Stratasys ALARIS 3D RAPID PRINTER User Manual Alaris30 User Guide

Stratasys Ltd 3D RAPID PRINTER Alaris30 User Guide

Users Manual

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Date Submitted2010-07-12 00:00:00
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Document Lastmod2010-07-11 16:29:54
Document TitleAlaris30 User Guide
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Document Author: MR

User Guide
English
Alaris30
3-D Printer System
DRAFT 4 - July 11, 2010
DRAFT 4 - July 11, 2010
Copyright
Copyright © 2010 Objet Geometries Ltd. All rights reserved.
This documentation contains proprietary information of Objet Geometries Ltd. This information is
supplied solely to assist authorized users of Alaris30 3‐D printing systems. No part of this document
may be used for other purposes, and it may not be disclosed to other parties.
The specifications on which this document is based are subject to change without notice.
No part of this book may be reproduced in any form or by any means, nor stored in a database or
retrieval system, without prior permission in writing from Objet Geometries Ltd.
If this document is distributed as a PDF file, you may print it for internal use.
Trademarks
The following are registered trademarks of Objet Geometries Ltd.: Objet®, FullCure®.
The following are trademarks of Objet Geometries Ltd.: Eden, Eden500V, Eden350V, Eden350,
Eden330, Eden260, Eden260V, Eden250, Connex, Connex500, Connex350, Alaris, Alaris30, Alaris24,
PolyJet, PolyJet Matrix, PolyLog, Objet Studio, Job Manager, SHR, TangoBlack, TangoGray, TangoPlus,
VeroBlue, VeroGray, VeroWhite, VeroBlack, DurusWhite, RoseClear, Clear, Digital Materials.
Microsoft and Microsoft XP are trademarks of Microsoft Corporation.
All names of products and services cited in this book are trademarks or registered trademarks of their
respective companies.
FCC Compliance
The 3‐D printing systems referred to in this guide have been tested and found to comply with the
limits for a Class A device pursuant to part 15 of the FCC rules. These limits provide reasonable
protection against harmful interference when the equipment is operated in a commercial
environment. Objet 3‐D printing systems generate, use and can radiate radio frequency energy. If not
installed and used in accordance with instructions in the relevan installation and user guides, these
systems may cause harmful interference to radio communications.
Operation of Objet 3‐D printing systems in residential areas may cause unacceptable interference to
radio and TV reception, requiring the operator to take whatever steps are necessary to correct the
interference.
NOTE: Objet Geometries is not responsible for radio or TV interference caused by unauthorized
modification to this equipment. Such modifications could void the user’s authority to operate the
equipment.
Equipment Recycling
In the European Union, this symbol indicates that when the last user wishes to discard a product, it
must be sent to appropriate facilities for recovery and recycling. For information about proper
disposal, check your purchase contract, or contact the supplier of the equipment.
Limitation of Liability
The product, software or services are being provided on an “as is” and “as available” basis. Except as
may be stated specifically in your contract, Objet Geometries Ltd. expressly disclaims all warranties of
any kind, whether express or implied, including, but not limited to, any implied warranties of
merchantability, fitness for a particular purpose and non‐infringement.
You understand and agree that Objet Geometries Ltd. shall not be liable for any direct, indirect,
incidental, special, consequential or exemplary damages, including but not limited to, damages for
loss of profits, goodwill, use, data or other intangible losses (even if Objet has been advised of the
possibility of such damages), resulting from: (i) the use or the inability to use the product or software;
(ii) the cost of procurement of substitute goods and services resulting from any products, goods, data,
software, information or services purchased; (iii) unauthorized access to or alteration of your
products, software or data; (iv) statements or conduct of any third party; (v) any other matter relating
to the product, software, or services.
The text and drawings herein are for illustration and reference only. The specifications on which they
are based are subject to change. Objet Geometries Ltd. may, at any time and without notice, make
changes to this document. Objet Geometries Ltd., for itself and on behalf of its subsidiaries, assumes
no liability for technical or editorial errors or omissions made herein, and shall not be liable for
incidental, consequential, indirect, or special damages, including, without limitation, loss of use, loss
or alteration of data, delays, or lost profits or savings arising from the use of this document.
DOC-24000 Rev. A
DRAFT 4 - July 11, 2010
iii
Patents
This product is covered by one or more of the following U.S. patents:
5,263,130
5,287,435
5,386,500
5,519,816
5,695,708
6,259,962
6,569,373
6,644,763
6,658,314
6,850,334
6,863,859
7,183,335
7,209,797
7,225,045
7,300,619
7,364,686
7,368,484
7,369,915
7,479,510
7,500,846
7,604,768
7,628,857
Objet Geometries Ltd.
http://www.objet.com
DOC‐24000
Revision A
July 2010
iv
DRAFT 4 - July 11, 2010
DOC-24000 Rev. A
Contents
About This Guide
Using This Guide ............................................................................................................................... 1–2
For More Information........................................................................................................................ 1–2
Terms Used in This Guide................................................................................................................ 1–3
Safety
Safety Features ................................................................................................................................... 2–2
Symbols and Warning Labels .......................................................................................................... 2–3
Safety Guidelines ............................................................................................................................... 2–4
Printer Installation .............................................................................................................................. 2–4
Printer Operation ................................................................................................................................ 2–4
UV Radiation ....................................................................................................................................... 2–4
Printer Maintenance ........................................................................................................................... 2–4
Model and Support Materials ........................................................................................................... 2–5
First Aid for Working with Printing Materials.............................................................................. 2–6
Contact with Skin................................................................................................................................ 2–6
Contact with Eyes ............................................................................................................................... 2–6
Ingestion ............................................................................................................................................... 2–6
Inhalation ............................................................................................................................................. 2–6
Waste Disposal ................................................................................................................................... 2–7
3 Introducing the Alaris 3‐D Printing System
Work Configurations......................................................................................................................... 3–2
Source Files ......................................................................................................................................... 3–3
STL Files ............................................................................................................................................... 3–3
SLC Files............................................................................................................................................... 3–3
Printing Materials .............................................................................................................................. 3–4
Available Materials............................................................................................................................. 3–4
Storage .................................................................................................................................................. 3–4
Shelf Life............................................................................................................................................... 3–5
Exposure to Light................................................................................................................................ 3–5
Safety Considerations......................................................................................................................... 3–5
Disposal ................................................................................................................................................ 3–5
Work Environment ............................................................................................................................ 3–6
Workstation Requirements............................................................................................................... 3–6
Preparing Files for Use with Alaris 3‐D Printing Systems .......................................................... 3–7
Converting CAD Files to STL Format.............................................................................................. 3–7
Converting Files to SLC Format ....................................................................................................... 3–7
Objet Software .................................................................................................................................... 3–8
4 Installing Objet Software
How to Install Software for the Alaris 3‐D Printing System ....................................................... 4–2
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Alaris30
Using Objet Studio
Opening Objet Studio........................................................................................................................ 5–2
Toolbars................................................................................................................................................. 5–2
Preparing Models for Production.................................................................................................... 5–3
Opening STL & SLC Files................................................................................................................... 5–3
Copying and Pasting Objects............................................................................................................. 5–5
Selecting Objects .................................................................................................................................. 5–5
Arranging the Objet Studio Screen.................................................................................................. 5–6
Positioning Objects on the Build Tray ............................................................................................ 5–8
Automatic Positioning ........................................................................................................................ 5–8
Manual Positioning ............................................................................................................................. 5–9
Model Orientation............................................................................................................................ 5–10
Manipulating Objects on the Build Tray ...................................................................................... 5–11
Object Position on the Z‐Axis .......................................................................................................... 5–11
Repositioning Objects ....................................................................................................................... 5–12
Valid Object Placement .................................................................................................................... 5–14
Using a Grid to Position Objects ..................................................................................................... 5–14
Changing an Object’s Orientation................................................................................................... 5–15
Freezing an Object’s Orientation..................................................................................................... 5–16
Surface Finish ..................................................................................................................................... 5–16
Default Object Properties ................................................................................................................. 5–17
Display Options................................................................................................................................ 5–18
Display Colors.................................................................................................................................... 5–19
Displaying Large Files ...................................................................................................................... 5–20
Tray Viewing Options ...................................................................................................................... 5–21
Handling Completed Trays............................................................................................................ 5–23
Tray Validation .................................................................................................................................. 5–23
Production Estimates ........................................................................................................................ 5–24
Saving the Tray File...........................................................................................................................5–24
Printing the Tray File ........................................................................................................................ 5–24
Additional Objet Studio Features .................................................................................................. 5–26
Dividing Objects ................................................................................................................................ 5–26
Choosing the Support Strength ....................................................................................................... 5–26
“Smartcast”—Filling Models with Support Material................................................................... 5–27
Displaying the Cross Section of Objects......................................................................................... 5–28
Printing the Screen Display on Paper............................................................................................. 5–29
Saving the Screen Display as an Image File .................................................................................. 5–29
Exporting and Importing Objet Build Trays ................................................................................. 5–29
Advanced‐Mode Features .............................................................................................................. 5–30
Save Tray As…................................................................................................................................... 5–31
Configuring the GL Driver............................................................................................................... 5–32
Using Job Manager
Client Job Manager ............................................................................................................................ 6–2
Job Manager Screen............................................................................................................................. 6–3
Job Manager Operations.....................................................................................................................6–4
Configuring User Alerts .....................................................................................................................6–5
Server Job Manager............................................................................................................................ 6–7
Job Manager Screen............................................................................................................................. 6–8
Job Manager Operations.....................................................................................................................6–9
Making changes to a Job...................................................................................................................6–10
User Alerts .......................................................................................................................................... 6–11
Sending the Tray to the 3‐D printer for Production ..................................................................... 6–12
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User Guide
Operating & Maintaining the Alaris30 3‐D Printer
Starting the Alaris30 Printer............................................................................................................. 7–2
Loading Model and Support Cartridges ........................................................................................ 7–3
Producing Models.............................................................................................................................. 7–5
Printer Interface Color Key................................................................................................................ 7–7
Printing Indicators .............................................................................................................................. 7–8
Resuming Production After Printing has Stopped ....................................................................... 7–9
Changing the Model Material........................................................................................................ 7–10
Keeping the Alaris Printer in Idle Mode ...................................................................................... 7–14
Shutting Down the Alaris Printer.................................................................................................. 7–15
Shutdown Wizard............................................................................................................................. 7–15
Material Flush/Fill Wizard .............................................................................................................. 7–17
Maintaining the Alaris Printer ....................................................................................................... 7–20
Routine Maintenance Schedule....................................................................................................... 7–20
Cleaning the Print Heads................................................................................................................. 7–21
Pattern Test ........................................................................................................................................ 7–23
Improving Print Quality .................................................................................................................. 7–24
Cleaning and Replacing the Wiper ................................................................................................ 7–24
Cleaning and Replacing the Roller Waste Collector.................................................................... 7–27
Aligning the Print Heads ................................................................................................................. 7–30
Replacing Print Heads...................................................................................................................... 7–34
Calibrating the Load Cells ............................................................................................................... 7–45
Replacing the Odor Filter ................................................................................................................ 7–47
Replacing the UV Lamp................................................................................................................... 7–48
Replacing the Waste Container....................................................................................................... 7–53
Cleaning the Exterior Panels ........................................................................................................... 7–55
Backing‐Up and Restoring Printer Settings .................................................................................. 7–56
ReInitiate Wizard .............................................................................................................................. 7–56
8 Handling Printed Models
Removing Models After Printing .................................................................................................... 8–2
Removing the Support Material ...................................................................................................... 8–2
Storing Models ................................................................................................................................... 8–3
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Alaris30
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DOC-24000 Rev. A
About This Guide
Using This Guide................................................................................. 2
For More Information ......................................................................... 2
Terms Used in This Guide.................................................................. 3
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About This Guide
Using This Guide
This user guide provides instructions for installing, operating and
maintaining Alaris 3‐D printing systems. It explains how to use features,
and provides practical examples to guide you as you use the system.
This document is meant to be used with the Alaris30 3‐D printer, running
software version 30.2.1, and with Objet Studio software version 8.5.9.
This guide assumes that:
• all the hardware, software, and network components of your Alaris
system are installed, configured, and operating correctly.
• the operator has a working knowledge of the Windows® PC platform.
For More Information
Visit http://www.objet.com/ for more details about Objet’s technology,
products and consumables, and for service and support contacts.
For other documents that relate to Alaris30 3‐D printing systems, and for
this document in other languages, contact your regional Objet Customer
Support office.
If you have any questions about the information presented in this
document, or if you have any comments or suggestions for future editions,
please send a message to support@objet.com.
1–2
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Alaris30 User Guide
Terms Used in This Guide
build tray
In Objet Studio: The surface displayed on the screen that
represents the actual build tray in the Alaris printer.
In the Alaris printer: The surface upon which models are
produced.
cleaning fluid
Cleanser for flushing model feed tubes and the printing
block, used to completely remove model material from the
system before loading another type of material in the printer.
The cleaning fluid is supplied in model‐material cartridges.
client/user workstation
The workstation on which Objet software is installed, used
for preparing build trays for production on Alaris printers.
(There is no limit to the number of client workstations in the
local network.)
Alaris™ printer
The Objet 3‐D printer referred to in this guide.
Alaris computer
The computer inside the Alaris printer that operates it. (This
is sometimes referred to as the “embedded” computer.)
Alaris printer interface
The GUI (graphical user interface) used for controlling the
Alaris printer.
Alaris software
Software running on the computer inside the Alaris printer
that controls all printer operations.
host/server workstation
The workstation on which the full version of Job Manager is
installed. This workstation interfaces directly with the Alaris
printer and is typically positioned next to it.
Job Manager™
The software that manages production jobs before they are
sent to the Alaris printer.
model material
Material used for building models.
Objet Studio™
The software with which users prepare jobs for producing
models.
OBJTF (Objet Tray Format)
The extension of a file that contains all of the information
needed for a model‐printing job on Objet 3‐D printers. An
objtf file is used to send a print job to an Objet 3‐D printer.
OBJZF (Objet Z Format)
The extension of a compressed “wrapper” file containing all
of the files used in an Objet Studio build tray. Using objzf files,
a printing job can be saved as a single file, for convenient
storage and transfer.
resin
The base substance from which photopolymer printing
materials are made for use in Alaris printers. In Objet Studio,
Job Manager and Alaris software, “resin” refers to cartridges
of model and support materials.
SLC
A file type used with Objet software. (These files are bitmaps
of individual slices of the object. For more information, see
page 3‐3.)
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About This Guide
STL
A file type used with Objet software. (For more information,
see page 3‐3.)
support material
Material used for supporting the structure of models during
production.
1–4
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Safety
Safety Features..................................................................................... 2
Symbols and Warning Labels ............................................................ 3
Safety Guidelines................................................................................. 4
Printer Installation ................................................................................ 4
Printer Operation .................................................................................. 4
UV Radiation ......................................................................................... 4
Printer Maintenance ............................................................................. 4
Model and Support Materials ............................................................. 5
First Aid for Working with Printing Materials ............................... 6
Waste Disposal..................................................................................... 7
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Safety
Safety Features
Alaris 3‐D printers are designed to comply with CE and FCC standards.
They are equipped with the following safety features:
Cover interlock
switch
The power supplied to the UV lamp and the
motion motors is turned off when the cover is
opened.
WARNING: Do not defeat (override) the
interlock switch. Doing so could result in
serious personal injury. If the interlock switch
does not function correctly, do not use the
printer, and contact your service provider.
Cover lock
The cover is locked while the printer is
working. It is released when the printer reverts
to pause or stop mode.
WARNING: Do not defeat (override) the
safety lock. Doing so could result in serious
personal injury. If the safety lock does not
function correctly, do not use the printer, and
contact your service provider.
UV screen
The transparent section of the cover blocks
harmful UV radiation, allowing the operator to
view the model as it is being made.
Circuit breaker
The power to the printer is turned off in case of
electrical overcurrent.
Note: The circuit breaker is only accessible to
service personnel.
Grounded chassis
The chassis of the printer is grounded, to
prevent electrical shock.
Note: The power outlet must be properly
grounded, in accordance with the local electric
code, to provide this protection.
UV screen
Cover interlock switch
Circuit breaker
Figure 2-1: Front and back views of the Alaris30 printer
If the Alaris 3-D printing system is not used as specified in this guide, the safety
features may not provide adequate protection.
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Alaris30 User Guide
Symbols and Warning Labels
This following table lists the warning labels located on or in Alaris printers.
