mouse 1 Choose Window Brush Control Panels Mouse. 2 Move the Bearing slider. A setting of 0º indicates that if a stylus were in use, it would be pointing left. To set rotation for the mouse 1 Choose Window Brush Control Panels Mouse. Adjusting brushes with brush controls | 401 2 Move the Rotation slider. A 360° setting simulates a stylus that completes a 360° barrel rotation. Rotation is supported only when you are using a brush with the Expression setting set to Rotation. For more information, see “Expression settings” on page 327. To set ink flow for the mouse 1 Choose Window Brush Control Panels Mouse. 2 Move the Wheel slider. A setting of 100% indicates that maximum flow is in effect. Smoothing controls The Smoothing controls allow you to soften the appearance of brushstrokes. Damping smooths otherwise jagged brushstrokes for brushes that use rendered dab types. Higher values make the stroke smoother. (Damping suspends a stroke in an area by using calculations to even out edges and reduce jaggedness.) High values of Damping round out corners of a stroke. A value of 50% works best. Higher values might be necessary for jittery input devices such as a mouse. Cubic Interpolation smooths jagged brushstrokes by adding points to dab paths, primarily for brushes that use dab-based dab types. Unlike Damping, which uses mathematical calculations to smooth jagged edges, Cubic Interpolation inserts additional points into dab paths, which are used to replot brushstrokes. Cubic Interpolation is best for dab-based dab types, while Damping is best for rendered dab types. To set smooth rendered dab strokes 1 Choose Window Brush Control Panels Smoothing. 2 Move the Damping slider to the right to even out jagged strokes. Move it to the left to allow for more ragged transitions between points on the stroke. To set smooth strokes by adding path points 1 Choose Window Brush Control Panels Smoothing. 2 In the Cubic Interpolation area, move the Points slider to the right to add points and even out jagged strokes. Move it to the left to decrease the number of additional points. 402 | Corel Painter 2015 User Guide Image Hose controls The Image Hose controls let you design nozzles designated Rank 1, 2, and 3. For more information, see “Image hose” on page 469. The settings for each rank consist of the Expression settings plus the Sequential setting. For more information, see “Expression settings” on page 327. Rank 1 The Rank 1 control lets you assign an input to locate Rank 1 imagery within an Image Hose nozzle. Rank 2 The Rank 2 control lets you assign an input to locate Rank 2 imagery within an Image Hose nozzle. Rank 3 The Rank 3 control lets you assign an input to locate Rank 3 imagery within an Image Hosee nozzle. To choose expression settings for ranks 1 Choose Window Brush Control Panels Image Hose. 2 Choose a setting from each of the Rank list boxes. To pick out nozzles from the index in order, you can choose Sequential from any of the Rank list boxes. For more information, see “Expression settings” on page 327. Rake controls The Rake controls let you control the sophisticated features of a Rake stroke, which maintains the angle of the brush head as the stroke changes direction. As the brush turns, bristles come in and out of contact with the painting surface. The Contact Ang slider adjusts how much of the brush touches the painting surface — in other words, the number of rake “tines” that touch the canvas at any one time. Adjusting brushes with brush controls | 403 Brushstrokes with Contact Ang set to 180° (left), 125° (middle), and right 0° (right), with a Brush Scale setting of 450% Brush Scale controls the spacing between individual bristles that compose the Rake. The size of each dab is determined in the Size brush control panel. For more information, see “Spacing controls” on page 357. Brushstrokes with Brush Scale set to 2500% (left) and 0% (right) When you turn a real brush to paint a curve, bristles at the edges move in and out of contact with the painting surface, depending on the brush’s location on the curve (inside or outside). Turn Amount simulates this bristle displacement by controlling the displacement of inside and outside bristles. 404 | Corel Painter 2015 User Guide Brushstrokes with Turn Amount set to 0% (left) and 150% (right) The Bristle controls set the number of bristles or dabs used for Rake stroke types. The Spread Bristles control dynamically adjusts brush scale on the basis of stylus pressure. The harder you press, the more the brush fans out. If you want to maintain the spread, regardless of pressure, disable the option. Brushstrokes with Spread Bristles enabled (left) and disabled (right) Soften Bristle Edge makes a brush’s outer dabs semitransparent. This option is particularly effective when used with Turn Amount. Brushstrokes with Soften Bristle Edge disabled (left) and enabled (right) Adjusting brushes with brush controls | 405 To set brush contact angle 1 Choose Window Brush Control Panels Rake. 2 Move the Contact Ang slider to the left to create a low contact angle (few of the dabs are in contact with the paper). Move the slider all the way to the right to create a high contact angle (all the dabs are in contact with the paper). To set brush scale 1 Choose Window Brush Control Panels Rake. 2 Perform a task from the following table. To Do the following Bring the scale closer to equaling the dab width Move the Brush Scale slider to the right. When the scale is 100%, the stroke width equals the dab width multiplied by the number of dabs. Cause dabs to overlap Move the Brush Scale slider to the left. When the scale is less than 100%, the dabs overlap. Overlapping dabs create a natural, subtle stroke when used with Turn Amount and Soften Bristle Edge. To set bristle displacement 1 Choose Window Brush Control Panels Rake. 2 Perform a task from the following table. To Do the following Increase the degree to which the displacement changes are based on the direction of the brush Move the Turn Amount slider to the right. Decrease the degree to which the displacement changes are based on the direction of the brush Move the Turn Amount slider to the left. 406 | Corel Painter 2015 User Guide To adjust the number of Rake brush bristles 1 Choose Window Brush Control Panels Rake. 2 Move the Bristle slider to adjust the number of bristles. To set bristle spacing 1 Choose Window Brush Control Panels Rake. 2 Enable the Spread Bristles check box. To soften bristle edge 1 Choose Window Brush Control Panels Rake. 2 Enable the Soften Bristle Edge check box. Multi controls You can set the number of bristles used for brushes set to the Multi stroke type. For more information, see “General controls: Stroke types” on page 337. To adjust the number of Multi brush bristles 1 Choose Window Brush Control Panels Multi. 2 Move the Bristles slider to adjust the number of bristles. Cloning controls The Cloning controls are specific to brushes that use the cloning method and affect other brushes only when the Clone Color option is enabled. The Clone Color control directs a brush to pick up color from a source image. Clone Color takes averaged samples of color from the clone source, resulting in an approximation of the original. The Clone Color option is also available on the Color panel. For information about using different clone types, see “Cloning color” on page 224. The Clone Type control lets you choose between several cloning variations. These variations are arranged according to the number of reference points used. With two or more reference points, you can apply a transformation (rotate, skew, scale mirror, and perspective) during cloning. For complete information on using the different clone types, refer to “Image cloning and sampling” on page 167. Adjusting brushes with brush controls | 407 The Obey Source Selection option uses any selection in the clone source region to constrain painting in the destination. If a transform Clone Type is used, the selection is appropriately transformed. This option is available only with the Cloning method. When Copy Source Selection is enabled, the Cloner brush reproduces the source selection information in the destination selection. This option is available only with the Cloning method. With the 4-Point Tiling check box enabled, your clone source is tiled in a repeating pattern. • Normal (0), or zero-point, cloning references the upper-left corners of the source and destination documents and patterns. This means that the pixels of the destination document correspond directly to the pixels of the source document. This type of cloning, in which no transformations occur, is valid only between documents. This type of cloning is the basic type of cloning between documents. • Offset (1) cloning offsets the image from the source. The source and destination areas can be at different locations in the same or different documents. Offset cloning is basic point-to-point cloning and is useful for retouching photographs. For more information, see “Performing offset sampling” on page 179. • Rotate & Scale (2) cloning rotates and scales the source image using two reference points. Rotate & Scale cloning. Note that the source and destination reference points are numbered and connected by a line. • Scale (2) cloning scales the source image using two reference points. The distance between the two destination points, in relation to the distance between the two source points, determines the scaling transformation. 408 | Corel Painter 2015 User Guide Scale cloning. • Rotate (2) cloning rotates the source image using two reference points. The line between the two destination points in relation to the line between the two source points determines the rotation transformation. Rotate cloning. • Rotate & Mirror (2) cloning rotates and mirrors (flips) the source image using two reference points. Adjusting brushes with brush controls | 409 Rotate & Mirror cloning. • Rotate, Scale, & Shear (3) cloning rotates, scales, and shears (slants) the source image using three reference points. The relative positions of the three source and destination reference points determine the transformation effect. Rotate, Scale, Shear cloning. • Bilinear (4) cloning applies a bilinear warp to the source image using four reference points. The relative positions of the four source and destination points describe the bilinear transformation. 410 | Corel Painter 2015 User Guide Bilinear cloning. • Perspective (4) cloning applies perspective to the source image using four reference points. The relative positions of the four source and destination points describe the perspective transformation. Perspective cloning. When you work with brushes using the Cloning method, you can modify the Variability to control the offset of the clone based on the location of the source image. When Variability is set at zero, the pixels of the source and destination images correspond precisely. Using a cover brush at full Opacity (and no Grain) simply re-creates the source image. Adjusting brushes with brush controls | 411 Brushstrokes with Variability set to 0 (top) and 12 (bottom) Introducing a degree of randomness disturbs the pixel-to-pixel correspondence. The resultant variations in the image distance the clone from its photographic source, which can contribute to a Natural-Media appearance. The How Often controls allow you to set the period between random offsets. Brushstrokes with How Often set to 0 (top) and 15 (bottom) Random Clone Source randomly samples the source document and then places strokes on the clone destination. There is no correspondence between the samples taken from the source and where they are placed on the clone. The result is a random pattern of the predominant colors and edges of the source. The brush and stroke determine the nature of the pattern. You might use Random Clone Source with a faint stipple brush to add “noise” to an image. In this case, the clone source image merely contains the noise colors that you wish to add. 412 | Corel Painter 2015 User Guide Brushstrokes with Random Clone Source disabled (left) and enabled (right) To set clone color 1 Choose Window Brush Control Panels Cloning. 2 Enable the Clone Color check box. To set clone type 1 Choose Window Brush Control Panels Cloning. 2 Choose a type from the Clone Type list box. To constrain painting in the destination 1 Choose Window Brush Control Panels Cloning. 2 Enable the Obey Source Selection check box. To reproduce the source selection information in the destination selection 1 Choose Window Brush Control Panels Cloning. 2 Click the Copy Source Selection check box to enable or disable the option. To tile clone source 1 Choose Window Brush Control Panels Cloning. 2 Enable the 4-Point Tiling check box. Adjusting brushes with brush controls | 413 To set clone location variability 1 Choose Window Brush Control Panels Cloning. 2 Perform a task from the following table. To Do the following Increase the range (distance) that the sample can be offset In the Clone Location area, move the Variability slider to the right. Limit offset so that source and destination images correspond more precisely In the Clone Location area, move the Variability slider to the left. Clone location sliders have no effect when Clone Color is enabled in the Color panel. They have an effect only when a Clone method is used. To set the period between random offsets 1 Choose Window Brush Control Panels Cloning. 2 Perform a task from the following table. To Do the following Offset a greater number of samples and give the clone image a rough, distorted look In the Clone Location area, move the How Often slider to the left. Offset samples less frequently and keep the clone image more coherent In the Clone Location area, move the How Often slider to the right. To choose the Random Clone Source option 1 Choose Window Brush Control Panels Cloning. 2 Enable the Random Clone Source check box. 414 | Corel Painter 2015 User Guide Color Variability controls Color variability allows you to create brushstrokes of more than one color. Color variability can be set for HSV or RGB mode, and it can be based on the current gradient or color set. You can also use the Smoothness slider to smooth the color variability in a brushstroke for a more organic look. Color Variability applied to a brushstroke without smoothing (top) and with smoothing (bottom) Color Variability based on a color set applied without smoothing (top) and with smoothing (bottom) To display the Color Variability panel • Choose Window Brush Control Panels Color Variability. To set color variability in HSV mode 1 In the Color panel, choose a main color. 2 Choose Window Brush Control Panels Color Variability. 3 Choose in HSV from the list box. 4 Adjust the HueVariability, Saturation Variability, and Value Variability sliders to control hue, saturation, and value ranges for color variability: • Moving the ±H slider to the right increases the number of hues in the resulting brushstroke. These colors are the ones adjacent to the selected color on the color wheel. • Moving the ±S slider to the right increases variability in the color intensity of the brushstroke. • Moving the ±V slider to the right increases variability in the brightness of the brushstroke. Adjusting brushes with brush controls | 415 You can try different hue, saturation, and variability settings with any of the brushes to produce interesting results. To smooth the color variability in the brushstroke, move the Smoothness slider. When you save a brush variant, the current color variability setting is also saved. When working with brushes like the Van Gogh and Seurat variants of the Artists brush category, you can add a natural, almost 3D appearance to your webpage images by increasing the hue, saturation, and value settings. To set color variability in RGB mode 1 In the Color panel, choose a main color. 2 Choose Window Brush Control Panels Color Variability. 3 Choose in RGB from the list box. 4 Move the ±R, ±G, and ±B sliders to control color variability of red, green, and blue values. To smooth the color variability in the brushstroke, move the Smoothness slider. To set color variability based on the current gradient 1 In the Color panel, choose a main color. 2 Choose Window Brush Control Panels Color Variability. 3 Choose from Gradient from the list box. Color variability is now based on random colors from the current gradient. To smooth the color variability in the brushstroke, move the Smoothness slider. To set color variability based on the current color set 1 In the Color panel, choose a main color. 2 Choose Window Brush Control Panels Color Variability. 3 Choose from Color Set from the list box. Color variability is now based on random colors from the current color set. To smooth the color variability in the brushstroke, move the Smoothness slider. 416 | Corel Painter 2015 User Guide To ignore color set variability 1 Choose Window Brush Control Panels Color Variability. 2 Enable the Ignore color variability from color sets check box. Color Expression controls Color Expression determines whether Corel Painter should use the main or additional color in an image. Using Color Expression, you can introduce input (such as direction) which controls output when you apply two-color brushstrokes. You can adjust the amount of variation applied to Color Expression by adjusting Color Jitter. You can also use the Smoothness slider to smooth the color variation for a more organic look. Digital Airbrush brushstrokes without Color Jitter (left) and with Color Jitter (right) Color Jitter applied to a brushstroke without jitter smoothing (top) and with jitter smoothing (bottom) To set Color Expression controls 1 Choose Window Brush Control Panels Color Expression. 2 In the Color Expression panel, choose one of the following options from the Expression list box: • None — applies no adjustment to the color expression • Velocity — adjusts the color expression based on the dragging speed Adjusting brushes with brush controls | 417 • Direction — adjusts the color expression based on the direction of the stroke, and according to the value you set with the slider or in the box • Pressure — adjusts the color expression based on stylus pressure • Wheel — adjusts the color expression based on the wheel settings on an airbrush stylus, specifically the Wacom Intuos Airbrush stylus • Tilt — adjusts the color expression based on the angle of the stylus from the tablet • Bearing — adjusts the color expression based on the direction in which the stylus points • Rotation — adjusts the color expression based on the rotation of the stylus • Source — adjusts the color expression based on the luminance of the clone source • Random — adjusts the color expression at random If you want to switch the main and additional colors, click the Invert button . If you chose Direction from the Expression list box, move the Direction slider until the desired angle is achieved. To set color variation using jitter 1 Choose Window Brush Control Panels Color Expression. 2 Move the Color Jitter slider. To smooth the color variation, move the Smoothness slider. 418 | Corel Painter 2015 User Guide Jitter brushes Corel Painter includes a collection of Jitter brushes that let you introduce a range of random behaviors to brushstrokes to produce more realistic results. You can use the preset Jitter brush variants and adjust them as needed. You can also save these customized brushes as new Jitter brush variants. This section contains the following topics: • “Choosing a Jitter brush variant” (page 419) • “Controlling the behavior of Jitter variants” (page 422) Choosing a Jitter brush variant Corel Painter includes several preset Jitter brush variants. You can use the variants as they are or customize them by using the Jitter controls to build your own Jitter brushes. Jitter brushes | 419 An example of the Artist Impressionist brush variant (no Jitter) (left) and the Artist Impressionist Blender Jitter brush variant (right) that has Opacity Jitter and Color Jitter The Jitter brush variants are found in many different brush categories. The following table lists the Jitter brush variants found in each of these brush categories. Brush category Jitter brush variant Airbrushes Coarse Spray Jitter Artists Coarse Sargent Brush Jitter Impressionist Blender Jitter Sargent Super Jitter Blenders Coarse Smear Blender Jitter Grainy Blender Impasto Jitter Chalk and Crayons Real Chalk Jitter Cloners Impasto Cloner Jitter Etch F-X Fog Jitter Furry Airbrush Jitter Gel 420 | Corel Painter 2015 User Guide Gel Fractal Jitter Brush category Jitter brush variant Gouache Gouache Rake Jitter Image Hose Color Hose Jitter Impasto Captured Impasto Blender Jitter Coarse Impasto Jitter Heavy Impasto Stamp Jitter Markers Worn Marker Jitter Oils Dense Impasto Block Jitter Palette Knives Pointed Palette Knife Brush Jitter Pointed Palette Knife Plow Jitter Pattern Pens Pattern Chalk Jitter Squiggly Pattern Chalk Jitter Real Watercolor Light Fringe Jitter Real Wet Jitter Sponge Sponges Grainy Jitter Sponge To choose a Jitter variant 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, click one of the categories that are listed in the above table. 3 Click a Jitter brush variant. You can also quickly find all Jitter brush variants by typing jitter in the Search bar, and pressing Enter. Jitter brushes | 421 Controlling the behavior of Jitter variants You can control the amount of Jitter a brush produces. The Jitter controls that you can modify are determined by the Jitter brush variant that you choose. For example, if you choose the Coarse Spray Jitter brush variant from the Airbrushes category, you can adjust the following Jitter controls: Size Jitter (Size brush control panel), Feature Jitter and Flow Jitter (Airbrush brush control panel), Opacity Jitter (Opacity brush control panel), and Stroke Jitter (Stroke Jitter brush control panel). To quickly find the Jitter brush controls for a selected brush, you can let Corel Painter generate a group of all the relevant brush controls panels for your selected brush variant. This narrows down your search for Jitter controls by limiting the number of brush control panels that are available for your selected brush. For more information, see “Displaying advanced brush controls dynamically” on page 310. The following table lists all of the brush control panels that include Jitter controls and where you can find more detailed information about these brush controls in the Help. Brush control panel with Jitter controls For more information, see Opacity “Opacity controls” on page 343 Grain “Grain controls” on page 345 Size “Size controls” on page 349 Angle “Angle controls” on page 353 Airbrush “Airbrush controls” on page 378 Impasto “Impasto controls” on page 385 Color Expression “Color Expression controls” on page 417 Stroke Jitter “Stroke Jitter controls” on page 397 422 | Corel Painter 2015 User Guide Watercolor Corel Painter features different tools and controls that allow you to produce natural-looking watercolor effects. The tools include watercolor brushes that are stored in the following brush categories. Brush category Description Real Watercolor The Real Watercolor brushes allow you to apply pigment to the paper in a very realistic way. They include brush control options that allow you to precisely control water and paper interactions. The Real Watercolor brushes are applied to the Watercolor layer. Watercolor The Watercolor brushes are designed to produce natural-looking effects. They include brush control options that allow you to control color diffusion and some water and paper interactions. The Watercolor brushes are applied to the Watercolor layer. Digital Watercolor The Digital Watercolor brushes let you apply watercolor effects directly to the canvas or a default layer, without the need for a Watercolor Watercolor | 423 Brush category Description Layer. However, the brush control options for Digital Watercolor are limited. You can also alter the appearance of watercolor by changing the paper texture and modifying the brush controls. This section contains the following topics: • “Working with the Watercolor layer” (page 424) • “Watercolor brushes and paper texture interaction” (page 425) • “Working with Real Watercolor brushes” (page 426) • “Working with Watercolor brushes” (page 427) • “Working with Digital Watercolor brushes” (page 428) Working with the Watercolor layer Both the Real Watercolor and Watercolor brushes paint into a watercolor layer, which enables the colors to flow and mix and absorb into the paper. In Corel Painter, you can edit the Watercolor layer as you would any other layer without changing anything in the image layer. For example, you can draw pencil outlines in the image layer and then overlay watercolor shading without smudging the pencil lines. You can sketch on one layer and paint with watercolors on a separate Watercolor layer. You can transfer, or lift, information from the canvas to the Watercolor layer. This is useful if you want to apply Watercolor effects to a photograph. You can also wet the Watercolor layer, which activates a diffusion process. 424 | Corel Painter 2015 User Guide To create a new Watercolor layer 1 Choose Window Layers. 2 In the Layers panel, click the Layer options button , and choose New Watercolor Layer. If you select a Real Watercolor or Watercolor brush variant from the Brush library, a Watercolor layer is automatically created when you apply a brushstroke to the document window. To transfer the canvas to a Watercolor layer 1 Open the image that you want to convert to a watercolor in the document window. 2 Choose Window Layers. If the image contains multiple layers, you can drop all of the layers onto the canvas by clicking the Layer options button in the Layers panel, and choosing Drop All. 3 In the Layers panel, click the Layer options button , and choose Lift Canvas to Watercolor Layer. Once the layer content is lifted from the canvas, the canvas is blank. To wet the Watercolor layer 1 Choose Window Layers. 2 In the Layers panel, click the Layer options button , and choose Wet Entire Watercolor Layer. To work with a dry surface, click the Layer options button in the Layers panel, and choose Dry Watercolor Layer. Watercolor brushes and paper texture interaction The watercolor brushes interact with paper texture and grain — the colors flow, mix, and are absorbed into the paper. The luminance information of the paper grain is used to determine how the paint diffuses into the paper. It also affects how the pigment settles onto the paper when it dries. You can experiment by adjusting the sliders in the Papers panel to see their effect on the watercolor brushes. The Paper Scale slider controls the size of the grain. The Paper Contrast slider, as it applies to the Watercolor layer, controls the height of the grain surface. Adjusting the Paper Contrast slider to the right Watercolor | 425 increases the height of the grain and adds more texture as a result. For more information, see “Controlling brightness and contrast of paper grain” on page 157. The Scale slider controls the size of the paper grain. The image on the left is set to 50% and the image on the right is set to 200%. In addition, the Real Watercolor brushes include controls that allow you to further control the paper interaction. For more information, see “Working with Real Watercolor brushes” on page 426. Working with Real Watercolor brushes The Real Watercolor brush variants let you produce very realistic watercolor brushstrokes because they replicate real world watercolor media. Corel Painter simulates the look and feel of blending pigments with water so they interact with paper in a very natural way. When working with Real Watercolor brushes, the brushstrokes are applied to the Watercolor layer. Using Real Watercolor brush variants You can get started quickly with the Real Watercolor brushes by choosing one of the available brush variants. However, you can also customize a brush variant by using the Real Watercolor brush controls. For more information, see “Real Watercolor controls” on page 362. To choose a Real Watercolor brush variant 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the Real Watercolor brush category, and click a brush variant. To customize a Real Watercolor brush variant • Choose Window Brush Control Panels Real Watercolor. For more information about each of the Real Watercolor controls, see “Real Watercolor controls” on page 362. 426 | Corel Painter 2015 User Guide Working with Watercolor brushes The Watercolor brush variants produce natural-looking watercolor effects. When working with Watercolor brushes, the brushstrokes are applied to the Watercolor layer. All Watercolor brush variants, except Wet Eraser, interact with the canvas texture. Stylus pressure affects the width of the brushstroke for all Watercolor brush variants except Wet Eraser. Increased pressure widens a brushstroke; less pressure narrows a stroke. If too many strokes are made within a short period, particularly with slow-drying brushes, the application can become slower. In this situation, it is best to wait for the drying process to finish before continuing. Watercolor Dab Types For more information about Watercolor Dab Types, see “General controls: Dab types” on page 332. Water Controls When you select a Watercolor brush, you can adjust the Water controls which allow you to specify various settings for the Watercolor brushes. For example, you can adjust brush size, control diffusion, and determine how the paper texture will interact with the brushstrokes. For more information, see “Water controls” on page 385. A watercolor stroke before (left) and after (right) diffusion. To choose a Watercolor brush variant 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the Watercolor brush category, and click a brush variant. Watercolor | 427 To customize a Watercolor brush variant • Choose Window Brush Control Panels Water. For more information about each of the Watercolor controls, see “Water controls” on page 385. Working with Digital Watercolor brushes The Digital Watercolor brushes paint directly on both the Canvas layer or a default layer so you can create effects similar to those of Watercolor brushes without using a separate layer. You can use Digital Watercolor brushes to create effects similar to those produced with Watercolor brushes, without having to create a separate layer. Settings such as Diffusion, Opacity, and Wet Fringe control the appearance of the stroke. Digital Watercolor Diffusion Digital Watercolor brushes also use diffusion to create soft, feathery edges on the brushstrokes. You can adjust the amount of diffusion by using the controls on the property bar. Wet Fringe The Wet Fringe slider controls the amount of water pooling and paint at the edges of Digital Watercolor brushstrokes. You can dynamically adjust the wet fringe on any Digital Watercolor brushstroke before you dry it. Dynamically adjusting the Wet Fringe affects every wet Digital Watercolor brushstroke, which remains wet until you dry it. When you’re satisfied with the wet fringe, it’s a good idea to dry Digital Watercolor brushstrokes. This allows you to dynamically adjust the Wet Fringe on future Digital Watercolor brushstrokes without affecting existing brushstrokes that you’re satisfied with. To choose a Digital Watercolor brush variant 1 In the toolbox, click the Brush tool 428 | Corel Painter 2015 User Guide . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the Digital Watercolor brush category, and click a brush variant. To adjust diffusion 1 With a Digital Watercolor brush variant selected, adjust the Diffusion slider on the property bar. Drag the slider to the right to increase diffusion, or to the left to decrease diffusion. 2 Apply one or more strokes with a Digital Watercolor variant. If you would like to restrict the diffusion to a region, make a selection with any selection tool. The diffusion effect will apply only within the selection. The Diffusion slider is also accessible from the Digital Watercolor panel. You can open the panel by choosing Window Brush Control Panels Digital Watercolor. To adjust wet fringe 1 Apply one or more strokes with a Digital Watercolor variant. If you would like to restrict the diffusion to a region, make a selection with any selection tool. The pooling effect will apply only within the selection. 2 On the property bar, adjust the Wet Fringe slider on the property bar. Drag the slider to the right to increase pooling, or to the left to decrease pooling. You can also adjust wet fringe before applying brushstrokes by adjusting the Wet Fringe slider. The Wet Fringe slider is also accessible from the Digital Watercolor panel in the Brush Controls palette. You can open the panel by choosing Window Brush Control Panels Digital Watercolor. To dry Digital Watercolor brushstrokes • Choose Layer Dry Digital Watercolor. After you dry a Digital Watercolor brushstroke, you can no longer adjust its wet fringe. Watercolor | 429 430 | Corel Painter 2015 User Guide Particle brushes Particle brushes are physics-inspired brushes that give a unique look and feel to your artwork. They emit particles from a central point, and in turn the particles draw a pattern of lines (paths) as they move across the canvas. You can control the particle paths with precision or introduce randomness in the brushstroke movement by using the Particle brush controls. Particle brushes are capable of wide-ranging creative variation when you adjust the parameters of each brush variant. In addition, you can streamline your workflow by choosing the New Brushes workspace layout, which displays the palettes of the Particle brushes. Depending on the movement of the particles around the central point, there are three types of Particle brushes: Gravity, Flow, and Spring brushes. A dark background is ideal for most of these brushes. You can also display Info palettes, which contain information about the brush controls for each type. This section contains the following topics: • “The New Brushes workspace layout” (page 432) • “Gravity Particle brushes” (page 432) • “Flow Particle brushes” (page 435) • “Spring Particle brushes” (page 438) • “General Particle brush controls” (page 442) • “Info palettes” (page 447) Particle brushes | 431 Gravity, Flow, and Spring Particle brushes were used to create smoke and Aurora Borealis effects in this artwork, as well as to enhance the water reflections. The New Brushes workspace layout You can display all palettes and controls related to the Particle brushes in the New Brushes workspace layout. For more information about workspace layouts, see “Choosing a workspace layout” on page 29. To display the New Brushes layout • Choose Window Arrange Palettes New Brushes. Gravity Particle brushes Gravity Particle brushes create sweeping marks that dramatically shrink and grow with movement. The movement of the particles in a Gravity brush resembles planetary movement, as the particle paths are greatly influenced by velocity, acceleration, and other forces. Depending on the speed of the stroke, the particles can stay tight within the brushstroke, or they can be pulled apart by forces. 432 | Corel Painter 2015 User Guide Gravity Particle brushstrokes Gravity brushes include the following variants: • Gravity Bristle • Gravity Jagged Light Pen • Gravity Lazy Sketch Gravity Particle brush controls You can customize Gravity Particle brushes by using the Gravity Particles control panel, which includes the Velocity, Acceleration, and Spin Rate controls. The Velocity slider sets the base speed of all particles. Use it together with the Acceleration slider to control the forward movement of the particles. The Acceleration slider sets the distance between particle paths. Left: Low velocity and acceleration. Right: High velocity and acceleration Particle brushes | 433 A brushstroke with low velocity and acceleration (left) and high velocity and acceleration (right) The Spin Rate slider sets the speed at which the particles spin around the cursor. Slower spin rates allow the particles to track the cursor closely, while higher spin rates allow the particles to travel further away from the cursor. You can also associate the spin rate with an expression by choosing an option from the Expression list box. For more information about Expression controls, see “Expression settings” on page 327. Low spin rate (left) and high spin rate (right) A brushstroke with low spin rate (left) and high spin rate (right) For information about general Particle brush settings, see “General Particle brush controls” on page 442. For information about other brush settings, see “Adjusting brushes with brush controls” on page 325. 434 | Corel Painter 2015 User Guide To choose a Gravity Particle brush variant 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the Particles brush category, and click a Gravity Particle brush variant. To customize a Gravity Particle brush variant 1 Choose Window Brush Control Panels Gravity Particles. 2 Adjust any of the settings in the Gravity Particles panel. 3 Choose Window Brush Control Panels Particles - General. 4 Adjust any of the settings in the Particles - General panel. For more information see “General Particle brush controls” on page 442. Flow Particle brushes Flow Particle brushes emit short-lived particles that flow out from the center of the brushstroke across the canvas and gradually fade. Their movement resembles that of fireworks. As they flow, they encounter forces that change their path, resulting in a chaotic or controlled movement. The Flow brushes are easily influenced by force, chaos, and flow maps. For more information about flow maps, see “Applying and adjusting flow maps” on page 449. Particle brushes | 435 Flow Particle brushstrokes Flow brushes include the following variants: • Flow Organic Texture • Flow Flare • Flow Sparkler Glow Flow Particle brush controls You can customize Flow Particle brushes by using the Flow Particles control panel, which includes the Position Jitter, Randomize Chaos, and Enhance Flow Map controls. The Position Jitter slider lets you vary the starting position of the particles. You can also associate the position jitter with an expression by choosing an option from the Expression list box. For more information about Expression controls, see “Expression settings” on page 327. Low position jitter (left) and high position jitter (right) 436 | Corel Painter 2015 User Guide A brushstroke with low position jitter (left) and high position jitter (right) The Randomize Chaos check box lets you change the chaos pattern randomly for a more organic look. Particle paths before and after applying randomized chaos A brushstroke with randomized chaos off (left) and on (right) The Enhance Flow Map controls include the Edge slider and the Brightness slider, which modify the brushstroke based on the edge and brightness of the flow map. To choose a Flow Particle brush variant 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the Particles brush category, and click a Flow Particle brush variant. Particle brushes | 437 To customize a Flow Particle brush variant 1 Choose Window Brush Control Panels Flow Particles. 2 Adjust any of the settings in the Flow Particles panel. 3 Choose Window Brush Control Panels Particles - General. 4 Adjust any of the settings in the Particles - General panel. For more information see “General Particle brush controls” on page 442. Spring Particle brushes Spring Particle brushes consist of a net of particles held together by elastic springs. Since the particles are connected to each other, they don’t spread out across the canvas but bounce back toward the center of the brushstroke. The brushstroke mark is determined by the individual paths of the particles and the flexibility of the springs between them. Spring Particle brushstrokes Spring brushes include the following variants: • Spring Feather Sketch • Spring Chunky • Spring Mesh Concept 438 | Corel Painter 2015 User Guide Spring Particle brush controls You can customize Spring Particle brushes by using the Spring Particles control panel, which includes the Appearance, Path Opacity, Spring Opacity, Stiffness, Stiffness Jitter, Length Jitter, and Minimum Length controls. The Appearance controls let you choose a Nucleus, Chain, or Geometric appearance for the particle pattern. • Nucleus — Particles spring outward from the brush path. • Chain — A chain of particles whips around the brush path. • Geometric — Particles form a geometric shape around the brush path. A brushstroke with Appearance set to Nucleus A brushstroke with Appearance set to Chain Particle brushes | 439 A brushstroke with Appearance set to Geometric The Path Opacity slider sets the opacity of the particle path (the mark that each particle makes on the canvas). The Spring Opacity slider sets the opacity of the springs (the links between the particles). Left: High path opacity, zero spring opacity. Right: High spring opacity, zero path opacity. A brushstroke with high path opacity, low spring opacity (left) and low path opacity, high spring opacity (right) The Stiffness slider controls the strength of the springs. Low values produce more relaxed springs, which allows the particles to move more freely in relation to each other. You can also associate the stiffness with 440 | Corel Painter 2015 User Guide an expression by choosing an option from the Expression list box. The Stiffness Jitter slider randomly varies the strength of individual springs. Low stiffness (left) and high stiffness (right) A brushstroke with low stiffness (left) and high stiffness (right) The Length Jitter slider randomly varies the length of individual springs. Once adjusted, the lengths remain constant during the brushstroke. Low length jitter (left) and high length jitter (right) A brushstroke with low length jitter (left) and high length jitter (right) The Minimum Length slider sets the initial length of the springs. Low values allow springs to stretch more. Particle brushes | 441 Low minimum length (left) and high minimum length (right) A brushstroke with low minimum length (left) and high minimum length (right) To choose a Spring Particle brush variant 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the Particles brush category, and click a Spring Particle brush variant. To customize a Spring Particle brush variant 1 Choose Window Brush Control Panels Spring Particles. 2 Adjust any of the settings in the Spring Particles panel. 3 Choose Window Brush Control Panels Particles - General. 4 Adjust any of the settings in the Particles - General panel. For more information see “General Particle brush controls” on page 442. General Particle brush controls Brush controls common to all Particle brushes are accessible through the Particles - General control panel. The Glow check box makes particles shine, with colors building up to white. A dark background is required. The Count slider sets the number of particles in a brushstroke, and in turn the number of paths rendered during the stroke. 442 | Corel Painter 2015 User Guide Low count (left) and high count (right) A brushstroke with low count (left) and high count (right) The Weight slider sets the opacity of particle paths. Use it together with Weight Jitter to add depth and dimension to rendered paths. The Weight Jitter slider randomly varies the opacity of individual particle paths. Weight applied to a particle path A brushstroke with low weight (left) and high weight (right) Particle brushes | 443 Weight jitter applied to individual paths A brushstroke with low weight jitter (left) and high weight jitter (right) The Global Chaos slider applies chaos to all particles equally, so that they move chaotically but in unison. The Local Chaos slider randomly applies chaos to individual particles in the brush. The Smoothness slider smooths the chaos for a more organic look. You can also associate global and local chaos with an expression. Global chaos (left) and local chaos (right) 444 | Corel Painter 2015 User Guide A brushstroke with low chaos (top), high global chaos (lower-left) and high local chaos (lower-right) Smoothness applied to chaos A brushstroke with high chaos, low smoothness (left) and high chaos, high smoothness (right) Particle brushes | 445 The Damping slider allows or inhibits particle movement. Low damping allows particles to move faster and be more responsive to any forces affecting their movement. High damping reduces all forces affecting particle movement, and the movement itself becomes slow and heavy. The Damping Jitter slider applies damping at random to individual particles. Damping applied to particle movement A brushstroke with low damping (left) and high damping (right) The Force slider applies global directional force to all particle movement. The effect is similar to the effect of wind on watercolor. The Direction slider sets the direction of the global force in degrees. You can also associate force and direction with an expression. Left: Low force, direction at 0. Right: High force, direction at 90. 446 | Corel Painter 2015 User Guide A brushstroke with low force, direction 0 (left) and high force, direction 90 (right) The Flow Map slider sets the degree to which particle movement is affected by the flow map. For more information about flow maps, see “Applying and adjusting flow maps” on page 449. A brushstroke without (left) and with (right) a flow map applied To access the General Particle brush controls 1 Choose Window Brush Control Panels Particles - General. 2 Adjust any of the settings in the Particles - General panel. Info palettes You can display Info palettes for Particle brushes to view information about the brush controls. To display an Info palette • Choose Window Info Palettes, and choose a palette. Particle brushes | 447 448 | Corel Painter 2015 User Guide Applying and adjusting flow maps Flow maps are designed to maximize the creative potential of the Real Watercolor brushes and the Particle brushes by adding a textured surface that helps direct the flow of paint. This section contains the following topics: • “Getting started with flow maps” (page 449) • “Choosing flow maps and compatible brush variants” (page 450) • “Enabling flow maps and controlling flow resistance” (page 452) • “Customizing flow maps” (page 453) Getting started with flow maps You can use flow maps when working with Real Watercolor and Particle brushes to create textured surfaces that help direct the flow of paint. Flow maps are similar to paper textures; however, the surfaces that they create have higher peeks and deeper valleys that allow for greater water displacement. The flow map relief encourages the paint to flow and settle in unique and irregular patterns. You can use flow maps in combination with paper texture to retain the paper grain. Applying and adjusting flow maps | 449 A flow map (1) works with paper texture (2) to add relief to the image and encourage water displacement. The elevated areas (3) in the flow map help direct the flow of water (4). The Wet Flowmap Fringe brush variant is used with paper texture (1). The same brushstroke is used in combination with paper texture and the Gravel flow map (2). Although flow maps are intended for Real Watercolor brushes, you can also use them with Real Wet Oil brushes. Choosing flow maps and compatible brush variants To quickly get started with flow maps, you can choose one of the flow map brush variants. They are available under the Real Watercolor brush category. These brush variants enable flow maps by default. You can experiment and choose a different flow map to produce the effect you like. 450 | Corel Painter 2015 User Guide Brushstrokes using the Melted Flowmap (1), Noisy Flowmap Fringe (2), and Wet Flowmap Fringe (3) brush variants with the Fine Dots flow map selected. Brushstrokes using the Melted Flowmap (1), Noisy Flowmap Fringe (2), and Wet Flowmap Fringe (3) brush variants with the Gravel flow map selected. To choose a flow map brush variant 1 From the Brush library panel, choose the Real Watercolor brush category. 2 Choose one of the following brush variants: • Melted Flowmap • Noisy Flowmap Fringe • Wet Flowmap Fringe • Real Wet Flowmap Wash Applying and adjusting flow maps | 451 To choose a flow map 1 Choose Window Flow Map Panels Flow Map Libraries. 2 Click a flow map swatch. Enabling flow maps and controlling flow resistance You can choose an existing Real Watercolor brush variant and then manually enable flow maps. You can also adjust the flow resistance of a brush to enhance the flow map interaction. Flow resistance lets you control the degree to which the flow map surface, or the paper texture, affects the direction of the water flow. When the flow resistance is set low, the water flows freely across the canvas (1), when the resistance is set high, the flow is obstructed (2). 452 | Corel Painter 2015 User Guide Brushstrokes using the Noisy Flowmap Fringe brush variant set at a flow resistance of 0 (1), 33 (2), 66 (3), and 100% (4) with the Clouds flow map selected. To enable flow maps and control flow resistance 1 In the Brush library panel, choose a Real Watercolor brush variant. 2 Choose Window Brush Control Panels Real Watercolor. 3 In the Flow area, enable the Flow Map option to set the Source. 4 Move the Flow Resistance slider to adjust the resistance. Moving the slider to the right increases the effect. To maximize the effect of flow maps, you need to ensure that the Wetness control is set high and the Evaporation Rate control is set low. You can also adjust the flow resistance of the Real Wet Oil brush variants by choosing Window Brush Control Panels Real Wet Oil. Customizing flow maps You can create a custom flow map from scratch or modify an existing flow map. You can create a flow map by using an existing paper texture or by capturing an area of an image. You can modify the scale, contrast, and several other settings of a flow map the same way that you would paper texture. For more information, see “Working with paper texture and grain” on page 151. It is important to note that flow maps benefit Applying and adjusting flow maps | 453 from increased scale and contrast; therefore, if you create a flow map from a paper texture or image, you should increase the scale and contrast. An area of an image was selected (1) to create a flow map (2). To create a flow map from a paper texture 1 Choose Window Paper Panels Paper Libraries. 2 Click a paper texture swatch. 3 Choose Window Flow Map Panels Flow Maps. 4 In the Flow Maps panel, click the Flow Maps options button , and choose Create From Current Paper. If you want to rename the flow map, right-click the swatch in the Flow Map Libraries panel, and choose Rename Flow Map. To capture a flow map from an image 1 Open or create an image. 2 Choose the Rectangular Selection tool from the toolbox. 3 Drag in the document window to select the area of the image. 4 In the Flow Maps panel, click the Flow Maps options button , and choose Capture Flow Map. If you want to blend the distinction between tile borders, drag the Crossfade slider to the right in the Capture Flow Map dialog box. 5 Type a name in the Save As text box. The flow map is added to the currently selected library. 454 | Corel Painter 2015 User Guide You can also capture a flow map from the Flow Map Libraries panel by clicking the Capture Flow Map button . To customize a flow map 1 Choose Window Flow Map Panels Flow Maps. 2 In the Flow Maps panel, perform one or more actions from the following table. To Do the following Invert the flow map effect Click the Invert Toggle button Resize the flow map pattern Move the Flow Map Scale slider Control the contrast of the flow map Move the Flow Map Contrast slider . . .A higher setting alternates the flow map pattern from high to low more quickly and with fewer intermediate levels than a lower setting. Control the brightness of the flow map Move the Flow Map Brightness slider . Applying and adjusting flow maps | 455 456 | Corel Painter 2015 User Guide Hard Media Corel Painter lets you simulate many different types of traditional hard media, such as pencils, pens, and markers. The hard media brush controls and variants give you a wide range of options for creating drawings, sketches, and renderings. You can use the preset variants or create your own collection of customized Hard Media brush variants. This section contains the following topics: • “Choosing a Hard Media variant” (page 457) • “Modifying Hard Media profiles” (page 460) • “Controlling the behavior of Hard Media variants” (page 462) • “Previewing Hard Media dabs” (page 463) Choosing a Hard Media variant Corel Painter includes a vast array of preset Hard Media brush variants. You can use the variants as they are or customize them by using the Hard Media controls to build your own Hard Media toolkit. For information, see “Controlling the behavior of Hard Media variants” on page 462 and “Modifying Hard Media profiles” on page 460. Hard Media | 457 You can modify select chalk (top) and pencil (bottom) variants using the Hard Media controls. The Hard Media brush variants are found in many different brush categories. The following table lists the Hard Media brush variants found in each of these brush categories. Brush category Hard Media brush variant Pencils Real 2B Pencil Real 6B Soft Pencil Real 2H Drafting Pencil Real 4H Hard Pencil Real Soft Colored Pencil Real Sharp Colored Pencil Erasers Real Pointy Eraser Real Soft Eraser Real Hard Eraser Pens Real Fine-Point Pen Real Variable-Width Pen Real Drippy Pen Real Variable-Tip Pen 458 | Corel Painter 2015 User Guide Brush category Hard Media brush variant Chalk and Crayons Real Soft Chalk Real Fat Chalk Real Hard Chalk Charcoal and Conté Real Hard Conté Real Soft Conté Pastels Real Soft Pastel Real Hard Pastel Blenders Real Pointy Blender Real Stubby Blender Sumi-e Real Sumi-e Wet Brush Real Sumi-e Dry Brush Markers Most of the Marker variants To choose a Hard Media variant 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, click one of the following brush categories: • Pencils • Erasers • Pens • Chalk and Crayons • Charcoal and Conté • Pastels • Blenders • Sumi-e Hard Media | 459 • Markers 3 Click a Hard Media brush variant. Modifying Hard Media profiles You can modify Hard Media profiles to change the shape and size of the dabs that you apply to the canvas. By changing the profile, you can simulate the real-world hard media that have different shapes, sharpness, or thickness. Using the Hard Media controls, you can change the size, and choose one of six profiles to modify the shape. Hard Media profile Description Pencil Profile Provides a sharper tip when perpendicular to the tablet, and provides a wider, softer tip when at an angle. Medium Profile Has a wide area of greater density at the center, with rapid falloff toward the edge. Linear Profile Provides maximum density at the center, with even falloff toward the edge. Pointed Profile Provides maximum density at the center, with rapid falloff toward the edge. Dull Profile Provides maximum density at the center, with highdensity weighting toward the edge. 460 | Corel Painter 2015 User Guide Hard Media profile Description 1-Pixel Edge Provides maximum density throughout, with rapid falloff toward the edge, producing a 1-pixel, antialiased edge. When changing the shape, you can use the Squeeze controls to specify the vertical and horizontal ranges of the dab. For example, tilting the tool while drawing can change the dab shape from round to elliptical. You can also change the size of the tip. The Hard Media controls are usable only with the Circular, Captured, and Eraser dab types. For more information about dab types, see “General controls” on page 332. You can also save your customized Hard Media variant. For more information, see “Adjusting brushes with brush controls” on page 325. To choose a Hard Media tip profile 1 With a Hard Media variant selected, choose Window Brush Control Panels Hard Media. 2 Click the Hard Media tip profile that you want to use. To set the Hard Media tip size 1 With a Hard Media variant selected, choose Window Brush Control Panels Size. 2 Move the Size slider to the right to increase the size of the tip, or move the slider to the left to decrease the size of the tip. To set the Hard Media tip shape 1 With a Hard Media variant active, choose Window Brush Control Panels Hard Media. 2 In the Squeeze area, adjust any of the following sliders: • V Min — sets the amount of squeeze applied to the dab on the vertical axis. This setting represents the dab at its smallest. • V Max — sets the amount of squeeze applied to the dab on the vertical axis. This setting represents the dab at its maximum size. • H Min — sets the amount of squeeze applied to the dab on the horizontal axis. This setting represents the dab at its smallest. • H Max — sets the amount of squeeze applied to the dab on the horizontal axis. This setting represents the dab at its maximum size. Hard Media | 461 Controlling the behavior of Hard Media variants Corel Painter lets you control how a Hard Media variant behaves when you apply strokes to the canvas. The Stepping slider controls the transition between narrow and wide sections of a stroke. Moving the slider to the right makes the transition appear more abrupt, and moving it to the left makes the transition smoother. The Transition Range sliders lets you determine the angle at which you transition from a fine point to a wider stroke when tilting your stylus. This control lets you simulate the look and feel of hard media such as pencils or markers. A real-world example of this would be holding a sharp pencil perpendicular to a piece of paper. When you draw at a 90° angle, you produce a very narrow or hard line. If you tilt your pencil to a 60° angle, you produce a wider or softer line. At the top of the image, a stylus is shown tilting at different angles and the stoke that corresponds with the angle is displayed at the bottom of the image. The graph in the middle of the image identifies the start (green arrow) and the Finish (red arrow) of the Transition Range. The Hard Media controls are usable only with the Circular, Captured, and Eraser dab types. For more information, see “General controls” on page 332. To set the Hard Media size step 1 With a Hard Media variant active, choose Window Brush Control Panels Hard Media. 2 Move the Size Step slider to the right to produce fewer angles between dabs, or move it to the left to create more angles between dabs. To set the Hard Media transition range 1 With a Hard Media variant active, choose Window Brush Control Panels Hard Media. 2 Move the Start slider to set the angle at which the transition will start. Moving the slider to the right increases the angle; moving the slider to the left decreases the angle. 462 | Corel Painter 2015 User Guide 3 Move the Finish slider to set the angle at which the transition will finish. Moving the slider to the right increases the angle; moving the slider to the left decreases the angle. Previewing Hard Media dabs As you modify the Hard Media variants, you can preview your changes to see how they affect the dab shape and size in the Dab Profile panel. You can toggle between different views of the dab, including the Hard Media view. For more information about these views, see “Changing dab profiles” on page 359. To choose a brush dab preview option 1 Choose Window Brush Control Panels Dab Profile. 2 In the Dab Profile panel, click the Brush Dab Preview Window until the desired preview appears. Hard Media | 463 464 | Corel Painter 2015 User Guide Markers Corel Painter includes a Markers brush category to simulate the professional markers that are used by illustrators, graphic designers, industrial designers, and architects for drawing and creating renderings. This section contains the following topics: • “Getting started with markers” (page 465) • “Customizing markers” (page 467) Getting started with markers The brush variants in the Markers category replicate traditional markers used for drawing and creating renderings. You can choose any of the following rendering marker variants from the Markers brush category: Art Marker Blunt Tip Chisel Tip Marker Design Marker Dirty Marker Dry Chisel Tip Marker Markers | 465 Felt Art Marker Felt Marker Fine Point Marker Fine Tip Marker Fine Tip Flat Rendering Marker Leaky Marker Medium Tip Felt Pens Pointy Rendering Markers Round Tip Marker Scratchy Dry Tip Marker Sharp Marker Thick n Thin Marker Variable Chisel Tip Marker Worn Marker Jitter The strokes that you make with the Marker variants closely reflect those of traditional, high-quality markers, mainly because of the way the Marker variants interact with the canvas. For example, the Flat Rendering Marker in Corel Painter allow color buildup and pooling. One continuous brushstroke at a constant speed lays down one consistent color. However, if you lift the stylus, or release the mouse button, the color builds up, as it would with conventional markers. The Marker variants also let you overlay strokes, and because the applied color is somewhat transparent, the underlying colors show through. The color builds up only when you either lift your stylus up from the tablet or let go of the left mouse button. Slowing down or stopping does not cause build up. With a marker, you can build up or pool color. To choose a marker variant 1 Click the Brush selector on the Brush Selector bar. 2 In the Brush library panel, click the Markers brush category, and click a marker brush variant. 466 | Corel Painter 2015 User Guide Customizing markers You can customize a preset Marker variant by using various brush controls, such as General controls or Size controls. In addition, you can change the look of Markers more precisely by using the Hard Media controls that are specifically designed for modifying drawing media, such as markers and pencils. For more information about the Hard Media options, see “Hard Media” on page 457. For more information about customizing brushes, see “Adjusting brushes with brush controls” on page 325. You can also save your customized Marker variant. For more information, see “Saving and deleting brush variants” on page 313. Markers | 467 468 | Corel Painter 2015 User Guide Image hose The Image hose lets you paint with images instead of painting with color. The images flowing from the hose change as you make a brushstroke. You can modify the appearance of the default Image hose elements or create your own set of images so you can paint with a unique image series. The Image hose allows you to paint with images. This section contains the following topics: • “Using the Image hose” (page 470) • “Adjusting Image hose opacity and grain” (page 471) • “Adjusting the size and spacing of image hose elements” (page 473) • “Indexing nozzle files” (page 474) • “Understanding nozzles, ranks, and indexing” (page 476) Image hose | 469 • • • • • “Creating a 1-Rank nozzle” (page 479) “Creating a 2-Rank nozzle” (page 481) “Creating a 3-Rank nozzle” (page 483) “Loading and managing nozzle files” (page 485) “Creating a nozzle from a movie” (page 487) Using the Image hose To start painting with the Image hose, you need to choose the Image Hose category from the Brush library, select an Image hose variant, and then choose the imagery that you want to apply. The imagery is stored in a nozzle file. For example, you can load images of any description — leaves, bark, grass, stones, people, or whatever you want. When you paint with these image elements, you can build them into coherent shapes, such as a tree, hill, cobblestone street, or crowd of people. As with other Corel Painter brushes, the Image hose has several variants. These built-in variants combine nozzle control factors (indexing rules) with brush settings to create different hose effects. The Nozzle Libraries panel. Variants are divided into two types — Spray and Linear — according to the placement of images in relation to the stroke. Spray variants scatter images. Linear variants place images directly on the stroke path. Variants also differ in the way they link the size and angle of images to factors such as stylus tilt, pressure, and position. A variant’s name contains important information. For example, the variant’s name Linear-Size-P Angle-D indicates that this is a Linear variant that links the size of images you paint to the stylus pressure (P) and places them at an angle based on the direction (D) of the stroke. The letters R, W, and B in variants’ names signify Random, Wheel, and Bearing. For more information, see “Color Expression controls” on page 417 and “Understanding nozzles, ranks, and indexing” on page 476. You can use these variants as a starting point and then adjust the brush and nozzle controls to deliver the images just as you want them. For more information, see “Adjusting Image hose opacity and grain” on page 471 and “Adjusting the size and spacing of image hose elements” on page 473. 470 | Corel Painter 2015 User Guide You can also control the image output by increasing stylus pressure, so you can paint larger or more colorful images, or by changing the direction of the stroke, so you can change the angle of the images. To use the Image hose 1 Choose the Brush tool from the toolbox. 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the Image Hose brush category, and click a brush variant. 4 Choose Window Media Library Panels Nozzles. 5 In the Nozzle Libraries panel, choose a nozzle from the list box. 6 Make a brushstroke on the canvas. The Image hose deposits 24-bit images with an 8-bit mask. The mask enables you to layer the images gently, without aliased edges or artifacts. Adjusting Image hose opacity and grain You can change the appearance of the image hose elements by adjusting the opacity or grain. For example, you can adjust the opacity to add transparency to the nozzle images and allow the background colors to show through. You can change the opacity of Image hose strokes. Settings shown are 100% opacity (left) and 20% opacity (right). You can also adjust the grain, which lets you mix the additional color with the nozzle images. If the Grain slider is set to 100%, the nozzle images remain unaffected. As you move the slider to the left, more of the additional color appears in the elements. This is a handy way to adjust the shading of image elements. Image hose | 471 You can turn down the Grain to mix in the additional color. Settings shown are 100% grain (left) and 39% grain (right). To adjust the opacity of image hose elements • On the property bar, move the Opacity slider. You can also randomize the effect by choosing Window Brush Control Panels Opacity. In the Opacity panel, choose Random from the Expression list box. To adjust the grain of the image hose elements 1 In the Color panel, double-click the Additional Color swatch. 2 Choose a color from the Color dialog box. 3 On the property bar, move the Grain slider. You can also randomize the effect by choosing Window Brush Control Panels Grain. In the Grain panel, choose Random from the Expression list box. 472 | Corel Painter 2015 User Guide Adjusting the size and spacing of image hose elements You can scale the size of image elements that are applied by the Image hose. At 100%, the images are the same size as they are in the nozzle file. You can also control the space between images. The Spacing slider controls the spacing of the images. Settings shown are 85% (left) and 20% (right). Because spacing is based on the diameter of the brush, the Size settings also affect image spacing. For example, increasing the brush size adds space between the images applied with the hose. The Min Size slider also affects the size of images applied by the Image hose. When set to stylus pressure or direction, the Min Size setting determines the range within which the images you apply will vary in size. For more information, see “Spacing controls” on page 357 and “Size controls” on page 349. You can also randomize the proximity of images to the stroke path by increasing jitter. To adjust the scale of the image hose elements 1 Choose Window Media Library Panels Nozzles. 2 In the Nozzle Libraries panel, click the Nozzle options button , and choose Set Nozzle Scale. 3 Type a value in the New Scale box. You can also change the scale of the elements by moving the Size slider on the property bar, just as you would with other brushes. To adjust the spacing between Image hose elements 1 Choose Window Brush Control Panels Spacing. 2 Move the Spacing slider. 3 Move the Min Spacing slider. Image hose | 473 To randomize the spacing between Image hose elements • On the property bar, move the Stroke Jitter slider to the right. Indexing nozzle files A nozzle file can contain any number of images. Usually, the images are similar and form a logical series — that is, the images progress along some order. For example, the images might increase in size or advance in angle. It is not necessary for images to progress in a logical series, but the Image hose is more effective when they do. “Indexing” refers to the method used to select particular images from the many images in a nozzle file. You can apply indexing rules to control the sequencing of nozzle images. For example, you can set up the nozzle so that by pressing harder with a pressure-sensitive stylus, you paint with larger images. Ranks and indexing rules Image nozzle files can be created with one, two, or three image progressions known as “ranks.” Corel Painter offers these three rankings, so each nozzle file can be identified as a 1-Rank, 2-Rank, or 3-Rank nozzle. For more information, see “Creating a 1-Rank nozzle” on page 479. The following indexing rules are available for each rank in Corel Painter: • None returns one element only — the last in the rank. • Velocity indexes images from the rank based on the speed of the stroke. A faster stroke delivers elements from later in the rank. Velocity is often used with a mouse to mimic pressure. Velocity can be difficult to control. For this reason, you might want to use it in a rank with few elements. • Direction indexes images from the rank based on the direction of the stroke. The first item in the rank corresponds to a left-to-right stroke (toward 3 o’clock). As the stroke direction progresses counterclockwise, the Image hose delivers subsequent images from the rank. The number of elements in the rank determines the directional change required to index a different element. For example, a nozzle file that contains 72 images at progressive angles delivers a different item at every 5° of stroke direction (360° divided by 72 equals 5°). This Arrow nozzle is an example of indexing based on Direction. • Pressure indexes images based on stylus pressure. Greater pressure selects images from later in the rank. Pressure works only with pressure-sensitive tablets. Pressure is a great control for requesting images 474 | Corel Painter 2015 User Guide • • • • • from a nozzle. For example, if you set up your nozzle file to progress from small to large images, heavier strokes deliver larger images. Wheel indexes images based on the wheel setting on an airbrush stylus. Tilt indexes images based on the tilt of the stylus. Not all stylus models convey this information. This control does not work with a mouse. Bearing indexes images based on the position of the stylus. Not all stylus models convey this information. This control does not work with a mouse. Rotation indexes images based on the rotation of a flat-tip stylus that supports 360-degree rotation. Source delivers images based on the luminance of pixels in the clone source (or current pattern if you have not set a clone source). The pixels of the working document have a direct correspondence with the pixels of the clone source image. As the luminance increases, Source delivers images from later in the rank. For best results, the clone source should have the same dimensions as the document in which you’re working. For more information, see “Painting in the clone” on page 176. Depending on the nozzle you’re using, Source can be quite useful. For example, if the source image is black on the left and progresses through gradations to white on the right, the Image hose delivers images from the start of the rank at the left of the document, in the dark area. As the brush moves to the right into the lighter area, the Image hose delivers images from later in the rank. To take advantage of this feature, you may want to create a special source image for the single purpose of controlling the Image hose. The clone source image or pattern for controlling the Image hose may be grayscale. Remember, Corel Painter uses only the luminance values. Indexing based on Source. • Random selects images from the rank at random. Randomness can add irregularity of color and texture to the areas you paint with the Image hose. This contributes to the aesthetics of the painting, because minor irregularities occur in natural structures. • Sequential indexes images in the order they appear in the rank — moving left to right, and top to bottom. Image hose | 475 Left: sequential indexing. Right: random indexing. To change the indexing rule 1 Choose Window Brush Control Panels Image Hose. 2 For each rank in the nozzle, choose an indexing rule from the list box. If you choose Direction, adjust the Direction slider. If you want to invert the effect of the indexing rule, click the Invert Rank button . For example, if you choose Pressure for an indexing rule, greater stylus pressure selects images from later in the rank. Inverting the rank produces the opposite result — greater stylus pressure delivers images from earlier in the rank. The indexing rules for Rank 2 and Rank 3 have no effect on a 1-Rank nozzle. Understanding nozzles, ranks, and indexing You can create custom nozzles for the Image hose by choosing a series of images and then applying ranks and indexing rules. After saving a custom nozzle, you can load it so you can use it in an image. For more information, see “Loading and managing nozzle files” on page 485. You can create a simple nozzle (1-Rank) or, as your Image hose requirements become more exacting, you can create complex nozzles (2-Rank or 3-Rank) that involve two or three progressions — for example, images getting larger and changing angle. In this case, you’ll use one input factor to determine image size and use another factor to determine image angle. Introducing the rank indexing system A 1-Rank indexing system is simply a numbered sequence. You can locate any element in the sequence by specifying its number — for example, “Item 3.” A 2-Rank indexing system uses two perpendicular indexes. The first rank extends horizontally and the second extends vertically. Again, you’ll vary input to locate an item for either rank. You can think of indexing in the two ranks as “selecting a column” and “selecting a row.” The Image hose delivers the image that 476 | Corel Painter 2015 User Guide is located where the selected column and row intersect. For this to work properly, you must use different indexing rules (input factors) for selecting in each rank. A 3-Rank indexing system extends the 2-Rank model. The third rank is created by repeating the 2-Rank “set.” Within the selected set, the 1-Rank and 2-Rank indexing (described above) is used. You must use different indexing rules for selecting in each rank. A 3-Rank indexing system can be used with calendar dates. Any day — past, present, or future — can be located by specifying the month, day, and year. For example, “February 25, 1962 (2/25/1962).” Designing nozzles: 1, 2, or 3 ranks A nozzle file contains a series of images arranged in a regular grid. Usually, the images are progressive in terms of size, shape, angle, or color. Progression is not necessary, but it increases the sophistication of the Image hose. For example, a nozzle file with images progressing in size can be set up so that greater stylus pressure paints incrementally larger images. A 1-Rank nozzle progresses in one dimension. In this example, changing angle is the first rank. If you want a two-dimensional progression, such as having image elements increasing in size and changing angle, you need to set up your images as a 2-Rank nozzle file. Painting with a 2-Rank nozzle, you can control where your image comes from in terms of both progressions. In this case, you use a different input factor to control the location of the image elements in each rank. Image hose | 477 A 2-Rank nozzle progresses in two dimensions. In this example, changing angle is the first rank, and changing size is the second rank. You can extend the nozzle to a third progression, creating a 3-Rank nozzle. Again, you use a separate indexing rule (input factor) to control the location in each rank. If you use one indexing rule to control two ranks, some image elements become unavailable. In the following image, Rank 3 is a progression in color. You might control this final rank with randomness, velocity, or source — depending on your plans for the image. Color is the third rank in this 3-Rank nozzle. 478 | Corel Painter 2015 User Guide It is recommended that you consider how you will control each rank before you build a nozzle. The way you lay out the images can limit the ways you can control the indexing. Before you begin building a nozzle, you must decide which rank level you need as well as how many elements you want in each progression. For more information, see “To change the indexing rule” on page 476. Preparing images Regardless of the rank level of the nozzle you are making or the method you use to build it, the following tips will help you develop the individual images. Each element in an Image hose nozzle must be selected. The selection allows you to paint with images of irregular shape. Only what is inside the selection will flow from the Image hose. You might want to work by creating a silhouette of the image shape as a selection, and then fill in the color information later. With soft edges to the selection, you can create images that are anti-aliased automatically. This improves the continuity across an area of hosed images. You can create Image hose nozzles from layers. As you create image elements, turn them into layers. If the layer looks good when dropped on different backgrounds, the image will look good as a nozzle element. Building a nozzle from layers offers advantages in convenience as well. Another technique is to float the image on a black background and add a drop shadow. This will enhance the appearance of three dimensions, as image elements build up in layers. When all elements have the shadow in the same position, the light source appears the same across the painted area. For more information, see “Layers” on page 513. Creating a 1-Rank nozzle To create a 1-Rank nozzle, first you create the images that you want to include in the nozzle. Each image must be created on a separate layer. You can then select and group the individual layers and save the nozzle file in the RIFF format. To use the new 1-Rank nozzle, you load it in the nozzle library. For more information, see “Loading and managing nozzle files” on page 485. In a 1-Rank nozzle, the images do not need to be in one line. Corel Painter wraps images onto several lines to create a document of reasonable shape. Corel Painter follows a mathematical rule in reconstructing the rank of images. This rule is contained in the nozzle definition. For more information, see “To build a 2-Rank nozzle” on page 482. Image hose | 479 Nozzles are most useful when they deliver similar images with some irregularity — for example, butterflies on flowers. To create a 1-Rank nozzle from layers 1 Choose Window Layers. 2 Click the New Layer button . 3 Create an image element to be used as a nozzle. The alignment of layers in the document doesn’t affect the nozzle-building process. 4 Repeat steps 2 and 3 to create additional image elements. Rearrange the layer hierarchy to create the progression you want in the nozzle. The top layer on the list will be the first element in the nozzle sequence. Moving down the list advances through the element progression. 5 Hold down the Shift key, and select the layers that you want to add to the nozzle. 6 Click the Layer Commands button , and choose Group Layers. All items are now part of the same group. 7 Choose Window Media Library Panels Nozzles. 8 In the Nozzle Libraries panel, click the Nozzle options button Group. Corel Painter creates a new, untitled image. This is your nozzle file. 9 From the menu bar, choose File Save the file to the RIFF format. 480 | Corel Painter 2015 User Guide Save. , and choose Make Nozzle From Creating a nozzle from layers. Creating a 2-Rank nozzle If you want to create a 2-Rank nozzle, such as a nozzle with a two-dimensional progression, you need to set up the nozzle images accordingly. Unlike 1-Rank nozzles, nozzles of two and three ranks cannot be created from a layer group. You must build these nozzles manually. The indexing system requires the nozzle images to fit in a grid. You can create a nozzle file by setting up a grid and placing an image element at the center of each cell. The cell size is based on the smallest rectangle that will hold the largest image element (including its selection). To make sure that your images fit in the grid, copy your largest image element to a layer. After you have set up the nozzle images in the grid, you can build your nozzle. For more information, see “Creating and deleting layers” on page 520. To determine the grid cell size and nozzle dimensions 1 In the toolbox, click the Layer Adjuster tool , enable the Auto Select Layer button on the property bar, and in the document window click the layer with the largest image element that you want to include in the nozzle. Corel Painter displays the pixel width and height of the layer’s content in the Navigator panel. To display the Navigator panel, choose Window Navigator. You might want to use slightly larger values for the grid cell size. Determine the number of elements that you want in each rank. 2 Multiply the number of items in Rank-1 by the cell width. This value is the nozzle’s width. 3 Multiply the number of items in Rank-2 by the cell height. This value is the nozzle’s height. Image hose | 481 To create the grid 1 From the menu bar, choose File Height boxes. New, and enter the nozzle’s width and height in the Width and You must enter the nozzle’s width and height that you calculated in steps 3 and 4 of “To determine the grid cell size and nozzle dimensions” on page 481. 2 From the menu bar, choose Canvas Virtual Grid Virtual Grid Options. 3 In the Grid Options dialog box, set the Horizontal spacing and Vertical spacing to the values of the cell width and height, and click OK. You need to enter the cell width and height from step 1 of “To determine the grid cell size and nozzle dimensions” on page 481. 4 Show the grid by choosing Canvas Virtual Grid Show Virtual Grid. The grid should describe the number of elements you want in each rank — Rank 1 horizontally and Rank 2 vertically. To build a 2-Rank nozzle 1 Place one image element in the center of each grid cell. Follow an appropriate progression based on your intentions for controlling this nozzle. The easiest way to do this is with layers. When you bring image elements into the grid as layers, they bring their layer masks with them. If the image elements are layers in different files, it is easier to open the files one at a time. 2 From the menu bar, choose Window Layers. 