Warning
Symbol
DOC-24000 Rev. A
Meaning
Location
Comments
Hazard
(general)
On the name plate
on the back of the
printer.
Read the instructions
in this document
before operating the
printer.
Hot surface
On the print‐head
block.
Risk of burns. Do not
touch this surface
after printing.
High voltage
Near the UV lamp
connector.
Near the power‐
supply enclosures.
Risk of electric shock.
Ultraviolet
radiation
Near the UV lamp.
Risk of injury from
ultraviolet radiation.
Moving parts
On top of the
printing assembly.
Risk of injury from
moving parts.
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Safety
Safety Guidelines
The following general guidelines, together with the instructions provided
throughout this user guide, ensure user safety while operating and
maintaining the Alaris system. If the system is not operated as specified,
the userʹs safety may be compromised!
Printer
Installation
¾ Installation and removal of the Alaris printer should only be done by
qualified service personnel.
¾ Connect the printer to the electric outlet using a power cord that is
safety‐certified.
¾ The electric outlet should be easily accessible, near the printer.
¾ Never connect the power plug to an outlet that does not have a ground
(earth) wire, and never disconnect the ground. Doing so may expose
the operator to serious danger from electric shock.
¾ Leave a minimum of 20 centimeters between ventilation openings and
walls or other objects.
Printer
Operation
¾ The Alaris printer should only be operated by persons trained by an
Objet customer‐support representative.
¾ All personnel operating or maintaining the Alaris printer should know
the location of first aid and emergency equipment and how to use it.
Never block access to this equipment!
¾ Keep fingers and other body parts clear of the printer cover when
closing it.
¾ Never attempt to open the main cover of the printer while it is working!
¾ Never override the interlock safety switch!
¾ If the interlock safety switch ever fails, do not use the printer.
¾ Several parts of the printer remain extremely hot even after it has
stopped operating. Avoid touching the UV lamp and the print block.
UV Radiation
¾ The UV lamp used in the printer emits dangerous radiation. If the UV
lamp remains on when the printer cover is open, do not stare directly at
the UV light. Shut down the printer and call your Objet service
provider.
Printer
Maintenance
¾ Service operations should be performed only by qualified personnel
who have been instructed in relevant safety precautions.
¾ Notify co‐workers and those who have access to the Alaris system
before beginning non‐routine and hazardous work.
Report any potential dangers and safety-related accidents to your safety officer
or to other appropriate authorities.
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Alaris30 User Guide
Model and
Support
Materials
Model and support materials are made of chemical substances. Although
precautions must be taken when handling these materials directly, all
model and support materials used by the Alaris system are handled in
sealed cartridges. Normally, operators of the Alaris printer should never be
directly exposed to hazardous materials. In the unlikely event of a leak or
spill, follow the instructions that are included with the printing‐material
cartridge used.
¾ Store cartridges of model and support materials indoors, in a dry area
with adequate ventilation, between 16‐27 degrees Celsius (60‐81
degrees Fahrenheit). Never expose them to flames, heat, sparks, or
direct sunlight.
¾ Keep model and support materials away from areas where food and
drink are stored, prepared and consumed.
¾ Uncured printing material is considered a hazardous substance,
requiring certain precautions when directly handling it. To prevent skin
irritation, wear neoprene or nitrile gloves. If there is any chance that
model and support materials might splash into the eyes, wear safety
goggles. Prolonged direct contact with printing materials can cause an
allergic reaction.
¾ When handling UV‐cured models that may not be completely cured on
the surface, common latex gloves are adequate.
¾ To prevent respiratory irritation, ventilate areas where model and
support materials are used. The ventilation system should totally
replace the air at least four times per hour.
¾ Clean up model‐material and support‐material spills with disposable
towels or other absorbent, non‐reusable material, such as sawdust or
activated charcoal. Rinse the spill area with denatured or isopropyl
alcohol (IPA), followed by soap and water. Dispose of the absorbent
material in accordance with local regulations.
¾ Do not wash contaminated clothing at home; clothing should be
professionally laundered.
¾ Dispose of contaminated shoes, belts and other leather items in
accordance with any applicable regulations. Absorbed printing
material may re‐expose the user when these items are worn.
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Safety
First Aid for Working with Printing Materials
In general, try to avoid direct contact with uncured printing material. If
skin or eyes come into contact with it, wash the area immediately and
thoroughly with water, and follow these first‐aid instructions.
Contact with
Skin
If uncured printing material comes in contact with skin, wash the affected
area immediately and thoroughly with soap and cool water, then remove
contaminated clothing. Pay particular attention to flushing the hair, ears,
nose and other parts of the body that are not easily cleaned.
¾ Use cool water to prevent skin pores from opening, so that the liquid
material does not easily penetrate the skin.
¾ Do not use solvents to clean skin.
¾ If large areas of skin have been exposed, or if prolonged contact results
in blisters, seek medical attention. In any case, if irritation persists, seek
medical attention.
¾ Avoid the accidental transfer of printing material from the hands to
other areas of the body, especially to the eyes.
¾ If protective cream was used, do not reapply it until the skin has been
completely cleansed.
Contact with
Eyes
If uncured printing material comes in contact with the eyes, flush
immediately with large amounts of water for 15 minutes and seek medical
attention.
¾ Avoid sunlight, fluorescent light, and other sources of ultraviolet
radiation.
The wearing of contact lenses when handling liquid printing materials is
not recommended. If the liquid splashes into the eyes when contact lenses
are worn, immediately remove the lenses and flush the eyes with water.
¾ Clean and disinfect the contaminated lenses.
¾ Do not wear contact lenses until eye irritation disappears.
Ingestion
If printing material is swallowed, refer to the instructions included with the
cartridge. Seek medical attention immediately.
Inhalation
Vapors from printing materials can be irritating to the respiratory system.
If respiratory irritation occurs, expose the victim to fresh air immediately.
¾ If the victim has stopped breathing, perform artificial respiration or
cardiopulmonary resuscitation.
¾ Seek medical attention immediately.
¾ Keep the patient warm but not hot.
¾ Never feed anything by mouth to an unconscious person.
¾ Oxygen should be administered by authorized personnel only.
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Alaris30 User Guide
Waste Disposal
Fully cured printed models can be disposed of as ordinary office trash.
However, special care is required when handling printer waste.
¾ When removing the waste container from the Alaris printer, wear
neoprene or nitrile gloves.
¾ To prevent liquid waste from splashing into the eyes, wear safety
goggles.
¾ Liquid waste from the Alaris printer is classified as hazardous
industrial waste. Therefore, printing‐material waste must be packaged
and disposed of in a manner that prevents human contact with it and
contamination of water sources.
¾ Empty model‐material and support‐material cartridges contain residue
of their contents. Some leakage of this residue may occur through the
broken cartridge seal. Therefore, handle and store empty cartridges
with care.
¾ Do not attempt to reuse empty cartridges, and do not puncture them.
¾ Dispose of used cartridges and waste containers in accordance with
local regulations.
¾ Discard contaminated clothing, shoes, empty containers, etc., in
accordance with any applicable regulations.
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Safety
2–8
DRAFT 4 - July 11, 2010
DOC-24000 Rev. A
Introducing the Alaris 3-D
Printing System
Work Configurations .......................................................................... 2
Source Files........................................................................................... 3
STL Files ................................................................................................. 3
SLC Files ................................................................................................. 3
Printing Materials................................................................................ 4
Available Materials ............................................................................... 4
Storage .................................................................................................... 4
Shelf Life ................................................................................................. 5
Exposure to Light .................................................................................. 5
Safety Considerations ........................................................................... 5
Disposal .................................................................................................. 5
Work Environment.............................................................................. 6
Workstation Requirements ................................................................ 6
Preparing Files for Use with Alaris 3‐D Printing Systems ............ 7
Converting CAD Files to STL Format ................................................ 7
Converting Files to SLC Format.......................................................... 7
Objet Software...................................................................................... 8
DOC-24000 Rev. A
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Introducing the Alaris 3-D Printing System
Figure 3-1: The Alaris30 3-D Printer
Work Configurations
The Alaris30 3‐D printing system can be set up as a single‐station system or
as a multi‐station system. When connected to a local computer network, the
system can serve multiple users. In such configurations, each user
workstation (client) prepares files with Objet Studio software for
production. A server (host), typically next to the 3‐D printer, acts as a job
manager that sends production jobs to the printer for production.
Figure 3‐2 shows the Alaris30 printer set up in a multi‐client configuration.
Client workstations
Alaris server
KVM switch
Printer
workstation
Alaris printer
Figure 3-2: Multi-client network configuration
When installing the Objet software, you choose whether to install it as a
client station or as a master station (server or standalone station).
3–2
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Alaris30 User Guide
The Objet software arranges the jobs it receives according to their priorities,
model‐material type, and other factors. In multi‐workstation
configurations, the operator of the server—typically the production
administrator—has total control over the jobs sent to the 3‐D printer, and
can prioritize and delete jobs, review job history and reprint a job, and so
on.
Source Files
Alaris 3‐D printing systems produce three‐dimensional models designed
with most 3‐D CAD tools and with other job‐specific 3‐D applications.
Alaris systems accept:
• STL files
• SLC files
Alaris systems feature the capability of producing both types of model files
simultaneously.
STL Files
STL is short for Standard Triangulation Language. This language views any
object as a collection of surfaces, and describes each surface of the object as
a collection of triangles.
For example, a square can be described as two triangles; a cube (six
squares) as 12 triangles. Curved surfaces need more triangles to describe
them. The higher the tolerance (for smooth surfaces), the more triangles are
needed. The result is that high‐quality object descriptions mean very heavy
files.
Most CAD software can export STL files. The Alaris system utilizes these
files for building models (rapid prototyping), and also for directly making
molds for mass‐producing items.
STL files are ASCII (text) files. The content of each file begins with “solid”
and ends with “end‐solid” (both lower case). Between these keywords is a
list of the triangles that describes the faces of the solid model. Each triangle
defines a single normal vector directed away from the solid’s surface,
followed by its X‐Y‐Z coordinates. These are expressed as Cartesian
coordinates and are floating‐point values. The coordinates of all triangles
should be positive and should fall within the volume of the model.
SLC Files
SLC is short for Stereo‐Lithography Contour. SLC files describe two‐
dimensional contours of the three‐dimensional models. These contour lines
are polylines.
SLC files are ASCII (text) files that save models as a series of slices. This
means that models based on SLC files cannot be orientated; only their scale
(size) and position on the build tray can be controlled. For this reason, the
model’s orientation must be suitable for production before it is saved as an
SLC file. Because of the nature of SLC files, the appearance of models in
Objet Studio may be different than the solid‐object images displayed from
STL files.
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Introducing the Alaris 3-D Printing System
Printing Materials
Alaris printers produce models by jetting thin layers of printing materials
on the build tray, until the complete model is formed. Two types of material
are used in this process:
• Model material—which makes up the finished model
• Support material—which fills gaps and spaces in the model during
printing, and is removed after printing
Available
Materials
Two material types are available for producing models with the Alaris30
printer—
• Vero
Materials in this group are suitable for general model making, and come
in a choice of color (white, blue, gray, and black). They offer the
following features:
ˆ thermo‐plastics simulation (appearance and feel)
ˆ high dimensional stability (especially with VeroGray™)
ˆ excellent detail and surface quality
• Durus
Currently available as DurusWhite™ with the following features:
ˆ polypropylene simulation (appearance and feel)
ˆ enhanced toughness and flexibility—suitable for reusable containers
and other snap‐fit applications
For up‐to‐date information about Objet printing materials and their
properties, go to www.objet.com/Materials.
Storage
Materials used for printing models with Alaris printers are made of resins,
which are composed of reactive monomers and oligomers. Although
printing materials are supplied in sealed, UV‐proof cartridges, care must be
taken when storing and handling them. Follow these guidelines to protect
operators and the environment, and to ensure optimum results.
• To ensure product stability, do not allow these materials to come into
contact with metal. Plastics made from monomer‐soluble substances
(such as polystyrene or polyvinyl chloride) are not suitable for storing
Objet printing materials.
• When not in use, keep material cartridges tightly sealed to prevent
contamination, the effects of exposure to UV radiation, and accidental
spillage.
• Store material cartridges indoors, in a dry area with adequate
ventilation, between 16–27 degrees Celsius (60–81 degrees Fahrenheit).
If exposed to heat or flames, cartridges may burst or ignite.
• Signs of premature polymerization in material cartridges may include
bulging, leaking, the emission of heat, and unusual odor. Exposure to
heat can cause resin to gel in the cartridge.
• Make sure that material cartridges are stored in accordance with all
local regulations and other applicable requirements.
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Shelf Life
Materials used for producing models have a limited shelf life. The expiry
date on the label is valid when properly stored in an undamaged,
unopened cartridge. Always rotate your stock, so that the cartridge with
the earliest date is used first.
Exposure to
Light
If printing materials are not in their sealed cartridges, make sure to shield
them from sunlight and other sources of UV radiation, such as fluorescent
and mercury‐vapor lights. Exposure to UV radiation causes an increase in
viscosity and, eventually, solidification.
Safety
Considerations
Before being cured, resins are hazardous materials. To prevent possible
health hazards, follow these precautions regarding printing materials:
•
•
•
•
Do not expose to flames, heat or sparks.
Prevent contact with skin and eyes.
Ventilate areas where they are handled.
Keep them separate from food and drink.
Cured plastic parts, however, are safe. They can be handled and stored
without precautions.
You can find more safety information about resins in “Safety Guidelines” on
page 2-4, and “First Aid for Working with Printing Materials” on page 2-6.
Disposal
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Dispose of cartridges of Objet model and support material in accordance
with all applicable laws and regulations. If necessary, the cartridges can be
disassembled for recycling.
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Work Environment
Extreme heat and humidity conditions can adversely affect the operation of
the Alaris 3‐D printer. Therefore, it is recommended that you use
ventilation or air‐conditioning systems, if necessary, to keep the work area
within the following ranges:
• 18°–25° C (64°–77° F)
• 30%–70% relative humidity
Workstation Requirements
The minimum requirements for computer components used with Objet 3‐D
printer software are listed in the following table.
Processor
Server/
Stand-alone Station
Client Workstation
Pentium 4, 3.0 GHz,
512 KB cache memory (min.)
Pentium 4, 3.0 GHz (min.)
Operating System Microsoft Windows XP
3–6
Microsoft Windows XP
Graphics Card
Supporting open GL,
with 256 MB of memory
Supporting open GL,
with 256 MB of memory
RAM
4 GB (min.)
2 GB (min.)
CD Drive
IDE CD ROM
IDE CD ROM
Hard-Disk Drive
40 GB (min.)
40 GB (min.)
Network Adaptor
Cards
LAN TCP/IP (2)
LAN TCP/IP (1)
Ethernet Cables
•Straight‐through cable (1)
Straight‐through cable (1)
•Crossover cable (1, supplied)
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Preparing Files for Use with Alaris 3-D Printing Systems
Before using files with Alaris 3‐D printing systems, you must convert them
in your CAD program to either STL files or SLC files. (For an explanation of
these file formats, see “Source Files” on page 3‐3.)
After converting the model files, it is recommended that you check them for
defects in an STL‐repair application (such as Magics, by Materialise) before
opening them in Objet Studio and producing the model.
Converting
CAD Files to
STL Format
This procedure may vary slightly, depending on the CAD software used,
but the following instructions generally apply.
To convert a file to STL format (in a CAD program):
1. From the File menu, select Save As.
2. In the Save As dialog box, open the Save As Type pull‐down menu and
select *.STL.
3. Click Options and set the following parameters:
• Total Quality—approximately 0.1 mm (deviation tolerance / linear‐
dimension tolerance)
• Detail Quality—approximately 4° (angle tolerance)
Note: Lowering these values produces more accurate models, but
results in larger files and longer loading and processing times. For this
reason, it is generally not recommended that you use lower values.
4. In the file format option, choose binary or ASCII. (Both binary and
ASCII formats can be used in Objet Studio. However, binary files are
smaller, so this option is recommended.)
5. Click OK or Save.
Converting
Files to SLC
Format
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When converting files to SLC format, it is recommended that you set a layer
thickness of 15 microns (0.015 mm). Since SLC files cannot be orientated in
Objet Studio, it is important that models are properly orientated before
being saved as SLC files. Considerations for suitable model orientation are
explained in “Model Orientation” on page 5‐10.