3 In the Layers panel, select all layers. 4 Click the Layer options button 5 From the menu bar, choose File 482 | Corel Painter 2015 User Guide , and choose Drop and Select. Save As, and save the file in RIFF format. In this finished 2-Rank nozzle, variety is the first rank, and size is the second rank. To paint with your new nozzle file, you’ll need to load it first. For more information, see “To load a 1-Rank nozzle file” on page 486. Creating a 3-Rank nozzle You can create a 3-Rank nozzle using the grid method. Image hose | 483 This nozzle file has three items in Rank 1, three items in Rank 2, and three items in Rank 3. Painting with the 3-Rank nozzle “Broken Shells.” To create a 3-Rank nozzle 1 Build or open a 2-Rank file. 2 Determine the number of elements you want in the third rank. 3 Choose Window nozzle file. Navigator to display the Navigator panel, and check the height of the current 4 Multiply the number of items in the third rank by the height of the file. 484 | Corel Painter 2015 User Guide The result will be the height of your 3-Rank nozzle file. 5 Choose Select Reselect. 6 Choose Select Float. 7 Choose Edit Copy. Now you must extend this file vertically to accommodate the items in the third rank. 8 In the Layers panel, select the canvas. 9 From the menu bar, choose Canvas Canvas Size. 10 To set the canvas to the height of your 3-Rank nozzle, add the correct number of pixels in the Add: pixels to bottom box. The value you need is the difference between the height of the 3-Rank nozzle calculated in step 4 and the height of the open 2-Rank nozzle. Now you can develop images for each item (set) in the third rank. 11 Choose Edit Paste, and position the pasted layer in the area you added. The images should be centered in the grid cells. If necessary, modify the images in this layer. 12 Select both layers in the Layers panel. 13 Click the Layer options button 14 Choose File , and choose Drop and Select. Save, and save the file in RIFF format. If you previously defined this file as a nozzle, you must edit the definition to describe the three ranks you created. 15 Choose File Get Info, and edit the nozzle definition in the File Information dialog box. For example, the nozzle definition “Image hose 3 by 3” describes a 2-Rank nozzle with three image elements (items) in Rank 1 and three image elements in Rank 2. Suppose the new nozzle has three image elements in Rank 3. To paint with images from all three ranks, you need to change the nozzle definition to “Image hose 3 by 3 by 3”. To paint with your new nozzle file, you first need to load it. For more information, see “To load a 1-Rank nozzle file” on page 486. Loading and managing nozzle files To paint with a custom nozzle file, one that isn’t available in a nozzle library, you need to load it in the application. You can also store custom nozzle files by adding them to a nozzle library. Image hose | 485 To load a 1-Rank nozzle file 1 Choose Window Media Library Panels Nozzles. 2 In the Nozzle Libraries panel, click the Nozzle options button , and choose Load Nozzle. 3 Choose a nozzle from the Open dialog box, and click Open. 4 You can now paint with the nozzle. To load a 2-Rank or 3-Rank nozzle file 1 Choose Window Media Library Panels Nozzles. 2 In the Nozzle Libraries panel, click the Nozzle options button , and choose Load Nozzle. 3 Choose a nozzle from the Open dialog box, and click Open. 4 In the Item Width and Item Height boxes in the Nozzle Definition dialog box, enter the values you set in the nozzle file. These values describe the grid cell size. If you are not sure about these values, first open the nozzle file, and choose File Get Info. The File Information dialog displays all the information you need. For example, “Image hose 3 by 2 items (height 100, width 100)” indicates that this is a 2-Rank nozzle, with three image elements in Rank 1 (horizontal progression) and two image elements in Rank 2 (vertical progression). Item width and height are 100 pixels each (grid cell size of 100 by 100 pixels). 5 In the Index Rank box, enter 2 for a 2-Rank nozzle and 3 for 3-Rank nozzle. 6 In the Rank columns, enter the number of image elements used in each rank of the nozzle file. If this is a 2-Rank nozzle file, enter 1 in the Rank 3 column. If the values you enter do not describe the file, Corel Painter won’t accept them. In other words, the “number of items” in Rank 1 (horizontal progression) multiplied by the “item width” must equal the width of the nozzle file; the “number of items” in Rank 2 (vertical progression) multiplied by the “item height” must equal the height of the nozzle file. Remember, you still need to describe the indexing rule for each rank. Corel Painter needs the information you enter in the Nozzle Definition dialog box to index images correctly. To add a nozzle to the library 1 Choose Window Media Library Panels Nozzles. 2 In the Nozzle Libraries panel, click the Nozzle options button 3 Locate your nozzle file in the dialog box, and click Open. 486 | Corel Painter 2015 User Guide , and choose Load Nozzle. If necessary, enter the values to define the number of elements, their size, and rank. 4 In the Nozzle Libraries panel, click the Nozzle options button , and choose Add Nozzle to Library. 5 In the Save Nozzle dialog box, name the nozzle. To retrieve and edit a nozzle 1 Choose Window Media Library Panels Nozzles. 2 In the Nozzle Libraries panel, click the Nozzle options button , and choose Check Out Nozzle. 3 In the Check Out Nozzle dialog box, type a value in the Scale box. Corel Painter opens the nozzle file in an image window. 4 Choose Select Reselect. 5 If necessary, edit the file. Make sure to keep the selections. 6 Choose File Save As, and save the file to the folder you want. If you want to protect your original nozzle, save the file under a different name. 7 Choose Window Media Library Panels Nozzles. 8 In the Nozzle Libraries panel, click the Nozzle options button , and choose Load Nozzle, and select the nozzle you just saved. 9 To put the nozzle back in the library, click the Nozzle options button , and choose Add Nozzle to Library. Creating a nozzle from a movie (Windows only) On the Windows operating system, Corel Painter lets you create an Image hose nozzle from a movie. This allows you to transform each frame of a Corel Painter movie into Image hose imagery. The frame size describes the item size. If you’re creating a movie just to turn it into a nozzle, set the frame size just large enough to hold your largest image element. You can use the selection in each frame to control the shape of the images. The Make Nozzle From Movie command automatically creates a 1-Rank nozzle. If you want, you can use this technique to create a 2-Rank nozzle. To make a nozzle file from a movie 1 Open the movie that you want to turn into a nozzle file. Image hose | 487 2 Choose Window Media Library Panels Nozzles. 3 In the Nozzle Libraries panel, click the Nozzle options button , and choose Make Nozzle From Movie. An untitled image file appears containing each movie frame. 4 If you didn’t create selections in a frame of the frame stack, you can create the selections now. Remember, each image element must be included in the selection. 5 Save the file in RIFF format. You can now load and use this file as you would any 1-Rank nozzle file. To make a 2-Rank nozzle from a movie 1 Choose Movie New Movie, and start a movie. The frame size (canvas width and height) should be just large enough to hold your largest image element. The total number of frames must equal the number of elements in Rank 1 multiplied by the number of elements in Rank 2. For example, for a 2-rank nozzle with three items in Rank 1 and three items in Rank 2, the movie needs to contain nine frames. 2 Add an image element to the first frame. You can add image elements by using selections or layers. 3 In the Layers panel, click the Layer options button , and choose Drop and Select. 4 Move to the second frame, and add an image element. Edit the image element if necessary, and repeat step 3 before moving to the next frame. 5 Continue adding image elements to the remaining frames. Make sure to apply the Drop and Select command before moving to a new frame. You need to arrange image elements in sets according to the second rank. In the following example, the second rank progression for the new nozzle is changing color. The movie is organized in three color sets. Frames 1 to 3 form the red set; frames 4 to 6, the green set, and frames 7 to 9, the yellow set. Each set is the first rank progression (changing angle) for the new nozzle and contains images that are the same color but are placed at a different angle. 488 | Corel Painter 2015 User Guide The image elements in this movie are arranged in color sets according to the second rank. 6 In the Frame Stacks panel, click the Rewind button to return to the first frame of the movie. 7 Choose Window Media Library Panels Nozzles. 8 In the Nozzle Libraries panel, click the Nozzle options button , and choose Make Nozzle From Movie. A new file appears. The resulting nozzle file from the movie in the previous example. 9 From the menu bar, choose File Get Info. The File Information dialog box holds the information Corel Painter uses to index in this file. 10 Edit the statement to describe the nozzle index you created. Image hose | 489 For example, the statement “Image hose 9 items” describes a 1-Rank nozzle with nine image elements. To describe a 2-Rank nozzle with three items in Rank 1 and three items in Rank 2, you need to change the statement to “Image hose 3 by 3 items.” 11 Save the file. To paint with the new nozzle file, you need to load it first. For more information, see “To load a 2-Rank or 3-Rank nozzle file” on page 486. Do not allow empty frames at the end of the movie. 490 | Corel Painter 2015 User Guide RealBristle brushes RealBristle brushes bring a new level of realism to the digital painting experience by simulating the natural movement of an artist’s brush. The resulting brushstrokes and their interaction with the canvas more closely reflect the look and feel of working with a traditional art brush. RealBristle Painting System. Artwork by Cher Threinen-Pendarvis. RealBristle brush variants are based on brush variants from different brush categories, such as Acrylics, Oils, and Watercolor. When you work with RealBristle brushes, enabling the Enhanced Brush Ghost option gives you more visual feedback about your brush. For more information, see “Setting up the drawing cursor” on page 134. This section contains the following topics: RealBristle brushes | 491 • “Getting started with RealBristle brushes” (page 492) • “Modifying RealBristle settings” (page 492) Getting started with RealBristle brushes RealBristle brush variants are stored in various brush categories. They consist of a broad range of bristlebased brushes that let you apply brushstrokes to the canvas or a layer. To choose a RealBristle brush variant 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, click a brush category that contains a RealBristle variant, and click a RealBristle brush variant. You can find RealBristle brush variants in brush categories such as Acrylics, Oils, and Watercolor. Their names begin with the word “Real.” Modifying RealBristle settings You can work with a preset RealBristle brush variant or customize a preset brush and save it as a new brush variant. The RealBristle panel gives you easy access to settings that let you modify a brush variant. The following diagram outlines some key terminology used to describe RealBristle brushes and their settings. The RealBristle panel The RealBristle panel contains the following settings: Roundness — lets you control the rounding along the width of the brush and overall shape of the brush. With a round brush, lower values flatten the brush to create an elliptical shape (can be flattened to a minimum thickness of 10% of the diameter). With a flat brush, lower values create a brush with more angular corners (90 degree edges as opposed to rounded edges). 492 | Corel Painter 2015 User Guide The brush on the left approximates the rounded edges created by a flat brush with a Roundness setting of 100%; the brush on the right approximates a round brush with a Roundness setting of 100%. Bristle length — lets you control the length of the bristles, from the end of the ferrule to the tip of the brush. The bristle length is calculated by multiplying the brush size value by the bristle length value you choose. For example, if your Brush size setting is 20, and your Bristle length setting is 2, the length of the bristles is 40. The brush on the left approximates a brush with a Bristle length setting of 1; the brush on the right approximates a brush with a setting of 2. Profile length — lets you control the length of the profile as a percentage of the overall length of the bristles. Although quite different in shape, both brushes have a Profile length of approximately 50%. Bristle rigidity — lets you control the flexibility of the bristles. Lower values create a more flexible brush, similar to a sable hair brush; higher values create a more rigid brush, similar to a hog hair brush. RealBristle brushes | 493 The brush on the left approximates a Bristle rigidity setting of approximately 90%; the brush on the right approximates a setting of approximately 30%. Fanning — lets you control how the bristles spread out from the ferrule. Lower values keep the bristles closer together, creating a more pointed tip; higher values spread the bristles out. The brush on the left represents a Fanning setting of 100%; the brush on the right represents a setting of 0%. Friction — lets you control how smoothly the bristles move across the canvas. This setting works in conjunction with the Rigidity setting. Lower values produce smoother strokes; higher values produce more textured, splayed brushstrokes. Height — lets you control the minimum distance between the ferrule and the canvas. Higher values let you paint with the tip of the brush only; lower values let you compress the bristles against the canvas, causing the bristles to splay in different directions. The brush on the left represents a Height setting of 100%; the brush on the right represents a height setting of 50%. 494 | Corel Painter 2015 User Guide To open the RealBristle panel • Choose Window Brush Control Panels RealBristle. To customize a RealBristle brush variant 1 Click the Brush Selector on the Brush Selector bar. 2 In the Brush library panel, click a brush category that contains a RealBristle variant, such as Acrylics, Oils, and Watercolor, then click a RealBristle brush variant. 3 Choose Window Brush Control Panels RealBristle. If the selected brush variant is a true RealBristle brush, the controls in the RealBristle panel are available. 4 In the RealBristle panel, enable the Enable RealBristle check box. 5 Choose Window Brush Control Panels Dab Profile. 6 In the Dab Profile panel, click the brush tip profile that you want to use. 7 In the RealBristle panel, adjust any of the Brush sliders. 8 In the RealBristle panel, adjust any of the Surface sliders. By enabling the Enable RealBristle check box, you can create RealBristle brushes from any brush variant that uses the following Dab types: CamelHair, Flat, Palette Knife, or Bristle Spray. RealBristle brushes | 495 496 | Corel Painter 2015 User Guide Liquid Ink Liquid Ink brushes in Corel Painter create liquid paint effects that simulate traditional ink-based media. This section contains the following topics: • “Working with Liquid Ink brushes” (page 497) • “Adjusting attributes of the Liquid Ink layer” (page 498) • “Using Liquid Ink controls” (page 498) Working with Liquid Ink brushes To work with Liquid Ink brushes, you need to create a Liquid Ink layer. Liquid Ink layers are displayed in the Layers panel. To create a new Liquid Ink layer 1 Choose Window Layers to display the Layers panel. If the Layers panel is not expanded, double-click the Layers panel tab. 2 In the Layers panel, click the Layers options button , and choose New Liquid Ink Layer. When you apply a brushstroke to the document window using a Liquid Ink brush, a Liquid Ink layer is automatically created. Liquid Ink | 497 To choose a Liquid Ink brush variant 1 In the toolbox, click the Brush tool . 2 Click the Brush Selector on the Brush Selector bar. 3 In the Brush library panel, click the Liquid Ink brush category and click a brush variant. Adjusting attributes of the Liquid Ink layer You can experiment with the Liquid Ink layer settings to control the appearance of depth and adjust the threshold of the edges of the ink. To adjust Liquid Ink layer attributes 1 In the Layers panel, double-click the Liquid Ink layer you want to modify. 2 Click the Layers options button , and choose Layer Options. 3 In the Liquid Ink Layer Attributes dialog box, perform a task from the following table. To Do the following Name the layer Type a name in the Name box. Adjust the position of the layer Type values in the Top and Left boxes. Add layer notes Type layer information in the Notes box. Increase or decrease the width of the brushstroke Adjust the Threshold slider. Increase or decrease the height, or threedimensional appearance, of the brushstroke Adjust the Amount slider. Using Liquid Ink controls You can adjust the Liquid Ink controls. For example, you can select Liquid Ink brush type, size, smoothness, and stroke volume. For more information, see “Liquid Ink controls” on page 390. 498 | Corel Painter 2015 User Guide Size The Feature slider lets you determine the space between bristles. You can experiment with the Feature slider and its effect on different Liquid Ink brushes; the higher the setting, the farther apart the bristles appear. Lower settings produce more solid strokes. With Liquid Ink brushes, the adhesion of the bristles minimizes the appearance of individual bristles. The Feature slider and its effect on Liquid Ink brushstrokes. Expression You can use the Expression settings to vary Liquid Ink effects. For example, you can vary the stroke volume by adjusting controllers such as Direction or Velocity. You can also use the Pressure controller to create layered Liquid Ink strokes. For more information, see “Expression settings” on page 327. Light pressure is used to apply overlapping strokes (left). Increased pressure produces a heavier layering effect (right). Lighting effects You can use the Surface Lighting controls to add light sources and change lighting angles to give the appearance of height to a Liquid Ink brushstroke. For more information, see “Applying preset lighting effects” on page 646. Liquid Ink | 499 By adjusting lighting angles and adding multiple light sources, you can add height to Liquid Ink brushstrokes. To customize a Liquid Ink brush variant • Choose Window Brush Control Panels Liquid Ink. For more information about each of the Liquid Ink controls, see “Liquid Ink controls” on page 390. 500 | Corel Painter 2015 User Guide Impasto Impasto is a painting technique that involves using a brush or palette knife to apply thick paint on a canvas and retain visible brush or knife marks. This painting method is used to add texture, dimension, and movement to a painting. In Corel Painter, the Impasto brushes allow you to simulate the appearance and texture of traditional impasto. You can also control the impasto effect by manipulating the surface lighting to increase or decrease the perceived depth of the brushstrokes. This section contains the following topics: • “Applying, displaying, and clearing impasto” (page 501) • “Adjusting and creating Impasto brushes” (page 503) • “Adjusting Impasto lighting and depth” (page 507) • “Blending impasto with other layers” (page 510) Applying, displaying, and clearing impasto Before applying Impasto brushstrokes, you need to set the canvas to display the impasto depth and lighting information. The canvas stores the impasto information for the entire image, which includes the Impasto brushstrokes that you apply to individual layers. If the impasto information is hidden, the brushstrokes appear smooth and flat. Impasto | 501 An image with impasto information hidden (left) and displayed (right). You can choose one of the available Impasto brush variants from the Impasto brush category. You can also transform other brush variants into Impasto brushes. For more information, see “Adjusting and creating Impasto brushes” on page 503. You can clear the impasto information from the canvas at any time. You can also hide the impasto information before clearing it in order to preview the end result. To display or hide impasto information 1 Choose Window Navigator. 2 In the Navigator panel, click the Open Navigator Settings button , and choose Show Impasto. If you want to deactivate the Impasto view, click the Open Navigator Settings button in the Navigator panel, and choose Hide Impasto. You can also activate the impasto view by choosing Canvas Surface Lighting, and enabling the Enable Impasto check box. To quickly apply an Impasto brushstroke 1 Choose Window Navigator. 2 In the Navigator panel, click the Open Navigator Settings button , and choose Show Impasto. 3 Click the Brush Selector on the Brush Selector bar. 4 In the Brush library panel, click the Impasto brush category, and click an Impasto brush variant. 5 Paint on the canvas or layer. If you save a file that contains Impasto brushstrokes on multiple layers to the Adobe Photoshop (PSD) format, do not drop the layers to the canvas before saving. If you drop the layers before saving, you may lose some of the impasto information. 502 | Corel Painter 2015 User Guide To clear the impasto information • Choose Canvas Clear Impasto. Adjusting and creating Impasto brushes The Impasto brush controls let you modify Impasto brush variants, or transform other brush variants into Impasto brushes. The controls let you set drawing and depth methods, set the amount of depth applied, and the modify brush interaction. The impasto settings act identically to other brush settings, in that they’re saved as part of a brush variant or applied to any active brush. For more information, see “Adjusting brushes with brush controls” on page 325. Setting an impasto drawing method The impasto drawing methods control the amount of color and depth that the brush applies to the canvas. When you change the drawing method, it affects the next brushstroke that you apply to the canvas. Setting an impasto depth method The impasto Depth Method lets you choose a control medium for applying depth. Corel Painter uses the luminance (brightness) information in the control medium to determine how much depth is applied within a stroke. Light areas of the medium receive more depth; dark areas receive less. Black areas appear flat. For example, when you use Paper as the Depth Method, the bright and dark areas of the paper grain determine where grooves and bumps appear in the brushstroke. This Impasto brushstroke is produced when Paper is used as the Depth Method. The impasto depth method option is not supported by all brush types. Controlling the depth interaction of a medium If the brush variant that you chose allows you to select a Depth Method, you can also adjust various settings that alter the way the brushstrokes interact the canvas and other brushstrokes. You can invert the depth method to apply the negative of the source in a brushstroke. For example, if you invert the depth using Weaving Luminance, light areas of the weave become dark and vice versa. Impasto | 503 You can also apply negative depth, which allows you to use a brushstroke to excavate, or dig into the paint. The Negative depth option forces impasto to excavate (left). Normally, impasto raises ridges and bumps (right). In addition, you can specify how Impasto interacts with previously applied brushstrokes. For example, you can adjust the Plow setting so when a brushstroke with a high Plow value encounters another Impasto brushstroke, it displaces the depth of the existing brushstroke. In essence, the brushstroke “plows” through existing brushstrokes. This technique produces realistic effects. The effects of high (left) and low (right) Plow settings. You can apply one of the nine depth Expression settings to control the flow of depth based on stylus pressure, velocity, or bearing. You can also invert the depth Expression setting to create a different effect. For example, if you set depth Expression to Pressure and the Invert option is enabled, less depth is applied as you press harder, just as it would if you were using a real brush. For more information, see “Expression settings” on page 327. You can also adjust the Min setting to specify the range of variability that you want the expression to apply. The Min Depth setting represents a percentage of the Depth setting and it must be linked to an expression to have an effect. For example, if you choose the Pressure expression on the Impasto panel, set the Depth slider to 20%, and then set the Min Depth slider to 50%, the depth will vary from 10% to 20% every time you apply pressure to the stylus. You can increase the variation of depth that is applied by adjusting the Depth Jitter. You can also use the Smoothness slider to smooth the depth jitter in a brushstroke for a more organic look. 504 | Corel Painter 2015 User Guide Depth Jitter applied to a brushstroke without jitter smoothing (top) and with jitter smoothing (bottom) To choose an impasto drawing method 1 Choose Window Brush Control Panels Impasto. 2 From the Draw to list box, choose one of the following options: • Color and Depth — applies brushstrokes with color and depth • Color — applies brushstrokes with color only, depth is disabled • Depth — applies grayscale brushstrokes to represent the highlights and shadows created by depth, color is disabled To control the appearance of depth 1 Choose Window Brush Control Panels Impasto. 2 From the Depth Method list box, choose one of the following: • Uniform — applies brushstokes with even depth and little texture • Erase — removes depth while applying color, which allows you to remove unwanted Impasto brushstrokes. To erase depth, you must select the Color and Depth option from the Draw To list box. The amount of depth removed depends on the Depth value that is set. If you want to remove all depth, set the Depth slider to 0. • Paper — uses the selected paper grain to control the appearance of depth • Original Luminance — uses the clone source luminance to control depth. For more information, see “Using clone source or pattern luminance to create texture” on page 652. • Weaving Luminance — uses the selected weave pattern to control the appearance of depth 3 Drag the Depth slider to the right to increase depth, or to the left to decrease it. If you set a high value, you produce brushstrokes that have deeper grooves. Impasto | 505 The impasto depth method option is not supported by all brush types. You can create Impasto brush variants using only dab-based dab types, such as Circular, Static Bristle, and Computed Circular. When a brushstroke with a high Plow value encounters another Impasto brushstroke, it displaces the depth of the existing brushstroke. In essence, your brushstroke “plows” through existing brushstrokes. For a realistic effect, try varying Depth inversely with Pressure. Set the Expression list box to Pressure, and enable the Invert option. This lets you apply paint more thickly when you press lightly, but more thinly when you press firmly, just as if you were using real paint. To control the depth interaction 1 Choose Window Brush Control Panels Impasto. 2 Perform an action from the following table: You can also Invert the appearance of impasto depth Enable the Invert check box. Change the direction of impasto depth so you can dig into the paint Enable the Negative Depth check box. Link the depth settings to a specific stylus, or mouse, movement Choose an option from the Expression list box. Set the percentage of variability that you want the expression to apply Move the Min Depth slider. Invert the appearance of the depth expression Click the Invert Depth Expression button. Adjust the amount of variation that is applied to Depth Move the Depth Jitter slider. 506 | Corel Painter 2015 User Guide You can also Smooth the depth variation Move the Smoothness slider. Specify the transitions in the brushstroke texture Move the Smoothing slider to the right to increase the effect, or to the left to decrease it. A high smoothing value produces brushstrokes with less texture. Control how much depth a brushstroke displaces when it intersects with other brushstrokes Move the Plow slider to the right to increase the effect, or to the left to decrease it. When a brushstroke with a high Plow value encounters another Impasto brushstroke, it displaces the depth of the existing brushstroke. In essence, your brushstroke “plows” through existing brushstrokes. For a realistic effect, try varying Depth inversely with Pressure. Set the Expression list box to Pressure, and enable the Invert option. This lets you apply paint more thickly when you press lightly, but more thinly when you press firmly, just as if you were using real paint. When adjusting Depth Jitter, make sure the Min Depth slider is not set to 100%. Setting the Min Depth to 100% stops Depth Jitter from occurring. Adjusting Impasto lighting and depth Corel Painter offers surface lighting controls that let you manipulate the overall depth effect that impasto creates. The changes that you make to the surface lighting can increase or decrease the depth, or perceived thickness, of the brushstroke. These controls are global — they affect all the Impasto brushstrokes on all layers. You can modify the impasto effect by increasing the appearance of depth. Impasto | 507 Setting light position and color You can adjust surface lighting by using preset (simple) lighting or custom lighting. With simple lighting, you can choose one of eight preset lights. With custom lighting, you can add more light sources, and you can move and delete light sources. The lighting sphere shows all possible surface angles and how the lights illuminate them. The light indicators on the sphere show the position of all light sources. When you disable the Simple lighting option, the lighting sphere appears with a single light indicator. You can then add more light sources and change their position. In addition, you can change the color of a light source. For example, you can have multiple colored lights interact with the depth to produce different textural effects. You should keep in mind that each light interacts with all the Impasto brushstrokes, so be careful not to set up colored lights that clash with the colors in your composition or light sources that create unwanted shadows. The image above uses two different colored light sources. Setting light properties You can adjust the appearance of depth, in addition to the intensity and brightness of a light source. The adjustments that you make to surface lighting affect all Impasto brushstrokes. To change the depth of individual brushstrokes, you can vary stylus settings or build up media. For more information, see “Blending impasto with other layers” on page 510. Just as the right lighting can bring out the deep-textured look of a brushstroke, the wrong lighting can wash out the effect altogether. 508 | Corel Painter 2015 User Guide To add, remove, or modify a light source 1 Choose Canvas Surface Lighting. 2 Enable the Enable Impasto check box. 3 In the Light Controls area, perform an action from the following table. To Do the following Add a preset light source In the Light Controls area, enable the Simple lighting check box, and click a light indicator on the lighting sphere. Add a custom light source In the Light Controls area, disable the Simple lighting check box, and click on the lighting sphere where you want to add a new light source. A new light indicator (small circle) appears where you click. Delete a custom light source Click on a light indicator and press Delete. Add custom lights along a circular path In the Light Controls area, disable the Simple lighting check box, and move the Lights slider. Change the position of a custom light source Drag a light indicator to a new position on the sphere. Change the light color Click a lighting indicator, click the Light Color chip, and then choose a color. To modify surface lighting to adjust depth 1 Choose Canvas Surface Lighting. 2 In the Appearance of Depth area, adjust any of the following sliders: • Amount — increases or decreases the visibility of brush striations in brushstrokes. The highest value displays more striations to create the illusion of more texture and increased depth, whereas the lowest value displays less striations to creates the illusion of a smooth texture and no depth. Impasto | 509 • Picture — controls how much color appears in the image. At its lowest value, all color is washed out, leaving only the highlights. • Shine — controls how much highlight appears on the surface of brushstrokes. Higher Shine values make the brushstroke look metallic. • Reflection — maps a clone source image or pattern onto the texture at a variable percentage. For more information, see “Creating reflection maps” on page 655. To adjust the intensity and brightness of a light source 1 Choose Canvas Surface Lighting. 2 In the Light Controls area, adjust any of the following sliders: • Brightness — controls how much light the light source contributes to the overall lighting color • Concentration — adjusts the spread of the light over the surface • Exposure — adjusts the overall lighting amount from darkest to brightest Blending impasto with other layers You can control how Impasto brushstrokes blend with images on other layers by selecting a Composite Depth method in the Layers panel. The Composite Depth menu provides the following methods for combining Impasto brushstrokes: • The Add method, which is the default Composite Depth method, combines depth information between layers. Brushstrokes on different layers build up where they overlap. If the composite depth method is set to Add and you paint with an Impasto brush variant on a layer, the composite depth setting does not change. An example of the Add composite depth method. • The Subtract method removes depth information between layers. Impasto brushstrokes on top layers create grooves in the image data beneath them. If the composite depth method is set to Subtract and you paint with an Impasto brush variant on a layer, the composite depth method does not change. 510 | Corel Painter 2015 User Guide An example of the Subtract composite depth method. • The Replace method uses layer masks to replace the depth information from lower layers with information from top layers. Wherever brushstrokes overlap, only the top brushstrokes are visible; the lower brushstrokes are completely covered. If the composite depth method is set to Replace and you paint with an Impasto brush variant on a layer, the composite depth method does not change. An example of the Replace composite depth method. • The Ignore method prevents Impasto brushstrokes from interacting with image data on different layers. With the Ignore method active, the display of depth for the layer is turned off. This makes it possible to disable display of depth for individual layers. If the composite depth method is set to Ignore and you paint with an Impasto brush variant on a layer, the method changes back to Add. You can set a different composite depth method for every layer in a document. For more information, see “Blending layers by using composite methods” on page 543. Impasto | 511 512 | Corel Painter 2015 User Guide Layers Layers provide one of the great advantages of creating images in a digital workspace — the freedom to experiment with different compositions and effects without risking an unwanted, permanent edit. The Corel Painter file format preserves layers when you save a document, so you can easily make changes at a later time. This section contains the following topics: Creating layers • “Getting started with layers” (page 514) • “Displaying the Layers panel” (page 517) • “Creating and deleting layers” (page 520) • “Converting selections into layers or floating objects” (page 521) • “Naming and adding notes to layers” (page 523) Selecting, transforming, and manipulating layers • “Selecting layers” (page 524) • “Copying and duplicating layers” (page 526) • “Moving layers” (page 528) • “Transforming layers” (page 530) • “Aligning layers” (page 532) • “Locking layers” (page 533) • “Showing or hiding layers” (page 533) • “Changing layer order” (page 534) Layers | 513 • “Viewing layer position” (page 536) • “Grouping layers” (page 536) • “Dropping layers with the canvas” (page 539) Working with layer content • “Painting on layers” (page 539) • “Preserving layer transparency” (page 541) • “Adjusting layer opacity” (page 542) • “Adding drop shadows to layers” (page 543) • “Blending layers by using composite methods” (page 543) Working with layers masks • “Creating and deleting layer masks” (page 552) • “Applying layer masks” (page 554) • “Loading layer masks to selections” (page 555) • “Selecting and viewing layer masks” (page 555) • “Enabling and disabling layers masks” (page 556) • “Copying layer masks” (page 557) • “Inverting layer masks” (page 557) • “Editing layer masks” (page 558) Saving, storing, and sharing layers • “Importing and exporting layers” (page 558) • “Working with reference layers” (page 559) • “Storing layers as images in the Image Portfolio” (page 561) Getting started with layers A layer is an object that serves as a container for image data. You can use layers to build an image one element at a time. This allows you to modify and manipulate the content of a layer independently of other layers and the canvas. Likewise, you can work on the canvas without interfering with any of the other layers. For example, if you introduced an element to an image by using a layer and you don’t like the result, you don’t have to clear the entire canvas — just modify or remove the affected layer. When you add content, such as brushstrokes to a layer, the areas of the layer that have no content are transparent. This allows you to see the content of layers below and the canvas. In Corel Painter, you can control the behavior of layer transparency. For more information, see “Preserving layer transparency” on page 541. 514 | Corel Painter 2015 User Guide Think of layers as sheets of clear material, such as acetate. Painting on a layer obscures the image below it. Areas of a layer that don’t contain images remain transparent. Understanding layers and the canvas To better understand the role of layers in Corel Painter, it’s important to understand the role of the canvas. When creating a new image in Corel Painter, a blank canvas displays in the document window, which serves as the foundation, or background layer, of the image. Although the canvas displays in the Layers panel, you cannot modify the canvas like other layers. For example, you cannot delete, reorder, unlock, transform, or group the canvas. In addition, unlike layers, the canvas is not transparent because it stores the paper color. Therefore, if you convert the canvas to a layer, even areas that appear transparent retain the paper color. For more information, see “To convert the canvas to a layer” on page 522. Layer categories and types Corel Painter includes different layer types that are pixel-based, media-based or vector-based. It also includes dynamic and reference layers. The type is determined by the data the layer contains. The Corel Painter default layer is pixel-based. You can use most brush variants on pixel-based layers, with the following exceptions: Watercolor and Liquid Ink brushes. These brush variants require media-based layers. Pixel-based layers also play a role in more specialized functions, such as building an image hose nozzle, embedding a URL in an image, or creating an animation. Vector-based layers contain shapes or text. When you create a shape with one of the shape tools (Pen, Quick Curve, Rectangular Shape, or Oval Shape) or text using the Text tool, Corel Painter automatically adds a new layer to the document. Each new shape or text block becomes a separate layer; you can group multiple shapes together or merge them into a single shape. Some features in Corel Painter can be applied only to default, pixel-based layers. If you want to use these features on shapes, Watercolor layers, Liquid Ink layers, dynamic layers, and so on, you must convert them to default layers. The following table describes each of the layer types. Layers | 515 Layer type Description Default Stores the paint applied by most brush variants. You can also apply effects to pixel-based default layers. Floating object Stores layer selections so you can edit layer content. For more information, see “Converting selections into layers or floating objects” on page 521. Watercolor Stores the paint applied with the Watercolor and Real Watercolor brushes and enables them to mix and flow together. When you apply a Watercolor brush to the canvas, or to a standard layer, a new Watercolor layer is automatically created. For more information, see “Working with the Watercolor layer” on page 424. Liquid Ink Stores the brushstrokes of Liquid Ink brushes. When you apply one of the Liquid Ink brushes to the canvas or to an image layer, a new Liquid Ink layer is automatically created. For more information, see “Working with Liquid Ink brushes” on page 497. Reference Stores low-resolution representations of other layers, which lets you manipulate standard layers more easily. For more information, see “Working with reference layers” on page 559. Dynamic Lets you apply effects to the underlying image. Some dynamic layers, such as Glass Distortion and Equalize, interact with the underlying images in a specific area to produce effects. Other dynamic layers, such as Liquid Metal, interact with the underlying images as you apply brushstrokes. For 516 | Corel Painter 2015 User Guide Layer type Description more information, see “Dynamic Plug-ins” on page 679. Shape Stores any shapes that you create using one of the shape tools. When you create a shape, a new vector-based shape layer is automatically created. For more information, see “Getting started with shapes” on page 782. Text Stores single blocks of text that were inserted with the Text tool. When you add text, a vectorbased text layer is automatically created. For more information, see “Aligning text” on page 813. Displaying the Layers panel All layers in a document are listed in the Layers panel. The Layers panel allows you to display manage the order of layers. It also includes commands and controls for selecting, hiding, locking, deleting, naming, and grouping layers. You can access the various layer commends and controls by using the buttons at the bottom of the panel. Layers | 517 Layer panel components 1. Composite Method list box 8. New Layer button 2. Preserve Transparency button 9. New Layer Mask button 3. Pick Up Underlying Color button 10. Lock Layer button 4. Show Layer icon 11. Layer options button 5. Hide Layer icon 12. Layer list 6. Layer Commands 13. Canvas 7. Dynamic Plugins 14. Delete Layer button The Layers panel displays icons that identify layer types and characteristics. The following table lists the icons that appear in the Layers panel. Icon Description Canvas Pixel-based layer Shape layer Floating object 518 | Corel Painter 2015 User Guide Icon Description Reference layer Dynamic layer Watercolor layer Liquid Ink layer Text layer Layer group Expanded group Visible layer Hidden layer Locked layer In the Layers panel, you can also set layer opacity and choose a composite method. For information, see “Adjusting layer opacity” on page 542 and “Blending layers by using composite methods” on page 543. Layers | 519 The Navigator panel displays information about the dimensions and position of layer content. For more information, see “Navigating images and viewing image information” on page 75. To display the Layers panel • Choose Window Layers. If the panel is not expanded, double-click the Layers panel tab. To convert to a default layer 1 In the Layers panel, select the layer that you want to convert. You can convert Shape, Watercolor, Liquid Ink, and dynamic layers into default layers. 2 Click the Layer options button , and choose Convert To Default Layer. Creating and deleting layers You can add a default layer to an image at any time. When you apply a brush stroke by using a Watercolor and Liquid Ink brush, the appropriate layer is automatically generated. You can also add additional Watercolor or Liquid Ink layers when required. You can delete layers, but you cannot delete the canvas. When you create a layer, the new layer is placed directly above the selected layer in the Layers panel. If the selected layer belongs to a group, the new layer is added to the group. If a layer group is selected, the layer is placed above the group. You can also change the order in which layers are displayed. For more information, see “Changing layer order” on page 534 and “Grouping layers” on page 536. To create a new layer • Perform a task from the following table. To Do the following Create a layer In the Layers panel, click the New Layer button . Create a watercolor layer In the Layers panel, click the Layer options button , and choose New Watercolor Layer. 520 | Corel Painter 2015 User Guide To Do the following Create a Liquid Ink layer In the Layers panel, click the Layer options button , and choose New Liquid Ink Layer. If you choose a Watercolor, Real Watercolor, or Liquid Ink brush, a new layer for that brush type is automatically created when you apply a brushstroke to the document window. To delete a layer 1 In the Layers panel, select one layer or multiple layers. 2 Do one of the following: • Click the Delete Layer button • Click the Layer options button at the bottom of the Layers panel. , and choose Delete Layer. • Right-click a layer, and choose Delete Layer. You can also delete shape layers by selecting the shape and pressing Delete (Mac OS) or Backspace (Windows). You cannot delete the canvas layer. Converting selections into layers or floating objects In Corel Painter, you can convert a selection that was made on the canvas into a layer. You can also convert a selection that was made on a layer into a floating object. You can convert selections that were made with the Rectangular Selection, Oval Selection, Lasso, or Magic Wand tool. You can also duplicate a selection to convert it to layer or floating object. Converting a selection to a layer is also a useful way to convert the entire canvas to a layer. For example, you can convert a photo into a layer and then apply effects to it. Layer-based selections function in the same way as selections on the canvas — you can use them to constrain brushstrokes, to isolate an area of the layer for applying an effect, or to choose an area of the layer to cut or copy. For more information, see “Selections and transformations” on page 577. When you convert a canvas-based selection to a layer, a new layer appears in the Layers panel. However, when you convert a layer-based selection, a Layer Floating Object appears as an item below the parent layer in the Layers panel. Layers | 521 You can move floating objects around a layer to create new compositions. Each layer in a document can have only one floating object at a time. You can drop a floating object to merge it with the layer, but many operations automatically drop (or merge) the floating object back to its parent layer. Floating objects are created by making a selection on a pixel-based layer. Shapes cannot be floating objects because they are vector-based. However, you can turn a shape into a pixel-based layer. For more information, see “To convert a shape to a pixel-based layer for painting” on page 800. When you save a document to RIFF format, Corel Painter preserves all floating objects. However, saving a document in a non-RIFF format automatically drops floating objects onto their parent layers. To convert a selection to a layer or floating object 1 Create a selection on the canvas or a layer with a selection tool. 2 Perform an action from the following table. To Do the following Convert the selection to a layer or floating object Choose Select Float or click the selection with the Layer Adjuster tool Duplicate the selection as a layer or floating object . Hold down Option (Mac OS) or Alt (Windows), and click the selection with the Layer Adjuster tool . When you rotate, scale, distort, or flip a selection using the Transform tool , the selection is automatically committed to a layer. For more information, see “Preparing selections for transformations” on page 600. To convert the canvas to a layer 1 In the Layers panel, select the canvas. 2 Choose Select All. 3 Choose Select Float. 522 | Corel Painter 2015 User Guide To reposition or drop a floating object 1 In the Layers panel, select the floating object. 2 Perform an action from the following table. To Do the following Reposition a floating object In the document window, drag the floating object to the new location with the Layer Adjuster tool . Then, press the arrow keys to move the floating object one pixel at a time. Drop a floating object Click the Layer Commands button , and choose Drop. Naming and adding notes to layers As you add more layers and groups to a document, it can become difficult to remember which image data each layer contains. By assigning descriptive names to layers and groups, you can keep track of the separate pieces of an image. You can also assign more descriptive information to a layer by adding notes to it. Corel Painter assigns each layer or group a default name when you create it. This name references the object’s type and creation order. For example, pixel-based layers are titled Layer 1, Layer 2, and so on. A shape’s title is based on the tool you use to create it — Rect for the Rectangular Shape tool, Oval for the Oval Shape tool, and Shape for the Pen and Quick Curve tools. To name a layer or group 1 In the Layers panel, double-click a layer or group. 2 Type a new name in the text box. You can also rename a layer by clicking the Layer options button , choosing Layer Attributes, and typing a name in the Name box. You cannot rename the Canvas layer. Layers | 523 To add a layer description 1 Select a layer or group. 2 Do one of the following: • Choose Layers Layer Attributes. • Click the Layer options button in the Layers panel, and choose Layer Attributes. 3 Type in the Note box. You cannot add notes to a layer if you enable the WWW Map Clickable Region check box for image mapping. You can also add notes for pixel-based layers and reference layers, by double-clicking the item in the Layers panel, or selecting an item and pressing Return (Mac OS) or Enter (Windows). Selecting layers In Corel Painter, you have different options for selecting individual and multiple layers. You must select layers to make changes such as moving, aligning, and painting. If no layers are selected when making changes, you may make unwanted changes to the canvas. Layer Adjuster tool and Auto Select Layer option You can select layers with the Layer Adjuster tool if the Auto Select Layer option is enabled. When you choose the Layer Adjuster tool from the toolbox, the property bar displays layer-related options including the Auto Select Layer button . This option lets you select layers automatically with the Layer Adjuster tool by clicking an area of layer content in the document window. By default, the Auto Select Layer option is disabled. This means that the layer selection is “locked in” — the Layer Adjuster tool affects only the selected layer or layers. In other words, without enabling the AutoSelect Layer option, you cannot select a layer by clicking it in the document window; you must select a layer by clicking it in the Layers panel. Layers panel You can select a layer, multiple layers, or a layer group from the Layers panel. Because the Layers panel lists all image layers, it’s a useful tool for browsing and selecting layers. For more information, see “Displaying the Layers panel” on page 517. 524 | Corel Painter 2015 User Guide Displaying layer indicators You can also display layer indicators, which are handles that display at the corners of a selected layer’s content. The layer indicators provide a visual representation of the layer’s bounding box. For more information, see “Moving layers” on page 528. Show the layer indicators to mark the corners of a selected layer. To select a layer To Do the following Select a single layer Do one of the following: •Click a layer in the Layers panel. • Choose the Layer Adjuster tool from the toolbox, enable the Auto Select Layer button on the property bar, and then click anywhere in a layer’s content. Select multiple layers Do one of the following: •In the Layers panel, hold down Command + Shift (Mac OS) or Ctrl + Shift (Windows), and click each layer you want to select. • Choose the Layer Adjuster tool from the toolbox, enable the Auto Select Layer button on the property bar, and then drag over the layers you want to select in the document window. Select all layers in a document Do one of the following: Layers | 525 To Do the following •In the Layers panel, click the Layer options button , and choose Select All Layers. •Press Ctrl + Shift + 1. You can also press the F key to activate the Layer Adjuster tool. If you are working with a shape, you can switch to the Shape Selection tool by double- clicking a shape with the Layer Adjuster tool. To deselect layers • In the Layers panel, click the Canvas. You can also deselect a single layer by clicking the Layer options button in the Layers panel, and choosing Deselect Layer. To show layer indicators 1 In the Layers panel, select a layer. 2 Click the Layer options button , and choose Show Layer Indicators. To hide the layer indicators, click the Layer options button , and choose Hide Layer Indicators. Copying and duplicating layers You can copy individual layers in the same image or between images. You can also duplicate layers in order to quickly replicate image elements. In addition, you can simultaneously copy the contents of multiple layers by using a selection. To copy and paste a layer 1 Choose the Layer Adjuster tool 526 | Corel Painter 2015 User Guide from the toolbox. 2 Click the Auto Select Layer button on the property bar. 3 In the document window, click the layer that you want to copy. 4 Choose Edit Copy. 5 Choose Edit Paste. To duplicate a layer 1 In the Layers panel, choose a layer. 2 Choose Layer Duplicate Layer. A duplicate layer is created on top of the original layer. Drag the new layer to reveal the original layer in the document window. You can also duplicate a layer by choosing the Layer Adjuster tool the Auto Select Layer button from the toolbox, clicking on the property bar, holding down Option (Mac OS) or Alt (Windows), and clicking the layer. To copy a layer to a new document 1 Choose the Layer Adjuster tool 2 Click the Auto Select Layer button from the toolbox. on the property bar. 3 In the document window, click the layer that you want to copy. 4 Choose Edit Copy. 5 Choose Edit Paste In New Image. You can also copy a layer by opening the document where you want to copy the layer, clicking the Auto Select Layer button on the property bar, and dragging the layer to the other document. To copy a selection from multiple layers 1 Make a selection. The selection must include elements from multiple layers. 2 Choose Edit Copy Merged. Layers | 527 You can also copy from multiple layers by pressing Command + Option+C (Mac OS) or Ctrl + Alt + C (Windows). Moving layers When a layer is selected, you can move its content anywhere in the document to create a new image layout. The pink rose was added to an individual layer. The rose layer (left) was repositioned on top of the white roses (right). Think of a layer’s content as being contained by an invisible bounding box. This bounding box is a rectangle that marks the left, right, top, and bottom edges of the layer’s content. When you move or align a layer, you work with the dimensions and position of this bounding box, not with the entire area of the layer. This allows you to easily position the contents of a layer in relation to the canvas. This layer contains a brushstroke. The content area is defined by an invisible bounding box (indicated by a dashed outline in the image). The layer indicators provide a visual representation of the bounding box. For more information, see “Selecting layers” on page 524. To move or nudge a layer 1 In the Layers panel, select the layer or group you want to move. 2 Perform an action from the following table. 528 | Corel Painter 2015 User Guide To Do the following Move a layer Click the Layer Adjuster tool in the toolbox, and drag the selected layer in the document window. Move a layer one pixel at a time Click the Layer Adjuster tool in the toolbox, click the layer in the document window, and press the Arrow keys to move the selected layer one pixel at a time. Move a layer to a new document window With two or more documents open in the application window, click the Layer Adjuster tool in the toolbox, and drag the selected layer to another document window. To move a layer to a specific location 1 In the Layers panel, select a layer or group. 2 Click the Layer options button , and choose Layer Attributes. 3 In the Position area, type values in the following boxes: • Top — defines the distance in pixels from the top edge of the canvas to the top edge of the layer’s content. Increase to move the layer down, or decrease to move the layer up. • Left — defines the distance in pixels from the left edge of the canvas to the left edge of the layer’s content. Increase to move the layer to the right, or decrease to move the layer to the left. If you use negative values, or values larger than the canvas dimensions, the layer is placed partially or wholly outside the canvas. You can also open the Layer Attributes dialog box for pixel-based and reference layers by doubleclicking the item in the Layers panel, or by selecting an item and pressing Return (Mac OS) or Enter (Windows). Layers | 529 Transforming layers You can apply transformations to layers individually or multiple layers simultaneously, which also includes transforming layer groups. For more information about the various methods of transformation, see “Selections and transformations” on page 577. An example of selecting multiple layers for performing a transformation. An example of applying a transformation across multiple selected layers. To speed up the process of applying transformations to multiple layers or a layer group, you can enable the Fast Preview Mode. During the transformation, only a grayscale rendering of the layers displays in the document window, instead of full-color details. You can turn off the Fast Preview Mode to reveal the fullcolor results. For example, you may want see the transformed layers in full-color before committing the transformation. 530 | Corel Painter 2015 User Guide Fast Preview Mode displays the selected layers in grayscale to perform the transformation more quickly. In addition, you can apply a transformation to a selection across multiple layers. For more information, see “Creating path-based selections” on page 580. To transform one or multiple layers 1 Choose Window Layers. 2 In the Layers panel, do one of the following: • Click a layer. • Click a layer group. • Hold down Command + Shift (Mac OS) or Ctrl + Shift (Windows), and click each layer you want to select. 3 In the toolbox, click the Transform tool . If the Transform tool is not displayed in the toolbox, click and hold the Layer Adjuster tool open the flyout, and then choose the Transform tool to . 4 On the property bar, click one of the following: • Move button • Scale button • Rotate button • Skew button Layers | 531 • Distort button • Perspective Distortion button 5 Perform the transformation. 6 On the property bar, click the Commit Transformation button . When applying a transformation to a layer group, the transformation is applied to all layers within a layer group, including hidden layers or layers that do not appear to be selected. Transformations are not applied to locked layers. To enable or disable Fast Preview of transformations 1 In the toolbox, click the Transform tool . 2 On the property bar, click the Fast Preview Mode button . Aligning layers You can align layers horizontally or vertically. When aligning layers, Corel Painter calculates the “destination” point for alignment. For example, if you align layers to the left, the destination is the leftmost point of all selected layers. If you align horizontally to the center, the destination is the midpoint between the leftmost edge and the rightmost edge of the selected layers. Next, Corel Painter aligns the corresponding edge of each selected layer’s bounding box with the destination point. For example, if you align layers to the left, each layer is moved so that the left edge of its bounding box lines up with the destination point. If you align horizontally to the center, each layer is moved so that the horizontal midpoint of its bounding box lines up with the destination point. The left edge of the image is the leftmost point of all the layers (left). The layers are aligned horizontally to the left so that all the layers line up with the leftmost point (right). To align layers 1 Select the layers or groups that you want to align. 532 | Corel Painter 2015 User Guide 2 Choose Layers Align, and choose any of the following commands: • Left Edges — aligns the left edges of the layers’ content • Horizontal Centers — aligns the midpoints of the layers’ content horizontally • Right Edges — aligns the right edges of the layers’ content • Top Edges — aligns the top edges of the layers’ content • Vertical Centers — aligns the midpoints of the layers’ content vertically • Bottom Edges — aligns the bottom edges of the layers’ content Locking layers You can lock layers to avoid accidentally changing them. When a layer is locked, you cannot select it with the Layer Adjuster tool in the document window. You can, however, move a locked layer or shape by nudging it. To lock or unlock a layer 1 Select the layer in the Layers panel. 2 Do one of the following: • In the Layers panel, click the Lock Layer button • Click the Layer options button The Locked Layer icon . , and choose Lock or Unlock. appears next to a locked layer in the Layers panel. The canvas is always in a locked state, therefore, it cannot be unlocked. Showing or hiding layers You can control the view of an image in the document window by changing the layer visibility settings. This is helpful in both compositing an image and applying effects. For example, you can hide one layer to gain better visibility of the layer below it. Layers | 533 In the example on the right, the layer containing the background is hidden; in the example on the left, the layer containing the background is visible. Layer visibility settings stay active when you print or save documents to certain file formats. In other words, the content of hidden layers does not print and is not saved. However, saving a document in RIFF or PSD format preserves hidden layers as part of the document. For more information, see “Importing and exporting layers” on page 558. To show or hide a layer or the canvas • In the Layers panel, click the eye icon next to the layer name or the canvas. When the eye is shut , the layer is hidden in the document window. When the eye is open , the layer is visible in the document window. Changing layer order The layer order determines how the layers in a document interact. When you create a new pixel-based layer, it appears on top of the existing layers (when the canvas is selected) or on top of the selected layer. New Watercolor, Liquid Ink, and dynamic layers are always created on top of existing layers. Depending on its transparency, masking, and compositing characteristics, the layer will obscure or otherwise affect the underlying layers. A document’s layer order is reflected in the Layers panel. The bottom layer is always the canvas. In this example, the picture of the brush is contained in a layer. The brush layer is displayed in the top position (left) and in the bottom position (right). 534 | Corel Painter 2015 User Guide To change the order of layers 1 Choose the Layer Adjuster tool from the toolbox. 2 In the Layers panel, select the layer you want to reposition. 3 Perform an action from the following table. To Do one of the following Move a layer to the bottom • From the menu bar, choose Layers Move to Bottom. •On the property bar, click the Move to Bottom button Move a layer to the top • From the menu bar, choose Layers Move to Top. •On the property bar, click the Move to Top button Move a layer down one . . • From the menu bar, choose Layers Move Down One Layer. •On the property bar, click the Move Down One Layer button Move a layer up one . • From the menu bar, choose Layers Move Up One Layer. •On the property bar, click the Move Up One Layer button . When you have nonoverlapping layers in a document, the Move Up One Layer and Move Down One Layer commands may move the selected layer past multiple layers. This is because nonoverlapping layers are considered to be at the same level. The Move Up One Layer and Move Down One Layer commands move the selected layer (or layers) above or below the next level. To move a layer to a position between nonoverlapping layers, drag it in the Layers panel. Layers | 535 Viewing layer position You can display information about the size of a layer’s content and its position on the canvas in the Navigator panel. Think of the area of a layer that contains images as being marked by a bounding box. For more information, see “Selecting layers” on page 524. The Navigator panel displays the dimensions and position of the bounding box, not the entire area of the layer. This makes it easy to determine the exact size and location of a layer’s content in the document. The following table describes the information displayed in the Navigator panel. Position indicator (measured in pixels) Description X X-coordinate of the pointer on the canvas Y Y-coordinate of the pointer on the canvas W Width of the layer’s content H Height of the layer’s content In the document window, you can also view indicators that mark the corners of the selected layer’s content. For more information, see “To show layer indicators” on page 526. To displaying layer position information • Choose Window Navigator. If the panel is not expanded, double-click the Navigator panel tab. Grouping layers Grouping layers enables you to control layers as a unit. A group can contain any combination of layers: pixel-based layers, Watercolor layers, Liquid Ink layers, vector-based shapes, and dynamic layers. You can move, rename, hide, show, lock, and set options for a group just as you do for a single layer. However, you cannot paint across layers in a group or change the composite method for a group; you must collapse the group into a single layer if you want to paint on it. 536 | Corel Painter 2015 User Guide To work with individual layers in a group, you must open the group. To regain control of the group as a unit, you must close the group. Collapsing a group reduces its contents to a single layer. If you select a layer within a group in the Layers panel and then proceed to create a new layer, the new layer is added to the group. If the group is selected, the layer is placed above the group. To create a group 1 In the Layers panel, select the layers you want to group. For more information, see “Selecting layers” on page 524. 2 Do one of the following: • Click the Layer Commands button • Click the Layer options button , and choose Group Layers. , and choose Group Layers. The layers are collected under a group item in the Layers panel. If you select nonsequential layers (layers not next to each other in the list), Corel Painter creates the group at the position of the topmost layer. To select nonsequential layers, in the Layers panel, hold down Shift and click each layer you want to select. To open or close a group • In the Layers panel, click the arrow to the left of the group. When the arrow points down arrow points to the right and you can see the group items, the group is open. When the and the names of the group members are hidden, the group is closed. To add or remove a layer in a group 1 In the Layers panel, open the destination group. 2 Perform an action from the following table. To Do the following Add a layer to a group Drag a layer to the group. Remove a layer from a group Drag the layer out of the group. Layers | 537 You can create a nested group by dragging a closed group to the open destination group. To ungroup layers 1 In the Layers panel, select the group. If the group is open, close the group. 2 Do one of the following: • Click the Layer Commands button • Click the Layer options button , and choose Ungroup Layers. , and choose Ungroup Layers. To collapse a group 1 In the Layers panel, select the group. 2 Click the Layer Commands button , and choose Collapse Layers. If the group contains shapes, Liquid Ink layers, or dynamic layers, the Commit dialog box is displayed. Click Commit All to convert the items to pixel-based layers before collapsing the entire group. If you want to collapse a group containing a Watercolor layer, you must first convert the Watercolor layer to a default layer and change its composite method to Default. For more information, see “Blending layers by using composite methods” on page 543. You can also collapse layers by clicking the Layer options button , and choosing Collapse Layers. If you have enabled the Commit and don’t ask again check box in the Commit dialog box, you can reinstate the display of the Commit dialog box when collapsing layers by choosing Corel Painter 2015 menu Preferences (Mac OS) or Edit Preferences (Windows), then clicking General from the Preferences list of categories, and enabling the Show Commit dialog when converting to layer check box. 538 | Corel Painter 2015 User Guide Dropping layers with the canvas You can drop a layer or layer group to merge its contents with the canvas. Dropping a layer is a permanent change. Once layers are dropped, you can no longer access the layers’ content separately from the canvas. You can drop specific layers or you can drop all layers at once, this also known as flattening an image. When you drop a layer, you can choose to create a selection based on the layer contents. If the layer has a layer mask, the mask is used to make the selection. For more information, see “Creating and deleting layer masks” on page 552 and “Selections and transformations” on page 577. To drop a layer To Do the following Drop specific layers In the Layers panel, select the layers (or groups) that you want to drop, and do one of the following: • Click the Layer Commands button , and choose Drop. • Click the Layer options button , and choose Drop. Drop all layers In the Layers panel, click the Layer options button , and choose Drop All. Make a selection by dropping a layer In the Layers panel, click the Layer options button , and choose Drop and Select. Painting on layers Painting on layers, instead of painting directly on the canvas, allows you build an image gradually and with more control. For example, if you add a series of brushstrokes to a layer and you’re not satisfied with the result, you can delete the layer and start over. You can paint on layers using any of the Corel Painter brushes. The purpose of this section is to provide you with tips and techniques for painting on layers. Layers | 539 Pick up colors from underlying layers When painting using brush variants that push paint, rather than apply paint, you can choose to pick up colors from underlying layers. For example, if you have red paint on the top layer, and blue paint on the bottom layer, you can use the Subtle Palette Knife brush variant to blend the red and blue paint. In most cases, brush variants that allow you to blend colors within an individual layer will also support the picking up of colors on underlying layers. Brush methods and painting on layers The Natural-Media environment allows brushstrokes on different layers to interact with each other. However, mixing brushstrokes that use the Cover and Buildup methods on the same layer can produce unexpected results. This is caused by a conflict between the brush method and the layer’s composite method. • Brushes that use the Buildup method — such as those in the Felt Pens or Pencils category — work best on layers that use the Gel composite method. In fact, when you use the Buildup method to paint on a blank layer, Corel Painter automatically sets the layer’s composite method to Gel. • Brushes that use the Cover method work best on layers that are set to the Default composite method. For more information, see “Blending layers by using composite methods” on page 543 and “General controls: Methods and subcategories” on page 339. General tips for painting on layers The following are tips for painting on layers: • You can use Watercolor brushes only on Watercolor layers. • You can use Liquid Ink brushes only on Liquid Ink layers. • You must collapse a layer group before painting, because you cannot paint on grouped layers. For more information, see “Grouping layers” on page 536. • You must commit a shape to a pixel-based layer before painting. Corel Painter prompts you to commit a shape if you attempt to paint on it. After you commit the shape, you cannot re-access the shape’s vector controls. For more information, see “Converting shapes to image layers” on page 800. • You can protect areas of a layer from painting by creating a selection or preserving transparency. For more information, see “Selections and transformations” on page 577 and “Preserving layer transparency” on page 541. • You can control what parts of a layer are visible and hidden by creating a layer mask. For more information, see “Creating and deleting layer masks” on page 552. To paint on a layer 1 In the Layers panel, select a layer. 2 Click the Brush selector on the Brush selector bar. 3 In the Brush library panel, click a brush category and brush variant. 540 | Corel Painter 2015 User Guide 4 Paint on the layer in the document window. The Preserve Transparency button in the Layers panel affects what areas of a layer you can paint on. For more information, see “Preserving layer transparency” on page 541. To pick up color from underlying layers • In the Layers panel, click the Pick Up Underlying Color button . Preserving layer transparency Areas of a layer that don’t contain images are transparent. In Corel Painter, you can preserve these transparent areas of a layer. When you preserve layer transparency, it affects which areas of a layer you can create images on. It also affects the results of erasing or deleting images on a layer. By default, the Preserve Transparency setting is disabled, which lets you paint anywhere on the layer. When the setting is enabled, the transparent areas are preserved, and you are confined to painting on areas of the layer that already contain images. The results of painting on a layer with Preserve Transparency disabled (left) and enabled (right). If you want to paint on a shape, you must first commit the shape to a pixel-based layer. For more information, see “Converting shapes to image layers” on page 800. A good way to think about preserving transparency is in terms of a layer mask. As described in “Creating and deleting layer masks” on page 552, a layer mask defines the visible areas of a layer. Preserving transparency provides a powerful selective editing capability to create interesting effects by altering the strokes you’ve already applied. For example, you can enable the setting to fill a set of handdrawn letters with a pattern, a color gradient, or other brushstrokes. Preserving transparency also affects the results of cutting or erasing on a layer. • When Preserve Transparency is disabled, erasing or deleting images restores transparency to the area and reveals the underlying image. • When Preserve Transparency is enabled, erasing or deleting images reveals the document’s paper color. In effect, erasing or deleting with Preserve Transparency enabled is the same as painting or filling with the document’s paper color. Layers | 541 Erasing part of a layer (the woman’s hair) with Preserve Transparency disabled restores transparency (left). When the option is enabled, erasing reveals the paper color (right). You can create a layer mask based on the layer’s transparency. A layer mask defines which areas of a layer are visible in the document window. For more information, see “Creating and deleting layer masks” on page 552. To preserve layer transparency • In the Layers panel, click the Preserve Transparency button . You can also load a layer’s transparency to a selection. In the Layers panel, hold down Control and click the layer (Mac OS), or right-click the layer (Windows), and choose Select Layer Content. You can also click the Layer options button in the Layers panel, and choose Create Layer Mask From Transparency. For more information, see “Selections and transformations” on page 577. Adjusting layer opacity You can adjust a layer’s opacity to create different levels of transparency. The Opacity slider covers a range of 0% (completely transparent) to 100% (completely opaque). To change a layer’s opacity 1 Select the layer you want to change. 2 In the Layers panel, do one of the following: • Move the Opacity slider . • Type a percentage in the Opacity box, and press Return (Mac OS) or Enter (Windows). 542 | Corel Painter 2015 User Guide The example on the left shows the background layers at 100% opacity. The example on the right shows them at 50% opacity. Adding drop shadows to layers You can add a drop shadow to a single layer or to a group to enhance the appearance of an image. Drop shadows are also helpful for developing Image Hose nozzles. When you add a drop shadow, Corel Painter creates a new layer for the shadow and groups it with the original. This enables you to select and modify the drop shadow layer independently from the original layer. To add a drop shadow 1 Select a layer or group. 2 Choose Effects Objects Create Drop Shadow. 3 In the Drop Shadow dialog box, type values in the following boxes: • X-Offset and Y-Offset — specifies the distance, in pixels, from the center of the layer image to the shadow • Opacity — specifies the degree to which the shadow covers underlying images. Setting Opacity to 100% obscures underlying images; lower values create a more transparent shadow. • Radius — specifies the amount of blur at the edge of the shadow. The radius is half the distance across the blurred region. If you set Radius to zero, you create a sharp-edged shadow. • Angle — specifies the direction of the blur. • Thinness — specifies the amount of blur applied perpendicular to the Angle. If a blur shows streaks, increase Thinness to soften it. If you want to merge the drop shadow layer with the image layer, enable the Collapse to one layer check box. Blending layers by using composite methods Composite methods control how layers interact with the underlying image. You can change composite methods to create special effects without changing the actual images that make up a document. Layers | 543 Corel Painter provides two types of composite settings: • Composite Method sets the standard composite method. • Composite Depth controls how a layer’s image data interacts with depth information on the canvas and other layers. For example, if the canvas contains Impasto brushstrokes, the Composite Depth setting determines what happens when these brushstrokes intersect with brushstrokes on the layer. For more information, see “Blending impasto with other layers” on page 510. You can set a different composite method for every layer in a document. Keep in mind the role of the underlying image in creating an effect — you might achieve an unexpected result if the underlying image is solid black or white. The best way to understand the different composite methods is by seeing them in action. Quickly cycle through a layer’s composite methods to create new and interesting versions of your image. For a comparison of Corel Painter composite methods and Adobe Photoshop blend modes, see “Importing and exporting layers” on page 558. The available composite methods are described in the following table: Composite method Default Allows the layer to cover and hide the underlying image 544 | Corel Painter 2015 User Guide Example Composite method Example Gel Tints the underlying image with the layer’s color. For example, a yellow layer gives the underlying image a yellow cast. Corel Painter automatically sets a layer’s composite method to Gel if you paint on it with a brush that uses the Buildup method. GelCover Uses a combination of the Default method and the Gel method. The edges of the layer’s content tint the underlying image with their color (the Gel method). The rest of the layer covers the underlying image (Default method). If you save a file that uses a GelCover composite method layer to the PSD file format, the GelCover information will be lost. Colorize Replaces the hue and saturation of the canvas pixels with the hue and saturation of the layer pixels. You can use this feature to convert a color image to grayscale, or a grayscale image to color. A black layer turns the underlying color image into a grayscale image. A colored layer adds color to an underlying grayscale image. Layers | 545 Composite method Reverse-Out Allows the layer to invert the colors beneath it. This method is a great way to remove text. Place a layer over black text to turn it white. A color’s inverse, also known as its complementary color, is the color on the opposite side of the color wheel. With Reverse-Out, the colors in the layer are ignored; the layer content becomes transparent and reveals the inverse of the colors beneath it. Shadow Map Blocks light, letting you create shadows without changing the image Magic Combine Combines the layer with the underlying image based on luminance. The parts of the layer that are lighter than the underlying image are visible. The parts that are darker are replaced by the lighter area of the underlying image. One way to use this method is to fill text. With a photograph as the top layer and black text as the underlying image, choosing Magic Combine fills the text with the image. 546 | Corel Painter 2015 User Guide Example Composite method Example Pseudocolor Translates the layer’s luminance into hue. You can use this method to turn a grayscale layer into a spectrum of color. Normal Works like the Default method; the layer covers the underlying image. The Normal method is the default mode in Photoshop. Dissolve Combines the image color with the layer color based on opacity Layers | 547 Composite method Multiply Combines colors to create a darker color Screen Combines colors to create a lighter color Overlay Combines colors while preserving the highlights and shadows of the image color 548 | Corel Painter 2015 User Guide Example Composite method Example Soft Light Darkens or lightens colors depending on the luminance of the layer color Hard Light Multiplies or screens colors, depending on the luminance of the layer color Darken Colors with the image color or the layer color — whichever is darker Layers | 549 Composite method Lighten Colors with the image color or the layer color — whichever is lighter Difference Subtracts one color from the other, depending on which color has a greater brightness value Hue Creates a color by combining the luminance and saturation of the image color with the hue of the layer color 550 | Corel Painter 2015 User Guide Example Composite method Example Saturation Creates a color by combining the luminance and hue of the image color with the saturation of the layer color Color Creates a new color by combining the luminance of the image color with the hue and saturation of the layer color. This method is the opposite of Luminosity. Luminosity Creates a new color from the hue and saturation of the image color and the luminance of the layer color. This method is the opposite of Color. Layers | 551 To change a layer’s composite method 1 Select a layer. 2 In the Layers panel, choose a composite method from the Composite Method list box. You can also choose a composite depth method from the Composite Depth list box. For more information, see “Blending impasto with other layers” on page 510. Creating and deleting layer masks You can create a new, blank layer mask, or you can create a layer mask based on the layer’s transparency. A layer mask based on transparency is white wherever the layer has content, and black in other areas. Intermediate levels of gray are partially transparent. For more information, see “Preserving layer transparency” on page 541. You can delete layer masks you no longer need. You can also clear a layer mask without deleting it, leaving you with a blank mask. Layer masks let you define what areas of a layer are visible in the document window. Masking originated as a technique for creating color separations, where sheets of masking material were hand-cut to define the color regions in an image. In the Corel Painter digital workspace, the layer mask is a powerful tool for controlling image composition and effects. Layer masks vs. channels A layer mask is similar to an alpha channel. Both are grayscale images that you can create and edit. Although the Channels panel provides access to both channels and layer masks, their characteristics and functions are different: • A layer mask is attached to a layer, but an alpha channel is independent. • The canvas can have up to 32 alpha channels; each layer can have only one layer mask. • Channels don’t influence the visibility of the canvas image; a layer mask defines what areas of a layer’s image are visible. • An alpha channel, when loaded, protects designated areas of an image; a layer mask does not provide protection. • A channel is enabled by loading it to a selection. A layer mask can be enabled and disabled at any time, and it can also be loaded to a selection. For more information, see “Creating and copying channels” on page 564. 552 | Corel Painter 2015 User Guide A layer mask for the butterfly layer is created based on its transparency. Black areas are transparent; white areas reveal the image. To create a blank layer mask 1 Select a layer. 2 In the Layers panel, click the New Layer Mask button . The blank layer mask icon displays next to the layer name in the Layers panel. The layer mask icon varies in appearance depending on how you’re viewing the layers. If you are displaying layers as No Thumbnails, the icon is the same as the New Layer Mask button . If you’re viewing layers as any size of thumbnail, a small-scale representation of the mask displays as the icon. You can also create a layer mask by choosing Layers Create Layer Mask. To create a layer mask based on transparency 1 Select a layer. 2 Choose Layers Create Layer Mask From Transparency. The layer mask icon displays next to the layer name in the Layers panel. Layers | 553 You can create layer masks based on transparency for pixel-based layers only. Other layers must first be converted to default layers by clicking the Layer options button in the Layers panel, and choosing Convert To Default Layer. Earlier versions of Corel Painter used layer visibility masks. If you have a file with a modified visibility mask that was created with an earlier version of Corel Painter, use this procedure to load the visibility mask to a layer mask. To delete or clear a layer mask • Perform an action from the following table. To Do the following Delete a layer mask Do one of the following: • Choose Layers Delete Layer Mask. •In the Layers panel, select the layer mask and click the Delete button . •In the Layers panel, select the layer mask, click the Channel options button , and choose Delete Layer Mask. •In the Channels panel, click the Channel options button , and choose Delete. • Click the Delete button at the bottom of the Channels panel. Clear a layer mask In the Channels panel, click the Channel options button , and choose Clear. Applying layer masks If you like the result of a layer mask, you can apply it. This permanently removes the hidden parts of the layer and deletes the layer mask. 554 | Corel Painter 2015 User Guide To apply a layer mask 1 Select a layer mask. 2 Choose Layers Apply Layer Mask. Loading layer masks to selections Although a layer mask does not protect areas of a layer from being edited, you can load a layer mask to a selection. The selection provides protection to the hidden parts of the layer. For more information, see “Selections and transformations” on page 577. To load a layer mask to a selection 1 In the Layers panel, select a layer that has a layer mask. 2 Control + click the layer mask icon (Mac OS), or right-click the layer mask icon (Windows), and choose Load Layer Mask To Selection. Selecting and viewing layer masks Before you work with a layer mask, you must select it. You can also view a layer mask as a grayscale image. Selecting a layer mask and viewing it are distinct operations — you can select a layer mask without viewing it. You can also hide a layer mask. To select a layer mask 1 In the Layers panel, choose a layer that has a layer mask. The layer mask is displayed in the Channels panel. 2 Do one of the following: • In the Channels panel, click the layer mask. • In the Layers panel, click the layer mask icon next to the layer name. To select a transparency mask from the Layers Panel • In the Layers panel, perform an action from the following table: Layers | 555 To Do the following Select the transparency mask for a layer Press Command (Mac) or CTRL (Windows), and click the title or preview icon of a layer or layer group. Add the transparency mask for a layer to another layer Press Shift + Command (Mac) or Shift + CTRL (Windows), and click the title or preview icon of a layer or layer group. To view a layer mask 1 Select a layer with a layer mask. 2 In the Channels panel, click the layer mask. In this mode, the RGB image is hidden. To hide a layer mask • In the Channels panel, click the eye icon closed eye next to the layer mask item, so that the icon changes to a . Enabling and disabling layers masks You can disable a layer mask to you view the entire layer, but you can re-enable it at any time. To enable or disable a layer mask • Select a layer mask. To Do the following Enable a layer mask Choose Layers Enable Layer Mask. Disable a layer mask Choose Layers Disable Layer Mask. A red ‘X’ is displayed over the layer mask icon. 556 | Corel Painter 2015 User Guide Copying layer masks You can copy a layer mask to an alpha channel or copy a channel to a layer mask. The name of a layer mask in the Channels panel reflects the name of the layer ([Layer Name] [Layer Mask]). Although you cannot change the name of a layer mask, it automatically updates if you change the layer name. To copy a layer mask to a channel 1 Select a layer mask. 2 In the Channels panel, click the Channel options button , and choose Duplicate. 3 In the Duplicate Channel dialog box, enable the New Alpha Channel option. You can also copy a channel to an existing channel, so that the existing channel is replaced. To do this, enable the Replace Existing Alpha Channel option, and choose the existing channel from the list box. To copy a channel to a layer mask 1 Select a layer in the Layers panel. 2 Click the New Layer Mask button . A blank layer mask is created. 3 In the Channels panel, select the channel you want to copy. 4 Click the Channel options button , and choose Duplicate. 5 In the Duplicate Channel dialog box, enable the Replace Existing Alpha Channel option. Corel Painter copies to the layer mask the portion of the channel that coincides with the layer content. Inverting layer masks You can invert a layer mask to make dark pixels light, and light pixels dark. To invert a layer mask 1 Select a layer mask. 2 In the Channels panel, click the Channel options button , and choose Invert. Layers | 557 Editing layer masks When you select a layer mask, you can edit it as you would edit a channel. You can paint in a layer mask; apply effects to it; fill it with a color, pattern, gradient, or weave; and feather it. You do not have to view a layer mask to edit it; you can select the layer mask, make changes to it, and view the resulting image immediately. A layer mask before (left) and after (right) feathering. When you edit a layer mask, you are making modifications to the mask, not to the layer’s image. You can use shades of gray only; no colors are available. This is because the layer mask is a grayscale image that is separate from the RGB image. The paint and effects you apply to a layer mask are reflected as follows: • Applying white removes areas from the mask and reveals more of the layer. • Applying black adds to the mask, which conceals more of the layer. • Applying an intermediate gray value makes the mask semitransparent. Importing and exporting layers You can save your Corel Painter document in the RIFF format with “live” layers — the layers continue to function when you reopen the file. RIFF is the only format that preserves layers in their original state. If you export a Corel Painter document in PSD (Photoshop) format, all layers convert to standard Photoshop transparent layers. Photoshop does not preserve groups; each layer in a group becomes its own Photoshop layer. For more information, see “Grouping layers” on page 536. The following table describes how Corel Painter layer composite methods are covered to blend modes in Photoshop: 558 | Corel Painter 2015 User Guide Corel Painter Composite Method Photoshop Blend Mode Corel Painter Composite Method Photoshop Blend Mode Gel Darken Overlay Overlay GelCover not converted Soft Light Soft Light Colorize Color Hard Light Hard Light Reverse-Out Normal Darken Darken Shadow Map Multiply Lighten Lighten Magic Combine Lighten Difference Difference Pseudocolor Normal Hue Hue Normal Normal Saturation Saturation Dissolve Dissolve Color Color Multiply Multiply Luminosity Luminosity Screen Screen For more information, see “Blending layers by using composite methods” on page 543. If you save a file to a file format other than RIFF or PSD, the layers drop (or merge) into a single background image. Working with reference layers Reference layers get their image content from an external source — either a pixel-based layer in the current document or a separate file. They provide a low-resolution representation of the original image that you can quickly manipulate in ways that would otherwise require more time. Working with a reference layer allows you to resize, rotate, or slant a layer onscreen by dragging its handles. The changes are immediately displayed in the document window. When you finish making changes, you can commit the reference layer back to a standard layer. Corel Painter examines the source image to restore the original resolution. You cannot edit the image data in a reference layer. If you try to paint on or apply effects to a reference layer, Corel Painter prompts you to commit it back to a pixel-based layer. Layers | 559 You can create a reference layer by basing it on an existing layer or by placing an image. For more information, see “Opening and placing files” on page 71. To create a reference layer 1 Select a layer. 2 Choose Layers Convert To Reference Layer. The layer’s icon in the Layers panel changes to an eight-handled shape , and an eight-handled box marks the boundary of the layer’s contents in the document window. To modify a reference layer • Select a reference layer. To Do the following Resize a reference layer in one direction Drag a side handle. Resize a reference layer in more than one direction at once Drag a corner handle. If you want to maintain the layer proportions, hold down Shift as you drag. The pointer changes when you position it over a corner handle Rotate a reference layer . Hold down Command (Mac OS) or Ctrl (Windows), and drag a corner handle. The pointer changes when you position it over a corner handle . Skew a reference layer Hold down Command (Mac OS) or Ctrl (Windows), and drag a side handle. The pointer changes when you position it over a side handle . 560 | Corel Painter 2015 User Guide To commit a reference layer • In the Layers panel, right-click a reference layer, and click Convert To Default Layer. The conversion process might take a few seconds, depending on the size and quality of the layer. Storing layers as images in the Image Portfolio The Image Portfolio is a convenient place to store layers as images so you can use them again. You can create your own Image Portfolio libraries to organize images by category. When you’re creating a library, keep in mind that the smaller the library, the easier it will be to see its contents at a glance. You can also move items between Image Portfolio libraries. For more information, see “Working with libraries” on page 56. To display the Image Portfolio panel • Choose Window Media Library Panels Images. If the Image Portfolio panel is not expanded, double-click the Image Portfolio panel tab. To add a layer to the Image Portfolio 1 Select a layer. 2 In the toolbox, click the Layer Adjuster tool . 3 In the Image Portfolio panel, click the Image Portfolio options button , and choose Add Image To Portfolio. The layer is cut from the current document. 4 In the Save Image dialog box, type a name in the Save As box. The Image Portfolio holds only pixel-based layers. If you want to add a shape, Watercolor, Liquid Ink, or dynamic layer to the Image Portfolio, you must first convert it to a default layer. In the Layers panel, click the Layer options button , and choose Convert To Default Layer. To use an image from the Image Portfolio 1 Choose Window Media Library Panels Images. 2 Double-click an item in the Image Portfolio panel to add it to the document window. Layers | 561 Corel Painter places the Image Portfolio item on a new layer. 562 | Corel Painter 2015 User Guide Alpha Channels Alpha channels, also referred to simply as channels, let you store and edit path-based and pixel-based selections in an active document. Corel Painter stores only the current selection by default, therefore, when you make a new selection, your previous selection is automatically lost. However, by saving the selection as an alpha channel, you can retain the selection information and load it in the image whenever you need it. The alpha channel is a grayscale image that stores 8 bits of information per pixel, which means that each pixel can be assigned one of 256 levels of gray — from 0 (black) to 255 (white). White areas of the channel are selected, and black areas of the channel are protected. Intermediate levels of gray are partially protected. For example, areas that are 50% gray will allow 50% of the brushstroke or effect to get through the channel to the image. This section contains the following topics: • “Creating and copying channels” (page 564) • “Generating channels automatically” (page 565) • “Importing and exporting alpha channels” (page 567) • “Selecting and viewing channels” (page 567) • “Setting channel attributes” (page 570) • “Deleting and clearing channels” (page 571) • “Editing channels” (page 571) Alpha Channels | 563 Creating and copying channels You can create a channel from a selection, create a blank channel, or create a new channel by copying an existing channel. The channels are saved with the image and remain part of the file. Channels remain inactive (for canvas control) until you load them as selections in the image. For more information, see “To load a selection from an alpha channel” on page 592. Corel Painter lets you create up to 32 alpha channels. The channels are listed in the Channels panel and are available for selecting, displaying, and modifying. The Channels panel displays all of the alpha channels that are stored in the current document. To create a channel from a selection 1 Click a selection tool in the toolbox and make a selection. 2 Choose Window Channels. 3 In the Channels panel, click the Save Selection as Channel button . 4 Type a name in the Name box. To apply an alpha channel as a selection, you must load it as a selection in the document window. For more information, see “To load a selection from an alpha channel” on page 592. You can also open the Channels panel by pressing Command + 5 (Mac) or Ctrl + 5 (Windows). 564 | Corel Painter 2015 User Guide To create a blank channel • In the Channels panel, do one of the following: • Click the Channel options button • Click the New Channel button , and choose New. . To copy a channel 1 In the Channels panel, choose a channel from the list. 2 Click the Channel options button , and choose Duplicate. 3 In the Duplicate Channel dialog box, enable the New Alpha Channel option. You can also copy a channel to an existing channel, so that the existing channel is replaced. To do this, enable the Replace Existing Alpha Channel option, and choose the existing channel from the list box. Generating channels automatically Corel Painter can automatically generate a channel based on the light and dark areas of a number of sources, including paper, pattern, and clone source. For example, you can create a channel based on the luminance values of a clone. You can also create a channel based on a range of colors. These methods are similar to automatically generating pixel-based selections. For more information, see “Creating pixel-based selections” on page 583. An image (left), the channels created using image luminance (middle), and inverted image luminance (right). Alpha Channels | 565 To generate a channel based on luminance 1 In the Channels panel, do one of the following: • To generate a new channel, choose the RGB channel from the list. • To replace a channel, choose it from the list. 2 Click the Channel options button , and choose New From. 3 In the New From dialog box, choose one of the following options from the list box: • Paper — uses the current paper texture to create the channel • 3D Brush Strokes — creates a channel based on the difference between the current image and the clone source. If no clone source is selected, Corel Painter uses the current pattern. • Original Selection — works only when performing offset sampling between documents. It allows you to create a channel in the sampling destination document that is based on a selection made in the sampling source document. For best results, the dimensions of the source and destination documents should match. You must establish a link between an offset sampling source and destination document for this option to be available. For more information, see “Performing offset sampling” on page 179. • Image Luminance — creates a channel based on the current image’s light and dark areas. For Image Luminance to be effective, the image must have high contrast. Images with low contrast produce a semisolid channel, without clear delineation between the selected and protected areas. • Original Luminance — produces a channel based on the clone source’s light and dark areas. This option lets you import an image to the channel. If no clone source is selected, Corel Painter uses the current pattern. • Current Color — creates a channel based on pixels of the current main color. Areas of the current color are protected; the rest of the image is selected. You might want to use the Dropper tool to pick a color from the image before using the Current Color option. If you want to invert the channel, enable the Invert check box. Like a grayscale image, a channel can have 256 values in it. Inverting a channel is equivalent to creating the negative of a grayscale image. For example, a pixel with 80% luminance will have 20% luminance when inverted. A pixel with 30% luminance will have 70% luminance when inverted. To generate a color-based channel 1 In the Channels panel, do one of the following: • To generate a new channel, choose the RGB channel from the list. • To replace a channel, choose it from the list. 2 Click the Channel options button 566 | Corel Painter 2015 User Guide , and choose New From Color Range. 3 With the New Channel from Color Range dialog box open, click in the document window to pick a color. 4 The color you select is the middle of the range of colors used to create the channel. 5 In the New Channel from Color Range dialog box, adjust the Range slider in the Hue, Saturation, and Value areas. These sliders control the selected range. You can drag the limits of the range in either direction. 6 In the New Channel from Color Range dialog box, adjust the Feather slider in the Hue, Saturation, and Value areas. This helps soften the edges of the channel. If you want to invert the channel, enable the Inverted check box. The channel displays as a red overlay on the image in the Preview window of the New Channel from Color Range dialog box. You can drag in the Preview window to display other parts of the image. Importing and exporting alpha channels When you save a file to the Corel Painter file format (RIFF), the alpha channels that are stored in the file are retained. They are also retained when exporting Corel Painter files in the Adobe Photoshop (PSD) format. In addition, if you import an Adobe Photoshop file that contains alpha channels in Corel Painter, the alpha channels are supported. It is important to note that when you open RGB-based Adobe Photoshop files in Corel Painter, anything in the alpha channels (4 and above) appear as a channel in Corel Painter. Conversely, when you export your Corel Painter file in the Photoshop format, all channels are placed into channels 4 and above. Selecting and viewing channels You can select and view all alpha channels that are stored in the active document from the Channels panel. Selecting and viewing a channel are distinct operations — you can view a channel without selecting it, and you can select a channel without viewing it. If you want to edit a particular channel, you must select it. Alpha Channels | 567 You can view or hide a channel by clicking the eye icon next to the channel’s thumbnail in the Channels panel. When the eye is open (1), the channel displays in the document window. When the eye is closed (2), the channel is hidden. The Channels panel also lists the RGB color image. In addition, if a layer is selected, and the layer has a layer mask, the Channels panel also lists the layer mask. For more information, see “Creating and deleting layer masks” on page 552. The Channels panel displays the RGB color image (1) and the Layer Masks of selected layers (2). You can view the RGB image and more than one channel, but your editing applies only to the one item selected in the Channels panel — either the RGB image or a channel. 568 | Corel Painter 2015 User Guide Left: The “wings” channel and the RGB image are displayed. Right: The “wings” and “body” channels are displayed as red overlays on the RGB image. The eye icons for both channels and for RGB are open. Corel Painter offers two ways to view a channel — as a colored overlay on the image or in grayscale. Colored overlays are red by default, but you can change the color. For more information, see “To set channel attributes” on page 570. To display the channels panel • Choose Window Channels. If the panel is not expanded, double-click the panel tab. To select a channel • In the Channels panel, choose a channel from the list. When you want to work on the image again, choose RGB from the list. To view or hide a channel To Do the following View a channel as a colored overlay In the Channels panel, click the eye icon next to the channel’s thumbnail. In this mode, the RGB image is always displayed. Alpha Channels | 569 To Do the following View a channel as a grayscale image In the Channels panel, make sure the channel is hidden (eye closed ) and not selected, and click the channel name. In this mode, the RGB image is hidden. Hide a channel Click the eye icon close the eye next to the channel item to . A channel protecting the wings and body is displayed in grayscale. The RGB image is hidden. Setting channel attributes You can change the appearance of channels by modifying their display attributes, which helps to distinguish one channel from another. These attributes do not affect the function of the channel; they affect only how the channel displays in the document window. Corel Painter names new channels incrementally: Alpha 1, Alpha 2, and so on. Renaming a channel makes it easier to find a specific channel, especially if you have several in the document. To set channel attributes 1 In the Channels panel, choose a channel from the list. 2 Click the Channel options button , and choose Channel Attributes. 3 In the Channel Attributes dialog box, move the Opacity slider to set the channel display strength. 4 Click the Color chip, and choose a display color in the Color dialog box. If you want to see the color overlay in grayscale, choose black. 570 | Corel Painter 2015 User Guide A channel is easiest to use as an overlay when its color contrasts strongly with the predominant hue of the RGB image. You might want to use a different color for each channel. 5 Click OK. 6 Enable one of the following options to specify where the color overlay displays: • Masked Areas • Selected Areas If you want to rename the channel, type a name in the Name box. If you want the channel displayed at its full intensity, move the Opacity slider to 100%. Choose a lower value to display the channel more transparently so you can follow the underlying RGB image as you edit the channel. Deleting and clearing channels If you’ve finished working with a particular channel you can delete it. You can also clear a channel without deleting it, leaving you with a blank channel. To delete a channel 1 In the Channels panel, choose a channel from the list. 2 Click the Delete button at the bottom of the Channels panel. You can also delete a channel by clicking the Channel options button , and choosing Delete. To clear a channel 1 In the Channels panel, choose a channel from the list. 2 Click the Channel options button , and choose Clear. Editing channels You can edit a channel by modifying the size, shape, or opacity of its protected area, which ultimately becomes the protected area of the selection. The changes that you make to the channel do not directly affect the image until you load it as a selection. For more information, see “To load a selection from an alpha channel” on page 592. Alpha Channels | 571 Because the alpha channel is a grayscale image, you edit the channel by applying only white (to remove protected areas), black (to add protected areas), and shades of gray (to create semi-protected areas); no colors are available. You can apply changes by selecting a brush and painting the changes in the channel. In this example, the channel has a few stray areas that are unprotected (left). The stray areas were transformed into protected areas by applying black brushstroke (right). In addition, you can apply effects, such as feathering to soften the transitions between light and dark areas. This introduces a bit of opacity to the channel. A channel — before and after feathering. You can also invert a channel to convert a protected area into an unprotected area. A channel — before and after inversion. 572 | Corel Painter 2015 User Guide In addition, you can introduce interesting effects by filling a channel with a pattern, gradient, or weave. For more information, see “Working with color fills” on page 241. To paint in a channel 1 In the Channels panel, display and select the channel you want to work with. If you want to paint only on a specific area of the channel, make a selection. 2 Choose the Brush tool from the toolbox. 3 Click the Brush Selector on the Brush Selector bar. 4 In the Brush library panel, click a brush category, and brush variant. The Pen and Airbrush brush categories make good choices. 5 In the Color panel, choose one of the following: • Black — adds to the protected area • White — removes from the protected area • Grey — applies a semi-protected area When you paint in the channel, hue is irrelevant. The channel carries 8 bits of information and you need only set a level in that range. The value scale is between black and white. 6 Paint in the document window. 7 In the Channels panel, click the eye icon next to the RGB channel’s thumbnail to display the channel in grayscale. You can also Control the brush opacity Adjust the Opacity slider on the property bar. Change the brush size Type a value in the Size box, or adjust the slider. To apply an effect to a channel 1 In the Channels panel, display and select the channel you want to work with. If you want to apply the effect to a specific area of the channel, make a selection. 2 Choose an effect from the Effects menu. To feather a channel 1 In the Channels panel, display and select the channel you want to work with. Alpha Channels | 573 2 Click the Channel options button , and choose Feather. 3 In the Feather dialog box, type a number of pixels. To invert a channel 1 In the Channels panel, choose a channel from the list. 2 Click the Invert Channel button . To fill a channel with a pattern 1 In the Channels panel, display and select the channel you want to work with. If you want to fill only a specific area of the channel, make a selection. 2 Click Window Media Library Panels Patterns. 3 In the Patterns panel, click a pattern swatch. 4 Choose Edit Fill. 5 In the Fill dialog box, choose Original Luminance from the Fill with list box. If you want to change the opacity, adjust the Opacity slider. To fill a channel 1 In the Channels panel, display and select the channel you want to work with. 2 Choose the Paint Bucket tool from the toolbox. 3 On the property bar, click the Fill Image button . 4 From the Fill list box on the property bar, choose one of the following: • Current Color — fills with the current color (a shade of gray). For information, see “Working with color fills” on page 241. • Gradient — fills with the selected gradient. For information, see “Applying gradients” on page 723. • Source Image — fills using the current clone source image. If you haven’t defined a clone source, Corel Painter fills with the current pattern. For information, see “Filling an area with a sampled image” on page 193. • Weave — fills with the selected weave. For information, see “Applying weaves” on page 757. 5 Open the Fill selector on the property bar, and click a swatch from the media library panel. 6 Click the area of the channel you want to fill. If the result is not what you want, undo the fill, change the settings, and try again. 574 | Corel Painter 2015 User Guide You can also Specify the range of grey to be filled On the property bar, type a value in the Tolerance box, or adjust the slider. Specify the fill opacity for pixels outside the tolerance range On the property bar, type a value in the Feather box, or adjust the slider. Soften the edge of the fill Enable the Anti-Alias button on the property bar. Anti-aliasing is desirable when Feather is zero or extremely low. The Paint Bucket tool applies a fill only to a visible channel. Make sure the channel’s eye icon is open before using the Paint Bucket tool. You can return to the default Paint Bucket tool settings by clicking the Reset Paint Bucket Tool button on the property bar. Alpha Channels | 575 576 | Corel Painter 2015 User Guide Selections and transformations Corel Painter includes various tools for selecting an area of the canvas to mark it for special treatment. You can make selections to change an area, to protect an area from change, or to apply a transformation. This section contains the following topics: Creating and saving selections • “Getting started with selections” (page 578) • “Creating path-based selections” (page 580) • “Creating pixel-based selections” (page 583) • “Creating selections from layers” (page 586) • “Choosing the protected area of a selection” (page 588) • “Saving selections as alpha channels” (page 588) Viewing and modifying selections • “Working with the Selection Portfolio” (page 592) • “Viewing selections” (page 593) • “Inverting selections” (page 594) • “Softening the edges of selections” (page 594) • “Stroking selections” (page 595) • “Modifying the borders of selections” (page 596) • “Expanding or contracting selections” (page 597) • “Adding to or subtracting from selections” (page 598) Selections and transformations | 577 Transforming selections • “Preparing selections for transformations” (page 600) • “Moving selections” (page 600) • “Transforming a duplicate selection” (page 602) • “Scaling and rotating path-based selections” (page 602) • “Skewing and distorting path-based selections” (page 604) • “Canceling transformations” (page 606) Getting started with selections You can use selections to isolate an area of the canvas to apply effects or transformations, while protecting the unselected areas from the changes. Selection types Corel Painter supports two types of selections: path-based and pixel-based. The method that you use to create a selection determines its type. • Path-based selections are defined by a closed path, for example a circle or a square. You can make path-based selections by using the Rectangular Selection, Oval Selection, Lasso tool, or by converting a shape. Path-based selections support many transformations that pixel-based selections do not. In addition, it’s the only type of selection that you can store in the Selection Portfolio. • Pixel-based selections are defined at the pixel level. You can create a pixel-based selection by using the Magic Wand tool. Corel Painter also includes options for auto-generating selections based on various image or clone characteristics. You can covert a pixel-based selection to a path-based selection. For more information, see “To convert a pixel-based selection to a path-based selection” on page 583. Selection methods The following table describes the various methods for using selections. To Description Constrain brushstrokes Protects the area inside or outside the selection from painting Transform Moves, scales, rotates, skews, or distorts an area 578 | Corel Painter 2015 User Guide To Description Apply an image effect Applies an effect to only an isolated area. You can also set different levels of protection within a selection to create partial intensity of the effect. Cut or copy Removes, moves, or duplicates an area Copy to a new layer Copies or moves an area to a new layer Stroke the selection Applies a brushstroke along a selection’s border Create a channel Saves a selection to a channel Selection tools The following table describes all of the available selections tools. Tool Description Rectangular Selection Creates rectangular and square selections (path-based) Oval Selection Creates oval selections (pathbased) Lasso tool Creates freehand selections (path-based) Polygonal Selection tool Selects an area based on different points set in an image which are anchored by straight line segments (path-based) Selections and transformations | 579 Magic Wand tool Selects pixels of similar color by clicking or dragging in an image (pixel-based) Transform tool Modifies path-based selections by using different transformation modes Selection Adjuster tool Selects, moves, and manipulates path-based selections Selection storage In Corel Painter, each new selection automatically replaces the current selection, therefore, you need to store a selection in order to reuse it. Corel Painter includes two options for storing the selections that you want to reuse. Option Description Alpha channels Stores both path-based and pixel-based selections for the current document. You can modify alpha channels by combining them with the current selection. Selection Portfolio Stores path-based selections in a library to make them accessible from any document Creating path-based selections You can create path-based selections that are rectangular or oval. If you need more flexibility, you can create freehand selections by using the Lasso or the Polygonal Selection tools. The Lasso tool creates selections based on freehand segments. The Polygonal Selection tool selects an area with more precision by setting different points on the image and anchoring them using straight-line segments. You can apply transformations only to path-based selections. However, you can convert any pixel-based selections to path-based selections in order to perform transformations. It’s important to note that when converting a pixel-based selection, the modified selection is reduced to only two levels of protection: the 580 | Corel Painter 2015 User Guide inside or the outside of the selection is protected. For more information, see “Choosing the protected area of a selection” on page 588. In addition, if you select multiple layers prior to performing a transformation on a path-based selection, the transformation applies to the selected area across any layers that are currently selected. For example, if you select a layer group, the selection and transformation is applied to all layers within that group. Therefore, make sure to select only the desired layers before performing a transformation. You can also select the entire canvas or create path-based selections by converting shapes or pixel-based selections. Converting a shape to create a path-based selection is useful for selecting an area that is identical to an existing shape or text. To make an oval or a circular selection 1 Choose Window Layers. 2 In the Layers panel, do one of the following: • Click a layer. • Click a layer group. • Hold down Command + Shift (Mac OS) or Ctrl + Shift (Windows), and click each layer you want to select. 3 Perform a task from the following table. To select Do the following An oval area Choose the Oval Selection tool from the toolbox. Drag in the document window to select an area. A circular area Choose the Oval Selection tool from the toolbox. While dragging the selection in the document window, hold down the Shift key. Whenever you create a selection, Corel Painter deactivates the previous selection. To make a rectangular or square selection 1 Choose Window Layers. 2 In the Layers panel, do one of the following: Selections and transformations | 581 • Click a layer. • Click a layer group. • Hold down Command + Shift (Mac OS) or Ctrl + Shift (Windows), and click each layer you want to select. 3 Perform a task from the following table. To select Do the following A rectangular area Choose the Rectangular Selection tool from the toolbox. Drag in the document window to select an area. A square area Choose the Rectangular Selection tool from the toolbox. While dragging the selection in the document window, hold down the Shift key. To make a freehand selection 1 Choose Window Layers. 2 In the Layers panel, do one of the following: • Click a layer. • Click a layer group. • Hold down Command + Shift (Mac OS) or Ctrl + Shift (Windows), and click each layer you want to select. 3 Perform a task from the following table. To Do the following Make a freehand selection Choose the Lasso tool from the toolbox. Draw a freehand border around the area that you want to select in the document window. Make a freehand selection with straight-edged segments 582 | Corel Painter 2015 User Guide Choose the Polygonal Selection tool from the toolbox. Click where you want to set the anchor points of the polygon selection, and double-click to set the last anchor point. If you draw an open path with the Lasso tool , the endpoints are connected automatically with a straight line before the selection is created. When using the Lasso tool or Polygonal Selection tool , you can switch from one tool to another by pressing Option (Mac OS) or Alt (Windows). To select the entire canvas • Choose Select All. To convert a shape to a selection 1 Select the shape that you want to convert. The shape must be closed. 2 Choose Shapes Convert To Selection. The outline of the shape creates the selection path. Everything within the outline is fully selected. You can also convert the current selection to a shape. For more information, see “To convert a selection to a shape” on page 801. To convert a pixel-based selection to a path-based selection 1 Create a pixel-based selection. For more information, see “Creating pixel-based selections” on page 583. 2 Choose Select Transform Selection. Corel Painter generates paths from the outlines of the pixel-based selection. You can now use the Transform tool for transformations. Creating pixel-based selections Corel Painter offers various methods for making pixel-based selections. The Magic Wand tool selects groups of pixels according to color. You can adjust the settings to control the range of colors, and you can also choose to include only adjacent colors (contiguous) or only nonadjacent colors (noncontiguous). Selections and transformations | 583 In addition, there are ways to auto-generate pixel-based selections by using various image, clone, and color characteristics. For example, you can create a selection based on the luminance values of a clone. Pixel-based selections provide 256 levels of protection to the canvas. Each pixel in the selection sets a level of protection for its corresponding color pixel in the RGB image. Opaque areas of the selection provide 100% protection and prevent brushstrokes and effects from marking the canvas. Clear areas of the selection provide no protection and allow brushstrokes and effects to mark the canvas. Brushstrokes and effects are partially applied to areas where the selection is shaded or semitransparent. As a result, you can paint and apply effects with varying levels of intensity within a selection. You can move pixel-based selections, but you cannot resize or rotate them. To apply transformations to pixel-based selections, convert any pixel-based selections into path-based selections. For more information, see “To convert a pixel-based selection to a path-based selection” on page 583. To select an area by using the Magic Wand tool 1 In the toolbox, click the Magic Wand tool . 2 On the property bar, adjust the Tolerance slider to control the amount of variance allowed from the selected color with higher values creating a larger range of colors. 3 In the document window, do one of the following: • Click to select the color in the middle of the range of colors that you want to use for the selection. • Click and drag over an area to define the range of colors that you want to use for the selection. It may take a moment for the selection to be calculated and loaded. You can also Create a selection with contiguous pixels On the property bar, click the Contiguous button. Create a new selection On the property bar, click the New Selection button Add to the current selection On the property bar, click the Add To Selection button 584 | Corel Painter 2015 User Guide and click in the document window. and click the areas you want to add. You can also Remove an area from the current selection On the property bar, click the Subtract From Selection button and click the areas you want to add. The default tolerance for selections is 32. This can be adjusted from 1 to 255. If you add to the current selection, you add to the range of values that the Magic Wand tool selects rather than create an additional selection with a unique seed color. You can restrict a selection to a rectangular area by pressing Option + Shift (Mac OS) or Alt + Shift (Windows), and dragging a bounding rectangle in your image. You can restore the default settings by clicking the Reset Tool button on the property bar. Adding to a selection by using the Magic Wand tool. To auto-generate a selection based on image characteristics 1 Choose Select Auto Select. 2 From the Using list box, choose one of the following options: • Paper — creates a selection by using the current paper texture • Image Luminance — creates a selection based on the light and dark areas of the current image Selections and transformations | 585 • Current Color — creates a selection of pixels based on the current main color. Before using this option, you can pick a color from the image by using the Dropper tool . If you want to invert the selection, enable the Invert check box. To auto-generate a selection based on clone characteristics 1 Choose Window Clone Source. 2 In the Clone Source panel, click the Open Source Image button , and choose the image that you want to set as the clone source. 3 Choose Select Auto Select. 4 From the Using list box, choose one of the following: • 3D Brush Strokes — creates a selection that is based on the difference between the current image and the clone source. If no clone source is selected, the current pattern is used. • Original Luminance — produces a selection in the current document based on the light and dark areas of the clone source. If no clone source is selected, the current pattern is used. If you want to invert the selection, enable the Invert check box. To auto-generate a color-based selection 1 Choose Select Color Select. 2 Click in the document window to pick a color. 3 In the Color Select dialog box, move the Range sliders in the Hue, Saturation, and Value areas. These sliders control the selected range of colors. 4 Move the Feather sliders in the Hue, Saturation, and Value areas. Feathering helps soften the selection edge. 5 The Preview window shows the selected area as a red overlay on the image. Drag in the Preview window to see other parts of the document. Creating selections from layers You can create a selection from a layer, multiple layers, or layer group. You can also add the transparency mask of a layer, or layer group, to a previous selection. To modify a layer-based selection, you can subtract or intersect the transparency mask of a layer, or layer group, with a previous selection. Intersecting includes only those parts that are common to all selected layers. For more information, see “Getting started with layers” on page 514. 586 | Corel Painter 2015 User Guide To create a selection from a layer • With the Layers panel open, perform an action from the following table: To Do the following Select the content of a layer Choose Select Select Layer Content. You can also select the content of a layer from the Layers panel, by holding down Command (Mac) or Ctrl (Windows), and clicking the title of the layer that you want to select. Select the content of a group of layers Choose Select Select Group Content. You can also select the content of a layer group from the Layers panel, by clicking the group, and then holding down Command (Mac) or Ctrl (Windows), and clicking the title of the layer group that you want to select. Add the transparency mask of the layer or layer group to the previous selection In the Layers panel, hold down Shift + Command (Mac) or Shift + Ctrl (Windows), and click the titles of the layers that you want to add. Subtract the transparency mask of the layer or layer group from the previous selection In the Layers panel, hold down Option + Command (Mac) or Alt + Ctrl (Windows), and click the title of the layer that you want to subtract. Intersect the transparency mask of a layer or layer group with the previous selection In the Layers panel, hold down Shift + Option + Command (Mac) or Shift +Alt + Ctrl (Windows), and click the title of the layer that you want to intersect. Create a selection from a Dynamic, Shape, or Text layer In the Layers panel, click the Layer options button , and choose Convert To Default Layer. Choose Select Load Selection. In the Load Selection dialog box, choose the transparency of Selections and transformations | 587 To Do the following the selected layer from the Load From list box, and enable the Replace Selection option. You can also create a selection from a layer by choosing Load Selection from the Select menu. In the Load Selection dialog box, choose the transparency of the selected layer from the Load From list box, and enable the Replace Selection option. Choosing the protected area of a selection The drawing mode determines whether the inside or the outside of a selection is protected when you paint. To specify the protected area of a selection 1 Choose Window Navigator. 2 Click the Open Navigator Settings button , choose Drawing Mode, and then choose one of the following options: • Draw Anywhere — disables protection by the selection. Brushstrokes are allowed anywhere on the canvas. The selection is active only for applying effects and using the Cut or Copy command. • Draw Outside — protects the area inside the selection • Draw Inside — protects the area outside selection. This drawing mode is similar to using a stencil in that only the selected region accepts brushstrokes. Saving selections as alpha channels You can create alpha channels to store multiple selections in a document. An alpha channel is a temporary storage area for both path-based and pixel-based selections. To reuse a selection in other documents, you can store the selection in the Selection Portfolio. It is important to note that the Selection Portfolio stores only path-based selections. For more information see, “Working with the Selection Portfolio” on page 592. You can create an alpha channel from the current selection to copy its editable and protected areas. You can also combine a new selection with one that was previously stored in an alpha channel. To reactivate a selection that was previously saved as an alpha channel, simply load it in the image. Loading a selection reactivates it on the canvas, where it controls painting and image effects. 588 | Corel Painter 2015 User Guide Combining selections when saving or loading alpha channels When you save or load alpha channels, you can combine the current selection with an existing alpha channel by adding, subtracting, or intersecting with the selection. Adding to a selection combines it with the existing channel. Subtracting a selection cuts it out of the existing channel. When intersecting a selection, you include only those parts that are common to the selection and the existing channel. In the following set of owl images, the artist created and saved selections for each area that she wanted to work with separately — the eyes, the beak, and the outline. To show the selections clearly in these images, the selections were saved to channels, reloaded, and displayed as red overlays. For more information, see “To view or hide a channel” on page 569. The following images show the step-by-step creation of a precise “face” selection that excludes the beak and eyes. The purpose of the precise selection of the face is to control the brushstrokes and constrain effects. The image The eye and beak channels (saved selections) are loaded and added. The combined selection is saved to the “eyebeak” channel. Selections and transformations | 589 The “outline” channel is loaded. The “eyebeak” channel is loaded and subtracted from the “outline” channel. The resulting selection is saved to the “head” channel. A “face” selection is drawn roughly by using the Lasso tool. The eyes, the beak, and a portion of the background are included. 590 | Corel Painter 2015 User Guide The “head” channel (the outline with eyes and beak subtracted) is loaded and intersected with the rough “face” selection. This step removes the eyes, beak, and background portion. The resulting selection is saved to the “face” channel. To save a selection to a new alpha channel 1 Create a selection. 2 Choose Select Save Selection. 3 Choose New from the Save To list box. If you want to specify a name, type a name in the Name box. Alpha channels are pixel based, therefore, any path-based selections are saved as pixel-based selections. If you do not specify a name, the new channel is named incrementally with the previous channel: Alpha 1, Alpha 2, and so on. You can also save a selection to a channel by clicking the Save Selection As Channel button in the Channels panel. To combine a selection with an existing alpha channel 1 Create a selection. 2 Choose Select Save Selection. 3 Choose a channel from the Save To list box. 4 In the Operation area, enable one of the following options: • Replace Mask — replaces the channel with the current selection • Add to Mask — combines the current selection with the chosen channel Selections and transformations | 591 • Subtract From Mask — subtracts the current selection from the chosen channel • Intersect With Mask — determines the intersection of the selection and the chosen channel, and saves the intersection to the channel You can also save a selection to a channel by clicking the Save Selection As Channel button in the Channels panel. To load a selection from an alpha channel 1 Choose Select Load Selection. 2 Choose a channel from the Load From list box. 3 In the Operation area, enable one of the following options: • Replace Selection — replaces the current selection with the chosen channel • Add To Selection — adds the channel to the current selection • Subtract From Selection — subtracts the channel from the current selection. In other words, the channel is “cut away” from the selection. • Intersect With Selection — determines the intersection of the channel and the current selection. This intersection becomes the new selection. You can also load a selection from an alpha channel by clicking the Load Channel As Selection button in the Channels panel. Working with the Selection Portfolio You can store any of the path-based selections that you want to reuse in the Selection Portfolio, which is a library for storing selections. You can add your selections to the default library, or create your own library. For more information, see “Working with libraries” on page 56. You can also browse and use any of the available sample selections in the Selection Portfolio. To store a selection in the portfolio 1 Create the path-based selection you want to store. 2 Choose Window Media Library Panels Selections. 3 In the toolbox, click the Selection Adjuster tool 592 | Corel Painter 2015 User Guide . 4 In the Selection Portfolio panel, click the Selection Portfolio options button , and choose Add Selection To Portfolio. 5 In the Save Selection dialog box, type a name for the selection. To use a selection from the portfolio • Double-click a selection in the Selection Portfolio panel. The selection replaces the previous selection and appears in its original position on the canvas, provided that the document dimensions are the same. Viewing selections You can turn a selection off and reactivate it later. In addition, options are available for controlling the display of the selection marquee, which is the visible border of the selection. To turn off a selection • Choose Select None. You can also turn off a selection by clicking outside it with the Oval Selection tool Rectangular Selection tool , or the Lasso tool , the . To reactivate a selection • Choose Select Reselect. This command is available only if you have previously turned off a selection. To hide or show the selection marquee • From the menu bar, choose one of the following: • Select Hide Marquee. • Select Show Marquee. The drawing mode remains in effect even when the marquee is hidden. For more information, see “Choosing the protected area of a selection” on page 588. Selections and transformations | 593 Inverting selections You can invert a selection, which deselects the previously selected area and selects the previously unselected area. The marquee indicates that the flower is selected (left). After inverting the selection, the marquees, that surround both the canvas and the flower, indicate that everything but the flower is selected (right). A pixel-based selection can include 256 values, like a grayscale image. An inverted pixel-based selection is equivalent to the negative of a grayscale image. For example, a pixel that has 80% luminance will have 20% luminance when inverted. To invert a selection 1 In the toolbox, click the Selection Adjuster tool , and then click a selection. 2 From the menu bar, choose Select Invert Selection. To produce a unique effect, you can nudge the selection by a few pixels by using the Selection Adjuster tool, clicking the selection, and then pressing an arrow key on your keyboard a few times. This technique works only when the selection is directly on the canvas, it does not work if the selection is on a layer. Softening the edges of selections You can soften the edges of a path-based selection by anti-aliasing or feathering. Anti-aliasing smooths the edges of a selection by modifying the color transition between the pixels. Feathering, on the other hand, softens the edges by gradually increasing the transparency of the pixels along the edge of the selection. 594 | Corel Painter 2015 User Guide To apply anti-aliasing to a selection 1 Create a selection by using one of the selection tools. 2 On the property bar, click the Anti-alias button . To feather the edge of a selection 1 In the toolbox, click the Selection Adjuster tool , and then click a selection. 2 From the menu bar, choose Select Feather. 3 In the Feather Selection dialog box, specify the number of pixels that you want to feather. When the selection marquee is shown, feathering may be difficult to see. It is easier to see the effect of feathering if you save the selection to a channel and view the channel. For more information, see “To view or hide a channel” on page 569. Stroking selections You can apply a brushstroke to a path-based selection. Corel Painter uses the current brush variant, brush size, color, and paper texture to apply a stroke along the border of a selection. Stroking selections is an excellent way to make brushstrokes follow specific contours. Setting the drawing mode controls whether brushstrokes are placed inside, outside, or on both sides of the selection border. For more information, see “Choosing the protected area of a selection” on page 588. To stroke a selection 1 Create a path-based selection. 2 In the toolbox, click the Brush tool . 3 Click the Brush Selector on the Brush Selector bar. 4 In the Brush library panel, click a brush category, and click a brush variant. 5 Click a color in the Color panel. 6 On the property bar, type a value in the Size box, or adjust the pop-up slider. 7 In the Navigator panel, click the Open Navigator Settings button , choose Drawing Mode, and then choose a drawing mode option. Selections and transformations | 595 8 From the menu bar, choose Select Stroke Selection, and repeat the command to build strokes. You can use different brushes while building strokes. To produce a unique effect, you can nudge the selection by a few pixels by using the Selection Adjuster tool, clicking the selection, and then pressing an arrow key on your keyboard a few times. This technique works only when the selection is directly on the canvas, it does not work if the selection is on a layer. Stroking a selection while using the Draw Anywhere drawing mode lets you apply strokes to both sides of the selection border. Modifying the borders of selections You can modify the border width of path-based selections. You can also smooth a selection border by removing sharp edges, rounding corners, and straightening the outline path. To modify the border of a selection 1 In the toolbox, click the Selection Adjuster tool , and then click a selection. 2 From the menu bar, choose Select Modify Border. 3 In the Border Selection dialog box, specify the number of pixels for the width of the border. 596 | Corel Painter 2015 User Guide Border selection with airbrush strokes applied. To smooth a selection 1 In the toolbox, click the Selection Adjuster tool , and then click a selection. 2 From the menu bar, choose Select Modify Smooth. 3 Repeat the command from the previous step until the path is sufficiently smooth. Selection before (left) and after (right) smoothing. Expanding or contracting selections You can expand or contract a selection by a set number of pixels. To expand or contract a selection • Perform an action from the following table. To Do the following Expand a selection Choose Select Modify Widen. In the Widen Selection dialog box, specify the number of pixels. Selections and transformations | 597 To Do the following Contract a selection Choose Select Modify Contract. In the Contract Selection dialog box, specify the number of pixels. Adding to or subtracting from selections You can adjust the size and shape of a selection by adding or subtracting selection areas. To add to a selection 1 Create a selection by using one of the selection tools. 2 On the property bar, click the Add To Selection button . 3 Select the area that you want to add. If you are using the Oval Selection tool or the Rectangular Selection tool , you can select a circular or square area by holding down Shift while dragging. You can also add to a selection by holding down Shift and selecting the area that you want to add. If you are using the Oval Selection tool or the Rectangular Selection tool and you want to select a circular or square area, you need to release Shift for a moment and then hold down Shift again while dragging. When making selections, you can use any combination of selection tools, including the Magic Wand tool . If you combine pixel- and path-based selections, the result is a pixel-based selection. For more information about creating pixel-based selections with the Magic Wand tool, see “To select an area by using the Magic Wand tool” on page 584. 598 | Corel Painter 2015 User Guide Adding to a path-based selection. To subtract from a selection 1 Create a selection by using one of the selection tools. 2 On the property bar, click the Subtract From Selection button . 3 Select the area that you want to subtract. If you are using the Oval Selection tool or the Rectangular Selection tool , you can select a circular or square selection by holding down Shift while dragging. You can also subtract from a selection by holding down Option (Mac OS) or Alt (Windows) and selecting the area you want to subtract. If you are using the Oval Selection tool Rectangular Selection tool or the and you want to select a circular or square area, you need to hold down Option + Shift (Mac OS) or Alt + Shift (Windows) while dragging. Subtracting from a path-based selection. You can also load selections from the Selection Portfolio, a library of ready-to-use selections. In addition, you can use Boolean operations to combine existing selections with alpha channels. Selections and transformations | 599 Preparing selections for transformations Before attempting to transform a selection, it’s important to determine if it’s path-based or pixel-based because the selection type determines which transformations you can perform. For example, path-based selections support many transformations that pixel-based selections do not. However, you can convert a pixel-based selection to a path-based selection to apply transformations to it. For more information, see “To convert a pixel-based selection to a path-based selection” on page 583. To prepare a selection for a transformation, you can set the reference point around which the transformation is performed. The reference point is located at the center of the selection by default. You can also apply transformation simultaneously across multiple layers. For more information, see “Transforming layers” on page 530. To determine the selection type • In the toolbox, click the Selection Adjuster tool , and then click a selection. • If the selection displays handles, the selection is path-based. • If the selection does not have handles, it is pixel-based. To set the reference point for a transformation 1 For a selection made by using the Selection Adjuster tool , choose the Transform tool from the toolbox. If the Transform tool is not displayed in the toolbox, click and hold the Layer Adjuster tool open the flyout, and then choose the Transform tool to . 2 Point to the center of the selection’s bounding box. 3 Drag the Reference Point to new location on the canvas. You can place the Reference Point outside the selection. You can reset the Reference Point to its default location by clicking the Reset Reference Point button on the property bar or choosing the Edit Transform Reset Reference Point. Moving selections You can move both path-based and pixel-based selections to a new location on the canvas. 600 | Corel Painter 2015 User Guide To move a selection 1 For a selection made by using the Selection Adjuster tool , choose the Transform tool from the toolbox. If the Transform tool is not displayed in the toolbox, click and hold the Layer Adjuster tool open the flyout, and then choose the Transform tool 2 On the property bar, click the Move button to . . 3 While staying within the bounding box, click the selection, and then drag it to a new position on the canvas. To display the layers in full-color before committing the transformation, click the Fast Preview button on the property bar. 4 On the property bar, click the Commit Transformation button . If you prefer, you can apply the transformation by pressing Enter. You can move a pixel-based selection with the Transform tool ; however, if a portion of the selection moves off the canvas, it is subtracted from the selection. To reposition a selection, use the Move tool, and drag the selection to a new position. A rectangular marquee appears while you are dragging the selection. Selections and transformations | 601 Transforming a duplicate selection You can transform a copy of a selection or the contents of an active layer. To transform a duplicate 1 Hold down Option (Mac) or Alt (Windows), and choose the Transform tool from the toolbox. If the Transform tool is not displayed in the toolbox, click and hold the Layer Adjuster tool open the flyout, and then choose the Transform tool to . 2 On the property bar, click a transformation mode. The transformation is applied to copied content. You can also transform a duplicate by clicking Command + Shift + Option + T (Mac) or CTRL + Shift + Alt + T (Windows). Scaling and rotating path-based selections You can scale or rotate path-based selections. Scaling lets you change the dimensions of a selection. You can also scale an object proportionally by preserving its aspect ratio. To scale a selection 1 In the toolbox, click the Transform tool . If the Transform tool is not displayed in the toolbox, click and hold the Layer Adjuster tool open the flyout, then select the Transform tool 2 On the property bar, click the Scale button 3 Perform a task from the following table. 602 | Corel Painter 2015 User Guide . . to To Do the following Scale a selection in one dimension Drag a side, top, or bottom handle. On the property bar, click the Commit Transformation button Scale a selection in two dimensions . Drag a corner handle. On the property bar, click the Commit Transformation button Scale while maintaining the selection’s shape, or “aspect ratio” Hold down Shift while you drag a corner handle. On the property bar, click the Commit Transformation button Scale around the reference point while maintaining the selection’s shape, or “aspect ratio” . Hold down Alt + Shift (Windows) or Option + Shift (Mac), and drag a corner handle. On the property bar, click the Commit Transformation button Scale around the reference point . . Hold down Alt (Windows) or Option (Mac), and drag a corner handle. On the property bar, click the Commit Transformation button . Drag a side handle to scale horizontally. You can also scale a selection by choosing Edit Transform Scale, and specifying the horizontal and vertical scale percentages in the dialog box. Selections and transformations | 603 To rotate a selection 1 In the toolbox, click the Transform tool . If the Transform tool is not displayed in the toolbox, click and hold the Layer Adjuster tool open the flyout, and then choose the Transform tool 2 On the property bar, click the Rotate button to . . 3 Move the pointer outside the border of the selection’s bounding box. 4 Drag a corner handle. If you want to constrain the rotation by 15-degree increments, hold down Shift while dragging. 5 On the property bar, click the Commit Transformation button . You can also Rotate a selection by choosing Edit Transform Rotate, and specifying the rotation angle in degrees in the dialog box. A positive number rotates clockwise; a negative number rotates counterclockwise. Rotating a selection. Skewing and distorting path-based selections You can skew and distort path-based selections. Skewing slants the vertical and horizontal dimensions of a selection non-proportionally. Distorting a selection lets you move the sides or corners of a selection in different directions. For example, you can crush or stretch the selection. In addition, you can use perspective distortion to give an object the appearance of depth. Skewing distortion allows you to achieve a 3D look. 604 | Corel Painter 2015 User Guide To skew a selection 1 In the toolbox, click the Transform tool . If the Transform tool is not displayed in the toolbox, click and hold the Layer Adjuster tool open the flyout, and then choose the Transform tool 2 On the property bar, click the Skew button to . . 3 Move the pointer outside the border of the selection’s bounding box. 4 Drag a side handle. If you want to skew only the selected side, hold down Alt (Windows) or Option (Mac) while dragging the side handle. 5 On the property bar, click the Commit Transformation button . Skewing a selection. To distort a selection 1 In the toolbox, click the Transform tool . If the Transform tool is not displayed in the toolbox, click and hold the Layer Adjuster tool open the flyout, and then choose the Transform tool 2 On the property bar, click the Distort button to . . 3 Drag a corner handle. If you want to constrain the distortion to the horizontal or vertical axis, hold down Shift while dragging a corner handle. Selections and transformations | 605 If you want to distort the selection relative to the Reference Point, hold down Alt (Windows) or Option (Mac) while dragging a corner handle. 4 On the property bar, click the Commit Transformation button . A selection before (left) and after (right) distorting. To distort perspective in a selection 1 In the toolbox, click the Transform tool . If the Transform tool is not displayed in the toolbox, click and hold the Layer Adjuster tool open the flyout, and then choose the Transform tool to . 2 On the property bar, click the Perspective Distortion button . 3 Drag a corner handle. If you want to constrain the distortion to the horizontal or vertical axis, hold down Shift while dragging a corner handle. 4 On the property bar, click the Commit Transformation button . A selection before (left) and after (right) perspective distorting. Canceling transformations If you are not satisfied with the transformation, you can cancel it and return the selection to its previous state. 606 | Corel Painter 2015 User Guide To cancel a transformation • Click the Cancel Transformation button on the property bar, or press Esc. Selections and transformations | 607 608 | Corel Painter 2015 User Guide Common options for effects Corel Painter includes a wide array of effects that you can use to alter images. The effects are organized in four main categories: • Tonal control • Surface control • Focus • Esoterica To control each of the effects, you need to modify their individual settings. However, the effects do have some options in common. This section contains the following topics: • “Fading effects” (page 609) • “Applying recently used effects” (page 610) • “Changing effects with open panels” (page 611) • “Applying effects using source luminance” (page 611) Fading effects You use the Fade control to undo a percentage of the last effect applied to the image. You can use this feature to control the intensity of an effect. Common options for effects | 609 Fade was applied to the image (right) to undo a percentage of the last effect (left). To fade an effect 1 Choose Edit Fade. To apply Fade, you must have previously applied an effect to the image. 2 In the Fade dialog box, move the slider. If you change your mind, choose Edit Undo. Applying recently used effects At the top of the Effects menu, Corel Painter displays the last two effects you applied. This lets you quickly reapply frequently used effects. You can also use keyboard shortcuts to apply the last two effects. To reapply a recently used effect • Do one of the following: • Choose Effects, then choose one of the options at the top of the menu. • Press Command + / (Mac OS) or Ctrl + / (Windows). You can also apply a shortcut key to the 2nd Last Effect command by clicking Edit Preferences Customize Keys. Clicking the Effects category in the Application Commands list, clicking the 2nd Last Effect command to select it, and typing a shortcut key in the Shortcut column. 610 | Corel Painter 2015 User Guide Changing effects with open panels To experiment with an effect, you must display all required panels before choosing an effect. For example, the Color Overlay effect combines the selected paper texture and main color to define the overlay. If the Papers and Color panels are open when you choose the effect, you can change paper grains and colors to create different overlays before applying the effect to your image. Any changes in the paper or color appear in the Preview window in the ColorOverlay dialog box. You can move an effect’s dialog box around on your screen, if necessary, for full access to other panels. Applying effects using source luminance With Corel Painter, you can apply some effects to an image by using the luminance values of a specified source, which can include an external source or the luminance of the image itself. The intensity of the effect on the image is based on the light and dark values of the source. A larger degree of change to the light areas of the source, and a smaller degree of change is applied to dark areas. For example, when you choose Paper as a source, the effect is applied according to the light and dark areas of the paper selected in the Paper Libraries panel. You can also choose a pattern or external image (clone source) as a luminance source. The luminance source options are listed in the Using list box and they vary between effects. The luminance options can include: • Paper • Image luminance • Original luminance (pattern or clone source) • 3D Brushstrokes • Alpha channel or layer mask (Note: This option is available only if your document has a channel or a layer with a layer mask.) These options are explained in greater detail in the Help for each of the effects. The best way to see how these options affect your images is to try them. Common options for effects | 611 612 | Corel Painter 2015 User Guide Using focus and esoterica effects Corel Painter includes Focus effects for sharpening, softening, motion blurring, and distorting image. It also includes a collection of Esoterica effects, which let you transform images in various ways. This section contains the following topics: Focus effects • “Applying Smart Blur” (page 614) • “Applying Camera Motion Blur” (page 614) • “Applying Depth of Field” (page 615) • “Applying Glass Distortion” (page 618) • “Applying Motion Blur” (page 622) • “Sharpening focus” (page 623) • “Softening focus” (page 624) • “Applying Zoom Blur” (page 625) Esoterica effects • “Applying Marbling” (page 626) • “Automatically cloning an image” (page 628) • “Applying the Auto Van Gogh effect” (page 629) • “Applying Blobs” (page 630) • “Creating custom tiles” (page 632) • “Applying Grid Paper” (page 636) • “Applying Growth effects” (page 636) Using focus and esoterica effects | 613 • • • • “Applying Highpass” (page 638) “Applying the Maze effect” (page 639) “Placing elements” (page 640) “Applying the Pop Art Fill effect” (page 642) Applying Smart Blur The Smart Blur effect softens the appearance of an image by smoothing out the colors and sharp details. The effect produces a result that is similar to applying soft brushstrokes. You can use Smart Blur to quickly apply a painterly effect to an image. Before (left) and after (right) using Smart Blur. To apply Smart Blur 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Smart Blur. 3 In the Smart Blur dialog box, adjust the Amount slider. Applying Camera Motion Blur The Camera Motion Blur effect creates a blur similar to what you’d get in a photograph by jostling the camera during a long exposure. It’s particularly effective with an image showing lights on a dark background. 614 | Corel Painter 2015 User Guide Before (left) and after (right) using Camera Motion Blur. To apply Camera Motion Blur 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Camera Motion Blur. 3 In the document window, drag to create the blur motion. The direction and intensity of the blur is determined by your cursor movement. For example, fast movement produces a different blur than slow. A longer drag path increases the amount of blur. Straight, curved, and zigzag movements also produce different effects. 4 In the Camera Motion Blur dialog box, adjust the Bias slider to move the origin of motion along the drag path. Applying Depth of Field This effect creates a blur similar to the distance from the plane of camera focus in photography. You can specify the radius of the blurring effect in the image. The “M” is a floating shape. The blur on the shadow was created by using Depth of Field. Using focus and esoterica effects | 615 There are five different methods for applying Depth of Field: • Uniform Color — applies the effect uniformly to the image • Paper — applies the effect by using the paper texture luminance (brightness) as a mapping model. More of the effect is applied to the dark areas in the paper grain; less of the effect is applied to the light areas. If you want to experiment with the effect, keep the Papers panel open while you apply the effect. This way you can switch to different papers and modify the paper controls. • Image Luminance — uses the image’s luminance as the model for the effect. More of the effect is applied to dark areas in the original image; less color is applied to light areas. • Original Luminance — uses the luminance of the clone source (or a pattern) as the model for the effect. More of the effect is applied to dark areas in the clone source (or pattern); less color is applied to light areas. • Alpha Channel or Layer Mask — sets the values in the channel or layer mask as the model for the effect. More of the effect is applied to dark areas in the layer mask or channel; less color is applied to light areas. You can use this method only if you have a saved alpha channel or a layer mask in your image. To apply Depth of Field uniformly 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Depth of Field. 3 Choose Uniform Color from the Using list box. 4 Adjust any of the Depth of Field controls. For information, see “Depth of Field controls” on page 618. To apply Depth of Field by using paper luminance 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Focus Depth of Field. 5 Choose Paper from the Using list box. 616 | Corel Painter 2015 User Guide Darker regions of the source receive greater blur. 6 Adjust any of the Depth of Field controls. For information, see “Depth of Field controls” on page 618. To apply Depth of Field by using image luminance 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Depth of Field. 3 Choose Image Luminance from the Using list box. Darker regions of the source receive greater blur. 4 Adjust any of the Depth of Field controls. For information, see “Depth of Field controls” on page 618. To apply Depth of Field by using clone or pattern luminance 1 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Source Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 2 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 3 Choose Effects Focus Depth of Field. 4 Adjust any of the Depth of Field controls. For information, see “Depth of Field controls” on page 618. To apply Depth of Field by using layer mask or channel luminance 1 Do one of the following: • To use a layer mask, choose Window Layers, and click the layer that contains a layer mask in the Layers panel. Using focus and esoterica effects | 617 • To use an alpha channel, choose Window Channels, and click the alpha channel in the Channels panel. 2 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 3 Choose Effects Focus Depth of Field. 4 Choose Original Luminance from the Using list box. Darker regions of the source receive greater blur. 5 Adjust any of the Depth of Field controls. For information, see “Depth of Field controls” on page 618. Depth of Field controls • Min Size — sets the minimum radius of the blur regions • Max Size — sets the maximum radius of the blur regions The maximum size must be greater than the minimum size. Applying Glass Distortion The Glass Distortion effect creates the kind of distortions you would see if you were looking at your image through a sheet of glass. You can make your image appear as if it is behind the pebble glass of a shower door, or you can distort your image beyond recognition. Glass Distortion works by relocating the pixels of the image based on a displacement map. The map is created by combining displacement information from a source with a preset map type. 618 | Corel Painter 2015 User Guide Before (left) and after (right) applying Glass Distortion. There are five sources of displacement information: • Paper uses the information in a paper texture to displace pixels. More displacement is applied to light areas of the texture, and less to dark areas. Paper texture is good for creating the pebbled glass effect. Unless you want frosted glass, you’ll probably want to increase the scale of the paper. • 3D Brushstrokes uses the difference in luminance between the brushstrokes applied to the clone and the current document • Image Luminance uses the light and dark areas in the current document to determine the intensity of distortions • Original Luminance uses the clone source’s luminance. Use a tessellation as the clone source to produce a bumpy glass effect. • [Alpha channel] or [Layer mask] uses the luminance of a channel or layer mask. More distortion appears in the light areas of the channel. You must have a saved alpha channel or layer mask to use this source. To create a controlled distortion map, choose an alpha channel or a layer mask as a source. For example, gradations in the channel lead to a progressive distortion effect. Shapes in the channel produce distortions with distinct outlines. To apply glass distortion by using paper luminance 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Focus Glass Distortion. Using focus and esoterica effects | 619 5 Choose Paper from the Using list box. 6 Adjust any of the Glass Distortion controls. For information, see “Glass Distortion controls” on page 621. To apply glass distortion by using 3D brushstrokes 1 Open an image. 