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Introducing the Alaris 3-D Printing System
Objet Software
Objet software for the Alaris 3‐D printing system consists of two
applications:
• Objet Studio
• Job Manager
Objet Studio
With Objet Studio, you prepare source files for production in Alaris 3‐D
printers. Objet Studio offers you a wide variety of file‐preparation options,
but always consists of the following basic procedure:
1. Inserting one or more objects on the build tray
2. Positioning the object(s) on the tray
3. Configuring object and tray parameters
4. Saving the tray configuration as an objtf (Objet Tray Format) file
5. Sending the objtf file to the Alaris 3‐D printer for production
Using Objet Studio to perform these tasks is described in detail in chapter 5,
“Using Objet Studio.”
Job Manager
The Job Manager application is different for client workstations and for the
computer connected directly to the Alaris 3‐D printer.
• Job Manager installed on the directly‐connected computer (server)
displays the queue and status for all jobs sent to the 3‐D printer by the
client computers on the network, and allows editing and manipulation
of all jobs.
• Job Manager installed on client computers displays the queue and
status only for jobs sent to the 3‐D printer server from that computer,
and allows the user to edit only these jobs.
Job Manager is described in detail in chapter 6, “Using Job Manager.”
Client computers can be connected, via the local network, to different Alaris
3-D printers, but only to one at a time. The client Job Manager displays the
status of the 3-D printer to which the client is currently connected.
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How to Install Software for the Alaris 3‐D Printing System......... 2
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Installing Objet Software
How to Install Software for the Alaris 3-D Printing System
The Objet Studio setup wizard guides you when installing the Objet
software. During installation, you must choose to install either the server
(“host”) application or the client application.
To install Objet software:
1. Insert the Objet Studio CD into the disk drive.
2. Right‐click the Start button and select Explore (or use any other method
for displaying files on the computer).
3. Open the CD‐drive folder and select Setup.
To run the installation wizard, you must accept the Objet Studio license
agreement. After reading its terms, click Yes to continue, or No to close
the wizard.
If you click Yes, the following screen should appear.
Figure 4-1:Objet Setup—installation wizard Welcome screen
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4. Click Next to begin installation.
Figure 4-2: Objet Setup—Select Components screen
5. When the Select Components screen appears, select one of the
installation options, then click Next.
• Select Objet Studio only for client workstations
• Select Objet Studio and Job Manager for the server (host) station and
for a standalone station—that is, the computer directly connected to
the Alaris printer.
Figure 4-3: Objet Setup—Choose Destination Location screen
6. In the Choose Destination Location screen, verify the destination folder
and click Next.
It is recommended that you do not change the default destination folder.
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Figure 4-4: Objet Setup—Select Program Folder screen
7. In the Select Program Folder screen, verify the pre‐selected folder in
which the Objet Studio icons will be installed.
• To install the icons in another program folder, select it.
• To continue, click Next.
Installation begins and the Setup Status screen appears, showing the
progress of the installation process.
Figure 4-5: Objet Setup—Setup Status screen
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When the Objet program installation is complete, the final InstallShield
Wizard screen appears.
Figure 4-6: Objet Setup—final wizard screen
To complete the software installation, you must restart the computer.
You can do so now or at another time.
8. Select either “Yes…” or “No…” and click Finish.
Make sure to remove the CD from the disk drive before restarting the
computer.
The installation process ends when the appropriate icon(s) appear on the
computer desktop:
• Objet Studio
• Job Manager (for servers and standalone stations)
• Stop Job Manager (for servers and standalone stations)
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Using Objet Studio
Opening Objet Studio ......................................................................... 2
Toolbars .................................................................................................. 2
Preparing Models for Production ..................................................... 3
Opening STL & SLC Files .................................................................... 3
Copying and Pasting Objects .............................................................. 5
Selecting Objects.................................................................................... 5
Arranging the Objet Studio Screen ................................................... 6
Positioning Objects on the Build Tray .............................................. 8
Automatic Positioning.......................................................................... 8
Manual Positioning............................................................................... 9
Model Orientation............................................................................. 10
Manipulating Objects on the Build Tray........................................ 11
Object Position on the Z‐Axis ............................................................ 11
Repositioning Objects......................................................................... 12
Valid Object Placement ...................................................................... 14
Using a Grid to Position Objects ....................................................... 14
Changing an Object’s Orientation..................................................... 15
Freezing an Object’s Orientation....................................................... 16
Surface Finish....................................................................................... 16
Default Object Properties ................................................................... 17
Display Options................................................................................. 18
Display Colors ..................................................................................... 19
Displaying Large Files........................................................................ 20
Tray Viewing Options ........................................................................ 21
Handling Completed Trays ............................................................. 23
Tray Validation .................................................................................... 23
Production Estimates.......................................................................... 24
Saving the Tray File............................................................................. 24
Printing the Tray File .......................................................................... 24
Additional Objet Studio Features ................................................... 26
Dividing Objects.................................................................................. 26
Choosing the Support Strength......................................................... 26
“Smartcast”—Filling Models with Support Material .................... 27
Displaying the Cross Section of Objects .......................................... 28
Printing the Screen Display on Paper .............................................. 29
Saving the Screen Display as an Image File .................................... 29
Exporting and Importing Objet Build Trays ................................... 29
Advanced‐Mode Features................................................................ 30
Save Tray As…..................................................................................... 31
Configuring the GL Driver ................................................................ 32
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Using Objet Studio
Opening Objet Studio
After you install Objet Studio, a launch icon
appears on the
Windows desktop. Open the application by double‐clicking this icon, or by
selecting Objet Studio from the Start > Programs menu.
Objet Studio opens, displaying an empty build tray.
Figure 5-1: Objet Studio opening screen
Toolbars
The icons shown in this chapter are available only when relevant toolbars
are displayed. You can control the toolbars displayed at any time, and you
can re‐arrange them on the screen.
To customize the toolbars displayed in Objet Studio:
1. From the View menu, select Toolbars.
2. In the Customize dialog box, select the toolbars you wish to display, and
click OK.
Figure 5-2: Toolbar selection dialog box
3. Click and drag the toolbars to position them as you wish on the Objet
Studio screen.
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Preparing Models for Production
To produce models, you must open one or more files in Objet Studio and
position the objects on the build tray. You can place objects on the build tray
in two ways:
• by inserting individual stl or slc files
• by pasting objects that you copied to the Windows clipboard
If you know what type of model material will be used to produce the
models, make sure it is selected from the material drop‐down menu.
Figure 5-3: Model material selection toolbar
Note: It is not necessary to select the model material now, but it is
recommended—each type of material has unique characteristics
that may affect the valid positioning of objects on the build tray.
Opening STL
& SLC Files
To place an object on the build tray:
1. Open the Insert dialog box—
• From the Object menu, select Insert.
or—
• On the toolbar, click the Insert Model icon
or—
• Right‐click on the build tray, and select Insert.
The Insert dialog box appears.
Figure 5-4: Insert dialog box
2. In the Look in field, display the appropriate folder.
3. In the Files of type field, select the file types to display (stl, slc).
4. Select the desired file, and make sure that it appears in the File name
field.
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Using Objet Studio
If the Preview check box is selected, the object is displayed in the dialog
box, as shown in figure 5‐4.
5. Select any of the following options, as required:
• Units—Choose millimeters or inches for the object’s units of measure.
• Number of copies—Choose how many copies of this object to place
on the build tray.
• Arrange models—Select this check box to automatically position
objects on the build tray for efficient model building.
Note: The 3-D file contains the object's proportions, but not its units of
measure. Therefore, make sure to correctly select either millimeters or
inches when inserting an object. Otherwise, the size of the object on the
build tray will be either much too large or much too small.
The Extents values displayed at the bottom of the dialog box represent the
maximum dimensions of the object on each axis. These dimensions
correspond to the virtual “bounding box” surrounding the object (see
figure 5-24 on page 5-19).
6. Click Open.
Objet Studio places the object on the build tray, and in the list in the
hierarchy pane.
Hierarchy
pane
Build tray
Object
properties
Figure 5-5: Default screen layout
You can place additional objects on the build tray by repeating this
procedure.
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Copying and
Pasting
Objects
If you need to duplicate objects on the build tray, you can, of course, insert
the same object from its file more than once. An easier way, however, is to
copy and paste the object. You can copy objects from the build tray or the
hierarchy pane. The objects copied remain in the Windows clipboard until
you paste them onto the build tray.
You can also copy objects from one tray and paste them onto another, in the
same way as you copy text from one document and paste it into another
one. However, Objet Studio allows only one tray to be open at a time. For
each build tray you need to work with (at the same time), you must open a
separate Objet Studio window, by running the application again (from the
Windows Start menu).
Having multiple Objet Studio windows open can be convenient when you
need to manipulate or configure objects before inserting them in your
production build tray. Copying and pasting also allows you to utilize objects
already configured on previously-used build trays for newer projects.
You perform the Copy and Paste commands as in other Windows
applications:
• from the Edit menu, on the main toolbar
• from the right‐click context menu
• by using keyboard shortcuts (Ctrl+C and Ctrl+V, respectively)
The Paste Special command (in the Edit menu) enables you to place
duplicate objects even more efficiently:
• You can specify the number of duplicates to place on the build tray at
once.
• You can set the distance, on each axis, between the duplicate objects.
• You can place mirror images of the original object.
Figure 5-6: Paste Special dialog box
Selecting
Objects
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To manipulate an object on the build tray or assign characteristics to it
(surface finish, for example), you must first select the object. You select an
object by clicking it, either on the tray or in the tray hierarchy pane. Its
image on the build tray changes color (to light blue, by default) and its
name is highlighted in the tray hierarchy pane. You can select multiple
objects by pressing the Ctrl or Shift keys while clicking additional objects.
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Arranging the Objet Studio Screen
The default screen layout displays the perspective view of the build tray and
the tray hierarchy pane, which lists the elements placed on the tray (see
figure 5‐5 on page 5‐4). You can view models from different angles by
changing the screen layout.
To change the Objet Studio screen layout:
¾ From the View menu, select Layout, then the desired number of build‐
tray views.
ˆ 2 Views is the default screen layout, already displayed (see figure 5‐5
on page 5‐4).
By default, the object properties dialog box is also displayed.
ˆ 3 Views adds top and front views to the default screen layout (see
figure 5‐8, below).
ˆ 4 Views displays top, front and right views (see figure 5‐9).
ˆ 1 View expands the perspective view to fill the screen (see figure 5‐10).
¾ You can also change the screen layout with toolbar icons.
Figure 5-7: Screen layout icons
Figure 5-8: 3-view screen layout
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Figure 5-9: 4-view screen layout
Figure 5-10: 1-view screen layout
You can change the perspective of the active viewing pane by clicking any
of the nine viewing icons.
Figure 5-11: Viewing-pane perspective icons
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Using Objet Studio
Positioning Objects on the Build Tray
To produce models efficiently and with the required finish, it is important
to carefully position objects on the build tray. Objet Studio features the
automatic positioning of objects. However, you should check to make sure
that the objects are orientated logically for your needs, according the
considerations explained in “Model Orientation” on page 5‐10.
Automatic
Positioning
There are two ways to have Objet Studio position the items on the build
tray.
• Anytime you insert an object onto the build tray, select Arrange models
in the Insert dialog box.
Figure 5-12: Arrange models option in the Insert dialog box
When you click Open, Objet Studio inserts the new object and arranges
all of the objects on the build tray.
• After placing several objects on the build tray, select Tools > Automatic
Placement.
The effects of automatic placement are shown in figures 5‐13 and 5‐14.
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Figure 5-13: Tray before objects are properly arranged
Figure 5-14: Tray after objects have been automatically arranged
Because of the unique characteristics of each type of modeling material, it
is recommended that you select the material before inserting objects on the
tray with automatic positioning or running Automatic Placement.
Manual
Positioning
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You can manually position objects on the build tray—even if they were
inserted using automatic placement (with the Arrange models option
selected in the Insert dialog box). Considerations for positioning objects are
reviewed in “Model Orientation” on page 5‐10. Tools for changing the
position of objects are described in “Repositioning Objects” on page 5‐12.
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Using Objet Studio
Model Orientation
The orientation of models on the build tray affects how quickly and
efficiently they will be produced by the 3‐D printer, where and how much
support material is used, and whether or not model parts will have a gloss
finish. Therefore, you should consider a variety of factors when deciding
how to place models on the tray, using the following positioning rules.
X-Y-Z Rule
This rule considers a modelʹs outer dimensions.
¾ Since the print heads move back and forth along the X‐axis, the printing
time along this axis is relatively short, compared to printing time along
the Y‐axis and Z‐axis. From this point of view, it is advisable to place the
objectʹs longest dimension along the X‐axis.
¾ Since models are built up, on the Z‐axis, in 30‐micron layers, it is very
time‐consuming to print a tall object. From this point of view, it is
advisable to place the objectʹs smallest dimension along the Z‐axis.
¾ Since the print heads measure about 2 inches (5 centimeters) on the Y‐
axis, models measuring less than this (on the Y‐axis) are printed in one
pass. From this point of view, it is advisable to place the objectʹs
intermediate dimension along the Y‐axis.
Tall-Left Rule
This rule considers models where, after being orientated on the build tray
according to other considerations, one side is taller than the other.
¾ Since the print heads move along the X‐axis from left to right, taller
sections on the right require the print heads to scan unnecessarily from
the left until reaching them. If, on the other hand, the taller sections are
positioned on the left of the tray, the print heads only have to scan the
model until printing these sections—once the lower parts have been
completed. Therefore, you should position the taller side of the model,
when possible, on the left.
The following rules are based on the fact that support material is not
required on the top of the printed model.
Recess-Up Rule
This rule considers models containing surface recesses.
¾ Recesses in the surface (like hollows, drill holes, etc.) should, when
possible, be positioned face‐up.
Fine-Surface Rule
This rule considers models that have one side on which there are fine
details (like the keypad side of a telephone).
¾ The side of the model containing fine details should, when possible, be
positioned face‐up. This results in a smooth finish.
Avoid Support-Material Rule
This rule considers models that have large holes or hollows, open on at
least one side (like a pipe or a container).
¾ It may be advantageous to print a model standing up, so support
material does not fill the hollow, even though printing the model lying
down would be much faster.
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Manipulating Objects on the Build Tray
Object Position
on the Z-Axis
When you use automatic positioning to arrange objects on the build tray
(see “Automatic Positioning” on page 5‐8), the objects are positioned
directly on the tray. If you do not insert objects with automatic positioning,
they often appear either above or below the tray.
In practice, the Alaris system prints all models on the build tray on a onemillimeter bed of support material. The importance of positioning objects
directly on the build tray with Objet Studio is to correctly display the objects
on the screen.
To position objects directly on the tray:
1. Select the object.
2. Click the Lay On icon
or—
From the Object menu, select Lay On.
To ensure that objects are always directly positioned on the tray:
1. From the Tools menu, select Options, and display the Settings tab.
Figure 5-15:Options dialog box, Settings tab
2. In the Automatic Lay On (Gravity) section, select Always. (This is the
default setting.)
Other Z-axis options (in the Automatic Lay On section):
• When under the tray—The display of objects that are below the build
tray is automatically changed so that the object is at tray level.
• Never—The display of objects that are above or below the build tray is
not changed.
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Repositioning
Objects
You can select and manipulate objects on the build tray after selecting the
following icons or menu options.
Icon Menu
Option
(none)
Purpose
What to do
For selecting an object.
Click the object on the build tray.
Object > For selecting and moving Click the object to select it.
Translate an object with the mouse. Drag the object to a new location
while holding down the mouse
button.
Object >
Rotate
For selecting and rotating Click the object to select it.
an object on the Z‐axis.
Hold down the left mouse button
and move the mouse left/right.
Object >
Scale
For selecting and
changing the size an
object.
Click the object to select it.
Hold down the left mouse button
and move the mouse left/right.
After using these repositioning icons once, they are disabled, unless you
first click the Sticky Mode icon
. After clicking this icon, the repositioning
icon used remains active until you click the Sticky Mode icon again to
release it.
Another way of repositioning objects on the build tray is by using the icons
on the Transform toolbar that nudge the selected object in different ways.
Click to move the object 20 mm along the X‐axis.
Click to move the object 20 mm along the Y‐axis.
Click to move the object 30 degrees on the Z‐axis.
Click to rotate the object 30 degrees on the X‐axis.
Click to rotate the object 30 degrees on the Y‐axis.
Click to rotate the object 30 degrees on the Z‐axis.
Viewing Object Properties
After you manually manipulate an object with the mouse, its new
properties are displayed in the Transform tab of the object properties dialog
box.
The object-properties dialog box is displayed by default (see figure 5-5 on
page 5-4) and whenever the screen layout is changed or refreshed (see
“Arranging the Objet Studio Screen” on page 5-6).