2 Choose File Clone. 3 Apply brushstrokes to the clone. 4 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 5 Choose Effects Focus Glass Distortion. 6 Choose 3D Brush strokes from the Using list box. 7 Adjust any of the Glass Distortion controls. For information, see “Glass Distortion controls” on page 621. To apply glass distortion by using image luminance 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Glass Distortion. 3 Choose Image Luminance from the Using list box. 4 Adjust any of the Glass Distortion controls. For information, see “Glass Distortion controls” on page 621. To apply glass distortion by using clone or pattern luminance 1 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Source Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 620 | Corel Painter 2015 User Guide 2 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 3 Choose Effects Focus Glass Distortion. 4 Choose Original Luminance from the Using list box. 5 Adjust any of the Glass Distortion controls. For information, see “Glass Distortion controls” on page 621. To apply glass distortion by using layer mask or channel luminance 1 Do one of the following: • To use a layer mask, choose Window Layers, and click the layer that contains a layer mask in the Layers panel. • To use an alpha channel, choose Window Channels, and click the alpha channel in the Channels panel. 2 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 3 Choose Effects Focus Glass Distortion. 4 Choose Original Luminance from the Using list box. 5 Adjust any of the Glass Distortion controls. For information, see “Glass Distortion controls” on page 621. Glass Distortion controls • Softness — controls the transitions between displaced colors • • • • Increasing the Softness setting creates more intermediate steps, which produces a smoother distortion. If you experience aliasing in a glass distortion, try increasing the Softness setting. Refraction (Map type) — displaces pixels in the same way that an optical lens bends light. This is the best map type for creating distortions that you’d expect from looking through glass. Vector Displacement (Map type) — moves pixels in a specific direction Angle Displacement (Map type) — moves pixels in different directions. Increasing the Softness value by a small amount (from 0 to 0.1) with this map type produces dramatic changes in the glass distortion. Amount — controls the degree of displacement. Moving the slider to the right increases the distortion. Using focus and esoterica effects | 621 • Variance — creates multiple variations in the neighborhood of the displacement. The result of increasing variance depends on the type of image and other settings. • Direction — controls the direction of displacement. The 3 o’clock position corresponds to 0°. The Refraction map type is not dependent on direction. • Inverted — inverts the selected source • Quality — changes the quality of the distortion Applying Motion Blur This effect makes an image appear as if it has been blurred by movement. You can control the angle, radius, and direction of the blurring effect. The Motion Blur effect. To apply a Motion Blur effect 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Motion Blur. In the Motion Blur dialog box, adjust the following sliders: • Radius — sets the amount of blur. Moving the slider to the right makes the image look as though it’s moving faster. 622 | Corel Painter 2015 User Guide • Angle — sets the direction in which the image appears to travel. A setting of 0° blurs in the direction of 3 o’clock. • Thinness — blurs the image in a direction perpendicular to the angle you choose with the Angle slider. Sharpening focus The Sharpen effect heightens contrast by intensifying highlights and shadows. You can create sharper images by using either the Gaussian or Circular aperture options. Gaussian aperture sharpens the red, green, and blue components of color; Circular aperture sharpens an image based on luminance. Before (left) and after (right) applying Sharpen. To sharpen focus 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Sharpen. 3 In the Sharpen dialog box, enable an aperture option. 4 Use the following guidelines to adjust the sliders: • Amount — determines how much of the edge of an element is affected • Highlight — determines the intensity of the bright areas. Move the slider to the right to brighten the highlights. • Shadow — determines the depth of the shadows. The higher the percentage, the darker the shadows. If you chose the Gaussian aperture option and you want to sharpen only selected colors, enable any combination of the Red, Green, or Blue check boxes. Using focus and esoterica effects | 623 Softening focus The Soften and Super Soften effects increase the transition from one part of an image to another by enhancing the anti-aliasing of the brushstrokes. You can apply the Soften effect to images by using either the Gaussian or Circular aperture options. The Gaussian aperture is useful for creating smooth, optical blurs or defocusing; the Circular aperture is useful for creating shadow maps cast by a circular light source like the sun. The Super Soften effect lets you soften images by specifying the radius of pixels that you want to soften. To soften focus 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Soften. 3 In the Aperture area, enable one of the following options: • Gaussian • Circular 4 Adjust the Amount slider. The farther the slider is to the right, the more steps there are between image elements, which creates more blurring. To soften by specifying pixel values 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Super Soften. 3 Type a pixel value in the Soften box. This value determines the radius of pixels that are softened. The lower the value, the more subtle the effect. 624 | Corel Painter 2015 User Guide You can also Wrap around the effect Enable the Wrap Around check box. Preview the effect Enable the Preview check box. Clear the effect Click Reset. Applying Zoom Blur This effect creates a blur by zooming in on, or out from, an area. The greater the distance from the zoom point, the more the image is blurred. This effect lets you call attention to a particular area of the image. Before (left) and after (right) applying the Zoom Blur. To apply Zoom Blur 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Focus Zoom Blur. 3 In the document window, click the image to specify the zoom point. 4 Adjust the Amount slider to determine the amount of blur. If you want to create the blur by zooming in, enable the Zoom In check box. If you want to create the blur by zooming out, disable the Zoom In check box. Using focus and esoterica effects | 625 Applying Marbling The Marbling effect creates intricate distortions of an image, following a technique that dates back to the 12th century. Marbling is created by dragging a fork, or rake, across an image, which produces an effect similar to a fork dragging through a mix of chocolate syrup and melted ice cream. Before (left) and after (right) applying the Marbling effect. Each time you drag a rake across an image, you create a step. You can create marbling “recipes” that include several steps — each one using a different rake, direction, and waviness. You can save marbling recipes and reuse them. Marbling works best with patterns or textures. Using the Blobs effect is an excellent way of creating the raw materials for marbling; filling with a pattern is another. For more information, see “Applying Blobs” on page 630. To create a marbling recipe 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Esoterica Apply Marbling. 3 Move any of the following sliders: • Spacing — adjusts the distance between rake teeth, which controls the number of teeth in the rake. When the slider is all the way to the right, the rake has one tooth. • Offset — moves the rake in a perpendicular direction to the path direction, which adjusts the position of the rake lines 626 | Corel Painter 2015 User Guide • Waviness — changes the amplitude (height) of the waves. When this slider is set to zero, the path is straight. • Wavelength — determines the distance between wave peaks • Phase — moves the wave in the rake direction. This lets you set where in the curve (peak, downslope, valley, or upslope) the rake begins in the image. • Pull — controls how much the rake distorts the image. Lower values produce thin, short distortions. Higher values create stronger distortions. • Quality — lets you control the smoothness in the marbled image. Low settings produce an aliased effect. The marbling looks rough with scattered pixels. Increasing the Quality setting adds antialiasing, making color distortions appear smoother and more fluid. As you move the sliders, the dotted lines in the preview window show the rake path. 4 In the Direction area, enable an option for the rake stroke. 5 Click the Add Step button . 6 Repeat steps 3 to 5 for each rake step you want to create. The Apply Marbling dialog box displays the current step number and the total number of steps in the recipe. You can move between steps by clicking the forward and backward arrow buttons. Selections can help you control the marbling when you have a particular effect in mind. For example, the rake path normally begins from the edge of the image. If you want the rake path to begin in the center of a blob, select an area that begins at the blob’s center. Steps are applied in order, so subsequent steps are based on the result of each previous one. The final look of the marble largely depends on whether you start horizontally or vertically, and whether you work with a fine comb or a coarse rake. Each step you add increases the time it takes to apply the recipe. To save or load a recipe • Perform an action from the following table: To Do the following Clear a recipe In the Apply Marbling dialog box, click Reset. The current recipe is deleted. Save a recipe In the Apply Marbling dialog box, click Save All Steps. In the Save Marbling dialog box, specify a name. Using focus and esoterica effects | 627 To Do the following Load a recipe In the Apply Marbling dialog box, click Load Marbling Steps. In the Marbling Recipes dialog box, choose a recipe. Automatically cloning an image You can use the Auto Clone effect to automatically apply brush dabs to your image. The types of dabs depend on which brush you select. The color is picked up from the clone source. Unlike most other effects, Auto Clone has no dialog box, using the current brush settings and the clone color instead. The best way to produce a Natural-Media version of an image is to first clone it and then choose a brush that produces artistic dabs. The Driving Rain variant of the Cloner brush category works well for generating a hand-drawn look. The Seurat variant of the Artists brush category also works well. In this example, the Seurat variant was used with the Auto Clone effect. If you apply Auto Clone to a large area, the paint may fill smaller rectangular tiles one at a time. If you click to stop Auto Clone, it won’t automatically finish the final tile of the overall selected area. To fill in nonrectangular areas, you can use Auto Clone with a selection. For more information, see “Getting started with selections” on page 578. When you use Auto Clone with the Felt Pen Cloner variant, or other tools that turn black as you repeat strokes, areas darken rapidly. You can slow down the color buildup when using Auto Clone by dimming the original image. Another way to automate cloning is by recording and playing back individual brushstrokes, which is especially useful for filling in backgrounds. For more information, see “Recording and playing back brushstrokes” on page 147 and “Image cloning and sampling” on page 167. 628 | Corel Painter 2015 User Guide To automatically fill an area with cloned brushstrokes 1 Open an image file to use as a clone source. 2 Choose File Clone. If you want to apply the effect to only a portion of your image, choose a Selection tool from the toolbox and make a selection. 3 Click the Brush Selector on the Brush Selector bar. 4 In the Brush library panel, click the Cloners brush category, and then choose a brush variant such as Driving Rain Cloner or Impressionist cloner. Not all Cloners are compatible with Auto Clone. If you choose an incompatible variant, the Auto Clone effect is disabled. 5 Choose Effects Esoterica Auto Clone. Dabs of paint are automatically applied to the selected area. 6 Click anywhere in the image to turn off Auto Clone. If you apply Auto Clone to a large area, the paint may fill areas sparsely. When you click to stop Auto Clone, it stops at that point. It won’t continue to fill the selected area. To fill an area completely, you must let the Auto Clone continue. You can transform a variant into a cloner, so you can use it with Auto Clone, by clicking the Clone Color button in the Color panel. You can generate more color variety in the dabs by setting the ±H, ±S, and ±V sliders in the Color Variability panel to 15% each. You can open the Color Variability panel by choosing Window Brush Control Panels Color Variability. Applying the Auto Van Gogh effect You can use the Auto Van Gogh effect to create a Van Gogh–like rendition of an image. To apply Auto Van Gogh, you must first clone the image and then choose the Auto Van Gogh variant from the Artists brush category. Using focus and esoterica effects | 629 The Auto Van Gogh effect. The effect requires two passes. The first pass determines the angles of the brush dabs. The second pass applies the dabs. The image is then rendered in a set of directional brushstrokes. To apply Auto Van Gogh to an image 1 Select the image you want to clone. 2 Choose File Quick Clone. 3 Click the Brush Selector on the Brush Selector bar. 4 In the Brush library panel, click the Artists brush category, and then click the Auto Van Gogh brush variant. 5 Choose Effects Esoterica Auto Van Gogh. You can generate more color variety in the dabs by setting the ±H, ±S, and ±V sliders in the Color Variability panel to 15% each. You can open the Color Variability panel by choosing Window Brush Control Panels Color Variability. Applying Blobs The Blobs effect creates a pattern similar to oil floating on water. The effect distorts underlying image as if it were liquid and places blobs that are based on color, clipboard content, or a pattern, on the image. You can use one of three sources to fill in the blobs. You can produce blobs that look like bubbles by creating a circular selection that’s shaded like a sphere, and then copying it to the Clipboard. 630 | Corel Painter 2015 User Guide Before (left) and after (right) applying a Blob effect created from Clipboard contents. A Blob effect created from the current color source. Blobs create a nice basis for the Apply Marbling effect because they create interesting color patterns. You may want to apply this effect to your original image before Apply Marbling. For more information, see “Applying Marbling” on page 626. To apply a blob effect 1 Perform an action from the following table: To Do the following Fill blobs with Clipboard contents Copy an image to the Clipboard. You can copy images outside of Corel Painter. Fill blobs with the current color Choose a color in the Color panel. Using focus and esoterica effects | 631 To Do the following Fill blobs with a pattern Choose a pattern in the Patterns panel. 2 Open the image. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Esoterica Blobs. 5 Choose one of the following options from the Using list box: • Paste Buffer — fills blobs with the current contents of the Clipboard • Current Color — fills blobs with the color currently selected in the Color panel • Pattern — fills blobs with the pattern currently selected in the Patterns panel Each time you apply the effect, a different seed number is generated in the Seed box. 6 Type a value in the Number of Blobs box. 7 Specify the minimum and maximum sizes of the blobs. You can also Set the number of anti-aliasing steps Type a value in the Subsample box. Create repeating patterns Disable the Random Seed check box, and type a value in the Seed box. Change the random pattern of the blobs With the Random Seed check box enabled, click the Refresh button next to the Seed box. Creating custom tiles Corel Painter transforms images into tiles based on a preset pattern, like bricks or hexagons, or from a paper pattern, clone source, or channel. If you use a preset pattern, the tiles are uniform in size and cover the entire image evenly. The color of each tile is determined by applying the average color of the image pixels it covers. 632 | Corel Painter 2015 User Guide Before (left) and after (right) applying tiles generated from a preset pattern. When you generate tiles from either a paper pattern, clone source, or channel, tiles are based on light and dark concentrations in the selected source. In this case, the shape of the tiles is varied and may not cover an image evenly. Tiles generated from a paper pattern. The Custom Tile effect functions differently from the Make Mosaic and Make Tessellation effects. For more information, see “Creating a mosaic” on page 736. To apply custom tiles 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Esoterica Custom Tile. 3 Choose one of the following patterns from the Using list box: • Brick • Hex Using focus and esoterica effects | 633 • Square • Triangle • Cross • 12-6-4 • 12-6-4 V2 4 Adjust any of the Custom Tile controls. For information, see “Custom tile controls” on page 635. The original grout appearance (left) is changed by blurring (right). To apply custom tiles by using clone or pattern luminance 1 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 2 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 3 Choose Effects Esoterica Custom Tile. 4 Choose Original Luminance from the Using list box. 5 Adjust any of the Custom Tile controls. For information, see “Custom tile controls” on page 635. 634 | Corel Painter 2015 User Guide To apply custom tiles by using paper luminance 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Esoterica Custom Tile. 5 Choose Paper from the Using list box. 6 Adjust any of the Custom Tile controls. For information, see “Custom tile controls” on page 635. To apply custom tiles by using layer mask or channel luminance 1 Do one of the following: • To use a layer mask, choose Window Layers, and click the layer that contains a layer mask in the Layers panel. • To use an alpha channel, choose Window Channels, and click the alpha channel in the Channels panel. 2 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 3 Choose Effects Esoterica Custom Tile. 4 Choose the channel or layer mask from the Using list box. 5 Adjust any of the Custom Tile controls. For information, see “Custom tile controls” on page 635. Custom tile controls • Brick Width and Brick Height — adjusts the size of bricks • Angle and Scale — adjusts the tile orientation and size of built-in tile shapes • Blur Radius — sets the sampling radius for blurring the crack or grout color. Increasing the Blur Radius adds more neighboring colors to the crack pixels in each pass. • Blur Passes — sets the number of times the crack pixels are blurred. More passes mix more tile color into the cracks. Blurring occurs only when Blur Passes is greater than zero. • Threshold — draws the line between light and dark. Everything above the Threshold value becomes tiles, and everything below becomes grout. Using focus and esoterica effects | 635 • Use grout — adds grout between the tiles • Grout Color — sets the grout color • Grout Thickness — controls the width of the cracks between tiles or the grout lines (if grout is enabled) Applying Grid Paper The Grid Paper effect adds a grid of horizontal lines, vertical lines, rectangles, or dots to an image. Unlike the grid overlay, which is a transparent layer that floats as a reference above an image, Grid Paper becomes part of an image. It is best to apply Grid Paper to a blank canvas and then apply color to the canvas or layers. To apply Grid paper 1 Choose Effects Esoterica Grid Paper. 2 Choose an option from the Grid Type list box. 3 Set the grid dimensions by entering values in the following boxes: • Horizontal Spacing — determines the amount of space between horizontal lines • Vertical Spacing — determines the amount of space between vertical lines • Line Thickness — sets the width of grid lines 4 Click the Grid Color chip, and choose a color from the Color dialog box to set the grid color. 5 Click the Background chip, and choose a color from the Color dialog box to set the background color. Applying Growth effects The Growth Effect generates branchlike designs from a central point and adds them to your image. The designs resemble architectural renderings of trees. 636 | Corel Painter 2015 User Guide Examples of Growth patterns. Growth patterns are created from the current main color. You have access to the Color panel while the Growth dialog box is open, so you can change the main color at any time. To create growth patterns 1 In the Color panel, choose a color. 2 Choose Effects Esoterica Growth. 3 Enable any of the following check boxes: • Hard edges — creates growth patterns with hard edges; disable to create growth patterns with soft, feathery edges • Fractal — creates open-ended (fractal) patterns; disable to create nonfractal patterns, which are closed on the outside by a ring 4 Adjust any of the following sliders: • Flatness — reshapes the growth pattern like a lens effect. Move the slider to the left for a concave lens effect. Move the slider to the right for a “fish-eye” lens effect. • Thinout — affects how the size of the growth pattern is distributed from the center to the outside edges. At settings over 100%, the outside edges become thicker. At settings under 100%, the edges become finer and more delicate. • Random — affects how symmetrical the growth patterns appear. Lower values generate straight-line, geometrical designs. Higher values generate distorted, crooked designs. • Thickness — uniformly adjusts the weight of the lines within the design. Move the slider to the left for thinner lines, and to the right for thicker lines. The growth pattern cannot be made thinner than one pixel. • Branch — determines how many branches come from the center to the outside edge. The range is 1 through 20. • Max Level — determines the number of levels or sublevels that appear in the tree. Specifically, Max Level determines how the branches split to the outside edge. • Fork — adjusts the overall intricacy of the outermost branches Using focus and esoterica effects | 637 • Fork Ratio — is similar to Fork, but it affects only the tips of the outermost branches 5 Without closing the Growth dialog box, drag in the document window to create a growth pattern. 6 Do one of the following: • To apply the current growth pattern, click OK. • To discard all patterns, click Cancel. The sliders in the Growth dialog box affect both fractal and nonfractal growth patterns in a similar way, with the exception of Fork and Fork Ratio, which affect only fractal growth patterns. Applying Highpass The Highpass effect suppresses low-frequency areas containing gradual or smooth transitions of brightness levels. This leaves high-frequency areas, or just the edges of an image, containing stark shifts between brightness levels. Highpass uses either the Gaussian or Circular aperture options. Gaussian aperture affects the red, green, and blue components of color; Circular aperture uses image luminance. You can make the highpass more pronounced by using the Equalize effect. The Highpass effect introduces stark shifts between brightness levels. To apply a Highpass effect 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. 638 | Corel Painter 2015 User Guide • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Esoterica Highpass. 3 In the Highpass dialog box, choose an aperture option. 4 Move the Amount slider to determine how much to suppress the low-frequency areas. This value defines a radius, in pixels, around each pixel in the selected image area. Moving the slider to the left suppresses larger amounts of low-frequency information. Moving the slider to the right suppresses smaller amounts of low-frequency information. Applying the Maze effect The Maze effect generates an image of a maze. Typically, you’ll create a maze in a new, blank image. Each maze has one “solution” — that is, an open path from the entrance to the exit. The Maze effect produces interesting designs. You can capture a portion of the maze as a pattern or paper texture, or use the maze as a source for other effects. Mazes must be rectangular and cannot be applied to non-rectangular selections. To apply a Maze effect 1 Choose Effects Esoterica Maze. 2 Click the Maze Color chip, and choose a maze color. 3 Click the Background chip, and choose a background color. 4 Enable any of the following check boxes: • Patterned — constrains barriers to the horizontal • Display solution — displays the path from the entrance to the exit Using focus and esoterica effects | 639 5 Type a value in the Seed box to generate a random maze pattern. 6 Type a value in the Thickness box to set the width of barriers and paths. Placing elements Place Elements is an effect designed to automate the application of brush dabs. It’s particularly useful when applying it with an Image hose brush variant. For more information, see “Using the Image hose” on page 470. An example of the Place Elements effect used with the Image hose. The Place Elements effect creates a virtual sphere within the confines of a selection rectangle. When the selection is square, the sphere is perfectly round; when the selection is rectangular, the sphere is elongated or flattened. A number of points are created at random locations on the sphere. The points are then distanced from each other, and a brush dab is placed at each point. Each dab’s appearance is adjusted according to its location on the sphere. An example of the Place Elements effect used with a brush. 640 | Corel Painter 2015 User Guide To place elements 1 Do one of the following: • To use an Image hose, choose an Image hose brush variant from the Brush library, and then choose a nozzle from the Nozzle selector on the Media Selector bar. • To apply paint dabs, select a brush from the Brush library. Not all brush variants are supported by Place Elements. 2 Choose Window Color Panels Color. 3 In the Color panel, do one of the following: • If using an Image hose brush variant, set the additional color to black. • If using another brush variant, set the main color. If using the Image hose, the effect automatically controls mixing of the additional color with nozzle elements to produce depth shading. Shadows tend toward black, so black is a good color to use. 4 Choose the Rectangular Selection tool from the toolbox. 5 Drag to create a selection. This selection determines the location and size of the effect. 6 Choose Effects Esoterica Place Elements. 7 Adjust any of the following sliders: • Iterations — controls the spacing of iterations. In each iteration, the points distance themselves from each other on the surface of the virtual sphere. The points start at random locations, so if you set zero as the number of iterations, the placement of the points is completely random. Higher numbers of iterations increase the regularity of the spacing. • Points — sets the number of points to create on the virtual sphere. Each point correlates to an image element placed. • Radius Fraction — determines the size of the virtual spheres created at the second and third levels. The first-level radius is multiplied by the fraction amount to determine the radius of the second-level spheres. The fraction is used again between the second and third levels. Higher values (above 1.0) increase overlapping of the spheres. Lower values (below 1.0) preclude overlapping (when sufficient iterations are used to distribute the points). • Oversizing — controls the diameter of the first-level virtual sphere in relation to the selection marquee. At a setting of 2.5, the sphere fits within the selection. Higher settings shrink the sphere. Lower settings stretch it beyond the selection. • Ambient Amount — controls the use of the additional color in elements that appear on the virtual sphere away from the light source. This is how the clump of placed elements exhibits coherent threedimensional shading when black is used as the additional color. The default setting is 0.7, which produces good shading results. Increasing the value brings in more of the additional color. Decreasing it reduces additional color mixing. 8 In the Levels area, enable one of the following options: Using focus and esoterica effects | 641 • 1 — specifies that each point receives only one element • 2 — specifies that each point receives an element and then is used as the center for another virtual sphere on which point iteration and element placement repeats • 3 — extends sphere creation and element placement once more The number of elements increases rapidly with more than one level. For example, if you choose 12 points and three levels, you’ll create 12 + (12 × 12) + (12 × 12 × 12) = 1,884 elements. Of course, many of these elements will probably be covered by later placements. If you choose two or three levels, you can prevent overlapping elements by enabling the Cull Interiors check box. This removes points that occur inside other spheres, before elements are placed. This option increases processing time for the effect. Applying the Pop Art Fill effect This effect lets you cover an image with pseudo-halftone dots so you can create a Pop Art image. Before (left) and after (right) applying the Pop Art Fill effect. To apply a Pop Art Fill 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Esoterica Pop Art Fill. 3 Choose Image Luminance from the Using list box. If you want to work with an inverted version of the source, enable the Invert colors check box. 4 Adjust the Scale slider to set the dot size. 642 | Corel Painter 2015 User Guide 5 Adjust the Contrast slider to mix in the luminance of the control medium. 6 Click the Dab Color chip, and choose a dot color. 7 Click the Background chip, and choose a background color. Using focus and esoterica effects | 643 644 | Corel Painter 2015 User Guide Using lighting and surface texture effects Corel Painter includes a collection of effects that let you control image lighting and surface texture. For general information about using effects, see “Common options for effects” on page 609. This section contains the following topics: Lighting effects • “Applying preset lighting effects” (page 646) • “Adding, deleting, and repositioning lights” (page 647) • “Adjusting light properties” (page 648) Surface texture effects • “Using paper to create texture” (page 649) • “Using 3D brushstrokes to create texture” (page 650) • “Using image luminance to create texture” (page 651) • “Using clone source or pattern luminance to create texture” (page 652) • “Creating embossed effects” (page 653) • “Using channels and layer masks to create texture” (page654) Adjusting surface texture using lighting effects • “Creating reflection maps” (page 655) • “Adjusting texture lighting” (page 657) Other surface effects • “Applying the Apply Screen effect” (page 660) Using lighting and surface texture effects | 645 • • • • • • • • “Applying the Color Overlay effect” (page 660) “Applying the Dye Concentration effect” (page 663) “Applying the Express Texture effect” (page 666) “Applying a warp effect” (page 668) “Applying the Woodcut effect” (page 670) “Applying the Distress effect” (page 672) “Applying the Serigraphy effect” (page 674) “Applying the Sketch effect” (page 676) Applying preset lighting effects Corel Painter includes a series of preset lighting effects that you can apply to your images. The lighting effects allow you to quickly change the intensity or direction of the image lighting. You can apply a preset lighting environment without making any changes, or you can use it as a starting point for customized lighting. For more information, see “Adding, deleting, and repositioning lights” on page 647 or “Adjusting light properties” on page 648. Before (left) and after (right) applying a preset lighting effect. To apply preset lighting effects 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Apply Lighting. 3 In the Apply Lighting dialog box, choose a preset from the Preset list box. The lighting effect displays in the preview window. 646 | Corel Painter 2015 User Guide If you apply an effect to a shape, dynamic layer, text layer, or reference layer, you must first commit the layer to an image layer. Adding, deleting, and repositioning lights You can add one or more light sources to an image to create unique lighting effects. Adding a light source is similar to hanging your artwork in a gallery and adjusting spotlights to illuminate it. You can also delete and reposition lights. When you add a light, a new indicator appears in the preview window of the Apply Lighting dialog box. The preview window displays the current position of each light and the angle of its projection. You can use the light indicators to move and direct lights. The large part of the light indicator controls the light source (the point from which the light is shining). The small part of the indicator controls the light direction (the point toward which the light is shining). The small circle (left) controls the light direction. The large circle (right) controls the light source. In addition, you can change the light properties, such as intensity and spread. For more information, see “Adjusting light properties” on page 648. To add, delete, and reposition a light 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. Using lighting and surface texture effects | 647 2 Choose Effects Surface Control Apply Lighting. 3 Perform a task from the following table. To Do the following Add a light Click anywhere in the preview window. Delete a light Click an indicator, and press Delete (Mac OS) or Backspace (Windows). Move a light Drag the large end of the indicator to the point where you want the light to originate. Change the direction of a light Drag the small end of the light indicator until the light is pointing in the desired direction. Adjusting light properties You can adjust light properties such as brightness, distance, elevation, and color. Light properties have a cumulative effect. For example, if you turn up a light’s brightness, you might need to adjust exposure. To adjust the light properties 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Apply Lighting. 3 In the preview window, click an indicator to select it. 4 In the Directional Lighting area, move any of the following sliders: • Brightness — controls the light intensity • Distance — controls how far the light is from the image. If you move the light source closer, you can compensate for the increased light by adjusting the Exposure slider. • Elevation — sets the light’s angle in relation to the canvas. At 90°, the light is shining straight down, and at 1°, it’s nearly horizontal. • Spread — sets the angle of the light cone 648 | Corel Painter 2015 User Guide To change the light color, click the Color chip, and choose a color. 5 In the Ambient Lighting area, move any of the following sliders: • Exposure — controls the image’s brightness, as in photography. Moving the slider to the left decreases exposure and darkens the image; moving it to the right increases exposure and lightens the image. • Ambient — controls the surrounding light in an image. If you have no light indicators in the preview window, the ambient lighting controls the overall lightness of the image. Moving the slider to the left darkens the overall lighting; moving it to the right increases the light. To change the color of the ambient light, click the Color chip, and choose a color. Using paper to create texture You can add texture to an image by incorporating paper texture. This allows you to give the appearance of depth to brushstrokes. Corel Painter uses the paper surface and grain to produce the effect. You can choose a specific paper texture, or Corel Painter applies the currently selected paper texture to the image by default. If you want open to experiment with the effect, keep the Papers panel open while you apply the effect. This way you can switch to different papers and modify the paper controls. Before (left) and after (right) creating texture by using paper grain. To create surface texture by using paper 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Surface Control Apply Surface Texture. Using lighting and surface texture effects | 649 5 Choose Paper from the Using list box. If you want to apply an inverted paper texture, enable the Inverted check box. 6 Adjust any of the Apply Surface Texture controls. For more information, see “Apply Surface Texture controls” on page 659. Using 3D brushstrokes to create texture You can create the illusion of textured brushstrokes by applying the 3D Brushstrokes effect to an image. To use this effect, you need to clone the image, apply brushstrokes to the clone using cloners, and then apply the effect to the image. Corel Painter then uses the difference in luminance between the clone source and the image to produce the texture. An example of an image before (left) the 3D Brushstrokes method is applied to the image (right). If you use this method, the look of the brushstrokes on the clone determines how realistic the final 3D brushstrokes appear. So, you may want to set up a more complex brush before painting. For example, you can apply a paper texture to the stroke. Many of the brush variants reveal the paper texture automatically in their brushstrokes. An example of 3D Brushstrokes with paper texture. 650 | Corel Painter 2015 User Guide You can apply a paper texture when you first create an image, and then paint or draw over it to make a textured canvas for your brushstrokes. However, the texture is erasable, so you might not end up with the same texture across the document surface. As a rule, you add the paper texture as the last step in producing artwork. You can also use advanced brush settings to make realistic brushstrokes. For example, you can use the Brush Loading option to move underlying colors as you make brushstrokes. For more information, see “Using brush loading” on page 179. You can also apply other settings, like Bleed, or adjust brush size to create complex brushstrokes. For more information, see “Adjusting brushes with brush controls” on page 325. An example of 3D Brushstrokes with Brush Loading (left) and bleed (right) settings applied. To apply 3D brushstrokes to an image 1 Open an image. 2 Choose File Quick Clone. 3 Apply brushstrokes to the clone. 4 Choose Effects Surface Control Apply Surface Texture. 5 Choose 3D Brushstrokes from the Using list box. 6 Adjust any of the Apply Surface Texture controls. For more information, see “Apply Surface Texture controls” on page 659. Using image luminance to create texture You can use the currently selected image’s luminance, or lightness, to produce surface texture. Light parts of the image create dents; whereas darker parts create raised areas. The overall effect gives an embossed look to the image. Using lighting and surface texture effects | 651 Before (left) and after (right) adding texture based on image luminance. To create surface texture by using image luminance 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Apply Surface Texture. 3 Choose Image Luminance from the Using list box. 4 Adjust any of the Apply Surface Texture controls. For more information, see “Apply Surface Texture controls” on page 659. Using clone source or pattern luminance to create texture You can add texture to an image by using the luminance of a clone source or a pattern. The method uses the light and dark areas in the clone source or pattern to produce the illusion of dents and bumps. To experiment with different looks, you can change the clone source or pattern. The clone source luminance helps produce a textured effect. 652 | Corel Painter 2015 User Guide Any image effects or brushstrokes that you apply to the clone source result in different textures. For example, you can create raised areas in the clone by darkening the area in the source image. To create surface texture based on clone source or pattern luminance 1 Open an image. 2 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Surface Control Apply Surface Texture. 5 Choose Original Luminance from the Using list box. 6 Adjust any of the Apply Surface Texture controls. For more information, see “Apply Surface Texture controls” on page 659. Creating embossed effects You can generate an image that appears embossed by cloning the image and then using the luminance of the clone source to produce the effect. You can control the height of the texture, as well as the lighting, color, and material properties of the embossing. Before (left) and after (right) applying the embossed effect. Using lighting and surface texture effects | 653 To create an embossed effect 1 Open an image. 2 Choose File Clone. 3 Choose a color other than black from the Colors or Color Sets panel. If you want the embossed image to be white, select all, and then press Delete (Mac OS) or Backspace (Windows). 4 Choose Edit Fill. 5 In the Fill dialog box, choose Current Color from the Fill with list box. 6 Adjust the Opacity slider to set the opacity of the fill. 7 Click OK to fill the clone file with color. 8 Choose Effects Surface Control Apply Surface Texture. 9 Choose Original Luminance from the Using list box. The preview window shows how the embossed image will look. 10 In the Light Controls area, adjust any of the following sliders: • Brightness — controls the light intensity • Concentration— adjusts the spread of the light’s shine over the surface • Exposure — adjusts the overall lighting amount from darkest to brightest 11 Enable the Simple lighting check box, and click a light indicator on the sphere to change the location of highlights and shadows. If you want to change the light color, click the Light Color chip, and choose a color from the Color dialog box. Using channels and layer masks to create texture Corel Painter lets you produce surface texture based on an alpha channel or a layer mask. You can use this method only if you added an alpha channel, or a layer that contains a layer mask, to the image. When you apply the texture to a channel, the area that surrounds the edges of the channel appears raised. When you apply texture to a layer mask, the layer mask acts as a boundary for the texture and the texture appears around the edges. For more information, see “Creating and deleting layer masks” on page 552. 654 | Corel Painter 2015 User Guide Before (left) and after (right) adding texture based on a saved alpha channel. Before (left) and after (right) adding texture based on a layer mask. To create surface texture based on a channel or layer mask 1 In the Layers panel, select a layer or the canvas. If you want to use a layer mask, you must select the layer to which the layer mask is attached. Make sure that the layer mask is not blank. 2 Choose Effects Surface Control Apply Surface Texture. 3 Choose the channel or layer mask from the Using list box. 4 Adjust any of the Apply Surface Texture controls. For more information, see “Apply Surface Texture controls” on page 659. Creating reflection maps A reflection map is an image that is mapped onto a texture to produce the illusion that it’s reflecting light from the surrounding environment. You can use either a pattern or a clone source image as a reflection map. Choosing a pattern allows you to quickly apply a realistic reflection. Reflection maps are useful to create the appearance of chrome or polished metal. Using lighting and surface texture effects | 655 Before (left) and after (right) applying a typical reflection map. You can control how much of the image appears in the texture. If you add a reflection map to a clone, the clone source is mapped onto the texture. Otherwise, Corel Painter uses the current pattern as the reflection map. You can use the Image Warp effect to approximate the reflection from a curved surface. For more information, see “Applying a warp effect” on page 668. To create a reflection map from a clone source 1 Open an image or create a new image to use as the reflection. If you want to approximate the reflection from a curved surface, apply the Image Warp effect. 2 Choose File Clone. 3 Click a selection tool from the toolbox, and select the area that you want to be reflective. 4 In the toolbox, click the Selection Adjuster tool . 5 Right-click the selection and choose Layer ViaCopy. A new layer is created. 6 In the Layers panel, click the Canvas, and then select the layer you just created. 7 Click the New Layer Mask button . Using a layer mask simplifies the process because the layer mask exactly matches the shape of the reflection area. For more information, see “Creating and deleting layer masks” on page 552. 656 | Corel Painter 2015 User Guide A selected image area, ready to become reflective. 8 Choose Effects Surface Control Apply Surface Texture. 9 Choose the layer mask from the Using list box. 10 Move the Reflection slider to adjust the amount of reflection you want. 11 Move the Softness slider to adjust the mapping from the edges of the layer’s image. Increasing softness gives a rounder, more 3D look to the surface. The resulting chrome-plated butterfly. Adjusting texture lighting Lighting determines a large part of the final look of a texture. Bad lighting can obscure details in a pattern or surface. Good lighting, however, can add interesting highlights and enhance reflections. You can use preset (simple) lighting or custom lighting. With simple lighting, you can choose one of eight preset lights. With custom lighting, you can add more lights, and you can move and delete light sources. Using lighting and surface texture effects | 657 The lighting sphere shows all possible surface angles and how the lights illuminate them. The light indicators on the sphere show the position of all light sources. The lighting sphere with a light indicator. You can also change the following light properties: brightness, concentration, and exposure. In addition, you can change a light’s color. To adjust texture lighting 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Apply Surface Texture. 3 Do one of the following • For preset lighting, enable the Simple lighting check box, and click a light indicator on the lighting sphere. • For custom lighting, disable the Simple lighting check box, and perform an action from the following table. To Do the following Add a custom light Click on the lighting sphere where you want to add a new light source. A new light indicator (small circle) appears where you click. Delete a custom light 658 | Corel Painter 2015 User Guide Click a light indicator, and press Delete (Mac OS), or Backspace (Windows). To Do the following Add custom lights along a circular path Move the Lights slider. Move a custom light Drag a light indicator to a new position on the sphere. Change the light color Click a lighting indicator, click the Light Color chip, and then choose a color. 4 Adjust any of the Apply Surface Texture controls. For information, see “Apply Surface Texture controls” on page 659. Apply Surface Texture controls • Using — lets you choose a method for applying the surface texture. The following methods are available: Paper, 3D Brushstrokes, Image Luminance, and Original Luminance. • Softness — lets you adjust the amount of distortion created by the texture. Increasing softness creates more intermediate steps, which produces a smoother distortion. • Inverted — lets you apply an inverted texture Appearance of Depth • Amount — controls how much surface texture is applied to the image. Moving the slider all the way to the right applies the maximum amount. • Picture — controls how much of the color from the original image is applied to the texture. At 100%, the full color of the picture shines through. Moving the slider to the left displays more black, leaving only the shine. • Shine — controls how much highlight appears on the surface of the texture. Higher Shine values make the texture look metallic. • Reflection — maps a clone source image or pattern onto the texture at a variable percentage Light Controls • Brightness — controls the light intensity • Concentration — adjusts the spread of the light’s shine over the surface • Exposure — adjusts the overall lighting amount from darkest to brightest • Light Color — lets you change the light color • Simple lighting — lets you choose one from eight preset lights • Lighting sphere — lets you add, move, and delete custom lights when the Simple lighting check box is disabled. Using lighting and surface texture effects | 659 Applying the Apply Screen effect You can simulate the appearance of a silk-screened print by using the Apply Screen effect. This effect lets you combine image luminance and the three selected colors, to produce a multi-color rendition of the image. When you use this effect, anti-aliasing is automatically applied to the image. Before (left) and after (right) using Apply Screen using the image luminance. To apply a screen 1 Open an image. 2 Choose Effects Surface Control Apply Screen. 3 Choose Image Luminance from the Using list box. 4 Choose three colors by clicking each color chip and choosing a color from the Color dialog box. 5 Adjust any of the following sliders: • Threshold 1 — determines how much of the two colors below the slider display in the image Moving the slider increases the amount of one color and decreases the amount of the other color. • Threshold 2 — determines how much of the color below the slider displays in the image Moving the slider to the left decreases the color amount. Moving it to the right increases the color amount. You can also apply a screen that is based on paper texture by choosing Paper from the Using list box, and then clicking the Paper Textures chip, and choosing a texture. Applying the Color Overlay effect You can simultaneously add color and texture to an image by using the Color Overlay effect. This effect allows you to coat an image with color. You can control the opacity and intensity of the color. To use the 660 | Corel Painter 2015 User Guide Color Overlay effect, you need to choose a color that you want to apply and then choose the method for applying the effect. There are five different methods for applying color: • Uniform Color — adds a flat tint to the image • Paper — overlays a color using the paper texture as a mapping model. More color is applied to light areas in the paper grain; less color is applied to dark areas. If you want open to experiment with the effect, keep the Papers panel open while you apply the effect. This way you can switch to different papers and modify the paper controls. • Image Luminance — uses the image’s brightness as the model for the color overlay. More of the effect is applied to light areas in the original image; less color is applied to dark areas. • Original Luminance — uses the luminance of the clone source (or a pattern) as the model for the color overlay. Light areas in the clone source produce more color in the image. • Alpha Channel or Layer Mask — sets the values in the channel or layer mask as the model for the color overlay. More color is applied to the light areas of the channel or mask; less color is applied to dark areas. You can use this method only if you have a saved alpha channel or a layer mask in your image. Before (left) and after (right) applying the Color Overlay effect using the Paper method. To apply a uniform tint to an image 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Color Overlay. 3 Choose a color from the Use Color chip. 4 Choose Uniform Color from the Using list box. 5 Adjust any of the Color Overlay controls. For information, see “Color Overlay controls” on page 663. Using lighting and surface texture effects | 661 To use image luminance to apply a color overlay 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Color Overlay. 3 Choose a color from the Use Color chip. 4 Choose Image Luminance from the Using list box. 5 Adjust any of the Color Overlay controls. For information, see “Color Overlay controls” on page 663. To use paper texture to apply a color overlay 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Surface Control Color Overlay. 5 Click the Use Color chip, and choose a color. 6 Choose Paper from the Using list box. 7 Adjust any of the Color Overlay controls. For information, see “Color Overlay controls” on page 663. To use clone source or pattern luminance to apply a color overlay 1 Open an image. 2 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 3 Choose Effects Surface Control Color Overlay. 4 Choose a color from the Use Color chip. 662 | Corel Painter 2015 User Guide 5 Choose Original Luminance from the Using list box. 6 See “Color Overlay controls” on page 663. To use a layer mask or channel to apply a color overlay 1 Do one of the following: • To use a layer mask, choose Window Layers, and click the layer that contains a layer mask in the Layers panel. • To use an alpha channel, choose Window Channels, and click the alpha channel in the Channels panel. 2 Choose Window Color Panels Color. 3 Choose a color from the Color panel. 4 Choose Effects Surface Control Color Overlay. 5 Choose the layer mask or alpha channel from the Using list box. 6 Adjust any of the Color Overlay controls. For information, see “Color Overlay controls” on page 663. Color Overlay controls • • • • Use Color — lets you choose the overlay color Opacity — controls how transparent the effect is Dye Concentration— allows the paper to absorb the color Hiding Power — allows the color to cover what lies beneath it Applying the Dye Concentration effect You can adjust the dye concentration in an image to control color intensity and play with surface texture. For example, use this effect to lighten an underexposed photo or to darken an overexposed one. You need to choose a method for applying the effect. Some methods, such as Paper, generate more texture than other methods, such as Uniform Color. There are five different methods for applying dye concentration: • Uniform Color — allows you to adjust only color density • Paper — adjusts color by using the paper texture as a mapping model. If you want open to experiment with the effect, keep the Papers panel open while you apply the effect. This way you can switch to different papers and modify the paper controls. • Image Luminance — uses the image’s brightness as the model for the color adjustment • Original Luminance — uses the luminance of the selected pattern or clone source as the model for the adjustment • Alpha Channel or Layer Mask — sets the values in the alpha channel or layer mask as the model for the dye concentration adjustment. You can use this method only if you have a saved channel or a layer mask in your image. Using lighting and surface texture effects | 663 To uniformly adjust dye concentration 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Dye Concentration. 3 Choose Uniform Color from the Using list box. 4 Adjust any of the Dye Concentration controls. For information, see “Dye Concentration controls” on page 665. To adjust dye concentration using image luminance 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Dye Concentration. 3 Choose Image Luminance from the Using list box. 4 Adjust any of the Dye Concentration controls. For information, see “Dye Concentration controls” on page 665. To adjust dye concentration using paper luminance 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Surface Control Dye Concentration. 5 Choose Paper from the Using list box. 6 Adjust any of the Dye Concentration controls. For information, see “Dye Concentration controls” on page 665. 664 | Corel Painter 2015 User Guide To adjust dye concentration using clone source or pattern luminance 1 Open an image. 2 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 3 Choose Effects Surface Control Dye Concentration. 4 Choose Original Luminance from the Using list box. 5 Adjust any of the Dye Concentration controls. For information, see “Dye Concentration controls” on page 665. To adjust dye concentration using a layer mask or alpha channel 1 Do one of the following: • To use a layer mask, choose Window Layers, and click the layer that contains a layer mask in the Layers panel. • To use an alpha channel, choose Window Channels, and click the alpha channel in the Channels panel. 2 Choose Effects Surface Control Dye Concentration. 3 Choose the Layer mask or alpha channel from the Using list box. 4 Adjust any of the Dye Concentration controls. For information, see “Dye Concentration controls” on page 665. Dye Concentration controls • Presets — the controls in this area let you choose a preset effect, save the current settings as a preset, and delete a preset • Maximum — controls the amount of dye on the peaks of the texture If you think of texture as peaks and valleys, the Maximum slider controls the amount of dye on the peaks, and the Minimum slider controls the amount of dye in the valleys. • Minimum — controls the depth of the texture. The lower the values, the higher the contrast between the peaks and valleys. The higher the values, the flatter the image appears. • Preview — enable this check box to preview the effect in the document window • Reset — resets the sliders to their default settings Using lighting and surface texture effects | 665 Applying the Express Texture effect You can apply the Express Texture to generate a high-contrast version of an image in grayscale, which creates a visual effect similar to a custom halftone screen, like a mezzotint or line screen. When you use this effect, anti-aliasing is automatically applied to the image. You need to choose a method for applying the effect. There are five different methods for applying Express Texture: • Paper — adjusts light intensity by using the paper texture as a mapping model. If you want open to experiment with the effect, keep the Papers panel open while you apply the effect. This way you can switch to different papers and modify the paper controls. • Image Luminance — uses the image’s brightness as the model for the adjustments • Original Luminance — uses the luminance of the clone source as the model for the adjustment • Alpha Channel or Layer Mask — sets the values in the alpha channel or layer mask as the model for the adjustments. You can use this method only if you have a saved channel or a layer mask in your image. An image with the Express Texture effect applied. To apply Express Texture using image luminance 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Express Texture. 666 | Corel Painter 2015 User Guide 3 Choose Image Luminance from the Using list box. 4 Adjust any of the Express Texture controls. For information, see “Express Texture controls” on page 668. To apply Express Texture using paper texture 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Surface Control Express Texture. 5 Choose Paper from the Using list box. 6 Adjust any of the Express Texture controls. For information, see “Express Texture controls” on page 668. To apply Express Texture using clone source or pattern luminance 1 Open an image. 2 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 3 Choose Effects Surface Control Express Texture. 4 Choose Original Luminance from the Using list box. 5 Adjust any of the Express Texture controls. For information, see “Express Texture controls” on page 668. To apply Express Texture using a layer mask or alpha channel 1 Do one of the following: • To use a layer mask, choose Window Layers, and click the layer that contains a layer mask in the Layers panel. • To use an alpha channel, choose Window Channels, and click the alpha channel in the Channels panel. Using lighting and surface texture effects | 667 2 Choose Effects Surface Control Express Texture. 3 Choose the layer mask or alpha channel from the Using list box. 4 Adjust any of the Express Texture controls. For information, see “Express Texture controls” on page 668. Express Texture controls • Gray Threshold — determines where the threshold is, between pure black and pure white • Grain — determines how deeply the texture penetrates the surface • Contrast — determines the number of levels of black and white. For example, low contrast generates pure gray, medium contrast produces levels of grayscale, and high contrast produces a black and white screen. Applying a warp effect Corel Painter offers different options for warping images. The Image Warp effect lets you distort the surface of an image as if it were a sheet of pliable film. You can make images look as though they’re reflected in a fun house mirror. Before (left) and after (right) applying the Image Warp effect. You can also use the Quick Warp effect to create some basic distortions, like stretch or bulge. These distortions are useful for preparing images for reflection maps when applying surface texture. For more information, see “Creating reflection maps” on page 655. Quick Warp lets you create five types of distortions: • Sphere — warps the image spherically, like a reflection on a polished silver ball 668 | Corel Painter 2015 User Guide An example of the Quick Warp effect using Sphere distortion. • Bump — warps the center of the image toward you, making it appear convex An example of the Quick Warp effect using Bump distortion. • Valley — warps the center of the image away from you, making it appear concave • Swirl — distorts the image in a spiral • Ripple — distorts the image in concentric rings, like the rings created when you drop a stone into a pool of water You can apply Image Warp and Quick Warp to the canvas, selections, and layers. However, Image Warp allows you to better target areas for warping, which is useful if you need to warp only a small portion of an image. To warp an image using Image Warp 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. Using lighting and surface texture effects | 669 • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Image Warp. 3 In the Image Warp dialog box, enable one of the following options: • Linear — pulls the selected area as if you were pulling from the top of a cone • Cubic — pulls a flat surface outward • Sphere — pulls a surface as if it were a lens 4 Adjust the Size slider. This slider controls the size of the area affected by dragging the cursor. The higher the number, the smaller the affected area. 5 In the document window, drag to distort the image. A circle displays as you drag, which indicates the area affected. To warp an image using Quick Warp 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Quick Warp. 3 In the Quick Warp dialog box, enable one of the following options: • Sphere — warps the image spherically, like a reflection on a polished silver ball • Bump — warps the center of the image toward you, making it appear convex • Valley — warps the center of the image away from you, making it appear concave • Swirl — distorts the image in a spiral • Ripple — distorts the image in concentric rings, like the rings created when you drop a stone into a pool of water 4 Adjust any of the following sliders: • Power — controls the intensity of the Sphere and Ripple effects • Angle Factor — controls the appearance of twisting and swirling in all effects Applying the Woodcut effect You can apply the Woodcut effect to create an image that appears like a woodcut or linoleum block print. You can specify either black and white or colored Woodcut effects. You can also save preset Woodcut effects to apply to other images. 670 | Corel Painter 2015 User Guide Before (left) and after (right) applying the Woodcut effect. To apply a black and white Woodcut effect 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Woodcut. 3 Enable the Output Black check box to use the black part of the effect in the final image. 4 Disable the Output Color check box if you want to use black and white only in the final image. 5 Adjust any of the following sliders: • Black Edge — determines the detail of the black edge. Larger values produce thick, black edges around objects. Smaller values produce more intricate edges. • Erosion Time — determines the number of erosion iterations performed on the black edge. The higher the erosion, the simpler the edge. • Erosion Edge — controls the amount of smoothing on the black edge. Larger values produce a rounded appearance of the black edge. • Heaviness — determines the amount of black in the final image To apply a colored Woodcut effect 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Woodcut. Using lighting and surface texture effects | 671 3 Enable the Output Color check box to use the color part of the effect in the final image. 4 Disable the Output Black check box if you want to use color only in the final image. 5 Enable one of the following options: • Auto Color — computes the color set from the original image’s colors automatically • Use Current Color Set — uses a predefined color set. Next, choose a color from the Color Set box. 6 Adjust any of the following sliders: • Number of Colors — determines the number of colors used in the effect, ranging from 2 to 256. This control is available only with the Auto Color option. • Color Edge — determines the thickness of a colored edge applied to the image boundaries. Moving the slider to the right increases edge thickness, which is measured in pixels. The edge color is selected by choosing a color swatch below the preview window. You can change the colors in a color set by clicking a color and then clicking a new color in the Change Color chip. To save a Woodcut effect as a preset 1 Choose Effects Surface Control Woodcut. 2 In the Woodcut dialog box, modify any of the settings. 3 Click the Add button . 4 In the Add Preset dialog box, type a name in the Preset Name box. You can choose the saved preset from the Preset list box. Color options cannot be saved with a preset. Applying the Distress effect You can apply the Distress effect to generate a high-contrast, black and white rendering of an image. You can control the edges, smoothness, variability, and threshold of the effect. The effect interacts with either the currently selected paper grain, pattern, clone source, layer mask, or channel. 672 | Corel Painter 2015 User Guide Before (left) and after (right) applying the Distress effect. To apply the Distress effect using paper luminance 1 Choose Window Paper Panels Papers. 2 Choose a paper swatch from the Papers library panel. If you want open to experiment with the effect, keep the Papers panel open while you apply the effect. This way you can switch to different papers and modify the paper controls. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Surface Control Distress. 5 Choose Paper from the Using list box. 6 Adjust any of the Distress controls. For information, see “Distress controls” on page 674. To apply the Distress effect using clone source or pattern luminance 1 Open an image. 2 Do one of the following: • To use a clone source, choose Window Clone Source. In the Clone Source panel, click the Open Source Image button , and Open Source to choose a clone source. • To use a pattern, choose Window Media Library Panels Patterns, and click a pattern swatch from the Pattern library panel. 3 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. Using lighting and surface texture effects | 673 • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose Effects Surface Control Distress. 5 Choose Original Luminance from the Using list box. 6 Adjust any of the Distress controls. For information, see “Distress controls” on page 674. To apply the Distress effect using a layer mask or alpha channel luminance 1 Do one of the following: • To use a layer mask, choose Window Layers, and click the layer that contains a layer mask in the Layers panel. • To use an alpha channel, choose Window Channels, and click the alpha channel in the Channels panel. 2 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 3 Choose Effects Surface Control Distress. 4 Choose the layer mask or channel from the Using list box. 5 Adjust any of the Distress controls. For information, see “Distress controls” on page 674. Distress controls • • • • • • Edge Size — determines the size of the edge enhancement Edge Amount — determines the amount of edge enhancement Smoothing — determines the roundness of the edge between black and white Variance — determines the amount of grain added to the edge Threshold — determines how much black is in the image Preview — enable this check box to preview the effect in the document window Applying the Serigraphy effect With the Serigraphy effect, you can use photographs to generate images that appear silk-screened or look like woodblock cuts. When applying the effect, Corel Painter saves each color reduction as a separate layer, so you can edit each layer individually. 674 | Corel Painter 2015 User Guide Before (left) and after (right) applying the Serigraphy effect. To apply Serigraphy effects 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Serigraphy. 3 Click the Match to color chip, and choose a color from the Color dialog box. This is the center color — the color on which the effect will be based. 4 Click the Fill with color chip, and choose a color from the Color dialog box. This color is used on the new layer. 5 In the Serigraphy color dialog box, adjust any of the following sliders: • Smoothing — determines the smoothness of the black edge • Threshold — determines the total amount of color difference from the center color • Distance Weighting — determines the amount of color distance from the center color • Hue Weighting — determines how much hue contributes to the effect • Sat Weighting — determines how much saturation contributes to the effect • Lum Weighting — determines how much luminance contributes to the effect 6 Click Create Serigraphy Layer. 7 Click OK. You can also specify Match and Fill colors by clicking a color in the image. Using lighting and surface texture effects | 675 Applying the Sketch effect You can use the Sketch effect to generate a black and white pencil outline of a photograph. You can then use the outline as a guide for applying color, which is a useful technique for starting a painting. For more information, see “Choosing a painting workflow” on page 124. To store the settings for the effect, you can create a preset. This allows you to quickly apply the settings to another image. Before (left) and after (right) applying the Sketch effect. To apply the Sketch effect 1 To apply the effect to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 2 Choose Effects Surface Control Sketch. 3 In the Sketch dialog box, adjust any of the following sliders: • Sensitivity — determines sensitivity to detail. Low values detect only the main edges. High values detect the main edges as well as thin lines, such as the lines around a person’s eyes. • Smoothing — determines how much noise is filtered out. Higher values result in wider, lighter, and blurrier lines. • Grain — determines how much of the paper grain is revealed in the sketch marks. Move this slider to the right to show more of the paper grain. • Threshold High and Threshold Low — removes noise after edge detection. Threshold High is used to flag light pixels which may be just noise in the image. Threshold Low is used to test surrounding pixels. 676 | Corel Painter 2015 User Guide You can also apply a preset sketch effect by choosing a preset from the Preset list box. To save a sketch effect as a preset 1 Choose Effects Surface Control Sketch. 2 In the Sketch dialog box, modify any of the settings. 3 Click the Add button . 4 In the Add Preset dialog box, type a name in the Preset Name box. You can delete a preset sketch effect by choosing it from the Preset list box and clicking the Delete button. Using lighting and surface texture effects | 677 678 | Corel Painter 2015 User Guide Dynamic Plug-ins Dynamic plug-ins are a category of floating layers that give you the ability to manipulate, transform, and adjust underlying images non-destructively. In other words, you can apply and modify the dynamic plugeffects any number of times without altering the source image. The Liquid Metal dynamic plug-in lets you introduce metallic droplets to an image by using a dynamic layer. This section contains the following topics: Dynamic Plug-ins | 679 • “Getting started with dynamic plug-ins” (page 680) • “Modifying and deleting dynamic layers” (page 681) • “Committing dynamic layers to default layers” (page 681) • “Applying the Brightness and Contrast dynamic plug-in” (page 682) • “Applying the Burn dynamic plug-in” (page 683) • “Applying the Tear dynamic plug-in” (page 684) • “Applying the Bevel World dynamic plug-in” (page 686) • “Applying the Equalize dynamic plug-in” (page 688) • “Applying the Glass Distortion dynamic plug-in” (page 690) • “Applying the Kaleidoscope dynamic plug-in” (page 691) • “Applying the Liquid Lens dynamic plug-in” (page 693) • “Applying the Liquid Metal dynamic plug-in” (page 698) • “Applying the Posterize dynamic plug-in” (page 706) Getting started with dynamic plug-ins Dynamic plug-ins allow you to apply effects to images without altering the original image. For example, you can add a burnt effect to the edge of an image or increase the image brightness. The Dynamic plug-ins are accessible from the Layers panel. When you apply an effect using a dynamic plug-in, a dynamic layer is automatically generated in the document. Like all floating objects, dynamic layers appear in the layer list in the Layers panel, where they are identified by the plug icon . You can select, move, group, hide, show, and lock dynamic layers, as well as change their display order, opacity, and composite method, as you would with other layers. For more information, see “Layers” on page 513. The steps for applying dynamic plug-ins vary slightly depending on which dynamic plug-in you choose. For most dynamic plug-ins, you can apply the effect to: • a constrained area by making a selection in the document window • a selected layer • to the content of the entire canvas If you apply the effect to a selection, the dynamic layer conforms to the dimensions and location of the selection. If you apply the effect to the canvas, the dynamic layer is the same size as the canvas. For a few dynamic plug-ins, such as Kaleidoscope, you can specify the size of the new layer before you create it. For more information, see “Applying the Kaleidoscope dynamic plug-in” on page 691. When you save the file in RIFF format, the dynamic layer retains its dynamic nature. Therefore, if you plan on modifying the dynamic layer in the future, you should save the file to RIFF. 680 | Corel Painter 2015 User Guide To access the dynamic plug-ins 1 Choose Window Layers. 2 In the Layers panel, click the Dynamic Plug-ins button to display a list of dynamic plug-ins. Modifying and deleting dynamic layers After creating a dynamic layer, you can change its settings. You can also delete a dynamic layer at any time. To change a dynamic layer’s settings 1 Select the dynamic layer in the document window or in the Layers panel. 2 Double-click the dynamic layer in the Layers panel. 3 In the dialog box, change any settings. To delete a dynamic layer • In the Layers panel, select the dynamic layer, and click the Delete button . You can also delete a dynamic layering by choosing Edit Undo. Committing dynamic layers to default layers At some point, you may want to finalize the effect and commit the result to a default layer. This allows you to work with the image in ways not possible when the effect is held in a dynamic layer. Committing a dynamic layer captures its current appearance to a pixel-based layer. After a dynamic layer is committed, you can no longer adjust the effect. The following operations automatically generate a prompt to commit a dynamic layer: • painting on a dynamic layer • applying an additional effect or dynamic plug-in • dropping a dynamic layer • collapsing a group that contains a dynamic layer • saving to a non-RIFF format Dynamic Plug-ins | 681 To commit a dynamic layer to a default layer 1 In the Layers panel, choose a dynamic layer. 2 Click the Layer options button , and choose Convert To Default Layer. Applying the Brightness and Contrast dynamic plug-in The Brightness and Contrast dynamic plug-in creates a layer that lets you adjust the brightness and contrast of the image beneath it. The Brightness and Contrast dynamic layer affects all images beneath it. To create a Brightness and Contrast dynamic layer 1 Do one of the following: • In the Layers panel, choose the Canvas. • Choose the Rectangular Selection tool from the toolbox, and then drag in the document window to select an area. 2 In the Layers panel, click the Dynamic Plug-ins button , and choose Brightness and Contrast. 3 In the Brightness/Contrast dialog box, drag the sliders to adjust the image contrast and brightness. Corel Painter automatically creates a new layer when you apply the dynamic plug-in. If you don’t like the results, you can click Cancel or you can click Reset to restore the default settings. You can also use the Opacity slider 682 | Corel Painter 2015 User Guide in the Layers panel to adjust the effect. Applying the Burn dynamic plug-in The Burn dynamic plug-in lets you add a burn effect to the edges of a selection or layer. You can adjust the amount and character of the burn. Different Burn settings produce different results. To burn a layer or selection 1 Do one of the following: • In the Layers panel, choose the Canvas, and choose Select All. • In the Layers panel, choose a layer. • Choose the Rectangular Selection tool from the toolbox, and then drag in the document window to select an area. 2 In the Layers panel, click the Dynamic Plug-ins button , and choose Burn. 3 In the Burn Options dialog box, adjust any of the following sliders and controls: • Burn Margin — specifies the width of the burn effect in relation to the layer’s size • Flame Breadth — specifies the width of the scorched region. The burn color appears in the scorch. • Flame Strength — specifies how much of the layer is consumed by the burn. Increasing Flame Strength shrinks the layer. • Wind Direction — changes the burn amount for different sides of the layer • Wind Strength — determines how much change the Wind Direction control imparts • Jaggedness — specifies the amount of irregularity in the burnt edges If you apply the effect a selection, Corel Painter 2015 automatically creates a new layer when you apply the dynamic plug-in. If you apply the effect to an existing layer, Corel Painter converts the layer to a dynamic layer. Dynamic Plug-ins | 683 You can also Use the current paper to vary the dye concentration in the scorch region Enable the Use paper texture check box. Burn the interior edges as well as the exterior edges of the selection Enable the Burn Interior Edges check box. Disable this check box to protect the interior edges. Change the scorch color Click the Color chip, and choose a color in the Color dialog box. Restore the default settings Click the Reset button. You can view only the dynamic layer by hiding the canvas in the Layers panel. You can apply a Burn to a specific area of the canvas by selecting the area, right-clicking the selection and choosing Layer via Copy, then applying the effect to the new layer. You can use the Revert to Original command in the Layers panel menu to restore a source image to its original condition. For more information, see “Modifying and deleting dynamic layers” on page 681. Applying the Tear dynamic plug-in The Tear dynamic plug-in lets you apply a torn-paper effect to the edge of a selection or layer. You can also control the amount of tearing that the effect produces. 684 | Corel Painter 2015 User Guide You can tear a little (left) or a lot (right). To apply the Tear dynamic plug-in 1 Do one of the following: • In the Layers panel, choose the Canvas, and choose Select All. • In the Layers panel, choose a layer. • Choose the Rectangular Selection tool from the toolbox, and then drag in the document window to select an area. 2 In the Layers panel, click the Dynamic Plug-ins button , and choose Tear. 3 In the Tear Options dialog box, set the following sliders and controls to adjust the tear effect: • Margin — specifies the width of the tear effect from the edge of the layer • Strength — specifies how much of the layer is torn away • Jaggedness — specifies the amount of irregularity in torn edges If you apply the effect a selection, Corel Painter automatically creates a new layer when you apply the dynamic plug-in. If you apply the effect to an existing layer, Corel Painter converts the layer to a dynamic layer. You can also Tear the interior edges as well as the exterior edges Enable the Tear interior edges check box. Disable this check box to protect interior edges. Change the tear color Click the Color chip, and choose a color in the Color dialog box. Dynamic Plug-ins | 685 You can also Restore the default settings Click the Reset button. You can view only the dynamic layer by hiding the canvas in the Layers panel. Use a rough paper texture to create a better tear by clicking the Paper selector in the toolbox and choosing a paper texture from the list. You can use the Revert to Original command in the Layers panel menu to restore a source image to its original condition. For more information, see “Modifying and deleting dynamic layers” on page 681. Applying the Bevel World dynamic plug-in The Bevel World dynamic plug-in lets you create three-dimensional (3D) objects by adding bevel effects, or angled edges, to selections or layers. You can control both bevel shape and lighting to create unique effects. Examples of various bevel profiles. For example, you can even use Bevel World to create a 3D button with text on it. First, create the background button, and then add text to float over the button. You can then group the text and button together and collapse the layer group. You can also change the 3D appearance of the bevel by adjusting the lighting. To apply a bevel effect 1 Do one of the following: 686 | Corel Painter 2015 User Guide • In the Layers panel, choose a layer. • Choose a selection tool from the toolbox, and then drag in the document window to select an area. 2 In the Layers panel, click the Dynamic Plug-ins button , and choose Bevel World. 