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Figure 5-16: Object properties dialog box, Transform tab
You can make precise changes to an object on the build tray by selecting the
object (either on the tray or in the tray hierarchy pane), changing its values
in the dialog box, and clicking Change Units.
Note: You can only change the height of the objects on the build tray if this
is allowed by the Objet Studio settings (see “Object Position on the
Z-Axis” on page 5-11.)
The properties displayed in the Transform tab of the object properties dialog
box are absolute values, representing the actual position of the object on the
build tray. Another way of repositioning objects on the tray using precise
values is by applying changes to object properties relative to the current
position. There are two Relative Transform dialog boxes available:
• The R. Trans tab of the object properties dialog box.
Figure 5-17: Object properties dialog box, R. Trans tab
• The Relative Transform dialog box, accessible from the Object menu.
Figure 5-18: Relative Transform dialog box
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Valid Object
Placement
To ensure that models do not overlap when you position them on the build
tray, you can select the Dynamic Checking icon
from the Tools toolbar.
When selected, Objet Studio only allows the positioning of objects if they
do not interfere with other objects on the tray. Note that the space occupied
by an object includes the “bounding box” surrounding it (see figure 5‐24 on
page 5‐19).
Even if you do not use Dynamic Checking when placing objects on the build
tray, Objet Studio automatically checks if there is a problem with the
positioning of objects on the tray before sending it to the printer. You can
also manually check for problems after positioning objects (see “Tray
Validation” on page 23).
Using a Grid to
Position
Objects
Displaying a grid on the image of the build tray can be useful when
positioning objects. You can make use of this feature by clicking the grid
toolbar icons or by selecting menu options.
Icon
Menu Option
Result
Tools > Grid
Displays a grid over all build tray views.
Tools > Snap to grid
When moving the object, it aligns with the
nearest grid line.
Enables you to change the grid origin
(X‐ and Y‐axis meeting point) by clicking
on the build tray.
Cancels the changes made to the grid
origin and restores the default grid.
You can review and configure grid settings—and apply them—from the
Options dialog box.
To use the Options dialog box:
1. From the Tools menu, select Options, and display the Grid tab.
Figure 5-19:Options dialog box, Grid tab, showing the default settings
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The dialog box displays the current grid settings.
2. As required, make changes to the settings, and select or clear the check
boxes.
3. Click Apply or OK.
Changing an
Object’s
Orientation
There are several methods for changing the orientation of objects on the
build tray.
To rotate an object:
¾ Select the object and use the Rotate icon or Object menu options (see
“Repositioning Objects” on page 5‐12).
To select an object’s plane and re-align it with one of six basic directions:
• From the Plane Alignment toolbar:
1. Click the Select Plane icon
2. Click a plane on an object displayed on the build tray.
3. Click the appropriate align icon—
Align Bottom
Align Top
Align Front
Align Back
Align Left
Align Right
• From the Tools menu:
1. Select Plane Alignment > Select Plane.
2. Click a plane on an object displayed on the build tray.
3. Select Plane Alignment > Align Bottom/Top/Front/Back/Left/Right (as
appropriate).
Note: When you are finished re-aligning the plane of objects on the build
tray, release the Select Plane icon or clear “Select Plane” from the
Tools > Plane Alignment menu.
To flip an object 180 degrees on any axis:
1. Select the object.
2. From the Object menu, select Flip > Flip X / Flip Y / Flip Z.
To make precise changes to the object’s orientation on any axis:
1. Select the object.
2. Display the Transform tab or the R. Trans. tab of the object properties
dialog box (see figure 5‐16 on page 5‐13 and figure 5‐17 on page 5‐13).
or—
From the Object menu, select Relative Transform (see figure 5‐18 on
page 5‐13).
3. Change the Rotate values for the desired axis.
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Using Objet Studio
Freezing an
Object’s
Orientation
If you manipulate an object on the build tray, you can freeze its orientation
so that it does not change when you perform Automatic Placement (see
“Automatic Positioning” on page 5‐8).
To freeze an object’s orientation:
1. Select a model on the build tray.
2. In the Options tab of the object properties dialog box, click Advanced.
The Advanced Properties dialog box opens.
Figure 5-20:Advanced Properties dialog box
3. Select the Lock Orientation check box.
4. Close the Advanced Properties dialog box.
You can set Lock Orientation as a default property for all models placed on
the build tray. See “Default Object Properties” on page 17.
Surface Finish
Models can be produced with a matte or glossy finish. To create a matte
finish, the printer surrounds models with a thin layer of support material.
To choose the finish type for a model:
1. Select the model.
2. In the Options tab of the object properties dialog box, select Matte or
Glossy.
or—
1. Right‐click the model on the build tray.
At the bottom of the context menu, the current finish type is not enabled
(that is, you cannot select it).
2. To change the finish type, select the other (enabled) option.
You can distinguish between the finish of objects on the build tray by their
color. When they are not selected, objects are displayed in a different shade
of green for each finish.
You can set the surface finish as a default property for all models placed on
the build tray. See “Default Object Properties” on page 17.
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Default Object
Properties
You can set several default properties for objects placed on the build tray:
• locking of object orientation on the tray
For an explanation of this feature, see Freezing an Object’s Orientation
on page 5‐16.
• surface finish for printed models
For an explanation of this feature, see Surface Finish on page 5‐16.
• support strength used during printing
For an explanation of this feature, see Choosing the Support Strength on
page 5‐26.
• “smartcast” printing
For an explanation of this feature, see “Smartcast”—Filling Models with
Support Material on page 5‐27.
To set any of these default properties:
¾ From the File menu, select Default Properties.
Figure 5-21: Setting default properties for objects
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Display Options
From the View menu, you can change the way objects are displayed on the
screen. The default method for displaying models on the build tray is as
solid (“shaded”) objects.
Figure 5-22: Tray and model displayed in shaded view
The other display options are wire frame and points.
To display the build tray in wire frame view:
¾ Select View > WireFrame or click the WireFrame icon
Figure 5-23: Tray and model displayed in Wire frame view
To revert to the shaded view:
¾ Select View > Shaded or click the Shaded icon
To display objects as boxes, showing their maximum dimensions
instead of the model geometry:
¾ Select View > Display Bounding Box.
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Figure 5-24: Model displayed with bounding box
To display the area around objects needed for support material (to
produce a matte finish):
¾ Select View > Display Thickening Box.
Figure 5-25: Model displayed with thickening box
Display Colors
You can customize some of the colors used for displaying Objet Studio
screens and for displaying objects on the build tray.
To change the colors displayed in Objet Studio screens:
1. From the Tools menu, select Define Colors.
2. In the Define Colors dialog box, click the color patch you want to
change:
• Tray Color—to change the color of the build tray
• Background Color—to change the background color
• Selection Color—to change the color of objects that are selected
Figure 5-26:Define Colors dialog box
3. In the Colors dialog box, select a color, or click Define Custom Colors to
create your own color and shade for displaying this item.
4. Click OK.
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Using Objet Studio
To set the color indication of objects displayed on the build tray:
1. In the Define Colors dialog box, select one of the options.
• Show color according to material.
• Show color according to building style.
2. Click OK.
Note: This selection has the same effect as toggling the object-colordisplay switch.
Figure 5-27:Object-color-display switch
Before sending a build tray to the printer, or when you perform tray
validation, Objet Studio checks if there is a problem with the stl files or the
positioning of objects on the tray. If so, the affected objects are displayed
with special colors (see “Tray Validation” on page 5-23).
Displaying
Large Files
Very large stl files can be slow to display and may be difficult to manipulate
easily on the build tray. If this is the case, you can display just an image of
the object on the build tray without loading the entire file. The stl file itself
is not changed, and the complete file is sent to the printer.
To display an image of stl files when you place objects on the build tray:
1. From the Tools menu, select Options, and display the Settings tab.
Figure 5-28:Options dialog box, Settings tab
2. In the Large Files section, select Load Partial. (Load Full is the default
setting.)
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Tray Viewing
Options
The Objet Studio toolbars contain several icons for changing the
appearance of the display screen, enabling you to view the tray and objects
in different magnifications and from various perspectives.
Note: You must display the relevant toolbar(s) to access many of the icons
described below (see “Toolbars” on page 5-2).
Icon
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Tool Tip Name
Purpose
Zoom Full
Reverts to normal view after using various
zoom options. (The same as .)
Zoom Object
Fills the viewing pane with the selected
object(s).
Zoom Work Area
Reverts to normal view after using various
zoom options. (The same as
.)
All Windows
If enabled,
panes.
Perspective/Parallel
When selected, the tray is displayed with depth
perspective—closer objects appear bigger.
When not selected, the tray is displayed in two
dimensions—identical objects appear the same
size, regardless of their position on the screen.
Zoom By Rectangle
Fills the active viewing pane with an area of the
build tray after you select it with the mouse.
Zoom Dynamic
Continuously zooms in/out of the point at
which you click and hold down the left mouse
button, when you move the cursor up and
down.
Pan By Line
Moves the build tray in the viewing pane
according to the line you extend on the screen
with the left mouse button.
Pan Dynamic
Moves the build tray in the viewing pane as
you move the cursor on the screen while
holding down the left mouse button.
Walk Dynamic
Zooms and moves the build tray as you hold
down the left mouse button and move the
cursor on the screen.
Study Dynamic
Enables you to inspect the build tray from
every angle and perspective. As you hold
down the left mouse button and move the
cursor on the screen, the view of the build tray
changes.
Spin Mode
When used with ,
and , the movement
of the build tray continues after you release the
mouse button. To stop the movement, click in
the active view pane or click one of these icons.
Zoom In
Each mouse click zooms one step to the center
of the active viewing pane.
Zoom Out
Each mouse click zooms‐out one step from the
center of the active viewing pane.
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Icon
5–22
Tool Tip Name
Purpose
Pan Left
Each mouse click moves the build tray to the
left in the viewing pane by one step.
Pan Right
Each mouse click moves the build tray to the
right in the active viewing pane by one step.
Pan Up
Each mouse click moves the build tray up in
the active viewing pane by one step.
Pan Down
Each mouse click moves the build tray down in
the active viewing pane by one step.
Advance Forward
The same as
. Each mouse click zooms in to
the tray displayed in the active viewing pane.
Advance Backward
The same as
. Each mouse click zooms out
of the tray displayed in the active viewing
pane.
Rotate Left
Each mouse click rotates the build tray to the
left in the active viewing pane by one step.
Rotate Right
Each mouse click rotates the build tray to the
right in the active viewing pane by one step.
Rotate Up
Each mouse click rotates the build tray up in
the active viewing pane by one step.
Rotate Down
Each mouse click rotates the build tray down in
the active viewing pane by one step.
Camera
Displays a virtual camera and its viewing angle
of the tray.
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Handling Completed Trays
After you have properly placed all objects on the build tray, you save the
tray as an objtf file, which is sent to the 3‐D printer for production. But
before saving the tray, you can check that there would be no problem
producing it. You can also calculate how much material would be
consumed during production and how much time this would take.
Tray Validation
Before sending a job to the Alaris printer for production, you should check
that the tray is “valid” and can be printed.
To validate that the tray can be printed:
¾ From the Tools menu, select Tray Validation.
or—
¾ Click
If the tray is not valid, the color of the problematic models on the tray
changes according to a pre‐set color code. If a warning message appears,
click OK to close it.
Figure 5-29: Tray validation warning
To view the color code for objects displayed:
¾ From the Tools menu, select Constraints Settings.
Figure 5-30: Constraints Settings dialog box, showing object color codes
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Using Objet Studio
Production
Estimates
Objet Studio enables you to calculate the time and material resources
needed for producing trays before sending them to the Alaris printer. The
time it takes Objet Studio to make this calculation depends on the number
of objects on the tray and their complexity. Calculating the production
estimate for a full tray could take up to 15 minutes, depending on your
computer’s specifications. The results displayed are accurate within 10
percent of the actual resources needed.
To calculate the time and materials needed for producing the current
tray:
¾ From the Tools menu, select Estimate Consumptions.
or—
¾ Click
When Objet Studio finishes calculating the production resources, the
results are displayed at the bottom of the screen.
Figure 5-31: Production resource calculation
Saving the
Tray File
Trays are saved as objtf files. You can save a tray before it is ready for
production, and open it at another time to continue preparing it. When you
send the tray to the Alaris printer, it is first saved. If the tray was previously
saved, its objtf file is overwritten at this time.
To save the tray file:
¾ From the File menu, select Save Tray or Save Tray As.
or—
¾ Click
Printing the
Tray File
When a tray is ready to be printed, it is sent to Job Manager, where it is
placed in the print queue. When the job reaches the head of the queue, Job
Manager pre‐processes the tray file to create slices, and feeds them to the
3‐D printer.
To send the tray to the print queue:
¾ From the File menu, select Build Tray.
or—
¾ Click
If the build‐tray file has not been saved, the Save As dialog box opens for
you to save it now.
Objet Studio checks if there is a problem with the positioning of objects
on the tray. If so, the affected objects are displayed with special colors
(see figure 5‐30 on page 5‐23), and the following warning message
appears.
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Figure 5-32: Tray validation warning
ˆ To cancel the Build command so you can correct the problem, click
No.
ˆ To print the models as they are positioned on the tray, click Yes.
Figure 5-33: Constraints Settings dialog box, with color codes for problematic
model positioning
The tray file is sent to Job Manager. Objet Studio closes and Job Manager
opens, so you can monitor the progress of your trays—before, during, and
after printing.
To return to Objet Studio from Job Manager, click New Job
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Additional Objet Studio Features
Dividing
Objects
You can use the Split Object feature to produce objects larger than the build
tray by dividing the model into separate parts. With this feature, you
produce only a specific section of a model.
To split an object:
1. Select the object.
2. From the Object menu, select Split.
3. In the Split Object dialog box, enter the values to determine how Objet
Studio will divide the object. You can divide an object along any of its
axes, by entering either exact measurements or the number of parts.
Figure 5-34:Split Object dialog box
4. In Save to Folder, enter the folder name.
5. Click OK.
The composite parts are saved as new stl files with “Part 1,” “Part 2,”
etc., added to the original file name.
Note: Before printing the newly created stl files, it is recommended that you
check them for defects in an STL-repair application, such as Magics,
by Materialise.
Choosing the
Support
Strength
When producing models, support material fills some hollow and empty
sections (see “Model Orientation” on page 5‐10). Objet Studio allows you to
adjust the strength of the structure formed with the support material. This
adjustment is useful when producing either large/massive models or small/
delicate models. For most purposes, the default setting provides adequate
support strength.
To change the strength of the support structure used when printing a
model:
1. Select a model on the build tray.
2. In the Options tab of the object properties dialog box, click Advanced.
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The Advanced Properties dialog box opens.
Figure 5-35:Advanced Properties dialog box—Grid Style selection
3. In the Grid Style section, choose the support strength suitable for the
selected model:
• Heavy—for large models needing much support.
• Lite—for delicate models needing little support.
• Default—for models needing average support (most models).
Note: You can select a different support strength for each model on the
build tray.
4. Click Apply.
The Lock Orientation and Smartcast/Hollow options are not connected to
the Grid Style selection. Lock Orientation is described in “Freezing an
Object’s Orientation” on page 5-16. Smartcast/Hollow is described below.
You can set the support strength as a default property for all models placed
on the build tray. See “Default Object Properties” on page 17.
“Smartcast”—
Filling Models
with Support
Material
Many objects placed on the build tray from stl files are “solid.” This means
that, when printed, the model will be completely filled with model
material. Often, especially with large objects, this is unnecessary. Instead,
the model can be filled with support material, which is less costly. It is also
advisable to fill models with support material when preparing them for
investment casting, since this material burns off more quickly during the
process of making the cast.
Objet Studio enables you to print objects on the build tray with an outer
shell of model material and a center filled with support material. This
feature of Objet Studio is called “Smartcast/Hollow.” You can set the
thickness of the shell—between 0.015 and 3.825 millimeters.
To use the Smartcast/Hollow feature:
1. Select a model on the build tray.
2. In the Options tab of the object properties dialog box, click Advanced.
The Advanced Properties dialog box opens (see figure 5‐35).
3. Select the Smartcast/Hollow check box.
4. Set the shell thickness, in millimeters.
5. Click Apply.
Note: There is no change in the display of objects in Objet Studio when the
Smartcast/Hollow feature is used.
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Using Objet Studio
To inspect, change or cancel the Smartcast/Hollow setting:
1. Select a model on the build tray.
2. Access the Advanced Properties dialog box, as above.
3. If you change or cancel the Smartcast/Hollow setting, click Apply.
You can set Smartcast/Hollow as a default property for all models placed on
the build tray. See “Default Object Properties” on page 17.