3 In the Bevel area, adjust any of the following sliders: • Bevel Width — specifies the width of the bevel in relation to the layer diameter • Outside Portion — controls the portion of the bevel that appears outside the layer • Rim Slope — specifies the angle of the rim (innermost portion) of the bevel • Cliff Portion — specifies the horizontal distance between the base and the rim • Cliff Height — specifies the vertical distance between the base level and rim level • Cliff Slope — specifies the angle of the cliff (middle portion) of the bevel • Base Slope — specifies the angle of the base (outermost portion) of the bevel • Smoothing — controls the roundness of the transitions between base, cliff, and rim as well as the sharpness of the resulting ridges 4 In the Light area, adjust any of the following sliders: • Light Direction — specifies the angle of the light source • Light Height — specifies the light’s angle in relation to the canvas. At 90°, the light is shining straight down, and at 1°, it’s nearly horizontal. With Light Height set to 90%, the Light Direction setting has no effect. When set to 90% or less, the light rotates around the center. • Brightness — controls the light’s intensity • Scatter — adjusts the spread of the light’s shine over the surface • Shine — controls the prevalence of highlights • Reflection — controls how much of the source image is visible in the bevel. If you are working with a clone, the clone source is mapped onto the surface at a variable percentage. You can also Add beveling on the interior edges of the bevel area Enable the Bevel Interior Edges check box. Change the color of the outside portion Click the Outside Color chip, and choose a color in the Color dialog box. This control applies only when Outside Portion is greater than zero. Dynamic Plug-ins | 687 You can also Change the light color Click the Light Color chip, and choose a color in the Color dialog box. Add a preset light source In the Light area, enable the Simple lighting check box, and click a light indicator on the lighting sphere. Add a custom light source In the Light area, disable the Simple lighting check box, and click on the lighting sphere where you want to add a new light source. A new light indicator (small circle) appears where you click. Delete a custom light source Click on a light indicator and press Delete. Restore the default settings Click the Reset button. You can use the Revert to Original command in the Layers panel menu to restore a source image to its original condition. For more information, see “Modifying and deleting dynamic layers” on page 681. Applying the Equalize dynamic plug-in The Equalize dynamic plug-in creates a layer that lets you adjust the contrast in underlying images. It does this by adjusting black and white points and distributing the brightness levels throughout the entire range of available levels. 688 | Corel Painter 2015 User Guide The Equalize dynamic layer is applied to a rectangular selection. The Equalize dynamic plug-in creates a histogram showing the number of pixels for each brightness level value. Equalize allows gamma adjustment, which lightens or darkens an image without changing highlights or shadows. To create an Equalize dynamic layer 1 Do one of the following: • In the Layers panel, choose the Canvas. • Choose the Rectangular Selection tool from the toolbox, and then drag in the document window to select an area. 2 In the Layers panel, click the Dynamic Plug-ins button , and choose Equalize. 3 In the Equalize dialog box, adjust the contrast by dragging the small black and white markers under the histogram. Any values in the image located to the right of the white marker become black; any values to the left of the black marker become white. 4 Drag the Gamma slider to adjust only the midtones of an image and leave the white and black areas untouched. Corel Painter automatically creates a new layer when you apply the dynamic plug-in. If you don’t like the results, click Reset to restore the default settings. You can also use the Opacity slider in the Layers panel to adjust the effect. Dynamic Plug-ins | 689 Applying the Glass Distortion dynamic plug-in The Glass Distortion dynamic plug-in creates a layer that simulates the appearance of viewing the image through textured glass. You can move the layer in the document to view the distortion over different parts of an image. A section of an image with Glass Distortion applied. To create a Glass Distortion dynamic layer 1 Do one of the following: • In the Layers panel, choose the Canvas. • Choose a selection tool from the toolbox, and then drag in the document window to select an area. 2 In the Layers panel, click the Dynamic Plug-ins button , and choose Glass Distortion. 3 In the Glass Distortion Options dialog box, choose one of the following displacement sources from the Using list box: • Paper — uses the selected paper texture. Paper texture is good for creating the pebbled glass effect. Unless you want frosted glass, you’ll probably want to increase the scale of the paper. • Current Selection — uses the currently selected area in the document window • Image Luminance — uses the current document’s luminance • Original Luminance — uses the clone source’s luminance Image pixels are displaced, based on the light and dark areas of the source. 4 To modify the distortion effect, adjust any of the following sliders: • Softness — controls the transitions between displaced colors. Increasing softness creates more intermediate steps and produces a smoother distortion. If you experience aliasing in a glass distortion, try increasing the softness. 690 | Corel Painter 2015 User Guide • Amount — controls the degree of displacement. A higher amount leads to more distortion. • Variance — creates multiple variations in the neighborhood of the displacement. The result of increasing variance depends on the type of image and other settings. Corel Painter automatically creates a new layer when you apply the dynamic plug-in. You can also Inverts the selected source Enable the Inverted check box. Display changes before applying them to the image Enable the Preview check box. Restore the default settings Click the Reset button. You can also use the Opacity slider in the Layers panel to adjust the effect. You can drag the Glass Distortion layer or selection in the document window to distort other areas of the image. The Glass Distortion dynamic layer using Paper (left) and Image Luminance (right) displacement sources. Applying the Kaleidoscope dynamic plug-in The Kaleidoscope dynamic plug-in creates a square layer that produces kaleidoscopic effects from underlying images. The traditional kaleidoscope is a hollow tube with a set of mirrors and colored chips at one end. You peer into the other end and enjoy the highly symmetrical patterns that the mirrors create from Dynamic Plug-ins | 691 the colored chips. When you add a Kaleidoscope dynamic layer, you first specify its size. You can move the layer over different parts of an image to produce different effects. To create a Kaleidoscope dynamic layer 1 In the Layers panel, click the Dynamic Plug-ins button , and choose Kaleidoscope. 2 In the Kaleidoscope dialog box, specify the size of the dynamic layer. Kaleidoscopes must be square, and no bigger than the shorter dimension of the document (width or height). 3 Drag the Kaleidoscope layer to different areas of the image to alter the effect. Move the Kaleidoscope layer to produce different effects. To preserve the Kaleidoscope layer, you need to save the image in RIFF format. To create and capture a Kaleidoscope pattern 1 Drag the Kaleidoscope layer on the canvas until it displays an image that you like. 2 In the Layers panel, select the Kaleidoscope layer. 3 Click the Layers panel menu arrow, and choose Drop and Select to commit the layer. 4 Choose Window Media Library Panels Patterns. 5 In the Patterns Libraries panel, click the Capture Pattern button. For more information, see “Patterns” on page 709. When you create a pattern from a Kaleidoscope layer, the selection is dropped to the canvas and cut out. If you want to preserve the original image and the Kaleidoscope layer so that you can continue working with the effect, save the image in RIFF format before you choose Drop and 692 | Corel Painter 2015 User Guide Select. As an alternative, you can set the number of Undo levels high enough so that you can back out of the steps to restore the original image. Applying the Liquid Lens dynamic plug-in Liquid Lens creates a dynamic layer that lets you distort and smear the underlying image. You can create “fun house” mirror effects, melting images, and more. You can also erase any of the changes that you make. Liquid Lens tools You can apply different distortion effects by using any of the following tools: Liquid Lens tool Example The Circular Distortion tool creates circular rings of distortion. Drag in the direction you want the distortion to move. Size and Spacing have no effect on the Circular Distortion tool. The Left Twirl tool distorts in counterclockwise spirals. Dynamic Plug-ins | 693 Liquid Lens tool The Right Twirl tool distorts in clockwise spirals. The Bulge tool distorts outward, pushing images out. The Pinch tool distorts inward, drawing images closer. 694 | Corel Painter 2015 User Guide Example Liquid Lens tool Example The Brush tool distorts in the direction you drag. To create a Liquid Lens dynamic layer 1 In the Layers panel, choose the Canvas. 2 Click the Dynamic Plug-ins button , and choose Liquid Lens. 3 In the Liquid Lens dialog box, choose a Liquid lens tool. 4 Adjust any of the following sliders: • Size — changes the diameter of the distortion tool and the size of rain, which scatters distortion droplets in the layer Examples of how the Size slider affects distortion. • Spacing — changes the distance between distortion dabs Dynamic Plug-ins | 695 Low spacing makes a smooth, continuous stroke (left); high spacing lets the dabs appear individually (right). • Amount — controls the degree of distortion applied • Smooth — changes the blending between the distortion stroke and the unaffected images Higher values create a smooth, continuous distortion (right). Lower values create individual dabs of distortion (left). 5 Drag in the document window to create distortion. If you don’t like the distortion, click Clear. You can also Simulate a melting image by scattering distortion droplets downwards in the layer In the Liquid Lens dialog box, click Rain, then click anywhere in the image to stop the rain. If Smooth and Size settings are very high, the rain might continue for a moment after you click. Restore the default settings 696 | Corel Painter 2015 User Guide Click the Reset button. You cannot use Undo to restore the image to its previous state, however, you can use the Eraser tool in the Liquid Lens dialog box. You can move the Liquid Lens layer to different regions of the document to distort other images. Rain melts the image. To erase Liquid Lens distortion 1 In the Liquid Lens dialog box, choose the Eraser tool . 2 Adjust the Size, Spacing, and Smooth sliders to modify the Eraser tool settings. Higher settings on the Smooth slider create softer transitions from the erased area to the remaining distortion. 3 Drag in the document window. The original underlying image returns. Remove distortion by using the Eraser tool. Dynamic Plug-ins | 697 Applying the Liquid Metal dynamic plug-in The Liquid Metal dynamic plug-in lets you paint on a layer with liquid and metal. This text uses the term “metal” to refer to the media applied — even if the settings create an effect more like water. You can apply droplets of liquid that distort the underlying image through refraction. You can also create globs of shiny metal that flow together and move like mercury. The Refraction slider sets the difference between water and metal, which lets you achieve intermediate effects. Negative metal can be used to create holes in metal. The Liquid Metal dynamic plug-in creates either liquid metal or translucent, refractive liquid. A stroke of metal is made up of a series of discrete droplets. You can select one or several droplets and move them or change their properties. The “handles” show the droplet’s circle and center point. Showing the handles on the droplets isn’t necessary for selecting them, but it can make your work easier. The droplets applied in the last stroke are automatically selected. Each new stroke deselects the droplets of the previous one. The Undo feature is not available when working with metal; however, you can remove selected metal, the last metal applied, or all metal on the layer. Metal is highly reflective. You can customize the look by using a clone source or a pattern as a reflection map. For more information, see “Image cloning and sampling” on page 167 and “Patterns” on page 709. Liquid metal tools You can apply metal with the Brush tool, the Circular Drop tool, or the Rain feature. You can adjust the size of your brush or rain droplets. The Brush is the default applicator. You can use the Brush tool to paint with metal. You can use the Circular Drop tool to create circles of metal. The Rain feature lets you scatter metallic droplets on the layer. 698 | Corel Painter 2015 User Guide Liquid Metal tool Example You can create strokes of metal by using the Brush tool. You can create circles of metal by using the Circular Drop tool. You can create randomly falling metal raindrops by applying the Rain feature. To create a Liquid Metal dynamic layer 1 In the Layers panel, choose the Canvas. Dynamic Plug-ins | 699 2 Click the Dynamic Plug-ins button , and choose Liquid Metal. 3 In the Liquid Metal dialog box, choose one of the following tools: • Circular Drop tool • Brush tool 4 In the Settings area, move any of the following sliders: • Size — changes the diameter of the selected droplets that you apply by using the Brush tool or Rain. It does not affect the Circular Drop tool. • Spacing — adjusts the spacing between droplets in strokes created with the Brush tool A stroke with low spacing (left): the droplets flow together. A stroke with high spacing (right): each droplet is distinct. • Volume — adjusts visibility along the perimeter Decreasing volume below 100% shrinks the visible portion of the droplet, “drying it up” (left). Increasing volume beyond 100% extends visibility beyond the droplet circle into the perimeter range (right). 700 | Corel Painter 2015 User Guide • Smooth — changes the perimeter range, which determines the droplet’s tendency to “join” its neighbors Low settings on the Smooth slider keep droplets distinct (left); higher settings make the droplets flow together (right). 5 In the Rendering area, choose one of the following metal types from the Map list box: • Standard Metal • Chrome 1 • Chrome 2 • Interior • Clone Source 6 Move any of the following sliders: • Amount — controls the emphasis of the metal effect from the Refraction slider and applies to all droplets in the layer. To create water effects, you can set the Amount to –0.5 so the droplets magnify the underlying images. Reflection and Refraction invert when you move the Amount slider to either extreme. • Refraction — controls droplet appearance. The slider represents a scale between reflection and refraction. Dynamic Plug-ins | 701 Low refraction means high reflection (left). High refraction creates translucent, refractive liquid. As Refraction nears 100%, the metal becomes transparent. The droplets look like a simple liquid — oil or water (right). 7 Drag in the document window to apply the metal. If you want to clear the effect and start again, click Clear. You can also Makes the droplets appear more round and threedimensional Enable the Surface tension check box. Scatter metal droplets in the layer In the Liquid Metal dialog box, click Rain, then click anywhere in the image to stop the rain. If Smooth and Size settings are very high, the rain might continue for a moment after you click. Restore the default settings Click the Reset button. The Map type that you choose applies to the entire layer. You can change the type at any time. To create negative metal • Press Option (Mac OS) or Alt (Windows), and drag with the Circular Drop tool or Brush tool over existing metal droplets. You will create holes in your metal. As you drag through positive pools, the negative metal will divide and separate the existing metal. 702 | Corel Painter 2015 User Guide To remove metal To Do the following Remove the last metal applied Press Delete (Mac OS) or Backspace (Windows). Remove the selected metal droplets In the Liquid Metal dialog box, click the Select Drops tool , select the metal, and press Delete (Mac OS) or Backspace (Windows). Remove all metal on the layer In the Liquid Metal dialog box, click Clear. To show metal droplet handles • In the Liquid Metal dialog box, enable the Display handles check box. When you enable the Display Handles check box (right), you can see the droplet circles and center points. To select metal droplets 1 In the Liquid Metal dialog box, choose the Select Drops tool . 2 Perform an action from the following table. To Do the following Select a single droplet If the Display Handles check box is enabled, click the center point handle of a droplet. If handles are not displayed, click anywhere on a droplet. Select a group of droplets Drag across the droplets you want to select. Dynamic Plug-ins | 703 To Do the following Add droplets to a selection Hold down Shift, and click additional droplets to add to the selection. Subtract droplets from a selection Hold down Shift, and click droplets to subtract from the selection. When a droplet is selected, the center point handle is displayed as a solid. Drag over the droplets you want to select. To move metal droplets 1 In the Liquid Metal dialog box, choose the Select Drops tool , and select the droplets that you want to move. 2 Choose the Move Drop tool, and drag the droplets to a new position. Notice how the droplets seek to join other droplets they encounter. You can control this tendency by adjusting the Smooth slider. 704 | Corel Painter 2015 User Guide You can drag the center of one of the droplets to move the selected group. To adjust the size of the Liquid Metal brush 1 In the Liquid Metal dialog box, choose the Select Drops tool , and click outside the droplets to deselect all. 2 Move the Size slider to the desired value. 3 Click the Brush tool and paint, or click Rain. You can also adjust the size of existing metal by selecting the droplets and moving the Size slider. To apply a clone source or pattern to the Liquid Metal reflection 1 Do one of the following: • Choose a pattern by clicking the Pattern selector from the Media Selector bar, and clicking a pattern from the list. • Set a clone source. 2 In the Layers panel, choose the Canvas. 3 In the Layers panel, click the Dynamic Plug-ins button , and choose Liquid Metal. 4 In the Liquid Metal dialog box, choose Clone Source from the Map list box. 5 Adjust any settings. 6 With the Circular Drop tool or Brush tool , drag in the document window to apply the metal. If you want to clear the effect and start again, click Clear. If no clone source has been specified, Corel Painter uses the current pattern as the reflection map. Dynamic Plug-ins | 705 The same piece of metal changes appearance when a pattern is used as the reflection map. Applying the Posterize dynamic plug-in The Posterize dynamic plug-in creates a layer that reduces the number of color levels in the images it floats over. A Posterize dynamic layer modifies the right half of this image. To create a Posterize dynamic layer 1 Do one of the following: • In the Layers panel, choose the Canvas. • Choose the Rectangular Selection tool from the toolbox, and then drag in the document window to select an area. 2 In the Layers panel, click the Dynamic Plug-ins button , and choose Posterize. 3 In the Posterize dialog box, specify the number of color levels you want. 706 | Corel Painter 2015 User Guide The maximum number of color levels is 128. The value applies to each color channel — red, green, and blue. Corel Painter automatically creates a new layer when you apply the dynamic plug-in. Dynamic Plug-ins | 707 708 | Corel Painter 2015 User Guide Patterns With Corel Painter, you can apply patterns to an image by filling or painting. In addition, you can customize patterns by modifying sample patterns or by creating them from scratch. All patterns, including both the sample and custom patterns, reside in libraries. You’ll find more libraries, with additional materials, on the Corel website. For more information, see “Working with libraries” on page 56. This section contains the following topics: • “Applying pattern fills” (page 709) • “Painting with patterns” (page 711) • “Creating and editing patterns” (page 714) • “Creating seamless patterns” (page 717) • “Creating fractal patterns” (page 719) Applying pattern fills Corel Painter lets you apply preset pattern fills to images. A pattern is a repeating design, and the smallest unit of a pattern is known as a “tile.” When you fill an area with a pattern, the tile, which is rectangular, is repeated across the selected area. You can adjust the appearance of a pattern in various ways. For example, you can change the tile size, also known as the scale, and offset tiles in a fill. When you offset the tiles, you adjust the horizontal or vertical position of the first tile, relative to the top of the object, which affects the rest of the pattern fill. Patterns | 709 Left: A pattern scaled at 20%. Right: The same pattern scaled at 100%. Left: The pattern offset set to 50% produces a seamless pattern. Right: The pattern offset set to 100% increases the pattern tile visibility. The tiles also appear misaligned. To apply a pattern as a fill 1 Choose Window Media Control Panels Patterns. 2 Click the Pattern selector, and click a pattern in the Patterns library panel. 3 To apply a pattern to: • The canvas — Click Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 4 Choose the Paint Bucket tool from the toolbox. 5 In the document window, click the canvas, selection, or layer. You can also Specify the range of colors to be filled On the property bar, type a value in the Tolerance box or move the slider. Specify the pattern opacity for pixels outside the tolerance range On the property bar, type a value in the Feather box or move the slider. 710 | Corel Painter 2015 User Guide You can also On the property bar, click the Anti-Alias button Soften the edges of the pattern . Anti-aliasing is desirable when the Feather setting is extremely low or set to zero. The image must be larger than the tile in order for the tiling to be visible in an image. You can also choose a pattern from the Pattern Selector in the toolbox or by choosing Edit Fill. In the Fill dialog box, choose Original Luminance from the Fill With list box, and click the Pattern selector. Note that the Pattern selector appears only if Current Pattern is selected in the Clone Source panel. To adjust the appearance of a pattern 1 Choose Window Media Control Panels Patterns. 2 Click the Pattern selector, and click a pattern in the Patterns library panel. 3 Click one of the following buttons: • Rectangular Pattern Type — places the tiles in a rectangular grid for fills. This option disables the Pattern Offset slider. • Horizontal Pattern Type • Vertical Pattern Type — offsets the tiles in subsequent rows — offsets the tiles in subsequent columns If applicable, move the Pattern Offset slider 4 Move the Pattern Scale slider to control the amount of offset. to control the size of each tile in the pattern. After you set these options, the pattern is ready to use. Painting with patterns Corel Painter lets you paint patterns directly onto an image using a brush that uses the rendered dab type. When painting with a pattern, you can apply the pattern as is, or you can modify its appearance. For Patterns | 711 example, you can paint a pattern with a mask, which generates a pattern with a transparent background. You can also paint subtle patterns by adjusting the opacity, which produces a translucent effect. Painted pattern type Example Pattern Pattern with mask Pattern with opacity To paint with a pattern 1 Choose Window Media Control Panels Patterns. 2 Click the Pattern selector, and click a pattern in the Patterns library panel. 3 Choose Window Brush Control Panels General. 4 Click the Brush Selector on the Brush Selector bar. 5 In the Brush library panel, click a brush category and a brush variant. If the Source list box in the General controls panel is not available (appears gray), the selected brush category does not support patterns. For example, the Pattern Pens brush category supports patterns. 6 From the General controls panel, choose a dab type from the Dab Type list box. If the Source list box in the General controls panel is not available (appears gray), the dab type does not support patterns. For example, the Projected and Rendered dab types support patterns. 7 From the Source list box in the General controls panel, choose one of the following options: • Pattern — paints with a pattern containing no mask information • Pattern with Mask — paints using the mask data contained in the pattern (not all patterns contain mask data) If you want to change the size of the painted pattern, you should resize the brush instead of scaling the pattern. To achieve the best results, set the Pattern Scale in the Patterns panel to 100%. 8 Paint in the image. 712 | Corel Painter 2015 User Guide You can also paint with a pattern by choosing a brush variant from the Pattern Pens category. If you have not set a clone source, Corel Painter uses the current pattern in any operation related to clone source colors or luminance. This means you can paint with a pattern by using a Cloner brush. When painting with a pattern, keep in mind that direction matters. Corel Painter flips the pattern you’re painting when you change directions, so apply strokes in the same direction to achieve a uniform effect. To paint with pattern opacity 1 Choose Window Media Control Panels Patterns. 2 Click the Pattern selector, and click a pattern in the Patterns library panel. If you want to resize the pattern tile, move the Pattern Scale slider. 3 Choose Window Brush Controls General. 4 Click the Brush Selector on the Brush Selector bar. 5 In the Brush library panel, click a brush category and a brush variant. If the Source list box in the General controls panel is not available (appears gray), the selected brush category does not support patterns. For example, the Pattern Pens brush category supports patterns. 6 From the General controls panel, choose a dab type from the Dab Type list box. If the Source list box in the General controls panel is not available (appears gray), the dab type does not support patterns. For example, the Rendered dab types support patterns with opacity. 7 In the General controls panel, choose Pattern As Opacity from the Source list box. Pattern As Opacity is the only computed dab type that responds to methods (Cover and Buildup), allowing it to respond to Graininess. 8 Apply a brushstroke to the image. You can also paint with a pattern by choosing a brush variant from the Pattern Pens category. Corel Painter applies the current color, using luminance in the pattern to control opacity. Light colors in the pattern are rendered as transparent (or as having very low opacity). Dark colors in the pattern are rendered as very dark (or as having high opacity). Patterns | 713 Creating and editing patterns You can create a pattern from scratch or from an existing image. When creating a pattern from an existing image, you can base the pattern on the entire image or a selected area. You can also create a pattern from a mask, which produces a pattern with a transparent background. The image or selection that you choose is converted into a tile that, when repeated, generates a pattern. A pattern tile was created by applying brushstrokes to the canvas. If you want to edit an existing pattern, or if a pattern preview isn’t detailed enough, you can open the pattern tile in its own window so that you can view the pattern closely to modify it. For example, you can manipulate a pattern to be a half-drop design, traditionally used in wallpaper designs. After creating a pattern tile, you may want to refine it so that it tiles seamlessly. For more information, see “Creating seamless patterns” on page 717. Images that you turn into patterns are saved in the RIFF format, and they maintain their pattern characteristics even after you save and reopen them. You can switch libraries whenever you want to use a different set of patterns. For more information, see “Working with libraries” on page 56. Creating patterns on layers You can use the same techniques to create patterns on layers as you do to create them on the canvas. However, a pattern’s wrap-around features do not apply to layers. This is because the canvas has edges, but layers do not — they are unlimited in size. If you shift a pattern on a layer, the pattern does not wrap around. To create a pattern from scratch 1 Choose File New. 2 Type values in the Width and Height boxes. If you want to create a pattern, you should set a small canvas size, such as 400 pixels by 300 pixels at 300 ppi. 714 | Corel Painter 2015 User Guide 3 Choose Window Media Control Panels Patterns. 4 In the Patterns panel, click the Pattern options button , and choose Define Pattern. 5 Apply brushstrokes to the canvas. If you apply a brushstroke to the edge of the canvas, wrap-around colors are enabled so that you can drag a brushstroke off one edge of an image, while simultaneously applying the brushstroke to the other side of the image. 6 Click the Pattern options button , and choose Add Image to Library. 7 In the Save Image dialog box, type a name for the pattern. You can also create a pattern by choosing an existing pattern, modifying it, and then choosing Define Pattern. To create a pattern from an image 1 Open the image file that you want to use in creating a pattern. 2 Choose Window Media Control Panels Patterns. 3 In the Patterns panel, click the Pattern options button 4 Click the Pattern options button , and choose Define Pattern. , and choose Add Image to Library. 5 In the Save Image dialog box, type a name for the pattern. To create a pattern from a selection 1 Open the image file that you want to use in creating a pattern. 2 Choose Window Media Control Panels Patterns. 3 Choose the Rectangular Selection tool from the toolbox. 4 Drag in the document window to select the area that you want to save as a pattern tile. 5 In the Pattern panel, click the Pattern options button , and choose Capture Pattern. 6 In the Capture Pattern dialog box, enable one of the following options: • Rectangular Tile — places the tile in a rectangular grid for fills. This option disables the Bias slider. • Horizontal Shift — offsets the tiles in subsequent rows • Vertical Shift — offsets the tiles in subsequent columns If applicable, move the Bias slider to adjust the amount of offset. Patterns | 715 7 Type a name in the Name text box. 8 Click OK to save the pattern tile to the current library. You can also create a pattern that is based on a 4-point clone source, such as perspective or bilinear. For more information, see “Applying transformations when sampling” on page 182. To create a masked pattern 1 Open the image file that you want to use in creating a pattern. 2 Choose Window Media Control Panels Patterns. 3 Choose the Lasso tool from the toolbox. 4 In the document window, draw a freehand border around the area that you want to convert to a masked pattern. 5 In the Patterns panel, click the Pattern options button , and choose Capture Pattern. 6 In the Capture Pattern dialog box, enable one of the following options: • Rectangular Tile — places the tile in a rectangular grid for fills. This option disables the Bias slider. • Horizontal Shift — offsets the tiles in subsequent rows • Vertical Shift — offsets the tiles in subsequent columns If applicable, move the Bias slider to adjust the amount of offset. 7 Type a name in the Name text box. 8 Click OK to save the masked pattern to the current library. To quickly apply a pattern mask, click the Brush Selector. In the Brush library panel, choose the Pattern Pens category, and then choose the Pattern Pen Masked variant. You can apply pattern masks by using any brush variant that supports them. For more information, see “Painting with patterns” on page 711. To edit a pattern 1 Choose Window Media Control Panels Patterns. 2 Click the Pattern selector, and click a pattern in the Patterns library panel. 3 Click the Pattern options button , and choose Check Out Pattern. The pattern tile appears in a separate document window. 716 | Corel Painter 2015 User Guide 4 On the canvas, modify the pattern tile image. 5 Click the Pattern options button , and choose Add Image to Library. 6 In the Save Image dialog box, click OK to save the pattern to the library. If you want to rename the pattern, type a new name in the Save As text box. For example, you may want to modify a default pattern, but keep a copy of the default pattern intact. The Check Out Pattern mode supports wrap-around colors. When you drag a brushstroke off one edge of an image, the brushstroke is simultaneously applied to the other side of the image. This allows you to quickly modify the edges of an individual pattern tile. Creating seamless patterns Patterns are created by repeating a rectangular image tile across an area. Ideally, the pattern tiles should seamlessly blend into one another so that the eye doesn’t distinguish the tile edges. Corel Painter allows you to generate seamless patterns by modifying the edges of a pattern tile before applying the pattern. However, you can also fix a pattern’s seams by directly modifying the pattern fill. Left: The pattern tile includes a visible white edge, which delimits each tile. Right: The white edge was filled with the background color to produce a seamless pattern. To achieve seamless tiling, Corel Painter gives documents defined as pattern tiles two special characteristics: wrap-around colors and wrap-around seams. • The wrap-around colors feature lets you drag a brushstroke off one edge of an image, while simultaneously applying the stroke to the other side of the image. This allows you to quickly modify the edges of an individual pattern tile. • The wrap-around seams feature lets you shift the edges of pattern tiles to the center of the image, where their tonal differences are more apparent and easier to correct. This allows you to modify a pattern after applying it as a fill. Patterns | 717 Left: The pattern tile before the edges were modified. Right: The same pattern tile after the edges were painted by using the Straight Cloner brush and the wrap-around colors feature. To ensure a seamless pattern, you can also apply an effect, such as the Glass Distortion effect, the Super Soften effect (with the Wrap Around check box enabled), and most of the Tonal Control effects. Some effects, such as Apply Surface Texture, can result in a noticeable seam. For information, see “Applying Glass Distortion” on page 618. To create a seamless pattern from a pattern tile 1 Choose Window Media Control Panels Patterns. 2 Click the Pattern selector, and click the pattern whose tile you want to fix from the Patterns library panel. 3 Click the Pattern options button , and choose Check Out Pattern. The pattern tile appears in a separate document window. 4 Use any color brush to paint out the edge lines, or use a brush with a Water or Drip method to smear across the lines. 5 Click the Pattern options button , and choose Capture Pattern. 6 In the Capture Pattern dialog box, type a name in the Name box. To preserve detailed images, set the Straight Cloner brush to clone from somewhere inside the image. For more information, see “Painting in the clone” on page 176. You can also copy a selection to a layer and move it over the edge. To produce clean transitions, feather the layer, and reduce opacity. Drop the layer when you’re satisfied with the result. For more information, see “Layers” on page 513. To create a seamless pattern from a pattern fill 1 Open a new blank document. 2 Choose Window Media Control Panels Patterns. 718 | Corel Painter 2015 User Guide 3 In the Patterns panel, click the Pattern selector, and click the pattern whose seams you want to modify in the Patterns library panel. 4 Click Canvas in the Layers panel. 5 Choose the Paint Bucket tool from the toolbox, and click the canvas in the document window. 6 In the Patterns panel, click the Pattern options button 7 In the toolbox, click the Grabber tool , and choose Define Pattern. . 8 Hold down the Shift key and drag the image to display the area where the tile’s horizontal and vertical edges meet. 9 Do any of the following: • Use any color brush to paint out the edge lines, or use a brush with a Water or Drip method to smear across the lines. • Use the Straight Cloner brush to paint out the edge lines to preserve image details. For more information, see “Painting in the clone” on page 176. You can also copy a selection to a layer and move it over the edge. To produce clean transitions, feather the layer, and reduce opacity. Drop the layer when you’re satisfied with the result. For more information, see “Layers” on page 513. The changes that you make to a pattern fill are not reflected in the original pattern tile. Creating fractal patterns You can create interesting landscapes by using fractal patterns. You can also convert a fractal pattern into a paper texture and save it to the Paper library. For more information, see “Working with paper texture and grain” on page 151. Using Fractal Pattern controls When you create fractal patterns, the following controls allow you to fine-tune your creation: • Power controls the intricacy of the pattern’s definition, as if you were “zooming” in and out on a textured surface with a microscope. Patterns | 719 The Power slider determines the degree of detail. The image on the left is set to -200% and the image on the right is set to 0%. • Feature Size defines the number of prominent features within the tile. The Feature Size slider determines the number of repetitions per tile. The image on the left is set to 90% and the image on the right is set to 20%. • Softness adjusts the edge softness of the pattern. • Angle changes the direction from which you view the fractal. • Thinness emphasizes the direction suggested by the lines of the fractal pattern. Thinner lines produce a more linear look. • Size determines the size of the tile you are creating. If your computer has a lot of memory, you can make a large file with a high resolution. If you do not have a lot of available memory on your computer, some of the size options may not be available. Low Thinness settings display the fractal as streaks. Use the Angle slider to change the direction of streaking. Corel Painter uses four channels to store graphic information: Red, Green, Blue, and Alpha. When creating fractal patterns, you can place information other than color values in these channels, which allows you to visualize this information in different ways. 720 | Corel Painter 2015 User Guide To create fractal patterns 1 Choose Window Media Control Panels Patterns. 2 In the Patterns panel, click the Pattern options button , and choose Make Fractal Pattern. 3 In the Make Fractal Pattern dialog box, perform a task from the following table. To Do the following Control the intricacy of the pattern Move the Power slider to the right to zoom out and see many small features, or move it to the left to zoom in and see a few large features. Modify the number of prominent features within the tile Move the Feature Size slider to the right to decrease the repetitions per tile, or move it to the left to increase the number of repetitions per tile. Adjust the edge softness of the pattern Move the Softness slider to the left to decrease the softness, or move it to the right to increase the softness. Change the direction from which you view the fractal Move the Angle slider to the left to decrease the angle, or move it to the right to increase the angle. Create a more linear pattern by emphasizing the direction suggested by the lines of the fractal pattern Move the Thinness slider to the left to increase the appearance of lines, or move it to the right to decrease the appearance of lines. 4 In the Size area, enable the option that corresponds to the size of the tile that you want to create. 5 From the Channel list box, choose one of the following options: • Height as Luminance — displays pseudo-height information as luminance. White areas are represented as peaks, and dark areas become depressions. Images generated with this option can be used with the Apply Surface Texture effect. • Gradient Bearing — uses the Red channel to display the bearing of the down angle of a height field. • Surface Normal — uses the Green and Blue channels to represent the X and Y components of the surface normal (angle perpendicular to the surface at a given point) of the height field (Green=X, Blue=Y). 6 Click OK. Patterns | 721 Creating the new pattern may take some time. When the pattern file is ready, it appears in a new document window. 7 In the Patterns panel, click the Pattern options button , and choose Capture Pattern. 8 In the Capture Pattern dialog box, type a name in the Name box. The Gradient Bearing and Surface Normal options for viewing a fractal texture are offered for purely aesthetic reasons. One way to take advantage of them is to create color variations of the texture with the Adjust Colors feature. To colorize a fractal pattern, you can replace the grayscale tones with colors from a gradient fill by using the Express in Image feature. For information, see “To replace image colors with gradient colors” on page 727. To convert a fractal pattern into a paper texture 1 Choose Window Media Control Panels Patterns. 2 In the Patterns panel, click the Pattern selector, and click a pattern in the Patterns library panel. 3 Click the Pattern options button , and choose Check Out Pattern. The fractal pattern is displayed in a new image window. 4 Choose Effects Tonal Control, and adjust image elements such as brightness, contrast, and luminance. For more information, see “Equalizing images” on page 274. 5 Choose Select All. 6 Choose Window Paper Panels Papers. 7 In the Papers panel, click the Paper options button 8 In the Capture Paper dialog box, set the crossfade to 0. 9 Type a name in the Save As box. 722 | Corel Painter 2015 User Guide , and choose Capture Paper. Gradients A gradient is a type of fill that displays a smooth progression of two or more colors and adds the illusion of depth to an image. Gradient fills are also known as blends or fountain fills. Corel Painter offers a wide selection of preset gradients, but you can also create gradients. This section contains the following topics: • “Applying gradients” (page 723) • “Replacing image colors with gradient colors” (page 726) • “Adjusting gradients” (page 727) • “Creating and editing gradients” (page 729) • “Saving gradients” (page 733) Applying gradients Corel Painter allows you to apply a gradient to an image by filling an area, such as the canvas, a selection, layer, or channel. For more information, see “Selections and transformations” on page 577, “Layers” on page 513, and “Alpha Channels” on page 563. When applying a gradient as a fill, you can apply one of four gradient types: linear, radial, circular, and spiral. Gradients | 723 Left to right: Linear, radial, circular, and spiral gradients. You can also apply a gradient in a fluid way by painting it onto an image with a brush and dab type that support gradient painting. For more information, see “General controls: Dab types” on page 332. To apply a gradient as a fill 1 Choose Window Media Control Panels Gradients. 2 Click the Gradient selector, and click a gradient from the Painter Gradients library panel. 3 Click one of the following gradient types: • Linear Gradient • Radial Gradient • Circular Gradient • Spiral Gradient 4 Perform a step from the following table. To apply a gradient to Do the following The canvas Click the Canvas in the Layers panel. A selection Click a selection tool from the toolbox, and drag in the document window to select an area. A layer Click a layer in the Layers panel. A channel Click a channel in the Channels panel. 724 | Corel Painter 2015 User Guide 5 Click the Paint Bucket tool from the toolbox. 6 In the document window, click the selected area, layer, or channel. You can also Specify the range of colors to be filled On the property bar, type a value in the Tolerance box, or adjust the slider. Specify the gradient fill opacity for pixels outside of the tolerance range On the property bar, type a value in the Feather box, or adjust the slider. Soften the edges of the gradient fill On the property bar, click the Anti-Alias button . Anti-aliasing is desirable when the Feather setting is set to zero or extremely low. You can also apply a Gradient by choosing the Paint Bucket tool from the toolbox, choosing Gradient from the Fill list box on the property bar, then clicking the selected area, layer, or channel. You can also modify the gradient fill opacity by choosing Edit Fill, and moving the Opacity slider in the Fill dialog box. Decreasing the gradient opacity increases the transparency of the gradient fill. To paint a gradient 1 Choose Window Media Control Panels Gradients. 2 In the Gradients panel, click the Gradient Selector. 3 Click a gradient in the Painter Gradients library panel. 4 Choose Window Brush Control Panels General. 5 Click the Brush Selector on the Brush Selector bar. 6 In the Brush library panel, click a brush category, and a brush variant. If the Source pop-up menu in the General controls panel is not available (appears gray), the selected brush category or variant does not support gradients. For example, the Pattern Pens brush category supports gradients. Gradients | 725 7 From the General controls panel, choose a dab type from the Dab Type pop-up menu. If the Source pop-up menu in the General controls panel is not available (appears gray), the selected dab type does not support gradients. For example, the Line Airbrush, Projected, and Rendered dab types support gradients. 8 From the Source pop-up menu in the General controls panel, choose one of the following options: • Gradient — applies the current gradient across the width of the stroke • Gradient Repeat — repeats the current gradient along the length of the stroke 9 Paint in the document window. Painting with a gradient by using Gradient (left) and Gradient Repeat (right). When painting with a gradient, only the Linear gradient type is supported. Direction matters when you paint with a gradient. Corel Painter flips the gradient when you change direction. To achieve a uniform effect, apply strokes in the same direction. Replacing image colors with gradient colors You can replace an image’s colors with those of a gradient. This effect applies gradient colors to the pixels of the image, based on their luminance values. For more information, see “Using image luminance to create texture” on page 651. You can choose an image (left) and replace its colors with the colors of a selected gradient (right). 726 | Corel Painter 2015 User Guide To replace image colors with gradient colors 1 Open the image that you want to use. Select part of the image, or use the entire image. 2 Choose Window Media Control Panels Gradients. 3 Click the Gradient selector, and click a gradient from the PainterGradients library panel. 4 Click the Gradient options button , and choose Express In Image. 5 In the Express in Image dialog box, adjust the Bias slider to define how the gradient is mapped. Corel Painter replaces the colors in the image with the colors in the gradient, based on matching luminance. Adjusting gradients You can adjust gradients to control the display of the gradient colors. For example, you can change the order of the colors and the angle of the gradient. The gradient order set to display from Left to Right (left) and Right to Left (right). The gradient angle set to display at a vertical angle (left) and at a horizontal angle (right). You can also modify the spirality of the gradient. For example, a higher amount of spirality produces a tighter spiral effect. Gradients | 727 The gradient with low spiral tension (left) and high spiral tension (right). To gradient direction 1 Choose Window Media Control Panels Gradients. 2 In the Gradients panel, click one of the gradient order buttons: • Left to Right Gradient • Mirrored Right to Left Gradient • Double Left to Right Gradient • Right to Left Gradient • Mirrored Left to Right Gradient • Double Right to Left Gradient To change a gradient angle • In the Gradients panel, drag the Set the Angle of the Ramp slider If you prefer, type an angle in the corresponding numeric value box. To modify the spiral gradient appearance 1 From the Gradients panel, click the Spiral Gradient 2 Perform a task from the following table. 728 | Corel Painter 2015 User Guide button. to adjust the gradient. To Do the following Increase the spiral tension Drag the Scale the Spiral Rate of the Ramp slider to the right. Decrease the spiral tension Drag the Scale the Spiral Rate of the Ramp slider to the left. Change the direction of the spiraling effect Click the Spirality Direction button . Creating and editing gradients Although Corel Painter comes with libraries full of gradients, you can create custom gradients or edit existing gradients. You can create very simple to very complex gradients. For a simple two-point gradient, you choose a main and an additional color, and then Corel Painter generates the gradient colors between them. A two-point gradient (right) generated from the main and additional colors (left). You can also create a new gradient by editing an existing gradient. For example, you can modify the gradient color blend or add additional colors to a gradient, which are also known as color control points. Gradients | 729 A new color was added to the gradient by adding a color control point to the color ramp bar. In addition, you can modify the gradient hue to change the appearance of a particular gradation of color. You can use any existing image as a source for creating new gradients. For example, you can capture the colors in a photo of a sunset, or paint your own range of colors as the content of a gradient. To create a perfect blend between a series of colors, it is better to work with a row of single pixels than a large piece of an image. You can save all of your new and modified gradients in the Gradient Library so you can use them in future projects. For more information, see “Working with libraries” on page 56. To create a two-point gradient 1 Choose Window Color Panels Color. 2 From the Color panel, click the Main Color (front) swatch 3 Click the Additional Color (back) swatch , and choose an additional color. 4 Choose Window Media Control Panels Gradients. 5 Choose Two-Point from the Gradient Selector. 730 | Corel Painter 2015 User Guide , and choose a main color. 6 Click the Gradient options button , and choose Save Gradient. 7 In the Save Gradient dialog box, type a name for the gradient in the Save as box. To edit a gradient 1 Choose Window Media Control Panels Gradients. 2 Click the Gradient selector, and click a gradient from the Painter Gradients library panel. You can modify only default gradients. You cannot edit the customized gradients that you saved to the Painter Gradients library. 3 Click the Gradient options button , and choose Edit Gradient. 4 In the Edit Gradient dialog box, drag a color control point to modify the color transition. Drag a color control point to adjust the color transition at a specific point in the gradient. To modify a two-point gradient, you can add additional color control points by clicking in the color ramp bar where you want to set the control points. You can blend the gradient color ramp by disabling the Linear check box and dragging the Color Spread slider to control the color smoothness at each color control point. To add color to a gradient 1 Choose Window Color panels Color. 2 Choose Window Media Control Panels Gradients. 3 Click the Gradient selector, and click a gradient from the Painter Gradients library panel. 4 Click the Gradient options button , and choose Edit Gradient. 5 In the Edit Gradient dialog box, click in the color ramp bar where you want to set the control point. The control point is added, without affecting the color. 6 Click the new color control point to select it. 7 In the Color panel, choose the color you want to add to the gradient. Gradients | 731 You can press Option + click (Mac OS) or Alt + click (Windows) in the color ramp bar to create a control point that is set to the current color. You can delete a control point by clicking a control point and pressing Delete (Mac OS) or Backspace (Windows). To change the gradient hue 1 Choose Window Media Control Panels Gradients. 2 Click the Gradient selector, and click a gradient from the Painter Gradients library panel. 3 Click the Gradient options button , and choose Edit Gradient. 4 In the Edit Gradient dialog box, click a square box above the color ramp bar. The Color hue options allow you to change the hue of the blend within that segment. 5 Select an option from the Color list box: • RGB — blends the red, green, and blue components of the two colors • Hue Clockwise — blends the endpoint colors by rotating around the color wheel clockwise • Hue Counterclockwise — blends the endpoint colors by rotating around the color wheel counterclockwise To understand this concept better, refer to the standard display of the Color panel (Hue Ring and Saturation/Value Triangle), and note the order of the colors on the Hue Ring. Notice that as you change parameters within the Edit Gradient dialog box, gradient previews are updated in the Gradients panel. To create a gradient from an image 1 Click the Rectangular Selection tool from the toolbox. 2 Drag in the document window to select a horizontal or vertical area, making the selection as narrow as possible. If the selection is horizontal, Corel Painter creates the gradient from the first row of pixels starting at the upper left. If the selection is vertical, Corel Painter creates the gradient from the first column of pixels, starting at the upper left. 3 Choose Window Media Control Panels Gradients. 732 | Corel Painter 2015 User Guide 4 In the Gradients panel, click the Gradient options button , and choose Capture Gradient. 5 In the Save Gradient dialog box, type a name for the gradient in the Save as box. The new gradient is saved in the current library. In the future, you can choose it by name from the Painter Gradients library panel. After a gradient is captured, it can no longer be edited. To change a captured gradient, change the artwork from which it was captured, and then recapture the gradient. Saving gradients You can save the gradients that you create for future use. When you save a gradient, it is stored in a library. You can load alternate libraries of gradients to increase your choices. For more information about working with libraries, see “Working with libraries” on page 56. All gradients are stored in the Painter Gradients library. To save a gradient 1 Choose Window Media Control Panels Gradients. 2 Click the Gradient options button , and choose Save Gradient. 3 In the Save Gradient dialog box, enter a name for the gradient. Once you save a gradient, it can no longer be edited. To change a captured gradient, change the artwork from which it was captured, and then recapture the gradient. Gradients | 733 734 | Corel Painter 2015 User Guide Mosaics and tessellations Mosaic is a decorative art technique that involves creating images by assembling colored tiles and setting them on a surface by using grout. A tessellation is also a form of mosaic that involves repeating a geometric shape, without overlaps, to create an image. In Corel Painter, you create images by using mosaic or tessellation effects. When you create a mosaic in Corel Painter, it’s similar to applying color by using brushstrokes, however, instead of applying paint to the canvas, you’re laying down tiles. You can create a mosaic from scratch or from an existing photo by using a clone source. You can also integrate mosaic effects in an existing image. You can erase and/or reshape tiles to create the perfect mosaic design. You can apply tiles to the canvas to create a mosaic. You can use the tessellation technique to generate a mosaic that resembles stained glass. Tessellating divides your image into polygonal shapes and then converts the shapes into tiles. Mosaics and tessellations | 735 You can use the tessellation technique to create a stained-glass effect. You can alter the appearance of mosaics and tessellations in many ways. For example, you can give a threedimensional (3D) appearance to mosaics or add points to tessellations to increase the number of shapes. This section contains the following topics: • “Creating a mosaic” (page 736) • “Selecting and removing tiles” (page 739) • “Specifying tile and grout color” (page 741) • “Adjusting mosaic tile dimensions and randomness” (page 742) • “Filling an area with tiles” (page 746) • “Creating 3D tiles” (page 747) • “Re-rendering mosaic tiles” (page 748) • “Stroking and filling a selection with mosaic tiles” (page 749) • “Adding mosaic effects to an image” (page 750) • “Creating tessellations” (page 750) Creating a mosaic You can create a mosaic from scratch or from a clone source. When you create a mosaic, it is applied directly to the canvas. You cannot apply mosaic tiles inside a layer. After you exit the Mosaic and Tessellation dialog box, you can treat this rendered image just like any photograph or painting. You can paint it, apply effects to it, select portions of it, or increase the canvas size. You can also integrate mosaic effects into an existing image. For information, see “Adding mosaic effects to an image” on page 750. After you apply tiles to a mosaic, you can select, deselect, or remove tiles to change their color or apply effects to them. For information, see “Selecting and removing tiles” on page 739 and “Specifying tile and grout color” on page 741. When creating mosaics from scratch, you can follow these helpful guidelines: 736 | Corel Painter 2015 User Guide • Use your first few courses of mosaic tiles to delineate the most important contours of your subject — just as if you were drawing with a pencil. Describe the most important lines of your scene first. Additional courses of tiles should follow the initial contours. Tiles applied to the outline of an image. • Use larger tiles in areas of flat color and smaller tiles in regions where you must add more detail. In flatcolor areas, you may want to introduce some color variability for a more realistic effect. Tiles used in traditional mosaics rarely have uniform color. • Each mosaic tile is stored as a resolution-independent object within the Corel Painter image database. This means that if you resize an image composed of mosaic tiles, your image can be displayed at the same quality as if it had been created at a higher resolution originally. • If you’re working with a clone, tracing paper is enabled by default to help you follow the source image. Mosaics and tessellations | 737 You can create a mosaic from a clone with tracing paper turned off to hide the clone source image. • If you want to continue working on the mosaic at a later date, you need to save mosaic in the RIFF format. RIFF is the only file format that saves resolution-independent mosaic tile objects. Saving in any other format prohibits you from resuming working on the mosaic. All file formats will save the rendered image of the mosaic tiles on the canvas. For more information, see “Saving and backing up files” on page 88. To create a mosaic from scratch 1 Start a new document by choosing File New. 2 Choose Effects Esoterica Make Mosaic and Tessellation. 3 Click the Grout color chip, and choose a color. 4 Click the Tile color chip, and choose a color 5 Drag in the document window to apply tiles. 6 If you want to continue working on the mosaic, keep the Mosaic and Tessellation dialog box open. For more information about changing the grout and tile color, see “Specifying tile and grout color” on page 741. 738 | Corel Painter 2015 User Guide You can also change tile dimensions and shape. For more information, see “Adjusting mosaic tile dimensions and randomness” on page 742. You can also specify that Corel Painter automatically fill an area with tiles by choosing Stroke/ Fill Selection from the Action list box in the Mosaic and Tessellation dialog box. For more information, see “Stroking and filling a selection with mosaic tiles” on page 749. To create a mosaic from a clone source 1 Choose File Open, and locate the file that you want to clone. 2 Choose File Quick Clone. 3 Choose Effects Esoterica Make Mosaic and Tessellation. 4 In the Mosaic and Tessellation dialog box, choose Apply Tiles from the Action list box. If you don’t want to work with tracing paper, disable the Use tracing paper check box. 5 Enable the Clone color check box. 6 Drag in the document window to apply tiles. If you want to continue working on the mosaic, keep the Mosaic and Tessellation dialog box open. You can monitor the progress of the clone-based mosaic by viewing the image with the Use tracing paper check box enabled. This lets you see a faded out version of the clone source. Selecting and removing tiles You can select and deselect tiles so you can add or modify them. You can also remove individual tiles, a selection of tiles, or remove all tiles from the document at once. If you remove all tiles from the document, Corel Painter clears the canvas, leaving only the grout color. Similar to working with real ceramic tiles, you cannot merge or overlap Corel Painter mosaic tiles. You can place them close to each other, but you can’t make them occupy the same space. Corel Painter adjusts the shape of the tiles to fit them close to one another while maintaining the grout line spacing. So, when you want to re-lay the tiles in an area, you must remove the existing tiles. To select tiles 1 In the Mosaic and Tessellation dialog box, choose Select Tiles from the Action list box. 2 Perform a task from the following table. Mosaics and tessellations | 739 To Do the following Select tiles Drag across the tiles you want to select. Red borders appear on selected tiles. Select contiguous tiles of the same color (no variability allowed) Press Command + Control (Mac OS), or Ctrl (Windows), and drag across part of a line of tiles, so that the whole line of tiles is selected. A magic wand appears as you select the tiles. Select all tiles Click Select All Tiles, or press the A key. To deselect tiles 1 In the Mosaic and Tessellation dialog box, choose Select Tiles from the Action list box. 2 Perform a task from the following table. To Do the following Deselect an individual tile Click on a tile that is already selected to deselect it. Deselect all tiles Click Deselect All Tiles, or press the D key. To remove tiles To Do the following Remove specific tiles In the Mosaic and Tessellation dialog box, choose Remove Tiles from the Action list box. Click or drag across the tiles you want to remove. Remove all tiles In the Mosaic and Tessellation dialog box, click Clear. 740 | Corel Painter 2015 User Guide Specifying tile and grout color When creating a mosaic from scratch, you can adjust the tile color by adjusting the value, hue, or randomize color variability to build visual interest. You can adjust the color for individual tiles or for larger areas across the mosaic. The tile color is determined by the main color selected in the Colors panel. If you’re creating a mosaic from a clone source, the tiles are based on the clone source colors. For more information, see “To create a mosaic from a clone source” on page 739. Normally, each tile is given a single color. If you want more options for coloring tiles, render the tiles to a channel. You can then convert the channel to a selection to paint directly on the tiles, apply effects, or fill them with a pattern, weave, gradient, or image. For more information, see “Creating 3D tiles” on page 747. In a mosaic, any area that is not covered by tiles is considered grout. A default grout color is assigned to the mosaic background when you begin working, but you can change the color. To change the color of selected tiles 1 Choose Effects Esoterica Make Mosaic and Tessellation. 2 In the Mosaic and Tessellation dialog box, choose Select Tiles from the Action list box. 3 Click or drag across the tiles you want to select. 4 Red borders appear on selected tiles. 5 Choose a color from the Color panel. 6 Press one of the following keys to apply the described color change to the selected tiles: • C (Color) — changes the tiles to the current main color • T (Tint) — applies a small amount (10%) of the current main color. Repeat to accentuate. • V (Vary) — adds color variability, based the settings in Brush Controls Panels Color Variability To change tile color individually 1 In the Mosaic and Tessellation dialog box, choose Change Tile Color from the Action list box. 2 Enable one of the following color adjustment options: • Color — changes the tiles to the current main color. You can click the Color chip and choose another color. • Darken — applies a small amount of black • Lighten — applies a small amount of white • Tint — applies a small amount (10%) of the current main color Mosaics and tessellations | 741 • Vary — adds color variability based on the settings in Brush Controls Panels Color Variability. 3 Click individual tiles that you want to change or drag across a group of tiles. To apply color variability to tiles 1 In the Mosaic and Tessellation dialog box, choose Change Tile Color from the Action list box. 2 In the Color Adjustments area, enable the V (Vary) option. 3 Click Color Variability to display the Color Variability panel. 4 In the Color Variability panel, move the sliders or type values in the boxes to adjust the color variability settings. To change the grout color 1 In the Mosaic and Tessellation dialog box, choose Apply Tiles from the Action list box. 2 Click the Grout Color chip. 3 Choose a color on the Color panel or the Painter Colors panel that appear. Changing the grout color automatically re-renders the mosaic, which erases any part of the image that is not a tile or grout. Adjusting mosaic tile dimensions and randomness You can change the shape of mosaic tiles by adjusting the tile dimensions and spacing. You can also control the variability of tile shapes by setting the degree of randomness. Increasing randomness makes the shapes more erratic, each different from the last. For example, if the length dimension is 10 pixels, a length randomness of 25% creates tiles that are randomly given a length in the range of 7.5 to 12.5 pixels. To adjust tile dimensions 1 Choose Effects Esoterica Make Mosaic and Tessellation. 2 Choose the Dimensions option from Settings list box. 3 Adjust any of the following dimension sliders: Dimension control Description Width Sets the width of the tiles in pixels. 742 | Corel Painter 2015 User Guide Dimension control Description In this example, the width is set to 3.5 pixels (top) and 30.4 pixels (bottom). Length Sets the length of the tiles in pixels. In this example, the length is set to 4.1 pixels (top) and 24.2 pixels (bottom). Pressure Determines how tile dimensions are affected by stylus pressure, which allows you to control the width variance under differently weighted strokes. With the Pressure slider set to zero, a light stroke produces narrow tiles, and a heavier stroke creates wider tiles. Increasing the Pressure slider also increases the effect of pressure on the width of the tiles and prevents the creation of narrow tiles in response to a light stroke. Setting Pressure to 100% creates uniformly wide tiles, regardless of the pressure. In this example, the Pressure slider is set to 0% (top) and 100% (bottom). Mosaics and tessellations | 743 Dimension control Description Grout Sets the spacing between tiles in pixels. In this example, the spacing between tiles is 0% (top) and 15% (bottom). To adjust tile variability 1 Choose Effects Esoterica Make Mosaic and Tessellation. 2 Choose the Randomness option from Settings list box. 3 Adjust any of the following dimension controls: Randomness control Description Width Allows the tile width to vary by a set percentage. The lowest setting, 0%, produces no variability and the highest setting, 100%, produces the most variability. In this example, Width randomness is set to 92%. 744 | Corel Painter 2015 User Guide Randomness control Description Length Allows the length of a tile to vary by a set percentage. The lowest setting, 0%, produces no variability and the highest setting, 100%, produces the most variability. In this example, the Length slider is set to 98%. Pressure Cut Controls the variability of the angle of the tile ends. The lowest setting, 0%, produces no variability and the highest setting, 100%, produces the most variability. In this example, the Cut slider is set to 90°. Grout Controls the variability of the length of space found between tiles. Mosaics and tessellations | 745 Randomness control Description The lowest setting, 0%, produces no variability and the highest setting, 100%, produces the most variability. In this example, the Grout randomness is set to 100%. Filling an area with tiles You can use different modes to fill an area of a mosaic with tiles. You can use the Start with triangle mode to fill a wedge-shaped area by applying a brushstroke that starts with a triangular shaped tile. The Start with triangle mode creates a perfect wedge in the “V.” You can use the Respect edge of image mode to automatically insert a space at the perimeter of the image so that the tiles you insert at the edge of the image do not pass the edge. 746 | Corel Painter 2015 User Guide The white tiles that surround the image respect the edge, while the black tiles do not. To choose a method for filling an area with tiles 1 Choose Effects Esoterica Make Mosaic and Tessellation. 2 In the Options area, enable one or both of the following check boxes: • Start with triangle • Respect edge of image 3 Drag in the document window to apply tiles. Creating 3D tiles You can create mosaics with a 3D appearance by rendering tiles into a mask. This technique places the tile shapes in a new channel named Mosaic Mask (in the Channels panel), which allows you to add depth to the tiles by using surface texture to create a 3D appearance. You can render tiles to a mask to create a look of 3D tiles. With the tiles in a channel, you can also load the mosaic pattern as a selection or you can invert the channel to use the grout as a selection. The result can be particularly interesting when you work with a tessellated mosaic. Mosaics and tessellations | 747 To give mosaic tiles a 3D look 1 Choose Effects Esoterica Make Mosaic and Tessellation. 2 Drag in the document window to apply tiles. When the mosaic is complete, you can proceed to step 3. 3 Choose Render To Mask from the Action list box. 4 Click Render To Mask, and then click OK. This action uses tile data to create a new channel in the Channels panel (Window Channels). 5 Choose Effects Surface Control Apply Surface Texture. 6 In the Apply Surface Texture dialog box, choose Mosaic Mask from the Using list box. 7 Adjust the Amount or Softness sliders to achieve the level of relief that you want. In most cases, the best results are obtained with the Picture slider set at 100%. For more information, see “Using 3D brushstrokes to create texture” on page 650. Because Corel Painter uses the tile shapes from the channel, the resulting surface texture gives the tiles a realistic 3D appearance. Re-rendering mosaic tiles If you increase the dimensions of a document that contains a mosaic, you need to re-render the mosaic to ensure the mosaic resolution matches that of the document. This command re-creates the mosaic from the grout color and the tile object information. Re-rendering fills the image with the grout color and then re-renders the mosaic tiles at the resolution of the document. It is important to note that the re-rendering process erases any image that is not a tile or grout. To re-render tiles 1 Open an image that is the size you want. 2 Choose Effects Esoterica Make Mosaic and Tessellation. 3 Create a mosaic, and click OK. 4 Choose Canvas Resize. 5 In the Resize dialog box, disable the Constrain File Size check box, and type a higher value in the Width or Height box. When Corel Painter finishes resizing, you’ll notice that the tiles have blurred. You can correct this problem by re-rendering the mosaic. 6 Choose Effects Esoterica Make Mosaic and Tessellation. 7 Click Rebuild. 748 | Corel Painter 2015 User Guide 8 Click OK. Corel Painter replaces the resized, blurry tiles with tiles rendered at the higher resolution. After you click Rebuild, Corel Painter erases any part of the image that is not a tile or grout. Stroking and filling a selection with mosaic tiles You can stroke or fill path-based selections that were created with the Rectangular Selection, Oval Selection, and Lasso tools with mosaic tiles. If you want to stroke or fill a channel-based selection with mosaic tiles, you need to use the Transform Selection command to convert a channel-based selection to a path-based selection. For more information, see “Getting started with selections” on page 578. Stroking and filling a selection are appropriate only when you change a parameter between operations — for example, if you change the tile color or dimensions. The Stroke Selection command applies a single row of tiles as an outline along the selection path. To fill an entire selection with tiles, you can make the selection using the Lasso tool. To fill an oval or rectangular selection, you must first use the Stroke Selection command to apply tiles to the selection path, and then use the Fill Selection command to fill the rest of the selection. To fill an oval or rectangular selection, you must first use the Stroke Selection command to apply tiles to the selection path (left), and then use the Fill Selection command to fill the rest of the selection (right). To create a mosaic in a selection 1 Set up the area you want to tile as an active selection. 2 Choose Effects Esoterica Make Mosaic and Tessellation. 3 In the Mosaic and Tessellation dialog box, choose Dimensions or Randomness from the Settings list box. 4 Choose the color for the tile and the grout. Mosaics and tessellations | 749 5 From the Action list box, choose Stroke/Fill Selection. 6 Click one of the following buttons: • Stroke Selection — creates one row of tiles along each selection path • Fill Selection — applies multiple rows of tiles, working in from the path until the selected area is filled with tiles The Fill Selection command works with selections made by using the Lasso tool . To fill an oval selection, you must first choose the Stroke Selection command, and then choose the Fill Selection command. In some cases, Corel Painter might not put a tile in every space. You can fill openings by choosing Apply Tiles from the Action list box and applying the tiles. If you want to change the tiling of an area, you can use the Remove Tiles action to clear it. Then you can reapply tiles. Adding mosaic effects to an image You can add mosaic effects to an image that already contains brushstrokes, layers, or objects. However, because mosaics are applied directly to the canvas, you need to incorporate mosaic effects carefully or you could lose some of the existing content. When you create a mosaic, the entire canvas is automatically covered with the grout color. This obliterates images that are currently on the canvas, but leaves objects that hover above the canvas, such as layers and shapes. These objects are not deleted, but they do cover up the mosaic that you’re working on. If you want to incorporate a mosaic with another image, you have several options: • Using selections — You can add the mosaic effect to a portion of an image by filling a selection with a mosaic effect. For information, see “Stroking and filling a selection with mosaic tiles” on page 749. • Using multiple documents — You can create the mosaic in its own document. When you’re satisfied with the result, float and copy the mosaic to the document where you want to composite it. For more information, see “Converting selections into layers or floating objects” on page 521. • Using layers — You cannot add a mosaic to a layer. However, you can float the non-mosaic portion of the image using a layer. Create the mosaic on the canvas and when you’re satisfied with the mosaic, you can drop the layers. Creating tessellations A tessellation is a type of mosaic that is made up of nonrectangular tiles. With Corel Painter, you can create a tessellation from scratch or from a clone source. A tessellation that is based on a clone source is 750 | Corel Painter 2015 User Guide a powerful option. The tessellation points are distributed according to the luminance of the clone source. Lighter regions receive a greater density of points, so the shapes are smaller. You can create a tessellation from a clone source. A finished tessellation resembles stained glass. When creating a tessellation, Corel Painter divides the canvas into shapes, such as triangles, cracks, or pieces, which become the mosaic tiles. The shapes themselves are sets of points, connected by line segments. You can control the type of shape, the number of points, and their distribution. Mosaics and tessellations | 751 You can base your Tessellation on Triangles, Cracks or Pieces. You can also add points to a specified area to create a different effect. Adding points in the shape of a letter. The letters appear as a swath of smaller polygons. After creating a tessellation, the shapes appear as mosaic tiles that are given the main color and are surrounded by grout lines. You can change the color of the tiles. 752 | Corel Painter 2015 User Guide You can set the tile color to white, the grout color to black, and then fill in the tessellation with color. To create a tessellation 1 Choose Effects Esoterica Make Mosaic and Tessellation. 2 Choose Dimensions from the Settings list box. 3 Move the Grout slider to set the grout line thickness. 4 Click the Grout Color chip, and select a color. 5 Choose Make Tessellation from the Action list box. 6 Choose one of the following tile shapes from the Tile Shape list box. • Triangles • Cracks • Pieces 7 Choose one of the following from the Spacing list box: • Even — generates a tessellation by using evenly-spaced points • Random — generates a tessellation by using random points Corel Painter forms polygons by connecting the points according to the spacing type. 8 Do one of the following: • Click Add 500 Points, and repeat if necessary. • Click or drag in the image. 9 Click Apply. If you want to modify the tessellation, choose an action from the Action list box. Mosaics and tessellations | 753 If you want to clear all tessellation points, click Clear. To create a tessellation from a clone source 1 Choose File Open, and locate the file that you want to clone. 2 Choose File Quick Clone. 3 Click the Clone Color button in the Color panel. Enabling the Clone Color option disables the Color panel. This is a reminder that the color information is pulled from the clone source. 4 Choose Effects Esoterica Make Mosaic and Tessellation. 5 Choose Make Tessellation from the Action list box. 6 Choose one of the following tile shapes from the Tile Shape list box. • Triangles • Cracks • Pieces 7 Choose one of the following from the Spacing list box: • Clone — generates a tessellation by using the clone source. Darker image areas produce a greater density of points. • Inverted Clone — generates a tessellation by using the clone source. Lighter image areas produce a greater density of points. 8 Do one of the following: • Click Add 500 Points, and repeat if necessary. The points accumulate and the total number of points appears below the Action list box. • Click or drag in the image. You can add higher concentrations of polygons in very specific areas to create specific patterns or shapes. If you want to specify the grout thickness, you must do so before creating the tessellation. First, choose Apply Tiles from the Action list box, and move the Grout slider. It is possible to create a huge number of points. More points mean more polygons, which increase the time it takes to convert to a mosaic. Keep this in mind to avoid overwhelming your system. 754 | Corel Painter 2015 User Guide To color tessellations 1 In the Mosaic and Tessellation dialog box, choose Change Tile Color from the Action list box. 2 In the Color Adjustments area, enable the Color option. 3 Click the color chip, and choose a bright main color. 4 Drag to create a stroke in the document, or click individual tiles. Colored, tessellated tiles appear beneath your stroke. You can also base the color on the color in a clone source if you enable Clone Color in the Colors panel. Mosaics and tessellations | 755 756 | Corel Painter 2015 User Guide Weaves Corel Painter includes an assortment of weave samples that you can apply as fills. On Windows, you can also edit a weave sample to make it your own. In addition, Corel Painter includes a powerful programing language that allows you draft custom weave patterns from scratch. Weaves reside in default libraries. You’ll find more libraries, with additional materials, on the Corel Painter DVD and on the Corel Web site. For more information, see “Working with libraries” on page 56. This section contains the following topics: • “Applying weaves” (page 757) • “Editing and saving weaves” (page 759) • “Creating weave patterns” (page 760) • “Using the Edit Weave dialog box” (page 761) • “Defining warp and weft expressions” (page 763) • “Defining warp and weft color expressions” (page 765) • “Designing the tie-up” (page 766) • “Reference: Expression operators” (page 768) Applying weaves You can choose a weave from the Weave panel, or from one of the Weave libraries that are included with Corel Painter, and apply it as a fill. For more information, see “Working with libraries” on page 56. Weaves | 757 The Weave Library is accessible from the Media Selector bar. You can also display a weave as two-dimensional or show the interwoven threads three-dimensionally, complete with shadows. Left: A weave displayed as two-dimensional. Right: The same weave displayed as three-dimensional produces a more jagged effect. To apply a weave as a fill 1 Choose Window Media Control Panels Weaves. 2 Click the Weave selector, and click a weave in the Painter Weaves library panel. 3 Click one of the following buttons: • Two-Dimensional Weave • Three-Dimensional Weave — produces a weave that looks like blocks — produces a weave that looks like textured fabric 4 To apply a weave to: • The canvas — Click the Canvas in the Layers panel. • A selection — Click a selection tool from the toolbox, and drag in the document window to select an area. • A layer — Click a layer in the Layers panel. 5 Choose the Paint Bucket tool from the toolbox. 6 In the document window, click the canvas, selection, or layer. 758 | Corel Painter 2015 User Guide Editing and saving weaves You can edit a sample weave from the Weaves panel to make it your own. For example, you can scale the weave or modify the thickness of the threads. After altering the scale, thickness, or color of a weave, you can save the changes as a new weave to the Weaves library for future use. For more information, see “Working with libraries” on page 56. To adjust weave scaling and thickness 1 Choose Window Media Control Panels Weaves. 2 Click the Weave selector, and click a weave in the Painter Weaves library panel. The weave appears in the Weave Preview Window. 3 Click the Three-Dimensional Weave button . For most weaves, the preview does not change until you adjust the scale and thickness values. 4 Move the Horizontal Scale slider and Vertical Scale slider to the right to increase the scale or to the left to decrease the scale. 5 Move the Horizontal Thickness slider and Vertical Thickness slider to the right to increase the thickness or to the left to decrease the thickness. Thickness sliders affect only the three-dimensional display. When you select a two-dimensional display, the thickness sliders have no effect. To edit weave colors 1 Choose Window Color panels Color Sets. 2 Choose Window Media Control Panels Weaves. 3 In the Weaves panel, click the Weave selector, and click a weave on the Painter Weaves library panel. 4 Click the Weave Options button , and choose Get Color Set. The color set for the selected weave appears in the Color Set Libraries panel. Click a color on the Color panel. Weaves | 759 Hold down Command (Mac OS) or Ctrl (Windows), and then click the color swatch that you want to replace on the Color Set Libraries panel. 5 On the Weaves panel, click the Weave Options button , and choose Put Color Set. If you fill an image with the modified weave colors, Corel Painter applies the new color set. To save a weave 1 Choose Window Media Control Panels Weaves. 2 Click the Weave options button , and choose Save Weave. 3 In the Save Weave dialog box, type a name for the weave. If you want to preserve the default weave, type a new name for the modified weave. If you don’t type a new name, Corel Painter saves the modified weave using the default weave’s name. The new weave pattern appears in the current Painter Weaves library. Creating weave patterns (Windows only) Corel Painter lets you create weave patterns to simulate fabrics, such as wallpaper, carpet, clothing, and furniture, using the Edit Weave dialog box combined with the Corel Painter weaving language. In this section, actual weaving terminology is used so that weavers can become familiar with these techniques more easily. Introduction to weaving A weave consists of vertical threads (warp) and horizontal threads (weft) that are interlaced on a loom to form a fabric. Each warp thread is connected to exactly one harness in the loom. The harnesses are connected in a pattern to treadles. Pressing a treadle raises a set of harnesses, lifting the associated warp threads. A weft thread is then passed horizontally through the loom. The particular set of harnesses that are raised determines which warp threads are in front of the weft thread and which are behind. For the next weft thread, a different treadle is pressed, raising a different set of harnesses and, hence, a different set of warp threads. 760 | Corel Painter 2015 User Guide An example of a simple weave using 1) grey horizontal weft threads and 2) black vertical warp threads. In traditional weaving, you need to follow a draft to create a weave. A draft is a set of instructions for setting up a loom to produce a weave. The draft contains the following details: • warp threading definition — describes how to set up the loom for threading the vertical threads (number of threads, sequence, and color) • weft threading definition — describes how to set up the loom for treadling the horizontal threads (number of threads, sequence, and color) • tie-up — instructs the weaver which of the warp rows to use when weaving a given weft thread In Corel Painter, the Edit Weave dialog box allows you to draft a weave pattern. For information, see “Using the Edit Weave dialog box” on page 761. Using the Edit Weave dialog box (Windows only) You can draft a weave using the Edit Weave dialog box, which is intended for an 8-harness, 8-treadle loom. Weaves | 761 Edit Weave dialog box: the numbers above correspond to the numbers in the following table, which describes the main components of the dialog box. Component Description 1. Warp The values in the Warp area specify the threading sequence of the vertical threads in the weave. 2. Warp Colors The values that appear in the Warp Colors area control the color and number of vertical threads in the weave. 3. Weft The values in the Weft area specify the treadling sequence of the horizontal threads in the weave. 4. Weft Colors The values that appear in the Weft Colors area control the color and number of horizontal threads in the weave. 5. Tromp as Writ The Tromp as Writ button allows you to copy the warp values and apply them to the weft threads. 762 | Corel Painter 2015 User Guide Component Description 6. Tieup The Tieup area allows you to control the interlacing of the threads by determining which warp rows to use when weaving a weft thread. To access the Edit Weave dialog box 1 Choose Window Media Control Panels Weaves. 2 In the Weaves panel, click the Weave options button , and choose Edit Weave. Defining warp and weft expressions (Windows only) The warp and weft expressions use the information in the tie-up to extend and evolve the weave into larger, more complex patterns. For more information, see “Designing the tie-up” on page 766. Warp and weft expressions in traditional weaving In traditional weaving, the warp expression represents the threading sequence, in other words, it describes which warp threads are connected to which harnesses. The weft expression is the treadling sequence that determines which treadle is pressed (and therefore which harnesses are raised) for each successive weft thread. The following table describes which warp threads are connected to which harnesses for the warp sequence 234123: Connect warp thread To harness 1 2 2 3 3 4 4 1 Weaves | 763 Connect warp thread To harness 5 2 6 3 The sequence repeats for subsequent threads. 7 2 8 3 9 4 The threading sequence above, 234123, has a length of 6, which indicates that the pattern runs for 6 threads before repeating. The following table describes which treadle is pressed (and therefore which harnesses are raised) for each successive weft thread for the weft sequence 654: Press treadle For weft thread 6 1 5 2 4 3 The sequence repeats for subsequent threads. 6 4 5 5 4 6 764 | Corel Painter 2015 User Guide Warp and weft expressions in Corel Painter In Corel Painter, you need to use the weave pattern expression language to generate a weave. You may find working with the pattern expression language more logical than working with very complex expanded sequences. For more information see, “Reference: Expression operators” on page 768. The following table includes an example of a traditional pattern expression expressed in the Corel Painter pattern language. Traditional expression Pattern language expression 1223334444333221 (1-4-1)[](1-4-1) To define a warp or weft expression • In the Edit Weave dialog box, type an expression in the Warp box. As you type a warp or weft sequence, the “Expands to n”message above the panel displays the length n (number of digits) of the expression. This describes the number of threads in the sequence. If Corel Painter cannot resolve the expression, the expansion length message displays “!” (error). If you want to copy the Warp expression to the Weft expression, click the Tromp as Writ (pattern) button. Defining warp and weft color expressions (Windows only) You can use one color for all the warp threads and another for all the weft threads, or you can set up a sequence of colors for each. When defining thread color sequences using the pattern expression language, you must identify the colors alphabetically. Therefore, you are limited to 26 colors of thread in the weaving. Using the warp and weft color panels, you can create expressions that describe the color sequences that you want. You can also use any letters that you like and then change the associated color later by modifying the color set. For more information, see “To edit weave colors” on page 759. The following table includes an example of a simple color sequence expressed in the Corel Painter pattern language. Weaves | 765 Thread color sequence Description [B 8 D 4] Use color B for 8 threads, use color D for 4 threads. To define a warp or weft color expression • In the Edit Weave dialog box, type an expression in the Warp Colors box. To display the weave color set • In the Weaves panel, click the Weave options button , and choose Get Color Set. The color set for the selected weave appears in the Color Set Libraries panel in its own color set library. To display the letter associated with a color set color 1 In the Weaves panel, click the Weave options button , and choose Get Color Set. 2 In the Color Set Libraries panel, click the Color Sets options button , choose Color Set Library View List. Scroll to the newly created color set to view the letters associated with the weave colors. Designing the tie-up (Windows only) The purpose of the tie-up is to describe which of the warp rows to use when weaving a given weft thread. It works in conjunction with the warp and weft expressions to generate the weave pattern. 766 | Corel Painter 2015 User Guide The tie-up describes which threads are in front at which point in the weaving process. In the Edit Weave dialog box, the tie-up is a grid that measures 8 threads wide by 8 threads high. A black cell indicates that the warp thread should be placed in front of the weft. A white cell indicates that the weft thread should be placed in front of the warp. In this tie-up, the white cells instruct the weft thread (black) to be placed in front of the warp thread (white) in the weave pattern. Notice that the white cells that are positioned in the fourth row and column cause the weft thread (black) to be more prominent in the weave pattern. Weaves | 767 In this tie-up, alternate black cells that are positioned in the fourth row and column instruct the warp thread (white) to be placed in front of the weft thread (black). Notice that the addition of the black cells in the fourth row and column produces a checkerboard effect. To modify the tie-up • In the Edit Weave dialog box, click a cell in the grid. If you click a white cell, the cell changes to black, which places the warp thread in front of the weft. If you click a black cell, the cell changes to white, which places the weft thread in front of the warp. Reference: Expression operators You need to learn how to use the weaving pattern language expression operators to effectively draft a weave pattern. The Weaving Pattern Expression Language is designed around a group of values, called the domain of the pattern. For the warp or weft sequences, the domain is made up of the numbers 1 through 8, which correspond to the harnesses and treadles in the tie-up. Patterns wrap around on their domain so the number one higher than 8 is actually 1, and the number one lower than 1 is actually 8. This is called modular arithmetic. For example, some are found in the sequences 5678123 or 3218765. The following table defines a few commonly used terms. 768 | Corel Painter 2015 User Guide Term Definition Operands In all examples, the operands used for the operators are numeric sequences. However, the operands may be other patterns created from other operators. In this case, use parentheses to distinguish operands. Expansion Refers to the actual warp or weft numeric sequence created when the expression is translated from the shorthand pattern language. Length Describes the number of elements in the expanded sequence. For example, (1-4-1)[](1-4-1) expands to 1223334444333221, which has a length of 16. BLOCK Operator usage Short formblock [] The left operand is a sequence of any length. The right operand is a pattern of digit characters for specifying block lengths from 0 to 9. If either operand is shorter than the other, it is extended (via repeating) to exactly the length of the other operand. Then, with equal length operands, each element of the left operand is repeated individually by the value of the corresponding digit in the right operand. The length of the expansion is the sum of the digits in the (possibly lengthened) right operand. Individual elements of the right operand (lengths) can be replaced by {number} for counts from 1 to 127. Example Expansion 1234 [] 2 11223344 Weaves | 769 Example Expansion 34512 [] 23 334445511122 12345678 [] 87654321 111111112222222333333444445555666778 12 [] 123494321 12211122221111111112222111221 123 [] 1{12}3 1222222222222333 Block Expressions Block expressions may be used in an interleaved format. This is particularly useful for color sequences like those used in the Scottish tartan plaids. For example, one of the Drummond color sequences is expressed as follows: [G 8 R 2 G 2 R 56 G 16 B 2 G 2 B 2 G 36 R 2 G 2 R 8|]. REPEAT Operator usage Short form repeat rep, * The left operand is a pattern of any length. The right operand is an integer count. The expansion is the repeated times. Example Expansion 1234567 repeat 3 123456712345671234567 EXTEND Operator usage Short form extend ext, -> The left operand is a pattern of any length. The right operand is an integer that is interpreted as a length. The left operand is reshaped to be the length as specified by the right operand. If the left operand is shorter 770 | Corel Painter 2015 User Guide that the desired length, it is repeated out to the right length. If the left operand is shorter, it is merely trimmed. Example Expansion 123 -> 8 12312312 123456787654321 -> 10 1234567876 CONCAT Operator usage Short form concat , The left and right operands are both patterns of any length. The result is the left operand concatenated with the right operand. Note that when a pattern is spelled out (e.g. 1234), the concat operation is implicit between each of its members (i.e. 1234 is equivalent to 1,2,3,4). The concat operator is used only when needed — for example, to separate parenthetical operands. Example Expansion (1-4|),(4-1|) 1234321 1-8,(1-8 [] 2) 123456781122334455667788 INTERLEAVE Operator usage Short form interleave int, ~ The left and right operands are both patterns of any length. If either operand is shorter than the other, it is extended (via repeating) to exactly the length of the other operand. Then, the operands are interleaved. Interleaving alternates the elements of the left operand with the elements of the right (like lacing your fingers together). The expansion contains the first element of the left, the first element of the right, the second element of the left, the second element of the right, and so on. Weaves | 771 Example Expansion 123 interleave 76 172637 12345678 ~ 4321 1423324154637281 123456787654321 ~ 121221222 112231425261728272615241322211 UPTO Operator usage Short form upto <, - The“-” may be used as an upto operator only when the last element of the left operand is strictly less than the first element of the right operand. The left and right operands are both patterns of any length. The expansion is the left operand concatenated with the sequence between the last element of the left operand and the first element of the right operand, concatenated with the rest of the right operand. Upto wraps around on the domain. For example, 7 upto 2 expands to 7812. The upto operator may be followed immediately (with no intervening characters) by any number of tick marks ( ' ). A tick mark indicates to cycle through the domain before running up to the right operand. The number of tick marks sets the number of cycles. Example Expansion 1-8 12345678 1-''5 123456781234567812345 123-765 123456765 2<1 23456781 772 | Corel Painter 2015 User Guide Example Expansion 13 upto'' 5812 13456781234567812345812 DOWNTO Operator usage Short form extend ext, -> Operator usage: downto Short form: >, The “-” may be used as an downto operator only when the last element of the left operand is strictly greater than the first element of the right operand. The left and right operands are both patterns of any length. The expansion is the left operand concatenated with the descending sequence between the last element of the left operand and the first element of the right operand, concatenated with the rest of the right operand. Downto wraps around on the domain. For example, 2 downto 7 expands to 2187. The downto operator may be followed immediately (with no intervening characters) by any number of tick marks ( ' ). A tick mark indicates to cycle through the domain before running down to the right operand. The number of tick marks sets the number of cycles. Example Expansion 8-1 87654321 1-8-1 123456787654321 5-''1 543218765432187654321 567-321 567654321 2>1 21 Weaves | 773 Example Expansion 13 downto'' 5812 132187654321876543218765812 TEMPLATE Operator usage Short form template temp, : The right and left operands are patterns of any length. Template allows texturing (sub-articulation) of a master pattern (the left operand) with a texture pattern (the right operand). The first element of the template is taken as the root. All other elements in the template sequence are considered with respect to their difference from the root. For example, if 342 is the template pattern, the first element (3) is the root (r). The second element (4) is r+1, and the third element (2) is r-1. The template is then r, r+1, r-1. This template is then applied to each element in the left operand, with the element’s value replacing the root. Remember that the values wrap around on the domain. Example Expansion 1-8 temp 121 121232343454565676787818 1-8 : 12121 1212123232343434545456565676767878781818 12321 temp 878 878181212181878 12321 : 3 34543 PALINDROME 774 | Corel Painter 2015 User Guide Operator usage Short form palindrome pal, | This operator takes only one operand, the left operand. That operand can be a pattern of any length. The resultant expansion is the left operand concatenated with itself backwards. However, the center element is not repeated, and the last element of the result is dropped automatically. This is essential when the palindromed sequence is repeated and helps to remove flaws from a weaving draft. A palindrome word is the same, spelled backwards or forwards, like “madam.” Example Expansion 1-8| 12345678765432 1223334444555| 122333444455555444433322 PERMUTE Operator usage Short form permute perm The left operand is a pattern of any length. The right operand is a permutation vector. The left operand is extended to a length that is an integer multiple of the right operand's length. Then the left operand is permuted in chunks of the right operand's length. The organization of the permutation pattern is used to reorganize the elements in each chunk of the pattern. For example, a permutation of 312 puts “the third element first, the first element second and the second element third.” Example Expansion 123456787654321 permute 312 312645778465132 1-8 perm 1324 13245768 Weaves | 775 PBOX Operator usage Short form pbox none The left operand is a pattern of any length. The right operand is a permutation vector. Its length will be adjusted, if necessary, (by trimming or repeating) to equal the length of the left operand. Then, the organization of the permutation pattern is used to reorganize the elements of the pattern. Pbox maintains the length of the left operand pattern. Example Expansion 123456787654321 pbox 21436587 214365878563412 1-'8 pbox 4-18-5 4321876543218765 UPDOWN Operator usage Short form updown <> The left and right operands are both patterns of any length. If either operand is shorter than the other, it is extended (via repeating) to exactly the length of the other operand. Then, UPDOWN generates alternating ascending and descending runs. An odd number of runs is always generated. The expansion contains the ascending run from the first element of the left operand to the first element of the right operand, followed by the descending run from there to the second element of the first operand, etc. The operation is complete with the ascending run from the last element of the left operand to the last element of the right operand. The updown operator may be followed immediately (with no intervening characters) by any number of tick marks ( ' ). A tick mark indicates to cycle through the domain before completing the up and down runs. The number of tick marks sets the number of cycles. 776 | Corel Painter 2015 User Guide Example Expansion 1234 updown 5678 12345432345654345676545678 12 <>' 567 1234567812345432187654323456781234565432187654321 DOWNUP Operator usage Short form downup >< The left and right operands are both patterns of any length. If either operand is shorter than the other, it is extended (via repeating) to exactly the length of the other operand. Then, DOWNUP generates alternating descending and ascending runs. An odd number of runs is always generated. The expansion contains the descending run from the first element of the left operand to the first element of the right operand, followed by the ascending run from there to the second element of the first operand, etc. The operation is complete with the descending run from the last element of the left operand to the last element of the right operand. The downup operator may be followed immediately (with no intervening characters) by any number of tick marks ( ' ). A tick mark indicates to cycle through the domain before completing the up and down runs. The number of tick marks sets the number of cycles. Example Expansion 1234 downup 5678 18765678121876781232187812343218 12 ><' 567 1876543218765678123456781218765432187678123456781 ROTATE Operator usage Short form rotate rot, The left operand is a pattern of any length. The right operand is an integer (which may be negative) that is interpreted as a length. Rotate takes the set of elements specified by from the start of the Weaves | 777 pattern and moves them to the end. A negative number takes a set of elements from the end of the pattern and moves them to the beginning. Example Expansion 12345678 rotate 3 45678123 1-4-1 rotate -3 3211234 REVERSE Operator usage Short form reverse rev, ` This operator takes only one operand, the left operand. That operand may be a pattern of any length. The resulting expansion is the left operand written backwards. Example Expansion 1-8 reverse 87654321 1223334444555` 5554444333221 Precedence Ordering When several operators are used in an expression, they are evaluated in order of precedence. That is, some operations are performed before others. The precedence levels for the pattern language are shown in the following: • upto, downto, concat • downup, updown • repeat, extend, template, interleave, • permute, pbox • palindrome When two operators have the same precedence, left to right ordering is followed. 778 | Corel Painter 2015 User Guide Example Interpreted as 1-4-2 ((1 upto 4) downto 2) 1234[]4321| ((1234 block 4321) palindrome) 1-4 block 4-1 ((1 upto 4) block (4 upto1)) (1-4|),(4-1|)| ((((1 upto 4) palindrome) concat ((4 upto 1) palindrome)) palindrome) • If precedence does the wrong thing, or if it is unclear, use parentheses to bring out the intended order of evaluation. Weaves | 779 780 | Corel Painter 2015 User Guide Shapes Shapes are vector-based objects that you can draw, modify, and fill. They can be open shapes, such as lines and curves, or closed shapes, such as circles and squares. You can create and edit shapes with the precision of a drawing program and integrate them with the Natural-Media environment in Corel Painter. An image created with shapes. This section contains the following topics: Creating shapes • “Getting started with shapes” (page 782) • “Drawing shapes” (page 783) • “Drawing lines and curves” (page 785) • “Setting preferences for drawing shapes” (page 789) Shapes | 781 Selecting and modifying shapes • “Selecting a shape” (page 791) • “Modifying shape outlines and fills” (page 792) • “Adding, deleting, and moving anchor points” (page 794) • “Adjusting curvature” (page 796) • “Cutting and joining shape segments” (page 798) Converting shapes • “Converting shapes to image layers” (page 800) • “Converting selections to shapes” (page 801) Transforming shapes • “Resizing, rotating, skewing, and flipping shapes” (page 802) • “Duplicating shapes” (page 804) • “Combining shapes” (page 805) • “Blending shapes” (page 806) • “Saving a shape outline as a selection” (page 808) Sharing shapes • “Exporting Adobe Illustrator shapes” (page 809) Getting started with shapes In Corel Painter, you work mainly with bitmaps, also known as raster images. Shapes, however, are vector objects. You can work with them in Corel Painter in much the same way you work with vector objects in drawing programs like CorelDRAW® and Adobe Illustrator. For more information, see “Exporting Adobe Illustrator shapes” on page 809. Vector graphics are made up of lines, curves, objects, and fills that are all calculated mathematically. Corel Painter draws shapes in an anti-aliased fashion. This anti-aliasing gives objects a smooth edge, as opposed to the jagged edges apparent in some drawing programs. Some clipart objects actually look like photographic elements when they are imported into Corel Painter and displayed with anti-aliasing. Anti-aliased shapes are typically slower to appear on the screen in Corel Painter than are aliased objects in drawing programs, so you may want to use your drawing program for most of your object creation. You can then import the vector artwork into Corel Painter, tweak it with the drawing tools, and add some Natural-Media effects. When you create a shape in Corel Painter, the shape appears on a special shape layer. To maintain all of the editing properties of a shape, the shape must remain on the shape layer. However, you convert the shape to a pixel-based default image layer, so you can apply effects, transformations, or use painting tools. For more information, see “Converting shapes to image layers” on page 800. 782 | Corel Painter 2015 User Guide You can also convert shapes to selections and vice versa. The tools for adjusting shapes allow precise control over the outline path, so you may want to use shapes to create some of your selection paths. For more information, see “Converting selections to shapes” on page 801. When you save a file that contains a shape in the RIFF format, Corel Painter maintains shapes as vector objects on separate layers. In other formats, shapes merge with the canvas. In the Photoshop (PSD) format, shapes are converted to bitmaps and are assigned to appropriate layers. Drawing shapes You can draw shapes by using the Rectangular Shape or Oval Shape tools. As you create shapes, Corel Painter gives them default attributes for stroke and fill. However, you can change the default settings for shapes. For more information, see “Setting preferences for drawing shapes” on page 789. Shapes created with the Rectangular Shape tool and Oval Shape tool. To draw a rectangle or square 1 Choose the Rectangular Shape tool from the toolbox. 2 On the property bar, click the Toggle Stroke Color button, then click the Select Stroke Color button, and choose an outline color. 3 On the property bar, click the Toggle Fill Color button, then click the Select Fill Color button, and choose a fill color. 4 Perform a task from the following table. To draw Do the following A rectangle Drag in the document window to draw the shape. Shapes | 783 To draw Do the following A square While dragging in the document window, hold down the Shift key. The property bar and the Navigator panel display information about the shape. To display the Navigator panel, choose Window Navigator. You can toggle between the Shape Selection tool and any of the shape design and editing tools by holding down Command (Mac OS) or Ctrl (Windows). Toggling makes it convenient to quickly select a wing handle or anchor point before editing it. To draw an oval or circle 1 Choose the Oval Shape tool from the toolbox. 2 On the property bar, click the Toggle Stroke Color button, then click the Select Stroke Color button, and choose an outline color. 3 On the property bar, click the Toggle Fill Color button, then click the Select Fill Color button, and choose a fill color. 4 Perform a task from the following table. To draw Do the following An oval Drag in the document window to draw the shape. A circle While dragging the in the document window, hold down the Shift key. The property bar and the Navigator panel display information about the shape. To display the Navigator panel, choose Window Navigator. You can toggle between the Shape Selection tool and any of the shape design and editing tools by holding down Command (Mac OS) or Ctrl (Windows). Toggling makes it convenient to quickly select a wing handle or anchor point before editing it. 784 | Corel Painter 2015 User Guide Drawing lines and curves You can draw straight lines or smooth, flowing curves by drawing freehand. You can combine the lines and curves to create shapes. The lines and curves that you draw are known as Bézier lines. Shapes created with straight line segments. Shapes created with curved line segments. Working with Bézier lines Bézier Lines can be straight or curved, and they consist of anchor points connected by line segments (or paths). When the path is a curve, “wings” extend from the anchor points. The wings are represented by a straight line and are tangent to the curve. The wings have control “handles” on them. By dragging the wing handle, you can change the curvature of the line segment. Paths can be modified by using anchor points and wing handles. Shapes can be open (with endpoints) or closed (without endpoints). Shapes | 785 Open paths contain endpoints; closed paths do not. Anchor points can be either smooth or corner points. A smooth point allows you to manipulate the segments on both sides of an anchor point by dragging a handle. A corner point restricts the manipulation of the segments to the one side of the anchor point that has a handle. You can also convert between smooth and corner points. For more information, see “To convert a smooth or corner point” on page 798. An anchor point can be a smooth point (top) or a corner point (bottom). You can easily adjust shapes after you create them. For more information, see “Adding, deleting, and moving anchor points” on page 794. Clicking creates anchor points connected by straight line segments. 786 | Corel Painter 2015 User Guide Dragging curves the segments between points. To draw a line segment 1 Choose the Pen tool in the toolbox. 2 On the property bar, click the Select Stroke Color button, and choose a color. 3 Perform an action from the following table: To Do the following Draw a straight line segment Click where you want to start the line segment, and then click where you want to end it. Corel Painter draws a straight line between the two points. Draw a curved line segment Draw a straight line segment, and then drag the endpoint to create a curve. The angle and length of the wing determine the curvature of the path. The farther you drag, the longer the wing and the deeper the curve. 4 Repeat step 2 as often as necessary, combining straight and curved segments until you have the shape you want. 5 Finish the shape by doing one of the following: • Close the shape by clicking or dragging the first anchor point. • Close the shape by clicking the Close Shape button on the property bar. • Hold down Command (Mac OS) or Ctrl (Windows) to temporarily access the Shape Selection tool , and click outside the shape to deselect it. Shapes | 787 You can constrain the placement of the points by snapping to the grid. For more information, see “Using the grid” on page 214. Each click or drag adds to the path. If you unintentionally add to the path, press Delete (Mac OS) or Backspace (Windows) to remove the last anchor point. To add to an open shape path 1 Click an endpoint with the Pen tool . 2 Click or drag where you want to add an anchor point. You can add to a path from an endpoint only. You cannot add to a closed path, or to the middle of an open path. You can also select an endpoint by holding down Command (Mac OS) or Ctrl (Windows) and clicking the endpoint or dragging a marquee over it. To draw a freehand shape 1 Choose the Quick Curve tool in the toolbox. 2 On the property bar, click the Select Stroke Color button, and choose a color. 3 Click where you want to start the shape or line, and drag. As you drag, a dotted line appears. When you stop dragging, the Quick Curve shape appears. If you want to close the shape, finish at the same point where you began or right-click the shape and choose Close. You can add to either endpoint of a Quick Curve shape by selecting the endpoint and dragging out from it. To select an endpoint, hold down Command (Mac OS) or Ctrl (Windows), and click the endpoint or drag over it. 788 | Corel Painter 2015 User Guide Draw freehand shapes with the Quick Curve tool. Setting preferences for drawing shapes You can set the default appearance for all new shapes that you draw by modifying the shape preferences. For example, you can set the color for the shape outline and fill. You can also modify the appearance of Bezier handles and various elements such as outlines and wings, to make it easier for drawing. To set preferences for drawing shape outlines 1 Choose a shape tool from the toolbox. 2 On the property bar, click the Open Shape Attributes Dialog button. 3 In the Shape Attributes dialog box, perform an action from the following table: To Do the following Apply an outline to a shape Enable the Stroke check box. Remove an outline from a shape Disable the Stroke check box. Change the outline color In the Stroke area, double-click the color chip and choose a color from the Color dialog box. Adjust the outline opacity In the Stroke area, move the Opacity slider. Adjust the outline width In the Stroke area, move the Width slider. Modify the appearance of endpoints of open shapes In the Stroke area, click one of the following Endcap buttons: Projecting Butt , Round , or . Shapes | 789 To Do the following Modify the appearance of corners where two line segments connect In the Stroke area, click one of the following Miter Set the miter limit to smooth out the sharpness of lines that join at a sharp angle Move the Miter Limit slider. buttons: Miter , Round , or Bevel . To set preferences for filling shape 1 Choose a shape tool from the toolbox. 2 On the property bar, click the Open Shape Attributes Dialog button. 3 In the Shape Attributes dialog box, perform an action from the following table: To Do the following Apply a fill Enable the Fill check box. Remove a fill Disable the Fill check box. Change the fill color In the Fill area, double-click the color chip and choose a color from the Color dialog box. Fill overlapping areas of multiple shapes Click the Fill Overlaps Leave overlapping areas unfilled Click the Don’t Fill Overlaps button. button. Multiple overlaps alternate between filled and not filled. Adjust the fill opacity In the Fill area, move the Opacity slider. You can also adjust shape flatness by adjusting the Flatness slider. To set preferences for shape tools 1 Do one of the following: 790 | Corel Painter 2015 User Guide • (Mac OS) Choose Corel Painter 2015 menu Preferences Shapes. • (Windows) Choose Edit Preferences Shapes. 2 Perform a task from the following table. To Do the following Control the size of the anchor points and the direction of the wing handles In the Drawing Options area, enable the Big Handles check box. This can make them easier to grab and drag. If you want big points, enable this option. Set the color of the wings, Bezier, and handles In the Colors area, click Wing/Bezier Handle, and choose a color. Set the color of the selected anchor points In the Colors area, click Selected Point/Anchor, and choose a color. The unselected anchor points appear “hollow.” Selecting a shape You need to select a shape before moving or modifying it. When a shape is selected, you can see the shape’s outline path and anchor points. You can also select a shape layer to modify it. For more information, see “Selecting layers” on page 524. To select shapes To Do the following Select a shape Choose the Shape Selection tool from the toolbox, and click a shape. Select multiple shapes Hold down Shift, and click the shapes with the Shape Selection tool . Shapes | 791 If you are using the Layer Adjuster tool, you can switch to the Shape Selection tool by double-clicking a shape. Modifying shape outlines and fills You can choose the color, opacity, and width of the path outlining the shape, which is also known as a stroke. You can also control the way line ends are drawn and joined. In addition, you can apply a fill to a shape by choosing the color and opacity of the fill. Stroke and fill attributes apply to both open and closed shapes. Before filling an open shape, Corel Painter closes the shape by connecting the endpoints with a straight line. The Flatness slider controls how many straight lines the program uses to approximate a curve when printing. PostScript output devices create curved lines by linking a series of short, straight lines that progress in angle. The smaller the flatness setting, the greater the number of straight lines, and the more accurate the curve. You can also change the default shape attributes. For more information, see “Setting preferences for drawing shapes” on page 789. In addition, you can paint a shape after the shape has been committed to a pixel-based image layer. For information, see “Converting shapes to image layers” on page 800. To modify a shape’s outline attributes 1 Choose the Shape Selection tool from the toolbox, and click a shape. You can select multiple shapes by holding down Shift while clicking the shapes. 2 Right-click the shape and choose Set Shape Attributes. 3 In the Shape Attributes dialog box, perform an action from the following table: To Do the following Apply an outline to a shape Enable the Stroke check box. Remove an outline from a shape Disable the Stroke check box. Change the outline color In the Stroke area, double-click the color chip and choose a color from the Color dialog box. 792 | Corel Painter 2015 User Guide To Do the following Adjust the outline opacity In the Stroke area, move the Opacity slider. Adjust the outline width In the Stroke area, move the Width slider. Modify the appearance of endpoints of open shapes In the Stroke area, click one of the following Endcap buttons: Projecting Butt , Round , or . Modify the appearance of corners where two line segments connect In the Stroke area, click one of the following Miter Set the miter limit to smooth out the sharpness of lines that join at a sharp angle Move the Miter Limit slider. buttons: Miter , Round , or Bevel . To set shape fill attributes 1 Choose the Shape Selection tool from the toolbox, and click a shape. You can select multiple shapes by holding down Shift while clicking the shapes. 2 Right-click the shape and choose Set Shape Attributes. 3 In the Shape Attributes dialog box, perform an action from the following table: To Do the following Apply a fill Enable the Fill check box. Remove a fill Disable the Fill check box. Change the fill color In the Fill area, double-click the color chip and choose a color from the Color dialog box. Fill overlapping areas of multiple shapes Click the Fill Overlaps button. Shapes | 793 To Do the following Leave overlapping areas unfilled Click the Don’t Fill Overlaps button. Multiple overlaps alternate between filled and not filled. Adjust the fill opacity In the Fill area, move the Opacity slider. You can also fill a shape by choosing Edit Fill command or the Paint Bucket tool . Because these methods apply pixel data to the region, Corel Painter first converts the shape to a pixelbased layer. For more information, see “Applying a color as a fill” on page 242. After you commit the shape, you cannot re-access the shape-specific controls. To set shape flatness 1 Choose the Shape Selection tool from the toolbox, and click a shape. You can select multiple shapes by holding down Shift while clicking the shapes. 2 Right-click the shape and choose Set Shape Attributes. 3 In the Shape Attributes dialog box, adjust the Flatness slider. Usually, it is not necessary to change the flatness setting. You may want to change it to adjust for a particular high resolution printer or to avoid a PostScript limitcheck error. Check with your output service to find out if they have a recommended flatness setting. A change in flatness appears only in your output, not on your screen. Adding, deleting, and moving anchor points You can add anchor points to create new vertices or curves. You can also delete anchor points to change the shape of the path or to smooth a contour that has unnecessary points. This might occur when you draw with the Quick Curve tool or create a shape from a selection. 794 | Corel Painter 2015 User Guide Use the Add Point tool to add anchor points to the path. Use the Remove Point tool to delete anchor points. You can also move one or several points by averaging, which moves two or more anchor points with respect to each other. Averaging is useful when you need to join the endpoint of one curve to the endpoint of another. Averaging the endpoints in both directions brings them precisely on top of each other. Now, when you join the endpoints, Corel Painter merges them to a single point, through which the path continues. If you don’t average points that are near each other, Corel Painter joins them with a segment. To add or delete an anchor point • With the Shape Selection tool , select a shape. To Do the following Add an anchor point Choose the Add Point tool in the toolbox, and click where you want to add the point. Delete an anchor point Choose the Remove Point tool in the toolbox, and click the anchor point you want to delete. The anchor point is deleted, but the path remains connected. Shapes | 795 You can quickly switch to Shape Selection tool by holding down Command (Mac OS) or Ctrl (Windows). To move anchor points 1 Choose the Shape Selection tool from the toolbox. 2 Click an anchor point to select it, or marquee select a point by dragging over it. If you want to select several points, marquee select them by dragging over them. All anchor points within the marquee are selected, including those from other shapes. If you want to add to the selection, hold down Shift and select more points. 3 Drag the point to a new location. If you have selected several points, dragging one moves them all. Drag an anchor point to move it. To average anchor points 1 With the Shape Selection tool , select the anchor points you want to average. It is often easiest to drag a marquee around the points you want. 2 Choose Shapes Average Points. 3 In the Average Points dialog box, enable an option to determine the axis for the averaging. Adjusting curvature The angle and length of the wing determine the curvature of the segments on either side of the anchor point. The longer the wing, the deeper the curve. The result of moving a wing depends on whether the anchor point is defined as a smooth point or a corner point. Two connecting curves (or straight lines) share one anchor point, which can be a smooth or corner point. The wings on smooth and corner points behave differently. 796 | Corel Painter 2015 User Guide When you drag the handle on one wing of a smooth point, the curves on both sides of the point change. With a smooth point, you adjust the angle of the wings concurrently. A corner point is converted to a smooth point. When you drag the handle on one wing of a corner point, only the curve on that side of the point changes. With a corner point, you can adjust the angle of the wings independently. To adjust a curve 1 Choose the Shape Selection tool from the toolbox. 2 Click a shape to select it. If an anchor point’s wings are not displayed, drag over the anchor point to display them. 3 Drag a wing handle to set the curve you want. You can also adjust a curve by dragging a line segment with the Shape Selection tool . Use the Shape Selection tool to drag a wing handle. Shapes | 797 To convert a smooth or corner point 1 With the Shape Selection tool , select an anchor point. If the anchor point’s wings are not displayed, drag over the anchor point to display them. 2 Choose the Convert Point tool from the toolbox. 3 Click one of the anchor point’s wing handles. After converting a point, you must use the Shape Selection tool If you try to adjust an anchor point with the Convert Point tool for further adjustments. , the anchor point will be converted again. Cutting and joining shape segments You may want to open a shape so that you can add new curves or connect to another open shape. You can do this with the Scissors tool. You can also connect any two endpoints — of the same shape or of different shapes. This lets you close an open shape or attach one shape to another. To cut a shape 1 Choose the Scissors tool from the toolbox. 2 Click where you want to split the shape (you cannot click an endpoint). The hot spot of the Scissors tool is where the blades cross. Position the cross on the line. The scissors snap closed momentarily, and two new anchor points are created. The Scissors tool opens and closes to cut the path. 798 | Corel Painter 2015 User Guide 3 Choose the Shape Selection tool from the toolbox, and drag the new anchor points or segments. The new anchor points are on top of each other, and both are selected. If you try to drag one of the new anchor points with the Shape Selection tool and both move, deselect them, then drag one point away. After a path is cut, it can be moved. To join endpoints 1 Choose the Shape Selection tool from the toolbox. 2 Select the two anchor points you want to join. You can do this either by marquee selecting both points, or by clicking the first point and then holding down Shift and clicking the second point. 3 Choose Shapes Join Endpoints. A straight line is created between the two points. Use the Shape Selection tool to select two endpoints. Shapes | 799 Use the Join Endpoints command to connect two endpoints. Converting shapes to image layers In Corel Painter, the shapes that you create are added to shape layers. If you want to alter a shape by painting, applying effects, or transforming, you must convert the shape to a pixel-based image layer. You can convert an individual shape or a group of shapes to an image layer. Shape layers vs. image layers Some of the options and controls for working with pixel-based image layers also apply to shapes. For example, you can move shapes in the same way you move image layers, and you can change the composite method to control how the shape interacts with the underlying image. Shapes also follow the same layering rules as pixel-based image layers, and you can manipulate them in many of the same ways. However, shapes differ from pixel-based image layers by the type of data they contain. Shapes are vector objects; pixel-based image layers are constructed of pixels. If you want to apply brushstrokes, transformations (using the Transform tool), or effects to a shape, you must convert the shape to a pixel-based layer. Moreover, if you attempt to perform any of these actions with a shape selected, Corel Painter automatically displays a warning message to instruct you to commit the shape to an image layer. After you commit the shape to an image layer, you cannot re-access the shape-specific controls. For more information, “Layers” on page 513. To convert a shape to a pixel-based layer for painting 1 Click the shape in the Layers panel. 2 Click the Layer options button , and choose Convert To Default Layer. If you want to confine the painting to only the shape, enable the Preserve Transparency button the Layers panel. 800 | Corel Painter 2015 User Guide in You cannot paint on a shape using Watercolor brushes or Liquid Ink brushes, because they automatically create their own special layers. In some cases, Corel Painter will prompt you to convert a shape. For example, if you attempt to apply an effect to a shape, Corel Painter asks if you want to commit the shape to an image layer. You can also convert a shape to an image layers by choosing Shapes Convert To Layer. Converting selections to shapes You can convert a selection to a shape to edit its contour. When you are satisfied with the contour, you can convert the shape outline back to a selection. For more information, see “To convert a shape to a selection” on page 583. If you are scaling, rotating, or skewing a selection path, use the Selection Adjuster tool. If you must edit the profile of the curve, convert the selection to a shape. Working from a selection path also lets you create shapes based on regions of the image. For example, if you used the Magic Wand tool to select a region of common color, you could convert the Magic Wand selection path to a shape. When the selection is pixel-based, Corel Painter may create multiple shapes. You can convert a selection to a shape. To convert a selection to a shape 1 Choose a selection tool from the toolbox and create a selection in the image. 2 Choose Select Convert To Shape. Corel Painter converts the selection to a shape, giving it the default shape attributes. The new shape appears in the Layers panel. For best results, the selection should be path-based. If the selection is pixel-based, from the menu bar choose Select Transform Selection to convert it to a path-based selection. Shapes | 801 Resizing, rotating, skewing, and flipping shapes Corel Painter lets you resize, rotate, flip, or skew an individual shape, or a group of shapes. Before you can work with a shape, you must select it. Resizing a shape Rotating a group of shapes. A rectangle (upper left) is skewed by dragging a side middle handle (upper right) and by dragging the top middle handle (bottom). To resize a shape 1 Choose the Layer Adjuster tool 802 | Corel Painter 2015 User Guide from the toolbox. 2 Select the shape or group you want to resize. A selection rectangle appears around the shapes. The rectangle has a handle on each corner and side. 3 Drag one of the handles to resize the selected shape. To resize in one dimension, drag one of the side handles. To resize in both dimensions, drag one of the corner handles. You can maintain the proportions by holding down Shift as you drag. To rotate a shape 1 Choose the Layer Adjuster tool from the toolbox. 2 Select the shape or group you want to rotate. A selection rectangle appears around the shapes. The rectangle has a handle on each corner and side. 3 Hold down Command (Mac OS) or Ctrl (Windows) and drag a corner handle. This command works for both shapes and pixel-based layers. To skew a shape 1 Choose the Layer Adjuster tool from the toolbox. 2 Select the shape or group you want to skew. 3 Hold down Command (Mac OS) or Ctrl (Windows), and drag a middle handle. To flip a shape 1 Choose the Shape Selection tool from the toolbox, and click a shape. 2 From the Edit menu, choose one of the following options: • Flip Horizontal • Flip Vertical You can also flip a shape by first selecting it with the Layer Adjuster tool . Then, to flip horizontally, drag a top or bottom handle past the opposite handle. To flip vertically, drag a side handle past the opposite handle. Shapes | 803 Duplicating shapes Duplicating creates an identical copy of the selected shape. Corel Painter also lets you duplicate shapes by using compound transformations. Transformed duplicates are created according to the options you set. To duplicate a shape 1 Choose the Shape Selection tool from the toolbox, and click a shape. 2 Choose Shapes Duplicate. To change duplication settings 1 Choose Shapes Set Duplicate Transform. 2 In the Set Duplicate Transform dialog box, specify any of the following settings: • Translation — controls where Corel Painter creates duplicate shapes in relation to the original. The offset values are in pixels. When H. Offset and V. Offset are both zero, the duplicate is created precisely on top of the original. If both values are 100, the duplicate appears 100 pixels lower and 100 pixels to the right. Negative values offset the duplicate up and to the left, respectively. • Scaling — controls the size of duplicates in relation to the original. The scale values are percentages. • Constrain Aspect Ratio — maintains the aspect ratio of the shape. If you want to create distorted duplicates, disable this option and specify different percentages for horizontal and vertical scaling. • Rotation — lets you specify a number of degrees to rotate duplicates. Positive values rotate counterclockwise, and negative values rotate clockwise. • Slant — controls the degree of slant applied to duplicates. Positive values slant duplicates to the right. Negative values slant them to the left. Slant accepts values between –90° and 90°. However, as values approach the extremes, the duplicate shape becomes a streak. To create a transformed duplicate 1 Select the shape you want to transform. 2 Choose Shapes Duplicate. Corel Painter creates a duplicate shape according to the specifications you’ve set. This duplicate is now the selected shape. You can choose the Duplicate command again, or press Command + ] (Mac OS) or Ctrl + ] (Windows), to repeat the transformation on the new shape. 804 | Corel Painter 2015 User Guide The oval shape was duplicated by using rotation only (left). The number 5 shape was duplicated by using translation, scaling, and rotation (right). Combining shapes You can combine shapes in various ways to achieve particular results. You can compound two or more shapes to create a single shape. The resulting shape takes on the attributes of the shape on the topmost layer. If the shape is filled, any overlapping areas are not filled. Compound shapes can be used to cut a void in one shape using another shape. You can release a compound shape, which reverts it to the original shapes. The rectangle and the oval are combined to create a compound shape. You can also compound shapes to create a shape group, which allows you to manipulate multiple shapes as a single unit. To create a compound shape 1 Choose the Shape Selection tool , hold down Shift and select both shapes, or drag over the shapes to marquee select them. 2 Choose Shapes Make Compound. You can combine a shape with a compound shape to create a nested compound shape. Shapes | 805 The resulting compound shape can itself be used again to create another compound shape. To release a compound shape 1 Select a compound shape. 2 Choose Shapes Release Compound. Blending shapes You can blend single shapes, or groups of shapes, so that they appear to be one shape morphing into another. Blending creates intermediate shapes between two or more selected shapes. It is also used to simulate shading on irregular shapes. Blending applies to stroke and fill attributes as well as to the shape size. You can blend a shape group with another group, but you can’t blend a single shape with a group. Blending groups with other groups offers interesting effects, especially if the groups are blends themselves. The small circle is blended with the large circle to create a shading effect. To blend shapes 1 Position the shapes you want to blend. You can arrange the shape layers in the Layers panel. Blends will progress from lower to higher layers. 2 Choose the Shape Selection tool from the toolbox. 3 Hold down Shift, and select the shapes you want to blend. 4 Choose Shapes Blend. 806 | Corel Painter 2015 User Guide 5 In the Blend dialog box, type a value in the Number of Steps box to control how many intermediate shapes are created. 6 In the Spacing area, enable one of the following options: • Equal — blends shapes with equal spacing • Decrease toward end — starts blending with wide spacing and decreases toward the end of the blend • Increase toward end — starts blending with small spacing and increases toward the end of the blend • Increase toward/from middle — widens spacing in the middle and decreases toward both ends 7 In the Color area, choose one of the following options: • RGB — progresses color directly over the course of the blend • Hue CW — progresses color clockwise in the color wheel to reach the destination color • Hue CCW — progresses color counterclockwise in the color wheel to reach the destination color 8 Type a value between 0.01 and 100 in the Perspective Factor box to control the spacing of intermediate shapes. With a Perspective Factor of 1.0, the shapes are spaced evenly. With a Perspective Factor of less than 1.0, shapes are closer at the beginning of the blend and farther apart at the end of the blend. With a Perspective Factor greater than 1.0, shapes are farther apart at the beginning of the blend and closer at the end of the blend. 9 Enable any of the following check boxes: • Arc Length Matching — blends shapes containing a different number of anchor points • Align Shape Start Points — bases the orientation of intermediate shapes on the orientation of the start and end shapes. When disabled, Corel Painter bases the orientation of intermediate shapes on the starting point (first anchor point) of the start and end shapes. This can create a “tumbling” appearance in the intermediate shapes. Shapes | 807 Clockwise from the top left picture: Two shapes with no blending; blending with a perspective factor of 1.0; blending with a perspective factor of 4.0; and blending with a perspective factor of 0.1. Saving a shape outline as a selection You can save the outline of a shape as a selection. Corel Painter doesn’t have a shapes library. However, because of the close relationship between shape outlines and selection paths, you can save shape outlines as selections in the Selection Portfolio. Then, you can easily convert the saved selection to a shape. For more information, see “Working with the Selection Portfolio” on page 592. For information about converting selections to shapes, see “To convert a selection to a shape” on page 801. To save a shape outline as a selection 1 Choose Window Media Library Panels Selections. 2 Choose the Shape Selection tool from the toolbox, and click a shape. 3 Choose Shapes Convert To Selection. 4 In the Selection Portfolio panel, click the Selection options button Portfolio. 5 In the Save Selection dialog box, type a name in the Save As box. 808 | Corel Painter 2015 User Guide , and choose Add Selection to Exporting Adobe Illustrator shapes Corel Painter lets you export shape data to the Adobe Illustrator (AI) format. Exporting to the AI format saves only the shapes, not the canvas or any other layers in the document. Transparency and compositing methods are lost when shape data is exported to the AI format. If both Corel Painter and Adobe Illustrator are running on your computer, you can copy content from Adobe Illustrator and paste it in Corel Painter. To export shapes to Adobe Illustrator 1 Choose File Export Adobe Illustrator File. 2 In the Export as Illustrator File dialog box, specify a location and filename, and click Save. Shapes | 809 810 | Corel Painter 2015 User Guide Adding text Corel Painter lets you position and manipulate editable text on your image. This section contains the following topics: • “Adding text to images” (page 811) • “Aligning text” (page 813) • “Adjusting text kerning and leading” (page 813) • “Stretching, rotating, and skewing text” (page 814) • “Adding drop shadows to text” (page 815) • “Applying effects to text” (page 816) • “Applying curves to text” (page 817) • “Converting text layers” (page 819) • “Dropping text” (page 820) Adding text to images You can add text to an image by using the Text tool . The text that you add is then stored in a text layer, which is automatically created for you as soon as you place the text cursor on the canvas. Each text layer holds a single text block. The text layer is visible in the Layers panel, and is represented by a T icon . Adding text | 811 The text layer lets you work with your image without changing any text attributes. However, you can select the text layer and edit it at any time. The text remains fully editable until you drop it onto the canvas. For more information, see “Dropping text” on page 820. To add text to an image 1 Choose the Text tool from the toolbox. 2 Click anywhere in the document window, and type. You can also format text by choosing options from the property bar. You can also format text by choosing Window Text, and choosing options from the Text panel. Formatting text You can format text by changing the font, point size, and color. You can also perform these tasks from the property bar or from the Text panel, where you’ll find additional text controls. The changes that you make are applied to all of the text in the text layer. To change the font, point size, and color of text 1 Choose the Text tool from the toolbox. 2 In the Layers panel, select a text layer. To Do the following Choose a font On the property bar, choose a font from the Font list box. Choose a point size On the property bar, choose or type a point size in the Point Size box Choose a color 812 | Corel Painter 2015 User Guide . On the property bar, click the Color picker, and choose a color. You can also format text by choosing Window Text, and choosing options from the Text panel. Aligning text You can align a text block to the left, right, or center. The text baseline origin is used as the reference point for the text alignment. To align text 1 Choose the Text tool from the toolbox. 2 In the Layers panel, select a text layer. 3 On the property bar, enable one of the following buttons: • Align Left • Align Center • Align Right You can also align text by choosing the Layer Adjuster tool from the toolbox, clicking the text on the canvas, and clicking one of the alignment buttons in the Text panel. Adjusting text kerning and leading You can fine-tune the spacing between letters by adjusting the kerning. You can also adjust the amount of space between lines of text by adjusting the leading. You may want to change the leading from the default setting which is set at 100%. To kern text 1 Choose Window Text. 2 Choose the Text tool from the toolbox. 3 In the Layers panel, select a text layer. 4 In the Text panel, adjust the Tracking slider . Adding text | 813 To adjust leading 1 Choose Window Text. 2 Choose the Text tool from the toolbox. 3 In the Layers panel, select a text layer. 4 In the Text panel, adjust the Leading slider . Stretching, rotating, and skewing text You can change the appearance of text by stretching, rotating, or skewing the text. Stretching text affects both the horizontal and vertical size. As you stretch vertically, the text appears thinner and taller. As you stretch horizontally, the text appears flatter and shorter. Rotating pivots the text from the end point of the text block. Depending on the alignment of the text, it pivots from the lower-left corner, lower-right corner, or center. You can also skew the text by slanting the text to the right or left. Rotated text (right). To stretch, rotate, or skew text 1 Select text using the Layer Adjuster tool . 2 Choose a task from the following table: To Do the following Stretch text Drag a handle in the direction you want to stretch the text. Rotate text Hold down Command (Mac OS) or Ctrl (Windows), and drag one of the corner handles. 814 | Corel Painter 2015 User Guide To Do the following Skew text Hold down Command (Mac OS) or Ctrl (Windows), and drag one of the center handles on either side of the text. If the bounding box is not shown, click the Layer options button and choose Show Layer Indicators. Adding drop shadows to text You can apply a drop shadow to text. You can choose between two drop shadow styles: external, which places the shadow behind the text, or internal, which places the shadow inside the text. You can also change the composite method for text or the drop shadow of text. For more information, see “Blending layers by using composite methods” on page 543. To add a drop shadow to text 1 Choose the Text tool from the toolbox. 2 In the Layers panel, select a text layer. 3 On the property bar, enable one of the following buttons: • External Shadow — makes your letters look as though they’re casting a shadow onto a sheet of paper held beneath them • Internal Shadow — makes your letters look like cutouts held above a sheet of paper that is the same color as the text • No Shadow — removes a shadow You can also add a shadow by choosing one of the shadow buttons in the Text panel. Adding text | 815 Applying effects to text You can alter the appearance of text or text drop shadows by applying different effects. You can apply a composite method to text, as you would with other types of layers, to control how the text interacts with the underlying image. You can also adjust opacity, which controls the transparency of text or shadows. Your text’s shadow should be semitransparent. You can also use opacity to fade the color of text. In addition, you can add either a focus blur or a directional blur to text and shadows. Focus blurs make text fuzzy. You can use the focus blur to soften the edges of text characters. With directional blurs, you can specify the direction in which the blur occurs. To apply a composite method to text 1 Choose Window Text. 2 Choose the Text tool from the toolbox. 3 In the Layers panel, select a text layer. 4 In the Text panel, click on the following buttons: • Text Attributes • Shadow Attributes 5 Choose an option from the Composite Method list box. To adjust text opacity 1 In the Text panel, click on the following buttons: • Text Attributes • Shadow Attributes 2 In the Text panel, move the Opacity slider to the left to increase transparency or to the right to increase opacity. To blur text 1 In the Layers panel, select the Text layer or the Shadow layer. 2 In the Text panel, click on the following buttons: 816 | Corel Painter 2015 User Guide • Text Attributes • Shadow Attributes 3 Adjust the Blur slider . If you want to apply a directional blur, enable the Directional check box, and adjust the Directional Blur slider . The first half of the slider adds a left-to-right blur on the text; the second half adds an up-and-down blur. Applying curves to text You can apply a curve style and modify the path (baseline) along which your text will flow. The baseline created by a curve style is a Bézier curve, meaning that the shape can be controlled by using control handles and anchor points. For more information, see “Drawing lines and curves” on page 785. There are four curve styles to choose from: Curve Style Example The Curve Flat style flows along a straight line. The Curve Ribbon style flows the text along a curve and keeps the letters in an upright position. When you apply the Curve Ribbon style, you can use the Shift key and the Rotate tool to control how the text moves around the baseline. Adding text | 817 Curve Style Example The Curve Perpendicular style places the text along the curve, with each letter perpendicular to the curve. The Curve Stretch style actually changes the shape of the letters to fill in the space that would be left when the curve bends. For example, if text is set on a circular path, Corel Painter makes the tops of the letters heavier and thicker to fill in space. You can control how the text is centered on the baseline. You can also move the center point by dragging on the slider or by changing the alignment. Dragging the Centering slider also changes where the text starts and stops on a line. The Centering slider has no effect on the Curve Flat style. After you apply a curve style, you can change the curve of the path. To set a curve style and change centering 1 Choose the Text tool from the toolbox. 2 In the Layers panel, select a text layer. 3 In the Text panel, click a curve style icon: • Curve Flat • Curve Ribbon • Curve Perpendicular • Curve Stretch 818 | Corel Painter 2015 User Guide 4 Drag the Centering slider to the right or left. The text moves along the curve. You can also change the alignment of text on a path by clicking a text layer in the Layers panel and clicking an alignment button in the Text panel. For more information, see “To align text” on page 813. To change the text path 1 Choose Window Layers. 2 In the Layers panel, select a text layer. 3 Choose the Shape Selection tool from the toolbox. 4 Click an end point on the path. Drag the handles to change the shape of the path. Converting text layers You can convert a text layer into a standard layer so that you can apply effects such as gradations, blends, or surface textures. For example, you can also apply surface control textures to give the text a threedimensional appearance. For more information, see “Adjusting light properties” on page 648. You can also convert a text layer to shapes, which allows you to move and edit individual characters. For more information, see “Shapes” on page 781. To convert a text layer to a standard layer 1 In the Layers panel, choose a text layer. 2 Click the Layer options button , and choose Convert To Default Layer. If the text has an outside or an inside shadow, then two layers — one for the text and one for the shadow — are created within a group. To convert a text layer to shapes 1 In the Layers panel, choose a text layer. Adding text | 819 2 Click the Layer options button , and choose Convert Text To Shapes. The text layer is replaced by a group of shape layers. Text shadows and blurring effects are not converted when you use this command. Dropping text While you are working with text, it resides on a layer and is not yet a part of the image. When a text layer is dropped, it integrates with the canvas and can no longer be edited. To drop a text layer onto the canvas 1 In the Layers panel, select a text layer. If you want to select more than one text layer, highlight several layers and group them. 2 Click the Layer Commands button 820 | Corel Painter 2015 User Guide at the bottom of the Layers panel, and choose Drop. Working with animation and digital videos Corel Painter lets you create animations frame-by-frame from scratch, as well as open existing digital videos (QuickTime or AVI) for editing frames on Windows. Whichever workflow you choose, you can use Corel Painter’s Natural Media brushes and effects to create or modify animation frames. You can also use features such as onion skinning or cloning in the creation of animations. This section contains the following topics: • “Choosing an animation workflow” (page 822) • “Creating frame-by-frame animation” (page 823) • “Opening a Corel Painter movie” (page 825) • “Importing QuickTime and AVI files” (page 826) • “Selecting movie frames” (page 827) • “Editing frame content” (page 827) • “Applying effects to a single frame” (page 827) • “Previewing animations” (page 828) • “Using onion skinning” (page 829) • “Animating with layers” (page 830) • “Adding, deleting, and erasing frames” (page 831) • “Repeating frames” (page 831) • “Inserting movies” (page 832) • “Rotoscoping” (page 833) • “Applying scripts to movies” (page 833) • “Exporting movies as QuickTime” (page 835) • “Exporting movies as AVI” (page 837) Working with animation and digital videos | 821 • “Importing and exporting numbered files” (page 838) • “Exporting animated GIFs” (page 839) Choosing an animation workflow Corel Painter offers different animation workflows: • Create animation frames from scratch • Edit digital video frames • Create animations by cloning • Create animations by tracing • Create animations from layers Customizing an animation-specific color set You can customize a color set for the animation to better control the use of color. For example, using a particular color set prevents the colors of your characters from shifting between frames. You might want to set up an image of each character with annotations to specify which colors to use in which areas. Not all colors are suitable for video. You can’t display different sections of a movie at different rates. What you can do is create sections separately at different rates and then modulate them to the same rate before joining them. This is the kind of work you’ll do in your video-editing application. For more information, see “To set the preview rate” on page 829. Frame Stacks panel In Corel Painter, digital video and animation files are known as movies or frame stacks. Whether you’re working with an imported digital video or building an animation from scratch, you can select and navigate frames from the Frame Stacks panel. The Frame Stacks panel appears whenever you open or create a movie file and it must stay open while you work with a movie. The number of frames displayed in the Frame Stacks panel is determined by the number of onion skin layers. A red triangle appears above the current frame. You work in one frame at a time — the one appearing in the document window. The Frame Stacks panel helps you navigate the frames in the stack and choose which frame to modify. 822 | Corel Painter 2015 User Guide Each frame in a frame stack can have one layer. For example, if you add an item from the image portfolio onto a frame, Corel Painter places the image on a layer. You can move the image around the layer. However, when you move between frames or close the file, Corel Painter drops all layers — the layer is deleted, and the layer’s content is flattened onto the background canvas. For more information about working with layers, see “Layers” on page 513. The Frame Stacks panel displays thumbnails of several frames. The frame numbers appear under the thumbnails. The current frame is shown with a red triangle over it. The number of thumbnails is determined by the layers of onion skin you’ve chosen. By default, QuickTime and AVI files are opened with two layers of onion skin. For more information about onion skinning, see “Using onion skinning” on page 829. Setting movie file sizes Keep in mind that video and animation can produce huge files. When planning a project, be careful not to overestimate your available disk space. For an idea of disk requirements, consider this example: Each 640 by 480-pixel, 24-bit color frame is 1.2 MB. At this size, a 12-fps, 30-second animation would consume more than 400 MB of disk space. To calculate the disk space required for a frame stack 1 Using pixels as the unit of measurement for width and height, calculate the number of bytes required to save the frame stack with the following formula: (Frame Width) × (Frame Height) × (Bytes per Pixel) × (Number of Frames) 2 Divide the product of the formula in step 1 by 1,024 to convert to kilobytes. Bytes per pixel are determined by the storage type. For example, 24-bit color with an 8-bit alpha channel uses 4 bytes per pixel. For more information about storage types, see “Creating frame-byframe animation” on page 823. When you save a movie as QuickTime or AVI, the file size can be reduced by compression. For more information about compression, see “Exporting movies as QuickTime” on page 835 and “Exporting movies as AVI” on page 837. Creating frame-by-frame animation In Corel Painter, you can build animations one frame at a time. Then, when you complete a series of frames, also known as a frame stack, you can preview them as a movie. The first step in creating a new animation is to create a movie. You can specify options such as the number of frames and the frame size. You can also choose how many onion skin layers you want to display. Onion skinning allows you to see multiple frames at the same time. You can view up to five frames at a time: the Working with animation and digital videos | 823 current frame and four other frames adjacent to it. This will help you determine where the next frame of motion should be drawn. For more information, see “Using onion skinning” on page 829. Once you create a movie file, a blank frame appears in the document window so you can begin adding content by using brushes and other tools. After you complete a frame, you can use the navigation tools in the Frame Stacks panel to display the next frame in the sequence, or whichever frame you want to work on next. You can play back the animation as you create it, to make sure that you have the correct flow of movement. The Frame Stacks panel must stay open when you create or edit movies. For more information, see “Editing frame content” on page 827. In Corel Painter, movies are saved to the Painter Framestack file format (FRM), which stores a series of images equal in size and resolution. To create a new movie 1 Choose Movie New Movie. 2 Type a filename in the Movie Name text box. 3 In the Canvas Settings area, type values in the Width and Height boxes. The standard digital video frame is 640 by 480 pixels, which is a 4:3 aspect ratio. Many people work at sizes consistent with this aspect ratio. 4 Type a value in the Resolution box. 5 In the Movie Settings area, type a value in the Number of Frames box. You can also add or remove frames at a later time. 6 From the Layers of Onion Skin options, choose the number of onion skin layers that you want. The number of onion skin layers determines the number of frames displayed in the Frame Stacks panel. For more information, see “Using onion skinning” on page 829. 7 From the Storage Type list box, choose one of the following options: • 8-bit gray — displays 256 levels of gray • 8-bit System Palette — displays the system palette for 256 colors • 15-bit color with 1-bit alpha — displays 32,768 colors and a layer for a channel • 24-bit color with 8-bit alpha — displays 16.7 million colors and a layer for an anti-aliased channel 8 In the Enter Movie Name dialog box, specify a location to save the file. 9 Click Save. The movie file is saved to the Painter Framestack (FRM) format. When the movie opens, the Frame Stacks panel appears, and the document window displays the first frame of the movie. 824 | Corel Painter 2015 User Guide You can also Choose a paper color Click the Color chip, and choose a color from the Color dialog box. Choose a paper texture Click the Paper chip, and choose a paper texture from the Papers Textures panel. The storage type lets you specify the color depth for saving each frame. This applies to the saved frame stack, not to your work in the current frame. For example, choosing 256 colors as the storage type still allows you to work with a selection and 24-bit tools in the document window for the current frame. As soon as you change frames, however, the image is saved in the 256color format, and the selection is lost. If you want to maintain selections in saved frames, you must choose the 15-bit or 24-bit storage type. These storage types allow you to take advantage of compositing options that require a selection layer. To create frame-by-frame animation 1 With the Frame Stacks panel open in the document window, navigate to frame 1. 2 In the toolbox, click the Brush tool. 3 Click the Brush Selector on the Brush Selector bar. 4 In the Brush library panel, click a brush category, and click a brush variant. 5 Paint the animation frame in the document window. 6 In the Frame Stacks panel, click the Step Forward button . Changing frames automatically saves the frame. You cannot undo changes after the frame has been saved. Repeat steps 5 and 6 until you complete all frames. You can view previous and future frames while working in the current frame with the onion skin view. You can enable the onion skin view by clicking Movie Show Onion Skin Layers. Opening a Corel Painter movie You can open movies (frame stacks) that were previously created in Corel Painter so you can edit them. Working with animation and digital videos | 825 To open a Corel Painter movie 1 Choose File Open. 2 In the Open dialog box, locate the FRM file, and click Open. 3 In the Open Frame Stack dialog box, choose the number of onion skin layers you want to appear in the Frame Stacks panel. The number you choose determines the number of thumbnails visible in the Frame Stacks panel. 4 Click OK. The Frame Stacks panel appears and the document window displays the first frame in the stack. Importing QuickTime and AVI files You can import QuickTime or AVI digital videos so you can edit them using any of the Corel Painter brushes, textures, and effects. When you import a QuickTime or AVI file, Corel Painter automatically converts it into a frame stack. A frame stack is a series of images equal in size and resolution. Corel Painter does not provide features for working with audio. When you’re finished editing the digital video in Corel Painter, you can save it as a QuickTime, AVI, or animated GIF file. You can then open the QuickTime or AVI file in a video-editing application to add sound effects and other finishing touches. For efficiency, import only the video frames that you plan to edit. For example, if you have a two-minute video clip and you want to paint on the first 10 seconds, don’t import the entire clip in Corel Painter. Instead, separate the first 10 seconds in a video-editing application and import only those frames. After finishing that clip in Corel Painter, you can open the frames in the video-editing application and join them to the other frames. You can also import movies that are saved as a series of numbered files. For more information, see “Importing and exporting numbered files” on page 838. To open a QuickTime or AVI movie 1 Choose File Open. 2 In the Open dialog box, locate the movie, and click Open. 3 In the Enter Movie Name dialog box, type a name in the File Name box, and click Save. The Frame Stacks panel appears, and the document window displays the first frame of the movie. 826 | Corel Painter 2015 User Guide When you open a QuickTime or AVI movie, Corel Painter makes a frame stack copy of the movie. This ensures that the original file does not change. Frame stacks are uncompressed, so you need an adequate amount of disk space to create them. For example, a 1MB QuickTime or AVI movie can become a 20MB frame stack. Selecting movie frames You can select a frame by clicking its thumbnail in the Frame Stacks panel. You can also easily jump to any frame in a movie. To select a frame • Do one of the following • In the Frame Stacks panel, click the frame’s thumbnail. • Choose Movie Go to Frame, and type the frame number in the Go to Frame dialog box. Editing frame content Frames can be added to, or deleted from, a movie. You can also erase the contents of a frame while leaving the frame in the movie. These changes cannot be undone, so it’s best that you create your animation in segments and combine them when you are finished. Applying effects to a single frame You can paint on, or apply effects to, any frame in a movie. You can do anything in a frame that you can do in a single image: paint with a brush, add layers, or apply an effect to a selection or to the entire image. Frames are automatically saved when you select another frame, and the changes cannot be undone. To paint on or apply an effect to a single frame 1 In the Frame Stacks panel, click the thumbnail of the frame that you want to work in, or click the Step Forward button to advance to the frame. The selected frame appears in the document window. 