Displaying the
Cross Section
of Objects
The Section feature enables you to view the interior of an object by “slicing”
it on any axis. You can then manipulate the object to inspect the interior
from different angles. This may be important for deciding on the type of
support necessary when producing the model (see “Choosing the Support
Strength” on page 5‐26). Displaying an object’s cross section only affects
how the tray is displayed on the screen; it does not change the object itself.
To display a cross section of the tray:
1. From the Tools menu, select Section.
or—
Click
on the toolbar.
The Section dialog box opens.
Figure 5-36:Section dialog box
2. Select the Enable Clicking check box.
3. Use the slider controls for the X‐, Y‐, and Z‐axes to cut the tray so that
you see the cross section you want.
Figure 5-37: Whole view
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Figure 5-38: Cross-section view, after
using the Z-slider
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Printing the
Screen Display
on Paper
You can print the view displayed in the active pane on a regular (paper)
printer. Before printing, you can configure how the tray will be printed on
the page, and you can display a screen preview of the printed page.
To access the paper printing controls:
¾ From the File menu, select—
ˆ Page Setup…
ˆ Page Preview…
ˆ Print
You can also print a paper copy of the tray by using the standard Windows
keyboard shortcut for printing: Ctrl+P.
Saving the
Screen Display
as an
Image File
You can save the image displayed in the active viewing screen as a graphic
file.
To save the screen display as an image:
1. From the File menu, select Save Bitmap…
The Save Bitmap dialog box opens.
Figure 5-39:Save Bitmap dialog box
2. At the top of the dialog box, select the appropriate folder.
3. At the bottom of the dialog box, enter a file name.
4. Open the Save as type pull‐down menu, and select the file format.
5. Click Save.
Exporting and
Importing
Objet Build
Trays
When you save build trays in Objet Studio, they are saved as objtf files.
These files contain instructions to Objet Studio and to Alaris printers for
displaying and producing the stl files used on the tray. To conveniently
save all of the files that comprise the build tray, for storing the job, or for
transferring it to another location, Objet Studio compresses them into one
objzf file. To later use the objzf file, the file must first be expanded in Objet
Studio and its component files saved.
To create an objzf file:
1. From the File menu, select Export Packed Job…
The Save As dialog box opens.
2. Select the appropriate folder and change the file name (if necessary).
3. Click Save.
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Using Objet Studio
To open an objzf file:
1. From the File menu, select Import Packed Job…
2. In the Open dialog box, display the appropriate folder and select the
file.
3. In the Browse for Folder dialog box, display the folder in which you
want Objet Studio to expand the compressed file, and click OK.
The objtf file and associated stl files are expanded and placed in the
selected folder, and the tray is displayed in Objet Studio.
Advanced-Mode Features
The Objet Studio features described in this section are only accessible if the
application is set to Advanced mode.
To see the current Objet Studio setting:
¾ Open the Tools menu.
Figure 5-40: Tools menu, showing Advanced mode selected
If Advanced is checked, the advanced features are enabled.
To change the Advanced setting:
1. Click Advanced in the Tools menu.
The following message is displayed, reminding you that the change
will only take effect the next time you open Objet Studio—even though
the check mark in the Tools menu appears/disappears after you make
the change.
Figure 5-41: Configuration-change message
2. Close and re‐open Objet Studio to access the Advanced mode features.
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Save Tray As…
In addition to saving the tray as an objtf file, for producing it with an Alaris
3‐D printer, you can save a group of objects positioned on the tray as an stl
file. You can then use this file as any other stl file, both in Objet Studio and
in other applications. You can also display this and other stl files as
“floating” objects, without the build tray. This is useful for inspecting
objects from every angle.
To save the build tray as an stl object:
1. From the File menu, select Save Tray As…
Figure 5-42:Save As dialog box
2. At the top of the dialog box, select the appropriate folder.
3. At the bottom of the dialog box, enter a file name.
4. Open the Save as type pull‐down menu, and select STL Files (*.stl).
5. Click Save.
To display stl files without the build tray:
1. From the File menu, select Open Tray.
2. In the Open dialog box, open the Files of type pull‐down menu, and
select STL Files (*.stl).
3. Click Open.
A three‐dimensional image of the file is displayed. You can use many of
the Objet Studio tools to manipulate the image on the screen.
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Configuring
the GL Driver
The OpenGL driver displays 3‐D graphics on your screen. There is
normally no reason to adjust its settings. If you suspect a problem with the
way Objet Studio displays objects, you can use the OpenGL Driver
Configuration tool to check and configure the driver settings.
To access the OpenGL Driver Configuration dialog box:
1. From the Tools menu, select Options.
2. In the Options dialog box, display the Advanced tab and click OpenGL
Driver Configuration…
Figure 5-43:Accessing GL-driver configuration
Note: If the Advanced tab is not displayed, activate the Advanced option in
the Tools menu and re-open Objet Studio.
The dialog box that opens contains tabs that display the pixel format ID
(index) for the window and the memory.
Figure 5-44:OpenGL Driver Configuration dialog box
You can display the values and make changes to them by clicking .
Alternately, you can select Choose Format and change the values in this
dialog box.
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To perform a test of the driver configuration and enter the suggested
pixel format ID:
1. Select Choose Format.
2. Click Test.
Objet Studio returns the recommended pixel format ID.
Figure 5-45:Recommended pixel format ID
3. Click OK.
4. In the OpenGL Driver Configuration dialog box (figure 5‐44), select
Pixel Format ID and enter this number.
5. Click Apply.
6. Display the other pixel format tab, and repeat this procedure.
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Client Job Manager.............................................................................. 2
Job Manager Screen .............................................................................. 3
Job Manager Operations ...................................................................... 4
Configuring User Alerts....................................................................... 5
Server Job Manager ............................................................................. 7
Job Manager Screen .............................................................................. 8
Job Manager Operations ...................................................................... 9
Making changes to a Job .................................................................... 10
User Alerts............................................................................................ 11
Sending the Tray to the 3‐D printer for Production ....................... 12
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Using Job Manager
The Job Manager application is different for client workstations and for the
computer connected directly to the 3‐D printer.
• Job Manager installed on client computers displays the queue and
status only for jobs sent to the 3‐D printer server from that computer,
and allows the user to edit only these jobs.
If there are several Alaris printers on the local network, client computers can
connect to any of them, but only one at a time.
• Job Manager installed on the computer directly connected to a specific
3‐D printer displays the queue and status for all jobs sent to that 3‐D
printer by client computers on the network. It also allows editing and
manipulation of all jobs, and enables re‐sending previously‐printed
jobs to the printer.
Client Job Manager
When you open the client Objet Studio / Job Manager software for the first
time, a dialog box opens prompting you to connect to an Objet server
computer. To do this, the server computer must be operating and connected
to the local network.
¾ Click Browse to find and select the name of the required server
computer and then click OK to close the dialog box.
Figure 6-1: Server connection dialog box
To change the server-computer connection (to connect to another
printer):
¾ From the Job Manager screen, click the Connect icon
or open the 3‐D Printer menu and select Set Printer.
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on the toolbar,
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Job Manager
Screen
On a client computer, Job Manager displays the queue of jobs sent by that
computer to the printer server.
Print Queue
Print History
Figure 6-2: Client Job Manager screen
Information for each of the queued jobs is displayed, including the job
status:
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Status
Meaning
Waiting
Printing of this job has not started.
Building
Printing of this job is in progress.
Paused
Printing of this job began, but was interrupted by the
administrator before being completed.
Stopped
Printing of this job was terminated by the administrator,
and was put in the print queue again.
Error
Errors occurred during the printing of this job, and it was
placed in the print queue again.
Editing
This job is now being edited in Objet Studio.
Previewing
The operator at the server computer is inspecting the
model’s slices.
Spooling
The job file is being spooled in the printer.
Preprocessing
The 3‐D printer is readying itself for printing: the cover
locks, print heads warm up and are put in starting
position, UV lamps are turned on, build‐tray level is
adjusted.
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Job Manager
Operations
Even after sending a build tray to the 3‐D printer, you can inspect the tray—
and make changes to it, if necessary—as long as it is still in the print queue.
To inspect the build tray:
1. Select the job.
2. Click the Edit Job icon
or open the Job menu and select Edit.
Objet Studio opens, displaying the build tray. To make changes to it, see
“Making changes to a Job” on page 6‐10.
The following operations are available from the client Job Manager
interface:
Icon
Menu Option
Purpose
3‐D Printer >
New Job
Launches Objet Studio; to prepare new trays.
3‐D Printer >
Set Printer
Displays a network‐browsing dialog box, to
connect to an Objet server computer. To specify
a computer, it must be operating and
connected to the local network.
——
Displays the status of the 3‐D printer (see
figure 6‐3).
3‐D Printer > Report Displays options for user messages and alerts
(paper printer, e‐mail, SMS—see “Configuring
User Alerts” on page 6‐5).
Job > Delete...
Removes the selected job from the queue.
Job > View…
Opens a window displaying the selected tray.
In this window, you can view the tray from
different angles.
Job > Properties
Opens a window displaying the properties of
the selected model.
Job > Edit
Launches Objet Studio and loads the current
tray, to enable making changes to the tray after
it is sent to the server but before it is printed.
Help > About...
Displays the Job Manager version.
The 3‐D printer Status screen enables clients to monitor the progress of
printing jobs. To display the screen, click the Machine Status icon
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Figure 6-3: Printer status screen
Configuring
User Alerts
Job Manager can alert you and others to the status of the jobs sent to the
server for printing. The following events can be reported:
• The level of model or support material is low.
• The job was interrupted.
• The job was completed successfully.
To send e‐mail and SMS messages, make sure that e‐mail software
supporting MAPI is installed on the printer’s server computer. To send SMS
messages, the cellular phone service must support the transmission of e‐
mail messages by SMS. With SMS alerts, only the subject line of the e‐mail
message is transmitted.
Note: In the e-mail program, make sure the security settings are set to
“low” and add the server Job Manager to the “trusted” list (select
Tools > Options, Security tab).
To configure Job Manager to send notifications and alerts for your jobs:
1. Click
or select Notifications from the 3‐D Printer menu.
The Notifications dialog box opens.
Figure 6-4: User alerts settings
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2. For e‐mail and SMS alerts, click Add Recipient in the respective
sections.
3. To choose the events reported to you by Job Manager, click Details in
the relevant sections.
Figure 6-5: Event selection for alerts
4. Select the desired events for sending alerts and click OK.
The parameters for “Low level of material” alerts are set on the printer’s
server computer.
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Server Job Manager
When you open the server Objet Studio / Job Manager program for the first
time, or if the program is not connected to an Objet 3‐D printer, you are
prompted to connect to a printer. If you click Yes in the dialog box, the
Setting Network Connection dialog box opens (see figure 6‐6).
To connect to a printer, the printer must be on and connected to the local
network.
You can switch the server connection to another printer at any time.
To set (or change) the printer connection:
1. From the 3D Printer menu, select Set Printer.
2. In the Set Printer dialog box, click Connect...
Figure 6-6: Printer connection dialog box
3. Type the name of the computer inside the printer, or click Browse to
find and select it. Click OK to close the dialog box.
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Job Manager
Screen
On a server computer, Job Manager displays the queue of jobs sent to it by
all client computers. In addition, it lists details of the last 15 jobs sent to the
printer, and information about the job currently being printed.
Print Queue
Current Job
Info
Print History
Figure 6-7: Server Job Manager screen
Print Queue
Information for each of the queued jobs is displayed, including the job
status:
6–8
Status
Meaning
Waiting
Printing of this job has not started.
Building
Printing of this job is in progress.
Paused
Printing of this job began, but was interrupted by the
administrator before being completed.
Stopped
Printing of this job was previously terminated by the
administrator, and later put in the print queue again.
Error
Errors previously occurred during the printing of this job,
and it was placed in the print queue again.
Editing
This job is now being edited (with Objet Studio) on the
Alaris server computer.
Previewing
The slices of this job are being displayed in a separate
window.
(To display the job tray, open the Job menu and select
Preview Slices.)
Spooling
The job file is being spooled in the Alaris printer.
Preprocessing
The Alaris printer is readying itself for printing: the cover
locks, print heads warm up and are put in starting position,
the UV lamp is turned on, build‐tray level is adjusted.
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Job History
The History section of the Job Manager screen lists details of the last 15 jobs
sent for printing, showing the job’s final status. A job can be returned from
the History section to the print queue in order to print the tray again.
To move a job from History to the print queue:
1. Select the job in the History section.
2. Click the Resume icon
The job moves from the History section to the end of the print queue.
Note: Alternatively, you can drag the job from the History section to the
print queue.
To manipulate jobs in other ways, see “Job Manager Operations,” below.
Job Manager
Operations
The following table summarizes the main operations available from the
server Job Manager interface. Many of the icons are active only if a job is
selected.
Icon
Menu Option
Purpose
3‐D Printer >
New Job
Launches Objet Studio for preparing new trays.
3‐D Printer >
Set Printer
Displays a network‐browsing dialog box, to
connect to an Objet server computer. To specify
a computer, it must be operating and
connected to the local network.
3‐D Printer >
Add Job...
Enables you to load previously‐saved jobs (objtf
files).
3‐D Printer > Report Displays options for user messages and alerts
(paper printer, e‐mail, SMS—see “Configuring
User Alerts” on page 6‐5).
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———
Moves the selected job to the head of the print
queue.
———
Moves up the selected job by one step in the
print queue.
Note: It is recommended that you group
together jobs to be printed with the same type
of model material. This way, the need for
changing model material between jobs is
reduced.
———
Moves down the selected job by one step in the
print queue.
———
Moves the selected job to the end of the print
queue.
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Icon
Making
changes to a
Job
Menu Option
Purpose
Job > Restart Job
For a stopped job in the print queue: Starts
printing the selected job from the beginning.
For a selected job in the History section: Moves
the job to the print queue and changes its status
to Waiting.
Job > Stop...
Instructs the 3‐D printer to stop printing after
curing the currently printed slice. (You can
continue printing with the Resume icon or
menu option, but for short interruptions, use
the Pause icon or menu option.)
Job > Pause...
Instructs the 3‐D printer to stop printing after
curing the currently printed slice. (This
command does not flush the printing buffer.
Therefore, use it instead of Stop when you
intend to continue printing the job shortly.)
Job > Resume
Continues printing the current job after
printing was stopped with the Stop or Pause
icon or menu option.
Job > Delete Job...
Removes the selected job from the queue.
Job > Review Job…
Opens a window displaying the selected tray.
In this window, you can view the tray from
different angles.
Job > Job Info…
Opens a window displaying the properties of
the selected model.
Job > Edit Job…
Launches Objet Studio and loads the selected
tray, to enable making changes to it before
being printed. (See “Making changes to a Job,”
below.)
Help > About...
Displays the Job Manager version.
From the job (“print”) queue of Job Manager, you can open jobs to make
changes to them before printing.
To make changes to a job:
1. Select the job in the print queue.
2. Click the Edit Job icon
or open the Job menu and select Edit.
Objet Studio opens, displaying the build tray. (The status of the job in
Job Manager changes from “Waiting” to “Editing.”)
3. Make changes to the build tray in Objet Studio (see chapter 5, “Using
Objet Studio”).
4. In Objet Studio, save the changes by selecting File > Save Tray (or by
pressing Ctrl+S).
5. Close Objet Studio.
The status of the job in Job Manager changes back to “Waiting.”
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User Alerts
Job Manager can alert you and others to the status of the jobs sent to the
server for printing. This is especially useful during long printing jobs, when
the operator is away from the 3‐D printer. The following events can be
reported:
• The level of model or support material is low.
• The job was interrupted.
• The job was completed successfully.
For details on how to configure alert messages, see “Configuring User
Alerts” on page 6‐5.
To set parameters for “Low level of material” alerts:
1. From the 3‐D Printer menu, select Material Consumption….
2. In the dialog box that opens, set the time or the material weight
remaining that triggers the alert message.
Figure 6-8: Material alert message dialog box
The dialog box shown above also pops up over the Job Manager screen to
alert the operator that there is not enough material loaded in the printer to
complete the current job. As long as this condition exists, a warning icon
appears in the lower‐right corner of the Job Manager screen (when the
status bar is visible).
Note: If the status bar is not visible, select it from the View menu.
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Material
warning
icon
Figure 6-9: Insufficient material warning
When the time set in the dialog box triggers the remote alert message, the
warning icon changes color—from a yellow to a red background.