2 Modify the image in the document window. Working with animation and digital videos | 827 3 When you’re ready to work on the next frame, click the Step Forward button . Changing frames automatically saves the frame. You cannot undo changes after the frame is saved. Previewing animations The Frame Stacks panel provides the tools that you need to preview and navigate animations. For example, you can navigate to various frames in the stack for editing purposes or play the animation to preview how the frames link together. You can also set the preview frame rate to control how many frames are displayed per second. To preview an animation • In the Frame Stacks panel, perform an action from the following table. To Do the following Keyboard shortcut Play the frame stack Click the Play button Stop playing the frame stack Click the Stop button Return to the first frame in a stack Click the Rewind button Move back one frame Click the Step Reverse button . Ctrl + . . . Home Page Down . Advance to the next frame Click the Step Forward button Page Up . When a frame is the last in the stack, Corel Painter adds a new frame to the end and advances. Advance to the last frame in the stack 828 | Corel Painter 2015 User Guide Click the Fast Forward button . End To set the preview rate • In the Frame Stacks panel, move the Playback slider. Using onion skinning Onion skinning is a feature animators use to view previous and future frames while working in the current frame. Traditional animators work on an onion skin paper that allows them to see a sequence of frames through transparent layers. They then draw successive frames, using the previous frames for reference. Seeing several images superimposed helps increment the action evenly. Scrolling a background is another example of a cycled action. Commonly, a subject remains in one place while the background slides by. Onion skin view (with Show Onion Skin Layers on). Each frame in the frame stack represents one onion skin layer. Corel Painter lets you work with two to five onion skin layers. You can specify the number of onion skin layers when you first open a frame stack or create a movie. To change the number of onion skin layers, you must close the file and reopen it. The Frame Stacks panel displays a linear view of the onion skin layers. Each thumbnail represents one onion skin layer, and the thumbnail of the current frame has a red triangle above it. You can change the current frame by clicking any thumbnail in the Frame Stacks panel. This lets you view a frame in any position of the onion skin sequence. For example, if you want to display the reference frames before the current frame, set the current frame to the far-right position in the panel. If you want to display the frames before and after the current frame, set the current frame to the middle thumbnail in the panel. Working with animation and digital videos | 829 To show onion skin layers • Choose Movie Show Onion Skin Layers. In the document window, the current frame appears darkest. Each frame moving away is progressively fainter. Animating with layers One of the simplest ways to create animation in Corel Painter is to add an item from the Image Portfolio panel across a series of frames. This is the most basic example of animating with layers. Adding multiple layers allows you to make more complex animations. You can also group layers and move them simultaneously, but be careful. When you leave a frame, Corel Painter drops the layers in that frame. When a layer is dropped, its contents are merged with the canvas and can no longer be accessed separately. For this reason, you may want to work from the background forward; start by animating what’s farthest from your point of view. For more information, see “Dropping layers with the canvas” on page 539. You can also rotate a layer. Rotating a layer can degrade its on-screen image quality, but this does not affect its printed quality. To create motion with layers 1 Choose Movie New Movie. 2 Type 1 in the Number of Frames box. 3 Enable one of the Layers of Onion Skin options, and click OK. 4 In the Enter Movie Name dialog box, choose a location, type a name for the file, and click Save. 5 Choose Window Media Library Panels Images. 6 Double-click an item in the Image Portfolio panel to add it to the document window. A new layer is created. 7 Position the layer to the far left of the document window. 8 Click the Step Forward button in the Frame Stacks panel. A new frame is added and becomes the current frame. The layer in the previous frame is merged with the canvas. In the new, current frame, the layer is active. 9 On the keyboard, press the arrow keys to move the portfolio image. 10 Repeat steps 8 and 9 for as many frames as you want to add. 11 In the last frame, click the Layer options button 830 | Corel Painter 2015 User Guide in the Layers panel, and choose Drop. 12 Click the Play button in the Frame Stacks panel. The portfolio image moves across the screen. Adding, deleting, and erasing frames You can add frames at the end or beginning of a movie, or in between any frames in the stack. You can also delete frames from a movie and all subsequent frames are renumbered as necessary. In addition, you can clear the frame contents, but retain the paper color. You cannot undo the actions of deleting and erasing frames, so it’s best to create animations in small segments and then combine them when you are finished. For more information, see “Inserting movies” on page 832. To add frames 1 Choose Movie Add Frames. 2 In the Add Frames dialog box, type the number of frames in the Add box. 3 Enable an option for frame placement. For example, to add six blank frames before frame 10, type 6 in the Add box, enable the Before option, and type 10 in the Frame box. To delete frames 1 Choose Movie Delete Frames. 2 In the Delete Frames dialog box, enter the range of frames to delete. To erase frames 1 Choose Movie Erase Frames. 2 In the Erase Frames dialog box, enter the range of frames to erase. Repeating frames You can repeat actions to create an animated cycle. You can also repeat the last frame at the end of the stack. Take, for example, a blinking eye. For this type of action, draw the cycle once, and repeat it as many times as needed. Working with animation and digital videos | 831 This example shows a blinking eye as an animated cycle. You draw the frames once, and then repeat them. To create a clean cycle, the beginning and ending images must be the same. For example, in an animation of a blinking eye, the eye would be open at the beginning and at the end. That way, when the end of one cycle is “hooked up” to the beginning of the next, the action continues smoothly. To repeat the last frame 1 In the Frame Stacks panel, click the Fast Forward button . 2 Choose Movie Clear New Frames to disable this command. The check mark beside the Clear New Frames command is removed. 3 Click the Step Forward button in the Frame Stacks panel. You can add blank frames at the end of a movie with the Step Forward button when the Clear New Frames command is enabled. Inserting movies You can combine movies by inserting the frames of one movie into another. You can insert a movie before or after a specific frame, at the start of a movie, or at the end of a movie. You can insert only Corel Painter movie (FRM) files. You cannot insert frames from QuickTime, AVI, or numbered files. However, if you open a QuickTime or AVI file in Corel Painter, you can save it to the FRM format in order to insert it into another Corel Painter movie. 832 | Corel Painter 2015 User Guide To insert a movie 1 Choose Movie Insert Movie. 2 Enable an option in the Insert Movie area. 3 In the Select Movie dialog box, locate the movie that you want to insert. 4 Click Open. The movie you insert must have the same frame size (width and height) as the current movie. You will also get better results if both movies use the same frame rate. Rotoscoping Rotoscoping is the process of painting on a movie, applying effects to a movie, or compositing a portion of the images from one movie with the images of another. This is often done to make the action of a person filmed in one place appear on a background filmed in another. You can also use rotoscoping to remove an element from a video clip, as shown below in the frames from a short movie of an owl on a roost. After the video was captured digitally, it was imported into Corel Painter, and the roost was removed frame by frame by using the masking tools. (1) The frame shows an owl perched on a roost. (2) The frame shows the owl without the roost. (3) The frame shows the mask used to hide the roost. Rotoscoping is also useful for adding a background to an animation. The process is the same whether you work with digitized video or painted animation cells. Applying scripts to movies The Script feature lets you repeat the same actions for each frame in a movie. For example, you might want to apply an effect like Glass Distortion to a video clip. You can record a script that applies the Glass Distortion effect to a single image and then, with a single command, apply that script to the entire movie. Working with animation and digital videos | 833 A script can contain almost any action — a single command, a series of commands, or the many steps in creating an original drawing. You’ll devise scripts based on the needs of your project. You cannot undo changes after applying a script to a movie. Before applying the script, you should become familiar with scripting and experiment with a separate sample image. You might want to work with a copy of the movie, or you might apply the script to a short sample movie to test it. For complete information on working with scripts, see “Using scripts to automate tasks” on page 843. Using scripts to set grain position You can use a script to apply a surface texture (paper grain) to an entire movie. In this case, you have several options for the position of the grain in each frame. You can put the grain in exactly the same position, move the grain randomly, or move it linearly by a set number of pixels. Using scripts to apply brushstrokes You can apply a recorded brushstroke to a movie. Corel Painter divides the stroke into as many segments as there are frames and places the segments in successive frames. This feature is most useful when used with the Image Hose. When you apply a brushstroke to a movie using the Image Hose brush, one or more Nozzle images are deposited on each frame. If the Nozzle file is an animated sequence — for example, a person walking — Corel Painter can drop successive images on successive frames. Play the movie back, and the person walks across the document window. For this to work, you must set up the Nozzle file appropriately and have the right Image Hose brush size. For more information, see “Using the Image hose” on page 470. To create a script for a movie 1 Choose Window Scripts. 2 In the Scripts panel, click the Script options button in the upper-right corner, and choose Record Script. 3 Perform the actions you want included in the script, and click the Stop button in the Scripts panel. 4 In the Script Name dialog box, type a name for the script in the Save as box. To apply a script to a movie 1 Open the movie to which you want to apply the script. 2 Choose Window Scripts. 3 In the Scripts panel, click the Script options button 834 | Corel Painter 2015 User Guide , and choose Apply Script To Movie. 4 In the Apply Script To Movie dialog box, double-click a script. Corel Painter applies that script to each frame in the stack. If you have a few small frames in your movie, and the script is not a complicated one, the script can be applied quickly. If the movie has several large frames, a complicated script could take a long time. You can apply only scripts that do not create new images. To set grain position with a script 1 Record a script that applies surface texture or dye concentration to an entire image. 2 Choose Movie Set Grain Position. 3 In the Set Grain Position dialog box, enable one of the following options: • Grain Stays Still — allows the grain to remain in the same position throughout the movie • Grain Moves Randomly — moves the grain as the movie plays. To use this option, you must disable the Record Initial State option when recording your script. In the Scripts panel, click the Script options button , and choose Script Options. In the Script Options dialog box, disable the Record Initial State check box. • Grain Moves Linearly — increments the grain movement. Specify the number of pixels you want the grain to move horizontally and vertically from one frame to the next. 4 Click OK. 5 Choose Window Scripts. 6 In the Scripts panel, click the Script options button , and choose Apply Script To Movie to apply the grain script. Each frame is textured according to your selected method. To apply a brushstroke script 1 Choose Brushes Record Stroke. 2 Create a brushstroke in the document window. 3 Open a movie file. 4 Choose Movie Apply Brush Stroke To Movie. Exporting movies as QuickTime You can export a movie as a QuickTime movie on the Windows platform. Working with animation and digital videos | 835 QuickTime supports several compression schemes. The following descriptions should help you choose one; however, you’ll probably want to experiment with different compressors and settings to identify the best settings for your work. You may also have additional compression methods available. • The Animation method works well with areas of continuous tone. If you set the Quality in the Compression Settings dialog box to Best and make every frame a key frame, this compressor is lossless. For most Corel Painter animations, this compressor is a good choice. • The Cinepak method produces acceptable motion and image quality at remarkably small file sizes. It is the preferred format for CD delivery and transfer across the Internet. Cinepak can take a long time to compress, and it can be difficult to find the best compression settings for certain image types and frame rates. • The Graphics method is limited to 256 colors. It compresses the file at a greater ratio than the Animation compressor, but does not play as quickly. • The None option uses no compression, so the images retain all of their quality. With a large frame size, some computers might not be fast enough to play at a high frame rate. • The Photo-JPEG method allows high compression ratios while maintaining excellent image quality. However, it does not play at high rates. JPEG is an international standard for image compression. • The Video method is designed for recording and playing back digitized video at high rates. Because of the spatial compression method it uses, the Video compressor does not provide optimal results for images with large areas of continuous tone, such as those in most animations. The compression ratio is inversely proportional to image quality. The Quality slider allows you to set an optimum level between the amount of compression and image quality. For most work in Corel Painter, it is best to set the Quality slider to High. You can specify the number of frames you want displayed per second and, with some compression methods, the frequency of key frames. Key frames are used in temporal compression methods. Each key frame is stored in its entirety. The next set of frames, up to the next key, are saved only as changes. With some compression methods, you can also limit the speed of data transmission with the Limit Data Rate option. The data rate limit overrides the Quality setting, if necessary, to keep the compressed movie within the set limit. To export a Corel Painter movie as a QuickTime movie 1 Choose File Save As. 2 In the Save Movie dialog box, enable the Save Movie As QuickTime option. 3 In the Enter Movie Name dialog box, choose a location, enter a name for the file, and click Save. 4 In the Compression Settings dialog box, choose a compression method from the list box. 5 Specify the options you want. 836 | Corel Painter 2015 User Guide Exporting movies as AVI The AVI format supports several compression schemes. The following descriptions should help you choose one; however, you’ll probably want to experiment with different compressors and settings to identify the best settings for your work. You may also have different compression methods available. • The Cinepak method produces acceptable motion and image quality at remarkably small file sizes. It is the preferred format for CD delivery and transfer across the Internet. Cinepak takes a long time to compress, and it can be difficult to find the best compression settings for certain image types and frame rates. • The Microsoft Video 1 method is designed for recording and playing back digitized video at high rates. • The Full Frames (Uncompressed) method uses no compression, so the images retain all of their quality. With a large frame size, some computers might not be fast enough to play at a high frame rate. This is the preferred format for transferring Corel Painter movies to AVI-editing applications. The compression ratio is inversely proportional to image quality. In the Video Compression dialog box, the Compression Quality slider allows you to set an optimum level between the amount of compression and image quality. Key frames are used in temporal compression methods. Each key frame is stored in its entirety. The next set of frames, up to the next key, are saved only as changes. With some compression methods, you can specify the frequency of key frames with the Key Frame Every [Number] Frames option. With some compression methods, you can also limit the speed of data transmission with the Data Rate option. The data rate limit overrides the Quality slider setting, if necessary, to keep the compressed movie within the set limit. Understanding frame rate Frame rate describes the number of image frames displayed per second (fps). The frame rate can determine not only how big a file your animation is, but also how smooth the motion appears. When you save a movie as an AVI file, you can specify the rate of display. This doesn’t necessarily mean that what you specify is what you’ll experience. Factors like frame size, compression method, and computer speed can prevent some movies from achieving their set rate. If your animations will be viewed on the computer only, frame rates of 8, 10, and 12 fps are good choices. If your animations will be viewed elsewhere, you should consider the following frame rates: • The frame rate of film is 24 fps. • The frame rate of National Television System Committee (NTSC) video is 30 fps (29.97 fps in broadcast video). NTSC is the video standard used in the United States. • The frame rate of Phase Alternating Line (PAL) video is 25 fps. These frame rates are sufficient to produce smooth, continuous motion with filmed or video-recorded subjects. Working with animation and digital videos | 837 Animation drawings contain far less detail than live-action images. The difference in the level of detail allows animations to be produced at frame rates significantly lower than those designed for live action. Because of the smoothness of color fills and continuity between images, animations can look quite nice at rates between 10 and 15 fps. You must consider frame rates to know how many drawings are needed to make actions smooth, natural, and consistent throughout the project. The computer can display frames at any reasonable rate. The Frame Stacks panel provides control over frame display rates. You can preview an animation at a rate of 1 to 40 fps. To export a Corel Painter movie as an AVI movie 1 Choose File Save As. 2 In the Save Movie dialog box, enable the Save Movie As AVI option, and specify the number of frames per second. 3 In the Enter Movie Name dialog box, choose a location, enter a name for the file, and click Save. 4 In the Video Compression dialog box, choose a compression method from the Compressor list box. 5 Specify the options you want. For some compression methods, you can click Configure to specify additional options. Importing and exporting numbered files Corel Painter supports importing and exporting numbered files. Numbered files are any series of files that are the same size and resolution, and named following a specific style, which includes a number at the beginning or end of each file name. For example, the first frame might be called “Movie01,” the second frame “Movie02,” and so on. When you export a movie as numbered files, you can import the numbered files into an application that may not support other movie formats. When exporting, you specify the filename for the first file. You must include zeros so that all numbered files have the same number of digits. For example, to create numbered files from 1 to 24, include “01” in the filename. To create numbered files from 89 to 110, include “089” in the filename. Importing numbered files is an excellent method of bringing an animation from another 3D or animation program into Corel Painter. The file format of the numbered files you are importing must be supported by Corel Painter, and the number of digits in each filename must be the same. When you import numbered files, you create a new frame stack, and you are prompted to choose a number of onion skin layers and a storage type. For more information, see “Creating frame-by-frame animation” on page 823. 838 | Corel Painter 2015 User Guide To export a movie as numbered files 1 Choose File Save As. 2 In the Save Movie dialog box, enable the Save Movie As Numbered Files option, and click OK. 3 In the Save Numbered File As dialog box, choose a location and file format, enter a name for the first file, and click Save. You must begin or end the filename with a number — for example, “01Movie” or “Animation14.” To import numbered files 1 Choose File Open. 2 Enable the Open Numbered Files check box in the Open dialog box. 3 Select the first numbered file, and click Open. Then, select the last numbered file, and click Open. 4 In the Enter Movie Name dialog box, choose a location to save the imported movie, enter a filename, and click Save. 5 In the Open Frame Stack dialog box, choose a number of onion skin layers and a storage type, and click OK. Corel Painter sequences the images into the frames of a new frame stack. Exporting animated GIFs Corel Painter lets you export a frame stack as an animated GIF file. The animated GIF format is ideal for displaying simple animations on the web. You can use a GIF as a link anchor or as an image map. However, you cannot use it as a background. There are many options available when you save images to a GIF file. You can apply transparency to the animation and choose a background option. However, you must set up a selection for each frame. For more information, see “Getting started with selections” on page 578. The Disposal Method options let you specify what happens to an image after it has been displayed (and its frame delay has passed), and before the next image is displayed. The disposal method is significant only when you use transparency that differs between frames. The Loop option lets you play the animation repeatedly in the client browser. The animation appears in the browser one frame at a time, at the speed at which it is downloaded. In most cases, this is significantly slower than the intended display rate. With the Loop option enabled, the browser will loop the animation after all frames have been downloaded, with the specified delay between frames. Because the animation plays from the browser’s cache, it’s much faster. Working with animation and digital videos | 839 If your movie is intended for the web, you should consider reducing its file size so the movie is small enough to download within in a reasonable amount of time. You can minimize file size by doing any of the following: • Reduce the frame size. You choose the frame size when you create a new movie. If you import an existing animation or video, you cannot resize the frames. • Limit the number of frames because each frame increases the file size. • Limit the number of colors. When you reduce the number colors in the image, you are also reducing the size of the color palette, which leads to smaller files. To export a frame stack as an animated GIF 1 With the frame stack open, choose File Save As. 2 In the Save Movie dialog box, enable the Save Movie As GIF Animation option. 3 In the Enter Movie Name dialog box, choose a location, type a filename, and click Save. The Save as GIF Options dialog box appears. 4 Enable an option in the Number of Colors area. 5 In the Imaging Method area, enable one of the following options: • Quantize to Nearest Color — reduces the number of similar colors in the image without affecting the overall image. This is useful for images with broad areas of a single color. • Dither Colors — simulates a greater number of colors when only a limited number of colors are available 6 In the Animation Options area, type a value in the Frame Delay box to specify a pause (in 100ths of a second) between frames. 7 In the Disposal Method area, choose one of the following options: • Default — uses the client browser’s default disposal method • Background — Restores to the background color the region covered by the image • None — leaves the image on-screen while rendering the next frame over it • Previous — displays the imagery of the previous frame to the region covered by the image You can now use your browser to open the file and view the animation. You can place the animation on a web page using the same HTML image tag you’d use for a simple GIF file. You can also Gradually display images in the web browser as they load 840 | Corel Painter 2015 User Guide In the Misc Options area, enable the Interlaced option. You can also Enable server-side image map In the Map Options area, enable the NCSA Map File or CERN Map File option. Enable client-side image maps In the Map Options area, enable the Client Side Map File option. Apply transparency In the Transparency area, enable the Output Transparency option, and then enable a background option. Move the Threshold slider to specify the selection mask value at which the image becomes transparent. Repeat the animation Enable the Loop check box, and type the number of times to repeat the animation. If you want it to repeat indefinitely, type 0. If you do not set a frame delay, the frames appear as quickly as the system can load and display them. The display of each image (especially with larger frames) varies between computer systems, so the actual animation display rate may be lower. You can use frame delay to approximate a particular frame rate. For example, you capture some one-quarter size video at 8 frames per second (fps). You want 8 frames to appear in one second, so you divide one second (100 hundredths of a second) by 8. The result is 100/8 = 12.5. Discard the decimal portion and enter 12 as the frame delay. Discarding the decimal is the only allowance for the time required to display each image. For a large frame size, you might want to allow more time for display. If the animation in the browser window stops playing, it’s probably finished the set number of loops. In some browsers, you can get it started again by resizing the window. In all browsers, you can get it started again by reloading the page. Working with animation and digital videos | 841 842 | Corel Painter 2015 User Guide Using scripts to automate tasks You can use scripts to speed up repetitive tasks, combine multiple or complex actions, or make an option more easily accessible. This section contains the following topics: Working with scripts • “Getting started with scripts” (page 843) • “Displaying the Scripts panel” (page 844) • “Recording and playing scripts” (page 845) • “Enabling and playing background scripts” (page 847) • “Creating resolution-independent scripts” (page 848) • “Editing, renaming, and deleting scripts” (page 849) • “Converting scripts to movies” (page 850) • “Importing and exporting scripts” (page 851) Managing script libraries • “Importing and exporting script libraries” (page 852) • “Creating and deleting script libraries” (page 853) Getting started with scripts Using a script is similar to using the speed-dialing feature on a phone. On many phones, you can set a frequently dialed number to a speed-dial button; then, the next time you need to dial that number, you Using scripts to automate tasks | 843 can save time by pressing its speed-dial button. Similarly, a script lets you set the actions that you want to repeat; then, the next time you need to repeat those actions, you can save time by playing the script. You can record anything in a script — from a single edit command to an entire work session. There are a number of ways to take advantage of scripting: • You can record a script to replace repetitive tasks. • You can use background scripts to back up your work, which gives you the ability to revert to any stage in the project by playing the script and stopping it at the stage you want. This technique is similar to using multiple levels of undo. For more information, see “Enabling and playing background scripts” on page 847. • You can play back a script at a different resolution. You can record at a low resolution, then automatically produce the same results at a higher resolution. For information, see “Creating resolutionindependent scripts” on page 848. • You can record a script that plays back using the current art materials. For example, you can record a script of a pencil drawing, then open a new document, choose a different paper texture, color, and brush, and play back the script. Then, you can watch Corel Painter repeat your drawing with the selected art materials. For more information, see “Recording and playing scripts” on page 845. • (Windows only) You can record a script to use as a tutorial so you can show someone the step-by-step process used to create an image. It’s like looking over the artist’s shoulder. You can then convert the script to an .avi movie to share techniques with others. Every action you take becomes a frame in the movie. For more information, “Converting scripts to movies” on page 850. • (Windows only) You can use scripts with movies. When you have an operation that you want to apply to each frame in a movie, record the set of commands in a script. You can then apply the script to the entire movie as one command. For more information, see “Applying scripts to movies” on page 833. Displaying the Scripts panel The Scripts panel supplies the basic tools for recording, playing, and editing scripts. It also gives you access to the Scripts library viewer, which is used for storing and managing the scripts and script libraries that you create. 844 | Corel Painter 2015 User Guide The Scripts panel The Script options button in the Scripts panel gives you several commands to choose from. To show or hide the Scripts panel • Choose Window Scripts. Recording and playing scripts Scripts allow you to record every action you make so you can repeat all actions with only one click of a button. For example, if you need to apply color adjustments to a collection of images, you can record a script while performing the process for the first image, and then play the script to apply the changes to the other images in the collection. From the Scripts panel, you can access the basic functions for recording and playing scripts. Script buttons, from left to right: Stop, Play, Record, and Pause. When recording scripts, you have the option of recording the initial state of the application. This includes the tools and art materials that you use during the session, including brushes, colors, and paper textures. Corel Painter plays the session using the materials that you recorded. If you disable this option, Corel Painter uses the tools and art materials selected at the time you play back the script. For example, you can use a different brush, color, and paper texture each time you play the script to produce different results. Using scripts to automate tasks | 845 To prepare for a script recording session, you may find it useful to write down the individual steps that you want to perform so you don’t forget any steps while recording. However, you can edit or delete a script if you’re not satisfied with the result. For more information, see “Editing, renaming, and deleting scripts” on page 849. To record a script 1 Choose Window Scripts. 2 In the Scripts panel, click the Record button . 3 Perform the actions that you want to record. 4 Click the Stop button . 5 In the Script Name dialog box, type a name in the Save As box. Corel Painter automatically adds an icon for the script in the Scripts library viewer. You can record a script that enables you to change art materials on playback by clicking the Script options button , choosing Script Options, and disabling the Record Initial State option. When you create a new script, it is automatically saved to the currently selected library. You can move a script from the library panel by dragging a resource from one library to another. To play a script 1 Choose Window Scripts. 2 In the Scripts panel, choose a script from the Scripts library viewer. To load another script library, click the Script options button 3 Click the Play button , and choose Import Script Library. . You can also Stop the script Click the Stop Temporarily interrupt the script Click the Pause button 846 | Corel Painter 2015 User Guide button. . You can also use Command + . (Mac OS) or Ctrl + . (Windows) to stop a script from playing. If the script requires brushes, papers, patterns, or other materials that are stored in alternate libraries, these libraries must be open during playback. Enabling and playing background scripts You can enable Corel Painter to automatically record background scripts. The background script starts recording all of the operations that you perform from the moment you open the application until you close the application. Background scripts are saved in the Scripts panel with a timestamp, along with the other scripts that you create. You can specify how long Corel Painter saves background scripts before deleting them. You can play background scripts; however, unlike custom scripts, you cannot edit background scripts. To enable background scripts 1 Do one of the following: • (Mac OS) Choose Corel Painter menu Preferences General. • (Windows) Choose Edit Preferences General. 2 Enable the Auto-record script check box. 3 Specify the number of days for which you want Corel Painter to store background scripts in the Autosave scripts for box. Because Corel Painter always saves your script data, the data can build up in your Corel Painter Script Data file. To play a background script 1 Choose Window Scripts. 2 In the Scripts panel, choose a background script from the Scripts library viewer. Background scripts are listed by the date and time they were created. 3 Click the Play button . Using scripts to automate tasks | 847 Creating resolution-independent scripts You can create a resolution-independent script that allows you to record a script that automatically adjusts to the resolution of the image in which you’re playing the script. When you’re creating the script, you can get smoother, more responsive performance by working at low resolution. Then, when you play back the script at a higher resolution, you get the benefit of a higher quality image. The record-to-playback scaling ratio is limited. A factor of 4 is probably too much. For best results, you may need to experiment. To record a resolution-independent script 1 Before you start recording, open a new document at the resolution in which you want to work. 2 Choose Window Scripts. 3 Before painting or drawing, choose Select All, or press Command + A (Mac OS) or Ctrl + A (Windows). This action creates a reference rectangle that is part of the recording. The rectangle must be recorded to play a session back into a higher resolution file later. 4 In the Scripts panel, click the Record button . 5 Deselect the reference rectangle by doing one of the following: • Choose Select None. • Draw inside the selected area. • Press Command + D (Mac OS) or Ctrl + D (Windows). 6 Proceed with recording the script. To play a script at a different resolution 1 Create a new document with the resolution at which you want to play the script. If you want the resulting image to be a higher resolution than the original, create a document with proportionally larger dimensions. For example, if the original document is 500 X 500 pixels, make the new document 1000 X 1000 pixels to double the size. If the destination document has a different aspect ratio from the original, the image created by the script will be proportionally distorted. 2 In the Scripts panel, click the resolution-independent script you recorded in the Scripts library viewer. 3 Before playing the script, choose Select All, or press Command + A (Mac OS) or Ctrl + A (Windows) in the new document. The rectangle recorded at the outset of the original script is referenced to the selected rectangle in this document. 848 | Corel Painter 2015 User Guide 4 Click Play. The original script replays into the new document. All brushes, paper textures, and related functions are appropriately scaled for the new resolution. Editing, renaming, and deleting scripts Corel Painter lets you modify scripts in different ways. You can edit script instructions in order to change a recorded action sequence. You can also rename and delete scripts. You can edit a script by opening it as a series of instructions that contain parameters, most of which are editable. You can also edit a script by exporting the script (.txt file) and then opening the file in a text editor. For more information, see “Importing and exporting scripts” on page 851. To edit script parameters 1 Choose Window Scripts. 2 In the Scripts panel, click the script that you want to edit from the Scripts library viewer. 3 Click the Scripts options button , and choose Edit Script. Corel Painter displays a list of the script’s instructions in the Edit Script dialog box. 4 Double-click the instruction line that you want to edit. 5 Double-click a parameter within the instruction. 6 In the parameter’s dialog box, make the necessary changes. 7 Close the dialog box. 8 In the Edit Script dialog box, click Done to save the changes to the script. The open script becomes the current script and is displayed in the Scripts library viewer. If you choose another script from the Scripts library viewer, the open script does not change. You can also edit a script by exporting the script and then opening the script file in a text editor. You can export a script by clicking the Scripts options button in the Scripts panel, and then choosing Export Script. To rename a script 1 Choose Window Scripts. 2 In the Scripts panel, choose a script from the Scripts library viewer. Using scripts to automate tasks | 849 3 Click the Script options button , and choose Script Library View Rename Script. 4 Type a new name in the Save As box. To delete a script 1 Choose Window Scripts. 2 In the Scripts panel, choose a script from the Scripts library viewer. 3 Click the Delete button . Converting scripts to movies (Windows only) You can convert a script into a Corel Painter movie, which you can save as a QuickTime or AVI file. Every action you perform in the script becomes a frame in the movie. For more information, see “Exporting movies as AVI” on page 837 and “Exporting movies as QuickTime” on page 835. If the script is resolution-independent, you can replay the session into a movie using different dimensions. For more information, see “Creating resolution-independent scripts” on page 848. However, if the script is resolution-dependent and the new image window is larger, the script plays back in the upper-left corner of the movie. If the new image is smaller than the script dimensions, only the upper-left portion of the scripted session appears in the movie. You can also apply a script to a movie. For example, you can record a script that applies the Motion Blur effect to a single image. Then, with a single command, you can apply the script to each frame of a movie. You can also use a script to set grain position in a movie. For more information, see “Applying scripts to movies” on page 833. To convert a script into a movie 1 Choose Window Scripts. 2 In the Scripts panel, click a script in the Scripts library viewer. 3 Open a new image at the size you want the movie to be. 4 In the Scripts panel, click the Script options button , and choose Script Options. 5 In the Script Options dialog box, enable the Save Frames on Playback check box. This option creates a movie on playback. 6 Type the number of tenths of a second that you want between frames. The lower the number, the more frequently a frame is created and the more fluid the movie is. More frames, however, use more disk space. 850 | Corel Painter 2015 User Guide 7 In the Scripts panel, click Play. 8 In the Enter Movie Name dialog box, type a name in the File name box, choose a destination folder, and click Save. 9 In the Open Frame Stack dialog box, enable an option in the Layers of Onion Skin area. 10 In the Storage Type area, enable an option for storing color. Corel Painter plays the script into the Frame Stacks dialog box. Not all actions can be converted into a movie. For example, a script that contains a File New command will not be converted. Importing and exporting scripts You can import and export scripts. For example, you can import a script that was created by someone else, or export a script to share it with others. Corel Painter scripts are exported as .txt files. In addition, you can import or export script libraries. For more information, see “Importing and exporting script libraries” on page 852. To import a script 1 Choose Window Scripts. 2 In the Scripts panel, click the Import a script button . 3 Choose the drive and folder where the script is stored. 4 Click the script file. 5 Click Open. To export a script 1 Choose Window Scripts. 2 In the Scripts panel, click the Export the currently selected script button . 3 In the Export script dialog box, choose the drive and folder where you want to store the script. 4 Click Save. Using scripts to automate tasks | 851 Importing and exporting script libraries You can import multiple scripts at once if they are stored in a script library. This includes script libraries that were created in a previous version of Corel Painter. You can also export script libraries. In the Script library viewer, you can open and view multiple libraries at once. To import a script library 1 Choose Window Scripts. 2 In the Scripts panel, click the Script options button , and choose Import Script Library. 3 Choose the drive and folder where the library is stored. 4 Choose the library. 5 Click Open. The imported library is displayed at the bottom of the panel window. To import a script created in a previous version of Corel Painter 1 Choose Window Scripts. 2 In the Scripts panel, click the Script options button , and choose Import Legacy Script Library. 3 Choose the drive and folder where the library is stored. 4 Choose the library. 5 Click Open. The imported library is displayed at the bottom of the panel window. To export a script library 1 Choose Window Scripts. 2 In the Scripts panel, click the Script options button , and choose Export Script Library. 3 In the Choose Library dialog box, choose the library that you want to export from the Library list box, and click OK. 4 Choose the drive and folder where you want to store the library. 5 Click Save. 852 | Corel Painter 2015 User Guide Creating and deleting script libraries You can store and organize scripts to make it easier to locate and access them. When you create a new script, it is automatically saved to the currently selected script library. However, you can move a script to a new library. If you no longer need a script library, you can delete it. To create a script library 1 Choose Window Scripts. 2 In the Scripts panel, click the Script options button , and choose New Script Library. 3 In the New Library dialog box, type a name in the Save As box, and click OK. A header bar for the new library appears at the bottom of the library panel and its title appears in the list of available libraries. The new library contains one script by default. To delete a script library 1 Choose Window Scripts. 2 In the Scripts panel, click the Script options button , and choose Remove Script Library. 3 In the Choose Library dialog box, choose a library from the Library list box, and click OK. 4 Click Yes. Using scripts to automate tasks | 853 854 | Corel Painter 2015 User Guide Printing images You can print Corel Painter images on a wide variety of printers, including PostScript, Windows Graphics Device Interface (GDI), and QuickDraw, and high-resolution imagesetters. This section contains the following topics: • “Specifying the page layout and image size” (page 855) • “Printing your work” (page 856) • “Saving files in EPS format for printing” (page 858) • “General notes on printing” (page 859) Specifying the page layout and image size You can manually adjust the page size, orientation, and margin settings to match the standard paper settings for printing. You can also print an image that is larger than a selected page size by automatically resizing the image to fit the page. For example, you can automatically resize a 12-by-12-inch image to fit on an 8.5-by-11-inch page. To manually adjust page layout for printing 1 Do one of the following: • (Mac OS) Choose File list box. Print, click the Show Details button, and choose Page Attributes from the • (Windows) Choose File Page Setup. Printing images | 855 2 Choose a preset page size from the Paper Size list box (Mac OS) or the Size list box (Windows). 3 In the Orientation area, choose one of the following options: • Portrait — sets the page’s height to be greater than its width • Landscape — sets the page’s width to be greater than its height 4 Do one of the following: • (Mac OS) Choose Margins and Layout from the list box, and choose any margins and layout options you want. • (Windows) In the Margins area, specify values in the Left, Right, Top, and Bottom boxes. To automatically resize an image to fit the page 1 Choose File Print. 2 Do one of the following: • (Mac OS) Click the Show Details button, choose Corel Painter 2015 from the list box, and enable the Fit to page check box. • (Windows) Click the Painter 2015 tab, and enable the Size to Fit Page check box. You must enable this option to print images larger than the page size. Printing your work In Corel Painter, you can choose various preferences for printing images. The preferences that you choose depend on several factors: the type of output device to be used, whether the printed output will be in color or in black and white, and whether you are printing separations. You can also print an image to a file, so you can send the file to a print service provider for printing. Some of these options are available only on the Windows operating system. To set printer properties 1 Choose File Print. 2 Do one of the following: • (Mac OS) Click the Show Details button, and choose an option from the list box (such as Page Attributes, Layout, Color Matching, or Paper Feed). • (Windows) On the General page, click Preferences. 3 Set any properties in the dialog box. 856 | Corel Painter 2015 User Guide To print an image 1 Choose File Print. 2 Do one of the following: • (Mac OS) Choose a printer from the Printer list box, choose an option from the Pages list box, and type a value in the Copies box. • (Windows) On the General page, choose a printer from the Select Printer area, enable an option in the Page Range area, and type a value in the Number of copies box. 3 Click Print. You can also Print a grayscale version of the image Do one of the following: •(Mac OS) Click the Show Details button, choose Corel Painter 2015 from the list box, and enable the Print Grayscale check box. •(Windows) Choose the Painter 2015 tab, and enable the Print Grayscale check box. Print to a non-PostScript printer (Windows only) Choose the Painter 2015 tab, and enable the GDI Printing option. Print an image to a color PostScript device (Windows only) Choose the Painter 2015 tab, and enable the Color PostScript option. Print separations (Windows only) Choose the Painter 2015 tab, and enable the Separations option. The output consists of four pages, one each for cyan, magenta, yellow, and black. You can print separations from Corel Painter with PostScript devices, including high-resolution imagesetters. Corel Painter places a color bar, registration marks, and the color name on each of the four separated plates. Print an image to a black-and-white PostScript laser printer (Windows only) Choose the Painter 2015 tab, and enable the B & W PostScriptoption. Printing images | 857 To print to a file (Windows only) 1 Choose File Print. 2 On the General page, enable the Print to file check box. 3 Click Print. 4 In the Save Print Output As dialog box, type a filename in the File name box. Saving files in EPS format for printing You can save files in EPS-DCS format for printing. It is important to note that you cannot reopen EPS-DCS files in Corel Painter. Therefore, you should also save a copy in another format first so that you can reopen it in Corel Painter. When saving to EPS-DCS, you can enable an output preview, such as color preview. Corel Painter uses the loaded ICC profiles to control separation. If the output preview is disabled, Corel Painter uses the default separation tables. For more information, see “Understanding color management” on page 247. The images that you save as encapsulated PostScript (EPS) files conform to the Desktop Color Separation (EPS-DCS) format. To save a file in EPS format for printing 1 Choose File Save As. 2 In the Save Image As dialog box, choose PostScript EPSF from the Format (Mac OS) or Save as type (Windows) list box, and click Save. 3 In the EPS Save Options dialog box, enable the Hex (ASCII) picture data check box to change the data format. Enabling this check box allows another method of storing PostScript information, but it approximately doubles the size of the saved file. Some programs require this option to be enabled. 4 Enable one of the following output preview options: • No preview • Black and white preview • Color preview You may need to enable the Black and white preview option to print EPS files on some laser printers. Although the preview or display is in black and white, the color information remains intact. If you are creating a document that is destined for printing as well as online viewing (for example, a PDF file), enable the Color preview option. 858 | Corel Painter 2015 User Guide Corel Painter uses the device’s default screening information to produce high-quality color separations. If the No preview option is enabled when you save a file in EPS format, Corel Painter uses the Color Studio separation tables with your device’s default screening. General notes on printing This section includes general information about printing images. Proofs If you’re sending your images to a print service provider for printing, it is recommended that you first obtain proofs. You can use proofs from a black-and-white printer to check page size and image placement. Proofs from a color printer provide a general impression of what your final image will look like. Keep in mind that the proof is not an accurate representation of a final print produced by an offset printing process. The final output is affected by a combination of the print process, inks, and paper types used. Color management is not enabled by default. If you want to use color management while working on or printing a document, you must first set up color management for your system. For more information, see “Color management” on page 247. Printing shapes In Corel Painter, you can interleave shapes with layers in the Layers panel, which can affect how your document is printed. Shapes are vector objects, as opposed to pixel-based objects, which makes them resolution-independent. On a PostScript printer, shapes are usually turned into PostScript paths and are printed at the full printer resolution. When you use PostScript Level I or II to print shapes, some effects, such as transparency and certain composite methods, cannot be reproduced. You must rasterize the shapes on the canvas before printing. Any object in a lower position in the Layers list “touched” by a rasterized shape must also be rasterized to preserve the effect. For example, if you have a shape with transparency on top of a number of other shapes, all shapes below it must be rasterized to preserve the transparency on the canvas even if the overlap area is small. Similarly, if part of an image from a layer is placed over a shape, the shape must be rasterized to be correctly printed. If you want to print shapes at the full resolution of your printer, ensure that the shapes do not overlap with raster layers, that they are not transparent, and that their composite method is set to Default. Printing composite images Printing a composite image that contains many layers and shapes can be time-consuming. You can print a single-layer version of the image much more quickly. Printing images | 859 Instead of flattening a composite image by dropping each layer to the canvas, you can clone the file to produce a flattened image, which you can then print. This method lets you preserve the layers in the saved RIFF file in case you want to change them later. For more information, see “Cloning images” on page 167. 860 | Corel Painter 2015 User Guide Notes for users of Adobe Photoshop If you have previously worked with Adobe Photoshop, you may notice the differences in the tools and terminology of Corel Painter. This section describes these differences and provides additional tips to help you move smoothly between these applications. This section contains the following topics: • “Comparing terminology in Corel Painter and Adobe Photoshop” (page 861) • “Comparing tools in Corel Painter and Adobe Photoshop” (page 862) • “Frequently asked questions from users of Adobe Photoshop” (page 864) Comparing terminology in Corel Painter and Adobe Photoshop Certain terms and concepts in Corel Painter differ from those of similar features in Adobe Photoshop. The following table lists some common terms in Photoshop with their equivalent terms in Corel Painter. Adobe Photoshop term Corel Painter term Action Script Adjustment layer Layer Animation Movie Notes for users of Adobe Photoshop | 861 Adobe Photoshop term Corel Painter term Blending mode Composite method Indexed color mode Web-safe color palette Smart Object Reference layer Layer effect Dynamic plug-ins Layer style Composite method Palette Panel Selection Selection Snapshot Clone Comparing tools in Corel Painter and Adobe Photoshop The following table lists Adobe Photoshop tools and the corresponding Corel Painter tools. Many of these tools create similar results but operate slightly differently. For that reason, we also provided a link to a corresponding help topic that describes the Corel Painter tool. Adobe Photoshop tool Corel Painter tool For more information Actions palette Scripts panel See “Displaying the Scripts panel” on page 844. Blur tool Focus effect See “Using focus and esoterica effects” on page 613. Burn tool Burn tool See “Dodging and burning” on page 279. 862 | Corel Painter 2015 User Guide Adobe Photoshop tool Corel Painter tool For more information Clone Stamp tool Rubber Stamp tool See “Performing offset sampling” on page 179. Crop tool Crop tool See “Cropping images” on page 85. Dodge tool Dodge tool See “Dodging and burning” on page 279. Drop shadow Drop shadow See “Adding drop shadows to layers” on page 543. Elliptical Marquee tool Oval Selection tool See “Creating pixel-based selections” on page 583. Eyedropper tool Dropper tool See “Sampling colors from images” on page 223. Filter Gallery Effects menu See “Common options for effects” on page 609. Freeform Pen tool Quick Curve tool See “Drawing lines and curves” on page 785. Gradient tool Gradients panel See “Applying gradients” on page 723. Gradient fill, available with the Paint Bucket tool Hand tool Grabber tool See “Repositioning images” on page 84. Lasso tool Lasso tool See “Creating path-based selections” on page 580. Notes for users of Adobe Photoshop | 863 Adobe Photoshop tool Corel Painter tool For more information Magic Wand tool Magic Wand tool See “Creating pixel-based selections” on page 583. Move tool Move mode of Transform tool See “Moving selections” on page 600. Paint Bucket tool Paint Bucket tool See “Exploring painting media” on page 131. Path Selection tools Shape Selection tools See “Selecting a shape” on page 791. Pen tool Pen tool See “Drawing lines and curves” on page 785. Polygon Lasso tool Polygonal Selection tool See “To make a freehand selection” on page 582. Rectangular Marquee tool Rectangular Selection tool See “Creating path-based selections” on page 580. Type tool Text tool See “Adding text to images” on page 811. Frequently asked questions from users of Adobe Photoshop When I open Photoshop (PSD) files, which elements are preserved and which are lost or modified? The following table lets you know what changes to expect when you open a PSD file in Corel Painter. Adobe Photoshop element When the PSD file is opened in Corel Painter Alpha channels Alpha channels are preserved. 864 | Corel Painter 2015 User Guide Adobe Photoshop element When the PSD file is opened in Corel Painter Blending modes Most blending modes are preserved as composite methods. If no equivalent composite method exists for a particular blending mode, the blending mode is converted to the Default composite method. Color If the file does not use the RGB color model, you are prompted to convert the file to the default RGB color profile in Corel Painter. To avoid this step, you may want to convert your files to the RGB color model in Photoshop before opening them in Corel Painter. For more information, see “Color management” on page 247. Layers Layers and layer masks are preserved. Layer effects and adjustment layers are not supported. To preserve the results of using these elements, you may want to merge or flatten them in Photoshop before opening the file in Corel Painter. Shape layers, layer clipping paths, and clipping groups are not preserved. When I save files to the PSD file format, which elements are preserved and which are lost or modified? The following table lets you know what changes to expect when you save a file to the PSD file format. Corel Painter element When saved to PSD file format Color RGB options are available when you save to the PSD file format. Impasto Most Impasto brushstrokes are preserved if you save the individual layers in the PSD file. If you drop the layers before saving, you may lose some of the Impasto information. Notes for users of Adobe Photoshop | 865 Corel Painter element When saved to PSD file format Layers All layers are converted to standard Photoshop transparent layers. All Corel Painter layer composite methods are converted to Photoshop blend modes. For information about comparing Corel Painter composite methods with Photoshop blending modes, see “Importing and exporting layers” on page 558. Masks Layer masks are preserved in the PSD file. Shapes Shapes are converted to bitmaps and assigned to appropriate layers. Text Text is converted to a bitmap and assigned to the appropriate layer. 866 | Corel Painter 2015 User Guide Setting preferences Corel Painter preferences allow you to customize the program to complement your work style and to achieve optimal performance. The purpose of this section is to describe all Corel Painter preferences and, when applicable, provide references to more detailed information. This section contains the following topics: • “General preferences” (page 867) • “Interface preferences” (page 869) • “Performance preferences” (page 871) • “Shapes preferences” (page 873) • “Cloning preferences” (page 874) • “Tablet preferences” (page 875) • “Connections preferences” (page 875) You can also find set preferences for setting up the drawing cursor, brush tracking and customizing keyboard shortcuts. For more information, see “Setting up the drawing cursor” on page 134, “Brush tracking and calibration” on page 126, and “Customizing keys” on page 101. General preferences The general preferences affect various aspects of Corel Painter. For example, you can specify preferences for saving documents, controlling brushes, and saving. The following tables categorize, list, and describe all general preferences. Setting preferences | 867 Brush preference Description Align constrained brushstroke to canvas Matches the brush rotation angle to the canvas rotation angle. Disable feature scaling when resizing brush Disables the Scale feature with brush size option in all areas of the application. Simplified brush resizing control (Legacy-style) Removes the green highlight from the onscreen brush resizing control Brush size increment Lets you set the brush size increment value in pixels. For more information, see “Setting basic brush attributes” on page 306. Align Brush to Path tolerance Determines how close the brushstroke must be to the path or shape for automatic alignment to occur. For more information, see “Aligning brushstrokes to paths and shapes” on page 142. Paint hidden shape Aligns a brushstroke with a hidden shape or path. Layer preference Description Show Commit dialog when converting to layer Displays a dialog box every time you need to commit content to a layer. Enable this check box if you previously enabled the Commit and don’t ask again check box in the Commit dialog box. For more information, see Grouping Layers Saving preference 868 | Corel Painter 2015 User Guide Description Create backup on Save Creates a backup file every time you save a document. For more information, see “Saving and backing up files” on page 88. Auto-record script Enables the automatic saving of Corel Painter background scripts. Auto-save scripts for Controls how long Corel Painter saves background scripts before deleting them. For more information, see “Enabling and playing background scripts” on page 847. Product update preference Description Notify me of available product updates Notifies you automatically when a product update is available for Corel Painter 2015. To access the general preferences • Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences General. • (Windows) Choose Edit Preferences General. Interface preferences The following table describes the Corel Painter preferences for modifying the display of the application interface. For example, you can modify the appearance of the drawing cursor or the interface colors. Cursor preference Description Cursor Type For more information, see “Setting up the drawing cursor” on page 134. Setting preferences | 869 Enhanced brush ghost Displays a representation of the brush variant onscreen to give you information about the size, tilt, bearing, and rotation of your pen. Brush ghost Displays a representation of the brush variant onscreen to give you information about the size. Iconic Allows you to change the cursor icon that displays onscreen and modify its orientation. Single pixel Displays the drawing cursor icon as a single pixel. Workspace Options Description Units Lets you choose the unit of measurement used by the application’s various sliders and other measurement options. Background Color Sets the window background color. Brush Icons in Custom Palettes preference Description Stroke (wide icons) Lets you add wide custom icons that display the brushstrokes to a custom palette. Category Lets you add regular-width custom icons that display the brush category to a custom palette. Default View Mode Description Windowed Sets the default workspace view to display all standard tools in the workspace. Full Screen Sets the default workspace view to hide your computer’s desktop and view the document window without scroll bars. 870 | Corel Painter 2015 User Guide Toolbox Layout Sets the orientation and layout of the toolbox in the document window. Media Layout Sets the orientation and layout of the Media Selector bar in the document window. Command Bar Layout Sets the orientation of the command bar in the document window. To access the interface preferences • Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences Interface. • (Windows) Choose Edit Preferences Interface. Performance preferences You can set various performance preferences to optimize Corel Painter. For example, you can change memory options such as the amount of RAM used by the application or specify the volume name (Mac OS) or drive (Windows) that you want to assign as a scratch disk. To ensure the optimal performance of scratch disks, consider the following: • Choose a drive that does not contain the files that you are currently working on. • Choose a different drive than the one used by the operating system’s virtual memory. • Defragment the scratch disk drive on a regular basis. The performance preferences are described in the following table. Performance preference Description Memory Usage Changes the percentage of RAM memory used by Corel Painter, which is set to 80% by default. You can dedicate as much as 100% of the memory to Corel Painter. The lowest percentage you can choose is 5%. Multicore Usage Allows you to specify the number of cores that you want Corel Painter to use. If you use all of Setting preferences | 871 Performance preference Description the computer’s available cores, it may impact the performance of any applications that you have running in the background. Scratch Drive Allows you to specify the volume name (Mac OS) or drive (Windows) that has free memory to allow Corel Painter to perform an operation if your computer runs out of RAM. Undo Levels Allows you to undo and redo up to 256 levels of changes. The number of Undo levels applies across all open documents. For example, if you set 5 undo levels and have two open documents, undoing three operations on the first document leaves you with only two undo operations on the second document. In addition, setting multiple undo levels uses a significant amount of disk space. If you perform multiple operations on the entire image, the whole image must be saved for each undo. Smooth objects when zooming Applies smoothing to the current view to minimize pixelation when zooming. Increase screen drawing speed when zoomed out Increases the speed at which the screen is drawn when you are viewing an image at less than 100% magnification. Enabling this option may decrease accuracy. To specify performance preferences • Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences Performance. • (Windows) Choose Edit Preferences Performance. 872 | Corel Painter 2015 User Guide Shapes preferences The shapes preferences allow you to set the default fill and stroke for creating new shapes. You can also change the appearance of the Bézier handles when drawing or the wing, point, path, outline, and anchor colors. Shape preference Description On Draw - Fill with current color Fills both open and closed shapes with the currently selected color when drawing. On Draw - Stroke in current color Outlines both open and closed shapes with the currently selected color when drawing. On Close - Fill with current color Fills the shape with the currently selected color when the shape paths are closed. On Close - Stroke in current color Outlines the shapes with the currently selected color when the shape paths are closed. Big handles Controls the size of the anchor points and the direction of the wing handles to help you grab and drag them easily. If you want big points, enable this option. Colors - Wing/Bézier/Handle Sets the color of the wings, Bézier, and handles. Colors - Outline/Path Sets the color of the shape outline paths. Colors - Selected Point/Anchor Sets the color of the selected anchor points. The unselected anchor points appear “hollow.” To change shape preferences • Do one of the following: Setting preferences | 873 • (Mac OS) Choose Corel Painter 2015 menu Preferences Shapes. • (Windows) Choose Edit Preferences Shapes. If you set default preferences for the shape outline and fill color by using the Set Default Shape Attributes dialog box, the settings in the Preferences dialog box are ignored. Cloning preferences The Cloning preferences let you customize the cloning and Quick Clone behavior. For example, you can choose to always use the last selected cloner brush variant or automatically open the Clone Source panel. For more information, see “Using Quick Clone” on page 171. Quick Clone preferences Description Close source image Closes the clone source image automatically when the image is cloned. The clone source is embedded in the clone document, but the original image is closed. Open Clone Source panel Displays the Clone Source panel automatically when Quick Clone is used. Clear Canvas Lets you start cloning with a blank canvas. Turn on Tracing Paper Activates Tracing Paper. Switch to cloner brushes Activates the last Cloner brush variant. Clone color Uses the current brush variant to clone the underlying color. To enable the Clone Color check box, you must disable the Switch to cloner brushes check box. Cloning preferences 874 | Corel Painter 2015 User Guide Description Show Edit Source Image dialog box Displays a dialog box every time you switch to the Source Image window from the clone document window. The dialog box warns you that any source image editing needs to be updated, saved, exported, or discarded. To change Cloning preferences • Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences Cloning. • (Windows) Choose Edit Preferences Cloning. Tablet preferences The Tablet preferences let you choose a suitable option for the tablet and other devices that you use with the application on Windows. In addition, you can access multi-touch options for both Mac OS and Windows. For more information about multi-touch options, see “Multi-touch support” on page 93. Tablet preferences Description Wacom-compatible device (Wintab) (Windows only) Allows you to use compatible Wacom devices RTS-compatible device (Real-Time Stylus) (Windows only) Allows you to use a tablet or device that has the RTS feature. For more information, see “Support for tablets and other devices” on page 93. Connections preferences The Connections preferences allow you to connect Corel Painter to the Corel Cinco for Painter companion application. Corel Cinco for Painter is a companion app that lets you control Painter remotely from your iPad by opening and using any custom palettes that you created in Corel Painter. For more information, see “Corel Cinco for Painter” on page 6. Setting preferences | 875 Connections preferences Description Allow companion applications to connect to Painter Allows you to connect Corel Painter to the Corel Cinco for Painter companion application. Service Name Gives your copy of Corel Painter a unique name. Authentication Code Ensures that only a legitimate user can access your copy of Corel Painter from a remote application. To change Connections preferences • Do one of the following: • (Mac OS) Choose Corel Painter 2015 menu Preferences Connections. • (Windows) Choose Edit Preferences Connections. 876 | Corel Painter 2015 User Guide Web Corel Painter includes various options for creating images for the web. This section contains the following topics: • “Choosing web-safe colors” (page 877) • “Posterizing using color sets” (page 878) • “Choosing web-friendly brushes” (page 879) • “Creating transparent GIFs” (page 880) • “Reducing the number of colors in GIF files” (page 882) • “Creating image maps” (page 883) • “Creating server-side image maps” (page 885) • “Creating web page backgrounds” (page 886) • “Creating web buttons” (page 889) Choosing web-safe colors Using a web-safe color table becomes important when you expect to deliver your web page to viewers who use monitors displaying 256 or fewer colors. On such a monitor, web browsers dither colors that aren’t found in the web-safe palette. So, depending on your audience, making sure that some or all of your image conforms to the web-safe palette can make good sense. Web | 877 To select a web-safe color palette 1 Click the Options button in the Color Set Libraries panel, and choose Import Color Set. 2 In the Select Color Set dialog box, select the Hexadecimal folder within the Color Sets folder. 3 Choose a hex file from the list, and click Open. The selected color palette is displayed in the Color Set Libraries panel. Posterizing using color sets You can use the Posterize Using Color Set option to force your image to use the default color set. Posterize Using Color Set can help make the colors in your image ready for delivery to the web — without a lot of dithering or shifting of colors. Posterizing means adjusting the number of color levels an image contains. Corel Painter can automatically constrain all colors in your image to a web-safe, 216-color palette. Although the Posterize Using Color Set option is not designed to be a highly sophisticated method of reducing color (it offers you no control over exactly how color reduction is performed), it can be a real time-saver. In addition, you can constrain the colors you use to the default or another Corel Painter web-safe palette, utilize web-safe single-color brushes, and keep the number of colors in your image to a minimum. It’s important to note that exporting to GIF format can compromise the color set values used when Posterize Using Color Set has been performed. For best results in those cases, do the following: • First, save your reduced-color image in a 24-bit format, such as Windows Bitmap, TIFF, or PICT. This maintains the benefits of defining web-safe colors in Corel Painter. • Next, open the image in a tool that supports indexed color to save the GIF — one that offers “constrain to color set” features. • Finally, save the image to GIF format. The web-safe colors from Corel Painter are maintained and your image is ready to go on the web. To posterize using a color set 1 Select an area of your image you want affected or select nothing if you want the entire image affected. 2 Make sure the proper color set is active. 3 Choose Effects Tonal Control Posterize Using Color Set. 878 | Corel Painter 2015 User Guide Choosing web-friendly brushes Web artists are pulled between the desire for beautiful images and the need for small image file sizes, with faster download times. Corel Painter includes brushes that are designed for creating images for the web, making it easier to create smaller files without compromising image quality. Bitmapped images can be roughly divided into two general types — images with areas of flat color and continuous-tone images. Continuous-tone images (which most of the normal features in Corel Painter produce) are best saved as JPEG images. Images with flat areas of color are best saved as GIF images. The more regions of flat color there are in an image, the more compressed (smaller) the resulting GIF file is. The strength of Corel Painter is its Natural-Media brushes; however, Corel Painter is also versatile in the creation of flat color suitable for GIF images on the web. One-color brushes You can set the brush controls to create areas of flat color, while keeping all the feeling and nuance of a Natural-Media brush. These brush edges are aliased, meaning they have jagged edges. For example, if a brush color is black, there are no intermediate gray pixels at the brush’s edge. There is either black or the background color. In addition to a flat color, this brush type responds to paper texture. Magnified detail of the stroke is shown to the left of each W-stroke. In this image, the same brushstroke is applied using a different paper texture. To make a brush with a flat-edged appearance, change the method to Cover and the subcategory to Grainy Edge Flat Cover. If you have created some of your own brush variants in Corel Painter, you can convert them to web-friendly brushes, too. Web brushes are also included with the extra content in Corel Painter, which is available online. To change the brush method and subcategory 1 Choose Window Brush Control Panels General. Web | 879 2 From the Method list box, choose Cover. 3 From the Subcategory list box, choose Grainy Edge Flat Cover. The result is the current brush with a web-friendly hard edge. 4 Save your creation as a variant. For more information, see “Saving and deleting brush variants” on page 313 and “Creating and deleting brush categories” on page 315. Brushes that require a particular method, such as Wet, Eraser, or Plug-in, will not work as well with the Cover method. If you use another brush method, you will not be working with a onecolor brush. To load Corel Painter web-friendly brushes into a library 1 Click the Brush Selector. 2 In the Brush library panel, click the Brush library options button , and choose Import Brush Library. 3 In the Import Brush Library dialog box, locate a web brushes library that you have downloaded or created. 4 Click Open. Creating transparent GIFs Corel Painter lets you create web-ready transparent GIFs. If designed correctly, GIFs with transparent areas are very effective when displayed over background colors or tiles. 880 | Corel Painter 2015 User Guide A GIF with a transparent background (the airplane) is displayed over a blue background image. In Corel Painter, the method of defining transparency during GIF export is to define the transparent areas based on the content of the selected layers. The edges of the floating elements on the layers help define the transparent areas. For more information, see “Layers” on page 513. When saving to the GIF file format, you can reduce the number of colors, which translates into smaller files. To create a transparent GIF from a layer or group of layers 1 From the Layers panel, select a layer or group of layers. To output transparency in a GIF, you need an active selection. 2 Choose Select Select Layer Content. 3 Choose File Save As. 4 Choose GIF from the Save As Type list box. 5 Specify a location and filename, and click Save. 6 In the Save As GIF Options dialog box, enable the Output Transparency check box to make the selected area the only part of the canvas displayed on your web page. 7 Enable one of the following options: • Background is WWW Gray — sets the transparent color to 75% gray • Background is BG Color — sets the transparent color using the additional color specified in the Color panel. Note that this setting does not refer to the background color of the HTML page. 8 In the Preview window, verify that the selected area is correctly masked and that the transparent area is correctly positioned. Transparent areas appear as a grid. If necessary, drag in the Preview window to view all parts of the image. 9 Choose one of the following imaging methods: Web | 881 • Quantize to Nearest Color — causes Corel Painter to look at each pixel and pick the nearest color. This is useful when the image you are saving has broad areas of a single color. • Dither Colors — causes Corel Painter to apply a stippled effect to the chosen colors to generate a more accurate, less banded result. Dither Colors can reduce the effectiveness of GIF file compression. The RIFF format contains image data that is lost when saving to GIF or JPEG. To edit the file later, save a RIFF copy before saving to the GIF or JPEG file format. Reducing the number of colors in GIF files Web designers are always seeking a careful balance when creating graphics for the web. Artwork and images must be as rich and vibrant as possible while remaining small and easily downloadable. One way of keeping the file size small is to reduce the number of colors used to create the image. Reducing the number of colors reduces file size and, therefore, download time. A web artist may end up saving multiple versions of the same graphic element, varying the number of colors used. These versions must then be placed on a web page to determine if the quantity of colors used is acceptable. This whole process can be time-consuming. In Corel Painter, you can make this decision during the process of saving the image to GIF format, by using the Preview window on the Save As GIF Options dialog box. To reduce the number of colors in a GIF 1 Choose File Save As and name your image file. 2 Choose the GIF file format, and click Save. Click OK to dismiss the layer warning, if displayed. 3 In the Save As GIF Options dialog box, in the Number of Colors area, enable the 256 Colors option. In the preview window, the image appears in 256 colors. 4 Enable the 128 Colors option. In the preview window, the image appears in 128 colors. 5 Continue reducing the number of colors in the image until you find the minimum number of colors necessary for adequate display on your web page. 6 Choose one of the following imaging methods: • Quantize to Nearest Color — causes Corel Painter to look at each pixel and pick the nearest color. This is useful when the image you are saving has broad areas of a single color. • Dither Colors — causes Corel Painter to apply a stippled effect to the chosen colors to generate a more accurate, less banded result. 882 | Corel Painter 2015 User Guide The RIFF format contains data about your image that is lost when you convert it to GIF. If you want to edit the file later, save a RIFF copy before you generate a GIF version. Creating image maps An image map is a web feature that lets you jump to different locations by clicking specific areas within an image. There are two types of image maps: • Client-side image maps store image map information right in your HTML document. URL information appears at the bottom of the browser window when a pointer is moved over the mapped areas. • In a server-side image map, image map information is saved in a separate file that is stored on a server and accessed by a Common Gateway Interface (CGI) script. Coordinate information, not URL information, is displayed at the bottom of the browser window when a pointer is moved over a mapped area. Client-side image maps are faster and more efficient because all the image information is present in the HTML code for the page. A server-side image map, in contrast, requires an extra round trip of information between the browser and the web server. However, client-side image maps are not supported by very old browsers. When a hotspot is clicked (left), the browser jumps to the page referenced by that link (right). Client-side image mapping A client-side image map is an image that has “hotspots” directly associated with URL information. When a hotspot is clicked, the browser jumps to the page referenced by that link. Web | 883 A client-side image map recognizes circular and rectangular “hotspots.” Therefore, Corel Painter treats a circular area as a circle and a rectangle as a rectangle. Oval areas are exported as rectangles. Image maps are created using layers. The size of the layer determines the clickable area. For more information, see “Layers” on page 513. The size of the layer determines the size of the clickable area, or hotspot. Server-side image mapping handles circles and ovals differently. With server-side mapping, you can export ovals. For more information on server-side image maps, see “Creating server-side image maps” on page 885. To define a client-side image map 1 Select or create a layer or shape in the exact place in your image where you want a link created. If you can’t see the layer’s marquee, click the Layer options button in the Layers panel, and choose Show Layer Indicators. 2 Click the Layer options button , and choose Layer Attributes. 3 In the Layer Attributes dialog box, specify a name for the layer. 4 Enable the WWW Map Clickable Region check box. 5 In the URL box, specify a URL to associate with this portion of your image (for example, http:// www.painterartist.com). 6 Click OK to return to the image. 7 Deselect the layer, and then define the next area of your image map. 884 | Corel Painter 2015 User Guide If there are two or more overlapping areas in an image map, the topmost one takes priority. 8 Export your image to the GIF or JPEG file format. In the Save As GIF Options or Save as JPEG Options dialog box, enable the Client Side Map File check box to indicate that Corel Painter should export an HTML file containing the image map definition. The RIFF format contains data about your image that is lost when you convert it to GIF or JPEG. If you want to edit the file later, save a RIFF copy before you generate a GIF or JPEG version. When a client-side image map is exported, Corel Painter exports both the image and an HTML file. You can then open the HTML file in a text or HTML editor and copy the code into another web page. To define a default URL for an image map 1 To define a default, or base, URL to use when a user clicks outside the defined hotspot areas in an image map, choose File Get Info when no layers, shapes, or plug-ins are selected. 2 In the File Information dialog box, enable the WWW Map Default URL check box. 3 Enter a URL address. 4 Click OK. If you don’t provide a default URL, clicking outside the defined hotspot areas has no effect. Creating server-side image maps In Corel Painter, you can define a layer as a clickable region. Corel Painter saves this image map information within a separate text file, which you can upload to your web server. It can then be accessed by a CGI script. Because server-side image mapping is becoming obsolete, be sure to read the previous section on clientside image mapping support. To create a server-side image map 1 Select or create a layer or shape in the exact place in your image where you want a link created. 2 In the Layers panel, select a layer. 3 Click the Layer options button , and choose Layer Attributes. 4 In the Layer Attributes dialog box, specify a name for the layer. 5 Enable the WWW Map Clickable Region check box. 6 In the URL box, specify a URL to associate with this portion of your image (for example, http:// www.painterartist.com). 7 Click OK to return to the image. Web | 885 8 Deselect the layer, then select the next hotspot in your image map. Try to avoid overlapping hotspot areas within an image map. You can set a default URL to use if the user clicks outside of your defined hotspot areas. For more information, see “To define a default URL for an image map” on page 885. 9 Export your image to the GIF or JPEG file format. In the Save As GIF Options or Save As JPEG Options dialog box, enable either the NCSA Map File check box or the CERN Map File check box, depending on which format is recommended by your Internet Service Provider. When you save the image, Corel Painter creates an additional text file that describes the clickable regions and their associated URLs. 10 Store both files (the image file and its associated image map definition file) on your web server, as directed in the documentation for your image mapping CGI script/program. Both files must be present for the server-side image map to work. The RIFF format contains data about your image that is lost when you convert it to GIF or JPEG. If you want to edit the file later, save a RIFF copy before you generate a GIF or JPEG version. Creating web page backgrounds Corel Painter offers tools for creating web page backgrounds. An effective web page background should be subtle and unobtrusive. This is particularly important if the background is used behind text. You can lighten patterns by using the Edit Fade command, to make them more suitable for displaying behind text. 886 | Corel Painter 2015 User Guide Use the Fade command to lighten a pattern. Controlling background color Using a background color closely matched to your background image takes no additional download time and creates a pleasing transition. For example, suppose your page loads a dark green seamless background tile. The tile takes a little time to download. While it’s loading, the browser displays the page, using the page background color (which, if not explicitly defined, is usually gray or white). This can cause a jarring visual transition. Depending on the text color used, it can even make a page impossible to read until the background image has finished loading. Using HTML, you can specify a solid background color for a page, table, or Cascading Style Sheet (CSS) element. Although Corel Painter can’t assist you with actually setting the background color in your HTML code, you can use Corel Painter to determine the hexadecimal format of a color, which is used in HTML. Using tiled backgrounds When a background image is smaller than the boundaries of the display area for a page, table, or Cascading Style Sheet (CSS) layer, web browsers automatically repeat the image, effectively creating a tiled pattern. Corel Painter makes it easy to create tiling background images for use in web pages. The CSS features in modern browsers let you apply background tiles to more elements than ever before. In the past, you could apply them only to the page itself, or possibly to a table. Now, with CSS, layers or block-level elements — anything you can display on its own line in traditional HTML layout — can have a background image. Since authors are no longer limited to using tiled backgrounds for just pages, possibilities open up for the creative use of tiles behind such elements as borders, call-out boxes, or sidebars. Web | 887 You can use any image or selection to define a pattern. An image designed for use as part of a pattern is normally created so that it tiles seamlessly. That is, the eye should not be able to distinguish the edges between tile repetitions. Corel Painter has features that can help you create seamless tiles, which you can then use as interesting web backgrounds. For information about creating, editing, saving, and filling with patterns, see “Patterns” on page 709. The Glass Distortion effect, the Super Soften effect (with the Wrap Around check box enabled), and most of the Tonal Control effects preserve the seamless quality of the pattern. Some effects, such as Apply Surface Texture, can result in a noticeable seam, so experiment. Example of using seamless and non-seamless tiles in a pattern A way to partially avoid seams that occur with effects such as Apply Surface Texture is to apply the effect several times at lower strengths (by moving the Amount slider). Shift the pattern a little (using Shift + Spacebar) between applications. This tends to “distribute” the seams and make them less noticeable. Tile dimensions should be as small as practical, but in most cases should not go below 20 x 20 pixels. If a tile is too small, it takes the browser longer to render it over a large area. When you’ve finished creating your tile, save the image in RIFF format, in case you must work with it later in Corel Painter. Then, save it in either JPEG or GIF format for use on the web. Web backgrounds should, ideally, be saved as GIFs, with as few colors as possible, to reduce file size. You can also use JPEGs, but they often have larger file sizes. As a rule of thumb, any background tile over 20 KB is probably too large. For more information about saving an image in GIF or JPEG format, see “Saving and backing up files” on page 88. Creating tiles with fractal patterns Another easy way to design seamless tiles is to take advantage of the effects you can create with the Make Fractal Pattern command. Make Fractal Pattern is a pattern generator that creates organic patterns, which can make interesting background tiles. The patterns it generates can be filled with color and even enhanced with a paper texture. For more information, see “Creating fractal patterns” on page 719. Color Overlay, the Watercolor brushes, and Cloning are other options you can apply to a pattern. Beautiful, complex effects can also be achieved by applying Glass Distortion to a pattern created with Make Fractal Pattern. 888 | Corel Painter 2015 User Guide Creating web buttons Corel Painter has a wide array of features that help you create web buttons. You can apply textures and effects to your web buttons. Using shapes and selections You can create web buttons using shapes or by choosing a selection from the Selection Portfolio. For more information, see “Drawing shapes” on page 783. For information about using selections, see “To use a selection from the portfolio” on page 593. Using 3D techniques You may want to use one or more of the texturing options in Corel Painter to create 3D effects. The following sections describe several powerful ways to quickly add 3D effects to the buttons you create. After you’ve added a desired 3D effect, try altering the light source to create a second image that represents the button in a different state, or try using the Hue Shift slider in the Effects Tonal Control Adjust Colors dialog box. Adding shadows Shadows lend a definite 3D flare to a web page. You can quickly add drop shadows to text, buttons, shapes, and layers. When you apply a drop shadow to a shape, the shape loses its vector quality and becomes a pixel-based layer. For more information about creating drop shadows, see “Adding drop shadows to layers” on page 543. Applying surface texture Leading the array of Corel Painter web-friendly tools, the Apply Surface Texture feature could easily become a web designer’s best friend. You can use Apply Surface Texture to apply 3D effects to web buttons, bars, or other elements. You can use the Reflection slider to create an effect you would expect to see in objects made of glass or polished metal, like a chrome bumper on a classic car. The Image Luminance option in the Using list box gives your buttons an embossed look. For more information about applying surface texture, see “Using paper to create texture” on page 649. Using the Impasto technique The Impasto feature lets you create the illusion of depth by applying thick paint to the canvas. You can use the Impasto technique to add a 3D appearance to all or discrete areas of your image. For more information, see “Impasto” on page 501. Web | 889 Using Bevel World No discussion of creating web buttons would be complete without mentioning Bevel World. Bevel World is a dynamic plug-in that can add 3D angled edges to your shapes and selections. You can bevel any element in your painting, and then turn it into a 3D button. Bevel World has controls that affect the 3D bevel shape being applied, as well as controls to adjust lighting. Try experimenting with lighting controls. By changing the lighting on a bevelled surface, you can easily create different states for your web buttons. Altering lighting in the Bevel World dialog box is an easy way to create images that indicate button states. For more information about Bevel World, see “Applying the Bevel World dynamic plug-in” on page 686. You can decide later to change the settings, as long as you have not committed the layer. To understand more about committing a layer, see “Committing dynamic layers to default layers” on page 681. 890 | Corel Painter 2015 User Guide Index Numerics 1-Pixel Edge brush tip profile 360 for Hard Media 361 1-Rank nozzles creating 479 2-Rank nozzles building 482 creating 481 making from movies 488 360° brushstrokes 144 3D brushstrokes simulating 650 3D techniques applying depth of field 615 for mosaic tiles 748 for Web buttons 889 3-Rank nozzles creating 483 A Acrylics brushes 289 actions automating 843 repeating in movies 831 Actions palette 862 Add Point tool 34 using 795 Add to Selection button using 598 additional color, choosing 220 Adjust Colors effect 268 adjuster tools keyboard shortcuts for 116 adjusting colors 259 hue 268 saturation 268 selected colors 271 value 268 Adobe Illustrator files exporting shapes to 809 Adobe Photoshop using layer styles 64 Adobe Photoshop files opening, notes on 864 saving 91 saving layers as 558 saving, notes on 865 Adobe Photoshop users Corel Painter tour for 61 FAQs from 864 notes for 861 Airbrush brush controls 378 Airbrush dab type 335 airbrushes 289 adjusting flow 146 adjusting spread 145 conic sections 144 controlling droplet size 146 controls for 378 painting with 144 stylus settings 145 varying edges 146 aligning brush to path 868 brushstrokes 142 layers 532 text 813 Adjust Selected Colors effect 271 Index | 891 alpha channels 563 auto-generate 566 clearing 571 combining with selection 591 deleting 571 editing 571 importing 567 loading selection from 592 selecting 567 setting attributes 570 viewing 567 Artists’ Oils brush controls 381 brush tip profiles 360 alpha mask retaining when placing 73 Auto Van Gogh effect 629 anchor points 794 adding 795 averaging 796 converting 798 deleting 795 joining 799 moving 796 Angle brush controls 353 animated GIFs creating 839 exporting movies as 839 aspect ratio setting for cropping 85 Auto Clone effect 628 Auto Select command selecting areas with 585 selecting from a clone 586 auto-cloning 177 automating actions 843 background scripts, auto-saving 847 auto-painting brush size 163 photos 162 randomness 162 restoring details 165 Smart settings 162 Smart stroke painting 162 Stroke settings 163 Stroke type 162 animations 821 calculating required disk space 823 considering frame rate 837 creating 822 frame delay 841 keyboard shortcuts for 120 using color sets in 822 Auto-Painting panels 47 descriptions 47 using 162 anti-aliasing selections 595 auto-saving preferences for 868 scripts 869 Apply Color tool 227 sizing 227 Apply Screen effect 660 Apply Surface Texture effect 649 using 3D brushstrokes with 650 Artist brushes 290 892 | Corel Painter 2015 User Guide auto-recording scripts 869 Auto-Save Scripts preference 847 AVI files exporting 837 opening 826 B background color setting 870 vs Additional Color 62 background scripts saving automatically 847 blurring Camera Motion Blur effect 614 Motion Blur effect 622 Smart Blur effect 614 text 816 Zoom Blur effect 625 backgrounds creating for Web pages 886 creating transparent 880 tiled 887 brightness adjusting 261 adjusting for paper grain 157 matching across images 276 backing up files preferences for 868 Brightness and Contrast dynamic plug-in 682 backup files creating when saving 88 creating with scripts 843 saving preferences 869 setting preferences 88 Brightness/Contrast effect 261 Bristle Spray dab type 334 beveling layers or selections 686 Web buttons 890 bristles adjusting number 407 modifying spacing 407 RealBristle variant length 493 RealBristle variant rigidity 493 scaling with brush size 378 setting clumping 377 setting density 377 setting displacement 406 setting edge softness 407 setting thickness 377 Bézier lines 785 creating shapes with 787 Bristles brush controls 374 bleed, brushstroke 398 browsing for documents (Mac OS) 73 blend modes converting from composite methods 558 brush calibration 129 setting 130 blenders 291 Brush Calibration brush controls 330 blending Impasto with layers 510 layers, with composite methods 543 shapes 806 brush categories creating 315 definition 24 exporting 317 hiding 311 importing 317, 319 list of 288 renaming 313 restoring 315 Bevel World dynamic plug-in 686 controlling bevel 686 controlling light 686 using for Web buttons 890 Blobs effect 630 BLOCK expression operator 769 Blur tool 862 Index | 893 brush control panels changes to 17 closing 327 descriptions 44 opening 326 shortcut for opening all 327 brush controls Airbrush 378 Angle 353 Artists’ Oils 381 bristle controls 374 Brush Calibration 330 Cloning 407 Color Expression 417 Color Variability 415 Computed Circular 373 Dab Profile 359 Digital Watercolor 385 displaying advanced 310 exploring 326 Expression 327 for Jitter brush variants 422 General 332 Hard Media 373 Image Hose 403 Impasto 385 Liquid Ink 390 Min setting 327 Mouse 401 Multi 407 Rake 403 Real Watercolor 362 RealBristle 375 size 349 smoothing 402 Spacing 357 Static Bristle 375 stroke attributes 347 Stroke Jitter 397 water 385 Well 398 894 | Corel Painter 2015 User Guide brush dabs adjusting bristles 375 angling 353 changing tip profile 362 creating 321 previewing 329, 329 sizing 306 spacing 357 types of 332 brush ghost displaying 870 brush libraries 56, 281 creating and deleting 316 importing 317 importing older 318 loading Web-friendly brushes into 880 Brush library panel displaying 41 modifying 310 using 304 Brush Loading feature 399 cloning with 179 painting with multiple colors 240 brush methods 339 for painting on layers 540 for Web-friendly brushes 879 troubleshooting 149 Brush Preview panel opening 329 Brush Selector bar 62 choosing brushes with 305 description 28 moving or docking 42 showing or hiding 41 brush size scaling features with 868 brush tip profiles 359 airbrushes 146 Artists’ Oils 360 choosing 362 modifying Hard Media 460 Brush tool 31 applying Liquid Lens with 695 applying Liquid Metal with 699 erasing image areas with 142 keyboard shortcuts for 114 painting in channels with 573 stroking selections with 595 brush tracking 127 presets 130 setting 129 Wacom Intuos tablet 96 brush variants calibrating 331 copying 313 definition 24 deleting 314 exporting 317 Hard Media 457 hiding 311 importing 317 Jitter 419 modifying 327 moving 312 renaming 313 restoring 315 restoring default settings 315 saving and deleting 313 selecting 305 brushes adjusting grain 345 aligning to path 868 basic attributes 306 calibrating, with brush controls 330 categories, list of 288 contact angle 406 copying 313 creating categories 315 creating dab 321 custom icons for 316 customizing 325 dab profiles 359 dab types 332 deleting categories 315 displaying 310 displaying controls dynamically 310 exporting 317 grain controls 306 grain settings 342 grain, setting 308 importing 317 managing 287 media pooling 143 media source 342 methods and subcategories 339 modifying bristles 375 multicore support for 343 new in Painter X3 305 one-color 879 opacity 343 opacity, setting 306, 308 organizing 310 saving and deleting 313 saving looks 321 scale, setting 406 searching for 304 selecting 304 shape, setting 356 shaping 356, 356 size controls 349 size, setting 307 sizing using legacy controls 868 stroke attributes 347 stroke types 337 tip profiles 359 understanding 288 Web-friendly 879 Index | 895 brushstrokes 360° 144 3D 650 aligning 142 applying 138 applying straight 138 applying to selections 595 applying, mouse settings for 137 applying, to movies 835 blending Impasto 510 boosting 357 constraining 140, 868 controlling angles 353 damping 402 expression setting 327 fading 140 jitter 397 merge modes 347 optimizing 357 perspective 203 perspective-guided 205 playing back 147 previewing 329 Rake 403 randomizing grain 346 recording 147 resizing 349 saving 149 scaling 307 setting alignment tolerance 143 straight lines 139 troubleshooting 149 two-color 224 types 337 undoing 140 using data from 149 Buildup brush methods 340 Bulge tool applying Liquid Lens with 694 Burn dynamic plug-in 683 Burn tool 35 darkening tone with 280 896 | Corel Painter 2015 User Guide burning 279 layers or selections 683 C Calligraphy brushes 301 Camel Hair dab type 334 Camera Motion Blur effect 614 canvas applying gradients to 724 changing color 69 clearing Impasto 503 definition 24 description 29 displaying Impasto 502 dropping text layers onto 820 flipping 83 flipping with layers 83 merging layers with 539 painting 132 presets 69 protecting from selection 588 repositioning 75 resizing 86 resizing with images 87 resolution 68 rotating 80 selecting 583 size 68 texture, changing 69 transferring to Watercolor layer 425 workflow for painting 126 Canvas menu keyboard shortcuts for commands 109 Captured dab type 333 Chalk brushes 291 channels 563 applying effects to 573 applying gradients to 724 copying 564, 565 copying layer masks to 557 copying to layer masks 557 creating blank 564 creating from selections 564 creating texture with 654 editing 571 feathering 573 filling 574 filling, based on color 574 generating automatically 565 generating texture with 654 hiding 570 inverting 574 loading selections from 588 painting in 573 placing mosaic tiles on 747 saving selections to 564 saving selections to new 591 selecting 567 viewing 567 vs. layer masks 552 Channels panel description 29, 47 displaying 569 editing channels with 567 managing channels with 567 Charcoal brushes 292 Chisel brush tip profile 360 Circle tool applying Liquid Lens with 693, 693 circles, creating 783, 784 Circular dab type 333 Circular Drop tool applying Liquid Metal with 699 Clone color 224 clone document (definition) 25 clone luminance adjusting colors with 273 adjusting with 270 clone painting techniques 177 clone source adding 173 adding perspective 190 adding perspective to 190 adding using Clone Source panel 173 creating mosaics from 739 creating reflection maps from 656 creating tessellation from 754 creating texture with 652 definition 25 editing 174 exporting 174 filling areas with 193 moving reference points 190 painting 176 rotating 187, 187 rotating and mirroring 187 rotating and scaling 188, 188 rotating, scaling, and shearing 189, 189 scaling 186 selections 191 setting 168 setting color 176 tiling 185 to create texture 652 transforming 191 updating 174 using luminance 268 warping 189, 189 working with 168 working with multiple 173, 174 Clone Stamp tool 863 client-side image maps 883 default URL for 885 defining 884 Index | 897 cloner brushes 292 choosing 178 multi-point variants 182 painting with 176, 176 transforming brush variants into 178 Cloner tool 34 choosing brush for 178 performing offset sampling with 181 using 176 cloning 167 applying transformations 182 automatically 177, 628 between documents 181 brush controls 407 brush controls for 407 brush methods 341 clone color 176 color 224 displaying crosshairs cursor 171 editing source images 174 exporting clone source images 174 image sources 168 images 167 images, with Brush Loading 179 images, with Van Gogh effect 629 methods 176 perspective 185 point-to-point 179 preferences 172 preferences for 874 reference points for 185 rotating source 187 saving clone source images 174 set reference point 190 setting clone source 168 tracing paper 169 underpaintings 162 updating source images 174 using cloner brushes 176 using Quick Clone 171 with crosshair 168 with multiple clone sources 173 within documents 180 898 | Corel Painter 2015 User Guide CMYK specifying default color profile 253 color 217 adding to color sets 238 adding to gradients 731 adjusting 259, 268 adjusting for video 279 adjusting levels 878 adjusting selected 271, 271 applying as fills 242 changing canvas 69 changing for Impasto lights 509 changing light 648 choosing 218 choosing additional 220 choosing from Color panel 219 choosing from color sets 236 choosing main 220 choosing with temporal colors palette 223 cloning 224 controlling in Web page backgrounds 887 correcting 259, 260 creating color sets 237 creating overlays 660 deleting from color sets 239 displaying 239 filling channels based on 574 filling channels with 574 fills, using 241 finding in color sets 236 generating channels from 566 generating selections from 586 hiding 239 inverting 277 loading multiple 240 loading on Mixer panel 234 managing 247 matching across images 276 mixing 229 paper, changing 223 picking up from underlying layers 541 posterizing 278 reducing in web graphics 882 renaming in color sets 240 replacing in color sets 239 replacing with gradients 726 resetting on Mixer panel 233 sampling 223 sampling from Mixer pad 230 sampling multiple 231 saving on Mixer panel 232 setting variability 240 sorting in color sets 236 swapping main and additional 221 color cast correcting 260 Color composite method 551 color correction advanced setting 267 Freehand 266 hue, saturation, and value 268 using color curve 264 color engines, choosing 255 Color Expression brush controls 417 Color Expression panel displaying 417 color expression, setting 240 color fills applying 242 applying pixel-based 243 color management 247 assigning color profiles 254 color policies 256 color profiles 249 converting CMYK to RGB 253 creating presets 257 definition of 248 embedding color profiles 252 monitor calibration and profiling 249 previewing images 253 reasons for using 248 removing color profiles 254 rendering intents 250 RGB color profiles 251 soft-proofing 251 soft-proofing images 253 understanding 247 Color merge mode 347 Color Overlay effect 660 color palettes Web-safe 877 Index | 899 Color panel 45 choosing color from 219 choosing colors 218 choosing hue from 219 creating color sets with 237 discovering 62 displaying 219 hiding color wheel 221 hiding information 221 resizing 221 setting color values with 221 Color panels descriptions 45 color policies 256 creating 256 color profiles 249 assigning or removing 254 CMYK 253 converting 255 creating policies 256 embedding 252 previewing 253 RGB 251 soft-proofing 253 Color selector 36 color set libraries 281 adding 282 creating 282 deleting resources 285 exporting 281 importing 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 color sets adding colors to 238 adding Mixer swatches to 232 choosing colors from 236 creating 237 customizing layout 236 deleting colors from 239 displaying color names 237 displaying, for weaves 759 editing 238 exporting 238 finding colors in 236 from Mixer pad 233 from Mixer panel 232 hiding color names 237 ignoring color variability 417 importing 236 opening 236 posterizing Web graphics with 878 posterizing with 278, 278 renaming colors in 240 replacing colors in 239 resizing swatches 237 reverting to default 240 setting color variability based on 416 sorting colors in 236 using 235 using, for movies 822 using, for warp and weave expressions 765 Color Sets panel 45 displaying 235 color swatches Mixer pad 232 color tools 31 color variability brush controls 415 setting 240 color wheel hiding in Color panel 221 colored pencils 300 Colorize composite method 545 900 | Corel Painter 2015 User Guide Colorize merge mode 347 combining layers with canvas 539 selections 589 selections with alpha channels 591 shapes 805 commands assigning to keys 101 committing dynamic layers 681 reference layers 561 composite depth Impasto 510 composite images printing 859 composite methods blending layers with 543 changing for layers 552 converting to blend modes 558 definition 26 compositing mosaics with other images 750 Composition panels description 48 composition tools 35 working with 195 compound shapes 805 creating 805 releasing 806 compression support for LZW 72 Computed Circular brush controls 373 Computed Circular dab type 333 customizing profiles 373 CONCAT expression operator 771 connecting to Corel Painter for Cinco 875 constraining brushstrokes 868 fills 244 freehand brushstrokes 140 Conte brushes 292 Continuous Time Deposition control 357 contrast adjusting 261 adjusting for paper grain 157 Convert Point tool 34 converting CMYK to RGB 253 color profiles 255 colors to video legal colors 279 composite methods to blend modes 558 Corel Painter files to Adobe Photoshop files 865 fractal patterns to paper textures 722 layers to default layers 520 pixel-based selections to path-based 583 scripts to movies 850 selections to shapes 801 shapes to pixel-based layers 800 shapes to selections 583 smooth or corner points 798 text to default layers 819 text layers to shapes 819 copying brushes 313 channels 565 channels, to layer masks 557 layer masks to channels 557 layers 526 selections from multiple layers 527 Corel Corporation 7 Corel Painter for Cinco preferences for 875 Corel Painter for Cinco, enabling connection 6 Index | 901 Corel Painter interface 23 vs. Adobe Photoshop interface 61 correcting colors 259 advanced 267 basics 260 Correct Colors effect 260 curve 264 equalizing images 274 custom palettes adding items to 54 closing 54 creating 53, 53 Custom Palette Organizer 55 deleting 56 importing 56 opening 54 placing menu commands on 54 renaming 55 saving 55 Cover brush methods 340 Custom tile controls 635 crayons 291 Custom Tile effect 632 Crop tool 33 constraining to a square 85 cropping images with 85 setting aspect ratio 85 customizing brushes 325 color-set layout 236 Hard Media variants 460 Impasto brushes 503 markers 467 RealBristle brush variants 495 shortcut keys 101 tiles 632 workspaces 57 corner points converting 798 crosshair for cloning 168 Cubic Interpolation control 402 cursor icon changing 870 crosshairs cloning cursor 171 preferences 869 D curvature, adjusting in shapes 796 Dab Profile brush controls 359 curve correcting colors with 264 dab types 332 Camel Hair 334 Captured 333 choosing 337 Circular 333 Computed Circular 333 dab-based 333 definition 24 eraser 333 rendered 334 single-pixel 333 Static Bristle 333 curves adjusting in shapes 797 dab-based dab type (definition) 25 902 | Corel Painter 2015 User Guide dabs, brush adjusting 325 creating 321 damping brushstrokes 402 Darken composite method 549 diffusion, adjusting Digital Watercolor 429 Real Watercolor 367 Real Wet Oil 372 watercolor 388 default layers converting layers to 520 Digital Watercolor brushes 293 adjusting diffusion 429 adjusting wet fringe 429 choosing variants 428 controls for 385 description 423 drying brushstrokes 429 using 428 Default merge mode 348 Digital Wet brush method 341 default settings displaying 61 restoring Painter 58 directional grain, enabling 158 Darken merge mode 348 darkening image tone 280 Default composite method 544 default workspace, reverting to 58 depth adjusting for Impasto 509 adjusting for Liquid Ink layers 498 applying to mosaic tiles 748 applying to surface texture 649 applying to Web buttons 889 Impasto 503 interaction 503 using Expression setting 506 Depth of Field controls 618 effect 615 deselecting layers 526 selections 593 tiles 740 Difference composite method 550 Difference merge mode 348 Dirty Brush Mode tool 226 Dirty Mode, painting in 383 Dissolve composite method 547 Dissolve merge mode 348 distorting images with Glass Distortion effect 618 images with Liquid Lens 693 images, with warp effects 668 perspective in selections 606 selections 605 Distress effect 672 divine proportion 208 guide, moving 211 hiding 209 presets, choosing 210 presets, creating 210 presets, deleting 210 settings 209 settings, saving as presets 210 showing 209 Divine Proportion panel 48 using 208 Index | 903 Divine Proportion tool 35 using 208 docking Brush Selector bar 43 panels and palettes 49 property bar 40 document window 26 documentation 1, 1 conventions of 2 increasing text size 4 documents canvas size and resolution 68 closing 92 copying layers between 527 creating 68 custom canvas presets 69 emailing 91 opening and placing 71 repositioning 84 resolution 70 saving as templates 74 switching views 74 Dodge tool 35 lightening tone with 279 dodging 279 dots per inch vs pixels per inch 68 DOWNTO expression operator 773 DOWNUP expression operator 777 dpi vs ppi screen appearance 70 drag-and-drop features 97 drawing circles 783, 784 freehand lines 139 ovals 783, 784 rectangles 783, 784 shapes 783 shapes, preferences for 789 squares 783, 784 straight lines 139 drawing cursor 134 choosing icon 135 setting brush ghost options 136 drawing methods, Impasto 503 drawing modes for selections 588 in Navigator panel 77 drawing speed increasing 79 increasing when zoomed out 872 Drip brush methods 340 Drop Shadow tool 863 drop shadows adding to layers 543 adding to text 815 Dropper tool 31 equalizing images with 275 sampling colors with 223 dropping floating objects 523 layers 539 text layers onto canvas 820 drying Digital Watercolor brushstrokes 429 Dryout control 399 Dull brush tip profile 359 for Hard Media 361 904 | Corel Painter 2015 User Guide duplicating channels 565 layers 526 selections 602 shapes 804 shapes, settings for 804 shapes, transformed 804 Dye Concentration effect 663 dynamic brush resizing 306 dynamic layers 516 Brightness and Contrast, creating 682 changing settings 680 committing 681 creating 680 creating selections from 587 deleting 681 Equalize, creating 689 Glass Distortion, creating 690 Kaleidoscope, creating 692 Liquid Lens, creating 695 Liquid Metal, creating 699 Posterize, creating 706 effects applying recently used 610 applying, to channels 573 applying, to movie frames 827 common options 609 fading 609 grayscale 666 Impasto 507 keeping panels open 611 lighting 645 mosaic 736 surface texture 645 Tesselation 750 using luminance 611 Effects menu keyboard shortcuts for commands 111 elements Esoterica effect 640 placing 640 Elliptical Marquee tool 863 emailing images 91 dynamic plug-ins 679 accessing 680 getting started with 680 embedding color profiles 252 E EPS files managing 858 printing 858 saving 91, 91 saving, for printing 858 edges airbrush, varying 146 brushstroke 136 selection, softening 594 underpainting 161 Edit menu keyboard shortcuts for commands 108 Edit Weave dialog box 761 accessing 763 embossing effects 653 endpoints, joining 799 Equalize dynamic plug-in 688 Equalize effect 274 equalizing images 274 with Correct Colors effect 274 with Equalize effect 274 Eraser brush methods 340 Eraser dab type 333 Index | 905 Eraser tool 32 erasing image areas with 141 erasing Liquid Lens with 697 erasers 293 erasing frames from movies 831 image areas 141 Liquid Lens distortions 697 Esoterica effects 613 Auto Clone 628 Auto Van Gogh 629 Blobs 630 Custom Tile 632 Grid Paper 636 Growth 636 Highpass 638 Marbling 626 Maze 639 Mosaic 736 Place Elements 640 Pop Art Fill 642 Tesselation 750 exporting Adobe Photoshop files, notes on 865 AVI movies 837 brush categories 317 brush variants 317 clone source images 174 color set libraries 281 color sets 238 flow map libraries 281 gradients libraries 281 image libraries 281 libraries 281 looks libraries 281 movies, as animated GIFs 839 movies, as numbered files 839 nozzles libraries 281 paper libraries 281 pattern libraries 281 QuickTime movies 835 script libraries 281, 852 selection libraries 281 shapes 808 texture libraries 281 weave libraries 281 workspaces 57, 58 Express Texture effect 666 expression brush settings 327 expression operators 768 precedence ordering of 778 expression, color 240 EXTEND expression operator 770 Eyedropper tool 863 F F/X brushes 294 factory defaults restoring 58 restoring brushes 315 906 | Corel Painter 2015 User Guide fading brushstrokes 140 effects 609 FAQs from Adobe Photoshop users 864 fast preview layers 530 feathering channels 573 selection edges 595 feature jitter 378 features drag-and-drop 97 fills applying colors as 242 applying weaves as 758 color, working with 241 constraining 244 gradients 723 patterns 709 setting attributes for shapes 790, 793 undoing 244 Filter Gallery 863 fingerwheel adjusting flow with 146 adjusting mouse settings for 138 Flat brush tip profile 360 feedback, submitting 7 Flat dab type 334 file formats choosing 89 supported 72 Flat Rake brush tip profile 360 File menu keyboard shortcuts for commands 108 files backing up 88 choosing formats 89 embedding color profiles 252 numbered 838 opening 71 placing 71 printing to 856 saving and backing up 88 saving shapes 808 Fill Selection command using with mosaics 749 filling areas with sampled images 193 channels 574 channels, based on color 574 controlling leakage 244 with pattern tiles 710 flattening images 539 layers 255 flipping canvas with layers 83 canvas, individually 83 images 82 layers 83 selections 83 shapes 802 floating object layers 516 floating objects 521 creating 522 dropping from layers 523 duplicating 522 repositioning on layers 523 flow jitter 378 Index | 907 flow map libraries 281 adding to 282 creating 282 deleting resources 285 importing and exporting 281 modifying display of 283 moving resources 285 panel 46 removing 282 renaming resources 285 fractal patterns converting to paper texture 722 creating 719 creating, controls for 719 in tiles 888 Flow map panel 46 frame stacks calculating disk space for 823 exporting as animated GIFs 840 opening 826 flow maps 449 controlling flow resistance 452 creating from image 453 creating from paper 453 customizing 453 enabling 452 getting started 449 working with 450 Flow Particle brushes 435 flow, airbrush 146 flyouts 3 accessing tools in 38 focus sharpening 623 softening 624 Focus effects 613 Camera Motion Blur 614 Depth of Field 615 Glass Distortion 618 Motion Blur 622 Sharpen 623 Smart Blur 614 Soften 624 Super Soften 624 Zoom Blur 625 fonts choosing 812 resizing 812 foreground color vs Main Color 62 908 | Corel Painter 2015 User Guide frame delay 841 frame rate setting for movie previews 828 understanding 837 Frame Stacks panel 822 frames adding to movies 831 applying effects to 827 deleting from movies 831 painting on 827 repeating 832 selecting 828 Freeform Pen tool 863 Freehand color correction 266 freehand brushstrokes applying 138 constraining 140 freehand lines, drawing 139 freehand selections 582 freehand shapes, drawing 788 Freehand Strokes button drawing freehand lines with 139 frequently asked questions from Adobe Photoshop users 864 G gamma curves adjusting 260 adjusting using Equalize effect 274 Gel brushes 294 Gel composite method 545 Gel merge mode 348 GelCover composite method 545 GelCover merge mode 348 General brush controls 332 dab types 332 methods and subcategories 339 multicore support 343 source, opacity, and grain 342 stroke types 337 general preferences accessing 869 description 867 GIF files creating 880 exporting movies 839 reducing color 882 reducing the number of colors 882 saving 90 transparent 880 Glass Distortion dynamic plug-in 690 Glass Distortion effect 618 controls 621 gradient libraries 56, 281 adding 282 creating 282 deleting resources 285 importing and exporting 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 Gradient Selector, accessing 38 Gradient tool 863 gradients 723 adjusting 727 angle, adjusting 728 applying 723 color, adding 731 creating 729 creating, from images 732 direction, adjusting 728 editing 729 filling channels with 574 hue, changing 732 painting with 725 replacing image colors with 726 saving 733 setting color variability based on 416 spiral, adjusting 728 two-point, creating 730 types of 723 Gradients library panel 45, 46 glossary of terms 24 Gouache brushes 295 Grabber tool 36 repositioning documents with 84 Index | 909 grain adjusting for brushes 345 adjusting jitter 345 behavior, adjusting 157 brightness, adjusting 157 brush attributes 306 contrast, adjusting 157 direction, adjusting 157 Image Hose 471 inverting 155 randomizing for brushes 346 scaling 155 setting for brushes 308 setting for brushstrokes 346 setting in movies 835 working with 151 Gravity Particle brushes 432 grayscale images printing 857 viewing channels as 570 grid 214 activating 214 creating for 2-Rank nozzles 482 printing gridlines 215 setting up for 2-Rank nozzles 481 settings 214 snapping items to 215 grouping layers 536 panels into palettes 50 shapes 805 grout color, specifying mosaic 741 size, adjusting 744 size, adjusting randomly 745 Growth effect 636 guides 212 color, setting 213 creating 212 hiding 212 locking 213 perspective 203 removing all 213 removing one 213 repositioning 212 showing 212 snapping items to 213 snapping to rulers 213 unlocking 213 H Hand tool 863 Grid Paper effect 636 Hard Light composite method 549 gridlines printing 215 Hard Light merge mode 348 grouped layers adding layers to 537 closing 537 collapsing 538 creating 1-Rank nozzles from 479 creating transparent GIFs from 881 naming 523 opening 537 removing layers from 537 ungrouping 538 910 | Corel Painter 2015 User Guide Hard Media 457 brush tip profiles 460 choosing variants 459 controlling variants 462 controls for 373 customizing variants 460 list of variants 457 modifying profiles 460 previewing dabs 463 setting size steps 462 squeezing brush tip 461 tip profiles for 361 Hard Media controls using with markers 467 header bar 2 Help 1 increasing text size 4 using 1 Highpass effect 638 HSV values setting in Color panel 221 hue adjusting 268 choosing 219 Hue composite method 550 Hue merge mode 348 Hue Shift slider 271 I icons creating for brushes 316 Image Hose 295 brush controls for 403 changing indexing rules 476 creating 1-Rank nozzles 479 creating 2-Rank nozzles 481 creating 3-Rank nozzles 483 creating nozzles from movies 487 designing nozzles for 477 editing nozzles 487 getting started with 470 grain 471 indexing 476 indexing images with 474 indexing rules 474 linear variants 470 loading nozzles 485 nozzles 476 opacity 471 preparing images for 479 randomizing 473 rank types 474 ranking system for 476 ranks 476 retrieving nozzles 487 scaling 473 spacing 473 spray variants 470 working with 469 image libraries 281 adding to 282 creating 282 deleting resources 285 importing and exporting 281, 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 image luminance adjusting colors with 270 adjusting selected colors with 273 image maps 883 client-side 883 server-side 885 Index | 911 Image Portfolio libraries organizing layers with 561 Image Portfolio panel adding layers to 561 displaying 561 storing images with 561 using images from 561 image sampling (definition) 25 Image Warp effect 668 912 | Corel Painter 2015 User Guide images adding text to 811 automatically painting 159, 162 blurring 613 burning 279 cloning 167 compositing mosaics with 750 correcting and adjusting colors 259 creating color sets from 237 creating gradients from 732 creating patterns from 715 cropping 85 dodging 279 emailing 91 equalizing 274 erasing areas 141 fitting to page 856 fitting to printed page 855 flattening 539 flipping 82 generating sketches from 676 indexing with Image Hose 474 magnifying 77 matching color and brightness across 276 matching to create underpaintings 161 navigating 75 opening in Mixer pad 231 opening reference 133 outlining 169 preparing for Image Hose 479 printing 855, 856 replacing colors with gradients 726 repositioning 84 resetting orientation 81 resizing 86 resolution 70 restoring detail from 165 rotating 80 sampling colors from 223 scaling with Image Hose 473 storing, with Image Portfolio panel 561 tracing 169 using stored 561 viewing information 75 warping 668 Impasto 501 adding and deleting lights 507 adjusting depth 509 adjusting depth interaction 503 adjusting light source 510 blending with layers 510 brush controls for 385 brushes 296 clearing 501, 503 composite depth 510 creating custom brushes 503 creating effects 507 depth appearance 505 depth methods 503 displaying 501, 502 drawing methods 503 getting started with 501 hiding 502 inverting depth 506 inverting depth methods 503 light color 507 lighting 507 negative depth 506 Plow setting 506 plowing 506 saving to PSD 502, 865 setting drawing methods 505 setting light position 507 setting light properties 508 smoothing 506 supported brush variants 506 using jitter with 503 using on Web buttons 889 importing alpha channels 567 brush categories 317, 319 brush libraries 317 brush variants 317 color set libraries 281 color sets 236 custom palettes 56 flow map libraries 281 gradient libraries 281 image libraries 281 legacy libraries 282 libraries 281 looks libraries 281 nozzles libraries 281 numbered files 839 older brush libraries 318 paper libraries 281 pattern libraries 281 QuickTime and AVI files 826 script libraries 281, 852 selection libraries 281 texture libraries 281 weave libraries 281 workspaces 57, 57 Info palettes 447 interface preferences 869, 869 accessing 871 INTERLEAVE expression operator 771 inverting channels 574 colors 277 Impasto depth 506 Impasto depth methods 503 layer masks 557 paper grain 156 selections 594 J jitter using with Impasto 503 Index | 913 Jitter brushes 419 choosing variants 421 controlling variants 422 list of variants 419 jitter controls adjusting opacity 343 angle jitter 353 color jitter 417 feature 378 flow 378 flow and feature jitter 378 grain jitter 345 opacity jitter 343 size jitter 349 Jitter controls 422 joining endpoints 799 JPEG files saving 89 K Kaleidoscope dynamic plug-in 691 creating and capturing patterns 692 Kaleidoscope Painting mode 201 controlling display of planes 202 hiding planes 201 toggling 202 keyboard shortcuts 99 closing a document 92 creating key sets from 101 dynamic brush resizing 308 for adjuster tools 116 for animations 120 for brush tools 114 for Canvas menu commands 109 for Edit menu commands 108 for Effects menu commands 111 for File menu commands 108 for layers 121 for Layers menu commands 110 for lighting 120 for Mac OS menu commands 107 for miscellaneous commands 121 for mosaics 121 for panel navigation 112 for panels 107 for screen navigation 112 for Select menu commands 110 for selection tools 116 for shape tools 118 for Shapes menu commands 111 for toolbox commands 104 for Window menu commands 111 reverting 102 L kaleidoscope planes controlling display of 202 hiding 201 Lasso tool 32, 579 deactivating selections with 593 keyboard shortcuts for 116 making freehand selections with 582 Kaleidoscope tool 35 using 201 layer (definition) 24 kerning text 813 Layer Adjuster tool 32 keyboard shortcuts for 117 key sets 101 managing 102, 103 layer group transforming 530 914 | Corel Painter 2015 User Guide layer masks 552 applying 554 clearing 554 copying channels to 557 copying to channels 557 creating 552 creating texture with 654 deleting 554 disabling 556 editing 558 enabling 556 generating texture with 654 hiding 556 inverting 557 loading to selections 555 managing 557 selecting 555 viewing 555 vs. channels 552 layers 513 adding drop shadows 543 adding notes to 523 adding patterns 714 adding to groups 537 adding to Image Portfolio panel 561 aligning 532 animating with 830 applying gradients to 724 beveling 686 blending, with composite methods 543 burning 683 composite methods 558 composite methods, changing 552 converting selections to 521 converting shapes to 800 converting to default 520 copying 526 copying selections from 527 creating 520 creating 1-Rank nozzles from 479 creating color sets from 237 creating selections from 586 creating transparent GIFs from 881 deleting 520 deselecting 526 dragging between 97 dropping 539 duplicating 526 fast preview 530 flattening 255, 539 flipping 83 flipping with canvas 83 getting started with 514 grouping 536 hiding 534 information on, displaying 536 keyboard shortcuts for 121 locking and unlocking 533 masking 552 merging with canvas 539 moving 528 moving to a new document window 529 naming 523 nudging 528 opening Photoshop 63 opening Photoshop styles 64 ordering 534 organizing, with Image Portfolio libraries 561 Index | 915 painting on 539 painting on, methods for 540 painting on, vs. canvas 132 layers libraries 56 Layers menu keyboard shortcuts for commands 110 Layers panel deleting layers with 521 description 29, 47 displaying 520 selecting transparency masks from 555 understanding 517 Layout Grid 196 hiding 196 moving 198 presets, choosing 198 presets, creating 197, 207 presets, deleting 198, 208 settings, adjusting 196 settings, saving as presets 197, 207 showing 196 Layout Grid panel 48 using 196 Layout Grid tool 36 layout tools 195 leading text 813 learning Corel Painter 1 Left Twirl tool applying Liquid Lens with 693 libraries 56 adding to 283 brushes 56, 281, 281 changing display of 283 color sets 281 creating 282 creating brush 316 deleting 283 deleting resources 285 exporting 282 flow maps 281 gradients 56, 281 images 281 importing 282 importing legacy 282 layers 56 looks 56, 281 modifying display of 284 moving resources 285 nozzles 56, 281 paper textures 56 patterns 56, 281 removing 282 renaming resources 285 restoring default 285 scripts 56, 281 selections 56, 281 textures 281 weaves 56, 281 working with 281 library panels displaying swatches 284 hiding swatches 284 modifying display 284 resizing 284 Lighten composite method 550 Lighten merge mode 348 lightening image tone 279 916 | Corel Painter 2015 User Guide lighting adding and deleting source 647 adjusting properties 648 ambient 648 applying presets to 646 applying to textures 657 brightness 648, 648 color for Impasto 508 controlling direction of 647 effects 645 elevation 648 exposure 648 Impasto brushstrokes 507 keyboard shortcuts for 120 position for Impasto 508 Liquid Metal dynamic plug-in 698 controls for 699 tools for 698 Line Airbrush dab type 335 locking guides 213 layers 533 Linear brush tip profile 359 for Hard Media 361 lines, Bézier 785 creating shapes with 787 liquid ink 497 controlling 498 Liquid Ink brushes 296 controls for 390 customizing variants 500 Expression settings 499 lighting effects 499 size settings 499 using 497 variants, choosing 498 Liquid Ink layers 516 adjusting attributes 498 creating 497, 521 Liquid Lens dynamic plug-in 693 controls for 693 tools for 693 Liquid Metal brush adjusting size 705 loading color sets on Mixer panel 234 colors on Mixer panel 234 layer masks to selections 555 marbling recipes 628 Mixer pad 234 multiple colors 240 nozzle files 485 selection from alpha channel 592 selections 588 Web-friendly brushes 880 Look Selector, accessing 38 looks accessing 38 reusing 321 saving 321 looks libraries 56, 281 adding to 282 creating 282 deleting resources 285 importing and exporting 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 Looks library panel 45 luminance adjusting colors using 268 creating texture with 651 generating channels from 566 mapping gradients to 726 using with effects 611 Luminosity composite method 551 Index | 917 Luminosity merge mode 348 M Mac OS commands 2 keyboard shortcuts for 107 Magic Combine composite method 546 Magic Combine merge mode 349 Magic Wand tool 33, 580 keyboard shortcuts for 116 selecting areas with 584 magnification fitting to screen 79 resetting to 100% 79 zooming to specific levels 79 Magnifier tool 36 resetting 79 zooming in with 78 zooming out with 78 main color, choosing 220 Marbling effect 626 creating recipes for 626 managing recipes for 626 masked patterns, creating 716 masking layers 552 Match Palette effect 276 Maze effect 639 media control panels description 46 media library panels description 45 media pooling 143 Media Selector bar accessing 38 orientation 871 media source, choosing 342 Medium brush tip profile 359 for Hard Media 361 memory usage preferences 871 menu bar, description 27 menu commands 2 keyboard shortcuts for Mac OS 107 margins setting for page 855 merge modes 347 Marker brush method 341 metal adding droplets to selections 704 adjusting reflection 705 applying 699 creating negative 702 moving droplets 704 removing 703 selecting droplets 703 showing droplet handles 703 subtracting droplets from selections 704 markers 297 brush category 465 choosing variants 466 customizing 467 getting started with 465 using Hard Media controls with 467 Mask brush method 341 mask channels opening Photoshop 63 masked layers converting text layers to 819 918 | Corel Painter 2015 User Guide merging layers with canvas 539 Min setting used with expression 327 Min Size using with Wacom Intuos tablet 96 Mirror Painting mode 198 controlling display of planes 200 hiding planes 199 toggling 200 Mirror Painting tool 35 using 199 mirror planes controlling display of 200 hiding 199 mirroring clones 187 Mix Color tool 227 sizing 227 Mixer pad changing background 229 clearing colors 233 color swatches 232 erasing contents 227 loading 234 opening images in 231 resetting zoom 227 restoring default 233 saving as MXS 234 saving as PNG 234 Mixer Pad default 228 inspirational 228 Mixer panel 45 changing pad background 229 clearing pad 233 color swatches 232 creating color sets 232 creating color sets from 237 creating color sets from pad 233 description 28 displaying 228, 228 loading colors 234 loading pad 234 mixing colors in 230 opening images in 231 painting from 230 resetting colors 233 resizing 228 sampling pad colors 230 saving colors 232 saving Mixer pad 234 saving pad 234 tools for 226 using 226 Mixer swatches adding to color sets 232 mixing colors 229 paint 229 modifier keys 2 monitors calibrating color 249 resolution 70 using two 93 Mosaic and Tessalation dialog box 736 Index | 919 mosaics 735 compositing with other images 750 creating 736 creating 3D 747 creating from a clone 739 deselecting tiles 740 filling selections 749 filling with tiles 746 keyboard shortcuts for 121 random tiles 742 removing tiles 739 rendering tiles into masks 747 re-rendering tiles 748 respecting image edges 746 selecting strokes 749 selecting tiles 739 specifying grout color 741 tessellation 750 tile color 741 tile dimensions 742 variable colors 742 Motion Blur effect 622 mouse adjusting brushstroke bearing 137 adjusting brushstroke pressure 137 adjusting brushstroke tilt 137 brush control settings 401 brushstroke settings for 137 fingerwheel settings for 138 using, vs. stylus 136 Mouse brush controls 401 Move tool 864 movies 821 adding to movies 831 applying effects to frames 827 applying scripts to 833 calculating required disk space 823 considering frame rate 837 converting from scripts 850 creating 823 creating animated GIFs from 839 deleting frames 831 erasing frame contents 831 erasing frames 831 exporting, as numbered files 839 file formats 826 getting started with 823 importing numbered files 839 inserting 832 inserting movies within 833 modifying 827 navigating 827, 827 onion skinning 829 painting on 827 repeating actions 831 repeating frames 832 rotoscoping 833 scripts for, creating 834 setting preview frame rate 828 using color sets in 822 using in Image Hose nozzles 487 using layers 830 Multi brush controls 407 multicore support for brushes 343 setting usage preferences 871 Multiply composite method 548 Multiply merge mode 349 multi-point sampling brush variants 182 multi-touch 93 multiuser support templates 74 920 | Corel Painter 2015 User Guide N navigating images 75 panels, with keyboard shortcuts 112 screen, with keyboard shortcuts 112 navigation tools 36 Navigator panel description 28 displaying 40, 76 hiding info 75 repositioning documents with 84 using 75 viewing info 75 viewing layer position with 536 negative depth Impasto 506 Negative effect 277 negative metal 702 New Brushes workspace layout 432 new features 12 Updates 1 and 2 19 new features 2015 9 enhanced brush trakcing 12 full-document, real-time preview 11 Jitter Smoothing 10 Particle Brushes 9 Real-Time Stylus support 13 UI arrangements 12 new features X3 14 brush search 304 clone source editing 174 enhanced cloning 167 enhanced stroke preview 329 inspirational mixer pads 228 Jitter (brush controls) 422 Jitter brushes 419 Memory Extender (Mac) 871 minimum brush controls 327 Perspective Guides 203 reference image 133 set max colors for color sets 237 show onion skin 829 Smart Brush Settings 310 transform across layers 530 Normal composite method 547 Normal merge mode 349 notes 3 adding to layers 523 nozzle files choosing images from 474 loading 485 making from movies 487 nozzle libraries 281, 485 adding nozzles to 486 adding to 282 creating 282 deleting resources 285 editing nozzles in 487 importing and exporting 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 retrieving nozzles from 487 Nozzle Selector, accessing 38 Index | 921 nozzles 470 adding to libraries 486 creating 1-Rank 479 creating 2-Rank 481 creating 3-Rank 483 creating from movies 487 designing Image Hose 477 editing in libraries 487 Image Hose 476 Image Hose ranking 476 loading Image Hose 485 retrieving from libraries 487 selecting Image Hose 471 nozzles libraries 56 Nozzles library panels 45 nudging layers 528 numbered files 838 exporting movies as 839 importing 839 O offset sampling 179 between documents 181 within documents 180 oil pastels 299 oils 297 one-color brushes 879 onion skinning 829 onscreen brush resizing 306 opacity adjusting brush 343 brush controls for 344 changing for tracing paper 171 for brushes 306 Image Hose 471 jitter 343 pattern painting 713 setting for brushes 308 setting for layers 542 setting for strokes 347 setting for text 816 opacity brush controls 343 operators, expression 768 Options bar, Painter equivalent 61 options buttons accessing for panels 52 orientation Divine Proportion guides 209 Media Selector bar 871 page 855 resetting image 81 toolbox 871 origin, ruler changing 211 restoring 212 Oval Selection tool 32, 579 deactivating selections with 593 keyboard shortcuts for 116 selecting circular areas with 581 selecting oval areas with 581 Oval Shape tool 33 using 783 ovals, creating 783, 784 Overlay composite method 548 Overlay merge mode 349 922 | Corel Painter 2015 User Guide overlays channels 569 color 660 P page fitting images to 856 height 69 setting margins 855 setting orientation 855 setting size for print 855 setting up 855 size, changing 69 unit of measure, changing 69 width 69 Paint Bucket tool 31 filling channels with 574 paint, mixing 229 painting 123 brush settings for 136 brushstrokes 138 brushstrokes, alignment for 142 brushstrokes, recording and playback of 147 brushstrokes, settings for 140 choosing a workflow 124 clones 176 drawing cursor for 134 from Mixer panel 230 in channels 573 in Dirty Mode 383 layers 540 media for 131 movie frames 827 on canvas vs. layer 132 on layers 539 on layers, methods for 540 photos 159 shapes 800 troubleshooting 149 with 360° brushstrokes 144 with airbrushes 144 with airbrushes, spread settings for 145 with media pooling 143 with multiple colors 240 with patterns 711 with perspective 203 with stylus vs. mouse 136 with two-color brushstrokes 224 paintings, restoring detail to 165 palette (definition) 25 Palette Knife dab type 334 Palette Knives 298 Index | 923 palettes adding panel to 50 creating from panels 50 customizing 53 docking 49, 51 exploring 43 grouping panels into 50 managing custom 55 moving panel in 50 removing panel from 50 resizing 51 showing and hiding 50 undocking 51 using 49 PALINDROME expression operator 774 Pan tool 227 panel (definition) 25 Panel Options menu button 3 panel tab 3 panels adding to palette 50 docking 49 expanding or collapsing 51 exploring 43 grouping into palettes 50 keyboard shortcuts for 107 move in palette 50 navigating, with keyboard shortcuts 112 removing from palette 50 resizing 284 showing or hiding 50 using 49 using for effects 611 paper changing color 223 size 855 paper (definition) 25 924 | Corel Painter 2015 User Guide paper grain 151 brightness and contrast 157 direction and behavior 157 inverting and scaling 155 setting in movies 835 paper libraries 281 adding 282 creating 282 deleting resources 285 importing and exporting 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 Paper Libraries panel 45 description 29 paper luminance adjusting colors using 270 adjusting selected colors with 272 Paper panels description 45 Paper selector 37 paper textures 151 applying 152 capturing 154 converting to flow map 453 creating 153 creating, from fractal patterns 722 deleting from Paper Textures library 155 grain brightness 157 grain contrast 157 grain inversion 156 grain randomization 158 grain scale 156 grain, directional 158 renaming 155 revealing when painting 306 to create surface texture 649 watercolor brushes 425 Paper Textures library 56 deleting paper textures from 155 opening 155 using 155 Papers panel 45 description 29 Particle brushes 431 Flow 435 general controls 442 Gravity 432 Info palettes 447 Spring 438 pastels 299 path aligning brushes to 868 Path Selection tools 864 patterns 709 adding to layers 714 adjusting appearance 711 applying 709 creating 714 creating seamless 717 editing 714 filling channels with 574 fractal 719 from images 715 from scratch 714 from selections 715 growth 636 Kaleidoscope type 692 masked 716 painting with 711 setting opacity 713 to create texture 652 weave, creating 760 path-based selections 578 converting from pixel-based 583 creating 580 scaling and rotating 602 skewing and distorting 604 Patterns library panel 45, 46 paths aligning brushstrokes to 142 curving text on 817 shape, adding to open 788 Pencil tip profile 361 pattern libraries 56, 281 adding to 282 creating 282 deleting resources 285 importing and exporting 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 pens, pattern 299 pattern luminance adjusting colors with 270, 273 perspective guides 203 pattern pens 299 Pattern Selector, accessing 38 PBOX expression operator 776 Pen tool 33 using 785 pencils 300 pens 301 performance preferences 871 specifying 872 PERMUTE expression operator 775 perspective adding to clones 190 distorting in selections 606 Perspective Guides tool 36 perspective-guided strokes 205 Photo brushes 301 Index | 925 Photo Enhance settings saving as presets 161 Photo Painting System 159 Auto-Painting panel 162 Restoration panel 165 Underpainting panel 160 photo tools 34 photos auto-painting 162 creating underpaintings from 160 opening as reference 133 restoring detail from 165 workflow for painting 124 Photoshop, Adobe notes for users of 861 Pinch tool applying Liquid Lens with 694 Pixel Airbrush dab type 335 pixel-based layers 515 converting shapes to 800 planes, mirror controlling display of 200 hiding 199 playing brushstrokes, last used 148 brushstrokes, randomly 148 brushstrokes, saved 149 resolution-independent scripts 848 scripts 845 plowing Impasto 506 Plug-in brush method subcategories 341 plug-ins, dynamic 679 PNG file saving Mixer pad as 234 Pointed brush tip profile 359 for Hard Media 361 Pointed Rake brush tip profile 360 point-to-point cloning 179 pixel-based selections 578 converting to path-based 583 creating 583 Polygon Lasso tool 864 pixels selecting 583 pooling, media 143 pixels per inch 70 definition 24 vs dots per inch 68 Posterize dynamic plug-in 706 Place Elements effect 640 placing elements 640 files 71, 73 planes, kaleidoscope controlling display of 202 hiding 201 926 | Corel Painter 2015 User Guide Polygonal Selection tool 32, 579 making freehand selections with 582 Pop Art Fill effect 642 Posterize effect 278 posterizing color 278 images for Web 878 with color sets 278 PostScript, printing 857 preferences connection 875 enabling Corel Painter for Cinco 6 for cloning 172 general 867 interface 869, 869 multicore support 871 performance 871 Quick Clone 172 setting for Painter 867 setting undo levels 872 shapes 873 shapes, drawing 789 tablets 875 presets brush tracking 130 presets, canvas 69 pressure, brushstroke 137 previewing brush dabs 329 brush sizes 352 brushstrokes 329 color profiles 253 with color management 253 printing 855 composite images 859 EPS files 858 fitting to page 855 general information 859 grayscale 857 gridlines 215 images 856 images with shapes 859 PostScript 857 printer properties 856 proofs 859 resolution and quality 71 separations 857 setting page size 855 to a file 856 product updates, enabling notifications 869 programs, dragging between 97 Projected dab type 335 proofing images 859 property bar closing 39 description 28 displaying 39 docking 40 moving 40 opening 39 resetting tools with 40 PSD files opening 64 opening, notes on 864 saving 91 saving Impasto brushstrokes 502 saving, notes on 865 using layer styles 64 Pseudocolor composite method 547 Pseudocolor merge mode 349 Q Quick Clone customizing 172 preferences for 874 using 171 Quick Curve tool 33 using 788 Quick Warp effect 668 QuickTime files exporting 835 opening 826 quitting 92 R profiles, dab 359 Index | 927 Rain feature applying Liquid Metal with 699 Rake brush controls 403 RAM preferences 871 randomizing image hose elements 473 paper grain 158 randomness auto-painting 162 rank types for Image Hose 474 ranks Image Hose 476 Real Watercolor description 423 Real Watercolor brushes 302 choosing variants 426 controls for 362 customizing variants 426 flow maps 450 using 426 using variants 426 Real Wet Oil brushes 302 RealBristle brushes 491 choosing 492 choosing variant 492 choosing variants 492 controls for 375 customizing variants 495 fanning bristles 494 profile length 493 setting bristle friction 494 setting distance between ferrule and canvas 494 setting roundness 492 settings for 492 928 | Corel Painter 2015 User Guide RealBristle panel 492 Bristle Length setting 493 Bristle Rigidity setting 493 Fanning setting 494 Friction setting 494 Height setting 494 opening 495 Profile Length setting 493 Roundness setting 492 recent brushes bar, description 28 recipes, marbling clearing 627 loading 628 saving 627 recording brushstrokes 148 notes for layers 524 resolution-independent scripts 848 scripts 845 rectangles, creating 783, 784 Rectangular Marquee tool 864 Rectangular Selection tool 32, 579 deactivating selections with 593 keyboard shortcuts for 116 selecting rectangular areas with 582, 783, 784 selecting square areas with 582, 784, 784 Rectangular Shape tool 33 using 783 reference image displaying 133 moving 133 sampling colors from 133 zooming 133 reference layers 516 committing 561 creating 560 modifying 560 resizing 560 rotating 560 scaling 560 skewing 560 working with 559 reference points for clones 185, 190 for transformations 600 reflection maps 655 creating texture with 655 registering Corel products 5 releasing compound shapes 806 Remove Point tool 34 using 795 rendered dabs types of 334 reshaping color curves 264 resizing brushes onscreen 306 canvas 86 images 86 shapes 802 resolution document 68 image 70 images 69 of canvas 68 of images 69 vs. print quality 71 vs. screen appearance 70 resolution-independent scripts 848 resource libraries 281 Restoration panel 48 using 165 restoring, Painter default settings 58 Rendered dabs definition 25 description 336 reusing effects 610 selections 592 rendering intents absolute colorimetric 251 choosing 255 color management 250 perceptual 250 relative colorimetric 250 saturated 250 REVERSE expression operator 778 rendering markers 465 REPEAT expression operator 770 resaturation, brushstroke 398 reselecting selection 593 resetting zoom level 79 Reverse-Out composite method 546 Reverse-Out merge mode 349 RGB converting from CMYK to 253 specifying default color profile 251 RGB values setting color variability based on 416 setting in Color panel 221 RIFF files saving 89 saving layers as 558 saving mosaics as 736 Index | 929 Right Twirl tool applying Liquid Lens with 694 ROTATE expression operator 777 Rotate Page tool 36 resetting images with 81 rotating images with 80 rotating canvas 80 clones 187, 187, 188 clones, while scaling and shearing 189 images 80 reference layers 560 selections 604 shapes 802 text 814 rotoscoping 833 Rubber Stamp tool 35 cloning with 180 rulers 211 hiding 211 origin, changing 211 origin, restoring 212 showing 211 snapping guides to 213 unit of measure, setting 211 S Sample Color tool 227 Sample Multiple Colors tool 227 930 | Corel Painter 2015 User Guide sampling 167 adding perspective to source 190 applying transformations 182 colors from reference image 133 colors, from images 223 colors, from Mixer pad 230 filling with clone source 193 multiple colors 231 offset 179 rotating and mirroring source 187 rotating and scaling source 188 rotating source 187 rotating, scaling, and shearing 189 scaling source 186 selections 191 set reference point 190 transformations 191 warping source 189 saturation adjusting 268 Saturation composite method 551 Saturation merge mode 349 Saturation slider 271 saving Adobe Photoshop files 91 Adobe Photoshop files, notes on 865 background scripts automatically 847 brush looks 321 brushstrokes 149 clone source images 174 colors on Mixer panel 232 custom palettes 55 documents as templates 74 Encapsulated PostScript files 91 EPS files 91, 858 files 88 GIF files 90 gradients 733 JPEG files 89 layers 558 marbling recipes 627 Mixer pad 234 mosaics 736 preferences for 868 PSD files 91 PSD files, notes on 865 RIFF files 89 selections 588 selections to channels 564 shapes 783, 808 TIF files 91 weaves 759 with embedded color profiles 252 scaling brushstrokes 307 clones 186, 188 clones, while rotating and shearing 189 feature with brush size 868 features with brush size 374 images when placing 73 images with Image Hose 473 paper grain 156 reference layers 560 selections 602 Scissors tool 34 cutting shapes with 798 screen appearance 70 navigating, with keyboard shortcuts 112 zooming to 79 Screen composite method 548 Screen merge mode 349 screens, applying texture with 660 script libraries 56, 281 adding to 282 creating 282 creating and deleting 853 deleting resources 285 exporting 852 importing 852 importing and exporting 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 scripting 843 scripts 843 adding 846 applying brushstrokes to movies with 834 applying to movies 833 auto-recording 869 auto-saving 869 auto-saving background 847 converting to movies 850 creating for movies 834 deleting 849 editing 849 getting started with 843 libraries 852 moving 846 playing 845 playing resolution-independent 848 recording 845 recording resolution-independent 848 renaming 849 resolution-independent 848 setting grain position for movies with 834 scratch-drive preferences 872 Index | 931 Scripts panel description 48 displaying 844 showing and hiding 845 seamless patterns 717 searching for brushes 304 Help 4 segments cutting 798 joining 798 Select menu keyboard shortcuts for commands 110 selecting brushes 304 canvas 583 channels 569 frames 828 layer masks 555 layers 524 metal droplets 703 paths 580 shapes 791 tiles 739 Selection Adjuster tool 33, 580 inverting selections with 594 keyboard shortcuts for 118 modifying selection borders with 596 smoothing selections with 597 selection libraries 56 adding to 282 creating 282 deleting resources 285 importing and exporting 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 Selection Portfolio using 592 932 | Corel Painter 2015 User Guide selection tools 32, 32 keyboard shortcuts for 116 selections 577 adding metal droplets to 704 adding to 598 anti-aliasing 595 applying gradients to 724 beveling 686 burning 683 circular, making 581 combining 589 combining with alpha channels 591 contracting 597 converting pixel-based to path-based 583 converting shapes to 583 converting to layers 521 converting to shapes 801 copying from multiple layers 527 creating 578, 580 creating channels from 564 creating color sets from 237 creating from layers 586 creating mosaics in 749 creating patterns from 715 creating using contiguous pixels 584 creating Web buttons from 889 creating, by dropping layers 539 deactivating 593 distorting 604 drawing modes for 588 duplicating 602 expanding 597 feathering edges 595 flipping 83 freehand 582 generating automatically 585 generating color-based 586 generating from a clone 586 inverting 594 libraries 281 loading 588 loading from alpha channel 592 loading layer masks to 555 marquee 593 marquee, hiding 593 marquee, showing 593 modifying border 596 modifying contents 598 moving 600 multi-layer 580 oval, making 581 path-based 578 pixel-based 578 reactivating 593 selectors 36 separations, printing 857 Serigraphy effect 674 server-side image maps 885 creating 885 Shadow Map composite method 546 Shadow Map merge mode 349 shadows adding to layers 543 adding to text 815 adding to Web buttons 889 shape layers 517 creating selections from 587 Shape Selection tool 34 selecting shapes with 791 shape tools 33 keyboard shortcuts for 118 Index | 933 shapes 781 adding to open paths 788 adjusting curvature 796 aligning brushstrokes to 142 anchor points 794 Bézier lines 785 blending 806 combining 805 compound 805 converting selections to 801 converting to layers 800 converting to selections 583 converting to text layers 819 creating 783 creating for brush dabs 322 creating Web buttons from 889 cutting 798 duplicating 804 exporting 808 flipping 802 grouping 805 joining endpoints 799 painting 800 preferences for 873 printing 859 resizing 802 rotating 802 saving 783, 808 selecting 791 setting attributes 792 setting fill attributes 793 setting fill preferences 790 setting outline attributes 792 setting preferences 789 skewing 802 understanding 782 understanding layers 515 Shapes menu keyboard shortcuts for commands 111 Sharpen effect 623 sharpening focus 623 shearing clones 189 934 | Corel Painter 2015 User Guide shortcut keys 99 customizing 101 Single-Pixel dab type 333 size controls adjusting 349 sizing brushstrokes 349 canvas 68 Hard Media 461 page 69 Sketch effect 676 skewing reference layers 560 selections 605 shapes 802 text 814 Smart Blur 614 Smart Brush Settings 310 Smart Settings 162 Smart Stroke brushes 302 Smart Stroke Painting option 162 using 163 smooth points converting 798 working with 785 smoothing brush controls 402 display of objects 872 Impasto 506 objects when zooming 79 selections 596 snapping guides to rulers 213 items to grid 215 items to guides 213 Soft Light composite method 549 Soft Light merge mode 349 Soft Round brush tip profile 360 Soften effect 624 softening focus 624 selection edges 594 soft-proofing color management 251 color profiles 253 source, media 342 choosing for brushes 342 spacing brush dabs in a stroke 357 images from Image Hose 473 lines of text 814 text characters 813 Spacing brush controls 357 special effects 613 Sponges 302 spread, airbrush 145 Spring Particle brushes 438 squares, creating 783, 784 Static Bristle brush controls 375 Static Bristle dab type 333 storing images, with Image Portfolio panel 561 selections 592 Stroke Selections command using with mosaics 749 Stroke settings 162 auto-painting photos with 163 strokes perspective 203 perspective-guided 205 previewing 329 resizing 349 stylus setting transition range 462 using the fingerwheel 146 using with airbrushes 145 using, vs. mouse 136 Subtract from Selection button using 599 Sumi-e brushes 303 Surface Control effects Apply Screen 660 Color Overlay 660 Distress 672 Dye Concentration 663 Express Texture 666 Image Warp 668 Quick Warp 668 Serigraphy 674 Sketch 676 Woodcut 670 surface lighting adjusting Impasto depth 509 adjusting intensity and brightness 510 Impasto 502, 507 Straight Line Strokes button drawing straight lines with 139 erasing in straight lines with 142 straight lines drawing 139 stretching text 814 Stroke Jitter brush controls 397 Index | 935 surface texture applying lighting 657 applying, to Web buttons 889 creating 3D brushstrokes 650 creating embossing 653 creating from paper 649 creating with paper 649 effects 645 generating from channels 654 generating from clone source 652 generating from image 651 generating from layer masks 654 generating from pattern 652 reflection maps 655 tessellation mosaics 735, 750 changing tile color 755 coloring 750 creating 750 creating from clone 754 TEMPLATE expression operator 774 text 811 adding to images 811 aligning 813 blurring 816 changing path 817 choosing font 812 color 812 converting to shapes 819 curving 817 dropping 820 formatting 812 kerning 813 leading 813 opacity 816 options for 811 resizing 812 rotating 814 shadows, adding 815 size in Help window 4 skewing 814 spacing characters 813 spacing lines 813 stretching 814 templates creating 74 multiuser support for 74 opening 74 saving documents as 74 text layers 517 converting 819 creating selections from 587 dropping onto canvas 820 understanding 811 temporal color palette choosing color with 223 displaying 222 using 222 Text panel description 48 swapping main and additional colors 221 symmetry tools 35 T tablets 875 Tear dynamic plug-in 684 tearing layers 685 selections 685 terminology Painter 24 vs. that of Adobe Photoshop 861 936 | Corel Painter 2015 User Guide Text tool 34 texture 151 adding lighting to 657 applying, to Web buttons 889 changing canvas 69 expressing 666 texture libraries 281 adding to 282 creating 282 deleting resources 285 importing and exporting 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 TIF files, saving RGB 91 tiles adjusting randomness in mosaics 742 color for mosaics 741 creating 3D 747 creating using fractal patterns 888 custom 632 deselecting in mosaics 740 dimensions 742 editing patterns 716 filling mosaic with 746 filling selections with 749 pattern fills 710 removing from mosaics 739 rendering into masks 747 re-rendering 748 selecting for mosaics 739 selecting in mosaics 739 using to create seamless patterns 717 tiling clones 185 images 632 Tinting brushes 303 tip profiles Hard Media 460 Tonal Control effects Adjusting Selected Colors 271 Brightness/Contrast 261 Equalize 274 Match Palette 276 Negative 277 Posterize 278 Video Legal Colors 279 tone darkening 280 lightening 279 toolbox changing layout 38, 39 description 29 displaying 37 exploring 31 keyboard shortcuts for 104 moving 38 opening or closing 38 orientation 871 repositioning 39 using flyouts 38 tools accessing from flyouts 38 changing toolbox layout 38, 39 comparing vs. Adobe Photoshop 862 Corel Painter 31 resetting default 40 resetting default settings 40 tracing clone source 169 tracing paper cloning images with 169 disabling 171 enabling 171 opacity, changing 171 outlining images with 169 using with movies 830 viewing images 169 Transform tool 32, 580 distorting perspective in selections with 606 distorting selections with 605 keyboard shortcuts for 118 moving selections with 601 rotating selections with 604 scaling selections with 602 setting reference point with 600 skewing selections with 605 transforming duplicates with 602 Index | 937 transformations 577 applying when sampling images 182 cancelling 606 distorting selections 604 duplicating selections 602 locked layers 532 moving selections 600 reference point, setting 600 rotating selections 602 sampling 191 scaling selections 602 skewing selections 604 when cloning 182 transforming duplicated shapes 804 layer groups 530 layers 530 selections 600 selections across layers 580 transparency creating layer masks from 553 preserving on layers 541 transparency masks adding to selections 587 copying between layers 556 intersecting with selections 587 selecting, from Layers panel 555 subtracting from selections 587 underpaintings 160 adding edge effects 161 cloning 162 creating 160 matching color and tone 161 methods for creating 160 saving settings as presets 161 undoing brushstrokes 140 fills 244 setting levels 872 unit of measure changing 69 for rulers, setting 211 setting 870 unlocking guides 213 layers 533 updating software 869 UPDOWN expression operator 776 UPTO expression operator 772 V transparent GIFs, creating 880 value adjusting 268 troubleshooting brushstrokes 149 Value slider 271 two-color brushstrokes, creating 224 two-point gradients, creating 730 variants Hard Media 457 Jitter 419 Type tool 864 vector shape layers 515 U video 821 applying legal colors 279 importing 826 Underpainting panel 47 using 160 Video Legal Colors effect 279 View Mode selector 37 938 | Corel Painter 2015 User Guide viewing document window 74 full-screen document window 74 viewing modes 74 choosing default 870 switching 75 toggling 75 W Wacom Intuos fingerwheel 137 support for 96 using airbrush wheel 96 using Expression with 96 using Min Size with 96 warp expressions color, defining 765 defining 763 warping clones 189 images 668 Water brush controls 385 watercolor choosing variants for flow maps 450 effects 423 flow maps 449 Watercolor description 423 Watercolor layers 516 creating 425, 520 transferring canvas to 425 using 424 wetting 425 weave libraries 56, 281 adding to 282 creating 282 deleting resources 285 importing and exporting 281 modifying display of 283 moving resources 285 removing 282 renaming resources 285 Weave Selector, accessing 38 weaves 757 applying 757 color sets, displaying 759 creating patterns from 760 editing 759 expression operators for 768 filling channels with 574 saving 759 scale, adjusting 759 thickness, adjusting 759 tie-ups 766 warp expressions, defining 763 warp expressions, defining color for 765 weft expressions, defining 763 weft expressions, defining color for 765 Weaves library panel 45, 46 Watercolor brush tip profile 359 Weaving Pattern Expression Language 768 Watercolor brushes 304 choosing variants 427 customizing variants 428 using 427 using Water controls 427 using, with paper textures 425 Web animations 839 Web buttons adding shadows to 889 applying 3D techniques to 889 applying surface texture to 889 creating 889 using Bevel World plug-in for 890 using Impasto feature on 889 Web features 877 Index | 939 web graphics reducing the number of colors 882 Web graphics GIF files 880 image maps 883 Web page backgrounds 886 controlling color in 887 creating fractal pattern tiles 888 designing 886 using tiled 887 Web-based resources 5 workspaces components of 23 creating 57 creating and deleting 57 customizing 57 exporting 58 importing 57 importing and exporting 57 importing legacy 57 opening 57 preferences for 870 restoring Painter default 58 reverting to default 58 Web-friendly brushes 879 Web-safe colors 877 Wedge brush tip profile 360 weft expressions color, defining 765 defining 763 Well brush controls 398 Wet brush method 341 wet fringe, adjusting 429 wetting Watercolor layers 425 What’s new 2015 features 9 Window menu keyboard shortcuts for commands 111 Windows commands 2 Woodcut effect 670 workflows, painting starting with a photo 124 starting with a sketch 125 starting with blank canvas 126 workspace layout New Brushes 432 workspace tour 23 for Adobe Photoshop users 61 940 | Corel Painter 2015 User Guide X X and Y coordinates using to navigate an image 75 viewing 41 Z Zoom Blur effect 625 Zoom tool 227 zooming drawing speed 79 high quality display 79 images 75, 77 in 78 out 78 to fit screen 79 to specific magnification levels 79
Source Exif Data:
File Type : PDF File Type Extension : pdf MIME Type : application/pdf Linearized : Yes Author : Corel Corporation Create Date : 2014:07:24 13:59:06-04:00 Keywords : Corel Painter User Guide, Corel Painter manual, help, tutorials, documentation Modify Date : 2014:08:08 10:09:54-04:00 XMP Toolkit : Adobe XMP Core 5.4-c005 78.147326, 2012/08/23-13:03:03 Format : application/pdf Language : x-unknown Date : 2014:07:24 13:59:06-04:00 Title : Corel Painter 2015 User Guide Description : Corel Painter 2015 User Guide Creator : Corel Corporation Subject : Corel Painter User Guide, Corel Painter manual, help, tutorials, documentation PDF Version : 1.4 Producer : Apache FOP Version 1.1 Creator Tool : Apache FOP Version 1.1 Metadata Date : 2014:08:08 10:09:54-04:00 Document ID : uuid:9aae2393-2420-4247-8e8c-d60568c0666e Instance ID : uuid:c3fa7dd9-2f27-41b2-b4bd-0fc82b8314e2 Page Mode : UseOutlines Page Count : 968EXIF Metadata provided by EXIF.tools