Sending the
Tray to the 3-D
printer for
Production
6–12
If there is a job in the print queue, it is sent automatically to the Alaris
printer—as long as it is on, there is a connection to the printer, and the
printer is on line. Chapter 7 describes starting and operating the Alaris
printer.
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Alaris30 3-D Printer
Starting the Alaris30 Printer .............................................................. 2
Loading Model and Support Cartridges.......................................... 3
Producing Models ............................................................................... 5
Printer Interface Color Key.................................................................. 7
Printing Indicators ................................................................................ 8
Resuming Production After Printing has Stopped......................... 9
Changing the Model Material ......................................................... 10
Keeping the Alaris Printer in Idle Mode........................................ 14
Shutting Down the Alaris Printer ................................................... 15
Shutdown Wizard ............................................................................... 15
Material Flush/Fill Wizard................................................................. 17
Maintaining the Alaris Printer ........................................................ 20
Routine Maintenance Schedule......................................................... 20
Cleaning the Print Heads ................................................................... 21
Pattern Test........................................................................................... 23
Improving Print Quality .................................................................... 24
Cleaning and Replacing the Wiper................................................... 24
Cleaning and Replacing the Roller Waste Collector ...................... 27
Aligning the Print Heads ................................................................... 30
Replacing Print Heads........................................................................ 34
Calibrating the Load Cells ................................................................. 45
Replacing the Odor Filter................................................................... 47
Replacing the UV Lamp ..................................................................... 48
Replacing the Waste Container ......................................................... 53
Cleaning the Exterior Panels ............................................................. 55
Backing‐Up and Restoring Printer Settings .................................... 56
ReInitiate Wizard ................................................................................ 56
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Printer cover
Printing-materials &
waste compartment
Figure 7-1: The Alaris30 3-D Printer
Starting the Alaris30 Printer
CAUTION!
• Do not attempt to operate the Alaris printer before being trained by an
Objet customer-support representative.
• Observe all safety warnings and follow the safety guidelines described
in chapter 2.
1. Turn on the main power switch, located at the back of the Alaris printer.
Figure 7-2: Main power cable and switch
The main power switch turns on the Alaris printer, which includes the
built‐in Alaris computer.
2. After the computer boots, log in to Windows and launch the Alaris
control application:
• On the computer desktop, double‐click the Alaris printer icon.
or—
• From the Start menu, select Objet > Desktop.
A valid HASP key is required on the printer computer for the application to
open. This key should be installed during printer installation. If the
application does not open and a HASP message appears, contact your
dealer or Objet Customer Support.
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The Alaris printer interface screen opens (see figure 7‐3). All monitoring
and controlling of the Alaris printer is done from this interface.
Printer mode
Current activity
Display
toggle button
Online/offline button
Pause button
Stop button
Support material
cartridges
Model material
cartridges
Figure 7-3: Alaris30 interface
Alaris installations utilize one monitor for displaying both the computer
running Objet Studio / Job Manager and the computer installed inside the
printer. Make sure that the KVM (keyboard-video-mouse) switch is in the
correct position so that the Alaris printer interface is displayed.
Loading Model and Support Cartridges
Alaris printers use two cartridges of model material and two cartridges of
support material, each weighing one kilogram when full. A graphical
representation of the cartridges and their current weight appears in the
printer interface (see figure 7‐3).
Note: The printer-control interface displays the type and weight of the
material cartridges loaded only if the printing-materials drawer is
closed.
If you need to replace the model material currently installed with another
type, see “Changing the Model Material” on page 7-10. Otherwise, make
sure to replace the model cartridge with one containing the same type of
material.
To load model and support cartridges:
1. On the front of the Alaris printer (see figure 7‐1), push the printing‐
materials drawer to release it and pull it open.
2. If you are replacing a cartridge, remove the old one by pulling it
straight up.
3. Load model and support cartridges into their respective compartments
(see figure 7‐4).
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Figure 7-4: Printing-materials drawer
You should feel some resistance, as a needle pierces the cartridge.
4. Check the Alaris printer interface to make sure that the new cartridge
is detected and that its weight is displayed (see figure 7‐3).
5. Close the printing‐materials drawer.
Tips about replacing cartridges:
• You can replace material cartridges either before or during printing. If
you do so while printing, make sure to load the new cartridge and close
the cartridge drawer within three minutes. This ensures that the print job
is not interrupted. (When the drawer is open, the cartridges are not
displayed in the printer interface.)
• You can replace partially used cartridges to avoid the need for replacing
them during printing. However, repeated removal and installation of a
cartridge can cause the material in it to leak. Therefore, it is
recommended that you re-install a used cartridge only once.
• You can load partially used cartridges, as long as they contain more
than 100 grams of material.
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Producing Models
Before beginning to produce models, it is recommended that you clean the
print heads (see “Cleaning the Print Heads” on page 7‐21).
To prepare the Alaris printer for producing models:
1. Make sure that the build tray in the Alaris printer is empty and clean. If
not, remove old material with the scraper, and clean the tray
thoroughly with cleaning fluid.
CAUTION: Use protective gloves when cleaning the build tray, and be
careful of the sharp edges of the scraper blade.
2. Make sure that there is sufficient model and support material loaded
in the printer, as indicated in the Alaris printer interface (see
figure 7‐3). You may want to replace the cartridges of model and
support material currently loaded in the printer to avoid the need for
replacing them during printing.
For installing material cartridges and replacing empty ones, see
“Loading Model and Support Cartridges” on page 7‐3.
3. At the bottom of the Alaris printer interface, click the red button to
switch the printer to online mode.
The color of the button changes from red to green (see figure 7‐7). If
there is a job in the Job Manager queue, it is sent to the printer.
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On the Alaris printer interface, the printer mode changes from Idle to Pre‐
print, as the printer’s components prepare themselves for production:
• The print block is heated.
• If more than 48 hours have passed since the last print job, the printing
materials in the print heads are flushed and replaced, to ensure quality
printing. (This step adds 7 to 14 minutes to the Pre‐print cycle, and it is
displayed in the printer interface.)
Figure 7-5: ReInitiate process during the Pre-Print cycle
• The UV lamp is powered and it warms up.
When printing begins, Job Manager sends seven slices to the Alaris printer.
This is the standard buffer between the Job Manager and the printer. As
each slice is printed, the Job Manager sends another slice to the printer.
Depending on the size of the model(s) to be produced, printing can take
between several hours to several days. As long as there is enough model
and support material in the supply cartridges, printing proceeds
automatically until the job is finished.
During printing, the server computer must remain on and it must
communicate with the Alaris printer. Do not log-off Windows until printing is
finished.
The Alaris printer uses one model‐material cartridge and one support‐
material cartridge to produce models. When four cartridges are loaded in
the printer, two of them are reserve, or standby, cartridges. By default, the
printer first uses the cartridges with the least material in them.
¾ The active cartridges are blue in the printer interface.
When the weight of a cartridge drops below 100 grams, the remaining
material displayed in the printer interface is red. The printer then alternates
the pumping of material between the heavier and the almost‐empty
cartridge. This is indicated in the printer interface by an hour‐glass icon.
(See Figure 7‐8 on page 8.)
When a cartridge is completely empty, a trash icon is displayed.
Figure 7-6: Empty cartridge indicator
You can monitor printer status indicators by switching the printer interface
display. To do this, click the display toggle button in the printer interface
screen.
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Block temp.
behind
print heads
Temp. of
support head
System
vacuum level
UV lamp state
Waste weight
Chamber temp.
Temp. of
model head
Block temp.
in front of
print heads
Printer set to
online mode
(green)
Model/Support
material in printblock reservoir
Display
toggle button
Active material
cartridges (blue)
Reserve material
cartridges (gray)
Figure 7-7: Alaris printer indicators
Printer
Interface
Color Key
The background colors in the printer indicator fields tell you at a glance
whether or not the value or item is suitable or ready for printing.
• Green—suitable/ready for printing
For example, in figure 7‐7:
ˆ Ambient—The ambient temperature of the printing chamber is
within the acceptable range.
ˆ Heads Liquid—The level of model and support material in the print‐
block reservoir is OK.
ˆ Vacuum—The vacuum level in the system is within the acceptable
range.
• Red—not suitable for printing (or indicates a warning)
For example, in figure 7‐7:
ˆ Waste—The weight of the waste container is 1520 grams, more than
allowed when beginning a print job. (See “Replacing the Waste
Container” on page 7‐53.)
• Blue—not ready
For example, in figure 7‐7:
ˆ UV lamp—The UV lamp is not on.
ˆ Heads (°C)—The heads have not reached the temperature required
for printing models (in printing mode).
The color of the material cartridges displayed in the printer interface
indicates which cartridges are active for the current (or next) print job.
• Blue—active cartridges
• Gray—reserve cartridges
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Printing
Indicators
The printer interface screen changes when you send a print job from Job
Manager to the printer, and the printer is on line (see figure 7‐8):
• The mode changes from Pre‐print to Printing.
• The specific activity being performed is shown in the “current activity”
field.
• Current job‐printing information is displayed.
• The printing progress bar is displayed.
• The Stop and Pause buttons are enabled.
Printer mode
Current Activity
Job information
Job information
Progress bar
Stop button
Pause button
Distributed
pumping
Almost empty
Figure 7-8: Alaris printer interface during printing
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Resuming Production After Printing has Stopped
If the printing process is interrupted for any reason, Job Manager stops
sending slices to the Alaris printer.
To continue printing the model:
1. Switch the printer to online mode by clicking the red button at the
bottom of the Alaris printer interface (see figure 7‐3 on page 7‐3).
The button changes from red to green (see figure 7‐7 on page 7‐7).
2. Make sure that the computer network connecting the printer and Job
Manager server is active.
3. In the Job Manager interface, click the Resume icon
4. In the Continue from Slice dialog box that appears, confirm the slice
number, after checking the Alaris printer interface.
Printer mode
Last slice
printed
Figure 7-9: Alaris printer interface after interrupted printing
Figure 7-10: Continue from Slice confirmation dialog box in server
(Job Manager) interface
5. If, for any reason, the correct number does not appear in the dialog
box, enter the number and click OK.
You cannot continue printing the model if:
• The number of the last slice printed does not appear in the Alaris
printer interface, even if the server computer displays the Continue from
Slice confirmation dialog box.
• There was a relatively long interruption in printing, even if the “last
slice” and “continue from slice” indicators are correct. The part of the
model already printed may deform or shrink, and there might be a
visible difference between it and the newly printed part. The effects of a
printing stoppage on a model depend on the model size and structure,
model material used, ambient temperature and the length of the
stoppage.
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If you cannot continue printing:
1. Cancel the print job in Job Manager.
2. Remove the partially printed model from the build tray.
3. Send the job to the Alaris printer again.
You can stop and later resume printing from either the Alaris printer
interface or the Job Manager interface, since both applications are updated
when you use these commands. However, after clicking the Pause button in
the printer interface, you can only resume printing from the printer interface.
Changing the Model Material
Before producing models using a different type of model material than is
currently installed, run the Material Replacement wizard to flush the print
block and feed tubes.
To replace the model material:
1. Start the Material Replacement wizard from the Options menu.
2. In the opening screen, click Next.
3. If the printer cover is not closed, a screen appears instructing you to
close the cover. Confirm that it is closed and click Next.
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4. In the Compartment Selection screen, select the cartridge(s) you want to
replace, and click Next.
Figure 7-11: Compartment Selection screen
5. From the drop‐down menu, choose the material you want to install,
and click Next.
Figure 7-12: Material Selection screen
Note: This selection automatically affects the default material setting in
Objet Studio.
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6. In the Flushing Options screen, choose the appropriate cycle for the
model material you want to install.
Figure 7-13: Flushing Options screen
• Economy. During this cycle, which takes about 25 minutes, the
pump purges the model material from the print block, then flushes
the system with the new material.
Since traces of the previous material may be present in the first
models printed with the new material, this cycle is usually
acceptable when replacing a light‐colored model material with a
darker material (such as VeroBlack™), or if the exact color of the
printed models is unimportant. However, this cycle ensures that
models will have the mechanical properties of the new material.
• High‐performance. During this cycle, which takes about 60 minutes,
the wizard cleans the feed tubes and print block more thoroughly
by flushing the system with more material.
This cycle ensures that models will have the color (and the
mechanical properties) of the new material, when replacing a dark‐
colored material (such as VeroBlack) with a lighter‐colored material.
7. Click Next, and take note of the warning screen.
Figure 7-14: Material Replacement warning screen
Once you start this procedure, you must complete it before you can produce
models with the Alaris printer. To perform the procedure at another time,
click Cancel. If you continue (by clicking Next) and you do not complete the
procedure, you must start the Material Replacement wizard again before
producing models.
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8. To continue, click Next.
9. When prompted by the wizard screen, remove the material cartridges.
Select the check box to confirm that you have done so, and click Next.
Figure 7-15: Remove Cartridge confirmation screen
10. When prompted, load the new cartridge(s) and close the drawer.
Confirm this in the wizard screen and click Next.
After identifying the new cartridge(s), the Alaris printer begins filling
the print heads with the new
material.
Figure 7-16: Material replacement: filling heads with new material
11. When the final wizard screen appears, make sure that the screen
displays the newly‐loaded material(s). Click Done to close the wizard.
CAUTION: Dispose of all material cartridges in accordance with all
applicable laws and regulations. If necessary, the cartridges can be
disassembled for recycling. If this is done, protect the person handling the
cartridges from direct exposure to uncured resins.
The printer‐control interface is automatically updated, and should
display the new materials. The Objet Studio interface (on the printer‐
server workstation) is also updated, and displays the new materials.
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Keeping the Alaris Printer in Idle Mode
Between printing jobs, the Alaris30 printer can be kept on for up to one
week. If the printer will not be used for more than a week, use the
shutdown wizard to automatically perform the procedures that must be
done before turning off the printer (see “Shutting Down the Alaris Printer,”
below).
When the Alaris30 printer stops producing models, the printer software
automatically reduces the temperature of the print heads as follows:
Time after printing
Mode
Change in heating of print heads
first 15 minutes
Standby 1
none
next 5 minutes
Standby 2
heating reduced (to room temp.)
after 10 hours
Idle
heating stopped
Note: The printer mode is indicated in the green field on the left of the
interface (see figures 7-3, 7-7 and 7-8 on pages 3, 7 and 8).
If, after printing a job, you know that the printer will not be used for 10
hours or more, you can immediately turn off the heating of the print heads
by putting the printer into Idle mode.
To put the printer into Idle mode:
¾ From the File menu (in the printer interface) click Exit.
Note: The printer remains in Idle mode until you open the Alaris printer
application and begin printing again.
When the printer is in Idle mode, do not turn it off. It can remain in this
mode—with the cover closed—for up to a week. For longer periods, shut
down the printer by running the Shutdown wizard (see below).
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Shutting Down the Alaris Printer
You only need to shut down the Alaris printer if it will not be used for a
week or more. Otherwise, the printer can remain on, in Idle mode. To
properly shut down, the printer needs to perform several processes. Do not
attempt to shut down the printer by simply closing the computer
interface (the printer‐control application), and never disconnect power to
the printer before completing this wizard. Instead, use the wizards that
prepare the printer for shutdown.
• Shutdown Wizard. This wizard clears the print heads of printing
materials before shutdown.
Use this wizard if you need to shutdown the printer computer (or
disconnect the power supplied to the printer) for less than one week,
and to complete the shutdown process after running the Material
Flush/Fill Wizard.
• Material Flush/Fill Wizard. This wizard replaces printing materials in
the print heads with cleaning fluid.
Use this wizard if you need to shut down the printer for more than one
week. (After using this wizard, you must run it again before printing
models, this time to replace the cleaning fluid in the print heads with
printing materials.) The Material Flush/Fill Wizard is described on
page 7‐17.
Shutdown
Wizard
Note: If you expect the printer to be shut down for more than one week, first
run the Material Flush/Fill Wizard (see page 7-17).
To run the Alaris Shutdown Wizard:
1. Select Shutdown Wizard from the Options menu, or press F8.
Figure 7-17: Shutdown wizard, opening dialog box
2. In the opening wizard screen, click Next.
Note: Run wizard manually is selected by default. It is recommended that
you do not change this selection, to have more control over the shutdown
process. If you select Run wizard unattended, the shutdown process may
take longer, and the wizard will automatically shut down the printer
computer.
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3. In the next screen, indicate whether or not the tray is empty and click
Next.
Figure 7-18: Tray status screen
The shutdown procedure begins.
Figure 7-19: Shutdown progress screen
The shutdown procedure may take up to 10 minutes while the
following tasks are performed:
a. The print block returns to its starting point on all axes.
b. The print heads are heated.
c. The print heads are cleared of any remaining material.
After these tasks are completed, the final wizard dialog box appears, in
which you choose whether or not to shut down the computer in the
Alaris printer at this time.
Figure 7-20: Computer Shutdown confirmation dialog box
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4. When completely shutting down the Alaris printer and turning the
power off, select Yes and click Next.
5. After the printer computer shuts down, turn off the main power switch
(at the back of the printer) (see figure 7‐2 on page 7‐2).
Material
Flush/Fill
Wizard
You use this wizard to prepare the printer for a shutdown of more than one
week, and to restore the printer to working condition.
• To prepare the printer for an extended shutdown, the wizard drains
printing materials from the print heads, then flushes the system with
cleaning fluid. This process takes about 60 minutes.
For this procedure, you need to load four (4) cleaning‐fluid cartridges in
the cartridge drawer.
• To restore the printer to working condition, the wizard fills the system
with printing materials. This process takes about 30 minutes.
For this procedure, you need to load two (2) cartridges of model
material and two (2) cartridges of support material.
To run the Material Flush/Fill Wizard:
1. Select Material Flush/Fill Wizard from the Options menu.
2. In the opening screen, click Next.
Figure 7-21: Wizard procedure selection
3. Select the required procedure, and click Next.
Note: Before continuing, make sure the required cartridges of material are
available for the procedure selected.
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4. Load the required cartridges, close the cartridge drawer, and confirm
this in the wizard screen.
Figure 7-22: Cartridge confirmation screen—before shutdown
Figure 7-23: Cartridge confirmation screen—before printing
5. In the next wizard screen, confirm that the printer cover is closed, and
click Next.
The wizard runs the material‐flushing cycles.
Figure 7-24: Flushing cycles in progress
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6. If cleaning‐fluid cartridges are loaded in the printer, the wizard
prompts you to remove them. Confirm this in the wizard screen, and
click Next.
Figure 7-25: Final wizard screen
Note: After preparing the printer for an extended shutdown period with this
wizard, run the Shutdown Wizard to complete the shutdown process.
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Maintaining the Alaris Printer
The performance of routine maintenance tasks is essential for getting
satisfactory results from Alaris 3‐D printers. Perform the tasks at specified
intervals for optimum performance.
Routine
Maintenance
Schedule
7–20
Frequency
Task
For More Information
After every print job
Clean the print heads.
Clean the build tray and
the surrounding area.
See “Cleaning the Print
Heads” on page 7‐21.
Weekly
Perform the Pattern test.
See “Pattern Test” on
page 7‐23.
Weekly
Clean and inspect the
wiper.
See “Cleaning and
Replacing the Wiper”
on page 7‐24.
Weekly
Restart the Alaris printer
computer and the server
computer.
Monthly
Clean the roller waste
collector.
Monthly, and after
replacing print heads
Check the alignment of
the print heads.
Every six months
Replace the roller waste
collector.
See “Cleaning and
Replacing the Roller
Waste Collector” on
page 7‐27.
Every 500 hours of
printing, or once every
six months
Calibrate the load cells.
See “Calibrating the
Load Cells” on
page 7‐45.
Every 2000 hours of
printing, or once a year
Preventive maintenance
visit by authorized
service engineer.
Contact your Objet
support center.
Once a year
Inspect the activated‐
carbon odor filter, and
replace if necessary.
See “Replacing the
Odor Filter” on
page 7‐47.
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See “Cleaning and
Replacing the Roller
Waste Collector” on
page 7‐27.
See “Aligning the Print
Heads” on page 7‐30.
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Cleaning the
Print Heads
Periodic inspection and cleaning of the orifice plates on the bottom of the
print block ensures that the print nozzles are not clogged. A wizard guides
you through the procedure, and adjusts components of the Alaris printer to
enable you to perform it. To maintain your Alaris printer in optimum
condition, clean the print heads after every print job, when you remove the
model from the build tray. This procedure takes about 20 minutes.
To clean the print heads:
1. Prepare—
•
•
•
•
isopropanol (IPA—isopropyl alcohol) or ethanol (ethyl alcohol)
disposable cleaning gloves
an Objet‐supplied cleaning cloth or equivalent
a mirror
2. Start the Heads Cleaning wizard from the Options menu (see
figure 7‐33 on page 7‐25).
3. Follow the instructions on the wizard screens, and select the check
boxes to confirm that:
• you have checked that the tray is empty.
• you have closed the cover.
Figure 7-26: Head cleaning procedure—wizard screen
4. Click Next.
The printer prepares for you to clean the print heads.
5. When the following screen appears, open the cover.
Figure 7-27: Head cleaning wizard—steps 5–10
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WARNING: The print head orifice plates (bottom surface) may be hot.
Do not touch them with your bare hands, and proceed with caution.
6. Place the mirror on the build tray.
7. Put on the gloves.
8. Soak the cleaning cloth with the cleaning fluid.
9. Clean the orifice plates, with a back‐and‐forth motion (see figure 7‐28).
Use the mirror to make sure that you have removed all of the residue
material.
Figure 7-28: Cleaning the heads
It is recommended that you use this opportunity to also clean the roller and
the UV-lamp lens (to the right of the print heads).
10. When you have finished cleaning, select the confirmation check box in
the wizard screen (see figure 7‐27) and click Next.
11. Remove the cleaning materials from the printer and close the cover.
12. Select the confirmation check boxes in the wizard screen and click
Next.
The head‐purge cycle begins. When this is complete, the final wizard
screen appears.
Figure 7-29: Head cleaning wizard—final screen
13. Click Done to close the wizard.
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Pattern Test
The pattern test is the basic verification of the printer’s ability to produce
quality models, since it demonstrates the condition of the nozzles in the
print heads. Make sure, therefore, that you perform this test weekly, and
whenever you suspect a printing problem.
To perform the pattern test:
1. Make sure that the build tray is empty.
2. Prepare a sheet of pink paper, approximately 21 × 14 centimeters in
size (8.5 × 5.5 inches)—half of the standard A‐4 or Letter size.
3. In the Alaris printer, tape the pink paper to the center of the build tray.
4. Press F3, or open the Options menu and select Pattern Test.
Figure 7-30: Pattern Test confirmation
5. In the following dialog box, click No.
Figure 7-31: Build tray (Z) level adjustment
The Alaris printer prints a series of lines on the test paper.
Lines printed by
support-material
print head
Lines printed by
model-material
print head
Figure 7-32: Sample Pattern Test
6. Carefully inspect the test paper to see if there are missing lines.
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Too many missing lines, especially if they are in the same area,
indicates that the quality of printing when producing models will be
poor. If this is the case, see “Improving Print Quality,” below.
Note: Acceptable model quality is subjective, and depends on the type
and scale (size) of the models produced. As a rule, however, if two
consecutive lines are missing, or if there are more than 10 lines missing in
either column, the model quality is usually unacceptable.
Improving
Print Quality
If you suspect that print quality is poor, perform the pattern test (see
“Pattern Test”). If the results are poor, use the following procedure to
improve print quality.
If the results of the last pattern test are poor:
1. From the Options menu, select Execute Purge Sequence, or press F4.
2. In the confirmation dialog box, click Yes.
The print heads are purged of model and support material, and the
wiper removes excess material from them.
3. Repeat the purge sequence.
4. Perform the pattern test.
If the results of the pattern test are still poor:
1. Manually clean the print heads (see “Cleaning the Print Heads” on
page 7‐21).
2. Perform the purge sequence.
3. Perform the pattern test.
If the results of the pattern test are still poor:
1. Carefully clean the print heads again, making sure there is no residue
left on them.
2. Perform the purge sequence.
3. Perform the pattern test.
If the results of the pattern test are still poor:
¾ Replace faulty print heads (see “Replacing Print Heads” on page 7‐34).
Cleaning and
Replacing the
Wiper
A rubber wiper removes excess material from the print heads after the
purge sequence. This is done automatically before each print job, and
performed manually during maintenance tasks. You should clean the
wiper and surrounding area at least once a week. If the wiper is damaged
or worn, replace it.
To inspect and clean the wiper:
1. Prepare—
•
•
•
•
•
7–24
isopropanol (IPA—isopropyl alcohol) or ethanol (ethyl alcohol)
disposable cleaning gloves
an Objet‐supplied cleaning cloth or equivalent
a spare wiper
an M2.5 Allen key
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2. Start the Wiper Cleaning wizard from the Options menu of the printer
interface.
Figure 7-33: Starting the Wiper Cleaning wizard
3. Close the printer cover, and click Next in the wizard screen.
4. Make sure that the build tray is empty, and close the printer cover.
Confirm this in the wizard screen.
Figure 7-34: Wiper Cleaning procedure—step 4
5. Click Next.
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6. When the following screen appears, open the cover.
Figure 7-35: Wiper Cleaning wizard during steps 7–10
7. Put on the cleaning gloves.
8. Using a generous amount of cleaning fluid and the cleaning cloth,
remove any material remaining on the wiper and the surrounding
area.
9. Inspect the wiper.
If the wiper is scratched, torn or worn, or if you cannot clean it
completely, replace it. To ensure that model quality is not reduced over
time, you should replace the wiper at least once a month, even if you do
not notice any wear.
a. With the M2.5 Allen key, loosen (but do not remove) the screw
securing the wiper.
Wiper
Securing
screw
Figure 7-36: Wiper and excess-material drain
b. Grasp the wiper unit and remove it.
c. Insert the new wiper, making sure that it is level, and tighten the
securing screw.
10. In the wizard screen (see figure 7‐35), confirm that the wiper blade is
clean, and click Next.
11. Make sure that you have removed all tools and cleaning materials
from the printer, and close the cover.
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12. Select the confirmation check boxes in the wizard screen and click
Next.
Figure 7-37: Wiper Cleaning procedure—final confirmation screen
13. Click Done to close the wizard.
Cleaning and
Replacing the
Roller Waste
Collector
You should remove the roller waste collector once a month to clean it and
to inspect the condition of the scraper. The unit should be replaced every
six months, or when the roller knife is worn or damaged.
To remove the roller waste collector:
1. From the Options menu, select Wizards > Heads Cleaning.
This wizard prepares the printer for removing the roller waste
collector.
2. When the following screen appears, confirm that the tray is empty and
that the printer cover is closed, then click Next.
Figure 7-38: Wizard confirmation screen
The print block moves to the center of build tray, and the tray lowers.
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3. When the following screen appears, open the cover.
Figure 7-39: Wizard screen that appears when you can begin the procedure
WARNING: The print head orifice plates (bottom surface) may be hot.
Do not touch them with your bare hands, and proceed with caution.
4. Loosen the two side screws securing the UV lamp assembly, and
remove the assembly.
Securing
screws
Figure 7-40: UV-lamp-assembly securing screws
5. Move the print block all the way to the front of the printer, exposing
the roller‐waste‐collector locking pin.
Figure 7-41: Roller-waste-collector locking pin
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6. Pull the bottom of the locking pin, and turn it counter‐clockwise, to
raise the drain‐tube bracket from the roller waste collector.
Drain-tube
bracket
Roller waste
collector
Roller-waste-collector screws
Figure 7-42: Raising the drain-tube bracket
7. Support the roller waste collector with your hand under it, and use a
3 mm Allen key to loosen the screws.
8. Pull out the roller waste collector, taking care not to touch or damage
the scraper.
Waste channel
Scraper
Figure 7-43: Roller waste collector
9. Inspect the roller waste collector.
• If the scraper is damaged, or after six months of use, replace the
entire roller‐waste‐collector unit.
Save the used unit. At the next maintenance visit, the customer‐
support engineer will replace the scraper, for future use.
• If the scraper is not damaged, carefully clean the waste channel
with isopropanol and a cleaning cloth.
To prevent damage to the scraper, wipe it from its middle outward,
to each side.
To install the roller waste collector:
1. Carefully insert the roller‐waste‐collector unit.
2. Secure the unit evenly, by alternately tightening the screws.
3. Turn the locking pin clockwise, to lower the drain‐tube bracket onto
the roller waste collector, and secure the pin in its socket (see
figure 7‐41 on page 7‐28).
4. Move the print block back to the middle of the printer.
5. Replace the UV lamp assembly and secure it.
6. In the wizard screen, click Cancel to return the build tray to its former
position.
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Aligning the
Print Heads
You should check the alignment of the print heads—
• once a month
• if model quality is not acceptable even after cleaning the orifice plate on
the bottom of the print block (see “Cleaning the Print Heads” on
page 7‐21)
The head‐alignment procedure takes about 20 minutes.
To check the alignment of the print heads:
1. Prepare—
• a transparency sheet, at least 10 × 16 centimeters in size (4.5 × 6.5
inches)—about one‐quarter of the standard A‐4 or Letter size
• any type of sticky tape, to fasten the transparency sheet to the build
tray
2. Start the Head Alignment wizard, from the Alaris Options menu (see
figure 7‐33 on page 7‐25).
3. Click Next to begin, and close the cover.
4. In the wizard screen, select the check box to confirm that the cover is
closed, and click Next.
Figure 7-44: Door is closed confirmation screen
5. When instructed to do so, place the transparency on the build tray—
near the left and rear edges of the tray, as shown in the following
figure.
Figure 7-45: Positioning the transparency on the build tray
6. Make sure that the transparency sheet is lying flat, and tape it to the
tray.
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7. In the wizard screen, select the check box to confirm that the
transparency sheet is on the build tray, and click Next.
The Alaris printer prints the head alignment test on the transparency.
8. When the following screen appears, remove the transparency.
Figure 7-46: Head Alignment wizard—steps 8–10
The transparency sheet is printed with sets of vertical lines in two rows,
each showing the results from a different print head.
Model head
Support head
Figure 7-47: Sample head-alignment test
• The top row was printed by the head used for applying model
material when producing models.
• The bottom row was printed by the head used for applying support
material.
9. Use a magnifying glass or loupe to inspect the transparency.
Optimum head alignment is shown when the two #8 lines, in the upper
and lower rows, are aligned, as in figure 7‐47. In the example shown, no
change to the head alignment is necessary. If other lines in the set are
aligned, you need to change the alignment—in the next wizard screen.
10. In the wizard screen shown in figure 7‐46, select the Transparency
removed check box, and click Next.
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The first in a series of alignment screens appears.
Figure 7-48: Head alignment screen
11. In the head‐alignment screen, select the number that indicates which
lines align in the upper and lower rows.
Note: Because the alignment of the middle lines is optimum, the number
“8” is selected, by default, in the wizard screen. This does not change the
head alignment. If you select other numbers, the wizard adjusts the head
alignment, accordingly.
12. Click Next.
The following screen is displayed.
Figure 7-49: Updating System Parameters confirmation screen
13. Continue as follows:
• To make the alignment changes in the printer, make sure that Yes is
selected, and click Next.
• To recheck the alignment test results before making the alignment
changes in the printer, click Previous.
• If you do not want to make alignment changes in the printer at this
time, select No and click Next.
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14. In the final wizard screen, choose to either repeat the head alignment
procedure or close the wizard.
• If the most closely aligned vertical lines for a print head were at
either extreme, choose Yes to run the head‐alignment wizard again,
then click Next.
The transparency test will show if the heads are now properly
aligned, and—if not—the wizard will allow you to “fine tune” the
alignment.
• If the vertical lines for the print heads were not aligned at either
extreme, choose No to close the wizard, then click Next.
Figure 7-50: Final wizard screen
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Replacing
Print Heads
The condition of the print heads directly affects the quality of printed
models. You need to replace a print head if one or more of the following
symptoms occurs:
• There are noticeable grooves in the surface of printed models.
• The pattern test reveals that more than four consecutive nozzles—or a
total of more than 12 nozzles—are not functioning.
• Visual inspection of the head reveals that its surface is damaged—
peeling or bubbles in the nozzle area.
• The Alaris interface displays a warning or malfunction message
relating to a print head—
ˆ Head Heater temperature timeout
ˆ Head Heater thermistor open
ˆ Head Heater thermistor short
• Tests reveal that the material printed by a print head is underweight
(that is, not enough material is being outputted).
Note: Weight tests are performed only by an authorized service engineer.
Replacing print heads is expensive. Replace them only after attempting all
other means for improving print quality (see “Improving Print Quality” on
page 7-24) and after consulting with an Objet-authorized customer-support
engineer.
A wizard guides you through the procedure of replacing a print head, and
adjusts components of the Alaris printer to enable you to perform it. Only
replace a print head with the aid of the wizard. The procedure takes about
75 minutes, and consists of the following phases:
A. Identifying the head(s) needing replacement.
This is usually done by examining the results of the pattern test, after
attempting all other means for improving print quality (see
“Improving Print Quality” on page 7‐24). Otherwise, evidence of
physical damage to the head surface or a malfunction message
indicates which head needs replacing.
B. Preparing the print block for head replacement.
This is done automatically when you run the Head Replacement
wizard.
C. Removing the defective print head.
D. Installing a new print head.
E. Performing weight calibration.
The wizard prints a sample. After weighing it on a scale, you enter the
weight in the wizard dialog box.
F. Performing head alignment.
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To replace a print head:
1. Prepare—
•
•
•
•
•
replacement print head(s)
isopropanol (IPA—isopropyl alcohol) or ethanol (ethyl alcohol)
disposable safety gloves (included in the head replacement kit)
an Objet‐supplied cleaning cloth or equivalent
the scale supplied by Objet for use in the Weight Test
Note: Make sure that you have these items before running the Head
Replacement wizard.
2. Start the Head Replacement wizard from the Options menu of the
printer interface (see figure 7‐33 on page 7‐25).
3. In the opening wizard screen, click Next to begin.
The Head Replacement Conditions screen appears.
4. Read the conditions, select I Agree and click Next.
Preparing the
print block
5. Select the print head(s) needing replacement, and click Next.
Figure 7-51: Head selection screen
The Alaris printer heats and empties the print block, and prepares the
printer. (This should take about 10 minutes.)
Figure 7-52: Emptying Block progress screen
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When the print block is completely drained, the wizard wipes the
heads. Then, the following warning screen appears.
Figure 7-53: Head Replacement warning screen
6. Click Next if you are ready to continue.
7. Open the Single Head Replacement kit, and remove the safety gloves
and the instructions.
8. Put on the safety gloves.
9. When the following screen is displayed, open the Alaris printer cover.
Note: The Alaris printer disconnects power to the heads for your safety.
Figure 7-54: Replace the defective head when this screen appears
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Removing the
Defective Head
To replace the model print head, you must first remove the support print
head.
Support Print Head
¾ If you do not need to replace the model print head, continue with
“Support Print Head” on page 39.
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Model Print Head
Installing the
New Head
7–38
Model Print Head
Important: Remove the protective tape from the surface of the
new print head.
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Support Print Head
Important: Remove the protective tape from the surface of the
new print head.
10. In the Head(s) Replacement screen (see figure 7‐54 on page 7‐36), select
the check box to confirm that you have replaced the head(s), and click
Next.
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11. Confirm that the heads are level and even by selecting the check box in
the following wizard screen, and click Next.
Figure 7-55: Installation-check screen
12. In the next wizard screen, select the check box to confirm that you have
removed all tools and objects from the printer.
Figure 7-56: Cleared-tray confirmation screen
13. Close the printer cover.
The wizard continues by filling the heads, then heating and purging them.
If there are no installation problems, the weight calibration procedure
begins (see “Weight Calibration” on page 7‐43).
If a vacuum leakage is detected, or if there are other problems, the wizard
alerts you and instructs you how to continue (see “Installation Problems,”
below).
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Installation
Problems
If the printer detects that there is a problem after you install print heads,
relevant warning screens appear.
• If the print head you installed is not new—that is, it was previously
removed from a printer—a message appears.
Figure 7-57: Used print head message
ˆ To continue with the installation of this print head, click Yes.
ˆ To remove this print head and install a new one, click No.
• If the printer software does not sense the replaced head, the following
warning screen appears.
Figure 7-58: Incorrect-installation screen, showing which head(s) to re-insert
If this happens:
a. Re‐insert the print‐head driver card into its socket.
b. In the wizard screen, select the check box to confirm that you have
re‐inserted the card, and click Next.
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• If the replacement head was not factory‐calibrated, the following
warning screen appears.
Figure 7-59: Invalid-data warning screen
If this happens:
a. Remove the head and replace it with another one.
b. In the wizard screen, select the check box to confirm that you have
installed another print head, and click Next.
c. Contact your authorized Objet Customer Support center about the
unformatted head.
• If the vacuum test is not successful, the replacement head was not
sealed properly during installation, and the following warning screen
appears.
Figure 7-60: Vacuum Leakage warning screen
If this happens:
a. Click Next.
b. Follow the instructions on the wizard screens to re‐install the head.
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Weight Calibration
After the successful installation of print heads, the wizard begins the
weight test, in which each head prints a sample. This test takes 15–25
minutes.
Figure 7-61: Weight test progress screen
14. Carefully remove the samples for each head, keeping track of the head
that printed them.
Support Print Head
Model Print Head
Figure 7-62: Samples printed on the Alaris printer build tray
15. Using the scale, weigh each sample and enter the weight (in grams) for
the corresponding head in the wizard screen.
16. Close the printer cover, then click Next.
Figure 7-63: Weight Test data entry screen
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After the Alaris printer calibrates itself, the last wizard screen appears.
Figure 7-64: Final Head Replacement screen
17. After replacing print heads, you should check the head alignment
before using the Alaris printer to produce models.
• Select Yes and click Done to open the Head Alignment wizard (see
“Aligning the Print Heads” on page 30).
• Select No and click Done to align the heads at another time.
18. In the final wizard screen, click Done.
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Calibrating the
Load Cells
Load cells are sensors that measure the weight of the printing cartridges
and the waste container in the printer. It is important that you periodically
check that the weight measurements are accurate, both for convenience and
to prevent unnecessary waste of printing materials. It is recommended that
you calibrate the load cells once a month, with the Load Cell Calibration
wizard.
To calibrate load cells:
1. Start the Load Cell Calibration wizard.
• From the Options menu of the printer interface (see figure 7‐33 on
page 7‐25), select Wizards > Load Cell Calibration.
2. Select one or more load cells that you want to calibrate, and click Next.
Figure 7-65: Load cell selection
Note: It is recommended that you routinely calibrate all of the load cells,
after 500 hours of printing or once every six months.
3. Remove the cartridge or container, as instructed by the wizard,
confirm this in the wizard screen, and click Next.
Figure 7-66: Confirmation of cartridge removal
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4. In the next wizard screen, observe the numbers and wait until the level
is relatively stable—two units above or below the average level shown.
Figure 7-67: Load cell calibration screen
5. Select the Weight is stable check box, and click Next.
If you need to calibrate more than one load cell, the next calibration
screen appears. Repeat steps 4 and 5 until all of the load cells are
calibrated.
6. Click Done in the final wizard screen.
Figure 7-68: Final wizard screen
If you removed the waste container, make sure to replace it with its metal
cover, and make sure that the drain tube is not bent. Operating the printer
without the waste-container cover results in an inaccurate measurement of
the waste weight, which will cause waste to overflow into the printer.
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Replacing the
Odor Filter
The Alaris30 printer has an activated‐carbon filter for removing odors from
printing materials. The filter should be replaced regularly (about once a
year, as necessary) to keep your working environment pleasant. This is
normally done during the yearly preventive‐maintenance service visit.
To replace the odor filter:
1. Locate the filter drawer at the rear of the printer and pull it open.
Odor filter drawer
Figure 7-69: Rear of the Alaris30 printer
2. Remove the used filter. (You can push it out from underneath the
drawer.)
Figure 7-70: Odor filter in drawer
3. Insert a new filter and close the drawer.
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Operating & Maintaining the Alaris30 3-D Printer
Replacing the
UV Lamp
The UV lamp used for curing models has a long, but limited, working life.
The Objet service engineer tests its effectiveness during regular
maintenance checks, and replaces it, if necessary. If, for any reason, you
need to replace the UV lamp, follow these instructions:
1. Make sure the Alaris printer is in offline mode.
Figure 7-71: Offline mode indicator (red)
The online/offline button the printer interface should be red. If not, click
it to switch the printer to offline mode.
WARNING: Before continuing, make sure that the safety interlock in the
printer cover is not defeated, and that the lamp is not hot.
2. Start the UV Lamp Replacement wizard.
From the Options menu of the printer interface (see figure 7‐33 on
page 7‐25), select Wizards > UV Lamp Replacement.
3. Make sure that the build tray is empty, and confirm this in the wizard
screen. Then, close the printer cover and click Next.
Figure 7-72: “Empty tray” confirmation screen
The axes move to the “home” position.
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4. Disconnect the UV lamp cable and the fan cable.
UV-lamp connector
UV-fan connector
Figure 7-73: Disconnecting the UV lamp assembly
5. Loosen the two side screws securing the UV lamp assembly to the
printer.
Securing
screws
Figure 7-74: UV-lamp-assembly
6. Remove the assembly, and place it on a flat surface.
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7. Loosen the screws securing the UV lamp cover and remove the cover.
Cover screws
Figure 7-75: UV-lamp-cover screws
8. Loosen the two screws securing the UV reflector.
Reflector
screws
Figure 7‐76: UV‐reflector screws
9. Remove the UV reflector by raising it slightly, then pulling it out of the
housing at an angle, from the bottom.
Figure 7-77: Removing the UV reflector from the UV assembly
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10. Inspect the new lamp reflector, and make sure that a black strip is
attached to the inside of it. If not, install one—on the side of the
reflector opposite (not next to) the print block.
Note: Extra black strips are included in the printer Start-up Kit. If
necessary, you can remove the black strip from the old reflector and install
it in the new reflector (as long as the black paint has not faded).
11. Discard the old reflector and lamp.
Dispose of the used UV lamp in accordance with environmental and safety
requirements.
12. Insert the new UV lamp/reflector unit into the housing.
13. Make sure that the UV‐lamp cable is in place, inside the housing, and
then tighten the securing screws.
Figure 7-78: Cable position when installing the UV lamp
14. Replace the lamp cover, and tighten the securing screws.
15. Replace the UV lamp assembly in the printer, making sure that the
cable fits into the slot together with the side securing screw.
Figure 7-79: UV-lamp cable after replacing the assembly
16. Tighten the two side securing screws.
17. Reconnect the power connections (see figure 7‐73).
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18. In the wizard screen, confirm that you have replaced the lamp and that
the black strip is attached, then click Next.
Figure 7-80: Installation confirmation screen
The wizard operates the lamp to test if it is installed correctly. If the
lamp does not light, the wizard prompts you to check the power
connections and to re‐install the lamp.
Figure 7-81: Final wizard screen
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Replacing the
Waste
Container
The waste container contains partially cured polymeric material produced
during normal operation and maintenance of the Alaris printer. For safety
and environmental reasons, this material is kept in a special leak‐proof,
disposable container.
The container has a capacity of two kilograms of waste material—usually
enough for several weeks of printer use. The printer software displays a
warning message when the container weighs 1.3 kilograms, and stops the
printer when it weighs 2.0 kilograms. Above 1.8 kilograms, the software
does not allow you to start a print job until you replace the waste container.
You can monitor the weight of the waste container in the Maintenance
screen of the printer interface.
To monitor the waste weight (and other indicators) in the Alaris printer:
¾ In the main printer interface screen, click the display toggle to view the
Alaris printer indicators.
Waste weight
Display
toggle button
Figure 7-82: Alaris printer interface, showing waste weight (red background
indicates operator alert)
The waste container consists of a sealed bag inside a cardboard box. You
typically dispose of the entire waste container—including the box.
Therefore, you must assemble a new box and insert a new waste bag before
you can install it in the printer.
Replacement boxes, waste bags, and sealing caps are supplied in the
Alaris printer start-up kit and in the preventive-maintenance kit.
To prepare a new waste container:
1. Assemble the cardboard box, making sure to punch out the perforated
sections.
2. Fold a new waste bag—so it fits in the box—and insert the bag’s screw‐
connector into the hole in the top of the box.
Note: Do not close the box until you connect the waste drain tube from the
printer (see below).
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To replace the waste container:
1. Open the materials drawer.
2. Remove the fireproof cover from the waste container.
Figure 7-83: Removing the waste-container cover
3. Unscrew the cap securing the waste drain tube.
4. Carefully lift out the waste container to remove it from the printer.
5. Close the full container with a sealing cap.
6. Place the new waste container in the materials drawer, and attach the
drain tube to it.
While attaching the cap with the waste drain tube, hold the waste bag
stationary.
7. Close the new waste‐container box.
Figure 7-84: Waste container with drain tube attached
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8. Place the fireproof cover over the waste container, making sure that the
drain tube is free and not bent.
Figure 7-85: Fireproof cover installed over the waste container
Note: Operating the printer without the waste-container cover results in an
inaccurate measurement of the waste weight, which will cause waste to
overflow into the printer.
9. Close the materials drawer.
Dispose of the full waste container in accordance with environmental and
safety requirements.
The painted exterior plastic panels of Alaris 3‐D printers have a durable
Cleaning the
Exterior Panels finish, offering excellent chemical resistance to common cleaning agents.
However, follow the recommendations below when cleaning these areas of
the printer.
Acceptable Cleaning Agents
• mild soap solution
• common household cleaners and window cleaners
• common commercial and industrial detergents, 5% solution in water
• alcohol (ethanol, isopropanol), 10% to 40% solution in water
Wipe the exterior of the printer, using a soft cloth moistened with the
cleaning solution.
Unacceptable Materials
• industrial solvents
• cleaning agents containing hydrocarbons, ketones, esters and lacquer
thinners
• spray disinfectants
• abrasives and agents which could wear away the panel finish
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Backing-Up
and Restoring
Printer
Settings
Printer modes and configuration settings are stored in files on the printer
computer. You can back up these files, and restore them, if necessary, using
desktop icons.
Figure 7-86: Backup and restore desktop icons
ReInitiate
Wizard
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One of the wizards listed in the Options menu is ReInitiate. You normally do
not have to run this wizard. The process that this wizard controls runs
automatically, when needed, as part of the Pre‐print mode (before printing
begins). Run this wizard only if an Objet Customer Support engineer
instructs you to do so.
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Removing Models After Printing...................................................... 2
Removing the Support Material........................................................ 2
Storing Models..................................................................................... 3
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Handling Printed Models
Removing Models After Printing
After printing models, you should allow them to cool as much as possible
before handling them. If additional models do not have to be produced on
the Alaris printer, it is best to let the printed models cool in the printer, with
the cover closed, as long as possible.
If the Alaris printer must be used to produce additional models as soon
as possible:
1. Let the printed models cool on the build tray for at least 10 minutes.
2. Very carefully, remove the models from the tray with a scraper or
spatula (supplied in the tool kit), taking care not to pry or bend the
model.
WARNING: Wear protective gloves when handling printed models
before they are washed.
3. Place the models on a flat surface, and cover them with a cardboard
box or paper hood.
This allows the models to cool slowly and evenly.
4. Let the models cool for several hours.
Removing the Support Material
After printed models have cooled, the support material must be removed.
This can be done by different methods, depending on the size of the model,
how delicate it is, the amount and location of the support material, and
other factors. Use the following methods as a guide, and adapt them (or a
combination of them) for finishing the models you are handling.
Removing Excess Support Material by Hand
While wearing protective gloves, break away excess support material on
the outside of the model. For delicate models, use a toothpick, pin or small
brush after dipping the model in water.
Removing Support Material with Water Pressure
For most models, the most efficient way to remove support material is by
using a high‐pressure water jet. One suitable system is the Objet WaterJet
cleaning unit, shown in figure 8‐1 on page 8‐3.
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Figure 8-1: Objet WaterJet Cleaning Unit
To clean a model using this device, you place it in the chamber, and you
manipulate it and the jet using the built‐in, waterproof sleeves. A pump
turns ordinary tap water into a high‐pressure jet, and a wiper keeps the
window clear.
Use caution when cleaning delicate models with high-pressure water
systems.
Removing Support Material with Caustic Soda
Soak models in a 2‐percent solution of caustic soda (sodium hydroxide) to
remove support material from difficult‐to‐reach areas and to give the
model a smooth, clean finish. The amount of time you soak the model in the
solution depends on how delicate it is and how much support material
needs to be removed, but it is typically between half‐an‐hour and several
hours. In any case, you should remove as much support material as
possible before the caustic soda treatment, and rinse the model thoroughly
(with a water jet) afterwards.
WARNING: Caustic soda may cause chemical burns, scarring and
blindness. Mixing it with water generates heat that could ignite other
materials.Take adequate safety precautions; always use nitrile gloves
when handling caustic soda and models soaked in it.
Storing Models
Models are cured as they are printed, making them safe and stable for a
long time. However, proper storage conditions are necessary to prevent
deforming.
• Keep printed models at room temperature and in a low‐humidity
environment.
• Do not expose models to direct sunlight and other heat sources.
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